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foundryvtt
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foundryvtt
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5
.gitignore
vendored
5
.gitignore
vendored
@ -1,5 +1,6 @@
|
||||
.vscode/settings.json
|
||||
.idea
|
||||
.history
|
||||
todo.md
|
||||
/.vscode
|
||||
/ignored/
|
||||
@ -7,3 +8,7 @@ todo.md
|
||||
/jsconfig.json
|
||||
/package.json
|
||||
/package-lock.json
|
||||
/packs/*/
|
||||
/packs/*/CURRENT
|
||||
/packs/*/LOG
|
||||
/packs/*/LOCK
|
||||
|
64
changelog.md
64
changelog.md
@ -1,10 +1,60 @@
|
||||
==================================================================
|
||||
v0.9.2 - 05/09/2020
|
||||
# v11.0
|
||||
|
||||
Erreur de calcul sur points de vie
|
||||
Gestion différente des compétences "troncs"
|
||||
## v11.0.15 - L'apprentissage de Khrachtchoum
|
||||
- Fix: l'expérience ne s'appliquait plus sur certaines réussites particulières (régression depuis la 11.0.7)
|
||||
|
||||
==================================================================
|
||||
v0.9.1 - 03/09/2020
|
||||
## v11.0.14 - Les pincettes de Khrachtchoum le Problémeux
|
||||
- Correction du calcul de la place restante lors de l'ajout dans un conteneur
|
||||
|
||||
## v11.0.13 - La multiplication de l'eau de Khrachtchoum le Problémeux
|
||||
- Correction de la vente depuis un commerce ayant des quantités illimitées
|
||||
|
||||
## v11.0.12 - Les poids de la mesure de Khrachtchoum le Problémeux
|
||||
- Correction des malus de surencombrement
|
||||
- Le malus armure est correctement affiché dans l'onglet des caractéristiques
|
||||
- Correction d'orthographe et amélioration des messages des oeuvres d'art
|
||||
|
||||
## v11.0.11 - Les bleus de Khrachtchoum le Problémeux
|
||||
- si le gardien configure le sommeil, les joueurs sont notifiés que chateau dormant vient de passer
|
||||
- possibilité de créer des armes et des compétences de créatures non-mortelles.
|
||||
|
||||
## v11.0.10 - Les Songes de Khrachtchoum le Problémeux
|
||||
- on peut de nouveau se déplacer dans les TMRs d'un clic sur la case à atteindre
|
||||
- Lire un livre depuis l'inventaire permet de nouveau de faire un jet de la tâche
|
||||
créée au lieu de créer toujours une nouvelle tâche
|
||||
- La sélection des TMR pour la création de signes draconiques ne cause plus d'erreurs
|
||||
- la récupération d'endurance en cas d'insomnie est limitée à la moitié
|
||||
- le résultat du sommeil lors d'un rêve de dragon à la première heure s'affiche normalement
|
||||
- lorsque le gardien gère la durée des nuits, en cas de rêve de dragon,
|
||||
les heures dormies sont déduites des heures restant à dormir
|
||||
|
||||
## v11.0.9 - Les Souvenirs de Khrachtchoum le Problémeux
|
||||
- mode de saisie de l'archétype en vue détaillée
|
||||
- création une nouvelle incarnation depuis l'archétype
|
||||
- réorganisation de la fenêtre de sélection des règles optionnelles
|
||||
- correction de l'affichage du type dans les fenêtres d'objets
|
||||
|
||||
## v11.0.8 - la poigne de Sémolosse
|
||||
- lien vers le changelog
|
||||
- organisation des compendiums du système
|
||||
- correction de l'empoignade
|
||||
- les items d'empoignade sont ajoutés par le MJ quand nécessaire
|
||||
- seul le joueur propriétaire du personnage peut effectuer ses choix et actions d'empoignade
|
||||
- les caractéristiques du défenseur sont utilisées pour la défense
|
||||
- la difficulté d'attaque est imposée au défenseur
|
||||
- les attaques particulières sont en finesse (p133)
|
||||
- on peut entraîner au sol dès 2 points d'empoignade
|
||||
- les actions liée à l'immobilisation sont proposées en fin de round
|
||||
|
||||
# v11.0.7
|
||||
|
||||
- les créatures ont maintenant le droit d'avoir des compétences de tir, lancer, mêlée, armes naturelles, parade.
|
||||
- les créatures armées utilisent la bonne phase d'initiative
|
||||
- correction des possessions
|
||||
- la difficulté de la défense est imposée par l'attaque
|
||||
- une attaque particulière de possession est en finesse
|
||||
- le rêve actuel des personnages est bien utilisé
|
||||
- correction des achats par le MJ sans acteur sélectionné
|
||||
|
||||
Cf branche v10 pour l'historique des versions 10
|
||||
|
||||
Initial official release
|
||||
|
BIN
icons/sante/blessure-mort.webp
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BIN
icons/sante/blessure-mort.webp
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BIN
icons/sante/blessure-soins.webp
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BIN
icons/sante/blessure-soins.webp
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BIN
icons/sante/blessure.webp
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icons/sante/blessure.webp
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BIN
icons/sante/eraflure.webp
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icons/sante/eraflure.webp
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After Width: | Height: | Size: 4.8 KiB |
BIN
icons/sante/mort.webp
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icons/sante/mort.webp
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After Width: | Height: | Size: 7.6 KiB |
100
lang/fr.json
100
lang/fr.json
@ -1,52 +1,56 @@
|
||||
{
|
||||
"ACTOR": {
|
||||
"TypePersonnage": "Personnage",
|
||||
"TypeCreature": "Créature",
|
||||
"TypeEntite": "Entité de cauchemar",
|
||||
"TypeCommerce": "Commerce",
|
||||
"TypeVehicule": "Véhicule"
|
||||
},
|
||||
"ITEM": {
|
||||
"TypeObjet": "Objet",
|
||||
"TypeGemme": "Gemme",
|
||||
"TypeCompetence": "Compétence",
|
||||
"TypeCompetencecreature": "Compétence de créature",
|
||||
"TypeMaladie": "Maladie",
|
||||
"TypePoison": "Poison",
|
||||
"TypeNombreastral": "Nombre astral",
|
||||
"TypeTarot": "Carte de tarot",
|
||||
"TypeCasetmr": "TMR spéciale",
|
||||
"TypeRencontre": "Rencontre TMR",
|
||||
"TypeMunition": "Munition",
|
||||
"TypeMonnaie": "Monnaie",
|
||||
"TypeHerbe": "Herbe ou plante",
|
||||
"TypeIngredient": "Ingrédient",
|
||||
"TypeFaune": "Faune",
|
||||
"TypeLivre": "Livre",
|
||||
"TypePotion": "Potion",
|
||||
"TypeArme": "Arme",
|
||||
"TypeArmure": "Armure",
|
||||
"TypeConteneur": "Conteneur",
|
||||
"TypeNourritureboisson": "Nourriture & boisson",
|
||||
"TypeService": "Service",
|
||||
"TypeChant": "Chant",
|
||||
"TypeDanse": "Danse",
|
||||
"TypeMusique": "Musique",
|
||||
"TypeOeuvre": "Oeuvre",
|
||||
"TypeTache": "Tâche",
|
||||
"TypeJeu": "Jeu",
|
||||
"TypeRecettealchimique": "Recette alchimique",
|
||||
"TypeRecettecuisine": "Recette de cuisine",
|
||||
"TypeSort": "Sort",
|
||||
"TypeMeditation": "Méditation",
|
||||
"TypeSignedraconique": "Signe draconique",
|
||||
"TypeQueue": "Queue de Dragon",
|
||||
"TypeOmbre": "Ombre de Thanatos",
|
||||
"TypeSouffle": "Souffle de Dragon",
|
||||
"TypeTete": "Tête de Dragon",
|
||||
"TypePossession": "Possession",
|
||||
"TypeSortreserve": "Sort en réserve",
|
||||
"TypeExtraitpoetique": "Extrait poetique"
|
||||
"TYPES": {
|
||||
"Actor": {
|
||||
"Personnage": "Personnage",
|
||||
"Creature": "Créature",
|
||||
"Entite": "Entité de cauchemar",
|
||||
"Commerce": "Commerce",
|
||||
"Vehicule": "Véhicule"
|
||||
},
|
||||
"Item": {
|
||||
"Arme": "Arme",
|
||||
"Armure": "Armure",
|
||||
"Blessure": "Blessure",
|
||||
"Casetmr": "TMR spéciale",
|
||||
"Chant": "Chant",
|
||||
"Competence": "Compétence",
|
||||
"Competencecreature": "Compétence de créature",
|
||||
"Conteneur": "Conteneur",
|
||||
"Danse": "Danse",
|
||||
"Extraitpoetique": "Extrait poetique",
|
||||
"Faune": "Faune",
|
||||
"Gemme": "Gemme",
|
||||
"Herbe": "Herbe",
|
||||
"Ingredient": "Ingrédient",
|
||||
"Jeu": "Jeu",
|
||||
"Livre": "Livre",
|
||||
"Maladie": "Maladie",
|
||||
"Meditation": "Méditation",
|
||||
"Monnaie": "Monnaie",
|
||||
"Munition": "Munition",
|
||||
"Musique": "Musique",
|
||||
"Nombreastral": "Nombre astral",
|
||||
"Nourritureboisson": "Nourriture & boisson",
|
||||
"Objet": "Objet",
|
||||
"Oeuvre": "Oeuvre",
|
||||
"Ombre": "Ombre de Thanatos",
|
||||
"Plante": "Plante",
|
||||
"Poison": "Poison",
|
||||
"Possession": "Possession",
|
||||
"Potion": "Potion",
|
||||
"Queue": "Queue de Dragon",
|
||||
"Recettealchimique": "Recette alchimique",
|
||||
"Recettecuisine": "Recette de cuisine",
|
||||
"Rencontre": "Rencontre TMR",
|
||||
"Service": "Service",
|
||||
"Signedraconique": "Signe draconique",
|
||||
"Sort": "Sort",
|
||||
"Sortreserve": "Sort en réserve",
|
||||
"Souffle": "Souffle de Dragon",
|
||||
"Tache": "Tâche",
|
||||
"Tarot": "Carte de tarot",
|
||||
"Tete": "Tête de Dragon"
|
||||
}
|
||||
},
|
||||
"EFFECT": {
|
||||
"StatusStunned": "Sonné",
|
||||
|
@ -1,4 +1,6 @@
|
||||
import { RdDActorSheet } from "./actor-sheet.js";
|
||||
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
|
||||
export class RdDActorEntiteSheet extends RdDActorSheet {
|
||||
|
||||
@ -13,6 +15,12 @@ export class RdDActorEntiteSheet extends RdDActorSheet {
|
||||
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }]
|
||||
});
|
||||
}
|
||||
async getData() {
|
||||
let formData = await super.getData();
|
||||
formData.resonances = this.actor.system.sante.resonnance.actors.map(actorId => game.actors.get(actorId))
|
||||
.map(actor => { return { id: actor.id, name: actor.name, img: actor.img } })
|
||||
return formData
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
@ -35,6 +43,23 @@ export class RdDActorEntiteSheet extends RdDActorSheet {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
|
||||
});
|
||||
this.html.find('.resonance-delete').click(async event => {
|
||||
const li = RdDSheetUtility.getEventElement(event);
|
||||
const actorId = li.data("actor-id");
|
||||
if (actorId) {
|
||||
const actorResonance = game.actors.get(actorId);
|
||||
RdDUtility.confirmerSuppressionSubacteur(this, actorResonance, li, () => {
|
||||
console.log('Delete : ', actorId);
|
||||
this.removeSubacteur(actorId);
|
||||
RdDUtility.slideOnDelete(this, li);
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
async removeSubacteur(actorId) {
|
||||
let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId);
|
||||
await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false });
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -7,12 +7,14 @@ import { Misc } from "./misc.js";
|
||||
import { RdDCombatManager } from "./rdd-combat.js";
|
||||
import { RdDCarac } from "./rdd-carac.js";
|
||||
import { DialogSplitItem } from "./dialog-split-item.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
|
||||
import { STATUSES } from "./settings/status-effects.js";
|
||||
import { MAINS_DIRECTRICES } from "./actor.js";
|
||||
import { RdDBaseActorSheet } from "./actor/base-actor-sheet.js";
|
||||
import { RdDItem } from "./item.js";
|
||||
import { RdDItemBlessure } from "./item/blessure.js";
|
||||
import { RdDEmpoignade } from "./rdd-empoignade.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/**
|
||||
@ -31,7 +33,8 @@ export class RdDActorSheet extends RdDBaseActorSheet {
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
|
||||
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }],
|
||||
showCompNiveauBase: false,
|
||||
vueDetaillee: false
|
||||
vueDetaillee: false,
|
||||
vueArchetype: false,
|
||||
});
|
||||
}
|
||||
|
||||
@ -54,6 +57,7 @@ export class RdDActorSheet extends RdDBaseActorSheet {
|
||||
resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures),
|
||||
caracTotal: RdDCarac.computeTotal(this.actor.system.carac, this.actor.system.beaute),
|
||||
surEncombrementMessage: this.actor.getMessageSurEncombrement(),
|
||||
malusArmure: this.actor.getMalusArmure()
|
||||
})
|
||||
|
||||
this.timerRecherche = undefined;
|
||||
@ -66,9 +70,9 @@ export class RdDActorSheet extends RdDBaseActorSheet {
|
||||
formData.calc.fatigue = RdDUtility.calculFatigueHtml(formData.system.sante.fatigue.value, formData.system.sante.endurance.max);
|
||||
|
||||
formData.competences.forEach(item => {
|
||||
item.system.isVisible = this.options.recherche
|
||||
? RdDItemCompetence.nomContientTexte(item, this.options.recherche.text)
|
||||
: (!this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(item));
|
||||
item.system.isHidden = this.options.recherche
|
||||
? !item.isNomLike(this.options.recherche.text)
|
||||
: (this.options.showCompNiveauBase && RdDItemCompetence.isNiveauBase(item));
|
||||
RdDItemCompetence.levelUp(item, formData.system.compteurs.experience.value);
|
||||
});
|
||||
|
||||
@ -82,6 +86,7 @@ export class RdDActorSheet extends RdDBaseActorSheet {
|
||||
RdDItemArme.ajoutCorpsACorps(formData.combat, formData.competences, formData.system.carac);
|
||||
formData.esquives = this.actor.getCompetences("Esquive");
|
||||
formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.system.carac);
|
||||
formData.empoignades = this.actor.getEmpoignades();
|
||||
|
||||
this.armesList = formData.combat;
|
||||
|
||||
@ -111,19 +116,26 @@ export class RdDActorSheet extends RdDBaseActorSheet {
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
HtmlUtility._showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue"));
|
||||
HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionnelles.isUsing("appliquer-fatigue"));
|
||||
|
||||
// Everything below here is only needed if the sheet is editable
|
||||
if (!this.options.editable) return;
|
||||
|
||||
this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor));
|
||||
this.html.find('.item-action').click(async event => {
|
||||
const item = RdDSheetUtility.getItem(event, this.actor);
|
||||
item?.actionPrincipale(this.actor, async () => this.render())
|
||||
});
|
||||
|
||||
this.html.find('.subacteur-delete').click(async event => {
|
||||
const li = RdDSheetUtility.getEventElement(event);
|
||||
const actorId = li.data("actor-id");
|
||||
if (actorId) {
|
||||
const subActor = game.actors.get(actorId);
|
||||
RdDUtility.confirmerSuppressionSubacteur(this, subActor, li);
|
||||
RdDUtility.confirmerSuppressionSubacteur(this, subActor, li, () => {
|
||||
console.log('Delete : ', subActor.id);
|
||||
this.actor.removeSubacteur(subActor.id);
|
||||
RdDUtility.slideOnDelete(this, li);
|
||||
});
|
||||
}
|
||||
});
|
||||
this.html.find('.experiencelog-delete').click(async event => {
|
||||
@ -136,6 +148,13 @@ export class RdDActorSheet extends RdDBaseActorSheet {
|
||||
const key = Number(li.data("key") ?? -1);
|
||||
await this.actor.deleteExperienceLog(0, key + 1);
|
||||
});
|
||||
this.html.find("input.derivee-value[name='system.compteurs.stress.value']").change(async event => {
|
||||
this.actor.updateCompteurValue("stress", parseInt(event.target.value));
|
||||
});
|
||||
this.html.find("input.derivee-value[name='system.compteurs.experience.value']").change(async event => {
|
||||
this.actor.updateCompteurValue("experience", parseInt(event.target.value));
|
||||
});
|
||||
|
||||
this.html.find('.encaisser-direct').click(async event => {
|
||||
this.actor.encaisser();
|
||||
})
|
||||
@ -151,33 +170,31 @@ export class RdDActorSheet extends RdDBaseActorSheet {
|
||||
this.html.find('.creer-tache').click(async event => {
|
||||
this.createEmptyTache();
|
||||
});
|
||||
this.html.find('.creer-tache-blessure-legere').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 2));
|
||||
this.html.find('.creer-tache-blessure-grave').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 4));
|
||||
this.html.find('.creer-tache-blessure-critique').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 6));
|
||||
this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2));
|
||||
this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4));
|
||||
this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6));
|
||||
this.html.find('.creer-une-oeuvre').click(async event => {
|
||||
this.selectTypeOeuvreToCreate();
|
||||
});
|
||||
|
||||
// Blessure control
|
||||
this.html.find('.blessure-control').click(async event => {
|
||||
const tr = this.html.find(event.currentTarget).parents(".item");
|
||||
let btype = tr.data("blessure-type");
|
||||
let index = tr.data('blessure-index');
|
||||
let active = this.html.find(event.currentTarget).data('blessure-active');
|
||||
//console.log(btype, index, active);
|
||||
await this.actor.manageBlessureFromSheet(btype, index, active);
|
||||
this.html.find('.blessure-premierssoins-done').change(async event => {
|
||||
const blessure = this.getBlessure(event);
|
||||
await blessure?.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } });
|
||||
});
|
||||
|
||||
// Blessure data
|
||||
this.html.find('.blessure-soins').change(async event => {
|
||||
const tr = this.html.find(event.currentTarget).parents(".item");
|
||||
let btype = tr.data('blessure-type');
|
||||
let index = tr.data('blessure-index');
|
||||
let psoins = tr.find('.blessure-premiers_soins').val();
|
||||
let pcomplets = tr.find('.blessure-soins_complets').val();
|
||||
let jours = tr.find('.blessure-jours').val();
|
||||
let loc = tr.find('.blessure-localisation').val();
|
||||
let psdone = tr.find('.blessure-psdone:checked').val();
|
||||
let scdone = tr.find('.blessure-scdone:checked').val();
|
||||
console.log(btype, index, psoins, pcomplets, jours, loc, psdone, scdone);
|
||||
await this.actor.setDataBlessureFromSheet(btype, index, psoins, pcomplets, jours, loc, psdone, scdone);
|
||||
this.html.find('.blessure-soinscomplets-done').change(async event => {
|
||||
const blessure = this.getBlessure(event);
|
||||
await blessure?.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } })
|
||||
});
|
||||
this.html.find('.blessure-premierssoins-bonus').change(async event => {
|
||||
const blessure = this.getBlessure(event);
|
||||
await blessure?.setSoinsBlessure({ premierssoins: { bonus: Number(event.currentTarget.value) } })
|
||||
});
|
||||
this.html.find('.blessure-soinscomplets-bonus').change(async event => {
|
||||
const blessure = this.getBlessure(event);
|
||||
await blessure?.setSoinsBlessure({ soinscomplets: { bonus: Number(event.currentTarget.value) } })
|
||||
});
|
||||
|
||||
// Equip Inventory Item
|
||||
@ -249,9 +266,14 @@ export class RdDActorSheet extends RdDBaseActorSheet {
|
||||
|
||||
// Points de reve actuel
|
||||
this.html.find('.ptreve-actuel a').click(async event => {
|
||||
this.actor.rollCarac('reve-actuel');
|
||||
this.actor.rollCarac('reve-actuel', true);
|
||||
});
|
||||
|
||||
// Suite empoignade
|
||||
this.html.find('.empoignade-label a').click(async event => {
|
||||
let emp = RdDSheetUtility.getItem(event, this.actor)
|
||||
RdDEmpoignade.onAttaqueEmpoignadeFromItem(emp)
|
||||
});
|
||||
// Roll Weapon1
|
||||
this.html.find('.arme-label a').click(async event => {
|
||||
let arme = this._getEventArmeCombat(event);
|
||||
@ -333,41 +355,25 @@ export class RdDActorSheet extends RdDBaseActorSheet {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value));
|
||||
});
|
||||
this.html.find('.toggle-archetype').click(async event => {
|
||||
this.options.vueArchetype = !this.options.vueArchetype;
|
||||
this.render(true);
|
||||
});
|
||||
// On competence archetype change
|
||||
this.html.find('.competence-archetype').change(async event => {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value));
|
||||
});
|
||||
}
|
||||
this.html.find('.nouvelle-incarnation').click(async event => {
|
||||
this.actor.nouvelleIncarnation();
|
||||
});
|
||||
|
||||
this.html.find('.show-hide-competences').click(async event => {
|
||||
this.options.showCompNiveauBase = !this.options.showCompNiveauBase;
|
||||
this.render(true);
|
||||
});
|
||||
|
||||
this.html.find('.recherche')
|
||||
.each((index, field) => {
|
||||
if (this.options.recherche) {
|
||||
field.focus();
|
||||
field.setSelectionRange(this.options.recherche.start, this.options.recherche.end);
|
||||
}
|
||||
})
|
||||
.keyup(async event => {
|
||||
const nouvelleRecherche = this._optionRecherche(event.currentTarget);
|
||||
if (this.options.recherche?.text != nouvelleRecherche?.text) {
|
||||
this.options.recherche = nouvelleRecherche;
|
||||
if (this.timerRecherche) {
|
||||
clearTimeout(this.timerRecherche);
|
||||
}
|
||||
this.timerRecherche = setTimeout(() => {
|
||||
this.timerRecherche = undefined;
|
||||
this.render(true);
|
||||
}, 500);
|
||||
}
|
||||
})
|
||||
.change(async event =>
|
||||
this.options.recherche = this._optionRecherche(event.currentTarget)
|
||||
);
|
||||
this.html.find('.vue-detaillee').click(async event => {
|
||||
this.options.vueDetaillee = !this.options.vueDetaillee;
|
||||
this.render(true);
|
||||
@ -440,6 +446,12 @@ export class RdDActorSheet extends RdDBaseActorSheet {
|
||||
});
|
||||
}
|
||||
|
||||
getBlessure(event) {
|
||||
const itemId = this.html.find(event.currentTarget).parents(".item-blessure").data('item-id');
|
||||
const blessure = this.actor.getItem(itemId, 'blessure');
|
||||
return blessure;
|
||||
}
|
||||
|
||||
isCompetenceAffichable(competence) {
|
||||
return !this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(competence);
|
||||
}
|
||||
@ -453,9 +465,9 @@ export class RdDActorSheet extends RdDBaseActorSheet {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async selectTypeOeuvreToCreate() {
|
||||
let typeObjets = RdDItem.getTypesOeuvres();
|
||||
let types = RdDItem.getTypesOeuvres();
|
||||
let content = `<span class="competence-label">Selectionnez le type d'oeuvre</span><select class="item-type">`;
|
||||
for (let typeName of typeObjets) {
|
||||
for (let typeName of types) {
|
||||
content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>`
|
||||
}
|
||||
content += '</select>';
|
||||
@ -478,17 +490,6 @@ export class RdDActorSheet extends RdDBaseActorSheet {
|
||||
await this.actor.createItem('tache', 'Nouvelle tache');
|
||||
}
|
||||
|
||||
_optionRecherche(target) {
|
||||
if (!target.value?.length) {
|
||||
return undefined;
|
||||
}
|
||||
return {
|
||||
text: target.value,
|
||||
start: target.selectionStart,
|
||||
end: target.selectionEnd,
|
||||
};
|
||||
}
|
||||
|
||||
_getEventArmeCombat(event) {
|
||||
const li = this.html.find(event.currentTarget)?.parents(".item");
|
||||
let armeName = li.data("arme-name");
|
||||
|
1696
module/actor.js
1696
module/actor.js
File diff suppressed because it is too large
Load Diff
@ -3,7 +3,8 @@ import { Misc } from "../misc.js";
|
||||
import { DialogSplitItem } from "../dialog-split-item.js";
|
||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
|
||||
import { Monnaie } from "../item-monnaie.js";
|
||||
import { RdDItem } from "../item.js";
|
||||
import { RdDItem, TYPES } from "../item.js";
|
||||
import { RdDItemCompetenceCreature } from "../item-competencecreature.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/**
|
||||
@ -31,52 +32,56 @@ export class RdDBaseActorSheet extends ActorSheet {
|
||||
Monnaie.validerMonnaies(this.actor.itemTypes['monnaie']);
|
||||
|
||||
this.actor.recompute();
|
||||
const userRightLevel = game.user.isGM ? CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER : this.actor.getUserLevel(game.user)
|
||||
const options = duplicate(this.options);
|
||||
mergeObject(options, {
|
||||
isGM: game.user.isGM,
|
||||
editable: this.isEditable,
|
||||
cssClass: this.isEditable ? "editable" : "locked",
|
||||
isLimited: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.LIMITED,
|
||||
isObserver: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER,
|
||||
isOwner: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER,
|
||||
owner: this.actor.isOwner,
|
||||
});
|
||||
|
||||
let formData = {
|
||||
title: this.title,
|
||||
id: this.actor.id,
|
||||
type: this.actor.type,
|
||||
img: this.actor.img,
|
||||
name: this.actor.name,
|
||||
system: foundry.utils.deepClone(this.actor.system),
|
||||
system: this.actor.system,
|
||||
description: await TextEditor.enrichHTML(this.actor.system.description, { async: true }),
|
||||
notesmj: await TextEditor.enrichHTML(this.actor.system.notesmj, { async: true }),
|
||||
options: options,
|
||||
options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable)
|
||||
}
|
||||
this.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
|
||||
|
||||
RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
|
||||
formData.calc = {
|
||||
fortune: this.toSolsDeniers(this.actor.getFortune()),
|
||||
fortune: Monnaie.toSolsDeniers(this.actor.getFortune()),
|
||||
prixTotalEquipement: this.actor.computePrixTotalEquipement(),
|
||||
encTotal: await this.actor.computeEncTotal(),
|
||||
}
|
||||
|
||||
this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets);
|
||||
this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires);
|
||||
this._appliquerRechercheObjets(formData.conteneurs, formData.inventaires);
|
||||
formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
|
||||
|
||||
|
||||
formData.competences.filter(it => it.type == TYPES.competencecreature)
|
||||
.forEach(it => it.isdommages = RdDItemCompetenceCreature.isDommages(it))
|
||||
return formData;
|
||||
}
|
||||
|
||||
toSolsDeniers(fortune) {
|
||||
return {
|
||||
sols: Math.floor(fortune),
|
||||
deniers: Math.round(100 * (fortune - Math.floor(fortune)))
|
||||
};
|
||||
_appliquerRechercheObjets(conteneurs, inventaires) {
|
||||
if (this.options.recherche?.text) {
|
||||
const recherche = this.options.recherche;
|
||||
const allVisible = inventaires.filter(it => it.isNomTypeLike(recherche.text)).map(it => it.id);
|
||||
let addVisible = conteneurs.filter(it => it.isNomTypeLike(recherche.text)).map(it => it.id)
|
||||
do {
|
||||
allVisible.push(...addVisible)
|
||||
const parentsIds = conteneurs.filter(it => it.system.contenu.find(id => allVisible.includes(id))).map(it => it.id)
|
||||
addVisible = parentsIds.filter(id => !allVisible.includes(id))
|
||||
}
|
||||
while (addVisible.length > 0)
|
||||
inventaires.forEach(it => it.system.isHidden = !allVisible.includes(it.id))
|
||||
conteneurs.forEach(it => it.system.isHidden = !allVisible.includes(it.id))
|
||||
}
|
||||
else {
|
||||
inventaires.forEach(it => it.system.isHidden = false)
|
||||
conteneurs.forEach(it => it.system.isHidden = false)
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
filterItemsPerTypeForSheet(formData, itemTypes) {
|
||||
static filterItemsPerTypeForSheet(formData, itemTypes) {
|
||||
formData.blessures = Misc.arrayOrEmpty(itemTypes['blessure']);
|
||||
formData.recettescuisine = Misc.arrayOrEmpty(itemTypes['recettecuisine']);
|
||||
formData.recettesAlchimiques = Misc.arrayOrEmpty(itemTypes['recettealchimique']);
|
||||
formData.maladies = Misc.arrayOrEmpty(itemTypes['maladie']);
|
||||
@ -110,14 +115,16 @@ export class RdDBaseActorSheet extends ActorSheet {
|
||||
formData.munitions = Misc.arrayOrEmpty(itemTypes['munition']);
|
||||
formData.livres = Misc.arrayOrEmpty(itemTypes['livre']);
|
||||
formData.potions = Misc.arrayOrEmpty(itemTypes['potion']);
|
||||
formData.plantes = Misc.arrayOrEmpty(itemTypes['plante']);
|
||||
formData.ingredients = Misc.arrayOrEmpty(itemTypes['ingredient']);
|
||||
formData.faunes = Misc.arrayOrEmpty(itemTypes['faune']);
|
||||
formData.herbes = Misc.arrayOrEmpty(itemTypes['herbe']);
|
||||
formData.nourritureboissons = Misc.arrayOrEmpty(itemTypes['nourritureboisson']);
|
||||
formData.gemmes = Misc.arrayOrEmpty(itemTypes['gemme']);
|
||||
formData.monnaie = Misc.arrayOrEmpty(itemTypes['monnaie']).sort(Monnaie.triValeurEntiere());
|
||||
formData.monnaies = Misc.arrayOrEmpty(itemTypes['monnaie']).sort(Monnaie.triValeurEntiere());
|
||||
formData.objets = Misc.arrayOrEmpty(itemTypes['objet'])
|
||||
|
||||
formData.objets = RdDItem.getItemTypesInventaire('all')
|
||||
formData.inventaires = RdDItem.getItemTypesInventaire('all')
|
||||
.map(t => Misc.arrayOrEmpty(itemTypes[t]))
|
||||
.reduce((a, b) => a.concat(b), [])
|
||||
.sort(Misc.ascending(it => it.name));
|
||||
@ -135,7 +142,13 @@ export class RdDBaseActorSheet extends ActorSheet {
|
||||
this.html.find('.item-edit').click(async event => this.getItem(event)?.sheet.render(true))
|
||||
this.html.find('.item-montrer').click(async event => this.getItem(event)?.postItemToChat());
|
||||
this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat());
|
||||
|
||||
this.html.find('.recherche')
|
||||
.each((index, field) => {
|
||||
this._rechercheSelectArea(field);
|
||||
})
|
||||
.keyup(async event => this._rechercherKeyup(event))
|
||||
.change(async event => this._rechercherKeyup(event));
|
||||
this.html.find('.recherche').prop("disabled", false);
|
||||
// Everything below here is only needed if the sheet is editable
|
||||
if (!this.options.editable) return;
|
||||
|
||||
@ -143,6 +156,8 @@ export class RdDBaseActorSheet extends ActorSheet {
|
||||
const item = this.getItem(event);
|
||||
RdDSheetUtility.splitItem(item, this.actor);
|
||||
});
|
||||
this.html.find('.item-quantite-plus').click(async event => this.actor.itemQuantiteIncDec(this.getItemId(event), 1));
|
||||
this.html.find('.item-quantite-moins').click(async event => this.actor.itemQuantiteIncDec(this.getItemId(event), -1));
|
||||
this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, this.getItem(event)));
|
||||
this.html.find('.item-vendre').click(async event => this.vendre(this.getItem(event)));
|
||||
|
||||
@ -152,12 +167,28 @@ export class RdDBaseActorSheet extends ActorSheet {
|
||||
this.html.find('.nettoyer-conteneurs').click(async event => {
|
||||
this.actor.nettoyerConteneurs();
|
||||
});
|
||||
this.html.find('.monnaie-plus').click(async event => {
|
||||
this.actor.monnaieIncDec(this.getItemId(event), 1);
|
||||
});
|
||||
this.html.find('.monnaie-moins').click(async event => {
|
||||
this.actor.monnaieIncDec(this.getItemId(event), -1);
|
||||
});
|
||||
}
|
||||
|
||||
_rechercherKeyup(event) {
|
||||
const currentTarget = event.currentTarget;
|
||||
const nouvelleRecherche = this._optionRecherche(currentTarget);
|
||||
if (this.options.recherche?.text != nouvelleRecherche?.text) {
|
||||
this.options.recherche = nouvelleRecherche;
|
||||
if (this.timerRecherche) {
|
||||
clearTimeout(this.timerRecherche);
|
||||
}
|
||||
this.timerRecherche = setTimeout(() => {
|
||||
this.timerRecherche = undefined;
|
||||
this.render(true);
|
||||
}, 500);
|
||||
}
|
||||
}
|
||||
|
||||
_rechercheSelectArea(field) {
|
||||
if (this.options.recherche) {
|
||||
field.focus();
|
||||
field.setSelectionRange(this.options.recherche.start, this.options.recherche.end);
|
||||
}
|
||||
}
|
||||
|
||||
getItemId(event) {
|
||||
@ -168,6 +199,16 @@ export class RdDBaseActorSheet extends ActorSheet {
|
||||
return RdDSheetUtility.getItem(event, this.actor);
|
||||
}
|
||||
|
||||
_optionRecherche(target) {
|
||||
if (!target.value?.length) {
|
||||
return undefined;
|
||||
}
|
||||
return {
|
||||
text: target.value,
|
||||
start: target.selectionStart,
|
||||
end: target.selectionEnd,
|
||||
};
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_getHeaderButtons() {
|
||||
let buttons = super._getHeaderButtons();
|
||||
@ -193,9 +234,9 @@ export class RdDBaseActorSheet extends ActorSheet {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async selectObjetTypeToCreate() {
|
||||
let typeObjets = this.getTypesInventaire().sort(Misc.ascending(type => Misc.typeName('Item', type)));
|
||||
let types = this.getTypesInventaire().sort(Misc.ascending(type => Misc.typeName('Item', type)));
|
||||
let content = `<span class="competence-label">Selectionnez le type d'équipement</span><select class="item-type">`;
|
||||
for (let typeName of typeObjets) {
|
||||
for (let typeName of types) {
|
||||
content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>`
|
||||
}
|
||||
content += '</select>';
|
||||
|
@ -3,8 +3,10 @@ import { SYSTEM_SOCKET_ID } from "../constants.js";
|
||||
import { Monnaie } from "../item-monnaie.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { RdDAudio } from "../rdd-audio.js";
|
||||
import { RdDConfirm } from "../rdd-confirm.js";
|
||||
import { RdDUtility } from "../rdd-utility.js";
|
||||
import { SystemCompendiums } from "../settings/system-compendiums.js";
|
||||
import { APP_ASTROLOGIE_REFRESH } from "../sommeil/app-astrologie.js";
|
||||
|
||||
export class RdDBaseActor extends Actor {
|
||||
|
||||
@ -20,14 +22,16 @@ export class RdDBaseActor extends Actor {
|
||||
Hooks.on("updateActor", (actor, change, options, actorId) => actor.onUpdateActor(change, options, actorId));
|
||||
}
|
||||
|
||||
|
||||
static onSocketMessage(sockmsg) {
|
||||
switch (sockmsg.msg) {
|
||||
case "msg_remote_actor_call":
|
||||
return RdDBaseActor.onRemoteActorCall(sockmsg.data, sockmsg.userId);
|
||||
case "msg_reset_nombre_astral":
|
||||
console.log("RESET ASTRAL", game.user.character);
|
||||
game.user.character.resetNombreAstral();
|
||||
game.user.character.resetNombresAstraux();
|
||||
game.system.rdd.calendrier.notifyChangeNombresAstraux();
|
||||
return;
|
||||
case "msg_refresh_nombre_astral":
|
||||
Hooks.callAll(APP_ASTROLOGIE_REFRESH);
|
||||
return;
|
||||
}
|
||||
}
|
||||
@ -46,7 +50,13 @@ export class RdDBaseActor extends Actor {
|
||||
|
||||
static onRemoteActorCall(callData, userId) {
|
||||
if (userId == game.user.id) {
|
||||
const actor = game.actors.get(callData?.actorId);
|
||||
let actor = game.actors.get(callData?.actorId);
|
||||
if ( callData.tokenId) {
|
||||
let token = canvas.tokens.placeables.find(t => t.id == callData.tokenId)
|
||||
if (token) {
|
||||
actor = token.actor
|
||||
}
|
||||
}
|
||||
if (Misc.isOwnerPlayerOrUniqueConnectedGM(actor)) { // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon
|
||||
const args = callData.args;
|
||||
console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')');
|
||||
@ -106,7 +116,6 @@ export class RdDBaseActor extends Actor {
|
||||
isEntite() { return this.type == 'entite'; }
|
||||
isPersonnage() { return this.type == 'personnage'; }
|
||||
isVehicule() { return this.type == 'vehicule'; }
|
||||
|
||||
getItem(id, type = undefined) {
|
||||
const item = this.items.get(id);
|
||||
if (type == undefined || (item?.type == type)) {
|
||||
@ -116,7 +125,7 @@ export class RdDBaseActor extends Actor {
|
||||
}
|
||||
|
||||
listItems(type = undefined) { return (type ? this.itemTypes[type] : this.items); }
|
||||
filterItems(filter, type = undefined) { return this.listItems(type)?.filter(filter) ?? []; }
|
||||
filterItems(filter, type = undefined) { return (type ? this.itemTypes[type] : this.items)?.filter(filter) ?? []; }
|
||||
findItemLike(idOrName, type) {
|
||||
return this.getItem(idOrName, type)
|
||||
?? Misc.findFirstLike(idOrName, this.listItems(type), { description: Misc.typeName('Item', type) });
|
||||
@ -141,17 +150,30 @@ export class RdDBaseActor extends Actor {
|
||||
.forEach(async it => await it.onFinPeriodeTemporel(oldTimestamp, newTimestamp))
|
||||
}
|
||||
|
||||
async creerObjetParMJ(object) {
|
||||
if (!Misc.isUniqueConnectedGM()) {
|
||||
RdDBaseActor.remoteActorCall({
|
||||
tokenId: this.token?.id,
|
||||
actorId: this.id,
|
||||
method: 'creerObjetParMJ',
|
||||
args: [object]
|
||||
});
|
||||
return;
|
||||
}
|
||||
await this.createEmbeddedDocuments('Item', [object])
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getFortune() {
|
||||
return Monnaie.getFortune(this.itemTypes['monnaie']);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async monnaieIncDec(id, value) {
|
||||
let monnaie = this.getMonnaie(id);
|
||||
if (monnaie) {
|
||||
const quantite = Math.max(0, monnaie.system.quantite + value);
|
||||
await this.updateEmbeddedDocuments('Item', [{ _id: monnaie.id, 'system.quantite': quantite }]);
|
||||
async itemQuantiteIncDec(id, value) {
|
||||
let item = this.getItem(id);
|
||||
if (item && item.isInventaire()) {
|
||||
const quantite = Math.max(0, item.system.quantite + value);
|
||||
await this.updateEmbeddedDocuments('Item', [{ _id: item.id, 'system.quantite': quantite }]);
|
||||
}
|
||||
}
|
||||
|
||||
@ -205,6 +227,7 @@ export class RdDBaseActor extends Actor {
|
||||
if (fromActorId && !game.user.isGM) {
|
||||
RdDBaseActor.remoteActorCall({
|
||||
userId: Misc.connectedGMOrUser(),
|
||||
tokenId: this.token?.id,
|
||||
actorId: this.id,
|
||||
method: 'ajouterSols', args: [sols, fromActorId]
|
||||
});
|
||||
@ -241,14 +264,16 @@ export class RdDBaseActor extends Actor {
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
const cout = Number(achat.prixTotal ?? 0);
|
||||
const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined;
|
||||
const acheteur = achat.acheteurId ? game.actors.get(achat.acheteurId) : undefined;
|
||||
const vente = achat.vente;
|
||||
const quantite = (achat.choix.nombreLots ?? 1) * (vente.tailleLot);
|
||||
const itemVendu = vendeur?.getItem(vente.item._id);
|
||||
if (!this.verifierQuantite(vendeur, itemVendu, quantite)) {
|
||||
const quantite = (achat.choix.nombreLots ?? 1) * (achat.vente.tailleLot);
|
||||
const itemVendu = vendeur?.getItem(achat.vente.item._id) ?? game.items.get(achat.vente.item._id);
|
||||
if (!itemVendu) {
|
||||
ChatUtility.notifyUser(achat.userId, 'warn', vendeur ? `Le vendeur n'a pas plus de ${achat.vente.item.name} !` : `Impossible de retrouver: ${achat.vente.item.name} !`);
|
||||
return;
|
||||
}
|
||||
if (vendeur && !vendeur.verifierQuantite(itemVendu, quantite)) {
|
||||
ChatUtility.notifyUser(achat.userId, 'warn', `Le vendeur n'a pas assez de ${itemVendu.name} !`);
|
||||
return
|
||||
}
|
||||
@ -259,13 +284,13 @@ export class RdDBaseActor extends Actor {
|
||||
await this.decrementerVente(vendeur, itemVendu, quantite, cout);
|
||||
if (acheteur) {
|
||||
await acheteur.depenserSols(cout);
|
||||
const createdItemId = await acheteur.creerQuantiteItem(vente.item, quantite);
|
||||
await acheteur.consommerNourritureAchetee(achat, vente, createdItemId);
|
||||
const createdItemId = await acheteur.creerQuantiteItem(itemVendu, quantite);
|
||||
await acheteur.consommerNourritureAchetee(achat, achat.vente, createdItemId);
|
||||
}
|
||||
if (cout > 0) {
|
||||
RdDAudio.PlayContextAudio("argent");
|
||||
}
|
||||
const chatAchatItem = duplicate(vente);
|
||||
const chatAchatItem = duplicate(achat.vente);
|
||||
chatAchatItem.quantiteTotal = quantite;
|
||||
ChatMessage.create({
|
||||
user: achat.userId,
|
||||
@ -274,16 +299,16 @@ export class RdDBaseActor extends Actor {
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.html', chatAchatItem)
|
||||
});
|
||||
|
||||
if (!vente.quantiteIllimite) {
|
||||
if (vente.quantiteNbLots <= achat.choix.nombreLots) {
|
||||
if (!achat.vente.quantiteIllimite) {
|
||||
if (achat.vente.quantiteNbLots <= achat.choix.nombreLots) {
|
||||
ChatUtility.removeChatMessageId(achat.chatMessageIdVente);
|
||||
}
|
||||
else if (achat.chatMessageIdVente) {
|
||||
vente["properties"] = itemVendu.getProprietes();
|
||||
vente.quantiteNbLots -= achat.choix.nombreLots;
|
||||
vente.jsondata = JSON.stringify(vente.item);
|
||||
achat.vente.properties = itemVendu.getProprietes();
|
||||
achat.vente.quantiteNbLots -= achat.choix.nombreLots;
|
||||
achat.vente.jsondata = JSON.stringify(achat.vente.item);
|
||||
const messageVente = game.messages.get(achat.chatMessageIdVente);
|
||||
messageVente.update({ content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente) });
|
||||
messageVente.update({ content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', achat.vente) });
|
||||
messageVente.render(true);
|
||||
}
|
||||
}
|
||||
@ -300,9 +325,9 @@ export class RdDBaseActor extends Actor {
|
||||
return this.getFortune() >= cout;
|
||||
}
|
||||
|
||||
verifierQuantite(vendeur, item, quantiteTotal) {
|
||||
const disponible = vendeur?.getQuantiteDisponible(item);
|
||||
return disponible == undefined || disponible >= quantiteTotal;
|
||||
verifierQuantite(item, quantiteDemande) {
|
||||
const disponible = this.getQuantiteDisponible(item);
|
||||
return disponible == undefined || disponible >= quantiteDemande;
|
||||
}
|
||||
|
||||
async consommerNourritureAchetee(achat, vente, createdItemId) {
|
||||
@ -350,6 +375,14 @@ export class RdDBaseActor extends Actor {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
computeMalusSurEncombrement() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
getEncombrementMax() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
async computeEncTotal() {
|
||||
if (!this.pack) {
|
||||
this.encTotal = this.items.map(it => it.getEncTotal()).reduce(Misc.sum(), 0);
|
||||
@ -422,62 +455,33 @@ export class RdDBaseActor extends Actor {
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
conteneurPeutContenir(dest, item) {
|
||||
conteneurPeutContenir(dest, moved) {
|
||||
if (!dest) {
|
||||
return true;
|
||||
}
|
||||
if (!dest.isConteneur()) {
|
||||
return false;
|
||||
}
|
||||
const destData = dest
|
||||
if (this._isConteneurContenu(item, dest)) {
|
||||
ui.notifications.warn(`Impossible de déplacer un conteneur parent (${item.name}) dans un de ses contenus ${destData.name} !`);
|
||||
return false; // Loop detected !
|
||||
if (moved.isConteneurContenu(dest)) {
|
||||
ui.notifications.warn(`Impossible de déplacer un conteneur parent (${moved.name}) dans un de ses contenus ${dest.name} !`);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Calculer le total actuel des contenus
|
||||
let encContenu = this.getRecursiveEnc(dest) - Number(destData.system.encombrement);
|
||||
let newEnc = this.getRecursiveEnc(item); // Calculer le total actuel du nouvel objet
|
||||
const encContenu = dest.getEncContenu();
|
||||
const newEnc = moved.getEncTotal(); // Calculer le total actuel du nouvel objet
|
||||
const placeDisponible = Math.roundDecimals(dest.system.capacite - encContenu - newEnc, 4)
|
||||
|
||||
// Teste si le conteneur de destination a suffisament de capacité pour recevoir le nouvel objet
|
||||
if (Number(destData.system.capacite) < encContenu + newEnc) {
|
||||
if (placeDisponible < 0) {
|
||||
ui.notifications.warn(
|
||||
`Le conteneur ${dest.name} a une capacité de ${destData.system.capacite}, et contient déjà ${encContenu}.
|
||||
Impossible d'y ranger: ${item.name} d'encombrement ${newEnc}!`);
|
||||
`Le conteneur ${dest.name} a une capacité de ${dest.system.capacite}, et contient déjà ${encContenu}.
|
||||
Impossible d'y ranger: ${moved.name} d'encombrement ${newEnc}!`);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_isConteneurContenu(item, conteneur) {
|
||||
if (item?.isConteneur()) { // Si c'est un conteneur, il faut vérifier qu'on ne le déplace pas vers un sous-conteneur lui appartenant
|
||||
for (let id of item.system.contenu) {
|
||||
let subObjet = this.getItem(id);
|
||||
if (subObjet?.id == conteneur.id) {
|
||||
return true; // Loop detected !
