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foundryvtt
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foundryvtt
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9
.gitignore
vendored
@ -1,5 +1,14 @@
|
||||
.vscode/settings.json
|
||||
.idea
|
||||
.history
|
||||
todo.md
|
||||
/.vscode
|
||||
/ignored/
|
||||
/node_modules/
|
||||
/jsconfig.json
|
||||
/package.json
|
||||
/package-lock.json
|
||||
/packs/*/
|
||||
/packs/*/CURRENT
|
||||
/packs/*/LOG
|
||||
/packs/*/LOCK
|
||||
|
55
changelog.md
@ -1,10 +1,51 @@
|
||||
==================================================================
|
||||
v0.9.2 - 05/09/2020
|
||||
# v11.0
|
||||
|
||||
Erreur de calcul sur points de vie
|
||||
Gestion différente des compétences "troncs"
|
||||
## v11.0.12 - Les poids de la mesure de Khrachtchoum le Problémeux
|
||||
- Correction des malus de surencombrement
|
||||
- Le malus armure est correctement affiché dans l'onglet des caractéristiques
|
||||
- Correction d'orthographe et amélioration des messages des oeuvres d'art
|
||||
|
||||
==================================================================
|
||||
v0.9.1 - 03/09/2020
|
||||
## v11.0.11 - Les bleus de Khrachtchoum le Problémeux
|
||||
- si le gardien configure le sommeil, les joueurs sont notifiés que chateau dormant vient de passer
|
||||
- possibilité de créer des armes et des compétences de créatures non-mortelles.
|
||||
|
||||
## v11.0.10 - Les Songes de Khrachtchoum le Problémeux
|
||||
- on peut de nouveau se déplacer dans les TMRs d'un clic sur la case à atteindre
|
||||
- Lire un livre depuis l'inventaire permet de nouveau de faire un jet de la tâche
|
||||
créée au lieu de créer toujours une nouvelle tâche
|
||||
- La sélection des TMR pour la création de signes draconiques ne cause plus d'erreurs
|
||||
- la récupération d'endurance en cas d'insomnie est limitée à la moitié
|
||||
- le résultat du sommeil lors d'un rêve de dragon à la première heure s'affiche normalement
|
||||
- lorsque le gardien gère la durée des nuits, en cas de rêve de dragon,
|
||||
les heures dormies sont déduites des heures restant à dormir
|
||||
|
||||
## v11.0.9 - Les Souvenirs de Khrachtchoum le Problémeux
|
||||
- mode de saisie de l'archétype en vue détaillée
|
||||
- création une nouvelle incarnation depuis l'archétype
|
||||
- réorganisation de la fenêtre de sélection des règles optionnelles
|
||||
- correction de l'affichage du type dans les fenêtres d'objets
|
||||
|
||||
## v11.0.8 - la poigne de Sémolosse
|
||||
- lien vers le changelog
|
||||
- organisation des compendiums du système
|
||||
- correction de l'empoignade
|
||||
- les items d'empoignade sont ajoutés par le MJ quand nécessaire
|
||||
- seul le joueur propriétaire du personnage peut effectuer ses choix et actions d'empoignade
|
||||
- les caractéristiques du défenseur sont utilisées pour la défense
|
||||
- la difficulté d'attaque est imposée au défenseur
|
||||
- les attaques particulières sont en finesse (p133)
|
||||
- on peut entraîner au sol dès 2 points d'empoignade
|
||||
- les actions liée à l'immobilisation sont proposées en fin de round
|
||||
|
||||
# v11.0.7
|
||||
|
||||
- les créatures ont maintenant le droit d'avoir des compétences de tir, lancer, mêlée, armes naturelles, parade.
|
||||
- les créatures armées utilisent la bonne phase d'initiative
|
||||
- correction des possessions
|
||||
- la difficulté de la défense est imposée par l'attaque
|
||||
- une attaque particulière de possession est en finesse
|
||||
- le rêve actuel des personnages est bien utilisé
|
||||
- correction des achats par le MJ sans acteur sélectionné
|
||||
|
||||
Cf branche v10 pour l'historique des versions 10
|
||||
|
||||
Initial official release
|
||||
|
BIN
icons/sante/blessure-mort.webp
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icons/sante/blessure-soins.webp
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icons/sante/blessure.webp
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icons/sante/eraflure.webp
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icons/sante/mort.webp
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icons/services/bacquet-eau.webp
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icons/services/biere.webp
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icons/services/brandevin.webp
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icons/services/commerce.webp
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icons/services/compagnie.webp
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icons/services/lit.webp
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icons/services/paiement.webp
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icons/services/repas.webp
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icons/services/verre.webp
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icons/services/vin.webp
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98
lang/fr.json
@ -1,50 +1,56 @@
|
||||
{
|
||||
"ACTOR": {
|
||||
"TypePersonnage": "Personnage",
|
||||
"TypeCreature": "Créature",
|
||||
"TypeEntite": "Entité de cauchemar",
|
||||
"TypeVehicule": "Véhicule"
|
||||
},
|
||||
"ITEM": {
|
||||
"TypeObjet": "Objet",
|
||||
"TypeGemme": "Gemme",
|
||||
"TypeCompetence": "Compétence",
|
||||
"TypeCompetencecreature": "Compétence de créature",
|
||||
"TypeMaladie": "Maladie",
|
||||
"TypePoison": "Poison",
|
||||
"TypeNombreastral": "Nombre astral",
|
||||
"TypeTarot": "Carte de tarot",
|
||||
"TypeCasetmr": "TMR spéciale",
|
||||
"TypeRencontre": "Rencontre TMR",
|
||||
"TypeMunition": "Munition",
|
||||
"TypeMonnaie": "Monnaie",
|
||||
"TypeHerbe": "Herbe ou plante",
|
||||
"TypeIngredient": "Ingrédient",
|
||||
"TypeFaune": "Faune",
|
||||
"TypeLivre": "Livre",
|
||||
"TypePotion": "Potion",
|
||||
"TypeArme": "Arme",
|
||||
"TypeArmure": "Armure",
|
||||
"TypeConteneur": "Conteneur",
|
||||
"TypeNourritureboisson": "Nourriture & boisson",
|
||||
"TypeChant": "Chant",
|
||||
"TypeDanse": "Danse",
|
||||
"TypeMusique": "Musique",
|
||||
"TypeOeuvre": "Oeuvre",
|
||||
"TypeTache": "Tâche",
|
||||
"TypeJeu": "Jeu",
|
||||
"TypeRecettealchimique": "Recette alchimique",
|
||||
"TypeRecettecuisine": "Recette de cuisine",
|
||||
"TypeSort": "Sort",
|
||||
"TypeMeditation": "Méditation",
|
||||
"TypeSignedraconique": "Signe draconique",
|
||||
"TypeQueue": "Queue de Dragon",
|
||||
"TypeOmbre": "Ombre de Thanatos",
|
||||
"TypeSouffle": "Souffle de Dragon",
|
||||
"TypeTete": "Tête de Dragon",
|
||||
"TypePossession": "Possession",
|
||||
"TypeSortreserve": "Sort en réserve",
|
||||
"TypeExtraitpoetique": "Extrait poetique"
|
||||
"TYPES": {
|
||||
"Actor": {
|
||||
"Personnage": "Personnage",
|
||||
"Creature": "Créature",
|
||||
"Entite": "Entité de cauchemar",
|
||||
"Commerce": "Commerce",
|
||||
"Vehicule": "Véhicule"
|
||||
},
|
||||
"Item": {
|
||||
"Arme": "Arme",
|
||||
"Armure": "Armure",
|
||||
"Blessure": "Blessure",
|
||||
"Casetmr": "TMR spéciale",
|
||||
"Chant": "Chant",
|
||||
"Competence": "Compétence",
|
||||
"Competencecreature": "Compétence de créature",
|
||||
"Conteneur": "Conteneur",
|
||||
"Danse": "Danse",
|
||||
"Extraitpoetique": "Extrait poetique",
|
||||
"Faune": "Faune",
|
||||
"Gemme": "Gemme",
|
||||
"Herbe": "Herbe",
|
||||
"Ingredient": "Ingrédient",
|
||||
"Jeu": "Jeu",
|
||||
"Livre": "Livre",
|
||||
"Maladie": "Maladie",
|
||||
"Meditation": "Méditation",
|
||||
"Monnaie": "Monnaie",
|
||||
"Munition": "Munition",
|
||||
"Musique": "Musique",
|
||||
"Nombreastral": "Nombre astral",
|
||||
"Nourritureboisson": "Nourriture & boisson",
|
||||
"Objet": "Objet",
|
||||
"Oeuvre": "Oeuvre",
|
||||
"Ombre": "Ombre de Thanatos",
|
||||
"Plante": "Plante",
|
||||
"Poison": "Poison",
|
||||
"Possession": "Possession",
|
||||
"Potion": "Potion",
|
||||
"Queue": "Queue de Dragon",
|
||||
"Recettealchimique": "Recette alchimique",
|
||||
"Recettecuisine": "Recette de cuisine",
|
||||
"Rencontre": "Rencontre TMR",
|
||||
"Service": "Service",
|
||||
"Signedraconique": "Signe draconique",
|
||||
"Sort": "Sort",
|
||||
"Sortreserve": "Sort en réserve",
|
||||
"Souffle": "Souffle de Dragon",
|
||||
"Tache": "Tâche",
|
||||
"Tarot": "Carte de tarot",
|
||||
"Tete": "Tête de Dragon"
|
||||
}
|
||||
},
|
||||
"EFFECT": {
|
||||
"StatusStunned": "Sonné",
|
||||
|
@ -40,11 +40,4 @@ export class RdDActorCreatureSheet extends RdDActorSheet {
|
||||
this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
_updateObject(event, formData) {
|
||||
// Update the Actor
|
||||
return this.object.update(formData);
|
||||
}
|
||||
}
|
||||
|
@ -1,22 +1,30 @@
|
||||
import { RdDActorSheet } from "./actor-sheet.js";
|
||||
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
|
||||
export class RdDActorEntiteSheet extends RdDActorSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
classes: ["rdd", "sheet", "actor"],
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html",
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
classes: ["rdd", "sheet", "actor"],
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html",
|
||||
width: 640,
|
||||
height: 720,
|
||||
tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac"}],
|
||||
dragDrop: [{dragSelector: ".item-list .item", dropSelector: undefined}]
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
|
||||
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }]
|
||||
});
|
||||
}
|
||||
async getData() {
|
||||
let formData = await super.getData();
|
||||
formData.resonances = this.actor.system.sante.resonnance.actors.map(actorId => game.actors.get(actorId))
|
||||
.map(actor => { return { id: actor.id, name: actor.name, img: actor.img } })
|
||||
return formData
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
activateListeners(html) {
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
// Everything below here is only needed if the sheet is editable
|
||||
@ -24,17 +32,34 @@ export class RdDActorEntiteSheet extends RdDActorSheet {
|
||||
|
||||
// On competence change
|
||||
this.html.find('.creature-carac').change(async event => {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
this.actor.updateCreatureCompetence( compName, "carac_value", parseInt(event.target.value) );
|
||||
} );
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value));
|
||||
});
|
||||
this.html.find('.creature-niveau').change(async event => {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
this.actor.updateCreatureCompetence( compName, "niveau", parseInt(event.target.value) );
|
||||
} );
|
||||
this.html.find('.creature-dommages').change(async event => {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
this.actor.updateCreatureCompetence( compName, "dommages", parseInt(event.target.value) );
|
||||
} );
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value));
|
||||
});
|
||||
this.html.find('.creature-dommages').change(async event => {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
|
||||
});
|
||||
this.html.find('.resonance-delete').click(async event => {
|
||||
const li = RdDSheetUtility.getEventElement(event);
|
||||
const actorId = li.data("actor-id");
|
||||
if (actorId) {
|
||||
const actorResonance = game.actors.get(actorId);
|
||||
RdDUtility.confirmerSuppressionSubacteur(this, actorResonance, li, () => {
|
||||
console.log('Delete : ', actorId);
|
||||
this.removeSubacteur(actorId);
|
||||
RdDUtility.slideOnDelete(this, li);
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
async removeSubacteur(actorId) {
|
||||
let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId);
|
||||
await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false });
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -7,17 +7,21 @@ import { Misc } from "./misc.js";
|
||||
import { RdDCombatManager } from "./rdd-combat.js";
|
||||
import { RdDCarac } from "./rdd-carac.js";
|
||||
import { DialogSplitItem } from "./dialog-split-item.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
import { DialogRepos } from "./dialog-repos.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
|
||||
import { STATUSES } from "./settings/status-effects.js";
|
||||
import { MAINS_DIRECTRICES } from "./actor.js";
|
||||
import { RdDBaseActorSheet } from "./actor/base-actor-sheet.js";
|
||||
import { RdDItem } from "./item.js";
|
||||
import { RdDItemBlessure } from "./item/blessure.js";
|
||||
import { RdDEmpoignade } from "./rdd-empoignade.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/**
|
||||
* Extend the basic ActorSheet with some very simple modifications
|
||||
* @extends {ActorSheet}
|
||||
*/
|
||||
export class RdDActorSheet extends ActorSheet {
|
||||
export class RdDActorSheet extends RdDBaseActorSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
@ -29,57 +33,46 @@ export class RdDActorSheet extends ActorSheet {
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
|
||||
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }],
|
||||
showCompNiveauBase: false,
|
||||
vueDetaillee: false
|
||||
vueDetaillee: false,
|
||||
vueArchetype: false,
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async getData() {
|
||||
let formData = await super.getData();
|
||||
mergeObject(formData,
|
||||
{
|
||||
editable: this.isEditable,
|
||||
cssClass: this.isEditable ? "editable" : "locked",
|
||||
effects: this.actor.effects.map(e => foundry.utils.deepClone(e)),
|
||||
limited: this.actor.limited,
|
||||
owner: this.actor.isOwner,
|
||||
biographie: await TextEditor.enrichHTML(this.actor.system.biographie, { async: true }),
|
||||
notes: await TextEditor.enrichHTML(this.actor.system.notes, { async: true }),
|
||||
});
|
||||
mergeObject(formData.calc, {
|
||||
surenc: this.actor.computeMalusSurEncombrement(),
|
||||
surprise: RdDBonus.find(this.actor.getSurprise(false)).descr,
|
||||
resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures),
|
||||
caracTotal: RdDCarac.computeTotal(this.actor.system.carac, this.actor.system.beaute),
|
||||
surEncombrementMessage: this.actor.getMessageSurEncombrement(),
|
||||
malusArmure: this.actor.getMalusArmure()
|
||||
})
|
||||
|
||||
this.timerRecherche = undefined;
|
||||
this.actor.computeEtatGeneral();
|
||||
|
||||
let formData = {
|
||||
title: this.title,
|
||||
id: this.actor.id,
|
||||
type: this.actor.type,
|
||||
img: this.actor.img,
|
||||
name: this.actor.name,
|
||||
editable: this.isEditable,
|
||||
cssClass: this.isEditable ? "editable" : "locked",
|
||||
system: foundry.utils.deepClone(this.actor.system),
|
||||
effects: this.actor.effects.map(e => foundry.utils.deepClone(e)),
|
||||
limited: this.actor.limited,
|
||||
options: this.options,
|
||||
owner: this.actor.isOwner,
|
||||
description: await TextEditor.enrichHTML(this.object.system.description, {async: true}),
|
||||
biographie: await TextEditor.enrichHTML(this.object.system.biographie, {async: true}),
|
||||
notes: await TextEditor.enrichHTML(this.object.system.notes, {async: true}),
|
||||
notesmj: await TextEditor.enrichHTML(this.object.system.notesmj, {async: true}),
|
||||
calc: {
|
||||
encTotal: await this.actor.computeEncombrementTotalEtMalusArmure(),
|
||||
prixTotalEquipement: this.actor.computePrixTotalEquipement(),
|
||||
surprise: RdDBonus.find(this.actor.getSurprise(false)).descr,
|
||||
resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures),
|
||||
caracTotal: RdDCarac.computeTotal(this.actor.system.carac, this.actor.system.beaute),
|
||||
surEncombrementMessage: this.actor.getMessageSurEncombrement(),
|
||||
},
|
||||
}
|
||||
formData.options.isGM = game.user.isGM;
|
||||
|
||||
RdDUtility.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
|
||||
this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets);
|
||||
formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
|
||||
|
||||
if (formData.type == 'personnage') {
|
||||
formData.options.mainsDirectrices = MAINS_DIRECTRICES;
|
||||
formData.byCateg = Misc.classify(formData.competences, it => it.system.categorie)
|
||||
formData.calc.comptageArchetype = RdDItemCompetence.computeResumeArchetype(formData.competences);
|
||||
formData.calc.competenceXPTotal= RdDItemCompetence.computeTotalXP(formData.competences);
|
||||
formData.calc.fatigue= RdDUtility.calculFatigueHtml(formData.system.sante.fatigue.value, formData.system.sante.endurance.max);
|
||||
formData.calc.comptageArchetype = RdDItemCompetence.computeResumeArchetype(formData.competences);
|
||||
formData.calc.competenceXPTotal = RdDItemCompetence.computeTotalXP(formData.competences);
|
||||
formData.calc.fatigue = RdDUtility.calculFatigueHtml(formData.system.sante.fatigue.value, formData.system.sante.endurance.max);
|
||||
|
||||
formData.competences.forEach(item => {
|
||||
item.system.isVisible = this.options.recherche
|
||||
? RdDItemCompetence.nomContientTexte(item, this.options.recherche.text)
|
||||
: (!this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(item));
|
||||
item.system.isHidden = this.options.recherche
|
||||
? !item.isNomLike(this.options.recherche.text)
|
||||
: (this.options.showCompNiveauBase && RdDItemCompetence.isNiveauBase(item));
|
||||
RdDItemCompetence.levelUp(item, formData.system.compteurs.experience.value);
|
||||
});
|
||||
|
||||
@ -93,6 +86,7 @@ export class RdDActorSheet extends ActorSheet {
|
||||
RdDItemArme.ajoutCorpsACorps(formData.combat, formData.competences, formData.system.carac);
|
||||
formData.esquives = this.actor.getCompetences("Esquive");
|
||||
formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.system.carac);
|
||||
formData.empoignades = this.actor.getEmpoignades();
|
||||
|
||||
this.armesList = formData.combat;
|
||||
|
||||
@ -121,28 +115,27 @@ export class RdDActorSheet extends ActorSheet {
|
||||
/* -------------------------------------------- */ /** @override */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
|
||||
HtmlUtility._showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue"));
|
||||
HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionnelles.isUsing("appliquer-fatigue"));
|
||||
|
||||
// Everything below here is only needed if the sheet is editable
|
||||
if (!this.options.editable) return;
|
||||
|
||||
this.html.find('.item-split').click(async event => {
|
||||
this.html.find('.item-action').click(async event => {
|
||||
const item = RdDSheetUtility.getItem(event, this.actor);
|
||||
RdDSheetUtility.splitItem(item, this.actor);
|
||||
item?.actionPrincipale(this.actor, async () => this.render())
|
||||
});
|
||||
this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true))
|
||||
this.html.find('.item-delete').click(async event => RdDUtility.confirmerSuppressionItem(this, RdDSheetUtility.getItem(event, this.actor)));
|
||||
this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente());
|
||||
this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItem());
|
||||
this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor));
|
||||
|
||||
this.html.find('.subacteur-delete').click(async event => {
|
||||
const li = RdDSheetUtility.getEventElement(event);
|
||||
const actorId = li.data("actor-id");
|
||||
if (actorId) {
|
||||
const subActor = game.actors.get(actorId);
|
||||
RdDUtility.confirmerSuppressionSubacteur(this, subActor, li);
|
||||
RdDUtility.confirmerSuppressionSubacteur(this, subActor, li, () => {
|
||||
console.log('Delete : ', subActor.id);
|
||||
this.actor.removeSubacteur(subActor.id);
|
||||
RdDUtility.slideOnDelete(this, li);
|
||||
});
|
||||
}
|
||||
});
|
||||
this.html.find('.experiencelog-delete').click(async event => {
|
||||
@ -155,6 +148,13 @@ export class RdDActorSheet extends ActorSheet {
|
||||
const key = Number(li.data("key") ?? -1);
|
||||
await this.actor.deleteExperienceLog(0, key + 1);
|
||||
});
|
||||
this.html.find("input.derivee-value[name='system.compteurs.stress.value']").change(async event => {
|
||||
this.actor.updateCompteurValue("stress", parseInt(event.target.value));
|
||||
});
|
||||
this.html.find("input.derivee-value[name='system.compteurs.experience.value']").change(async event => {
|
||||
this.actor.updateCompteurValue("experience", parseInt(event.target.value));
|
||||
});
|
||||
|
||||
this.html.find('.encaisser-direct').click(async event => {
|
||||
this.actor.encaisser();
|
||||
})
|
||||
@ -170,39 +170,31 @@ export class RdDActorSheet extends ActorSheet {
|
||||
this.html.find('.creer-tache').click(async event => {
|
||||
this.createEmptyTache();
|
||||
});
|
||||
this.html.find('.creer-un-objet').click(async event => {
|
||||
RdDUtility.selectObjetType(this);
|
||||
});
|
||||
this.html.find('.creer-tache-blessure-legere').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 2));
|
||||
this.html.find('.creer-tache-blessure-grave').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 4));
|
||||
this.html.find('.creer-tache-blessure-critique').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 6));
|
||||
this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2));
|
||||
this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4));
|
||||
this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6));
|
||||
this.html.find('.creer-une-oeuvre').click(async event => {
|
||||
RdDUtility.selectTypeOeuvre(this);
|
||||
});
|
||||
this.html.find('.nettoyer-conteneurs').click(async event => {
|
||||
this.actor.nettoyerConteneurs();
|
||||
this.selectTypeOeuvreToCreate();
|
||||
});
|
||||
|
||||
// Blessure control
|
||||
this.html.find('.blessure-control').click(async event => {
|
||||
const tr = this.html.find(event.currentTarget).parents(".item");
|
||||
let btype = tr.data("blessure-type");
|
||||
let index = tr.data('blessure-index');
|
||||
let active = this.html.find(event.currentTarget).data('blessure-active');
|
||||
//console.log(btype, index, active);
|
||||
await this.actor.manageBlessureFromSheet(btype, index, active);
|
||||
this.html.find('.blessure-premierssoins-done').change(async event => {
|
||||
const blessure = this.getBlessure(event);
|
||||
await blessure?.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } });
|
||||
});
|
||||
|
||||
// Blessure data
|
||||
this.html.find('.blessure-soins').change(async event => {
|
||||
const tr = this.html.find(event.currentTarget).parents(".item");
|
||||
let btype = tr.data('blessure-type');
|
||||
let index = tr.data('blessure-index');
|
||||
let psoins = tr.find('.blessure-premiers_soins').val();
|
||||
let pcomplets = tr.find('.blessure-soins_complets').val();
|
||||
let jours = tr.find('.blessure-jours').val();
|
||||
let loc = tr.find('.blessure-localisation').val();
|
||||
let psdone = tr.find('.blessure-psdone:checked').val();
|
||||
let scdone = tr.find('.blessure-scdone:checked').val();
|
||||
console.log(btype, index, psoins, pcomplets, jours, loc, psdone, scdone);
|
||||
await this.actor.setDataBlessureFromSheet(btype, index, psoins, pcomplets, jours, loc, psdone, scdone);
|
||||
this.html.find('.blessure-soinscomplets-done').change(async event => {
|
||||
const blessure = this.getBlessure(event);
|
||||
await blessure?.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } })
|
||||
});
|
||||
this.html.find('.blessure-premierssoins-bonus').change(async event => {
|
||||
const blessure = this.getBlessure(event);
|
||||
await blessure?.setSoinsBlessure({ premierssoins: { bonus: Number(event.currentTarget.value) } })
|
||||
});
|
||||
this.html.find('.blessure-soinscomplets-bonus').change(async event => {
|
||||
const blessure = this.getBlessure(event);
|
||||
await blessure?.setSoinsBlessure({ soinscomplets: { bonus: Number(event.currentTarget.value) } })
|
||||
});
|
||||
|
||||
// Equip Inventory Item
|
||||
@ -274,9 +266,14 @@ export class RdDActorSheet extends ActorSheet {
|
||||
|
||||
// Points de reve actuel
|
||||
this.html.find('.ptreve-actuel a').click(async event => {
|
||||
this.actor.rollCarac('reve-actuel');
|
||||
this.actor.rollCarac('reve-actuel', true);
|
||||
});
|
||||
|
||||
// Suite empoignade
|
||||
this.html.find('.empoignade-label a').click(async event => {
|
||||
let emp = RdDSheetUtility.getItem(event, this.actor)
|
||||
RdDEmpoignade.onAttaqueEmpoignadeFromItem(emp)
|
||||
});
|
||||
// Roll Weapon1
|
||||
this.html.find('.arme-label a').click(async event => {
|
||||
let arme = this._getEventArmeCombat(event);
|
||||
@ -308,7 +305,7 @@ export class RdDActorSheet extends ActorSheet {
|
||||
});
|
||||
|
||||
this.html.find('.repos').click(async event => {
|
||||
await DialogRepos.create(this.actor);
|
||||
await this.actor.repos();
|
||||
});
|
||||
this.html.find('.delete-active-effect').click(async event => {
|
||||
if (game.user.isGM) {
|
||||
@ -321,10 +318,6 @@ export class RdDActorSheet extends ActorSheet {
|
||||
await this.actor.removeEffects();
|
||||
}
|
||||
});
|
||||
this.html.find('.conteneur-name a').click(async event => {
|
||||
RdDUtility.toggleAfficheContenu(RdDSheetUtility.getItemId(event));
|
||||
this.render(true);
|
||||
});
|
||||
this.html.find('.carac-xp-augmenter').click(async event => {
|
||||
let caracName = event.currentTarget.name.replace("augmenter.", "");
|
||||
this.actor.updateCaracXPAuto(caracName);
|
||||
@ -362,41 +355,25 @@ export class RdDActorSheet extends ActorSheet {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value));
|
||||
});
|
||||
this.html.find('.toggle-archetype').click(async event => {
|
||||
this.options.vueArchetype = !this.options.vueArchetype;
|
||||
this.render(true);
|
||||
});
|
||||
// On competence archetype change
|
||||
this.html.find('.competence-archetype').change(async event => {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value));
|
||||
});
|
||||
}
|
||||
this.html.find('.nouvelle-incarnation').click(async event => {
|
||||
this.actor.nouvelleIncarnation();
|
||||
});
|
||||
|
||||
this.html.find('.show-hide-competences').click(async event => {
|
||||
this.options.showCompNiveauBase = !this.options.showCompNiveauBase;
|
||||
this.render(true);
|
||||
});
|
||||
|
||||
this.html.find('.recherche')
|
||||
.each((index, field) => {
|
||||
if (this.options.recherche) {
|
||||
field.focus();
|
||||
field.setSelectionRange(this.options.recherche.start, this.options.recherche.end);
|
||||
}
|
||||
})
|
||||
.keyup(async event => {
|
||||
const nouvelleRecherche = this._optionRecherche(event.currentTarget);
|
||||
if (this.options.recherche?.text != nouvelleRecherche?.text){
|
||||
this.options.recherche = nouvelleRecherche;
|
||||
if (this.timerRecherche) {
|
||||
clearTimeout(this.timerRecherche);
|
||||
}
|
||||
this.timerRecherche = setTimeout(() => {
|
||||
this.timerRecherche = undefined;
|
||||
this.render(true);
|
||||
}, 500);
|
||||
}
|
||||
})
|
||||
.change(async event =>
|
||||
this.options.recherche = this._optionRecherche(event.currentTarget)
|
||||
);
|
||||
this.html.find('.vue-detaillee').click(async event => {
|
||||
this.options.vueDetaillee = !this.options.vueDetaillee;
|
||||
this.render(true);
|
||||
@ -414,19 +391,12 @@ export class RdDActorSheet extends ActorSheet {
|
||||
this.actor.setPointsDeSeuil(event.currentTarget.value);
|
||||
});
|
||||
|
||||
this.html.find('#attribut-protection-edit').change(async event => {
|
||||
this.actor.updateAttributeValue(event.currentTarget.attributes.name.value, parseInt(event.target.value));
|
||||
});
|
||||
|
||||
// On stress change
|
||||
this.html.find('.compteur-edit').change(async event => {
|
||||
let fieldName = event.currentTarget.attributes.name.value;
|
||||
this.actor.updateCompteurValue(fieldName, parseInt(event.target.value));
|
||||
});
|
||||
|
||||
this.html.find('#ethylisme').change(async event => {
|
||||
this.actor.setEthylisme(parseInt(event.target.value));
|
||||
});
|
||||
this.html.find('.stress-test').click(async event => {
|
||||
this.actor.transformerStress();
|
||||
});
|
||||
@ -450,13 +420,6 @@ export class RdDActorSheet extends ActorSheet {
|
||||
this.actor.jetEndurance();
|
||||
});
|
||||
|
||||
this.html.find('.monnaie-plus').click(async event => {
|
||||
this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), 1);
|
||||
});
|
||||
this.html.find('.monnaie-moins').click(async event => {
|
||||
this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), -1);
|
||||
});
|
||||
|
||||
this.html.find('.vie-plus').click(async event => {
|
||||
this.actor.santeIncDec("vie", 1);
|
||||
});
|
||||
@ -483,6 +446,12 @@ export class RdDActorSheet extends ActorSheet {
|
||||
});
|
||||
}
|
||||
|
||||
getBlessure(event) {
|
||||
const itemId = this.html.find(event.currentTarget).parents(".item-blessure").data('item-id');
|
||||
const blessure = this.actor.getItem(itemId, 'blessure');
|
||||
return blessure;
|
||||
}
|
||||
|
||||
isCompetenceAffichable(competence) {
|
||||
return !this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(competence);
|
||||
}
|
||||
@ -495,36 +464,30 @@ export class RdDActorSheet extends ActorSheet {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _onDropItem(event, dragData) {
|
||||
const destItemId = this.html.find(event.target)?.closest('.item').attr('data-item-id')
|
||||
const dropParams = RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor, dragData, this.objetVersConteneur)
|
||||
if (dropParams) {
|
||||
const callSuper = await this.actor.processDropItem(dropParams)
|
||||
if (callSuper) {
|
||||
await super._onDropItem(event, dragData)
|
||||
}
|
||||
async selectTypeOeuvreToCreate() {
|
||||
let types = RdDItem.getTypesOeuvres();
|
||||
let content = `<span class="competence-label">Selectionnez le type d'oeuvre</span><select class="item-type">`;
|
||||
for (let typeName of types) {
|
||||
content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>`
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async createItem(name, type) {
|
||||
await this.actor.createEmbeddedDocuments('Item', [{ name: name, type: type }], { renderSheet: true });
|
||||
content += '</select>';
|
||||
let dialog = new Dialog({
|
||||
title: "Créer une oeuvre",
|
||||
content: content,
|
||||
buttons: {
|
||||
create: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "Créer l'oeuvre",
|
||||
callback: () => this.actor.createItem($(".item-type").val())
|
||||
}
|
||||
}
|
||||
});
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async createEmptyTache() {
|
||||
await this.createItem('Nouvelle tache', 'tache');
|
||||
}
|
||||
|
||||
_optionRecherche(target) {
|
||||
if (!target.value?.length){
|
||||
return undefined;
|
||||
}
|
||||
return {
|
||||
text: target.value,
|
||||
start: target.selectionStart,
|
||||
end: target.selectionEnd,
|
||||
};
|
||||
await this.actor.createItem('tache', 'Nouvelle tache');
|
||||
}
|
||||
|
||||
_getEventArmeCombat(event) {
|
||||
@ -546,8 +509,8 @@ export class RdDActorSheet extends ActorSheet {
|
||||
const sheetTabs = this.element.find(".sheet-tabs");
|
||||
const sheetBody = this.element.find(".sheet-body");
|
||||
let bodyHeight = position.height - sheetHeader[0].clientHeight;
|
||||
if (sheetTabs.length>0) {
|
||||
bodyHeight -= sheetTabs[0].clientHeight;
|
||||
if (sheetTabs.length > 0) {
|
||||
bodyHeight -= sheetTabs[0].clientHeight;
|
||||
}
|
||||
sheetBody.css("height", bodyHeight);
|
||||
return position;
|
||||
|
2352
module/actor.js
301
module/actor/base-actor-sheet.js
Normal file
@ -0,0 +1,301 @@
|
||||
import { RdDUtility } from "../rdd-utility.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { DialogSplitItem } from "../dialog-split-item.js";
|
||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
|
||||
import { Monnaie } from "../item-monnaie.js";
|
||||
import { RdDItem, TYPES } from "../item.js";
|
||||
import { RdDItemCompetenceCreature } from "../item-competencecreature.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/**
|
||||
* Extend the basic ActorSheet with some very simple modifications
|
||||
* @extends {ActorSheet}
|
||||
*/
|
||||
export class RdDBaseActorSheet extends ActorSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
RdDUtility.initAfficheContenu();
|
||||
return mergeObject(super.defaultOptions, {
|
||||
classes: ["rdd", "sheet", "actor"],
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
|
||||
width: 550,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
|
||||
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }],
|
||||
showCompNiveauBase: false,
|
||||
vueDetaillee: false
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async getData() {
|
||||
Monnaie.validerMonnaies(this.actor.itemTypes['monnaie']);
|
||||
|
||||
this.actor.recompute();
|
||||
let formData = {
|
||||
title: this.title,
|
||||
id: this.actor.id,
|
||||
type: this.actor.type,
|
||||
img: this.actor.img,
|
||||
name: this.actor.name,
|
||||
system: this.actor.system,
|
||||
description: await TextEditor.enrichHTML(this.actor.system.description, { async: true }),
|
||||
notesmj: await TextEditor.enrichHTML(this.actor.system.notesmj, { async: true }),
|
||||
options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable)
|
||||
}
|
||||
|
||||
RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
|
||||
formData.calc = {
|
||||
fortune: Monnaie.toSolsDeniers(this.actor.getFortune()),
|
||||
prixTotalEquipement: this.actor.computePrixTotalEquipement(),
|
||||
encTotal: await this.actor.computeEncTotal(),
|
||||
}
|
||||
|
||||
this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires);
|
||||
this._appliquerRechercheObjets(formData.conteneurs, formData.inventaires);
|
||||
formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
|
||||
formData.competences.filter(it => it.type == TYPES.competencecreature)
|
||||
.forEach(it => it.isdommages = RdDItemCompetenceCreature.isDommages(it))
|
||||
return formData;
|
||||
}
|
||||
|
||||
_appliquerRechercheObjets(conteneurs, inventaires) {
|
||||
if (this.options.recherche?.text) {
|
||||
const recherche = this.options.recherche;
|
||||
const allVisible = inventaires.filter(it => it.isNomTypeLike(recherche.text)).map(it => it.id);
|
||||
let addVisible = conteneurs.filter(it => it.isNomTypeLike(recherche.text)).map(it => it.id)
|
||||
do {
|
||||
allVisible.push(...addVisible)
|
||||
const parentsIds = conteneurs.filter(it => it.system.contenu.find(id => allVisible.includes(id))).map(it => it.id)
|
||||
addVisible = parentsIds.filter(id => !allVisible.includes(id))
|
||||
}
|
||||
while (addVisible.length > 0)
|
||||
inventaires.forEach(it => it.system.isHidden = !allVisible.includes(it.id))
|
||||
conteneurs.forEach(it => it.system.isHidden = !allVisible.includes(it.id))
|
||||
}
|
||||
else {
|
||||
inventaires.forEach(it => it.system.isHidden = false)
|
||||
conteneurs.forEach(it => it.system.isHidden = false)
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static filterItemsPerTypeForSheet(formData, itemTypes) {
|
||||
formData.blessures = Misc.arrayOrEmpty(itemTypes['blessure']);
|
||||
formData.recettescuisine = Misc.arrayOrEmpty(itemTypes['recettecuisine']);
|
||||
formData.recettesAlchimiques = Misc.arrayOrEmpty(itemTypes['recettealchimique']);
|
||||
formData.maladies = Misc.arrayOrEmpty(itemTypes['maladie']);
|
||||
formData.poisons = Misc.arrayOrEmpty(itemTypes['poison']);
|
||||
formData.possessions = Misc.arrayOrEmpty(itemTypes['possession']);
|
||||
formData.maladiesPoisons = formData.maladies.concat(formData.poisons);
|
||||
formData.competences = (itemTypes['competence'] ?? []).concat(itemTypes['competencecreature'] ?? []);
|
||||
formData.sortsReserve = Misc.arrayOrEmpty(itemTypes['sortreserve']);
|
||||
|
||||
formData.sorts = Misc.arrayOrEmpty(itemTypes['sort']);
|
||||
formData.rencontres = Misc.arrayOrEmpty(itemTypes['rencontre']);
|
||||
formData.casestmr = Misc.arrayOrEmpty(itemTypes['casetmr']);
|
||||
formData.signesdraconiques = Misc.arrayOrEmpty(itemTypes['signedraconique']);
|
||||
formData.queues = Misc.arrayOrEmpty(itemTypes['queue']);
|
||||
formData.souffles = Misc.arrayOrEmpty(itemTypes['souffle']);
|
||||
formData.ombres = Misc.arrayOrEmpty(itemTypes['ombre']);
|
||||
formData.tetes = Misc.arrayOrEmpty(itemTypes['tete']);
|
||||
formData.taches = Misc.arrayOrEmpty(itemTypes['tache']);
|
||||
formData.meditations = Misc.arrayOrEmpty(itemTypes['meditation']);
|
||||
formData.chants = Misc.arrayOrEmpty(itemTypes['chant']);
|
||||
formData.danses = Misc.arrayOrEmpty(itemTypes['danse']);
|
||||
formData.musiques = Misc.arrayOrEmpty(itemTypes['musique']);
|
||||
formData.oeuvres = Misc.arrayOrEmpty(itemTypes['oeuvre']);
|
||||
formData.jeux = Misc.arrayOrEmpty(itemTypes['jeu']);
|
||||
|
||||
formData.services = Misc.arrayOrEmpty(itemTypes['service']);
|
||||
formData.conteneurs = Misc.arrayOrEmpty(itemTypes['conteneur']);
|
||||
formData.materiel = Misc.arrayOrEmpty(itemTypes['objet']);
|
||||
formData.armes = Misc.arrayOrEmpty(itemTypes['arme']);
|
||||
formData.armures = Misc.arrayOrEmpty(itemTypes['armure']);
|
||||
formData.munitions = Misc.arrayOrEmpty(itemTypes['munition']);
|
||||
formData.livres = Misc.arrayOrEmpty(itemTypes['livre']);
|
||||
formData.potions = Misc.arrayOrEmpty(itemTypes['potion']);
|
||||
formData.plantes = Misc.arrayOrEmpty(itemTypes['plante']);
|
||||
formData.ingredients = Misc.arrayOrEmpty(itemTypes['ingredient']);
|
||||
formData.faunes = Misc.arrayOrEmpty(itemTypes['faune']);
|
||||
formData.herbes = Misc.arrayOrEmpty(itemTypes['herbe']);
|
||||
formData.nourritureboissons = Misc.arrayOrEmpty(itemTypes['nourritureboisson']);
|
||||
formData.gemmes = Misc.arrayOrEmpty(itemTypes['gemme']);
|
||||
formData.monnaies = Misc.arrayOrEmpty(itemTypes['monnaie']).sort(Monnaie.triValeurEntiere());
|
||||
formData.objets = Misc.arrayOrEmpty(itemTypes['objet'])
|
||||
|
||||
formData.inventaires = RdDItem.getItemTypesInventaire('all')
|
||||
.map(t => Misc.arrayOrEmpty(itemTypes[t]))
|
||||
.reduce((a, b) => a.concat(b), [])
|
||||
.sort(Misc.ascending(it => it.name));
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */ /** @override */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
|
||||
this.html.find('.conteneur-name a').click(async event => {
|
||||
RdDUtility.toggleAfficheContenu(this.getItemId(event));
|
||||
this.render(true);
|
||||
});
|
||||
this.html.find('.item-edit').click(async event => this.getItem(event)?.sheet.render(true))
|
||||
this.html.find('.item-montrer').click(async event => this.getItem(event)?.postItemToChat());
|
||||
this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat());
|
||||
this.html.find('.recherche')
|
||||
.each((index, field) => {
|
||||
this._rechercheSelectArea(field);
|
||||
})
|
||||
.keyup(async event => this._rechercherKeyup(event))
|
||||
.change(async event => this._rechercherKeyup(event));
|
||||
this.html.find('.recherche').prop("disabled", false);
|
||||
// Everything below here is only needed if the sheet is editable
|
||||
if (!this.options.editable) return;
|
||||
|
||||
this.html.find('.item-split').click(async event => {
|
||||
const item = this.getItem(event);
|
||||
RdDSheetUtility.splitItem(item, this.actor);
|
||||
});
|
||||
this.html.find('.item-quantite-plus').click(async event => this.actor.itemQuantiteIncDec(this.getItemId(event), 1));
|
||||
this.html.find('.item-quantite-moins').click(async event => this.actor.itemQuantiteIncDec(this.getItemId(event), -1));
|
||||
this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, this.getItem(event)));
|
||||
this.html.find('.item-vendre').click(async event => this.vendre(this.getItem(event)));
|
||||
|
||||
this.html.find('.creer-un-objet').click(async event => {
|
||||
this.selectObjetTypeToCreate();
|
||||
});
|
||||
this.html.find('.nettoyer-conteneurs').click(async event => {
|
||||
this.actor.nettoyerConteneurs();
|
||||
});
|
||||
}
|
||||
|
||||
_rechercherKeyup(event) {
|
||||
const currentTarget = event.currentTarget;
|
||||
const nouvelleRecherche = this._optionRecherche(currentTarget);
|
||||
if (this.options.recherche?.text != nouvelleRecherche?.text) {
|
||||
this.options.recherche = nouvelleRecherche;
|
||||
if (this.timerRecherche) {
|
||||
clearTimeout(this.timerRecherche);
|
||||
}
|
||||
this.timerRecherche = setTimeout(() => {
|
||||
this.timerRecherche = undefined;
|
||||
this.render(true);
|
||||
}, 500);
|
||||
}
|
||||
}
|
||||
|
||||
_rechercheSelectArea(field) {
|
||||
if (this.options.recherche) {
|
||||
field.focus();
|
||||
field.setSelectionRange(this.options.recherche.start, this.options.recherche.end);
|
||||
}
|
||||
}
|
||||
|
||||
getItemId(event) {
|
||||
return RdDSheetUtility.getItemId(event);
|
||||
}
|
||||
|
||||
getItem(event) {
|
||||
return RdDSheetUtility.getItem(event, this.actor);
|
||||
}
|
||||
|
||||
_optionRecherche(target) {
|
||||
if (!target.value?.length) {
|
||||
return undefined;
|
||||
}
|
||||
return {
|
||||
text: target.value,
|
||||
start: target.selectionStart,
|
||||
end: target.selectionEnd,
|
||||
};
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_getHeaderButtons() {
|
||||
let buttons = super._getHeaderButtons();
|
||||
buttons.unshift({
|
||||
class: "montrer",
|
||||
icon: "fas fa-comment",
|
||||
onclick: ev => this.actor.postActorToChat()
|
||||
});
|
||||
return buttons
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _onDropItem(event, dragData) {
|
||||
const destItemId = this.html.find(event.target)?.closest('.item').attr('data-item-id')
|
||||
const dropParams = await RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor, dragData, this.objetVersConteneur)
|
||||
if (dropParams) {
|
||||
const callSuper = await this.actor.processDropItem(dropParams)
|
||||
if (callSuper) {
|
||||
await super._onDropItem(event, dragData)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async selectObjetTypeToCreate() {
|
||||
let types = this.getTypesInventaire().sort(Misc.ascending(type => Misc.typeName('Item', type)));
|
||||
let content = `<span class="competence-label">Selectionnez le type d'équipement</span><select class="item-type">`;
|
||||
for (let typeName of types) {
|
||||
content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>`
|
||||
}
|
||||
content += '</select>';
|
||||
let d = new Dialog({
|
||||
title: "Créer un équipement",
|
||||
content: content,
|
||||
buttons: {
|
||||
create: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "Créer l'objet",
|
||||
callback: () => this.actor.createItem($(".item-type").val())
|
||||
}
|
||||
}
|
||||
});
|
||||
d.render(true);
|
||||
}
|
||||
|
||||
getTypesInventaire() {
|
||||
return RdDItem.getItemTypesInventaire();
|
||||
}
|
||||
|
||||
/** @override */
|
||||
setPosition(options = {}) {
|
||||
const position = super.setPosition(options);
|
||||
const sheetHeader = this.element.find(".sheet-header");
|
||||
const sheetTabs = this.element.find(".sheet-tabs");
|
||||
const sheetBody = this.element.find(".sheet-body");
|
||||
let bodyHeight = position.height - sheetHeader[0].clientHeight;
|
||||
if (sheetTabs.length > 0) {
|
||||
bodyHeight -= sheetTabs[0].clientHeight;
|
||||
}
|
||||
sheetBody.css("height", bodyHeight);
|
||||
return position;
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
_updateObject(event, formData) {
|
||||
// Update the Actor
|
||||
return this.actor.update(formData);
|
||||
}
|
||||
|
||||
async splitItem(item) {
|
||||
const dialog = await DialogSplitItem.create(item, (item, split) => this._onSplitItem(item, split));
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
async _onSplitItem(item, split) {
|
||||
if (split >= 1 && split < item.system.quantite) {
|
||||
await item.diminuerQuantite(split);
|
||||
const splitItem = duplicate(item);
|
||||
splitItem.system.quantite = split;
|
||||
await this.actor.createEmbeddedDocuments('Item', [splitItem])
|
||||
}
|
||||
}
|
||||
|
||||
vendre(item) {
|
||||
item?.proposerVente(this.actor.getQuantiteDisponible(item));
|
||||
}
|
||||
|
||||
}
|
644
module/actor/base-actor.js
Normal file
@ -0,0 +1,644 @@
|
||||
import { ChatUtility } from "../chat-utility.js";
|
||||
import { SYSTEM_SOCKET_ID } from "../constants.js";
|
||||
import { Monnaie } from "../item-monnaie.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { RdDAudio } from "../rdd-audio.js";
|
||||
import { RdDConfirm } from "../rdd-confirm.js";
|
||||
import { RdDUtility } from "../rdd-utility.js";
|
||||
import { SystemCompendiums } from "../settings/system-compendiums.js";
|
||||
import { APP_ASTROLOGIE_REFRESH } from "../sommeil/app-astrologie.js";
|
||||
|
||||
export class RdDBaseActor extends Actor {
|
||||
|
||||
static getDefaultImg(itemType) {
|
||||
return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType];
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static init() {
|
||||
Hooks.on("preUpdateItem", (item, change, options, id) => RdDBaseActor.getParentActor(item)?.onPreUpdateItem(item, change, options, id));
|
||||
Hooks.on("createItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onCreateItem(item, options, id));
|
||||
Hooks.on("deleteItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onDeleteItem(item, options, id));
|
||||
Hooks.on("updateActor", (actor, change, options, actorId) => actor.onUpdateActor(change, options, actorId));
|
||||
}
|
||||
|
||||
static onSocketMessage(sockmsg) {
|
||||
switch (sockmsg.msg) {
|
||||
case "msg_remote_actor_call":
|
||||
return RdDBaseActor.onRemoteActorCall(sockmsg.data, sockmsg.userId);
|
||||
case "msg_reset_nombre_astral":
|
||||
game.user.character.resetNombresAstraux();
|
||||
game.system.rdd.calendrier.notifyChangeNombresAstraux();
|
||||
return;
|
||||
case "msg_refresh_nombre_astral":
|
||||
Hooks.callAll(APP_ASTROLOGIE_REFRESH);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
static remoteActorCall(callData, userId = undefined) {
|
||||
userId = userId ?? Misc.firstConnectedGMId();
|
||||
if (userId == game.user.id) {
|
||||
RdDBaseActor.onRemoteActorCall(callData, userId);
|
||||
return false;
|
||||
}
|
||||
else {
|
||||
game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_remote_actor_call", data: callData, userId: userId });
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
static onRemoteActorCall(callData, userId) {
|
||||
if (userId == game.user.id) {
|
||||
const actor = game.actors.get(callData?.actorId);
|
||||
if (Misc.isOwnerPlayerOrUniqueConnectedGM(actor)) { // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon
|
||||
const args = callData.args;
|
||||
console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')');
|
||||
actor[callData.method](...args);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static getParentActor(document) {
|
||||
return document?.parent instanceof Actor ? document.parent : undefined
|
||||
}
|
||||
|
||||
/**
|
||||
* Cet methode surcharge Actor.create() pour ajouter si besoin des Items par défaut:
|
||||
* compétences et monnaies.
|
||||
*
|
||||
* @param {Object} actorData template d'acteur auquel ajouter des informations.
|
||||
* @param {Object} options optionspour customiser la création
|
||||
*/
|
||||
static async create(actorData, options) {
|
||||
// import depuis un compendium
|
||||
if (actorData instanceof Array) {
|
||||
return super.create(actorData, options);
|
||||
}
|
||||
// Création d'un acteur avec des items (uniquement en cas de duplication): pas besoin d'ajouter d'items
|
||||
if (actorData.items) {
|
||||
return await super.create(actorData, options);
|
||||
}
|
||||
actorData.items = [];
|
||||
if (actorData.type == "personnage") {
|
||||
const competences = await SystemCompendiums.getCompetences(actorData.type);
|
||||
actorData.items = actorData.items.concat(competences.map(i => i.toObject()))
|
||||
.concat(Monnaie.monnaiesStandard());
|
||||
}
|
||||
else if (actorData.type == "commerce") {
|
||||
actorData.items = actorData.items.concat(Monnaie.monnaiesStandard());
|
||||
}
|
||||
return super.create(actorData, options);
|
||||
}
|
||||
|
||||
constructor(docData, context = {}) {
|
||||
if (!context.rdd?.ready) {
|
||||
mergeObject(context, { rdd: { ready: true } });
|
||||
const ActorConstructor = game.system.rdd.actorClasses[docData.type];
|
||||
if (ActorConstructor) {
|
||||
if (!docData.img) {
|
||||
docData.img = ActorConstructor.defaultIcon;
|
||||
}
|
||||
return new ActorConstructor(docData, context);
|
||||
}
|
||||
}
|
||||
super(docData, context);
|
||||
}
|
||||
|
||||
isCreatureEntite() { return this.type == 'creature' || this.type == 'entite'; }
|
||||
isCreature() { return this.type == 'creature'; }
|
||||
isEntite() { return this.type == 'entite'; }
|
||||
isPersonnage() { return this.type == 'personnage'; }
|
||||
isVehicule() { return this.type == 'vehicule'; }
|
||||
getItem(id, type = undefined) {
|
||||
const item = this.items.get(id);
|
||||
if (type == undefined || (item?.type == type)) {
|
||||
return item;
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
listItems(type = undefined) { return (type ? this.itemTypes[type] : this.items); }
|
||||
filterItems(filter, type = undefined) { return (type ? this.itemTypes[type] : this.items)?.filter(filter) ?? []; }
|
||||
findItemLike(idOrName, type) {
|
||||
return this.getItem(idOrName, type)
|
||||
?? Misc.findFirstLike(idOrName, this.listItems(type), { description: Misc.typeName('Item', type) });
|
||||
}
|
||||
|
||||
getMonnaie(id) { return this.findItemLike(id, 'monnaie'); }
|
||||
|
||||
recompute() { }
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async onPreUpdateItem(item, change, options, id) { }
|
||||
|
||||
async onCreateItem(item, options, id) { }
|
||||
|
||||
async onDeleteItem(item, options, id) { }
|
||||
|
||||
async onUpdateActor(update, options, actorId) { }
|
||||
|
||||
async onTimeChanging(oldTimestamp, newTimestamp) {
|
||||
this.items.filter(it => it.isFinPeriode(oldTimestamp, newTimestamp))
|
||||
.forEach(async it => await it.onFinPeriodeTemporel(oldTimestamp, newTimestamp))
|
||||
}
|
||||
|
||||
async creerObjetParMJ(object){
|
||||
if (!Misc.isUniqueConnectedGM()) {
|
||||
RdDBaseActor.remoteActorCall({
|
||||
actorId: this.id,
|
||||
method: 'creerObjetParMJ',
|
||||
args: [object]
|
||||
});
|
||||
return;
|
||||
}
|
||||
await this.createEmbeddedDocuments('Item', [object])
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getFortune() {
|
||||
return Monnaie.getFortune(this.itemTypes['monnaie']);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async itemQuantiteIncDec(id, value) {
|
||||
let item = this.getItem(id);
|
||||
if (item && item.isInventaire()) {
|
||||
const quantite = Math.max(0, item.system.quantite + value);
|
||||
await this.updateEmbeddedDocuments('Item', [{ _id: item.id, 'system.quantite': quantite }]);
|
||||
}
|
||||
}
|
||||
|
||||
computePrixTotalEquipement() {
|
||||
return this.items.filter(it => it.isInventaire())
|
||||
.filter(it => !it.isMonnaie())
|
||||
.map(it => it.valeurTotale())
|
||||
.reduce(Misc.sum(), 0);
|
||||
}
|
||||
|
||||
async payerSols(depense) {
|
||||
depense = Number(depense);
|
||||
if (depense == 0) {
|
||||
return;
|
||||
}
|
||||
let fortune = this.getFortune();
|
||||
console.log("payer", game.user.character, depense, fortune);
|
||||
let msg = "";
|
||||
if (fortune >= depense) {
|
||||
await Monnaie.optimiserFortune(this, fortune - depense);
|
||||
msg = `Vous avez payé <strong>${depense} Sols</strong>, qui ont été soustraits de votre argent.`;
|
||||
RdDAudio.PlayContextAudio("argent"); // Petit son
|
||||
} else {
|
||||
msg = "Vous n'avez pas assez d'argent pour payer cette somme !";
|
||||
}
|
||||
|
||||
let message = {
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
|
||||
content: msg
|
||||
};
|
||||
ChatMessage.create(message);
|
||||
}
|
||||
|
||||
async depenserSols(sols) {
|
||||
let reste = this.getFortune() - Number(sols);
|
||||
if (reste >= 0) {
|
||||
await Monnaie.optimiserFortune(this, reste);
|
||||
}
|
||||
return reste;
|
||||
}
|
||||
|
||||
async ajouterSols(sols, fromActorId = undefined) {
|
||||
sols = Number(sols);
|
||||
if (sols == 0) {
|
||||
return;
|
||||
}
|
||||
if (sols < 0) {
|
||||
ui.notifications.error(`Impossible d'ajouter un gain de ${sols} <0`);
|
||||
return;
|
||||
}
|
||||
if (fromActorId && !game.user.isGM) {
|
||||
RdDBaseActor.remoteActorCall({
|
||||
userId: Misc.connectedGMOrUser(),
|
||||
actorId: this.id,
|
||||
method: 'ajouterSols', args: [sols, fromActorId]
|
||||
});
|
||||
}
|
||||
else {
|
||||
const fromActor = game.actors.get(fromActorId)
|
||||
await Monnaie.optimiserFortune(this, sols + this.getFortune());
|
||||
|
||||
RdDAudio.PlayContextAudio("argent"); // Petit son
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
|
||||
content: `Vous avez reçu <strong>${sols} Sols</strong> ${fromActor ? " de " + fromActor.name : ''}, qui ont été ajoutés à votre argent.`
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
getQuantiteDisponible(item) {
|
||||
return item?.isService() ? undefined : item?.getQuantite();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async achatVente(achat) {
|
||||
if (achat.vendeurId == achat.acheteurId) {
|
||||
ui.notifications.info("Inutile de se vendre à soi-même");
|
||||
return;
|
||||
}
|
||||
if (!Misc.isUniqueConnectedGM()) {
|
||||
RdDBaseActor.remoteActorCall({
|
||||
actorId: achat.vendeurId ?? achat.acheteurId,
|
||||
method: 'achatVente',
|
||||
args: [achat]
|
||||
});
|
||||
return;
|
||||
}
|
||||
const cout = Number(achat.prixTotal ?? 0);
|
||||
const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined;
|
||||
const acheteur = achat.acheteurId ? game.actors.get(achat.acheteurId) : undefined;
|
||||
const quantite = (achat.choix.nombreLots ?? 1) * (achat.vente.tailleLot);
|
||||
const itemVendu = vendeur?.getItem(achat.vente.item._id) ?? game.items.get(achat.vente.item._id);
|
||||
if (!itemVendu) {
|
||||
ChatUtility.notifyUser(achat.userId, 'warn', vendeur ? `Le vendeur n'a pas plus de ${achat.vente.item.name} !`: `Impossible de retrouver: ${achat.vente.item.name} !`);
|
||||
return;
|
||||
}
|
||||
if (vendeur && !this.verifierQuantite(itemVendu, quantite)) {
|
||||
ChatUtility.notifyUser(achat.userId, 'warn', `Le vendeur n'a pas assez de ${itemVendu.name} !`);
|
||||
return
|
||||
}
|
||||
if (acheteur && !acheteur.verifierFortune(cout)) {
|
||||
ChatUtility.notifyUser(achat.userId, 'warn', `Vous n'avez pas assez d'argent pour payer ${Math.ceil(cout / 100)} sols !`);
|
||||
return;
|
||||
}
|
||||
await this.decrementerVente(vendeur, itemVendu, quantite, cout);
|
||||
if (acheteur) {
|
||||
await acheteur.depenserSols(cout);
|
||||
const createdItemId = await acheteur.creerQuantiteItem(itemVendu, quantite);
|
||||
await acheteur.consommerNourritureAchetee(achat, achat.vente, createdItemId);
|
||||
}
|
||||
if (cout > 0) {
|
||||
RdDAudio.PlayContextAudio("argent");
|
||||
}
|
||||
const chatAchatItem = duplicate(achat.vente);
|
||||
chatAchatItem.quantiteTotal = quantite;
|
||||
ChatMessage.create({
|
||||
user: achat.userId,
|
||||
speaker: { alias: (acheteur ?? vendeur).name },
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.html', chatAchatItem)
|
||||
});
|
||||
|
||||
if (!achat.vente.quantiteIllimite) {
|
||||
if (achat.vente.quantiteNbLots <= achat.choix.nombreLots) {
|
||||
ChatUtility.removeChatMessageId(achat.chatMessageIdVente);
|
||||
}
|
||||
else if (achat.chatMessageIdVente) {
|
||||
achat.vente.properties = itemVendu.getProprietes();
|
||||
achat.vente.quantiteNbLots -= achat.choix.nombreLots;
|
||||
achat.vente.jsondata = JSON.stringify(achat.vente.item);
|
||||
const messageVente = game.messages.get(achat.chatMessageIdVente);
|
||||
messageVente.update({ content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', achat.vente) });
|
||||
messageVente.render(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async decrementerVente(vendeur, itemVendu, quantite, cout) {
|
||||
if (vendeur) {
|
||||
await vendeur.ajouterSols(cout);
|
||||
await vendeur.decrementerQuantiteItem(itemVendu, quantite);
|
||||
}
|
||||
}
|
||||
|
||||
verifierFortune(cout) {
|
||||
return this.getFortune() >= cout;
|
||||
}
|
||||
|
||||
verifierQuantite(item, quantiteDemande) {
|
||||
const disponible = item?.getQuantite();
|
||||
return disponible == undefined || disponible >= quantiteDemande;
|
||||
}
|
||||
|
||||
async consommerNourritureAchetee(achat, vente, createdItemId) {
|
||||
if (achat.choix.consommer && vente.item.type == 'nourritureboisson' && createdItemId != undefined) {
|
||||
achat.choix.doses = achat.choix.nombreLots;
|
||||
await this.consommerNourritureboisson(createdItemId, achat.choix, vente.actingUserId);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
async decrementerQuantiteItem(item, quantite, options = { supprimerSiZero: true }) {
|
||||
if (item.isService()) {
|
||||
return;
|
||||
}
|
||||
let resteQuantite = (item.system.quantite ?? 1) - quantite;
|
||||
if (resteQuantite <= 0) {
|
||||
if (options.supprimerSiZero) {
|
||||
await this.deleteEmbeddedDocuments("Item", [item.id]);
|
||||
}
|
||||
else {
|
||||
await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': 0 }]);
|
||||
}
|
||||
if (resteQuantite < 0) {
|
||||
ui.notifications.warn(`La quantité de ${item.name} était insuffisante, l'objet a donc été supprimé`)
|
||||
}
|
||||
}
|
||||
else if (resteQuantite > 0) {
|
||||
await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': resteQuantite }]);
|
||||
}
|
||||
}
|
||||
|
||||
async creerQuantiteItem(item, quantite) {
|
||||
if (this.canReceive(item)) {
|
||||
const isItemEmpilable = "quantite" in item.system;
|
||||
const baseItem = {
|
||||
type: item.type,
|
||||
img: item.img,
|
||||
name: item.name,
|
||||
system: mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined })
|
||||
};
|
||||
const newItems = isItemEmpilable ? [baseItem] : Array.from({ length: quantite }, (_, i) => baseItem);
|
||||
const items = await this.createEmbeddedDocuments("Item", newItems);
|
||||
return items.length > 0 ? items[0].id : undefined;
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
computeMalusSurEncombrement() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
getEncombrementMax() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
async computeEncTotal() {
|
||||
if (!this.pack) {
|
||||
this.encTotal = this.items.map(it => it.getEncTotal()).reduce(Misc.sum(), 0);
|
||||
return this.encTotal;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
async createItem(type, name = undefined) {
|
||||
if (!name) {
|
||||
name = 'Nouveau ' + Misc.typeName('Item', type);
|
||||
}
|
||||
await this.createEmbeddedDocuments('Item', [{ name: name, type: type }], { renderSheet: true });
|
||||
}
|
||||
|
||||
canReceive(item) {
|
||||
return false;
|
||||
}
|
||||
|
||||
async processDropItem(params) {
|
||||
const targetActorId = this.id;
|
||||
const sourceActorId = params.sourceActorId;
|
||||
const itemId = params.itemId;
|
||||
const destId = params.destId;
|
||||
const srcId = params.srcId;
|
||||
if (sourceActorId && sourceActorId != targetActorId) {
|
||||
console.log("Moving objects", sourceActorId, targetActorId, itemId);
|
||||
this.moveItemsBetweenActors(itemId, sourceActorId);
|
||||
return false;
|
||||
}
|
||||
let result = true;
|
||||
const item = this.getItem(itemId);
|
||||
if (item?.isInventaire('all') && sourceActorId == targetActorId) {
|
||||
// rangement
|
||||
if (srcId != destId && itemId != destId) { // déplacement de l'objet
|
||||
const src = this.getItem(srcId);
|
||||
const dest = this.getItem(destId);
|
||||
const cible = this.getContenantOrParent(dest);
|
||||
const [empilable, message] = item.isInventaireEmpilable(dest);
|
||||
if (empilable) {
|
||||
await dest.empiler(item)
|
||||
result = false;
|
||||
}
|
||||
// changer de conteneur
|
||||
else if (!cible || this.conteneurPeutContenir(cible, item)) {
|
||||
await this.enleverDeConteneur(item, src, params.onEnleverConteneur);
|
||||
await this.ajouterDansConteneur(item, cible, params.onAjouterDansConteneur);
|
||||
if (message && !dest.isConteneur()) {
|
||||
ui.notifications.info(cible
|
||||
? `${message}<br>${item.name} a été déplacé dans: ${cible.name}`
|
||||
: `${message}<br>${item.name} a été sorti du conteneur`);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
await this.computeEncTotal();
|
||||
return result;
|
||||
}
|
||||
|
||||
getContenantOrParent(dest) {
|
||||
if (!dest || dest.isConteneur()) {
|
||||
return dest;
|
||||
}
|
||||
return this.getContenant(dest);
|
||||
}
|
||||
|
||||
getContenant(item) {
|
||||
return this.itemTypes['conteneur'].find(it => it.system.contenu.includes(item.id));
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
conteneurPeutContenir(dest, item) {
|
||||
if (!dest) {
|
||||
return true;
|
||||
}
|
||||
if (!dest.isConteneur()) {
|
||||
return false;
|
||||
}
|
||||
const destData = dest
|
||||
if (this._isConteneurContenu(item, dest)) {
|
||||
ui.notifications.warn(`Impossible de déplacer un conteneur parent (${item.name}) dans un de ses contenus ${destData.name} !`);
|
||||
return false; // Loop detected !
