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fvtt-pegas
...
fvtt-pegas
Author | SHA1 | Date | |
---|---|---|---|
7755d87e48 | |||
fcde81b0a4 | |||
f61e5b4b41 | |||
cb896c9813 | |||
7d46699c62 | |||
b5f196f942 | |||
11270eb450 | |||
60856df818 | |||
45e856a30b | |||
dad117fc17 | |||
cc0dc9e43c | |||
d484064fdd | |||
43d4acaea4 | |||
50f4339454 | |||
109ce4f192 |
@ -62,6 +62,8 @@ export class PegasusActorSheet extends ActorSheet {
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levelRemainingList: this.actor.getLevelRemainingList(),
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maxLevelRemainingList: this.actor.getMaxLevelRemainingList(),
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disabledBonus: (this.actor.system.biodata.noautobonus) ? "" : "disabled",
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mt: this.actor.getMT(),
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kbv: this.actor.getKBV(),
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containersTree: this.actor.containersTree,
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encCurrent: this.actor.encCurrent,
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encHindrance: this.actor.encHindrance,
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@ -134,7 +134,37 @@ export class PegasusActor extends Actor {
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super._preUpdate(changed, options, user);
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}
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/* -------------------------------------------- */
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getMT() {
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let modifier = 0
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for(let effect of this.items) {
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if (effect.type =="effect" && effect.system.affectstatus && effect.system.affectedstatus =="mt") {
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if ( effect.system.genre == "positive") {
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modifier += effect.system.effectlevel
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}
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if ( effect.system.genre == "negative") {
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modifier -= effect.system.effectlevel
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}
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}
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}
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return PegasusUtility.getDiceValue(this.system.statistics.mnd.value) + this.system.statistics.mnd.mod + PegasusUtility.getDiceValue(this.system.statistics.mnd.bonuseffect) + modifier
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}
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/* -------------------------------------------- */
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getKBV() {
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let modifier = 0
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for(let effect of this.items) {
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if (effect.type =="effect" && effect.system.affectstatus && effect.system.affectedstatus == "kbv") {
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if ( effect.system.genre == "positive") {
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modifier += effect.system.effectlevel
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}
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if ( effect.system.genre == "negative") {
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modifier -= effect.system.effectlevel
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}
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}
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}
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return this.system.statistics.phy.value + this.system.statistics.phy.mod + this.system.statistics.phy.bonuseffect + modifier
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}
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/* -------------------------------------------- */
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getEncumbranceCapacity() {
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return this.system.statistics.str.value * 25
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@ -194,12 +224,12 @@ export class PegasusActor extends Actor {
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let comp = this.items.filter(item => item.type == 'vehiclemodule');
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return comp;
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}
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getVehicleWeaponModules( activated = false ) {
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getVehicleWeaponModules(activated = false) {
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let comp = []
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if (activated ) {
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if (activated) {
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comp = this.items.filter(item => item.type == 'vehicleweaponmodule' && item.system.activated)
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} else {
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comp = this.items.filter(item => item.type == 'vehicleweaponmodule' )
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comp = this.items.filter(item => item.type == 'vehicleweaponmodule')
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}
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return comp;
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}
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@ -246,7 +276,7 @@ export class PegasusActor extends Actor {
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getRoleLevel() {
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let role = this.items.find(item => item.type == 'role')
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if (role) {
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console.log("Role", role)
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//console.log("Role", role)
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return role.system.rolelevel
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}
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return 0
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@ -280,6 +310,26 @@ export class PegasusActor extends Actor {
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ChatMessage.create({ content: `Tactician Bonus Dice has been removed to ${this.name}`, whisper: ChatMessage.getWhisperRecipients('GM') })
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}
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}
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/* -------------------------------------------- */
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getStatus(statusKey) {
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if (statusKey == "nrg") {
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return duplicate(this.system.nrg)
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}
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return duplicate(this.system.secondary[statusKey])
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}
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/* -------------------------------------------- */
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async addStatusBonus(statusKey, value) {
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let status = this.getStatus(statusKey)
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let effect = duplicate(__bonusEffect)
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effect.name = `${status.label} Creation Bonus`
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effect.system.affectstatus = true
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effect.system.affectedstatus = statusKey
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effect.system.effectlevel = value
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effect.system.bonusdice = false
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effect.system.locked = true
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await this.createEmbeddedDocuments('Item', [effect])
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}
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/* -------------------------------------------- */
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isEnhancer() {
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@ -425,7 +475,7 @@ export class PegasusActor extends Actor {
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async activatePerk(perkId) {
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let item = this.items.find(item => item.id == perkId);
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if (item && item.system) {
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let update = { _id: item.id, "data.active": !item.system.active };
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let update = { _id: item.id, "system.active": !item.system.active };
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await this.updateEmbeddedDocuments('Item', [update]); // Updates one EmbeddedEntity
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}
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}
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@ -456,9 +506,39 @@ export class PegasusActor extends Actor {
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await this.deleteEmbeddedDocuments('Item', toRem)
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}
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}
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let update = { _id: item.id, "data.activated": !item.system.activated }
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let update = { _id: item.id, "system.activated": !item.system.activated }
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await this.updateEmbeddedDocuments('Item', [update]) // Updates one EmbeddedEntity
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}
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}
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/* -------------------------------------------- */
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setHandInformation( info) {
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this.update( {'system.biodata.preferredhand': info} )
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}
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/* -------------------------------------------- */
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increaseRoleAbility() {
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let role = this.getRole()
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let level = role.system.rolelevel + 1
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this.updateEmbeddedDocuments('Item', [ {_id: role.id, 'system.rolelevel': level} ])
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}
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/* -------------------------------------------- */
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setBonusInformation( info) {
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this.update( {'system.biodata.bonusselection': info})
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}
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/* -------------------------------------------- */
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addCDP( value) {
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let cdp = this.system.biodata.cdp
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cdp += value
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this.update( {'system.biodata.cdp': cdp})
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}
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/* -------------------------------------------- */
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addPPP(value) {
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let ppp = duplicate(this.system.ppp)
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console.log("PPP", ppp)
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ppp.availablePPP += Number(value)
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this.update({ 'system.ppp': ppp })
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}
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/* -------------------------------------------- */
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@ -532,7 +612,7 @@ export class PegasusActor extends Actor {
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ChatMessage.create({ content: `Power ${item.name} deactivated : ${item.system.deactivatedtext}` })
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}
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}
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let update = { _id: item.id, "data.activated": !item.system.activated }
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let update = { _id: item.id, "system.activated": !item.system.activated }
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await this.updateEmbeddedDocuments('Item', [update]) // Updates one EmbeddedEntity
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}
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}
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@ -541,7 +621,7 @@ export class PegasusActor extends Actor {
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async equipItem(itemId) {
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let item = this.items.find(item => item.id == itemId);
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if (item && item.system) {
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let update = { _id: item.id, "data.equipped": !item.system.equipped };
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let update = { _id: item.id, "system.equipped": !item.system.equipped };
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await this.updateEmbeddedDocuments('Item', [update]); // Updates one EmbeddedEntity
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}
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}
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@ -755,13 +835,13 @@ export class PegasusActor extends Actor {
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ui.notifications.warn("Container is already full !")
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return
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} else {
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this.updateEmbeddedDocuments( "Item", [{ _id: object.id, 'system.containerid':containerId }])
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this.updateEmbeddedDocuments("Item", [{ _id: object.id, 'system.containerid': containerId }])
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}
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} else if (object && object.system.containerid) { // remove from container
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this.updateEmbeddedDocuments( "Item", [{ _id: object.id, 'system.containerid':"" }])
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this.updateEmbeddedDocuments("Item", [{ _id: object.id, 'system.containerid': "" }])
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}
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}
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/* -------------------------------------------- */
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checkVirtue(virtue) {
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let vices = this.getVices()
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@ -794,7 +874,7 @@ export class PegasusActor extends Actor {
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console.log("Pre-process", item)
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if (!item) {
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return
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return
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}
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if (item.type != "effect" && __isVehicle[item.type]) {
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ui.notifications.warn("You can't drop Vehicles item over a character sheet.")