|
||||
}
|
||||
if (subObjet?.isConteneur()) {
|
||||
return this._isConteneurContenu(subObjet, conteneur);
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getRecursiveEnc(objet) {
|
||||
if (!objet) {
|
||||
return 0;
|
||||
}
|
||||
const tplData = objet.system;
|
||||
if (objet.type != 'conteneur') {
|
||||
return Number(tplData.encombrement) * Number(tplData.quantite);
|
||||
}
|
||||
const encContenus = tplData.contenu.map(idContenu => this.getRecursiveEnc(this.getItem(idContenu)));
|
||||
return encContenus.reduce(Misc.sum(), 0)
|
||||
+ Number(tplData.encombrement) /* TODO? Number(tplData.quantite) -- on pourrait avoir plusieurs conteneurs...*/
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** Ajoute un item dans un conteneur, sur la base
|
||||
* de leurs ID */
|
||||
|
@ -22,17 +22,38 @@ export class RdDCommerceSheet extends RdDBaseActorSheet {
|
||||
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }]
|
||||
});
|
||||
}
|
||||
get title() {
|
||||
if (this.actor.token && this.actor.token != this.actor.prototypeToken) {
|
||||
return this.actor.token.name;
|
||||
}
|
||||
return super.title
|
||||
}
|
||||
|
||||
async getData() {
|
||||
const formData = await super.getData();
|
||||
if (this.actor.token && this.actor.token != this.actor.prototypeToken) {
|
||||
mergeObject(formData,
|
||||
{
|
||||
title: this.actor.token.name,
|
||||
token: {
|
||||
img: this.actor.token.texture.src
|
||||
}
|
||||
},
|
||||
{ overwrite: true });
|
||||
|
||||
}
|
||||
return formData;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
this.html.find('a.item-acheter').click(async event => await this.vente(this.getItem(event)));
|
||||
|
||||
|
||||
if (!this.options.editable) return;
|
||||
|
||||
this.html.find('a.item-quantite-moins').click(async event => await this.getItem(event)?.quantiteIncDec(-1, { supprimerSiZero: false}));
|
||||
|
||||
this.html.find('a.item-quantite-moins').click(async event => await this.getItem(event)?.quantiteIncDec(-1, { supprimerSiZero: false }));
|
||||
this.html.find('a.item-quantite-plus').click(async event => await this.getItem(event)?.quantiteIncDec(1));
|
||||
this.html.find('input.item-quantite').change(async event => {
|
||||
const newQuantite = Math.max(0, Number.parseInt(this.html.find(event.currentTarget).val()));
|
||||
@ -48,7 +69,7 @@ export class RdDCommerceSheet extends RdDBaseActorSheet {
|
||||
return RdDItem.getItemTypesInventaire('all');
|
||||
}
|
||||
|
||||
|
||||
|
||||
async vente(item) {
|
||||
const acheteur = RdDUtility.getSelectedActor();
|
||||
if (!acheteur) {
|
||||
|
@ -22,12 +22,13 @@ export class RdDCommerce extends RdDBaseActor {
|
||||
}
|
||||
|
||||
getQuantiteDisponible(item) {
|
||||
return this.system.illimite || item.isService() ? undefined : item.getQuantite();
|
||||
return (this.system.illimite || item?.isService()) ? undefined : item.getQuantite();
|
||||
}
|
||||
|
||||
verifierFortune(cout) {
|
||||
return this.system.illimite || super.verifierFortune(cout);
|
||||
}
|
||||
|
||||
async depenserSols(cout) {
|
||||
if (this.system.illimite) {
|
||||
return
|
||||
|
39
module/actor/experience-log.js
Normal file
39
module/actor/experience-log.js
Normal file
@ -0,0 +1,39 @@
|
||||
|
||||
export const XP_TOPIC = {
|
||||
XP: { code: 'xp', label: 'xp' },
|
||||
XPSORT: { code: 'xpsort', label: 'xp sort' },
|
||||
NIVEAU: { code: 'niveau', label: 'Niveau' },
|
||||
XPCARAC: { code: 'xpcarac', label: 'xp carac' },
|
||||
CARAC: { code: 'carac', label: 'Carac' },
|
||||
STRESS: { code: 'stress', label: 'Stress' },
|
||||
TRANSFORM: { code: 'xps', label: 'Transformé' },
|
||||
}
|
||||
|
||||
export class ExperienceLog {
|
||||
|
||||
static async add(actor, topic, from, to, raison, manuel = false) {
|
||||
if (!actor.hasPlayerOwner || !actor.isPersonnage()) {
|
||||
return
|
||||
}
|
||||
if (from == to) {
|
||||
return
|
||||
}
|
||||
const newXpLog = {
|
||||
mode: topic?.code ?? topic,
|
||||
raison: (manuel ? '(manuel) ' : '') + raison,
|
||||
from: from,
|
||||
to: to,
|
||||
valeur: to - from,
|
||||
daterdd: game.system.rdd.calendrier.dateCourante(),
|
||||
datereel: game.system.rdd.calendrier.dateReel().replace('T', ' ')
|
||||
};
|
||||
console.log('ExperienceLog.add', newXpLog)
|
||||
const newExperienceLog = (actor.system.experiencelog ?? []).concat([newXpLog]);
|
||||
await actor.update({ [`system.experiencelog`]: newExperienceLog });
|
||||
}
|
||||
|
||||
static labelTopic(topic) {
|
||||
const xpt = Object.values(XP_TOPIC).find(it => it.code == topic);
|
||||
return xpt?.label ?? xpt?.code ?? topic;
|
||||
}
|
||||
}
|
@ -78,11 +78,7 @@ export class ChatUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async createChatWithRollMode(name, chatOptions) {
|
||||
return await ChatUtility.createChatMessage(name, game.settings.get("core", "rollMode"), chatOptions);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async createChatMessage(name, rollMode, chatOptions) {
|
||||
let rollMode = game.settings.get("core", "rollMode")
|
||||
switch (rollMode) {
|
||||
case "blindroll": // GM only
|
||||
if (!game.user.isGM) {
|
||||
|
@ -1,6 +1,7 @@
|
||||
import { SYSTEM_RDD } from "./constants.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { RdDTimestamp } from "./rdd-timestamp.js";
|
||||
import { HtmlUtility } from "./html-utility.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
|
||||
|
||||
const LATEST_USED_JOURNAL_ID = "chronologie-dernier-journal";
|
||||
@ -24,52 +25,68 @@ export class DialogChronologie extends Dialog {
|
||||
journalId: game.settings.get(SYSTEM_RDD, LATEST_USED_JOURNAL_ID),
|
||||
journaux: game.journal.filter(it => it.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)),
|
||||
timestamp: game.system.rdd.calendrier.timestamp,
|
||||
dateReel: DialogChronologie.getCurrentDateTime()
|
||||
dateReel: game.system.rdd.calendrier.dateReel()
|
||||
};
|
||||
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-chronologie.html", dialogData);
|
||||
const dialog = new DialogChronologie(html);
|
||||
const dialog = new DialogChronologie(html, dialogData);
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
constructor(html) {
|
||||
constructor(html, dialogData) {
|
||||
const options = {
|
||||
classes: ["DialogChronologie"],
|
||||
width: 500,
|
||||
height: 'fit-content',
|
||||
'z-index': 99999
|
||||
};
|
||||
const timeData = dialogData.timestamp.toCalendrier()
|
||||
const conf = {
|
||||
title: "Chronologie",
|
||||
title: `Chronologie - ${timeData.jourDuMois} ${timeData.mois.label} - Heure ${timeData.heure.label}`,
|
||||
content: html,
|
||||
buttons: {
|
||||
ajout: { label: "Ajouter", callback: it => this.ajouter() },
|
||||
}
|
||||
};
|
||||
super(conf, options);
|
||||
}
|
||||
|
||||
static getCurrentDateTime() {
|
||||
return new Date().toLocaleString("sv-SE", {
|
||||
year: "numeric",
|
||||
month: "2-digit",
|
||||
day: "2-digit",
|
||||
hour: "2-digit",
|
||||
minute: "2-digit"
|
||||
}).replace(" ", "T");
|
||||
this.dialogData = dialogData;
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
super.activateListeners(html);
|
||||
const journalPrecedent = game.journal.get(this.dialogData.journalId);
|
||||
this.showChronologiePreset(!(journalPrecedent?.canUserModify(game.user)))
|
||||
|
||||
this.html.find("a.chronologie-preset-show").click(event => this.showChronologiePreset(true));
|
||||
this.html.find("a.chronologie-preset-hide").click(event => this.showChronologiePreset(false));
|
||||
this.html.find("button.chronologie-ajouter").click(event => this.ajouter());
|
||||
}
|
||||
|
||||
showChronologiePreset(showPreset) {
|
||||
HtmlUtility.showControlWhen(this.html.find(".chronologie-preset-show"), !showPreset);
|
||||
HtmlUtility.showControlWhen(this.html.find(".chronologie-preset-hide"), showPreset);
|
||||
HtmlUtility.showControlWhen(this.html.find(".chronologie-preset"), showPreset);
|
||||
}
|
||||
|
||||
async ajouter() {
|
||||
await this.forceValidation();
|
||||
const { journalId, journalEntry } = this.findJournal();
|
||||
// ajouter à la page ou créer une page
|
||||
this.addContentToJournal(journalEntry, await this.prepareChronologieEntry());
|
||||
if (journalEntry?.canUserModify(game.user)) {
|
||||
const journalParameters = this.extractJournalParameters();
|
||||
|
||||
this.storeLatestUsedJournalEntry(journalId);
|
||||
const jour = journalParameters.dateRdD.jour;
|
||||
const mois = journalParameters.dateRdD.mois.label;
|
||||
const annee = journalParameters.dateRdD.annee;
|
||||
const section = `${jour} ${mois} ${annee}`
|
||||
const content = await this.prepareChronologieEntry(journalParameters);
|
||||
// ajouter à la page ou créer une page
|
||||
this.addContentToJournal(journalEntry, section, content);
|
||||
this.storeLatestUsedJournalEntry(journalId);
|
||||
this.close();
|
||||
}
|
||||
else {
|
||||
const journal = this.html.find("form.rdddialogchrono select[name='journalId']").val();
|
||||
ui.notifications.warn(`Le journal ${journal} n'est pas accessible`);
|
||||
}
|
||||
}
|
||||
|
||||
async forceValidation() {
|
||||
@ -82,8 +99,8 @@ export class DialogChronologie extends Dialog {
|
||||
return { journalId, journalEntry };
|
||||
}
|
||||
|
||||
async prepareChronologieEntry() {
|
||||
return await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chronologie-entry.html", this.extractJournalParameters());
|
||||
async prepareChronologieEntry(journalParameters) {
|
||||
return await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chronologie-entry.html", journalParameters);
|
||||
}
|
||||
|
||||
extractJournalParameters() {
|
||||
@ -101,19 +118,19 @@ export class DialogChronologie extends Dialog {
|
||||
}
|
||||
}
|
||||
|
||||
addContentToJournal(journalEntry, content) {
|
||||
let page = journalEntry.pages.find(p => p.type == 'text' && Grammar.equalsInsensitive(p.name, 'Chronologie'));
|
||||
addContentToJournal(journalEntry, section, content) {
|
||||
let page = journalEntry.pages.find(p => p.type == 'text' && Grammar.equalsInsensitive(p.name, section));
|
||||
if (page) {
|
||||
page.update({ 'text.content': content + '\n' + page.text.content });
|
||||
page.update({ 'text.content': page.text.content + '\n' + content });
|
||||
}
|
||||
else {
|
||||
journalEntry.createEmbeddedDocuments('JournalEntryPage', [this.newPageChronologie(content)]);
|
||||
journalEntry.createEmbeddedDocuments('JournalEntryPage', [this.newPageChronologie(section, content)]);
|
||||
}
|
||||
}
|
||||
|
||||
newPageChronologie(content) {
|
||||
newPageChronologie(section, content) {
|
||||
return new JournalEntryPage({
|
||||
name: 'Chronologie',
|
||||
name: section,
|
||||
type: 'text',
|
||||
title: { show: true, level: 1 },
|
||||
text: { content: content, format: 1 }
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { ChatUtility } from "./chat-utility.js";
|
||||
import { HtmlUtility } from "./html-utility.js";
|
||||
import { RdDItemSigneDraconique } from "./item/item-signedraconique.js";
|
||||
import { RdDItemSigneDraconique } from "./item/signedraconique.js";
|
||||
import { TMRUtility } from "./tmr-utility.js";
|
||||
|
||||
export class DialogCreateSigneDraconique extends Dialog {
|
||||
@ -98,7 +98,7 @@ export class DialogCreateSigneDraconique extends Dialog {
|
||||
|
||||
async setEphemere(ephemere) {
|
||||
this.dialogData.signe.system.ephemere = ephemere;
|
||||
HtmlUtility._showControlWhen(this.html.find(".signe-system-duree"), ephemere);
|
||||
HtmlUtility.showControlWhen(this.html.find(".signe-system-duree"), ephemere);
|
||||
}
|
||||
|
||||
async onSelectActor(event) {
|
||||
@ -111,7 +111,7 @@ export class DialogCreateSigneDraconique extends Dialog {
|
||||
|
||||
onSelectTmr(event) {
|
||||
const tmrName = this.html.find(event.currentTarget)?.data("tmr-name");
|
||||
const onTmr = this.tmrs.find(it => it.name == tmrName);
|
||||
const onTmr = this.dialogData.tmrs.find(it => it.name == tmrName);
|
||||
if (onTmr){
|
||||
onTmr.selected = event.currentTarget.checked;
|
||||
}
|
||||
|
@ -5,7 +5,7 @@ import { RdDUtility } from "./rdd-utility.js";
|
||||
export class DialogFabriquerPotion extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async create(actor, item, dialogConfig) {
|
||||
static async create(actor, item, onActionItem) {
|
||||
const min = DialogFabriquerPotion.nombreBrinsMinimum(item);
|
||||
if (item.system.quantite < min) {
|
||||
ui.notifications.warn(`Vous avez ${item.system.quantite} brins de ${item.name}, il en faut au moins ${min} pour faire une potion!`);
|
||||
@ -13,12 +13,10 @@ export class DialogFabriquerPotion extends Dialog {
|
||||
}
|
||||
let potionData = DialogFabriquerPotion.prepareData(actor, item);
|
||||
|
||||
const html = await renderTemplate(dialogConfig.html, potionData);
|
||||
const html = await renderTemplate( 'systems/foundryvtt-reve-de-dragon/templates/dialog-fabriquer-potion-base.html', potionData);
|
||||
|
||||
let options = { classes: ["dialogfabriquerpotion"], width: 600, height: 160, 'z-index': 99999 };
|
||||
mergeObject(options, dialogConfig.options ?? {}, { overwrite: true })
|
||||
|
||||
new DialogFabriquerPotion(actor, potionData, html, options).render(true);
|
||||
new DialogFabriquerPotion(actor, potionData, onActionItem, html, options).render(true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -34,14 +32,14 @@ export class DialogFabriquerPotion extends Dialog {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(actor, potionData, html, options) {
|
||||
constructor(actor, potionData, onActionItem, html, options) {
|
||||
const conf = {
|
||||
title: `Fabriquer une potion de ${potionData.system.categorie}`,
|
||||
content: html,
|
||||
default: 'fabriquer',
|
||||
buttons: {
|
||||
'fabriquer': {
|
||||
label: potionData.buttonName, callback: it => this.onFabriquer(html)
|
||||
label: potionData.buttonName, callback: it => this.onFabriquer()
|
||||
}
|
||||
}
|
||||
};
|
||||
@ -50,6 +48,7 @@ export class DialogFabriquerPotion extends Dialog {
|
||||
|
||||
this.actor = actor;
|
||||
this.potionData = potionData;
|
||||
this.onActionItem = onActionItem;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -64,10 +63,11 @@ export class DialogFabriquerPotion extends Dialog {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async onFabriquer(html) {
|
||||
async onFabriquer() {
|
||||
await this.html.find("[name='nbBrins']").change();
|
||||
this.actor.fabriquerPotion(this.potionData);
|
||||
await this.actor.fabriquerPotion(this.potionData);
|
||||
this.close();
|
||||
await this.onActionItem()
|
||||
}
|
||||
|
||||
static nombreBrinsMinimum(herbeData) {
|
||||
|
@ -18,7 +18,7 @@ export class DialogItemAchat extends Dialog {
|
||||
}
|
||||
|
||||
return {
|
||||
item: (json ? JSON.parse(json) : undefined),
|
||||
item: JSON.parse(json),
|
||||
vendeur,
|
||||
acheteur,
|
||||
nbLots: parseInt(chatButton.attributes['data-quantiteNbLots']?.value),
|
||||
@ -34,7 +34,6 @@ export class DialogItemAchat extends Dialog {
|
||||
const venteData = {
|
||||
item,
|
||||
actingUserId: game.user.id,
|
||||
vendeurId: vendeur?.id,
|
||||
vendeur,
|
||||
acheteur,
|
||||
tailleLot,
|
||||
|
@ -8,7 +8,7 @@ export class DialogItemVente extends Dialog {
|
||||
const venteData = {
|
||||
item: item,
|
||||
alias: item.actor?.name ?? game.user.name,
|
||||
vendeurId: item.actor?.id ,
|
||||
vendeurId: item.actor?.id,
|
||||
prixOrigine: item.calculerPrixCommercant(),
|
||||
prixUnitaire: item.calculerPrixCommercant(),
|
||||
prixLot: item.calculerPrixCommercant(),
|
||||
@ -40,52 +40,63 @@ export class DialogItemVente extends Dialog {
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
this.html = html;
|
||||
this.setQuantiteIllimite(this.venteData.quantiteIllimite);
|
||||
this.html.find(".tailleLot").change(event => this.setTailleLot(Number(event.currentTarget.value)));
|
||||
this.html.find(".quantiteNbLots").change(event => this.setNbLots(Number(event.currentTarget.value)));
|
||||
this.html.find(".quantiteIllimite").change(event => this.setQuantiteIllimite(event.currentTarget.checked));
|
||||
this.html.find(".prixLot").change(event => this.setPrixLot(Number(event.currentTarget.value)));
|
||||
|
||||
this.setQuantiteIllimite(this.venteData.quantiteIllimite);
|
||||
}
|
||||
|
||||
async onProposer(it) {
|
||||
await this.html.find(".tailleLot").change();
|
||||
await this.html.find(".quantiteNbLots").change();
|
||||
await this.html.find(".quantiteIllimite").change();
|
||||
await this.html.find(".prixLot").change();
|
||||
this.updateVente(this.getChoixVente());
|
||||
this.callback(this.venteData);
|
||||
}
|
||||
|
||||
updateVente(update) {
|
||||
mergeObject(this.venteData, update);
|
||||
}
|
||||
|
||||
getChoixVente() {
|
||||
return {
|
||||
quantiteNbLots: Number(this.html.find(".quantiteNbLots").val()),
|
||||
tailleLot: Number(this.html.find(".tailleLot").val()),
|
||||
quantiteIllimite: this.html.find(".quantiteIllimite").is(':checked'),
|
||||
prixLot: Number(this.html.find(".prixLot").val())
|
||||
};
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
setPrixLot(prixLot) {
|
||||
this.venteData.prixLot = prixLot;
|
||||
}
|
||||
|
||||
setTailleLot(tailleLot) {
|
||||
// recalculer le prix du lot
|
||||
if (tailleLot != this.venteData.tailleLot) {
|
||||
this.venteData.prixLot = (tailleLot * this.venteData.prixOrigine).toFixed(2);
|
||||
this.html.find(".prixLot").val(this.venteData.prixLot);
|
||||
}
|
||||
this.venteData.tailleLot = tailleLot;
|
||||
// recalculer le nombre de lots max
|
||||
this.venteData.quantiteMaxLots = Math.floor(this.venteData.quantiteMax / tailleLot);
|
||||
this.venteData.quantiteNbLots = Math.min(this.venteData.quantiteMaxLots, this.venteData.quantiteNbLots);
|
||||
const maxLots = Math.floor(this.venteData.quantiteMax / tailleLot);
|
||||
this.updateVente({
|
||||
tailleLot,
|
||||
quantiteNbLots: Math.min(maxLots, this.venteData.quantiteNbLots),
|
||||
quantiteMaxLots: maxLots,
|
||||
prixLot: (tailleLot * this.venteData.prixOrigine).toFixed(2)
|
||||
});
|
||||
|
||||
this.html.find(".prixLot").val(this.venteData.prixLot);
|
||||
this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots);
|
||||
this.html.find(".quantiteNbLots").attr("max", this.venteData.quantiteMaxLots)
|
||||
}
|
||||
|
||||
setNbLots(nbLots) {
|
||||
if (this.venteData.isOwned) {
|
||||
nbLots = Math.max(0, Math.min(nbLots, this.venteData.quantiteMaxLots));
|
||||
}
|
||||
this.venteData.quantiteNbLots = nbLots;
|
||||
this.updateVente({
|
||||
quantiteNbLots: this.venteData.isOwned ? Math.max(0, Math.min(nbLots, this.venteData.quantiteMaxLots)) : nbLots
|
||||
})
|
||||
this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots);
|
||||
}
|
||||
|
||||
setQuantiteIllimite(checked) {
|
||||
this.venteData.quantiteIllimite = checked;
|
||||
this.updateVente({ quantiteIllimite: checked })
|
||||
this.html.find(".label-quantiteIllimite").text(this.venteData.quantiteIllimite ? "Illimités" : "disponibles");
|
||||
HtmlUtility._showControlWhen(this.html.find(".quantiteNbLots"), !this.venteData.quantiteIllimite)
|
||||
HtmlUtility.showControlWhen(this.html.find(".quantiteNbLots"), !this.venteData.quantiteIllimite)
|
||||
}
|
||||
}
|
@ -1,57 +0,0 @@
|
||||
|
||||
export class DialogRepos extends Dialog {
|
||||
|
||||
static async create(actor) {
|
||||
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-repos.html", actor);
|
||||
const dialog = new DialogRepos(html, actor);
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
constructor(html, actor) {
|
||||
let options = { classes: ["DialogCreateSigneDraconiqueActorsActors"], width: 400, height: 'fit-content', 'z-index': 99999 };
|
||||
let conf = {
|
||||
title: "Se reposer",
|
||||
content: html,
|
||||
default: "repos",
|
||||
buttons: {
|
||||
"repos": { label: "Se reposer", callback: async it => { this.repos(); } }
|
||||
}
|
||||
};
|
||||
super(conf, options);
|
||||
this.actor = actor;
|
||||
}
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
|
||||
async repos() {
|
||||
await this.html.find("[name='nb-heures']").change();
|
||||
await this.html.find("[name='nb-jours']").change();
|
||||
const selection = await this.html.find("[name='repos']:checked").val();
|
||||
const nbHeures = Number.parseInt(await this.html.find("[name='nb-heures']").val());
|
||||
const nbJours = Number.parseInt(await this.html.find("[name='nb-jours']").val());
|
||||
console.log("ACTOR", this.actor)
|
||||
switch (selection) {
|
||||
case "sieste": {
|
||||
await this.actor.dormir(nbHeures);
|
||||
return;
|
||||
}
|
||||
case "nuit": {
|
||||
let heuresDormies = await this.actor.dormir(nbHeures);
|
||||
if (heuresDormies == nbHeures) {
|
||||
await this.actor.dormirChateauDormant();
|
||||
}
|
||||
return;
|
||||
}
|
||||
case "chateau-dormant":
|
||||
await this.actor.dormirChateauDormant();
|
||||
return;
|
||||
case "gris-reve": {
|
||||
await this.actor.grisReve(nbJours);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -7,7 +7,7 @@ import { RdDUtility } from "./rdd-utility.js";
|
||||
*/
|
||||
export class DialogValidationEncaissement extends Dialog {
|
||||
|
||||
static async validerEncaissement(actor, rollData, armure, show, onEncaisser) {
|
||||
static async validerEncaissement(actor, rollData, armure, show, attackerId, onEncaisser) {
|
||||
let encaissement = await RdDUtility.jetEncaissement(rollData, armure, { showDice: HIDE_DICE });
|
||||
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-validation-encaissement.html', {
|
||||
actor: actor,
|
||||
@ -15,15 +15,15 @@ export class DialogValidationEncaissement extends Dialog {
|
||||
encaissement: encaissement,
|
||||
show: show
|
||||
});
|
||||
const dialog = new DialogValidationEncaissement(html, actor, rollData, armure, encaissement, show, onEncaisser);
|
||||
const dialog = new DialogValidationEncaissement(html, actor, rollData, armure, encaissement, show, attackerId, onEncaisser);
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(html, actor, rollData, armure, encaissement, show, onEncaisser) {
|
||||
constructor(html, actor, rollData, armure, encaissement, show, attackerId, onEncaisser) {
|
||||
// Common conf
|
||||
let buttons = {
|
||||
"valider": { label: "Valider", callback: html => this.validerEncaissement() },
|
||||
"valider": { label: "Valider", callback: html => this.onValider() },
|
||||
"annuler": { label: "Annuler", callback: html => { } },
|
||||
};
|
||||
|
||||
@ -48,6 +48,7 @@ export class DialogValidationEncaissement extends Dialog {
|
||||
this.armure = armure;
|
||||
this.encaissement = encaissement;
|
||||
this.show = show;
|
||||
this.attackerId = attackerId;
|
||||
this.onEncaisser = onEncaisser;
|
||||
this.forceDiceResult = {total: encaissement.roll.result };
|
||||
}
|
||||
@ -64,8 +65,8 @@ export class DialogValidationEncaissement extends Dialog {
|
||||
});
|
||||
}
|
||||
|
||||
async validerEncaissement() {
|
||||
async onValider() {
|
||||
this.encaissement = await RdDUtility.jetEncaissement(this.rollData, this.armure, { showDice: SHOW_DICE, forceDiceResult: this.forceDiceResult});
|
||||
this.onEncaisser(this.encaissement, this.show)
|
||||
this.onEncaisser(this.encaissement, this.show, this.attackerId)
|
||||
}
|
||||
}
|
||||
|
@ -1,223 +1,78 @@
|
||||
import { SYSTEM_RDD } from "./constants.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { CompendiumTableHelpers, CompendiumTable } from "./settings/system-compendiums.js";
|
||||
import { CompendiumTableHelpers, CompendiumTable, SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
|
||||
const RARETES = [
|
||||
{ name: 'Commune', frequence: 54, min: 27, max: 108 },
|
||||
{ name: 'Frequente', frequence: 18, min: 9, max: 36 },
|
||||
{ name: 'Rare', frequence: 6, min: 3, max: 12 },
|
||||
{ name: 'Rarissime', frequence: 2, min: 1, max: 4 }]
|
||||
const DEFAULT_RARETE = 1;
|
||||
|
||||
const SETTINGS_LISTE_MILIEUX = "liste-milieux";
|
||||
const MILIEUX = [
|
||||
"Collines",
|
||||
"Cours d'eau",
|
||||
"Déserts",
|
||||
"Forêts",
|
||||
"Marais",
|
||||
"Maritimes",
|
||||
"Montagnes",
|
||||
"Plaines",
|
||||
"Sous-sols"
|
||||
]
|
||||
const ITEM_ENVIRONNEMENT_TYPES = [
|
||||
'herbe', 'ingredient', 'faune'
|
||||
]
|
||||
const COMPENDIUMS_RECHERCHE = 'compendiums-recherche';
|
||||
|
||||
export class Environnement {
|
||||
|
||||
static init() {
|
||||
game.settings.register(SYSTEM_RDD, SETTINGS_LISTE_MILIEUX, {
|
||||
name: "Liste des milieux proposés",
|
||||
hint: "Liste des milieux proposés pour la faune&flore, séparés par des virgules",
|
||||
game.settings.register(SYSTEM_RDD, COMPENDIUMS_RECHERCHE, {
|
||||
name: COMPENDIUMS_RECHERCHE,
|
||||
default: [
|
||||
SystemCompendiums.getCompendium('faune-flore-mineraux'),
|
||||
SystemCompendiums.getCompendium('meditations-et-ecrits'),
|
||||
SystemCompendiums.getCompendium('equipement')
|
||||
],
|
||||
scope: "world",
|
||||
config: true,
|
||||
default: MILIEUX.reduce(Misc.joining(',')),
|
||||
type: String
|
||||
config: false,
|
||||
type: Object
|
||||
});
|
||||
|
||||
game.system.rdd.environnement = new Environnement();
|
||||
Hooks.once('ready', () => game.system.rdd.environnement.onReady());
|
||||
}
|
||||
|
||||
constructor() {
|
||||
this.table = new CompendiumTable('faune-flore-mineraux', 'Item', ITEM_ENVIRONNEMENT_TYPES)
|
||||
this.compendiums = [];
|
||||
this.compendiumTables = [];
|
||||
this.mapMilieux = {}
|
||||
}
|
||||
|
||||
static getRarete(name = undefined) {
|
||||
return RARETES.find(it => it.name == name) ?? RARETES[DEFAULT_RARETE];
|
||||
}
|
||||
|
||||
static getFrequenceRarete(rarete, field = undefined) {
|
||||
const selected = this.getRarete(rarete);
|
||||
return selected[field];
|
||||
async onReady() {
|
||||
await this.$prepareCompendiums()
|
||||
}
|
||||
|
||||
async milieux() {
|
||||
return Object.values(await this.mapMilieux());
|
||||
return Object.values(this.mapMilieux);
|
||||
}
|
||||
|
||||
async mapMilieux() {
|
||||
const compendiumItems = await this.getElements(it => 1, it => ITEM_ENVIRONNEMENT_TYPES.includes(it.type));
|
||||
return Misc.indexLowercase(this.getMilieuxSettings().concat(Environnement.listMilieux(compendiumItems)));
|
||||
async saveCompendiums(compendiumIds) {
|
||||
game.settings.set(SYSTEM_RDD, COMPENDIUMS_RECHERCHE, compendiumIds);
|
||||
await this.$prepareCompendiums();
|
||||
}
|
||||
|
||||
static listMilieux(items) {
|
||||
return Misc.concat(items.map(it => Environnement.$itemToMilieux(it).filter(m => m)));
|
||||
async $prepareCompendiums() {
|
||||
this.compendiums = game.settings.get(SYSTEM_RDD, COMPENDIUMS_RECHERCHE).filter(c => SystemCompendiums.getPack(c));
|
||||
|
||||
this.compendiumTables = this.compendiums.map(it => new CompendiumTable(it, 'Item'));
|
||||
const compendiumItems = await this.getElements(it => 1, it => it.isInventaire());
|
||||
const fromCompendiums = Misc.concat(compendiumItems.map(it => it.getMilieux().filter(m => m)));
|
||||
this.mapMilieux = Misc.indexLowercase(fromCompendiums);
|
||||
}
|
||||
|
||||
async autresMilieux(item) {
|
||||
const mapMilieux = await this.mapMilieux();
|
||||
const milieuxExistants = Environnement.$itemToMilieux(item).map(it => Grammar.toLowerCaseNoAccent(it));
|
||||
return Object.keys(mapMilieux)
|
||||
const milieuxExistants = item.getMilieux().map(it => Grammar.toLowerCaseNoAccent(it));
|
||||
return Object.keys(this.mapMilieux)
|
||||
.filter(it => !milieuxExistants.includes(it))
|
||||
.map(it => mapMilieux[it]);
|
||||
.map(it => this.mapMilieux[it]);
|
||||
}
|
||||
|
||||
static $itemToMilieux(item) {
|
||||
return item.system.environnement.map(env => env.milieu);
|
||||
}
|
||||
|
||||
getMilieuxSettings() {
|
||||
return game.settings.get(SYSTEM_RDD, SETTINGS_LISTE_MILIEUX).split(',').map(it => it.trim()).filter(it => it != '');
|
||||
}
|
||||
|
||||
async findEnvironnementsLike(search) {
|
||||
const milieux = await this.mapMilieux();
|
||||
const searchLower = Grammar.toLowerCaseNoAccent(search);
|
||||
const keys = Object.keys(milieux).filter(it => it.includes(searchLower));
|
||||
if (keys.length > 1) {
|
||||
const milieuExact = milieux[searchLower];
|
||||
if (milieuExact) {
|
||||
return [milieuExact];
|
||||
}
|
||||
}
|
||||
return keys.map(k => milieux[k]);
|
||||
}
|
||||
|
||||
async searchToChatMessage(milieux, typeName) {
|
||||
const table = await this.buildEnvironnementTable(milieux);
|
||||
await CompendiumTableHelpers.tableToChatMessage(table, 'Item', ITEM_ENVIRONNEMENT_TYPES, typeName);
|
||||
return true
|
||||
}
|
||||
|
||||
async getRandom(milieux, typeName) {
|
||||
const table = await this.buildEnvironnementTable(milieux);
|
||||
return await CompendiumTableHelpers.getRandom(table, 'Item', ITEM_ENVIRONNEMENT_TYPES, undefined, typeName);
|
||||
}
|
||||
|
||||
async buildEnvironnementTable(milieux) {
|
||||
const filterMilieux = item => item.system?.environnement.filter(env => milieux.includes(env.milieu));
|
||||
const itemRareteEnMilieu = item => {
|
||||
const raretes = filterMilieux(item);
|
||||
const frequenceMax = Math.max(raretes.map(env => env.frequence));
|
||||
return raretes.find(env => env.frequence == frequenceMax);
|
||||
}
|
||||
const itemFrequenceEnMilieu = item => itemRareteEnMilieu(item)?.frequence ?? 0;
|
||||
const isPresentEnMilieu = item => itemFrequenceEnMilieu(item) > 0;
|
||||
return await this.table.buildTable(itemFrequenceEnMilieu, isPresentEnMilieu);
|
||||
}
|
||||
|
||||
|
||||
async getElements(itemFrequence, filter) {
|
||||
return await this.table.getContent(itemFrequence, filter);
|
||||
const compendiumsElement = await Promise.all(
|
||||
this.compendiumTables.map(async compTable => await compTable.getContent(itemFrequence, filter))
|
||||
);
|
||||
const elements = compendiumsElement.reduce((a, b) => a.concat(b));
|
||||
elements.sort(Misc.ascending(it => it.name))
|
||||
return elements;
|
||||
}
|
||||
|
||||
async buildTable(itemFrequence, filter = it => true) {
|
||||
if (!itemFrequence) {
|
||||
itemFrequence = it => it.getFrequence()
|
||||
}
|
||||
const elements = await this.getElements(itemFrequence, filter);;
|
||||
return CompendiumTableHelpers.buildTable(elements, itemFrequence);
|
||||
}
|
||||
}
|
||||
|
||||
export class EnvironmentSheetHelper {
|
||||
|
||||
static defaultOptions(defaultOptions) {
|
||||
return mergeObject(defaultOptions, {
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }]
|
||||
});
|
||||
}
|
||||
|
||||
static setPosition(sheet, superPosition) {
|
||||
const position = superPosition;
|
||||
const sheetHeader = sheet.element.find(".sheet-header");
|
||||
const sheetBody = sheet.element.find(".sheet-body");
|
||||
sheetBody.css("height", position.height - sheetHeader[0].clientHeight)
|
||||
return position;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async getData(sheet, formData) {
|
||||
return mergeObject(formData, {
|
||||
milieux: await game.system.rdd.environnement.autresMilieux(sheet.item)
|
||||
});
|
||||
}
|
||||
|
||||
static activateListeners(sheet) {
|
||||
if (!sheet.options.editable) return;
|
||||
|
||||
sheet.html.find("input.input-selection-milieu").keypress(event => {
|
||||
if (event.keyCode == '13') {
|
||||
EnvironmentSheetHelper.onAddMilieu(sheet, event);
|
||||
}
|
||||
event.stopPropagation();
|
||||
})
|
||||
sheet.html.find("a.milieu-add").click(event => EnvironmentSheetHelper.onAddMilieu(sheet, event));
|
||||
sheet.html.find("div.environnement-milieu a.milieu-delete").click(event => EnvironmentSheetHelper.onDeleteMilieu(sheet, event));
|
||||
sheet.html.find("div.environnement-milieu select.environnement-rarete").change(event => EnvironmentSheetHelper.onChange(sheet, event,
|
||||
updated => EnvironmentSheetHelper.$changeRarete(sheet, event, updated)));
|
||||
sheet.html.find("div.environnement-milieu input[name='environnement-frequence']").change(event => EnvironmentSheetHelper.onChange(sheet, event,
|
||||
updated => EnvironmentSheetHelper.$changeFrequence(sheet, event, updated)));
|
||||
}
|
||||
|
||||
static $changeFrequence(sheet, event, updated) {
|
||||
updated.frequence = Number(sheet.html.find(event.currentTarget).val());
|
||||
}
|
||||
|
||||
static $changeRarete(sheet, event, updated) {
|
||||
const name = sheet.html.find(event.currentTarget).val();
|
||||
const rarete = Environnement.getRarete(name);
|
||||
updated.rarete = rarete.name;
|
||||
updated.frequence = rarete.frequence;
|
||||
// updated.frequence = Math.min(
|
||||
// Math.max(rarete.min, updated.frequence ?? rarete.frequence),
|
||||
// rarete.max);
|
||||
}
|
||||
|
||||
static async onAddMilieu(sheet, event) {
|
||||
const milieu = sheet.html.find('input.input-selection-milieu').val();
|
||||
if (!milieu) {
|
||||
ui.notifications.warn(`Choisissez le milieu dans lequel se trouve le/la ${sheet.item.name}`);
|
||||
return
|
||||
}
|
||||
const list = sheet.item.system.environnement;
|
||||
const exists = list.find(it => it.milieu == milieu);
|
||||
if (exists) {
|
||||
ui.notifications.warn(`${sheet.item.name} a déjà une rareté ${exists.rarete} en ${milieu} (fréquence: ${exists.frequence})`);
|
||||
return
|
||||
}
|
||||
const rarete = Environnement.getRarete();
|
||||
const newList = [...list, { milieu, rarete: rarete.name, frequence: rarete.frequence }].sort(Misc.ascending(it => it.milieu))
|
||||
await sheet.item.update({ 'system.environnement': newList })
|
||||
}
|
||||
|
||||
static async onDeleteMilieu(sheet, event) {
|
||||
const milieu = EnvironmentSheetHelper.$getEventMilieu(sheet, event);
|
||||
if (milieu != undefined) {
|
||||
const newList = sheet.item.system.environnement.filter(it => it.milieu != milieu)
|
||||
.sort(Misc.ascending(it => it.milieu));
|
||||
await sheet.item.update({ 'system.environnement': newList });
|
||||
}
|
||||
}
|
||||
|
||||
static async onChange(sheet, event, doMutation) {
|
||||
const list = sheet.item.system.environnement;
|
||||
const milieu = EnvironmentSheetHelper.$getEventMilieu(sheet, event);
|
||||
const updated = list.find(it => it.milieu == milieu);
|
||||
if (updated) {
|
||||
doMutation(updated);
|
||||
const newList = [...list.filter(it => it.milieu != milieu), updated]
|
||||
.sort(Misc.ascending(it => it.milieu));
|
||||
await sheet.item.update({ 'system.environnement': newList });
|
||||
}
|
||||
}
|
||||
|
||||
static $getEventMilieu(sheet, event) {
|
||||
return sheet.html.find(event.currentTarget)?.parents("div.environnement-milieu").data("milieu");
|
||||
}
|
||||
|
||||
}
|
@ -1,5 +1,5 @@
|
||||
export class HtmlUtility{
|
||||
static _showControlWhen(jQuerySelector, condition) {
|
||||
static showControlWhen(jQuerySelector, condition) {
|
||||
if (condition) {
|
||||
jQuerySelector.show();
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js"
|
||||
import { Misc } from "./misc.js";
|
||||
import { TYPES } from "./item.js";
|
||||
import { RdDCombatManager } from "./rdd-combat.js";
|
||||
|
||||
const nomCategorieParade = {
|
||||
@ -20,7 +20,7 @@ const nomCategorieParade = {
|
||||
export class RdDItemArme extends Item {
|
||||
|
||||
static isArme(item) {
|
||||
return (item.type == 'competencecreature' && item.system.iscombat) || item.type == 'arme';
|
||||
return RdDItemCompetenceCreature.getCategorieAttaque(item) || item.type == 'arme';
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -28,7 +28,7 @@ export class RdDItemArme extends Item {
|
||||
switch (arme ? arme.type : '') {
|
||||
case 'arme': return arme;
|
||||
case 'competencecreature':
|
||||
return RdDItemCompetenceCreature.armeNaturelle(arme);
|
||||
return RdDItemCompetenceCreature.armeCreature(arme);
|
||||
}
|
||||
return RdDItemArme.mainsNues();
|
||||
}
|
||||
@ -166,7 +166,7 @@ export class RdDItemArme extends Item {
|
||||
let corpsACorps = competences.find(it => it.name == 'Corps à corps') ?? { system: { niveau: -6 } };
|
||||
let init = RdDCombatManager.calculInitiative(corpsACorps.system.niveau, carac['melee'].value);
|
||||
armes.push(RdDItemArme.mainsNues({ niveau: corpsACorps.system.niveau, initiative: init }));
|
||||
//armes.push(RdDItemArme.empoignade({ niveau: corpsACorps.system.niveau, initiative: init }));
|
||||
armes.push(RdDItemArme.empoignade({ niveau: corpsACorps.system.niveau, initiative: init }));
|
||||
}
|
||||
|
||||
static corpsACorps(mainsNuesActor) {
|
||||
|
@ -8,22 +8,22 @@ const xp_par_niveau = [5, 5, 5, 10, 10, 10, 10, 15, 15, 15, 15, 20, 20, 20, 20,
|
||||
const niveau_max = xp_par_niveau.length - 10;
|
||||
/* -------------------------------------------- */
|
||||
const limitesArchetypes = [
|
||||
{ "niveau": 0, "nombreMax": 100, "reste": 100 },
|
||||
{ "niveau": 1, "nombreMax": 10, "reste": 10 },
|
||||
{ "niveau": 2, "nombreMax": 9, "reste": 9 },
|
||||
{ "niveau": 3, "nombreMax": 8, "reste": 8 },
|
||||
{ "niveau": 4, "nombreMax": 7, "reste": 7 },
|
||||
{ "niveau": 5, "nombreMax": 6, "reste": 6 },
|
||||
{ "niveau": 6, "nombreMax": 5, "reste": 5 },
|
||||
{ "niveau": 7, "nombreMax": 4, "reste": 4 },
|
||||
{ "niveau": 8, "nombreMax": 3, "reste": 3 },
|
||||
{ "niveau": 9, "nombreMax": 2, "reste": 2 },
|
||||
{ "niveau": 10, "nombreMax": 1, "reste": 1 },
|
||||
{ "niveau": 11, "nombreMax": 1, "reste": 1 }
|
||||
{ niveau: 0, nombreMax: 100 },
|
||||
{ niveau: 1, nombreMax: 10 },
|
||||
{ niveau: 2, nombreMax: 9 },
|
||||
{ niveau: 3, nombreMax: 8 },
|
||||
{ niveau: 4, nombreMax: 7 },
|
||||
{ niveau: 5, nombreMax: 6 },
|
||||
{ niveau: 6, nombreMax: 5 },
|
||||
{ niveau: 7, nombreMax: 4 },
|
||||
{ niveau: 8, nombreMax: 3 },
|
||||
{ niveau: 9, nombreMax: 2 },
|
||||
{ niveau: 10, nombreMax: 1 },
|
||||
{ niveau: 11, nombreMax: 1 },
|
||||
];
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const categorieCompetences = {
|
||||
const categoriesCompetences = {
|
||||
"generale": { base: -4, label: "Générales" },
|
||||
"particuliere": { base: -8, label: "Particulières" },
|
||||
"specialisee": { base: -11, label: "Spécialisées" },
|
||||
@ -49,16 +49,16 @@ const competence_xp_cumul = _buildCumulXP();
|
||||
|
||||
export class RdDItemCompetence extends Item {
|
||||
/* -------------------------------------------- */
|
||||
static getCategorieCompetences() {
|
||||
return categorieCompetences;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
static getNiveauBase(category) {
|
||||
return categorieCompetences[category].base;
|
||||
static getCategories() {
|
||||
return categoriesCompetences;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
static getLabelCategorie(category) {
|
||||
return categorieCompetences[category].label;
|
||||
return categoriesCompetences[category].label;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
static getNiveauBase(category, categories = categoriesCompetences) {
|
||||
return categories[category]?.base ?? 0;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -190,18 +190,9 @@ export class RdDItemCompetence extends Item {
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static isVisible(item) {
|
||||
return Number(item.system.niveau) != RdDItemCompetence.getNiveauBase(item.system.categorie);
|
||||
}
|
||||
|
||||
static nomContientTexte(item, texte) {
|
||||
return Grammar.toLowerCaseNoAccent(item.name).includes(Grammar.toLowerCaseNoAccent(texte))
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static isNiveauBase(item) {
|
||||
return Number(item.system.niveau) == RdDItemCompetence.getNiveauBase(item.system.categorie);
|
||||
return Number(item.system.niveau) == RdDItemCompetence.getNiveauBase(item.system.categorie, item.getCategories());
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -268,18 +259,22 @@ export class RdDItemCompetence extends Item {
|
||||
/* -------------------------------------------- */
|
||||
static computeResumeArchetype(competences) {
|
||||
const computed = duplicate(limitesArchetypes);
|
||||
computed.forEach(it => { it.nombre = 0; it.reste = it.nombreMax; });
|
||||
|
||||
competences.map(it => Math.max(0, it.system.niveau_archetype))
|
||||
.filter(n => n > 0)
|
||||
.forEach(n => {
|
||||
computed[n] = computed[n] ?? { niveau: n, nombreMax: 0, reste: 0 };
|
||||
computed[n].reste = computed[n].reste - 1;
|
||||
computed[n] = computed[n] ?? { niveau: n, nombreMax: 0, reste: 0, nombre: 0 };
|
||||
computed[n].reste--;
|
||||
computed[n].nombre++;
|
||||
|
||||
});
|
||||
return computed.filter(it => it.reste > 0 && it.niveau > 0);
|
||||
return computed.filter(it => it.niveau > 0);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static triVisible(competences) {
|
||||
return competences.filter(it => it.system.isVisible)
|
||||
return competences.filter(it => !it.system.isHidden)
|
||||
.sort((a, b) => RdDItemCompetence.compare(a, b))
|
||||
}
|
||||
|
||||
|
@ -1,51 +1,97 @@
|
||||
|
||||
import { RdDItem, TYPES } from "./item.js";
|
||||
import { RdDCombatManager } from "./rdd-combat.js";
|
||||
|
||||
const categories = {
|
||||
"generale": { base: 0, label: "Générale" },
|
||||
"naturelle": { base: 0, label: "Arme naturelle" },
|
||||
"melee": { base: 0, label: "Mêlée" },
|
||||
"parade": { base: 0, label: "Parade" },
|
||||
"tir": { base: 0, label: "Tir" },
|
||||
"lancer": { base: 0, label: "Lancer" },
|
||||
"possession": { base: 0, label: "Possession" },
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class RdDItemCompetenceCreature extends Item {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static setRollDataCreature(rollData) {
|
||||
rollData.competence = rollData.competence
|
||||
rollData.carac = { "carac_creature": { label: rollData.competence.name, value: rollData.competence.system.carac_value } }
|
||||
rollData.competence.system.defaut_carac = "carac_creature"
|
||||
rollData.competence.system.categorie = "creature"
|
||||
rollData.selectedCarac = rollData.carac.carac_creature
|
||||
if (rollData.competence.system.iscombat) {
|
||||
rollData.arme = RdDItemCompetenceCreature.armeNaturelle(rollData.competence);
|
||||
}
|
||||
static getCategories() {
|
||||
return categories;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static armeNaturelle(competencecreature) {
|
||||
if (RdDItemCompetenceCreature.isCompetenceAttaque(competencecreature)) {
|
||||
// si c'est un Item compétence: cloner pour ne pas modifier lma compétence
|
||||
let arme = (competencecreature instanceof Item) ? competencecreature.clone(): competencecreature;
|
||||
mergeObject(arme.system,
|
||||
static setRollDataCreature(rollData) {
|
||||
rollData.carac = { "carac_creature": { label: rollData.competence.name, value: rollData.competence.system.carac_value } }
|
||||
rollData.competence.system.defaut_carac = "carac_creature"
|
||||
rollData.selectedCarac = rollData.carac.carac_creature
|
||||
rollData.arme = RdDItemCompetenceCreature.armeCreature(rollData.competence);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static armeCreature(item) {
|
||||
const categorieAttaque = RdDItemCompetenceCreature.getCategorieAttaque(item)
|
||||
if (categorieAttaque != undefined) {
|
||||
// si c'est un Item compétence: cloner pour ne pas modifier la compétence
|
||||
let arme = item.clone();
|
||||
mergeObject(arme,
|
||||
{
|
||||
competence: arme.name,
|
||||
initiative: RdDCombatManager.calculInitiative(competencecreature.system.niveau, competencecreature.system.carac_value),
|
||||
niveau: competencecreature.system.niveau,
|
||||
equipe: true,
|
||||
resistance: 100,
|
||||
dommagesReels: arme.system.dommages,
|
||||
penetration: 0,
|
||||
force: 0,
|
||||
rapide: true,
|
||||
cac: competencecreature.system.isnaturelle ? "naturelle" : "",
|
||||
action: 'attaque'
|
||||
action: item.isCompetencePossession() ? 'possession' : 'attaque',
|
||||
system: {
|
||||
competence: arme.name,
|
||||
cac: categorieAttaque == "naturelle" ? "naturelle" : "",
|
||||
niveau: item.system.niveau,
|
||||
initiative: RdDCombatManager.calculInitiative(item.system.niveau, item.system.carac_value),
|
||||
equipe: true,
|
||||
resistance: 100,
|
||||
dommagesReels: arme.system.dommages,
|
||||
penetration: 0,
|
||||
force: 0,
|
||||
rapide: true,
|
||||
}
|
||||
});
|
||||
return arme;
|
||||
}
|
||||
console.error("RdDItemCompetenceCreature.toActionArme(", competencecreature, ") : impossible de transformer l'Item en arme");
|
||||
return undefined;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static isCompetenceAttaque(item) {
|
||||
return item.type == 'competencecreature' && item.system.iscombat;
|
||||
static getCategorieAttaque(item) {
|
||||
if (item.type == TYPES.competencecreature) {
|
||||
switch (item.system.categorie) {
|
||||
case "melee":
|
||||
case "tir":
|
||||
case "lancer":
|
||||
case "naturelle":
|
||||
case "possession":
|
||||
return item.system.categorie
|
||||
}
|
||||
}
|
||||
return undefined
|
||||
}
|
||||
|
||||
static isDommages(item) {
|
||||
if (item.type == TYPES.competencecreature) {
|
||||
switch (item.system.categorie) {
|
||||
case "melee":
|
||||
case "tir":
|
||||
case "lancer":
|
||||
case "naturelle":
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
static isParade(item) {
|
||||
if (item.type == TYPES.competencecreature) {
|
||||
switch (item.system.categorie) {
|
||||
case "melee":
|
||||
case "naturelle":
|
||||
case "parade":
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static isCompetenceParade(item) {
|
||||
return item.type == 'competencecreature' && item.system.categorie_parade !== "";
|
||||
|
@ -1,67 +0,0 @@
|
||||
import { EnvironmentSheetHelper } from "./environnement.js";
|
||||
import { RdDItemSheet } from "./item-sheet.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
|
||||
export class RdDFauneItemSheet extends RdDItemSheet {
|
||||
|
||||
static get ITEM_TYPE() { return "faune" };
|
||||
|
||||
static get defaultOptions() {
|
||||
return EnvironmentSheetHelper.defaultOptions(super.defaultOptions);
|
||||
}
|
||||
|
||||
setPosition(options = {}) {
|
||||
return EnvironmentSheetHelper.setPosition(this, super.setPosition(options));
|
||||
}
|
||||
|
||||
async getData() {
|
||||
const formData = await super.getData();
|
||||
return await EnvironmentSheetHelper.getData(this, formData);
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
if (!this.options.editable) return;
|
||||
|
||||
EnvironmentSheetHelper.activateListeners(this);
|
||||
|
||||
html.find("a.linked-actor-delete").click(event => this.onDeleteLinkedActor());
|
||||
html.find("a.preparer-nourriture").click(event => this.preparerNourriture(event));
|
||||
html.find("a.manger-nourriture").click(event => this.mangerNourriture(event));
|
||||
}
|
||||
|
||||
async _onDropActor(event, dragData) {
|
||||
console.log('faune:dropActor', event, dragData)
|
||||
const linkedActor = fromUuidSync(dragData.uuid);
|
||||
if (linkedActor?.pack) {
|
||||
this.item.update({
|
||||
'system.actor.pack': linkedActor.pack,
|
||||
'system.actor.id': linkedActor._id,
|
||||
'system.actor.name': linkedActor.name
|
||||
});
|
||||
}
|
||||
else {
|
||||
ui.notifications.warn(`${linkedActor.name} ne provient pas d'un compendium.
|
||||
<br>Choisissez une créature du compendium pour représenter un élément de faune générique`)
|
||||
}
|
||||
}
|
||||
async onDeleteLinkedActor() {
|
||||
this.item.update({
|
||||
'system.actor.pack': '',
|
||||
'system.actor.id': '',
|
||||
'system.actor.name': ''
|
||||
});
|
||||
}
|
||||
|
||||
async preparerNourriture(event) {
|
||||
if (this.actor) {
|
||||
await this.actor.preparerNourriture(this.item);
|
||||
}
|
||||
}
|
||||
async mangerNourriture(event) {
|
||||
if (this.actor) {
|
||||
await this.actor.mangerNourriture(this.item);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -1,25 +0,0 @@
|
||||
import { EnvironmentSheetHelper } from "./environnement.js";
|
||||
import { RdDItemSheet } from "./item-sheet.js";
|
||||
|
||||
export class RdDHerbeItemSheet extends RdDItemSheet {
|
||||
|
||||
static get ITEM_TYPE() { return "herbe" };
|
||||
|
||||
static get defaultOptions() {
|
||||
return EnvironmentSheetHelper.defaultOptions(super.defaultOptions);
|
||||
}
|
||||
|
||||
setPosition(options = {}) {
|
||||
return EnvironmentSheetHelper.setPosition(this, super.setPosition(options));
|
||||
}
|
||||
|
||||
async getData() {
|
||||
const formData = await super.getData();
|
||||
return await EnvironmentSheetHelper.getData(this, formData);
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
EnvironmentSheetHelper.activateListeners(this);
|
||||
}
|
||||
}
|
@ -1,25 +0,0 @@
|
||||
import { EnvironmentSheetHelper } from "./environnement.js";
|
||||
import { RdDItemSheet } from "./item-sheet.js";
|
||||
|
||||
export class RdDIngredientItemSheet extends RdDItemSheet {
|
||||
|
||||
static get ITEM_TYPE() { return "ingredient" };
|
||||
|
||||
static get defaultOptions() {
|
||||
return EnvironmentSheetHelper.defaultOptions(super.defaultOptions);
|
||||
}
|
||||
|
||||
setPosition(options = {}) {
|
||||
return EnvironmentSheetHelper.setPosition(this, super.setPosition(options));
|
||||
}
|
||||
|
||||
async getData() {
|
||||
const formData = await super.getData();
|
||||
return await EnvironmentSheetHelper.getData(this, formData);
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
EnvironmentSheetHelper.activateListeners(this);
|
||||
}
|
||||
}
|
@ -17,7 +17,7 @@ const MONNAIE_ARGENT = {
|
||||
system: { quantite: 0, cout: 1, encombrement: 0.003, description: "" }
|
||||
};
|
||||
const MONNAIE_OR = {
|
||||
name: "Dreagon (or)", type: 'monnaie',
|
||||
name: "Dragon (or)", type: 'monnaie',
|
||||
img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_or_sol.webp",
|
||||
system: { quantite: 0, cout: 10, encombrement: 0.004, description: "" }
|
||||
};
|
||||
@ -62,6 +62,13 @@ export class Monnaie {
|
||||
return deniers;
|
||||
}
|
||||
|
||||
static toSolsDeniers(fortune) {
|
||||
return {
|
||||
sols: Math.floor(fortune),
|
||||
deniers: Math.round(100 * (fortune - Math.floor(fortune)))
|
||||
};
|
||||
}
|
||||
|
||||
static getFortune(monnaies) {
|
||||
return (monnaies??[])
|
||||
.map(m => Number(m.system.cout) * Number(m.system.quantite))
|
||||
|
@ -5,12 +5,14 @@ import { RdDItemCompetence } from "./item-competence.js";
|
||||
import { RdDHerbes } from "./rdd-herbes.js";
|
||||
import { RdDGemme } from "./rdd-gemme.js";
|
||||
import { HtmlUtility } from "./html-utility.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
import { SYSTEM_RDD } from "./constants.js";
|
||||
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
|
||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDTimestamp } from "./rdd-timestamp.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
|
||||
import { TYPES } from "./item.js";
|
||||
|
||||
/**
|
||||
* Extend the basic ItemSheet for RdD specific items
|
||||
@ -86,33 +88,32 @@ export class RdDItemSheet extends ItemSheet {
|
||||
/* -------------------------------------------- */
|
||||
async getData() {
|
||||
let formData = {
|
||||
id: this.item.id,
|
||||
title: this.item.name,
|
||||
id: this.item.id,
|
||||
type: this.item.type,
|
||||
img: this.item.img,
|
||||
name: this.item.name,
|
||||
system: this.item.system,
|
||||
isGM: game.user.isGM,
|
||||
actorId: this.actor?.id,
|
||||
isOwned: this.actor ? true : false,
|
||||
owner: this.item.isOwner,
|
||||
editable: this.isEditable,
|
||||
cssClass: this.isEditable ? "editable" : "locked",
|
||||
isSoins: false,
|
||||
description: await TextEditor.enrichHTML(this.item.system.description, { async: true }),
|
||||
descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }),
|
||||
isComestible: this.item.isComestible()
|
||||
isComestible: this.item.getUtilisationCuisine(),
|
||||
options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable)
|
||||
}
|
||||
if (this.item.type == TYPES.competencecreature) {
|
||||
formData.isparade = RdDItemCompetenceCreature.isParade(this.item)
|
||||
formData.isdommages = RdDItemCompetenceCreature.isDommages(this.item)
|
||||
}
|
||||
|
||||
const competences = await SystemCompendiums.getCompetences(this.actor?.type);
|
||||
formData.categorieCompetences = RdDItemCompetence.getCategorieCompetences()
|
||||
const competences = await SystemCompendiums.getCompetences('personnage');
|
||||
formData.categories = this.item.getCategories()
|
||||
if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
|
||||
formData.caracList = duplicate(game.system.model.Actor.personnage.carac)
|
||||
formData.caracList["reve-actuel"] = duplicate(game.system.model.Actor.personnage.reve.reve)
|
||||
formData.competences = competences;
|
||||
}
|
||||
if (this.item.type == 'arme') {
|
||||
formData.competences = competences.filter(it => RdDItemCompetence.isCompetenceArme(it));
|
||||
formData.competences = competences.filter(it => RdDItemCompetence.isCompetenceArme(it))
|
||||
}
|
||||
if (['sort', 'sortreserve'].includes(this.item.type)) {
|
||||
formData.competences = competences.filter(it => RdDItemCompetence.isDraconic(it));
|
||||
@ -138,12 +139,12 @@ export class RdDItemSheet extends ItemSheet {
|
||||
if (this.item.type == 'potion') {
|
||||
await RdDHerbes.addPotionFormData(formData);
|
||||
}
|
||||
if (formData.isOwned && this.item.type == 'herbe' && (formData.system.categorie == 'Soin' || formData.system.categorie == 'Repos')) {
|
||||
if (formData.options.isOwned && this.item.type == 'herbe' && (formData.system.categorie == 'Soin' || formData.system.categorie == 'Repos')) {
|
||||
formData.isIngredientPotionBase = true;
|
||||
}
|
||||
if (this.item.type == 'sortreserve') {
|
||||
const sortId = this.item.system.sortid;
|
||||
formData.sort = formData.isOwned ? this.item.actor.items.get(sortId) : game.items.get(sortId);
|
||||
formData.sort = formData.options.isOwned ? this.item.actor.items.get(sortId) : game.items.get(sortId);
|
||||
}
|
||||
formData.bonusCaseList = RdDItemSort.getBonusCaseList(formData, true);
|
||||
|
||||
@ -156,8 +157,10 @@ export class RdDItemSheet extends ItemSheet {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
|
||||
HtmlUtility._showControlWhen(this.html.find(".item-cout"), ReglesOptionelles.isUsing('afficher-prix-joueurs') || game.user.isGM || !this.item.isOwned);
|
||||
HtmlUtility._showControlWhen(this.html.find(".item-magique"), this.item.isMagique());
|
||||
HtmlUtility.showControlWhen(this.html.find(".item-cout"), ReglesOptionnelles.isUsing('afficher-prix-joueurs')
|
||||
|| game.user.isGM
|
||||
|| !this.item.isOwned);
|
||||
HtmlUtility.showControlWhen(this.html.find(".item-magique"), this.item.isMagique());
|
||||
|
||||
// Everything below here is only needed if the sheet is editable
|
||||
if (!this.options.editable) return;
|
||||
@ -191,7 +194,7 @@ export class RdDItemSheet extends ItemSheet {
|
||||
});
|
||||
|
||||
this.html.find('.creer-tache-livre').click((event) => this._getEventActor(event).creerTacheDepuisLivre(this.item));
|
||||
this.html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item));
|
||||
this.html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item, this.getActionRenderItem()));
|
||||
this.html.find('.creer-potion-base').click((event) => this._getEventActor(event).dialogFabriquerPotion(this.item));
|
||||
|
||||
this.html.find('.alchimie-tache a').click((event) => {
|
||||
@ -206,12 +209,23 @@ export class RdDItemSheet extends ItemSheet {
|
||||
}
|
||||
});
|
||||
|
||||
this.html.find('.item-split').click(async event => RdDSheetUtility.splitItem(RdDSheetUtility.getItem(event, this.actor), this.actor, async () => this.render(true)));
|
||||
this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true));
|
||||
this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, RdDSheetUtility.getItem(event, this.actor)));
|
||||
this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente());
|
||||
this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItemToChat());
|
||||
this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor, async () => this.render(true)));
|
||||
if (this.actor) {
|
||||
this.html.find('.item-split').click(async event => RdDSheetUtility.splitItem(RdDSheetUtility.getItem(event, this.actor), this.actor, this.getActionRenderItem()));
|
||||
this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true));
|
||||
this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, RdDSheetUtility.getItem(event, this.actor)));
|
||||
this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente());
|
||||
this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItemToChat());
|
||||
this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor, this.getActionRenderItem()));
|
||||
|
||||
this.html.find('.item-quantite-plus').click(async event => {
|
||||
await this.actor.itemQuantiteIncDec(RdDSheetUtility.getItemId(event), 1)
|
||||
this.render();
|
||||
});
|
||||
this.html.find('.item-quantite-moins').click(async event => {
|
||||
await this.actor.itemQuantiteIncDec(RdDSheetUtility.getItemId(event), -1)
|
||||
this.render();
|
||||
});
|
||||
}
|
||||
|
||||
const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: duplicate(timestamp) })
|
||||
|
||||
@ -219,6 +233,16 @@ export class RdDItemSheet extends ItemSheet {
|
||||
RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp);
|
||||
}
|
||||
|
||||
getActionRenderItem() {
|
||||
return async () => {
|
||||
let item = this.item;
|
||||
while (item) {
|
||||
await item.sheet?.render()
|
||||
item = this.actor.getContenant(item)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_getEventActor(event) {
|
||||
let actorId = event.currentTarget.attributes['data-actor-id'].value;
|
||||
let actor = game.actors.get(actorId);
|
||||
@ -231,7 +255,8 @@ export class RdDItemSheet extends ItemSheet {
|
||||
event.preventDefault();
|
||||
|
||||
if (this.item.isCompetence()) {
|
||||
let level = RdDItemCompetence.getNiveauBase(event.currentTarget.value);
|
||||
const categorie = event.currentTarget.value;
|
||||
const level = RdDItemCompetence.getNiveauBase(categorie, this.item.getCategories());
|
||||
this.item.system.base = level;
|
||||
this.html.find('[name="system.base"]').val(level);
|
||||
}
|
||||
@ -242,9 +267,8 @@ export class RdDItemSheet extends ItemSheet {
|
||||
_updateObject(event, formData) {
|
||||
if (this.item.type == 'sort') {
|
||||
// Données de bonus de cases ?