|
||||
}
|
||||
|
||||
// Calculer le total actuel des contenus
|
||||
let encContenu = this.getRecursiveEnc(dest) - Number(destData.system.encombrement);
|
||||
let newEnc = this.getRecursiveEnc(item); // Calculer le total actuel du nouvel objet
|
||||
|
||||
// Teste si le conteneur de destination a suffisament de capacité pour recevoir le nouvel objet
|
||||
if (Number(destData.system.capacite) < encContenu + newEnc) {
|
||||
ui.notifications.warn(
|
||||
`Le conteneur ${dest.name} a une capacité de ${destData.system.capacite}, et contient déjà ${encContenu}.
|
||||
Impossible d'y ranger: ${item.name} d'encombrement ${newEnc}!`);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_isConteneurContenu(item, conteneur) {
|
||||
if (item?.isConteneur()) { // Si c'est un conteneur, il faut vérifier qu'on ne le déplace pas vers un sous-conteneur lui appartenant
|
||||
for (let id of item.system.contenu) {
|
||||
let subObjet = this.getItem(id);
|
||||
if (subObjet?.id == conteneur.id) {
|
||||
return true; // Loop detected !
|
||||
}
|
||||
if (subObjet?.isConteneur()) {
|
||||
return this._isConteneurContenu(subObjet, conteneur);
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getRecursiveEnc(objet) {
|
||||
if (!objet) {
|
||||
return 0;
|
||||
}
|
||||
const tplData = objet.system;
|
||||
if (objet.type != 'conteneur') {
|
||||
return Number(tplData.encombrement) * Number(tplData.quantite);
|
||||
}
|
||||
const encContenus = tplData.contenu.map(idContenu => this.getRecursiveEnc(this.getItem(idContenu)));
|
||||
return encContenus.reduce(Misc.sum(), 0)
|
||||
+ Number(tplData.encombrement) /* TODO? Number(tplData.quantite) -- on pourrait avoir plusieurs conteneurs...*/
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** Ajoute un item dans un conteneur, sur la base
|
||||
* de leurs ID */
|
||||
async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) {
|
||||
if (!conteneur) {
|
||||
// TODO: afficher
|
||||
item.estContenu = false;
|
||||
}
|
||||
else if (conteneur.isConteneur()) {
|
||||
item.estContenu = true;
|
||||
await this.updateEmbeddedDocuments('Item', [{
|
||||
_id: conteneur.id,
|
||||
'system.contenu': [...conteneur.system.contenu, item.id]
|
||||
}]);
|
||||
onAjouterDansConteneur(item.id, conteneur.id);
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** Fonction de remise à plat de l'équipement (ie vide les champs 'contenu') */
|
||||
async nettoyerConteneurs() {
|
||||
RdDConfirm.confirmer({
|
||||
settingConfirmer: "confirmation-vider",
|
||||
content: `<p>Etes vous certain de vouloir vider tous les conteneurs ?</p>`,
|
||||
title: 'Vider les conteneurs',
|
||||
buttonLabel: 'Vider',
|
||||
onAction: async () => {
|
||||
const corrections = [];
|
||||
for (let item of this.items) {
|
||||
if (item.estContenu) {
|
||||
item.estContenu = undefined;
|
||||
}
|
||||
if (item.type == 'conteneur' && item.system.contenu.length > 0) {
|
||||
corrections.push({ _id: item.id, 'system.contenu': [] });
|
||||
}
|
||||
}
|
||||
if (corrections.length > 0) {
|
||||
await this.updateEmbeddedDocuments('Item', corrections);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
buildSubConteneurObjetList(conteneurId, deleteList) {
|
||||
let conteneur = this.getItem(conteneurId);
|
||||
if (conteneur?.type == 'conteneur') { // Si c'est un conteneur
|
||||
for (let subId of conteneur.system.contenu) {
|
||||
let subObj = this.getItem(subId);
|
||||
if (subObj) {
|
||||
if (subObj.type == 'conteneur') {
|
||||
this.buildSubConteneurObjetList(subId, deleteList);
|
||||
}
|
||||
deleteList.push({ id: subId, conteneurId: conteneurId });
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async deleteAllConteneur(itemId, options) {
|
||||
let list = [];
|
||||
list.push({ id: itemId, conteneurId: undefined }); // Init list
|
||||
this.buildSubConteneurObjetList(itemId, list);
|
||||
await this.deleteEmbeddedDocuments('Item', list.map(it => it.id), options);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** Supprime un item d'un conteneur, sur la base
|
||||
* de leurs ID */
|
||||
async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) {
|
||||
if (conteneur?.isConteneur()) {
|
||||
item.estContenu = false;
|
||||
await this.updateEmbeddedDocuments('Item', [{
|
||||
_id: conteneur.id,
|
||||
'system.contenu': conteneur.system.contenu.filter(id => id != item.id)
|
||||
}]);
|
||||
onEnleverDeConteneur();
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async moveItemsBetweenActors(itemId, sourceActorId) {
|
||||
let itemsList = []
|
||||
let sourceActor = game.actors.get(sourceActorId);
|
||||
itemsList.push({ id: itemId, conteneurId: undefined }); // Init list
|
||||
sourceActor.buildSubConteneurObjetList(itemId, itemsList); // Get itemId list
|
||||
|
||||
const itemsDataToCreate = itemsList.map(it => sourceActor.getItem(it.id))
|
||||
.map(it => duplicate(it))
|
||||
.map(it => { it.system.contenu = []; return it; });
|
||||
let newItems = await this.createEmbeddedDocuments('Item', itemsDataToCreate);
|
||||
|
||||
let itemMap = this._buildMapOldNewId(itemsList, newItems);
|
||||
|
||||
for (let item of itemsList) { // Second boucle pour traiter la remise en conteneurs
|
||||
// gestion conteneur/contenu
|
||||
if (item.conteneurId) { // l'Objet était dans un conteneur
|
||||
let newConteneurId = itemMap[item.conteneurId]; // Get conteneur
|
||||
let newConteneur = this.getItem(newConteneurId);
|
||||
|
||||
let newItemId = itemMap[item.id]; // Get newItem
|
||||
|
||||
console.log('New conteneur filling!', newConteneur, newItemId, item);
|
||||
let contenu = duplicate(newConteneur.system.contenu);
|
||||
contenu.push(newItemId);
|
||||
await this.updateEmbeddedDocuments('Item', [{ _id: newConteneurId, 'system.contenu': contenu }]);
|
||||
}
|
||||
}
|
||||
for (let item of itemsList) {
|
||||
await sourceActor.deleteEmbeddedDocuments('Item', [item.id]);
|
||||
}
|
||||
}
|
||||
|
||||
_buildMapOldNewId(itemsList, newItems) {
|
||||
let itemMap = {};
|
||||
for (let i = 0; i < itemsList.length; i++) {
|
||||
itemMap[itemsList[i].id] = newItems[i].id; // Pour garder le lien ancien / nouveau
|
||||
}
|
||||
return itemMap;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async postActorToChat(modeOverride) {
|
||||
let chatData = {
|
||||
doctype: 'Actor',
|
||||
id: this.id,
|
||||
type: this.type,
|
||||
img: this.img,
|
||||
pack: this.pack,
|
||||
name: this.name,
|
||||
system: { description: this.system.description }
|
||||
}
|
||||
renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-actor.html', chatData)
|
||||
.then(html => ChatMessage.create(RdDUtility.chatDataSetup(html, modeOverride)));
|
||||
}
|
||||
|
||||
|
||||
}
|
95
module/actor/commerce-sheet.js
Normal file
@ -0,0 +1,95 @@
|
||||
import { DialogItemAchat } from "../dialog-item-achat.js";
|
||||
import { RdDItem } from "../item.js";
|
||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
|
||||
import { RdDUtility } from "../rdd-utility.js";
|
||||
import { RdDBaseActorSheet } from "./base-actor-sheet.js";
|
||||
import { RdDCommerce } from "./commerce.js";
|
||||
|
||||
/**
|
||||
* Extend the basic ActorSheet with some very simple modifications
|
||||
* @extends {ActorSheet}
|
||||
*/
|
||||
export class RdDCommerceSheet extends RdDBaseActorSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
classes: ["rdd", "sheet", "actor"],
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html",
|
||||
width: 600,
|
||||
height: 720,
|
||||
tabs: [],
|
||||
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }]
|
||||
});
|
||||
}
|
||||
get title() {
|
||||
if (this.actor.token && this.actor.token != this.actor.prototypeToken) {
|
||||
return this.actor.token.name;
|
||||
}
|
||||
return super.title
|
||||
}
|
||||
|
||||
async getData() {
|
||||
const formData = await super.getData();
|
||||
if (this.actor.token && this.actor.token != this.actor.prototypeToken) {
|
||||
mergeObject(formData,
|
||||
{
|
||||
title: this.actor.token.name,
|
||||
token: {
|
||||
img: this.actor.token.texture.src
|
||||
}
|
||||
},
|
||||
{ overwrite: true });
|
||||
|
||||
}
|
||||
return formData;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
this.html.find('a.item-acheter').click(async event => await this.vente(this.getItem(event)));
|
||||
|
||||
if (!this.options.editable) return;
|
||||
|
||||
this.html.find('a.item-quantite-moins').click(async event => await this.getItem(event)?.quantiteIncDec(-1, { supprimerSiZero: false }));
|
||||
this.html.find('a.item-quantite-plus').click(async event => await this.getItem(event)?.quantiteIncDec(1));
|
||||
this.html.find('input.item-quantite').change(async event => {
|
||||
const newQuantite = Math.max(0, Number.parseInt(this.html.find(event.currentTarget).val()));
|
||||
await this.getItem(event)?.update({ "system.quantite": newQuantite });
|
||||
})
|
||||
this.html.find('input.item-cout').change(async event => {
|
||||
const newCout = Math.max(0, Number(this.html.find(event.currentTarget).val()));
|
||||
await this.getItem(event)?.update({ "system.cout": newCout });
|
||||
})
|
||||
}
|
||||
|
||||
getTypesInventaire() {
|
||||
return RdDItem.getItemTypesInventaire('all');
|
||||
}
|
||||
|
||||
|
||||
async vente(item) {
|
||||
const acheteur = RdDUtility.getSelectedActor();
|
||||
if (!acheteur) {
|
||||
ui.notifications.warn(`Pas d'acheteur sélectionné`);
|
||||
return;
|
||||
}
|
||||
const disponible = this.actor.getQuantiteDisponible(item)
|
||||
if (disponible == 0) {
|
||||
ui.notifications.warn(`${this.name} n'a plus de ${item.name} en vente`);
|
||||
return;
|
||||
}
|
||||
|
||||
await DialogItemAchat.onAcheter({
|
||||
item,
|
||||
vendeur: this.actor,
|
||||
acheteur,
|
||||
quantiteIllimite: disponible == undefined,
|
||||
nbLots: disponible ?? 1,
|
||||
tailleLot: 1,
|
||||
prixLot: item.calculerPrixCommercant()
|
||||
});
|
||||
}
|
||||
}
|
53
module/actor/commerce.js
Normal file
@ -0,0 +1,53 @@
|
||||
import { Misc } from "../misc.js";
|
||||
import { RdDBaseActor } from "./base-actor.js";
|
||||
|
||||
export class RdDCommerce extends RdDBaseActor {
|
||||
|
||||
static get defaultIcon() {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/services/commerce.webp";
|
||||
}
|
||||
|
||||
prepareData() {
|
||||
super.prepareData();
|
||||
}
|
||||
prepareDerivedData() {
|
||||
super.prepareDerivedData();
|
||||
}
|
||||
|
||||
canReceive(item) {
|
||||
if (item.isInventaire('all')) {
|
||||
return true;
|
||||
}
|
||||
return super.canReceive(item);
|
||||
}
|
||||
|
||||
getQuantiteDisponible(item) {
|
||||
return (this.system.illimite || item?.isService()) ? undefined : item.getQuantite();
|
||||
}
|
||||
|
||||
verifierFortune(cout) {
|
||||
return this.system.illimite || super.verifierFortune(cout);
|
||||
}
|
||||
async depenserSols(cout) {
|
||||
if (this.system.illimite) {
|
||||
return
|
||||
}
|
||||
await super.depenserSols(cout)
|
||||
}
|
||||
|
||||
async consommerNourritureAchetee(achat, vente, createdItemId) {
|
||||
// ne pas consommer pour un commerce
|
||||
}
|
||||
|
||||
async decrementerQuantiteItem(item, quantite) {
|
||||
if (this.system.illimite) {
|
||||
return;
|
||||
}
|
||||
await super.decrementerQuantiteItem(item, quantite, { supprimerSiZero: false });
|
||||
}
|
||||
|
||||
calculerPrix(item) {
|
||||
const pourcentage = this.system.pourcentage ?? 100;
|
||||
return Misc.keepDecimals(Math.ceil(item.system.cout * pourcentage) / 100, 2);
|
||||
}
|
||||
}
|
39
module/actor/experience-log.js
Normal file
@ -0,0 +1,39 @@
|
||||
|
||||
export const XP_TOPIC = {
|
||||
XP: { code: 'xp', label: 'xp' },
|
||||
XPSORT: { code: 'xpsort', label: 'xp sort' },
|
||||
NIVEAU: { code: 'niveau', label: 'Niveau' },
|
||||
XPCARAC: { code: 'xpcarac', label: 'xp carac' },
|
||||
CARAC: { code: 'carac', label: 'Carac' },
|
||||
STRESS: { code: 'stress', label: 'Stress' },
|
||||
TRANSFORM: { code: 'xps', label: 'Transformé' },
|
||||
}
|
||||
|
||||
export class ExperienceLog {
|
||||
|
||||
static async add(actor, topic, from, to, raison, manuel = false) {
|
||||
if (!actor.hasPlayerOwner || !actor.isPersonnage()) {
|
||||
return
|
||||
}
|
||||
if (from == to) {
|
||||
return
|
||||
}
|
||||
const newXpLog = {
|
||||
mode: topic?.code ?? topic,
|
||||
raison: (manuel ? '(manuel) ' : '') + raison,
|
||||
from: from,
|
||||
to: to,
|
||||
valeur: to - from,
|
||||
daterdd: game.system.rdd.calendrier.dateCourante(),
|
||||
datereel: game.system.rdd.calendrier.dateReel().replace('T', ' ')
|
||||
};
|
||||
console.log('ExperienceLog.add', newXpLog)
|
||||
const newExperienceLog = (actor.system.experiencelog ?? []).concat([newXpLog]);
|
||||
await actor.update({ [`system.experiencelog`]: newExperienceLog });
|
||||
}
|
||||
|
||||
static labelTopic(topic) {
|
||||
const xpt = Object.values(XP_TOPIC).find(it => it.code == topic);
|
||||
return xpt?.label ?? xpt?.code ?? topic;
|
||||
}
|
||||
}
|
@ -78,11 +78,7 @@ export class ChatUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async createChatWithRollMode(name, chatOptions) {
|
||||
return await ChatUtility.createChatMessage(name, game.settings.get("core", "rollMode"), chatOptions);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async createChatMessage(name, rollMode, chatOptions) {
|
||||
let rollMode = game.settings.get("core", "rollMode")
|
||||
switch (rollMode) {
|
||||
case "blindroll": // GM only
|
||||
if (!game.user.isGM) {
|
||||
|
@ -1,5 +1,7 @@
|
||||
import { SYSTEM_RDD } from "./constants.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { HtmlUtility } from "./html-utility.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
|
||||
|
||||
const LATEST_USED_JOURNAL_ID = "chronologie-dernier-journal";
|
||||
@ -16,62 +18,75 @@ export class DialogChronologie extends Dialog {
|
||||
});
|
||||
}
|
||||
static async create() {
|
||||
const dateRdD = game.system.rdd.calendrier.getCalendrier();
|
||||
const dialogData = {
|
||||
auteur: game.user.name,
|
||||
isGM: game.user.isGM,
|
||||
information: "",
|
||||
journalId: game.settings.get(SYSTEM_RDD, LATEST_USED_JOURNAL_ID),
|
||||
journaux: game.journal.filter(it => it.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)),
|
||||
dateRdD: dateRdD,
|
||||
jourRdD: dateRdD.jour +1,
|
||||
heureRdD: game.system.rdd.calendrier.getCurrentHeure(),
|
||||
dateReel: DialogChronologie.getCurrentDateTime()
|
||||
timestamp: game.system.rdd.calendrier.timestamp,
|
||||
dateReel: game.system.rdd.calendrier.dateReel()
|
||||
};
|
||||
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-chronologie.html", dialogData);
|
||||
const dialog = new DialogChronologie(html);
|
||||
const dialog = new DialogChronologie(html, dialogData);
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
constructor(html) {
|
||||
constructor(html, dialogData) {
|
||||
const options = {
|
||||
classes: ["DialogChronologie"],
|
||||
width: 500,
|
||||
height: 'fit-content',
|
||||
'z-index': 99999
|
||||
};
|
||||
const timeData = dialogData.timestamp.toCalendrier()
|
||||
const conf = {
|
||||
title: "Chronologie",
|
||||
title: `Chronologie - ${timeData.jourDuMois} ${timeData.mois.label} - Heure ${timeData.heure.label}`,
|
||||
content: html,
|
||||
buttons: {
|
||||
ajout: { label: "Ajouter", callback: it => this.ajouter() },
|
||||
}
|
||||
};
|
||||
super(conf, options);
|
||||
}
|
||||
|
||||
static getCurrentDateTime() {
|
||||
return new Date().toLocaleString("sv-SE", {
|
||||
year: "numeric",
|
||||
month: "2-digit",
|
||||
day: "2-digit",
|
||||
hour: "2-digit",
|
||||
minute: "2-digit"
|
||||
}).replace(" ", "T");
|
||||
this.dialogData = dialogData;
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
super.activateListeners(html);
|
||||
const journalPrecedent = game.journal.get(this.dialogData.journalId);
|
||||
this.showChronologiePreset(!(journalPrecedent?.canUserModify(game.user)))
|
||||
|
||||
this.html.find("a.chronologie-preset-show").click(event => this.showChronologiePreset(true));
|
||||
this.html.find("a.chronologie-preset-hide").click(event => this.showChronologiePreset(false));
|
||||
this.html.find("button.chronologie-ajouter").click(event => this.ajouter());
|
||||
}
|
||||
|
||||
showChronologiePreset(showPreset) {
|
||||
HtmlUtility.showControlWhen(this.html.find(".chronologie-preset-show"), !showPreset);
|
||||
HtmlUtility.showControlWhen(this.html.find(".chronologie-preset-hide"), showPreset);
|
||||
HtmlUtility.showControlWhen(this.html.find(".chronologie-preset"), showPreset);
|
||||
}
|
||||
|
||||
async ajouter() {
|
||||
await this.forceValidation();
|
||||
const { journalId, journalEntry } = this.findJournal();
|
||||
// ajouter à la page ou créer une page
|
||||
this.addContentToJournal(journalEntry, await this.prepareChronologieEntry());
|
||||
if (journalEntry?.canUserModify(game.user)) {
|
||||
const journalParameters = this.extractJournalParameters();
|
||||
|
||||
this.storeLatestUsedJournalEntry(journalId);
|
||||
const jour = journalParameters.dateRdD.jour;
|
||||
const mois = journalParameters.dateRdD.mois.label;
|
||||
const annee = journalParameters.dateRdD.annee;
|
||||
const section = `${jour} ${mois} ${annee}`
|
||||
const content = await this.prepareChronologieEntry(journalParameters);
|
||||
// ajouter à la page ou créer une page
|
||||
this.addContentToJournal(journalEntry, section, content);
|
||||
this.storeLatestUsedJournalEntry(journalId);
|
||||
this.close();
|
||||
}
|
||||
else {
|
||||
const journal = this.html.find("form.rdddialogchrono select[name='journalId']").val();
|
||||
ui.notifications.warn(`Le journal ${journal} n'est pas accessible`);
|
||||
}
|
||||
}
|
||||
|
||||
async forceValidation() {
|
||||
@ -84,8 +99,8 @@ export class DialogChronologie extends Dialog {
|
||||
return { journalId, journalEntry };
|
||||
}
|
||||
|
||||
async prepareChronologieEntry() {
|
||||
return await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chronologie-entry.html", this.extractJournalParameters());
|
||||
async prepareChronologieEntry(journalParameters) {
|
||||
return await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chronologie-entry.html", journalParameters);
|
||||
}
|
||||
|
||||
extractJournalParameters() {
|
||||
@ -93,28 +108,29 @@ export class DialogChronologie extends Dialog {
|
||||
auteur: this.html.find("form.rdddialogchrono :input[name='auteur']").val(),
|
||||
information: this.html.find("form.rdddialogchrono :input[name='information']").val(),
|
||||
dateRdD: {
|
||||
jour: this.html.find("form.rdddialogchrono :input[name='jourRdD']").val(),
|
||||
moisRdD: this.html.find("form.rdddialogchrono :input[name='dateRdD.moisRdD.key']").val(),
|
||||
annee: this.html.find("form.rdddialogchrono :input[name='dateRdD.annee']").val()
|
||||
jour: this.html.find("form.rdddialogchrono :input[name='chronologie.jourDuMois']").val(),
|
||||
mois: RdDTimestamp.definition(this.html.find("form.rdddialogchrono :input[name='chronologie.mois']").val()),
|
||||
annee: this.html.find("form.rdddialogchrono :input[name='chronologie.annee']").val(),
|
||||
heure: RdDTimestamp.definition(this.html.find("form.rdddialogchrono :input[name='chronologie.heure']").val()),
|
||||
minute: this.html.find("form.rdddialogchrono :input[name='chronologie.minute']").val(),
|
||||
},
|
||||
heureRdD: this.html.find("form.rdddialogchrono :input[name='heureRdD']").val(),
|
||||
dateReel: this.html.find("form.rdddialogchrono :input[name='dateReel']").val().replace('T', ' ')
|
||||
dateReel: this.html.find("form.rdddialogchrono :input[name='dateReel']").val()
|
||||
}
|
||||
}
|
||||
|
||||
addContentToJournal(journalEntry, content) {
|
||||
let page = journalEntry.pages.find(p => p.type == 'text' && Grammar.equalsInsensitive(p.name, 'Chronologie'));
|
||||
addContentToJournal(journalEntry, section, content) {
|
||||
let page = journalEntry.pages.find(p => p.type == 'text' && Grammar.equalsInsensitive(p.name, section));
|
||||
if (page) {
|
||||
page.update({ 'text.content': content + '\n' + page.text.content });
|
||||
page.update({ 'text.content': page.text.content + '\n' + content });
|
||||
}
|
||||
else {
|
||||
journalEntry.createEmbeddedDocuments('JournalEntryPage', [this.newPageChronologie(content)]);
|
||||
journalEntry.createEmbeddedDocuments('JournalEntryPage', [this.newPageChronologie(section, content)]);
|
||||
}
|
||||
}
|
||||
|
||||
newPageChronologie(content) {
|
||||
newPageChronologie(section, content) {
|
||||
return new JournalEntryPage({
|
||||
name: 'Chronologie',
|
||||
name: section,
|
||||
type: 'text',
|
||||
title: { show: true, level: 1 },
|
||||
text: { content: content, format: 1 }
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { ChatUtility } from "./chat-utility.js";
|
||||
import { HtmlUtility } from "./html-utility.js";
|
||||
import { RdDItemSigneDraconique } from "./item-signedraconique.js";
|
||||
import { RdDItemSigneDraconique } from "./item/signedraconique.js";
|
||||
import { TMRUtility } from "./tmr-utility.js";
|
||||
|
||||
export class DialogCreateSigneDraconique extends Dialog {
|
||||
@ -98,7 +98,7 @@ export class DialogCreateSigneDraconique extends Dialog {
|
||||
|
||||
async setEphemere(ephemere) {
|
||||
this.dialogData.signe.system.ephemere = ephemere;
|
||||
HtmlUtility._showControlWhen(this.html.find(".signe-system-duree"), ephemere);
|
||||
HtmlUtility.showControlWhen(this.html.find(".signe-system-duree"), ephemere);
|
||||
}
|
||||
|
||||
async onSelectActor(event) {
|
||||
@ -111,7 +111,7 @@ export class DialogCreateSigneDraconique extends Dialog {
|
||||
|
||||
onSelectTmr(event) {
|
||||
const tmrName = this.html.find(event.currentTarget)?.data("tmr-name");
|
||||
const onTmr = this.tmrs.find(it => it.name == tmrName);
|
||||
const onTmr = this.dialogData.tmrs.find(it => it.name == tmrName);
|
||||
if (onTmr){
|
||||
onTmr.selected = event.currentTarget.checked;
|
||||
}
|
||||
|
@ -5,7 +5,7 @@ import { RdDUtility } from "./rdd-utility.js";
|
||||
export class DialogFabriquerPotion extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async create(actor, item, dialogConfig) {
|
||||
static async create(actor, item, onActionItem) {
|
||||
const min = DialogFabriquerPotion.nombreBrinsMinimum(item);
|
||||
if (item.system.quantite < min) {
|
||||
ui.notifications.warn(`Vous avez ${item.system.quantite} brins de ${item.name}, il en faut au moins ${min} pour faire une potion!`);
|
||||
@ -13,12 +13,10 @@ export class DialogFabriquerPotion extends Dialog {
|
||||
}
|
||||
let potionData = DialogFabriquerPotion.prepareData(actor, item);
|
||||
|
||||
const html = await renderTemplate(dialogConfig.html, potionData);
|
||||
const html = await renderTemplate( 'systems/foundryvtt-reve-de-dragon/templates/dialog-fabriquer-potion-base.html', potionData);
|
||||
|
||||
let options = { classes: ["dialogfabriquerpotion"], width: 600, height: 160, 'z-index': 99999 };
|
||||
mergeObject(options, dialogConfig.options ?? {}, { overwrite: true })
|
||||
|
||||
new DialogFabriquerPotion(actor, potionData, html, options).render(true);
|
||||
new DialogFabriquerPotion(actor, potionData, onActionItem, html, options).render(true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -34,14 +32,14 @@ export class DialogFabriquerPotion extends Dialog {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(actor, potionData, html, options) {
|
||||
constructor(actor, potionData, onActionItem, html, options) {
|
||||
const conf = {
|
||||
title: `Fabriquer une potion de ${potionData.system.categorie}`,
|
||||
content: html,
|
||||
default: 'fabriquer',
|
||||
buttons: {
|
||||
'fabriquer': {
|
||||
label: potionData.buttonName, callback: it => this.onFabriquer(html)
|
||||
label: potionData.buttonName, callback: it => this.onFabriquer()
|
||||
}
|
||||
}
|
||||
};
|
||||
@ -50,6 +48,7 @@ export class DialogFabriquerPotion extends Dialog {
|
||||
|
||||
this.actor = actor;
|
||||
this.potionData = potionData;
|
||||
this.onActionItem = onActionItem;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -64,10 +63,11 @@ export class DialogFabriquerPotion extends Dialog {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async onFabriquer(html) {
|
||||
async onFabriquer() {
|
||||
await this.html.find("[name='nbBrins']").change();
|
||||
this.actor.fabriquerPotion(this.potionData);
|
||||
await this.actor.fabriquerPotion(this.potionData);
|
||||
this.close();
|
||||
await this.onActionItem()
|
||||
}
|
||||
|
||||
static nombreBrinsMinimum(herbeData) {
|
||||
|
@ -1,14 +1,13 @@
|
||||
|
||||
import { Monnaie } from "./item-monnaie.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
|
||||
export class DialogItemAchat extends Dialog {
|
||||
|
||||
static venteData(button) {
|
||||
const vendeurId = button.attributes['data-vendeurId']?.value;
|
||||
static preparerAchat(chatButton) {
|
||||
const vendeurId = chatButton.attributes['data-vendeurId']?.value;
|
||||
const vendeur = vendeurId ? game.actors.get(vendeurId) : undefined;
|
||||
const acheteur = RdDUtility.getSelectedActor();
|
||||
const json = button.attributes['data-jsondata']?.value;
|
||||
const json = chatButton.attributes['data-jsondata']?.value;
|
||||
if (!acheteur && !vendeur) {
|
||||
ui.notifications.info("Pas d'acheteur ni de vendeur, aucun changement");
|
||||
return undefined;
|
||||
@ -18,46 +17,66 @@ export class DialogItemAchat extends Dialog {
|
||||
return undefined;
|
||||
}
|
||||
|
||||
const prixLot = Number(button.attributes['data-prixLot']?.value ?? 0);
|
||||
return {
|
||||
item: json ? JSON.parse(json) : undefined,
|
||||
actingUserId: game.user.id,
|
||||
vendeurId: vendeurId,
|
||||
vendeur: vendeur,
|
||||
acheteur: acheteur,
|
||||
tailleLot: parseInt(button.attributes['data-tailleLot']?.value ?? 1),
|
||||
quantiteIllimite: button.attributes['data-quantiteIllimite']?.value == 'true',
|
||||
quantiteNbLots: parseInt(button.attributes['data-quantiteNbLots']?.value),
|
||||
choix: {
|
||||
nombreLots: 1,
|
||||
seForcer: false,
|
||||
supprimerSiZero: true
|
||||
},
|
||||
prixLot: prixLot,
|
||||
prixTotal: prixLot,
|
||||
isVente: prixLot > 0,
|
||||
chatMessageIdVente: RdDUtility.findChatMessageId(button)
|
||||
item: JSON.parse(json),
|
||||
vendeur,
|
||||
acheteur,
|
||||
nbLots: parseInt(chatButton.attributes['data-quantiteNbLots']?.value),
|
||||
tailleLot: parseInt(chatButton.attributes['data-tailleLot']?.value ?? 1),
|
||||
prixLot: Number(chatButton.attributes['data-prixLot']?.value ?? 0),
|
||||
quantiteIllimite: chatButton.attributes['data-quantiteIllimite']?.value == 'true',
|
||||
chatMessageIdVente: RdDUtility.findChatMessageId(chatButton),
|
||||
};
|
||||
}
|
||||
|
||||
static async onAcheter(venteData) {
|
||||
|
||||
static async onAcheter({ item, vendeur, acheteur, tailleLot, prixLot, nbLots, quantiteIllimite, chatMessageIdVente }) {
|
||||
const venteData = {
|
||||
item,
|
||||
actingUserId: game.user.id,
|
||||
vendeur,
|
||||
acheteur,
|
||||
tailleLot,
|
||||
quantiteIllimite,
|
||||
quantiteNbLots: nbLots,
|
||||
choix: { seForcer: false, supprimerSiZero: true },
|
||||
prixLot,
|
||||
isVente: prixLot > 0,
|
||||
isConsommable: item.type == 'nourritureboisson' && acheteur?.isPersonnage(),
|
||||
chatMessageIdVente
|
||||
};
|
||||
|
||||
DialogItemAchat.changeNombreLots(venteData, 1);
|
||||
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.html`, venteData);
|
||||
new DialogItemAchat(html, venteData).render(true);
|
||||
}
|
||||
|
||||
static changeNombreLots(venteData, nombreLots) {
|
||||
venteData.choix.nombreLots = nombreLots;
|
||||
venteData.prixTotal = (nombreLots * venteData.prixLot).toFixed(2);
|
||||
if (venteData.isConsommable) {
|
||||
const doses = nombreLots * venteData.tailleLot;
|
||||
venteData.totalSust = Misc.keepDecimals(doses * (venteData.item.system.sust ?? 0), 2);
|
||||
venteData.totalDesaltere = venteData.item.system.boisson
|
||||
? Misc.keepDecimals(doses * (venteData.item.system.desaltere ?? 0), 2)
|
||||
: 0;
|
||||
}
|
||||
}
|
||||
|
||||
constructor(html, venteData) {
|
||||
const isConsommable = venteData.item.type == 'nourritureboisson' && venteData.acheteur?.isPersonnage();
|
||||
let options = { classes: ["dialogachat"], width: 400, height: 'fit-content', 'z-index': 99999 };
|
||||
|
||||
const actionAchat = venteData.prixLot > 0 ? "Acheter" : "Prendre";
|
||||
const buttons = {};
|
||||
if (isConsommable) {
|
||||
if (venteData.isConsommable) {
|
||||
buttons["consommer"] = { label: venteData.item.system.boisson ? "Boire" : "Manger", callback: it => this.onAchatConsommer() }
|
||||
}
|
||||
buttons[actionAchat] = { label: actionAchat, callback: it => { this.onAchat(); } };
|
||||
buttons["decliner"] = { label: "Décliner", callback: it => { } };
|
||||
const acheteur = venteData.acheteur?.name ?? 'Un acheteur';
|
||||
const vendeur = venteData.vendeur?.name ?? 'Un vendeur';
|
||||
let conf = {
|
||||
title: venteData.acheteur ? venteData.acheteur.name + " - " + actionAchat : actionAchat,
|
||||
title: `${acheteur} - ${actionAchat} à ${vendeur}`,
|
||||
content: html,
|
||||
default: actionAchat,
|
||||
buttons: buttons
|
||||
@ -98,13 +117,21 @@ export class DialogItemAchat extends Dialog {
|
||||
}
|
||||
|
||||
setNombreLots(nombreLots) {
|
||||
if (nombreLots > this.venteData.quantiteNbLots) {
|
||||
ui.notifications.warn(`Seulement ${this.venteData.quantiteNbLots} lots disponibles, vous ne pouvez pas en prendre ${nombreLots}`)
|
||||
|
||||
if (!this.venteData.quantiteIllimite) {
|
||||
if (!this.venteData.quantiteIllimite && nombreLots > this.venteData.quantiteNbLots) {
|
||||
ui.notifications.warn(`Seulement ${this.venteData.quantiteNbLots} lots disponibles, vous ne pouvez pas en prendre ${nombreLots}`)
|
||||
}
|
||||
nombreLots = Math.min(nombreLots, this.venteData.quantiteNbLots);
|
||||
}
|
||||
this.venteData.choix.nombreLots = Math.min(nombreLots, this.venteData.quantiteNbLots);
|
||||
this.venteData.prixTotal = (nombreLots * this.venteData.prixLot).toFixed(2);
|
||||
this.html.find(".nombreLots").val(this.venteData.choix.nombreLots);
|
||||
|
||||
DialogItemAchat.changeNombreLots(this.venteData, nombreLots);
|
||||
|
||||
this.html.find(".nombreLots").val(nombreLots);
|
||||
this.html.find(".prixTotal").text(this.venteData.prixTotal);
|
||||
this.html.find("span.total-sust").text(this.venteData.totalSust);
|
||||
this.html.find("span.total-desaltere").text(this.venteData.totalDesaltere);
|
||||
}
|
||||
|
||||
|
||||
}
|
@ -2,21 +2,22 @@ import { HtmlUtility } from "./html-utility.js";
|
||||
|
||||
export class DialogItemVente extends Dialog {
|
||||
|
||||
static async display(item, callback) {
|
||||
const quantite = item.isConteneur() ? 1 : item.system.quantite;
|
||||
static async display({ item, callback, quantiteMax = undefined }) {
|
||||
const quantite = quantiteMax ?? item.getQuantite() ?? 1;
|
||||
const isOwned = item.parent;
|
||||
const venteData = {
|
||||
item: item,
|
||||
alias: item.actor?.name ?? game.user.name,
|
||||
vendeurId: item.actor?.id,
|
||||
prixOrigine: item.system.cout,
|
||||
prixUnitaire: item.system.cout,
|
||||
prixLot: item.system.cout,
|
||||
prixOrigine: item.calculerPrixCommercant(),
|
||||
prixUnitaire: item.calculerPrixCommercant(),
|
||||
prixLot: item.calculerPrixCommercant(),
|
||||
tailleLot: 1,
|
||||
quantiteNbLots: quantite,
|
||||
quantiteMaxLots: quantite,
|
||||
quantiteMax: quantite ,
|
||||
quantiteIllimite: !item.isOwned,
|
||||
isOwned: item.isOwned,
|
||||
quantiteMax: quantite,
|
||||
quantiteIllimite: item.isItemCommerce() ? quantiteMax == undefined : !isOwned,
|
||||
isOwned: isOwned,
|
||||
};
|
||||
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-vente.html`, venteData);
|
||||
return new DialogItemVente(venteData, html, callback).render(true);
|
||||
@ -39,22 +40,33 @@ export class DialogItemVente extends Dialog {
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
HtmlUtility._showControlWhen(this.html.find(".quantiteNbLots"), !this.venteData.quantiteIllimite)
|
||||
|
||||
this.html = html;
|
||||
this.html.find(".tailleLot").change(event => this.setTailleLot(Number(event.currentTarget.value)));
|
||||
this.html.find(".quantiteNbLots").change(event => this.setNbLots(Number(event.currentTarget.value)));
|
||||
this.html.find(".quantiteIllimite").change(event => this.setQuantiteIllimite(event.currentTarget.checked));
|
||||
this.html.find(".prixLot").change(event => this.setPrixLot(Number(event.currentTarget.value)));
|
||||
|
||||
this.setQuantiteIllimite(this.venteData.quantiteIllimite);
|
||||
}
|
||||
|
||||
async onProposer(it) {
|
||||
await this.html.find(".tailleLot").change();
|
||||
await this.html.find(".quantiteNbLots").change();
|
||||
await this.html.find(".quantiteIllimite").change();
|
||||
await this.html.find(".prixLot").change();
|
||||
this.updateVente(this.getChoixVente());
|
||||
this.callback(this.venteData);
|
||||
}
|
||||
}
|
||||
|
||||
updateVente(update) {
|
||||
mergeObject(this.venteData, update);
|
||||
}
|
||||
|
||||
getChoixVente() {
|
||||
return {
|
||||
quantiteNbLots: Number(this.html.find(".quantiteNbLots").val()),
|
||||
tailleLot: Number(this.html.find(".tailleLot").val()),
|
||||
quantiteIllimite: this.html.find(".quantiteIllimite").is(':checked'),
|
||||
prixLot: Number(this.html.find(".prixLot").val())
|
||||
};
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
setPrixLot(prixLot) {
|
||||
@ -62,32 +74,29 @@ export class DialogItemVente extends Dialog {
|
||||
}
|
||||
|
||||
setTailleLot(tailleLot) {
|
||||
// recalculer le prix du lot
|
||||
if (tailleLot != this.venteData.tailleLot) {
|
||||
this.venteData.prixLot = (tailleLot * this.venteData.prixOrigine).toFixed(2);
|
||||
this.html.find(".prixLot").val(this.venteData.prixLot);
|
||||
}
|
||||
this.venteData.tailleLot = tailleLot;
|
||||
if (this.venteData.isOwned) {
|
||||
// recalculer le nombre de lots max
|
||||
this.venteData.quantiteMaxLots = Math.floor(this.venteData.quantiteMax / tailleLot);
|
||||
this.venteData.quantiteNbLots = Math.min(this.venteData.quantiteMaxLots, this.venteData.quantiteNbLots);
|
||||
this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots);
|
||||
this.html.find(".quantiteNbLots").attr("max", this.venteData.quantiteMaxLots)
|
||||
}
|
||||
const maxLots = Math.floor(this.venteData.quantiteMax / tailleLot);
|
||||
this.updateVente({
|
||||
tailleLot,
|
||||
quantiteNbLots: Math.min(maxLots, this.venteData.quantiteNbLots),
|
||||
quantiteMaxLots: maxLots,
|
||||
prixLot: (tailleLot * this.venteData.prixOrigine).toFixed(2)
|
||||
});
|
||||
|
||||
this.html.find(".prixLot").val(this.venteData.prixLot);
|
||||
this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots);
|
||||
this.html.find(".quantiteNbLots").attr("max", this.venteData.quantiteMaxLots)
|
||||
}
|
||||
|
||||
setNbLots(nbLots) {
|
||||
if (this.venteData.isOwned) {
|
||||
nbLots = Math.max(0, Math.min(nbLots, this.venteData.quantiteMaxLots));
|
||||
}
|
||||
this.venteData.quantiteNbLots = nbLots;
|
||||
this.updateVente({
|
||||
quantiteNbLots: this.venteData.isOwned ? Math.max(0, Math.min(nbLots, this.venteData.quantiteMaxLots)) : nbLots
|
||||
})
|
||||
this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots);
|
||||
}
|
||||
|
||||
setQuantiteIllimite(checked) {
|
||||
this.venteData.quantiteIllimite = checked;
|
||||
this.updateVente({ quantiteIllimite: checked })
|
||||
this.html.find(".label-quantiteIllimite").text(this.venteData.quantiteIllimite ? "Illimités" : "disponibles");
|
||||
HtmlUtility._showControlWhen(this.html.find(".quantiteNbLots"), !this.venteData.quantiteIllimite)
|
||||
HtmlUtility.showControlWhen(this.html.find(".quantiteNbLots"), !this.venteData.quantiteIllimite)
|
||||
}
|
||||
}
|
@ -1,57 +0,0 @@
|
||||
import { Misc } from "./misc.js";
|
||||
|
||||
export class DialogRepos extends Dialog {
|
||||
|
||||
static async create(actor) {
|
||||
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-repos.html", actor);
|
||||
const dialog = new DialogRepos(html, actor);
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
constructor(html, actor) {
|
||||
let options = { classes: ["DialogCreateSigneDraconiqueActorsActors"], width: 400, height: 'fit-content', 'z-index': 99999 };
|
||||
let conf = {
|
||||
title: "Se reposer",
|
||||
content: html,
|
||||
default: "repos",
|
||||
buttons: {
|
||||
"repos": { label: "Se reposer", callback: async it => { this.repos(); } }
|
||||
}
|
||||
};
|
||||
super(conf, options);
|
||||
this.actor = actor;
|
||||
}
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
|
||||
async repos() {
|
||||
await this.html.find("[name='nb-heures']").change();
|
||||
await this.html.find("[name='nb-jours']").change();
|
||||
const selection = await this.html.find("[name='repos']:checked").val();
|
||||
const nbHeures = Number.parseInt(await this.html.find("[name='nb-heures']").val());
|
||||
const nbJours = Number.parseInt(await this.html.find("[name='nb-jours']").val());
|
||||
switch (selection) {
|
||||
case "sieste": {
|
||||
await this.actor.dormir(nbHeures);
|
||||
return;
|
||||
}
|
||||
case "nuit": {
|
||||
let heuresDormies = await this.actor.dormir(nbHeures);
|
||||
if (heuresDormies == nbHeures) {
|
||||
await this.actor.dormirChateauDormant();
|
||||
}
|
||||
return;
|
||||
}
|
||||
case "chateau-dormant":
|
||||
await this.actor.dormirChateauDormant();
|
||||
return;
|
||||
case "gris-reve": {
|
||||
await this.actor.grisReve(nbJours);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -7,7 +7,7 @@ import { RdDUtility } from "./rdd-utility.js";
|
||||
*/
|
||||
export class DialogValidationEncaissement extends Dialog {
|
||||
|
||||
static async validerEncaissement(actor, rollData, armure, show, onEncaisser) {
|
||||
static async validerEncaissement(actor, rollData, armure, show, attackerId, onEncaisser) {
|
||||
let encaissement = await RdDUtility.jetEncaissement(rollData, armure, { showDice: HIDE_DICE });
|
||||
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-validation-encaissement.html', {
|
||||
actor: actor,
|
||||
@ -15,15 +15,15 @@ export class DialogValidationEncaissement extends Dialog {
|
||||
encaissement: encaissement,
|
||||
show: show
|
||||
});
|
||||
const dialog = new DialogValidationEncaissement(html, actor, rollData, armure, encaissement, show, onEncaisser);
|
||||
const dialog = new DialogValidationEncaissement(html, actor, rollData, armure, encaissement, show, attackerId, onEncaisser);
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(html, actor, rollData, armure, encaissement, show, onEncaisser) {
|
||||
constructor(html, actor, rollData, armure, encaissement, show, attackerId, onEncaisser) {
|
||||
// Common conf
|
||||
let buttons = {
|
||||
"valider": { label: "Valider", callback: html => this.validerEncaissement() },
|
||||
"valider": { label: "Valider", callback: html => this.onValider() },
|
||||
"annuler": { label: "Annuler", callback: html => { } },
|
||||
};
|
||||
|
||||
@ -48,6 +48,7 @@ export class DialogValidationEncaissement extends Dialog {
|
||||
this.armure = armure;
|
||||
this.encaissement = encaissement;
|
||||
this.show = show;
|
||||
this.attackerId = attackerId;
|
||||
this.onEncaisser = onEncaisser;
|
||||
this.forceDiceResult = {total: encaissement.roll.result };
|
||||
}
|
||||
@ -64,8 +65,8 @@ export class DialogValidationEncaissement extends Dialog {
|
||||
});
|
||||
}
|
||||
|
||||
async validerEncaissement() {
|
||||
async onValider() {
|
||||
this.encaissement = await RdDUtility.jetEncaissement(this.rollData, this.armure, { showDice: SHOW_DICE, forceDiceResult: this.forceDiceResult});
|
||||
this.onEncaisser(this.encaissement, this.show)
|
||||
this.onEncaisser(this.encaissement, this.show, this.attackerId)
|
||||
}
|
||||
}
|
||||
|
@ -1,223 +1,78 @@
|
||||
import { SYSTEM_RDD } from "./constants.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { CompendiumTableHelpers, CompendiumTable } from "./settings/system-compendiums.js";
|
||||
import { CompendiumTableHelpers, CompendiumTable, SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
|
||||
const RARETES = [
|
||||
{ name: 'Commune', frequence: 54, min: 27, max: 108 },
|
||||
{ name: 'Frequente', frequence: 18, min: 9, max: 36 },
|
||||
{ name: 'Rare', frequence: 6, min: 3, max: 12 },
|
||||
{ name: 'Rarissime', frequence: 2, min: 1, max: 4 }]
|
||||
const DEFAULT_RARETE = 1;
|
||||
|
||||
const SETTINGS_LISTE_MILIEUX = "liste-milieux";
|
||||
const MILIEUX = [
|
||||
"Collines",
|
||||
"Cours d'eau",
|
||||
"Déserts",
|
||||
"Forêts",
|
||||
"Marais",
|
||||
"Maritimes",
|
||||
"Montagnes",
|
||||
"Plaines",
|
||||
"Sous-sols"
|
||||
]
|
||||
const ITEM_ENVIRONNEMENT_TYPES = [
|
||||
'herbe', 'ingredient', 'faune'
|
||||
]
|
||||
const COMPENDIUMS_RECHERCHE = 'compendiums-recherche';
|
||||
|
||||
export class Environnement {
|
||||
|
||||
static init() {
|
||||
game.settings.register(SYSTEM_RDD, SETTINGS_LISTE_MILIEUX, {
|
||||
name: "Liste des milieux proposés",
|
||||
hint: "Liste des milieux proposés pour la faune&flore, séparés par des virgules",
|
||||
game.settings.register(SYSTEM_RDD, COMPENDIUMS_RECHERCHE, {
|
||||
name: COMPENDIUMS_RECHERCHE,
|
||||
default: [
|
||||
SystemCompendiums.getCompendium('faune-flore-mineraux'),
|
||||
SystemCompendiums.getCompendium('meditations-et-ecrits'),
|
||||
SystemCompendiums.getCompendium('equipement')
|
||||
],
|
||||
scope: "world",
|
||||
config: true,
|
||||
default: MILIEUX.reduce(Misc.joining(',')),
|
||||
type: String
|
||||
config: false,
|
||||
type: Object
|
||||
});
|
||||
|
||||
game.system.rdd.environnement = new Environnement();
|
||||
Hooks.once('ready', () => game.system.rdd.environnement.onReady());
|
||||
}
|
||||
|
||||
constructor() {
|
||||
this.table = new CompendiumTable('faune-flore-mineraux', 'Item', ITEM_ENVIRONNEMENT_TYPES)
|
||||
this.compendiums = [];
|
||||
this.compendiumTables = [];
|
||||
this.mapMilieux = {}
|
||||
}
|
||||
|
||||
static getRarete(name = undefined) {
|
||||
return RARETES.find(it => it.name == name) ?? RARETES[DEFAULT_RARETE];
|
||||
}
|
||||
|
||||
static getFrequenceRarete(rarete, field = undefined) {
|
||||
const selected = this.getRarete(rarete);
|
||||
return selected[field];
|
||||
async onReady() {
|
||||
await this.$prepareCompendiums()
|
||||
}
|
||||
|
||||
async milieux() {
|
||||
return Object.values(await this.mapMilieux());
|
||||
return Object.values(this.mapMilieux);
|
||||
}
|
||||
|
||||
async mapMilieux() {
|
||||
const compendiumItems = await this.getElements(it => 1, it => ITEM_ENVIRONNEMENT_TYPES.includes(it.type));
|
||||
return Misc.indexLowercase(this.getMilieuxSettings().concat(Environnement.listMilieux(compendiumItems)));
|
||||
async saveCompendiums(compendiumIds) {
|
||||
game.settings.set(SYSTEM_RDD, COMPENDIUMS_RECHERCHE, compendiumIds);
|
||||
await this.$prepareCompendiums();
|
||||
}
|
||||
|
||||
static listMilieux(items) {
|
||||
return Misc.concat(items.map(it => Environnement.$itemToMilieux(it).filter(m => m)));
|
||||
async $prepareCompendiums() {
|
||||
this.compendiums = game.settings.get(SYSTEM_RDD, COMPENDIUMS_RECHERCHE).filter(c => SystemCompendiums.getPack(c));
|
||||
|
||||
this.compendiumTables = this.compendiums.map(it => new CompendiumTable(it, 'Item'));
|
||||
const compendiumItems = await this.getElements(it => 1, it => it.isInventaire());
|
||||
const fromCompendiums = Misc.concat(compendiumItems.map(it => it.getMilieux().filter(m => m)));
|
||||
this.mapMilieux = Misc.indexLowercase(fromCompendiums);
|
||||
}
|
||||
|
||||
async autresMilieux(item) {
|
||||
const mapMilieux = await this.mapMilieux();
|
||||
const milieuxExistants = Environnement.$itemToMilieux(item).map(it => Grammar.toLowerCaseNoAccent(it));
|
||||
return Object.keys(mapMilieux)
|
||||
const milieuxExistants = item.getMilieux().map(it => Grammar.toLowerCaseNoAccent(it));
|
||||
return Object.keys(this.mapMilieux)
|
||||
.filter(it => !milieuxExistants.includes(it))
|
||||
.map(it => mapMilieux[it]);
|
||||
.map(it => this.mapMilieux[it]);
|
||||
}
|
||||
|
||||
static $itemToMilieux(item) {
|
||||
return item.system.environnement.map(env => env.milieu);
|
||||
}
|
||||
|
||||
getMilieuxSettings() {
|
||||
return game.settings.get(SYSTEM_RDD, SETTINGS_LISTE_MILIEUX).split(',').map(it => it.trim()).filter(it => it != '');
|
||||
}
|
||||
|
||||
async findEnvironnementsLike(search) {
|
||||
const milieux = await this.mapMilieux();
|
||||
const searchLower = Grammar.toLowerCaseNoAccent(search);
|
||||
const keys = Object.keys(milieux).filter(it => it.includes(searchLower));
|
||||
if (keys.length > 1) {
|
||||
const milieuExact = milieux[searchLower];
|
||||
if (milieuExact) {
|
||||
return [milieuExact];
|
||||
}
|
||||
}
|
||||
return keys.map(k => milieux[k]);
|
||||
}
|
||||
|
||||
async searchToChatMessage(milieux, typeName) {
|
||||
const table = await this.buildEnvironnementTable(milieux);
|
||||
await CompendiumTableHelpers.tableToChatMessage(table, 'Item', ITEM_ENVIRONNEMENT_TYPES, typeName);
|
||||
return true
|
||||
}
|
||||
|
||||
async getRandom(milieux, typeName) {
|
||||
const table = await this.buildEnvironnementTable(milieux);
|
||||
return await CompendiumTableHelpers.getRandom(table, 'Item', ITEM_ENVIRONNEMENT_TYPES, undefined, typeName);
|
||||
}
|
||||
|
||||
async buildEnvironnementTable(milieux) {
|
||||