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@ -1414,9 +1494,11 @@ export class PegasusActor extends Actor {
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}
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if (!this.isToken) {
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if (this.warnMorality != this.system.biodata.morality && this.system.biodata.morality < 0) {
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console.log("CHAR", this)
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ChatMessage.create({ content: "WARNING: Your character is dangerously close to becoming corrupted and defeated. Start on a path of redemption!" })
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}
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if (this.warnMorality != this.system.biodata.morality && this.system.biodata.morality == 0) {
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ChatMessage.create({ content: "This character can no longer spend CDP until their Morality has reached 1 or higher" })
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}
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if (this.warnMorality != this.system.biodata.morality) {
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this.warnMorality = this.system.biodata.morality
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}
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@ -1478,7 +1560,7 @@ export class PegasusActor extends Actor {
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}
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if (bonus != stat.bonuseffect) {
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stat.bonuseffect = bonus
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if ( stat.bonuseffect + stat.value < 1) {
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if (stat.bonuseffect + stat.value < 1) {
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stat.value = 1
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stat.bonuseffect = 0
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}
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@ -1536,6 +1618,19 @@ export class PegasusActor extends Actor {
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await this.update({ [`data.statistics.${key}`]: stat })
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}
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/* -------------------------------------------- */
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async modStatus(key, inc = 1) {
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if (key == "nrg") {
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let nrg = duplicate(this.system.nrg)
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nrg.mod += parseInt(inc)
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await this.update({ [`data.nrg`]: nrg })
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} else {
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let status = duplicate(this.system.secondary[key])
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status.bonus += parseInt(inc)
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await this.update({ [`data.secondary.${key}`]: status })
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}
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}
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/* -------------------------------------------- */
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async addIncSpec(spec, inc = 1) {
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console.log("Using spec : ", spec, inc)
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@ -1543,13 +1638,27 @@ export class PegasusActor extends Actor {
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if (specExist) {
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specExist = duplicate(specExist)
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specExist.system.level += inc;
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let update = { _id: specExist._id, "data.level": specExist.system.level };
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let update = { _id: specExist._id, "system.level": specExist.system.level };
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await this.updateEmbeddedDocuments('Item', [update]);
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} else {
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spec.system.level += inc;
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spec.system.level = inc;
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await this.createEmbeddedDocuments('Item', [spec]);
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}
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}
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/* -------------------------------------------- */
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async addIncPerk(perk, inc = 1) {
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console.log("Using perk : ", perk, inc)
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let perkExist = this.items.find(item => item.type == 'perk' && item.name.toLowerCase() == perk.name.toLowerCase())
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if (perkExist) {
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perkExist = duplicate(perkExist)
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perkExist.system.level += inc;
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let update = { _id: perkExist._id, "system.level": perkExist.system.level };
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await this.updateEmbeddedDocuments('Item', [update]);
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} else {
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perk.system.level = inc;
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await this.createEmbeddedDocuments('Item', [perk]);
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}
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}
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/* -------------------------------------------- */
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async incDecQuantity(objetId, incDec = 0) {
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@ -1575,6 +1684,9 @@ export class PegasusActor extends Actor {
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/* -------------------------------------------- */
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async applyAbility(ability, updates = [], directUpdate = false) {
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// manage stat bonus
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if (!ability.system) {
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ability.system = ability.data
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}
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if (ability.system.affectedstat != "notapplicable") {
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let stat = duplicate(this.system.statistics[ability.system.affectedstat])
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stat.mod += Number(ability.system.statmodifier)
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@ -1705,9 +1817,9 @@ export class PegasusActor extends Actor {
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if (overCapacity > 0) {
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effectsList.push({ label: "Encumbrance Hindrance", type: "hindrance", foreign: true, actorId: this.id, applied: false, value: overCapacity })
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}
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if (this.system.biodata.morality <= 0) {
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/* Remove as per ticket #159if (this.system.biodata.morality <= 0) {
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effectsList.push({ label: "Morality Hindrance", type: "hindrance", foreign: true, actorId: this.id, applied: false, value: 3 })
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}
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}*/
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let effects = this.items.filter(item => item.type == 'effect')
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for (let effect of effects) {
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effect = duplicate(effect)
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@ -1772,7 +1884,23 @@ export class PegasusActor extends Actor {