|
||||
formData['system.bonuscase'] = RdDItemSort.buildBonusCaseStringFromFormData(formData.bonusValue, formData.caseValue);
|
||||
formData['system.bonuscase'] = RdDItemSort.buildBonuscaseFromArrays(formData.bonusValue, formData.caseValue);
|
||||
}
|
||||
|
||||
return this.item.update(formData);
|
||||
}
|
||||
|
||||
|
@ -1,4 +1,3 @@
|
||||
/* -------------------------------------------- */
|
||||
import { Misc } from "./misc.js";
|
||||
import { TMRUtility } from "./tmr-utility.js";
|
||||
|
||||
@ -14,9 +13,9 @@ export class RdDItemSort extends Item {
|
||||
static isCoutVariable(sort) {
|
||||
return sort && (sort.system.ptreve.toLowerCase() == "variable" || sort.system.ptreve.indexOf("+") >= 0);
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static setCoutReveReel(sort){
|
||||
static setCoutReveReel(sort) {
|
||||
if (sort) {
|
||||
sort.system.ptreve_reel = this.isCoutVariable(sort) ? 1 : sort.system.ptreve;
|
||||
}
|
||||
@ -25,94 +24,91 @@ export class RdDItemSort extends Item {
|
||||
/* -------------------------------------------- */
|
||||
static getDifficulte(sort, variable) {
|
||||
if (sort && !RdDItemSort.isDifficulteVariable(sort)) {
|
||||
return Misc.toInt(sort.system.difficulte);
|
||||
return Misc.toInt(sort.system.difficulte);
|
||||
}
|
||||
return variable;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static buildBonusCaseList( caseBonusString, newCase ) {
|
||||
if (caseBonusString == undefined) {
|
||||
return [];
|
||||
}
|
||||
let bonusCaseList = [];
|
||||
let bonusCaseArray = caseBonusString == undefined ? [] : caseBonusString.split(',');
|
||||
for( let bonusCase of bonusCaseArray) {
|
||||
let bonusSplit = bonusCase.split(':');
|
||||
bonusCaseList.push( { case: bonusSplit[0], bonus: bonusSplit[1] } );
|
||||
}
|
||||
if ( newCase )
|
||||
bonusCaseList.push( {case: "Nouvelle", bonus: 0} );
|
||||
return bonusCaseList;
|
||||
static buildBonusCaseList(bonuscase, newCase) {
|
||||
const list = RdDItemSort._bonuscaseStringToList(bonuscase)
|
||||
if (newCase) {
|
||||
return list.concat({ case: "Nouvelle", bonus: 0 });
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
return list;
|
||||
}
|
||||
|
||||
/**
|
||||
* Retourne une liste de bonus/case pour un item-sheet
|
||||
* @param {} item
|
||||
*/
|
||||
static getBonusCaseList( item, newCase = false ) {
|
||||
static getBonusCaseList(item, newCase = false) {
|
||||
// Gestion spéciale case bonus
|
||||
if ( item.type == 'sort') {
|
||||
return this.buildBonusCaseList(item.system.bonuscase, newCase );
|
||||
if (item.type == 'sort') {
|
||||
return RdDItemSort.buildBonusCaseList(item.system.bonuscase, newCase);
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** Met à jour les données de formulaire
|
||||
* si static des bonus de cases sont présents
|
||||
* */
|
||||
static buildBonusCaseStringFromFormData( bonuses, cases ) {
|
||||
if ( bonuses ) {
|
||||
let list = [];
|
||||
let caseCheck = {};
|
||||
for (let i=0; i<bonuses.length; i++) {
|
||||
let coord = cases[i]?.toUpperCase() || 'A1';
|
||||
let bonus = bonuses[i] || 0;
|
||||
if ( TMRUtility.verifyTMRCoord( coord ) && bonus > 0 && caseCheck[coord] == undefined ) {
|
||||
static buildBonuscaseFromArrays(bonuses, coords) {
|
||||
if (bonuses) {
|
||||
const list = [];
|
||||
const caseCheck = {};
|
||||
for (let i = 0; i < bonuses.length && i < coords.length; i++) {
|
||||
const coord = coords[i] == 'Fleuve' ? 'Fleuve' : (coords[i]?.toUpperCase() ?? 'A1');
|
||||
const bonus = bonuses[i] || 0;
|
||||
if (TMRUtility.verifyTMRCoord(coord) && bonus > 0 && caseCheck[coord] == undefined) {
|
||||
caseCheck[coord] = bonus;
|
||||
list.push( coord+":"+bonus );
|
||||
list.push({ case: coord, bonus: bonus });
|
||||
}
|
||||
}
|
||||
return list.toString();
|
||||
return RdDItemSort._bonuscaseListToString(list);
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static incrementBonusCase( actor, sort, coord ) {
|
||||
let bonusCaseList = this.buildBonusCaseList(sort.system.bonuscase, false);
|
||||
//console.log("ITEMSORT", sort, bonusCaseList);
|
||||
|
||||
let found = false;
|
||||
let StringList = [];
|
||||
for( let bc of bonusCaseList) {
|
||||
if (bc.case == coord) { // Case existante
|
||||
found = true;
|
||||
bc.bonus = Number(bc.bonus) + 1;
|
||||
}
|
||||
StringList.push( bc.case+':'+bc.bonus );
|
||||
}
|
||||
if ( !found) { //Nouvelle case, bonus de 1
|
||||
StringList.push(coord+':1');
|
||||
}
|
||||
|
||||
// Sauvegarde/update
|
||||
let bonuscase = StringList.toString();
|
||||
//console.log("Bonus cae :", bonuscase);
|
||||
actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': bonuscase }] );
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getCaseBonus( sort, coord) {
|
||||
let bonusCaseList = this.buildBonusCaseList(sort.system.bonuscase, false);
|
||||
for( let bc of bonusCaseList) {
|
||||
if (bc.case == coord) { // Case existante
|
||||
return Number(bc.bonus);
|
||||
}
|
||||
static incrementBonusCase(actor, sort, coord) {
|
||||
if (TMRUtility.getTMR(coord).type == "fleuve") {
|
||||
coord = 'Fleuve';
|
||||
}
|
||||
return 0;
|
||||
const list = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false);
|
||||
const bonus = Number(list.find(it => it.case == coord)?.bonus ?? 0);
|
||||
const modified = { case: coord, bonus: bonus + 1 };
|
||||
|
||||
const bonuscase = RdDItemSort._bonuscaseListToString(
|
||||
list.filter(it => it.case != coord).concat(modified)
|
||||
);
|
||||
|
||||
// Sauvegarde/update
|
||||
actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': bonuscase }]);
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getCaseBonus(sort, coord) {
|
||||
const isFleuve = TMRUtility.getTMR(coord).type == "fleuve";
|
||||
|
||||
let bc = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false)
|
||||
.filter(it => it.case == coord || (isFleuve && it.case == 'Fleuve'))
|
||||
.find(it => true)
|
||||
return Number(bc?.bonus ?? 0);
|
||||
}
|
||||
|
||||
static _bonuscaseListToString(list) {
|
||||
return list.map(it => `${it.case}:${it.bonus}`)
|
||||
.sort(Misc.ascending())
|
||||
.join(',');
|
||||
}
|
||||
static _bonuscaseStringToList(bonuscase) {
|
||||
return (bonuscase ?? '').split(',').map(it => {
|
||||
const b = it.split(':');
|
||||
return { case: b[0], bonus: b[1] };
|
||||
});
|
||||
}
|
||||
|
||||
}
|
@ -1,4 +0,0 @@
|
||||
export class RdDItemTache extends Item {
|
||||
|
||||
|
||||
}
|
291
module/item.js
291
module/item.js
@ -2,36 +2,88 @@ import { DialogItemVente } from "./dialog-item-vente.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDHerbes } from "./rdd-herbes.js";
|
||||
import { RdDTimestamp } from "./rdd-timestamp.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
import { RdDRaretes } from "./item/raretes.js";
|
||||
import { RdDItemCompetence } from "./item-competence.js";
|
||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
|
||||
|
||||
export const TYPES = {
|
||||
competence: 'competence',
|
||||
competencecreature: 'competencecreature',
|
||||
empoignade: 'empoignade',
|
||||
possession: 'possession',
|
||||
blessure: 'blessure',
|
||||
maladie: 'maladie',
|
||||
poison: 'poison',
|
||||
arme: 'arme',
|
||||
armure: 'armure',
|
||||
conteneur: 'conteneur',
|
||||
objet: 'objet',
|
||||
monnaie: 'monnaie',
|
||||
gemme: 'gemme',
|
||||
munition: 'munition',
|
||||
nourritureboisson: 'nourritureboisson',
|
||||
herbe: 'herbe',
|
||||
plante: 'plante',
|
||||
ingredient: 'ingredient',
|
||||
faune: 'faune',
|
||||
livre: 'livre',
|
||||
potion: 'potion',
|
||||
service: 'service',
|
||||
musique: 'musique',
|
||||
danse: 'danse',
|
||||
chant: 'chant',
|
||||
jeu: 'jeu',
|
||||
recettecuisine: 'recettecuisine',
|
||||
oeuvre: 'oeuvre',
|
||||
recettealchimique: 'recettealchimique',
|
||||
tache: 'tache',
|
||||
sort: 'sort',
|
||||
sortreserve: 'sortreserve',
|
||||
rencontre: 'rencontre',
|
||||
queue: 'queue',
|
||||
ombre: 'ombre',
|
||||
souffle: 'souffle',
|
||||
tete: 'tete',
|
||||
casetmr: 'casetmr',
|
||||
meditation: 'meditation',
|
||||
signedraconique: 'signedraconique',
|
||||
tarot: 'tarot',
|
||||
nombreastral: 'nombreastral',
|
||||
extraitpoetique: 'extraitpoetique',
|
||||
}
|
||||
|
||||
const typesInventaireMateriel = [
|
||||
"arme",
|
||||
"armure",
|
||||
"conteneur",
|
||||
"faune",
|
||||
"gemme",
|
||||
"herbe",
|
||||
"ingredient",
|
||||
"livre",
|
||||
"monnaie",
|
||||
"munition",
|
||||
"nourritureboisson",
|
||||
"objet",
|
||||
"potion",
|
||||
TYPES.arme,
|
||||
TYPES.armure,
|
||||
TYPES.conteneur,
|
||||
TYPES.faune,
|
||||
TYPES.gemme,
|
||||
TYPES.herbe,
|
||||
TYPES.plante,
|
||||
TYPES.ingredient,
|
||||
TYPES.livre,
|
||||
TYPES.monnaie,
|
||||
TYPES.munition,
|
||||
TYPES.nourritureboisson,
|
||||
TYPES.objet,
|
||||
TYPES.potion,
|
||||
]
|
||||
const typesInventaire = {
|
||||
materiel: typesInventaireMateriel,
|
||||
all: ['service'].concat(typesInventaireMateriel),
|
||||
}
|
||||
|
||||
const typesObjetsOeuvres = ["oeuvre", "recettecuisine", "musique", "chant", "danse", "jeu"]
|
||||
const typesObjetsDraconiques = ["queue", "ombre", "souffle", "tete", "signedraconique", "sortreserve", "rencontre"]
|
||||
const typesObjetsConnaissance = ["meditation", "recettealchimique", "sort"]
|
||||
const typesObjetsEffet = ["possession", "poison", "maladie"]
|
||||
const typesObjetsCompetence = ["competence", "competencecreature"]
|
||||
const typesObjetsTemporels = ["poison", "maladie", "queue", "ombre", "souffle", "signedraconique", "rencontre"]
|
||||
const typesObjetsOeuvres = [TYPES.oeuvre, TYPES.recettecuisine, TYPES.musique, TYPES.chant, TYPES.danse, TYPES.jeu]
|
||||
const typesObjetsDraconiques = [TYPES.queue, TYPES.ombre, TYPES.souffle, TYPES.tete, TYPES.signedraconique, TYPES.sortreserve, TYPES.rencontre]
|
||||
const typesObjetsConnaissance = [TYPES.meditation, TYPES.recettealchimique, TYPES.sort]
|
||||
const typesObjetsEffet = [TYPES.possession, TYPES.poison, TYPES.maladie, TYPES.blessure]
|
||||
const typesObjetsCompetence = [TYPES.competence, TYPES.competencecreature]
|
||||
const typesObjetsTemporels = [TYPES.blessure, TYPES.poison, TYPES.maladie, TYPES.queue, TYPES.ombre, TYPES.souffle, TYPES.signedraconique, TYPES.rencontre]
|
||||
const typesObjetsEquipable = [TYPES.arme, TYPES.armure, TYPES.objet];
|
||||
const typesEnvironnement = typesInventaireMateriel;
|
||||
const encBrin = 0.00005; // un brin = 1 décigramme = 1/10g = 1/10000kg = 1/20000 enc
|
||||
const encPepin = 0.0007; /* un pépin de gemme = 1/10 cm3 = 1/1000 l = 3.5/1000 kg = 7/2000 kg = 7/1000 enc
|
||||
densité 3.5 (~2.3 à 4, parfois plus) -- https://www.juwelo.fr/guide-des-pierres/faits-et-chiffres/
|
||||
@ -72,11 +124,16 @@ export const defaultItemImg = {
|
||||
sortreserve: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp",
|
||||
extraitpoetique: "systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp",
|
||||
tarot: "systems/foundryvtt-reve-de-dragon/icons/tarots/dos-tarot.webp",
|
||||
empoignade: "systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp"
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class RdDItem extends Item {
|
||||
|
||||
static get defaultIcon() {
|
||||
return undefined;
|
||||
}
|
||||
|
||||
static getDefaultImg(itemType) {
|
||||
return game.system.rdd.itemClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType];
|
||||
}
|
||||
@ -84,12 +141,12 @@ export class RdDItem extends Item {
|
||||
static isFieldInventaireModifiable(type, field) {
|
||||
switch (field) {
|
||||
case 'quantite':
|
||||
if (['conteneur'].includes(type)) {
|
||||
if ([TYPES.conteneur].includes(type)) {
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
case 'cout':
|
||||
if (['monnaie'].includes(type)) {
|
||||
if ([TYPES.monnaie].includes(type)) {
|
||||
return game.user.isGM;
|
||||
}
|
||||
break;
|
||||
@ -107,6 +164,12 @@ export class RdDItem extends Item {
|
||||
static getItemTypesInventaire(mode = 'materiel') {
|
||||
return typesInventaire[mode ?? 'materiel']
|
||||
}
|
||||
static getItemTypesDraconiques() {
|
||||
return typesObjetsDraconiques;
|
||||
}
|
||||
static getItemTypesEnvironnement() {
|
||||
return typesEnvironnement;
|
||||
}
|
||||
|
||||
static getTypesOeuvres() {
|
||||
return typesObjetsOeuvres
|
||||
@ -129,43 +192,86 @@ export class RdDItem extends Item {
|
||||
super(docData, context);
|
||||
}
|
||||
|
||||
static get defaultIcon() {
|
||||
return undefined;
|
||||
}
|
||||
|
||||
getUniteQuantite() {
|
||||
switch (this.type) {
|
||||
case "monnaie": return "(Pièces)"
|
||||
case "herbe":
|
||||
case TYPES.monnaie: return "(Pièces)"
|
||||
case TYPES.herbe:
|
||||
switch (this.system.categorie) {
|
||||
case 'Alchimie': case 'Repos': case 'Soin':
|
||||
return "(Brins)"
|
||||
case 'Cuisine': return '';
|
||||
}
|
||||
return '';
|
||||
case "ingredient": return "(Pépins ou Brins)"
|
||||
case TYPES.ingredient: return "(Pépins ou Brins)"
|
||||
}
|
||||
return '';
|
||||
}
|
||||
|
||||
isCompetencePersonnage() { return this.type == 'competence' }
|
||||
isCompetenceCreature() { return this.type == 'competencecreature' }
|
||||
isConteneur() { return this.type == 'conteneur'; }
|
||||
isMonnaie() { return this.type == 'monnaie'; }
|
||||
isPotion() { return this.type == 'potion'; }
|
||||
isNourritureBoisson() { return this.type == 'nourritureboisson'; }
|
||||
isService() { return this.type == 'service'; }
|
||||
isEquipable() {
|
||||
return typesObjetsEquipable.includes(this.type)
|
||||
}
|
||||
|
||||
isCompetencePersonnage() { return this.type == TYPES.competence }
|
||||
isCompetenceCreature() { return this.type == TYPES.competencecreature }
|
||||
isConteneur() { return this.type == TYPES.conteneur; }
|
||||
isMonnaie() { return this.type == TYPES.monnaie; }
|
||||
isPotion() { return this.type == TYPES.potion; }
|
||||
isNourritureBoisson() { return this.type == TYPES.nourritureboisson; }
|
||||
isService() { return this.type == TYPES.service; }
|
||||
|
||||
isCompetence() { return typesObjetsCompetence.includes(this.type) }
|
||||
isCompetencePossession() { return TYPES.competencecreature == this.type && this.system.categorie == "possession" }
|
||||
isTemporel() { return typesObjetsTemporels.includes(this.type) }
|
||||
isOeuvre() { return typesObjetsOeuvres.includes(this.type) }
|
||||
isDraconique() { return typesObjetsDraconiques.includes(this.type) }
|
||||
isDraconique() { return RdDItem.getItemTypesDraconiques().includes(this.type) }
|
||||
isQueueDragon() { return [TYPES.queue, TYPES.ombre].includes(this.type) }
|
||||
isEffet() { return typesObjetsEffet.includes(this.type) }
|
||||
isConnaissance() { return typesObjetsConnaissance.includes(this.type) }
|
||||
|
||||
isInventaire(mode = 'materiel') { return RdDItem.getItemTypesInventaire(mode).includes(this.type); }
|
||||
isBoisson() { return this.isNourritureBoisson() && this.system.boisson; }
|
||||
isAlcool() { return this.isNourritureBoisson() && this.system.boisson && this.system.alcoolise; }
|
||||
isHerbeAPotion() { return this.type == 'herbe' && (this.system.categorie == 'Soin' || this.system.categorie == 'Repos'); }
|
||||
isHerbeAPotion() { return this.type == TYPES.herbe && (this.system.categorie == 'Soin' || this.system.categorie == 'Repos'); }
|
||||
isBlessure() { return this.type == TYPES.blessure }
|
||||
|
||||
isPresentDansMilieux(milieux) {
|
||||
return this.getEnvironnements(milieux).length > 0
|
||||
}
|
||||
getCategories() {
|
||||
switch (this.type) {
|
||||
case TYPES.competence: return RdDItemCompetence.getCategories()
|
||||
case TYPES.competencecreature: return RdDItemCompetenceCreature.getCategories()
|
||||
}
|
||||
return {}
|
||||
}
|
||||
|
||||
getEnvironnements(milieux = undefined) {
|
||||
const environnements = this.isInventaire() ? this.system.environnement : undefined;
|
||||
if (milieux == undefined || !environnements) {
|
||||
return environnements ?? [];
|
||||
}
|
||||
return environnements.filter(env => milieux.includes(env.milieu))
|
||||
}
|
||||
|
||||
getMilieux() {
|
||||
return this.getEnvironnements().map(env => env.milieu);
|
||||
}
|
||||
|
||||
getRaretes(milieux = undefined) {
|
||||
if (this.isInventaire()) {
|
||||
const raretes = this.getEnvironnements(milieux).map(env => RdDRaretes.byCode(env.rarete));
|
||||
if (milieux == undefined && raretes.length == 0) {
|
||||
return [RdDRaretes.rareteFrequente()];
|
||||
}
|
||||
return raretes;
|
||||
}
|
||||
return [RdDRaretes.rareteEgale()];
|
||||
}
|
||||
|
||||
getFrequence(milieux = undefined) {
|
||||
const frequences = this.getEnvironnements(milieux).map(it => it.frequence);
|
||||
return frequences.length == 0 ? 0 : Math.max(...frequences);
|
||||
}
|
||||
|
||||
getItemGroup() {
|
||||
if (this.isInventaire()) return "equipement";
|
||||
@ -216,19 +322,42 @@ export class RdDItem extends Item {
|
||||
await this.actor?.deleteEmbeddedDocuments('Item', [this.id]);
|
||||
}
|
||||
|
||||
isComestible() {
|
||||
getUtilisation() {
|
||||
switch (this.type) {
|
||||
case 'nourritureboisson': return 'pret';
|
||||
case 'herbe':
|
||||
return this.system.categorie == 'Cuisine' && this.system.sust > 0 ? 'brut' : '';
|
||||
case 'faune':
|
||||
return this.system.sust > 0 ? 'brut' : '';
|
||||
case TYPES.potion:
|
||||
switch (this.system.categorie) {
|
||||
case 'Alchimie': case 'AlchimieEnchante': case 'AlchimieAutre': return 'alchimie'
|
||||
case 'Cuisine': return 'cuisine'
|
||||
case 'Remede': case 'Repos': case 'ReposEnchante': case 'Soin': case 'SoinEnchante': return 'soins'
|
||||
}
|
||||
return '';
|
||||
case TYPES.nourritureboisson: return 'cuisine';
|
||||
case TYPES.herbe: case TYPES.faune: case TYPES.ingredient: case TYPES.plante:
|
||||
switch (this.system.categorie) {
|
||||
case 'Cuisine': return 'cuisine';
|
||||
case 'Toxique': case 'Poison': return 'poison';
|
||||
case 'Alchimie': return 'alchimie'
|
||||
case 'Soin': case 'Repos': return 'soins'
|
||||
}
|
||||
return this.system.sust > 0 ? 'cuisine' : '';
|
||||
}
|
||||
return '';
|
||||
}
|
||||
|
||||
getUtilisationCuisine() {
|
||||
if (this.getUtilisation() == 'cuisine') {
|
||||
switch (this.type) {
|
||||
case TYPES.nourritureboisson:
|
||||
return 'pret';
|
||||
case TYPES.herbe: case TYPES.faune: case TYPES.ingredient: case TYPES.plante:
|
||||
return 'brut';
|
||||
}
|
||||
}
|
||||
return '';
|
||||
}
|
||||
|
||||
isCristalAlchimique() {
|
||||
return this.type == 'objet' && Grammar.toLowerCaseNoAccent(this.name) == 'cristal alchimique' && this.system.quantite > 0;
|
||||
return this.type == TYPES.objet && Grammar.includesLowerCaseNoAccent(this.name, 'cristal alchimique') && this.system.quantite > 0;
|
||||
}
|
||||
|
||||
isMagique() {
|
||||
@ -239,26 +368,43 @@ export class RdDItem extends Item {
|
||||
return this.parent?.type == 'commerce';
|
||||
}
|
||||
|
||||
isNomLike(texte) {
|
||||
return Grammar.includesLowerCaseNoAccent(this.name, texte)
|
||||
}
|
||||
isNomTypeLike(texte) {
|
||||
return this.isNomLike(texte) || Grammar.includesLowerCaseNoAccent(Misc.typeName(this.type, 'Item'), texte)
|
||||
}
|
||||
|
||||
getQuantite() {
|
||||
return this.isService() ? undefined : Math.round(this.system.quantite ?? 0)
|
||||
}
|
||||
|
||||
getEncTotal() {
|
||||
return (this.isService() ? 0 : this.getQuantite()) * this.getEnc();
|
||||
return (this.getQuantite() ?? 0) * this.getEnc();
|
||||
}
|
||||
|
||||
getEnc() {
|
||||
switch (this.type) {
|
||||
case 'service':
|
||||
case TYPES.service:
|
||||
return 0;
|
||||
case 'herbe':
|
||||
case TYPES.herbe:
|
||||
return this.getEncHerbe();
|
||||
case 'gemme':
|
||||
case TYPES.gemme:
|
||||
return encPepin * this.system.taille;
|
||||
}
|
||||
return Math.max(this.system.encombrement ?? 0, 0);
|
||||
}
|
||||
|
||||
getEncContenu() {
|
||||
return this.getContenu()
|
||||
.map(it => it.getRecursiveEnc())
|
||||
.reduce(Misc.sum(), 0);
|
||||
}
|
||||
|
||||
getRecursiveEnc() {
|
||||
return this.getEncTotal() + this.getEncContenu()
|
||||
}
|
||||
|
||||
getEncHerbe() {
|
||||
switch (this.system.categorie) {
|
||||
case 'Repos': case 'Soin': case 'Alchimie':
|
||||
@ -268,6 +414,18 @@ export class RdDItem extends Item {
|
||||
|
||||
}
|
||||
|
||||
getContenu() {
|
||||
if (this.isConteneur()) {
|
||||
return this.system.contenu.map(idContenu => this.actor.getItem(idContenu));
|
||||
}
|
||||
return []
|
||||
}
|
||||
|
||||
isConteneurContenu(conteneur) {
|
||||
return this.getContenu()
|
||||
.find(it => it.id == conteneur.id || it.isConteneurContenu(conteneur))
|
||||
}
|
||||
|
||||
valeurTotale() {
|
||||
return (this.isService() ? 1 : this.getQuantite()) * this.valeur()
|
||||
}
|
||||
@ -293,6 +451,7 @@ export class RdDItem extends Item {
|
||||
}
|
||||
this.system.actionPrincipale = this.getActionPrincipale({ warnIfNot: false });
|
||||
}
|
||||
this.equipable = this.isEquipable();
|
||||
}
|
||||
|
||||
prepareDataPotion() {
|
||||
@ -308,19 +467,19 @@ export class RdDItem extends Item {
|
||||
|
||||
getActionPrincipale(options = { warnIfNot: true }) {
|
||||
switch (this.type) {
|
||||
case 'conteneur': return 'Ouvrir';
|
||||
case TYPES.conteneur: return 'Ouvrir';
|
||||
}
|
||||
if (this.actor?.isPersonnage()) {
|
||||
const warn = options.warnIfNot;
|
||||
if (this.isComestible() == 'brut') {
|
||||
if (this.getUtilisationCuisine() == 'brut') {
|
||||
return 'Utiliser';
|
||||
}
|
||||
switch (this.type) {
|
||||
case 'nourritureboisson': return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn);
|
||||
case 'potion': return this._actionOrWarnQuantiteZero('Boire', warn);
|
||||
case 'livre': return this._actionOrWarnQuantiteZero('Lire', warn);
|
||||
case 'herbe': return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined;
|
||||
case 'queue': case 'ombre': return this.system.refoulement > 0 ? 'Refouler' : undefined;
|
||||
case TYPES.nourritureboisson: return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn);
|
||||
case TYPES.potion: return this._actionOrWarnQuantiteZero('Boire', warn);
|
||||
case TYPES.livre: return this._actionOrWarnQuantiteZero('Lire', warn);
|
||||
case TYPES.herbe: return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined;
|
||||
case TYPES.queue: case TYPES.ombre: return this.system.refoulement > 0 ? 'Refouler' : undefined;
|
||||
}
|
||||
}
|
||||
return undefined;
|
||||
@ -335,11 +494,11 @@ export class RdDItem extends Item {
|
||||
return;
|
||||
}
|
||||
switch (this.type) {
|
||||
case 'potion': return await actor.consommerPotion(this, onActionItem);
|
||||
case 'livre': return await actor.actionLire(this);
|
||||
case 'conteneur': return await this.sheet.render(true);
|
||||
case 'herbe': return await actor.actionHerbe(this);
|
||||
case 'queue': case 'ombre': return await actor.actionRefoulement(this);
|
||||
case TYPES.potion: return await actor.consommerPotion(this, onActionItem);
|
||||
case TYPES.livre: return await actor.actionLire(this);
|
||||
case TYPES.conteneur: return await this.sheet.render(true);
|
||||
case TYPES.herbe: return await actor.actionHerbe(this, onActionItem);
|
||||
case TYPES.queue: case TYPES.ombre: return await actor.actionRefoulement(this);
|
||||
}
|
||||
}
|
||||
|
||||
@ -361,7 +520,7 @@ export class RdDItem extends Item {
|
||||
}
|
||||
|
||||
async onCreateDecoupeComestible(actor) {
|
||||
if (actor && this.isComestible() == 'brut' && this.system.sust != 1) {
|
||||
if (actor && this.getUtilisationCuisine() == 'brut' && this.system.sust != 1) {
|
||||
if (this.system.sust < 1) {
|
||||
await actor.updateEmbeddedDocuments('Item', [{
|
||||
_id: this.id,
|
||||
@ -382,7 +541,7 @@ export class RdDItem extends Item {
|
||||
}
|
||||
|
||||
async empiler(item) {
|
||||
if (this.isComestible() == 'brut') {
|
||||
if (this.getUtilisationCuisine() == 'brut') {
|
||||
const sust = this.system.sust + item.system.sust;
|
||||
const encombrement = this.system.encombrement + item.system.encombrement;
|
||||
await this.update({
|
||||
@ -433,8 +592,8 @@ export class RdDItem extends Item {
|
||||
return [false, `Impossible de regrouper ${this.name} avec ${other.name}`];
|
||||
}
|
||||
else {
|
||||
const excludedProperties = ['quantite', 'cout', 'encTotal', 'environnement'];
|
||||
if (this.isComestible()) {
|
||||
const excludedProperties = ['quantite', 'cout', 'encTotal', 'environnement', 'contenu'];
|
||||
if (this.getUtilisationCuisine()) {
|
||||
excludedProperties.push('sust', 'encombrement');
|
||||
}
|
||||
let differences = Object.entries(this.system)
|
||||
@ -538,7 +697,7 @@ export class RdDItem extends Item {
|
||||
_armeChatData() {
|
||||
return [
|
||||
`<b>Compétence</b>: ${this.system.competence}`,
|
||||
`<b>Dommages</b>: ${this.system.dommages}`,
|
||||
`<b>Dommages</b>: ${this.system.dommages} ${this.system.mortalite == 'non-mortel' ? '(Non mortel)' : ''}`,
|
||||
`<b>Force minimum</b>: ${this.system.force}`,
|
||||
`<b>Resistance</b>: ${this.system.resistance}`,
|
||||
...this._inventaireTemplateChatData()
|
||||
|
51
module/item/armure.js
Normal file
51
module/item/armure.js
Normal file
@ -0,0 +1,51 @@
|
||||
import { RdDItem } from "../item.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
|
||||
|
||||
export class RdDItemArmure extends RdDItem {
|
||||
|
||||
static get defaultIcon() {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/armes_armures/armure_plaques.webp";
|
||||
}
|
||||
|
||||
deteriorerArmure(dmg) {
|
||||
if (!ReglesOptionnelles.isUsing('deteriorationArmure') || this.system.protection == '0') {
|
||||
return;
|
||||
}
|
||||
let deterioration = (this.system.deterioration ?? 0) + dmg;
|
||||
let protection = this.system.protection;
|
||||
|
||||
if (deterioration >= 10) {
|
||||
deterioration -= 10;
|
||||
protection = this.calculProtectionDeterioree();
|
||||
ChatMessage.create({ content: `Votre armure ${this.name} s'est détériorée, elle protège maintenant de ${protection}` });
|
||||
}
|
||||
this.update({
|
||||
system: {
|
||||
deterioration: deterioration,
|
||||
protection: protection
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
calculProtectionDeterioree() {
|
||||
const protectionCourante = this.system.protection;
|
||||
let res = /(\d+)?d(\d+)(\-\d+)?/.exec(protectionCourante);
|
||||
if (res) {
|
||||
let protection = Misc.toInt(res[2]);
|
||||
let malus = Misc.toInt(res[3]) - 1;
|
||||
if (protection + malus <= 0) {
|
||||
return 0;
|
||||
} else {
|
||||
return `1d${protection}${malus}`;
|
||||
}
|
||||
}
|
||||
else if (/\d+/.exec(protectionCourante)) {
|
||||
return `1d${protectionCourante}`;
|
||||
}
|
||||
else {
|
||||
ui.notifications.warn(`La valeur d'armure de votre ${this.name} est incorrecte`);
|
||||
return undefined;
|
||||
}
|
||||
}
|
||||
}
|
199
module/item/blessure.js
Normal file
199
module/item/blessure.js
Normal file
@ -0,0 +1,199 @@
|
||||
import { RdDItem } from "../item.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { RdDTimestamp } from "../time/rdd-timestamp.js";
|
||||
|
||||
const BASE_TACHE_SOIN_BLESSURE = {
|
||||
type: "tache",
|
||||
img: 'systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp',
|
||||
system: { carac: "dexterite", competence: "Chirurgie", periodicite: "1 round", fatigue: 0, }
|
||||
}
|
||||
const TACHES_SOIN_BLESSURE = {
|
||||
6: { name: 'Blessure critique', system: { difficulte: -6, points_de_tache: 6 } },
|
||||
4: { name: 'Blessure grave', system: { difficulte: -4, points_de_tache: 4 } },
|
||||
2: { name: 'Blessure légère', system: { difficulte: -2, points_de_tache: 2 } },
|
||||
}
|
||||
|
||||
const definitionsBlessures = [
|
||||
{ type: "contusion", gravite: 0, label: 'Contusion/éraflure', max: 100, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/eraflure.webp" },
|
||||
{ type: "legere", gravite: 2, label: 'Légère', max: 5, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
|
||||
{ type: "grave", gravite: 4, label: 'Grave', max: 2, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
|
||||
{ type: "critique", gravite: 6, label: 'Critique', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
|
||||
{ type: "mort", gravite: 8, label: 'Mort', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/mort.webp" }
|
||||
]
|
||||
|
||||
export class RdDItemBlessure extends RdDItem {
|
||||
|
||||
static get defaultIcon() {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp";
|
||||
}
|
||||
|
||||
prepareDerivedData() {
|
||||
super.prepareDerivedData();
|
||||
this.system.label = this.getLabelGravite()
|
||||
}
|
||||
|
||||
static prepareTacheSoin(gravite) {
|
||||
const tache = TACHES_SOIN_BLESSURE[gravite]
|
||||
if (!tache) {
|
||||
ui.notifications.warn(`Pas de tâche de soins pour une blessure ${gravite}`)
|
||||
return undefined;
|
||||
}
|
||||
return mergeObject(duplicate(BASE_TACHE_SOIN_BLESSURE), tache)
|
||||
}
|
||||
static async createBlessure(actor, gravite, localisation = '', attacker) {
|
||||
const definition = RdDItemBlessure.getDefinition(gravite)
|
||||
const blessure = {
|
||||
name: definition.label,
|
||||
type: 'blessure',
|
||||
img: definition.icon,
|
||||
system: {
|
||||
gravite: gravite,
|
||||
difficulte: - gravite,
|
||||
localisation: localisation,
|
||||
origine: attacker?.name ?? ""
|
||||
}
|
||||
}
|
||||
const blessures = await actor.createEmbeddedDocuments('Item', [blessure])
|
||||
return blessures[0]
|
||||
}
|
||||
|
||||
static async createTacheSoinBlessure(actor, gravite) {
|
||||
const tache = RdDItemBlessure.prepareTacheSoin(gravite)
|
||||
if (tache) {
|
||||
const taches = await actor.createEmbeddedDocuments('Item', [tache], { renderSheet: false });
|
||||
return taches[0];
|
||||
}
|
||||
return undefined
|
||||
}
|
||||
|
||||
async updateTacheSoinBlessure(tache) {
|
||||
if (tache) {
|
||||
await tache.update({
|
||||
system: {
|
||||
itemId: this.id,
|
||||
difficulte: Math.min(this.system.difficulte, tache.system.difficulte),
|
||||
points_de_tache_courant: Math.max(0, this.system.premierssoins.tache)
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
async setSoinsBlessure(systemUpdate = {}) {
|
||||
systemUpdate = mergeObject(systemUpdate, this.system, { overwrite: false }),
|
||||
systemUpdate.soinscomplets.done = systemUpdate.premierssoins.done && systemUpdate.soinscomplets.done
|
||||
await this.update({
|
||||
img: this.getImgSoins(systemUpdate.gravite, systemUpdate.soinscomplets.done),
|
||||
system: systemUpdate
|
||||
});
|
||||
}
|
||||
|
||||
async recuperationBlessure({ actor, timestamp, message, isMaladeEmpoisonne, blessures }) {
|
||||
if (this.parent != actor || actor == undefined) {
|
||||
return
|
||||
}
|
||||
if (new RdDTimestamp(this.system.temporel.fin).compare(timestamp) > 0) {
|
||||
// attente periode
|
||||
return
|
||||
}
|
||||
if (this.system.gravite > 0) {
|
||||
const update = { system: { premierssoins: { bonus: 0 }, soinscomplets: { bonus: 0 } } }
|
||||
const gravite = this.system.gravite;
|
||||
const graviteMoindre = gravite - 2;
|
||||
const moindres = blessures.filter(it => it.system.gravite == graviteMoindre, 'blessures').length
|
||||
const label = this.getLabelGravite();
|
||||
|
||||
let rolled = await actor.jetRecuperationConstitution(this.system.soinscomplets.bonus, message);
|
||||
|
||||
if (rolled.isETotal) {
|
||||
message.content += ` -- une blessure ${label} s'infecte (temps de guérison augmenté de ${gravite} jours, perte de vie)`;
|
||||
await actor.santeIncDec("vie", -1);
|
||||
mergeObject(update, {
|
||||
system: { fin: { indexDate: timestamp.addJours(gravite).indexDate } }
|
||||
});
|
||||
}
|
||||
else {
|
||||
if (!isMaladeEmpoisonne && rolled.isSuccess && this.peutRetrograder(graviteMoindre, moindres)) {
|
||||
message.content += ` -- une blessure ${label} cicatrise`;
|
||||
mergeObject(update, {
|
||||
system: { gravite: graviteMoindre, fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } }
|
||||
});
|
||||
}
|
||||
else {
|
||||
message.content += ` -- une blessure ${label} reste stable`;
|
||||
}
|
||||
}
|
||||
await this.update(update);
|
||||
}
|
||||
}
|
||||
|
||||
peutRetrograder(graviteMoindre, moindres) {
|
||||
return moindres < RdDItemBlessure.getDefinition(graviteMoindre).max
|
||||
}
|
||||
|
||||
async calculerFinPeriodeTemporel(debut) {
|
||||
return await debut.nouveauJour().addJours(this.system.gravite);
|
||||
}
|
||||
|
||||
async onFinPeriode(oldTimestamp, newTimestamp) {
|
||||
if (this.system.gravite <= 0) {
|
||||
await super.onFinPeriode(oldTimestamp, newTimestamp)
|
||||
}
|
||||
}
|
||||
|
||||
getImgSoins(gravite, soins) {
|
||||
let img = 'blessure'
|
||||
if (gravite > 6) {
|
||||
img = 'mort'
|
||||
}
|
||||
if (gravite <= 0) {
|
||||
img = 'eraflure'
|
||||
}
|
||||
return `systems/foundryvtt-reve-de-dragon/icons/sante/${soins ? 'blessure-soins' : img}.webp`
|
||||
}
|
||||
|
||||
getLabelGravite() {
|
||||
return RdDItemBlessure.getDefinition(this.system.gravite).label
|
||||
}
|
||||
|
||||
static getDefinition(gravite) {
|
||||
return definitionsBlessures.sort(Misc.ascending(it => it.gravite))
|
||||
.find(it => it.gravite >= gravite);
|
||||
}
|
||||
static maxBlessures(gravite) {
|
||||
return RdDItemBlessure.getDefinition(gravite).max
|
||||
}
|
||||
|
||||
isContusion() {
|
||||
return this.system.gravite <= 0
|
||||
}
|
||||
isLegere() {
|
||||
return this.system.gravite > 0 && this.system.gravite <= 2
|
||||
}
|
||||
isGrave() {
|
||||
return this.system.gravite > 2 && this.system.gravite <= 4
|
||||
}
|
||||
isCritique() {
|
||||
return this.system.gravite > 4 && this.system.gravite <= 6
|
||||
}
|
||||
isMort() {
|
||||
return this.system.gravite > 6
|
||||
}
|
||||
|
||||
getProprietes() {
|
||||
return [
|
||||
RdDItem.propertyIfDefined('Causée par', this.system.origine, this.system.origine),
|
||||
`<b>Heure et Date</b>: ${new RdDTimestamp(this.system.temporel.debut).formatDateHeure()}`,
|
||||
RdDItem.propertyIfDefined('Blessé', this.parent?.name, this.parent),
|
||||
`<b>Localisation</b>: ${this.system.localisation}`,
|
||||
`<b>Gravité</b>: ${RdDItemBlessure.getDefinition(this.system.gravite).label}`,
|
||||
`<b>Difficulté des soins</b>: ${this.system.difficulte}`,
|
||||
(this.system.soinscomplets.done ?
|
||||
`<b>Bonus soins complets</b>: ${this.system.soinscomplets.bonus}` :
|
||||
(this.system.premierssoins.done ?
|
||||
`<b>Bonus premiers soins</b>: ${this.system.premierssoins.bonus}` :
|
||||
`<b>Points de tâche</b>: ${this.system.premierssoins.tache}`
|
||||
)
|
||||
),
|
||||
];
|
||||
}
|
||||
}
|
@ -1,6 +1,6 @@
|
||||
import { RdDItem } from "../item.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { RdDTimestamp } from "../rdd-timestamp.js";
|
||||
import { RdDTimestamp } from "../time/rdd-timestamp.js";
|
||||
|
||||
export class RdDItemMaladie extends RdDItem {
|
||||
|
||||
|
31
module/item/raretes.js
Normal file
31
module/item/raretes.js
Normal file
@ -0,0 +1,31 @@
|
||||
|
||||
const RARETE_COMMUNE = { code: 'Commune', label: 'Commune', frequence: 54, min: 27, max: 108 };
|
||||
const RARETE_FREQUENTE = { code: 'Frequente', label: 'Fréquente', frequence: 18, min: 9, max: 36 };
|
||||
const RARETE_RARE = { code: 'Rare', label: 'Rare', frequence: 6, min: 3, max: 12 };
|
||||
const RARETE_RARISSIME = { code: 'Rarissime', label: 'Rarissime', frequence: 2, min: 1, max: 4 };
|
||||
const RARETE_INEXISTANT = { code: 'Inexistant', label: 'Inexistant', frequence: 0, min: 0, max: 0 };
|
||||
const RARETE_EGALE = { code: 'eqal', label: 'Egal', frequence: 1, min: 1, max: 1 };
|
||||
|
||||
const RARETES = [
|
||||
RARETE_COMMUNE,
|
||||
RARETE_FREQUENTE,
|
||||
RARETE_RARE,
|
||||
RARETE_RARISSIME,
|
||||
RARETE_INEXISTANT,
|
||||
]
|
||||
|
||||
export class RdDRaretes {
|
||||
|
||||
static rareteFrequente() { return RARETE_FREQUENTE; }
|
||||
static rareteEgale() { return RARETE_EGALE; }
|
||||
static raretes() { return RARETES; }
|
||||
|
||||
static byCode(code = undefined) {
|
||||
return RARETES.find(it => it.code == code) ?? RARETE_FREQUENTE;
|
||||
}
|
||||
|
||||
static getChamp(rarete, field = undefined) {
|
||||
return RdDRaretes.byCode(rarete)[field ?? 'frequence'];
|
||||
}
|
||||
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
import { EffetsRencontre } from "../effets-rencontres.js";
|
||||
import { EffetsRencontre } from "../tmr/effets-rencontres.js";
|
||||
import { RdDItem } from "../item.js";
|
||||
|
||||
const tableEffets = [
|
120
module/item/sheet-base-inventaire.js
Normal file
120
module/item/sheet-base-inventaire.js
Normal file
@ -0,0 +1,120 @@
|
||||
import { HtmlUtility } from "../html-utility.js";
|
||||
import { RdDItemSheet } from "../item-sheet.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { RdDRaretes } from "./raretes.js";
|
||||
|
||||
const TYPE_ITEMS_NATURELS = ["faune", "herbe", "plante", "ingredient"];
|
||||
|
||||
export class RdDItemInventaireSheet extends RdDItemSheet {
|
||||
|
||||
static get defaultOptions() {
|
||||
return mergeObject(RdDItemSheet.defaultOptions, {
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }]
|
||||
});
|
||||
}
|
||||
|
||||
setPosition(options = {}) {
|
||||
const position = super.setPosition(options);
|
||||
const sheetHeader = this.element.find(".sheet-header");
|
||||
const sheetBody = this.element.find(".sheet-body");
|
||||
sheetBody.css("height", position.height - sheetHeader[0].clientHeight)
|
||||
return position;
|
||||
}
|
||||
|
||||
async getData() {
|
||||
const formData = await super.getData();
|
||||
return mergeObject(formData, {
|
||||
milieux: await game.system.rdd.environnement.autresMilieux(this.item)
|
||||
});
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
HtmlUtility.showControlWhen(this.html.find("div.description-milieu"), TYPE_ITEMS_NATURELS.includes(this.item.type));
|
||||
|
||||
if (!this.options.editable) return;
|
||||
this.html.find("a.preparer-nourriture").click(event => this.preparerNourriture(event));
|
||||
this.html.find("a.manger-nourriture").click(event => this.mangerNourriture(event));
|
||||
|
||||
this.html.find("input.input-selection-milieu").keypress(event => {
|
||||
if (event.keyCode == '13') {
|
||||
this.onAddMilieu(event);
|
||||
}
|
||||
event.stopPropagation();
|
||||
})
|
||||
this.html.find("a.milieu-add").click(event => this.onAddMilieu(event));
|
||||
this.html.find("div.environnement-milieu a.milieu-delete").click(event => this.onDeleteMilieu(event));
|
||||
this.html.find("div.environnement-milieu select.environnement-rarete").change(event => this.onChange(event,
|
||||
updated => this.$changeRarete(event, updated)));
|
||||
this.html.find("div.environnement-milieu input[name='environnement-frequence']").change(event => this.onChange(event,
|
||||
updated => this.$changeFrequence(event, updated)));
|
||||
|
||||
|
||||
}
|
||||
|
||||
async preparerNourriture(event) {
|
||||
if (this.actor && this.item.getUtilisationCuisine() == 'brut') {
|
||||
await this.actor.preparerNourriture(this.item);
|
||||
}
|
||||
}
|
||||
|
||||
async mangerNourriture(event) {
|
||||
if (this.actor && this.item.getUtilisation() == 'cuisine') {
|
||||
await this.actor.mangerNourriture(this.item);
|
||||
}
|
||||
}
|
||||
|
||||
$changeFrequence(event, updated) {
|
||||
updated.frequence = Number(this.html.find(event.currentTarget).val());
|
||||
}
|
||||
|
||||
$changeRarete(event, updated) {
|
||||
const code = this.html.find(event.currentTarget).val();
|
||||
const rarete = RdDRaretes.byCode(code);
|
||||
updated.rarete = rarete.code;
|
||||
updated.frequence = rarete.frequence;
|
||||
}
|
||||
|
||||
async onAddMilieu(event) {
|
||||
const milieu = this.html.find('input.input-selection-milieu').val();
|
||||
if (!milieu) {
|
||||
ui.notifications.warn(`Choisissez le milieu dans lequel se trouve le/la ${this.item.name}`);
|
||||
return
|
||||
}
|
||||
const list = this.item.getEnvironnements();
|
||||
const exists = list.find(it => it.milieu == milieu);
|
||||
if (exists) {
|
||||
ui.notifications.warn(`${this.item.name} a déjà une rareté ${exists.rarete} en ${milieu} (fréquence: ${exists.frequence})`);
|
||||
return
|
||||
}
|
||||
const rarete = RdDRaretes.rareteFrequente();
|
||||
const added = { milieu, rarete: rarete.code, frequence: rarete.frequence };
|
||||
const newList = [added, ...list].sort(Misc.ascending(it => it.milieu))
|
||||
await this.item.update({ 'system.environnement': newList })
|
||||
}
|
||||
|
||||
async onDeleteMilieu(event) {
|
||||
const milieu = this.$getEventMilieu(event);
|
||||
if (milieu != undefined) {
|
||||
const newList = this.item.getEnvironnements().filter(it => it.milieu != milieu)
|
||||
.sort(Misc.ascending(it => it.milieu));
|
||||
await this.item.update({ 'system.environnement': newList });
|
||||
}
|
||||
}
|
||||
|
||||
async onChange(event, doMutation) {
|
||||
const list = this.item.system.environnement;
|
||||
const milieu = this.$getEventMilieu(event);
|
||||
const updated = list.find(it => it.milieu == milieu);
|
||||
if (updated) {
|
||||
doMutation(updated);
|
||||
const newList = [...list.filter(it => it.milieu != milieu), updated]
|
||||
.sort(Misc.ascending(it => it.milieu));
|
||||
await this.item.update({ 'system.environnement': newList });
|
||||
}
|
||||
}
|
||||
|
||||
$getEventMilieu(event) {
|
||||
return this.html.find(event.currentTarget)?.parents("div.environnement-milieu").data("milieu");
|
||||
}
|
||||
}
|
29
module/item/sheet-blessure.js
Normal file
29
module/item/sheet-blessure.js
Normal file
@ -0,0 +1,29 @@
|
||||
import { RdDItemSheet } from "../item-sheet.js";
|
||||
|
||||
export class RdDBlessureItemSheet extends RdDItemSheet {
|
||||
|
||||
static get ITEM_TYPE() { return "blessure" };
|
||||
|
||||
async getData() {
|
||||
const formData = await super.getData();
|
||||
formData.disabled = formData.options.isGM || formData.options.isOwned ? '' : 'disabled';
|
||||
return formData;
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
if (!this.options.editable) return;
|
||||
|
||||
this.html.find('[name="premierssoins-done"]').change(async event => {
|
||||
await this.item.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } });
|
||||
});
|
||||
this.html.find('[name="soinscomplets-done"]').change(async event => {
|
||||
await this.item.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } })
|
||||
});
|
||||
this.html.find('[name="system-gravite"]').change(async event => {
|
||||
const gravite = Number(event.currentTarget.value)
|
||||
await this.item.setSoinsBlessure({ gravite: gravite, difficulte: - gravite })
|
||||
});
|
||||
}
|
||||
}
|
@ -1,8 +1,9 @@
|
||||
import { RdDItemSheet } from "./item-sheet.js";
|
||||
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { RdDBaseActorSheet } from "../actor/base-actor-sheet.js";
|
||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
|
||||
import { RdDUtility } from "../rdd-utility.js";
|
||||
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
|
||||
|
||||
export class RdDConteneurItemSheet extends RdDItemSheet {
|
||||
export class RdDConteneurItemSheet extends RdDItemInventaireSheet {
|
||||
|
||||
static get ITEM_TYPE() { return "conteneur" };
|
||||
|
||||
@ -27,9 +28,8 @@ export class RdDConteneurItemSheet extends RdDItemSheet {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
prepareConteneurData(formData) {
|
||||
RdDUtility.filterEquipementParType(formData, this.actor.itemTypes);
|
||||
|
||||
this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets);
|
||||
RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
|
||||
this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires);
|
||||
formData.subItems = formData.conteneurs.find(it => it._id == this.item.id)?.subItems;
|
||||
}
|
||||
|
||||
@ -43,7 +43,8 @@ export class RdDConteneurItemSheet extends RdDItemSheet {
|
||||
const dragData = {
|
||||
actorId: this.actor.id,
|
||||
type: "Item",
|
||||
data: item.system
|
||||
data: item.system,
|
||||
uuid: item.uuid
|
||||
};
|
||||
|
||||
event.dataTransfer.setData("text/plain", JSON.stringify(dragData));
|
||||
@ -51,7 +52,8 @@ export class RdDConteneurItemSheet extends RdDItemSheet {
|
||||
|
||||
async _onDropItem(event, dragData) {
|
||||
if (this.actor) {
|
||||
const dropParams = await RdDSheetUtility.prepareItemDropParameters(this.item.id, this.actor, dragData, this.objetVersConteneur);
|
||||
const destItemId = this.html.find(event.target)?.closest('.item').attr('data-item-id') ?? this.item.id
|
||||
const dropParams = await RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor, dragData, this.objetVersConteneur);
|
||||
await this.actor.processDropItem(dropParams);
|
||||
await this.render(true);
|
||||
}
|
38
module/item/sheet-faune.js
Normal file
38
module/item/sheet-faune.js
Normal file
@ -0,0 +1,38 @@
|
||||
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
|
||||
|
||||
export class RdDFauneItemSheet extends RdDItemInventaireSheet {
|
||||
|
||||
static get ITEM_TYPE() { return "faune" };
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
if (!this.options.editable) return;
|
||||
|
||||
html.find("a.linked-actor-delete").click(event => this.onDeleteLinkedActor());
|
||||
}
|
||||
|
||||
async _onDropActor(event, dragData) {
|
||||
console.log('faune:dropActor', event, dragData)
|
||||
const linkedActor = fromUuidSync(dragData.uuid);
|
||||
if (linkedActor?.pack) {
|
||||
this.item.update({
|
||||
'system.actor.pack': linkedActor.pack,
|
||||
'system.actor.id': linkedActor._id,
|
||||
'system.actor.name': linkedActor.name
|
||||
});
|
||||
}
|
||||
else {
|
||||
ui.notifications.warn(`${linkedActor.name} ne provient pas d'un compendium.