const filterMilieux = item => item.system?.environnement.filter(env => milieux.includes(env.milieu));
|
||||
const itemRareteEnMilieu = item => {
|
||||
const raretes = filterMilieux(item);
|
||||
const frequenceMax = Math.max(raretes.map(env => env.frequence));
|
||||
return raretes.find(env => env.frequence == frequenceMax);
|
||||
}
|
||||
const itemFrequenceEnMilieu = item => itemRareteEnMilieu(item)?.frequence ?? 0;
|
||||
const isPresentEnMilieu = item => itemFrequenceEnMilieu(item) > 0;
|
||||
return await this.table.buildTable(itemFrequenceEnMilieu, isPresentEnMilieu);
|
||||
}
|
||||
|
||||
|
||||
async getElements(itemFrequence, filter) {
|
||||
return await this.table.getContent(itemFrequence, filter);
|
||||
const compendiumsElement = await Promise.all(
|
||||
this.compendiumTables.map(async compTable => await compTable.getContent(itemFrequence, filter))
|
||||
);
|
||||
const elements = compendiumsElement.reduce((a, b) => a.concat(b));
|
||||
elements.sort(Misc.ascending(it => it.name))
|
||||
return elements;
|
||||
}
|
||||
|
||||
async buildTable(itemFrequence, filter = it => true) {
|
||||
if (!itemFrequence) {
|
||||
itemFrequence = it => it.getFrequence()
|
||||
}
|
||||
const elements = await this.getElements(itemFrequence, filter);;
|
||||
return CompendiumTableHelpers.buildTable(elements, itemFrequence);
|
||||
}
|
||||
}
|
||||
|
||||
export class EnvironmentSheetHelper {
|
||||
|
||||
static defaultOptions(defaultOptions) {
|
||||
return mergeObject(defaultOptions, {
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }]
|
||||
});
|
||||
}
|
||||
|
||||
static setPosition(sheet, superPosition) {
|
||||
const position = superPosition;
|
||||
const sheetHeader = sheet.element.find(".sheet-header");
|
||||
const sheetBody = sheet.element.find(".sheet-body");
|
||||
sheetBody.css("height", position.height - sheetHeader[0].clientHeight)
|
||||
return position;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async getData(sheet, formData) {
|
||||
return mergeObject(formData, {
|
||||
milieux: await game.system.rdd.environnement.autresMilieux(sheet.item)
|
||||
});
|
||||
}
|
||||
|
||||
static activateListeners(sheet) {
|
||||
if (!sheet.options.editable) return;
|
||||
|
||||
sheet.html.find("input.input-selection-milieu").keypress(event => {
|
||||
if (event.keyCode == '13') {
|
||||
EnvironmentSheetHelper.onAddMilieu(sheet, event);
|
||||
}
|
||||
event.stopPropagation();
|
||||
})
|
||||
sheet.html.find("a.milieu-add").click(event => EnvironmentSheetHelper.onAddMilieu(sheet, event));
|
||||
sheet.html.find("div.environnement-milieu a.milieu-delete").click(event => EnvironmentSheetHelper.onDeleteMilieu(sheet, event));
|
||||
sheet.html.find("div.environnement-milieu select.environnement-rarete").change(event => EnvironmentSheetHelper.onChange(sheet, event,
|
||||
updated => EnvironmentSheetHelper.$changeRarete(sheet, event, updated)));
|
||||
sheet.html.find("div.environnement-milieu input[name='environnement-frequence']").change(event => EnvironmentSheetHelper.onChange(sheet, event,
|
||||
updated => EnvironmentSheetHelper.$changeFrequence(sheet, event, updated)));
|
||||
}
|
||||
|
||||
static $changeFrequence(sheet, event, updated) {
|
||||
updated.frequence = Number(sheet.html.find(event.currentTarget).val());
|
||||
}
|
||||
|
||||
static $changeRarete(sheet, event, updated) {
|
||||
const name = sheet.html.find(event.currentTarget).val();
|
||||
const rarete = Environnement.getRarete(name);
|
||||
updated.rarete = rarete.name;
|
||||
updated.frequence = rarete.frequence;
|
||||
// updated.frequence = Math.min(
|
||||
// Math.max(rarete.min, updated.frequence ?? rarete.frequence),
|
||||
// rarete.max);
|
||||
}
|
||||
|
||||
static async onAddMilieu(sheet, event) {
|
||||
const milieu = sheet.html.find('input.input-selection-milieu').val();
|
||||
if (!milieu) {
|
||||
ui.notifications.warn(`Choisissez le milieu dans lequel se trouve le/la ${sheet.item.name}`);
|
||||
return
|
||||
}
|
||||
const list = sheet.item.system.environnement;
|
||||
const exists = list.find(it => it.milieu == milieu);
|
||||
if (exists) {
|
||||
ui.notifications.warn(`${sheet.item.name} a déjà une rareté ${exists.rarete} en ${milieu} (fréquence: ${exists.frequence})`);
|
||||
return
|
||||
}
|
||||
const rarete = Environnement.getRarete();
|
||||
const newList = [...list, { milieu, rarete: rarete.name, frequence: rarete.frequence }].sort(Misc.ascending(it => it.milieu))
|
||||
await sheet.item.update({ 'system.environnement': newList })
|
||||
}
|
||||
|
||||
static async onDeleteMilieu(sheet, event) {
|
||||
const milieu = EnvironmentSheetHelper.$getEventMilieu(sheet, event);
|
||||
if (milieu != undefined) {
|
||||
const newList = sheet.item.system.environnement.filter(it => it.milieu != milieu)
|
||||
.sort(Misc.ascending(it => it.milieu));
|
||||
await sheet.item.update({ 'system.environnement': newList });
|
||||
}
|
||||
}
|
||||
|
||||
static async onChange(sheet, event, doMutation) {
|
||||
const list = sheet.item.system.environnement;
|
||||
const milieu = EnvironmentSheetHelper.$getEventMilieu(sheet, event);
|
||||
const updated = list.find(it => it.milieu == milieu);
|
||||
if (updated) {
|
||||
doMutation(updated);
|
||||
const newList = [...list.filter(it => it.milieu != milieu), updated]
|
||||
.sort(Misc.ascending(it => it.milieu));
|
||||
await sheet.item.update({ 'system.environnement': newList });
|
||||
}
|
||||
}
|
||||
|
||||
static $getEventMilieu(sheet, event) {
|
||||
return sheet.html.find(event.currentTarget)?.parents("div.environnement-milieu").data("milieu");
|
||||
}
|
||||
|
||||
}
|
@ -1,5 +1,5 @@
|
||||
export class HtmlUtility{
|
||||
static _showControlWhen(jQuerySelector, condition) {
|
||||
static showControlWhen(jQuerySelector, condition) {
|
||||
if (condition) {
|
||||
jQuerySelector.show();
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js"
|
||||
import { Misc } from "./misc.js";
|
||||
import { TYPES } from "./item.js";
|
||||
import { RdDCombatManager } from "./rdd-combat.js";
|
||||
|
||||
const nomCategorieParade = {
|
||||
@ -20,7 +20,7 @@ const nomCategorieParade = {
|
||||
export class RdDItemArme extends Item {
|
||||
|
||||
static isArme(item) {
|
||||
return (item.type == 'competencecreature' && item.system.iscombat) || item.type == 'arme';
|
||||
return RdDItemCompetenceCreature.getCategorieAttaque(item) || item.type == 'arme';
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -28,7 +28,7 @@ export class RdDItemArme extends Item {
|
||||
switch (arme ? arme.type : '') {
|
||||
case 'arme': return arme;
|
||||
case 'competencecreature':
|
||||
return RdDItemCompetenceCreature.armeNaturelle(arme);
|
||||
return RdDItemCompetenceCreature.armeCreature(arme);
|
||||
}
|
||||
return RdDItemArme.mainsNues();
|
||||
}
|
||||
@ -166,7 +166,7 @@ export class RdDItemArme extends Item {
|
||||
let corpsACorps = competences.find(it => it.name == 'Corps à corps') ?? { system: { niveau: -6 } };
|
||||
let init = RdDCombatManager.calculInitiative(corpsACorps.system.niveau, carac['melee'].value);
|
||||
armes.push(RdDItemArme.mainsNues({ niveau: corpsACorps.system.niveau, initiative: init }));
|
||||
//armes.push(RdDItemArme.empoignade({ niveau: corpsACorps.system.niveau, initiative: init }));
|
||||
armes.push(RdDItemArme.empoignade({ niveau: corpsACorps.system.niveau, initiative: init }));
|
||||
}
|
||||
|
||||
static corpsACorps(mainsNuesActor) {
|
||||
|
@ -8,22 +8,22 @@ const xp_par_niveau = [5, 5, 5, 10, 10, 10, 10, 15, 15, 15, 15, 20, 20, 20, 20,
|
||||
const niveau_max = xp_par_niveau.length - 10;
|
||||
/* -------------------------------------------- */
|
||||
const limitesArchetypes = [
|
||||
{ "niveau": 0, "nombreMax": 100, "reste": 100 },
|
||||
{ "niveau": 1, "nombreMax": 10, "reste": 10 },
|
||||
{ "niveau": 2, "nombreMax": 9, "reste": 9 },
|
||||
{ "niveau": 3, "nombreMax": 8, "reste": 8 },
|
||||
{ "niveau": 4, "nombreMax": 7, "reste": 7 },
|
||||
{ "niveau": 5, "nombreMax": 6, "reste": 6 },
|
||||
{ "niveau": 6, "nombreMax": 5, "reste": 5 },
|
||||
{ "niveau": 7, "nombreMax": 4, "reste": 4 },
|
||||
{ "niveau": 8, "nombreMax": 3, "reste": 3 },
|
||||
{ "niveau": 9, "nombreMax": 2, "reste": 2 },
|
||||
{ "niveau": 10, "nombreMax": 1, "reste": 1 },
|
||||
{ "niveau": 11, "nombreMax": 1, "reste": 1 }
|
||||
{ niveau: 0, nombreMax: 100 },
|
||||
{ niveau: 1, nombreMax: 10 },
|
||||
{ niveau: 2, nombreMax: 9 },
|
||||
{ niveau: 3, nombreMax: 8 },
|
||||
{ niveau: 4, nombreMax: 7 },
|
||||
{ niveau: 5, nombreMax: 6 },
|
||||
{ niveau: 6, nombreMax: 5 },
|
||||
{ niveau: 7, nombreMax: 4 },
|
||||
{ niveau: 8, nombreMax: 3 },
|
||||
{ niveau: 9, nombreMax: 2 },
|
||||
{ niveau: 10, nombreMax: 1 },
|
||||
{ niveau: 11, nombreMax: 1 },
|
||||
];
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const categorieCompetences = {
|
||||
const categoriesCompetences = {
|
||||
"generale": { base: -4, label: "Générales" },
|
||||
"particuliere": { base: -8, label: "Particulières" },
|
||||
"specialisee": { base: -11, label: "Spécialisées" },
|
||||
@ -49,16 +49,16 @@ const competence_xp_cumul = _buildCumulXP();
|
||||
|
||||
export class RdDItemCompetence extends Item {
|
||||
/* -------------------------------------------- */
|
||||
static getCategorieCompetences() {
|
||||
return categorieCompetences;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
static getNiveauBase(category) {
|
||||
return categorieCompetences[category].base;
|
||||
static getCategories() {
|
||||
return categoriesCompetences;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
static getLabelCategorie(category) {
|
||||
return categorieCompetences[category].label;
|
||||
return categoriesCompetences[category].label;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
static getNiveauBase(category, categories = categoriesCompetences) {
|
||||
return categories[category]?.base ?? 0;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -190,18 +190,9 @@ export class RdDItemCompetence extends Item {
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static isVisible(item) {
|
||||
return Number(item.system.niveau) != RdDItemCompetence.getNiveauBase(item.system.categorie);
|
||||
}
|
||||
|
||||
static nomContientTexte(item, texte) {
|
||||
return Grammar.toLowerCaseNoAccent(item.name).includes(Grammar.toLowerCaseNoAccent(texte))
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static isNiveauBase(item) {
|
||||
return Number(item.system.niveau) == RdDItemCompetence.getNiveauBase(item.system.categorie);
|
||||
return Number(item.system.niveau) == RdDItemCompetence.getNiveauBase(item.system.categorie, item.getCategories());
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -268,18 +259,22 @@ export class RdDItemCompetence extends Item {
|
||||
/* -------------------------------------------- */
|
||||
static computeResumeArchetype(competences) {
|
||||
const computed = duplicate(limitesArchetypes);
|
||||
computed.forEach(it => { it.nombre = 0; it.reste = it.nombreMax; });
|
||||
|
||||
competences.map(it => Math.max(0, it.system.niveau_archetype))
|
||||
.filter(n => n > 0)
|
||||
.forEach(n => {
|
||||
computed[n] = computed[n] ?? { niveau: n, nombreMax: 0, reste: 0 };
|
||||
computed[n].reste = computed[n].reste - 1;
|
||||
computed[n] = computed[n] ?? { niveau: n, nombreMax: 0, reste: 0, nombre: 0 };
|
||||
computed[n].reste--;
|
||||
computed[n].nombre++;
|
||||
|
||||
});
|
||||
return computed.filter(it => it.reste > 0 && it.niveau > 0);
|
||||
return computed.filter(it => it.niveau > 0);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static triVisible(competences) {
|
||||
return competences.filter(it => it.system.isVisible)
|
||||
return competences.filter(it => !it.system.isHidden)
|
||||
.sort((a, b) => RdDItemCompetence.compare(a, b))
|
||||
}
|
||||
|
||||
|
@ -1,51 +1,97 @@
|
||||
|
||||
import { RdDItem, TYPES } from "./item.js";
|
||||
import { RdDCombatManager } from "./rdd-combat.js";
|
||||
|
||||
const categories = {
|
||||
"generale": { base: 0, label: "Générale" },
|
||||
"naturelle": { base: 0, label: "Arme naturelle" },
|
||||
"melee": { base: 0, label: "Mêlée" },
|
||||
"parade": { base: 0, label: "Parade" },
|
||||
"tir": { base: 0, label: "Tir" },
|
||||
"lancer": { base: 0, label: "Lancer" },
|
||||
"possession": { base: 0, label: "Possession" },
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class RdDItemCompetenceCreature extends Item {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static setRollDataCreature(rollData) {
|
||||
rollData.competence = rollData.competence
|
||||
rollData.carac = { "carac_creature": { label: rollData.competence.name, value: rollData.competence.system.carac_value } }
|
||||
rollData.competence.system.defaut_carac = "carac_creature"
|
||||
rollData.competence.system.categorie = "creature"
|
||||
rollData.selectedCarac = rollData.carac.carac_creature
|
||||
if (rollData.competence.system.iscombat) {
|
||||
rollData.arme = RdDItemCompetenceCreature.armeNaturelle(rollData.competence);
|
||||
}
|
||||
static getCategories() {
|
||||
return categories;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static armeNaturelle(competencecreature) {
|
||||
if (RdDItemCompetenceCreature.isCompetenceAttaque(competencecreature)) {
|
||||
// si c'est un Item compétence: cloner pour ne pas modifier lma compétence
|
||||
let arme = (competencecreature instanceof Item) ? competencecreature.clone(): competencecreature;
|
||||
mergeObject(arme.system,
|
||||
static setRollDataCreature(rollData) {
|
||||
rollData.carac = { "carac_creature": { label: rollData.competence.name, value: rollData.competence.system.carac_value } }
|
||||
rollData.competence.system.defaut_carac = "carac_creature"
|
||||
rollData.selectedCarac = rollData.carac.carac_creature
|
||||
rollData.arme = RdDItemCompetenceCreature.armeCreature(rollData.competence);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static armeCreature(item) {
|
||||
const categorieAttaque = RdDItemCompetenceCreature.getCategorieAttaque(item)
|
||||
if (categorieAttaque != undefined) {
|
||||
// si c'est un Item compétence: cloner pour ne pas modifier la compétence
|
||||
let arme = item.clone();
|
||||
mergeObject(arme,
|
||||
{
|
||||
competence: arme.name,
|
||||
initiative: RdDCombatManager.calculInitiative(competencecreature.system.niveau, competencecreature.system.carac_value),
|
||||
niveau: competencecreature.system.niveau,
|
||||
equipe: true,
|
||||
resistance: 100,
|
||||
dommagesReels: arme.system.dommages,
|
||||
penetration: 0,
|
||||
force: 0,
|
||||
rapide: true,
|
||||
cac: competencecreature.system.isnaturelle ? "naturelle" : "",
|
||||
action: 'attaque'
|
||||
action: item.isCompetencePossession() ? 'possession' : 'attaque',
|
||||
system: {
|
||||
competence: arme.name,
|
||||
cac: categorieAttaque == "naturelle" ? "naturelle" : "",
|
||||
niveau: item.system.niveau,
|
||||
initiative: RdDCombatManager.calculInitiative(item.system.niveau, item.system.carac_value),
|
||||
equipe: true,
|
||||
resistance: 100,
|
||||
dommagesReels: arme.system.dommages,
|
||||
penetration: 0,
|
||||
force: 0,
|
||||
rapide: true,
|
||||
}
|
||||
});
|
||||
return arme;
|
||||
}
|
||||
console.error("RdDItemCompetenceCreature.toActionArme(", competencecreature, ") : impossible de transformer l'Item en arme");
|
||||
return undefined;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static isCompetenceAttaque(item) {
|
||||
return item.type == 'competencecreature' && item.system.iscombat;
|
||||
static getCategorieAttaque(item) {
|
||||
if (item.type == TYPES.competencecreature) {
|
||||
switch (item.system.categorie) {
|
||||
case "melee":
|
||||
case "tir":
|
||||
case "lancer":
|
||||
case "naturelle":
|
||||
case "possession":
|
||||
return item.system.categorie
|
||||
}
|
||||
}
|
||||
return undefined
|
||||
}
|
||||
|
||||
static isDommages(item) {
|
||||
if (item.type == TYPES.competencecreature) {
|
||||
switch (item.system.categorie) {
|
||||
case "melee":
|
||||
case "tir":
|
||||
case "lancer":
|
||||
case "naturelle":
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
static isParade(item) {
|
||||
if (item.type == TYPES.competencecreature) {
|
||||
switch (item.system.categorie) {
|
||||
case "melee":
|
||||
case "naturelle":
|
||||
case "parade":
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static isCompetenceParade(item) {
|
||||
return item.type == 'competencecreature' && item.system.categorie_parade !== "";
|
||||
|
@ -1,67 +0,0 @@
|
||||
import { EnvironmentSheetHelper } from "./environnement.js";
|
||||
import { RdDItemSheet } from "./item-sheet.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
|
||||
export class RdDFauneItemSheet extends RdDItemSheet {
|
||||
|
||||
static get ITEM_TYPE() { return "faune" };
|
||||
|
||||
static get defaultOptions() {
|
||||
return EnvironmentSheetHelper.defaultOptions(super.defaultOptions);
|
||||
}
|
||||
|
||||
setPosition(options = {}) {
|
||||
return EnvironmentSheetHelper.setPosition(this, super.setPosition(options));
|
||||
}
|
||||
|
||||
async getData() {
|
||||
const formData = await super.getData();
|
||||
return await EnvironmentSheetHelper.getData(this, formData);
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
if (!this.options.editable) return;
|
||||
|
||||
EnvironmentSheetHelper.activateListeners(this);
|
||||
|
||||
html.find("a.linked-actor-delete").click(event => this.onDeleteLinkedActor());
|
||||
html.find("a.preparer-nourriture").click(event => this.preparerNourriture(event));
|
||||
html.find("a.manger-nourriture").click(event => this.mangerNourriture(event));
|
||||
}
|
||||
|
||||
async _onDropActor(event, dragData) {
|
||||
console.log('faune:dropActor', event, dragData)
|
||||
const linkedActor = fromUuidSync(dragData.uuid);
|
||||
if (linkedActor?.pack) {
|
||||
this.item.update({
|
||||
'system.actor.pack': linkedActor.pack,
|
||||
'system.actor.id': linkedActor._id,
|
||||
'system.actor.name': linkedActor.name
|
||||
});
|
||||
}
|
||||
else {
|
||||
ui.notifications.warn(`${linkedActor.name} ne provient pas d'un compendium.
|
||||
<br>Choisissez une créature du compendium pour représenter un élément de faune générique`)
|
||||
}
|
||||
}
|
||||
async onDeleteLinkedActor() {
|
||||
this.item.update({
|
||||
'system.actor.pack': '',
|
||||
'system.actor.id': '',
|
||||
'system.actor.name': ''
|
||||
});
|
||||
}
|
||||
|
||||
async preparerNourriture(event) {
|
||||
if (this.actor) {
|
||||
await this.actor.preparerNourriture(this.item);
|
||||
}
|
||||
}
|
||||
async mangerNourriture(event) {
|
||||
if (this.actor) {
|
||||
await this.actor.mangerNourriture(this.item);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -1,25 +0,0 @@
|
||||
import { EnvironmentSheetHelper } from "./environnement.js";
|
||||
import { RdDItemSheet } from "./item-sheet.js";
|
||||
|
||||
export class RdDHerbeItemSheet extends RdDItemSheet {
|
||||
|
||||
static get ITEM_TYPE() { return "herbe" };
|
||||
|
||||
static get defaultOptions() {
|
||||
return EnvironmentSheetHelper.defaultOptions(super.defaultOptions);
|
||||
}
|
||||
|
||||
setPosition(options = {}) {
|
||||
return EnvironmentSheetHelper.setPosition(this, super.setPosition(options));
|
||||
}
|
||||
|
||||
async getData() {
|
||||
const formData = await super.getData();
|
||||
return await EnvironmentSheetHelper.getData(this, formData);
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
EnvironmentSheetHelper.activateListeners(this);
|
||||
}
|
||||
}
|
@ -1,25 +0,0 @@
|
||||
import { EnvironmentSheetHelper } from "./environnement.js";
|
||||
import { RdDItemSheet } from "./item-sheet.js";
|
||||
|
||||
export class RdDIngredientItemSheet extends RdDItemSheet {
|
||||
|
||||
static get ITEM_TYPE() { return "ingredient" };
|
||||
|
||||
static get defaultOptions() {
|
||||
return EnvironmentSheetHelper.defaultOptions(super.defaultOptions);
|
||||
}
|
||||
|
||||
setPosition(options = {}) {
|
||||
return EnvironmentSheetHelper.setPosition(this, super.setPosition(options));
|
||||
}
|
||||
|
||||
async getData() {
|
||||
const formData = await super.getData();
|
||||
return await EnvironmentSheetHelper.getData(this, formData);
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
EnvironmentSheetHelper.activateListeners(this);
|
||||
}
|
||||
}
|
@ -2,22 +2,22 @@ import { Misc } from "./misc.js";
|
||||
import { LOG_HEAD } from "./constants.js";
|
||||
|
||||
const MONNAIE_ETAIN = {
|
||||
name: "Etain (1 denier)", type: 'monnaie',
|
||||
name: "Denier (étain)", type: 'monnaie',
|
||||
img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_etain_poisson.webp",
|
||||
system: { quantite: 0, cout: 0.01, encombrement: 0.001, description: "" }
|
||||
};
|
||||
const MONNAIE_BRONZE = {
|
||||
name: "Bronze (10 deniers)", type: 'monnaie',
|
||||
name: "Sou (bronze)", type: 'monnaie',
|
||||
img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_bronze_epees.webp",
|
||||
system: { quantite: 0, cout: 0.10, encombrement: 0.002, description: "" }
|
||||
};
|
||||
const MONNAIE_ARGENT = {
|
||||
name: "Argent (1 sol)", type: 'monnaie',
|
||||
name: "Sol (argent)", type: 'monnaie',
|
||||
img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_argent_sol.webp",
|
||||
system: { quantite: 0, cout: 1, encombrement: 0.003, description: "" }
|
||||
};
|
||||
const MONNAIE_OR = {
|
||||
name: "Or (10 sols)", type: 'monnaie',
|
||||
name: "Dragon (or)", type: 'monnaie',
|
||||
img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_or_sol.webp",
|
||||
system: { quantite: 0, cout: 10, encombrement: 0.004, description: "" }
|
||||
};
|
||||
@ -62,21 +62,24 @@ export class Monnaie {
|
||||
return deniers;
|
||||
}
|
||||
|
||||
static getFortune(actor) {
|
||||
if (actor) {
|
||||
Monnaie.validerMonnaies(actor);
|
||||
return actor.itemTypes['monnaie']
|
||||
.map(m => Number(m.system.cout) * Number(m.system.quantite))
|
||||
.reduce(Misc.sum(), 0);
|
||||
}
|
||||
return 0;
|
||||
static toSolsDeniers(fortune) {
|
||||
return {
|
||||
sols: Math.floor(fortune),
|
||||
deniers: Math.round(100 * (fortune - Math.floor(fortune)))
|
||||
};
|
||||
}
|
||||
|
||||
static getFortune(monnaies) {
|
||||
return (monnaies??[])
|
||||
.map(m => Number(m.system.cout) * Number(m.system.quantite))
|
||||
.reduce(Misc.sum(), 0);
|
||||
}
|
||||
|
||||
static async optimiserFortune(actor, fortune) {
|
||||
let resteEnDeniers = Math.round(fortune * 100);
|
||||
let monnaies = actor.itemTypes['monnaie'];
|
||||
let updates = [];
|
||||
Monnaie.validerMonnaies(actor);
|
||||
Monnaie.validerMonnaies(monnaies, actor);
|
||||
|
||||
let parValeur = Misc.classifyFirst(monnaies, it => VALEUR_DENIERS(it.system.cout));
|
||||
for (let valeurDeniers of [1000, 100, 10, 1]) {
|
||||
@ -99,9 +102,9 @@ export class Monnaie {
|
||||
}
|
||||
}
|
||||
|
||||
static validerMonnaies(actor) {
|
||||
actor.itemTypes['monnaie'].filter(it => VALEUR_DENIERS(it.system.cout) == 0)
|
||||
.map(it => `La monnaie ${it.name} de l'acteur ${actor.name} a une valeur de 0!`)
|
||||
static validerMonnaies(monnaies, actor = undefined) {
|
||||
monnaies.filter(it => VALEUR_DENIERS(it.system.cout) == 0)
|
||||
.map(it => `La monnaie ${it.name} de l'acteur ${actor?.name ?? 'sélectionné'} a une valeur de 0!`)
|
||||
.forEach(message => {
|
||||
ui.notifications.warn(message);
|
||||
console.warn(message);
|
||||
|
@ -5,11 +5,14 @@ import { RdDItemCompetence } from "./item-competence.js";
|
||||
import { RdDHerbes } from "./rdd-herbes.js";
|
||||
import { RdDGemme } from "./rdd-gemme.js";
|
||||
import { HtmlUtility } from "./html-utility.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
import { SYSTEM_RDD } from "./constants.js";
|
||||
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
|
||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
|
||||
import { TYPES } from "./item.js";
|
||||
|
||||
/**
|
||||
* Extend the basic ItemSheet for RdD specific items
|
||||
@ -60,13 +63,13 @@ export class RdDItemSheet extends ItemSheet {
|
||||
buttons.unshift({
|
||||
class: "vendre",
|
||||
icon: "fas fa-comments-dollar",
|
||||
onclick: ev => this.item.proposerVente()
|
||||
onclick: ev => this.item.proposerVente(1)
|
||||
});
|
||||
}
|
||||
buttons.unshift({
|
||||
class: "montrer",
|
||||
icon: "fas fa-comment",
|
||||
onclick: ev => this.item.postItem()
|
||||
onclick: ev => this.item.postItemToChat()
|
||||
});
|
||||
return buttons
|
||||
}
|
||||
@ -85,33 +88,32 @@ export class RdDItemSheet extends ItemSheet {
|
||||
/* -------------------------------------------- */
|
||||
async getData() {
|
||||
let formData = {
|
||||
id: this.item.id,
|
||||
title: this.item.name,
|
||||
id: this.item.id,
|
||||
type: this.item.type,
|
||||
img: this.item.img,
|
||||
name: this.item.name,
|
||||
system: this.item.system,
|
||||
isGM: game.user.isGM,
|
||||
actorId: this.actor?.id,
|
||||
isOwned: this.actor ? true : false,
|
||||
owner: this.item.isOwner,
|
||||
editable: this.isEditable,
|
||||
cssClass: this.isEditable ? "editable" : "locked",
|
||||
isSoins: false,
|
||||
description: await TextEditor.enrichHTML(this.item.system.description, { async: true }),
|
||||
descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }),
|
||||
isComestible: this.item.isComestible()
|
||||
isComestible: this.item.getUtilisationCuisine(),
|
||||
options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable)
|
||||
}
|
||||
if (this.item.type == TYPES.competencecreature) {
|
||||
formData.isparade = RdDItemCompetenceCreature.isParade(this.item)
|
||||
formData.isdommages = RdDItemCompetenceCreature.isDommages(this.item)
|
||||
}
|
||||
|
||||
const competences = await SystemCompendiums.getCompetences(this.actor?.type);
|
||||
formData.categorieCompetences = RdDItemCompetence.getCategorieCompetences()
|
||||
const competences = await SystemCompendiums.getCompetences('personnage');
|
||||
formData.categories = this.item.getCategories()
|
||||
if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
|
||||
formData.caracList = duplicate(game.system.model.Actor.personnage.carac)
|
||||
formData.caracList["reve-actuel"] = duplicate(game.system.model.Actor.personnage.reve.reve)
|
||||
formData.competences = competences;
|
||||
}
|
||||
if (this.item.type == 'arme') {
|
||||
formData.competences = competences.filter(it => RdDItemCompetence.isCompetenceArme(it));
|
||||
formData.competences = competences.filter(it => RdDItemCompetence.isCompetenceArme(it))
|
||||
}
|
||||
if (['sort', 'sortreserve'].includes(this.item.type)) {
|
||||
formData.competences = competences.filter(it => RdDItemCompetence.isDraconic(it));
|
||||
@ -135,18 +137,14 @@ export class RdDItemSheet extends ItemSheet {
|
||||
RdDGemme.calculDataDerivees(this.item);
|
||||
}
|
||||
if (this.item.type == 'potion') {
|
||||
if (this.dateUpdated) {
|
||||
formData.system.prdate = this.dateUpdated;
|
||||
this.dateUpdated = undefined;
|
||||
}
|
||||
await RdDHerbes.updatePotionData(formData);
|
||||
await RdDHerbes.addPotionFormData(formData);
|
||||
}
|
||||
if (formData.isOwned && this.item.type == 'herbe' && (formData.system.categorie == 'Soin' || formData.system.categorie == 'Repos')) {
|
||||
if (formData.options.isOwned && this.item.type == 'herbe' && (formData.system.categorie == 'Soin' || formData.system.categorie == 'Repos')) {
|
||||
formData.isIngredientPotionBase = true;
|
||||
}
|
||||
if (this.item.type == 'sortreserve') {
|
||||
const sortId = this.item.system.sortid;
|
||||
formData.sort = formData.isOwned ? this.item.actor.items.get(sortId) : game.items.get(sortId);
|
||||
formData.sort = formData.options.isOwned ? this.item.actor.items.get(sortId) : game.items.get(sortId);
|
||||
}
|
||||
formData.bonusCaseList = RdDItemSort.getBonusCaseList(formData, true);
|
||||
|
||||
@ -159,8 +157,10 @@ export class RdDItemSheet extends ItemSheet {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
|
||||
HtmlUtility._showControlWhen(this.html.find(".item-cout"), ReglesOptionelles.isUsing('afficher-prix-joueurs') || game.user.isGM || !this.item.isOwned);
|
||||
HtmlUtility._showControlWhen(this.html.find(".item-magique"), this.item.isMagique());
|
||||
HtmlUtility.showControlWhen(this.html.find(".item-cout"), ReglesOptionnelles.isUsing('afficher-prix-joueurs')
|
||||
|| game.user.isGM
|
||||
|| !this.item.isOwned);
|
||||
HtmlUtility.showControlWhen(this.html.find(".item-magique"), this.item.isMagique());
|
||||
|
||||
// Everything below here is only needed if the sheet is editable
|
||||
if (!this.options.editable) return;
|
||||
@ -185,14 +185,16 @@ export class RdDItemSheet extends ItemSheet {
|
||||
}
|
||||
})
|
||||
|
||||
this.html.find('.enchanteDate').change((event) => {
|
||||
let jour = Number(this.html.find('[name="splitDate.day"]').val());
|
||||
let mois = this.html.find('[name="splitDate.month"]').val();
|
||||
this.dateUpdated = game.system.rdd.calendrier.getIndexFromDate(jour, mois);
|
||||
this.html.find('.date-enchantement').change((event) => {
|
||||
const jour = Number(this.html.find('input.date-enchantement[name="enchantement.jour"]').val());
|
||||
const mois = RdDTimestamp.definition(this.html.find('select.date-enchantement[name="enchantement.mois"]').val());
|
||||
const indexDate = game.system.rdd.calendrier.getIndexFromDate(jour, mois.heure);
|
||||
this.item.update({ 'system.prdate': indexDate });
|
||||
console.warn(`Date d'enchantement modifiée ${jour}/${mois.heure}: ${indexDate}`)
|
||||
});
|
||||
|
||||
this.html.find('.creer-tache-livre').click((event) => this._getEventActor(event).creerTacheDepuisLivre(this.item));
|
||||
this.html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item));
|
||||
this.html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item, this.getActionRenderItem()));
|
||||
this.html.find('.creer-potion-base').click((event) => this._getEventActor(event).dialogFabriquerPotion(this.item));
|
||||
|
||||
this.html.find('.alchimie-tache a').click((event) => {
|
||||
@ -207,12 +209,38 @@ export class RdDItemSheet extends ItemSheet {
|
||||
}
|
||||
});
|
||||
|
||||
this.html.find('.item-split').click(async event => RdDSheetUtility.splitItem(RdDSheetUtility.getItem(event, this.actor), this.actor, async () => this.render(true)));
|
||||
this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true));
|
||||
this.html.find('.item-delete').click(async event => RdDUtility.confirmerSuppressionItem(this, RdDSheetUtility.getItem(event, this.actor)));
|
||||
this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente());
|
||||
this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItem());
|
||||
this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor, async () => this.render(true)));
|
||||
if (this.actor) {
|
||||
this.html.find('.item-split').click(async event => RdDSheetUtility.splitItem(RdDSheetUtility.getItem(event, this.actor), this.actor, this.getActionRenderItem()));
|
||||
this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true));
|
||||
this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, RdDSheetUtility.getItem(event, this.actor)));
|
||||
this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente());
|
||||
this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItemToChat());
|
||||
this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor, this.getActionRenderItem()));
|
||||
|
||||
this.html.find('.item-quantite-plus').click(async event => {
|
||||
await this.actor.itemQuantiteIncDec(RdDSheetUtility.getItemId(event), 1)
|
||||
this.render();
|
||||
});
|
||||
this.html.find('.item-quantite-moins').click(async event => {
|
||||
await this.actor.itemQuantiteIncDec(RdDSheetUtility.getItemId(event), -1)
|
||||
this.render();
|
||||
});
|
||||
}
|
||||
|
||||
const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: duplicate(timestamp) })
|
||||
|
||||
RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.debut', updateItemTimestamp);
|
||||
RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp);
|
||||
}
|
||||
|
||||
getActionRenderItem() {
|
||||
return async () => {
|
||||
let item = this.item;
|
||||
while (item) {
|
||||
await item.sheet?.render()
|
||||
item = this.actor.getContenant(item)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_getEventActor(event) {
|
||||
@ -221,12 +249,14 @@ export class RdDItemSheet extends ItemSheet {
|
||||
return actor;
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _onSelectCategorie(event) {
|
||||
event.preventDefault();
|
||||
|
||||
if (this.item.isCompetence()) {
|
||||
let level = RdDItemCompetence.getNiveauBase(event.currentTarget.value);
|
||||
const categorie = event.currentTarget.value;
|
||||
const level = RdDItemCompetence.getNiveauBase(categorie, this.item.getCategories());
|
||||
this.item.system.base = level;
|
||||
this.html.find('[name="system.base"]').val(level);
|
||||
}
|
||||
@ -237,9 +267,8 @@ export class RdDItemSheet extends ItemSheet {
|
||||
_updateObject(event, formData) {
|
||||
if (this.item.type == 'sort') {
|
||||
// Données de bonus de cases ?
|
||||
formData['system.bonuscase'] = RdDItemSort.buildBonusCaseStringFromFormData(formData.bonusValue, formData.caseValue);
|
||||
formData['system.bonuscase'] = RdDItemSort.buildBonuscaseFromArrays(formData.bonusValue, formData.caseValue);
|
||||
}
|
||||
|
||||
return this.item.update(formData);
|
||||
}
|
||||
|
||||
|
@ -1,4 +1,3 @@
|
||||
/* -------------------------------------------- */
|
||||
import { Misc } from "./misc.js";
|
||||
import { TMRUtility } from "./tmr-utility.js";
|
||||
|
||||
@ -14,9 +13,9 @@ export class RdDItemSort extends Item {
|
||||
static isCoutVariable(sort) {
|
||||
return sort && (sort.system.ptreve.toLowerCase() == "variable" || sort.system.ptreve.indexOf("+") >= 0);
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static setCoutReveReel(sort){
|
||||
static setCoutReveReel(sort) {
|
||||
if (sort) {
|
||||
sort.system.ptreve_reel = this.isCoutVariable(sort) ? 1 : sort.system.ptreve;
|
||||
}
|
||||
@ -25,94 +24,91 @@ export class RdDItemSort extends Item {
|
||||
/* -------------------------------------------- */
|
||||
static getDifficulte(sort, variable) {
|
||||
if (sort && !RdDItemSort.isDifficulteVariable(sort)) {
|
||||
return Misc.toInt(sort.system.difficulte);
|
||||
return Misc.toInt(sort.system.difficulte);
|
||||
}
|
||||
return variable;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static buildBonusCaseList( caseBonusString, newCase ) {
|
||||
if (caseBonusString == undefined) {
|
||||
return [];
|
||||
}
|
||||
let bonusCaseList = [];
|
||||
let bonusCaseArray = caseBonusString == undefined ? [] : caseBonusString.split(',');
|
||||
for( let bonusCase of bonusCaseArray) {
|
||||
let bonusSplit = bonusCase.split(':');
|
||||
bonusCaseList.push( { case: bonusSplit[0], bonus: bonusSplit[1] } );
|
||||
}
|
||||
if ( newCase )
|
||||
bonusCaseList.push( {case: "Nouvelle", bonus: 0} );
|
||||
return bonusCaseList;
|
||||
static buildBonusCaseList(bonuscase, newCase) {
|
||||
const list = RdDItemSort._bonuscaseStringToList(bonuscase)
|
||||
if (newCase) {
|
||||
return list.concat({ case: "Nouvelle", bonus: 0 });
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
return list;
|
||||
}
|
||||
|
||||
/**
|
||||
* Retourne une liste de bonus/case pour un item-sheet
|
||||
* @param {} item
|
||||
*/
|
||||
static getBonusCaseList( item, newCase = false ) {
|
||||
static getBonusCaseList(item, newCase = false) {
|
||||
// Gestion spéciale case bonus
|
||||
if ( item.type == 'sort') {
|
||||
return this.buildBonusCaseList(item.system.bonuscase, newCase );
|
||||
if (item.type == 'sort') {
|
||||
return RdDItemSort.buildBonusCaseList(item.system.bonuscase, newCase);
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** Met à jour les données de formulaire
|
||||
* si static des bonus de cases sont présents
|
||||
* */
|
||||
static buildBonusCaseStringFromFormData( bonuses, cases ) {
|
||||
if ( bonuses ) {
|
||||
let list = [];
|
||||
let caseCheck = {};
|
||||
for (let i=0; i<bonuses.length; i++) {
|
||||
let coord = cases[i]?.toUpperCase() || 'A1';
|
||||
let bonus = bonuses[i] || 0;
|
||||
if ( TMRUtility.verifyTMRCoord( coord ) && bonus > 0 && caseCheck[coord] == undefined ) {
|
||||
static buildBonuscaseFromArrays(bonuses, coords) {
|
||||
if (bonuses) {
|
||||
const list = [];
|
||||
const caseCheck = {};
|
||||
for (let i = 0; i < bonuses.length && i < coords.length; i++) {
|
||||
const coord = coords[i] == 'Fleuve' ? 'Fleuve' : (coords[i]?.toUpperCase() ?? 'A1');
|
||||
const bonus = bonuses[i] || 0;
|
||||
if (TMRUtility.verifyTMRCoord(coord) && bonus > 0 && caseCheck[coord] == undefined) {
|
||||
caseCheck[coord] = bonus;
|
||||
list.push( coord+":"+bonus );
|
||||
list.push({ case: coord, bonus: bonus });
|
||||
}
|
||||
}
|
||||
return list.toString();
|
||||
return RdDItemSort._bonuscaseListToString(list);
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static incrementBonusCase( actor, sort, coord ) {
|
||||
let bonusCaseList = this.buildBonusCaseList(sort.system.bonuscase, false);
|
||||
//console.log("ITEMSORT", sort, bonusCaseList);
|
||||
|
||||
let found = false;
|
||||
let StringList = [];
|
||||
for( let bc of bonusCaseList) {
|
||||
if (bc.case == coord) { // Case existante
|
||||
found = true;
|
||||
bc.bonus = Number(bc.bonus) + 1;
|
||||
}
|
||||
StringList.push( bc.case+':'+bc.bonus );
|
||||
}
|
||||
if ( !found) { //Nouvelle case, bonus de 1
|
||||
StringList.push(coord+':1');
|
||||
}
|
||||
|
||||
// Sauvegarde/update
|
||||
let bonuscase = StringList.toString();
|
||||
//console.log("Bonus cae :", bonuscase);
|
||||
actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': bonuscase }] );
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getCaseBonus( sort, coord) {
|
||||
let bonusCaseList = this.buildBonusCaseList(sort.system.bonuscase, false);
|
||||
for( let bc of bonusCaseList) {
|
||||
if (bc.case == coord) { // Case existante
|
||||
return Number(bc.bonus);
|
||||
}
|
||||
static incrementBonusCase(actor, sort, coord) {
|
||||
if (TMRUtility.getTMR(coord).type == "fleuve") {
|
||||
coord = 'Fleuve';
|
||||
}
|
||||
return 0;
|
||||
const list = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false);
|
||||
const bonus = Number(list.find(it => it.case == coord)?.bonus ?? 0);
|
||||
const modified = { case: coord, bonus: bonus + 1 };
|
||||
|
||||
const bonuscase = RdDItemSort._bonuscaseListToString(
|
||||
list.filter(it => it.case != coord).concat(modified)
|
||||
);
|
||||
|
||||
// Sauvegarde/update
|
||||
actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': bonuscase }]);
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getCaseBonus(sort, coord) {
|
||||
const isFleuve = TMRUtility.getTMR(coord).type == "fleuve";
|
||||
|
||||
let bc = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false)
|
||||
.filter(it => it.case == coord || (isFleuve && it.case == 'Fleuve'))
|
||||
.find(it => true)
|
||||
return Number(bc?.bonus ?? 0);
|
||||
}
|
||||
|
||||
static _bonuscaseListToString(list) {
|
||||
return list.map(it => `${it.case}:${it.bonus}`)
|
||||
.sort(Misc.ascending())
|
||||
.join(',');
|
||||
}
|
||||
static _bonuscaseStringToList(bonuscase) {
|
||||
return (bonuscase ?? '').split(',').map(it => {
|
||||
const b = it.split(':');
|
||||
return { case: b[0], bonus: b[1] };
|
||||
});
|
||||
}
|
||||
|
||||
}
|
@ -1,4 +0,0 @@
|
||||
export class RdDItemTache extends Item {
|
||||
|
||||
|
||||
}
|
466
module/item.js
@ -2,28 +2,88 @@ import { DialogItemVente } from "./dialog-item-vente.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDHerbes } from "./rdd-herbes.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
import { RdDRaretes } from "./item/raretes.js";
|
||||
import { RdDItemCompetence } from "./item-competence.js";
|
||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
|
||||
|
||||
const typesObjetsInventaire = [
|
||||
"arme",
|
||||
"armure",
|
||||
"conteneur",
|
||||
"gemme",
|
||||
"herbe",
|
||||
"ingredient",
|
||||
"faune",
|
||||
"livre",
|
||||
"monnaie",
|
||||
"munition",
|
||||
"nourritureboisson",
|
||||
"objet",
|
||||
"potion",
|
||||
export const TYPES = {
|
||||
competence: 'competence',
|
||||
competencecreature: 'competencecreature',
|
||||
empoignade: 'empoignade',
|
||||
possession: 'possession',
|
||||
blessure: 'blessure',
|
||||
maladie: 'maladie',
|
||||
poison: 'poison',
|
||||
arme: 'arme',
|
||||
armure: 'armure',
|
||||
conteneur: 'conteneur',
|
||||
objet: 'objet',
|
||||
monnaie: 'monnaie',
|
||||
gemme: 'gemme',
|
||||
munition: 'munition',
|
||||
nourritureboisson: 'nourritureboisson',
|
||||
herbe: 'herbe',
|
||||
plante: 'plante',
|
||||
ingredient: 'ingredient',
|
||||
faune: 'faune',
|
||||
livre: 'livre',
|
||||
potion: 'potion',
|
||||
service: 'service',
|
||||
musique: 'musique',
|
||||
danse: 'danse',
|
||||
chant: 'chant',
|
||||
jeu: 'jeu',
|
||||
recettecuisine: 'recettecuisine',
|
||||
oeuvre: 'oeuvre',
|
||||
recettealchimique: 'recettealchimique',
|
||||
tache: 'tache',
|
||||
sort: 'sort',
|
||||
sortreserve: 'sortreserve',
|
||||
rencontre: 'rencontre',
|
||||
queue: 'queue',
|
||||
ombre: 'ombre',
|
||||
souffle: 'souffle',
|
||||
tete: 'tete',
|
||||
casetmr: 'casetmr',
|
||||
meditation: 'meditation',
|
||||
signedraconique: 'signedraconique',
|
||||
tarot: 'tarot',
|
||||
nombreastral: 'nombreastral',
|
||||
extraitpoetique: 'extraitpoetique',
|
||||
}
|
||||
|
||||
const typesInventaireMateriel = [
|
||||
TYPES.arme,
|
||||
TYPES.armure,
|
||||
TYPES.conteneur,
|
||||
TYPES.faune,
|
||||
TYPES.gemme,
|
||||
TYPES.herbe,
|
||||
TYPES.plante,
|
||||
TYPES.ingredient,
|
||||
TYPES.livre,
|
||||
TYPES.monnaie,
|
||||
TYPES.munition,
|
||||
TYPES.nourritureboisson,
|
||||
TYPES.objet,
|
||||
TYPES.potion,
|
||||
]
|
||||
const typesObjetsOeuvres = ["oeuvre", "recettecuisine", "musique", "chant", "danse", "jeu"]
|
||||
const typesObjetsDraconiques = ["queue", "ombre", "souffle", "tete", "signedraconique", "sortreserve", "rencontre"]
|
||||
const typesObjetsConnaissance = ["meditation", "recettealchimique", "sort"]
|
||||
const typesObjetsEffet = ["possession", "poison", "maladie"]
|
||||
const typesObjetsCompetence = ["competence", "competencecreature"]
|
||||
const typesInventaire = {
|
||||
materiel: typesInventaireMateriel,
|
||||
all: ['service'].concat(typesInventaireMateriel),
|
||||
}
|
||||
|
||||
const typesObjetsOeuvres = [TYPES.oeuvre, TYPES.recettecuisine, TYPES.musique, TYPES.chant, TYPES.danse, TYPES.jeu]
|
||||
const typesObjetsDraconiques = [TYPES.queue, TYPES.ombre, TYPES.souffle, TYPES.tete, TYPES.signedraconique, TYPES.sortreserve, TYPES.rencontre]
|
||||
const typesObjetsConnaissance = [TYPES.meditation, TYPES.recettealchimique, TYPES.sort]
|
||||
const typesObjetsEffet = [TYPES.possession, TYPES.poison, TYPES.maladie, TYPES.blessure]
|
||||
const typesObjetsCompetence = [TYPES.competence, TYPES.competencecreature]
|
||||
const typesObjetsTemporels = [TYPES.blessure, TYPES.poison, TYPES.maladie, TYPES.queue, TYPES.ombre, TYPES.souffle, TYPES.signedraconique, TYPES.rencontre]
|
||||
const typesObjetsEquipable = [TYPES.arme, TYPES.armure, TYPES.objet];
|
||||
const typesEnvironnement = typesInventaireMateriel;
|
||||
const encBrin = 0.00005; // un brin = 1 décigramme = 1/10g = 1/10000kg = 1/20000 enc
|
||||
const encPepin = 0.0007; /* un pépin de gemme = 1/10 cm3 = 1/1000 l = 3.5/1000 kg = 7/2000 kg = 7/1000 enc
|
||||
densité 3.5 (~2.3 à 4, parfois plus) -- https://www.juwelo.fr/guide-des-pierres/faits-et-chiffres/
|
||||
@ -57,34 +117,36 @@ export const defaultItemImg = {
|
||||
poison: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/venin.webp",
|
||||
oeuvre: "systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp",
|
||||
nourritureboisson: "systems/foundryvtt-reve-de-dragon/icons/objets/provision_crue.webp",
|
||||
service: "systems/foundryvtt-reve-de-dragon/icons/services/lit.webp",
|
||||
signedraconique: "systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp",
|
||||
gemme: "systems/foundryvtt-reve-de-dragon/icons/gemmes/almaze.webp",
|
||||
possession: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
|
||||
sortreserve: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp",
|
||||
extraitpoetique: "systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp",
|
||||
tarot: "systems/foundryvtt-reve-de-dragon/icons/tarots/dos-tarot.webp",
|
||||
empoignade: "systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp"
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class RdDItem extends Item {
|
||||
|
||||
static getDefaultImg(itemType) {
|
||||
return defaultItemImg[itemType];
|
||||
static get defaultIcon() {
|
||||
return undefined;
|
||||
}
|
||||
|
||||
static isItemInventaire(newLocal) {
|
||||
return typesObjetsInventaire.includes(newLocal.type);
|
||||
static getDefaultImg(itemType) {
|
||||
return game.system.rdd.itemClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType];
|
||||
}
|
||||
|
||||
static isFieldInventaireModifiable(type, field) {
|
||||
switch (field) {
|
||||
case 'quantite':
|
||||
if (['conteneur'].includes(type)) {
|
||||
if ([TYPES.conteneur].includes(type)) {
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
case 'cout':
|
||||
if (['monnaie'].includes(type)) {