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if (isPowerDmg && effect.system.stataffected == "powerdmgroll") {
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this.pushEffect(rollData, effect)
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}
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}
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}
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/* -------------------------------------------- */
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addRoleBonus(rollData, statKey, subKey) {
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let role = this.getRole()
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if (role.name.toLowerCase() == "ranged" && subKey == "ranged-dmg") {
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rollData.effectsList.push({ label: "Ranged Role Bonus", type: "effect", applied: true, isdynamic: true, value: this.getRoleLevel() })
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rollData.dicePool = rollData.dicePool.concat(PegasusUtility.buildDicePool("effect-bonus-dice", this.getRoleLevel(), 0, "Ranged Role Bonus"))
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}
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if (role.name.toLowerCase() == "defender" && subKey == "defence") {
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rollData.effectsList.push({ label: "Defender Role Bonus", type: "effect", applied: true, isdynamic: true, value: this.getRoleLevel() })
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rollData.dicePool = rollData.dicePool.concat(PegasusUtility.buildDicePool("effect-bonus-dice", this.getRoleLevel(), 0,"Defender Role Bonus"))
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}
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if (role.name.toLowerCase() == "scrapper" && statKey == "com") {
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rollData.effectsList.push({ label: "Scrapper Role Bonus", type: "effect", applied: true, isdynamic: true, value: this.getRoleLevel() })
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rollData.dicePool = rollData.dicePool.concat(PegasusUtility.buildDicePool("effect-bonus-dice", this.getRoleLevel(), 0,"Scrapper Role Bonus"))
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}
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}
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@ -1839,10 +1967,10 @@ export class PegasusActor extends Actor {
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ChatMessage.create({ content: `${vehicle.name} is moving at Slow speed : add a D4 to your Attack Dice Pool against this Vehicle` })
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}
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}
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if (this.type == "vehicle" && rollData.statKey == "man" && this.system.statistics.ad.currentspeed == "fast") {
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if (this.type == "vehicle" && rollData.statKey == "man" && this.system.statistics.ad.currentspeed == "fast") {
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ChatMessage.create({ content: `${this.name} is moving at Fast speed : anyone using the vehicles MAN Dice Pool suffers a D8 Hindrance which is added to the Difficulty Dice Pool against this Vehicle` })
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}
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if (this.type == "vehicle" && rollData.statKey == "man" && this.system.statistics.ad.currentspeed == "extfast") {
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if (this.type == "vehicle" && rollData.statKey == "man" && this.system.statistics.ad.currentspeed == "extfast") {
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ChatMessage.create({ content: `${this.name} is moving at Extremely Fast speed : anyone using the vehicles MAN Dice Pool suffers a D12 Hindrance which is added to the Difficulty Dice Pool against this Vehicle` })
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}
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if (rollData.subKey == "defence" && rollData.vehicle && rollData.vehicle.system.statistics.ad.currentspeed == "crawling") {
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@ -1851,7 +1979,7 @@ export class PegasusActor extends Actor {
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if (rollData.subKey == "defence" && rollData.vehicle && rollData.vehicle.system.statistics.ad.currentspeed == "slow") {
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ChatMessage.create({ content: `${this.name} is moving at Slow speed : add a D4 to your Attack Dice Pool against this Vehicle` })
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}
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}
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}
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}
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/* -------------------------------------------- */
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@ -1956,6 +2084,7 @@ export class PegasusActor extends Actor {
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this.addArmorsShields(rollData, statKey, useShield, subKey)
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this.addWeapons(rollData, statKey, useShield)
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this.addEquipments(rollData, statKey)
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this.addRoleBonus(rollData, statKey, subKey)
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this.processVehicleTargetMessage(rollData)
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console.log("ROLLDATA", rollData)
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@ -2243,15 +2372,15 @@ export class PegasusActor extends Actor {
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}
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if (bonus != stat.bonuseffect) {
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stat.bonuseffect = bonus
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if ( stat.bonuseffect + stat.level < 1) {
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if (stat.bonuseffect + stat.level < 1) {
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stat.level = 1
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stat.bonuseffect = 0
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}
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if (stat.currentlevel > stat.bonuseffect+stat.level) {
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stat.currentlevel = stat.bonuseffect+stat.level
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if (stat.currentlevel > stat.bonuseffect + stat.level) {
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stat.currentlevel = stat.bonuseffect + stat.level
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}
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this.update({ [`system.statistics.${statKey}`]: stat })
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}
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}
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}
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}
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@ -2395,12 +2524,12 @@ export class PegasusActor extends Actor {
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}
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}
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// NRG max management
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if (item.type == "powercoremodule" ) {
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if (this.system.statistics.pc.maxnrg != item.system.nrg ) {
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this.update( {'system.statistics.pc.maxnrg': item.system.nrg })
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if (item.type == "powercoremodule") {
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if (this.system.statistics.pc.maxnrg != item.system.nrg) {
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this.update({ 'system.statistics.pc.maxnrg': item.system.nrg })
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}
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}
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|
||||
|
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// Cargo management