|
||||
<br>Choisissez une créature du compendium pour représenter un élément de faune générique`)
|
||||
}
|
||||
}
|
||||
async onDeleteLinkedActor() {
|
||||
this.item.update({
|
||||
'system.actor.pack': '',
|
||||
'system.actor.id': '',
|
||||
'system.actor.name': ''
|
||||
});
|
||||
}
|
||||
|
||||
}
|
6
module/item/sheet-herbe.js
Normal file
6
module/item/sheet-herbe.js
Normal file
@ -0,0 +1,6 @@
|
||||
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
|
||||
|
||||
export class RdDHerbeItemSheet extends RdDItemInventaireSheet {
|
||||
|
||||
static get ITEM_TYPE() { return "herbe" };
|
||||
}
|
5
module/item/sheet-ingredient.js
Normal file
5
module/item/sheet-ingredient.js
Normal file
@ -0,0 +1,5 @@
|
||||
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
|
||||
|
||||
export class RdDIngredientItemSheet extends RdDItemInventaireSheet {
|
||||
static get ITEM_TYPE() { return "ingredient" };
|
||||
}
|
7
module/item/sheet-plante.js
Normal file
7
module/item/sheet-plante.js
Normal file
@ -0,0 +1,7 @@
|
||||
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
|
||||
|
||||
export class RdDPlanteItemSheet extends RdDItemInventaireSheet {
|
||||
|
||||
static get ITEM_TYPE() { return "plante" };
|
||||
|
||||
}
|
@ -1,5 +1,5 @@
|
||||
import { RdDRencontre } from "./item/item-rencontre.js";
|
||||
import { RdDItemSheet } from "./item-sheet.js";
|
||||
import { RdDRencontre } from "./rencontre.js";
|
||||
import { RdDItemSheet } from "../item-sheet.js";
|
||||
|
||||
export class RdDRencontreItemSheet extends RdDItemSheet {
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { RdDItemSheet } from "./item-sheet.js";
|
||||
import { RdDItemSheet } from "../item-sheet.js";
|
||||
|
||||
export class RdDServiceItemSheet extends RdDItemSheet {
|
||||
|
||||
@ -6,7 +6,7 @@ export class RdDServiceItemSheet extends RdDItemSheet {
|
||||
|
||||
async getData() {
|
||||
const formData = await super.getData();
|
||||
formData.disabled = formData.isGM || formData.isOwned ? '' : 'disabled';
|
||||
formData.disabled = formData.options.isGM || formData.options.isOwned ? '' : 'disabled';
|
||||
return formData;
|
||||
}
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { RdDItemSheet } from "./item-sheet.js";
|
||||
import { RdDItemSigneDraconique } from "./item/item-signedraconique.js";
|
||||
import { TMRUtility } from "./tmr-utility.js";
|
||||
import { RdDItemSheet } from "../item-sheet.js";
|
||||
import { RdDItemSigneDraconique } from "./signedraconique.js";
|
||||
import { TMRUtility } from "../tmr-utility.js";
|
||||
|
||||
/**
|
||||
* Item sheet pour signes draconiques
|
@ -2,7 +2,7 @@ import { RdDItem, defaultItemImg } from "../item.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { RdDDice } from "../rdd-dice.js";
|
||||
import { RdDRollTables } from "../rdd-rolltables.js";
|
||||
import { RdDTimestamp } from "../rdd-timestamp.js";
|
||||
import { RdDTimestamp } from "../time/rdd-timestamp.js";
|
||||
import { TMRType, TMRUtility } from "../tmr-utility.js";
|
||||
|
||||
const tableSignesIndicatifs = [
|
@ -1,10 +1,10 @@
|
||||
import { RdDBaseActor } from "./actor/base-actor.js";
|
||||
import { LOG_HEAD, SYSTEM_RDD } from "./constants.js";
|
||||
import { Environnement } from "./environnement.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { Monnaie } from "./item-monnaie.js";
|
||||
import { RdDItem } from "./item.js";
|
||||
import { RdDTimestamp } from "./rdd-timestamp.js";
|
||||
import { RdDItem, TYPES } from "./item.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
import { RdDRaretes } from "./item/raretes.js";
|
||||
|
||||
class Migration {
|
||||
get code() { return "sample"; }
|
||||
@ -13,7 +13,7 @@ class Migration {
|
||||
|
||||
async applyItemsUpdates(computeUpdates) {
|
||||
await game.actors.forEach(async (actor) => {
|
||||
const actorItemUpdates = computeUpdates(actor.items);
|
||||
const actorItemUpdates = computeUpdates(actor.items).filter(it => it != undefined);
|
||||
if (actorItemUpdates.length > 0) {
|
||||
console.log(
|
||||
this.code,
|
||||
@ -24,7 +24,7 @@ class Migration {
|
||||
}
|
||||
});
|
||||
|
||||
const itemUpdates = computeUpdates(game.items);
|
||||
const itemUpdates = computeUpdates(game.items).filter(it => it != undefined);
|
||||
if (itemUpdates.length > 0) {
|
||||
console.log(this.code, "Applying updates on items", itemUpdates);
|
||||
await Item.updateDocuments(itemUpdates);
|
||||
@ -65,7 +65,6 @@ class _1_5_34_migrationPngWebp {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
class _10_0_16_MigrationSortsReserve extends Migration {
|
||||
get code() { return "creation-item-sort-reserve"; }
|
||||
get version() { return "10.0.16"; }
|
||||
@ -288,10 +287,11 @@ class _10_3_0_FrequenceEnvironnement extends Migration {
|
||||
}
|
||||
|
||||
_updatesFrequences(it) {
|
||||
const rarete = RdDRaretes.byCode(it.system.rarete);
|
||||
return {
|
||||
_id: it.id,
|
||||
'system.rarete': undefined,
|
||||
'system.environnement': [{ milieu: it.system.milieu, rarete: it.system.rarete, frequence: Environnement.getFrequenceRarete(it.system.rarete, 'frequence') }]
|
||||
'system.environnement': [{ milieu: it.system.milieu, rarete: rarete.code, frequence: rarete.frequence }]
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -369,6 +369,7 @@ class _10_4_6_ServicesEnCommerces extends Migration {
|
||||
return itemToCreate;
|
||||
}
|
||||
}
|
||||
|
||||
class _10_5_0_UpdatePeriodicite extends Migration {
|
||||
get code() { return "migration-periodicite-poisons-maladies"; }
|
||||
get version() { return "10.5.0"; }
|
||||
@ -415,6 +416,104 @@ class _10_5_0_UpdatePeriodicite extends Migration {
|
||||
}
|
||||
}
|
||||
|
||||
class _10_7_0_MigrationBlessures extends Migration {
|
||||
get code() { return "migration-blessures"; }
|
||||
get version() { return "10.7.0"; }
|
||||
|
||||
async migrate() {
|
||||
const timestamp = game.system.rdd.calendrier.getTimestamp()
|
||||
await Promise.all(game.actors.filter(it => it.isPersonnage() || it.isCreature())
|
||||
.map(async (actor) => {
|
||||
const legeres = actor.system.blessures?.legeres.liste.filter(it => it.active).map(it => this.creerBlessure(2, 'légère', it, timestamp)) ?? [];
|
||||
const graves = actor.system.blessures?.graves.liste.filter(it => it.active).map(it => this.creerBlessure(4, 'grave', it, timestamp)) ?? [];
|
||||
const critiques = actor.system.blessures?.critiques.liste.filter(it => it.active).map(it => this.creerBlessure(6, 'critique', it, timestamp));
|
||||
const blessures = legeres.concat(graves).concat(critiques);
|
||||
if (blessures.length > 0) {
|
||||
await actor.createEmbeddedDocuments("Item", blessures);
|
||||
}
|
||||
await actor.update({
|
||||
'system.blessures.legeres.liste': [],
|
||||
'system.blessures.graves.liste': [],
|
||||
'system.blessures.critiques.liste': []
|
||||
})
|
||||
}));
|
||||
}
|
||||
creerBlessure(gravite, graviteTexte, blessure, timestamp) {
|
||||
const dateBlessure = timestamp.addJours(-blessure.jours);
|
||||
const datePremiereRecup = dateBlessure.addJours(gravite);
|
||||
return {
|
||||
name: `Blessure ${graviteTexte}`,
|
||||
type: 'blessure',
|
||||
img: `systems/foundryvtt-reve-de-dragon/icons/sante/blessure${blessure.psdone ? '-soins' : ''}.webp`,
|
||||
system: {
|
||||
gravite: gravite,
|
||||
difficulte: -gravite,
|
||||
debut: { indexDate: dateBlessure.indexDate, indexMinute: 0 },
|
||||
fin: { indexDate: datePremiereRecup.indexDate, indexMinute: 0 },
|
||||
premierssoins: { done: blessure.psdone, bonus: blessure.premiers_soins },
|
||||
soinscomplets: { done: blessure.scdone, bonus: blessure.soins_complets },
|
||||
localisation: blessure.localisation
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class _10_7_19_CategorieCompetenceCreature extends Migration {
|
||||
get code() { return "categorie-competence-creature"; }
|
||||
get version() { return "10.7.19"; }
|
||||
|
||||
async migrate() {
|
||||
await this.applyItemsUpdates(items => items
|
||||
.filter(it => TYPES.competencecreature == it.type)
|
||||
.map(it => this.migrateCompetenceCreature(it))
|
||||
);
|
||||
}
|
||||
|
||||
migrateCompetenceCreature(it) {
|
||||
const categorie = this.getCategorie(it)
|
||||
if (categorie == it.system.categorie) {
|
||||
return undefined
|
||||
}
|
||||
return { _id: it.id, 'system.categorie': categorie }
|
||||
}
|
||||
|
||||
getCategorie(it) {
|
||||
if (it.system.ispossession) {
|
||||
return 'possession'
|
||||
}
|
||||
switch (it.system.categorie) {
|
||||
case "melee":
|
||||
if (it.system.isnaturelle) {
|
||||
return 'naturelle'
|
||||
}
|
||||
return 'melee'
|
||||
case "particuliere": case "specialisee": case "connaissance":
|
||||
return "generale"
|
||||
default:
|
||||
return it.system.categorie
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class _10_7_19_PossessionsEntiteVictime extends Migration {
|
||||
get code() { return "possessions-entite-victime"; }
|
||||
get version() { return "10.7.19"; }
|
||||
|
||||
async migrate() {
|
||||
await this.applyItemsUpdates(items => items
|
||||
.filter(it => TYPES.possession == it.type)
|
||||
.map(it => this.migratePossession(it))
|
||||
);
|
||||
}
|
||||
|
||||
migratePossession(it) {
|
||||
return { _id: it.id,
|
||||
'system.entite.actorid': it.system.possesseurid,
|
||||
'system.victime.actorid': it.system.possedeid
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export class Migrations {
|
||||
static getMigrations() {
|
||||
return [
|
||||
@ -430,6 +529,9 @@ export class Migrations {
|
||||
new _10_3_17_Monnaies(),
|
||||
new _10_4_6_ServicesEnCommerces(),
|
||||
new _10_5_0_UpdatePeriodicite(),
|
||||
new _10_7_0_MigrationBlessures(),
|
||||
new _10_7_19_CategorieCompetenceCreature(),
|
||||
new _10_7_19_PossessionsEntiteVictime(),
|
||||
];
|
||||
}
|
||||
|
||||
@ -446,7 +548,7 @@ export class Migrations {
|
||||
migrate() {
|
||||
const currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion");
|
||||
if (isNewerVersion(game.system.version, currentVersion)) {
|
||||
//if (true) { /* comment previous and uncomment here to test before upgrade */
|
||||
// if (true) { /* comment previous and uncomment here to test before upgrade */
|
||||
const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion));
|
||||
if (migrations.length > 0) {
|
||||
migrations.sort((a, b) => this.compareVersions(a, b));
|
||||
|
@ -42,7 +42,7 @@ export class Misc {
|
||||
}
|
||||
|
||||
static typeName(type, subType) {
|
||||
return subType ? game.i18n.localize(`${type.toUpperCase()}.Type${Misc.upperFirst(subType)}`)
|
||||
return subType ? game.i18n.localize(`TYPES.${type}.${Misc.upperFirst(subType)}`)
|
||||
: '';
|
||||
}
|
||||
|
||||
@ -85,6 +85,7 @@ export class Misc {
|
||||
list.forEach(it => addToObj(obj, it))
|
||||
return obj;
|
||||
}
|
||||
|
||||
static concat(lists) {
|
||||
return lists.reduce((a, b) => a.concat(b), []);
|
||||
}
|
||||
@ -118,6 +119,17 @@ export class Misc {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @returns an array of incremental integers (including from / excluding to).
|
||||
* if max<min, the array is decrementing integers
|
||||
*/
|
||||
static intArray(from, to) {
|
||||
if (from > to) {
|
||||
return Array.from(Array(from - to).keys()).map(i => from - i)
|
||||
}
|
||||
return Array.from(Array(to - from).keys()).map(i => from + i)
|
||||
}
|
||||
|
||||
static distinct(array) {
|
||||
return [...new Set(array)];
|
||||
}
|
||||
@ -227,4 +239,15 @@ export class Misc {
|
||||
}
|
||||
return subset;
|
||||
}
|
||||
|
||||
static cssRotation(angle) {
|
||||
const rotation = `rotate(${angle}deg)`;
|
||||
return {
|
||||
'transform': rotation,
|
||||
'-ms-transform': rotation,
|
||||
'-moz-transform': rotation,
|
||||
'-webkit-transform': rotation,
|
||||
'-o-transform': rotation
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -8,13 +8,11 @@ export class RdDAlchimie {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static processManipulation(recette, actorId = undefined) {
|
||||
//console.log("CALLED", recette, recette.isOwned, actorId );
|
||||
let manip = recette.system.manipulation;
|
||||
let matchArray = manip.match(matchOperations);
|
||||
if (matchArray) {
|
||||
for (let matchStr of matchArray) {
|
||||
let result = matchStr.match(matchOperationTerms);
|
||||
//console.log("RESULT ", result);
|
||||
if (result[1] && result[2]) {
|
||||
let commande = Misc.upperFirst(result[1]);
|
||||
let replacement = this[`_alchimie${commande}`](recette, result[2], actorId);
|
||||
@ -27,20 +25,19 @@ export class RdDAlchimie {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _alchimieCouleur(recette, couleurs, actorId) {
|
||||
if (actorId) {
|
||||
return `<span class="alchimie-tache"><a data-recette-id="${recette._id}" data-actor-id="${actorId}" data-alchimie-tache="couleur" data-alchimie-data="${couleurs}">couleur ${couleurs}</a></span>`;
|
||||
} else {
|
||||
return `<span class="alchimie-tache">couleur ${couleurs} </span>`;
|
||||
}
|
||||
return RdDAlchimie._alchimieLink(recette, couleurs, actorId, 'couleur', 'Température');
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _alchimieConsistance(recette, consistances, actorId) {
|
||||
if (actorId) {
|
||||
return `<span class="alchimie-tache"><a data-recette-id="${recette._id}" data-actor-id="${actorId}" data-alchimie-tache="consistance" data-alchimie-data="${consistances}">consistance ${consistances}</a></span>`;
|
||||
} else {
|
||||
return `<span class="alchimie-tache">consistance ${consistances} </span>`;
|
||||
}
|
||||
return RdDAlchimie._alchimieLink(recette, consistances, actorId, 'consistance', 'Consistance');
|
||||
}
|
||||
|
||||
static _alchimieLink(recette, termes, actorId, tacheAlchimie, labelTache) {
|
||||
const difficulte = RdDAlchimie.getDifficulte(termes);
|
||||
const link = actorId ? ` <a data-recette-id="${recette._id}" data-actor-id="${actorId}" data-alchimie-tache="${tacheAlchimie}" data-alchimie-data="${termes}">` : '';
|
||||
const endLink = actorId ? '</a>' : '';
|
||||
return `<span class="alchimie-tache">${link}${labelTache} ${termes} (${difficulte})${endLink}</span>`;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -1,53 +0,0 @@
|
||||
|
||||
/**
|
||||
* Extend the base Dialog entity by defining a custom window to perform roll.
|
||||
* @extends {Dialog}
|
||||
*/
|
||||
export class RdDAstrologieEditeur extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(html, calendrier, calendrierData) {
|
||||
|
||||
let myButtons = {
|
||||
resetButton: { label: "Re-tirer les nombres astraux", callback: html => this.resetNombreAstraux() },
|
||||
saveButton: { label: "Fermer", callback: html => this.fillData() }
|
||||
};
|
||||
|
||||
// Common conf
|
||||
let dialogConf = { content: html, title: "Editeur d'Astrologie", buttons: myButtons, default: "saveButton" };
|
||||
let dialogOptions = {
|
||||
classes: ["rdd-roll-dialog"], width: 600,
|
||||
height: 'fit-content',
|
||||
'max-height': 800,
|
||||
'z-index': 99999
|
||||
}
|
||||
super(dialogConf, dialogOptions)
|
||||
|
||||
this.calendrier = calendrier;
|
||||
this.updateData(calendrierData);
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async resetNombreAstraux() {
|
||||
game.system.rdd.calendrier.resetNombreAstral();
|
||||
await game.system.rdd.calendrier.rebuildListeNombreAstral();
|
||||
|
||||
game.system.rdd.calendrier.showAstrologieEditor();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
fillData() {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
updateData(calendrierData) {
|
||||
this.calendrierData = duplicate(calendrierData);
|
||||
}
|
||||
|
||||
}
|
@ -1,100 +0,0 @@
|
||||
import { RdDItemCompetence } from "./item-competence.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { SYSTEM_SOCKET_ID } from "./constants.js";
|
||||
|
||||
|
||||
/**
|
||||
* Extend the base Dialog entity by defining a custom window to perform roll.
|
||||
* @extends {Dialog}
|
||||
*/
|
||||
export class RdDAstrologieJoueur extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async create(actor) {
|
||||
|
||||
let dialogData = {
|
||||
nombres: this.organizeNombres(actor),
|
||||
dates: game.system.rdd.calendrier.getJoursSuivants(10),
|
||||
etat: actor.getEtatGeneral(),
|
||||
ajustementsConditions: CONFIG.RDD.ajustementsConditions,
|
||||
astrologie: RdDItemCompetence.findCompetence(actor.items, 'Astrologie')
|
||||
}
|
||||
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-astrologie-joueur.html', dialogData);
|
||||
|
||||
const options = { classes: ["rdd-roll-dialog"], width: 600, height: 'fit-content', 'z-index': 99999 };
|
||||
const dialog = new RdDAstrologieJoueur(html, actor, dialogData, options);
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(html, actor, dialogData, dialogOptions) {
|
||||
const dialogConf = {
|
||||
title: "Nombres Astraux",
|
||||
content: html,
|
||||
default: "saveButton",
|
||||
buttons: {
|
||||
saveButton: { label: "Fermer", callback: html => this.quitDialog() }
|
||||
},
|
||||
};
|
||||
super(dialogConf, dialogOptions);
|
||||
|
||||
this.actor = actor;
|
||||
this.dataNombreAstral = duplicate(dialogData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
|
||||
this.html.find("[name='diffConditions']").val(0);
|
||||
|
||||
this.html.find('[name="jet-astrologie"]').click((event) => {
|
||||
this.requestJetAstrologie();
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static organizeNombres(actor) {
|
||||
let itemNombres = actor.listItems('nombreastral');
|
||||
let itemFiltered = {};
|
||||
for (let item of itemNombres) {
|
||||
if (itemFiltered[item.system.jourindex]) {
|
||||
itemFiltered[item.system.jourindex].listValues.push(item.system.value);
|
||||
} else {
|
||||
itemFiltered[item.system.jourindex] = {
|
||||
listValues: [item.system.value],
|
||||
jourlabel: item.system.jourlabel
|
||||
}
|
||||
}
|
||||
}
|
||||
return itemFiltered;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
requestJetAstrologie() {
|
||||
let socketData = {
|
||||
id: this.actor.id,
|
||||
carac_vue: this.actor.system.carac['vue'].value,
|
||||
etat: this.dataNombreAstral.etat,
|
||||
astrologie: this.dataNombreAstral.astrologie,
|
||||
conditions: this.html.find('[name="diffConditions"]').val(),
|
||||
date: this.html.find('[name="joursAstrologie"]').val(),
|
||||
userId: game.user.id
|
||||
}
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
game.system.rdd.calendrier.requestNombreAstral(socketData);
|
||||
} else {
|
||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
||||
msg: "msg_request_nombre_astral",
|
||||
data: socketData
|
||||
});
|
||||
}
|
||||
this.close();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
quitDialog() {
|
||||
}
|
||||
|
||||
}
|
@ -1,4 +1,5 @@
|
||||
import { RdDCarac } from "./rdd-carac.js";
|
||||
import { RdDPossession } from "./rdd-possession.js";
|
||||
|
||||
const conditionsTactiques = [
|
||||
{ type: '', descr: '', dmg: 0, attaque: 0, parade: 0, esquive: true },
|
||||
@ -24,11 +25,17 @@ export class RdDBonus {
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
static isDefenseAttaqueFinesse(rollData) {
|
||||
if (rollData.isEmpoignade && rollData.rolled?.isPart) {
|
||||
return true
|
||||
}
|
||||
if (RdDPossession.isDefensePossession(rollData)) {
|
||||
return RdDPossession.isPossessionFinesse(rollData)
|
||||
}
|
||||
return rollData.attackerRoll?.particuliere == 'finesse';
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static dmg(rollData, dmgActor, isCauchemar = false) {
|
||||
static dmg(rollData, dmgActor, isEntiteIncarnee = false) {
|
||||
let dmg = { total: 0 };
|
||||
if (rollData.arme && rollData.arme.name.toLowerCase() == "esquive") {
|
||||
// Specific case management
|
||||
@ -41,7 +48,7 @@ export class RdDBonus {
|
||||
dmg.dmgSurprise = RdDBonus.dmgBonus(rollData.ajustements?.attaqueDefenseurSurpris.used);
|
||||
dmg.dmgActor = rollData.selectedCarac ? RdDBonus._dmgPerso(dmgActor, rollData.selectedCarac.label, dmg.dmgArme) : 0;
|
||||
dmg.total = dmg.dmgSurprise + dmg.dmgTactique + dmg.dmgArme + dmg.dmgActor + dmg.dmgParticuliere;
|
||||
dmg.mortalite = RdDBonus._calculMortalite(rollData, isCauchemar)
|
||||
dmg.mortalite = RdDBonus._calculMortalite(rollData, isEntiteIncarnee)
|
||||
}
|
||||
return dmg;
|
||||
}
|
||||
@ -62,11 +69,8 @@ export class RdDBonus {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _calculMortalite(rollData, isCauchemar) {
|
||||
if (isCauchemar) {
|
||||
return "cauchemar";
|
||||
}
|
||||
return isCauchemar ? "cauchemar"
|
||||
static _calculMortalite(rollData, isEntiteIncarnee) {
|
||||
return isEntiteIncarnee ? "entiteincarnee"
|
||||
: rollData.dmg?.mortalite
|
||||
?? rollData.arme?.system.mortalite
|
||||
?? "mortel";
|
||||
@ -74,7 +78,7 @@ export class RdDBonus {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _dmgArme(rollData) {
|
||||
if ( rollData.arme) {
|
||||
if (rollData.arme) {
|
||||
let dmgBase = rollData.arme.system.dommagesReels ?? Number(rollData.arme.system.dommages ?? 0);
|
||||
//Le bonus dégats magiques ne peut pas faire dépasser le bonus de l'arme (cf p.278)
|
||||
return dmgBase + Math.min(dmgBase, rollData.arme.system.magique ? rollData.arme.system.ecaille_efficacite : 0);
|
||||
|
@ -1,505 +0,0 @@
|
||||
import { RdDCalendrierEditeur } from "./rdd-calendrier-editeur.js";
|
||||
import { RdDAstrologieEditeur } from "./rdd-astrologie-editeur.js";
|
||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { RdDDice } from "./rdd-dice.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { HIDE_DICE, SHOW_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
|
||||
import { DialogChronologie } from "./dialog-chronologie.js";
|
||||
import { RdDTimestamp, WORLD_TIMESTAMP_SETTING } from "./rdd-timestamp.js";
|
||||
|
||||
const RDD_JOUR_PAR_MOIS = 28;
|
||||
const RDD_HEURES_PAR_JOUR = 12;
|
||||
const MAX_NOMBRE_ASTRAL = 12;
|
||||
const JOURS_DU_MOIS = Array(RDD_JOUR_PAR_MOIS).fill().map((item, index) => 1 + index);
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class RdDCalendrier extends Application {
|
||||
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/calendar-template.html",
|
||||
popOut: false,
|
||||
resizable: false
|
||||
});
|
||||
}
|
||||
|
||||
static createCalendrierPos() {
|
||||
return { top: 200, left: 200 };
|
||||
}
|
||||
|
||||
constructor() {
|
||||
super();
|
||||
// position
|
||||
this.calendrierPos = duplicate(game.settings.get(SYSTEM_RDD, "calendrier-pos"));
|
||||
if (this.calendrierPos == undefined || this.calendrierPos.top == undefined) {
|
||||
this.calendrierPos = RdDCalendrier.createCalendrierPos();
|
||||
game.settings.set(SYSTEM_RDD, "calendrier-pos", this.calendrierPos);
|
||||
}
|
||||
// Calendrier
|
||||
this.timestamp = RdDTimestamp.getWorldTime();
|
||||
|
||||
if (Misc.isUniqueConnectedGM()) { // Uniquement si GM
|
||||
RdDTimestamp.setWorldTime(this.timestamp);
|
||||
this.listeNombreAstral = this.getListeNombreAstral();
|
||||
this.rebuildListeNombreAstral(HIDE_DICE); // Ensure always up-to-date
|
||||
}
|
||||
console.log('RdDCalendrier.constructor()', this.timestamp, this.timestamp.toCalendrier(), this.calendrierPos, this.listeNombreAstral);
|
||||
Hooks.on('updateSetting', async (setting, update, options, id) => this.onUpdateSetting(setting, update, options, id));
|
||||
}
|
||||
|
||||
async onUpdateSetting(setting, update, options, id) {
|
||||
if (setting.key == SYSTEM_RDD + '.' + WORLD_TIMESTAMP_SETTING) {
|
||||
this.timestamp = RdDTimestamp.getWorldTime();
|
||||
this.updateDisplay();
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
async activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
|
||||
this.updateDisplay();
|
||||
|
||||
this.html.find('.ajout-chronologie').click(ev => DialogChronologie.create());
|
||||
|
||||
this.html.find('.calendar-btn').click(ev => this.onCalendarButton(ev));
|
||||
|
||||
this.html.find('.calendar-btn-edit').click(ev => {
|
||||
ev.preventDefault();
|
||||
this.showCalendarEditor();
|
||||
});
|
||||
|
||||
this.html.find('.astrologie-btn-edit').click(ev => {
|
||||
ev.preventDefault();
|
||||
this.showAstrologieEditor();
|
||||
});
|
||||
|
||||
this.html.find('#calendar-move-handle').mousedown(ev => {
|
||||
ev.preventDefault();
|
||||
ev = ev || window.event;
|
||||
let isRightMB = false;
|
||||
if ("which" in ev) { // Gecko (Firefox), WebKit (Safari/Chrome) & Opera
|
||||
isRightMB = ev.which == 3;
|
||||
} else if ("button" in ev) { // IE, Opera
|
||||
isRightMB = ev.button == 2;
|
||||
}
|
||||
|
||||
if (!isRightMB) {
|
||||
dragElement(document.getElementById("calendar-time-container"));
|
||||
let pos1 = 0, pos2 = 0, pos3 = 0, pos4 = 0;
|
||||
|
||||
function dragElement(elmnt) {
|
||||
elmnt.onmousedown = dragMouseDown;
|
||||
function dragMouseDown(e) {
|
||||
e = e || window.event;
|
||||
e.preventDefault();
|
||||
pos3 = e.clientX;
|
||||
pos4 = e.clientY;
|
||||
|
||||
document.onmouseup = closeDragElement;
|
||||
document.onmousemove = elementDrag;
|
||||
}
|
||||
|
||||
function elementDrag(e) {
|
||||
e = e || window.event;
|
||||
e.preventDefault();
|
||||
// calculate the new cursor position:
|
||||
pos1 = pos3 - e.clientX;
|
||||
pos2 = pos4 - e.clientY;
|
||||
pos3 = e.clientX;
|
||||
pos4 = e.clientY;
|
||||
// set the element's new position:
|
||||
elmnt.style.bottom = undefined
|
||||
elmnt.style.top = (elmnt.offsetTop - pos2) + "px";
|
||||
elmnt.style.left = (elmnt.offsetLeft - pos1) + "px";
|
||||
}
|
||||
|
||||
function closeDragElement() {
|
||||
// stop moving when mouse button is released:
|
||||
elmnt.onmousedown = undefined;
|
||||
document.onmouseup = undefined;
|
||||
document.onmousemove = undefined;
|
||||
let xPos = (elmnt.offsetLeft - pos1) > window.innerWidth ? window.innerWidth - 200 : (elmnt.offsetLeft - pos1);
|
||||
let yPos = (elmnt.offsetTop - pos2) > window.innerHeight - 20 ? window.innerHeight - 100 : (elmnt.offsetTop - pos2)
|
||||
xPos = xPos < 0 ? 0 : xPos;
|
||||
yPos = yPos < 0 ? 0 : yPos;
|
||||
if (xPos != (elmnt.offsetLeft - pos1) || yPos != (elmnt.offsetTop - pos2)) {
|
||||
elmnt.style.top = (yPos) + "px";
|
||||
elmnt.style.left = (xPos) + "px";
|
||||
}
|
||||
game.system.rdd.calendrier.calendrierPos.top = yPos;
|
||||
game.system.rdd.calendrier.calendrierPos.left = xPos;
|
||||
if (game.user.isGM) {
|
||||
game.settings.set(SYSTEM_RDD, "calendrier-pos", duplicate(game.system.rdd.calendrier.calendrierPos));
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (isRightMB) {
|
||||
game.system.rdd.calendrier.calendrierPos.top = 200;
|
||||
game.system.rdd.calendrier.calendrierPos.left = 200;
|
||||
if (game.user.isGM) {
|
||||
game.settings.set(SYSTEM_RDD, "calendrier-pos", duplicate(game.system.rdd.calendrier.calendrierPos));
|
||||
}
|
||||
this.setPos(game.system.rdd.calendrier.calendrierPos);
|
||||
}
|
||||
});
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getListeNombreAstral() {
|
||||
return game.settings.get(SYSTEM_RDD, "liste-nombre-astral") ?? [];
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
dateCourante() {
|
||||
return this.timestamp.formatDate();
|
||||
}
|
||||
|
||||
isAfterIndexDate(indexDate) {
|
||||
// TODO: standardize
|
||||
return indexDate < this.timestamp.indexDate;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
heureCourante() { return RdDTimestamp.definition(this.timestamp.heure); }
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getCurrentMinute() { return this.timestamp.indexMinute; }
|
||||
|
||||
getTimestampFinChateauDormant(nbJours = 0) {
|
||||
return this.timestamp.nouveauJour().addJour(nbJours);
|
||||
}
|
||||
|
||||
getTimestampFinHeure(nbHeures = 0) {
|
||||
return this.timestamp.nouvelleHeure().addHeures(nbHeures);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getIndexFromDate(jour, mois) {
|
||||
const addYear = mois < this.timestamp.mois || (mois == this.timestamp.mois && jour < this.timestamp.jour)
|
||||
const time = RdDTimestamp.timestamp(this.timestamp.annee + (addYear ? 1 : 0), mois, jour);
|
||||
return time.indexDate;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getJoursSuivants(count) {
|
||||
let jours = [];
|
||||
let indexDate = this.timestamp.indexDate;
|
||||
for (let i = 0; i < count; i++, indexDate++) {
|
||||
jours[i] = { label: RdDTimestamp.formatIndexDate(indexDate), index: indexDate };
|
||||
}
|
||||
return jours;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async ajouterNombreAstral(indexDate, showDice = SHOW_DICE) {
|
||||
const nombreAstral = await RdDDice.rollTotal("1dh", { showDice: showDice, rollMode: "selfroll" });
|
||||
const dateFuture = RdDTimestamp.formatIndexDate(indexDate);
|
||||
if (showDice != HIDE_DICE) {
|
||||
ChatMessage.create({
|
||||
whisper: ChatMessage.getWhisperRecipients("GM"),
|
||||
content: `Le chiffre astrologique du ${dateFuture} sera le ${nombreAstral}`
|
||||
});
|
||||
}
|
||||
return {
|
||||
nombreAstral: nombreAstral,
|
||||
valeursFausses: [],
|
||||
index: indexDate
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getCurrentNombreAstral() {
|
||||
return this.getNombreAstral(this.timestamp.indexDate);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
resetNombreAstral() {
|
||||
this.listeNombreAstral = [];
|
||||
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.listeNombreAstral);
|
||||
|
||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
||||
msg: "msg_reset_nombre_astral",
|
||||
data: {}
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getNombreAstral(indexDate) {
|
||||
const listNombreAstral = this.getListeNombreAstral();
|
||||
let astralData = listNombreAstral.find((nombreAstral, i) => nombreAstral.index == indexDate);
|
||||
return astralData?.nombreAstral;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rebuildListeNombreAstral(showDice = HIDE_DICE) {
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
let newList = [];
|
||||
for (let i = 0; i < MAX_NOMBRE_ASTRAL; i++) {
|
||||
let dayIndex = this.timestamp.indexDate + i;
|
||||
let na = this.listeNombreAstral.find(n => n.index == dayIndex);
|
||||
if (na) {
|
||||
newList[i] = na;
|
||||
} else {
|
||||
newList[i] = await this.ajouterNombreAstral(dayIndex, showDice);
|
||||
}
|
||||
}
|
||||
this.listeNombreAstral = newList;
|
||||
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", newList);
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async setNewTimestamp(newTimestamp) {
|
||||
game.actors.forEach(actor => actor.onTimeChanging(this.timestamp, newTimestamp));
|
||||
RdDTimestamp.setWorldTime(newTimestamp);
|
||||
this.timestamp = newTimestamp;
|
||||
await this.rebuildListeNombreAstral();
|
||||
this.updateDisplay();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async onCalendarButton(ev) {
|
||||
ev.preventDefault();
|
||||
const calendarAvance = ev.currentTarget.attributes['data-calendar-avance'];
|
||||
const calendarSet = ev.currentTarget.attributes['data-calendar-set'];
|
||||
if (calendarAvance) {
|
||||
await this.incrementTime(Number(calendarAvance.value));
|
||||
}
|
||||
else if (calendarSet) {
|
||||
this.positionnerHeure(Number(calendarSet.value));
|
||||
}
|
||||
this.updateDisplay();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async incrementTime(minutes = 0) {
|
||||
await this.setNewTimestamp(this.timestamp.addMinutes(minutes));
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async incrementerJour() {
|
||||
await this.setNewTimestamp(this.timestamp.nouveauJour());
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async positionnerHeure(heure) {
|
||||
const indexDate = this.timestamp.indexDate;
|
||||
const addDay = this.timestamp.heure < heure ? 0 : 1;
|
||||
await this.setNewTimestamp(new RdDTimestamp({
|
||||
indexDate: indexDate + addDay, indexHeure: 0 })
|
||||
.addHeures(heure))
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
fillCalendrierData(formData = {}) {
|
||||
mergeObject(formData, this.timestamp.toCalendrier());
|
||||
formData.isGM = game.user.isGM;
|
||||
return formData;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getLectureAstrologieDifficulte(dateIndex) {
|
||||
let indexNow = this.timestamp.indexDate;
|
||||
let diffDay = dateIndex - indexNow;
|
||||
return - Math.floor(diffDay / 2);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async requestNombreAstral(request) {
|
||||
const actor = game.actors.get(request.id);
|
||||
if (Misc.isUniqueConnectedGM()) { // Only once
|
||||
console.log(request);
|
||||
let jourDiff = this.getLectureAstrologieDifficulte(request.date);
|
||||
let niveau = Number(request.astrologie.system.niveau) + Number(request.conditions) + Number(jourDiff) + Number(request.etat);
|
||||
let rollData = {
|
||||
caracValue: request.carac_vue,
|
||||
finalLevel: niveau,
|
||||
showDice: HIDE_DICE,
|
||||
rollMode: "blindroll"
|
||||
};
|
||||
await RdDResolutionTable.rollData(rollData);
|
||||
request.rolled = rollData.rolled;
|
||||
request.isValid = request.rolled.isSuccess;
|
||||
request.nbAstral = this.getNombreAstral(request.date);
|
||||
|
||||
if (request.rolled.isSuccess) {
|
||||
if (request.rolled.isPart) {
|
||||
// Gestion expérience (si existante)
|
||||
request.competence = actor.getCompetence("astrologie")
|
||||
request.selectedCarac = actor.system.carac["vue"];
|
||||
actor.appliquerAjoutExperience(request, 'hide');
|
||||
}
|
||||
}
|
||||
else {
|
||||
request.nbAstral = await RdDDice.rollTotal("1dhr" + request.nbAstral, {
|
||||
rollMode: "selfroll", showDice: HIDE_DICE
|
||||
});
|
||||
// Mise à jour des nombres astraux du joueur
|
||||
this.addNbAstralIncorect(request.id, request.date, request.nbAstral);
|
||||
}
|
||||
|
||||
if (Misc.getActiveUser(request.userId)?.isGM) {
|
||||
RdDUtility.responseNombreAstral(request);
|
||||
} else {
|
||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
||||
msg: "msg_response_nombre_astral",
|
||||
data: request
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
addNbAstralIncorect(actorId, date, nbAstral) {
|
||||
let astralData = this.listeNombreAstral.find((nombreAstral, i) => nombreAstral.index == date);
|
||||
astralData.valeursFausses.push({ actorId: actorId, nombreAstral: nbAstral });
|
||||
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.listeNombreAstral);
|
||||
}
|
||||
|
||||
getHeureChance(heure) {
|
||||
return heure + (this.getCurrentNombreAstral() ?? 0);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getHeuresChanceMalchance(heureNaissance) {
|
||||
let defHeure = RdDTimestamp.findHeure(heureNaissance);
|
||||
if (defHeure) {
|
||||
const signe = h => h % RDD_HEURES_PAR_JOUR;
|
||||
const chance = this.getHeureChance(defHeure.heure);
|
||||
return [
|
||||
{ ajustement: "+4", heures: [signe(chance)] },
|
||||
{ ajustement: "+2", heures: [signe(chance + 4), signe(chance + 8)] },
|
||||
{ ajustement: "-4", heures: [signe(chance + 6)] },
|
||||
{ ajustement: "-2", heures: [signe(chance + 3), signe(chance + 9)] }
|
||||
];
|
||||
}
|
||||
return [];
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getAjustementAstrologique(heureNaissance, name = undefined) {
|
||||
let defHeure = RdDTimestamp.findHeure(heureNaissance);
|
||||
if (defHeure) {
|
||||
const chance = this.getHeureChance(defHeure.heure);
|
||||
const ecartChance = (chance - this.timestamp.heure) % RDD_HEURES_PAR_JOUR;
|
||||
switch (ecartChance) {
|
||||
case 0: return 4;
|
||||
case 4: case 8: return 2;
|
||||
case 6: return -4;
|
||||
case 3: case 9: return -2;
|
||||
}
|
||||
}
|
||||
else if (name) {
|
||||
ui.notifications.warn(name + " n'a pas d'heure de naissance, ou elle est incorrecte : " + heureNaissance);
|
||||
}
|
||||
else {
|
||||
ui.notifications.warn(heureNaissance + " ne correspond pas à une heure de naissance");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getData() {
|
||||
let formData = super.getData();
|
||||
this.fillCalendrierData(formData);
|
||||
this.setPos(this.calendrierPos);
|
||||
return formData;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
setPos(pos) {
|
||||
return new Promise(resolve => {
|
||||
function check() {
|
||||
let elmnt = document.getElementById("calendar-time-container");
|
||||
if (elmnt) {
|
||||
elmnt.style.bottom = undefined;
|
||||
let xPos = (pos.left) > window.innerWidth ? window.innerWidth - 200 : pos.left;
|
||||
let yPos = (pos.top) > window.innerHeight - 20 ? window.innerHeight - 100 : pos.top;
|
||||
elmnt.style.top = (yPos) + "px";
|
||||
elmnt.style.left = (xPos) + "px";
|
||||
resolve();
|
||||
} else {
|
||||
setTimeout(check, 30);
|
||||
}
|
||||
}
|
||||
check();
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
updateDisplay() {
|
||||
let calendrier = this.fillCalendrierData();
|
||||
// Rebuild text du calendrier
|
||||
let dateHTML = `${calendrier.jourDuMois} ${calendrier.mois.label} (${calendrier.mois.saison}) de l'année ${calendrier.annee}`
|
||||
if (game.user.isGM) {
|
||||
dateHTML = dateHTML + "<br>Nombre Astral: " + (this.getCurrentNombreAstral() ?? "?");
|
||||
}
|
||||
for (let handle of document.getElementsByClassName("calendar-date-rdd")) {
|
||||
handle.innerHTML = dateHTML;
|
||||
}
|
||||
for (let heure of document.getElementsByClassName("calendar-heure-texte")) {
|
||||
heure.innerHTML = calendrier.heure.label;
|
||||
}
|
||||
for (const minute of document.getElementsByClassName("calendar-time-disp")) {
|
||||
minute.innerHTML = `${calendrier.minute} minutes`;
|
||||
}
|
||||
for (const heureImg of document.getElementsByClassName("calendar-heure-img")) {
|
||||
heureImg.src = calendrier.heure.icon;
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async saveEditeur(calendrierData) {
|
||||
const newTimestamp = RdDTimestamp.timestamp(
|
||||
Number.parseInt(calendrierData.annee),
|
||||
calendrierData.mois.heure,
|
||||
Number.parseInt(calendrierData.jourMois),
|
||||
calendrierData.heure.heure,
|
||||
Number.parseInt(calendrierData.minutes)
|
||||
);
|
||||
await this.setNewTimestamp(newTimestamp);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async showCalendarEditor() {
|
||||
let calendrierData = this.fillCalendrierData();
|
||||
if (this.editeur == undefined) {
|
||||
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/calendar-editor-template.html', calendrierData);
|
||||
this.editeur = new RdDCalendrierEditeur(html, this, calendrierData)
|
||||
}
|
||||
this.editeur.updateData(calendrierData);
|
||||
this.editeur.render(true);
|
||||
}
|
||||
|
||||
static buildJoursMois() { return JOURS_DU_MOIS; }
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async showAstrologieEditor() {
|
||||
const calendrierData = duplicate(this.fillCalendrierData());
|
||||
this.listeNombreAstral = this.listeNombreAstral || [];
|
||||
|
||||
calendrierData.astrologieData = this.listeNombreAstral.map(astro => {
|
||||
const timestamp = new RdDTimestamp({ indexDate: astro.index });
|
||||
astro.date = { mois: timestamp.mois, jour: timestamp.jour + 1 }
|
||||
for (let vf of astro.valeursFausses) {
|
||||
let actor = game.actors.get(vf.actorId);
|
||||
vf.actorName = (actor) ? actor.name : "Inconnu";
|
||||
}
|
||||
return astro;
|
||||
});
|
||||
|
||||
calendrierData.heuresParActeur = {};
|
||||
game.actors.filter(it => it.isPersonnage() && it.hasPlayerOwner).forEach(actor => {
|
||||
let heureNaissance = actor.getHeureNaissance();
|
||||
if (heureNaissance) {
|
||||
calendrierData.heuresParActeur[actor.name] = this.getHeuresChanceMalchance(heureNaissance);
|
||||
}
|
||||
})
|
||||
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/calendar-astrologie-template.html', calendrierData);
|
||||
let astrologieEditeur = new RdDAstrologieEditeur(html, this, calendrierData)
|
||||
astrologieEditeur.updateData(calendrierData);
|
||||
astrologieEditeur.render(true);
|
||||
}
|
||||
}
|
@ -39,9 +39,10 @@ const tableCaracDerivee = {
|
||||
|
||||
export class RdDCarac {
|
||||
|
||||
static isAgiliteOuDerivee(selectedCarac) {
|
||||
static isAgiliteOuDerobee(selectedCarac) {
|
||||
return selectedCarac?.label.match(/(Agilité|Dérobée)/);
|
||||
}
|
||||
|
||||
static isVolonte(selectedCarac) {
|
||||
return selectedCarac?.label == 'Volonté';
|
||||
}
|
||||
@ -57,15 +58,6 @@ export class RdDCarac {
|
||||
selectedCarac?.label.match(/(Apparence|Force|Agilité|Dextérité|Vue|Ouïe|Odorat-Goût|Empathie|Dérobée|Mêlée|Tir|Lancer)/);
|
||||
}
|
||||
|
||||
static isIgnoreEtatGeneral(rollData) {
|
||||
const selectedCarac = rollData.selectedCarac;
|
||||
return !selectedCarac ||
|
||||
rollData.ethylisme ||
|
||||
RdDCarac.isChance(selectedCarac) ||
|
||||
(RdDCarac.isReve(selectedCarac) && !rollData.competence);
|
||||
}
|
||||
|
||||
|
||||
static computeTotal(carac, beaute = undefined) {
|
||||
const total = Object.values(carac ?? {}).filter(c => !c.derivee)
|
||||
.map(it => parseInt(it.value))
|
||||
|
@ -1,6 +1,5 @@
|
||||
import { ChatUtility } from "./chat-utility.js";
|
||||
import { ENTITE_BLURETTE, ENTITE_INCARNE, ENTITE_NONINCARNE, HIDE_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
|
||||
import { DialogSelectTarget } from "./dialog-select-target.js";
|
||||
import { ENTITE_BLURETTE, HIDE_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { RdDItemArme } from "./item-arme.js";
|
||||
import { RdDItemCompetence } from "./item-competence.js";
|
||||
@ -10,9 +9,10 @@ import { RdDBonus } from "./rdd-bonus.js";
|
||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
|
||||
import { RdDRoll } from "./rdd-roll.js";
|
||||
import { RdDRollTables } from "./rdd-rolltables.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
import { STATUSES } from "./settings/status-effects.js";
|
||||
import { Targets } from "./targets.js";
|
||||
import { RdDEmpoignade } from "./rdd-empoignade.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const premierRoundInit = [
|
||||
@ -40,35 +40,32 @@ export class RdDCombatManager extends Combat {
|
||||
|
||||
static init() {
|
||||
/* -------------------------------------------- */
|
||||
Hooks.on("getCombatTrackerEntryContext", (html, options) => {
|
||||
RdDCombatManager.pushInitiativeOptions(html, options);
|
||||
});
|
||||
Hooks.on("preDeleteCombat", (combat, html, id) => {
|
||||
combat.onPreDeleteCombat()
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
cleanItemUse() {
|
||||
for (let turn of this.turns) {
|
||||
turn.actor.resetItemUse()
|
||||
}
|
||||
Hooks.on("getCombatTrackerEntryContext", (html, options) => { RdDCombatManager.pushInitiativeOptions(html, options); });
|
||||
Hooks.on("updateCombat", (combat, change, options, userId) => { RdDCombat.onUpdateCombat(combat, change, options, userId) });
|
||||
Hooks.on("preDeleteCombat", (combat, html, id) => { combat.onPreDeleteCombat() });
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async nextRound() {
|
||||
this.cleanItemUse();
|
||||
await this.finDeRound();
|
||||
return await super.nextRound();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async onPreDeleteCombat() {
|
||||
await this.finDeRound({ terminer: true });
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
await this.finDeRound({ terminer: true });
|
||||
ChatUtility.removeChatMessageContaining(`<div data-combatid="${this.id}" data-combatmessage="actor-turn-summary">`)
|
||||
game.messages.filter(m => ChatUtility.getMessageData(m, 'attacker-roll') != undefined && ChatUtility.getMessageData(m, 'defender-roll') != undefined)
|
||||
.forEach(it => it.delete());
|
||||
RdDEmpoignade.deleteAllEmpoignades()
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async finDeRound(options = { terminer: false }) {
|
||||
this.turns.forEach(turn => turn.actor.resetItemUse());
|
||||
|
||||
for (let combatant of this.combatants) {
|
||||
if (combatant.actor) {
|
||||
await combatant.actor.finDeRound(options);
|
||||
@ -90,19 +87,32 @@ export class RdDCombatManager extends Combat {
|
||||
let rollFormula = formula ?? RdDCombatManager.formuleInitiative(2, 10, 0, 0);
|
||||
if (!formula) {
|
||||
if (combatant.actor.type == 'creature' || combatant.actor.type == 'entite') {
|
||||
const competence = combatant.actor.items.find(it => it.system.iscombat)
|
||||
const competence = combatant.actor.items.find(it => RdDItemCompetenceCreature.getCategorieAttaque(it))
|
||||
if (competence) {
|
||||
rollFormula = RdDCombatManager.formuleInitiative(2, competence.system.carac_value, competence.system.niveau, 0);
|
||||
}
|
||||
} else {
|
||||
const armeCombat = combatant.actor.itemTypes['arme'].find(it => it.system.equipe)
|
||||
const compName = (armeCombat == undefined) ? "Corps à corps" : armeCombat.system.competence;
|
||||
let compName = "Corps à corps"
|
||||
if (armeCombat) {
|
||||
if (armeCombat.system.competence != "") {
|
||||
compName = armeCombat.system.competence
|
||||
}
|
||||
if (armeCombat.system.lancer != "") {
|
||||
compName = armeCombat.system.lancer
|
||||
}
|
||||
if (armeCombat.system.tir != "") {
|
||||
compName = armeCombat.system.tir
|
||||
}
|
||||
}
|
||||
const competence = RdDItemCompetence.findCompetence(combatant.actor.items, compName);
|
||||
if (competence) {
|
||||
if (competence && competence.system.defaut_carac) {
|
||||
const carac = combatant.actor.system.carac[competence.system.defaut_carac].value;
|
||||
const niveau = competence.system.niveau;
|
||||
const bonusEcaille = (armeCombat?.system.magique) ? armeCombat.system.ecaille_efficacite : 0;
|
||||
rollFormula = RdDCombatManager.formuleInitiative(2, carac, niveau, bonusEcaille);
|
||||
} else {
|
||||
ui.notifications.warn(`Votre arme ${armeCombat.name} n'a pas de compétence renseignée`);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -111,10 +121,10 @@ export class RdDCombatManager extends Combat {
|
||||
if (!roll.total) {
|
||||
roll.evaluate({ async: false });
|
||||
}
|
||||
if (roll.total <= 0) roll.total = 0.00;
|
||||
console.log("Compute init for", rollFormula, roll.total, combatant);
|
||||
const total = Math.max(roll.total, 0.00);
|
||||
console.log("Compute init for", rollFormula, roll, total, combatant);
|
||||
let id = combatant._id || combatant.id;
|
||||
await this.updateEmbeddedDocuments("Combatant", [{ _id: id, initiative: roll.total }]);
|
||||
await this.updateEmbeddedDocuments("Combatant", [{ _id: id, initiative: total }]);
|
||||
|
||||
// Send a chat message
|
||||
let rollMode = messageOptions.rollMode || game.settings.get("core", "rollMode");
|
||||
@ -145,9 +155,8 @@ export class RdDCombatManager extends Combat {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static calculInitiative(niveau, caracValue, bonusEcaille = 0) {
|
||||
let base = niveau + Math.floor(caracValue / 2);
|
||||
base += bonusEcaille;
|
||||
static calculInitiative(niveau, caracValue, bonus = 0) {
|
||||
let base = niveau + Math.floor(caracValue / 2) + bonus;
|
||||
return "1d6" + (base >= 0 ? "+" : "") + base;
|
||||
}
|
||||
|
||||
@ -221,15 +230,15 @@ export class RdDCombatManager extends Combat {
|
||||
}
|
||||
|
||||
static listActionsCreature(competences) {
|
||||
return competences.filter(it => RdDItemCompetenceCreature.isCompetenceAttaque(it))
|
||||
.map(it => RdDItemCompetenceCreature.armeNaturelle(it));
|
||||
return competences.map(it => RdDItemCompetenceCreature.armeCreature(it))
|
||||
.filter(it => it != undefined);
|
||||
}
|
||||
|
||||
static listActionsPossessions(actor) {
|
||||
return RdDCombatManager._indexActions(actor.getPossessions().map(p => {
|
||||
return {
|
||||
name: p.name,
|
||||
action: 'conjurer',
|
||||
action: 'possession',
|
||||
system: {
|
||||
competence: p.name,
|
||||
possessionid: p.system.possessionid,
|
||||
@ -246,15 +255,15 @@ export class RdDCombatManager extends Combat {
|
||||
return actions;
|
||||
}
|
||||
if (actor.isCreatureEntite()) {
|
||||
actions = actions.concat(RdDCombatManager.listActionsCreature(actor.itemTypes['competencecreature']));
|
||||
actions = RdDCombatManager.listActionsCreature(actor.itemTypes['competencecreature']);
|
||||
} else if (actor.isPersonnage()) {
|
||||
// Recupération des items 'arme'
|
||||
const armes = actor.itemTypes['arme'].filter(it => RdDItemArme.isArmeUtilisable(it))
|
||||
//.concat(RdDItemArme.empoignade())
|
||||
.concat(RdDItemArme.empoignade())
|
||||
.concat(RdDItemArme.mainsNues());
|
||||
|
||||
const competences = actor.itemTypes['competence'];
|
||||
actions = actions.concat(RdDCombatManager.listActionsArmes(armes, competences, actor.system.carac));
|
||||
actions = RdDCombatManager.listActionsArmes(armes, competences, actor.system.carac);
|
||||
|
||||
if (actor.system.attributs.hautrevant.value) {
|
||||
actions.push({ name: "Draconic", action: 'haut-reve', system: { initOnly: true, competence: "Draconic" } });
|
||||
@ -342,7 +351,7 @@ export class RdDCombatManager extends Combat {
|
||||
} else if (combatant.actor.getSurprise() == "demi") {
|
||||
initOffset = 0;
|
||||
initInfo = "Demi Surprise"
|
||||
} else if (action.action == 'conjurer') {
|
||||
} else if (action.action == 'possession') {
|
||||
initOffset = 10;
|
||||
caracForInit = combatant.actor.getReveActuel();
|
||||
initInfo = "Possession"
|
||||
@ -421,18 +430,11 @@ export class RdDCombatManager extends Combat {
|
||||
/* -------------------------------------------- */
|
||||
export class RdDCombat {
|
||||
|
||||
static init() {
|
||||
Hooks.on("updateCombat", (combat, change, options, userId) => { RdDCombat.onUpdateCombat(combat, change, options, userId) });
|
||||
Hooks.on("preDeleteCombat", (combat, options, userId) => { RdDCombat.onPreDeleteCombat(combat, options, userId); });
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static onSocketMessage(sockmsg) {
|
||||
switch (sockmsg.msg) {
|
||||
case "msg_encaisser":
|
||||
return RdDCombat.onMsgEncaisser(sockmsg.data);
|
||||
case "msg_defense":
|
||||
return RdDCombat.onMsgDefense(sockmsg.data);
|
||||
case "msg_encaisser": return RdDCombat.onMsgEncaisser(sockmsg.data);
|
||||
case "msg_defense": return RdDCombat.onMsgDefense(sockmsg.data);
|
||||
}
|
||||
}
|
||||
|
||||
@ -443,16 +445,6 @@ export class RdDCombat {
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static onPreDeleteCombat(combat, options, userId) {
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
combat.cleanItemUse();
|
||||
ChatUtility.removeChatMessageContaining(`<div data-combatid="${combat.id}" data-combatmessage="actor-turn-summary">`)
|
||||
game.messages.filter(m => ChatUtility.getMessageData(m, 'attacker-roll') != undefined && ChatUtility.getMessageData(m, 'defender-roll') != undefined)
|
||||
.forEach(it => it.delete());
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static combatNouveauTour(combat) {
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
@ -757,29 +749,14 @@ export class RdDCombat {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async attaque(competence, arme) {
|
||||
// const nonIncarnee = this.defender.isEntite([ENTITE_NONINCARNE])
|
||||
// const blurette = this.defender.isEntite([ENTITE_BLURETTE])
|
||||
// if (nonIncarnee || blurette) {
|
||||
// ChatMessage.create( {
|
||||
// content: `<strong>La cible est ${nonIncarnee ? 'non incarnée' : 'une blurette'}.