|
||||
if ([TYPES.monnaie].includes(type)) {
|
||||
return game.user.isGM;
|
||||
}
|
||||
break;
|
||||
@ -92,65 +154,123 @@ export class RdDItem extends Item {
|
||||
return true;
|
||||
}
|
||||
|
||||
getUniteQuantite() {
|
||||
switch (this.type) {
|
||||
case "monnaie": return "(Pièces)"
|
||||
case "herbe":
|
||||
switch (this.system.categorie) {
|
||||
case 'Alchimie': case 'Repos': case 'Soin':
|
||||
return "(Brins)"
|
||||
case 'Cuisine': return '';
|
||||
}
|
||||
return '';
|
||||
case "ingredient": return "(Pépins ou Brins)"
|
||||
static async getCorrespondingItem(itemRef) {
|
||||
if (itemRef.pack) {
|
||||
return await SystemCompendiums.loadDocument(itemRef)
|
||||
}
|
||||
return '';
|
||||
return game.items.get(itemRef.id ?? itemRef._id);
|
||||
}
|
||||
|
||||
constructor(itemData, context) {
|
||||
if (!itemData.img) {
|
||||
itemData.img = RdDItem.getDefaultImg(itemData.type);
|
||||
}
|
||||
super(itemData, context);
|
||||
static getItemTypesInventaire(mode = 'materiel') {
|
||||
return typesInventaire[mode ?? 'materiel']
|
||||
}
|
||||
|
||||
static getItemTypesInventaire() {
|
||||
return typesObjetsInventaire
|
||||
static getItemTypesDraconiques() {
|
||||
return typesObjetsDraconiques;
|
||||
}
|
||||
static getItemTypesEnvironnement() {
|
||||
return typesEnvironnement;
|
||||
}
|
||||
|
||||
static getTypesOeuvres() {
|
||||
return typesObjetsOeuvres
|
||||
}
|
||||
|
||||
isCompetencePersonnage() {
|
||||
return this.type == 'competence'
|
||||
constructor(docData, context = {}) {
|
||||
if (!context.rdd?.ready) {
|
||||
mergeObject(context, { rdd: { ready: true } });
|
||||
const ItemConstructor = game.system.rdd.itemClasses[docData.type];
|
||||
if (ItemConstructor) {
|
||||
if (!docData.img) {
|
||||
docData.img = ItemConstructor.defaultIcon;
|
||||
}
|
||||
return new ItemConstructor(docData, context);
|
||||
}
|
||||
}
|
||||
if (!docData.img) {
|
||||
docData.img = RdDItem.getDefaultImg(docData.type);
|
||||
}
|
||||
super(docData, context);
|
||||
}
|
||||
isCompetenceCreature() {
|
||||
return this.type == 'competencecreature'
|
||||
|
||||
getUniteQuantite() {
|
||||
switch (this.type) {
|
||||
case TYPES.monnaie: return "(Pièces)"
|
||||
case TYPES.herbe:
|
||||
switch (this.system.categorie) {
|
||||
case 'Alchimie': case 'Repos': case 'Soin':
|
||||
return "(Brins)"
|
||||
case 'Cuisine': return '';
|
||||
}
|
||||
return '';
|
||||
case TYPES.ingredient: return "(Pépins ou Brins)"
|
||||
}
|
||||
return '';
|
||||
}
|
||||
isCompetence() {
|
||||
return typesObjetsCompetence.includes(this.type)
|
||||
|
||||
isEquipable() {
|
||||
return typesObjetsEquipable.includes(this.type)
|
||||
}
|
||||
isInventaire() {
|
||||
return RdDItem.isItemInventaire(this)
|
||||
|
||||
isCompetencePersonnage() { return this.type == TYPES.competence }
|
||||
isCompetenceCreature() { return this.type == TYPES.competencecreature }
|
||||
isConteneur() { return this.type == TYPES.conteneur; }
|
||||
isMonnaie() { return this.type == TYPES.monnaie; }
|
||||
isPotion() { return this.type == TYPES.potion; }
|
||||
isNourritureBoisson() { return this.type == TYPES.nourritureboisson; }
|
||||
isService() { return this.type == TYPES.service; }
|
||||
|
||||
isCompetence() { return typesObjetsCompetence.includes(this.type) }
|
||||
isCompetencePossession() { return TYPES.competencecreature == this.type && this.system.categorie == "possession" }
|
||||
isTemporel() { return typesObjetsTemporels.includes(this.type) }
|
||||
isOeuvre() { return typesObjetsOeuvres.includes(this.type) }
|
||||
isDraconique() { return RdDItem.getItemTypesDraconiques().includes(this.type) }
|
||||
isQueueDragon() { return [TYPES.queue, TYPES.ombre].includes(this.type) }
|
||||
isEffet() { return typesObjetsEffet.includes(this.type) }
|
||||
isConnaissance() { return typesObjetsConnaissance.includes(this.type) }
|
||||
|
||||
isInventaire(mode = 'materiel') { return RdDItem.getItemTypesInventaire(mode).includes(this.type); }
|
||||
isBoisson() { return this.isNourritureBoisson() && this.system.boisson; }
|
||||
isAlcool() { return this.isNourritureBoisson() && this.system.boisson && this.system.alcoolise; }
|
||||
isHerbeAPotion() { return this.type == TYPES.herbe && (this.system.categorie == 'Soin' || this.system.categorie == 'Repos'); }
|
||||
isBlessure() { return this.type == TYPES.blessure }
|
||||
|
||||
isPresentDansMilieux(milieux) {
|
||||
return this.getEnvironnements(milieux).length > 0
|
||||
}
|
||||
isOeuvre() {
|
||||
return typesObjetsOeuvres.includes(this.type)
|
||||
getCategories() {
|
||||
switch (this.type) {
|
||||
case TYPES.competence: return RdDItemCompetence.getCategories()
|
||||
case TYPES.competencecreature: return RdDItemCompetenceCreature.getCategories()
|
||||
}
|
||||
return {}
|
||||
}
|
||||
isDraconique() {
|
||||
return typesObjetsDraconiques.includes(this.type)
|
||||
|
||||
getEnvironnements(milieux = undefined) {
|
||||
const environnements = this.isInventaire() ? this.system.environnement : undefined;
|
||||
if (milieux == undefined || !environnements) {
|
||||
return environnements ?? [];
|
||||
}
|
||||
return environnements.filter(env => milieux.includes(env.milieu))
|
||||
}
|
||||
isEffet() {
|
||||
return typesObjetsEffet.includes(this.type)
|
||||
|
||||
getMilieux() {
|
||||
return this.getEnvironnements().map(env => env.milieu);
|
||||
}
|
||||
isConnaissance() {
|
||||
return typesObjetsConnaissance.includes(this.type)
|
||||
|
||||
getRaretes(milieux = undefined) {
|
||||
if (this.isInventaire()) {
|
||||
const raretes = this.getEnvironnements(milieux).map(env => RdDRaretes.byCode(env.rarete));
|
||||
if (milieux == undefined && raretes.length == 0) {
|
||||
return [RdDRaretes.rareteFrequente()];
|
||||
}
|
||||
return raretes;
|
||||
}
|
||||
return [RdDRaretes.rareteEgale()];
|
||||
}
|
||||
isConteneur() {
|
||||
return this.type == 'conteneur';
|
||||
}
|
||||
isMonnaie() {
|
||||
return this.type == 'monnaie';
|
||||
|
||||
getFrequence(milieux = undefined) {
|
||||
const frequences = this.getEnvironnements(milieux).map(it => it.frequence);
|
||||
return frequences.length == 0 ? 0 : Math.max(...frequences);
|
||||
}
|
||||
|
||||
getItemGroup() {
|
||||
@ -163,64 +283,113 @@ export class RdDItem extends Item {
|
||||
return "autres";
|
||||
}
|
||||
|
||||
isConteneurNonVide() {
|
||||
return this.isConteneur() && (this.system.contenu?.length ?? 0) > 0;
|
||||
isConteneurNonVide() { return this.isConteneur() && (this.system.contenu?.length ?? 0) > 0; }
|
||||
isConteneurVide() { return this.isConteneur() && (this.system.contenu?.length ?? 0) == 0; }
|
||||
isVideOuNonConteneur() { return !this.isConteneur() || (this.system.contenu?.length ?? 0) == 0; }
|
||||
|
||||
isFinPeriode(oldTimestamp, newTimestamp) {
|
||||
if (!this.isTemporel()) {
|
||||
return false;
|
||||
}
|
||||
const finPeriode = new RdDTimestamp(this.system.temporel.fin);
|
||||
return oldTimestamp.compare(finPeriode) < 0 && finPeriode.compare(newTimestamp) <= 0
|
||||
}
|
||||
|
||||
isConteneurVide() {
|
||||
return this.isConteneur() && (this.system.contenu?.length ?? 0) == 0;
|
||||
async onCreateItemTemporel(actor) {
|
||||
if (this.isTemporel()) {
|
||||
const timestampDebut = game.system.rdd.calendrier.timestamp;
|
||||
const timestampFin = await this.calculerFinPeriodeTemporel(timestampDebut);
|
||||
await actor.updateEmbeddedDocuments('Item', [{
|
||||
_id: this.id,
|
||||
'system.temporel.debut': duplicate(timestampDebut),
|
||||
'system.temporel.fin': duplicate(timestampFin),
|
||||
}])
|
||||
}
|
||||
}
|
||||
|
||||
isVideOuNonConteneur() {
|
||||
return !this.isConteneur() || (this.system.contenu?.length ?? 0) == 0;
|
||||
async calculerFinPeriodeTemporel(timestampDebut) {
|
||||
return timestampDebut;
|
||||
}
|
||||
|
||||
isNourritureBoisson() {
|
||||
return this.type == 'nourritureboisson';
|
||||
async onFinPeriodeTemporel(oldTimestamp, newTimestamp) {
|
||||
if (this.isTemporel() && this.actor) {
|
||||
await this.onFinPeriode(oldTimestamp, newTimestamp);
|
||||
}
|
||||
}
|
||||
|
||||
isComestible() {
|
||||
async onFinPeriode(oldTimestamp, newTimestamp) {
|
||||
console.log(`${this.actor.name}: l'objet ${this.name} a expiré et été supprimé`);
|
||||
await this.actor?.deleteEmbeddedDocuments('Item', [this.id]);
|
||||
}
|
||||
|
||||
getUtilisation() {
|
||||
switch (this.type) {
|
||||
case 'nourritureboisson': return 'pret';
|
||||
case 'herbe':
|
||||
return this.system.categorie == 'Cuisine' && this.system.sust > 0 ? 'brut' : '';
|
||||
case 'faune':
|
||||
return this.system.sust > 0 ? 'brut' : '';
|
||||
case TYPES.potion:
|
||||
switch (this.system.categorie) {
|
||||
case 'Alchimie': case 'AlchimieEnchante': case 'AlchimieAutre': return 'alchimie'
|
||||
case 'Cuisine': return 'cuisine'
|
||||
case 'Remede': case 'Repos': case 'ReposEnchante': case 'Soin': case 'SoinEnchante': return 'soins'
|
||||
}
|
||||
return '';
|
||||
case TYPES.nourritureboisson: return 'cuisine';
|
||||
case TYPES.herbe: case TYPES.faune: case TYPES.ingredient: case TYPES.plante:
|
||||
switch (this.system.categorie) {
|
||||
case 'Cuisine': return 'cuisine';
|
||||
case 'Toxique': case 'Poison': return 'poison';
|
||||
case 'Alchimie': return 'alchimie'
|
||||
case 'Soin': case 'Repos': return 'soins'
|
||||
}
|
||||
return this.system.sust > 0 ? 'cuisine' : '';
|
||||
}
|
||||
return '';
|
||||
}
|
||||
|
||||
isAlcool() {
|
||||
return this.isNourritureBoisson() && this.system.boisson && this.system.alcoolise;
|
||||
getUtilisationCuisine() {
|
||||
if (this.getUtilisation() == 'cuisine') {
|
||||
switch (this.type) {
|
||||
case TYPES.nourritureboisson:
|
||||
return 'pret';
|
||||
case TYPES.herbe: case TYPES.faune: case TYPES.ingredient: case TYPES.plante:
|
||||
return 'brut';
|
||||
}
|
||||
}
|
||||
return '';
|
||||
}
|
||||
|
||||
isHerbeAPotion() {
|
||||
return this.type == 'herbe' && (this.system.categorie == 'Soin' || this.system.categorie == 'Repos');
|
||||
}
|
||||
isPotion() {
|
||||
return this.type == 'potion';
|
||||
}
|
||||
isCristalAlchimique() {
|
||||
return this.type == 'objet' && Grammar.toLowerCaseNoAccent(this.name) == 'cristal alchimique' && this.system.quantite > 0;
|
||||
return this.type == TYPES.objet && Grammar.includesLowerCaseNoAccent(this.name, 'cristal alchimique') && this.system.quantite > 0;
|
||||
}
|
||||
|
||||
isMagique() {
|
||||
return this.system.magique
|
||||
}
|
||||
|
||||
isItemCommerce() {
|
||||
return this.parent?.type == 'commerce';
|
||||
}
|
||||
|
||||
isNomLike(texte) {
|
||||
return Grammar.includesLowerCaseNoAccent(this.name, texte)
|
||||
}
|
||||
isNomTypeLike(texte) {
|
||||
return this.isNomLike(texte) || Grammar.includesLowerCaseNoAccent(Misc.typeName(this.type, 'Item'), texte)
|
||||
}
|
||||
|
||||
getQuantite() {
|
||||
return Math.round(this.isConteneur() ? 1 : (this.system.quantite ?? 0))
|
||||
return this.isService() ? undefined : Math.round(this.system.quantite ?? 0)
|
||||
}
|
||||
|
||||
getEncTotal() {
|
||||
return this.getEnc() * this.getQuantite();
|
||||
return (this.getQuantite() ?? 0) * this.getEnc();
|
||||
}
|
||||
|
||||
getEnc() {
|
||||
switch (this.type) {
|
||||
case 'herbe':
|
||||
case TYPES.service:
|
||||
return 0;
|
||||
case TYPES.herbe:
|
||||
return this.getEncHerbe();
|
||||
case 'gemme':
|
||||
case TYPES.gemme:
|
||||
return encPepin * this.system.taille;
|
||||
}
|
||||
return Math.max(this.system.encombrement ?? 0, 0);
|
||||
@ -236,13 +405,21 @@ export class RdDItem extends Item {
|
||||
}
|
||||
|
||||
valeurTotale() {
|
||||
return this.getQuantite() * this.valeur()
|
||||
return (this.isService() ? 1 : this.getQuantite()) * this.valeur()
|
||||
}
|
||||
|
||||
valeur() {
|
||||
return this.system.cout ?? 0
|
||||
}
|
||||
|
||||
calculerPrixCommercant() {
|
||||
if (this.isItemCommerce()) {
|
||||
// appliquer le pourcentage
|
||||
return this.parent.calculerPrix(this);
|
||||
}
|
||||
return this.system.cout;
|
||||
}
|
||||
|
||||
prepareDerivedData() {
|
||||
super.prepareDerivedData();
|
||||
if (this.isInventaire()) {
|
||||
@ -252,6 +429,7 @@ export class RdDItem extends Item {
|
||||
}
|
||||
this.system.actionPrincipale = this.getActionPrincipale({ warnIfNot: false });
|
||||
}
|
||||
this.equipable = this.isEquipable();
|
||||
}
|
||||
|
||||
prepareDataPotion() {
|
||||
@ -267,24 +445,24 @@ export class RdDItem extends Item {
|
||||
|
||||
getActionPrincipale(options = { warnIfNot: true }) {
|
||||
switch (this.type) {
|
||||
case 'conteneur': return 'Ouvrir';
|
||||
case TYPES.conteneur: return 'Ouvrir';
|
||||
}
|
||||
if (this.actor?.isPersonnage()) {
|
||||
const warn = options.warnIfNot;
|
||||
if (this.isComestible() == 'brut') {
|
||||
if (this.getUtilisationCuisine() == 'brut') {
|
||||
return 'Utiliser';
|
||||
}
|
||||
switch (this.type) {
|
||||
case 'nourritureboisson': return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn);
|
||||
case 'potion': return this._actionOrWarnQuantiteZero('Boire', warn);
|
||||
case 'livre': return this._actionOrWarnQuantiteZero('Lire', warn);
|
||||
case 'herbe': return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined;
|
||||
case 'queue': case 'ombre': return this.system.refoulement > 0 ? 'Refouler' : undefined;
|
||||
case TYPES.nourritureboisson: return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn);
|
||||
case TYPES.potion: return this._actionOrWarnQuantiteZero('Boire', warn);
|
||||
case TYPES.livre: return this._actionOrWarnQuantiteZero('Lire', warn);
|
||||
case TYPES.herbe: return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined;
|
||||
case TYPES.queue: case TYPES.ombre: return this.system.refoulement > 0 ? 'Refouler' : undefined;
|
||||
}
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async actionPrincipale(actor, onActionItem = async () => { }) {
|
||||
if (!this.getActionPrincipale()) {
|
||||
@ -294,11 +472,11 @@ export class RdDItem extends Item {
|
||||
return;
|
||||
}
|
||||
switch (this.type) {
|
||||
case 'potion': return await actor.consommerPotion(this, onActionItem);
|
||||
case 'livre': return await actor.actionLire(this);
|
||||
case 'conteneur': return await this.sheet.render(true);
|
||||
case 'herbe': return await actor.actionHerbe(this);
|
||||
case 'queue': case 'ombre': return await actor.actionRefoulement(this);
|
||||
case TYPES.potion: return await actor.consommerPotion(this, onActionItem);
|
||||
case TYPES.livre: return await actor.actionLire(this);
|
||||
case TYPES.conteneur: return await this.sheet.render(true);
|
||||
case TYPES.herbe: return await actor.actionHerbe(this, onActionItem);
|
||||
case TYPES.queue: case TYPES.ombre: return await actor.actionRefoulement(this);
|
||||
}
|
||||
}
|
||||
|
||||
@ -320,7 +498,7 @@ export class RdDItem extends Item {
|
||||
}
|
||||
|
||||
async onCreateDecoupeComestible(actor) {
|
||||
if (actor && this.isComestible() == 'brut' && this.system.sust != 1) {
|
||||
if (actor && this.getUtilisationCuisine() == 'brut' && this.system.sust != 1) {
|
||||
if (this.system.sust < 1) {
|
||||
await actor.updateEmbeddedDocuments('Item', [{
|
||||
_id: this.id,
|
||||
@ -341,7 +519,7 @@ export class RdDItem extends Item {
|
||||
}
|
||||
|
||||
async empiler(item) {
|
||||
if (this.isComestible() == 'brut') {
|
||||
if (this.getUtilisationCuisine() == 'brut') {
|
||||
const sust = this.system.sust + item.system.sust;
|
||||
const encombrement = this.system.encombrement + item.system.encombrement;
|
||||
await this.update({
|
||||
@ -355,7 +533,7 @@ export class RdDItem extends Item {
|
||||
await item.delete();
|
||||
}
|
||||
|
||||
async quantiteIncDec(nombre, options = { diminuerQuantite: true, supprimerSiZero: false }) {
|
||||
async quantiteIncDec(nombre, options = { supprimerSiZero: false }) {
|
||||
const quantite = Number(this.system.quantite ?? -1);
|
||||
if (quantite >= 0) {
|
||||
const reste = Math.max(quantite + Number(nombre), 0);
|
||||
@ -392,8 +570,8 @@ export class RdDItem extends Item {
|
||||
return [false, `Impossible de regrouper ${this.name} avec ${other.name}`];
|
||||
}
|
||||
else {
|
||||
const excludedProperties = ['quantite', 'cout', 'encTotal'];
|
||||
if (this.isComestible()) {
|
||||
const excludedProperties = ['quantite', 'cout', 'encTotal', 'environnement', 'contenu'];
|
||||
if (this.getUtilisationCuisine()) {
|
||||
excludedProperties.push('sust', 'encombrement');
|
||||
}
|
||||
let differences = Object.entries(this.system)
|
||||
@ -410,54 +588,63 @@ export class RdDItem extends Item {
|
||||
return [true, undefined];
|
||||
}
|
||||
|
||||
async proposerVente() {
|
||||
async proposerVente(quantiteMax = undefined) {
|
||||
console.log(this);
|
||||
if (this.isConteneurNonVide()) {
|
||||
ui.notifications.warn(`Votre ${this.name} n'est pas vide, pas possible de le proposer`);
|
||||
return;
|
||||
}
|
||||
await DialogItemVente.display(this, async (vente) => {
|
||||
vente["properties"] = this.getProprietes();
|
||||
if (vente.isOwned) {
|
||||
if (vente.quantiteNbLots * vente.tailleLot > vente.quantiteMax) {
|
||||
ui.notifications.warn(`Vous avez ${vente.quantiteMax} ${vente.item.name}, ce n'est pas suffisant pour vendre ${vente.quantiteNbLots} de ${vente.tailleLot}`)
|
||||
return;
|
||||
await DialogItemVente.display({
|
||||
item: this,
|
||||
quantiteMax,
|
||||
callback: async (vente) => {
|
||||
vente["properties"] = this.getProprietes();
|
||||
if (vente.isOwned) {
|
||||
if (vente.quantiteNbLots * vente.tailleLot > vente.quantiteMax) {
|
||||
ui.notifications.warn(`Vous avez ${vente.quantiteMax} ${vente.item.name}, ce n'est pas suffisant pour vendre ${vente.quantiteNbLots} de ${vente.tailleLot}`)
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
vente.jsondata = JSON.stringify(vente.item);
|
||||
vente.jsondata = JSON.stringify(vente.item);
|
||||
|
||||
console.log(vente);
|
||||
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
|
||||
ChatMessage.create(RdDUtility.chatDataSetup(html));
|
||||
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
|
||||
ChatMessage.create(RdDUtility.chatDataSetup(html));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getProprietes() {
|
||||
return this[`_${this.type}ChatData`]().filter(it => it != undefined);
|
||||
if (this[`_${this.type}ChatData`]) {
|
||||
return this[`_${this.type}ChatData`]().filter(it => it != undefined);
|
||||
}
|
||||
return [];
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async postItem(modeOverride) {
|
||||
async postItemToChat(modeOverride) {
|
||||
console.log(this);
|
||||
let chatData = duplicate(this);
|
||||
chatData["properties"] = this.getProprietes();
|
||||
if (this.actor) {
|
||||
chatData.actor = { id: this.actor.id };
|
||||
let chatData = {
|
||||
doctype: 'Item',
|
||||
id: this.id,
|
||||
type: this.type,
|
||||
img: this.img,
|
||||
pack: this.pack,
|
||||
name: this.name,
|
||||
actor: this.actor ? { id: this.actor.id } : undefined,
|
||||
system: { description: this.system.description },
|
||||
properties: this.getProprietes(),
|
||||
}
|
||||
// JSON object for easy creation
|
||||
chatData.jsondata = JSON.stringify(
|
||||
{
|
||||
compendium: "postedItem",
|
||||
payload: chatData,
|
||||
});
|
||||
|
||||
renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-item.html', chatData).then(html => {
|
||||
renderTemplate(this.getChatItemTemplate(), chatData).then(html => {
|
||||
let chatOptions = RdDUtility.chatDataSetup(html, modeOverride);
|
||||
ChatMessage.create(chatOptions)
|
||||
});
|
||||
}
|
||||
|
||||
getChatItemTemplate() {
|
||||
return 'systems/foundryvtt-reve-de-dragon/templates/post-item.html';
|
||||
}
|
||||
|
||||
static propertyIfDefined(name, val, condition = true) {
|
||||
return condition ? `<b>${name}</b>: ${val}` : undefined;
|
||||
}
|
||||
@ -488,7 +675,7 @@ export class RdDItem extends Item {
|
||||
_armeChatData() {
|
||||
return [
|
||||
`<b>Compétence</b>: ${this.system.competence}`,
|
||||
`<b>Dommages</b>: ${this.system.dommages}`,
|
||||
`<b>Dommages</b>: ${this.system.dommages} ${this.system.mortalite=='non-mortel'? '(Non mortel)':''}`,
|
||||
`<b>Force minimum</b>: ${this.system.force}`,
|
||||
`<b>Resistance</b>: ${this.system.resistance}`,
|
||||
...this._inventaireTemplateChatData()
|
||||
@ -706,5 +893,4 @@ export class RdDItem extends Item {
|
||||
...this._inventaireTemplateChatData()
|
||||
]
|
||||
}
|
||||
|
||||
}
|
||||
|
51
module/item/armure.js
Normal file
@ -0,0 +1,51 @@
|
||||
import { RdDItem } from "../item.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
|
||||
|
||||
export class RdDItemArmure extends RdDItem {
|
||||
|
||||
static get defaultIcon() {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/armes_armures/armure_plaques.webp";
|
||||
}
|
||||
|
||||
deteriorerArmure(dmg) {
|
||||
if (!ReglesOptionnelles.isUsing('deteriorationArmure') || this.system.protection == '0') {
|
||||
return;
|
||||
}
|
||||
let deterioration = (this.system.deterioration ?? 0) + dmg;
|
||||
let protection = this.system.protection;
|
||||
|
||||
if (deterioration >= 10) {
|
||||
deterioration -= 10;
|
||||
protection = this.calculProtectionDeterioree();
|
||||
ChatMessage.create({ content: `Votre armure ${this.name} s'est détériorée, elle protège maintenant de ${protection}` });
|
||||
}
|
||||
this.update({
|
||||
system: {
|
||||
deterioration: deterioration,
|
||||
protection: protection
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
calculProtectionDeterioree() {
|
||||
const protectionCourante = this.system.protection;
|
||||
let res = /(\d+)?d(\d+)(\-\d+)?/.exec(protectionCourante);
|
||||
if (res) {
|
||||
let protection = Misc.toInt(res[2]);
|
||||
let malus = Misc.toInt(res[3]) - 1;
|
||||
if (protection + malus <= 0) {
|
||||
return 0;
|
||||
} else {
|
||||
return `1d${protection}${malus}`;
|
||||
}
|
||||
}
|
||||
else if (/\d+/.exec(protectionCourante)) {
|
||||
return `1d${protectionCourante}`;
|
||||
}
|
||||
else {
|
||||
ui.notifications.warn(`La valeur d'armure de votre ${this.name} est incorrecte`);
|
||||
return undefined;
|
||||
}
|
||||
}
|
||||
}
|
199
module/item/blessure.js
Normal file
@ -0,0 +1,199 @@
|
||||
import { RdDItem } from "../item.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { RdDTimestamp } from "../time/rdd-timestamp.js";
|
||||
|
||||
const BASE_TACHE_SOIN_BLESSURE = {
|
||||
type: "tache",
|
||||
img: 'systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp',
|
||||
system: { carac: "dexterite", competence: "Chirurgie", periodicite: "1 round", fatigue: 0, }
|
||||
}
|
||||
const TACHES_SOIN_BLESSURE = {
|
||||
6: { name: 'Blessure critique', system: { difficulte: -6, points_de_tache: 6 } },
|
||||
4: { name: 'Blessure grave', system: { difficulte: -4, points_de_tache: 4 } },
|
||||
2: { name: 'Blessure légère', system: { difficulte: -2, points_de_tache: 2 } },
|
||||
}
|
||||
|
||||
const definitionsBlessures = [
|
||||
{ type: "contusion", gravite: 0, label: 'Contusion/éraflure', max: 100, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/eraflure.webp" },
|
||||
{ type: "legere", gravite: 2, label: 'Légère', max: 5, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
|
||||
{ type: "grave", gravite: 4, label: 'Grave', max: 2, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
|
||||
{ type: "critique", gravite: 6, label: 'Critique', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
|
||||
{ type: "mort", gravite: 8, label: 'Mort', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/mort.webp" }
|
||||
]
|
||||
|
||||
export class RdDItemBlessure extends RdDItem {
|
||||
|
||||
static get defaultIcon() {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp";
|
||||
}
|
||||
|
||||
prepareDerivedData() {
|
||||
super.prepareDerivedData();
|
||||
this.system.label = this.getLabelGravite()
|
||||
}
|
||||
|
||||
static prepareTacheSoin(gravite) {
|
||||
const tache = TACHES_SOIN_BLESSURE[gravite]
|
||||
if (!tache) {
|
||||
ui.notifications.warn(`Pas de tâche de soins pour une blessure ${gravite}`)
|
||||
return undefined;
|
||||
}
|
||||
return mergeObject(duplicate(BASE_TACHE_SOIN_BLESSURE), tache)
|
||||
}
|
||||
static async createBlessure(actor, gravite, localisation = '', attacker) {
|
||||
const definition = RdDItemBlessure.getDefinition(gravite)
|
||||
const blessure = {
|
||||
name: definition.label,
|
||||
type: 'blessure',
|
||||
img: definition.icon,
|
||||
system: {
|
||||
gravite: gravite,
|
||||
difficulte: - gravite,
|
||||
localisation: localisation,
|
||||
origine: attacker?.name ?? ""
|
||||
}
|
||||
}
|
||||
const blessures = await actor.createEmbeddedDocuments('Item', [blessure])
|
||||
return blessures[0]
|
||||
}
|
||||
|
||||
static async createTacheSoinBlessure(actor, gravite) {
|
||||
const tache = RdDItemBlessure.prepareTacheSoin(gravite)
|
||||
if (tache) {
|
||||
const taches = await actor.createEmbeddedDocuments('Item', [tache], { renderSheet: false });
|
||||
return taches[0];
|
||||
}
|
||||
return undefined
|
||||
}
|
||||
|
||||
async updateTacheSoinBlessure(tache) {
|
||||
if (tache) {
|
||||
await tache.update({
|
||||
system: {
|
||||
itemId: this.id,
|
||||
difficulte: Math.min(this.system.difficulte, tache.system.difficulte),
|
||||
points_de_tache_courant: Math.max(0, this.system.premierssoins.tache)
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
async setSoinsBlessure(systemUpdate = {}) {
|
||||
systemUpdate = mergeObject(systemUpdate, this.system, { overwrite: false }),
|
||||
systemUpdate.soinscomplets.done = systemUpdate.premierssoins.done && systemUpdate.soinscomplets.done
|
||||
await this.update({
|
||||
img: this.getImgSoins(systemUpdate.gravite, systemUpdate.soinscomplets.done),
|
||||
system: systemUpdate
|
||||
});
|
||||
}
|
||||
|
||||
async recuperationBlessure({ actor, timestamp, message, isMaladeEmpoisonne, blessures }) {
|
||||
if (this.parent != actor || actor == undefined) {
|
||||
return
|
||||
}
|
||||
if (new RdDTimestamp(this.system.temporel.fin).compare(timestamp) > 0) {
|
||||
// attente periode
|
||||
return
|
||||
}
|
||||
if (this.system.gravite > 0) {
|
||||
const update = { system: { premierssoins: { bonus: 0 }, soinscomplets: { bonus: 0 } } }
|
||||
const gravite = this.system.gravite;
|
||||
const graviteMoindre = gravite - 2;
|
||||
const moindres = blessures.filter(it => it.system.gravite == graviteMoindre, 'blessures').length
|
||||
const label = this.getLabelGravite();
|
||||
|
||||
let rolled = await actor.jetRecuperationConstitution(this.system.soinscomplets.bonus, message);
|
||||
|
||||
if (rolled.isETotal) {
|
||||
message.content += ` -- une blessure ${label} s'infecte (temps de guérison augmenté de ${gravite} jours, perte de vie)`;
|
||||
await actor.santeIncDec("vie", -1);
|
||||
mergeObject(update, {
|
||||
system: { fin: { indexDate: timestamp.addJours(gravite).indexDate } }
|
||||
});
|
||||
}
|
||||
else {
|
||||
if (!isMaladeEmpoisonne && rolled.isSuccess && this.peutRetrograder(graviteMoindre, moindres)) {
|
||||
message.content += ` -- une blessure ${label} cicatrise`;
|
||||
mergeObject(update, {
|
||||
system: { gravite: graviteMoindre, fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } }
|
||||
});
|
||||
}
|
||||
else {
|
||||
message.content += ` -- une blessure ${label} reste stable`;
|
||||
}
|
||||
}
|
||||
await this.update(update);
|
||||
}
|
||||
}
|
||||
|
||||
peutRetrograder(graviteMoindre, moindres) {
|
||||
return moindres < RdDItemBlessure.getDefinition(graviteMoindre).max
|
||||
}
|
||||
|
||||
async calculerFinPeriodeTemporel(debut) {
|
||||
return await debut.nouveauJour().addJours(this.system.gravite);
|
||||
}
|
||||
|
||||
async onFinPeriode(oldTimestamp, newTimestamp) {
|
||||
if (this.system.gravite <= 0) {
|
||||
await super.onFinPeriode(oldTimestamp, newTimestamp)
|
||||
}
|
||||
}
|
||||
|
||||
getImgSoins(gravite, soins) {
|
||||
let img = 'blessure'
|
||||
if (gravite > 6) {
|
||||
img = 'mort'
|
||||
}
|
||||
if (gravite <= 0) {
|
||||
img = 'eraflure'
|
||||
}
|
||||
return `systems/foundryvtt-reve-de-dragon/icons/sante/${soins ? 'blessure-soins' : img}.webp`
|
||||
}
|
||||
|
||||
getLabelGravite() {
|
||||
return RdDItemBlessure.getDefinition(this.system.gravite).label
|
||||
}
|
||||
|
||||
static getDefinition(gravite) {
|
||||
return definitionsBlessures.sort(Misc.ascending(it => it.gravite))
|
||||
.find(it => it.gravite >= gravite);
|
||||
}
|
||||
static maxBlessures(gravite) {
|
||||
return RdDItemBlessure.getDefinition(gravite).max
|
||||
}
|
||||
|
||||
isContusion() {
|
||||
return this.system.gravite <= 0
|
||||
}
|
||||
isLegere() {
|
||||
return this.system.gravite > 0 && this.system.gravite <= 2
|
||||
}
|
||||
isGrave() {
|
||||
return this.system.gravite > 2 && this.system.gravite <= 4
|
||||
}
|
||||
isCritique() {
|
||||
return this.system.gravite > 4 && this.system.gravite <= 6
|
||||
}
|
||||
isMort() {
|
||||
return this.system.gravite > 6
|
||||
}
|
||||
|
||||
getProprietes() {
|
||||
return [
|
||||
RdDItem.propertyIfDefined('Causée par', this.system.origine, this.system.origine),
|
||||
`<b>Heure et Date</b>: ${new RdDTimestamp(this.system.temporel.debut).formatDateHeure()}`,
|
||||
RdDItem.propertyIfDefined('Blessé', this.parent?.name, this.parent),
|
||||
`<b>Localisation</b>: ${this.system.localisation}`,
|
||||
`<b>Gravité</b>: ${RdDItemBlessure.getDefinition(this.system.gravite).label}`,
|
||||
`<b>Difficulté des soins</b>: ${this.system.difficulte}`,
|
||||
(this.system.soinscomplets.done ?
|
||||
`<b>Bonus soins complets</b>: ${this.system.soinscomplets.bonus}` :
|
||||
(this.system.premierssoins.done ?
|
||||
`<b>Bonus premiers soins</b>: ${this.system.premierssoins.bonus}` :
|
||||
`<b>Points de tâche</b>: ${this.system.premierssoins.tache}`
|
||||
)
|
||||
),
|
||||
];
|
||||
}
|
||||
}
|
47
module/item/maladie.js
Normal file
@ -0,0 +1,47 @@
|
||||
import { RdDItem } from "../item.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { RdDTimestamp } from "../time/rdd-timestamp.js";
|
||||
|
||||
export class RdDItemMaladie extends RdDItem {
|
||||
|
||||
static get defaultIcon() {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/maladie.webp";
|
||||
}
|
||||
|
||||
async calculerFinPeriodeTemporel(debut) {
|
||||
return await debut.addPeriode(this.system.periode.nombre, this.system.periode.unite);
|
||||
}
|
||||
|
||||
async onFinPeriode(oldTimestamp, newTimestamp) {
|
||||
await RdDItemMaladie.notifierMaladiePoison(this, oldTimestamp, newTimestamp)
|
||||
}
|
||||
|
||||
static async notifierMaladiePoison(mal, oldTimestamp, newTimestamp) {
|
||||
if (mal.actor) {
|
||||
const souffrance = mal.system.identifie
|
||||
? `de ${mal.name}`
|
||||
: `d'un mal inconnu`
|
||||
ChatMessage.create({ content: `${mal.actor.name} souffre ${souffrance} (${Misc.typeName('Item', mal.type)}): vérifiez que les effets ne se sont pas aggravés !` });
|
||||
mal.postItemToChat('gmroll');
|
||||
await RdDItemMaladie.prolongerPeriode(mal,oldTimestamp, newTimestamp);
|
||||
}
|
||||
}
|
||||
|
||||
static async prolongerPeriode(mal, oldTimestamp, newTimestamp) {
|
||||
if (mal.actor) {
|
||||
// TODO: déterminer le nombre de périodes écoulées
|
||||
console.log(`${mal.actor.name}: le mal ${mal.name} a atteint la fin de sa période et été prolongé`);
|
||||
const current = newTimestamp;
|
||||
const finPeriode = new RdDTimestamp(mal.system.temporel.fin)
|
||||
const periodeSuivante = (finPeriode.compare(current) > 0 ? finPeriode : current);
|
||||
const timestampFin = await mal.calculerFinPeriodeTemporel(periodeSuivante);
|
||||
|
||||
await mal.actor.updateEmbeddedDocuments('Item', [{
|
||||
_id: mal.id,
|
||||
'system.temporel.fin': duplicate(timestampFin),
|
||||
}])
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
11
module/item/ombre.js
Normal file
@ -0,0 +1,11 @@
|
||||
import { RdDItem } from "../item.js";
|
||||
|
||||
export class RdDItemOmbre extends RdDItem {
|
||||
static get defaultIcon() {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp";
|
||||
}
|
||||
|
||||
async calculerFinPeriodeTemporel(debut) {
|
||||
return await debut.appliquerDuree(this.system.duree, this.parent);
|
||||
}
|
||||
}
|
17
module/item/poison.js
Normal file
@ -0,0 +1,17 @@
|
||||
import { RdDItem } from "../item.js";
|
||||
import { RdDItemMaladie } from "./maladie.js";
|
||||
|
||||
export class RdDItemPoison extends RdDItem {
|
||||
|
||||
static get defaultIcon() {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/venin.webp";
|
||||
}
|
||||
|
||||
async calculerFinPeriodeTemporel(debut) {
|
||||
return await debut.addPeriode(this.system.periode.nombre, this.system.periode.unite) ;
|
||||
}
|
||||
|
||||
async onFinPeriode(oldTimestamp, newTimestamp) {
|
||||
RdDItemMaladie.notifierMaladiePoison(this, oldTimestamp, newTimestamp)
|
||||
}
|
||||
}
|
13
module/item/queue.js
Normal file
@ -0,0 +1,13 @@
|
||||
import { RdDItem } from "../item.js";
|
||||
|
||||
export class RdDItemQueue extends RdDItem {
|
||||
|
||||
static get defaultIcon() {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp";
|
||||
}
|
||||
|
||||
async calculerFinPeriodeTemporel(debut) {
|
||||
return await debut.appliquerDuree(this.system.duree, this.parent);
|
||||
}
|
||||
|
||||
}
|
31
module/item/raretes.js
Normal file
@ -0,0 +1,31 @@
|
||||
|
||||
const RARETE_COMMUNE = { code: 'Commune', label: 'Commune', frequence: 54, min: 27, max: 108 };
|
||||
const RARETE_FREQUENTE = { code: 'Frequente', label: 'Fréquente', frequence: 18, min: 9, max: 36 };
|
||||
const RARETE_RARE = { code: 'Rare', label: 'Rare', frequence: 6, min: 3, max: 12 };
|
||||
const RARETE_RARISSIME = { code: 'Rarissime', label: 'Rarissime', frequence: 2, min: 1, max: 4 };
|
||||
const RARETE_INEXISTANT = { code: 'Inexistant', label: 'Inexistant', frequence: 0, min: 0, max: 0 };
|
||||
const RARETE_EGALE = { code: 'eqal', label: 'Egal', frequence: 1, min: 1, max: 1 };
|
||||
|
||||
const RARETES = [
|
||||
RARETE_COMMUNE,
|
||||
RARETE_FREQUENTE,
|
||||
RARETE_RARE,
|
||||
RARETE_RARISSIME,
|
||||
RARETE_INEXISTANT,
|
||||
]
|
||||
|
||||
export class RdDRaretes {
|
||||
|
||||
static rareteFrequente() { return RARETE_FREQUENTE; }
|
||||
static rareteEgale() { return RARETE_EGALE; }
|
||||
static raretes() { return RARETES; }
|
||||
|
||||
static byCode(code = undefined) {
|
||||
return RARETES.find(it => it.code == code) ?? RARETE_FREQUENTE;
|
||||
}
|
||||
|
||||
static getChamp(rarete, field = undefined) {
|
||||
return RdDRaretes.byCode(rarete)[field ?? 'frequence'];
|
||||
}
|
||||
|
||||
}
|
@ -1,4 +1,5 @@
|
||||
import { EffetsRencontre } from "./effets-rencontres.js";
|
||||
import { EffetsRencontre } from "../tmr/effets-rencontres.js";
|
||||
import { RdDItem } from "../item.js";
|
||||
|
||||
const tableEffets = [
|
||||
{ code: "messager", resultat: "succes", description: "Envoie un message à (force) cases", method: EffetsRencontre.messager },
|
||||
@ -36,7 +37,11 @@ const tableEffets = [
|
||||
// { code: "epart-souffle", resultat: "echec", description: "Souffle de dragon sur échec particulier" },
|
||||
];
|
||||
|
||||
export class RdDRencontre {
|
||||
export class RdDRencontre extends RdDItem {
|
||||
|
||||
static get defaultIcon() {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp";
|
||||
}
|
||||
|
||||
static getEffetsSucces() { return RdDRencontre.getEffets("succes"); }
|
||||
static getEffetsEchec() { return RdDRencontre.getEffets("echec"); }
|
||||
@ -68,4 +73,8 @@ export class RdDRencontre {
|
||||
}
|
||||
}
|
||||
|
||||
async calculerFinPeriodeTemporel(debut) {
|
||||
return await debut.nouvelleHeure().addHeures(12);
|
||||
}
|
||||
|
||||
}
|
17
module/item/service.js
Normal file
@ -0,0 +1,17 @@
|
||||
import { RdDItem } from "../item.js";
|
||||
|
||||
export class RdDItemService extends RdDItem {
|
||||
|
||||
static get defaultIcon() {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/services/lit.webp";
|
||||
}
|
||||
|
||||
isService() { return true; }
|
||||
getProprietes() {
|
||||
return [
|
||||
RdDItem.propertyIfDefined('Qualité', this.system.qualite, this.system.qualite != 0),
|
||||
RdDItem.propertyIfDefined('Moral', 'Situation heureuse', this.system.moral),
|
||||
RdDItem.propertyIfDefined('Coût', `${this.calculerPrixCommercant()} sols`),
|
||||
];
|
||||
}
|
||||
}
|
120
module/item/sheet-base-inventaire.js
Normal file
@ -0,0 +1,120 @@
|
||||
import { HtmlUtility } from "../html-utility.js";
|
||||
import { RdDItemSheet } from "../item-sheet.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { RdDRaretes } from "./raretes.js";
|
||||
|
||||
const TYPE_ITEMS_NATURELS = ["faune", "herbe", "plante", "ingredient"];
|
||||
|
||||
export class RdDItemInventaireSheet extends RdDItemSheet {
|
||||
|
||||
static get defaultOptions() {
|
||||
return mergeObject(RdDItemSheet.defaultOptions, {
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }]
|
||||
});
|
||||
}
|
||||
|
||||
setPosition(options = {}) {
|
||||
const position = super.setPosition(options);
|
||||
const sheetHeader = this.element.find(".sheet-header");
|
||||
const sheetBody = this.element.find(".sheet-body");
|
||||
sheetBody.css("height", position.height - sheetHeader[0].clientHeight)
|
||||
return position;
|
||||
}
|
||||
|
||||
async getData() {
|
||||
const formData = await super.getData();
|
||||
return mergeObject(formData, {
|
||||
milieux: await game.system.rdd.environnement.autresMilieux(this.item)
|
||||
});
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
HtmlUtility.showControlWhen(this.html.find("div.description-milieu"), TYPE_ITEMS_NATURELS.includes(this.item.type));
|
||||
|
||||
if (!this.options.editable) return;
|
||||
this.html.find("a.preparer-nourriture").click(event => this.preparerNourriture(event));
|
||||
this.html.find("a.manger-nourriture").click(event => this.mangerNourriture(event));
|
||||
|
||||
this.html.find("input.input-selection-milieu").keypress(event => {
|
||||
if (event.keyCode == '13') {
|
||||
this.onAddMilieu(event);
|
||||
}
|
||||
event.stopPropagation();
|
||||
})
|
||||
this.html.find("a.milieu-add").click(event => this.onAddMilieu(event));
|
||||
this.html.find("div.environnement-milieu a.milieu-delete").click(event => this.onDeleteMilieu(event));
|
||||
this.html.find("div.environnement-milieu select.environnement-rarete").change(event => this.onChange(event,
|
||||
updated => this.$changeRarete(event, updated)));
|
||||
this.html.find("div.environnement-milieu input[name='environnement-frequence']").change(event => this.onChange(event,
|
||||
updated => this.$changeFrequence(event, updated)));
|
||||
|
||||
|
||||
}
|
||||
|
||||
async preparerNourriture(event) {
|
||||
if (this.actor && this.item.getUtilisationCuisine() == 'brut') {
|
||||
await this.actor.preparerNourriture(this.item);
|
||||
}
|
||||
}
|
||||
|
||||
async mangerNourriture(event) {
|
||||
if (this.actor && this.item.getUtilisation() == 'cuisine') {
|
||||
await this.actor.mangerNourriture(this.item);
|
||||
}
|
||||
}
|
||||
|
||||
$changeFrequence(event, updated) {
|
||||
updated.frequence = Number(this.html.find(event.currentTarget).val());
|
||||
}
|
||||
|
||||
$changeRarete(event, updated) {
|
||||
const code = this.html.find(event.currentTarget).val();
|
||||
const rarete = RdDRaretes.byCode(code);
|
||||
updated.rarete = rarete.code;
|
||||
updated.frequence = rarete.frequence;
|
||||
}
|
||||
|
||||
async onAddMilieu(event) {
|
||||
const milieu = this.html.find('input.input-selection-milieu').val();
|
||||
if (!milieu) {
|
||||
ui.notifications.warn(`Choisissez le milieu dans lequel se trouve le/la ${this.item.name}`);
|
||||
return
|
||||
}
|
||||
const list = this.item.getEnvironnements();
|
||||
const exists = list.find(it => it.milieu == milieu);
|
||||
if (exists) {
|
||||
ui.notifications.warn(`${this.item.name} a déjà une rareté ${exists.rarete} en ${milieu} (fréquence: ${exists.frequence})`);
|
||||
return
|
||||
}
|
||||
const rarete = RdDRaretes.rareteFrequente();
|
||||
const added = { milieu, rarete: rarete.code, frequence: rarete.frequence };
|
||||
const newList = [added, ...list].sort(Misc.ascending(it => it.milieu))
|
||||
await this.item.update({ 'system.environnement': newList })
|
||||
}
|
||||
|
||||
async onDeleteMilieu(event) {
|
||||
const milieu = this.$getEventMilieu(event);
|
||||
if (milieu != undefined) {
|
||||
const newList = this.item.getEnvironnements().filter(it => it.milieu != milieu)
|
||||
.sort(Misc.ascending(it => it.milieu));
|
||||
await this.item.update({ 'system.environnement': newList });
|
||||
}
|
||||
}
|
||||
|
||||
async onChange(event, doMutation) {
|
||||
const list = this.item.system.environnement;
|
||||
const milieu = this.$getEventMilieu(event);
|
||||
const updated = list.find(it => it.milieu == milieu);
|
||||
if (updated) {
|
||||
doMutation(updated);
|
||||
const newList = [...list.filter(it => it.milieu != milieu), updated]
|
||||
.sort(Misc.ascending(it => it.milieu));
|
||||
await this.item.update({ 'system.environnement': newList });
|
||||
}
|
||||
}
|
||||
|
||||
$getEventMilieu(event) {
|
||||
return this.html.find(event.currentTarget)?.parents("div.environnement-milieu").data("milieu");
|
||||
}
|
||||
}
|
29
module/item/sheet-blessure.js
Normal file
@ -0,0 +1,29 @@
|
||||
import { RdDItemSheet } from "../item-sheet.js";
|
||||
|
||||
export class RdDBlessureItemSheet extends RdDItemSheet {
|
||||
|
||||
static get ITEM_TYPE() { return "blessure" };
|
||||
|
||||
async getData() {
|
||||
const formData = await super.getData();
|
||||
formData.disabled = formData.options.isGM || formData.options.isOwned ? '' : 'disabled';
|
||||
return formData;
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
if (!this.options.editable) return;
|
||||
|
||||
this.html.find('[name="premierssoins-done"]').change(async event => {
|
||||
await this.item.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } });
|
||||
});
|
||||
this.html.find('[name="soinscomplets-done"]').change(async event => {
|
||||
await this.item.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } })
|
||||
});
|
||||
this.html.find('[name="system-gravite"]').change(async event => {
|
||||
const gravite = Number(event.currentTarget.value)
|
||||
await this.item.setSoinsBlessure({ gravite: gravite, difficulte: - gravite })
|
||||
});
|
||||
}
|
||||
}
|
@ -1,8 +1,9 @@
|
||||
import { RdDItemSheet } from "./item-sheet.js";
|
||||
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { RdDBaseActorSheet } from "../actor/base-actor-sheet.js";
|
||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
|
||||
import { RdDUtility } from "../rdd-utility.js";
|
||||
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
|
||||
|
||||
export class RdDConteneurItemSheet extends RdDItemSheet {
|
||||
export class RdDConteneurItemSheet extends RdDItemInventaireSheet {
|
||||
|
||||
static get ITEM_TYPE() { return "conteneur" };
|
||||
|
||||
@ -27,9 +28,8 @@ export class RdDConteneurItemSheet extends RdDItemSheet {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
prepareConteneurData(formData) {
|
||||
RdDUtility.filterEquipementParType(formData, this.actor.itemTypes);
|
||||
|
||||
this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets);
|
||||
RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
|
||||
this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires);
|
||||
formData.subItems = formData.conteneurs.find(it => it._id == this.item.id)?.subItems;
|
||||
}
|
||||
|
||||
@ -43,7 +43,8 @@ export class RdDConteneurItemSheet extends RdDItemSheet {
|
||||
const dragData = {
|
||||
actorId: this.actor.id,
|
||||
type: "Item",
|
||||
data: item.system
|
||||
data: item.system,
|
||||
uuid: item.uuid
|
||||
};
|
||||
|
||||
event.dataTransfer.setData("text/plain", JSON.stringify(dragData));
|
||||
@ -51,7 +52,8 @@ export class RdDConteneurItemSheet extends RdDItemSheet {
|
||||
|
||||
async _onDropItem(event, dragData) {
|
||||
if (this.actor) {
|
||||
const dropParams = RdDSheetUtility.prepareItemDropParameters(this.item.id, this.actor, dragData, this.objetVersConteneur);
|
||||
const destItemId = this.html.find(event.target)?.closest('.item').attr('data-item-id') ?? this.item.id
|
||||
const dropParams = await RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor, dragData, this.objetVersConteneur);
|
||||
await this.actor.processDropItem(dropParams);
|
||||
await this.render(true);
|
||||
}
|
38
module/item/sheet-faune.js
Normal file
@ -0,0 +1,38 @@
|
||||
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
|
||||
|
||||
export class RdDFauneItemSheet extends RdDItemInventaireSheet {
|
||||
|
||||
static get ITEM_TYPE() { return "faune" };
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
if (!this.options.editable) return;
|
||||
|
||||
html.find("a.linked-actor-delete").click(event => this.onDeleteLinkedActor());
|
||||
}
|
||||
|
||||
async _onDropActor(event, dragData) {
|
||||
console.log('faune:dropActor', event, dragData)
|
||||
const linkedActor = fromUuidSync(dragData.uuid);
|
||||
if (linkedActor?.pack) {
|
||||
this.item.update({
|
||||
'system.actor.pack': linkedActor.pack,
|
||||
'system.actor.id': linkedActor._id,
|
||||
'system.actor.name': linkedActor.name
|
||||
});
|
||||
}
|
||||
else {
|
||||
ui.notifications.warn(`${linkedActor.name} ne provient pas d'un compendium.