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if (__isVehicleCargo[item.type]) {
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let capacity = this.getCurrentCargoCapacity()
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@ -2531,7 +2660,7 @@ export class PegasusActor extends Actor {
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}
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/* -------------------------------------------- */
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async addVehicleModuleEffects( mod) {
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async addVehicleModuleEffects(mod) {
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let effects = []
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for (let effect of mod.system.effects) {
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if (!effect.system) {
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||||
@ -2545,7 +2674,7 @@ export class PegasusActor extends Actor {
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}
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||||
}
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/* -------------------------------------------- */
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async removeVehicleModuleEffects( mod) {
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async removeVehicleModuleEffects(mod) {
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let toRem = []
|
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for (let item of this.items) {
|
||||
if (item.type == 'effect' && item.system.effectId == mod.id) {
|
||||
@ -2583,7 +2712,7 @@ export class PegasusActor extends Actor {
|
||||
this.removeVehicleModuleEffects(mod)
|
||||
}
|
||||
} else {
|
||||
if ( mod.system.activated) {
|
||||
if (mod.system.activated) {
|
||||
this.removeVehicleModuleEffects(mod)
|
||||
} else {
|
||||
this.addVehicleModuleEffects(mod)
|
||||
@ -2613,7 +2742,7 @@ export class PegasusActor extends Actor {
|
||||
let lvChanged = level - arc.maxshieldlevel
|
||||
arc.maxshieldlevel = level
|
||||
arc.shieldlevel += lvChanged
|
||||
if ( arc.shieldlevel <= 0 || arc.shieldlevel > level) {
|
||||
if (arc.shieldlevel <= 0 || arc.shieldlevel > level) {
|
||||
arc.shieldlevel = level
|
||||
}
|
||||
setTimeout(shift, this.update({ [`system.arcs.${arcKey}`]: arc }))
|
||||
@ -2636,7 +2765,7 @@ export class PegasusActor extends Actor {
|
||||
let lvChanged = level - arc.maxarmourlevel
|
||||
arc.maxarmourlevel = level
|
||||
arc.armourlevel += lvChanged
|
||||
if ( arc.armourlevel <= 0 || arc.armourlevel > arc.maxarmourlevel) {
|
||||
if (arc.armourlevel <= 0 || arc.armourlevel > arc.maxarmourlevel) {
|
||||
arc.armourlevel = level
|
||||
}
|
||||
setTimeout(500, this.update({ [`system.arcs.${arcKey}`]: arc }))
|
||||
@ -2645,7 +2774,7 @@ export class PegasusActor extends Actor {
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
updateMaxNrg(currentLevel) {
|
||||
this.update({ 'system.statistics.pc.maxnrg': Number( PegasusUtility.getDiceValue(currentLevel) ) })
|
||||
this.update({ 'system.statistics.pc.maxnrg': Number(PegasusUtility.getDiceValue(currentLevel)) })
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
setTurningArc(currentLevel) {
|
||||
|
@ -12,9 +12,9 @@ export class PegasusActorCreate {
|
||||
type: "character"
|
||||
});
|
||||
this.actor.sheet.render(true)
|
||||
|
||||
|
||||
this.actor.computeValue = true // To force value computation
|
||||
|
||||
|
||||
const racesPack = await PegasusUtility.loadCompendium("fvtt-pegasus-rpg.race")
|
||||
this.races = racesPack.map(i => i.toObject())
|
||||
const rolesPack = await PegasusUtility.loadCompendium("fvtt-pegasus-rpg.role")
|
||||
@ -23,6 +23,10 @@ export class PegasusActorCreate {
|
||||
this.perks = perksPack.map(i => i.toObject())
|
||||
const specPack = await PegasusUtility.loadCompendium("fvtt-pegasus-rpg.specialisations")
|
||||
this.specs = specPack.map(i => i.toObject())
|
||||
const virtuePack = await PegasusUtility.loadCompendium("fvtt-pegasus-rpg.virtues")
|
||||
this.virtues = virtuePack.map(i => i.toObject())
|
||||
const vicePack = await PegasusUtility.loadCompendium("fvtt-pegasus-rpg.vices")
|
||||
this.vices = vicePack.map(i => i.toObject())
|
||||
|
||||
this.showRaces()
|
||||
}
|
||||
@ -35,10 +39,10 @@ export class PegasusActorCreate {
|
||||
step: step,
|
||||
races: this.races,
|
||||
roles: this.roles,
|
||||
nboptionnal: this.raceOptionnalAbilities?.nboptionnal?? 0,
|
||||
optionnalabilities: this.raceOptionnalAbilities?.optionnalabilities?? [],
|
||||
nboptionnal: this.raceOptionnalAbilities?.nboptionnal ?? 0,
|
||||
optionnalabilities: this.raceOptionnalAbilities?.optionnalabilities ?? [],
|
||||
}
|
||||
if ( this.raceSelectableStats ) {
|
||||
if (this.raceSelectableStats) {
|
||||
formData.numberstats = this.raceSelectableStats.numberstats;
|
||||
formData.statsonlyonce = this.raceSelectableStats.statsonlyonce;
|
||||
formData.stats = this.raceSelectableStats.stats;
|
||||
@ -47,38 +51,38 @@ export class PegasusActorCreate {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getSpecFromRoleStat( role) {
|
||||
getSpecFromRoleStat(role) {
|
||||
let specList = []
|
||||
for(let stat of role.system.statincreasechoice) {
|
||||
for (let stat of role.system.statincreasechoice) {
|
||||
if (stat.flag) {
|
||||
specList = specList.concat( this.specs.filter( spec => spec.system.statistic.toLowerCase() == stat.name.toLowerCase() ))
|
||||
specList = specList.concat(this.specs.filter(spec => spec.system.statistic.toLowerCase() == stat.name.toLowerCase()))
|
||||
}
|
||||
}
|
||||
return specList
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getPerksFromRole( role ) {
|
||||
let perks = this.perks.filter( perk => perk.system.category.toLowerCase() == role.system.perksrole.toLowerCase())
|
||||
getPerksFromRole(role) {
|
||||
let perks = this.perks.filter(perk => perk.system.category.toLowerCase() == role.system.perksrole.toLowerCase())
|
||||
return perks
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
processChatEvent( event ) {
|
||||
async processChatEvent(event) {
|
||||
const step = $(event.currentTarget).data("step-name");
|
||||
const itemId = $(event.currentTarget).data("item-id");
|
||||
|
||||
if ( step == "select-race") {
|
||||
let race = this.races.find( item => item._id == itemId);
|
||||
if (step == "select-race") {
|
||||
let race = this.races.find(item => item._id == itemId);
|
||||
this.currentRace = race;
|
||||
this.actor.applyRace( race);
|
||||
await this.actor.applyRace(race);
|
||||
PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
|
||||
if ( race.system.nboptionnal > 0 && race.system.optionnalabilities.length > 0) {
|
||||
if (race.system.nboptionnal > 0 && race.system.optionnalabilities.length > 0) {
|
||||
this.manageOptionnalAbilities(race);
|
||||
} else {
|
||||
if ( race.system.selectablestats ) {
|
||||
if (race.system.selectablestats) {
|
||||
this.manageSelectableStats(race);
|
||||
} else if ( race.system.perksgained) {
|
||||
} else if (race.system.perksgained) {
|
||||
this.manageRacePerks(race);
|
||||
} else {
|
||||
this.showRoles()
|
||||
@ -86,97 +90,97 @@ export class PegasusActorCreate {
|
||||
}
|
||||
}
|
||||
|
||||
if ( step == 'select-race-optionnal') {
|
||||
let ability = this.raceOptionnalAbilities.optionnalabilities.find( item => item._id == itemId);
|
||||
if (step == 'select-race-optionnal') {
|
||||
let ability = this.raceOptionnalAbilities.optionnalabilities.find(item => item._id == itemId);
|
||||
let update = []
|
||||
this.actor.applyAbility( ability, update );
|
||||
this.actor.update( update )
|
||||
this.actor.createEmbeddedDocuments( 'Item', [ability]);
|
||||
await this.actor.applyAbility(ability, update);
|
||||
this.actor.update(update)
|
||||
this.actor.createEmbeddedDocuments('Item', [ability]);
|
||||
PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
|
||||
this.raceOptionnalAbilities.optionnalabilities = this.raceOptionnalAbilities.optionnalabilities.filter( item => item._id != itemId);
|
||||
this.raceOptionnalAbilities.optionnalabilities = this.raceOptionnalAbilities.optionnalabilities.filter(item => item._id != itemId);
|
||||
this.raceOptionnalAbilities.nboptionnal -= 1;
|
||||
this.processOptionnalAbilitiesStep();
|
||||
}
|
||||
|
||||
if (step == 'select-race-stats') {
|
||||
let statKey = $(event.currentTarget).data("stat-key");
|
||||
this.actor.modStat( statKey, 1);
|
||||
await this.actor.modStat(statKey, 1);
|
||||
this.raceSelectableStats.stats[statKey].used = true;