|
||||
// Il est impossible de l'atteindre.`,
|
||||
// whisper: ChatMessage.getWhisperRecipients("GM")})
|
||||
// }
|
||||
|
||||
if (!await this.attacker.accorder(this.defender, 'avant-attaque')) {
|
||||
return;
|
||||
}
|
||||
if (arme.system.cac == 'empoignade' && this.attacker.isCombatTouche()) {
|
||||
ChatMessage.create({
|
||||
alias: this.attacker.name,
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.attacker.name),
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-actor-perte-empoignade.html', {
|
||||
attacker: this.attacker,
|
||||
competence: competence
|
||||
})
|
||||
});
|
||||
if (arme.system.cac == 'empoignade') {
|
||||
RdDEmpoignade.onAttaqueEmpoignade(this.attacker, this.defender)
|
||||
return;
|
||||
}
|
||||
RdDEmpoignade.checkEmpoignadeEnCours(this.attacker)
|
||||
|
||||
let rollData = this._prepareAttaque(competence, arme);
|
||||
console.log("RdDCombat.attaque >>>", rollData);
|
||||
@ -812,7 +789,6 @@ export class RdDCombat {
|
||||
let rollData = {
|
||||
passeArme: randomID(16),
|
||||
mortalite: arme?.system.mortalite,
|
||||
coupsNonMortels: false,
|
||||
competence: competence,
|
||||
surprise: this.attacker.getSurprise(true),
|
||||
surpriseDefenseur: this.defender.getSurprise(true),
|
||||
@ -971,9 +947,8 @@ export class RdDCombat {
|
||||
/* -------------------------------------------- */
|
||||
_filterArmesParade(defender, competence) {
|
||||
let items = defender.items.filter(it => RdDItemArme.isArmeUtilisable(it) || RdDItemCompetenceCreature.isCompetenceParade(it))
|
||||
for (let item of items) {
|
||||
item.system.nbUsage = defender.getItemUse(item.id); // Ajout du # d'utilisation ce round
|
||||
}
|
||||
items.forEach(item => item.system.nbUsage = defender.getItemUse(item.id)); // Ajout du # d'utilisation ce round
|
||||
|
||||
switch (competence.system.categorie) {
|
||||
case 'tir':
|
||||
case 'lancer':
|
||||
@ -1072,7 +1047,7 @@ export class RdDCombat {
|
||||
competence: this.defender.getCompetence(competenceParade),
|
||||
arme: armeParade,
|
||||
surprise: this.defender.getSurprise(true),
|
||||
needParadeSignificative: ReglesOptionelles.isUsing('categorieParade') && RdDItemArme.needParadeSignificative(attackerRoll.arme, armeParade),
|
||||
needParadeSignificative: ReglesOptionnelles.isUsing('categorieParade') && RdDItemArme.needParadeSignificative(attackerRoll.arme, armeParade),
|
||||
needResist: RdDItemArme.needArmeResist(attackerRoll.arme, armeParade),
|
||||
carac: this.defender.system.carac,
|
||||
show: {}
|
||||
@ -1190,7 +1165,7 @@ export class RdDCombat {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async computeDeteriorationArme(defenderRoll) {
|
||||
if (!ReglesOptionelles.isUsing('resistanceArmeParade')) {
|
||||
if (!ReglesOptionnelles.isUsing('resistanceArmeParade')) {
|
||||
return;
|
||||
}
|
||||
const attackerRoll = defenderRoll.attackerRoll;
|
||||
@ -1239,7 +1214,7 @@ export class RdDCombat {
|
||||
}
|
||||
}
|
||||
// Si l'arme de parade n'est pas un bouclier, jet de désarmement (p.132)
|
||||
if (ReglesOptionelles.isUsing('defenseurDesarme') && resistance > 0 && RdDItemArme.getCategorieParade(defenderRoll.arme) != 'boucliers') {
|
||||
if (ReglesOptionnelles.isUsing('defenseurDesarme') && resistance > 0 && RdDItemArme.getCategorieParade(defenderRoll.arme) != 'boucliers') {
|
||||
let desarme = await RdDResolutionTable.rollData({
|
||||
caracValue: this.defender.getForce(),
|
||||
finalLevel: Misc.toInt(defenderRoll.competence.system.niveau) - dmg,
|
||||
@ -1254,7 +1229,7 @@ export class RdDCombat {
|
||||
/* -------------------------------------------- */
|
||||
async computeRecul(defenderRoll) { // Calcul du recul (p. 132)
|
||||
const attackerRoll = defenderRoll.attackerRoll;
|
||||
if (ReglesOptionelles.isUsing('recul') && this._isForceOuCharge(attackerRoll)) {
|
||||
if (ReglesOptionnelles.isUsing('recul') && this._isForceOuCharge(attackerRoll)) {
|
||||
const impact = this._computeImpactRecul(attackerRoll);
|
||||
const rollRecul = await RdDResolutionTable.rollData({ caracValue: 10, finalLevel: impact });
|
||||
if (rollRecul.rolled.isSuccess) {
|
||||
@ -1328,13 +1303,8 @@ export class RdDCombat {
|
||||
blessuresStatus: actor.computeResumeBlessure(),
|
||||
SConst: actor.getSConst(),
|
||||
actorId: actor.id,
|
||||
isGrave: false,
|
||||
isCritique: false
|
||||
}
|
||||
if (actor.countBlessuresNonSoigneeByName("critiques") > 0) { // Pour éviter le cumul grave + critique
|
||||
formData.isCritique = true;
|
||||
} else if (actor.countBlessuresNonSoigneeByName("graves") > 0) {
|
||||
formData.isGrave = true;
|
||||
isGrave: actor.countBlessures(it => it.isGrave()) > 0,
|
||||
isCritique: actor.countBlessures(it => it.isCritique()) > 0
|
||||
}
|
||||
|
||||
ChatUtility.createChatWithRollMode(actor.name, {
|
||||
|
@ -2,7 +2,8 @@
|
||||
|
||||
import { DialogChronologie } from "./dialog-chronologie.js";
|
||||
import { DialogCreateSigneDraconique } from "./dialog-create-signedraconique.js";
|
||||
import { DialogStress } from "./dialog-stress.js";
|
||||
import { DialogChateauDormant } from "./sommeil/dialog-chateau-dormant.js";
|
||||
import { DialogStress } from "./sommeil/dialog-stress.js";
|
||||
import { RdDItemCompetence } from "./item-competence.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDCarac } from "./rdd-carac.js";
|
||||
@ -13,7 +14,7 @@ import { RdDResolutionTable } from "./rdd-resolution-table.js";
|
||||
import { RdDRollResolutionTable } from "./rdd-roll-resolution-table.js";
|
||||
import { RdDRollTables } from "./rdd-rolltables.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { CompendiumTableHelpers } from "./settings/system-compendiums.js";
|
||||
import { FenetreRechercheTirage } from "./tirage/fenetre-recherche-tirage.js";
|
||||
import { TMRUtility } from "./tmr-utility.js";
|
||||
|
||||
const rddRollNumeric = /^(\d+)\s*([\+\-]?\d+)?\s*(s)?/;
|
||||
@ -23,6 +24,7 @@ export class RdDCommands {
|
||||
|
||||
static init() {
|
||||
const rddCommands = new RdDCommands();
|
||||
game.system.rdd.commands = rddCommands;
|
||||
|
||||
Hooks.on("chatMessage", (html, content, msg) => {
|
||||
if (content[0] == '/') {
|
||||
@ -35,7 +37,6 @@ export class RdDCommands {
|
||||
return true;
|
||||
});
|
||||
|
||||
game.system.rdd.commands = rddCommands;
|
||||
}
|
||||
|
||||
constructor() {
|
||||
@ -63,7 +64,6 @@ export class RdDCommands {
|
||||
<br><strong>/table rencontre deso</strong> affiche la table des rencontres en Désolation
|
||||
<br><strong>/table rencontre mauvaise</strong> affiche la table des mauvaises rencontres`
|
||||
});
|
||||
this.registerCommand({ path: ["/table", "milieu"], func: (content, msg, params) => this.tableMilieu(msg, params, 'liste'), descr: "Affiche la table des ressource naturelles pour un milieu donné" });
|
||||
|
||||
this.registerCommand({ path: ["/tirer", "comp"], func: (content, msg, params) => RdDRollTables.getCompetence('chat'), descr: "Tire une compétence au hasard" });
|
||||
this.registerCommand({ path: ["/tirer", "queue"], func: (content, msg, params) => RdDRollTables.getQueue('chat'), descr: "Tire une Queue de Dragon" });
|
||||
@ -75,8 +75,9 @@ export class RdDCommands {
|
||||
this.registerCommand({ path: ["/tirer", "ideefixe"], func: (content, msg, params) => RdDRollTables.getIdeeFixe('chat'), descr: "Tire une Idée fixe" });
|
||||
this.registerCommand({ path: ["/tirer", "desir"], func: (content, msg, params) => RdDRollTables.getDesirLancinant('chat'), descr: "Tire un Désir Lancinant" });
|
||||
this.registerCommand({ path: ["/tirer", "rencontre"], func: (content, msg, params) => this.getRencontreTMR(params), descr: `Détermine une rencontre dans les TMR (synonyme de "/tmrr")` });
|
||||
this.registerCommand({ path: ["/tirer", "milieu"], func: (content, msg, params) => this.tableMilieu(msg, params, 'chat'), descr: "Effectue un tirage dans la table desressource naturelles pour un milieu donné" });
|
||||
this.registerCommand({ path: ["/tirage"], func: (content, msg, params) => this.tirage(), descr: "Ouvre la fenêtre de recherche et tirage" });
|
||||
|
||||
this.registerCommand({ path: ["/sommeil"], func: (content, msg, params) => this.sommeil(msg, params), descr: "Prépare le passage de journée pour chateau dormant" });
|
||||
this.registerCommand({ path: ["/meteo"], func: (content, msg, params) => this.getMeteo(msg, params), descr: "Propose une météo marine" });
|
||||
this.registerCommand({ path: ["/nom"], func: (content, msg, params) => RdDNameGen.getName(msg, params), descr: "Génère un nom aléatoire" });
|
||||
|
||||
@ -254,10 +255,7 @@ export class RdDCommands {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async help(msg) {
|
||||
this.help(msg, undefined);
|
||||
}
|
||||
async help(msg, table) {
|
||||
async help(msg, table = undefined) {
|
||||
let commands = []
|
||||
this._buildSubTableHelp(commands, table ?? this.commandsTable);
|
||||
|
||||
@ -334,7 +332,7 @@ export class RdDCommands {
|
||||
let competence = length > 1 ? actors[0].getCompetence(Misc.join(params.slice(1, length), ' ')) : { name: undefined };
|
||||
if (competence) {
|
||||
for (let actor of actors) {
|
||||
await actor.rollCaracCompetence(caracName, competence.name, diff);
|
||||
await actor.doRollCaracCompetence(caracName, competence.name, diff);
|
||||
}
|
||||
}
|
||||
return;
|
||||
@ -398,32 +396,6 @@ export class RdDCommands {
|
||||
return false;
|
||||
}
|
||||
|
||||
async tableMilieu(msg, params, toChat) {
|
||||
if (params && params.length > 0) {
|
||||
const search = Misc.join(params, ' ');
|
||||
const milieux = await game.system.rdd.environnement.findEnvironnementsLike(search);
|
||||
if (milieux.length == 0) {
|
||||
const tous = Object.values(await game.system.rdd.environnement.milieux());
|
||||
return RdDCommands._chatAnswer(msg, `<strong>Aucun milieu correspondant à '${search}'.</strong>
|
||||
<br>Milieux disponibles:
|
||||
<br><ul class="chat-list"><li>${tous.reduce(Misc.joining('</li><li>'))}</li></ul>`);
|
||||
}
|
||||
if (milieux.length > 1) {
|
||||
ui.notifications.warn(`<strong>Plusieurs milieux correspondent à '${search}'</strong>:
|
||||
<br><ul class="chat-list"><li>${milieux.reduce(Misc.joining('</li><li>'))}</li></ul>`);
|
||||
}
|
||||
const tableName = `ressources en ${milieux.reduce(Misc.joining(', '))}`;
|
||||
if (toChat == 'liste') {
|
||||
return await game.system.rdd.environnement.searchToChatMessage(milieux, tableName);
|
||||
}
|
||||
else {
|
||||
const row = await game.system.rdd.environnement.getRandom(milieux, tableName);
|
||||
await CompendiumTableHelpers.tableRowToChatMessage(row, 'Item');
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getCoutXpComp(msg, params) {
|
||||
if (params && (params.length == 1 || params.length == 2)) {
|
||||
@ -491,13 +463,14 @@ export class RdDCommands {
|
||||
let name = params[params.length - 1];
|
||||
if (name == undefined) {
|
||||
for (let actor of game.actors) {
|
||||
actor.distribuerStress('stress', stress, motif);
|
||||
// TODO: ne plus stresser les entités de cauchemar!
|
||||
await actor.distribuerStress('stress', stress, motif);
|
||||
}
|
||||
} else {
|
||||
//console.log(stressValue, nomJoueur);
|
||||
let actor = Misc.findActor(name, game.actors.filter(it => it.hasPlayerOwner)) ?? Misc.findPlayer(name)?.character
|
||||
if (actor) {
|
||||
actor.distribuerStress('stress', stress, motif);
|
||||
await actor.distribuerStress('stress', stress, motif);
|
||||
}
|
||||
else {
|
||||
ui.notifications.warn(`Pas de personnage ou de joueur correspondant à ${name}!`);
|
||||
@ -511,5 +484,11 @@ export class RdDCommands {
|
||||
return await RdDMeteo.getMeteo();
|
||||
}
|
||||
|
||||
async tirage() {
|
||||
FenetreRechercheTirage.create();
|
||||
}
|
||||
async sommeil() {
|
||||
DialogChateauDormant.create();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,8 +1,8 @@
|
||||
import { SYSTEM_RDD } from "./constants.js";
|
||||
|
||||
export class RddCompendiumOrganiser {
|
||||
export class RdDCompendiumOrganiser {
|
||||
static init() {
|
||||
Hooks.on('renderCompendium', async (pack, html, compendiumData) => RddCompendiumOrganiser.onRenderCompendium(pack, html, compendiumData))
|
||||
Hooks.on('renderCompendium', async (pack, html, compendiumData) => RdDCompendiumOrganiser.onRenderCompendium(pack, html, compendiumData))
|
||||
}
|
||||
|
||||
static async onRenderCompendium(compendium, html, compendiumData) {
|
||||
@ -10,14 +10,14 @@ export class RddCompendiumOrganiser {
|
||||
const pack = compendium.collection
|
||||
if (pack.metadata.system === SYSTEM_RDD) {
|
||||
html.find('.directory-item').each((i, element) => {
|
||||
RddCompendiumOrganiser.setEntityTypeName(pack, element);
|
||||
RdDCompendiumOrganiser.setEntityTypeName(pack, element);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
static async setEntityTypeName(pack, element) {
|
||||
const label = RddCompendiumOrganiser.getEntityTypeLabel(await pack.getDocument(element.dataset.documentId));
|
||||
RddCompendiumOrganiser.insertEntityType(element, label);
|
||||
const label = RdDCompendiumOrganiser.getEntityTypeLabel(await pack.getDocument(element.dataset.documentId));
|
||||
RdDCompendiumOrganiser.insertEntityType(element, label);
|
||||
}
|
||||
|
||||
static insertEntityType(element, label) {
|
||||
|
@ -1,10 +1,10 @@
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
|
||||
export class RdDConfirm {
|
||||
/* -------------------------------------------- */
|
||||
static confirmer(options, autresActions) {
|
||||
options.bypass = options.bypass || !(options.settingConfirmer == undefined || ReglesOptionelles.isUsing(options.settingConfirmer));
|
||||
options.bypass = options.bypass || !(options.settingConfirmer == undefined || ReglesOptionnelles.isUsing(options.settingConfirmer));
|
||||
if (options.bypass) {
|
||||
options.onAction();
|
||||
}
|
||||
@ -47,7 +47,7 @@ export class RdDConfirm {
|
||||
icon: '<i class="fas fa-user-check"></i>',
|
||||
label: options.buttonLabel + "<br>et ne plus demander",
|
||||
callback: () => {
|
||||
ReglesOptionelles.set(options.settingConfirmer, false);
|
||||
ReglesOptionnelles.set(options.settingConfirmer, false);
|
||||
options.onAction();
|
||||
}
|
||||
}
|
||||
|
436
module/rdd-empoignade.js
Normal file
436
module/rdd-empoignade.js
Normal file
@ -0,0 +1,436 @@
|
||||
/* -------------------------------------------- */
|
||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
|
||||
import { RdDRoll } from "./rdd-roll.js";
|
||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
|
||||
import { ChatUtility } from "./chat-utility.js";
|
||||
import { STATUSES } from "./settings/status-effects.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
import { TYPES } from "./item.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class RdDEmpoignade {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static init() {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static registerChatCallbacks(html) {
|
||||
html.on("click", '.defense-empoignade-cac', event => {
|
||||
const chatMessage = ChatUtility.getChatMessage(event);
|
||||
const rollData = RdDEmpoignade.$readRollEmpoignade(chatMessage);
|
||||
let defenseMode = event.currentTarget.attributes['data-defense-mode'].value
|
||||
RdDEmpoignade.onDefenseEmpoignade(rollData, defenseMode, "Corps à corps", "melee")
|
||||
});
|
||||
html.on("click", '.defense-empoignade-esquive', event => {
|
||||
const chatMessage = ChatUtility.getChatMessage(event);
|
||||
const rollData = RdDEmpoignade.$readRollEmpoignade(chatMessage);
|
||||
let defenseMode = event.currentTarget.attributes['data-defense-mode'].value
|
||||
RdDEmpoignade.onDefenseEmpoignade(rollData, defenseMode, "Esquive", "derobee")
|
||||
});
|
||||
html.on("click", '.empoignade-poursuivre', event => {
|
||||
let attackerId = event.currentTarget.attributes['data-attackerId'].value
|
||||
let defenderId = event.currentTarget.attributes['data-defenderId'].value
|
||||
RdDEmpoignade.onAttaqueEmpoignadeValidee(game.actors.get(attackerId), game.actors.get(defenderId))
|
||||
});
|
||||
html.on("click", '.empoignade-entrainer-sol', event => {
|
||||
const chatMessage = ChatUtility.getChatMessage(event);
|
||||
const rollData = RdDEmpoignade.$readRollEmpoignade(chatMessage);
|
||||
RdDEmpoignade.entrainerAuSol(rollData)
|
||||
ChatUtility.removeChatMessageId(chatMessage.id)
|
||||
});
|
||||
html.on("click", '.empoignade-projeter-sol', event => {
|
||||
const chatMessage = ChatUtility.getChatMessage(event);
|
||||
const rollData = RdDEmpoignade.$readRollEmpoignade(chatMessage);
|
||||
RdDEmpoignade.projeterAuSol(rollData)
|
||||
ChatUtility.removeChatMessageId(chatMessage.id)
|
||||
});
|
||||
html.on("change", '.empoignade-perte-endurance', event => {
|
||||
const chatMessage = ChatUtility.getChatMessage(event);
|
||||
const rollData = RdDEmpoignade.$readRollEmpoignade(chatMessage);
|
||||
if (event.currentTarget.value && event.currentTarget.value != "none") {
|
||||
RdDEmpoignade.perteEndurance(rollData, event.currentTarget.value)
|
||||
ChatUtility.removeChatMessageId(chatMessage.id)
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static checkEmpoignadeEnCours(actor) {
|
||||
// TODO: autoriser la perception? la comédie/séduction?
|
||||
if (RdDEmpoignade.isEmpoignadeEnCours(actor)) {
|
||||
ui.notifications.warn("Une empoignade est en cours ! Normalement, vous ne pouvez rien faire d'autre que continuer l'empoignade ou la rompre.")
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static $storeRollEmpoignade(msg, rollData) {
|
||||
RdDEmpoignade.$reduceActorToIds(rollData);
|
||||
ChatUtility.setMessageData(msg, "empoignade-roll-data", rollData);
|
||||
}
|
||||
|
||||
static $reduceActorToIds(rollData) {
|
||||
rollData.attacker = { id: rollData.attacker.id };
|
||||
rollData.defender = { id: rollData.defender.id };
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static $readRollEmpoignade(msg) {
|
||||
const rollData = ChatUtility.getMessageData(msg, 'empoignade-roll-data');
|
||||
RdDEmpoignade.$replaceIdsWithActors(rollData);
|
||||
return rollData
|
||||
}
|
||||
|
||||
static $replaceIdsWithActors(rollData) {
|
||||
rollData.attacker = game.actors.get(rollData.attacker.id);
|
||||
rollData.defender = game.actors.get(rollData.defender.id);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static isEmpoignadeEnCours(actor) {
|
||||
return actor.itemTypes[TYPES.empoignade].find(it => it.system.pointsemp > 0)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getEmpoignadeById(actor, id) {
|
||||
let emp = actor.itemTypes[TYPES.empoignade].find(it => it.system.empoignadeid == id)
|
||||
return emp && duplicate(emp) || undefined;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getEmpoignade(attacker, defender) {
|
||||
let emp = attacker.itemTypes[TYPES.empoignade].find(it =>
|
||||
(it.system.empoigneurid == attacker.id && it.system.empoigneid == defender.id) ||
|
||||
(it.system.empoigneurid == defender.id && it.system.empoigneid == attacker.id)
|
||||
)
|
||||
if (emp) {
|
||||
return duplicate(emp);
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getMalusTaille(emp, attacker, defender) {
|
||||
// Si pas empoigné, alors 0
|
||||
if (emp.system.pointsemp == 0) {
|
||||
return 0
|
||||
}
|
||||
// p135: Malus de -1 par point de taille de différence de taille au delà de 1 (donc -2 pour une différence de 3, ...)
|
||||
const diffTaille = attacker.system.carac.taille.value - defender.system.carac.taille.value;
|
||||
const diffTailleAbs = Math.abs(diffTaille)
|
||||
const signDiff = diffTaille > 0 ? 1 : -1
|
||||
|
||||
if (diffTailleAbs > 2) {
|
||||
return signDiff * (diffTailleAbs - 1)
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
static isActionAutorisee(mode, attacker, defender) {
|
||||
const acting = RdDEmpoignade.isActionDefenseur(mode) ? defender : attacker;
|
||||
if (acting.getUserLevel(game.user) < CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER) {
|
||||
ui.notifications.warn(`Vous n'êtes pas autorisé à choisir l'action de ${acting.name}`)
|
||||
return false;
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
static isActionDefenseur(mode) {
|
||||
switch (mode) {
|
||||
case "liberer":
|
||||
case "contrer-empoigner":
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async onAttaqueEmpoignade(attacker, defender) {
|
||||
if (!RdDEmpoignade.isActionAutorisee("empoigner", attacker, defender)) {
|
||||
return
|
||||
}
|
||||
let empoignade = RdDEmpoignade.getEmpoignade(attacker, defender)
|
||||
const isNouvelle = empoignade == undefined;
|
||||
empoignade = empoignade ?? (await RdDEmpoignade.createEmpoignade(attacker, defender))
|
||||
//console.log("W.", empoignade, defender.hasArmeeMeleeEquipee())
|
||||
if ((isNouvelle || empoignade.system.pointsemp == 0) && defender.hasArmeeMeleeEquipee()) {
|
||||
ChatUtility.createChatWithRollMode(attacker.name, {
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-empoignade-valider.html`, { attacker: attacker, defender: defender })
|
||||
})
|
||||
} else {
|
||||
await this.onAttaqueEmpoignadeValidee(attacker, defender)
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async onAttaqueEmpoignadeValidee(attacker, defender) {
|
||||
let empoignade = RdDEmpoignade.getEmpoignade(attacker, defender)
|
||||
const isNouvelle = empoignade == undefined;
|
||||
empoignade = empoignade ?? (await RdDEmpoignade.createEmpoignade(attacker, defender))
|
||||
|
||||
let mode = (empoignade && empoignade.system.empoigneurid == attacker.id) ? "empoigner" : "liberer"
|
||||
|
||||
if (!RdDEmpoignade.isActionAutorisee(mode, attacker, defender)) {
|
||||
return
|
||||
}
|
||||
|
||||
let rollData = {
|
||||
mode, empoignade, attacker, defender,
|
||||
isEmpoignade: true,
|
||||
competence: attacker.getCompetence("Corps à corps"),
|
||||
selectedCarac: attacker.system.carac.melee,
|
||||
malusTaille: RdDEmpoignade.getMalusTaille(empoignade, attacker, defender)
|
||||
}
|
||||
if (attacker.isCreatureEntite()) {
|
||||
RdDItemCompetenceCreature.setRollDataCreature(rollData)
|
||||
}
|
||||
if (empoignade.system.pointsemp >= 2) {
|
||||
if (!empoignade.system.ausol) {
|
||||
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-entrainer.html');
|
||||
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
||||
}
|
||||
} else {
|
||||
await RdDEmpoignade.$rollAttaqueEmpoignade(attacker, rollData, isNouvelle);
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async onAttaqueEmpoignadeFromItem(empoignade) {
|
||||
let attacker = game.actors.get(empoignade.system.empoigneurid)
|
||||
let defender = game.actors.get(empoignade.system.empoigneid)
|
||||
await this.onAttaqueEmpoignadeValidee(attacker, defender)
|
||||
}
|
||||
|
||||
static async onImmobilisation(attacker, defender, empoignade) {
|
||||
const rollData = {
|
||||
mode: "immobilise",
|
||||
empoignade, attacker, defender,
|
||||
isEmpoignade: true,
|
||||
competence: attacker.getCompetence("Corps à corps")
|
||||
}
|
||||
const msg = await ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(attacker.name),
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-empoignade-immobilise.html`, rollData)
|
||||
})
|
||||
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async $rollAttaqueEmpoignade(attacker, rollData, isNouvelle = false) {
|
||||
const dialog = await RdDRoll.create(attacker, rollData,
|
||||
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
|
||||
{
|
||||
name: 'jet-empoignade',
|
||||
label: 'Empoigner',
|
||||
callbacks: [{ action: async (r) => await RdDEmpoignade.$onRollEmpoignade(r, isNouvelle) },]
|
||||
});
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async $onRollEmpoignade(rollData, isNouvelle = false) {
|
||||
let attacker = game.actors.get(rollData.attacker.id)
|
||||
let defender = game.actors.get(rollData.defender.id)
|
||||
|
||||
|
||||
if (rollData.rolled.isSuccess && isNouvelle) {
|
||||
const objectEmpoignade = rollData.empoignade.toObject();
|
||||
// Creer l'empoignade sur attaquant/defenseur
|
||||
attacker.creerObjetParMJ(objectEmpoignade);
|
||||
defender.creerObjetParMJ(objectEmpoignade);
|
||||
}
|
||||
|
||||
rollData.empoignade.isSuccess = rollData.rolled.isSuccess;
|
||||
if (rollData.rolled.isPart) {
|
||||
rollData.particuliere = "finesse";
|
||||
}
|
||||
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-resultat.html');
|
||||
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async onDefenseEmpoignade(attackerRoll, mode, competenceName = "Corps à corps", carac = "melee") {
|
||||
let attacker = game.actors.get(attackerRoll.attacker.id)
|
||||
let defender = game.actors.get(attackerRoll.defender.id)
|
||||
if (!RdDEmpoignade.isActionAutorisee(mode, attacker, defender)) {
|
||||
return
|
||||
}
|
||||
|
||||
let empoignade = this.getEmpoignade(attacker, defender)
|
||||
|
||||
if (!empoignade) {
|
||||
ui.notifications.warn("Une erreur s'est produite : Aucune empoignade trouvée !!")
|
||||
return
|
||||
}
|
||||
|
||||
empoignade = duplicate(empoignade)
|
||||
let defenderRoll = {
|
||||
mode, attacker, defender, empoignade, attackerRoll,
|
||||
diffLibre: attackerRoll.diffLibre,
|
||||
attaqueParticuliere: attackerRoll.particuliere,
|
||||
competence: defender.getCompetence(competenceName),
|
||||
surprise: defender.getSurprise(true),
|
||||
carac: defender.system.carac,
|
||||
selectedCarac: defender.system.carac[carac],
|
||||
malusTaille: RdDEmpoignade.getMalusTaille(empoignade, defender, attacker),
|
||||
show: {}
|
||||
};
|
||||
await RdDEmpoignade.$rollDefenseEmpoignade(defender, defenderRoll);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async $rollDefenseEmpoignade(defender, defenderRoll) {
|
||||
const dialog = await RdDRoll.create(defender, defenderRoll,
|
||||
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-defense-empoignade.html' },
|
||||
{
|
||||
name: 'empoignade',
|
||||
label: 'Contrer',
|
||||
callbacks: [
|
||||
{ action: async (r) => await RdDEmpoignade.$onRollContrerLiberer(r) }
|
||||
]
|
||||
}
|
||||
);
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async $onRollContrerLiberer(rollData) {
|
||||
let empoignade = rollData.empoignade
|
||||
|
||||
if (rollData.mode == "contrer-empoigner" && !rollData.rolled.isSuccess) {
|
||||
empoignade.system.pointsemp++
|
||||
RdDEmpoignade.$updateEtatEmpoignade(empoignade)
|
||||
}
|
||||
if (rollData.mode == "contrer-liberer" && !rollData.rolled.isSuccess) {
|
||||
empoignade.system.pointsemp--
|
||||
RdDEmpoignade.$updateEtatEmpoignade(empoignade)
|
||||
}
|
||||
|
||||
await RdDResolutionTable.displayRollData(rollData, rollData.defender, 'chat-empoignade-resultat.html')
|
||||
if (empoignade.system.pointsemp >= 2) {
|
||||
let msg = await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-empoignade-entrainer.html');
|
||||
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async $updateEtatEmpoignade(empoignade) {
|
||||
console.log("UPDATE Empoignade", empoignade)
|
||||
|
||||
let defender = game.actors.get(empoignade.system.empoigneid)
|
||||
let emp = RdDEmpoignade.getEmpoignadeById(defender, empoignade.system.empoignadeid)
|
||||
let update = { _id: emp._id, "system.pointsemp": empoignade.system.pointsemp, "system.ausol": empoignade.system.ausol }
|
||||
await defender.updateEmbeddedDocuments('Item', [update])
|
||||
|
||||
let attacker = game.actors.get(empoignade.system.empoigneurid)
|
||||
emp = RdDEmpoignade.getEmpoignadeById(attacker, empoignade.system.empoignadeid)
|
||||
update = { _id: emp._id, "system.pointsemp": empoignade.system.pointsemp, "system.ausol": empoignade.system.ausol }
|
||||
await attacker.updateEmbeddedDocuments('Item', [update])
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async $deleteEmpoignade(empoignade) {
|
||||
console.log("DELETE Empoignade", empoignade)
|
||||
|
||||
let defender = game.actors.get(empoignade.system.empoigneid)
|
||||
let emp = RdDEmpoignade.getEmpoignadeById(defender, empoignade.system.empoignadeid)
|
||||
await defender.deleteEmbeddedDocuments('Item', [emp._id])
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async entrainerAuSol(rollData) {
|
||||
let attacker = game.actors.get(rollData.attacker.id)
|
||||
let defender = game.actors.get(rollData.defender.id)
|
||||
if (!RdDEmpoignade.isActionAutorisee("immobilise", attacker, defender)) {
|
||||
return
|
||||
}
|
||||
let empoignade = this.getEmpoignade(attacker, defender)
|
||||
|
||||
empoignade.system.ausol = true
|
||||
await this.$updateEtatEmpoignade(empoignade)
|
||||
|
||||
await attacker.setEffect(STATUSES.StatusProne, true);
|
||||
await defender.setEffect(STATUSES.StatusProne, true);
|
||||
|
||||
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-entrainer-sol.html');
|
||||
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async projeterAuSol(rollData) {
|
||||
let attacker = game.actors.get(rollData.attacker.id)
|
||||
let defender = game.actors.get(rollData.defender.id)
|
||||
if (!RdDEmpoignade.isActionAutorisee("immobilise", attacker, defender)) {
|
||||
return
|
||||
}
|
||||
let empoignade = this.getEmpoignade(attacker, defender)
|
||||
|
||||
await defender.setEffect(STATUSES.StatusProne, true);
|
||||
await this.$deleteEmpoignade(empoignade)
|
||||
|
||||
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-projeter-sol.html');
|
||||
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async perteEndurance(rollData, perteMode) {
|
||||
let attacker = game.actors.get(rollData.attacker.id)
|
||||
let defender = game.actors.get(rollData.defender.id)
|
||||
if (!RdDEmpoignade.isActionAutorisee("immobilise", attacker, defender)) {
|
||||
return
|
||||
}
|
||||
let empoignade = this.getEmpoignade(attacker, defender)
|
||||
|
||||
//console.log("Perte d'endurance :!!!", perteMode)
|
||||
let endValue = defender.system.sante.endurance.value
|
||||
if (perteMode == "end0") {
|
||||
await defender.santeIncDec("endurance", -endValue);
|
||||
}
|
||||
if (perteMode == "end1") {
|
||||
await defender.santeIncDec("endurance", -(endValue - 1));
|
||||
}
|
||||
if (perteMode == "endmoitie") {
|
||||
await defender.santeIncDec("endurance", -Math.floor(endValue / 2));
|
||||
}
|
||||
if (perteMode == "endquart") {
|
||||
await defender.santeIncDec("endurance", -(3 * Math.floor(endValue / 4)));
|
||||
}
|
||||
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-perte-endurance.html');
|
||||
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async deleteAllEmpoignades() {
|
||||
for (let actor of game.actors) {
|
||||
let empIds = actor.itemTypes["empoignade"].map(it => it.id)
|
||||
await actor.deleteEmbeddedDocuments('Item', empIds)
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async deleteLinkedEmpoignade(actorId, empoignade) {
|
||||
let actorDeleteId = (actorId == empoignade.system.empoigneurid) ? empoignade.system.empoigneid : empoignade.system.empoigneurid
|
||||
let actor = game.actors.get(actorDeleteId)
|
||||
let emp = this.getEmpoignadeById(actor, empoignade.system.empoignadeid)
|
||||
if (emp) {
|
||||
await actor.deleteEmbeddedDocuments('Item', [emp._id])
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async createEmpoignade(attacker, defender) {
|
||||
return await Item.create({
|
||||
name: "Empoignade en cours de " + attacker.name + ' sur ' + defender.name,
|
||||
type: 'empoignade',
|
||||
img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
|
||||
system: { description: "", empoignadeid: randomID(16), compteempoigne: 0, empoigneurid: attacker.id, empoigneid: defender.id, ptsemp: 0, empoigneurname: attacker.name, empoignename: defender.name }
|
||||
},
|
||||
{
|
||||
temporary: true
|
||||
})
|
||||
}
|
||||
}
|
@ -1,6 +1,6 @@
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
import { RdDTimestamp } from "./rdd-timestamp.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class RdDHerbes extends Item {
|
||||
|
@ -1,8 +1,8 @@
|
||||
|
||||
export class RdDHotbar {
|
||||
|
||||
static async addToHotbar(item, slot) {
|
||||
let command = `game.system.rdd.RdDHotbar.rollMacro("${item.name}", "${item.type}");`;
|
||||
static async createItemMacro(item, slot, armeCompetence = undefined) {
|
||||
let command = `game.system.rdd.RdDHotbar.rollMacro("${item.name}", "${item.type}"` + ((armeCompetence) ? `, "${armeCompetence}");` : `);`);
|
||||
let macro = game.macros.contents.find(m => (m.name === item.name) && (m.command === command));
|
||||
if (!macro) {
|
||||
macro = await Macro.create({
|
||||
@ -15,6 +15,25 @@ export class RdDHotbar {
|
||||
await game.user.assignHotbarMacro(macro, slot);
|
||||
}
|
||||
|
||||
static async addToHotbar(item, slot) {
|
||||
if (item?.type == "arme") { // Used to manage weapons with multiple skills
|
||||
if (item.system.competence != "") {
|
||||
await this.createItemMacro(item, slot, "competence")
|
||||
slot++
|
||||
}
|
||||
if (item.system.lancer != "") {
|
||||
await this.createItemMacro(item, slot, "lancer")
|
||||
slot++
|
||||
}
|
||||
if (item.system.tir != "") {
|
||||
await this.createItemMacro(item, slot, "lancer")
|
||||
slot++
|
||||
}
|
||||
} else {
|
||||
await this.createItemMacro(item, slot)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a macro when dropping an entity on the hotbar
|
||||
* Item - open roll dialog for item
|
||||
@ -44,7 +63,7 @@ export class RdDHotbar {
|
||||
}
|
||||
|
||||
/** Roll macro */
|
||||
static rollMacro(itemName, itemType, bypassData) {
|
||||
static rollMacro(itemName, itemType, competenceName) {
|
||||
const speaker = ChatMessage.getSpeaker();
|
||||
let actor;
|
||||
if (speaker.token) actor = game.actors.tokens[speaker.token];
|
||||
@ -58,7 +77,7 @@ export class RdDHotbar {
|
||||
// Trigger the item roll
|
||||
switch (item.type) {
|
||||
case "arme":
|
||||
return actor.rollArme(item);
|
||||
return actor.rollArme(item, competenceName);
|
||||
case "competence":
|
||||
return actor.rollCompetence(itemName);
|
||||
}
|
||||
|
@ -1,54 +1,64 @@
|
||||
import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
|
||||
import { RdDActor } from "./actor.js";
|
||||
import { RdDItem } from "./item.js";
|
||||
import { Migrations } from './migrations.js';
|
||||
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { TMRUtility } from "./tmr-utility.js";
|
||||
import { RdDCalendrier } from "./rdd-calendrier.js";
|
||||
import { TMRRencontres } from "./tmr-rencontres.js";
|
||||
import { RdDCalendrier } from "./time/rdd-calendrier.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
import { DialogChronologie } from "./dialog-chronologie.js";
|
||||
|
||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
|
||||
import { RdDTokenHud } from "./rdd-token-hud.js";
|
||||
import { RdDCommands } from "./rdd-commands.js";
|
||||
import { RdDCombatManager, RdDCombat } from "./rdd-combat.js";
|
||||
import { ChatUtility } from "./chat-utility.js";
|
||||
import { StatusEffects } from "./settings/status-effects.js";
|
||||
import { RddCompendiumOrganiser } from "./rdd-compendium-organiser.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
import { RdDCompendiumOrganiser } from "./rdd-compendium-organiser.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
import { RdDHotbar } from "./rdd-hotbar-drop.js"
|
||||
import { EffetsDraconiques } from "./tmr/effets-draconiques.js";
|
||||
import { RdDHerbes } from "./rdd-herbes.js";
|
||||
import { RdDDice } from "./rdd-dice.js";
|
||||
import { RdDPossession } from "./rdd-possession.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { Migrations } from './migrations.js';
|
||||
import { DialogChronologie } from "./dialog-chronologie.js";
|
||||
|
||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
import { Environnement } from "./environnement.js";
|
||||
import { RdDItemService } from "./item/item-service.js";
|
||||
import { RdDBaseActor } from "./actor/base-actor.js";
|
||||
import { RdDCommerceSheet } from "./actor/commerce-sheet.js";
|
||||
import { RdDCommerce } from "./actor/commerce.js";
|
||||
import { RdDTimestamp } from "./rdd-timestamp.js";
|
||||
import { RdDItemMaladie } from "./item/maladie.js";
|
||||
import { RdDItemPoison } from "./item/poison.js";
|
||||
import { RdDItemSigneDraconique } from "./item/item-signedraconique.js";
|
||||
import { RdDItemQueue } from "./item/queue.js";
|
||||
import { RdDItemOmbre } from "./item/ombre.js";
|
||||
import { RdDItemSouffle } from "./item/souffle.js";
|
||||
import { RdDRencontre } from "./item/item-rencontre.js";
|
||||
|
||||
import { RdDActor } from "./actor.js";
|
||||
import { RdDBaseActor } from "./actor/base-actor.js";
|
||||
import { RdDCommerce } from "./actor/commerce.js";
|
||||
import { RdDActorSheet } from "./actor-sheet.js";
|
||||
import { RdDCommerceSheet } from "./actor/commerce-sheet.js";
|
||||
import { RdDActorCreatureSheet } from "./actor-creature-sheet.js";
|
||||
import { RdDActorVehiculeSheet } from "./actor-vehicule-sheet.js";
|
||||
import { RdDActorEntiteSheet } from "./actor-entite-sheet.js";
|
||||
import { RdDItemSheet } from "./item-sheet.js";
|
||||
import { RdDServiceItemSheet } from "./item-service-sheet.js";
|
||||
import { RdDHerbeItemSheet } from "./item-herbe-sheet.js";
|
||||
import { RdDRencontreItemSheet } from "./item-rencontre-sheet.js";
|
||||
import { RdDIngredientItemSheet } from "./item-ingredient-sheet.js";
|
||||
import { RdDFauneItemSheet } from "./item-faune-sheet.js";
|
||||
import { RdDConteneurItemSheet } from "./item-conteneur-sheet.js";
|
||||
import { RdDSigneDraconiqueItemSheet } from "./item-signedraconique-sheet.js";
|
||||
|
||||
import { TMRRencontres } from "./tmr-rencontres.js";
|
||||
import { RdDItem } from "./item.js";
|
||||
import { RdDItemBlessure } from "./item/blessure.js";
|
||||
import { RdDItemService } from "./item/service.js";
|
||||
import { RdDItemMaladie } from "./item/maladie.js";
|
||||
import { RdDItemPoison } from "./item/poison.js";
|
||||
import { RdDItemSigneDraconique } from "./item/signedraconique.js";
|
||||
import { RdDItemQueue } from "./item/queue.js";
|
||||
import { RdDItemOmbre } from "./item/ombre.js";
|
||||
import { RdDItemSouffle } from "./item/souffle.js";
|
||||
import { RdDRencontre } from "./item/rencontre.js";
|
||||
|
||||
import { RdDItemSheet } from "./item-sheet.js";
|
||||
import { RdDBlessureItemSheet } from "./item/sheet-blessure.js";
|
||||
import { RdDServiceItemSheet } from "./item/sheet-service.js";
|
||||
import { RdDRencontreItemSheet } from "./item/sheet-rencontre.js";
|
||||
import { RdDHerbeItemSheet } from "./item/sheet-herbe.js";
|
||||
import { RdDPlanteItemSheet } from "./item/sheet-plante.js";
|
||||
import { RdDIngredientItemSheet } from "./item/sheet-ingredient.js";
|
||||
import { RdDFauneItemSheet } from "./item/sheet-faune.js";
|
||||
import { RdDConteneurItemSheet } from "./item/sheet-conteneur.js";
|
||||
import { RdDSigneDraconiqueItemSheet } from "./item/sheet-signedraconique.js";
|
||||
import { RdDItemInventaireSheet } from "./item/sheet-base-inventaire.js";
|
||||
import { AppAstrologie } from "./sommeil/app-astrologie.js";
|
||||
import { RdDItemArmure } from "./item/armure.js";
|
||||
|
||||
/**
|
||||
* RdD system
|
||||
@ -67,21 +77,23 @@ export class SystemReveDeDragon {
|
||||
this.RdDUtility = RdDUtility;
|
||||
this.RdDHotbar = RdDHotbar;
|
||||
this.itemClasses = {
|
||||
service: RdDItemService,
|
||||
armure: RdDItemArmure,
|
||||
blessure: RdDItemBlessure,
|
||||
maladie: RdDItemMaladie,
|
||||
ombre: RdDItemOmbre,
|
||||
poison: RdDItemPoison,
|
||||
queue: RdDItemQueue,
|
||||
ombre: RdDItemOmbre,
|
||||
souffle: RdDItemSouffle,
|
||||
rencontre: RdDRencontre,
|
||||
service: RdDItemService,
|
||||
signedraconique: RdDItemSigneDraconique,
|
||||
rencontre: RdDRencontre
|
||||
souffle: RdDItemSouffle,
|
||||
}
|
||||
this.actorClasses = {
|
||||
commerce: RdDCommerce,
|
||||
creature: RdDActor,
|
||||
entite: RdDActor,
|
||||
personnage: RdDActor,
|
||||
vehicule: RdDActor,
|
||||
commerce: RdDCommerce,
|
||||
}
|
||||
}
|
||||
|
||||
@ -90,6 +102,8 @@ export class SystemReveDeDragon {
|
||||
/* -------------------------------------------- */
|
||||
async onInit() {
|
||||
game.system.rdd = this;
|
||||
this.AppAstrologie = AppAstrologie;
|
||||
|
||||
|
||||
console.log(`Initializing Reve de Dragon System`);
|
||||
|
||||
@ -145,35 +159,41 @@ export class SystemReveDeDragon {
|
||||
RdDItemSheet.register(RdDConteneurItemSheet);
|
||||
RdDItemSheet.register(RdDHerbeItemSheet);
|
||||
RdDItemSheet.register(RdDFauneItemSheet);
|
||||
RdDItemSheet.register(RdDPlanteItemSheet);
|
||||
RdDItemSheet.register(RdDIngredientItemSheet);
|
||||
RdDItemSheet.register(RdDServiceItemSheet);
|
||||
RdDItemSheet.register(RdDBlessureItemSheet);
|
||||
|
||||
Items.registerSheet(SYSTEM_RDD, RdDItemInventaireSheet, {
|
||||
types: [
|
||||
"objet", "arme", "armure", "livre", "potion", "munition",
|
||||
"monnaie", "nourritureboisson", "gemme",
|
||||
], makeDefault: true
|
||||
});
|
||||
Items.registerSheet(SYSTEM_RDD, RdDItemSheet, {
|
||||
types: [
|
||||
"competence", "competencecreature",
|
||||
"recettealchimique", "musique", "chant", "danse", "jeu", "recettecuisine", "oeuvre",
|
||||
"objet", "arme", "armure", "livre", "potion", "munition",
|
||||
"monnaie", "nourritureboisson", "gemme",
|
||||
"meditation", "queue", "ombre", "souffle", "tete", "casetmr", "sort", "sortreserve",
|
||||
"nombreastral", "tache", "maladie", "poison", "possession",
|
||||
"tarot", "extraitpoetique"
|
||||
"tarot", "extraitpoetique", "empoignade"
|
||||
], makeDefault: true
|
||||
});
|
||||
CONFIG.Combat.documentClass = RdDCombatManager;
|
||||
|
||||
// préparation des différents modules
|
||||
RdDTimestamp.init();
|
||||
RdDCalendrier.init();
|
||||
SystemCompendiums.init();
|
||||
DialogChronologie.init();
|
||||
ReglesOptionelles.init();
|
||||
ReglesOptionnelles.init();
|
||||
RdDUtility.init();
|
||||
RdDDice.init();
|
||||
RdDCommands.init();
|
||||
RdDCombat.init();
|
||||
RdDCombatManager.init();
|
||||
RdDTokenHud.init();
|
||||
RdDBaseActor.init();
|
||||
RddCompendiumOrganiser.init();
|
||||
RdDCompendiumOrganiser.init();
|
||||
EffetsDraconiques.init()
|
||||
TMRUtility.init();
|
||||
RdDHotbar.initDropbar();
|
||||
@ -199,25 +219,6 @@ export class SystemReveDeDragon {
|
||||
default: "avant-encaissement"
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "liste-nombre-astral", {
|
||||
name: "liste-nombre-astral",
|
||||
scope: "world",
|
||||
config: false,
|
||||
default: [],
|
||||
type: Object
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "calendrier-pos", {
|
||||
name: "calendrierPos",
|
||||
scope: "client",
|
||||
config: false,
|
||||
default: RdDCalendrier.createCalendrierPos(),
|
||||
type: Object
|
||||
});
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "supprimer-dialogues-combat-chat", {
|
||||
name: "Supprimer les dialogues de combat",
|
||||
@ -263,9 +264,11 @@ export class SystemReveDeDragon {
|
||||
let sidebar = document.getElementById("sidebar");
|
||||
sidebar.style.width = "min-content";
|
||||
}
|
||||
|
||||
game.system.rdd.calendrier = new RdDCalendrier();
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
new Migrations().migrate();
|
||||
this.messageDeBienvenue();
|
||||
this.registerUsageCount(SYSTEM_RDD);
|
||||
}
|
||||
|
||||
StatusEffects.onReady();
|
||||
@ -273,14 +276,7 @@ export class SystemReveDeDragon {
|
||||
RdDDice.onReady();
|
||||
/* -------------------------------------------- */
|
||||
/* Affiche/Init le calendrier */
|
||||
let calendrier = new RdDCalendrier();
|
||||
let templatePath = "systems/foundryvtt-reve-de-dragon/templates/calendar-template.html";
|
||||
let templateData = {};
|
||||
renderTemplate(templatePath, templateData).then(html => {
|
||||
calendrier.render(true);
|
||||
});
|
||||
game.system.rdd.calendrier = calendrier; // Reference;
|
||||
|
||||
game.system.rdd.calendrier.display();
|
||||
// Avertissement si joueur sans personnage
|
||||
if (!game.user.isGM && game.user.character == undefined) {
|
||||
ui.notifications.info("Attention ! Vous n'êtes connecté à aucun personnage !");
|
||||
@ -289,14 +285,10 @@ export class SystemReveDeDragon {
|
||||
user: game.user.id
|
||||
});
|
||||
}
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
this.messageDeBienvenue();
|
||||
this.registerUsageCount(SYSTEM_RDD);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
messageDeBienvenue() {
|
||||
messageDeBienvenue() {
|
||||
if (game.user.isGM) {
|
||||
ChatUtility.removeChatMessageContaining('<div id="message-bienvenue-rdd">');
|
||||
ChatMessage.create({
|
||||
|
@ -1,9 +1,9 @@
|
||||
/* -------------------------------------------- */
|
||||
import { RdDCombat } from "./rdd-combat.js";
|
||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
|
||||
import { RdDRoll } from "./rdd-roll.js";
|
||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
|
||||
import { Targets } from "./targets.js";
|
||||
import { TYPES } from "./item.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* On part du principe qu'une entité démarre tjs
|
||||
@ -20,9 +20,9 @@ export class RdDPossession {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static searchPossessionFromEntite(attacker, defender) {
|
||||
let poss = attacker.items.find(poss => poss.type == 'possession' && poss.system.possedeid == defender.id);
|
||||
let poss = attacker.items.find(poss => poss.type == TYPES.possession && poss.system.victime.actorid == defender.id);
|
||||
if (!poss) {
|
||||
poss = defender.items.find(poss => poss.type == 'possession' && poss.system.possedeid == defender.id);
|
||||
poss = defender.items.find(poss => poss.type == TYPES.possession && poss.system.victime.actorid == defender.id);
|
||||
}
|
||||
return poss && duplicate(poss) || undefined;
|
||||
}
|
||||
@ -31,13 +31,13 @@ export class RdDPossession {
|
||||
static async onAttaquePossession(target, attacker, competence, suitePossession = undefined) {
|
||||
const defender = target.actor;
|
||||
const fromEntite = RdDPossession.searchPossessionFromEntite(attacker, defender);
|
||||
const isNouvelle = !suitePossession && ! fromEntite;
|
||||
const isNouvelle = !suitePossession && !fromEntite;
|
||||
const possession = (suitePossession ?? fromEntite ?? (await RdDPossession.createPossession(attacker, defender)));
|
||||
|
||||
|
||||
RdDPossession.$updateEtatPossession(possession)
|
||||
|
||||
let rollData = {
|
||||
mode: "possession",
|
||||
mode: "attaque",
|
||||
isECNIDefender: false,
|
||||
competence: competence,
|
||||
possession: possession,
|
||||
@ -45,25 +45,26 @@ export class RdDPossession {
|
||||
defender: defender,
|
||||
targetToken: Targets.extractTokenData(target)
|
||||
};
|
||||
if (attacker.isCreatureEntite()) {
|
||||
RdDItemCompetenceCreature.setRollDataCreature(rollData)
|
||||
}
|
||||
|
||||
RdDPossession.selectCompetenceDraconicOuPossession(rollData, attacker)
|
||||
|
||||
await RdDPossession.$rollAttaquePossession(attacker, rollData, isNouvelle);
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async onConjurerPossession(attacker, competence, possession) {
|
||||
static async onConjurerPossession(attacker, possession) {
|
||||
possession = duplicate(possession);
|
||||
RdDPossession.$updateEtatPossession(possession)
|
||||
|
||||
const defender = game.actors.get(possession.system.entite.actorid);
|
||||
let rollData = {
|
||||
mode: "possession",
|
||||
mode: "attaque",
|
||||
isECNIDefender: true,
|
||||
competence: competence,
|
||||
possession: possession,
|
||||
attacker: attacker,
|
||||
defender: game.actors.get(possession.system.possesseurid)
|
||||
defender: defender,
|
||||
};
|
||||
RdDPossession.selectCompetenceDraconicOuPossession(rollData, attacker)
|
||||
|
||||
await RdDPossession.$rollAttaquePossession(attacker, rollData);
|
||||
}
|
||||
|
||||
@ -71,7 +72,7 @@ export class RdDPossession {
|
||||
static async onDefensePossession(attackerId, defenderId, possessionId) {
|
||||
let attacker = game.actors.get(attackerId)
|
||||
let possession = attacker?.getPossession(possessionId)
|
||||
defenderId = defenderId ?? possession?.system.possesseurid ?? undefined
|
||||
defenderId = defenderId ?? possession?.system.entite.actorid ?? undefined
|
||||
let defender = game.actors.get(defenderId)
|
||||
possession = possession ?? defender?.getPossession(possessionId) ?? undefined;
|
||||
|
||||
@ -82,19 +83,29 @@ export class RdDPossession {
|
||||
possession = duplicate(possession)
|
||||
// Update for draconic roll
|
||||
let rollData = {
|
||||
mode: "conjuration",
|
||||
mode: "defense",
|
||||
isECNIDefender: defender.type == "entite",
|
||||
possession: possession,
|
||||
attacker: attacker,
|
||||
defender: defender,
|
||||
competence: defender.getDraconicOuPossession(),
|
||||
selectedCarac: defender.system.carac.reve,
|
||||
forceCarac: { 'reve-actuel': { label: "Rêve Actuel", value: defender.getReveActuel() } }
|
||||
}
|
||||
rollData.competence.system.defaut_carac = 'reve-actuel'
|
||||
|
||||
RdDPossession.selectCompetenceDraconicOuPossession(rollData, defender)
|
||||
rollData.diffLibre = RdDPossession.getInfoAttaque(rollData).diffLibre
|
||||
|
||||
await RdDPossession.$rollDefensePossession(defender, rollData);
|
||||
}
|
||||
|
||||
static selectCompetenceDraconicOuPossession(rollData, rollingActor) {
|
||||
rollData.competence = rollingActor.getDraconicOuPossession();
|
||||
if (rollingActor.isCreatureEntite()) {
|
||||
RdDItemCompetenceCreature.setRollDataCreature(rollData)
|
||||
}
|
||||
else {
|
||||
rollData.selectedCarac = rollingActor.system.carac.reve
|
||||
rollData.forceCarac = { 'reve-actuel': { label: "Rêve Actuel", value: rollingActor.getReveActuel() } }
|
||||
rollData.competence.system.defaut_carac = 'reve-actuel'
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async $rollAttaquePossession(attacker, rollData, isNouvelle = false) {
|
||||
@ -104,21 +115,22 @@ export class RdDPossession {
|
||||
name: 'jet-possession',
|
||||
label: rollData.isECNIDefender ? 'Conjurer la possession' : 'Possession',
|
||||
callbacks: [
|
||||
{ condition: r => (r.rolled.isSuccess), action: async (r) => await RdDPossession.$onRollPossession(r, true, isNouvelle) },
|
||||
{ condition: r => (r.rolled.isEchec), action: async (r) => await RdDPossession.$onRollPossession(r, false, isNouvelle) },
|
||||
{ action: async (r) => await RdDPossession.$onRollPossession(r, isNouvelle) },
|
||||
]
|
||||
});
|
||||
dialog.render(true);
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async $onRollPossession(rollData, isSuccess, isNouvelle = false) {
|
||||
rollData.possession.isSuccess = isSuccess;
|
||||
RdDPossession.$updateEtatPossession(rollData.possession);
|
||||
static async $onRollPossession(rollData, isNouvelle = false) {
|
||||
rollData.possession.isSuccess = rollData.rolled.isSuccess;
|
||||
RdDPossession.$updateEtatPossession(rollData.possession, rollData);
|
||||
if (isNouvelle) {
|
||||
// Creer la possession sur le defenseur
|
||||
rollData.defender.createEmbeddedDocuments('Item', [rollData.possession.toObject()])
|
||||
await rollData.defender.createEmbeddedDocuments('Item', [rollData.possession.toObject()])
|
||||
}
|
||||
const possession = (rollData.isECNIDefender ? rollData.attacker : rollData.defender).getPossession(rollData.possession.system.possessionid)
|
||||
RdDPossession.storePossessionAttaque(possession, rollData)
|
||||
await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-resultat-possession.html');
|
||||
}
|
||||
|
||||
@ -127,35 +139,42 @@ export class RdDPossession {
|
||||
const dialog = await RdDRoll.create(defender, rollData,
|
||||
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-defense-possession.html' },
|
||||
{
|
||||
name: 'conjurer',
|
||||
name: 'possession',
|
||||
label: 'Conjurer une Possession',
|
||||
callbacks: [
|
||||
{ action: async (r) => await RdDPossession.$onRollConjuration(r) }
|
||||
]
|
||||
}
|
||||
);
|
||||
]
|
||||
}
|
||||
);
|
||||
dialog.render(true);
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async $onRollConjuration(rollData) {
|
||||
let actor = game.actors.get(rollData.possession.system.possedeid)
|
||||
let victime = game.actors.get(rollData.possession.system.victime.actorid)
|
||||
let compteur = rollData.possession.system.compteur
|
||||
if (!rollData.rolled.isSuccess) {
|
||||
if (rollData.isECNIDefender) {
|
||||
rollData.possession.system.compteur--
|
||||
compteur--
|
||||
} else {
|
||||
rollData.possession.system.compteur++
|
||||
compteur++
|
||||
}
|
||||
let update = { _id: rollData.possession._id, "system.compteur": rollData.possession.system.compteur }
|
||||
await actor.updateEmbeddedDocuments('Item', [update])
|
||||
}
|
||||
|
||||
const possession = victime.getPossession(rollData.possession.system.possessionid)
|
||||
await possession.update({
|
||||
system: {
|
||||
compteur: compteur,
|
||||
entite: { diffLibre: 0, finesse: false },
|
||||
victime: { diffLibre: 0, finesse: false }
|
||||
}
|
||||
})
|
||||
rollData.possession = possession
|
||||
RdDPossession.$updateEtatPossession(rollData.possession)
|
||||
|
||||
await RdDResolutionTable.displayRollData(rollData,rollData.defender, 'chat-resultat-possession.html')
|
||||
await RdDResolutionTable.displayRollData(rollData, rollData.defender, 'chat-resultat-possession.html')
|
||||
if (rollData.possession.isPosseder || rollData.possession.isConjurer) {
|
||||
// conjuration
|
||||
actor.deleteEmbeddedDocuments("Item", [rollData.possession._id])
|
||||
victime.deleteEmbeddedDocuments("Item", [rollData.possession._id])
|
||||
}
|
||||
}
|
||||
|
||||
@ -180,13 +199,43 @@ export class RdDPossession {
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static isPossessionFinesse(rollData) {
|
||||
return RdDPossession.getInfoAttaque(rollData).finesse
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
static getInfoAttaque(rollData) {
|
||||
return rollData.possession.system[rollData.isECNIDefender ? 'victime' : 'entite'];
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
static isDefensePossession(rollData) {
|
||||
return rollData.possession && rollData.mode == "defense"
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
static storePossessionAttaque(possession, rollData = undefined) {
|
||||
const attaquant = rollData?.isECNIDefender ? 'victime' : 'entite'
|
||||
possession.update({
|
||||
[`system.${attaquant}`]: {
|
||||
diffLibre: rollData?.diffLibre ?? 0,
|
||||
finesse: rollData?.rolled.isPart ?? false
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async createPossession(attacker, defender) {