|
||||
<br>Choisissez une créature du compendium pour représenter un élément de faune générique`)
|
||||
}
|
||||
}
|
||||
async onDeleteLinkedActor() {
|
||||
this.item.update({
|
||||
'system.actor.pack': '',
|
||||
'system.actor.id': '',
|
||||
'system.actor.name': ''
|
||||
});
|
||||
}
|
||||
|
||||
}
|
6
module/item/sheet-herbe.js
Normal file
@ -0,0 +1,6 @@
|
||||
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
|
||||
|
||||
export class RdDHerbeItemSheet extends RdDItemInventaireSheet {
|
||||
|
||||
static get ITEM_TYPE() { return "herbe" };
|
||||
}
|
5
module/item/sheet-ingredient.js
Normal file
@ -0,0 +1,5 @@
|
||||
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
|
||||
|
||||
export class RdDIngredientItemSheet extends RdDItemInventaireSheet {
|
||||
static get ITEM_TYPE() { return "ingredient" };
|
||||
}
|
7
module/item/sheet-plante.js
Normal file
@ -0,0 +1,7 @@
|
||||
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
|
||||
|
||||
export class RdDPlanteItemSheet extends RdDItemInventaireSheet {
|
||||
|
||||
static get ITEM_TYPE() { return "plante" };
|
||||
|
||||
}
|
@ -1,5 +1,5 @@
|
||||
import { RdDRencontre } from "./item-rencontre.js";
|
||||
import { RdDItemSheet } from "./item-sheet.js";
|
||||
import { RdDRencontre } from "./rencontre.js";
|
||||
import { RdDItemSheet } from "../item-sheet.js";
|
||||
|
||||
export class RdDRencontreItemSheet extends RdDItemSheet {
|
||||
|
||||
@ -23,15 +23,8 @@ export class RdDRencontreItemSheet extends RdDItemSheet {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async getData() {
|
||||
const formData = duplicate(this.item);
|
||||
const formData = await super.getData();
|
||||
mergeObject(formData, {
|
||||
title: formData.name,
|
||||
isGM: game.user.isGM,
|
||||
owner: this.actor?.isOwner,
|
||||
isOwned: this.actor ? true : false,
|
||||
actorId: this.actor?.id,
|
||||
editable: this.isEditable,
|
||||
cssClass: this.isEditable ? "editable" : "locked",
|
||||
effets: {
|
||||
succes: {
|
||||
liste: RdDRencontre.getEffetsSucces(),
|
16
module/item/sheet-service.js
Normal file
@ -0,0 +1,16 @@
|
||||
import { RdDItemSheet } from "../item-sheet.js";
|
||||
|
||||
export class RdDServiceItemSheet extends RdDItemSheet {
|
||||
|
||||
static get ITEM_TYPE() { return "service" };
|
||||
|
||||
async getData() {
|
||||
const formData = await super.getData();
|
||||
formData.disabled = formData.options.isGM || formData.options.isOwned ? '' : 'disabled';
|
||||
return formData;
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
}
|
||||
}
|
@ -1,6 +1,6 @@
|
||||
import { RdDItemSheet } from "./item-sheet.js";
|
||||
import { RdDItemSigneDraconique } from "./item-signedraconique.js";
|
||||
import { TMRUtility } from "./tmr-utility.js";
|
||||
import { RdDItemSheet } from "../item-sheet.js";
|
||||
import { RdDItemSigneDraconique } from "./signedraconique.js";
|
||||
import { TMRUtility } from "../tmr-utility.js";
|
||||
|
||||
/**
|
||||
* Item sheet pour signes draconiques
|
||||
@ -23,18 +23,9 @@ export class RdDSigneDraconiqueItemSheet extends RdDItemSheet {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async getData() {
|
||||
const formData = duplicate(this.item);
|
||||
const formData = await super.getData();
|
||||
this.tmrs = TMRUtility.buildSelectionTypesTMR(this.item.system.typesTMR);
|
||||
mergeObject(formData, {
|
||||
tmrs: this.tmrs,
|
||||
title: formData.name,
|
||||
isGM: game.user.isGM,
|
||||
owner: this.actor?.isOwner,
|
||||
isOwned: this.actor ? true : false,
|
||||
actorId: this.actor?.id,
|
||||
editable: this.isEditable,
|
||||
cssClass: this.isEditable ? "editable" : "locked",
|
||||
});
|
||||
formData.tmrs = this.tmrs;
|
||||
return formData;
|
||||
}
|
||||
|
@ -1,8 +1,9 @@
|
||||
import { defaultItemImg } from "./item.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDDice } from "./rdd-dice.js";
|
||||
import { RdDRollTables } from "./rdd-rolltables.js";
|
||||
import { TMRType, TMRUtility } from "./tmr-utility.js";
|
||||
import { RdDItem, defaultItemImg } from "../item.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { RdDDice } from "../rdd-dice.js";
|
||||
import { RdDRollTables } from "../rdd-rolltables.js";
|
||||
import { RdDTimestamp } from "../time/rdd-timestamp.js";
|
||||
import { TMRType, TMRUtility } from "../tmr-utility.js";
|
||||
|
||||
const tableSignesIndicatifs = [
|
||||
{ rarete: "Très facile", difficulte: 0, xp: 6, nbCases: 14 },
|
||||
@ -15,7 +16,17 @@ const tableSignesIndicatifs = [
|
||||
|
||||
const DIFFICULTE_LECTURE_SIGNE_MANQUE = +11;
|
||||
|
||||
export class RdDItemSigneDraconique {
|
||||
export class RdDItemSigneDraconique extends RdDItem {
|
||||
|
||||
static get defaultIcon() {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp";
|
||||
}
|
||||
|
||||
|
||||
async calculerFinPeriodeTemporel(debut) {
|
||||
// TODO
|
||||
return RdDTimestamp.formulesDuree().find(it => it.code == "").calcul(debut, this.actor);
|
||||
}
|
||||
|
||||
static prepareSigneDraconiqueMeditation(meditation, rolled) {
|
||||
return {
|
||||
@ -96,6 +107,6 @@ export class RdDItemSigneDraconique {
|
||||
|
||||
static async randomSigneDescription() {
|
||||
return await RdDRollTables.drawTextFromRollTable("Signes draconiques", false);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
13
module/item/souffle.js
Normal file
@ -0,0 +1,13 @@
|
||||
import { RdDItem } from "../item.js";
|
||||
|
||||
export class RdDItemSouffle extends RdDItem {
|
||||
|
||||
static get defaultIcon() {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp";
|
||||
}
|
||||
|
||||
async calculerFinPeriodeTemporel(debut) {
|
||||
return await debut.appliquerDuree(this.system.duree, this.parent);
|
||||
}
|
||||
|
||||
}
|
@ -1,6 +1,10 @@
|
||||
import { RdDBaseActor } from "./actor/base-actor.js";
|
||||
import { LOG_HEAD, SYSTEM_RDD } from "./constants.js";
|
||||
import { Environnement } from "./environnement.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { Monnaie } from "./item-monnaie.js";
|
||||
import { RdDItem, TYPES } from "./item.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
import { RdDRaretes } from "./item/raretes.js";
|
||||
|
||||
class Migration {
|
||||
get code() { return "sample"; }
|
||||
@ -9,7 +13,7 @@ class Migration {
|
||||
|
||||
async applyItemsUpdates(computeUpdates) {
|
||||
await game.actors.forEach(async (actor) => {
|
||||
const actorItemUpdates = computeUpdates(actor.items);
|
||||
const actorItemUpdates = computeUpdates(actor.items).filter(it => it != undefined);
|
||||
if (actorItemUpdates.length > 0) {
|
||||
console.log(
|
||||
this.code,
|
||||
@ -20,7 +24,7 @@ class Migration {
|
||||
}
|
||||
});
|
||||
|
||||
const itemUpdates = computeUpdates(game.items);
|
||||
const itemUpdates = computeUpdates(game.items).filter(it => it != undefined);
|
||||
if (itemUpdates.length > 0) {
|
||||
console.log(this.code, "Applying updates on items", itemUpdates);
|
||||
await Item.updateDocuments(itemUpdates);
|
||||
@ -29,6 +33,38 @@ class Migration {
|
||||
|
||||
}
|
||||
|
||||
class _1_5_34_migrationPngWebp {
|
||||
get code() { return "migrationPngWebp"; }
|
||||
get version() { return "1.5.34"; }
|
||||
async migrate() {
|
||||
|
||||
const regexOldPngJpg = /(systems\/foundryvtt-reve-de-dragon\/icons\/.*)\.(png|jpg)/;
|
||||
const replaceWithWebp = '$1.webp';
|
||||
function convertImgToWebp(img) {
|
||||
return img.replace(regexOldPngJpg, replaceWithWebp);
|
||||
}
|
||||
function prepareDocumentsImgUpdate(documents) {
|
||||
return documents.filter(it => it.img && it.img.match(regexOldPngJpg))
|
||||
.map(it => {
|
||||
return { _id: it.id, img: convertImgToWebp(it.img) }
|
||||
});
|
||||
}
|
||||
|
||||
const itemsUpdates = prepareDocumentsImgUpdate(game.items);
|
||||
const actorsUpdates = prepareDocumentsImgUpdate(game.actors);
|
||||
//Migrate system png to webp
|
||||
await Item.updateDocuments(itemsUpdates);
|
||||
await Actor.updateDocuments(actorsUpdates);
|
||||
game.actors.forEach(actor => {
|
||||
if (actor.token?.img && actor.token.img.match(regexOldPngJpg)) {
|
||||
actor.update({ "token.img": convertImgToWebp(actor.token.img) });
|
||||
}
|
||||
const actorItemsToUpdate = prepareDocumentsImgUpdate(actor.items);
|
||||
actor.updateEmbeddedDocuments('Item', actorItemsToUpdate);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
class _10_0_16_MigrationSortsReserve extends Migration {
|
||||
get code() { return "creation-item-sort-reserve"; }
|
||||
get version() { return "10.0.16"; }
|
||||
@ -236,7 +272,7 @@ class _10_3_0_Inventaire extends Migration {
|
||||
}
|
||||
_updatesMonnaies(items) {
|
||||
return items
|
||||
.filter(it => ['monnaie'].includes(it.type) && it.system.cout == undefined)
|
||||
.filter(it => ['monnaie'].includes(it.type) && it.system.valeur_deniers != undefined)
|
||||
.map(it => { return { _id: it.id, 'system.cout': it.system.valeur_deniers / 100, 'system.valeur_deniers': undefined } });
|
||||
}
|
||||
}
|
||||
@ -251,10 +287,229 @@ class _10_3_0_FrequenceEnvironnement extends Migration {
|
||||
}
|
||||
|
||||
_updatesFrequences(it) {
|
||||
const rarete = RdDRaretes.byCode(it.system.rarete);
|
||||
return {
|
||||
_id: it.id,
|
||||
'system.rarete': undefined,
|
||||
'system.environnement': [{ milieu: it.system.milieu, rarete: it.system.rarete, frequence: Environnement.getFrequenceRarete(it.system.rarete, 'frequence') }]
|
||||
'system.environnement': [{ milieu: it.system.milieu, rarete: rarete.code, frequence: rarete.frequence }]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class _10_3_17_Monnaies extends Migration {
|
||||
constructor() {
|
||||
super();
|
||||
this.mapValeur = {
|
||||
"Etain (1 denier)": { name: 'Denier (étain)', system: { cout: 0.01 } },
|
||||
"Bronze (10 deniers)": { name: "Sou (bronze)", system: { cout: 0.1 } },
|
||||
"Argent (1 sol)": { name: "Sol (argent)", system: { cout: 1 } },
|
||||
"Or (10 sols)": { name: "Dragon (or)", system: { cout: 10 } }
|
||||
};
|
||||
}
|
||||
get code() { return "migration-monnaies"; }
|
||||
get version() { return "10.3.17"; }
|
||||
|
||||
async migrate() {
|
||||
await this.applyItemsUpdates(items => this._updatesMonnaies(items));
|
||||
}
|
||||
|
||||
_updatesMonnaies(items) {
|
||||
return items
|
||||
.filter(it => 'monnaie' == it.type)
|
||||
.filter(it => this.mapValeur[it.name] != undefined)
|
||||
.map(it => {
|
||||
const correction = this.mapValeur[it.name];
|
||||
return {
|
||||
_id: it.id,
|
||||
'name': correction.name,
|
||||
'system.cout': correction.system.cout,
|
||||
'system.valeur_deniers': undefined
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
class _10_4_6_ServicesEnCommerces extends Migration {
|
||||
|
||||
get code() { return "migration-service-acteurs"; }
|
||||
get version() { return "10.4.6"; }
|
||||
|
||||
async migrate() {
|
||||
const servicesToMigrate = game.items.filter(it => it.type == 'service');
|
||||
servicesToMigrate.forEach(async service => {
|
||||
const commerce = await this.convertServiceToCommerce(service);
|
||||
await RdDBaseActor.create(commerce, { renderSheet: false });
|
||||
await service.delete();
|
||||
});
|
||||
}
|
||||
|
||||
async convertServiceToCommerce(service) {
|
||||
return {
|
||||
name: service.name, img: service.img, type: 'commerce',
|
||||
system: {
|
||||
description: service.system.description,
|
||||
notesmj: service.system.descriptionmj,
|
||||
illimite: service.system.illimite
|
||||
},
|
||||
items: await this.transformInventaireCommerce(service)
|
||||
}
|
||||
}
|
||||
async transformInventaireCommerce(service) {
|
||||
const serviceItems = (service.system.items ?? []);
|
||||
const commerceItems = await Promise.all(serviceItems.map(async (it) => { return await this.transformToItemBoutique(it); }));
|
||||
return commerceItems.concat(Monnaie.monnaiesStandard());
|
||||
}
|
||||
|
||||
async transformToItemBoutique(serviceRefItem) {
|
||||
const item = await RdDItem.getCorrespondingItem(serviceRefItem);
|
||||
const itemToCreate = {
|
||||
name: item.name, img: item.img, type: item.type,
|
||||
system: mergeObject({ cout: serviceRefItem.system.cout, quantite: serviceRefItem.system.quantite }, item.system, { overwrite: false })
|
||||
};
|
||||
return itemToCreate;
|
||||
}
|
||||
}
|
||||
|
||||
class _10_5_0_UpdatePeriodicite extends Migration {
|
||||
get code() { return "migration-periodicite-poisons-maladies"; }
|
||||
get version() { return "10.5.0"; }
|
||||
|
||||
async migrate() {
|
||||
await this.applyItemsUpdates(items => this._updatePeriodicite(items));
|
||||
}
|
||||
|
||||
_updatePeriodicite(items) {
|
||||
return items.filter(it => ['poison', 'maladie'].includes(it.type))
|
||||
.filter(it => it.system.periodicite != "")
|
||||
.map(it => {
|
||||
let [incubation, periodicite] = this.getPeriodicite(it);
|
||||
const periode = periodicite.split(' ');
|
||||
let unite = periode.length == 2
|
||||
? RdDTimestamp.formulesPeriode().find(it => Grammar.includesLowerCaseNoAccent(periode[1], it.code))?.code
|
||||
: undefined
|
||||
if (unite && Number(periode[0])) {
|
||||
return {
|
||||
_id: it.id,
|
||||
'system.periodicite': undefined,
|
||||
'system.incubation': incubation,
|
||||
'system.periode.nombre': Number.parseInt(periode[0]),
|
||||
'system.periode.unite': unite
|
||||
};
|
||||
}
|
||||
else {
|
||||
return {
|
||||
_id: it.id,
|
||||
'system.periodicite': undefined,
|
||||
'system.incubation': it.system.periodicite
|
||||
};
|
||||
}
|
||||
}).filter(it => it != undefined);
|
||||
}
|
||||
|
||||
getPeriodicite(it) {
|
||||
let p = it.system.periodicite.split(/[\/\\]/);
|
||||
switch (p.length) {
|
||||
case 2: return [p[0].trim(), p[1].trim()];
|
||||
case 1: return ["", it.system.periodicite.trim()];
|
||||
default: return [it.system.periodicite.trim(), ""];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class _10_7_0_MigrationBlessures extends Migration {
|
||||
get code() { return "migration-blessures"; }
|
||||
get version() { return "10.7.0"; }
|
||||
|
||||
async migrate() {
|
||||
const timestamp = game.system.rdd.calendrier.getTimestamp()
|
||||
await Promise.all(game.actors.filter(it => it.isPersonnage() || it.isCreature())
|
||||
.map(async (actor) => {
|
||||
const legeres = actor.system.blessures?.legeres.liste.filter(it => it.active).map(it => this.creerBlessure(2, 'légère', it, timestamp)) ?? [];
|
||||
const graves = actor.system.blessures?.graves.liste.filter(it => it.active).map(it => this.creerBlessure(4, 'grave', it, timestamp)) ?? [];
|
||||
const critiques = actor.system.blessures?.critiques.liste.filter(it => it.active).map(it => this.creerBlessure(6, 'critique', it, timestamp));
|
||||
const blessures = legeres.concat(graves).concat(critiques);
|
||||
if (blessures.length > 0) {
|
||||
await actor.createEmbeddedDocuments("Item", blessures);
|
||||
}
|
||||
await actor.update({
|
||||
'system.blessures.legeres.liste': [],
|
||||
'system.blessures.graves.liste': [],
|
||||
'system.blessures.critiques.liste': []
|
||||
})
|
||||
}));
|
||||
}
|
||||
creerBlessure(gravite, graviteTexte, blessure, timestamp) {
|
||||
const dateBlessure = timestamp.addJours(-blessure.jours);
|
||||
const datePremiereRecup = dateBlessure.addJours(gravite);
|
||||
return {
|
||||
name: `Blessure ${graviteTexte}`,
|
||||
type: 'blessure',
|
||||
img: `systems/foundryvtt-reve-de-dragon/icons/sante/blessure${blessure.psdone ? '-soins' : ''}.webp`,
|
||||
system: {
|
||||
gravite: gravite,
|
||||
difficulte: -gravite,
|
||||
debut: { indexDate: dateBlessure.indexDate, indexMinute: 0 },
|
||||
fin: { indexDate: datePremiereRecup.indexDate, indexMinute: 0 },
|
||||
premierssoins: { done: blessure.psdone, bonus: blessure.premiers_soins },
|
||||
soinscomplets: { done: blessure.scdone, bonus: blessure.soins_complets },
|
||||
localisation: blessure.localisation
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class _10_7_19_CategorieCompetenceCreature extends Migration {
|
||||
get code() { return "categorie-competence-creature"; }
|
||||
get version() { return "10.7.19"; }
|
||||
|
||||
async migrate() {
|
||||
await this.applyItemsUpdates(items => items
|
||||
.filter(it => TYPES.competencecreature == it.type)
|
||||
.map(it => this.migrateCompetenceCreature(it))
|
||||
);
|
||||
}
|
||||
|
||||
migrateCompetenceCreature(it) {
|
||||
const categorie = this.getCategorie(it)
|
||||
if (categorie == it.system.categorie) {
|
||||
return undefined
|
||||
}
|
||||
return { _id: it.id, 'system.categorie': categorie }
|
||||
}
|
||||
|
||||
getCategorie(it) {
|
||||
if (it.system.ispossession) {
|
||||
return 'possession'
|
||||
}
|
||||
switch (it.system.categorie) {
|
||||
case "melee":
|
||||
if (it.system.isnaturelle) {
|
||||
return 'naturelle'
|
||||
}
|
||||
return 'melee'
|
||||
case "particuliere": case "specialisee": case "connaissance":
|
||||
return "generale"
|
||||
default:
|
||||
return it.system.categorie
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class _10_7_19_PossessionsEntiteVictime extends Migration {
|
||||
get code() { return "possessions-entite-victime"; }
|
||||
get version() { return "10.7.19"; }
|
||||
|
||||
async migrate() {
|
||||
await this.applyItemsUpdates(items => items
|
||||
.filter(it => TYPES.possession == it.type)
|
||||
.map(it => this.migratePossession(it))
|
||||
);
|
||||
}
|
||||
|
||||
migratePossession(it) {
|
||||
return { _id: it.id,
|
||||
'system.entite.actorid': it.system.possesseurid,
|
||||
'system.victime.actorid': it.system.possedeid
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -262,6 +517,7 @@ class _10_3_0_FrequenceEnvironnement extends Migration {
|
||||
export class Migrations {
|
||||
static getMigrations() {
|
||||
return [
|
||||
new _1_5_34_migrationPngWebp(),
|
||||
new _10_0_16_MigrationSortsReserve(),
|
||||
new _10_0_17_MigrationCompetenceCreature(),
|
||||
new _10_0_21_VehiculeStructureResistanceMax(),
|
||||
@ -269,7 +525,13 @@ export class Migrations {
|
||||
new _10_2_5_ArmesTirLancer(),
|
||||
new _10_2_10_DesirLancinant_IdeeFixe(),
|
||||
new _10_3_0_Inventaire(),
|
||||
new _10_3_0_FrequenceEnvironnement()
|
||||
new _10_3_0_FrequenceEnvironnement(),
|
||||
new _10_3_17_Monnaies(),
|
||||
new _10_4_6_ServicesEnCommerces(),
|
||||
new _10_5_0_UpdatePeriodicite(),
|
||||
new _10_7_0_MigrationBlessures(),
|
||||
new _10_7_19_CategorieCompetenceCreature(),
|
||||
new _10_7_19_PossessionsEntiteVictime(),
|
||||
];
|
||||
}
|
||||
|
||||
@ -284,18 +546,12 @@ export class Migrations {
|
||||
}
|
||||
|
||||
migrate() {
|
||||
const currentVersion = game.settings.get(SYSTEM_RDD,"systemMigrationVersion");
|
||||
//if (isNewerVersion(game.system.version, currentVersion)) {
|
||||
if (true) { /* comment previous and uncomment here to test before upgrade */
|
||||
const currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion");
|
||||
if (isNewerVersion(game.system.version, currentVersion)) {
|
||||
// if (true) { /* comment previous and uncomment here to test before upgrade */
|
||||
const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion));
|
||||
if (migrations.length > 0) {
|
||||
migrations.sort((a, b) =>
|
||||
isNewerVersion(a.version, b.version)
|
||||
? 1
|
||||
: isNewerVersion(b.version, a.version)
|
||||
? -1
|
||||
: 0
|
||||
);
|
||||
migrations.sort((a, b) => this.compareVersions(a, b));
|
||||
migrations.forEach(async (m) => {
|
||||
ui.notifications.info(
|
||||
`Executing migration ${m.code}: version ${currentVersion} is lower than ${m.version}`
|
||||
@ -321,4 +577,8 @@ export class Migrations {
|
||||
console.log(LOG_HEAD + `No system version changed`);
|
||||
}
|
||||
}
|
||||
|
||||
compareVersions(a, b) {
|
||||
return isNewerVersion(a.version, b.version) ? 1 : isNewerVersion(b.version, a.version) ? -1 : 0;
|
||||
}
|
||||
}
|
||||
|
@ -42,10 +42,13 @@ export class Misc {
|
||||
}
|
||||
|
||||
static typeName(type, subType) {
|
||||
return subType ? game.i18n.localize(`${type.toUpperCase()}.Type${Misc.upperFirst(subType)}`)
|
||||
return subType ? game.i18n.localize(`TYPES.${type}.${Misc.upperFirst(subType)}`)
|
||||
: '';
|
||||
}
|
||||
|
||||
static arrayOrEmpty(items) {
|
||||
return items?.length ? items : [];
|
||||
}
|
||||
/**
|
||||
* Converts the value to an integer, or to 0 if undefined/null/not representing integer
|
||||
* @param {*} value value to convert to an integer using parseInt
|
||||
@ -82,6 +85,7 @@ export class Misc {
|
||||
list.forEach(it => addToObj(obj, it))
|
||||
return obj;
|
||||
}
|
||||
|
||||
static concat(lists) {
|
||||
return lists.reduce((a, b) => a.concat(b), []);
|
||||
}
|
||||
@ -115,6 +119,17 @@ export class Misc {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @returns an array of incremental integers (including from / excluding to).
|
||||
* if max<min, the array is decrementing integers
|
||||
*/
|
||||
static intArray(from, to) {
|
||||
if (from > to) {
|
||||
return Array.from(Array(from - to).keys()).map(i => from - i)
|
||||
}
|
||||
return Array.from(Array(to - from).keys()).map(i => from + i)
|
||||
}
|
||||
|
||||
static distinct(array) {
|
||||
return [...new Set(array)];
|
||||
}
|
||||
@ -135,11 +150,11 @@ export class Misc {
|
||||
}
|
||||
|
||||
static isRollModeHiddenToPlayer() {
|
||||
switch (game.settings.get("core", "rollMode")) {
|
||||
case CONST.DICE_ROLL_MODES.BLIND:
|
||||
case CONST.DICE_ROLL_MODES.SELF: return true;
|
||||
}
|
||||
return false
|
||||
switch (game.settings.get("core", "rollMode")) {
|
||||
case CONST.DICE_ROLL_MODES.BLIND:
|
||||
case CONST.DICE_ROLL_MODES.SELF: return true;
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
static getActiveUser(id) {
|
||||
@ -150,11 +165,11 @@ export class Misc {
|
||||
return game.users.filter(u => u.isGM && u.active).sort(Misc.ascending(u => u.id)).find(u => u.isGM && u.active);
|
||||
}
|
||||
|
||||
static isOwnerPlayer(actor, user=undefined) {
|
||||
static isOwnerPlayer(actor, user = undefined) {
|
||||
return actor.testUserPermission(user ?? game.user, CONST.DOCUMENT_PERMISSION_LEVELS.OWNER)
|
||||
}
|
||||
|
||||
static isOwnerPlayerOrUniqueConnectedGM(actor, user =undefined){
|
||||
static isOwnerPlayerOrUniqueConnectedGM(actor, user = undefined) {
|
||||
return Misc.isOwnerPlayer(actor, user) ?? Misc.isUniqueConnectedGM();
|
||||
}
|
||||
|
||||
@ -224,4 +239,15 @@ export class Misc {
|
||||
}
|
||||
return subset;
|
||||
}
|
||||
|
||||
static cssRotation(angle) {
|
||||
const rotation = `rotate(${angle}deg)`;
|
||||
return {
|
||||
'transform': rotation,
|
||||
'-ms-transform': rotation,
|
||||
'-moz-transform': rotation,
|
||||
'-webkit-transform': rotation,
|
||||
'-o-transform': rotation
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -8,13 +8,11 @@ export class RdDAlchimie {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static processManipulation(recette, actorId = undefined) {
|
||||
//console.log("CALLED", recette, recette.isOwned, actorId );
|
||||
let manip = recette.system.manipulation;
|
||||
let matchArray = manip.match(matchOperations);
|
||||
if (matchArray) {
|
||||
for (let matchStr of matchArray) {
|
||||
let result = matchStr.match(matchOperationTerms);
|
||||
//console.log("RESULT ", result);
|
||||
if (result[1] && result[2]) {
|
||||
let commande = Misc.upperFirst(result[1]);
|
||||
let replacement = this[`_alchimie${commande}`](recette, result[2], actorId);
|
||||
@ -27,20 +25,19 @@ export class RdDAlchimie {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _alchimieCouleur(recette, couleurs, actorId) {
|
||||
if (actorId) {
|
||||
return `<span class="alchimie-tache"><a data-recette-id="${recette._id}" data-actor-id="${actorId}" data-alchimie-tache="couleur" data-alchimie-data="${couleurs}">couleur ${couleurs}</a></span>`;
|
||||
} else {
|
||||
return `<span class="alchimie-tache">couleur ${couleurs} </span>`;
|
||||
}
|
||||
return RdDAlchimie._alchimieLink(recette, couleurs, actorId, 'couleur', 'Température');
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _alchimieConsistance(recette, consistances, actorId) {
|
||||
if (actorId) {
|
||||
return `<span class="alchimie-tache"><a data-recette-id="${recette._id}" data-actor-id="${actorId}" data-alchimie-tache="consistance" data-alchimie-data="${consistances}">consistance ${consistances}</a></span>`;
|
||||
} else {
|
||||
return `<span class="alchimie-tache">consistance ${consistances} </span>`;
|
||||
}
|
||||
return RdDAlchimie._alchimieLink(recette, consistances, actorId, 'consistance', 'Consistance');
|
||||
}
|
||||
|
||||
static _alchimieLink(recette, termes, actorId, tacheAlchimie, labelTache) {
|
||||
const difficulte = RdDAlchimie.getDifficulte(termes);
|
||||
const link = actorId ? ` <a data-recette-id="${recette._id}" data-actor-id="${actorId}" data-alchimie-tache="${tacheAlchimie}" data-alchimie-data="${termes}">` : '';
|
||||
const endLink = actorId ? '</a>' : '';
|
||||
return `<span class="alchimie-tache">${link}${labelTache} ${termes} (${difficulte})${endLink}</span>`;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -1,48 +0,0 @@
|
||||
|
||||
/**
|
||||
* Extend the base Dialog entity by defining a custom window to perform roll.
|
||||
* @extends {Dialog}
|
||||
*/
|
||||
export class RdDAstrologieEditeur extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(html, calendrier, calendrierData) {
|
||||
|
||||
let myButtons = {
|
||||
resetButton: { label: "Re-tirer les nombres astraux", callback: html => this.resetNombreAstraux() },
|
||||
saveButton: { label: "Fermer", callback: html => this.fillData() }
|
||||
};
|
||||
|
||||
// Common conf
|
||||
let dialogConf = { content: html, title: "Editeur d'Astrologie", buttons: myButtons, default: "saveButton" };
|
||||
let dialogOptions = { classes: ["rdd-roll-dialog"], width: 600, height: 300, 'z-index': 99999 }
|
||||
super(dialogConf, dialogOptions)
|
||||
|
||||
this.calendrier = calendrier;
|
||||
this.updateData( calendrierData );
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async resetNombreAstraux() {
|
||||
game.system.rdd.calendrier.resetNombreAstral();
|
||||
await game.system.rdd.calendrier.rebuildListeNombreAstral();
|
||||
|
||||
game.system.rdd.calendrier.showAstrologieEditor();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
fillData( ) {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
updateData( calendrierData ) {
|
||||
this.calendrierData = duplicate(calendrierData);
|
||||
}
|
||||
|
||||
}
|
@ -1,104 +0,0 @@
|
||||
import { RdDItemCompetence } from "./item-competence.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { SYSTEM_SOCKET_ID } from "./constants.js";
|
||||
|
||||
|
||||
/**
|
||||
* Extend the base Dialog entity by defining a custom window to perform roll.
|
||||
* @extends {Dialog}
|
||||
*/
|
||||
export class RdDAstrologieJoueur extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async create(actor, dialogConfig) {
|
||||
|
||||
let dialogData = {
|
||||
nombres: this.organizeNombres(actor),
|
||||
dates: game.system.rdd.calendrier.getJoursSuivants(10),
|
||||
etat: actor.getEtatGeneral(),
|
||||
ajustementsConditions: CONFIG.RDD.ajustementsConditions,
|
||||
astrologie: RdDItemCompetence.findCompetence(actor.items, 'Astrologie')
|
||||
}
|
||||
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-astrologie-joueur.html', dialogData);
|
||||
let options = { classes: ["rdd-roll-dialog"], width: 600, height: 500, 'z-index': 99999 };
|
||||
if (dialogConfig.options) {
|
||||
mergeObject(options, dialogConfig.options, { overwrite: true });
|
||||
}
|
||||
return new RdDAstrologieJoueur(html, actor, dialogData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(html, actor, dialogData) {
|
||||
const dialogConf = {
|
||||
title: "Nombres Astraux",
|
||||
content: html,
|
||||
default: "saveButton",
|
||||
buttons: {
|
||||
saveButton: { label: "Fermer", callback: html => this.quitDialog() }
|
||||
},
|
||||
};
|
||||
const dialogOptions = { classes: ["rdd-roll-dialog"], width: 600, height: 300, 'z-index': 99999 };
|
||||
super(dialogConf, dialogOptions);
|
||||
|
||||
this.actor = actor;
|
||||
this.dataNombreAstral = duplicate(dialogData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
|
||||
this.html.find(function () {
|
||||
this.html.find("[name='diffConditions']").val(0);
|
||||
});
|
||||
|
||||
this.html.find('[name="jet-astrologie"]').click((event) => {
|
||||
this.requestJetAstrologie();
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static organizeNombres(actor) {
|
||||
let itemNombres = actor.listItemsData('nombreastral');
|
||||
let itemFiltered = {};
|
||||
for (let item of itemNombres) {
|
||||
if (itemFiltered[item.system.jourindex]) {
|
||||
itemFiltered[item.system.jourindex].listValues.push(item.system.value);
|
||||
} else {
|
||||
itemFiltered[item.system.jourindex] = {
|
||||
listValues: [item.system.value],
|
||||
jourlabel: item.system.jourlabel
|
||||
}
|
||||
}
|
||||
}
|
||||
return itemFiltered;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
requestJetAstrologie() {
|
||||
let socketData = {
|
||||
id: this.actor.id,
|
||||
carac_vue: this.actor.system.carac['vue'].value,
|
||||
etat: this.dataNombreAstral.etat,
|
||||
astrologie: this.dataNombreAstral.astrologie,
|
||||
conditions: this.html.find('[name="diffConditions"]').val(),
|
||||
date: this.html.find('[name="joursAstrologie"]').val(),
|
||||
userId: game.user.id
|
||||
}
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
game.system.rdd.calendrier.requestNombreAstral(socketData);
|
||||
} else {
|
||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
||||
msg: "msg_request_nombre_astral",
|
||||
data: socketData
|
||||
});
|
||||
}
|
||||
this.close();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
quitDialog() {
|
||||
}
|
||||
|
||||
}
|
@ -1,4 +1,5 @@
|
||||
import { RdDCarac } from "./rdd-carac.js";
|
||||
import { RdDPossession } from "./rdd-possession.js";
|
||||
|
||||
const conditionsTactiques = [
|
||||
{ type: '', descr: '', dmg: 0, attaque: 0, parade: 0, esquive: true },
|
||||
@ -24,11 +25,17 @@ export class RdDBonus {
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
static isDefenseAttaqueFinesse(rollData) {
|
||||
if (rollData.isEmpoignade && rollData.rolled?.isPart) {
|
||||
return true
|
||||
}
|
||||
if (RdDPossession.isDefensePossession(rollData)) {
|
||||
return RdDPossession.isPossessionFinesse(rollData)
|
||||
}
|
||||
return rollData.attackerRoll?.particuliere == 'finesse';
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static dmg(rollData, dmgActor, isCauchemar = false) {
|
||||
static dmg(rollData, dmgActor, isEntiteIncarnee = false) {
|
||||
let dmg = { total: 0 };
|
||||
if (rollData.arme && rollData.arme.name.toLowerCase() == "esquive") {
|
||||
// Specific case management
|
||||
@ -41,7 +48,7 @@ export class RdDBonus {
|
||||
dmg.dmgSurprise = RdDBonus.dmgBonus(rollData.ajustements?.attaqueDefenseurSurpris.used);
|
||||
dmg.dmgActor = rollData.selectedCarac ? RdDBonus._dmgPerso(dmgActor, rollData.selectedCarac.label, dmg.dmgArme) : 0;
|
||||
dmg.total = dmg.dmgSurprise + dmg.dmgTactique + dmg.dmgArme + dmg.dmgActor + dmg.dmgParticuliere;
|
||||
dmg.mortalite = RdDBonus._calculMortalite(rollData, isCauchemar)
|
||||
dmg.mortalite = RdDBonus._calculMortalite(rollData, isEntiteIncarnee)
|
||||
}
|
||||
return dmg;
|
||||
}
|
||||
@ -62,11 +69,8 @@ export class RdDBonus {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _calculMortalite(rollData, isCauchemar) {
|
||||
if (isCauchemar) {
|
||||
return "cauchemar";
|
||||
}
|
||||
return isCauchemar ? "cauchemar"
|
||||
static _calculMortalite(rollData, isEntiteIncarnee) {
|
||||
return isEntiteIncarnee ? "entiteincarnee"
|
||||
: rollData.dmg?.mortalite
|
||||
?? rollData.arme?.system.mortalite
|
||||
?? "mortel";
|
||||
@ -74,7 +78,7 @@ export class RdDBonus {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _dmgArme(rollData) {
|
||||
if ( rollData.arme) {
|
||||
if (rollData.arme) {
|
||||
let dmgBase = rollData.arme.system.dommagesReels ?? Number(rollData.arme.system.dommages ?? 0);
|
||||
//Le bonus dégats magiques ne peut pas faire dépasser le bonus de l'arme (cf p.278)
|
||||
return dmgBase + Math.min(dmgBase, rollData.arme.system.magique ? rollData.arme.system.ecaille_efficacite : 0);
|
||||
|
@ -1,52 +0,0 @@
|
||||
import { Misc } from "./misc.js";
|
||||
|
||||
/**
|
||||
* Extend the base Dialog entity by defining a custom window to perform roll.
|
||||
* @extends {Dialog}
|
||||
*/
|
||||
export class RdDCalendrierEditeur extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(html, calendrier, calendrierData) {
|
||||
let dialogConf = {
|
||||
content: html,
|
||||
title: "Editeur de date/heure",
|
||||
buttons: {
|
||||
save: { label: "Enregistrer", callback: html => this.fillData() }
|
||||
},
|
||||
default: "save"
|
||||
};
|
||||
let dialogOptions = { classes: ["rdd-dialog-calendar-editor"], width: 400, height: 'fit-content', 'z-index': 99999 }
|
||||
super(dialogConf, dialogOptions)
|
||||
|
||||
this.calendrier = calendrier;
|
||||
this.calendrierData = calendrierData;
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
this.html.find("input[name='nomMois']").val(this.calendrierData.moisKey);
|
||||
this.html.find("select[name='nomHeure']").val(this.calendrierData.heureKey);
|
||||
this.html.find("select[name='jourMois']").val(this.calendrierData.jourMois);
|
||||
this.html.find("select[name='minutesRelative']").val(calendrierData.minutesRelative);
|
||||
this.html.find("select[name='annee']").val(this.calendrierData.annee);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
fillData() {
|
||||
this.calendrierData.annee = this.html.find("input[name='annee']").val();
|
||||
this.calendrierData.moisKey = this.html.find("select[name='nomMois']").val();
|
||||
this.calendrierData.heureKey = this.html.find("select[name='nomHeure']").val();
|
||||
this.calendrierData.jourMois = this.html.find("select[name='jourMois']").val();
|
||||
this.calendrierData.minutesRelative = this.html.find("select[name='minutesRelative']").val();
|
||||
|
||||
this.calendrier.saveEditeur(this.calendrierData)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
updateData(calendrierData) {
|
||||
this.calendrierData = duplicate(calendrierData);
|
||||
}
|
||||
|
||||
}
|
@ -1,649 +0,0 @@
|
||||
/* -------------------------------------------- */
|
||||
import { RdDCalendrierEditeur } from "./rdd-calendrier-editeur.js";
|
||||
import { RdDAstrologieEditeur } from "./rdd-astrologie-editeur.js";
|
||||
import { HtmlUtility } from "./html-utility.js";
|
||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { RdDDice } from "./rdd-dice.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { HIDE_DICE, SHOW_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
|
||||
import { DialogChronologie } from "./dialog-chronologie.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const dossierIconesHeures = 'systems/foundryvtt-reve-de-dragon/icons/heures/'
|
||||
const heuresList = ["vaisseau", "sirene", "faucon", "couronne", "dragon", "epees", "lyre", "serpent", "poissonacrobate", "araignee", "roseau", "chateaudormant"];
|
||||
const heuresDef = {
|
||||
"vaisseau": {key: "vaisseau", label: "Vaisseau", lettreFont: 'v', saison: "printemps", heure: 0, icon: 'hd01.svg' },
|
||||
"sirene": { key: "sirene", label: "Sirène", lettreFont: 'i', saison: "printemps", heure: 1, icon: 'hd02.svg' },
|
||||
"faucon": { key: "faucon", label: "Faucon", lettreFont: 'f', saison: "printemps", heure: 2, icon: 'hd03.svg' },
|
||||
"couronne": { key: "couronne", label: "Couronne", lettreFont: '', saison: "ete", heure: 3, icon: 'hd04.svg' },
|
||||
"dragon": { key: "dragon", label: "Dragon", lettreFont: 'd', saison: "ete", heure: 4, icon: 'hd05.svg' },
|
||||
"epees": { key: "epees", label: "Epées", lettreFont: 'e', saison: "ete", heure: 5, icon: 'hd06.svg' },
|
||||
"lyre": { key: "lyre", label: "Lyre", lettreFont: 'l', saison: "automne", heure: 6, icon: 'hd07.svg' },
|
||||
"serpent": { key: "serpent", label: "Serpent", lettreFont: 's', saison: "automne", heure: 7, icon: 'hd08.svg' },
|
||||
"poissonacrobate": { key: "poissonacrobate", label: "Poisson Acrobate", lettreFont: 'p', saison: "automne", heure: 8, icon: 'hd09.svg' },
|
||||
"araignee": { key: "araignee", label: "Araignée", lettreFont: 'a', saison: "hiver", heure: 9, icon: 'hd10.svg' },
|
||||
"roseau": { key: "roseau", label: "Roseau", lettreFont: 'r', saison: "hiver", heure: 10, icon: 'hd11.svg' },
|
||||
"chateaudormant": { key: "chateaudormant", label: "Château Dormant", lettreFont: 'c', saison: "hiver", heure: 11, icon: 'hd12.svg' }
|
||||
};
|
||||
const saisonsDef = {
|
||||
"printemps": { label: "Printemps" },
|
||||
"ete": { label: "Eté" },
|
||||
"automne": { label: "Automne" },
|
||||
"hiver": { label: "Hiver" }
|
||||
};
|
||||
|
||||
const RDD_MOIS_PAR_AN = 12;
|
||||
export const RDD_JOUR_PAR_MOIS = 28;
|
||||
const RDD_HEURES_PAR_JOUR = 12;
|
||||
const RDD_MINUTES_PAR_HEURES = 120;
|
||||
const MAX_NOMBRE_ASTRAL = 12;
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class RdDCalendrier extends Application {
|
||||
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/calendar-template.html",
|
||||
popOut: false,
|
||||
resizable: false
|
||||
});
|
||||
}
|
||||
|
||||
static createCalendrierPos() {
|
||||
return { top: 200, left: 200 };
|
||||
}
|
||||
|
||||
static getDefSigne(chiffre) {
|
||||
chiffre = chiffre % RDD_MOIS_PAR_AN;
|
||||
return Object.values(heuresDef).find(h => h.heure == chiffre);
|
||||
}
|
||||
|
||||
static getSigneAs(key, value) {
|
||||
const heure = (typeof value == 'string' || typeof value == 'number') && Number.isInteger(Number(value))
|
||||
? Number(value)
|
||||
: (typeof value == 'string') ? RdDCalendrier.getChiffreFromSigne(value)
|
||||
: undefined
|
||||
|
||||
if (heure != undefined && ['key', 'label', 'lettreFont', 'saison', 'heure', 'icon'].includes(key)) {
|
||||
return RdDCalendrier.getDefSigne(heure)[key]
|
||||
}
|
||||
if (heure != undefined && ['webp'].includes(key)) {
|
||||
return RdDCalendrier.getDefSigne(heure)['icon'].replace('svg', 'webp');
|
||||
}
|
||||
console.error(`Appel à getSigneAs('${key}', ${value}) avec une clé/heure incorrects`);
|
||||
return value;
|
||||
|
||||
}
|
||||
static getChiffreFromSigne(signe) {
|
||||
return heuresList.indexOf(signe);
|
||||
}
|
||||
|
||||
static createCalendrierInitial() {
|
||||
return {
|
||||
heureRdD: 0,
|
||||
minutesRelative: 0,
|
||||
indexJour: 0,
|
||||
annee: 0,
|
||||
moisRdD: 0,
|
||||
moisLabel: heuresDef["vaisseau"].label,
|
||||
jour: 0
|
||||
}
|
||||
}
|
||||
|
||||
getCalendrier(index) {
|
||||
index = index ?? this.getCurrentDayIndex();
|
||||
const mois = Math.floor(index / RDD_JOUR_PAR_MOIS) % RDD_MOIS_PAR_AN;
|
||||
return {
|
||||
heureRdD: 0, // Index dans heuresList / heuresDef[x].heure
|
||||
minutesRelative: 0,
|
||||
indexJour: index,
|
||||
annee: Math.floor(index / (RDD_JOUR_PAR_MOIS * RDD_MOIS_PAR_AN)),
|
||||
moisRdD: RdDCalendrier.getDefSigne(mois).heure,
|
||||
moisLabel: RdDCalendrier.getDefSigne(mois).label,
|
||||
jour: (index % RDD_JOUR_PAR_MOIS) // Le calendrier stocke le jour en 0-27, mais en 1-28 à l'affichage
|
||||
}
|
||||
}
|
||||
|
||||
constructor() {
|
||||
super();
|
||||
// position
|
||||
this.calendrierPos = duplicate(game.settings.get(SYSTEM_RDD, "calendrier-pos"));
|
||||
if (this.calendrierPos == undefined || this.calendrierPos.top == undefined) {
|
||||
this.calendrierPos = RdDCalendrier.createCalendrierPos();
|
||||
game.settings.set(SYSTEM_RDD, "calendrier-pos", this.calendrierPos);
|
||||
}
|
||||
|
||||
// Calendrier
|
||||
this.calendrier = duplicate(game.settings.get(SYSTEM_RDD, "calendrier") ?? RdDCalendrier.createCalendrierInitial());
|
||||
this.calendrier.annee = this.calendrier.annee ?? Math.floor((this.calendrier.moisRdD ?? 0) / RDD_MOIS_PAR_AN);
|
||||
this.calendrier.moisRdD = (this.calendrier.moisRdD ?? 0) % RDD_MOIS_PAR_AN;
|
||||
|
||||
if (Misc.isUniqueConnectedGM()) { // Uniquement si GM
|
||||
game.settings.set(SYSTEM_RDD, "calendrier", this.calendrier);
|
||||
|
||||
this.listeNombreAstral = this.getListeNombreAstral();
|
||||
this.rebuildListeNombreAstral(HIDE_DICE); // Ensure always up-to-date
|
||||
}
|
||||
console.log('RdDCalendrier.constructor()', this.calendrier, this.calendrierPos, this.listeNombreAstral);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
async activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
|
||||
this.updateDisplay();
|
||||
|
||||
this.html.find('.ajout-chronologie').click(ev => DialogChronologie.create());
|
||||
|
||||
this.html.find('.calendar-btn').click(ev => this.onCalendarButton(ev));
|
||||
|
||||
this.html.find('.calendar-btn-edit').click(ev => {
|
||||
ev.preventDefault();
|
||||
this.showCalendarEditor();
|
||||
});
|
||||
|
||||
this.html.find('.astrologie-btn-edit').click(ev => {
|
||||
ev.preventDefault();
|
||||
this.showAstrologieEditor();
|
||||
});
|
||||
|
||||
this.html.find('#calendar-move-handle').mousedown(ev => {
|
||||
ev.preventDefault();
|
||||
ev = ev || window.event;
|
||||
let isRightMB = false;
|
||||
if ("which" in ev) { // Gecko (Firefox), WebKit (Safari/Chrome) & Opera
|
||||
isRightMB = ev.which == 3;
|
||||
} else if ("button" in ev) { // IE, Opera
|
||||
isRightMB = ev.button == 2;
|
||||
}
|
||||
|
||||
if (!isRightMB) {
|
||||
dragElement(document.getElementById("calendar-time-container"));
|
||||
let pos1 = 0, pos2 = 0, pos3 = 0, pos4 = 0;
|
||||
|
||||
function dragElement(elmnt) {
|
||||
elmnt.onmousedown = dragMouseDown;
|
||||
function dragMouseDown(e) {
|
||||
e = e || window.event;
|
||||
e.preventDefault();
|
||||
pos3 = e.clientX;
|
||||
pos4 = e.clientY;
|
||||
|
||||
document.onmouseup = closeDragElement;
|
||||
document.onmousemove = elementDrag;
|
||||
}
|
||||
|
||||
function elementDrag(e) {
|
||||
e = e || window.event;
|
||||
e.preventDefault();
|
||||
// calculate the new cursor position:
|
||||
pos1 = pos3 - e.clientX;
|
||||
pos2 = pos4 - e.clientY;
|
||||
pos3 = e.clientX;
|
||||
pos4 = e.clientY;
|
||||
// set the element's new position:
|
||||
elmnt.style.bottom = undefined
|
||||
elmnt.style.top = (elmnt.offsetTop - pos2) + "px";
|
||||
elmnt.style.left = (elmnt.offsetLeft - pos1) + "px";
|
||||
}
|
||||
|
||||
function closeDragElement() {
|
||||
// stop moving when mouse button is released:
|
||||
elmnt.onmousedown = undefined;
|
||||
document.onmouseup = undefined;
|
||||
document.onmousemove = undefined;
|
||||
let xPos = (elmnt.offsetLeft - pos1) > window.innerWidth ? window.innerWidth - 200 : (elmnt.offsetLeft - pos1);
|
||||
let yPos = (elmnt.offsetTop - pos2) > window.innerHeight - 20 ? window.innerHeight - 100 : (elmnt.offsetTop - pos2)
|
||||
xPos = xPos < 0 ? 0 : xPos;
|
||||
yPos = yPos < 0 ? 0 : yPos;
|
||||
if (xPos != (elmnt.offsetLeft - pos1) || yPos != (elmnt.offsetTop - pos2)) {
|
||||
elmnt.style.top = (yPos) + "px";
|
||||
elmnt.style.left = (xPos) + "px";
|
||||
}
|
||||
game.system.rdd.calendrier.calendrierPos.top = yPos;
|
||||
game.system.rdd.calendrier.calendrierPos.left = xPos;
|
||||
if (game.user.isGM) {
|
||||
game.settings.set(SYSTEM_RDD, "calendrier-pos", duplicate(game.system.rdd.calendrier.calendrierPos));
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (isRightMB) {
|
||||
game.system.rdd.calendrier.calendrierPos.top = 200;
|
||||
game.system.rdd.calendrier.calendrierPos.left = 200;
|
||||
if (game.user.isGM) {
|
||||
game.settings.set(SYSTEM_RDD, "calendrier-pos", duplicate(game.system.rdd.calendrier.calendrierPos));
|
||||
}
|
||||
this.setPos(game.system.rdd.calendrier.calendrierPos);
|
||||
}
|
||||
});
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getListeNombreAstral() {
|
||||
return game.settings.get(SYSTEM_RDD, "liste-nombre-astral") ?? [];
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getDateFromIndex(index) {
|
||||
const dateRdD = this.getCalendrier(index);
|
||||
return (dateRdD.jour + 1) + ' ' + dateRdD.moisLabel;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getDayMonthFromIndex(index = undefined) {
|
||||
const dateRdD = this.getCalendrier(index);
|
||||
return {
|
||||
day: dateRdD.jour + 1,
|
||||
month: heuresList[dateRdD.moisRdD]
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getCurrentHeure() {
|
||||
return heuresList[this.calendrier.heureRdD];
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getCurrentDayIndex() {
|
||||
return (((this.calendrier.annee ?? 0) * RDD_MOIS_PAR_AN + (this.calendrier.moisRdD ?? 0)) * RDD_JOUR_PAR_MOIS) + (this.calendrier.jour ?? 0);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getIndexFromDate(jour, mois) {
|
||||
return (heuresDef[mois].heure * RDD_JOUR_PAR_MOIS) + jour - 1;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getJoursSuivants(num) {
|
||||
let jours = [];
|
||||
let index = this.getCurrentDayIndex();
|
||||
for (let i = 0; i < num; i++) {
|
||||
jours[i] = { label: this.getDateFromIndex(index + i), index: index + i };
|
||||
}
|
||||
return jours;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async ajouterNombreAstral(index, showDice = SHOW_DICE) {
|
||||
const nombreAstral = await RdDDice.rollTotal("1dh", { showDice: showDice, rollMode: "selfroll" });
|
||||
const dateFuture = this.getDateFromIndex(index);
|
||||
if (showDice != HIDE_DICE) {
|
||||
ChatMessage.create({
|
||||
whisper: ChatMessage.getWhisperRecipients("GM"),
|
||||
content: `Le chiffre astrologique du ${dateFuture} sera le ${nombreAstral}`
|
||||
});
|
||||
}
|
||||
return {
|
||||
nombreAstral: nombreAstral,
|
||||
valeursFausses: [],
|
||||
index: index
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getCurrentNombreAstral() {
|
||||
let indexDate = this.getCurrentDayIndex();
|
||||
return this.getNombreAstral(indexDate);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
resetNombreAstral() {
|
||||
this.listeNombreAstral = [];
|
||||
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.listeNombreAstral);
|
||||
|
||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
||||
msg: "msg_reset_nombre_astral",
|
||||
data: {}
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getNombreAstral(indexDate) {
|
||||
const listNombreAstral = this.getListeNombreAstral();
|
||||
let astralData = listNombreAstral.find((nombreAstral, i) => nombreAstral.index == indexDate);
|
||||
return astralData?.nombreAstral;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rebuildListeNombreAstral(showDice = HIDE_DICE) {
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
let jourCourant = this.getCurrentDayIndex();
|
||||
let newList = [];
|
||||
for (let i = 0; i < MAX_NOMBRE_ASTRAL; i++) {
|
||||
let dayIndex = jourCourant + i;
|
||||
let na = this.listeNombreAstral.find(n => n.index == dayIndex);
|
||||
if (na) {
|
||||
newList[i] = na;
|
||||
} else {
|
||||
newList[i] = await this.ajouterNombreAstral(dayIndex, showDice);
|
||||
}
|
||||
}
|
||||
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", newList);
|
||||
this.listeNombreAstral = newList;
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async onCalendarButton(ev) {
|
||||
ev.preventDefault();
|
||||
const calendarAvance = ev.currentTarget.attributes['data-calendar-avance'];
|
||||
const calendarSet = ev.currentTarget.attributes['data-calendar-set'];
|
||||
if (calendarAvance) {
|
||||
await this.incrementTime(Number(calendarAvance.value));
|
||||
}
|
||||
else if (calendarSet) {
|
||||
this.positionnerHeure(Number(calendarSet.value));
|
||||
}
|
||||
this.updateDisplay();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
checkMaladie( periode) {
|
||||
for (let actor of game.actors) {
|
||||
if (actor.type == 'personnage') {
|
||||
let maladies = actor.items.filter( item => (item.type == 'maladie' || (item.type == 'poison' && item.system.active) ) && item.system.periodicite.toLowerCase().includes(periode) );
|
||||
for (let maladie of maladies) {
|
||||
if ( maladie.system.identifie) {
|
||||
ChatMessage.create({ content: `${actor.name} souffre de ${maladie.name} (${maladie.type}): vérifiez que les effets ne se sont pas aggravés !` });
|
||||
} else {
|
||||
ChatMessage.create({ content: `${actor.name} souffre d'un mal inconnu (${maladie.type}): vérifiez que les effets ne se sont pas aggravés !` });
|
||||
}
|
||||
let itemMaladie = actor.getObjet(maladie.id)
|
||||
itemMaladie.postItem( 'gmroll');
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async incrementTime(minutes = 0) {
|
||||
this.calendrier.minutesRelative += minutes;
|
||||
this.checkMaladie("round");
|
||||
this.checkMaladie("minute");
|
||||
if (this.calendrier.minutesRelative >= RDD_MINUTES_PAR_HEURES) {
|
||||
this.calendrier.minutesRelative -= RDD_MINUTES_PAR_HEURES;
|
||||
this.calendrier.heureRdD += 1;
|
||||
this.checkMaladie("heure");
|
||||
}
|
||||
if (this.calendrier.heureRdD >= RDD_HEURES_PAR_JOUR) {
|
||||
this.calendrier.heureRdD -= RDD_HEURES_PAR_JOUR;
|
||||
await this.incrementerJour();
|
||||
this.checkMaladie("heure");
|
||||
this.checkMaladie("jour");
|
||||
}
|
||||
game.settings.set(SYSTEM_RDD, "calendrier", duplicate(this.calendrier));
|
||||
// Notification aux joueurs // TODO: replace with Hook on game settings update
|
||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
||||
msg: "msg_sync_time",
|
||||
data: duplicate(this.calendrier)
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async incrementerJour() {
|
||||
const index = this.getCurrentDayIndex() + 1;
|
||||
this.calendrier = this.getCalendrier(index);
|
||||
await this.rebuildListeNombreAstral();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
syncPlayerTime(calendrier) {
|
||||
this.calendrier = duplicate(calendrier); // Local copy update
|
||||
this.updateDisplay();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async positionnerHeure(indexHeure) {
|
||||
if (indexHeure <= this.calendrier.heureRdD) {
|
||||
await this.incrementerJour();
|
||||
}
|
||||
this.calendrier.heureRdD = indexHeure;
|
||||
this.calendrier.minutesRelative = 0;
|
||||
game.settings.set(SYSTEM_RDD, "calendrier", duplicate(this.calendrier));
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
fillCalendrierData(formData = {}) {
|
||||
const mois = RdDCalendrier.getDefSigne(this.calendrier.moisRdD);
|
||||
const heure = RdDCalendrier.getDefSigne(this.calendrier.heureRdD);
|
||||
console.log('fillCalendrierData', this.calendrier, mois, heure);
|
||||
|
||||
formData.heureKey = heure.key;
|
||||
formData.moisKey = mois.key;
|
||||
formData.jourMois = this.calendrier.jour + 1;
|
||||
formData.nomMois = mois.label; // heures et mois nommés identiques
|
||||
formData.annee = this.calendrier.annee;
|
||||
formData.iconMois = dossierIconesHeures + mois.icon;
|
||||
formData.nomHeure = heure.label;
|
||||
formData.iconHeure = dossierIconesHeures + heure.icon;
|
||||
formData.nomSaison = saisonsDef[mois.saison].label;
|
||||
formData.heureRdD = this.calendrier.heureRdD;
|
||||
formData.minutesRelative = this.calendrier.minutesRelative;
|
||||
formData.isGM = game.user.isGM;
|
||||
return formData;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getLectureAstrologieDifficulte(dateIndex) {
|
||||
let indexNow = this.getCurrentDayIndex();
|
||||
let diffDay = dateIndex - indexNow;
|
||||
return - Math.floor(diffDay / 2);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async requestNombreAstral(request) {
|
||||
if (Misc.isUniqueConnectedGM()) { // Only once
|
||||
console.log(request);
|
||||
let jourDiff = this.getLectureAstrologieDifficulte(request.date);
|
||||
let niveau = Number(request.astrologie.system.niveau) + Number(request.conditions) + Number(jourDiff) + Number(request.etat);
|
||||
let rollData = {
|
||||
caracValue: request.carac_vue,
|
||||
finalLevel: niveau,
|
||||
showDice: HIDE_DICE,
|
||||
rollMode: "blindroll"
|
||||
};
|
||||
await RdDResolutionTable.rollData(rollData);
|
||||
let nbAstral = this.getNombreAstral(request.date);
|
||||
request.rolled = rollData.rolled;
|
||||
request.isValid = true;
|
||||
if (!request.rolled.isSuccess) {
|
||||
request.isValid = false;
|
||||
nbAstral = await RdDDice.rollTotal("1dhr" + nbAstral, { rollMode: "selfroll" });
|
||||
// Mise à jour des nombres astraux du joueur
|
||||
let astralData = this.listeNombreAstral.find((nombreAstral, i) => nombreAstral.index == request.date);
|
||||
astralData.valeursFausses.push({ actorId: request.id, nombreAstral: nbAstral });
|
||||
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.listeNombreAstral);
|
||||
}
|
||||
request.nbAstral = nbAstral;
|
||||
if (Misc.getActiveUser(request.userId)?.isGM) {
|
||||
RdDUtility.responseNombreAstral(request);
|
||||
} else {
|
||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
||||
msg: "msg_response_nombre_astral",
|
||||
data: request
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
findHeure(heure) {
|
||||
heure = Grammar.toLowerCaseNoAccentNoSpace(heure);
|
||||
let parHeureOuLabel = Object.values(heuresDef).filter(it => (it.heure + 1) == parseInt(heure) || Grammar.toLowerCaseNoAccentNoSpace(it.label) == heure);
|
||||
if (parHeureOuLabel.length == 1) {
|
||||
return parHeureOuLabel[0];
|
||||
}
|
||||
let parLabelPartiel = Object.values(heuresDef).filter(it => Grammar.toLowerCaseNoAccentNoSpace(it.label).includes(heure));
|
||||
if (parLabelPartiel.length > 0) {
|
||||
parLabelPartiel.sort(Misc.ascending(h => h.label.length));
|
||||
return parLabelPartiel[0];
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getHeureNumber( hNum) {
|
||||
let heure = Object.values(heuresDef).find(it => (it.heure) == hNum);
|
||||
return heure
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getHeuresChanceMalchance(heureNaissance) {
|
||||
let heuresChancesMalchances = [];
|
||||
let defHeure = this.findHeure(heureNaissance);
|
||||
if (defHeure) {
|
||||
let hn = defHeure.heure;
|
||||
let chiffreAstral = this.getCurrentNombreAstral() ?? 0;
|
||||
heuresChancesMalchances[0] = { value : "+4", heures: [this.getHeureNumber((hn + chiffreAstral) % RDD_HEURES_PAR_JOUR).label]};
|
||||
heuresChancesMalchances[1] = { value : "+2", heures: [this.getHeureNumber((hn + chiffreAstral+4) % RDD_HEURES_PAR_JOUR).label,
|
||||
this.getHeureNumber((hn + chiffreAstral + 8) % RDD_HEURES_PAR_JOUR).label ] };
|
||||
heuresChancesMalchances[2] = { value : "-4", heures: [this.getHeureNumber((hn + chiffreAstral+6) % RDD_HEURES_PAR_JOUR).label]};
|
||||
heuresChancesMalchances[3] = { value : "-2", heures: [this.getHeureNumber((hn + chiffreAstral+3) % RDD_HEURES_PAR_JOUR).label,
|
||||
this.getHeureNumber((hn + chiffreAstral + 9) % RDD_HEURES_PAR_JOUR).label ]};
|
||||
}
|
||||
return heuresChancesMalchances;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getAjustementAstrologique(heureNaissance, name = undefined) {
|
||||
let defHeure = this.findHeure(heureNaissance);
|
||||
if (defHeure) {
|
||||
let hn = defHeure.heure;
|
||||
let chiffreAstral = this.getCurrentNombreAstral() ?? 0;
|
||||
let heureCourante = this.calendrier.heureRdD;
|
||||
let ecartChance = (hn + chiffreAstral - heureCourante) % RDD_HEURES_PAR_JOUR;
|
||||
switch (ecartChance) {
|
||||
case 0: return 4;
|
||||
case 4: case 8: return 2;
|
||||
case 6: return -4;
|
||||
case 3: case 9: return -2;
|
||||
}
|
||||
}
|
||||
else if (name) {
|
||||
ui.notifications.warn(name + " n'a pas d'heure de naissance, ou elle est incorrecte : " + heureNaissance);
|
||||
}
|
||||
else {
|
||||
ui.notifications.warn(heureNaissance + " ne correspond pas à une heure de naissance");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getData() {
|
||||
let formData = super.getData();
|
||||
|
||||
this.fillCalendrierData(formData);
|
||||
|
||||
this.setPos(this.calendrierPos);
|
||||
return formData;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
setPos(pos) {
|
||||
return new Promise(resolve => {
|
||||
function check() {
|
||||
let elmnt = document.getElementById("calendar-time-container");
|
||||
if (elmnt) {
|
||||
elmnt.style.bottom = undefined;
|
||||
let xPos = (pos.left) > window.innerWidth ? window.innerWidth - 200 : pos.left;
|
||||
let yPos = (pos.top) > window.innerHeight - 20 ? window.innerHeight - 100 : pos.top;
|
||||
elmnt.style.top = (yPos) + "px";
|
||||
elmnt.style.left = (xPos) + "px";
|
||||
resolve();
|
||||
} else {
|
||||
setTimeout(check, 30);
|
||||
}
|
||||
}
|
||||
check();
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
updateDisplay() {
|
||||
let calendrier = this.fillCalendrierData();
|
||||
// Rebuild text du calendrier
|
||||
let dateHTML = `${calendrier.jourMois} ${calendrier.nomMois} ${calendrier.annee} (${calendrier.nomSaison})`
|
||||
if (game.user.isGM) {
|
||||
dateHTML = dateHTML + " - NA: " + (this.getCurrentNombreAstral() ?? "indéterminé");
|
||||
}
|
||||
for (let handle of document.getElementsByClassName("calendar-date-rdd")) {
|
||||
handle.innerHTML = dateHTML;
|
||||
}
|
||||
for (let heure of document.getElementsByClassName("calendar-heure-texte")) {
|
||||
heure.innerHTML = calendrier.nomHeure;
|
||||
}
|
||||
for (const minute of document.getElementsByClassName("calendar-time-disp")) {
|
||||
minute.innerHTML = `${calendrier.minutesRelative} minutes`;
|
||||
}
|
||||
for (const heureImg of document.getElementsByClassName("calendar-heure-img")) {
|
||||
heureImg.src = calendrier.iconHeure;
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async saveEditeur(calendrierData) {
|
||||
this.calendrier.minutesRelative = Number(calendrierData.minutesRelative);
|
||||
this.calendrier.jour = Number(calendrierData.jourMois) - 1;
|
||||
this.calendrier.moisRdD = RdDCalendrier.getChiffreFromSigne(calendrierData.moisKey);
|
||||
this.calendrier.annee = Number(calendrierData.annee);
|
||||
this.calendrier.heureRdD = RdDCalendrier.getChiffreFromSigne(calendrierData.heureKey);
|
||||
game.settings.set(SYSTEM_RDD, "calendrier", duplicate(this.calendrier));
|
||||
|
||||
await this.rebuildListeNombreAstral();
|
||||
|
||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
||||
msg: "msg_sync_time",
|
||||
data: duplicate(this.calendrier)
|
||||
});
|
||||
|
||||
this.updateDisplay();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async showCalendarEditor() {
|
||||
let calendrierData = duplicate(this.fillCalendrierData());
|
||||
if (this.editeur == undefined) {
|
||||
calendrierData.jourMoisOptions = RdDCalendrier.buildJoursMois();
|
||||
calendrierData.heuresOptions = [0, 1];
|
||||
calendrierData.minutesOptions = Array(RDD_MINUTES_PAR_HEURES).fill().map((item, index) => 0 + index);
|
||||
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/calendar-editor-template.html', calendrierData);
|
||||
this.editeur = new RdDCalendrierEditeur(html, this, calendrierData)
|
||||
}
|
||||
this.editeur.updateData(calendrierData);
|
||||
this.editeur.render(true);
|
||||
}
|
||||
|
||||
static buildJoursMois() {
|
||||
return Array(RDD_JOUR_PAR_MOIS).fill().map((item, index) => 1 + index);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async showAstrologieEditor() {
|
||||
let calendrierData = duplicate(this.fillCalendrierData());
|
||||
let astrologieArray = [];
|
||||
this.listeNombreAstral = this.listeNombreAstral || [];
|
||||
for (let astralData of this.listeNombreAstral) {
|
||||
astralData.humanDate = this.getDateFromIndex(astralData.index);
|
||||
for (let vf of astralData.valeursFausses) {
|
||||
let actor = game.actors.get(vf.actorId);
|
||||
vf.actorName = (actor) ? actor.name : "Inconnu";
|
||||
}
|
||||
astrologieArray.push(duplicate(astralData));
|
||||
}
|
||||
let heuresParActeur = {};
|
||||
for (let actor of game.actors) {
|
||||
let heureNaissance = actor.getHeureNaissance();
|
||||
if ( heureNaissance) {
|
||||
heuresParActeur[actor.name] = this.getHeuresChanceMalchance(heureNaissance);
|
||||
}
|
||||
}
|
||||
//console.log("ASTRO", astrologieArray);
|
||||
calendrierData.astrologieData = astrologieArray;
|
||||
calendrierData.heuresParActeur = heuresParActeur;
|
||||
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/calendar-astrologie-template.html', calendrierData);
|
||||
let astrologieEditeur = new RdDAstrologieEditeur(html, this, calendrierData)
|
||||
astrologieEditeur.updateData(calendrierData);
|
||||
astrologieEditeur.render(true);
|
||||
}
|
||||
}
|
@ -39,9 +39,10 @@ const tableCaracDerivee = {
|
||||
|
||||
export class RdDCarac {
|
||||
|
||||
static isAgiliteOuDerivee(selectedCarac) {
|
||||
static isAgiliteOuDerobee(selectedCarac) {
|
||||
return selectedCarac?.label.match(/(Agilité|Dérobée)/);
|
||||
}
|
||||
|
||||
static isVolonte(selectedCarac) {
|
||||
return selectedCarac?.label == 'Volonté';
|
||||
}
|
||||
@ -57,15 +58,6 @@ export class RdDCarac {
|
||||
selectedCarac?.label.match(/(Apparence|Force|Agilité|Dextérité|Vue|Ouïe|Odorat-Goût|Empathie|Dérobée|Mêlée|Tir|Lancer)/);
|
||||
}
|
||||
|
||||
static isIgnoreEtatGeneral(rollData) {
|
||||
const selectedCarac = rollData.selectedCarac;
|
||||
return !selectedCarac ||
|
||||
rollData.ethylisme ||
|
||||
RdDCarac.isChance(selectedCarac) ||
|
||||
(RdDCarac.isReve(selectedCarac) && !rollData.competence);
|
||||
}
|
||||
|
||||
|
||||
static computeTotal(carac, beaute = undefined) {
|
||||
const total = Object.values(carac ?? {}).filter(c => !c.derivee)
|
||||
.map(it => parseInt(it.value))
|
||||
|
@ -1,6 +1,5 @@
|
||||
import { ChatUtility } from "./chat-utility.js";
|
||||
import { ENTITE_BLURETTE, ENTITE_INCARNE, ENTITE_NONINCARNE, HIDE_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
|
||||
import { DialogSelectTarget } from "./dialog-select-target.js";
|
||||
import { ENTITE_BLURETTE, HIDE_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { RdDItemArme } from "./item-arme.js";
|
||||
import { RdDItemCompetence } from "./item-competence.js";
|
||||
@ -10,9 +9,10 @@ import { RdDBonus } from "./rdd-bonus.js";
|
||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
|
||||
import { RdDRoll } from "./rdd-roll.js";
|
||||
import { RdDRollTables } from "./rdd-rolltables.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
import { STATUSES } from "./settings/status-effects.js";
|
||||
import { Targets } from "./targets.js";
|
||||
import { RdDEmpoignade } from "./rdd-empoignade.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const premierRoundInit = [
|
||||
@ -40,35 +40,32 @@ export class RdDCombatManager extends Combat {
|
||||
|
||||
static init() {
|
||||
/* -------------------------------------------- */
|
||||
Hooks.on("getCombatTrackerEntryContext", (html, options) => {
|
||||
RdDCombatManager.pushInitiativeOptions(html, options);
|
||||
});
|
||||
Hooks.on("preDeleteCombat", (combat, html, id) => {
|
||||
combat.onPreDeleteCombat()
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
cleanItemUse() {
|
||||
for (let turn of this.turns) {
|
||||
turn.actor.resetItemUse()
|
||||
}
|
||||
Hooks.on("getCombatTrackerEntryContext", (html, options) => { RdDCombatManager.pushInitiativeOptions(html, options); });
|
||||
Hooks.on("updateCombat", (combat, change, options, userId) => { RdDCombat.onUpdateCombat(combat, change, options, userId) });
|
||||
Hooks.on("preDeleteCombat", (combat, html, id) => { combat.onPreDeleteCombat() });
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async nextRound() {
|
||||
this.cleanItemUse();
|
||||
await this.finDeRound();
|
||||
return await super.nextRound();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async onPreDeleteCombat() {
|
||||
await this.finDeRound({ terminer: true });
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
await this.finDeRound({ terminer: true });
|
||||
ChatUtility.removeChatMessageContaining(`<div data-combatid="${this.id}" data-combatmessage="actor-turn-summary">`)
|
||||
game.messages.filter(m => ChatUtility.getMessageData(m, 'attacker-roll') != undefined && ChatUtility.getMessageData(m, 'defender-roll') != undefined)
|
||||
.forEach(it => it.delete());
|
||||
RdDEmpoignade.deleteAllEmpoignades()
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async finDeRound(options = { terminer: false }) {
|
||||
this.turns.forEach(turn => turn.actor.resetItemUse());
|
||||
|
||||
for (let combatant of this.combatants) {
|
||||
if (combatant.actor) {
|
||||
await combatant.actor.finDeRound(options);
|
||||
@ -90,19 +87,32 @@ export class RdDCombatManager extends Combat {
|
||||
let rollFormula = formula ?? RdDCombatManager.formuleInitiative(2, 10, 0, 0);
|
||||
if (!formula) {
|
||||
if (combatant.actor.type == 'creature' || combatant.actor.type == 'entite') {
|
||||
const competence = combatant.actor.items.find(it => it.system.iscombat)
|
||||
const competence = combatant.actor.items.find(it => RdDItemCompetenceCreature.getCategorieAttaque(it))
|
||||
if (competence) {
|
||||
rollFormula = RdDCombatManager.formuleInitiative(2, competence.system.carac_value, competence.system.niveau, 0);
|
||||
}
|
||||
} else {
|
||||
const armeCombat = combatant.actor.itemTypes['arme'].find(it => it.system.equipe)
|
||||
const compName = (armeCombat == undefined) ? "Corps à corps" : armeCombat.system.competence;
|
||||
let compName = "Corps à corps"
|
||||
if (armeCombat) {
|
||||
if (armeCombat.system.competence != "") {
|
||||
compName = armeCombat.system.competence
|
||||
}
|
||||
if (armeCombat.system.lancer != "") {
|
||||
compName = armeCombat.system.lancer
|
||||
}
|
||||
if (armeCombat.system.tir != "") {
|
||||
compName = armeCombat.system.tir
|
||||
}
|
||||
}
|
||||
const competence = RdDItemCompetence.findCompetence(combatant.actor.items, compName);
|
||||
if (competence) {
|
||||
if (competence && competence.system.defaut_carac) {
|
||||
const carac = combatant.actor.system.carac[competence.system.defaut_carac].value;
|
||||
const niveau = competence.system.niveau;
|
||||
const bonusEcaille = (armeCombat?.system.magique) ? armeCombat.system.ecaille_efficacite : 0;
|
||||
rollFormula = RdDCombatManager.formuleInitiative(2, carac, niveau, bonusEcaille);
|
||||
} else {
|
||||
ui.notifications.warn(`Votre arme ${armeCombat.name} n'a pas de compétence renseignée`);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -111,10 +121,10 @@ export class RdDCombatManager extends Combat {
|
||||
if (!roll.total) {
|
||||
roll.evaluate({ async: false });
|
||||
}
|
||||
if (roll.total <= 0) roll.total = 0.00;
|
||||
console.log("Compute init for", rollFormula, roll.total, combatant);
|
||||
const total = Math.max(roll.total, 0.00);
|
||||
console.log("Compute init for", rollFormula, roll, total, combatant);
|
||||
let id = combatant._id || combatant.id;
|
||||
await this.updateEmbeddedDocuments("Combatant", [{ _id: id, initiative: roll.total }]);
|
||||
await this.updateEmbeddedDocuments("Combatant", [{ _id: id, initiative: total }]);
|
||||
|
||||
// Send a chat message
|
||||
let rollMode = messageOptions.rollMode || game.settings.get("core", "rollMode");
|
||||
@ -145,9 +155,8 @@ export class RdDCombatManager extends Combat {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static calculInitiative(niveau, caracValue, bonusEcaille = 0) {
|
||||
let base = niveau + Math.floor(caracValue / 2);
|
||||
base += bonusEcaille;
|
||||
static calculInitiative(niveau, caracValue, bonus = 0) {
|
||||
let base = niveau + Math.floor(caracValue / 2) + bonus;
|
||||
return "1d6" + (base >= 0 ? "+" : "") + base;
|
||||
}
|
||||
|
||||
@ -162,7 +171,6 @@ export class RdDCombatManager extends Combat {
|
||||
if (arme.system.unemain && arme.system.deuxmains && !dommages.includes("/")) {
|
||||
ui.notifications.info("Les dommages de l'arme à 1/2 mains " + arme.name + " ne sont pas corrects (ie sous la forme X/Y)");
|
||||
}
|
||||
console.log(">>>>", arme)
|
||||
if ((arme.system.unemain && arme.system.competence) ||
|
||||
(arme.system.competence.toLowerCase().includes("corps à corps"))) {
|
||||
actions.push(RdDCombatManager.$prepareAttaqueArme({
|
||||
@ -222,15 +230,15 @@ export class RdDCombatManager extends Combat {
|
||||
}
|
||||
|
||||
static listActionsCreature(competences) {
|
||||
return competences.filter(it => RdDItemCompetenceCreature.isCompetenceAttaque(it))
|
||||
.map(it => RdDItemCompetenceCreature.armeNaturelle(it));
|
||||
return competences.map(it => RdDItemCompetenceCreature.armeCreature(it))
|
||||
.filter(it => it != undefined);
|
||||
}
|
||||
|
||||
static listActionsPossessions(actor) {
|
||||
return RdDCombatManager._indexActions(actor.getPossessions().map(p => {
|
||||
return {
|
||||
name: p.name,
|
||||
action: 'conjurer',
|
||||
action: 'possession',
|
||||
system: {
|
||||
competence: p.name,
|
||||
possessionid: p.system.possessionid,
|
||||
@ -247,15 +255,15 @@ export class RdDCombatManager extends Combat {
|
||||
return actions;
|
||||
}
|
||||
if (actor.isCreatureEntite()) {
|
||||
actions = actions.concat(RdDCombatManager.listActionsCreature(actor.itemTypes['competencecreature']));
|
||||
} else {
|
||||
actions = RdDCombatManager.listActionsCreature(actor.itemTypes['competencecreature']);
|
||||
} else if (actor.isPersonnage()) {
|
||||
// Recupération des items 'arme'
|
||||
const armes = actor.itemTypes['arme'].filter(it => RdDItemArme.isArmeUtilisable(it))
|
||||
//.concat(RdDItemArme.empoignade())
|
||||
.concat(RdDItemArme.empoignade())
|
||||
.concat(RdDItemArme.mainsNues());
|
||||
|
||||
const competences = actor.itemTypes['competence'];
|
||||
actions = actions.concat(RdDCombatManager.listActionsArmes(armes, competences, actor.system.carac));
|
||||
actions = RdDCombatManager.listActionsArmes(armes, competences, actor.system.carac);
|
||||
|
||||
if (actor.system.attributs.hautrevant.value) {
|
||||
actions.push({ name: "Draconic", action: 'haut-reve', system: { initOnly: true, competence: "Draconic" } });
|
||||
@ -343,7 +351,7 @@ export class RdDCombatManager extends Combat {
|
||||
} else if (combatant.actor.getSurprise() == "demi") {
|
||||
initOffset = 0;
|
||||
initInfo = "Demi Surprise"
|
||||
} else if (action.action == 'conjurer') {
|
||||
} else if (action.action == 'possession') {
|
||||
initOffset = 10;
|
||||
caracForInit = combatant.actor.getReveActuel();
|
||||
initInfo = "Possession"
|
||||
@ -422,18 +430,11 @@ export class RdDCombatManager extends Combat {
|
||||
/* -------------------------------------------- */
|
||||
export class RdDCombat {
|
||||
|
||||
static init() {
|
||||
Hooks.on("updateCombat", (combat, change, options, userId) => { RdDCombat.onUpdateCombat(combat, change, options, userId) });
|
||||
Hooks.on("preDeleteCombat", (combat, options, userId) => { RdDCombat.onPreDeleteCombat(combat, options, userId); });
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static onSocketMessage(sockmsg) {
|
||||
switch (sockmsg.msg) {
|
||||
case "msg_encaisser":
|
||||
return RdDCombat.onMsgEncaisser(sockmsg.data);
|
||||
case "msg_defense":
|
||||
return RdDCombat.onMsgDefense(sockmsg.data);
|
||||
case "msg_encaisser": return RdDCombat.onMsgEncaisser(sockmsg.data);
|
||||
case "msg_defense": return RdDCombat.onMsgDefense(sockmsg.data);
|
||||
}
|
||||
}
|
||||
|
||||
@ -444,16 +445,6 @@ export class RdDCombat {
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static onPreDeleteCombat(combat, options, userId) {
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
combat.cleanItemUse();
|
||||
ChatUtility.removeChatMessageContaining(`<div data-combatid="${combat.id}" data-combatmessage="actor-turn-summary">`)
|
||||
game.messages.filter(m => ChatUtility.getMessageData(m, 'attacker-roll') != undefined && ChatUtility.getMessageData(m, 'defender-roll') != undefined)
|
||||
.forEach(it => it.delete());
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static combatNouveauTour(combat) {
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
@ -758,29 +749,14 @@ export class RdDCombat {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async attaque(competence, arme) {
|
||||
// const nonIncarnee = this.defender.isEntite([ENTITE_NONINCARNE])
|
||||
// const blurette = this.defender.isEntite([ENTITE_BLURETTE])
|
||||
// if (nonIncarnee || blurette) {
|
||||
// ChatMessage.create( {
|
||||
// content: `<strong>La cible est ${nonIncarnee ? 'non incarnée' : 'une blurette'}.