|
||||
this.raceSelectableStats.numberstats -=1;
|
||||
this.raceSelectableStats.numberstats -= 1;
|
||||
PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
|
||||
this.processSelectableStats();
|
||||
}
|
||||
|
||||
if (step == 'select-race-perks') {
|
||||
PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
|
||||
let perk = this.racePerks.find( item => item._id == itemId);
|
||||
this.actor.createEmbeddedDocuments( 'Item', [perk]);
|
||||
this.racePerks = this.racePerks.filter( item => item._id != itemId);
|
||||
let perk = this.racePerks.find(item => item._id == itemId);
|
||||
await this.actor.createEmbeddedDocuments('Item', [perk]);
|
||||
this.racePerks = this.racePerks.filter(item => item._id != itemId);
|
||||
this.nbRacePerks -= 1;
|
||||
if ( this.nbRacePerks == 0 || this.racePerks.length == 0) {
|
||||
if (this.nbRacePerks == 0 || this.racePerks.length == 0) {
|
||||
this.showRoles()
|
||||
} else {
|
||||
this.manageRacePerks()
|
||||
}
|
||||
}
|
||||
|
||||
if ( step == 'select-role') {
|
||||
let role = this.roles.find( item => item._id == itemId);
|
||||
PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
|
||||
this.actor.applyRole( role );
|
||||
this.currentRole = role;
|
||||
this.nbRoleStat = 2;
|
||||
this.roleStats = duplicate(role.system.statincreasechoice)
|
||||
this.showRoleStartSpec( );
|
||||
}
|
||||
|
||||
if ( step == 'select-role-start-spec') {
|
||||
PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
|
||||
let spec = this.roleSpecStart.find( item => item._id == itemId);
|
||||
this.actor.addIncSpec(spec, 1);
|
||||
this.nbRoleSpecStart--;
|
||||
this.roleSpecStart = this.roleSpecStart.filter( item => item._id != itemId);//Remove selected spec
|
||||
if( this.nbRoleSpecStart == 0) {
|
||||
this.showRoleStat( );
|
||||
} else {
|
||||
this.showRoleStartSpec( );
|
||||
this.manageRacePerks()
|
||||
}
|
||||
}
|
||||
|
||||
if ( step == 'select-role-stat') {
|
||||
if (step == 'select-role') {
|
||||
let role = this.roles.find(item => item._id == itemId);
|
||||
PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
|
||||
await this.actor.applyRole(role);
|
||||
this.currentRole = role;
|
||||
this.nbRoleStat = 2;
|
||||
this.roleStats = duplicate(role.system.statincreasechoice)
|
||||
this.showRoleStartSpec();
|
||||
}
|
||||
|
||||
if (step == 'select-role-start-spec') {
|
||||
PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
|
||||
let spec = this.roleSpecStart.find(item => item._id == itemId);
|
||||
await this.actor.addIncSpec(spec, 1);
|
||||
this.nbRoleSpecStart--;
|
||||
this.roleSpecStart = this.roleSpecStart.filter(item => item._id != itemId);//Remove selected spec
|
||||
if (this.nbRoleSpecStart == 0) {
|
||||
this.showRoleStat();
|
||||
} else {
|
||||
this.showRoleStartSpec();
|
||||
}
|
||||
}
|
||||
|
||||
if (step == 'select-role-stat') {
|
||||
PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
|
||||
let statKey = $(event.currentTarget).data("stat-key");
|
||||
this.actor.valueStat( statKey, 1);
|
||||
await this.actor.valueStat(statKey, 1);
|
||||
|
||||
for (let stat of this.roleStats ) {
|
||||
if ( stat.name.toLowerCase() == statKey.toLowerCase()) {
|
||||
for (let stat of this.roleStats) {
|
||||
if (stat.name.toLowerCase() == statKey.toLowerCase()) {
|
||||
stat.flag = false
|
||||
}
|
||||
}
|
||||
this.nbRoleStat--;
|
||||
if ( this.nbRoleStat == 0 || this.roleStats.length == 0) {
|
||||
this.roleSpec = this.getSpecFromRoleStat( this.currentRole )
|
||||
if (this.nbRoleStat == 0 || this.roleStats.length == 0) {
|
||||
this.roleSpec = this.getSpecFromRoleStat(this.currentRole)
|
||||
this.nbDT2 = 1;
|
||||
this.nbDT1 = 2;
|
||||
this.showRoleSpecialisations()
|
||||
} else{
|
||||
this.showRoleStat( );
|
||||
} else {
|
||||
this.showRoleStat();
|
||||
}
|
||||
}
|
||||
|
||||
if (step == 'select-role-spec') {
|
||||
PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
|
||||
let spec = this.roleSpec.find( item => item._id == itemId);
|
||||
let spec = this.roleSpec.find(item => item._id == itemId);
|
||||
if (this.nbDT2 > 0) {
|
||||
this.actor.addIncSpec(spec, 2)
|
||||
await this.actor.addIncSpec(spec, 2)
|
||||
this.nbDT2--;
|
||||
} else {
|
||||
this.actor.addIncSpec(spec, 1)
|
||||
await this.actor.addIncSpec(spec, 1)
|
||||
this.nbDT1--;
|
||||
}
|
||||
this.roleSpec = this.roleSpec.filter( item => item._id != itemId);//Remove selected spec
|
||||
if ( this.nbDT1 == 0 || this.roleSpec.length == 0) {
|
||||
this.rolePerks = this.getPerksFromRole( this.currentRole ) // duplicate(this.currentRole.data.perks)
|
||||
this.roleSpec = this.roleSpec.filter(item => item._id != itemId);//Remove selected spec
|
||||
if (this.nbDT1 == 0 || this.roleSpec.length == 0) {
|
||||
this.rolePerks = this.getPerksFromRole(this.currentRole)
|
||||
this.nbPerks = 2;
|
||||
this.showRolePerks()
|
||||
} else {
|
||||
@ -186,122 +190,309 @@ export class PegasusActorCreate {
|
||||
|
||||
if (step == 'select-role-perk') {
|
||||
PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
|
||||
let perk = this.rolePerks.find( item => item._id == itemId);
|
||||
this.actor.addItemWithoutDuplicate(perk)
|
||||
let perk = this.rolePerks.find(item => item._id == itemId);
|
||||
await this.actor.addIncPerk(perk, 1)
|
||||
let excludedPerks = this.actor.items.filter(it => it.type == "perk" && !it.system.upgradable)
|
||||
this.rolePerks = []
|
||||
for (let perk of this.rolePerks) {
|
||||
if (!excludedPerks.find(it => it.name == perk.name)) {
|
||||
this.rolePerks.push(perk)
|
||||
}
|
||||
}
|
||||
this.rolePerks.sort(function compare(a, b) { if (a.name < b.name) { return -1 } else { return 1 } })
|
||||
this.nbPerks--;
|
||||
this.rolePerks = this.rolePerks.filter( item => item._id != itemId);//Remove selected perk
|
||||
if (this.nbPerks == 0 || this.rolePerks.length == 0) {
|
||||
this.showCharacterEnd()
|
||||
this.nbGlobalSpec = 5
|
||||
if (this.forceVirtue) {
|
||||
this.showVirtue()
|
||||
} else {
|
||||
this.showGlobalSpec()
|
||||
}
|
||||
} else {
|
||||
this.showRolePerks()
|
||||
}
|
||||
}
|
||||
|
||||
if (step == 'select-global-spec') {
|
||||
PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
|
||||
let spec = this.specs.find(item => item._id == itemId);
|
||||
await this.actor.addIncSpec(spec, 1)
|
||||
this.nbGlobalSpec--;
|
||||
if (this.nbGlobalSpec == 0) {
|
||||
this.nbGlobalStat = 5
|
||||
if (this.forceVirtue) {
|
||||
this.showVirtue()
|
||||
} else {
|
||||
this.showGlobalStat()
|
||||
}
|
||||
} else {
|
||||
this.showGlobalSpec()
|
||||
}
|
||||
}
|
||||
|
||||
if (step == 'select-global-stat') {
|
||||
PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget))
|
||||
let statKey = $(event.currentTarget).data("stat-key")
|
||||
await this.actor.valueStat(statKey, 1)
|
||||
this.nbGlobalStat--
|
||||
if (this.nbGlobalStat == 0) {
|
||||
this.nbGlobalPerk = 1
|
||||
if (this.forceVirtue) {
|
||||
this.showVirtue()
|
||||
} else {
|
||||
this.showGlobalPerk()
|
||||
}
|
||||
} else {
|
||||
this.showGlobalStat()
|
||||
}
|
||||
}
|
||||
|
||||
if (step == 'select-global-perk') {
|
||||
PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget))
|
||||
let perk = this.perks.find(item => item._id == itemId);
|
||||
await this.actor.addIncPerk(perk, 1)
|
||||
this.nbGlobalPerk--;
|
||||
if (this.nbGlobalPerk == 0) {
|
||||
this.nbGlobalStatus = 1
|
||||
if (this.forceVirtue) {
|
||||
this.showVirtue()
|
||||
} else {
|
||||
this.statusCount = {}
|
||||
this.showGlobalStatus()
|
||||
}
|
||||
} else {
|
||||
this.showGlobalPerk()
|
||||
}
|
||||
}
|
||||
|
||||
if (step == 'select-global-status') {
|
||||
PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget))
|
||||
let statusKey = $(event.currentTarget).data("status-key")
|
||||
await this.actor.addStatusBonus(statusKey, 1)
|
||||
this.statusCount[statusKey] = (this.statusCount[statusKey]) ? this.statusCount[statusKey]+1 : 1;
|
||||
this.nbGlobalStatus--;
|
||||
if (this.nbGlobalStatus == 0) {
|
||||
this.nbBonusSelection = 1
|
||||
if (this.forceVirtue) {
|
||||
this.showVirtue()
|
||||
} else {
|
||||
this.showBonusSelection()
|
||||
}
|
||||
} else {
|
||||
this.showGlobalStatus()
|
||||
}
|
||||
}
|
||||
|
||||
if (step == 'select-bonus-selection') {
|
||||
PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget))
|
||||
let nextStep = $(event.currentTarget).data("bonus-key")
|
||||
this.forceVirtue = true
|
||||
if (nextStep == "bonus-statistic") {
|
||||
this.actor.setBonusInformation("Stats Increased")
|
||||