|
||||
return await Item.create({
|
||||
name: "Possession en cours de " + attacker.name, type: 'possession',
|
||||
img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
|
||||
system: { description: "", typepossession: attacker.name, possede: false, possessionid: randomID(16), possesseurid: attacker.id, possedeid: defender.id, date: 0, compteur: 0 }
|
||||
},
|
||||
name: "Possession en cours de " + attacker.name, type: 'possession',
|
||||
img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
|
||||
system: {
|
||||
description: "", typepossession: attacker.name,
|
||||
possede: false,
|
||||
possessionid: randomID(16),
|
||||
entite: { actorid: attacker.id },
|
||||
victime: { actorid: defender.id },
|
||||
compteur: 0
|
||||
}
|
||||
},
|
||||
{
|
||||
temporary: true
|
||||
})
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { ChatUtility } from "./chat-utility.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDDice } from "./rdd-dice.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
|
||||
/**
|
||||
* difficultés au delà de -10
|
||||
@ -91,13 +91,17 @@ export class RdDResolutionTable {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async displayRollData(rollData, actor = undefined, template = 'chat-resultat-general.html') {
|
||||
return await ChatUtility.createChatWithRollMode(actor?.userName ?? game.user.name, {
|
||||
content: await RdDResolutionTable.buildRollDataHtml(rollData, actor, template)
|
||||
return await ChatUtility.createChatWithRollMode(RdDResolutionTable.actorChatName(actor), {
|
||||
content: await RdDResolutionTable.buildRollDataHtml(rollData, template)
|
||||
});
|
||||
}
|
||||
|
||||
static actorChatName(actor) {
|
||||
return actor?.userName ?? game.user.name;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async buildRollDataHtml(rollData, actor, template = 'chat-resultat-general.html') {
|
||||
static async buildRollDataHtml(rollData, template = 'chat-resultat-general.html') {
|
||||
rollData.show = rollData.show || {};
|
||||
return await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/${template}`, rollData);
|
||||
}
|
||||
@ -122,7 +126,7 @@ export class RdDResolutionTable {
|
||||
rolled.bonus = rollData.bonus;
|
||||
rolled.factorHtml = Misc.getFractionHtml(rollData.diviseurSignificative);
|
||||
|
||||
if (ReglesOptionelles.isUsing("afficher-colonnes-reussite")) {
|
||||
if (ReglesOptionnelles.isUsing("afficher-colonnes-reussite")) {
|
||||
rolled.niveauNecessaire = this.findNiveauNecessaire(caracValue, rolled.roll);
|
||||
rolled.ajustementNecessaire = rolled.niveauNecessaire - finalLevel;
|
||||
}
|
||||
@ -195,17 +199,6 @@ export class RdDResolutionTable {
|
||||
return Math.max(Math.floor(carac * (diff + 10) / 2), 1);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static isAjustementAstrologique(rollData) {
|
||||
if (rollData.selectedCarac?.label.toLowerCase().includes('chance')) {
|
||||
return true;
|
||||
}
|
||||
if (rollData.selectedSort?.system.isrituel) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static isEchec(rollData) {
|
||||
switch (rollData.surprise) {
|
||||
@ -294,12 +287,9 @@ export class RdDResolutionTable {
|
||||
carac: carac,
|
||||
difficulte: level,
|
||||
min: minLevel,
|
||||
rows: RdDResolutionTable.incrementalArray(minCarac, maxCarac),
|
||||
cols: RdDResolutionTable.incrementalArray(minLevel, maxLevel)
|
||||
rows: Misc.intArray(minCarac, maxCarac+1),
|
||||
cols: Misc.intArray(minLevel, maxLevel+1)
|
||||
});
|
||||
}
|
||||
static incrementalArray(min, max) {
|
||||
return Array.from(Array(max-min+1).keys()).map(i=>i+min)
|
||||
}
|
||||
|
||||
}
|
@ -30,9 +30,9 @@ export class RdDEncaisser extends Dialog {
|
||||
};
|
||||
}
|
||||
else if (actor.isEntite([ENTITE_BLURETTE, ENTITE_INCARNE])) {
|
||||
dialogConf.default = "cauchemar"
|
||||
dialogConf.default = "entiteincarnee"
|
||||
dialogConf.buttons = {
|
||||
"cauchemar": { label: "Cauchemar", callback: html => this.performEncaisser("cauchemar") }
|
||||
"entiteincarnee": { label: "Entité incarnée", callback: html => this.performEncaisser("entiteincarnee") }
|
||||
}
|
||||
}
|
||||
|
||||
@ -70,7 +70,6 @@ export class RdDEncaisser extends Dialog {
|
||||
total: Number(this.modifier),
|
||||
ajustement: Number(this.modifier),
|
||||
encaisserSpecial: this.encaisserSpecial,
|
||||
loc: { result: 0, label: "" },
|
||||
mortalite: mortalite
|
||||
}
|
||||
});
|
||||
|
@ -112,7 +112,7 @@ export class RdDRollResolutionTable extends Dialog {
|
||||
async updateRollResult() {
|
||||
let rollData = this.rollData;
|
||||
rollData.caracValue = parseInt(rollData.selectedCarac.value)
|
||||
rollData.finalLevel = this._computeFinalLevel(rollData);
|
||||
rollData.finalLevel = Misc.toInt(rollData.diffConditions) + Misc.toInt(rollData.diffLibre);
|
||||
|
||||
const htmlTable = await RdDResolutionTable.buildHTMLTable({
|
||||
carac: rollData.caracValue,
|
||||
@ -129,12 +129,6 @@ export class RdDRollResolutionTable extends Dialog {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_computeFinalLevel(rollData) {
|
||||
const diffConditions = Misc.toInt(rollData.diffConditions);
|
||||
const diffLibre = Misc.toInt(rollData.diffLibre);
|
||||
|
||||
return diffLibre + diffConditions;
|
||||
}
|
||||
|
||||
async close() {
|
||||
await super.close();
|
||||
|
@ -6,7 +6,7 @@ import { Misc } from "./misc.js";
|
||||
import { RdDBonus } from "./rdd-bonus.js";
|
||||
import { RdDCarac } from "./rdd-carac.js";
|
||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
|
||||
/**
|
||||
* Extend the base Dialog entity to select roll parameters
|
||||
@ -85,7 +85,7 @@ export class RdDRoll extends Dialog {
|
||||
if (RdDBonus.isDefenseAttaqueFinesse(rollData)) {
|
||||
facteurSign *= 2;
|
||||
}
|
||||
if (!ReglesOptionelles.isUsing('tripleSignificative')) {
|
||||
if (!ReglesOptionnelles.isUsing('tripleSignificative')) {
|
||||
facteurSign = Math.min(facteurSign, 4);
|
||||
}
|
||||
return facteurSign;
|
||||
@ -187,7 +187,7 @@ export class RdDRoll extends Dialog {
|
||||
console.log("RdDRollSelectDialog - Cout reve", ptreve);
|
||||
this.updateRollResult(html);
|
||||
});
|
||||
this.html.find("[name='coupsNonMortels']").change((event) => {
|
||||
this.html.find("[name='mortalite']").change((event) => {
|
||||
this.rollData.dmg.mortalite = event.currentTarget.checked ? "non-mortel" : "mortel";
|
||||
this.updateRollResult(html);
|
||||
});
|
||||
@ -276,11 +276,11 @@ export class RdDRoll extends Dialog {
|
||||
const diffVariable = RdDItemSort.isDifficulteVariable(sort);
|
||||
const coutVariable = RdDItemSort.isCoutVariable(sort);
|
||||
|
||||
HtmlUtility._showControlWhen(this.html.find(".div-sort-non-rituel"), !sort.system.isrituel);
|
||||
HtmlUtility._showControlWhen(this.html.find(".div-sort-difficulte-var"), diffVariable);
|
||||
HtmlUtility._showControlWhen(this.html.find(".div-sort-difficulte-fixe"), !diffVariable);
|
||||
HtmlUtility._showControlWhen(this.html.find(".div-sort-ptreve-var"), coutVariable);
|
||||
HtmlUtility._showControlWhen(this.html.find(".div-sort-ptreve-fixe"), !coutVariable);
|
||||
HtmlUtility.showControlWhen(this.html.find(".div-sort-non-rituel"), !sort.system.isrituel);
|
||||
HtmlUtility.showControlWhen(this.html.find(".div-sort-difficulte-var"), diffVariable);
|
||||
HtmlUtility.showControlWhen(this.html.find(".div-sort-difficulte-fixe"), !diffVariable);
|
||||
HtmlUtility.showControlWhen(this.html.find(".div-sort-ptreve-var"), coutVariable);
|
||||
HtmlUtility.showControlWhen(this.html.find(".div-sort-ptreve-fixe"), !coutVariable);
|
||||
}
|
||||
|
||||
async setSelectedSigneDraconique(signe) {
|
||||
@ -295,8 +295,7 @@ export class RdDRoll extends Dialog {
|
||||
|
||||
rollData.dmg = rollData.attackerRoll?.dmg ?? RdDBonus.dmg(rollData, this.actor.getBonusDegat())
|
||||
rollData.caracValue = parseInt(rollData.selectedCarac.value)
|
||||
rollData.mortalite = rollData.attackerRoll?.dmg.mortalite ?? rollData.dmg.mortalite ?? 'mortel';
|
||||
rollData.coupsNonMortels = (rollData.attackerRoll?.dmg.mortalite ?? rollData.dmg.mortalite) == 'non-mortel';
|
||||
rollData.mortalite = rollData.attackerRoll?.dmg.mortalite ?? rollData.dmg.mortalite ?? rollData.mortalite ?? 'mortel';
|
||||
rollData.use.appelAuMoral = this.actor.isPersonnage() && RdDCarac.isActionPhysique(rollData.selectedCarac);
|
||||
let dmgText = Misc.toSignedString(rollData.dmg.total);
|
||||
|
||||
@ -306,20 +305,19 @@ export class RdDRoll extends Dialog {
|
||||
}
|
||||
|
||||
RollDataAjustements.calcul(rollData, this.actor);
|
||||
rollData.finalLevel = this._computeFinalLevel(rollData);
|
||||
|
||||
const resolutionTable = await RdDResolutionTable.buildHTMLTable(RdDResolutionTable.subTable(rollData.caracValue, rollData.finalLevel))
|
||||
const adjustements = await this.buildAjustements(rollData);
|
||||
|
||||
HtmlUtility._showControlWhen(this.html.find(".use-encTotal"), rollData.ajustements.encTotal.visible && RdDCarac.isAgiliteOuDerivee(rollData.selectedCarac));
|
||||
HtmlUtility._showControlWhen(this.html.find(".use-surenc"), rollData.ajustements.surenc.visible && RdDCarac.isActionPhysique(rollData.selectedCarac));
|
||||
HtmlUtility._showControlWhen(this.html.find(".utilisation-moral"), rollData.use.appelAuMoral);
|
||||
HtmlUtility._showControlWhen(this.html.find(".diffMoral"), rollData.ajustements.moralTotal.used);
|
||||
HtmlUtility._showControlWhen(this.html.find(".divAppelAuMoral"), rollData.use.appelAuMoral);
|
||||
HtmlUtility.showControlWhen(this.html.find(".use-encTotal"), rollData.ajustements.encTotal.visible && RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac));
|
||||
HtmlUtility.showControlWhen(this.html.find(".use-surenc"), rollData.ajustements.surenc.visible && RdDCarac.isActionPhysique(rollData.selectedCarac));
|
||||
HtmlUtility.showControlWhen(this.html.find(".utilisation-moral"), rollData.use.appelAuMoral);
|
||||
HtmlUtility.showControlWhen(this.html.find(".divAppelAuMoral"), rollData.use.appelAuMoral);
|
||||
HtmlUtility.showControlWhen(this.html.find(".diffMoral"), rollData.ajustements.moralTotal.used);
|
||||
|
||||
// Mise à jour valeurs
|
||||
this.html.find(".dialog-roll-title").text(this._getTitle(rollData));
|
||||
this.html.find("[name='coupsNonMortels']").prop('checked', rollData.mortalite == 'non-mortel');
|
||||
this.html.find("[name='mortalite']").prop('checked', rollData.mortalite == 'non-mortel');
|
||||
this.html.find(".dmg-arme-actor").text(dmgText);
|
||||
this.html.find("div.placeholder-ajustements").empty().append(adjustements);
|
||||
this.html.find("div.placeholder-resolution").empty().append(resolutionTable)
|
||||
@ -331,30 +329,6 @@ export class RdDRoll extends Dialog {
|
||||
return await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/partial-roll-ajustements.html`, rollData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_computeFinalLevel(rollData) {
|
||||
return RollDataAjustements.sum(rollData.ajustements);
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_computeDiffCompetence(rollData) {
|
||||
if (rollData.competence) {
|
||||
return Misc.toInt(rollData.competence.system.niveau);
|
||||
}
|
||||
if (rollData.draconicList) {
|
||||
return Misc.toInt(rollData.competence.system.niveau);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_computeMalusArmure(rollData) {
|
||||
let malusArmureValue = 0;
|
||||
if (rollData.malusArmureValue && (rollData.selectedCarac.label == "Agilité" || rollData.selectedCarac.label == "Dérobée")) {
|
||||
malusArmureValue = rollData.malusArmureValue;
|
||||
}
|
||||
return malusArmureValue;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_getTitle(rollData) {
|
||||
const carac = rollData.selectedCarac.label;
|
||||
|
@ -1,9 +1,25 @@
|
||||
import { DialogSplitItem } from "./dialog-split-item.js";
|
||||
import { RdDItem } from "./item.js";
|
||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
|
||||
export class RdDSheetUtility {
|
||||
|
||||
static mergeDocumentRights(options, document, editable) {
|
||||
const userRightLevel = game.user.isGM
|
||||
? CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER
|
||||
: document.getUserLevel(game.user);
|
||||
let newOptions = {
|
||||
isGM: game.user.isGM,
|
||||
isOwned: document.parent ? true : false,
|
||||
editable: editable,
|
||||
cssClass: editable ? "editable" : "locked",
|
||||
isLimited: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.LIMITED,
|
||||
isObserver: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER,
|
||||
isOwner: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER
|
||||
}
|
||||
mergeObject(options, newOptions);
|
||||
return options;
|
||||
}
|
||||
|
||||
static getItem(event, actor) {
|
||||
return actor.items.get(RdDSheetUtility.getItemId(event))
|
||||
}
|
||||
@ -23,7 +39,7 @@ export class RdDSheetUtility {
|
||||
|
||||
static async prepareItemDropParameters(destItemId, actor, dragData, objetVersConteneur) {
|
||||
let item = fromUuidSync(dragData.uuid);
|
||||
if (item.pack && !item.system){
|
||||
if (item.pack && !item.system) {
|
||||
item = await RdDItem.getCorrespondingItem(item);
|
||||
}
|
||||
if (actor.canReceive(item)) {
|
||||
|
@ -12,12 +12,11 @@ import { EffetsDraconiques } from "./tmr/effets-draconiques.js";
|
||||
import { PixiTMR } from "./tmr/pixi-tmr.js";
|
||||
import { Draconique } from "./tmr/draconique.js";
|
||||
import { HtmlUtility } from "./html-utility.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
import { RdDDice } from "./rdd-dice.js";
|
||||
import { STATUSES } from "./settings/status-effects.js";
|
||||
import { RdDRencontre } from "./item/item-rencontre.js";
|
||||
import { RdDCalendrier } from "./rdd-calendrier.js";
|
||||
import { RdDTimestamp } from "./rdd-timestamp.js";
|
||||
import { RdDRencontre } from "./item/rencontre.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
@ -56,7 +55,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
this.actor = actor;
|
||||
this.actor.tmrApp = this; // reference this app in the actor structure
|
||||
this.viewOnly = tmrData.mode == "visu"
|
||||
this.fatigueParCase = this.viewOnly || !ReglesOptionelles.isUsing("appliquer-fatigue") ? 0 : this.actor.getTMRFatigue();
|
||||
this.fatigueParCase = this.viewOnly || !ReglesOptionnelles.isUsing("appliquer-fatigue") ? 0 : this.actor.getTMRFatigue();
|
||||
this.cumulFatigue = 0;
|
||||
this.loadRencontres();
|
||||
this.loadCasesSpeciales();
|
||||
@ -208,8 +207,8 @@ export class RdDTMRDialog extends Dialog {
|
||||
return;
|
||||
}
|
||||
|
||||
HtmlUtility._showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue"));
|
||||
HtmlUtility._showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(this._getActorCoord()));
|
||||
HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionnelles.isUsing("appliquer-fatigue"));
|
||||
HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(this._getActorCoord()));
|
||||
|
||||
// Roll Sort
|
||||
this.html.find('.lancer-sort').click((event) => {
|
||||
@ -228,7 +227,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
|
||||
// Gestion du cout de montée en points de rêve
|
||||
let reveCout = ((this.tmrdata.isRapide && !EffetsDraconiques.isDeplacementAccelere(this.actor)) ? -2 : -1) - this.actor.countMonteeLaborieuse();
|
||||
if (ReglesOptionelles.isUsing("appliquer-fatigue")) {
|
||||
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
|
||||
this.cumulFatigue += this.fatigueParCase;
|
||||
}
|
||||
await this.actor.reveActuelIncDec(reveCout);
|
||||
@ -246,7 +245,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
const coord = this._getActorCoord();
|
||||
|
||||
HtmlUtility._showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord));
|
||||
HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord));
|
||||
|
||||
let ptsreve = document.getElementById("tmr-pointsreve-value");
|
||||
ptsreve.innerHTML = this.actor.system.reve.reve.value;
|
||||
@ -264,7 +263,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
let refoulement = document.getElementById("tmr-refoulement-value");
|
||||
refoulement.innerHTML = this.actor.system.reve.refoulement.value;
|
||||
|
||||
if (ReglesOptionelles.isUsing("appliquer-fatigue")) {
|
||||
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
|
||||
let fatigueItem = document.getElementById("tmr-fatigue-table");
|
||||
fatigueItem.innerHTML = "<table class='table-fatigue'>" + RdDUtility.makeHTMLfatigueMatrix(this.actor.system.sante.fatigue.value, this.actor.system.sante.endurance.max).html() + "</table>";
|
||||
}
|
||||
@ -285,7 +284,12 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async onActionRencontre(action, tmr) {
|
||||
async onActionRencontre(action, tmr, rencontre) {
|
||||
if (!this.currentRencontre) {
|
||||
ui.notifications.warn("#612 Rencontre perdue, récupération en cours. Vous pouvez contacter l'équipe avec les logs pour aider à résoudre ce problème")
|
||||
console.error("#612 Rencontre perdue", action, tmr, rencontre, this);
|
||||
this.currentRencontre = rencontre;
|
||||
}
|
||||
switch (action) {
|
||||
case 'derober':
|
||||
await this.derober();
|
||||
@ -363,7 +367,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
return true;
|
||||
}
|
||||
const resteAvantInconscience = this.actor.getFatigueMax() - this.actor.getFatigueActuelle() - this.cumulFatigue;
|
||||
if (ReglesOptionelles.isUsing("appliquer-fatigue") && resteAvantInconscience <= 0) {
|
||||
if (ReglesOptionnelles.isUsing("appliquer-fatigue") && resteAvantInconscience <= 0) {
|
||||
this._tellToGM("Vous vous écroulez de fatigue : vous quittez les Terres médianes !");
|
||||
this.quitterLesTMRInconscient();
|
||||
return true;
|
||||
@ -447,7 +451,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
setTimeout(() => {
|
||||
// TODO: remplacer par une boucle while(this.currentRencontre) ?
|
||||
rencData.nbRounds++;
|
||||
if (ReglesOptionelles.isUsing("appliquer-fatigue")) {
|
||||
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
|
||||
this.cumulFatigue += this.fatigueParCase;
|
||||
}
|
||||
this._tentativeMaitrise(rencData);
|
||||
@ -589,6 +593,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
return await game.system.rdd.rencontresTMR.getRencontreAleatoire(tmr, this.actor.isMauvaiseRencontre())
|
||||
} else {
|
||||
this._tellToUser(myRoll + ": Pas de rencontre en " + locTMR);
|
||||
return undefined;
|
||||
}
|
||||
}
|
||||
|
||||
@ -799,19 +804,21 @@ export class RdDTMRDialog extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async declencheSortEnReserve(coord) {
|
||||
let sorts = this.getSortsReserve(coord);
|
||||
const sorts = this.getSortsReserve(coord);
|
||||
if (sorts.length > 0) {
|
||||
if (EffetsDraconiques.isSortReserveImpossible(this.actor)) {
|
||||
ui.notifications.error("Une queue ou un souffle vous empèche de déclencher de sort!");
|
||||
return;
|
||||
}
|
||||
if (!EffetsDraconiques.isUrgenceDraconique(this.actor) &&
|
||||
(EffetsDraconiques.isReserveEnSecurite(this.actor) || this.isReserveExtensible(coord))) {
|
||||
let msg = "Vous êtes sur une case avec un Sort en Réserve. Grâce à votre Tête <strong>Reserve en Sécurité</strong> ou <strong>Réserve Exensible</strong>, vous pouvez contrôler le déclenchement. Cliquez si vous souhaitez le déclencher : <ul>";
|
||||
for (let sort of sorts) {
|
||||
msg += `<li><a class="chat-card-button declencher-sort-reserve" data-actor-id="${this.actor.id}" data-tmr-coord="${coord}" data-sort-id='${sort.id}">${sort.name}</a></li>`;
|
||||
}
|
||||
msg += "</ol>";
|
||||
const reserveSecurite = EffetsDraconiques.isReserveEnSecurite(this.actor);
|
||||
const reserveExtensible = this.isReserveExtensible(coord);
|
||||
if (!EffetsDraconiques.isUrgenceDraconique(this.actor) && (reserveSecurite || reserveExtensible)) {
|
||||
const msg = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-demande-declencher-sort.hbs`, {
|
||||
actor: this.actor,
|
||||
sorts: sorts,
|
||||
coord: coord,
|
||||
tete: { reserveSecurite: reserveSecurite, reserveExtensible: reserveExtensible }
|
||||
})
|
||||
ChatMessage.create({
|
||||
content: msg,
|
||||
whisper: ChatMessage.getWhisperRecipients(game.user.name)
|
||||
@ -899,7 +906,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
if (this.viewOnly) {
|
||||
return;
|
||||
}
|
||||
let clickOddq = RdDTMRDialog._computeEventOddq(event.data.originalEvent);
|
||||
let clickOddq = RdDTMRDialog._computeEventOddq(event.nativeEvent);
|
||||
await this._onClickTMRPos(clickOddq); // Vérifier l'état des compteurs reve/fatigue/vie
|
||||
}
|
||||
|
||||
@ -997,7 +1004,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
await this.actor.updateCoordTMR(tmr.coord);
|
||||
|
||||
this.forceDemiRevePositionView();
|
||||
if (ReglesOptionelles.isUsing("appliquer-fatigue")) {
|
||||
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
|
||||
this.cumulFatigue += this.fatigueParCase;
|
||||
}
|
||||
this.updateValuesDisplay();
|
||||
@ -1045,6 +1052,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _computeEventOddq(origEvent) {
|
||||
console.log("EVENT", origEvent)
|
||||
let canvasRect = origEvent.target.getBoundingClientRect();
|
||||
let x = origEvent.clientX - canvasRect.left;
|
||||
let y = origEvent.clientY - canvasRect.top;
|
||||
|
@ -29,12 +29,13 @@ export class RdDTMRRencontreDialog extends Dialog {
|
||||
this.toClose = false;
|
||||
this.tmr = tmr;
|
||||
this.tmrApp = tmrApp;
|
||||
this.rencontre = rencontre;
|
||||
this.tmrApp.minimize();
|
||||
}
|
||||
|
||||
async onButtonAction(action) {
|
||||
this.toClose = true;
|
||||
this.tmrApp.onActionRencontre(action, this.tmr)
|
||||
this.tmrApp.onActionRencontre(action, this.tmr, this.rencontre)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -2,6 +2,7 @@
|
||||
import { HtmlUtility } from "./html-utility.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDCombatManager } from "./rdd-combat.js";
|
||||
import { Targets } from "./targets.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class RdDTokenHud {
|
||||
@ -18,29 +19,39 @@ export class RdDTokenHud {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async addExtensionHud(app, html, tokenId) {
|
||||
static async addExtensionHud(app, html, tokenId, isCombat) {
|
||||
|
||||
let token = canvas.tokens.get(tokenId);
|
||||
let actor = token.actor;
|
||||
let combatant = game.combat.combatants.find(c => c.tokenId == tokenId);
|
||||
if (! (combatant?.actor) ) {
|
||||
app.hasExtension = true;
|
||||
// soins
|
||||
await RdDTokenHud.addExtensionHudSoins(html, actor);
|
||||
|
||||
if (isCombat) {
|
||||
let combatant = game.combat.combatants.find(c => c.tokenId == tokenId);
|
||||
if (!(combatant?.actor)) {
|
||||
ui.notifications.warn(`Le combatant ${token.name} n'est pas associé à un acteur, impossible de déterminer ses actions de combat!`)
|
||||
return;
|
||||
}
|
||||
let actions = RdDCombatManager.listActionsCombat(combatant);
|
||||
// initiative
|
||||
await RdDTokenHud.addExtensionHudInit(html, combatant, actions);
|
||||
// combat
|
||||
await RdDTokenHud.addExtensionHudCombat(html, combatant, actions);
|
||||
}
|
||||
app.hasExtension = true;
|
||||
|
||||
let actionsCombat = RdDCombatManager.listActionsCombat(combatant);
|
||||
|
||||
}
|
||||
|
||||
static async addExtensionHudInit(html, combatant, actions) {
|
||||
const hudData = {
|
||||
combatant: combatant,
|
||||
actions: actionsCombat,
|
||||
combatant, actions,
|
||||
commandes: [
|
||||
{ name: "Autre action", command: 'autre' },
|
||||
{ name: 'Initiative +1', command: 'inc', value: 0.01 },
|
||||
{ name: 'Initiative +1', command: 'inc', value: 0.01 },
|
||||
{ name: 'Initiative -1', command: 'dec', value: -0.01 }]
|
||||
};
|
||||
|
||||
const controlIconCombat = html.find('.control-icon[data-action=combat]');
|
||||
// initiative
|
||||
await RdDTokenHud._configureSubMenu(controlIconCombat,
|
||||
'systems/foundryvtt-reve-de-dragon/templates/hud-actor-init.html',
|
||||
hudData,
|
||||
@ -51,48 +62,70 @@ export class RdDTokenHud {
|
||||
RdDTokenHud._initiativeCommand(initCommand, combatantId);
|
||||
} else {
|
||||
let index = event.currentTarget.attributes['data-action-index'].value;
|
||||
let action = actionsCombat[index];
|
||||
let action = hudData.actions[index];
|
||||
RdDCombatManager.rollInitiativeAction(combatantId, action);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
static async addExtensionHudCombat(html, combatant, actions) {
|
||||
const hudData = { combatant, actions, commandes: [] };
|
||||
const controlIconTarget = html.find('.control-icon[data-action=target]');
|
||||
// combat
|
||||
await RdDTokenHud._configureSubMenu(controlIconTarget, 'systems/foundryvtt-reve-de-dragon/templates/hud-actor-attaque.html', hudData,
|
||||
(event) => {
|
||||
const actionIndex = event.currentTarget.attributes['data-action-index']?.value;
|
||||
const action = actionsCombat[actionIndex];
|
||||
if (action.action == 'conjurer') {
|
||||
actor.conjurerPossession(actor.getPossession(action.system.possessionid));
|
||||
const action = hudData.actions[actionIndex];
|
||||
const possession = action.action == 'possession' ? combatant.actor.getPossession(action.system.possessionid) : undefined;
|
||||
if (possession) {
|
||||
combatant.actor.conjurerPossession(possession);
|
||||
}
|
||||
else {
|
||||
actor.rollArme(action);
|
||||
combatant.actor.rollArme(action);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
static async addExtensionHudSoins(html, sourceActor) {
|
||||
const target = Targets.getTarget({ warn: false });
|
||||
if (target?.actor) {
|
||||
const hudSoins = { blessures: target.actor.blessuresASoigner() ?? [] };
|
||||
if (hudSoins.blessures.length > 0) {
|
||||
// soins
|
||||
const controlIconTarget = html.find('.control-icon[data-action=combat]');
|
||||
await RdDTokenHud._configureSubMenu(controlIconTarget,
|
||||
'systems/foundryvtt-reve-de-dragon/templates/hud-actor-soins.hbs',
|
||||
hudSoins,
|
||||
(event) => {
|
||||
const blessureId = event.currentTarget.attributes['data-blessure-id']?.value;
|
||||
sourceActor.rollSoins(target.actor, blessureId)
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static _initiativeCommand(initCommand, combatantId) {
|
||||
switch (initCommand) {
|
||||
case 'inc': return RdDCombatManager.incDecInit(combatantId, 0.01);
|
||||
case 'dec': return RdDCombatManager.incDecInit(combatantId, -0.01);
|
||||
case 'autre': return RdDCombatManager.rollInitiativeAction(combatantId,
|
||||
case 'autre': return RdDCombatManager.rollInitiativeAction(combatantId,
|
||||
{ name: "Autre action", action: 'autre', system: { initOnly: true, competence: "Autre action" } });
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async addTokenHudExtensions(app, html, tokenId) {
|
||||
const controlIconCombat = html.find('.control-icon[data-action=combat]');
|
||||
controlIconCombat.click(event => {
|
||||
if (event.currentTarget.className.includes('active')) {
|
||||
RdDTokenHud.removeExtensionHud(app, html, tokenId);
|
||||
} else {
|
||||
setTimeout(function () { RdDTokenHud.addExtensionHud(app, html, tokenId) }, 200);
|
||||
}
|
||||
});
|
||||
const controlIconCombat = html.find('.control-icon[data-action=combat]');
|
||||
if (controlIconCombat.length > 0) {
|
||||
controlIconCombat.click(event => {
|
||||
if (event.currentTarget.className.includes('active')) {
|
||||
RdDTokenHud.removeExtensionHud(app, html, tokenId);
|
||||
} else {
|
||||
setTimeout(() => RdDTokenHud.addExtensionHud(app, html, tokenId), 200);
|
||||
}
|
||||
});
|
||||
|
||||
if (controlIconCombat.length>0 && controlIconCombat[0].className.includes('active')) {
|
||||
RdDTokenHud.addExtensionHud(app, html, tokenId);
|
||||
const isCombat = controlIconCombat[0].className.includes('active');
|
||||
RdDTokenHud.addExtensionHud(app, html, tokenId, isCombat);
|
||||
}
|
||||
}
|
||||
|
||||
@ -100,9 +133,9 @@ export class RdDTokenHud {
|
||||
static async _configureSubMenu(insertionPoint, template, hudData, onMenuItem) {
|
||||
const hud = $(await renderTemplate(template, hudData));
|
||||
const list = hud.find('div.rdd-hud-list');
|
||||
|
||||
|
||||
RdDTokenHud._toggleHudListActive(hud, list);
|
||||
|
||||
|
||||
hud.find('img.rdd-hud-togglebutton').click(event => RdDTokenHud._toggleHudListActive(hud, list));
|
||||
list.find('.rdd-hud-menu').click(onMenuItem);
|
||||
|
||||
@ -111,6 +144,6 @@ export class RdDTokenHud {
|
||||
|
||||
static _toggleHudListActive(hud, list) {
|
||||
hud.toggleClass('active');
|
||||
HtmlUtility._showControlWhen(list, hud.hasClass('active'));
|
||||
HtmlUtility.showControlWhen(list, hud.hasClass('active'));
|
||||
}
|
||||
}
|
@ -5,24 +5,25 @@ import { Misc } from "./misc.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { TMRUtility } from "./tmr-utility.js";
|
||||
import { DialogItemAchat } from "./dialog-item-achat.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
import { RdDDice } from "./rdd-dice.js";
|
||||
import { RdDItem } from "./item.js";
|
||||
import { Monnaie } from "./item-monnaie.js";
|
||||
import { RdDPossession } from "./rdd-possession.js";
|
||||
import { RdDNameGen } from "./rdd-namegen.js";
|
||||
import { RdDConfirm } from "./rdd-confirm.js";
|
||||
import { Environnement } from "./environnement.js";
|
||||
import { RdDItemCompetence } from "./item-competence.js";
|
||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
|
||||
import { RdDTimestamp } from "./rdd-timestamp.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
import { RdDRaretes } from "./item/raretes.js";
|
||||
import { RdDEmpoignade } from "./rdd-empoignade.js";
|
||||
import { ExperienceLog } from "./actor/experience-log.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// This table starts at 0 -> niveau -10
|
||||
const carac_array = ["taille", "apparence", "constitution", "force", "agilite", "dexterite", "vue", "ouie", "odoratgout", "volonte", "intellect", "empathie", "reve", "chance", "melee", "tir", "lancer", "derobee"];
|
||||
const difficultesLibres = [0, -1, -2, -3, -4, -5, -6, -7, -8, -9, -10];
|
||||
const ajustementsConditions = [-10, -9, -8, -7, -6, -5, -4, -3, -2, -1, 0, +1, +2, +3, +4, +5, +6, +7, +8, +9, +10];
|
||||
const ajustementsEncaissement = [-10, -9, -8, -7, -6, -5, -4, -3, -2, -1, 0, +1, +2, +3, +4, +5, +6, +7, +8, +9, +10, +11, +12, +13, +14, +15, +16, +17, +18, +19, +20, +21, +22, +23, +24, +25];
|
||||
const difficultesLibres = Misc.intArray(0, -11);
|
||||
const ajustementsConditions = Misc.intArray(-10, 11);
|
||||
const ajustementsEncaissement = Misc.intArray(-10, 26);
|
||||
|
||||
/* -------------------------------------------- */
|
||||
function _buildAllSegmentsFatigue(max) {
|
||||
@ -67,38 +68,31 @@ const fatigueMarche = {
|
||||
"tresdifficile": { "4": 4, "6": 6 }
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const definitionsBlessures = [
|
||||
{ type: "legere", facteur: 2 },
|
||||
{ type: "grave", facteur: 4 },
|
||||
{ type: "critique", facteur: 6 }
|
||||
]
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const nomEthylisme = ["Emeché", "Gris", "Pinté", "Pas frais", "Ivre", "Bu", "Complètement fait", "Ivre mort"];
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const definitionsEncaissement = {
|
||||
"mortel": [
|
||||
{ minimum: undefined, maximum: 0, endurance: "0", vie: "0", eraflures: 0, legeres: 0, graves: 0, critiques: 0 },
|
||||
{ minimum: 1, maximum: 10, endurance: "1d4", vie: "0", eraflures: 1, legeres: 0, graves: 0, critiques: 0 },
|
||||
{ minimum: 11, maximum: 15, endurance: "1d6", vie: "0", eraflures: 0, legeres: 1, graves: 0, critiques: 0 },
|
||||
{ minimum: 16, maximum: 19, endurance: "2d6", vie: "2", eraflures: 0, legeres: 0, graves: 1, critiques: 0 },
|
||||
{ minimum: 20, maximum: undefined, endurance: "100", vie: "4 + @over20", eraflures: 0, legeres: 0, graves: 0, critiques: 1 },
|
||||
{ minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1},
|
||||
{ minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0},
|
||||
{ minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 2},
|
||||
{ minimum: 16, maximum: 19, endurance: "2d6", vie: "2", gravite: 4},
|
||||
{ minimum: 20, maximum: undefined, endurance: "100", vie: "4 + @over20", gravite: 6},
|
||||
],
|
||||
"non-mortel": [
|
||||
{ minimum: undefined, maximum: 0, endurance: "0", vie: "0", eraflures: 0, legeres: 0, graves: 0, critiques: 0 },
|
||||
{ minimum: 1, maximum: 10, endurance: "1d4", vie: "0", eraflures: 1, legeres: 0, graves: 0, critiques: 0 },
|
||||
{ minimum: 11, maximum: 15, endurance: "1d6", vie: "0", eraflures: 1, legeres: 0, graves: 0, critiques: 0 },
|
||||
{ minimum: 16, maximum: 19, endurance: "2d6", vie: "0", eraflures: 0, legeres: 1, graves: 0, critiques: 0 },
|
||||
{ minimum: 20, maximum: undefined, endurance: "100", vie: "0", eraflures: 0, legeres: 1, graves: 0, critiques: 0 },
|
||||
{ minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1},
|
||||
{ minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0 },
|
||||
{ minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 0 },
|
||||
{ minimum: 16, maximum: 19, endurance: "2d6", vie: "0", gravite: 2 },
|
||||
{ minimum: 20, maximum: undefined, endurance: "100", vie: "0", gravite: 2 },
|
||||
],
|
||||
"cauchemar": [
|
||||
{ minimum: undefined, maximum: 0, endurance: "0", vie: "0", eraflures: 0, legeres: 0, graves: 0, critiques: 0 },
|
||||
{ minimum: 1, maximum: 10, endurance: "1d4", vie: "0", eraflures: 1, legeres: 0, graves: 0, critiques: 0 },
|
||||
{ minimum: 11, maximum: 15, endurance: "1d6", vie: "0", eraflures: 1, legeres: 0, graves: 0, critiques: 0 },
|
||||
{ minimum: 16, maximum: 19, endurance: "2d6", vie: "0", eraflures: 1, legeres: 0, graves: 0, critiques: 0 },
|
||||
{ minimum: 20, maximum: undefined, endurance: "3d6 + @over20", vie: "0", eraflures: 1, legeres: 0, graves: 0, critiques: 0 },
|
||||
"entiteincarnee": [
|
||||
{ minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1},
|
||||
{ minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0},
|
||||
{ minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 0 },
|
||||
{ minimum: 16, maximum: 19, endurance: "2d6", vie: "0", gravite: 0 },
|
||||
{ minimum: 20, maximum: undefined, endurance: "3d6 + @over20", vie: "0", gravite: 0 },
|
||||
]
|
||||
};
|
||||
|
||||
@ -127,6 +121,7 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/header-compteurs-entitee.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/header-effects.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/header-hautreve.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/archetype.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/vue-detaillee.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-main.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-derivee.html',
|
||||
@ -140,9 +135,10 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/xp-competences.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/combat.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/blessures.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/blessure.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/blessure.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/maladies-poisons.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/possessions.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/resonances.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/taches.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/taches.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/oeuvres.html',
|
||||
@ -150,6 +146,7 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/jeux.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/alchimie.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/astrologie.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/chirurgie.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/non-haut-revant.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/haut-revant.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queues.html',
|
||||
@ -183,25 +180,28 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-queue-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/header-item.html',
|
||||
// partial enums
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-caracteristiques.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-base-competence.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-aspect-tarot.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-competence.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-base-competence.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-caracteristiques.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-categories.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-ingredient.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-potion.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-queue.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-vehicule.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-competence.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-draconic.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-heures.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-initpremierround.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-mortalite.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-niveau-ethylisme.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-rarete.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-queue.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-draconic.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-type.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-periode.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-rarete.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-effet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-type.html',
|
||||
// Partials
|
||||
'systems/foundryvtt-reve-de-dragon/templates/tirage/liste-resultats-recherche.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/time/horloge.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/common/timestamp.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/common/periodicite.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/common/enum-duree.hbs',
|
||||
@ -233,10 +233,10 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-meditation.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-alchimie.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/dialog-astrologie-joueur.html',
|
||||
// Calendrier
|
||||
'systems/foundryvtt-reve-de-dragon/templates/calendar-template.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/calendar-editor-template.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/sommeil/sommeil-actor-moral.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/sommeil/astrologie-gardien.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/sommeil/astrologie-joueur.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/sommeil/astrologie-theme.hbs',
|
||||
// HUD
|
||||
'systems/foundryvtt-reve-de-dragon/templates/hud-actor-init.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/hud-actor-attaque.html',
|
||||
@ -245,20 +245,6 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-description.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-info-appel-au-moral.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-info-distance.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-demande-defense.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-demande-attaque-particuliere.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-demande-attaque-etotal.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-appelchance.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-attaque.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-parade.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-esquive.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-competence.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-general.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-tache.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-sort.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-alchimie.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-possession.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-summary.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-actor-competence-xp.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-actor-carac-xp.html',
|
||||
@ -272,13 +258,15 @@ export class RdDUtility {
|
||||
Handlebars.registerHelper('computeResolutionChances', (row, col) => RdDResolutionTable.computeChances(row, col));
|
||||
Handlebars.registerHelper('upperFirst', str => Misc.upperFirst(str ?? 'Null'));
|
||||
Handlebars.registerHelper('lowerFirst', str => Misc.lowerFirst(str ?? 'Null'));
|
||||
Handlebars.registerHelper('upper', str => str?.toUpperCase() ?? 'NULL');
|
||||
Handlebars.registerHelper('upper', str => str?.toUpperCase() ?? '');
|
||||
Handlebars.registerHelper('lowercase', str => str?.toLowerCase() ?? '');
|
||||
Handlebars.registerHelper('le', str => Grammar.articleDetermine(str));
|
||||
Handlebars.registerHelper('apostrophe', (article, str) => Grammar.apostrophe(article, str));
|
||||
Handlebars.registerHelper('un', str => Grammar.articleIndetermine(str));
|
||||
Handlebars.registerHelper('accord', (genre, ...args) => Grammar.accord(genre, args));
|
||||
Handlebars.registerHelper('buildConteneur', (objet, templateItem, options) => { return new Handlebars.SafeString(RdDUtility.buildConteneur(objet, 1, templateItem, options)); });
|
||||
Handlebars.registerHelper('buildContenu', (objet) => { return new Handlebars.SafeString(RdDUtility.buildContenu(objet, 1, true)); });
|
||||
Handlebars.registerHelper('buildLigneInventaire', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildLigneInventaire(item, options)); });
|
||||
Handlebars.registerHelper('buildInventaireConteneur', (actorId, itemId, options) => { return new Handlebars.SafeString(RdDUtility.buildInventaireConteneur(actorId, itemId, options)); });
|
||||
Handlebars.registerHelper('buildContenuConteneur', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildContenuConteneur(item, options)); });
|
||||
Handlebars.registerHelper('calculerPrixCommercant', item => item.calculerPrixCommercant());
|
||||
Handlebars.registerHelper('caseTmr-label', coord => TMRUtility.getTMRLabel(coord));
|
||||
Handlebars.registerHelper('caseTmr-type', coord => TMRUtility.getTMRType(coord));
|
||||
@ -292,13 +280,16 @@ export class RdDUtility {
|
||||
Handlebars.registerHelper('timestamp-formulesPeriode', () => RdDTimestamp.formulesPeriode());
|
||||
|
||||
Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
|
||||
Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionelles.isUsing(option));
|
||||
Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionnelles.isUsing(option));
|
||||
Handlebars.registerHelper('trier', list => list.sort((a, b) => a.name.localeCompare(b.name)));
|
||||
Handlebars.registerHelper('filtreTriCompetences', competences => RdDItemCompetence.triVisible(competences));
|
||||
Handlebars.registerHelper('linkCompendium', (pack, id, name) => RdDUtility.linkCompendium(pack, id, name));
|
||||
Handlebars.registerHelper('uniteQuantite', (itemId, actorId) => RdDUtility.getItem(itemId, actorId)?.getUniteQuantite());
|
||||
Handlebars.registerHelper('isFieldInventaireModifiable', (type, field) => RdDItem.isFieldInventaireModifiable(type, field));
|
||||
Handlebars.registerHelper('getFrequenceRarete', (rarete, field) => Environnement.getFrequenceRarete(rarete, field));
|
||||
Handlebars.registerHelper('rarete-getChamp', (rarete, field) => RdDRaretes.getChamp(rarete, field));
|
||||
|
||||
Handlebars.registerHelper('experienceLog-topic', topic => ExperienceLog.labelTopic(topic));
|
||||
|
||||
return loadTemplates(templatePaths);
|
||||
}
|
||||
|
||||
@ -350,13 +341,13 @@ export class RdDUtility {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static buildArbreDeConteneurs(conteneurs, objets) {
|
||||
static buildArbreDeConteneurs(conteneurs, inventaires) {
|
||||
let objetVersConteneur = {};
|
||||
// Attribution des objets aux conteneurs
|
||||
for (let conteneur of conteneurs) {
|
||||
conteneur.subItems = [];
|
||||
for (let id of conteneur.system.contenu ?? []) {
|
||||
let objet = objets.find(objet => (id == objet._id));
|
||||
let objet = inventaires.find(objet => (id == objet._id));
|
||||
if (objet) {
|
||||
objet.estContenu = true; // Permet de filtrer ce qui est porté dans le template
|
||||
objetVersConteneur[id] = conteneur._id;
|
||||
@ -365,20 +356,20 @@ export class RdDUtility {
|
||||
}
|
||||
}
|
||||
for (let conteneur of conteneurs) {
|
||||
conteneur.system.encTotal = RdDUtility.calculEncContenu(conteneur, objets);
|
||||
conteneur.system.encTotal = RdDUtility.calculEncContenu(conteneur, inventaires);
|
||||
}
|
||||
return objetVersConteneur;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static calculEncContenu(conteneur, objets) {
|
||||
static calculEncContenu(conteneur, inventaires) {
|
||||
const contenus = (conteneur.system.contenu ?? []).filter(id => id != undefined)
|
||||
.map(id => objets.find(it => (id == it.id)))
|
||||
.map(id => inventaires.find(it => (id == it.id)))
|
||||
.filter(it => it);
|
||||
let enc = Number(conteneur.system.encombrement ?? 0) * Number(conteneur.system.quantite ?? 1);
|
||||
for (let contenu of contenus) {
|
||||
if (contenu.type == 'conteneur') {
|
||||
enc += RdDUtility.calculEncContenu(contenu, objets);
|
||||
enc += RdDUtility.calculEncContenu(contenu, inventaires);
|
||||
}
|
||||
else {
|
||||
enc += Number(contenu.system.encombrement ?? 0) * Number(contenu.system.quantite ?? 1)
|
||||
@ -393,40 +384,64 @@ export class RdDUtility {
|
||||
return conteneurs.filter((conteneur, index, arr) => !conteneur.estContenu);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** Construit la structure récursive des conteneurs, avec imbrication potentielle
|
||||
*
|
||||
*/
|
||||
static buildConteneur(objet, profondeur, templateItem, options) {
|
||||
if (!profondeur) profondeur = 1;
|
||||
if (!templateItem) templateItem = 'actor/inventaire-item.html'
|
||||
objet.niveau = profondeur;
|
||||
|
||||
const isConteneur = objet.type == 'conteneur';
|
||||
const isOuvert = isConteneur && this.getAfficheContenu(objet._id);
|
||||
const isVide = isConteneur && objet.system.contenu.length == 0;
|
||||
const conteneur = Handlebars.partials[`systems/foundryvtt-reve-de-dragon/templates/${templateItem}`]({
|
||||
item: objet,
|
||||
vide: isVide,
|
||||
ouvert: isOuvert,
|
||||
options: options
|
||||
});
|
||||
const contenu = isConteneur ? RdDUtility.buildContenu(objet, profondeur, isOuvert, templateItem, options) : '';
|
||||
return conteneur + contenu;
|
||||
static prepareOptionsArbreInventaire(item, optionsArbre) {
|
||||
if (!optionsArbre.profondeur) {
|
||||
optionsArbre.profondeur = 1
|
||||
};
|
||||
if (!optionsArbre.templateItem) {
|
||||
optionsArbre.templateItem = item.parent?.type == 'commerce'
|
||||
? "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.html"
|
||||
: "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-item.html";
|
||||
}
|
||||
item.niveau = optionsArbre.profondeur;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static buildContenu(objet, profondeur, afficherContenu, templateItem, options) {
|
||||
if (!profondeur) profondeur = 1;
|
||||
if (!templateItem) templateItem = 'actor/inventaire-item.html'
|
||||
objet.niveau = profondeur;
|
||||
|
||||
const display = afficherContenu ? 'item-display-show' : 'item-display-hide';
|
||||
let strContenu = `<ul class='item-list alterne-list ${display} list-item-margin${Math.min(profondeur, 6)}'>`;
|
||||
for (let subItem of objet.subItems) {
|
||||
strContenu += this.buildConteneur(subItem, profondeur + 1, templateItem, options);
|
||||
/**
|
||||
* Construit la structure récursive des conteneurs, avec imbrication potentielle
|
||||
*/
|
||||
static buildLigneInventaire(item, options = {}, optionsArbre = { ouvert: false, profondeur: 1 }) {
|
||||
RdDUtility.prepareOptionsArbreInventaire(item, optionsArbre);
|
||||
|
||||
const isConteneur = item.type == 'conteneur';
|
||||
const inventaire = {
|
||||
item: item,
|
||||
vide: isConteneur && item.system.contenu.length == 0,
|
||||
ouvert: isConteneur && RdDUtility.getAfficheContenu(item._id),
|
||||
options: options
|
||||
};
|
||||
optionsArbre.ouvert = inventaire.ouvert
|
||||
const ligneObjet = Handlebars.partials[optionsArbre.templateItem](inventaire);
|
||||
if (isConteneur) {
|
||||
return ligneObjet + RdDUtility.buildContenuConteneur(item, options, optionsArbre);
|
||||
}
|
||||
return strContenu + "</ul>";
|
||||
return ligneObjet;
|
||||
}
|
||||
|
||||
static buildInventaireConteneur(actorId, itemId, options) {
|
||||
const actor = game.actors.get(actorId)
|
||||
const item = actor?.items.get(itemId)
|
||||
if (item) {
|
||||
return RdDUtility.buildContenuConteneur(item, options, { ouvert: true, profondeur: 1 });
|
||||
}
|
||||
return '';
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static buildContenuConteneur(conteneur, options = {}, optionsArbre = {}) {
|
||||
RdDUtility.prepareOptionsArbreInventaire(conteneur, optionsArbre);
|
||||
const display = optionsArbre.ouvert ? 'item-display-show' : 'item-display-hide';
|
||||
const profondeur = optionsArbre.profondeur;
|
||||
|
||||
optionsArbre.profondeur++;
|
||||
const lignesContenu = conteneur.subItems.sort(Misc.ascending(it => it.name))
|
||||
.map(contenu => this.buildLigneInventaire(contenu, options, optionsArbre));
|
||||
|
||||
return `<ul class='item-list alterne-list ${display} list-item-margin${Math.min(profondeur, 6)}'>`
|
||||
+ lignesContenu.reduce(Misc.joining(''), '')
|
||||
+ "</ul>";
|
||||
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -443,10 +458,6 @@ export class RdDUtility {
|
||||
return ajustementsEncaissement;
|
||||
}
|
||||
|
||||
static getDefinitionsBlessures() {
|
||||
return definitionsBlessures;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getSegmentsFatigue(maxEnd) {
|
||||
maxEnd = Math.max(maxEnd, 1);
|
||||
@ -469,7 +480,7 @@ export class RdDUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static calculFatigueHtml(fatigue, endurance) {
|
||||
return ReglesOptionelles.isUsing("appliquer-fatigue") ? {
|
||||
return ReglesOptionnelles.isUsing("appliquer-fatigue") ? {
|
||||
malus: RdDUtility.calculMalusFatigue(fatigue, endurance),
|
||||
html: "<table class='table-fatigue'>" + RdDUtility.makeHTMLfatigueMatrix(fatigue, endurance).html() + "</table>"
|
||||
} : { malus: 0, html: '' };
|
||||
@ -545,14 +556,14 @@ export class RdDUtility {
|
||||
let formula = "2d10";
|
||||
|
||||
// Chaque dé fait au minmum la difficulté libre
|
||||
if (ReglesOptionelles.isUsing('degat-minimum-malus-libre')) {
|
||||
if (ReglesOptionnelles.isUsing('degat-minimum-malus-libre')) {
|
||||
if (rollData.diffLibre < 0) {
|
||||
let valeurMin = Math.abs(rollData.diffLibre);
|
||||
formula += "min" + valeurMin;
|
||||
}
|
||||
}
|
||||
// Chaque dé fait au minmum la difficulté libre
|
||||
if (ReglesOptionelles.isUsing('degat-ajout-malus-libre')) {
|
||||
if (ReglesOptionnelles.isUsing('degat-ajout-malus-libre')) {
|
||||
if (rollData.diffLibre < 0) {
|
||||
let valeurMin = Math.abs(rollData.diffLibre);
|
||||
formula += "+" + valeurMin;
|
||||
@ -562,7 +573,7 @@ export class RdDUtility {
|
||||
let roll = await RdDDice.roll(formula, options);
|
||||
|
||||
// 1 dé fait au minmum la difficulté libre
|
||||
if (ReglesOptionelles.isUsing('degat-minimum-malus-libre-simple')) {
|
||||
if (ReglesOptionnelles.isUsing('degat-minimum-malus-libre-simple')) {
|
||||
if (rollData.diffLibre < 0) {
|
||||
let valeurMin = Math.abs(rollData.diffLibre);
|
||||
if (roll.terms[0].results[0].result < valeurMin) {
|
||||
@ -587,17 +598,10 @@ export class RdDUtility {
|
||||
encaissement.dmg.loc.label = encaissement.dmg.loc.label ?? 'Corps;';
|
||||
encaissement.roll = roll;
|
||||
encaissement.armure = armure;
|
||||
encaissement.penetration = rollData.arme?.system.penetration ?? 0;
|
||||
encaissement.total = jetTotal;
|
||||
encaissement.vie = await RdDUtility._evaluatePerte(encaissement.vie, over20);
|
||||
encaissement.endurance = await RdDUtility._evaluatePerte(encaissement.endurance, over20);
|
||||
encaissement.penetration = rollData.arme?.system.penetration ?? 0;
|
||||
encaissement.blessures = (
|
||||
encaissement.critiques > 0 ? "Critique" :
|
||||
encaissement.graves > 0 ? "Grave" :
|
||||
encaissement.legeres > 0 ? "Légère" :
|
||||
encaissement.eraflures > 0 ? "Contusions/Eraflures" :
|
||||
'Aucune'
|
||||
);
|
||||
return encaissement;
|
||||
}
|
||||
|
||||
@ -622,7 +626,7 @@ export class RdDUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static currentFatigueMalus(value, max) {
|
||||
if (ReglesOptionelles.isUsing("appliquer-fatigue")) {
|
||||
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
|
||||
max = Math.max(1, Math.min(max, 60));
|
||||
value = Math.min(max * 2, Math.max(0, value));
|
||||
|
||||
@ -666,6 +670,7 @@ export class RdDUtility {
|
||||
/* -------------------------------------------- */
|
||||
static async chatListeners(html) {
|
||||
RdDCombat.registerChatCallbacks(html);
|
||||
RdDEmpoignade.registerChatCallbacks(html);
|
||||
|
||||
// Gestion spécifique message passeurs
|
||||
html.on("click", '.tmr-passeur-coord a', event => {
|
||||
@ -824,17 +829,13 @@ export class RdDUtility {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static confirmerSuppressionSubacteur(sheet, subActor, htmlToDelete) {
|
||||
static confirmerSuppressionSubacteur(sheet, subActor, htmlToDelete, onSuppression = ()=>{}) {
|
||||
RdDConfirm.confirmer({
|
||||
settingConfirmer: "confirmation-supprimer-lien-acteur",
|
||||
content: `<p>Etes vous certain de vouloir supprimer le lien vers ${subActor.name} ?</p>`,
|
||||
title: 'Confirmer la suppression',
|
||||
buttonLabel: 'Supprimer le lien',
|
||||
onAction: () => {
|
||||
console.log('Delete : ', subActor.id);
|
||||
sheet.actor.removeSubacteur(subActor.id);
|
||||
RdDUtility.slideOnDelete(sheet, htmlToDelete);
|
||||
}
|
||||
onAction: onSuppression
|
||||
})
|
||||
}
|
||||
|
||||
|
@ -5,8 +5,9 @@ import { RdDItemSort } from "./item-sort.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDBonus } from "./rdd-bonus.js";
|
||||
import { RdDCarac } from "./rdd-carac.js";
|
||||
import { RdDPossession } from "./rdd-possession.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
|
||||
/**
|
||||
* tous les ajustements pouvant s'appliquer.