|
||||
// Il est impossible de l'atteindre.`,
|
||||
// whisper: ChatMessage.getWhisperRecipients("GM")})
|
||||
// }
|
||||
|
||||
if (!await this.attacker.accorder(this.defender, 'avant-attaque')) {
|
||||
return;
|
||||
}
|
||||
if (arme.system.cac == 'empoignade' && this.attacker.isCombatTouche()) {
|
||||
ChatMessage.create({
|
||||
alias: this.attacker.name,
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.attacker.name),
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-actor-perte-empoignade.html', {
|
||||
attacker: this.attacker,
|
||||
competence: competence
|
||||
})
|
||||
});
|
||||
if (arme.system.cac == 'empoignade') {
|
||||
RdDEmpoignade.onAttaqueEmpoignade(this.attacker, this.defender)
|
||||
return;
|
||||
}
|
||||
RdDEmpoignade.checkEmpoignadeEnCours(this.attacker)
|
||||
|
||||
let rollData = this._prepareAttaque(competence, arme);
|
||||
console.log("RdDCombat.attaque >>>", rollData);
|
||||
@ -813,8 +789,7 @@ export class RdDCombat {
|
||||
let rollData = {
|
||||
passeArme: randomID(16),
|
||||
mortalite: arme?.system.mortalite,
|
||||
coupsNonMortels: false,
|
||||
competence: competence,
|
||||
competence: competence.clone(),
|
||||
surprise: this.attacker.getSurprise(true),
|
||||
surpriseDefenseur: this.defender.getSurprise(true),
|
||||
targetToken: Targets.extractTokenData(this.target),
|
||||
@ -972,9 +947,8 @@ export class RdDCombat {
|
||||
/* -------------------------------------------- */
|
||||
_filterArmesParade(defender, competence) {
|
||||
let items = defender.items.filter(it => RdDItemArme.isArmeUtilisable(it) || RdDItemCompetenceCreature.isCompetenceParade(it))
|
||||
for (let item of items) {
|
||||
item.system.nbUsage = defender.getItemUse(item.id); // Ajout du # d'utilisation ce round
|
||||
}
|
||||
items.forEach(item => item.system.nbUsage = defender.getItemUse(item.id)); // Ajout du # d'utilisation ce round
|
||||
|
||||
switch (competence.system.categorie) {
|
||||
case 'tir':
|
||||
case 'lancer':
|
||||
@ -1070,10 +1044,10 @@ export class RdDCombat {
|
||||
passeArme: attackerRoll.passeArme,
|
||||
diffLibre: attackerRoll.diffLibre,
|
||||
attackerRoll: attackerRoll,
|
||||
competence: this.defender.getCompetence(competenceParade),
|
||||
competence: this.defender.getCompetence(competenceParade).clone(),
|
||||
arme: armeParade,
|
||||
surprise: this.defender.getSurprise(true),
|
||||
needParadeSignificative: ReglesOptionelles.isUsing('categorieParade') && RdDItemArme.needParadeSignificative(attackerRoll.arme, armeParade),
|
||||
needParadeSignificative: ReglesOptionnelles.isUsing('categorieParade') && RdDItemArme.needParadeSignificative(attackerRoll.arme, armeParade),
|
||||
needResist: RdDItemArme.needArmeResist(attackerRoll.arme, armeParade),
|
||||
carac: this.defender.system.carac,
|
||||
show: {}
|
||||
@ -1151,7 +1125,7 @@ export class RdDCombat {
|
||||
passeArme: attackerRoll.passeArme,
|
||||
diffLibre: attackerRoll.diffLibre,
|
||||
attackerRoll: attackerRoll,
|
||||
competence: competence,
|
||||
competence: competence.clone(),
|
||||
surprise: this.defender.getSurprise(true),
|
||||
surpriseDefenseur: this.defender.getSurprise(true),
|
||||
carac: this.defender.system.carac,
|
||||
@ -1191,7 +1165,7 @@ export class RdDCombat {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async computeDeteriorationArme(defenderRoll) {
|
||||
if (!ReglesOptionelles.isUsing('resistanceArmeParade')) {
|
||||
if (!ReglesOptionnelles.isUsing('resistanceArmeParade')) {
|
||||
return;
|
||||
}
|
||||
const attackerRoll = defenderRoll.attackerRoll;
|
||||
@ -1240,7 +1214,7 @@ export class RdDCombat {
|
||||
}
|
||||
}
|
||||
// Si l'arme de parade n'est pas un bouclier, jet de désarmement (p.132)
|
||||
if (ReglesOptionelles.isUsing('defenseurDesarme') && resistance > 0 && RdDItemArme.getCategorieParade(defenderRoll.arme) != 'boucliers') {
|
||||
if (ReglesOptionnelles.isUsing('defenseurDesarme') && resistance > 0 && RdDItemArme.getCategorieParade(defenderRoll.arme) != 'boucliers') {
|
||||
let desarme = await RdDResolutionTable.rollData({
|
||||
caracValue: this.defender.getForce(),
|
||||
finalLevel: Misc.toInt(defenderRoll.competence.system.niveau) - dmg,
|
||||
@ -1255,7 +1229,7 @@ export class RdDCombat {
|
||||
/* -------------------------------------------- */
|
||||
async computeRecul(defenderRoll) { // Calcul du recul (p. 132)
|
||||
const attackerRoll = defenderRoll.attackerRoll;
|
||||
if (ReglesOptionelles.isUsing('recul') && this._isForceOuCharge(attackerRoll)) {
|
||||
if (ReglesOptionnelles.isUsing('recul') && this._isForceOuCharge(attackerRoll)) {
|
||||
const impact = this._computeImpactRecul(attackerRoll);
|
||||
const rollRecul = await RdDResolutionTable.rollData({ caracValue: 10, finalLevel: impact });
|
||||
if (rollRecul.rolled.isSuccess) {
|
||||
@ -1329,13 +1303,8 @@ export class RdDCombat {
|
||||
blessuresStatus: actor.computeResumeBlessure(),
|
||||
SConst: actor.getSConst(),
|
||||
actorId: actor.id,
|
||||
isGrave: false,
|
||||
isCritique: false
|
||||
}
|
||||
if (actor.countBlessuresNonSoigneeByName("critiques") > 0) { // Pour éviter le cumul grave + critique
|
||||
formData.isCritique = true;
|
||||
} else if (actor.countBlessuresNonSoigneeByName("graves") > 0) {
|
||||
formData.isGrave = true;
|
||||
isGrave: actor.countBlessures(it => it.isGrave()) > 0,
|
||||
isCritique: actor.countBlessures(it => it.isCritique()) > 0
|
||||
}
|
||||
|
||||
ChatUtility.createChatWithRollMode(actor.name, {
|
||||
|
@ -2,7 +2,8 @@
|
||||
|
||||
import { DialogChronologie } from "./dialog-chronologie.js";
|
||||
import { DialogCreateSigneDraconique } from "./dialog-create-signedraconique.js";
|
||||
import { DialogStress } from "./dialog-stress.js";
|
||||
import { DialogChateauDormant } from "./sommeil/dialog-chateau-dormant.js";
|
||||
import { DialogStress } from "./sommeil/dialog-stress.js";
|
||||
import { RdDItemCompetence } from "./item-competence.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDCarac } from "./rdd-carac.js";
|
||||
@ -13,7 +14,7 @@ import { RdDResolutionTable } from "./rdd-resolution-table.js";
|
||||
import { RdDRollResolutionTable } from "./rdd-roll-resolution-table.js";
|
||||
import { RdDRollTables } from "./rdd-rolltables.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { CompendiumTableHelpers } from "./settings/system-compendiums.js";
|
||||
import { FenetreRechercheTirage } from "./tirage/fenetre-recherche-tirage.js";
|
||||
import { TMRUtility } from "./tmr-utility.js";
|
||||
|
||||
const rddRollNumeric = /^(\d+)\s*([\+\-]?\d+)?\s*(s)?/;
|
||||
@ -23,6 +24,7 @@ export class RdDCommands {
|
||||
|
||||
static init() {
|
||||
const rddCommands = new RdDCommands();
|
||||
game.system.rdd.commands = rddCommands;
|
||||
|
||||
Hooks.on("chatMessage", (html, content, msg) => {
|
||||
if (content[0] == '/') {
|
||||
@ -35,7 +37,6 @@ export class RdDCommands {
|
||||
return true;
|
||||
});
|
||||
|
||||
game.system.rdd.commands = rddCommands;
|
||||
}
|
||||
|
||||
constructor() {
|
||||
@ -63,7 +64,6 @@ export class RdDCommands {
|
||||
<br><strong>/table rencontre deso</strong> affiche la table des rencontres en Désolation
|
||||
<br><strong>/table rencontre mauvaise</strong> affiche la table des mauvaises rencontres`
|
||||
});
|
||||
this.registerCommand({ path: ["/table", "milieu"], func: (content, msg, params) => this.tableMilieu(msg, params, 'liste'), descr: "Affiche la table des ressource naturelles pour un milieu donné" });
|
||||
|
||||
this.registerCommand({ path: ["/tirer", "comp"], func: (content, msg, params) => RdDRollTables.getCompetence('chat'), descr: "Tire une compétence au hasard" });
|
||||
this.registerCommand({ path: ["/tirer", "queue"], func: (content, msg, params) => RdDRollTables.getQueue('chat'), descr: "Tire une Queue de Dragon" });
|
||||
@ -75,8 +75,9 @@ export class RdDCommands {
|
||||
this.registerCommand({ path: ["/tirer", "ideefixe"], func: (content, msg, params) => RdDRollTables.getIdeeFixe('chat'), descr: "Tire une Idée fixe" });
|
||||
this.registerCommand({ path: ["/tirer", "desir"], func: (content, msg, params) => RdDRollTables.getDesirLancinant('chat'), descr: "Tire un Désir Lancinant" });
|
||||
this.registerCommand({ path: ["/tirer", "rencontre"], func: (content, msg, params) => this.getRencontreTMR(params), descr: `Détermine une rencontre dans les TMR (synonyme de "/tmrr")` });
|
||||
this.registerCommand({ path: ["/tirer", "milieu"], func: (content, msg, params) => this.tableMilieu(msg, params, 'chat'), descr: "Effectue un tirage dans la table desressource naturelles pour un milieu donné" });
|
||||
this.registerCommand({ path: ["/tirage"], func: (content, msg, params) => this.tirage(), descr: "Ouvre la fenêtre de recherche et tirage" });
|
||||
|
||||
this.registerCommand({ path: ["/sommeil"], func: (content, msg, params) => this.sommeil(msg, params), descr: "Prépare le passage de journée pour chateau dormant" });
|
||||
this.registerCommand({ path: ["/meteo"], func: (content, msg, params) => this.getMeteo(msg, params), descr: "Propose une météo marine" });
|
||||
this.registerCommand({ path: ["/nom"], func: (content, msg, params) => RdDNameGen.getName(msg, params), descr: "Génère un nom aléatoire" });
|
||||
|
||||
@ -206,16 +207,16 @@ export class RdDCommands {
|
||||
let rollMode = game.settings.get("core", "rollMode");
|
||||
if (["gmroll", "blindroll"].includes(rollMode)) {
|
||||
msg["whisper"] = ChatMessage.getWhisperRecipients("GM");
|
||||
}
|
||||
if (rollMode === "blindroll"){
|
||||
}
|
||||
if (rollMode === "blindroll") {
|
||||
msg["blind"] = true;
|
||||
}
|
||||
}
|
||||
msg["type"] = 0;
|
||||
|
||||
if (!this.commandsTable) {
|
||||
this._registerCommands();
|
||||
}
|
||||
|
||||
|
||||
let command = commandLine[0].toLowerCase();
|
||||
if (this._isCommandHandled(command)) {
|
||||
let params = commandLine.slice(1);
|
||||
@ -225,7 +226,7 @@ export class RdDCommands {
|
||||
return false;
|
||||
}
|
||||
|
||||
_isCommandHandled(command){
|
||||
_isCommandHandled(command) {
|
||||
return this.commandsTable[command] != undefined;
|
||||
}
|
||||
|
||||
@ -254,10 +255,7 @@ export class RdDCommands {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async help(msg) {
|
||||
this.help(msg, undefined);
|
||||
}
|
||||
async help(msg, table) {
|
||||
async help(msg, table = undefined) {
|
||||
let commands = []
|
||||
this._buildSubTableHelp(commands, table ?? this.commandsTable);
|
||||
|
||||
@ -331,10 +329,10 @@ export class RdDCommands {
|
||||
diff = 0;
|
||||
}
|
||||
const caracName = params[0];
|
||||
let competence = length > 1 ? actors[0].getCompetence(Misc.join(params.slice(1, length), ' ')) : undefined;
|
||||
let competence = length > 1 ? actors[0].getCompetence(Misc.join(params.slice(1, length), ' ')) : { name: undefined };
|
||||
if (competence) {
|
||||
for (let actor of actors) {
|
||||
await actor.rollCaracCompetence(caracName, competence.name, diff);
|
||||
await actor.doRollCaracCompetence(caracName, competence.name, diff);
|
||||
}
|
||||
}
|
||||
return;
|
||||
@ -398,32 +396,6 @@ export class RdDCommands {
|
||||
return false;
|
||||
}
|
||||
|
||||
async tableMilieu(msg, params, toChat) {
|
||||
if (params && params.length > 0) {
|
||||
const search = Misc.join(params, ' ');
|
||||
const milieux = await game.system.rdd.environnement.findEnvironnementsLike(search);
|
||||
if (milieux.length == 0) {
|
||||
const tous = Object.values(await game.system.rdd.environnement.milieux());
|
||||
return RdDCommands._chatAnswer(msg, `<strong>Aucun milieu correspondant à '${search}'.</strong>
|
||||
<br>Milieux disponibles:
|
||||
<br><ul class="chat-list"><li>${tous.reduce(Misc.joining('</li><li>'))}</li></ul>`);
|
||||
}
|
||||
if (milieux.length > 1) {
|
||||
ui.notifications.warn(`<strong>Plusieurs milieux correspondent à '${search}'</strong>:
|
||||
<br><ul class="chat-list"><li>${milieux.reduce(Misc.joining('</li><li>'))}</li></ul>`);
|
||||
}
|
||||
const tableName = `ressources en ${milieux.reduce(Misc.joining(', '))}`;
|
||||
if (toChat == 'liste') {
|
||||
return await game.system.rdd.environnement.searchToChatMessage(milieux, tableName);
|
||||
}
|
||||
else {
|
||||
const row = await game.system.rdd.environnement.getRandom(milieux, tableName);
|
||||
await CompendiumTableHelpers.tableRowToChatMessage(row, 'Item');
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getCoutXpComp(msg, params) {
|
||||
if (params && (params.length == 1 || params.length == 2)) {
|
||||
@ -448,17 +420,27 @@ export class RdDCommands {
|
||||
}
|
||||
|
||||
async creerSignesDraconiques() {
|
||||
DialogCreateSigneDraconique.createSigneForActors();
|
||||
if (game.user.isGM) {
|
||||
DialogCreateSigneDraconique.createSigneForActors();
|
||||
}
|
||||
else {
|
||||
ui.notifications.warn("Seul le MJ est autorisé à utiliser la commande /signe");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
async supprimerSignesDraconiquesEphemeres() {
|
||||
game.actors.forEach(actor => {
|
||||
const ephemeres = actor.items.filter(item => item.type = 'signedraconique' && item.system.ephemere);
|
||||
if (ephemeres.length > 0) {
|
||||
actor.deleteEmbeddedDocuments("Item", ephemeres.map(item => item.id));
|
||||
}
|
||||
});
|
||||
if (game.user.isGM) {
|
||||
game.actors.forEach(actor => {
|
||||
const ephemeres = actor.items.filter(item => item.type = 'signedraconique' && item.system.ephemere);
|
||||
if (ephemeres.length > 0) {
|
||||
actor.deleteEmbeddedDocuments("Item", ephemeres.map(item => item.id));
|
||||
}
|
||||
});
|
||||
}
|
||||
else {
|
||||
ui.notifications.warn("Seul le MJ est autorisé à utiliser la commande /signe");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -481,13 +463,14 @@ export class RdDCommands {
|
||||
let name = params[params.length - 1];
|
||||
if (name == undefined) {
|
||||
for (let actor of game.actors) {
|
||||
actor.distribuerStress('stress', stress, motif);
|
||||
// TODO: ne plus stresser les entités de cauchemar!
|
||||
await actor.distribuerStress('stress', stress, motif);
|
||||
}
|
||||
} else {
|
||||
//console.log(stressValue, nomJoueur);
|
||||
let actor = Misc.findActor(name, game.actors.filter(it => it.hasPlayerOwner)) ?? Misc.findPlayer(name)?.character
|
||||
if (actor) {
|
||||
actor.distribuerStress('stress', stress, motif);
|
||||
await actor.distribuerStress('stress', stress, motif);
|
||||
}
|
||||
else {
|
||||
ui.notifications.warn(`Pas de personnage ou de joueur correspondant à ${name}!`);
|
||||
@ -501,5 +484,11 @@ export class RdDCommands {
|
||||
return await RdDMeteo.getMeteo();
|
||||
}
|
||||
|
||||
async tirage() {
|
||||
FenetreRechercheTirage.create();
|
||||
}
|
||||
async sommeil() {
|
||||
DialogChateauDormant.create();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,8 +1,8 @@
|
||||
import { SYSTEM_RDD } from "./constants.js";
|
||||
|
||||
export class RddCompendiumOrganiser {
|
||||
export class RdDCompendiumOrganiser {
|
||||
static init() {
|
||||
Hooks.on('renderCompendium', async (pack, html, compendiumData) => RddCompendiumOrganiser.onRenderCompendium(pack, html, compendiumData))
|
||||
Hooks.on('renderCompendium', async (pack, html, compendiumData) => RdDCompendiumOrganiser.onRenderCompendium(pack, html, compendiumData))
|
||||
}
|
||||
|
||||
static async onRenderCompendium(compendium, html, compendiumData) {
|
||||
@ -10,14 +10,14 @@ export class RddCompendiumOrganiser {
|
||||
const pack = compendium.collection
|
||||
if (pack.metadata.system === SYSTEM_RDD) {
|
||||
html.find('.directory-item').each((i, element) => {
|
||||
RddCompendiumOrganiser.setEntityTypeName(pack, element);
|
||||
RdDCompendiumOrganiser.setEntityTypeName(pack, element);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
static async setEntityTypeName(pack, element) {
|
||||
const label = RddCompendiumOrganiser.getEntityTypeLabel(await pack.getDocument(element.dataset.documentId));
|
||||
RddCompendiumOrganiser.insertEntityType(element, label);
|
||||
const label = RdDCompendiumOrganiser.getEntityTypeLabel(await pack.getDocument(element.dataset.documentId));
|
||||
RdDCompendiumOrganiser.insertEntityType(element, label);
|
||||
}
|
||||
|
||||
static insertEntityType(element, label) {
|
||||
|
@ -1,10 +1,10 @@
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
|
||||
export class RdDConfirm {
|
||||
/* -------------------------------------------- */
|
||||
static confirmer(options, autresActions) {
|
||||
options.bypass = options.bypass || !(options.settingConfirmer == undefined || ReglesOptionelles.isUsing(options.settingConfirmer));
|
||||
options.bypass = options.bypass || !(options.settingConfirmer == undefined || ReglesOptionnelles.isUsing(options.settingConfirmer));
|
||||
if (options.bypass) {
|
||||
options.onAction();
|
||||
}
|
||||
@ -47,7 +47,7 @@ export class RdDConfirm {
|
||||
icon: '<i class="fas fa-user-check"></i>',
|
||||
label: options.buttonLabel + "<br>et ne plus demander",
|
||||
callback: () => {
|
||||
ReglesOptionelles.set(options.settingConfirmer, false);
|
||||
ReglesOptionnelles.set(options.settingConfirmer, false);
|
||||
options.onAction();
|
||||
}
|
||||
}
|
||||
|
436
module/rdd-empoignade.js
Normal file
@ -0,0 +1,436 @@
|
||||
/* -------------------------------------------- */
|
||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
|
||||
import { RdDRoll } from "./rdd-roll.js";
|
||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
|
||||
import { ChatUtility } from "./chat-utility.js";
|
||||
import { STATUSES } from "./settings/status-effects.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
import { TYPES } from "./item.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class RdDEmpoignade {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static init() {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static registerChatCallbacks(html) {
|
||||
html.on("click", '.defense-empoignade-cac', event => {
|
||||
const chatMessage = ChatUtility.getChatMessage(event);
|
||||
const rollData = RdDEmpoignade.$readRollEmpoignade(chatMessage);
|
||||
let defenseMode = event.currentTarget.attributes['data-defense-mode'].value
|
||||
RdDEmpoignade.onDefenseEmpoignade(rollData, defenseMode, "Corps à corps", "melee")
|
||||
});
|
||||
html.on("click", '.defense-empoignade-esquive', event => {
|
||||
const chatMessage = ChatUtility.getChatMessage(event);
|
||||
const rollData = RdDEmpoignade.$readRollEmpoignade(chatMessage);
|
||||
let defenseMode = event.currentTarget.attributes['data-defense-mode'].value
|
||||
RdDEmpoignade.onDefenseEmpoignade(rollData, defenseMode, "Esquive", "derobee")
|
||||
});
|
||||
html.on("click", '.empoignade-poursuivre', event => {
|
||||
let attackerId = event.currentTarget.attributes['data-attackerId'].value
|
||||
let defenderId = event.currentTarget.attributes['data-defenderId'].value
|
||||
RdDEmpoignade.onAttaqueEmpoignadeValidee(game.actors.get(attackerId), game.actors.get(defenderId))
|
||||
});
|
||||
html.on("click", '.empoignade-entrainer-sol', event => {
|
||||
const chatMessage = ChatUtility.getChatMessage(event);
|
||||
const rollData = RdDEmpoignade.$readRollEmpoignade(chatMessage);
|
||||
RdDEmpoignade.entrainerAuSol(rollData)
|
||||
ChatUtility.removeChatMessageId(chatMessage.id)
|
||||
});
|
||||
html.on("click", '.empoignade-projeter-sol', event => {
|
||||
const chatMessage = ChatUtility.getChatMessage(event);
|
||||
const rollData = RdDEmpoignade.$readRollEmpoignade(chatMessage);
|
||||
RdDEmpoignade.projeterAuSol(rollData)
|
||||
ChatUtility.removeChatMessageId(chatMessage.id)
|
||||
});
|
||||
html.on("change", '.empoignade-perte-endurance', event => {
|
||||
const chatMessage = ChatUtility.getChatMessage(event);
|
||||
const rollData = RdDEmpoignade.$readRollEmpoignade(chatMessage);
|
||||
if (event.currentTarget.value && event.currentTarget.value != "none") {
|
||||
RdDEmpoignade.perteEndurance(rollData, event.currentTarget.value)
|
||||
ChatUtility.removeChatMessageId(chatMessage.id)
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static checkEmpoignadeEnCours(actor) {
|
||||
// TODO: autoriser la perception? la comédie/séduction?
|
||||
if (RdDEmpoignade.isEmpoignadeEnCours(actor)) {
|
||||
ui.notifications.warn("Une empoignade est en cours ! Normalement, vous ne pouvez rien faire d'autre que continuer l'empoignade ou la rompre.")
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static $storeRollEmpoignade(msg, rollData) {
|
||||
RdDEmpoignade.$reduceActorToIds(rollData);
|
||||
ChatUtility.setMessageData(msg, "empoignade-roll-data", rollData);
|
||||
}
|
||||
|
||||
static $reduceActorToIds(rollData) {
|
||||
rollData.attacker = { id: rollData.attacker.id };
|
||||
rollData.defender = { id: rollData.defender.id };
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static $readRollEmpoignade(msg) {
|
||||
const rollData = ChatUtility.getMessageData(msg, 'empoignade-roll-data');
|
||||
RdDEmpoignade.$replaceIdsWithActors(rollData);
|
||||
return rollData
|
||||
}
|
||||
|
||||
static $replaceIdsWithActors(rollData) {
|
||||
rollData.attacker = game.actors.get(rollData.attacker.id);
|
||||
rollData.defender = game.actors.get(rollData.defender.id);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static isEmpoignadeEnCours(actor) {
|
||||
return actor.itemTypes[TYPES.empoignade].find(it => it.system.pointsemp > 0)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getEmpoignadeById(actor, id) {
|
||||
let emp = actor.itemTypes[TYPES.empoignade].find(it => it.system.empoignadeid == id)
|
||||
return emp && duplicate(emp) || undefined;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getEmpoignade(attacker, defender) {
|
||||
let emp = attacker.itemTypes[TYPES.empoignade].find(it =>
|
||||
(it.system.empoigneurid == attacker.id && it.system.empoigneid == defender.id) ||
|
||||
(it.system.empoigneurid == defender.id && it.system.empoigneid == attacker.id)
|
||||
)
|
||||
if (emp) {
|
||||
return duplicate(emp);
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getMalusTaille(emp, attacker, defender) {
|
||||
// Si pas empoigné, alors 0
|
||||
if (emp.system.pointsemp == 0) {
|
||||
return 0
|
||||
}
|
||||
// p135: Malus de -1 par point de taille de différence de taille au delà de 1 (donc -2 pour une différence de 3, ...)
|
||||
const diffTaille = attacker.system.carac.taille.value - defender.system.carac.taille.value;
|
||||
const diffTailleAbs = Math.abs(diffTaille)
|
||||
const signDiff = diffTaille > 0 ? 1 : -1
|
||||
|
||||
if (diffTailleAbs > 2) {
|
||||
return signDiff * (diffTailleAbs - 1)
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
static isActionAutorisee(mode, attacker, defender) {
|
||||
const acting = RdDEmpoignade.isActionDefenseur(mode) ? defender : attacker;
|
||||
if (acting.getUserLevel(game.user) < CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER) {
|
||||
ui.notifications.warn(`Vous n'êtes pas autorisé à choisir l'action de ${acting.name}`)
|
||||
return false;
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
static isActionDefenseur(mode) {
|
||||
switch (mode) {
|
||||
case "liberer":
|
||||
case "contrer-empoigner":
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async onAttaqueEmpoignade(attacker, defender) {
|
||||
if (!RdDEmpoignade.isActionAutorisee("empoigner", attacker, defender)) {
|
||||
return
|
||||
}
|
||||
let empoignade = RdDEmpoignade.getEmpoignade(attacker, defender)
|
||||
const isNouvelle = empoignade == undefined;
|
||||
empoignade = empoignade ?? (await RdDEmpoignade.createEmpoignade(attacker, defender))
|
||||
//console.log("W.", empoignade, defender.hasArmeeMeleeEquipee())
|
||||
if ((isNouvelle || empoignade.system.pointsemp == 0) && defender.hasArmeeMeleeEquipee()) {
|
||||
ChatUtility.createChatWithRollMode(attacker.name, {
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-empoignade-valider.html`, { attacker: attacker, defender: defender })
|
||||
})
|
||||
} else {
|
||||
await this.onAttaqueEmpoignadeValidee(attacker, defender)
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async onAttaqueEmpoignadeValidee(attacker, defender) {
|
||||
let empoignade = RdDEmpoignade.getEmpoignade(attacker, defender)
|
||||
const isNouvelle = empoignade == undefined;
|
||||
empoignade = empoignade ?? (await RdDEmpoignade.createEmpoignade(attacker, defender))
|
||||
|
||||
let mode = (empoignade && empoignade.system.empoigneurid == attacker.id) ? "empoigner" : "liberer"
|
||||
|
||||
if (!RdDEmpoignade.isActionAutorisee(mode, attacker, defender)) {
|
||||
return
|
||||
}
|
||||
|
||||
let rollData = {
|
||||
mode, empoignade, attacker, defender,
|
||||
isEmpoignade: true,
|
||||
competence: attacker.getCompetence("Corps à corps").clone(),
|
||||
selectedCarac: attacker.system.carac.melee,
|
||||
malusTaille: RdDEmpoignade.getMalusTaille(empoignade, attacker, defender)
|
||||
}
|
||||
if (attacker.isCreatureEntite()) {
|
||||
RdDItemCompetenceCreature.setRollDataCreature(rollData)
|
||||
}
|
||||
if (empoignade.system.pointsemp >= 2) {
|
||||
if (!empoignade.system.ausol) {
|
||||
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-entrainer.html');
|
||||
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
||||
}
|
||||
} else {
|
||||
await RdDEmpoignade.$rollAttaqueEmpoignade(attacker, rollData, isNouvelle);
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async onAttaqueEmpoignadeFromItem(empoignade) {
|
||||
let attacker = game.actors.get(empoignade.system.empoigneurid)
|
||||
let defender = game.actors.get(empoignade.system.empoigneid)
|
||||
await this.onAttaqueEmpoignadeValidee(attacker, defender)
|
||||
}
|
||||
|
||||
static async onImmobilisation(attacker, defender, empoignade) {
|
||||
const rollData = {
|
||||
mode: "immobilise",
|
||||
empoignade, attacker, defender,
|
||||
isEmpoignade: true,
|
||||
competence: attacker.getCompetence("Corps à corps").clone()
|
||||
}
|
||||
const msg = await ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(attacker.name),
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-empoignade-immobilise.html`, rollData)
|
||||
})
|
||||
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async $rollAttaqueEmpoignade(attacker, rollData, isNouvelle = false) {
|
||||
const dialog = await RdDRoll.create(attacker, rollData,
|
||||
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
|
||||
{
|
||||
name: 'jet-empoignade',
|
||||
label: 'Empoigner',
|
||||
callbacks: [{ action: async (r) => await RdDEmpoignade.$onRollEmpoignade(r, isNouvelle) },]
|
||||
});
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async $onRollEmpoignade(rollData, isNouvelle = false) {
|
||||
let attacker = game.actors.get(rollData.attacker.id)
|
||||
let defender = game.actors.get(rollData.defender.id)
|
||||
|
||||
|
||||
if (rollData.rolled.isSuccess && isNouvelle) {
|
||||
const objectEmpoignade = rollData.empoignade.toObject();
|
||||
// Creer l'empoignade sur attaquant/defenseur
|
||||
attacker.creerObjetParMJ(objectEmpoignade);
|
||||
defender.creerObjetParMJ(objectEmpoignade);
|
||||
}
|
||||
|
||||
rollData.empoignade.isSuccess = rollData.rolled.isSuccess;
|
||||
if (rollData.rolled.isPart) {
|
||||
rollData.particuliere = "finesse";
|
||||
}
|
||||
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-resultat.html');
|
||||
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async onDefenseEmpoignade(attackerRoll, mode, competenceName = "Corps à corps", carac = "melee") {
|
||||
let attacker = game.actors.get(attackerRoll.attacker.id)
|
||||
let defender = game.actors.get(attackerRoll.defender.id)
|
||||
if (!RdDEmpoignade.isActionAutorisee(mode, attacker, defender)) {
|
||||
return
|
||||
}
|
||||
|
||||
let empoignade = this.getEmpoignade(attacker, defender)
|
||||
|
||||
if (!empoignade) {
|
||||
ui.notifications.warn("Une erreur s'est produite : Aucune empoignade trouvée !!")