this.nbGlobalStat = 2
|
||||
this.showGlobalStat()
|
||||
}
|
||||
if (nextStep == "bonus-specialisation") {
|
||||
this.actor.setBonusInformation("Specialisations Increased")
|
||||
this.nbGlobalSpec = 4
|
||||
this.showGlobalSpec()
|
||||
}
|
||||
if (nextStep == "bonus-perk") {
|
||||
this.actor.setBonusInformation("Perks - Check Effects & Perk Details.")
|
||||
this.nbGlobalPerk = 2
|
||||
this.showGlobalPerk()
|
||||
}
|
||||
if (nextStep == "bonus-status") {
|
||||
this.actor.setBonusInformation("Status Modifiers")
|
||||
this.nbGlobalStatus = 5
|
||||
this.statusCount = {}
|
||||
this.showGlobalStatus()
|
||||
}
|
||||
if (nextStep == "bonus-roleability") {
|
||||
this.actor.setBonusInformation("Role Ability Level Increased")
|
||||
this.actor.increaseRoleAbility()
|
||||
this.showVirtue()
|
||||
}
|
||||
if (nextStep == "bonus-ppp5") {
|
||||
this.actor.setBonusInformation("Power Purchase Points")
|
||||
this.actor.addPPP(5)
|
||||
this.showVirtue()
|
||||
}
|
||||
if (nextStep == "bonus-wealthy") {
|
||||
this.actor.setBonusInformation("x2 Starting Funds")
|
||||
ChatMessage.create({ content: "NOT AUTOMATED! Your character starts with x2 Starting Funds" })
|
||||
this.showVirtue()
|
||||
}
|
||||
if (nextStep == "bonus-heirloom") {
|
||||
this.actor.setBonusInformation("Family Heirloom (Level 1 Bonus Dice Item)")
|
||||
ChatMessage.create({ content: "NOT AUTOMATED! Your character starts with an item of choice (GM Must approve). This item provides a Level 1 Bonus Dice to a Stat of choice" })
|
||||
this.showVirtue()
|
||||
}
|
||||
if (nextStep == "bonus-vehicle") {
|
||||
this.actor.setBonusInformation("Vehicle")
|
||||
ChatMessage.create({ content: "NOT AUTOMATED! Your character starts with a Vehicle of Choice (GM Must approve)." })
|
||||
this.showVirtue()
|
||||
}
|
||||
if (nextStep == "bonus-mount") {
|
||||
this.actor.setBonusInformation("Mount")
|
||||
ChatMessage.create({ content: "NOT AUTOMATED! Your character starts with a Mount of Choice (GM Must approve)." })
|
||||
this.showVirtue()
|
||||
}
|
||||
if (nextStep == "bonus-sidekick") {
|
||||
this.actor.setBonusInformation("Sidekick")
|
||||
ChatMessage.create({ content: "NOT AUTOMATED! Your character starts with a Sidekick of Choice (GM Must approve)." })
|
||||
this.showVirtue()
|
||||
}
|
||||
if (nextStep == "bonus-ambidextrious") {
|
||||
this.actor.setBonusInformation("Ambidextrious")
|
||||
this.actor.setHandInformation("Ambidextrious")
|
||||
this.showVirtue()
|
||||
}
|
||||
}
|
||||
|
||||
if (step == 'select-global-virtue') {
|
||||
PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
|
||||
let virtue = this.virtues.find(item => item._id == itemId);
|
||||
await this.actor.createEmbeddedDocuments('Item', [virtue])
|
||||
this.showVice()
|
||||
}
|
||||
|
||||
if (step == 'select-global-vice') {
|
||||
PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
|
||||
let vice = this.vices.find(item => item._id == itemId);
|
||||
await this.actor.createEmbeddedDocuments('Item', [vice]);
|
||||
if(this.forceEnd) {
|
||||
this.showCharacterEnd()
|
||||
} else {
|
||||
this.showViceQuestion()
|
||||
}
|
||||
}
|
||||
|
||||
if (step == "select-vice-question") {
|
||||
PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget))
|
||||
let nextStep = $(event.currentTarget).data("question-key")
|
||||
this.forceEnd = true
|
||||
if (nextStep == "vice-next-step") {
|
||||
this.showCharacterEnd()
|
||||
}
|
||||
if (nextStep == "vice-5-cdp") {
|
||||
this.actor.addCDP(5)
|
||||
this.showVice()
|
||||
}
|
||||
if (nextStep == "vice-vertue") {
|
||||
this.showVirtue()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async openItemView( event) {
|
||||
/* -------------------------------------------- */
|
||||
async openItemView(event) {
|
||||
let step = $(event.currentTarget).data("step");
|
||||
let itemId = $(event.currentTarget).data("item-id");
|
||||
let itemData
|
||||
|
||||
if ( step == 'select-race') {
|
||||
itemData = this.races.find( item => item._id == itemId );
|
||||
|
||||
if (step == 'select-race') {
|
||||
itemData = this.races.find(item => item._id == itemId);
|
||||
}
|
||||
if ( step == 'select-race-optionnal') {
|
||||
itemData = this.raceOptionnalAbilities.optionnalabilities.find( item => item._id == itemId );
|
||||
if (step == 'select-race-optionnal') {
|
||||
itemData = this.raceOptionnalAbilities.optionnalabilities.find(item => item._id == itemId);
|
||||
}
|
||||
if ( step == 'select-race-perks') {
|
||||
itemData = this.perks.find( item => item._id == itemId );
|
||||
if (step == 'select-race-perks') {
|
||||
itemData = this.perks.find(item => item._id == itemId);
|
||||
}
|
||||
if ( step == 'select-race-perks'){
|
||||
itemData = this.racePerks.find( item => item._id == itemId );
|
||||
if (step == 'select-race-perks') {
|
||||
itemData = this.racePerks.find(item => item._id == itemId);
|
||||
}
|
||||
if ( step == 'select-role') {
|
||||
itemData = this.roles.find( item => item._id == itemId );
|
||||
if (step == 'select-role') {
|
||||
itemData = this.roles.find(item => item._id == itemId);
|
||||
}
|
||||
if ( step == 'select-role-start-spec') {
|
||||
itemData = this.roleSpecStart.find( item => item._id == itemId );
|
||||
if (step == 'select-role-start-spec') {
|
||||
itemData = this.roleSpecStart.find(item => item._id == itemId);
|
||||
}
|
||||
if (step == 'select-role-spec') {
|
||||
itemData = this.roleSpec.find( item => item._id == itemId );
|
||||
itemData = this.roleSpec.find(item => item._id == itemId);
|
||||
}
|
||||
if (step == 'select-role-perk') {
|
||||
itemData = this.rolePerks.find( item => item._id == itemId );
|
||||
itemData = this.rolePerks.find(item => item._id == itemId);
|
||||
}
|
||||
if (step == 'select-global-spec') {
|
||||
itemData = this.specs.find(item => item._id == itemId);
|
||||
}
|
||||
if (itemData) {
|
||||
let item = await Item.create(itemData, {temporary: true});
|
||||
let item = await Item.create(itemData, { temporary: true });
|
||||
new PegasusItemSheet(item).render(true);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
manageSelectableStats( race ) {
|
||||
this.raceSelectableStats = {
|
||||
manageSelectableStats(race) {
|
||||
this.raceSelectableStats = {
|
||||
"race": race,
|
||||
"statsonlyonce": race.data.statsonlyonce,
|
||||
"numberstats": race.data.numberstats,
|
||||
"stats": duplicate(this.actor.data.data.statistics)
|
||||
"statsonlyonce": race.system.statsonlyonce,
|
||||
"numberstats": race.system.numberstats,
|
||||
"stats": duplicate(this.actor.system.statistics)
|
||||
}
|
||||
this.processSelectableStats()
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async renderChatMessage( formData) {
|
||||
async renderChatMessage(formData) {
|
||||
let chatData = {
|
||||
user: game.user.id,
|
||||
alias : this.actor.name,
|
||||
alias: this.actor.name,
|
||||
rollMode: game.settings.get("core", "rollMode"),
|
||||
whisper: [game.user.id].concat( ChatMessage.getWhisperRecipients('GM') ),
|
||||
whisper: [game.user.id].concat(ChatMessage.getWhisperRecipients('GM')),
|
||||
content: await renderTemplate('systems/fvtt-pegasus-rpg/templates/chat-create-actor.html', formData)
|
||||
};
|
||||
};
|
||||
//console.log("Apply damage chat", chatData );
|
||||
await ChatMessage.create( chatData );
|
||||
await ChatMessage.create(chatData);
|
||||
}
|
||||
|
||||
/* --------------- -------------------- --------- */
|
||||
manageRacePerks(race) {
|
||||
if ( !this.currentRace.data.perksgained ) {
|
||||
if (!this.currentRace.system.perksgained) {
|
||||
this.showRoles()
|
||||
return;
|
||||
}
|
||||
if ( !this.racePerks) { // First init
|
||||
if ( this.currentRace.data.perksall) {
|
||||
if (!this.racePerks) { // First init
|
||||
if (this.currentRace.system.perksall) {
|
||||
this.racePerks = duplicate(this.perks)
|
||||
} else {
|
||||
this.racePerks = duplicate(this.currentRace.data.perks)
|
||||
}
|
||||
this.nbRacePerks = this.currentRace.data.perksnumber;
|
||||
this.racePerks = duplicate(this.currentRace.system.perks)
|
||||
}
|
||||
this.nbRacePerks = this.currentRace.system.perksnumber;
|
||||
}
|
||||
let formData = this.createFormData("select-race-perks")
|
||||
formData.raceperks = this.racePerks;
|
||||
formData.nbraceperks = this.nbRacePerks;
|
||||
formData.raceperks = this.racePerks;
|
||||
formData.raceperks.sort( function compare(a, b) { if (a.name<b.name){ return -1}else{return 1}} )
|
||||
formData.nbraceperks = this.nbRacePerks;
|
||||
this.renderChatMessage(formData)
|
||||
}
|
||||
|
||||