|
||||
@ -30,7 +31,7 @@ export const referenceAjustements = {
|
||||
},
|
||||
diffLibre: {
|
||||
isUsed: (rollData, actor) => rollData.diffLibre != undefined,
|
||||
getLabel: (rollData, actor) => rollData.selectedSort?.name ?? rollData.attackerRoll ? 'Imposée' : 'Libre',
|
||||
getLabel: (rollData, actor) => rollData.selectedSort?.name ?? rollData.attackerRoll ?? RdDPossession.isDefensePossession(rollData) ? 'Imposée' : 'Libre',
|
||||
getValue: (rollData, actor) => rollData.selectedSort
|
||||
? RdDItemSort.getDifficulte(rollData.selectedSort, rollData.diffLibre)
|
||||
: rollData.diffLibre ?? rollData.competence?.system.default_diffLibre ?? 0
|
||||
@ -51,19 +52,19 @@ export const referenceAjustements = {
|
||||
getValue: (rollData, actor) => RdDBonus.find(rollData.surpriseDefenseur).attaque,
|
||||
},
|
||||
etat: {
|
||||
isUsed: (rollData, actor) => !RdDCarac.isIgnoreEtatGeneral(rollData),
|
||||
isUsed: (rollData, actor) => !RollDataAjustements.isIgnoreEtatGeneral(rollData),
|
||||
getLabel: (rollData, actor) => 'Etat général',
|
||||
getValue: (rollData, actor) => actor.getEtatGeneral({ ethylisme: rollData.forceAlcool != undefined })
|
||||
},
|
||||
malusArmure: {
|
||||
isVisible: (rollData, actor) => RdDCarac.isAgiliteOuDerivee(rollData.selectedCarac),
|
||||
isUsed: (rollData, actor) => RdDCarac.isAgiliteOuDerivee(rollData.selectedCarac),
|
||||
isVisible: (rollData, actor) => RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac),
|
||||
isUsed: (rollData, actor) => RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac),
|
||||
getLabel: (rollData, actor) => 'Malus armure',
|
||||
getValue: (rollData, actor) => actor.getMalusArmure()
|
||||
},
|
||||
encTotal: {
|
||||
isVisible: (rollData, actor) => RdDCarac.isAgiliteOuDerivee(rollData.selectedCarac) && RdDItemCompetence.isMalusEncombrementTotal(rollData.competence),
|
||||
isUsed: (rollData, actor) => !rollData.oeuvre && RdDCarac.isAgiliteOuDerivee(rollData.selectedCarac) && RdDItemCompetence.isMalusEncombrementTotal(rollData.competence) && rollData.use.encTotal,
|
||||
isVisible: (rollData, actor) => RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac) && RdDItemCompetence.isMalusEncombrementTotal(rollData.competence),
|
||||
isUsed: (rollData, actor) => !rollData.oeuvre && RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac) && RdDItemCompetence.isMalusEncombrementTotal(rollData.competence) && rollData.use.encTotal,
|
||||
getLabel: (rollData, actor) => 'Encombrement total',
|
||||
getValue: (rollData, actor) => -actor.getEncTotal()
|
||||
},
|
||||
@ -85,7 +86,7 @@ export const referenceAjustements = {
|
||||
getValue: (rollData, actor) => actor.getMoralTotal()
|
||||
},
|
||||
astrologique: {
|
||||
isUsed: (rollData, actor) => ReglesOptionelles.isUsing("astrologie") && RdDBonus.isAjustementAstrologique(rollData),
|
||||
isUsed: (rollData, actor) => ReglesOptionnelles.isUsing("astrologie") && RdDBonus.isAjustementAstrologique(rollData),
|
||||
getLabel: (rollData, actor) => 'Astrologique',
|
||||
getValue: (rollData, actor) => actor.ajustementAstrologique()
|
||||
},
|
||||
@ -139,6 +140,12 @@ export const referenceAjustements = {
|
||||
isUsed: (rollData, actor) => rollData.ethylisme != undefined,
|
||||
getLabel: (rollData, actor) => "Ethylisme - " + RdDUtility.getNomEthylisme(rollData.ethylisme),
|
||||
getValue: (rollData, actor) => rollData.ethylisme,
|
||||
},
|
||||
tailleempoignade: {
|
||||
isVisible: (rollData, actor) => rollData.isEmpoignade,
|
||||
isUsed: (rollData, actor) => rollData.isEmpoignade,
|
||||
getLabel: (rollData, actor) => "Malus de taille",
|
||||
getValue: (rollData, actor) => rollData.malusTaille,
|
||||
}
|
||||
}
|
||||
|
||||
@ -157,7 +164,7 @@ export class RollDataAjustements {
|
||||
descr: reference.getDescr && reference.getDescr(rollData, actor)
|
||||
}
|
||||
}
|
||||
rollData.finalLevel = RollDataAjustements.sum(rollData.ajustements);
|
||||
rollData.finalLevel = RollDataAjustements.sum(rollData.ajustements)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -171,4 +178,11 @@ export class RollDataAjustements {
|
||||
return sum;
|
||||
}
|
||||
|
||||
static isIgnoreEtatGeneral(rollData) {
|
||||
const selectedCarac = rollData.selectedCarac;
|
||||
return !selectedCarac ||
|
||||
rollData.ethylisme ||
|
||||
RdDCarac.isChance(selectedCarac) ||
|
||||
(RdDCarac.isReve(selectedCarac) && !rollData.competence);
|
||||
}
|
||||
}
|
||||
|
@ -1,118 +0,0 @@
|
||||
import { SYSTEM_RDD } from "../constants.js";
|
||||
import { Misc } from "../misc.js";
|
||||
|
||||
const listeReglesOptionelles = [
|
||||
{ group: 'Règles de combat', name: 'recul', descr: "Appliquer le recul en cas de particulière en force ou de charge" },
|
||||
{ group: 'Règles de combat', name: 'resistanceArmeParade', descr: "Faire le jet de résistance des armes lors de parades pouvant les endommager" },
|
||||
{ group: 'Règles de combat', name: 'deteriorationArmure', descr: "Tenir compte de la détérioration des armures" },
|
||||
{ group: 'Règles de combat', name: 'defenseurDesarme', descr: "Le défenseur peut être désarmé en parant une particulière en force ou une charge avec une arme autre qu'un bouclier" },
|
||||
{ group: 'Règles de combat', name: 'categorieParade', descr: "Le défenseur doit obtenir une significative en cas de parade avec des armes de catégories différentes" },
|
||||
{ group: 'Règles de combat', name: 'tripleSignificative', descr: "En cas de demi-surprise, d'attaque particulière en finesse, et de catégories d'armes différentes, le défenseur doit obtenir 1/8 des chances de succès" },
|
||||
{ group: 'Règles de combat', name: 'degat-minimum-malus-libre-simple', descr: "Le malus libre d'attaque remplace une des valeurs de dés d'encaissement si elle est plus petite. Exemple : la difficulté libre de l'attaquant est de -4. Sur le jet d'encaissement, si le plus petit dé est inférieur à 4, alors il devient 4.", default: false },
|
||||
{ group: 'Règles de combat', name: 'degat-minimum-malus-libre', descr: "Le malus libre d'attaque remplace une valeur de dés d'encaissement si elle est plus petite. Exemple : la difficulté libre de l'attaquant est de -4. Sur le jet d'encaissement, tout résultat inférieur à 4 devient 4.", default: false },
|
||||
{ group: 'Règles de combat', name: 'degat-ajout-malus-libre', descr: "Le malus libre d'attaque s'ajoute au jet d'encaissement et aux autres bonus. Exemple : la difficulté libre de l'attaquant est de -4. Le jet d'encaissement est effectué à 2d10+4, plus les bonus de situation et d'armes.", default: false },
|
||||
{ group: 'Règles de combat', name: 'validation-encaissement-gr', descr: "Le Gardien des Rêves doit valider les jets d'encaissement et peut les changer.", default: false },
|
||||
|
||||
{ group: 'Règles générales', name: 'astrologie', descr: "Appliquer les ajustements astrologiques aux jets de chance et aux rituels"},
|
||||
{ group: 'Règles générales', name: 'afficher-prix-joueurs', descr: "Afficher le prix de l'équipement des joueurs", uniquementJoueur: true},
|
||||
{ group: 'Règles générales', name: 'appliquer-fatigue', descr: "Appliquer les règles de fatigue"},
|
||||
{ group: 'Règles générales', name: 'afficher-colonnes-reussite', descr: "Afficher le nombre de colonnes de réussite ou d'échec", default: false },
|
||||
|
||||
{ group: 'Confirmations', name: 'confirmer-combat-sans-cible', descr: "Confirmer avant une attaque sans cible", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-tmr', descr: "Confirmer pour monter dans les TMR", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-refouler', descr: "Confirmer avant de refouler", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-vider', descr: "Confirmer pour vider l'équipement", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-supprimer-lien-acteur', descr: "Confirmer pour détacher un animal/suivant/véhicule", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-supprimer-equipement', descr: "Confirmer la suppression des équipements", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-supprimer-oeuvre', descr: "Confirmer la suppression des oeuvres", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-supprimer-connaissance', descr: "Confirmer la suppression des connaissances", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-supprimer-draconique', descr: "Confirmer la suppression des queues, souffles, têtes", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-supprimer-effet', descr: "Confirmer la suppression des effets", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-supprimer-competence', descr: "Confirmer la suppression des compétences", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-supprimer-autres', descr: "Confirmer la suppression des autres types d'Objets", scope: "client"},
|
||||
];
|
||||
|
||||
const uniquementJoueur = listeReglesOptionelles.filter(it => it.uniquementJoueur).map(it=>it.name);
|
||||
|
||||
export class ReglesOptionelles extends FormApplication {
|
||||
static init() {
|
||||
for (const regle of listeReglesOptionelles) {
|
||||
const name = regle.name;
|
||||
const id = ReglesOptionelles._getIdRegle(name);
|
||||
game.settings.register(SYSTEM_RDD, id, { name: id, scope: regle.scope ?? "world", config: false, default: regle.default == undefined ? true : regle.default, type: Boolean });
|
||||
}
|
||||
|
||||
game.settings.registerMenu(SYSTEM_RDD, "rdd-options-regles", {
|
||||
name: "Choisir les règles optionelles",
|
||||
label: "Règles optionelles",
|
||||
hint: "Ouvre la fenêtre de sélection des règles optionelles",
|
||||
icon: "fas fa-bars",
|
||||
type: ReglesOptionelles
|
||||
});
|
||||
}
|
||||
|
||||
constructor(...args) {
|
||||
super(...args);
|
||||
}
|
||||
|
||||
static _getIdRegle(name) {
|
||||
return `rdd-option-${name}`;
|
||||
}
|
||||
|
||||
static get defaultOptions() {
|
||||
const options = super.defaultOptions;
|
||||
mergeObject(options, {
|
||||
id: "regles-optionelles",
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/settings/regles-optionelles.html",
|
||||
height: 600,
|
||||
width: 450,
|
||||
minimizable: false,
|
||||
closeOnSubmit: true,
|
||||
title: "Règles optionnelles"
|
||||
});
|
||||
return options;
|
||||
}
|
||||
|
||||
getData() {
|
||||
let formData = super.getData();
|
||||
const regles = listeReglesOptionelles.filter(it => game.user.isGM || it.scope == "client").map(it => {
|
||||
it = duplicate(it);
|
||||
it.id = ReglesOptionelles._getIdRegle(it.name);
|
||||
it.active = ReglesOptionelles.isSet(it.name);
|
||||
return it;
|
||||
});
|
||||
formData.regles = regles;
|
||||
formData.groups = Misc.classify(regles, it => it.group);
|
||||
return formData;
|
||||
}
|
||||
|
||||
static isUsing(name) {
|
||||
if (game.user.isGM && uniquementJoueur.includes(name)) {
|
||||
return true;
|
||||
}
|
||||
return ReglesOptionelles.isSet(name);
|
||||
}
|
||||
|
||||
static isSet(name) {
|
||||
return game.settings.get(SYSTEM_RDD, ReglesOptionelles._getIdRegle(name));
|
||||
}
|
||||
|
||||
static set(name, value) {
|
||||
return game.settings.set(SYSTEM_RDD, ReglesOptionelles._getIdRegle(name), value ? true: false);
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
html.find(".select-option").click((event) => {
|
||||
if (event.currentTarget.attributes.name) {
|
||||
let id = event.currentTarget.attributes.name.value;
|
||||
let isChecked = event.currentTarget.checked;
|
||||
game.settings.set(SYSTEM_RDD, id, isChecked);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
async _updateObject(event, formData) {
|
||||
this.close();
|
||||
}
|
||||
}
|
||||
|
122
module/settings/regles-optionnelles.js
Normal file
122
module/settings/regles-optionnelles.js
Normal file
@ -0,0 +1,122 @@
|
||||
import { SYSTEM_RDD } from "../constants.js";
|
||||
import { Misc } from "../misc.js";
|
||||
|
||||
const listeReglesOptionnelles = [
|
||||
{ group: 'Règles générales', name: 'appliquer-fatigue', descr: "Appliquer les règles de fatigue"},
|
||||
{ group: 'Règles générales', name: 'astrologie', descr: "Appliquer les ajustements astrologiques aux jets de chance et aux rituels"},
|
||||
|
||||
{ group: 'Règles de combat', name: 'recul', descr: "Appliquer le recul en cas de particulière en force ou de charge" },
|
||||
{ group: 'Règles de combat', name: 'resistanceArmeParade', descr: "Faire le jet de résistance des armes lors de parades pouvant les endommager" },
|
||||
{ group: 'Règles de combat', name: 'deteriorationArmure', descr: "Tenir compte de la détérioration des armures" },
|
||||
{ group: 'Règles de combat', name: 'defenseurDesarme', descr: "Le défenseur peut être désarmé en parant une particulière en force ou une charge avec une arme autre qu'un bouclier" },
|
||||
{ group: 'Règles de combat', name: 'categorieParade', descr: "Le défenseur doit obtenir une significative en cas de parade avec des armes de catégories différentes" },
|
||||
{ group: 'Règles de combat', name: 'tripleSignificative', descr: "En cas de demi-surprise, d'attaque particulière en finesse, et de catégories d'armes différentes, le défenseur doit obtenir 1/8 des chances de succès" },
|
||||
{ group: 'Règles de combat', name: 'validation-encaissement-gr', descr: "Le Gardien des Rêves doit valider les jets d'encaissement et peut les changer.", default: false },
|
||||
|
||||
{ group: 'Automatisation', name: 'chateau-dormant-gardien', descr: "Saisie des heures de sommeil/jets de moral par le gardien des rêves", default: true },
|
||||
|
||||
{ group: 'Affichage', name: 'afficher-colonnes-reussite', descr: "Afficher le nombre de colonnes de réussite ou d'échec", default: false },
|
||||
{ group: 'Affichage', name: 'afficher-prix-joueurs', descr: "Afficher le prix de l'équipement des joueurs", uniquementJoueur: true},
|
||||
|
||||
{ group: 'Confirmations', name: 'confirmer-combat-sans-cible', descr: "Confirmer avant une attaque sans cible", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-tmr', descr: "Confirmer pour monter dans les TMR", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-refouler', descr: "Confirmer avant de refouler", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-vider', descr: "Confirmer pour vider l'équipement", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-supprimer-lien-acteur', descr: "Confirmer pour détacher un animal/suivant/véhicule", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-supprimer-equipement', descr: "Confirmer la suppression des équipements", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-supprimer-oeuvre', descr: "Confirmer la suppression des oeuvres", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-supprimer-connaissance', descr: "Confirmer la suppression des connaissances", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-supprimer-draconique', descr: "Confirmer la suppression des queues, souffles, têtes", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-supprimer-effet', descr: "Confirmer la suppression des effets", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-supprimer-competence', descr: "Confirmer la suppression des compétences", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-supprimer-autres', descr: "Confirmer la suppression des autres types d'Objets", scope: "client"},
|
||||
|
||||
{ group: 'Options alternatives', name: 'degat-minimum-malus-libre-simple', descr: "Le malus libre d'attaque remplace une des valeurs de dés d'encaissement si elle est plus petite. Exemple : la difficulté libre de l'attaquant est de -4. Sur le jet d'encaissement, si le plus petit dé est inférieur à 4, alors il devient 4.", default: false },
|
||||
{ group: 'Options alternatives', name: 'degat-minimum-malus-libre', descr: "Le malus libre d'attaque remplace une valeur de dés d'encaissement si elle est plus petite. Exemple : la difficulté libre de l'attaquant est de -4. Sur le jet d'encaissement, tout résultat inférieur à 4 devient 4.", default: false },
|
||||
{ group: 'Options alternatives', name: 'degat-ajout-malus-libre', descr: "Le malus libre d'attaque s'ajoute au jet d'encaissement et aux autres bonus. Exemple : la difficulté libre de l'attaquant est de -4. Le jet d'encaissement est effectué à 2d10+4, plus les bonus de situation et d'armes.", default: false },
|
||||
];
|
||||
|
||||
const uniquementJoueur = listeReglesOptionnelles.filter(it => it.uniquementJoueur).map(it=>it.name);
|
||||
|
||||
export class ReglesOptionnelles extends FormApplication {
|
||||
static init() {
|
||||
for (const regle of listeReglesOptionnelles) {
|
||||
const name = regle.name;
|
||||
const id = ReglesOptionnelles._getIdRegle(name);
|
||||
game.settings.register(SYSTEM_RDD, id, { name: id, scope: regle.scope ?? "world", config: false, default: regle.default == undefined ? true : regle.default, type: Boolean });
|
||||
}
|
||||
|
||||
game.settings.registerMenu(SYSTEM_RDD, "rdd-options-regles", {
|
||||
name: "Choisir les règles optionnelles",
|
||||
label: "Règles optionnelles",
|
||||
hint: "Ouvre la fenêtre de sélection des règles optionnelles",
|
||||
icon: "fas fa-bars",
|
||||
type: ReglesOptionnelles
|
||||
});
|
||||
}
|
||||
|
||||
constructor(...args) {
|
||||
super(...args);
|
||||
}
|
||||
|
||||
static _getIdRegle(name) {
|
||||
return `rdd-option-${name}`;
|
||||
}
|
||||
|
||||
static get defaultOptions() {
|
||||
const options = super.defaultOptions;
|
||||
mergeObject(options, {
|
||||
id: "regles-optionnelles",
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/settings/regles-optionnelles.html",
|
||||
height: 600,
|
||||
width: 450,
|
||||
minimizable: false,
|
||||
closeOnSubmit: true,
|
||||
title: "Règles optionnelles"
|
||||
});
|
||||
return options;
|
||||
}
|
||||
|
||||
getData() {
|
||||
let formData = super.getData();
|
||||
const regles = listeReglesOptionnelles.filter(it => game.user.isGM || it.scope == "client").map(it => {
|
||||
it = duplicate(it);
|
||||
it.id = ReglesOptionnelles._getIdRegle(it.name);
|
||||
it.active = ReglesOptionnelles.isSet(it.name);
|
||||
return it;
|
||||
});
|
||||
formData.regles = regles;
|
||||
formData.groups = Misc.classify(regles, it => it.group);
|
||||
return formData;
|
||||
}
|
||||
|
||||
static isUsing(name) {
|
||||
if (game.user.isGM && uniquementJoueur.includes(name)) {
|
||||
return true;
|
||||
}
|
||||
return ReglesOptionnelles.isSet(name);
|
||||
}
|
||||
|
||||
static isSet(name) {
|
||||
return game.settings.get(SYSTEM_RDD, ReglesOptionnelles._getIdRegle(name));
|
||||
}
|
||||
|
||||
static set(name, value) {
|
||||
return game.settings.set(SYSTEM_RDD, ReglesOptionnelles._getIdRegle(name), value ? true: false);
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
html.find(".select-option").click((event) => {
|
||||
if (event.currentTarget.attributes.name) {
|
||||
let id = event.currentTarget.attributes.name.value;
|
||||
let isChecked = event.currentTarget.checked;
|
||||
game.settings.set(SYSTEM_RDD, id, isChecked);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
async _updateObject(event, formData) {
|
||||
this.close();
|
||||
}
|
||||
}
|
||||
|
@ -47,17 +47,22 @@ export class SystemCompendiums extends FormApplication {
|
||||
label: "Compendiums système",
|
||||
hint: "Ouvre la fenêtre de sélection des compendiums système",
|
||||
icon: "fas fa-bars",
|
||||
restricted: true,
|
||||
type: SystemCompendiums
|
||||
})
|
||||
}
|
||||
|
||||
static getPack(compendium) {
|
||||
const pack = game.packs.get(compendium);
|
||||
if (pack) {
|
||||
return pack;
|
||||
}
|
||||
return game.packs.get(SystemCompendiums.getCompendium(compendium)) ?? game.packs.get(SystemCompendiums._getDefaultCompendium(compendium));
|
||||
}
|
||||
|
||||
static async getPackContent(compendium, docType) {
|
||||
const pack = SystemCompendiums.getPack(compendium);
|
||||
if (pack.metadata.type == docType) {
|
||||
if (pack?.metadata.type == docType) {
|
||||
return await pack.getDocuments();
|
||||
}
|
||||
return [];
|
||||
@ -177,7 +182,7 @@ export class SystemCompendiums extends FormApplication {
|
||||
*/
|
||||
export class CompendiumTable {
|
||||
|
||||
constructor(compendium, type, subTypes, sorting = undefined) {
|
||||
constructor(compendium, type, subTypes = undefined, sorting = undefined) {
|
||||
this.compendium = compendium;
|
||||
this.type = type;
|
||||
this.subTypes = subTypes;
|
||||
@ -187,13 +192,13 @@ export class CompendiumTable {
|
||||
async getContent(itemFrequence = it => it.system.frequence, filter = it => true) {
|
||||
return await SystemCompendiums.getContent(this.compendium,
|
||||
this.type,
|
||||
it => this.subTypes.includes(it.type) && filter(it),
|
||||
it => (!this.subTypes || this.subTypes.includes(it.type)) && itemFrequence(it) > 0 && filter(it),
|
||||
itemFrequence,
|
||||
this.sorting);
|
||||
}
|
||||
|
||||
async buildTable(itemFrequence = it => it.system.frequence, filter = it => true) {
|
||||
const elements = await this.getContent(filter, itemFrequence);
|
||||
const elements = await this.getContent(itemFrequence, filter);
|
||||
return CompendiumTableHelpers.buildTable(elements, itemFrequence);
|
||||
}
|
||||
|
||||
@ -225,9 +230,23 @@ export class CompendiumTableHelpers {
|
||||
});
|
||||
}
|
||||
|
||||
static async getRandom(table, type, subTypes, forcedRoll = undefined, localisation = undefined) {
|
||||
static concatTables(...tables) {
|
||||
const rows = tables.reduce((a, b) => a.concat(b));
|
||||
let max = 0;
|
||||
const total = rows.map(it => it.frequence).reduce(Misc.sum(), 0);
|
||||
return rows.map(row => {
|
||||
const frequence = row.frequence;
|
||||
row.min = max + 1;
|
||||
row.max = max + frequence;
|
||||
row.total = total
|
||||
max += frequence;
|
||||
return row;
|
||||
})
|
||||
}
|
||||
static async getRandom(table, type, subTypes = ['objet'], forcedRoll = undefined, localisation = undefined) {
|
||||
if (table.length == 0) {
|
||||
ui.notifications.warn(`Aucun ${Misc.typeName(type, subTypes[0])} trouvé dans ${localisation ?? ' les compendiums'}`);
|
||||
const typeName = Misc.typeName(type, subTypes[0]);
|
||||
ui.notifications.warn(`Aucun ${typeName} trouvé dans ${localisation ?? ' les compendiums'}`);
|
||||
return undefined;
|
||||
}
|
||||
return await CompendiumTableHelpers.selectRow(table, forcedRoll);
|
||||
@ -260,7 +279,7 @@ export class CompendiumTableHelpers {
|
||||
roll: row.roll,
|
||||
document: row.document,
|
||||
percentages,
|
||||
typeName: Misc.typeName(type, row.document.type),
|
||||
typeName: Misc.typeName(type, row.document?.type ?? 'objet'),
|
||||
isGM: game.user.isGM,
|
||||
});
|
||||
const messageData = {
|
||||
|
206
module/sommeil/app-astrologie.js
Normal file
206
module/sommeil/app-astrologie.js
Normal file
@ -0,0 +1,206 @@
|
||||
import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "../constants.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { RdDTimestamp } from "../time/rdd-timestamp.js";
|
||||
|
||||
export const APP_ASTROLOGIE_REFRESH = `${SYSTEM_RDD}-refresh-astrologie`
|
||||
|
||||
export class AppAstrologie extends Application {
|
||||
static async create(actor = undefined, options = {}) {
|
||||
if (actor == undefined && !game.user.isGM) {
|
||||
actor = game.user.character
|
||||
}
|
||||
if (!actor && !game.user.isGM) {
|
||||
console.error("AppAstrologie uniquement accessible pour le MJ, ou depuis un personnage pour un joueur")
|
||||
}
|
||||
new AppAstrologie(actor, options).render(true);
|
||||
}
|
||||
|
||||
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/sommeil/app-astrologie.hbs",
|
||||
title: "Astrologie",
|
||||
width: 'fit-content',
|
||||
height: 'fit-content',
|
||||
classes: ['calendar-astrologie'],
|
||||
popOut: true,
|
||||
resizable: false
|
||||
});
|
||||
}
|
||||
|
||||
constructor(actor, options = {}) {
|
||||
super(options);
|
||||
this.actor = actor;
|
||||
this.hookReference = Hooks.on(APP_ASTROLOGIE_REFRESH, () => this.refreshAstrologie());
|
||||
}
|
||||
|
||||
getData(options) {
|
||||
this.appData = super.getData(options)
|
||||
const calendrier = game.system.rdd.calendrier;
|
||||
mergeObject(this.appData, {
|
||||
isGM: game.user.isGM,
|
||||
isActor: this.actor != undefined,
|
||||
calendrier: calendrier.getTimestamp().toCalendrier(),
|
||||
dates: calendrier.getJoursSuivants(10),
|
||||
heures: RdDTimestamp.definitions(),
|
||||
actorAstrologie: this.getActorAstrologie(),
|
||||
gmAstrologie: this.getGMAstrologie(calendrier),
|
||||
theme: {
|
||||
signeAstral: RdDTimestamp.definition(0),
|
||||
signeNaissance: RdDTimestamp.definition(0)
|
||||
}
|
||||
})
|
||||
return this.appData;
|
||||
}
|
||||
|
||||
getActorAstrologie() {
|
||||
if (this.actor) {
|
||||
return {
|
||||
actor: this.actor,
|
||||
nombres: this._organizeNombresAstraux(this.actor.itemTypes['nombreastral']),
|
||||
ajustements: CONFIG.RDD.difficultesLibres,
|
||||
etat: this.actor.getEtatGeneral(),
|
||||
astrologie: this.actor.getCompetence('Astrologie')
|
||||
}
|
||||
}
|
||||
return {}
|
||||
}
|
||||
|
||||
_organizeNombresAstraux(nombresAstraux) {
|
||||
let organized = {};
|
||||
nombresAstraux.forEach(na => {
|
||||
if (!organized[na.system.jourindex]) {
|
||||
organized[na.system.jourindex] = {
|
||||
listValues: [],
|
||||
jourlabel: na.system.jourlabel
|
||||
}
|
||||
}
|
||||
organized[na.system.jourindex].listValues.push(na.system.value);
|
||||
})
|
||||
return organized;
|
||||
}
|
||||
|
||||
getGMAstrologie(calendrier) {
|
||||
if (game.user.isGM) {
|
||||
const nbAstral = calendrier.getNombreAstral()
|
||||
const heures = RdDTimestamp.heures();
|
||||
return {
|
||||
ajustementsActors: game.actors.filter(it => it.isPersonnage() && it.hasPlayerOwner)
|
||||
.map(actor => this.getAjustementActor(actor, nbAstral, heures)),
|
||||
nombresAstraux: calendrier.getNombresAstraux().map(na => this.getDetailNombreAstral(na))
|
||||
}
|
||||
}
|
||||
return {}
|
||||
}
|
||||
|
||||
getAjustementActor(actor, nbAstral, heures) {
|
||||
const hn = RdDTimestamp.findHeure(actor.getHeureNaissance())?.heure ?? 0;
|
||||
return {
|
||||
actor,
|
||||
ajustements: heures.map(heure => {
|
||||
return { heure, ajustement: RdDTimestamp.ajustementAstrologiqueHeure(hn, nbAstral, heure) };
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
getDetailNombreAstral(nombreAstral) {
|
||||
const detail = duplicate(nombreAstral);
|
||||
const timestamp = new RdDTimestamp({ indexDate: nombreAstral.index });
|
||||
detail.date = { mois: timestamp.mois, jour: timestamp.jour + 1 };
|
||||
detail.valeursFausses.forEach(fausse => fausse.actorName = game.actors.get(fausse.actorId).name ?? "Inconnu");
|
||||
return detail;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
this.html.find('select[name="signe-astral"]').change(event => {
|
||||
this.selectNombreAstral(this.html.find('select[name="signe-astral"]').val());
|
||||
})
|
||||
this.html.find('select[name="signe-naissance"]').change(event => {
|
||||
this.selectHeureNaissance(this.html.find('select[name="signe-naissance"]').val());
|
||||
})
|
||||
this.html.find('td.nombre-astral').click(event => {
|
||||
this.selectNombreAstral(Number.parseInt(event.currentTarget.attributes['data-nombre-astral'].value) - 1);
|
||||
})
|
||||
this.html.find('tr.heure-naissance').click(event => {
|
||||
this.selectHeureNaissance(event.currentTarget.attributes['data-heure-naissance'].value);
|
||||
})
|
||||
this.html.find('[name="jet-astrologie"]').click(event => this.requestJetAstrologie());
|
||||
this.html.find('[name="rebuild-nombres-astraux"]').click(event => this.rebuildNombresAstraux());
|
||||
|
||||
this.onCalculThemeAstral();
|
||||
}
|
||||
|
||||
selectHeureNaissance(heureNaissance) {
|
||||
this.appData.theme.signeNaissance = RdDTimestamp.definition(heureNaissance);
|
||||
this.onCalculThemeAstral();
|
||||
}
|
||||
|
||||
selectNombreAstral(nombreAstral) {
|
||||
this.appData.theme.signeAstral = RdDTimestamp.definition(nombreAstral);
|
||||
this.onCalculThemeAstral();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rebuildNombresAstraux() {
|
||||
game.system.rdd.calendrier.resetNombresAstraux();
|
||||
|
||||
await game.system.rdd.calendrier.rebuildNombresAstraux();
|
||||
}
|
||||
|
||||
onCalculThemeAstral() {
|
||||
const chiffreAstral = this.appData.theme.signeAstral.heure + 1;
|
||||
const heureNaissance = this.appData.theme.signeNaissance.heure + 1;
|
||||
RdDTimestamp.definitions().forEach(dh => {
|
||||
const ajustement = RdDTimestamp.ajustementAstrologiqueHeure(heureNaissance, chiffreAstral, dh.heure + 1);
|
||||
const txtAjustement = ajustement == 0 ? '' : Misc.toSignedString(ajustement);
|
||||
this.html.find(`div.horloge-ajustement.heure-${dh.hh}`).text(txtAjustement)
|
||||
});
|
||||
|
||||
this.html.find(`select[name="signe-astral"]`).val(this.appData.theme.signeAstral.key)
|
||||
this.html.find(`select[name="signe-naissance"]`).val(this.appData.theme.signeNaissance.key)
|
||||
|
||||
const angleAstrologie = ((chiffreAstral + heureNaissance) * 30) % 360 - 45;
|
||||
this.html.find(`div.horloge-roue div.disque-astro img`).css(Misc.cssRotation(angleAstrologie));
|
||||
|
||||
const timestamp = game.system.rdd.calendrier.getTimestamp();
|
||||
|
||||
this.html.find(`div.horloge-roue div.horloge-aiguille-heure img`).css(Misc.cssRotation(timestamp.angleHeure));
|
||||
this.html.find(`div.horloge-roue div.horloge-aiguille-minute img`).css(Misc.cssRotation(timestamp.angleMinute));
|
||||
}
|
||||
|
||||
requestJetAstrologie() {
|
||||
if (!this.appData?.isActor) {
|
||||
return
|
||||
}
|
||||
let socketData = {
|
||||
id: this.appData.actorAstrologie.actor.id,
|
||||
carac_vue: this.actor.system.carac['vue'].value,
|
||||
etat: this.actor.getEtatGeneral(),
|
||||
astrologie: this.actor.getCompetence('Astrologie'),
|
||||
conditions: this.html.find('[name="diffConditions"]').val(),
|
||||
date: this.html.find('[name="joursAstrologie"]').val(),
|
||||
userId: game.user.id
|
||||
}
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
game.system.rdd.calendrier.requestNombreAstral(socketData);
|
||||
} else {
|
||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
||||
msg: "msg_request_nombre_astral",
|
||||
data: socketData
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
refreshAstrologie() {
|
||||
this.render(true)
|
||||
}
|
||||
|
||||
async close(options) {
|
||||
Hooks.off(APP_ASTROLOGIE_REFRESH, this.hookReference);
|
||||
this.hookReference = undefined
|
||||
await super.close(options)
|
||||
}
|
||||
}
|
105
module/sommeil/dialog-chateau-dormant.js
Normal file
105
module/sommeil/dialog-chateau-dormant.js
Normal file
@ -0,0 +1,105 @@
|
||||
|
||||
export class DialogChateauDormant extends Dialog {
|
||||
|
||||
static async create() {
|
||||
const date = game.system.rdd.calendrier.dateCourante();
|
||||
const actors = game.actors.filter(actor => actor.hasPlayerOwner && actor.isPersonnage());
|
||||
|
||||
const dialogData = {
|
||||
actors: actors,
|
||||
date: date,
|
||||
motifStress: `Nuit du ${date}`,
|
||||
finChateauDormant: game.system.rdd.calendrier.getTimestampFinChateauDormant()
|
||||
};
|
||||
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/sommeil/dialog-chateau-dormant.hbs",
|
||||
dialogData);
|
||||
|
||||
new DialogChateauDormant(dialogData, html)
|
||||
.render(true);
|
||||
}
|
||||
|
||||
constructor(dialogData, html) {
|
||||
const options = {
|
||||
classes: ["rdd-dialog-chateau-dormant"],
|
||||
width: 600,
|
||||
height: 'fit-content',
|
||||
'z-index': 99999
|
||||
};
|
||||
const conf = {
|
||||
title: "De Chateau dormant à Vaisseau",
|
||||
content: html,
|
||||
buttons: {
|
||||
chateauDormant: { label: "Passer à Vaisseau!", callback: it => { this.onChateauDormant(); } }
|
||||
}
|
||||
};
|
||||
super(conf, options);
|
||||
this.dialogData = dialogData;
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
this.html.find('input.sommeil-insomnie').change(event => this.onInsomnie(event));
|
||||
this._activateListenerOnActorMoral(this.html);
|
||||
}
|
||||
|
||||
_activateListenerOnActorMoral(html) {
|
||||
html.find(`span.sommeil-actor-moral a`).click(event => this.onActorMoral(event));
|
||||
}
|
||||
|
||||
onInsomnie(event) {
|
||||
const sommeilInsomnie = this.html.find(event.currentTarget);
|
||||
const isInsomnie = sommeilInsomnie.is(':checked');
|
||||
const sommeilHeures = sommeilInsomnie.parents('.set-sommeil-actor').find('input.sommeil-heures');
|
||||
sommeilHeures.prop('disabled', isInsomnie);
|
||||
if (isInsomnie) {
|
||||
sommeilHeures.val('0');
|
||||
}
|
||||
}
|
||||
|
||||
async onActorMoral(event) {
|
||||
const selected = this.html.find(event.currentTarget);
|
||||
const actorRow = selected.parents('.set-sommeil-actor');
|
||||
const actorId = actorRow.data('actor-id');
|
||||
const actor = this.getActor(actorId);
|
||||
actor.system.sommeil.moral = selected.data('moral');
|
||||
const htmlMoral = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/sommeil/sommeil-actor-moral.hbs', actor.system.sommeil)
|
||||
actorRow.find('.sommeil-actor-moral').html(htmlMoral);
|
||||
// re-attach listeners for actor row
|
||||
this._activateListenerOnActorMoral(actorRow);
|
||||
}
|
||||
|
||||
getActor(actorId) {
|
||||
return this.dialogData.actors.find(it => it.id == actorId);
|
||||
}
|
||||
|
||||
async onChateauDormant() {
|
||||
const motifStress = this.html.find("form input[name='motifStress']").val();
|
||||
jQuery.map(
|
||||
this.html.find('li.set-sommeil-actor'),
|
||||
it => this.extractConsigneActor(this.html.find(it), motifStress)
|
||||
).forEach(async consigne => await consigne.actor.prepareChateauDormant(consigne))
|
||||
}
|
||||
|
||||
|
||||
extractConsigneActor(actorRow, motifStress) {
|
||||
const actorId = actorRow.data('actor-id');
|
||||
const actor = this.getActor(actorId);
|
||||
const insomnie = actorRow.find('input.sommeil-insomnie').is(':checked');
|
||||
return {
|
||||
actor,
|
||||
ignorer: actorRow.find('input.sommeil-ignorer').is(':checked'),
|
||||
stress: {
|
||||
motif: motifStress,
|
||||
valeur: Number.parseInt(actorRow.find('input.sommeil-stress').val()),
|
||||
},
|
||||
sommeil: {
|
||||
nouveaujour: true,
|
||||
date: this.dialogData.finChateauDormant,
|
||||
insomnie: insomnie,
|
||||
heures: insomnie ? 0 : Number.parseInt(actorRow.find('input.sommeil-heures').val()),
|
||||
moral: actor.system.sommeil.moral ?? 'neutre',
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
87
module/sommeil/dialog-repos.js
Normal file
87
module/sommeil/dialog-repos.js
Normal file
@ -0,0 +1,87 @@
|
||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
|
||||
import { EffetsDraconiques } from "../tmr/effets-draconiques.js";
|
||||
|
||||
export class DialogRepos extends Dialog {
|
||||
|
||||
static async create(actor) {
|
||||
if (!actor.isPersonnage()) {
|
||||
return
|
||||
}
|
||||
if (!ReglesOptionnelles.isUsing("chateau-dormant-gardien") || !actor.hasPlayerOwner) {
|
||||
actor.system.sommeil = {
|
||||
"nouveaujour": true,
|
||||
"insomnie": EffetsDraconiques.isSujetInsomnie(actor),
|
||||
"moral": "neutre",
|
||||
"heures": 4
|
||||
}
|
||||
}
|
||||
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/sommeil/dialog-repos.html", actor);
|
||||
const dialog = new DialogRepos(html, actor);
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
constructor(html, actor) {
|
||||
let options = { classes: ["DialogCreateSigneDraconiqueActorsActors"], width: 400, height: 'fit-content', 'z-index': 99999 };
|
||||
let conf = {
|
||||
title: "Se reposer",
|
||||
content: html,
|
||||
default: "repos",
|
||||
buttons: {
|
||||
"repos": { label: "Se reposer", callback: async it => { this.repos(); } }
|
||||
}
|
||||
};
|
||||
super(conf, options);
|
||||
this.actor = actor;
|
||||
}
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
this.html.find(`.sommeil-actor-moral a`).click(event => this.onActorMoral(event));
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
|
||||
async repos() {
|
||||
const selection = await this.html.find("[name='repos']:checked").val();
|
||||
switch (selection) {
|
||||
case "sieste": return await this.sieste();
|
||||
case "nuit": return await this.nuit();
|
||||
case "chateau-dormant": return await this.chateauDormant();
|
||||
case "gris-reve": return await this.grisReve();
|
||||
}
|
||||
}
|
||||
|
||||
async grisReve() {
|
||||
await this.html.find("[name='nb-jours']").change();
|
||||
const nbJours = Number.parseInt(await this.html.find("[name='nb-jours']").val());
|
||||
await this.actor.grisReve(nbJours);
|
||||
}
|
||||
|
||||
async chateauDormant() {
|
||||
await this.actor.dormirChateauDormant();
|
||||
}
|
||||
|
||||
async nuit() {
|
||||
await this.html.find("[name='sommeil.heures']").change();
|
||||
const val = await this.html.find("[name='sommeil.heures']").val();
|
||||
const sommeilHeures = Number.parseInt(val ?? '0');
|
||||
await this.actor.dormir(sommeilHeures, { chateauDormant: true });
|
||||
}
|
||||
|
||||
async sieste() {
|
||||
await this.html.find("[name='sieste.heures']").change();
|
||||
const siesteHeures = Number.parseInt(await this.html.find("[name='sieste.heures']").val());
|
||||
await this.actor.dormir(siesteHeures);
|
||||
}
|
||||
|
||||
async onActorMoral(event) {
|
||||
const selected = this.html.find(event.currentTarget);
|
||||
const parentDiv = selected.parents().find('.sommeil-actor-moral');
|
||||
const situationMoral = selected.data('moral');
|
||||
await this.actor.setInfoSommeilMoral(situationMoral);
|
||||
const htmlMoral = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/sommeil/sommeil-actor-moral.hbs', {
|
||||
moral: situationMoral
|
||||
});
|
||||
parentDiv.html(htmlMoral);
|
||||
this.html.find(`.sommeil-actor-moral a`).click(event => this.onActorMoral(event));
|
||||
}
|
||||
}
|
@ -15,7 +15,7 @@ export class DialogStress extends Dialog {
|
||||
)
|
||||
};
|
||||
|
||||
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-stress.html", dialogData);
|
||||
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/sommeil/dialog-stress.html", dialogData);
|
||||
new DialogStress(dialogData, html)
|
||||
.render(true);
|
||||
}
|
||||
@ -50,7 +50,7 @@ export class DialogStress extends Dialog {
|
||||
|
||||
this.dialogData.actors.filter(it => it.selected)
|
||||
.map(it => game.actors.get(it.id))
|
||||
.forEach(actor => actor.distribuerStress(compteur, stress, motif));
|
||||
.forEach(async actor => await actor.distribuerStress(compteur, stress, motif));
|
||||
}
|
||||
|
||||
async onSelectActor(event) {
|
@ -39,18 +39,18 @@ export class Targets {
|
||||
}
|
||||
}
|
||||
|
||||
static getTarget() {
|
||||
static getTarget(options = { warn: true }) {
|
||||
const targets = Targets.listTargets();
|
||||
switch (targets.length) {
|
||||
case 1:
|
||||
return targets[0];
|
||||
case 0:
|
||||
ui.notifications.warn("Vous devez choisir une cible à attaquer!");
|
||||
if (options.warn) ui.notifications.warn("Vous devez choisir une cible à attaquer!");
|
||||
break;
|
||||
default:
|
||||
ui.notifications.warn("Vous devez choisir une cible (et <strong>une seule</strong>) à attaquer!");
|
||||
return;
|
||||
if (options.warn) ui.notifications.warn("Vous devez choisir une cible (et <strong>une seule</strong>) à attaquer!");
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
}
|
@ -4,7 +4,7 @@ import { RdDTimestamp } from "./rdd-timestamp.js";
|
||||
* Extend the base Dialog entity by defining a custom window to perform roll.
|
||||
* @extends {Dialog}
|
||||
*/
|
||||
export class RdDCalendrierEditeur extends Dialog {
|
||||
export class RdDCalendrierEditor extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(html, calendrier, calendrierData) {
|
||||
@ -30,8 +30,8 @@ export class RdDCalendrierEditeur extends Dialog {
|
||||
this.html.find("input[name='calendar.annee']").val(this.calendrierData.annee);
|
||||
this.html.find("select[name='calendar.mois']").val(this.calendrierData.mois.key);
|
||||
this.html.find("select[name='calendar.heure']").val(this.calendrierData.heure.key);
|
||||
RdDCalendrierEditeur.setLimited(this.html.find("input[name='calendar.jourDuMois']"), this.calendrierData.jourDuMois, 1, 28);
|
||||
RdDCalendrierEditeur.setLimited(this.html.find("input[name='calendar.minute']"), this.calendrierData.minute, 0, 119);
|
||||
RdDCalendrierEditor.setLimited(this.html.find("input[name='calendar.jourDuMois']"), this.calendrierData.jourDuMois, 1, 28);
|
||||
RdDCalendrierEditor.setLimited(this.html.find("input[name='calendar.minute']"), this.calendrierData.minute, 0, 119);
|
||||
}
|
||||
|
||||
static setLimited(input, init, min, max) {
|
450
module/time/rdd-calendrier.js
Normal file
450
module/time/rdd-calendrier.js
Normal file
@ -0,0 +1,450 @@
|
||||
import { MAX_NOMBRE_ASTRAL, RdDTimestamp, WORLD_TIMESTAMP_SETTING } from "./rdd-timestamp.js";
|
||||
import { RdDCalendrierEditor } from "./rdd-calendrier-editor.js";
|
||||
import { RdDResolutionTable } from "../rdd-resolution-table.js";
|
||||
import { RdDUtility } from "../rdd-utility.js";
|
||||
import { RdDDice } from "../rdd-dice.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { DialogChronologie } from "../dialog-chronologie.js";
|
||||
import { HIDE_DICE, SHOW_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "../constants.js";
|
||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
|
||||
import { DialogChateauDormant } from "../sommeil/dialog-chateau-dormant.js";
|
||||
import { APP_ASTROLOGIE_REFRESH, AppAstrologie } from "../sommeil/app-astrologie.js";
|
||||
|
||||
const TEMPLATE_CALENDRIER = "systems/foundryvtt-reve-de-dragon/templates/time/calendar.hbs";
|
||||
|
||||
const INITIAL_CALENDAR_POS = { top: 200, left: 200, horlogeAnalogique: true };
|
||||
/* -------------------------------------------- */
|
||||
export class RdDCalendrier extends Application {
|
||||
static init() {
|
||||
game.settings.register(SYSTEM_RDD, "liste-nombre-astral", {
|
||||
name: "liste-nombre-astral",
|
||||
scope: "world",
|
||||
config: false,
|
||||
default: [],
|
||||
type: Object
|
||||
});
|
||||
|
||||
game.settings.register(SYSTEM_RDD, "calendrier-pos", {
|
||||
name: "calendrierPos",
|
||||
scope: "client",
|
||||
config: false,
|
||||
default: INITIAL_CALENDAR_POS,
|
||||
type: Object
|
||||
});
|
||||
}
|
||||
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
title: "Calendrier",
|
||||
template: TEMPLATE_CALENDRIER,
|
||||
classes: ["calendar"],
|
||||
popOut: true,
|
||||
resizable: false,
|
||||
width: 'fit-content',
|
||||
height: 'fit-content',
|
||||
});
|
||||
}
|
||||
|
||||
constructor() {
|
||||
super();
|
||||
this.timestamp = RdDTimestamp.getWorldTime();
|
||||
if (Misc.isUniqueConnectedGM()) { // Uniquement si GM
|
||||
RdDTimestamp.setWorldTime(this.timestamp);
|
||||
this.nombresAstraux = this.getNombresAstraux();
|
||||
this.rebuildNombresAstraux(HIDE_DICE); // Ensure always up-to-date
|
||||
}
|
||||
Hooks.on('updateSetting', async (setting, update, options, id) => this.onUpdateSetting(setting, update, options, id));
|
||||
}
|
||||
|
||||
get title() {
|
||||
const calendrier = this.timestamp.toCalendrier();
|
||||
return `${calendrier.heure.label}, ${calendrier.jourDuMois} ${calendrier.mois.label} ${calendrier.annee} (${calendrier.mois.saison})`;
|
||||
}
|
||||
|
||||
savePosition() {
|
||||
game.settings.set(SYSTEM_RDD, "calendrier-pos", {
|
||||
top: this.position.top,
|
||||
left: this.position.left,
|
||||
horlogeAnalogique: this.horlogeAnalogique
|
||||
});
|
||||
}
|
||||
|
||||
getSavePosition() {
|
||||
const pos = game.settings.get(SYSTEM_RDD, "calendrier-pos");
|
||||
if (pos?.top == undefined) {
|
||||
return INITIAL_CALENDAR_POS;
|
||||
}
|
||||
this.horlogeAnalogique = pos.horlogeAnalogique;
|
||||
return pos
|
||||
}
|
||||
|
||||
setPosition(position) {
|
||||
super.setPosition(position)
|
||||
this.savePosition()
|
||||
}
|
||||
|
||||
display() {
|
||||
const pos = this.getSavePosition()
|
||||
this.render(true, { left: pos.left, top: pos.top });
|
||||
return this;
|
||||
}
|
||||
|
||||
_getHeaderButtons() {
|
||||
const buttons = [];
|
||||
if (game.user.isGM) {
|
||||
buttons.unshift({
|
||||
class: "calendar-astrologie",
|
||||
icon: "fa-solid fa-moon-over-sun",
|
||||
onclick: ev => this.showAstrologieEditor()
|
||||
},
|
||||
{
|
||||
class: "calendar-set-datetime",
|
||||
icon: "fa-solid fa-calendar-pen",
|
||||
onclick: ev => this.showCalendarEditor()
|
||||
});
|
||||
}
|
||||
return buttons
|
||||
}
|
||||
|
||||
async close() { }
|
||||
|
||||
async onUpdateSetting(setting, update, options, id) {
|
||||
if (setting.key == SYSTEM_RDD + '.' + WORLD_TIMESTAMP_SETTING) {
|
||||
this.timestamp = RdDTimestamp.getWorldTime();
|
||||
this.positionAiguilles()
|
||||
this.render(false);
|
||||
Hooks.callAll(APP_ASTROLOGIE_REFRESH);
|
||||
}
|
||||
}
|
||||
|
||||
getData() {
|
||||
const formData = super.getData();
|
||||
this.fillCalendrierData(formData);
|
||||
return formData;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
fillCalendrierData(formData = {}) {
|
||||
mergeObject(formData, this.timestamp.toCalendrier());
|
||||
formData.isGM = game.user.isGM;
|
||||
formData.heures = RdDTimestamp.definitions()
|
||||
formData.horlogeAnalogique = this.horlogeAnalogique;
|
||||
return formData;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
async activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
this.html.find('.ajout-chronologie').click(ev => DialogChronologie.create());
|
||||
this.html.find('.toggle-horloge-analogique').click(ev => this.onToggleHorlogeAnalogique())
|
||||
this.html.find('.calendar-btn').click(ev => this.onCalendarButton(ev));
|
||||
this.html.find('.horloge-roue .horloge-heure').click(event => {
|
||||
const h = this.html.find(event.currentTarget)?.data('heure');
|
||||
this.positionnerHeure(Number(h));
|
||||
})
|
||||
this.html.find('.calendar-set-datetime').click(ev => {
|
||||
ev.preventDefault();
|
||||
this.showCalendarEditor();
|
||||
});
|
||||
|
||||
this.html.find('.calendar-astrologie').click(ev => {
|
||||
ev.preventDefault();
|
||||
this.showAstrologieEditor();
|
||||
});
|
||||
this.positionAiguilles()
|
||||
}
|
||||
|
||||
positionAiguilles() {
|
||||
const timestamp = this.getTimestamp();
|
||||
this.html.find(`div.horloge-roue div.horloge-aiguille-heure img`).css(Misc.cssRotation(timestamp.angleHeure));
|
||||
this.html.find(`div.horloge-roue div.horloge-aiguille-minute img`).css(Misc.cssRotation(timestamp.angleMinute));
|
||||
}
|
||||
|
||||
onToggleHorlogeAnalogique() {
|
||||
this.horlogeAnalogique = !this.horlogeAnalogique;
|
||||
this.savePosition()
|
||||
this.display()
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getNombresAstraux() {
|
||||
return game.settings.get(SYSTEM_RDD, "liste-nombre-astral") ?? [];
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
dateCourante() {
|
||||
return this.timestamp.formatDate();
|
||||
}
|
||||
|
||||
dateReel() {
|
||||
return new Date().toLocaleString("sv-SE", {
|
||||
year: "numeric",
|
||||
month: "2-digit",
|
||||
day: "2-digit",
|
||||
hour: "2-digit",
|
||||
minute: "2-digit"
|
||||
});
|
||||
}
|
||||
|
||||
isAfterIndexDate(indexDate) {
|
||||
// TODO: standardize
|
||||
return indexDate < this.timestamp.indexDate;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
heureCourante() { return RdDTimestamp.definition(this.timestamp.heure); }
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getCurrentMinute() { return this.timestamp.indexMinute; }
|
||||
|
||||
getTimestamp() {
|
||||
return this.timestamp;
|
||||
}
|
||||
getTimestampFinChateauDormant(nbJours = 0) {
|
||||
return this.timestamp.nouveauJour().addJours(nbJours);
|
||||
}
|
||||
|
||||
getTimestampFinHeure(nbHeures = 0) {
|
||||
return this.timestamp.nouvelleHeure().addHeures(nbHeures);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getIndexFromDate(jour, mois) {
|
||||
const addYear = mois < this.timestamp.mois || (mois == this.timestamp.mois && jour < this.timestamp.jour)
|
||||
const time = RdDTimestamp.timestamp(this.timestamp.annee + (addYear ? 1 : 0), mois, jour);
|
||||
return time.indexDate;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getJoursSuivants(count) {
|
||||
return Misc.intArray(this.timestamp.indexDate, this.timestamp.indexDate + count)
|
||||
.map(i => { return { label: RdDTimestamp.formatIndexDate(i), index: i } })
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async ajouterNombreAstral(indexDate, showDice = SHOW_DICE) {
|
||||
const nombreAstral = await RdDDice.rollTotal("1dh", { showDice: showDice, rollMode: "selfroll" });
|
||||
const dateFuture = RdDTimestamp.formatIndexDate(indexDate);
|
||||
if (showDice != HIDE_DICE) {
|
||||
ChatMessage.create({
|
||||
whisper: ChatMessage.getWhisperRecipients("GM"),
|
||||
content: `Le chiffre astrologique du ${dateFuture} sera le ${nombreAstral}`
|
||||
});
|
||||
}
|
||||
return {
|
||||
nombreAstral: nombreAstral,
|
||||
valeursFausses: [],
|
||||
index: indexDate
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
resetNombresAstraux() {
|
||||
this.nombresAstraux = [];
|
||||
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", []);
|
||||
|
||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
||||
msg: "msg_reset_nombre_astral",
|
||||
data: {}
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param {*} indexDate la date pour laquelle obtenir le nombre astral. Si undefined, on prend la date du jour
|
||||
* @returns le nombre astral pour la date, ou pour la date du jour si la date n'est pas fournie.