|
||||
return
|
||||
}
|
||||
|
||||
empoignade = duplicate(empoignade)
|
||||
let defenderRoll = {
|
||||
mode, attacker, defender, empoignade, attackerRoll,
|
||||
diffLibre: attackerRoll.diffLibre,
|
||||
attaqueParticuliere: attackerRoll.particuliere,
|
||||
competence: defender.getCompetence(competenceName).clone(),
|
||||
surprise: defender.getSurprise(true),
|
||||
carac: defender.system.carac,
|
||||
selectedCarac: defender.system.carac[carac],
|
||||
malusTaille: RdDEmpoignade.getMalusTaille(empoignade, defender, attacker),
|
||||
show: {}
|
||||
};
|
||||
await RdDEmpoignade.$rollDefenseEmpoignade(defender, defenderRoll);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async $rollDefenseEmpoignade(defender, defenderRoll) {
|
||||
const dialog = await RdDRoll.create(defender, defenderRoll,
|
||||
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-defense-empoignade.html' },
|
||||
{
|
||||
name: 'empoignade',
|
||||
label: 'Contrer',
|
||||
callbacks: [
|
||||
{ action: async (r) => await RdDEmpoignade.$onRollContrerLiberer(r) }
|
||||
]
|
||||
}
|
||||
);
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async $onRollContrerLiberer(rollData) {
|
||||
let empoignade = rollData.empoignade
|
||||
|
||||
if (rollData.mode == "contrer-empoigner" && !rollData.rolled.isSuccess) {
|
||||
empoignade.system.pointsemp++
|
||||
RdDEmpoignade.$updateEtatEmpoignade(empoignade)
|
||||
}
|
||||
if (rollData.mode == "contrer-liberer" && !rollData.rolled.isSuccess) {
|
||||
empoignade.system.pointsemp--
|
||||
RdDEmpoignade.$updateEtatEmpoignade(empoignade)
|
||||
}
|
||||
|
||||
await RdDResolutionTable.displayRollData(rollData, rollData.defender, 'chat-empoignade-resultat.html')
|
||||
if (empoignade.system.pointsemp >= 2) {
|
||||
let msg = await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-empoignade-entrainer.html');
|
||||
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async $updateEtatEmpoignade(empoignade) {
|
||||
console.log("UPDATE Empoignade", empoignade)
|
||||
|
||||
let defender = game.actors.get(empoignade.system.empoigneid)
|
||||
let emp = RdDEmpoignade.getEmpoignadeById(defender, empoignade.system.empoignadeid)
|
||||
let update = { _id: emp._id, "system.pointsemp": empoignade.system.pointsemp, "system.ausol": empoignade.system.ausol }
|
||||
await defender.updateEmbeddedDocuments('Item', [update])
|
||||
|
||||
let attacker = game.actors.get(empoignade.system.empoigneurid)
|
||||
emp = RdDEmpoignade.getEmpoignadeById(attacker, empoignade.system.empoignadeid)
|
||||
update = { _id: emp._id, "system.pointsemp": empoignade.system.pointsemp, "system.ausol": empoignade.system.ausol }
|
||||
await attacker.updateEmbeddedDocuments('Item', [update])
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async $deleteEmpoignade(empoignade) {
|
||||
console.log("DELETE Empoignade", empoignade)
|
||||
|
||||
let defender = game.actors.get(empoignade.system.empoigneid)
|
||||
let emp = RdDEmpoignade.getEmpoignadeById(defender, empoignade.system.empoignadeid)
|
||||
await defender.deleteEmbeddedDocuments('Item', [emp._id])
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async entrainerAuSol(rollData) {
|
||||
let attacker = game.actors.get(rollData.attacker.id)
|
||||
let defender = game.actors.get(rollData.defender.id)
|
||||
if (!RdDEmpoignade.isActionAutorisee("immobilise", attacker, defender)) {
|
||||
return
|
||||
}
|
||||
let empoignade = this.getEmpoignade(attacker, defender)
|
||||
|
||||
empoignade.system.ausol = true
|
||||
await this.$updateEtatEmpoignade(empoignade)
|
||||
|
||||
await attacker.setEffect(STATUSES.StatusProne, true);
|
||||
await defender.setEffect(STATUSES.StatusProne, true);
|
||||
|
||||
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-entrainer-sol.html');
|
||||
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async projeterAuSol(rollData) {
|
||||
let attacker = game.actors.get(rollData.attacker.id)
|
||||
let defender = game.actors.get(rollData.defender.id)
|
||||
if (!RdDEmpoignade.isActionAutorisee("immobilise", attacker, defender)) {
|
||||
return
|
||||
}
|
||||
let empoignade = this.getEmpoignade(attacker, defender)
|
||||
|
||||
await defender.setEffect(STATUSES.StatusProne, true);
|
||||
await this.$deleteEmpoignade(empoignade)
|
||||
|
||||
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-projeter-sol.html');
|
||||
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async perteEndurance(rollData, perteMode) {
|
||||
let attacker = game.actors.get(rollData.attacker.id)
|
||||
let defender = game.actors.get(rollData.defender.id)
|
||||
if (!RdDEmpoignade.isActionAutorisee("immobilise", attacker, defender)) {
|
||||
return
|
||||
}
|
||||
let empoignade = this.getEmpoignade(attacker, defender)
|
||||
|
||||
//console.log("Perte d'endurance :!!!", perteMode)
|
||||
let endValue = defender.system.sante.endurance.value
|
||||
if (perteMode == "end0") {
|
||||
await defender.santeIncDec("endurance", -endValue);
|
||||
}
|
||||
if (perteMode == "end1") {
|
||||
await defender.santeIncDec("endurance", -(endValue - 1));
|
||||
}
|
||||
if (perteMode == "endmoitie") {
|
||||
await defender.santeIncDec("endurance", -Math.floor(endValue / 2));
|
||||
}
|
||||
if (perteMode == "endquart") {
|
||||
await defender.santeIncDec("endurance", -(3 * Math.floor(endValue / 4)));
|
||||
}
|
||||
let msg = await RdDResolutionTable.displayRollData(rollData, attacker, 'chat-empoignade-perte-endurance.html');
|
||||
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async deleteAllEmpoignades() {
|
||||
for (let actor of game.actors) {
|
||||
let empIds = actor.itemTypes["empoignade"].map(it => it.id)
|
||||
await actor.deleteEmbeddedDocuments('Item', empIds)
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async deleteLinkedEmpoignade(actorId, empoignade) {
|
||||
let actorDeleteId = (actorId == empoignade.system.empoigneurid) ? empoignade.system.empoigneid : empoignade.system.empoigneurid
|
||||
let actor = game.actors.get(actorDeleteId)
|
||||
let emp = this.getEmpoignadeById(actor, empoignade.system.empoignadeid)
|
||||
if (emp) {
|
||||
await actor.deleteEmbeddedDocuments('Item', [emp._id])
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async createEmpoignade(attacker, defender) {
|
||||
return await Item.create({
|
||||
name: "Empoignade en cours de " + attacker.name + ' sur ' + defender.name,
|
||||
type: 'empoignade',
|
||||
img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
|
||||
system: { description: "", empoignadeid: randomID(16), compteempoigne: 0, empoigneurid: attacker.id, empoigneid: defender.id, ptsemp: 0, empoigneurname: attacker.name, empoignename: defender.name }
|
||||
},
|
||||
{
|
||||
temporary: true
|
||||
})
|
||||
}
|
||||
}
|
@ -1,7 +1,6 @@
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { RdDCalendrier } from "./rdd-calendrier.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class RdDHerbes extends Item {
|
||||
@ -29,7 +28,7 @@ export class RdDHerbes extends Item {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async updatePotionData(formData) {
|
||||
static async addPotionFormData(formData) {
|
||||
formData.isSoins = formData.system.categorie.includes('Soin');
|
||||
formData.isRepos = formData.system.categorie.includes('Repos');
|
||||
if (formData.isSoins) {
|
||||
@ -40,9 +39,8 @@ export class RdDHerbes extends Item {
|
||||
}
|
||||
formData.herbesSoins = RdDHerbes.buildHerbesList(this.herbesSoins, 12);
|
||||
formData.herbesRepos = RdDHerbes.buildHerbesList(this.herbesRepos, 7);
|
||||
formData.jourMoisOptions = RdDCalendrier.buildJoursMois();
|
||||
formData.dateActuelle = game.system.rdd.calendrier.getDateFromIndex();
|
||||
formData.splitDate = game.system.rdd.calendrier.getDayMonthFromIndex(formData.system.prdate);
|
||||
formData.dateActuelle = game.system.rdd.calendrier.dateCourante();
|
||||
formData.enchantement = RdDTimestamp.splitIndexDate(formData.system.prdate);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -1,4 +1,3 @@
|
||||
import { Misc } from "./misc.js";
|
||||
|
||||
export class RdDHotbar {
|
||||
|
||||
|
@ -1,345 +1,329 @@
|
||||
/**
|
||||
* RdD system
|
||||
* Author: LeRatierBretonnien
|
||||
* Software License: GNU GPLv3
|
||||
*/
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Import Modules
|
||||
import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
|
||||
import { RdDActor } from "./actor.js";
|
||||
import { RdDItemSheet } from "./item-sheet.js";
|
||||
import { RdDActorSheet } from "./actor-sheet.js";
|
||||
import { RdDActorCreatureSheet } from "./actor-creature-sheet.js";
|
||||
import { RdDActorVehiculeSheet } from "./actor-vehicule-sheet.js";
|
||||
import { RdDActorEntiteSheet } from "./actor-entite-sheet.js";
|
||||
import { Migrations } from './migrations.js';
|
||||
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { TMRUtility } from "./tmr-utility.js";
|
||||
import { RdDCalendrier } from "./rdd-calendrier.js";
|
||||
import { TMRRencontres } from "./tmr-rencontres.js";
|
||||
import { RdDCalendrier } from "./time/rdd-calendrier.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
import { DialogChronologie } from "./dialog-chronologie.js";
|
||||
|
||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
|
||||
import { RdDTokenHud } from "./rdd-token-hud.js";
|
||||
import { RdDCommands } from "./rdd-commands.js";
|
||||
import { RdDCombatManager, RdDCombat } from "./rdd-combat.js";
|
||||
import { ChatUtility } from "./chat-utility.js";
|
||||
import { StatusEffects } from "./settings/status-effects.js";
|
||||
import { RddCompendiumOrganiser } from "./rdd-compendium-organiser.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
import { RdDCompendiumOrganiser } from "./rdd-compendium-organiser.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
import { RdDHotbar } from "./rdd-hotbar-drop.js"
|
||||
import { EffetsDraconiques } from "./tmr/effets-draconiques.js";
|
||||
import { RdDHerbes } from "./rdd-herbes.js";
|
||||
import { RdDItem } from "./item.js";
|
||||
import { RdDDice } from "./rdd-dice.js";
|
||||
import { RdDPossession } from "./rdd-possession.js";
|
||||
import { RdDSigneDraconiqueItemSheet } from "./item-signedraconique-sheet.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { Migrations } from './migrations.js';
|
||||
import { DialogChronologie } from "./dialog-chronologie.js";
|
||||
|
||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
import { RdDRencontreItemSheet } from "./item-rencontre-sheet.js";
|
||||
import { TMRRencontres } from "./tmr-rencontres.js";
|
||||
import { RdDHerbeItemSheet } from "./item-herbe-sheet.js";
|
||||
import { Environnement } from "./environnement.js";
|
||||
import { RdDIngredientItemSheet } from "./item-ingredient-sheet.js";
|
||||
import { RdDFauneItemSheet } from "./item-faune-sheet.js";
|
||||
import { RdDConteneurItemSheet } from "./item-conteneur-sheet.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Foundry VTT Initialization */
|
||||
/* -------------------------------------------- */
|
||||
import { RdDActor } from "./actor.js";
|
||||
import { RdDBaseActor } from "./actor/base-actor.js";
|
||||
import { RdDCommerce } from "./actor/commerce.js";
|
||||
import { RdDActorSheet } from "./actor-sheet.js";
|
||||
import { RdDCommerceSheet } from "./actor/commerce-sheet.js";
|
||||
import { RdDActorCreatureSheet } from "./actor-creature-sheet.js";
|
||||
import { RdDActorVehiculeSheet } from "./actor-vehicule-sheet.js";
|
||||
import { RdDActorEntiteSheet } from "./actor-entite-sheet.js";
|
||||
|
||||
import { RdDItem } from "./item.js";
|
||||
import { RdDItemBlessure } from "./item/blessure.js";
|
||||
import { RdDItemService } from "./item/service.js";
|
||||
import { RdDItemMaladie } from "./item/maladie.js";
|
||||
import { RdDItemPoison } from "./item/poison.js";
|
||||
import { RdDItemSigneDraconique } from "./item/signedraconique.js";
|
||||
import { RdDItemQueue } from "./item/queue.js";
|
||||
import { RdDItemOmbre } from "./item/ombre.js";
|
||||
import { RdDItemSouffle } from "./item/souffle.js";
|
||||
import { RdDRencontre } from "./item/rencontre.js";
|
||||
|
||||
import { RdDItemSheet } from "./item-sheet.js";
|
||||
import { RdDBlessureItemSheet } from "./item/sheet-blessure.js";
|
||||
import { RdDServiceItemSheet } from "./item/sheet-service.js";
|
||||
import { RdDRencontreItemSheet } from "./item/sheet-rencontre.js";
|
||||
import { RdDHerbeItemSheet } from "./item/sheet-herbe.js";
|
||||
import { RdDPlanteItemSheet } from "./item/sheet-plante.js";
|
||||
import { RdDIngredientItemSheet } from "./item/sheet-ingredient.js";
|
||||
import { RdDFauneItemSheet } from "./item/sheet-faune.js";
|
||||
import { RdDConteneurItemSheet } from "./item/sheet-conteneur.js";
|
||||
import { RdDSigneDraconiqueItemSheet } from "./item/sheet-signedraconique.js";
|
||||
import { RdDItemInventaireSheet } from "./item/sheet-base-inventaire.js";
|
||||
import { AppAstrologie } from "./sommeil/app-astrologie.js";
|
||||
import { RdDItemArmure } from "./item/armure.js";
|
||||
|
||||
/************************************************************************************/
|
||||
Hooks.once("init", async function () {
|
||||
console.log(`Initializing Reve de Dragon System`);
|
||||
/**
|
||||
* RdD system
|
||||
* Author: LeRatierBretonnien
|
||||
* Software License: GNU GPLv3
|
||||
*/
|
||||
export class SystemReveDeDragon {
|
||||
|
||||
// preload handlebars templates
|
||||
RdDUtility.preloadHandlebarsTemplates();
|
||||
// Create useful storage space
|
||||
game.system.rdd = {
|
||||
TMRUtility,
|
||||
RdDUtility,
|
||||
RdDHotbar,
|
||||
RdDPossession,
|
||||
static start() {
|
||||
const system = new SystemReveDeDragon();
|
||||
Hooks.once('init', async () => await system.onInit());
|
||||
Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d));
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "accorder-entite-cauchemar", {
|
||||
name: "Accorder le rêve aux entités",
|
||||
hint: "A quel moment les personnages doivent accorder leur rêve aux entités de cauchemar",
|
||||
scope: "world",
|
||||
config: true,
|
||||
type: String,
|
||||
choices: { // If choices are defined, the resulting setting will be a select menu
|
||||
"avant-attaque": "Avant l'attaque",
|
||||
"avant-defense": "Avant la défense",
|
||||
"avant-encaissement": "Avant l'encaissement",
|
||||
},
|
||||
default: "avant-encaissement"
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "calendrier", {
|
||||
name: "calendrier",
|
||||
scope: "world",
|
||||
config: false,
|
||||
default: RdDCalendrier.createCalendrierInitial(),
|
||||
type: Object
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "migration-png-webp-1.5.34", {
|
||||
name: "calendrier",
|
||||
scope: "world",
|
||||
config: false,
|
||||
default: false,
|
||||
type: Boolean
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "liste-nombre-astral", {
|
||||
name: "liste-nombre-astral",
|
||||
scope: "world",
|
||||
config: false,
|
||||
default: [],
|
||||
type: Object
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "calendrier-pos", {
|
||||
name: "calendrierPos",
|
||||
scope: "client",
|
||||
config: false,
|
||||
default: RdDCalendrier.createCalendrierPos(),
|
||||
type: Object
|
||||
});
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "supprimer-dialogues-combat-chat", {
|
||||
name: "Supprimer les dialogues de combat",
|
||||
hint: "Si désactivée, tous les dialogues de combat sont conservés dans la conversation",
|
||||
scope: "world",
|
||||
config: true,
|
||||
default: true,
|
||||
type: Boolean
|
||||
});
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "activer-sons-audio", {
|
||||
name: "Activer les bruitages intégrés",
|
||||
hint: "Si activé, certaines actions en jeu déclenchent un son d'ambiance",
|
||||
scope: "world",
|
||||
config: true,
|
||||
default: true,
|
||||
type: Boolean
|
||||
});
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "appliquer-famine-soif", {
|
||||
name: "Notifier de la famine et la soif pour",
|
||||
hint: "Indique si les cas de famine et de soif seront indiqués durant Château Dormant",
|
||||
scope: "world",
|
||||
config: true,
|
||||
type: String,
|
||||
choices: {
|
||||
"aucun": "ni la famine, ni la soif",
|
||||
"famine": "seulement la famine",
|
||||
"famine-soif": "la famine et la soif",
|
||||
},
|
||||
default: "aucun"
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Set an initiative formula for the system
|
||||
CONFIG.Combat.initiative = {
|
||||
formula: "1+(1d6/10)",
|
||||
decimals: 2
|
||||
};
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.socket.on(SYSTEM_SOCKET_ID, async (sockmsg) => {
|
||||
console.log(">>>>> MSG RECV", sockmsg);
|
||||
try {
|
||||
RdDUtility.onSocketMessage(sockmsg);
|
||||
RdDCombat.onSocketMessage(sockmsg);
|
||||
ChatUtility.onSocketMessage(sockmsg);
|
||||
RdDActor.onSocketMessage(sockmsg);
|
||||
} catch (e) {
|
||||
console.error('game.socket.on(SYSTEM_SOCKET_ID) Exception: ', sockmsg, ' => ', e)
|
||||
constructor() {
|
||||
this.RdDUtility = RdDUtility;
|
||||
this.RdDHotbar = RdDHotbar;
|
||||
this.itemClasses = {
|
||||
armure: RdDItemArmure,
|
||||
blessure: RdDItemBlessure,
|
||||
maladie: RdDItemMaladie,
|
||||
ombre: RdDItemOmbre,
|
||||
poison: RdDItemPoison,
|
||||
queue: RdDItemQueue,
|
||||
rencontre: RdDRencontre,
|
||||
service: RdDItemService,
|
||||
signedraconique: RdDItemSigneDraconique,
|
||||
souffle: RdDItemSouffle,
|
||||
}
|
||||
this.actorClasses = {
|
||||
commerce: RdDCommerce,
|
||||
creature: RdDActor,
|
||||
entite: RdDActor,
|
||||
personnage: RdDActor,
|
||||
vehicule: RdDActor,
|
||||
}
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Define custom Entity classes
|
||||
CONFIG.Actor.documentClass = RdDActor;
|
||||
CONFIG.Item.documentClass = RdDItem;
|
||||
CONFIG.RDD = {
|
||||
resolutionTable: RdDResolutionTable.resolutionTable,
|
||||
carac_array: RdDUtility.getCaracArray(),
|
||||
ajustementsConditions: RdDUtility.getAjustementsConditions(),
|
||||
difficultesLibres: RdDUtility.getDifficultesLibres()
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Register sheet application classes
|
||||
Actors.unregisterSheet("core", ActorSheet);
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorSheet, { types: ["personnage"], makeDefault: true });
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorCreatureSheet, { types: ["creature"], makeDefault: true });
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true });
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorEntiteSheet, { types: ["entite"], makeDefault: true });
|
||||
Items.unregisterSheet("core", ItemSheet);
|
||||
/* Foundry VTT Initialization */
|
||||
/* -------------------------------------------- */
|
||||
async onInit() {
|
||||
game.system.rdd = this;
|
||||
this.AppAstrologie = AppAstrologie;
|
||||
|
||||
RdDItemSheet.register(RdDSigneDraconiqueItemSheet);
|
||||
RdDItemSheet.register(RdDRencontreItemSheet);
|
||||
RdDItemSheet.register(RdDConteneurItemSheet);
|
||||
RdDItemSheet.register(RdDHerbeItemSheet);
|
||||
RdDItemSheet.register(RdDFauneItemSheet);
|
||||
RdDItemSheet.register(RdDIngredientItemSheet);
|
||||
|
||||
Items.registerSheet(SYSTEM_RDD, RdDItemSheet, {
|
||||
types: [
|
||||
"competence", "competencecreature",
|
||||
"recettealchimique", "musique", "chant", "danse", "jeu", "recettecuisine", "oeuvre",
|
||||
"objet", "arme", "armure", "livre", "potion", "munition",
|
||||
"monnaie", "nourritureboisson", "gemme",
|
||||
"meditation", "queue", "ombre", "souffle", "tete", "casetmr", "sort", "sortreserve",
|
||||
"nombreastral", "tache", "maladie", "poison", "possession",
|
||||
"tarot", "extraitpoetique"
|
||||
], makeDefault: true
|
||||
});
|
||||
CONFIG.Combat.documentClass = RdDCombatManager;
|
||||
console.log(`Initializing Reve de Dragon System`);
|
||||
|
||||
// préparation des différents modules
|
||||
SystemCompendiums.init();
|
||||
DialogChronologie.init();
|
||||
ReglesOptionelles.init();
|
||||
RdDUtility.init();
|
||||
RdDDice.init();
|
||||
RdDCommands.init();
|
||||
RdDCombat.init();
|
||||
RdDCombatManager.init();
|
||||
RdDTokenHud.init();
|
||||
RdDActor.init();
|
||||
RddCompendiumOrganiser.init();
|
||||
EffetsDraconiques.init()
|
||||
TMRUtility.init();
|
||||
RdDHotbar.initDropbar();
|
||||
RdDPossession.init();
|
||||
TMRRencontres.init();
|
||||
Environnement.init();
|
||||
});
|
||||
// preload handlebars templates
|
||||
RdDUtility.preloadHandlebarsTemplates();
|
||||
|
||||
/* -------------------------------------------- */
|
||||
function messageDeBienvenue() {
|
||||
if (game.user.isGM) {
|
||||
ChatUtility.removeChatMessageContaining('<div id="message-bienvenue-rdd">');
|
||||
ChatMessage.create({
|
||||
user: game.user.id,
|
||||
content: `<div id="message-bienvenue-rdd"><span class="rdd-roll-part">Bienvenue dans le Rêve des Dragons !</span>
|
||||
/* -------------------------------------------- */
|
||||
this.initSystemSettings();
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Set an initiative formula for the system
|
||||
CONFIG.Combat.initiative = {
|
||||
formula: "1+(1d6/10)",
|
||||
decimals: 2
|
||||
};
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.socket.on(SYSTEM_SOCKET_ID, async (sockmsg) => {
|
||||
console.log(">>>>> MSG RECV", sockmsg);
|
||||
try {
|
||||
RdDUtility.onSocketMessage(sockmsg);
|
||||
RdDCombat.onSocketMessage(sockmsg);
|
||||
ChatUtility.onSocketMessage(sockmsg);
|
||||
RdDBaseActor.onSocketMessage(sockmsg);
|
||||
} catch (e) {
|
||||
console.error('game.socket.on(SYSTEM_SOCKET_ID) Exception: ', sockmsg, ' => ', e)
|
||||
}
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Define custom Entity classes
|
||||
CONFIG.Actor.documentClass = RdDBaseActor;
|
||||
CONFIG.Item.documentClass = RdDItem;
|
||||
CONFIG.RDD = {
|
||||
resolutionTable: RdDResolutionTable.resolutionTable,
|
||||
carac_array: RdDUtility.getCaracArray(),
|
||||
ajustementsConditions: RdDUtility.getAjustementsConditions(),
|
||||
difficultesLibres: RdDUtility.getDifficultesLibres()
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Register sheet application classes
|
||||
Actors.unregisterSheet("core", ActorSheet);
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDCommerceSheet, { types: ["commerce"], makeDefault: true });
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorSheet, { types: ["personnage"], makeDefault: true });
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorCreatureSheet, { types: ["creature"], makeDefault: true });
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true });
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorEntiteSheet, { types: ["entite"], makeDefault: true });
|
||||
Items.unregisterSheet("core", ItemSheet);
|
||||
|
||||
RdDItemSheet.register(RdDSigneDraconiqueItemSheet);
|
||||
RdDItemSheet.register(RdDRencontreItemSheet);
|
||||
RdDItemSheet.register(RdDConteneurItemSheet);
|
||||
RdDItemSheet.register(RdDHerbeItemSheet);
|
||||
RdDItemSheet.register(RdDFauneItemSheet);
|
||||
RdDItemSheet.register(RdDPlanteItemSheet);
|
||||
RdDItemSheet.register(RdDIngredientItemSheet);
|
||||
RdDItemSheet.register(RdDServiceItemSheet);
|
||||
RdDItemSheet.register(RdDBlessureItemSheet);
|
||||
|
||||
Items.registerSheet(SYSTEM_RDD, RdDItemInventaireSheet, {
|
||||
types: [
|
||||
"objet", "arme", "armure", "livre", "potion", "munition",
|
||||
"monnaie", "nourritureboisson", "gemme",
|
||||
], makeDefault: true
|
||||
});
|
||||
Items.registerSheet(SYSTEM_RDD, RdDItemSheet, {
|
||||
types: [
|
||||
"competence", "competencecreature",
|
||||
"recettealchimique", "musique", "chant", "danse", "jeu", "recettecuisine", "oeuvre",
|
||||
"meditation", "queue", "ombre", "souffle", "tete", "casetmr", "sort", "sortreserve",
|
||||
"nombreastral", "tache", "maladie", "poison", "possession",
|
||||
"tarot", "extraitpoetique", "empoignade"
|
||||
], makeDefault: true
|
||||
});
|
||||
CONFIG.Combat.documentClass = RdDCombatManager;
|
||||
|
||||
// préparation des différents modules
|
||||
RdDTimestamp.init();
|
||||
RdDCalendrier.init();
|
||||
SystemCompendiums.init();
|
||||
DialogChronologie.init();
|
||||
ReglesOptionnelles.init();
|
||||
RdDUtility.init();
|
||||
RdDDice.init();
|
||||
RdDCommands.init();
|
||||
RdDCombatManager.init();
|
||||
RdDTokenHud.init();
|
||||
RdDBaseActor.init();
|
||||
RdDCompendiumOrganiser.init();
|
||||
EffetsDraconiques.init()
|
||||
TMRUtility.init();
|
||||
RdDHotbar.initDropbar();
|
||||
RdDPossession.init();
|
||||
TMRRencontres.init();
|
||||
Environnement.init();
|
||||
|
||||
Hooks.once('ready', () => this.onReady());
|
||||
}
|
||||
|
||||
initSystemSettings() {
|
||||
game.settings.register(SYSTEM_RDD, "accorder-entite-cauchemar", {
|
||||
name: "Accorder le rêve aux entités",
|
||||
hint: "A quel moment les personnages doivent accorder leur rêve aux entités de cauchemar",
|
||||
scope: "world",
|
||||
config: true,
|
||||
type: String,
|
||||
choices: {
|
||||
"avant-attaque": "Avant l'attaque",
|
||||
"avant-defense": "Avant la défense",
|
||||
"avant-encaissement": "Avant l'encaissement",
|
||||
},
|
||||
default: "avant-encaissement"
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "supprimer-dialogues-combat-chat", {
|
||||
name: "Supprimer les dialogues de combat",
|
||||
hint: "Si désactivée, tous les dialogues de combat sont conservés dans la conversation",
|
||||
scope: "world",
|
||||
config: true,
|
||||
default: true,
|
||||
type: Boolean
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "activer-sons-audio", {
|
||||
name: "Activer les bruitages intégrés",
|
||||
hint: "Si activé, certaines actions en jeu déclenchent un son d'ambiance",
|
||||
scope: "world",
|
||||
config: true,
|
||||
default: true,
|
||||
type: Boolean
|
||||
});
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "appliquer-famine-soif", {
|
||||
name: "Notifier de la famine et la soif pour",
|
||||
hint: "Indique si les cas de famine et de soif seront indiqués durant Château Dormant",
|
||||
scope: "world",
|
||||
config: true,
|
||||
type: String,
|
||||
choices: {
|
||||
"aucun": "ni la famine, ni la soif",
|
||||
"famine": "seulement la famine",
|
||||
"famine-soif": "la famine et la soif",
|
||||
},
|
||||
default: "aucun"
|
||||
});
|
||||
}
|
||||
|
||||
async onReady() {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Foundry VTT Initialization */
|
||||
/* -------------------------------------------- */
|
||||
// CSS patch for v9
|
||||
if (game.version) {
|
||||
let sidebar = document.getElementById("sidebar");
|
||||
sidebar.style.width = "min-content";
|
||||
}
|
||||
game.system.rdd.calendrier = new RdDCalendrier();
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
new Migrations().migrate();
|
||||
this.messageDeBienvenue();
|
||||
this.registerUsageCount(SYSTEM_RDD);
|
||||
}
|
||||
|
||||
StatusEffects.onReady();
|
||||
RdDHerbes.initializeHerbes();
|
||||
RdDDice.onReady();
|
||||
/* -------------------------------------------- */
|
||||
/* Affiche/Init le calendrier */
|
||||
game.system.rdd.calendrier.display();
|
||||
// Avertissement si joueur sans personnage
|
||||
if (!game.user.isGM && game.user.character == undefined) {
|
||||
ui.notifications.info("Attention ! Vous n'êtes connecté à aucun personnage !");
|
||||
ChatMessage.create({
|
||||
content: "<b>ATTENTION</b> Le joueur " + game.user.name + " n'est connecté à aucun personnage !",
|
||||
user: game.user.id
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
messageDeBienvenue() {
|
||||
if (game.user.isGM) {
|
||||
ChatUtility.removeChatMessageContaining('<div id="message-bienvenue-rdd">');
|
||||
ChatMessage.create({
|
||||
user: game.user.id,
|
||||
content: `<div id="message-bienvenue-rdd"><span class="rdd-roll-part">Bienvenue dans le Rêve des Dragons !</span>
|
||||
<br>Vous trouverez quelques informations pour démarrer dans ce document : @Compendium[foundryvtt-reve-de-dragon.rappel-des-regles.7uGrUHGdPu0EmIu2]{Documentation MJ/Joueurs}
|
||||
<br>La commande <code>/aide</code> dans le chat permet de voir les commandes spécifiques à Rêve de Dragon.</div>
|
||||
` });
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Register world usage statistics
|
||||
function registerUsageCount(registerKey) {
|
||||
if (game.user.isGM) {
|
||||
game.settings.register("world", "world-key", {
|
||||
name: "Unique world key",
|
||||
scope: "world",
|
||||
config: false,
|
||||
default: "NONE",
|
||||
type: String
|
||||
});
|
||||
|
||||
let worldKey = game.settings.get("world", "world-key")
|
||||
if (worldKey == undefined || worldKey == "") {
|
||||
worldKey = randomID(32)
|
||||
game.settings.set("world", "world-key", worldKey)
|
||||
}
|
||||
let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
|
||||
$.ajax(regURL)
|
||||
/* -------------------------------------------- */
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Foundry VTT Initialization */
|
||||
/* -------------------------------------------- */
|
||||
Hooks.once("ready", async function () {
|
||||
await migrationPngWebp_1_5_34()
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
new Migrations().migrate();
|
||||
}
|
||||
|
||||
StatusEffects.onReady();
|
||||
RdDHerbes.initializeHerbes();
|
||||
RdDDice.onReady();
|
||||
/* -------------------------------------------- */
|
||||
/* Affiche/Init le calendrier */
|
||||
let calendrier = new RdDCalendrier();
|
||||
let templatePath = "systems/foundryvtt-reve-de-dragon/templates/calendar-template.html";
|
||||
let templateData = {};
|
||||
renderTemplate(templatePath, templateData).then(html => {
|
||||
calendrier.render(true);
|
||||
});
|
||||
game.system.rdd.calendrier = calendrier; // Reference;
|
||||
// Register world usage statistics
|
||||
async registerUsageCount(registerKey) {
|
||||
if (game.user.isGM) {
|
||||
game.settings.register("world", "world-key", {
|
||||
name: "Unique world key",
|
||||
scope: "world",
|
||||
config: false,
|
||||
default: "NONE",
|
||||
type: String
|
||||
});
|
||||
|
||||
// Avertissement si joueur sans personnage
|
||||
if (!game.user.isGM && game.user.character == undefined) {
|
||||
ui.notifications.info("Attention ! Vous n'êtes connecté à aucun personnage !");
|
||||
ChatMessage.create({
|
||||
content: "<b>ATTENTION</b> Le joueur " + game.user.name + " n'est connecté à aucun personnage !",
|
||||
user: game.user.id
|
||||
});
|
||||
}
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
messageDeBienvenue();
|
||||
registerUsageCount(SYSTEM_RDD);
|
||||
}
|
||||
});
|
||||
|
||||
async function migrationPngWebp_1_5_34() {
|
||||
if (!game.settings.get(SYSTEM_RDD, "migration-png-webp-1.5.34")) {
|
||||
const regexOldPngJpg = /(systems\/foundryvtt-reve-de-dragon\/icons\/.*)\.(png|jpg)/;
|
||||
const replaceWithWebp = '$1.webp';
|
||||
function convertImgToWebp(img) {
|
||||
return img.replace(regexOldPngJpg, replaceWithWebp);
|
||||
}
|
||||
function prepareDocumentsImgUpdate(documents) {
|
||||
return documents.filter(it => it.img && it.img.match(regexOldPngJpg))
|
||||
.map(it => {
|
||||
return { _id: it.id, img: convertImgToWebp(it.img) }
|
||||
});
|
||||
}
|
||||
const itemsUpdates = prepareDocumentsImgUpdate(game.items);
|
||||
const actorsUpdates = prepareDocumentsImgUpdate(game.actors);
|
||||
//Migrate system png to webp
|
||||
await Item.updateDocuments(itemsUpdates);
|
||||
await Actor.updateDocuments(actorsUpdates);
|
||||
game.actors.forEach(actor => {
|
||||
if (actor.token?.img && actor.token.img.match(regexOldPngJpg)) {
|
||||
actor.update({ "token.img": convertImgToWebp(actor.token.img) });
|
||||
let worldKey = game.settings.get("world", "world-key")
|
||||
if (worldKey == undefined || worldKey == "") {
|
||||
worldKey = randomID(32)
|
||||
game.settings.set("world", "world-key", worldKey)
|
||||
}
|
||||
const actorItemsToUpdate = prepareDocumentsImgUpdate(actor.items);
|
||||
actor.updateEmbeddedDocuments('Item', actorItemsToUpdate);
|
||||
});
|
||||
game.settings.set(SYSTEM_RDD, "migration-png-webp-1.5.34", true)
|
||||
}
|
||||
|
||||
// CSS patch for v9
|
||||
if (game.version) {
|
||||
let sidebar = document.getElementById("sidebar");
|
||||
sidebar.style.width = "min-content";
|
||||
let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
|
||||
$.ajax(regURL)
|
||||
/* -------------------------------------------- */
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Dice-so-nice ready */
|
||||
/* -------------------------------------------- */
|
||||
Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d));
|
||||
SystemReveDeDragon.start();
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { RdDActor } from "./actor.js";
|
||||
import { RdDBaseActor } from "./actor/base-actor.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDDice } from "./rdd-dice.js";
|
||||
|
||||
@ -20,7 +20,7 @@ export class RdDNameGen {
|
||||
|
||||
static async onCreerActeur(event) {
|
||||
const button = event.currentTarget;
|
||||
await RdDActor.create({
|
||||
await RdDBaseActor.create({
|
||||
name: button.attributes['data-nom'].value,
|
||||
type: button.attributes['data-type'].value
|
||||
},
|
||||
|
@ -1,9 +1,9 @@
|
||||
/* -------------------------------------------- */
|
||||
import { RdDCombat } from "./rdd-combat.js";
|
||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
|
||||
import { RdDRoll } from "./rdd-roll.js";
|
||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
|
||||
import { Targets } from "./targets.js";
|
||||
import { TYPES } from "./item.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* On part du principe qu'une entité démarre tjs
|
||||
@ -20,9 +20,9 @@ export class RdDPossession {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static searchPossessionFromEntite(attacker, defender) {
|
||||
let poss = attacker.items.find(poss => poss.type == 'possession' && poss.system.possedeid == defender.id);
|
||||
let poss = attacker.items.find(poss => poss.type == TYPES.possession && poss.system.victime.actorid == defender.id);
|
||||
if (!poss) {
|
||||
poss = defender.items.find(poss => poss.type == 'possession' && poss.system.possedeid == defender.id);
|
||||
poss = defender.items.find(poss => poss.type == TYPES.possession && poss.system.victime.actorid == defender.id);
|
||||
}
|
||||
return poss && duplicate(poss) || undefined;
|
||||
}
|
||||
@ -31,39 +31,40 @@ export class RdDPossession {
|
||||
static async onAttaquePossession(target, attacker, competence, suitePossession = undefined) {
|
||||
const defender = target.actor;
|
||||
const fromEntite = RdDPossession.searchPossessionFromEntite(attacker, defender);
|
||||
const isNouvelle = !suitePossession && ! fromEntite;
|
||||
const isNouvelle = !suitePossession && !fromEntite;
|
||||
const possession = (suitePossession ?? fromEntite ?? (await RdDPossession.createPossession(attacker, defender)));
|
||||
|
||||
|
||||
RdDPossession.$updateEtatPossession(possession)
|
||||
|
||||
let rollData = {
|
||||
mode: "possession",
|
||||
mode: "attaque",
|
||||
isECNIDefender: false,
|
||||
competence: competence,
|
||||
competence: competence.clone(),
|
||||
possession: possession,
|
||||
attacker: attacker,
|
||||
defender: defender,
|
||||
targetToken: Targets.extractTokenData(target)
|
||||
};
|
||||
if (attacker.isCreatureEntite()) {
|
||||
RdDItemCompetenceCreature.setRollDataCreature(rollData)
|
||||
}
|
||||
|
||||
RdDPossession.selectCompetenceDraconicOuPossession(rollData, attacker)
|
||||
|
||||
await RdDPossession.$rollAttaquePossession(attacker, rollData, isNouvelle);
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async onConjurerPossession(attacker, competence, possession) {
|
||||
static async onConjurerPossession(attacker, possession) {
|
||||
possession = duplicate(possession);
|
||||
RdDPossession.$updateEtatPossession(possession)
|
||||
|
||||
const defender = game.actors.get(possession.system.entite.actorid);
|
||||
let rollData = {
|
||||
mode: "possession",
|
||||
mode: "attaque",
|
||||
isECNIDefender: true,
|
||||
competence: competence,
|
||||
possession: possession,
|
||||
attacker: attacker,
|
||||
defender: game.actors.get(possession.system.possesseurid)
|
||||
defender: defender,
|
||||
};
|
||||
RdDPossession.selectCompetenceDraconicOuPossession(rollData, attacker)
|
||||
|
||||
await RdDPossession.$rollAttaquePossession(attacker, rollData);
|
||||
}
|
||||
|
||||
@ -71,7 +72,7 @@ export class RdDPossession {
|
||||
static async onDefensePossession(attackerId, defenderId, possessionId) {
|
||||
let attacker = game.actors.get(attackerId)
|
||||
let possession = attacker?.getPossession(possessionId)
|
||||
defenderId = defenderId ?? possession?.system.possesseurid ?? undefined
|
||||
defenderId = defenderId ?? possession?.system.entite.actorid ?? undefined
|
||||
let defender = game.actors.get(defenderId)
|
||||
possession = possession ?? defender?.getPossession(possessionId) ?? undefined;
|
||||
|
||||
@ -82,19 +83,29 @@ export class RdDPossession {
|
||||
possession = duplicate(possession)
|
||||
// Update for draconic roll
|
||||
let rollData = {
|
||||
mode: "conjuration",
|
||||
mode: "defense",
|
||||
isECNIDefender: defender.type == "entite",
|
||||
possession: possession,
|
||||
attacker: attacker,
|
||||
defender: defender,
|
||||
competence: defender.getDraconicOuPossession(),
|
||||
selectedCarac: defender.system.carac.reve,
|
||||
forceCarac: { 'reve-actuel': { label: "Rêve Actuel", value: defender.getReveActuel() } }
|
||||
}
|
||||
rollData.competence.system.defaut_carac = 'reve-actuel'
|
||||
|
||||
RdDPossession.selectCompetenceDraconicOuPossession(rollData, defender)
|
||||
rollData.diffLibre = RdDPossession.getInfoAttaque(rollData).diffLibre
|
||||
|
||||
await RdDPossession.$rollDefensePossession(defender, rollData);
|
||||
}
|
||||
|
||||
static selectCompetenceDraconicOuPossession(rollData, rollingActor) {
|
||||
rollData.competence = rollingActor.getDraconicOuPossession();
|
||||
if (rollingActor.isCreatureEntite()) {
|
||||
RdDItemCompetenceCreature.setRollDataCreature(rollData)
|
||||
}
|
||||
else {
|
||||
rollData.selectedCarac = rollingActor.system.carac.reve
|
||||
rollData.forceCarac = { 'reve-actuel': { label: "Rêve Actuel", value: rollingActor.getReveActuel() } }
|
||||
rollData.competence.system.defaut_carac = 'reve-actuel'
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async $rollAttaquePossession(attacker, rollData, isNouvelle = false) {
|
||||
@ -104,21 +115,22 @@ export class RdDPossession {
|
||||
name: 'jet-possession',
|
||||
label: rollData.isECNIDefender ? 'Conjurer la possession' : 'Possession',
|
||||
callbacks: [
|
||||
{ condition: r => (r.rolled.isSuccess), action: async (r) => await RdDPossession.$onRollPossession(r, true, isNouvelle) },
|
||||
{ condition: r => (r.rolled.isEchec), action: async (r) => await RdDPossession.$onRollPossession(r, false, isNouvelle) },
|
||||
{ action: async (r) => await RdDPossession.$onRollPossession(r, isNouvelle) },
|
||||
]
|
||||
});
|
||||
dialog.render(true);
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async $onRollPossession(rollData, isSuccess, isNouvelle = false) {
|
||||
rollData.possession.isSuccess = isSuccess;
|
||||
RdDPossession.$updateEtatPossession(rollData.possession);
|
||||
static async $onRollPossession(rollData, isNouvelle = false) {
|
||||
rollData.possession.isSuccess = rollData.rolled.isSuccess;
|
||||
RdDPossession.$updateEtatPossession(rollData.possession, rollData);
|
||||
if (isNouvelle) {
|
||||
// Creer la possession sur le defenseur
|
||||
rollData.defender.createEmbeddedDocuments('Item', [rollData.possession.toObject()])
|
||||
await rollData.defender.createEmbeddedDocuments('Item', [rollData.possession.toObject()])
|
||||
}
|
||||
const possession = (rollData.isECNIDefender ? rollData.attacker : rollData.defender).getPossession(rollData.possession.system.possessionid)
|
||||
RdDPossession.storePossessionAttaque(possession, rollData)
|
||||
await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-resultat-possession.html');
|
||||
}
|
||||
|
||||
@ -127,35 +139,42 @@ export class RdDPossession {
|
||||
const dialog = await RdDRoll.create(defender, rollData,
|
||||
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-defense-possession.html' },
|
||||
{
|
||||
name: 'conjurer',
|
||||
name: 'possession',
|
||||
label: 'Conjurer une Possession',
|
||||
callbacks: [
|
||||
{ action: async (r) => await RdDPossession.$onRollConjuration(r) }
|
||||
]
|
||||
}
|
||||
);
|
||||
]
|
||||
}
|
||||
);
|
||||
dialog.render(true);
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async $onRollConjuration(rollData) {
|
||||
let actor = game.actors.get(rollData.possession.system.possedeid)
|
||||
let victime = game.actors.get(rollData.possession.system.victime.actorid)
|
||||
let compteur = rollData.possession.system.compteur
|
||||
if (!rollData.rolled.isSuccess) {
|
||||
if (rollData.isECNIDefender) {
|
||||
rollData.possession.system.compteur--
|
||||
compteur--
|
||||
} else {
|
||||
rollData.possession.system.compteur++
|
||||
compteur++
|
||||
}
|
||||
let update = { _id: rollData.possession._id, "system.compteur": rollData.possession.system.compteur }
|
||||
await actor.updateEmbeddedDocuments('Item', [update])
|
||||
}
|
||||
|
||||
const possession = victime.getPossession(rollData.possession.system.possessionid)
|
||||
await possession.update({
|
||||
system: {
|
||||
compteur: compteur,
|
||||
entite: { diffLibre: 0, finesse: false },
|
||||
victime: { diffLibre: 0, finesse: false }
|
||||
}
|
||||
})
|
||||
rollData.possession = possession
|
||||
RdDPossession.$updateEtatPossession(rollData.possession)
|
||||
|
||||
await RdDResolutionTable.displayRollData(rollData,rollData.defender, 'chat-resultat-possession.html')
|
||||
await RdDResolutionTable.displayRollData(rollData, rollData.defender, 'chat-resultat-possession.html')
|
||||
if (rollData.possession.isPosseder || rollData.possession.isConjurer) {
|
||||
// conjuration
|
||||
actor.deleteEmbeddedDocuments("Item", [rollData.possession._id])
|
||||
victime.deleteEmbeddedDocuments("Item", [rollData.possession._id])
|
||||
}
|
||||
}
|
||||
|
||||
@ -180,13 +199,43 @@ export class RdDPossession {
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static isPossessionFinesse(rollData) {
|
||||
return RdDPossession.getInfoAttaque(rollData).finesse
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
static getInfoAttaque(rollData) {
|
||||
return rollData.possession.system[rollData.isECNIDefender ? 'victime' : 'entite'];
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
static isDefensePossession(rollData) {
|
||||
return rollData.possession && rollData.mode == "defense"
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
static storePossessionAttaque(possession, rollData = undefined) {
|
||||
const attaquant = rollData?.isECNIDefender ? 'victime' : 'entite'
|
||||
possession.update({
|
||||
[`system.${attaquant}`]: {
|
||||
diffLibre: rollData?.diffLibre ?? 0,
|
||||
finesse: rollData?.rolled.isPart ?? false
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async createPossession(attacker, defender) {
|
||||
return await Item.create({
|
||||
name: "Possession en cours de " + attacker.name, type: 'possession',
|
||||
img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
|
||||
system: { description: "", typepossession: attacker.name, possede: false, possessionid: randomID(16), possesseurid: attacker.id, possedeid: defender.id, date: 0, compteur: 0 }
|
||||
},
|
||||
name: "Possession en cours de " + attacker.name, type: 'possession',
|
||||
img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
|
||||
system: {
|
||||
description: "", typepossession: attacker.name,
|
||||
possede: false,
|
||||
possessionid: randomID(16),
|
||||
entite: { actorid: attacker.id },
|
||||
victime: { actorid: defender.id },
|
||||
compteur: 0
|
||||
}
|
||||
},
|
||||
{
|
||||
temporary: true
|
||||
})
|
||||
|
@ -1,7 +1,7 @@
|
||||
import { ChatUtility } from "./chat-utility.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDDice } from "./rdd-dice.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
|
||||
/**
|
||||
* difficultés au delà de -10
|
||||
@ -91,13 +91,17 @@ export class RdDResolutionTable {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async displayRollData(rollData, actor = undefined, template = 'chat-resultat-general.html') {
|
||||
return await ChatUtility.createChatWithRollMode(actor?.userName ?? game.user.name, {
|
||||
content: await RdDResolutionTable.buildRollDataHtml(rollData, actor, template)
|
||||
return await ChatUtility.createChatWithRollMode(RdDResolutionTable.actorChatName(actor), {
|
||||
content: await RdDResolutionTable.buildRollDataHtml(rollData, template)
|
||||
});
|
||||
}
|
||||
|
||||
static actorChatName(actor) {
|
||||
return actor?.userName ?? game.user.name;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async buildRollDataHtml(rollData, actor, template = 'chat-resultat-general.html') {
|
||||
static async buildRollDataHtml(rollData, template = 'chat-resultat-general.html') {
|
||||
rollData.show = rollData.show || {};
|
||||
return await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/${template}`, rollData);
|
||||
}
|
||||
@ -122,7 +126,7 @@ export class RdDResolutionTable {
|
||||
rolled.bonus = rollData.bonus;
|
||||
rolled.factorHtml = Misc.getFractionHtml(rollData.diviseurSignificative);
|
||||
|
||||
if (ReglesOptionelles.isUsing("afficher-colonnes-reussite")) {
|
||||
if (ReglesOptionnelles.isUsing("afficher-colonnes-reussite")) {
|
||||
rolled.niveauNecessaire = this.findNiveauNecessaire(caracValue, rolled.roll);
|
||||
rolled.ajustementNecessaire = rolled.niveauNecessaire - finalLevel;
|
||||
}
|
||||
@ -195,17 +199,6 @@ export class RdDResolutionTable {
|
||||
return Math.max(Math.floor(carac * (diff + 10) / 2), 1);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static isAjustementAstrologique(rollData) {
|
||||
if (rollData.selectedCarac?.label.toLowerCase().includes('chance')) {
|
||||
return true;
|
||||
}
|
||||
if (rollData.selectedSort?.system.isrituel) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static isEchec(rollData) {
|
||||
switch (rollData.surprise) {
|
||||
@ -294,12 +287,9 @@ export class RdDResolutionTable {
|
||||
carac: carac,
|
||||
difficulte: level,
|
||||
min: minLevel,
|
||||
rows: RdDResolutionTable.incrementalArray(minCarac, maxCarac),
|
||||
cols: RdDResolutionTable.incrementalArray(minLevel, maxLevel)
|
||||
rows: Misc.intArray(minCarac, maxCarac+1),
|
||||
cols: Misc.intArray(minLevel, maxLevel+1)
|
||||
});
|
||||
}
|
||||
static incrementalArray(min, max) {
|
||||
return Array.from(Array(max-min+1).keys()).map(i=>i+min)
|
||||
}
|
||||
|
||||
}
|
@ -30,9 +30,9 @@ export class RdDEncaisser extends Dialog {
|
||||
};
|
||||
}
|
||||
else if (actor.isEntite([ENTITE_BLURETTE, ENTITE_INCARNE])) {
|
||||
dialogConf.default = "cauchemar"
|
||||
dialogConf.default = "entiteincarnee"
|
||||
dialogConf.buttons = {
|
||||
"cauchemar": { label: "Cauchemar", callback: html => this.performEncaisser("cauchemar") }
|
||||
"entiteincarnee": { label: "Entité incarnée", callback: html => this.performEncaisser("entiteincarnee") }
|
||||
}
|
||||
}
|
||||
|
||||
@ -70,7 +70,6 @@ export class RdDEncaisser extends Dialog {
|
||||
total: Number(this.modifier),
|
||||
ajustement: Number(this.modifier),
|
||||
encaisserSpecial: this.encaisserSpecial,
|
||||
loc: { result: 0, label: "" },
|
||||
mortalite: mortalite
|
||||
}
|
||||
});
|
||||
|
@ -112,7 +112,7 @@ export class RdDRollResolutionTable extends Dialog {
|
||||
async updateRollResult() {
|
||||
let rollData = this.rollData;
|
||||
rollData.caracValue = parseInt(rollData.selectedCarac.value)
|
||||
rollData.finalLevel = this._computeFinalLevel(rollData);
|
||||
rollData.finalLevel = Misc.toInt(rollData.diffConditions) + Misc.toInt(rollData.diffLibre);
|
||||
|
||||
const htmlTable = await RdDResolutionTable.buildHTMLTable({
|
||||
carac: rollData.caracValue,
|
||||
@ -129,12 +129,6 @@ export class RdDRollResolutionTable extends Dialog {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_computeFinalLevel(rollData) {
|
||||
const diffConditions = Misc.toInt(rollData.diffConditions);
|
||||
const diffLibre = Misc.toInt(rollData.diffLibre);
|
||||
|
||||
return diffLibre + diffConditions;
|
||||
}
|
||||
|
||||
async close() {
|
||||
await super.close();
|
||||
|
@ -6,7 +6,7 @@ import { Misc } from "./misc.js";
|
||||
import { RdDBonus } from "./rdd-bonus.js";
|
||||
import { RdDCarac } from "./rdd-carac.js";
|
||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
|
||||
/**
|
||||
* Extend the base Dialog entity to select roll parameters
|
||||
@ -85,7 +85,7 @@ export class RdDRoll extends Dialog {
|
||||
if (RdDBonus.isDefenseAttaqueFinesse(rollData)) {
|
||||
facteurSign *= 2;
|
||||
}
|
||||
if (!ReglesOptionelles.isUsing('tripleSignificative')) {
|
||||
if (!ReglesOptionnelles.isUsing('tripleSignificative')) {
|
||||
facteurSign = Math.min(facteurSign, 4);
|
||||
}
|
||||
return facteurSign;
|
||||
@ -187,7 +187,7 @@ export class RdDRoll extends Dialog {
|
||||
console.log("RdDRollSelectDialog - Cout reve", ptreve);
|
||||
this.updateRollResult(html);
|
||||
});
|
||||
this.html.find("[name='coupsNonMortels']").change((event) => {
|
||||
this.html.find("[name='mortalite']").change((event) => {
|
||||
this.rollData.dmg.mortalite = event.currentTarget.checked ? "non-mortel" : "mortel";
|
||||
this.updateRollResult(html);
|
||||
});
|
||||
@ -276,11 +276,11 @@ export class RdDRoll extends Dialog {
|
||||
const diffVariable = RdDItemSort.isDifficulteVariable(sort);
|
||||
const coutVariable = RdDItemSort.isCoutVariable(sort);
|
||||
|
||||
HtmlUtility._showControlWhen(this.html.find(".div-sort-non-rituel"), !sort.system.isrituel);
|
||||
HtmlUtility._showControlWhen(this.html.find(".div-sort-difficulte-var"), diffVariable);
|
||||
HtmlUtility._showControlWhen(this.html.find(".div-sort-difficulte-fixe"), !diffVariable);
|
||||
HtmlUtility._showControlWhen(this.html.find(".div-sort-ptreve-var"), coutVariable);
|
||||
HtmlUtility._showControlWhen(this.html.find(".div-sort-ptreve-fixe"), !coutVariable);
|
||||
HtmlUtility.showControlWhen(this.html.find(".div-sort-non-rituel"), !sort.system.isrituel);
|
||||
HtmlUtility.showControlWhen(this.html.find(".div-sort-difficulte-var"), diffVariable);
|
||||
HtmlUtility.showControlWhen(this.html.find(".div-sort-difficulte-fixe"), !diffVariable);
|
||||
HtmlUtility.showControlWhen(this.html.find(".div-sort-ptreve-var"), coutVariable);
|
||||
HtmlUtility.showControlWhen(this.html.find(".div-sort-ptreve-fixe"), !coutVariable);
|
||||
}
|
||||
|
||||
async setSelectedSigneDraconique(signe) {
|
||||
@ -295,8 +295,7 @@ export class RdDRoll extends Dialog {
|
||||
|
||||
rollData.dmg = rollData.attackerRoll?.dmg ?? RdDBonus.dmg(rollData, this.actor.getBonusDegat())
|
||||
rollData.caracValue = parseInt(rollData.selectedCarac.value)
|
||||
rollData.mortalite = rollData.attackerRoll?.dmg.mortalite ?? rollData.dmg.mortalite ?? 'mortel';
|
||||
rollData.coupsNonMortels = (rollData.attackerRoll?.dmg.mortalite ?? rollData.dmg.mortalite) == 'non-mortel';
|
||||
rollData.mortalite = rollData.attackerRoll?.dmg.mortalite ?? rollData.dmg.mortalite ?? rollData.mortalite ?? 'mortel';
|
||||
rollData.use.appelAuMoral = this.actor.isPersonnage() && RdDCarac.isActionPhysique(rollData.selectedCarac);
|
||||
let dmgText = Misc.toSignedString(rollData.dmg.total);
|
||||
|
||||
@ -306,20 +305,19 @@ export class RdDRoll extends Dialog {
|
||||
}
|
||||
|
||||
RollDataAjustements.calcul(rollData, this.actor);
|
||||
rollData.finalLevel = this._computeFinalLevel(rollData);
|
||||
|
||||
const resolutionTable = await RdDResolutionTable.buildHTMLTable(RdDResolutionTable.subTable(rollData.caracValue, rollData.finalLevel))
|
||||
const adjustements = await this.buildAjustements(rollData);
|
||||
|
||||
HtmlUtility._showControlWhen(this.html.find(".use-encTotal"), rollData.ajustements.encTotal.visible && RdDCarac.isAgiliteOuDerivee(rollData.selectedCarac));
|
||||
HtmlUtility._showControlWhen(this.html.find(".use-surenc"), rollData.ajustements.surenc.visible && RdDCarac.isActionPhysique(rollData.selectedCarac));
|
||||
HtmlUtility._showControlWhen(this.html.find(".utilisation-moral"), rollData.use.appelAuMoral);
|
||||
HtmlUtility._showControlWhen(this.html.find(".diffMoral"), rollData.ajustements.moralTotal.used);
|
||||
HtmlUtility._showControlWhen(this.html.find(".divAppelAuMoral"), rollData.use.appelAuMoral);
|
||||
HtmlUtility.showControlWhen(this.html.find(".use-encTotal"), rollData.ajustements.encTotal.visible && RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac));
|
||||
HtmlUtility.showControlWhen(this.html.find(".use-surenc"), rollData.ajustements.surenc.visible && RdDCarac.isActionPhysique(rollData.selectedCarac));
|
||||
HtmlUtility.showControlWhen(this.html.find(".utilisation-moral"), rollData.use.appelAuMoral);
|
||||
HtmlUtility.showControlWhen(this.html.find(".divAppelAuMoral"), rollData.use.appelAuMoral);
|
||||
HtmlUtility.showControlWhen(this.html.find(".diffMoral"), rollData.ajustements.moralTotal.used);
|
||||
|
||||
// Mise à jour valeurs
|
||||
this.html.find(".dialog-roll-title").text(this._getTitle(rollData));
|
||||
this.html.find("[name='coupsNonMortels']").prop('checked', rollData.mortalite == 'non-mortel');
|
||||
this.html.find("[name='mortalite']").prop('checked', rollData.mortalite == 'non-mortel');
|
||||
this.html.find(".dmg-arme-actor").text(dmgText);
|
||||
this.html.find("div.placeholder-ajustements").empty().append(adjustements);
|
||||
this.html.find("div.placeholder-resolution").empty().append(resolutionTable)
|
||||
@ -331,30 +329,6 @@ export class RdDRoll extends Dialog {
|
||||
return await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/partial-roll-ajustements.html`, rollData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_computeFinalLevel(rollData) {
|
||||
return RollDataAjustements.sum(rollData.ajustements);
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_computeDiffCompetence(rollData) {
|
||||
if (rollData.competence) {
|
||||
return Misc.toInt(rollData.competence.system.niveau);
|
||||
}
|
||||
if (rollData.draconicList) {
|
||||
return Misc.toInt(rollData.competence.system.niveau);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_computeMalusArmure(rollData) {
|
||||
let malusArmureValue = 0;
|
||||
if (rollData.malusArmureValue && (rollData.selectedCarac.label == "Agilité" || rollData.selectedCarac.label == "Dérobée")) {
|
||||
malusArmureValue = rollData.malusArmureValue;
|
||||
}
|
||||
return malusArmureValue;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_getTitle(rollData) {
|
||||
const carac = rollData.selectedCarac.label;
|
||||
|
@ -95,8 +95,9 @@ export class RdDRollTables {
|
||||
const row = await table.getRandom(itemFrequence, filter);
|
||||
if (row) {
|
||||
await CompendiumTableHelpers.tableRowToChatMessage(row, type);
|
||||
return row.document;
|
||||
}
|
||||
return row;
|
||||
return undefined;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -1,7 +1,25 @@
|
||||
import { DialogSplitItem } from "./dialog-split-item.js";
|
||||
import { RdDItem } from "./item.js";
|
||||
|
||||
export class RdDSheetUtility {
|
||||
|
||||
static mergeDocumentRights(options, document, editable) {
|
||||
const userRightLevel = game.user.isGM
|
||||
? CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER
|
||||
: document.getUserLevel(game.user);
|
||||
let newOptions = {
|
||||
isGM: game.user.isGM,
|
||||
isOwned: document.parent ? true : false,
|
||||
editable: editable,
|
||||
cssClass: editable ? "editable" : "locked",
|
||||
isLimited: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.LIMITED,
|
||||
isObserver: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER,
|
||||
isOwner: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER
|
||||
}
|
||||
mergeObject(options, newOptions);
|
||||
return options;
|
||||
}
|
||||
|
||||
static getItem(event, actor) {
|
||||
return actor.items.get(RdDSheetUtility.getItemId(event))
|
||||
}
|
||||
@ -19,8 +37,11 @@ export class RdDSheetUtility {
|
||||
return $(event.currentTarget)?.parents(".item");
|
||||
}
|
||||
|
||||
static prepareItemDropParameters(destItemId, actor, dragData, objetVersConteneur) {
|
||||
const item = fromUuidSync(dragData.uuid)
|
||||
static async prepareItemDropParameters(destItemId, actor, dragData, objetVersConteneur) {
|
||||
let item = fromUuidSync(dragData.uuid);
|
||||
if (item.pack && !item.system) {
|
||||
item = await RdDItem.getCorrespondingItem(item);
|
||||
}
|
||||
if (actor.canReceive(item)) {
|
||||
return {
|
||||
destId: destItemId,
|
||||
|
@ -12,11 +12,11 @@ import { EffetsDraconiques } from "./tmr/effets-draconiques.js";
|
||||
import { PixiTMR } from "./tmr/pixi-tmr.js";
|
||||
import { Draconique } from "./tmr/draconique.js";
|
||||
import { HtmlUtility } from "./html-utility.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
import { RdDDice } from "./rdd-dice.js";
|
||||
import { STATUSES } from "./settings/status-effects.js";
|
||||
import { RdDRencontre } from "./item-rencontre.js";
|
||||
import { RdDCalendrier } from "./rdd-calendrier.js";
|
||||
import { RdDRencontre } from "./item/rencontre.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
@ -55,7 +55,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
this.actor = actor;
|
||||
this.actor.tmrApp = this; // reference this app in the actor structure
|
||||
this.viewOnly = tmrData.mode == "visu"
|
||||
this.fatigueParCase = this.viewOnly || !ReglesOptionelles.isUsing("appliquer-fatigue") ? 0 : this.actor.getTMRFatigue();
|
||||
this.fatigueParCase = this.viewOnly || !ReglesOptionnelles.isUsing("appliquer-fatigue") ? 0 : this.actor.getTMRFatigue();
|
||||
this.cumulFatigue = 0;
|
||||
this.loadRencontres();
|
||||
this.loadCasesSpeciales();
|
||||
@ -207,8 +207,8 @@ export class RdDTMRDialog extends Dialog {
|
||||
return;
|
||||
}
|
||||
|
||||
HtmlUtility._showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue"));
|
||||
HtmlUtility._showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(this._getActorCoord()));
|
||||
HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionnelles.isUsing("appliquer-fatigue"));
|
||||
HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(this._getActorCoord()));
|
||||
|
||||
// Roll Sort
|
||||
this.html.find('.lancer-sort').click((event) => {
|
||||
@ -227,7 +227,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
|
||||
// Gestion du cout de montée en points de rêve
|
||||
let reveCout = ((this.tmrdata.isRapide && !EffetsDraconiques.isDeplacementAccelere(this.actor)) ? -2 : -1) - this.actor.countMonteeLaborieuse();
|
||||
if (ReglesOptionelles.isUsing("appliquer-fatigue")) {
|
||||
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
|
||||
this.cumulFatigue += this.fatigueParCase;
|
||||
}
|
||||
await this.actor.reveActuelIncDec(reveCout);
|
||||
@ -245,7 +245,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
const coord = this._getActorCoord();
|
||||
|
||||
HtmlUtility._showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord));
|
||||
HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord));
|
||||
|
||||
let ptsreve = document.getElementById("tmr-pointsreve-value");
|
||||
ptsreve.innerHTML = this.actor.system.reve.reve.value;
|
||||
@ -263,7 +263,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
let refoulement = document.getElementById("tmr-refoulement-value");
|
||||
refoulement.innerHTML = this.actor.system.reve.refoulement.value;
|
||||
|
||||
if (ReglesOptionelles.isUsing("appliquer-fatigue")) {
|
||||
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
|
||||
let fatigueItem = document.getElementById("tmr-fatigue-table");
|
||||
fatigueItem.innerHTML = "<table class='table-fatigue'>" + RdDUtility.makeHTMLfatigueMatrix(this.actor.system.sante.fatigue.value, this.actor.system.sante.endurance.max).html() + "</table>";
|
||||
}
|
||||
@ -284,7 +284,12 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async onActionRencontre(action, tmr) {
|
||||
async onActionRencontre(action, tmr, rencontre) {
|
||||
if (!this.currentRencontre) {
|
||||
ui.notifications.warn("#612 Rencontre perdue, récupération en cours. Vous pouvez contacter l'équipe avec les logs pour aider à résoudre ce problème")
|
||||
console.error("#612 Rencontre perdue", action, tmr, rencontre, this);
|
||||
this.currentRencontre = rencontre;
|
||||
}
|
||||
switch (action) {
|
||||
case 'derober':
|
||||
await this.derober();
|
||||
@ -362,7 +367,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
return true;
|
||||
}
|
||||
const resteAvantInconscience = this.actor.getFatigueMax() - this.actor.getFatigueActuelle() - this.cumulFatigue;
|
||||
if (ReglesOptionelles.isUsing("appliquer-fatigue") && resteAvantInconscience <= 0) {
|
||||
if (ReglesOptionnelles.isUsing("appliquer-fatigue") && resteAvantInconscience <= 0) {
|
||||
this._tellToGM("Vous vous écroulez de fatigue : vous quittez les Terres médianes !");
|
||||
this.quitterLesTMRInconscient();
|
||||
return true;
|
||||
@ -405,6 +410,8 @@ export class RdDTMRDialog extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _tentativeMaitrise(rencData) {
|
||||
this.rencontreState = 'normal';
|
||||
|
||||
rencData.reve = this.actor.getReveActuel();
|
||||
rencData.etat = this.actor.getEtatGeneral();
|
||||
|
||||
@ -444,13 +451,12 @@ export class RdDTMRDialog extends Dialog {
|
||||
setTimeout(() => {
|
||||
// TODO: remplacer par une boucle while(this.currentRencontre) ?