/* --------------- -------------------- --------- */
|
||||
async processSelectableStats() {
|
||||
// End of race options choice
|
||||
if ( this.raceSelectableStats.numberstats == 0) {
|
||||
if (this.raceSelectableStats.numberstats == 0) {
|
||||
this.manageRacePerks();
|
||||
return;
|
||||
}
|
||||
let formData = this.createFormData("select-race-stats")
|
||||
let chatData = {
|
||||
user: game.user.id,
|
||||
alias : this.actor.name,
|
||||
alias: this.actor.name,
|
||||
rollMode: game.settings.get("core", "rollMode"),
|
||||
whisper: [game.user.id].concat( ChatMessage.getWhisperRecipients('GM') ),
|
||||
whisper: [game.user.id].concat(ChatMessage.getWhisperRecipients('GM')),
|
||||
content: await renderTemplate('systems/fvtt-pegasus-rpg/templates/chat-create-actor.html', formData)
|
||||
};
|
||||
};
|
||||
//console.log("Apply damage chat", chatData );
|
||||
await ChatMessage.create( chatData );
|
||||
await ChatMessage.create(chatData);
|
||||
}
|
||||
|
||||
/* --------------- ----------------------------- */
|
||||
manageOptionnalAbilities( race) {
|
||||
this.raceOptionnalAbilities = {
|
||||
"nboptionnal": race.data.nboptionnal,
|
||||
"optionnalabilities": duplicate(race.data.optionnalabilities),
|
||||
manageOptionnalAbilities(race) {
|
||||
this.raceOptionnalAbilities = {
|
||||
"nboptionnal": race.system.nboptionnal,
|
||||
"optionnalabilities": duplicate(race.system.optionnalabilities),
|
||||
}
|
||||
this.processOptionnalAbilitiesStep()
|
||||
}
|
||||
@ -309,76 +500,234 @@ export class PegasusActorCreate {
|
||||
/* -------------------------------------------- */
|
||||
async processOptionnalAbilitiesStep() {
|
||||
// End of race options choice
|
||||
if ( this.raceOptionnalAbilities.nboptionnal == 0) {
|
||||
if ( this.raceSelectableStats ) {
|
||||
if (this.raceOptionnalAbilities.nboptionnal == 0) {
|
||||
if (this.raceSelectableStats) {
|
||||
this.manageSelectableStats(this.currentrace);
|
||||
} else if ( this.currentRace.system.perksgained) {
|
||||
} else if (this.currentRace.system.perksgained) {
|
||||
this.manageRacePerks(this.currentRace);
|
||||
} else {
|
||||
this.showRoles()
|
||||
}
|
||||
} else {
|
||||
let formData = this.createFormData("select-race-optionnal")
|
||||
this.renderChatMessage( formData)
|
||||
this.renderChatMessage(formData)
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async showRaces() {
|
||||
let formData = this.createFormData("select-race")
|
||||
this.renderChatMessage( formData)
|
||||
this.renderChatMessage(formData)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async showRoles() {
|
||||
let formData = this.createFormData("select-role")
|
||||
this.renderChatMessage( formData)
|
||||
this.renderChatMessage(formData)
|
||||
}
|
||||
|
||||
/* ------------------------------- ------------- */
|
||||
async showRoleStartSpec() {
|
||||
if ( !this.roleSpecStart) {
|
||||
this.roleSpecStart = this.specs.filter(spec => spec.system.statistic.toUpperCase() == this.currentRole.system.statincrease1.toUpperCase() || spec.system.statistic.toUpperCase() == this.currentRole.system.statincrease2.toUpperCase() )
|
||||
console.log("SPEC FOUND", this.roleSpecStart)
|
||||
//this.roleSpecStart = duplicate(this.currentRole.data.specialisationsplus1)
|
||||
if (!this.roleSpecStart) {
|
||||
this.roleSpecStart = this.specs.filter(spec => spec.system.statistic.toUpperCase() == this.currentRole.system.statincrease1.toUpperCase() || spec.system.statistic.toUpperCase() == this.currentRole.system.statincrease2.toUpperCase())
|
||||
this.nbRoleSpecStart = 2;
|
||||
}
|
||||
let formData = this.createFormData("select-role-start-spec")
|
||||
formData.rolestartspec = this.roleSpecStart
|
||||
formData.rolestartspec = this.roleSpecStart
|
||||
formData.rolestartspec.sort(function compare(a, b) { if (a.name < b.name) { return -1 } else { return 1 } })
|
||||
formData.nbrolespecstart = this.nbRoleSpecStart;
|
||||
this.renderChatMessage( formData)
|
||||
this.renderChatMessage(formData)
|
||||
}
|
||||
|
||||
/* ------------------------------- ------------- */
|
||||
async showRoleStat( ) {
|
||||
async showRoleStat() {
|
||||
let formData = this.createFormData("select-role-stat")
|
||||
formData.rolestats = []
|
||||
for(let stat of this.roleStats) {
|
||||
for (let stat of this.roleStats) {
|
||||
if (stat.flag) {
|
||||
formData.rolestats.push( duplicate(this.actor.system.statistics[stat.name.toLowerCase()]) )
|
||||
let actorStat = this.actor.system.statistics[stat.name.toLowerCase()]
|
||||
if ( actorStat.value < 5) { // Only below D12
|
||||
formData.rolestats.push(duplicate(actorStat))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//console.log("STAT", this.roleStats, formData)
|
||||
this.renderChatMessage( formData)
|
||||
this.renderChatMessage(formData)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async showRoleSpecialisations() {
|
||||
let formData = this.createFormData("select-role-spec")
|
||||
formData.rolespec = duplicate(this.roleSpec)
|
||||
formData.rolespec.sort(function compare(a, b) { if (a.name < b.name) { return -1 } else { return 1 } })
|
||||
formData.dt = 1
|
||||
if (this.nbDT2 > 0 ) {
|
||||
if (this.nbDT2 > 0) {
|
||||
formData.dt = 2
|
||||
}
|
||||
this.renderChatMessage( formData)
|
||||
}
|
||||
this.renderChatMessage(formData)
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async showRolePerks() {
|
||||
let formData = this.createFormData("select-role-perk")
|
||||
formData.roleperks = duplicate(this.rolePerks)
|
||||
formData.roleperks.sort(function compare(a, b) { if (a.name < b.name) { return -1 } else { return 1 } })
|
||||
formData.nbperks = this.nbPerks
|
||||
this.renderChatMessage( formData)
|
||||
this.renderChatMessage(formData)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async showGlobalSpec() {
|
||||
let formData = this.createFormData("select-global-spec")
|
||||
let excludedSpecs = this.actor.items.filter(it => it.type == "specialisation" && it.system.level >= 4)
|
||||
formData.specs = []
|
||||
for (let spec of this.specs) {
|
||||
let isOK = true
|
||||
for (let excluded of excludedSpecs) {
|
||||
if (excluded.name == spec.name) {
|
||||
isOK = false
|
||||
break
|
||||
}
|
||||
}
|
||||
if (isOK) {
|
||||
formData.specs.push(spec)
|
||||
}
|
||||
}
|
||||
formData.specs.sort(function compare(a, b) { if (a.name < b.name) { return -1 } else { return 1 } })
|
||||
this.renderChatMessage(formData)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async showGlobalStat() {
|
||||
let formData = this.createFormData("select-global-stat")
|
||||
formData.stats = {}
|
||||
for (let key in this.actor.system.statistics) {
|
||||
let stat = this.actor.system.statistics[key]
|
||||
if (stat.value < 5) {
|
||||
formData.stats[key] = duplicate(stat)
|
||||
}
|
||||
}
|
||||
this.renderChatMessage(formData)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async showGlobalPerk() {
|
||||
let formData = this.createFormData("select-global-perk")
|
||||
let excludedPerks = this.actor.items.filter(it => it.type == "perk" && !it.system.upgradable)
|
||||
formData.perks = []
|
||||
for (let perk of this.perks) {
|
||||
let isOK = true
|
||||
for (let excluded of excludedPerks) {
|
||||
if (excluded.name == perk.name) {
|
||||
isOK = false
|
||||
break
|
||||
}
|
||||
}
|
||||
if (isOK) {
|
||||
formData.perks.push(perk)
|
||||
}
|
||||
}
|
||||
formData.perks.sort(function compare(a, b) { if (a.name < b.name) { return -1 } else { return 1 } })
|
||||
this.renderChatMessage(formData)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async showGlobalStatus() {
|
||||
let formData = this.createFormData("select-global-status")
|
||||
formData.status = {}
|
||||
for(let statusKey in this.actor.system.secondary) {
|
||||
if ( this.statusCount[statusKey] == undefined) {
|
||||
this.statusCount[statusKey] = 0
|
||||
}
|
||||
if ( this.statusCount[statusKey] < 3) {
|
||||
formData.status[statusKey] = duplicate(this.actor.system.secondary[statusKey])
|
||||
}
|
||||
}
|
||||
if ( this.statusCount["nrg"] < 3) {
|
||||
formData.status["nrg"] = duplicate(this.actor.system.nrg)
|
||||
}
|
||||
this.renderChatMessage(formData)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async showBonusSelection() {
|
||||
let formData = this.createFormData("select-bonus-selection")
|
||||
formData.bonuses = {
|
||||
"bonus-statistic": { name: "Increase 2 Stats" },
|
||||
"bonus-specialisation": { name: "Increase 4 Specialisations" },
|
||||
"bonus-perk": { name: "Choose/Upgrade 2 Perks" },
|
||||
"bonus-status": { name: "Upgrade 5 status" },