|
||||
* Si aucun nombre astral n'est trouvé, retourne 0 (cas où l'on demanderait un nombre astral en dehors des 12 jours courant et à venir)
|
||||
*/
|
||||
getNombreAstral(indexDate = undefined) {
|
||||
if (indexDate == undefined) {
|
||||
indexDate = this.timestamp.indexDate;
|
||||
}
|
||||
this.nombresAstraux = this.getNombresAstraux();
|
||||
let astralData = this.nombresAstraux.find((nombreAstral, i) => nombreAstral.index == indexDate);
|
||||
return astralData?.nombreAstral ?? 0;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rebuildNombresAstraux(showDice = HIDE_DICE) {
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
console.log("Astral rebuild")
|
||||
let newList = [];
|
||||
for (let i = 0; i < MAX_NOMBRE_ASTRAL; i++) {
|
||||
let dayIndex = this.timestamp.indexDate + i;
|
||||
let na = this.nombresAstraux.find(n => n.index == dayIndex);
|
||||
if (na) {
|
||||
newList[i] = na;
|
||||
} else {
|
||||
newList[i] = await this.ajouterNombreAstral(dayIndex, showDice);
|
||||
}
|
||||
}
|
||||
this.nombresAstraux = newList;
|
||||
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", newList);
|
||||
game.actors.filter(it => it.isPersonnage()).forEach(actor => actor.supprimerAnciensNombresAstraux());
|
||||
this.notifyChangeNombresAstraux();
|
||||
}
|
||||
}
|
||||
|
||||
notifyChangeNombresAstraux() {
|
||||
Hooks.callAll(APP_ASTROLOGIE_REFRESH);
|
||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
||||
msg: "msg_refresh_nombre_astral",
|
||||
data: {}
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async setNewTimestamp(newTimestamp) {
|
||||
const oldTimestamp = this.timestamp;
|
||||
await Promise.all(game.actors.map(async actor => await actor.onTimeChanging(oldTimestamp, newTimestamp)));
|
||||
RdDTimestamp.setWorldTime(newTimestamp);
|
||||
if (oldTimestamp.indexDate + 1 == newTimestamp.indexDate && ReglesOptionnelles.isUsing("chateau-dormant-gardien")) {
|
||||
await DialogChateauDormant.create();
|
||||
}
|
||||
this.timestamp = newTimestamp;
|
||||
await this.rebuildNombresAstraux();
|
||||
this.positionAiguilles()
|
||||
this.display();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async onCalendarButton(ev) {
|
||||
ev.preventDefault();
|
||||
const calendarAvance = ev.currentTarget.attributes['data-calendar-avance'];
|
||||
const calendarSet = ev.currentTarget.attributes['data-calendar-set'];
|
||||
if (calendarAvance) {
|
||||
await this.incrementTime(Number(calendarAvance.value));
|
||||
}
|
||||
else if (calendarSet) {
|
||||
this.positionnerHeure(Number(calendarSet.value));
|
||||
}
|
||||
this.positionAiguilles()
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async incrementTime(minutes = 0) {
|
||||
if (game.user.isGM) {
|
||||
await this.setNewTimestamp(this.timestamp.addMinutes(minutes));
|
||||
Hooks.callAll(APP_ASTROLOGIE_REFRESH);
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async incrementerJour() {
|
||||
await this.setNewTimestamp(this.timestamp.nouveauJour());
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async positionnerHeure(heure) {
|
||||
if (game.user.isGM) {
|
||||
const indexDate = this.timestamp.indexDate;
|
||||
const addDay = this.timestamp.heure < heure ? 0 : 1;
|
||||
const newTimestamp = new RdDTimestamp({ indexDate: indexDate + addDay }).addHeures(heure);
|
||||
await this.setNewTimestamp(newTimestamp)
|
||||
Hooks.callAll(APP_ASTROLOGIE_REFRESH);
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getLectureAstrologieDifficulte(dateIndex) {
|
||||
let indexNow = this.timestamp.indexDate;
|
||||
let diffDay = dateIndex - indexNow;
|
||||
return - Math.floor(diffDay / 2);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async requestNombreAstral(request) {
|
||||
const actor = game.actors.get(request.id);
|
||||
if (Misc.isUniqueConnectedGM()) { // Only once
|
||||
console.log(request);
|
||||
let jourDiff = this.getLectureAstrologieDifficulte(request.date);
|
||||
let niveau = Number(request.astrologie.system.niveau) + Number(request.conditions) + Number(jourDiff) + Number(request.etat);
|
||||
let rollData = {
|
||||
caracValue: request.carac_vue,
|
||||
finalLevel: niveau,
|
||||
showDice: HIDE_DICE,
|
||||
rollMode: "blindroll"
|
||||
};
|
||||
await RdDResolutionTable.rollData(rollData);
|
||||
request.rolled = rollData.rolled;
|
||||
request.isValid = request.rolled.isSuccess;
|
||||
request.nbAstral = this.getNombreAstral(request.date);
|
||||
|
||||
if (request.rolled.isSuccess) {
|
||||
if (request.rolled.isPart) {
|
||||
// Gestion expérience (si existante)
|
||||
request.competence = actor.getCompetence("astrologie")
|
||||
request.selectedCarac = actor.system.carac["vue"];
|
||||
actor.appliquerAjoutExperience(request, 'hide');
|
||||
}
|
||||
}
|
||||
else {
|
||||
request.nbAstral = await RdDDice.rollTotal("1dhr" + request.nbAstral, {
|
||||
rollMode: "selfroll", showDice: HIDE_DICE
|
||||
});
|
||||
// Mise à jour des nombres astraux du joueur
|
||||
this.addNbAstralIncorect(request.id, request.date, request.nbAstral);
|
||||
}
|
||||
|
||||
if (Misc.getActiveUser(request.userId)?.isGM) {
|
||||
RdDUtility.responseNombreAstral(request);
|
||||
} else {
|
||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
||||
msg: "msg_response_nombre_astral",
|
||||
data: request
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
addNbAstralIncorect(actorId, date, nbAstral) {
|
||||
const astralData = this.nombresAstraux.find((nombreAstral, i) => nombreAstral.index == date);
|
||||
astralData.valeursFausses.push({ actorId: actorId, nombreAstral: nbAstral });
|
||||
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.nombresAstraux);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getAjustementAstrologique(heureNaissance, name = undefined) {
|
||||
const defHeure = RdDTimestamp.findHeure(heureNaissance);
|
||||
if (defHeure) {
|
||||
return RdDTimestamp.ajustementAstrologiqueHeure(defHeure.heure, this.getNombreAstral(), this.timestamp.heure);
|
||||
}
|
||||
else if (name) {
|
||||
ui.notifications.warn(name + " n'a pas d'heure de naissance, ou elle est incorrecte : " + heureNaissance);
|
||||
}
|
||||
else {
|
||||
ui.notifications.warn(heureNaissance + " ne correspond pas à une heure de naissance");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async saveEditeur(calendrierData) {
|
||||
const newTimestamp = RdDTimestamp.timestamp(
|
||||
Number.parseInt(calendrierData.annee),
|
||||
calendrierData.mois.heure,
|
||||
Number.parseInt(calendrierData.jourMois),
|
||||
calendrierData.heure.heure,
|
||||
Number.parseInt(calendrierData.minutes)
|
||||
);
|
||||
await this.setNewTimestamp(newTimestamp);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async showCalendarEditor() {
|
||||
const calendrierData = this.fillCalendrierData();
|
||||
if (this.editeur == undefined) {
|
||||
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/time/calendar-editor.hbs', calendrierData);
|
||||
this.editeur = new RdDCalendrierEditor(html, this, calendrierData)
|
||||
}
|
||||
this.editeur.updateData(calendrierData);
|
||||
this.editeur.render(true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async showAstrologieEditor() {
|
||||
await AppAstrologie.create();
|
||||
}
|
||||
}
|
@ -1,16 +1,17 @@
|
||||
import { SHOW_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDDice } from "./rdd-dice.js";
|
||||
import { SHOW_DICE, SYSTEM_RDD } from "../constants.js";
|
||||
import { Grammar } from "../grammar.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { RdDDice } from "../rdd-dice.js";
|
||||
|
||||
export const WORLD_TIMESTAMP_SETTING = "calendrier";
|
||||
|
||||
const RDD_MOIS_PAR_AN = 12;
|
||||
const RDD_JOURS_PAR_MOIS = 28;
|
||||
const RDD_JOURS_PAR_AN = 336; //RDD_JOURS_PAR_MOIS * RDD_MOIS_PAR_AN;
|
||||
const RDD_HEURES_PAR_JOUR = 12;
|
||||
const RDD_MINUTES_PAR_HEURES = 120;
|
||||
const RDD_MINUTES_PAR_JOUR = 1440; //RDD_HEURES_PAR_JOUR * RDD_MINUTES_PAR_HEURES;
|
||||
const RDD_MOIS_PAR_AN = 12;
|
||||
export const RDD_JOURS_PAR_MOIS = 28;
|
||||
export const RDD_HEURES_PAR_JOUR = 12;
|
||||
export const MAX_NOMBRE_ASTRAL = 12;
|
||||
export const RDD_MINUTES_PAR_HEURES = 120;
|
||||
export const RDD_MINUTES_PAR_JOUR = 1440; //RDD_HEURES_PAR_JOUR * RDD_MINUTES_PAR_HEURES;
|
||||
const ROUNDS_PAR_MINUTE = 10;
|
||||
|
||||
const DEFINITION_HEURES = [
|
||||
@ -48,10 +49,6 @@ const FORMULES_PERIODE = [
|
||||
|
||||
export class RdDTimestamp {
|
||||
|
||||
static iconeHeure(heure) {
|
||||
return `systems/foundryvtt-reve-de-dragon/icons/heures/hd${heure < 9 ? '0' : ''}${heure + 1}.svg`;
|
||||
}
|
||||
|
||||
static init() {
|
||||
game.settings.register(SYSTEM_RDD, WORLD_TIMESTAMP_SETTING, {
|
||||
name: WORLD_TIMESTAMP_SETTING,
|
||||
@ -63,24 +60,23 @@ export class RdDTimestamp {
|
||||
|
||||
for (let i = 0; i < DEFINITION_HEURES.length; i++) {
|
||||
DEFINITION_HEURES[i].heure = i;
|
||||
DEFINITION_HEURES[i].hh = RdDTimestamp.hh(i);
|
||||
DEFINITION_HEURES[i].icon = RdDTimestamp.iconeHeure(i);
|
||||
DEFINITION_HEURES[i].webp = DEFINITION_HEURES[i].icon.replace(".svg", ".webp");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param signe
|
||||
* @returns L'entrée de DEFINITION_HEURES correspondant au signe
|
||||
*/
|
||||
static definition(signe) {
|
||||
if (Number.isInteger(signe)) {
|
||||
return DEFINITION_HEURES[signe % RDD_HEURES_PAR_JOUR];
|
||||
}
|
||||
let definition = DEFINITION_HEURES.find(it => it.key == signe);
|
||||
if (!definition) {
|
||||
definition = Misc.findFirstLike(signe, DEFINITION_HEURES, { mapper: it => it.label, description: 'signe' });
|
||||
}
|
||||
return definition
|
||||
|
||||
static hh(heure) {
|
||||
return heure < 9 ? `0${heure + 1}` : `${heure + 1}`;
|
||||
}
|
||||
|
||||
static iconeHeure(heure) {
|
||||
return `systems/foundryvtt-reve-de-dragon/icons/heures/hd${RdDTimestamp.hh(heure)}.svg`;
|
||||
}
|
||||
|
||||
static definitions() {
|
||||
return DEFINITION_HEURES
|
||||
}
|
||||
|
||||
static formulesDuree() {
|
||||
@ -91,12 +87,48 @@ export class RdDTimestamp {
|
||||
return FORMULES_PERIODE
|
||||
}
|
||||
|
||||
static heures() {
|
||||
return Misc.intArray(0, RDD_HEURES_PAR_JOUR)
|
||||
}
|
||||
|
||||
/**
|
||||
* @param signe
|
||||
* @returns L'entrée de DEFINITION_HEURES correspondant au signe
|
||||
*/
|
||||
static definition(signe) {
|
||||
if (signe == undefined) {
|
||||
signe = 0;
|
||||
}
|
||||
if (Number.isInteger(signe)) {
|
||||
return DEFINITION_HEURES[signe % RDD_HEURES_PAR_JOUR];
|
||||
}
|
||||
let definition = DEFINITION_HEURES.find(it => it.key == signe);
|
||||
if (!definition) {
|
||||
definition = Misc.findFirstLike(signe, DEFINITION_HEURES, { mapper: it => it.label, description: 'signe' });
|
||||
}
|
||||
return definition
|
||||
}
|
||||
|
||||
static imgSigneHeure(heure) {
|
||||
return RdDTimestamp.imgSigne(RdDTimestamp.definition(heure));
|
||||
}
|
||||
|
||||
static imgSigne(signe) {
|
||||
return `<img class="img-signe-heure" src="${signe.webp}" alt="${signe.label}"/>`
|
||||
return signe == undefined ? '' : `<img class="img-signe-heure" src="${signe.webp}" alt="${signe.label}" title="${signe.label}"/>`
|
||||
}
|
||||
|
||||
static ajustementAstrologiqueHeure(hn, nbAstral, heure) {
|
||||
let ecart = (hn + nbAstral - heure) % RDD_HEURES_PAR_JOUR;
|
||||
if (ecart < 0) {
|
||||
ecart = (ecart + RDD_HEURES_PAR_JOUR) % RDD_HEURES_PAR_JOUR;
|
||||
}
|
||||
switch (ecart) {
|
||||
case 0: return 4;
|
||||
case 4: case 8: return 2;
|
||||
case 6: return -4;
|
||||
case 3: case 9: return -2;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static handleTimestampEditor(html, path, consumeTimestamp = async (path, timestamp) => { }) {
|
||||
@ -124,7 +156,9 @@ export class RdDTimestamp {
|
||||
fields.minute.change(async (event) => await onChangeTimestamp(fields, path));
|
||||
}
|
||||
|
||||
|
||||
static defHeure(heure) {
|
||||
return DEFINITION_HEURES.find(it => (it.heure) == heure % RDD_HEURES_PAR_JOUR);
|
||||
}
|
||||
static findHeure(heure) {
|
||||
heure = Grammar.toLowerCaseNoAccentNoSpace(heure);
|
||||
let parHeureOuLabel = DEFINITION_HEURES.filter(it => (it.heure) == parseInt(heure) % RDD_HEURES_PAR_JOUR || Grammar.toLowerCaseNoAccentNoSpace(it.label) == heure);
|
||||
@ -196,6 +230,14 @@ export class RdDTimestamp {
|
||||
this.indexMinute = indexMinute ?? 0
|
||||
}
|
||||
|
||||
get annee() { return Math.floor(this.indexDate / RDD_JOURS_PAR_AN) }
|
||||
get mois() { return Math.floor((this.indexDate % RDD_JOURS_PAR_AN) / RDD_JOURS_PAR_MOIS) }
|
||||
get jour() { return (this.indexDate % RDD_JOURS_PAR_AN) % RDD_JOURS_PAR_MOIS }
|
||||
get heure() { return Math.floor(this.indexMinute / RDD_MINUTES_PAR_HEURES) }
|
||||
get minute() { return this.indexMinute % RDD_MINUTES_PAR_HEURES }
|
||||
get round() { return ROUNDS_PAR_MINUTE * (this.indexMinute - Math.floor(this.indexMinute)) }
|
||||
get angleHeure() { return this.indexMinute / RDD_MINUTES_PAR_JOUR * 360 - 45 }
|
||||
get angleMinute() { return this.indexMinute / RDD_MINUTES_PAR_HEURES * 360 + 45 }
|
||||
|
||||
/**
|
||||
* Convertit le timestamp en une structure avec les informations utiles
|
||||
@ -213,13 +255,6 @@ export class RdDTimestamp {
|
||||
};
|
||||
}
|
||||
|
||||
get annee() { return Math.floor(this.indexDate / RDD_JOURS_PAR_AN) }
|
||||
get mois() { return Math.floor((this.indexDate % RDD_JOURS_PAR_AN) / RDD_JOURS_PAR_MOIS) }
|
||||
get jour() { return (this.indexDate % RDD_JOURS_PAR_AN) % RDD_JOURS_PAR_MOIS }
|
||||
get heure() { return Math.floor(this.indexMinute / RDD_MINUTES_PAR_HEURES) }
|
||||
get minute() { return this.indexMinute % RDD_MINUTES_PAR_HEURES }
|
||||
get round() { return ROUNDS_PAR_MINUTE * (this.indexMinute - Math.floor(this.indexMinute)) }
|
||||
|
||||
formatDate() {
|
||||
const jour = this.jour + 1;
|
||||
const mois = RdDTimestamp.definition(this.mois).label;
|
||||
@ -227,6 +262,10 @@ export class RdDTimestamp {
|
||||
return `${jour} ${mois}` + (annee ? ' ' + annee : '');
|
||||
}
|
||||
|
||||
formatDateHeure() {
|
||||
return `${RdDTimestamp.definition(this.heure).label}, ${this.formatDate()}`;
|
||||
}
|
||||
|
||||
nouveauJour() { return new RdDTimestamp({ indexDate: this.indexDate + 1, indexMinute: 0 }) }
|
||||
|
||||
nouvelleHeure() {
|
335
module/tirage/fenetre-recherche-tirage.js
Normal file
335
module/tirage/fenetre-recherche-tirage.js
Normal file
@ -0,0 +1,335 @@
|
||||
import { RdDItem } from '../item.js';
|
||||
import { HtmlUtility } from '../html-utility.js';
|
||||
import { Misc } from "../misc.js";
|
||||
import { CompendiumTableHelpers } from '../settings/system-compendiums.js';
|
||||
import { RdDRaretes } from '../item/raretes.js';
|
||||
import { Grammar } from '../grammar.js';
|
||||
|
||||
const FILTER_GROUPS = [
|
||||
{ group: 'type', label: "Type d'objet" },
|
||||
{ group: 'comestible', label: 'Alimentaire' },
|
||||
{ group: 'utilisation', label: 'Utilisation' },
|
||||
{ group: 'rarete', label: 'Rarete' },
|
||||
{ group: 'qualite', label: 'Qualité' },
|
||||
{ group: 'enc', label: 'Encombrement' },
|
||||
{ group: 'prix', label: 'Prix' },
|
||||
]
|
||||
|
||||
const FILTERS = [
|
||||
{ group: 'comestible', code: 'comestible', label: 'Comestible', check: (item, milieux) => item.getUtilisation() == 'cuisine' },
|
||||
{ group: 'comestible', code: 'pret', label: 'Préparé', check: (item, milieux) => item.getUtilisationCuisine() == 'pret' },
|
||||
{ group: 'comestible', code: 'brut', label: 'A préparer', check: (item, milieux) => item.getUtilisationCuisine() == 'brut' },
|
||||
{ group: 'comestible', code: 'boisson', label: 'Boisson', check: (item, milieux) => item.isBoisson() },
|
||||
{ group: 'comestible', code: 'alcool', label: 'Alcool', check: (item, milieux) => item.isAlcool() },
|
||||
{ group: 'comestible', code: 'immangeable', label: 'Immangeable', check: (item, milieux) => item.isInventaire() && item.getUtilisation() != 'cuisine' },
|
||||
|
||||
{ group: 'utilisation', code: 'alchimie', label: 'Alchimique', check: (item, milieux) => item.isInventaire() && item.getUtilisation() == 'alchimie' },
|
||||
{ group: 'utilisation', code: 'soins', label: 'Médical', check: (item, milieux) => item.isInventaire() && item.getUtilisation() == 'soins' },
|
||||
{ group: 'utilisation', code: 'poison', label: 'Toxique', check: (item, milieux) => item.isInventaire() && item.getUtilisation() == 'poison' },
|
||||
{ group: 'utilisation', code: 'cuisine', label: 'Cuisine', check: (item, milieux) => item.isInventaire() && item.getUtilisation() == 'cuisine' },
|
||||
{ group: 'utilisation', code: 'autres', label: 'Autres/inconnu', check: (item, milieux) => !item.isInventaire() || item.getUtilisation() == '' },
|
||||
|
||||
{ group: "qualite", code: "mauvaise", label: "Mauvaise (négative)", check: (item, milieux) => item.isInventaire() && item.system.qualite < 0 },
|
||||
{ group: "qualite", code: "quelconque", label: "Quelconque (0)", check: (item, milieux) => item.isInventaire() && item.system.qualite == 0 },
|
||||
{ group: "qualite", code: "correcte", label: "Correcte (1-3)", check: (item, milieux) => item.isInventaire() && 1 <= item.system.qualite && item.system.qualite <= 3 },
|
||||
{ group: "qualite", code: "bonne", label: "Bonne (4-6)", check: (item, milieux) => item.isInventaire() && 4 <= item.system.qualite && item.system.qualite <= 6 },
|
||||
{ group: "qualite", code: "excellente", label: "Excellente (7-9)", check: (item, milieux) => item.isInventaire() && 7 <= item.system.qualite && item.system.qualite <= 9 },
|
||||
{ group: "qualite", code: "mythique", label: "Mythique (10+)", check: (item, milieux) => item.isInventaire() && 10 <= item.system.qualite },
|
||||
|
||||
{ group: "enc", code: "negligeable", label: "Négligeable (jusqu'à 0.1)", check: (item, milieux) => item.isInventaire() && item.system.encombrement <= 0.1 },
|
||||
{ group: "enc", code: "leger", label: "Léger (0.1 à 0.5)", check: (item, milieux) => item.isInventaire() && 0.1 < item.system.encombrement && item.system.encombrement <= 0.5 },
|
||||
{ group: "enc", code: "moyen", label: "Moyen (0.5 à 1.5)", check: (item, milieux) => item.isInventaire() && 0.5 < item.system.encombrement && item.system.encombrement <= 1.5 },
|
||||
{ group: "enc", code: "lourd", label: "Lourd (1.5 à 3)", check: (item, milieux) => item.isInventaire() && 1.5 < item.system.encombrement && item.system.encombrement <= 3 },
|
||||
{ group: "enc", code: "massif", label: "Massif (3 à 10)", check: (item, milieux) => item.isInventaire() && 3 < item.system.encombrement && item.system.encombrement <= 10 },
|
||||
{ group: "enc", code: "anemort", label: "Un âne mort (plus de 10)", check: (item, milieux) => item.isInventaire() && 10 < item.system.encombrement },
|
||||
|
||||
{ group: "prix", code: "gratuit", label: "Gratuit", check: (item, milieux) => item.isInventaire() && item.system.cout == 0 },
|
||||
{ group: "prix", code: "deniers", label: "Deniers (étain)", check: (item, milieux) => item.isInventaire() && 0 < item.system.cout && item.system.cout < 0.1 },
|
||||
{ group: "prix", code: "bronze", label: "Sous (bronze)", check: (item, milieux) => item.isInventaire() && 0.1 <= item.system.cout && item.system.cout < 1 },
|
||||
{ group: "prix", code: "sols", label: "Sols (argent)", check: (item, milieux) => item.isInventaire() && 1 <= item.system.cout && item.system.cout < 10 },
|
||||
{ group: "prix", code: "dragons", label: "Dragons (or)", check: (item, milieux) => item.isInventaire() && 10 <= item.system.cout },
|
||||
]
|
||||
|
||||
|
||||
function $filterMilieux(milieux) {
|
||||
return milieux.map(m => {
|
||||
return {
|
||||
code: m,
|
||||
label: m,
|
||||
check: (item, milieux) => item.isPresentDansMilieux(m)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
function $filterRarete() {
|
||||
return RdDRaretes.raretes()
|
||||
.filter(it => it.frequence > 0)
|
||||
.map(r => {
|
||||
return {
|
||||
group: 'rarete',
|
||||
code: r.code,
|
||||
label: r.label,
|
||||
check: (item, milieux) => item.getRaretes(milieux).map(it => it.code).includes(r.code)
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function $filterTypes() {
|
||||
return RdDItem.getItemTypesInventaire().map(type => {
|
||||
return {
|
||||
group: 'type',
|
||||
code: type,
|
||||
label: Misc.typeName('Item', type),
|
||||
check: (item, milieux) => item.type == type
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
function $getAllFilters() {
|
||||
return FILTERS
|
||||
.concat($filterTypes())
|
||||
.concat($filterRarete());
|
||||
}
|
||||
|
||||
function $addFilterToGroup(groups, filter) {
|
||||
if (filter.group && filter.code && filter.label) {
|
||||
let fg = groups.find(g => g.group == filter.group);
|
||||
if (fg == undefined) {
|
||||
groups.push({ group: filter.group, label: filter.group, filters: [filter] })
|
||||
}
|
||||
else if (fg.filters == undefined) {
|
||||
fg.filters = [filter];
|
||||
}
|
||||
else {
|
||||
fg.filters.push(filter);
|
||||
}
|
||||
}
|
||||
else {
|
||||
console.warn("Filtre incorrect, pas de groupe/code/label", filter);
|
||||
}
|
||||
}
|
||||
|
||||
function $loadFilters(parameters) {
|
||||
$getAllFilters(parameters.milieux).forEach(f => $addFilterToGroup(parameters.filterGroups, f));
|
||||
}
|
||||
|
||||
|
||||
|
||||
export class FenetreRechercheTirage extends Application {
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/tirage/fenetre-recherche-tirage.hbs",
|
||||
title: `Recherches et tirages`,
|
||||
width: 600,
|
||||
height: 600,
|
||||
popOut: true,
|
||||
dragDrop: [{ dragSelector: "a.content-link" }],
|
||||
resizable: true
|
||||
});
|
||||
}
|
||||
|
||||
static async create() {
|
||||
const milieux = await game.system.rdd.environnement.milieux();
|
||||
const parameters = {
|
||||
milieux: milieux,
|
||||
filterMilieux: $filterMilieux(milieux),
|
||||
filterGroups: duplicate(FILTER_GROUPS).filter(it => it.group),
|
||||
}
|
||||
const options = {}
|
||||
$loadFilters(parameters);
|
||||
|
||||
new FenetreRechercheTirage(parameters, options).render(true);
|
||||
}
|
||||
|
||||
constructor(parameters, options) {
|
||||
super(options);
|
||||
this.parameters = parameters;
|
||||
}
|
||||
|
||||
async getData() {
|
||||
return mergeObject(await super.getData(), this.parameters)
|
||||
}
|
||||
|
||||
_canDragStart() { return true; }
|
||||
_onDragStart(event) { }
|
||||
|
||||
_getHeaderButtons() {
|
||||
let buttons = super._getHeaderButtons();
|
||||
if (game.user.isGM) {
|
||||
buttons.unshift({
|
||||
class: "configurer",
|
||||
label: "Configurer",
|
||||
icon: "fas fa-cogs",
|
||||
onclick: ev => this.configurer()
|
||||
});
|
||||
}
|
||||
return buttons
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
|
||||
this.showFilterGroup(this.html, false);
|
||||
|
||||
this.html.find("a.section-filters-toggle").click(event => {
|
||||
const groupDiv = this.html.find(event.currentTarget)?.parents('div.section-filters-root').first();
|
||||
const visible = groupDiv.find('div.section-filters-content').first().is(":visible");
|
||||
this.showFilterGroup(groupDiv, !visible)
|
||||
});
|
||||
|
||||
this.html.find("input:is(.activate-filter-group,.activate-filter-milieu)").change(event => this.changeListeFiltresActifs())
|
||||
|
||||
this.html.find("a.supprimer-filtres").click(async event => this.supprimerFiltres())
|
||||
|
||||
this.html.find("a.recherche-filtres").click(async event => await this.recherche())
|
||||
|
||||
this.html.find("a.tirage-filtres").click(async event => {
|
||||
const table = await this.buildTable();
|
||||
const row = await CompendiumTableHelpers.getRandom(table, 'Item')
|
||||
await CompendiumTableHelpers.tableRowToChatMessage(row, 'Item');
|
||||
})
|
||||
}
|
||||
|
||||
showFilterGroup(groupDiv, show) {
|
||||
if (groupDiv) {
|
||||
HtmlUtility.showControlWhen(groupDiv.find('div.section-filters-content'), show);
|
||||
HtmlUtility.showControlWhen(groupDiv.find('i.section-filters-hide'), show);
|
||||
HtmlUtility.showControlWhen(groupDiv.find('i.section-filters-show'), !show);
|
||||
}
|
||||
}
|
||||
|
||||
supprimerFiltres() {
|
||||
this.html.find('input:is(.activate-filter-group,.activate-filter-milieu)').prop("checked", false);
|
||||
this.html.find('div.liste-resultats-recherche').html('');
|
||||
this.html.find('.section-filters-text input.recherche').val('');
|
||||
}
|
||||
|
||||
async recherche() {
|
||||
const table = await this.buildTable();
|
||||
const htmlResultats = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/tirage/liste-resultats-recherche.hbs`, { resultats: table });
|
||||
this.html.find('div.liste-resultats-recherche').html(htmlResultats);
|
||||
this._dragDrop.forEach(dragDropHandler => dragDropHandler.bind(this.element[0]))
|
||||
}
|
||||
|
||||
async buildTable() {
|
||||
const milieux = this.getSelectedMilieux();
|
||||
const filterItemMilieux = this.buildCheckedGroupFilter(milieux);
|
||||
const filter = it => filterItemMilieux(it, milieux);
|
||||
const itemFrequence = it => it.getFrequence(milieux);
|
||||
return await game.system.rdd.environnement.buildTable(itemFrequence, filter)
|
||||
}
|
||||
|
||||
buildMilieuxFilter(milieux) {
|
||||
if (milieux) {
|
||||
return this.buildOrFilter(this.parameters.filterMilieux.filter(it => milieux.includes(it.code)).map(f => f.check));
|
||||
}
|
||||
return (it, mi) => true;
|
||||
}
|
||||
buildFilterRechercheName() {
|
||||
const recherche = this.html.find('.section-filters-text input.recherche').val();
|
||||
if (recherche) {
|
||||
return (it, mi) => Grammar.includesLowerCaseNoAccent(it.name, recherche);
|
||||
}
|
||||
return (it, mi) => true;
|
||||
}
|
||||
|
||||
buildCheckedGroupFilter(milieux) {
|
||||
const filtersList = this.getGroupCheckedFilters()
|
||||
.map(gf => this.buildOrFilter(gf.filters.map(f => f.check)));
|
||||
filtersList.push(this.buildMilieuxFilter(milieux));
|
||||
filtersList.push(this.buildFilterRechercheName());
|
||||
return this.buildAndFilter(filtersList)
|
||||
}
|
||||
|
||||
buildAndFilter(filters) { return filters.reduce((f1, f2) => { return (it, mi) => f1(it, mi) && f2(it, mi); }); }
|
||||
buildOrFilter(filters) { return filters.reduce((f1, f2) => { return (it, mi) => f1(it, mi) || f2(it, mi); }); }
|
||||
|
||||
changeListeFiltresActifs() {
|
||||
const milieux = this.getSelectedMilieux();
|
||||
const summariesList = this.getGroupCheckedFilters()
|
||||
.map(gf => {
|
||||
return gf.group.label + ': ' + gf.filters
|
||||
.map(f => f.label)
|
||||
.reduce(Misc.joining(', '))
|
||||
});
|
||||
if (milieux) {
|
||||
summariesList.push('Milieux: ' + this.parameters.filterMilieux.filter(f => milieux.includes(f.code)).map(f => f.label).reduce(Misc.joining(', ')))
|
||||
}
|
||||
const fullText = summariesList.length == 0 ? "" : summariesList.reduce(Misc.joining(' - '));
|
||||
this.html.find('span.liste-filtres-actifs').text(fullText);
|
||||
}
|
||||
|
||||
getGroupCheckedFilters() {
|
||||
const checkedGroupFilters = jQuery.map(this.html.find('input.activate-filter-group:checked'), it => this.html.find(it))
|
||||
.map(element => {
|
||||
return {
|
||||
group: element.data('group'),
|
||||
code: element.data('code')
|
||||
};
|
||||
}).filter(it => it.group);
|
||||
|
||||
const entries = Object.entries(Misc.classify(checkedGroupFilters, it => it.group));
|
||||
return entries.map(([key, list]) => {
|
||||
const group = this.parameters.filterGroups.find(g => g.group == key);
|
||||
const filters = list.map(it => group.filters.find(f => it.code == f.code));
|
||||
return { group, filters };
|
||||
});
|
||||
}
|
||||
|
||||
getSelectedMilieux() {
|
||||
const milieux = jQuery.map(this.html.find('input.activate-filter-milieu:checked'), it => {
|
||||
return this.html.find(it).data('code');
|
||||
});
|
||||
return milieux.length == 0 ? undefined : milieux
|
||||
}
|
||||
|
||||
|
||||
async configurer() {
|
||||
FenetreRechercheConfiguration.create();
|
||||
}
|
||||
}
|
||||
|
||||
class FenetreRechercheConfiguration extends Dialog {
|
||||
static async create() {
|
||||
const configuration = {
|
||||
compendiums: game.packs.filter(it => it.metadata.type == 'Item').map(it => it.metadata)
|
||||
.map(it => mergeObject({ selected: game.system.rdd.environnement.compendiums.includes(it.id) }, it))
|
||||
}
|
||||
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/tirage/fenetre-recherche-configuration.hbs", configuration);
|
||||
new FenetreRechercheConfiguration(html).render(true);
|
||||
}
|
||||
|
||||
constructor(html) {
|
||||
const options = {
|
||||
classes: ["fenetre-recherche-configuration"],
|
||||
width: 600,
|
||||
height: 'fit-content',
|
||||
'max-height': 600,
|
||||
height: 'fit-content',
|
||||
'z-index': 99999
|
||||
};
|
||||
const conf = {
|
||||
title: 'Configuration de la recherche',
|
||||
content: html,
|
||||
buttons: {
|
||||
"Sauvegarder": { label: "Sauvegarder", callback: async it => { await this.sauvegarder(); } }
|
||||
}
|
||||
};
|
||||
super(conf, options)
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
this.html = html;
|
||||
super.activateListeners(html);
|
||||
this.html.find("button.configuration-save").click(event => this.sauvegarder())
|
||||
}
|
||||
|
||||
async sauvegarder() {
|
||||
const compendiumIds = jQuery.map(this.html.find("input.select-compendium:checked"), it => {
|
||||
return this.html.find(it).data('id');
|
||||
});
|
||||
await game.system.rdd.environnement.saveCompendiums(compendiumIds);
|
||||
this.close();
|
||||
}
|
||||
}
|
@ -226,9 +226,6 @@ export const TMRType = {
|
||||
desolation: { name: "désolation", genre: "f" }
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const caseSpecificModes = ["attache", "trounoir", "debordement", "reserve_extensible", "maitrisee"];
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const tmrRandomMovePatten =
|
||||
[{ name: 'top', col: 0, row: -1 },
|
||||
@ -239,8 +236,6 @@ const tmrRandomMovePatten =
|
||||
{ name: 'topleft', col: -1, row: -1 }
|
||||
]
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class TMRUtility {
|
||||
static init() {
|
||||
@ -258,32 +253,25 @@ export class TMRUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static verifyTMRCoord(coord) {
|
||||
let TMRregexp = new RegExp(/([A-M])(\d+)/g);
|
||||
let res = TMRregexp.exec(coord);
|
||||
if (res && res[1] && res[2]) {
|
||||
if (res[2] > 0 && res[2] < 16) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
return Grammar.equalsInsensitive(coord, 'Fleuve') || TMRUtility.getTMR(coord);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getTMR(coord) {
|
||||
return TMRMapping[coord];
|
||||
return coord == 'Fleuve' ? TMRMapping['D1'] : TMRMapping[coord];
|
||||
}
|
||||
|
||||
static getTMRLabel(coord) {
|
||||
return TMRMapping[coord]?.label ?? (coord + ": case inconnue");
|
||||
return TMRUtility.getTMR(coord)?.label ?? (coord + ": case inconnue");
|
||||
}
|
||||
|
||||
static getTMRType(coord) {
|
||||
const tmr = TMRMapping[coord];
|
||||
const tmr = TMRUtility.getTMR(coord);
|
||||
return Misc.upperFirst(TMRType[tmr.type].name);
|
||||
}
|
||||
|
||||
static getTMRDescr(coord) {
|
||||
const tmr = TMRMapping[coord];
|
||||
const tmr = TMRUtility.getTMR(coord);
|
||||
return Grammar.articleDetermine(tmr.type) + ' ' + tmr.label;
|
||||
}
|
||||
|
||||
|
@ -1,8 +1,10 @@
|
||||
import { Draconique } from "./draconique.js";
|
||||
import { PixiTMR } from "./pixi-tmr.js";
|
||||
|
||||
export class CarteTmr extends Draconique {
|
||||
|
||||
constructor() {
|
||||
console.log("Sprite create 1!!!!")
|
||||
super();
|
||||
}
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { Misc } from "../misc.js";
|
||||
import { TYPES } from "../item.js";
|
||||
import { TMRUtility } from "../tmr-utility.js";
|
||||
import { PixiTMR } from "./pixi-tmr.js";
|
||||
|
||||
@ -9,10 +9,10 @@ const registeredEffects = [
|
||||
* Définition des informations d'une "draconique" (queue, ombre, tête, souffle) qui influence les TMR
|
||||
*/
|
||||
export class Draconique {
|
||||
static isCaseTMR(item) { return item.type == 'casetmr'; }
|
||||
static isQueueDragon(item) { return item.type == 'queue' || item.type == 'ombre'; }
|
||||
static isSouffleDragon(item) { return item.type == 'souffle'; }
|
||||
static isTeteDragon(item) { return item.type == 'tete'; }
|
||||
static isCaseTMR(item) { return item.type == TYPES.casetmr; }
|
||||
static isQueueDragon(item) { return item.isQueueDragon(); }
|
||||
static isSouffleDragon(item) {return item.type == TYPES.souffle; }
|
||||
static isTeteDragon(item) { return item.type == TYPES.tete; }
|
||||
static isQueueSouffle(item) { return Draconique.isQueueDragon(item) || Draconique.isSouffleDragon(item); }
|
||||
|
||||
tmrLabel(linkData) { return TMRUtility.getTMRLabel(linkData.system.coord); }
|
||||
@ -91,6 +91,8 @@ export class Draconique {
|
||||
coordTMR: coordTMR
|
||||
};
|
||||
token[type ?? this.code()] = linkData;
|
||||
console.log("SPRITE: ", token.sprite)
|
||||
//PixiTMR.getImgFromCode()
|
||||
pixiTMR.addTooltip(token.sprite, this.tooltip(linkData));
|
||||
return token;
|
||||
}
|
||||
|
@ -18,6 +18,7 @@ import { Periple } from "./periple.js";
|
||||
import { UrgenceDraconique } from "./urgence-draconique.js";
|
||||
import { Grammar } from "../grammar.js";
|
||||
import { AugmentationSeuil } from "./augmentation-seuil.js";
|
||||
import { TYPES } from "../item.js";
|
||||
|
||||
|
||||
export class EffetsDraconiques {
|
||||
@ -114,46 +115,57 @@ export class EffetsDraconiques {
|
||||
);
|
||||
}
|
||||
|
||||
static filterItems(actor, filter, name) {
|
||||
return actor.filterItems(filter)
|
||||
.filter(it => Grammar.includesLowerCaseNoAccent(it.name, name));
|
||||
static tetesDragon(actor, name) {
|
||||
return actor.itemTypes[TYPES.tete].filter(it => Grammar.includesLowerCaseNoAccent(it.name, name));
|
||||
}
|
||||
|
||||
static soufflesDragon(actor, name) {
|
||||
return actor.itemTypes[TYPES.souffle].filter(it => Grammar.includesLowerCaseNoAccent(it.name, name));
|
||||
}
|
||||
|
||||
static queuesDragon(actor, name) {
|
||||
return actor.filterItems(it => it.isQueueDragon() && Grammar.includesLowerCaseNoAccent(it.name, name));
|
||||
}
|
||||
|
||||
static queuesSoufflesDragon(actor, name) {
|
||||
return actor.filterItems(it => [TYPES.queue, TYPES.ombre, TYPES.souffle].includes(it.type) && Grammar.includesLowerCaseNoAccent(it.name, name));
|
||||
}
|
||||
|
||||
static countAugmentationSeuil(actor) {
|
||||
return EffetsDraconiques.filterItems(actor, Draconique.isTeteDragon, 'Augmentation du seuil de rêve').length;
|
||||
return EffetsDraconiques.tetesDragon(actor, 'Augmentation du seuil de rêve').length;
|
||||
}
|
||||
|
||||
static isDonDoubleReve(actor) {
|
||||
return EffetsDraconiques.filterItems(actor, Draconique.isTeteDragon, 'Don de double-rêve').length>0;
|
||||
return EffetsDraconiques.tetesDragon(actor, 'Don de double-rêve').length > 0;
|
||||
}
|
||||
|
||||
static isConnaissanceFleuve(actor) {
|
||||
return EffetsDraconiques.filterItems(actor, Draconique.isTeteDragon, 'connaissance du fleuve').length>0;
|
||||
return EffetsDraconiques.tetesDragon(actor, 'connaissance du fleuve').length > 0;
|
||||
}
|
||||
|
||||
static isReserveEnSecurite(actor) {
|
||||
return EffetsDraconiques.filterItems(actor, Draconique.isTeteDragon, 'réserve en sécurité').length>0;
|
||||
return EffetsDraconiques.tetesDragon(actor, 'réserve en sécurité').length > 0;
|
||||
}
|
||||
|
||||
static isDeplacementAccelere(actor) {
|
||||
return EffetsDraconiques.filterItems(actor, Draconique.isTeteDragon, ' déplacement accéléré').length>0;
|
||||
return EffetsDraconiques.tetesDragon(actor, 'déplacement accéléré').length > 0;
|
||||
}
|
||||
|
||||
static isDoubleResistanceFleuve(actor) {
|
||||
return EffetsDraconiques.filterItems(actor, Draconique.isSouffleDragon, 'résistance du fleuve').length>0;
|
||||
return EffetsDraconiques.soufflesDragon(actor, 'résistance du fleuve').length > 0;
|
||||
}
|
||||
|
||||
static countInertieDraconique(actor) {
|
||||
return EffetsDraconiques.filterItems(actor, Draconique.isQueueDragon, 'inertie draconique').length;
|
||||
return EffetsDraconiques.queuesDragon(actor, 'inertie draconique').length;
|
||||
}
|
||||
|
||||
static countMonteeLaborieuse(actor) {
|
||||
return EffetsDraconiques.filterItems(actor, Draconique.isQueueSouffle, 'montée laborieuse').length;
|
||||
return EffetsDraconiques.queuesSoufflesDragon(actor, 'montée laborieuse').length;
|
||||
}
|
||||
|
||||
static mauvaiseRencontre(actor) {
|
||||
const mauvaisesRencontres = EffetsDraconiques.filterItems(actor, Draconique.isQueueSouffle, 'mauvaise rencontre');
|
||||
return mauvaisesRencontres.length>0 ? mauvaisesRencontres[0] : undefined;
|
||||
const mauvaisesRencontres = EffetsDraconiques.queuesSoufflesDragon(actor, 'mauvaise rencontre');
|
||||
return mauvaisesRencontres.length > 0 ? mauvaisesRencontres[0] : undefined;
|
||||
}
|
||||
|
||||
static isPontImpraticable(actor) {
|
||||
@ -164,8 +176,12 @@ export class EffetsDraconiques {
|
||||
return actor.items.find(it => EffetsDraconiques.urgenceDraconique.match(it));
|
||||
}
|
||||
|
||||
static isSujetInsomnie(actor) {
|
||||
return EffetsDraconiques.queuesDragon(actor, 'Insomnie').length > 0 ? true : false;
|
||||
}
|
||||
|
||||
static isPeage(actor) {
|
||||
return EffetsDraconiques.filterItems(actor, Draconique.isSouffleDragon, 'péage').length > 0;
|
||||
return EffetsDraconiques.soufflesDragon(actor, 'péage').length > 0;
|
||||
}
|
||||
|
||||
|
||||
|
@ -1,7 +1,8 @@
|
||||
import { ChatUtility } from "./chat-utility.js";
|
||||
import { Poetique } from "./poetique.js";
|
||||
import { RdDDice } from "./rdd-dice.js";
|
||||
import { TMRUtility } from "./tmr-utility.js";
|
||||
import { ExperienceLog, XP_TOPIC } from "../actor/experience-log.js";
|
||||
import { ChatUtility } from "../chat-utility.js";
|
||||
import { Poetique } from "../poetique.js";
|
||||
import { RdDDice } from "../rdd-dice.js";
|
||||
import { TMRUtility } from "../tmr-utility.js";
|
||||
|
||||
export class EffetsRencontre {
|
||||
|
||||
@ -53,9 +54,10 @@ export class EffetsRencontre {
|
||||
static xp_sort_force = async (dialog, context) => {
|
||||
let competence = context.competence;
|
||||
if (competence) {
|
||||
const xpSort = Misc.toInt(competence.system.xp_sort) + context.rencontre.system.force;
|
||||
await this.updateEmbeddedDocuments("Item", [{ _id: compData._id, 'system.xp_sort': xpSort }]);
|
||||
await this.updateExperienceLog("XP Sort", xpSort, `Rencontre d'un ${context.rencontre.name} en TMR`);
|
||||
const fromXpSort = Number(competence.system.xp_sort);
|
||||
const toXpSort = fromXpSort + context.rencontre.system.force;
|
||||
await this.updateEmbeddedDocuments("Item", [{ _id: compData._id, 'system.xp_sort': toXpSort }]);
|
||||
await ExperienceLog.add(this, XP_TOPIC.XPSORT, fromXpSort, toXpSort, `${competence.name} - ${context.rencontre.name} en TMR`);
|
||||
}
|
||||
}
|
||||
|
||||
@ -87,7 +89,7 @@ export class EffetsRencontre {
|
||||
await EffetsRencontre.$reinsertion(dialog, context.actor, it => true);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static deplacement_aleatoire = async (dialog, context) => {
|
||||
const oldCoord = context.actor.system.reve.tmrpos.coord;
|
||||
const newTmr = await TMRUtility.deplaceTMRAleatoire(context.actor, oldCoord);
|
||||
@ -113,13 +115,13 @@ export class EffetsRencontre {
|
||||
if (context.rolled.isETotal) {
|
||||
context.queues.push(await context.actor.ajouterQueue());
|
||||
}
|
||||
|
||||
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-reve-de-dragon.html`, context)
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
static experience_particuliere = async (dialog, context) => {
|
||||
await context.actor.appliquerAjoutExperience(context)
|
||||
}
|
@ -20,18 +20,20 @@ export class PixiTMR {
|
||||
this.callbacksOnAnimate = [];
|
||||
}
|
||||
|
||||
load( onLoad = (loader, resources) => {} ) {
|
||||
let loader = this.pixiApp.loader;
|
||||
async load( onLoad = (loader, resources) => {} ) {
|
||||
// WIP - Deprecated since v7 : let loader = new PIXI.Loader();
|
||||
for (const [name, img] of Object.entries(PixiTMR.textures)) {
|
||||
loader = loader.add(name, img);
|
||||
const texture = await PIXI.Assets.load(img);
|
||||
let image = PIXI.Sprite.from(texture);
|
||||
}
|
||||
loader.onError.add((error, reason) => { console.log("ERROR", error, reason) });
|
||||
loader.load( (loader, resources) => {
|
||||
onLoad(loader, resources);
|
||||
for (let onAnimate of this.callbacksOnAnimate) {
|
||||
onAnimate();
|
||||
}
|
||||
});
|
||||
onLoad();
|
||||
for (let onAnimate of this.callbacksOnAnimate) {
|
||||
onAnimate();
|
||||
}
|
||||
}
|
||||
|
||||
static getImgFromCode(code) {
|
||||
return PixiTMR.textures[code]
|
||||
}
|
||||
|
||||
static register(name, img) {
|
||||
@ -44,7 +46,9 @@ export class PixiTMR {
|
||||
}
|
||||
|
||||
carteTmr(code) {
|
||||
const carteTmr = new PIXI.Sprite(PIXI.utils.TextureCache[code]);
|
||||
let img = PixiTMR.getImgFromCode(code)
|
||||
const carteTmr = new PIXI.Sprite(PIXI.utils.TextureCache[img]);
|
||||
console.log(code, carteTmr)
|
||||
// Setup the position of the TMR
|
||||
carteTmr.x = 0;
|
||||
carteTmr.y = 0;
|
||||
@ -52,7 +56,8 @@ export class PixiTMR {
|
||||
carteTmr.height = 860;
|
||||
// Rotate around the center
|
||||
carteTmr.anchor.set(0);
|
||||
carteTmr.interactive = true;
|
||||
carteTmr.eventMode = 'dynamic'; // PIXI 7 : Not sure ..
|
||||
// This one is deprecated ; carteTmr.interactive = true;
|
||||
carteTmr.buttonMode = true;
|
||||
carteTmr.tmrObject = this;
|
||||
if (!this.tmrObject.viewOnly) {
|
||||
@ -63,9 +68,10 @@ export class PixiTMR {
|
||||
}
|
||||
|
||||
sprite(code, options = {}) {
|
||||
const texture = PIXI.utils.TextureCache[code];
|
||||
let img = PixiTMR.getImgFromCode(code)
|
||||
const texture = PIXI.utils.TextureCache[img];
|
||||
if (!texture) {
|
||||
console.error("Texture manquante", code)
|
||||
console.error("Texture manquante", code, PIXI.utils.TextureCache)
|
||||
return;
|
||||
}
|
||||
let sprite = new PIXI.Sprite(texture);
|
||||
@ -97,7 +103,8 @@ export class PixiTMR {
|
||||
sprite.tooltip = new PIXI.Text(text, tooltipStyle);
|
||||
sprite.tooltip.zIndex = tmrTokenZIndex.tooltip;
|
||||
sprite.isOver = false;
|
||||
sprite.interactive = true;
|
||||
// Deprecated : sprite.interactive = true;
|
||||
sprite.eventMode = 'dynamic'; // PIXI 7 To be checked
|
||||
sprite.on('pointerdown', event => this.onClickBackground(event))
|
||||
.on('pointerover', () => this.onShowTooltip(sprite))
|
||||
.on('pointerout', () => this.onHideTooltip(sprite));
|
||||
|
File diff suppressed because one or more lines are too long
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Reference in New Issue
Block a user