|
||||
rencData.nbRounds++;
|
||||
if (ReglesOptionelles.isUsing("appliquer-fatigue")) {
|
||||
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
|
||||
this.cumulFatigue += this.fatigueParCase;
|
||||
}
|
||||
this._tentativeMaitrise(rencData);
|
||||
this._deleteTmrMessages(rencData.actor, rencData.nbRounds);
|
||||
}, 2000);
|
||||
this.rencontreState == 'normal';
|
||||
}
|
||||
|
||||
formatMessageRencontre(rencData, template) {
|
||||
@ -460,14 +466,14 @@ export class RdDTMRDialog extends Dialog {
|
||||
messageDuree = ` Au total, vous avez passé ${rencData.nbRounds} rounds à vous battre!`;
|
||||
}
|
||||
else {
|
||||
messageDuree = ` Vous avez passé ${rencData.nbRounds} rounds à lutter!`;
|
||||
messageDuree = ` Vous avez passé ${rencData.nbRounds} rounds à lutter!`;
|
||||
}
|
||||
}
|
||||
try {
|
||||
const compiled = Handlebars.compile(template);
|
||||
return compiled(rencData) + messageDuree ;
|
||||
return compiled(rencData) + messageDuree;
|
||||
} catch (error) {
|
||||
return template + messageDuree ;
|
||||
return template + messageDuree;
|
||||
}
|
||||
}
|
||||
|
||||
@ -520,7 +526,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
this.currentRencontre = await this._jetDeRencontre(tmr);
|
||||
if (this.currentRencontre) {
|
||||
if (this.rencontresExistantes.find(it => it.id == this.currentRencontre.id)){
|
||||
if (this.rencontresExistantes.find(it => it.id == this.currentRencontre.id)) {
|
||||
// rencontre en attente suite à dérobade
|
||||
await this.maitriserRencontre();
|
||||
}
|
||||
@ -550,7 +556,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
this.currentRencontre = present.clone({
|
||||
'system.force': await RdDDice.rollTotal(present.system.formule),
|
||||
'system.coord': tmr.coord
|
||||
}, {save: false});
|
||||
}, { save: false });
|
||||
|
||||
await EffetsDraconiques.presentCites.ouvrirLePresent(this.actor, presentCite);
|
||||
this.removeToken(tmr, presentCite);
|
||||
@ -587,6 +593,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
return await game.system.rdd.rencontresTMR.getRencontreAleatoire(tmr, this.actor.isMauvaiseRencontre())
|
||||
} else {
|
||||
this._tellToUser(myRoll + ": Pas de rencontre en " + locTMR);
|
||||
return undefined;
|
||||
}
|
||||
}
|
||||
|
||||
@ -797,19 +804,21 @@ export class RdDTMRDialog extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async declencheSortEnReserve(coord) {
|
||||
let sorts = this.getSortsReserve(coord);
|
||||
const sorts = this.getSortsReserve(coord);
|
||||
if (sorts.length > 0) {
|
||||
if (EffetsDraconiques.isSortReserveImpossible(this.actor)) {
|
||||
ui.notifications.error("Une queue ou un souffle vous empèche de déclencher de sort!");
|
||||
return;
|
||||
}
|
||||
if (!EffetsDraconiques.isUrgenceDraconique(this.actor) &&
|
||||
(EffetsDraconiques.isReserveEnSecurite(this.actor) || this.isReserveExtensible(coord))) {
|
||||
let msg = "Vous êtes sur une case avec un Sort en Réserve. Grâce à votre Tête <strong>Reserve en Sécurité</strong> ou <strong>Réserve Exensible</strong>, vous pouvez contrôler le déclenchement. Cliquez si vous souhaitez le déclencher : <ul>";
|
||||
for (let sort of sorts) {
|
||||
msg += `<li><a class="chat-card-button declencher-sort-reserve" data-actor-id="${this.actor.id}" data-tmr-coord="${coord}" data-sort-id='${sort.id}">${sort.name}</a></li>`;
|
||||
}
|
||||
msg += "</ol>";
|
||||
const reserveSecurite = EffetsDraconiques.isReserveEnSecurite(this.actor);
|
||||
const reserveExtensible = this.isReserveExtensible(coord);
|
||||
if (!EffetsDraconiques.isUrgenceDraconique(this.actor) && (reserveSecurite || reserveExtensible)) {
|
||||
const msg = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-demande-declencher-sort.hbs`, {
|
||||
actor: this.actor,
|
||||
sorts: sorts,
|
||||
coord: coord,
|
||||
tete: { reserveSecurite: reserveSecurite, reserveExtensible: reserveExtensible }
|
||||
})
|
||||
ChatMessage.create({
|
||||
content: msg,
|
||||
whisper: ChatMessage.getWhisperRecipients(game.user.name)
|
||||
@ -839,7 +848,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
async processSortReserve(sortReserve) {
|
||||
await this.actor.deleteEmbeddedDocuments('Item', [sortReserve.id]);
|
||||
console.log("declencheSortEnReserve", sortReserve);
|
||||
const heureCible = RdDCalendrier.getSigneAs('label', sortReserve.system.heurecible);
|
||||
const heureCible = RdDTimestamp.definition(sortReserve.system.heurecible).label;
|
||||
this._tellToUserAndGM(`Vous avez déclenché
|
||||
${sortReserve.system.echectotal ? "<strong>l'échec total!</strong>" : "le sort"}
|
||||
en réserve <strong>${sortReserve.name}</strong>
|
||||
@ -897,7 +906,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
if (this.viewOnly) {
|
||||
return;
|
||||
}
|
||||
let clickOddq = RdDTMRDialog._computeEventOddq(event.data.originalEvent);
|
||||
let clickOddq = RdDTMRDialog._computeEventOddq(event.nativeEvent);
|
||||
await this._onClickTMRPos(clickOddq); // Vérifier l'état des compteurs reve/fatigue/vie
|
||||
}
|
||||
|
||||
@ -995,7 +1004,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
await this.actor.updateCoordTMR(tmr.coord);
|
||||
|
||||
this.forceDemiRevePositionView();
|
||||
if (ReglesOptionelles.isUsing("appliquer-fatigue")) {
|
||||
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
|
||||
this.cumulFatigue += this.fatigueParCase;
|
||||
}
|
||||
this.updateValuesDisplay();
|
||||
@ -1043,6 +1052,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _computeEventOddq(origEvent) {
|
||||
console.log("EVENT", origEvent)
|
||||
let canvasRect = origEvent.target.getBoundingClientRect();
|
||||
let x = origEvent.clientX - canvasRect.left;
|
||||
let y = origEvent.clientY - canvasRect.top;
|
||||
|
@ -29,12 +29,13 @@ export class RdDTMRRencontreDialog extends Dialog {
|
||||
this.toClose = false;
|
||||
this.tmr = tmr;
|
||||
this.tmrApp = tmrApp;
|
||||
this.rencontre = rencontre;
|
||||
this.tmrApp.minimize();
|
||||
}
|
||||
|
||||
async onButtonAction(action) {
|
||||
this.toClose = true;
|
||||
this.tmrApp.onActionRencontre(action, this.tmr)
|
||||
this.tmrApp.onActionRencontre(action, this.tmr, this.rencontre)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -2,6 +2,7 @@
|
||||
import { HtmlUtility } from "./html-utility.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDCombatManager } from "./rdd-combat.js";
|
||||
import { Targets } from "./targets.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class RdDTokenHud {
|
||||
@ -18,29 +19,39 @@ export class RdDTokenHud {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async addExtensionHud(app, html, tokenId) {
|
||||
static async addExtensionHud(app, html, tokenId, isCombat) {
|
||||
|
||||
let token = canvas.tokens.get(tokenId);
|
||||
let actor = token.actor;
|
||||
let combatant = game.combat.combatants.find(c => c.tokenId == tokenId);
|
||||
if (! (combatant?.actor) ) {
|
||||
app.hasExtension = true;
|
||||
// soins
|
||||
await RdDTokenHud.addExtensionHudSoins(html, actor);
|
||||
|
||||
if (isCombat) {
|
||||
let combatant = game.combat.combatants.find(c => c.tokenId == tokenId);
|
||||
if (!(combatant?.actor)) {
|
||||
ui.notifications.warn(`Le combatant ${token.name} n'est pas associé à un acteur, impossible de déterminer ses actions de combat!`)
|
||||
return;
|
||||
}
|
||||
let actions = RdDCombatManager.listActionsCombat(combatant);
|
||||
// initiative
|
||||
await RdDTokenHud.addExtensionHudInit(html, combatant, actions);
|
||||
// combat
|
||||
await RdDTokenHud.addExtensionHudCombat(html, combatant, actions);
|
||||
}
|
||||
app.hasExtension = true;
|
||||
|
||||
let actionsCombat = RdDCombatManager.listActionsCombat(combatant);
|
||||
|
||||
}
|
||||
|
||||
static async addExtensionHudInit(html, combatant, actions) {
|
||||
const hudData = {
|
||||
combatant: combatant,
|
||||
actions: actionsCombat,
|
||||
combatant, actions,
|
||||
commandes: [
|
||||
{ name: "Autre action", command: 'autre' },
|
||||
{ name: 'Initiative +1', command: 'inc', value: 0.01 },
|
||||
{ name: 'Initiative +1', command: 'inc', value: 0.01 },
|
||||
{ name: 'Initiative -1', command: 'dec', value: -0.01 }]
|
||||
};
|
||||
|
||||
const controlIconCombat = html.find('.control-icon[data-action=combat]');
|
||||
// initiative
|
||||
await RdDTokenHud._configureSubMenu(controlIconCombat,
|
||||
'systems/foundryvtt-reve-de-dragon/templates/hud-actor-init.html',
|
||||
hudData,
|
||||
@ -51,48 +62,70 @@ export class RdDTokenHud {
|
||||
RdDTokenHud._initiativeCommand(initCommand, combatantId);
|
||||
} else {
|
||||
let index = event.currentTarget.attributes['data-action-index'].value;
|
||||
let action = actionsCombat[index];
|
||||
let action = hudData.actions[index];
|
||||
RdDCombatManager.rollInitiativeAction(combatantId, action);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
static async addExtensionHudCombat(html, combatant, actions) {
|
||||
const hudData = { combatant, actions, commandes: [] };
|
||||
const controlIconTarget = html.find('.control-icon[data-action=target]');
|
||||
// combat
|
||||
await RdDTokenHud._configureSubMenu(controlIconTarget, 'systems/foundryvtt-reve-de-dragon/templates/hud-actor-attaque.html', hudData,
|
||||
(event) => {
|
||||
const actionIndex = event.currentTarget.attributes['data-action-index']?.value;
|
||||
const action = actionsCombat[actionIndex];
|
||||
if (action.action == 'conjurer') {
|
||||
actor.conjurerPossession(actor.getPossession(action.system.possessionid));
|
||||
const action = hudData.actions[actionIndex];
|
||||
const possession = action.action == 'possession' ? combatant.actor.getPossession(action.system.possessionid) : undefined;
|
||||
if (possession) {
|
||||
combatant.actor.conjurerPossession(possession);
|
||||
}
|
||||
else {
|
||||
actor.rollArme(action);
|
||||
combatant.actor.rollArme(action);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
static async addExtensionHudSoins(html, sourceActor) {
|
||||
const target = Targets.getTarget({ warn: false });
|
||||
if (target?.actor) {
|
||||
const hudSoins = { blessures: target.actor.blessuresASoigner() ?? [] };
|
||||
if (hudSoins.blessures.length > 0) {
|
||||
// soins
|
||||
const controlIconTarget = html.find('.control-icon[data-action=combat]');
|
||||
await RdDTokenHud._configureSubMenu(controlIconTarget,
|
||||
'systems/foundryvtt-reve-de-dragon/templates/hud-actor-soins.hbs',
|
||||
hudSoins,
|
||||
(event) => {
|
||||
const blessureId = event.currentTarget.attributes['data-blessure-id']?.value;
|
||||
sourceActor.rollSoins(target.actor, blessureId)
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static _initiativeCommand(initCommand, combatantId) {
|
||||
switch (initCommand) {
|
||||
case 'inc': return RdDCombatManager.incDecInit(combatantId, 0.01);
|
||||
case 'dec': return RdDCombatManager.incDecInit(combatantId, -0.01);
|
||||
case 'autre': return RdDCombatManager.rollInitiativeAction(combatantId,
|
||||
case 'autre': return RdDCombatManager.rollInitiativeAction(combatantId,
|
||||
{ name: "Autre action", action: 'autre', system: { initOnly: true, competence: "Autre action" } });
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async addTokenHudExtensions(app, html, tokenId) {
|
||||
const controlIconCombat = html.find('.control-icon[data-action=combat]');
|
||||
controlIconCombat.click(event => {
|
||||
if (event.currentTarget.className.includes('active')) {
|
||||
RdDTokenHud.removeExtensionHud(app, html, tokenId);
|
||||
} else {
|
||||
setTimeout(function () { RdDTokenHud.addExtensionHud(app, html, tokenId) }, 200);
|
||||
}
|
||||
});
|
||||
const controlIconCombat = html.find('.control-icon[data-action=combat]');
|
||||
if (controlIconCombat.length > 0) {
|
||||
controlIconCombat.click(event => {
|
||||
if (event.currentTarget.className.includes('active')) {
|
||||
RdDTokenHud.removeExtensionHud(app, html, tokenId);
|
||||
} else {
|
||||
setTimeout(() => RdDTokenHud.addExtensionHud(app, html, tokenId), 200);
|
||||
}
|
||||
});
|
||||
|
||||
if (controlIconCombat.length>0 && controlIconCombat[0].className.includes('active')) {
|
||||
RdDTokenHud.addExtensionHud(app, html, tokenId);
|
||||
const isCombat = controlIconCombat[0].className.includes('active');
|
||||
RdDTokenHud.addExtensionHud(app, html, tokenId, isCombat);
|
||||
}
|
||||
}
|
||||
|
||||
@ -100,9 +133,9 @@ export class RdDTokenHud {
|
||||
static async _configureSubMenu(insertionPoint, template, hudData, onMenuItem) {
|
||||
const hud = $(await renderTemplate(template, hudData));
|
||||
const list = hud.find('div.rdd-hud-list');
|
||||
|
||||
|
||||
RdDTokenHud._toggleHudListActive(hud, list);
|
||||
|
||||
|
||||
hud.find('img.rdd-hud-togglebutton').click(event => RdDTokenHud._toggleHudListActive(hud, list));
|
||||
list.find('.rdd-hud-menu').click(onMenuItem);
|
||||
|
||||
@ -111,6 +144,6 @@ export class RdDTokenHud {
|
||||
|
||||
static _toggleHudListActive(hud, list) {
|
||||
hud.toggleClass('active');
|
||||
HtmlUtility._showControlWhen(list, hud.hasClass('active'));
|
||||
HtmlUtility.showControlWhen(list, hud.hasClass('active'));
|
||||
}
|
||||
}
|
@ -5,24 +5,25 @@ import { Misc } from "./misc.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { TMRUtility } from "./tmr-utility.js";
|
||||
import { DialogItemAchat } from "./dialog-item-achat.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
import { RdDDice } from "./rdd-dice.js";
|
||||
import { RdDItem } from "./item.js";
|
||||
import { Monnaie } from "./item-monnaie.js";
|
||||
import { RdDPossession } from "./rdd-possession.js";
|
||||
import { RdDNameGen } from "./rdd-namegen.js";
|
||||
import { RdDConfirm } from "./rdd-confirm.js";
|
||||
import { RdDCalendrier } from "./rdd-calendrier.js";
|
||||
import { Environnement } from "./environnement.js";
|
||||
import { RdDItemCompetence } from "./item-competence.js";
|
||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
import { RdDRaretes } from "./item/raretes.js";
|
||||
import { RdDEmpoignade } from "./rdd-empoignade.js";
|
||||
import { ExperienceLog } from "./actor/experience-log.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// This table starts at 0 -> niveau -10
|
||||
const carac_array = ["taille", "apparence", "constitution", "force", "agilite", "dexterite", "vue", "ouie", "odoratgout", "volonte", "intellect", "empathie", "reve", "chance", "melee", "tir", "lancer", "derobee"];
|
||||
const difficultesLibres = [0, -1, -2, -3, -4, -5, -6, -7, -8, -9, -10];
|
||||
const ajustementsConditions = [-10, -9, -8, -7, -6, -5, -4, -3, -2, -1, 0, +1, +2, +3, +4, +5, +6, +7, +8, +9, +10];
|
||||
const ajustementsEncaissement = [-10, -9, -8, -7, -6, -5, -4, -3, -2, -1, 0, +1, +2, +3, +4, +5, +6, +7, +8, +9, +10, +11, +12, +13, +14, +15, +16, +17, +18, +19, +20, +21, +22, +23, +24, +25];
|
||||
const difficultesLibres = Misc.intArray(0, -11);
|
||||
const ajustementsConditions = Misc.intArray(-10, 11);
|
||||
const ajustementsEncaissement = Misc.intArray(-10, 26);
|
||||
|
||||
/* -------------------------------------------- */
|
||||
function _buildAllSegmentsFatigue(max) {
|
||||
@ -67,38 +68,31 @@ const fatigueMarche = {
|
||||
"tresdifficile": { "4": 4, "6": 6 }
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const definitionsBlessures = [
|
||||
{ type: "legere", facteur: 2 },
|
||||
{ type: "grave", facteur: 4 },
|
||||
{ type: "critique", facteur: 6 }
|
||||
]
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const nomEthylisme = ["Emeché", "Gris", "Pinté", "Pas frais", "Ivre", "Bu", "Complètement fait", "Ivre mort"];
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const definitionsEncaissement = {
|
||||
"mortel": [
|
||||
{ minimum: undefined, maximum: 0, endurance: "0", vie: "0", eraflures: 0, legeres: 0, graves: 0, critiques: 0 },
|
||||
{ minimum: 1, maximum: 10, endurance: "1d4", vie: "0", eraflures: 1, legeres: 0, graves: 0, critiques: 0 },
|
||||
{ minimum: 11, maximum: 15, endurance: "1d6", vie: "0", eraflures: 0, legeres: 1, graves: 0, critiques: 0 },
|
||||
{ minimum: 16, maximum: 19, endurance: "2d6", vie: "2", eraflures: 0, legeres: 0, graves: 1, critiques: 0 },
|
||||
{ minimum: 20, maximum: undefined, endurance: "100", vie: "4 + @over20", eraflures: 0, legeres: 0, graves: 0, critiques: 1 },
|
||||
{ minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1},
|
||||
{ minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0},
|
||||
{ minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 2},
|
||||
{ minimum: 16, maximum: 19, endurance: "2d6", vie: "2", gravite: 4},
|
||||
{ minimum: 20, maximum: undefined, endurance: "100", vie: "4 + @over20", gravite: 6},
|
||||
],
|
||||
"non-mortel": [
|
||||
{ minimum: undefined, maximum: 0, endurance: "0", vie: "0", eraflures: 0, legeres: 0, graves: 0, critiques: 0 },
|
||||
{ minimum: 1, maximum: 10, endurance: "1d4", vie: "0", eraflures: 1, legeres: 0, graves: 0, critiques: 0 },
|
||||
{ minimum: 11, maximum: 15, endurance: "1d6", vie: "0", eraflures: 1, legeres: 0, graves: 0, critiques: 0 },
|
||||
{ minimum: 16, maximum: 19, endurance: "2d6", vie: "0", eraflures: 0, legeres: 1, graves: 0, critiques: 0 },
|
||||
{ minimum: 20, maximum: undefined, endurance: "100", vie: "0", eraflures: 0, legeres: 1, graves: 0, critiques: 0 },
|
||||
{ minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1},
|
||||
{ minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0 },
|
||||
{ minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 0 },
|
||||
{ minimum: 16, maximum: 19, endurance: "2d6", vie: "0", gravite: 2 },
|
||||
{ minimum: 20, maximum: undefined, endurance: "100", vie: "0", gravite: 2 },
|
||||
],
|
||||
"cauchemar": [
|
||||
{ minimum: undefined, maximum: 0, endurance: "0", vie: "0", eraflures: 0, legeres: 0, graves: 0, critiques: 0 },
|
||||
{ minimum: 1, maximum: 10, endurance: "1d4", vie: "0", eraflures: 1, legeres: 0, graves: 0, critiques: 0 },
|
||||
{ minimum: 11, maximum: 15, endurance: "1d6", vie: "0", eraflures: 1, legeres: 0, graves: 0, critiques: 0 },
|
||||
{ minimum: 16, maximum: 19, endurance: "2d6", vie: "0", eraflures: 1, legeres: 0, graves: 0, critiques: 0 },
|
||||
{ minimum: 20, maximum: undefined, endurance: "3d6 + @over20", vie: "0", eraflures: 1, legeres: 0, graves: 0, critiques: 0 },
|
||||
"entiteincarnee": [
|
||||
{ minimum: undefined, maximum: 0, endurance: "0", vie: "0", gravite: -1},
|
||||
{ minimum: 1, maximum: 10, endurance: "1d4", vie: "0", gravite: 0},
|
||||
{ minimum: 11, maximum: 15, endurance: "1d6", vie: "0", gravite: 0 },
|
||||
{ minimum: 16, maximum: 19, endurance: "2d6", vie: "0", gravite: 0 },
|
||||
{ minimum: 20, maximum: undefined, endurance: "3d6 + @over20", vie: "0", gravite: 0 },
|
||||
]
|
||||
};
|
||||
|
||||
@ -126,6 +120,8 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/header-compteurs-creature.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/header-compteurs-entitee.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/header-effects.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/header-hautreve.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/archetype.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/vue-detaillee.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-main.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-derivee.html',
|
||||
@ -139,9 +135,10 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/xp-competences.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/combat.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/blessures.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/blessure.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/blessure.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/maladies-poisons.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/possessions.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/resonances.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/taches.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/taches.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/oeuvres.html',
|
||||
@ -149,6 +146,7 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/jeux.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/alchimie.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/astrologie.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/chirurgie.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/non-haut-revant.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/haut-revant.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queues.html',
|
||||
@ -169,59 +167,44 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/liens-animaux.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/liens-suivants.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/liens-vehicules.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.html',
|
||||
//Items
|
||||
'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete-script.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item/boutons-comestible.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item/temporel.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item/partial-inventaire.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item/partial-environnement.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item/partial-tab-environnement.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/header-item.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-competence-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-competencecreature-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-arme-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-armure-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-objet-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-conteneur-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-sort-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-herbe-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-ingredient-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-faune-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-livre-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-tache-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-potion-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-rencontre-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-queue-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-souffle-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-tarot-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-tete-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-ombre-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-monnaie-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-meditation-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-nourritureboisson-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-signedraconique-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-possession-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-extraitpoetique-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/header-item.html',
|
||||
// partial enums
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-caracteristiques.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-base-competence.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-aspect-tarot.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-competence.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-base-competence.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-caracteristiques.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-categories.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-ingredient.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-potion.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-queue.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-vehicule.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-competence.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-herbesoin-ingredient.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-draconic.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-heures.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-initpremierround.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-mortalite.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-niveau-ethylisme.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-periode.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-rarete.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-queue.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-draconic.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-type.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-effet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-type.html',
|
||||
// Partials
|
||||
'systems/foundryvtt-reve-de-dragon/templates/tirage/liste-resultats-recherche.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/time/horloge.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/common/timestamp.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/common/periodicite.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/common/enum-duree.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/common/compendium-link.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/partial-description-overflow.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/partial-description-sort.html',
|
||||
@ -250,10 +233,10 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-meditation.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-alchimie.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/dialog-astrologie-joueur.html',
|
||||
// Calendrier
|
||||
'systems/foundryvtt-reve-de-dragon/templates/calendar-template.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/calendar-editor-template.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/sommeil/sommeil-actor-moral.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/sommeil/astrologie-gardien.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/sommeil/astrologie-joueur.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/sommeil/astrologie-theme.hbs',
|
||||
// HUD
|
||||
'systems/foundryvtt-reve-de-dragon/templates/hud-actor-init.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/hud-actor-attaque.html',
|
||||
@ -262,20 +245,6 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-description.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-info-appel-au-moral.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-info-distance.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-demande-defense.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-demande-attaque-particuliere.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-demande-attaque-etotal.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-appelchance.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-attaque.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-parade.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-esquive.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-competence.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-general.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-tache.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-sort.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-alchimie.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-resultat-possession.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-summary.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-actor-competence-xp.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-actor-carac-xp.html',
|
||||
@ -289,87 +258,49 @@ export class RdDUtility {
|
||||
Handlebars.registerHelper('computeResolutionChances', (row, col) => RdDResolutionTable.computeChances(row, col));
|
||||
Handlebars.registerHelper('upperFirst', str => Misc.upperFirst(str ?? 'Null'));
|
||||
Handlebars.registerHelper('lowerFirst', str => Misc.lowerFirst(str ?? 'Null'));
|
||||
Handlebars.registerHelper('upper', str => str?.toUpperCase() ?? 'NULL');
|
||||
Handlebars.registerHelper('upper', str => str?.toUpperCase() ?? '');
|
||||
Handlebars.registerHelper('lowercase', str => str?.toLowerCase() ?? '');
|
||||
Handlebars.registerHelper('le', str => Grammar.articleDetermine(str));
|
||||
Handlebars.registerHelper('apostrophe', (article, str) => Grammar.apostrophe(article, str));
|
||||
Handlebars.registerHelper('un', str => Grammar.articleIndetermine(str));
|
||||
Handlebars.registerHelper('accord', (genre, ...args) => Grammar.accord(genre, args));
|
||||
Handlebars.registerHelper('buildConteneur', (objet) => { return new Handlebars.SafeString(RdDUtility.buildConteneur(objet)); });
|
||||
Handlebars.registerHelper('buildContenu', (objet) => { return new Handlebars.SafeString(RdDUtility.buildContenu(objet, 1, true)); });
|
||||
Handlebars.registerHelper('buildLigneInventaire', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildLigneInventaire(item, options)); });
|
||||
Handlebars.registerHelper('buildInventaireConteneur', (actorId, itemId, options) => { return new Handlebars.SafeString(RdDUtility.buildInventaireConteneur(actorId, itemId, options)); });
|
||||
Handlebars.registerHelper('buildContenuConteneur', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildContenuConteneur(item, options)); });
|
||||
Handlebars.registerHelper('calculerPrixCommercant', item => item.calculerPrixCommercant());
|
||||
Handlebars.registerHelper('caseTmr-label', coord => TMRUtility.getTMRLabel(coord));
|
||||
Handlebars.registerHelper('caseTmr-type', coord => TMRUtility.getTMRType(coord));
|
||||
Handlebars.registerHelper('typeTmr-name', type => TMRUtility.typeTmrName(type));
|
||||
Handlebars.registerHelper('effetRencontre-name', coord => TMRUtility.typeTmrName(coord));
|
||||
Handlebars.registerHelper('signeHeure', (key, heure) => RdDCalendrier.getSigneAs(key, heure));
|
||||
|
||||
Handlebars.registerHelper('timestamp-imgSigneHeure', (heure) => { return new Handlebars.SafeString(RdDTimestamp.imgSigneHeure(heure)) });
|
||||
Handlebars.registerHelper('timestamp-imgSigne', (heure) => { return new Handlebars.SafeString(RdDTimestamp.imgSigne(heure)) });
|
||||
Handlebars.registerHelper('timestamp-extract', timestamp => new RdDTimestamp(timestamp).toCalendrier());
|
||||
Handlebars.registerHelper('timestamp-formulesDuree', () => RdDTimestamp.formulesDuree());
|
||||
Handlebars.registerHelper('timestamp-formulesPeriode', () => RdDTimestamp.formulesPeriode());
|
||||
|
||||
Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
|
||||
Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionelles.isUsing(option));
|
||||
Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionnelles.isUsing(option));
|
||||
Handlebars.registerHelper('trier', list => list.sort((a, b) => a.name.localeCompare(b.name)));
|
||||
Handlebars.registerHelper('filtreTriCompetences', competences => RdDItemCompetence.triVisible(competences));
|
||||
Handlebars.registerHelper('linkCompendium', (pack, id, name) => RdDUtility.linkCompendium(pack, id, name));
|
||||
Handlebars.registerHelper('uniteQuantite', (itemId, actorId) => RdDUtility.getItem(itemId, actorId)?.getUniteQuantite());
|
||||
Handlebars.registerHelper('isFieldInventaireModifiable', (type, field) => RdDItem.isFieldInventaireModifiable(type, field));
|
||||
Handlebars.registerHelper('getFrequenceRarete', (rarete, field) => Environnement.getFrequenceRarete(rarete, field));
|
||||
Handlebars.registerHelper('rarete-getChamp', (rarete, field) => RdDRaretes.getChamp(rarete, field));
|
||||
|
||||
Handlebars.registerHelper('experienceLog-topic', topic => ExperienceLog.labelTopic(topic));
|
||||
|
||||
return loadTemplates(templatePaths);
|
||||
}
|
||||
|
||||
static getItem(itemId, actorId = undefined) {
|
||||
return actorId ? game.actors.get(actorId)?.getObjet(itemId) : game.items.get(itemId);
|
||||
return actorId ? game.actors.get(actorId)?.getItem(itemId) : game.items.get(itemId);
|
||||
}
|
||||
|
||||
static linkCompendium(pack, id, name) {
|
||||
return `@Compendium[${pack}.${id}]{${name}}`;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async creerObjet(actorSheet) {
|
||||
let itemType = $(".item-type").val();
|
||||
await actorSheet.createItem('Nouveau ' + itemType, itemType);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async selectObjetType(actorSheet) {
|
||||
let typeObjets = RdDItem.getItemTypesInventaire();
|
||||
let options = `<span class="competence-label">Selectionnez le type d'équipement</span><select class="item-type">`;
|
||||
for (let typeName of typeObjets) {
|
||||
options += `<option value="${typeName}">${typeName}</option>`
|
||||
}
|
||||
options += '</select>';
|
||||
let d = new Dialog({
|
||||
title: "Créer un équipement",
|
||||
content: options,
|
||||
buttons: {
|
||||
one: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "Créer l'objet",
|
||||
callback: () => this.creerObjet(actorSheet)
|
||||
}
|
||||
}
|
||||
});
|
||||
d.render(true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async selectTypeOeuvre(actorSheet) {
|
||||
let typeObjets = RdDItem.getTypesOeuvres();
|
||||
let options = `<span class="competence-label">Selectionnez le type d'oeuvre</span><select class="item-type">`;
|
||||
for (let typeName of typeObjets) {
|
||||
options += `<option value="${typeName}">${typeName}</option>`
|
||||
}
|
||||
options += '</select>';
|
||||
let d = new Dialog({
|
||||
title: "Créer un équipement",
|
||||
content: options,
|
||||
buttons: {
|
||||
one: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "Créer l'objet",
|
||||
callback: () => this.creerObjet(actorSheet)
|
||||
}
|
||||
}
|
||||
});
|
||||
d.render(true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static buildListOptions(min, max) {
|
||||
let options = ""
|
||||
@ -410,75 +341,13 @@ export class RdDUtility {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static filterItemsPerTypeForSheet(formData, itemTypes) {
|
||||
|
||||
RdDUtility.filterEquipementParType(formData, itemTypes);
|
||||
|
||||
formData.sorts = this.arrayOrEmpty(itemTypes['sort']);
|
||||
formData.rencontres = this.arrayOrEmpty(itemTypes['rencontre']);
|
||||
formData.casestmr = this.arrayOrEmpty(itemTypes['casetmr']);
|
||||
formData.signesdraconiques = this.arrayOrEmpty(itemTypes['signedraconique']);
|
||||
formData.queues = this.arrayOrEmpty(itemTypes['queue']);
|
||||
formData.souffles = this.arrayOrEmpty(itemTypes['souffle']);
|
||||
formData.ombres = this.arrayOrEmpty(itemTypes['ombre']);
|
||||
formData.tetes = this.arrayOrEmpty(itemTypes['tete']);
|
||||
formData.taches = this.arrayOrEmpty(itemTypes['tache']);
|
||||
formData.meditations = this.arrayOrEmpty(itemTypes['meditation']);
|
||||
formData.chants = this.arrayOrEmpty(itemTypes['chant']);
|
||||
formData.danses = this.arrayOrEmpty(itemTypes['danse']);
|
||||
formData.musiques = this.arrayOrEmpty(itemTypes['musique']);
|
||||
formData.oeuvres = this.arrayOrEmpty(itemTypes['oeuvre']);
|
||||
formData.jeux = this.arrayOrEmpty(itemTypes['jeu']);
|
||||
|
||||
formData.recettescuisine = this.arrayOrEmpty(itemTypes['recettecuisine']);
|
||||
formData.recettesAlchimiques = this.arrayOrEmpty(itemTypes['recettealchimique']);
|
||||
formData.maladies = this.arrayOrEmpty(itemTypes['maladie']);
|
||||
formData.poisons = this.arrayOrEmpty(itemTypes['poison']);
|
||||
formData.possessions = this.arrayOrEmpty(itemTypes['possession']);
|
||||
formData.maladiesPoisons = formData.maladies.concat(formData.poisons);
|
||||
formData.competences = (itemTypes['competence'] ?? []).concat(itemTypes['competencecreature'] ?? []);
|
||||
formData.sortsReserve = this.arrayOrEmpty(itemTypes['sortreserve']);
|
||||
}
|
||||
|
||||
static filterEquipementParType(formData, itemTypes) {
|
||||
formData.conteneurs = this.arrayOrEmpty(itemTypes['conteneur']);
|
||||
|
||||
formData.materiel = this.arrayOrEmpty(itemTypes['objet']);
|
||||
formData.armes = this.arrayOrEmpty(itemTypes['arme']);
|
||||
formData.armures = this.arrayOrEmpty(itemTypes['armure']);
|
||||
formData.munitions = this.arrayOrEmpty(itemTypes['munition']);
|
||||
formData.livres = this.arrayOrEmpty(itemTypes['livre']);
|
||||
formData.potions = this.arrayOrEmpty(itemTypes['potion']);
|
||||
formData.ingredients = this.arrayOrEmpty(itemTypes['ingredient']);
|
||||
formData.faunes = this.arrayOrEmpty(itemTypes['faune']);
|
||||
formData.herbes = this.arrayOrEmpty(itemTypes['herbe']);
|
||||
formData.monnaie = this.arrayOrEmpty(itemTypes['monnaie']).sort(Monnaie.triValeurEntiere());
|
||||
formData.nourritureboissons = this.arrayOrEmpty(itemTypes['nourritureboisson']);
|
||||
formData.gemmes = this.arrayOrEmpty(itemTypes['gemme']);
|
||||
|
||||
formData.objets = formData.conteneurs
|
||||
.concat(formData.materiel)
|
||||
.concat(formData.armes)
|
||||
.concat(formData.armures)
|
||||
.concat(formData.munitions)
|
||||
.concat(formData.livres)
|
||||
.concat(formData.potions)
|
||||
.concat(formData.ingredients)
|
||||
.concat(formData.herbes)
|
||||
.concat(formData.faunes)
|
||||
.concat(formData.monnaie)
|
||||
.concat(formData.nourritureboissons)
|
||||
.concat(formData.gemmes);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static buildArbreDeConteneurs(conteneurs, objets) {
|
||||
static buildArbreDeConteneurs(conteneurs, inventaires) {
|
||||
let objetVersConteneur = {};
|
||||
// Attribution des objets aux conteneurs
|
||||
for (let conteneur of conteneurs) {
|
||||
conteneur.subItems = [];
|
||||
for (let id of conteneur.system.contenu ?? []) {
|
||||
let objet = objets.find(objet => (id == objet._id));
|
||||
let objet = inventaires.find(objet => (id == objet._id));
|
||||
if (objet) {
|
||||
objet.estContenu = true; // Permet de filtrer ce qui est porté dans le template
|
||||
objetVersConteneur[id] = conteneur._id;
|
||||
@ -487,20 +356,20 @@ export class RdDUtility {
|
||||
}
|
||||
}
|
||||
for (let conteneur of conteneurs) {
|
||||
conteneur.system.encTotal = RdDUtility.calculEncContenu(conteneur, objets);
|
||||
conteneur.system.encTotal = RdDUtility.calculEncContenu(conteneur, inventaires);
|
||||
}
|
||||
return objetVersConteneur;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static calculEncContenu(conteneur, objets) {
|
||||
static calculEncContenu(conteneur, inventaires) {
|
||||
const contenus = (conteneur.system.contenu ?? []).filter(id => id != undefined)
|
||||
.map(id => objets.find(it => (id == it.id)))
|
||||
.map(id => inventaires.find(it => (id == it.id)))
|
||||
.filter(it => it);
|
||||
let enc = Number(conteneur.system.encombrement ?? 0) * Number(conteneur.system.quantite ?? 1);
|
||||
for (let contenu of contenus) {
|
||||
if (contenu.type == 'conteneur') {
|
||||
enc += RdDUtility.calculEncContenu(contenu, objets);
|
||||
enc += RdDUtility.calculEncContenu(contenu, inventaires);
|
||||
}
|
||||
else {
|
||||
enc += Number(contenu.system.encombrement ?? 0) * Number(contenu.system.quantite ?? 1)
|
||||
@ -515,35 +384,64 @@ export class RdDUtility {
|
||||
return conteneurs.filter((conteneur, index, arr) => !conteneur.estContenu);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** Construit la structure récursive des conteneurs, avec imbrication potentielle
|
||||
*
|
||||
*/
|
||||
static buildConteneur(objet, profondeur) {
|
||||
if (!profondeur) profondeur = 1;
|
||||
objet.niveau = profondeur;
|
||||
const isConteneur = objet.type == 'conteneur';
|
||||
const isOuvert = isConteneur && this.getAfficheContenu(objet._id);
|
||||
const isVide = isConteneur && objet.system.contenu.length == 0;
|
||||
const conteneur = Handlebars.partials['systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-item.html']({
|
||||
item: objet,
|
||||
vide: isVide,
|
||||
ouvert: isOuvert
|
||||
});
|
||||
const contenu = isConteneur ? RdDUtility.buildContenu(objet, profondeur, isOuvert) : '';
|
||||
return conteneur + contenu;
|
||||
static prepareOptionsArbreInventaire(item, optionsArbre) {
|
||||
if (!optionsArbre.profondeur) {
|
||||
optionsArbre.profondeur = 1
|
||||
};
|
||||
if (!optionsArbre.templateItem) {
|
||||
optionsArbre.templateItem = item.parent?.type == 'commerce'
|
||||
? "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-inventaire-item.html"
|
||||
: "systems/foundryvtt-reve-de-dragon/templates/actor/inventaire-item.html";
|
||||
}
|
||||
item.niveau = optionsArbre.profondeur;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static buildContenu(objet, profondeur, afficherContenu) {
|
||||
if (!profondeur) profondeur = 1;
|
||||
objet.niveau = profondeur;
|
||||
const display = afficherContenu ? 'item-display-show' : 'item-display-hide';
|
||||
let strContenu = `<ul class='item-list alterne-list ${display} list-item-margin${Math.min(profondeur,6)}'>`;
|
||||
for (let subItem of objet.subItems) {
|
||||
strContenu += this.buildConteneur(subItem, profondeur + 1);
|
||||
|
||||
/**
|
||||
* Construit la structure récursive des conteneurs, avec imbrication potentielle
|
||||
*/
|
||||
static buildLigneInventaire(item, options = {}, optionsArbre = { ouvert: false, profondeur: 1 }) {
|
||||
RdDUtility.prepareOptionsArbreInventaire(item, optionsArbre);
|
||||
|
||||
const isConteneur = item.type == 'conteneur';
|
||||
const inventaire = {
|
||||
item: item,
|
||||
vide: isConteneur && item.system.contenu.length == 0,
|
||||
ouvert: isConteneur && RdDUtility.getAfficheContenu(item._id),
|
||||
options: options
|
||||
};
|
||||
optionsArbre.ouvert = inventaire.ouvert
|
||||
const ligneObjet = Handlebars.partials[optionsArbre.templateItem](inventaire);
|
||||
if (isConteneur) {
|
||||
return ligneObjet + RdDUtility.buildContenuConteneur(item, options, optionsArbre);
|
||||
}
|
||||
return strContenu + "</ul>";
|
||||
return ligneObjet;
|
||||
}
|
||||
|
||||
static buildInventaireConteneur(actorId, itemId, options) {
|
||||
const actor = game.actors.get(actorId)
|
||||
const item = actor?.items.get(itemId)
|
||||
if (item) {
|
||||
return RdDUtility.buildContenuConteneur(item, options, { ouvert: true, profondeur: 1 });
|
||||
}
|
||||
return '';
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static buildContenuConteneur(conteneur, options = {}, optionsArbre = {}) {
|
||||
RdDUtility.prepareOptionsArbreInventaire(conteneur, optionsArbre);
|
||||
const display = optionsArbre.ouvert ? 'item-display-show' : 'item-display-hide';
|
||||
const profondeur = optionsArbre.profondeur;
|
||||
|
||||
optionsArbre.profondeur++;
|
||||
const lignesContenu = conteneur.subItems.sort(Misc.ascending(it => it.name))
|
||||
.map(contenu => this.buildLigneInventaire(contenu, options, optionsArbre));
|
||||
|
||||
return `<ul class='item-list alterne-list ${display} list-item-margin${Math.min(profondeur, 6)}'>`
|
||||
+ lignesContenu.reduce(Misc.joining(''), '')
|
||||
+ "</ul>";
|
||||
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -560,10 +458,6 @@ export class RdDUtility {
|
||||
return ajustementsEncaissement;
|
||||
}
|
||||
|
||||
static getDefinitionsBlessures() {
|
||||
return definitionsBlessures;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getSegmentsFatigue(maxEnd) {
|
||||
maxEnd = Math.max(maxEnd, 1);
|
||||
@ -586,7 +480,7 @@ export class RdDUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static calculFatigueHtml(fatigue, endurance) {
|
||||
return ReglesOptionelles.isUsing("appliquer-fatigue") ? {
|
||||
return ReglesOptionnelles.isUsing("appliquer-fatigue") ? {
|
||||
malus: RdDUtility.calculMalusFatigue(fatigue, endurance),
|
||||
html: "<table class='table-fatigue'>" + RdDUtility.makeHTMLfatigueMatrix(fatigue, endurance).html() + "</table>"
|
||||
} : { malus: 0, html: '' };
|
||||
@ -662,14 +556,14 @@ export class RdDUtility {
|
||||
let formula = "2d10";
|
||||
|
||||
// Chaque dé fait au minmum la difficulté libre
|
||||
if (ReglesOptionelles.isUsing('degat-minimum-malus-libre')) {
|
||||
if (ReglesOptionnelles.isUsing('degat-minimum-malus-libre')) {
|
||||
if (rollData.diffLibre < 0) {
|
||||
let valeurMin = Math.abs(rollData.diffLibre);
|
||||
formula += "min" + valeurMin;
|
||||
}
|
||||
}
|
||||
// Chaque dé fait au minmum la difficulté libre
|
||||
if (ReglesOptionelles.isUsing('degat-ajout-malus-libre')) {
|
||||
if (ReglesOptionnelles.isUsing('degat-ajout-malus-libre')) {
|
||||
if (rollData.diffLibre < 0) {
|
||||
let valeurMin = Math.abs(rollData.diffLibre);
|
||||
formula += "+" + valeurMin;
|
||||
@ -679,7 +573,7 @@ export class RdDUtility {
|
||||
let roll = await RdDDice.roll(formula, options);
|
||||
|
||||
// 1 dé fait au minmum la difficulté libre
|
||||
if (ReglesOptionelles.isUsing('degat-minimum-malus-libre-simple')) {
|
||||
if (ReglesOptionnelles.isUsing('degat-minimum-malus-libre-simple')) {
|
||||
if (rollData.diffLibre < 0) {
|
||||
let valeurMin = Math.abs(rollData.diffLibre);
|
||||
if (roll.terms[0].results[0].result < valeurMin) {
|
||||
@ -693,7 +587,7 @@ export class RdDUtility {
|
||||
|
||||
return await RdDUtility.prepareEncaissement(rollData, roll, armure);
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async prepareEncaissement(rollData, roll, armure) {
|
||||
const jetTotal = roll.total + rollData.dmg.total - armure;
|
||||
@ -704,17 +598,10 @@ export class RdDUtility {
|
||||
encaissement.dmg.loc.label = encaissement.dmg.loc.label ?? 'Corps;';
|
||||
encaissement.roll = roll;
|
||||
encaissement.armure = armure;
|
||||
encaissement.penetration = rollData.arme?.system.penetration ?? 0;
|
||||
encaissement.total = jetTotal;
|
||||
encaissement.vie = await RdDUtility._evaluatePerte(encaissement.vie, over20);
|
||||
encaissement.endurance = await RdDUtility._evaluatePerte(encaissement.endurance, over20);
|
||||
encaissement.penetration = rollData.arme?.system.penetration ?? 0;
|
||||
encaissement.blessures = (
|
||||
encaissement.critiques> 0 ? "Critique":
|
||||
encaissement.graves> 0 ? "Grave":
|
||||
encaissement.legeres> 0 ? "Légère":
|
||||
encaissement.eraflures>0 ? "Contusions/Eraflures":
|
||||
'Aucune'
|
||||
);
|
||||
return encaissement;
|
||||
}
|
||||
|
||||
@ -739,7 +626,7 @@ export class RdDUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static currentFatigueMalus(value, max) {
|
||||
if (ReglesOptionelles.isUsing("appliquer-fatigue")) {
|
||||
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
|
||||
max = Math.max(1, Math.min(max, 60));
|
||||
value = Math.min(max * 2, Math.max(0, value));
|
||||
|
||||
@ -767,8 +654,6 @@ export class RdDUtility {
|
||||
switch (sockmsg.msg) {
|
||||
case "msg_gm_chat_message":
|
||||
return ChatUtility.handleGMChatMessage(sockmsg.data);
|
||||
case "msg_sync_time":
|
||||
return game.system.rdd.calendrier.syncPlayerTime(sockmsg.data);
|
||||
case "msg_request_nombre_astral":
|
||||
return game.system.rdd.calendrier.requestNombreAstral(sockmsg.data);
|
||||
case "msg_response_nombre_astral":
|
||||
@ -785,6 +670,7 @@ export class RdDUtility {
|
||||
/* -------------------------------------------- */
|
||||
static async chatListeners(html) {
|
||||
RdDCombat.registerChatCallbacks(html);
|
||||
RdDEmpoignade.registerChatCallbacks(html);
|
||||
|
||||
// Gestion spécifique message passeurs
|
||||
html.on("click", '.tmr-passeur-coord a', event => {
|
||||
@ -813,7 +699,7 @@ export class RdDUtility {
|
||||
|
||||
// gestion bouton tchat Acheter
|
||||
html.on("click", '.button-acheter', event => {
|
||||
const venteData = DialogItemAchat.venteData(event.currentTarget);
|
||||
const venteData = DialogItemAchat.preparerAchat(event.currentTarget);
|
||||
if (venteData) {
|
||||
DialogItemAchat.onAcheter(venteData);
|
||||
}
|
||||
@ -829,6 +715,18 @@ export class RdDUtility {
|
||||
ChatUtility.removeChatMessageId(RdDUtility.findChatMessageId(event.currentTarget));
|
||||
}
|
||||
});
|
||||
html.on("click", '.rdd-world-content-link', async event => {
|
||||
const htmlElement = html.find(event.currentTarget);
|
||||
const id = htmlElement?.data("id");
|
||||
const doctype = htmlElement?.data("doctype");
|
||||
switch (doctype ?? 'Item') {
|
||||
case 'Actor':
|
||||
return game.actors.get(id)?.sheet.render(true);
|
||||
case 'Item':
|
||||
default:
|
||||
return game.items.get(id)?.sheet.render(true);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
static findChatMessageId(current) {
|
||||
@ -904,7 +802,7 @@ export class RdDUtility {
|
||||
if (p2[2] == 'd') deniers += Number(p2[1]);
|
||||
if (p2[2] == 's') sols += Number(p2[1]);
|
||||
|
||||
let sommeAPayer = sols + deniers/100;
|
||||
let sommeAPayer = sols + deniers / 100;
|
||||
let msgPayer = `La somme de ${sols} Sols et ${deniers} Deniers est à payer<br>
|
||||
<a class='payer-button chat-card-button' data-somme-a-payer='${sommeAPayer}'>Payer</a>`
|
||||
ChatMessage.create({ content: msgPayer });
|
||||
@ -931,22 +829,18 @@ export class RdDUtility {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static confirmerSuppressionSubacteur(sheet, subActor, htmlToDelete) {
|
||||
static confirmerSuppressionSubacteur(sheet, subActor, htmlToDelete, onSuppression = ()=>{}) {
|
||||
RdDConfirm.confirmer({
|
||||
settingConfirmer: "confirmation-supprimer-lien-acteur",
|
||||
content: `<p>Etes vous certain de vouloir supprimer le lien vers ${subActor.name} ?</p>`,
|
||||
title: 'Confirmer la suppression',
|
||||
buttonLabel: 'Supprimer le lien',
|
||||
onAction: () => {
|
||||
console.log('Delete : ', subActor.id);
|
||||
sheet.actor.removeSubacteur(subActor.id);
|
||||
RdDUtility.slideOnDelete(sheet, htmlToDelete);
|
||||
}
|
||||
onAction: onSuppression
|
||||
})
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async confirmerSuppressionItem(sheet, item, htmlToDelete) {
|
||||
static async confirmActorItemDelete(sheet, item, htmlToDelete) {
|
||||
const itemId = item.id;
|
||||
const confirmationSuppression = {
|
||||
settingConfirmer: "confirmation-supprimer-" + item.getItemGroup(),
|
||||
@ -987,10 +881,10 @@ export class RdDUtility {
|
||||
/* -------------------------------------------- */
|
||||
static afficherHeuresChanceMalchance(heureNaissance) {
|
||||
if (game.user.isGM) {
|
||||
let heure = game.system.rdd.calendrier.findHeure(heureNaissance);
|
||||
const heure = RdDTimestamp.findHeure(heureNaissance - 1);
|
||||
if (heureNaissance && heure) {
|
||||
let ajustement = game.system.rdd.calendrier.getAjustementAstrologique(heureNaissance);
|
||||
const current = game.system.rdd.calendrier.findHeure(game.system.rdd.calendrier.getCurrentHeure());
|
||||
const current = game.system.rdd.calendrier.heureCourante();
|
||||
ChatMessage.create({
|
||||
content: `A l'heure de <strong>${current.label}</strong>, le modificateur de Chance/Malchance est de <strong>${Misc.toSignedString(ajustement)}</strong> pour l'heure de naissance <strong>${heure.label}</strong>.`,
|
||||
whisper: ChatMessage.getWhisperRecipients("GM")
|
||||
|
@ -5,8 +5,9 @@ import { RdDItemSort } from "./item-sort.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDBonus } from "./rdd-bonus.js";
|
||||
import { RdDCarac } from "./rdd-carac.js";
|
||||
import { RdDPossession } from "./rdd-possession.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
|
||||
/**
|
||||
* tous les ajustements pouvant s'appliquer.
|
||||
@ -30,7 +31,7 @@ export const referenceAjustements = {
|
||||
},
|
||||
diffLibre: {
|
||||
isUsed: (rollData, actor) => rollData.diffLibre != undefined,
|
||||
getLabel: (rollData, actor) => rollData.selectedSort?.name ?? rollData.attackerRoll ? 'Imposée' : 'Libre',
|
||||
getLabel: (rollData, actor) => rollData.selectedSort?.name ?? rollData.attackerRoll ?? RdDPossession.isDefensePossession(rollData) ? 'Imposée' : 'Libre',
|
||||
getValue: (rollData, actor) => rollData.selectedSort
|
||||
? RdDItemSort.getDifficulte(rollData.selectedSort, rollData.diffLibre)
|
||||
: rollData.diffLibre ?? rollData.competence?.system.default_diffLibre ?? 0
|
||||
@ -51,19 +52,19 @@ export const referenceAjustements = {
|
||||
getValue: (rollData, actor) => RdDBonus.find(rollData.surpriseDefenseur).attaque,
|
||||
},
|
||||
etat: {
|
||||
isUsed: (rollData, actor) => !RdDCarac.isIgnoreEtatGeneral(rollData),
|
||||
isUsed: (rollData, actor) => !RollDataAjustements.isIgnoreEtatGeneral(rollData),
|
||||
getLabel: (rollData, actor) => 'Etat général',
|
||||
getValue: (rollData, actor) => actor.getEtatGeneral({ ethylisme: rollData.forceAlcool != undefined })
|
||||
},
|
||||
malusArmure: {
|
||||
isVisible: (rollData, actor) => RdDCarac.isAgiliteOuDerivee(rollData.selectedCarac),
|
||||
isUsed: (rollData, actor) => RdDCarac.isAgiliteOuDerivee(rollData.selectedCarac),
|
||||
isVisible: (rollData, actor) => RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac),
|
||||
isUsed: (rollData, actor) => RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac),
|
||||
getLabel: (rollData, actor) => 'Malus armure',
|
||||
getValue: (rollData, actor) => actor.getMalusArmure()
|
||||
},
|
||||
encTotal: {
|
||||
isVisible: (rollData, actor) => RdDCarac.isAgiliteOuDerivee(rollData.selectedCarac) && RdDItemCompetence.isMalusEncombrementTotal(rollData.competence),
|
||||
isUsed: (rollData, actor) => !rollData.oeuvre && RdDCarac.isAgiliteOuDerivee(rollData.selectedCarac) && RdDItemCompetence.isMalusEncombrementTotal(rollData.competence) && rollData.use.encTotal,
|
||||
isVisible: (rollData, actor) => RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac) && RdDItemCompetence.isMalusEncombrementTotal(rollData.competence),
|
||||
isUsed: (rollData, actor) => !rollData.oeuvre && RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac) && RdDItemCompetence.isMalusEncombrementTotal(rollData.competence) && rollData.use.encTotal,
|
||||
getLabel: (rollData, actor) => 'Encombrement total',
|
||||
getValue: (rollData, actor) => -actor.getEncTotal()
|
||||
},
|
||||
@ -85,7 +86,7 @@ export const referenceAjustements = {
|
||||
getValue: (rollData, actor) => actor.getMoralTotal()
|
||||
},
|
||||
astrologique: {
|
||||
isUsed: (rollData, actor) => ReglesOptionelles.isUsing("astrologie") && RdDBonus.isAjustementAstrologique(rollData),
|
||||
isUsed: (rollData, actor) => ReglesOptionnelles.isUsing("astrologie") && RdDBonus.isAjustementAstrologique(rollData),
|
||||
getLabel: (rollData, actor) => 'Astrologique',
|
||||
getValue: (rollData, actor) => actor.ajustementAstrologique()
|
||||
},
|
||||
@ -139,6 +140,12 @@ export const referenceAjustements = {
|
||||
isUsed: (rollData, actor) => rollData.ethylisme != undefined,
|
||||
getLabel: (rollData, actor) => "Ethylisme - " + RdDUtility.getNomEthylisme(rollData.ethylisme),
|
||||
getValue: (rollData, actor) => rollData.ethylisme,
|
||||
},
|
||||
tailleempoignade: {
|
||||
isVisible: (rollData, actor) => rollData.isEmpoignade,
|
||||
isUsed: (rollData, actor) => rollData.isEmpoignade,
|
||||
getLabel: (rollData, actor) => "Malus de taille",
|
||||
getValue: (rollData, actor) => rollData.malusTaille,
|
||||
}
|
||||
}
|
||||
|
||||
@ -157,7 +164,7 @@ export class RollDataAjustements {
|
||||
descr: reference.getDescr && reference.getDescr(rollData, actor)
|
||||
}
|
||||
}
|
||||
rollData.finalLevel = RollDataAjustements.sum(rollData.ajustements);
|
||||
rollData.finalLevel = RollDataAjustements.sum(rollData.ajustements)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -171,4 +178,11 @@ export class RollDataAjustements {
|
||||
return sum;
|
||||
}
|
||||
|
||||
static isIgnoreEtatGeneral(rollData) {
|
||||
const selectedCarac = rollData.selectedCarac;
|
||||
return !selectedCarac ||
|
||||
rollData.ethylisme ||
|
||||
RdDCarac.isChance(selectedCarac) ||
|
||||
(RdDCarac.isReve(selectedCarac) && !rollData.competence);
|
||||
}
|
||||
}
|
||||
|
@ -1,118 +0,0 @@
|
||||
import { SYSTEM_RDD } from "../constants.js";
|
||||
import { Misc } from "../misc.js";
|
||||
|
||||
const listeReglesOptionelles = [
|
||||
{ group: 'Règles de combat', name: 'recul', descr: "Appliquer le recul en cas de particulière en force ou de charge" },
|
||||
{ group: 'Règles de combat', name: 'resistanceArmeParade', descr: "Faire le jet de résistance des armes lors de parades pouvant les endommager" },
|
||||
{ group: 'Règles de combat', name: 'deteriorationArmure', descr: "Tenir compte de la détérioration des armures" },
|
||||
{ group: 'Règles de combat', name: 'defenseurDesarme', descr: "Le défenseur peut être désarmé en parant une particulière en force ou une charge avec une arme autre qu'un bouclier" },
|
||||
{ group: 'Règles de combat', name: 'categorieParade', descr: "Le défenseur doit obtenir une significative en cas de parade avec des armes de catégories différentes" },
|
||||
{ group: 'Règles de combat', name: 'tripleSignificative', descr: "En cas de demi-surprise, d'attaque particulière en finesse, et de catégories d'armes différentes, le défenseur doit obtenir 1/8 des chances de succès" },
|
||||
{ group: 'Règles de combat', name: 'degat-minimum-malus-libre-simple', descr: "Le malus libre d'attaque remplace une des valeurs de dés d'encaissement si elle est plus petite. Exemple : la difficulté libre de l'attaquant est de -4. Sur le jet d'encaissement, si le plus petit dé est inférieur à 4, alors il devient 4.", default: false },
|
||||
{ group: 'Règles de combat', name: 'degat-minimum-malus-libre', descr: "Le malus libre d'attaque remplace une valeur de dés d'encaissement si elle est plus petite. Exemple : la difficulté libre de l'attaquant est de -4. Sur le jet d'encaissement, tout résultat inférieur à 4 devient 4.", default: false },
|
||||
{ group: 'Règles de combat', name: 'degat-ajout-malus-libre', descr: "Le malus libre d'attaque s'ajoute au jet d'encaissement et aux autres bonus. Exemple : la difficulté libre de l'attaquant est de -4. Le jet d'encaissement est effectué à 2d10+4, plus les bonus de situation et d'armes.", default: false },
|
||||
{ group: 'Règles de combat', name: 'validation-encaissement-gr', descr: "Le Gardien des Rêves doit valider les jets d'encaissement et peut les changer.", default: false },
|
||||
|
||||
{ group: 'Règles générales', name: 'astrologie', descr: "Appliquer les ajustements astrologiques aux jets de chance et aux rituels"},
|
||||
{ group: 'Règles générales', name: 'afficher-prix-joueurs', descr: "Afficher le prix de l'équipement des joueurs", uniquementJoueur: true},
|
||||
{ group: 'Règles générales', name: 'appliquer-fatigue', descr: "Appliquer les règles de fatigue"},
|
||||
{ group: 'Règles générales', name: 'afficher-colonnes-reussite', descr: "Afficher le nombre de colonnes de réussite ou d'échec", default: false },
|
||||
|
||||
{ group: 'Confirmations', name: 'confirmer-combat-sans-cible', descr: "Confirmer avant une attaque sans cible", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-tmr', descr: "Confirmer pour monter dans les TMR", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-refouler', descr: "Confirmer avant de refouler", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-vider', descr: "Confirmer pour vider l'équipement", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-supprimer-lien-acteur', descr: "Confirmer pour détacher un animal/suivant/véhicule", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-supprimer-equipement', descr: "Confirmer la suppression des équipements", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-supprimer-oeuvre', descr: "Confirmer la suppression des oeuvres", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-supprimer-connaissance', descr: "Confirmer la suppression des connaissances", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-supprimer-draconique', descr: "Confirmer la suppression des queues, souffles, têtes", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-supprimer-effet', descr: "Confirmer la suppression des effets", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-supprimer-competence', descr: "Confirmer la suppression des compétences", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-supprimer-autres', descr: "Confirmer la suppression des autres types d'Objets", scope: "client"},
|
||||
];
|
||||
|
||||
const uniquementJoueur = listeReglesOptionelles.filter(it => it.uniquementJoueur).map(it=>it.name);
|
||||
|
||||
export class ReglesOptionelles extends FormApplication {
|
||||
static init() {
|
||||
for (const regle of listeReglesOptionelles) {
|
||||
const name = regle.name;
|
||||
const id = ReglesOptionelles._getIdRegle(name);
|
||||
game.settings.register(SYSTEM_RDD, id, { name: id, scope: regle.scope ?? "world", config: false, default: regle.default == undefined ? true : regle.default, type: Boolean });
|
||||
}
|
||||
|
||||
game.settings.registerMenu(SYSTEM_RDD, "rdd-options-regles", {
|
||||
name: "Choisir les règles optionelles",
|
||||
label: "Règles optionelles",
|
||||
hint: "Ouvre la fenêtre de sélection des règles optionelles",
|
||||
icon: "fas fa-bars",
|
||||
type: ReglesOptionelles
|
||||
});
|
||||
}
|
||||
|
||||
constructor(...args) {
|
||||
super(...args);
|
||||
}
|
||||
|
||||
static _getIdRegle(name) {
|
||||
return `rdd-option-${name}`;
|
||||
}
|
||||
|
||||
static get defaultOptions() {
|
||||
const options = super.defaultOptions;
|
||||
mergeObject(options, {
|
||||
id: "regles-optionelles",
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/settings/regles-optionelles.html",
|
||||
height: 600,
|
||||
width: 450,
|
||||
minimizable: false,
|
||||
closeOnSubmit: true,
|
||||
title: "Règles optionnelles"
|
||||
});
|
||||
return options;
|
||||
}
|
||||
|
||||
getData() {
|
||||
let formData = super.getData();
|
||||
const regles = listeReglesOptionelles.filter(it => game.user.isGM || it.scope == "client").map(it => {
|
||||
it = duplicate(it);
|
||||
it.id = ReglesOptionelles._getIdRegle(it.name);
|
||||
it.active = ReglesOptionelles.isSet(it.name);
|
||||
return it;
|
||||
});
|
||||
formData.regles = regles;
|
||||
formData.groups = Misc.classify(regles, it => it.group);
|
||||
return formData;
|
||||
}
|
||||
|
||||
static isUsing(name) {
|
||||
if (game.user.isGM && uniquementJoueur.includes(name)) {
|
||||
return true;
|
||||
}
|
||||
return ReglesOptionelles.isSet(name);
|
||||
}
|
||||
|
||||
static isSet(name) {
|
||||
return game.settings.get(SYSTEM_RDD, ReglesOptionelles._getIdRegle(name));
|
||||
}
|
||||
|
||||
static set(name, value) {
|
||||
return game.settings.set(SYSTEM_RDD, ReglesOptionelles._getIdRegle(name), value ? true: false);
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
html.find(".select-option").click((event) => {
|
||||
if (event.currentTarget.attributes.name) {
|
||||
let id = event.currentTarget.attributes.name.value;
|
||||
let isChecked = event.currentTarget.checked;
|
||||
game.settings.set(SYSTEM_RDD, id, isChecked);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
async _updateObject(event, formData) {
|
||||
this.close();
|
||||
}
|
||||
}
|
||||
|