|
||||
"bonus-roleability": { name: "Role Ability +1" },
|
||||
"bonus-ppp5": { name: "Gain +5 PPP" },
|
||||
"bonus-wealthy": { name: "Wealthy (money x 2)" },
|
||||
"bonus-heirloom": { name: "Family Heirloom (Special Item)" },
|
||||
"bonus-vehicle": { name: "Starting Vehicle" },
|
||||
"bonus-sidekick": { name: "Starting Sidekick" },
|
||||
"bonus-ambidextrious": { name: "Ambidextrious" }
|
||||
}
|
||||
this.renderChatMessage(formData)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async showVirtue() {
|
||||
let formData = this.createFormData("select-global-virtue")
|
||||
let virtues = this.actor.items.filter(it => it.type == "virtue")
|
||||
formData.virtues = []
|
||||
for ( let virtue1 of this.virtues) { // Filter existing virtues
|
||||
let isOK = true
|
||||
for(let virtue2 of virtues) {
|
||||
if (virtue1.name == virtue2.name) {
|
||||
isOK = false
|
||||
break
|
||||
}
|
||||
}
|
||||
if (isOK) {
|
||||
formData.virtues.push(virtue1)
|
||||
}
|
||||
}
|
||||
formData.virtues.sort(function compare(a, b) { if (a.name < b.name) { return -1 } else { return 1 } })
|
||||
this.renderChatMessage(formData)
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async showVice() {
|
||||
let formData = this.createFormData("select-global-vice")
|
||||
let virtues = this.actor.items.filter(it => it.type == "virtue")
|
||||
let vices = this.actor.items.filter(it => it.type == "vice")
|
||||
formData.vices = []
|
||||
for (let vice of this.vices) {
|
||||
let isOK = true
|
||||
for ( let virtue of virtues) {
|
||||
for (let nonVice of virtue.system.unavailablevice) {
|
||||
if(nonVice.name == vice.name) {
|
||||
isOK = false
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
for ( let vice2 of vices) {
|
||||
if(vice2.name == vice.name) {
|
||||
isOK = false
|
||||
break
|
||||
}
|
||||
}
|
||||
if (isOK) {
|
||||
formData.vices.push( vice)
|
||||
}
|
||||
}
|
||||
formData.vices.sort(function compare(a, b) { if (a.name < b.name) { return -1 } else { return 1 } })
|
||||
this.renderChatMessage(formData)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
showViceQuestion() {
|
||||
let formData = this.createFormData("select-vice-question")
|
||||
formData.questions = {
|
||||
"vice-next-step": { name: "Go to next step" },
|
||||
"vice-5-cdp": { name: "Gain +5 CDP and choose a Vice" },
|
||||
"vice-vertue": { name: "Choose a Virtue and a Vice" }
|
||||
}
|
||||
this.renderChatMessage(formData)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -386,7 +735,7 @@ export class PegasusActorCreate {
|
||||
await this.actor.computeNRGHealth()
|
||||
this.actor.computeValue = false // To force value computation
|
||||
let formData = this.createFormData("character-end")
|
||||
this.renderChatMessage( formData)
|
||||
this.renderChatMessage(formData)
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
File diff suppressed because one or more lines are too long
@ -253,7 +253,7 @@
|
||||
],
|
||||
"title": "Pegasus RPG",
|
||||
"url": "https://www.uberwald.me/data/files/fvtt-pegasus-rpg",
|
||||
"version": "10.1.11",
|
||||
"download": "https://www.uberwald.me/gitea/uberwald/fvtt-pegasus-rpg/archive/fvtt-pegasus-rpg-v10.1.11.zip",
|
||||
"version": "10.2.3",
|
||||
"download": "https://www.uberwald.me/gitea/uberwald/fvtt-pegasus-rpg/archive/fvtt-pegasus-rpg-v10.2.3.zip",
|
||||
"background": "systems/fvtt-pegasus-rpg/images/ui/pegasus_welcome_page.webp"
|
||||
}
|
@ -168,6 +168,22 @@
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<ul class="stat-list alternate-list">
|
||||
<li class="item flexrow list-item items-title-bg">
|
||||
<span class="item-name-label-header-long">
|
||||
<h3><label class="items-title-text">Status Thresholds</label></h3>
|
||||
</span>
|
||||
<span class="item-name-label-header-long">
|
||||
<label class="items-title-text">Madness Threshold (MT): {{mt}}</label>
|
||||
</span>
|
||||
<span class="item-name-label-header-long">
|
||||
<label class="items-title-text">Knock Back Value (KBV): {{kbv}}</label>
|
||||
</span>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<ul class="stat-list alternate-list">
|
||||
<li class="item flexrow list-item items-title-bg">
|
||||
@ -410,7 +426,7 @@
|
||||
<h4>Power Purchase Points (PPP)</h4>
|
||||
</span>
|
||||
<span class="small-label padd-right packed-left">Available PPP</span><input type="text"
|
||||
class="padd-right input-numeric-short" name="system.ppp.available" value="{{data.ppp.available}}"
|
||||
class="padd-right input-numeric-short" name="system.ppp.availablePPP" value="{{data.ppp.availablePPP}}"
|
||||
data-dtype="Number" />
|
||||
|
||||
<span class="small-label padd-right packed-left">Spent PPP</span><input type="text"
|
||||
|
@ -134,9 +134,115 @@
|
||||
</table>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq step "character-end")}}
|
||||
<div>Follow the next steps from the rulebook page 50 !. You can now spend 150 CDPs to customise your character.
|
||||
{{#if (eq step "select-global-spec")}}
|
||||
<div>Now select a Specialisation at +1DT.
|
||||
</div>
|
||||
<table class="table-create-actor">
|
||||
{{#each specs as |spec index|}}
|
||||
<tr>
|
||||
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-item-id="{{spec._id}}">{{spec.name}}</a></td>
|
||||
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{spec._id}}" >Select it !</a></td>
|
||||
</tr>
|
||||
{{/each}}
|
||||
</table>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq step "select-global-stat")}}
|
||||
<div>Now select a Statistic at +1DT.
|
||||
</div>
|
||||
<table class="table-create-actor">
|
||||
{{#each stats as |stat key|}}
|
||||
<tr>
|
||||
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-stat-key="{{key}}">{{stat.label}}</a></td>
|
||||
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-stat-key="{{key}}" >Select it !</a></td>
|
||||
</tr>
|
||||
{{/each}}
|
||||
</table>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq step "select-global-perk")}}
|
||||
<div>Choose a new perk or add +1DT for en existing one.
|
||||
</div>
|
||||
<table class="table-create-actor">
|
||||
{{#each perks as |perk index|}}
|
||||
<tr>
|
||||
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-item-id="{{perk._id}}">{{perk.name}}</a></td>
|
||||
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{perk._id}}" >Select it !</a></td>
|
||||
</tr>
|
||||
{{/each}}
|
||||
</table>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq step "select-global-status")}}
|
||||
<div>Now add a +1 bonus to a status
|
||||
</div>
|
||||
<table class="table-create-actor">
|
||||
{{#each status as |stat key|}}
|
||||
<tr>
|
||||
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-status-key="{{key}}">{{stat.label}}</a></td>
|
||||
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-status-key="{{key}}" >Select it !</a></td>
|
||||
</tr>
|
||||
{{/each}}
|
||||
</table>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq step "select-bonus-selection")}}
|
||||
<div>Select a bonus
|
||||
</div>
|
||||
<table class="table-create-actor">
|
||||
{{#each bonuses as |bonus key|}}
|
||||
<tr>
|
||||
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-bonus-key="{{key}}">{{bonus.name}}</a></td>
|
||||
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-bonus-key="{{key}}" >Select it !</a></td>
|
||||
</tr>
|
||||
{{/each}}
|
||||
</table>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq step "select-global-virtue")}}
|
||||
<div>Choose a Virtue.
|
||||
</div>
|
||||
<table class="table-create-actor">
|
||||
{{#each virtues as |virtue index|}}
|
||||
<tr>
|
||||
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-item-id="{{virtue._id}}">{{virtue.name}}</a></td>
|
||||
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{virtue._id}}" >Select it !</a></td>
|
||||
</tr>
|
||||
{{/each}}
|
||||
</table>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq step "select-global-vice")}}
|
||||
<div>Choose an available Vice.
|
||||
</div>
|
||||
<table class="table-create-actor">
|
||||
{{#each vices as |vice index|}}
|
||||
<tr>
|
||||
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-item-id="{{vice._id}}">{{vice.name}}</a></td>
|
||||
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{vice._id}}" >Select it !</a></td>
|
||||
</tr>
|
||||
{{/each}}
|
||||
</table>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq step "select-vice-question")}}
|
||||
<div>Would you like to skip, to choose a second Vice for 5 CDP or to choose 1 Virtue and 1 Vice?
|
||||
</div>
|
||||
<table class="table-create-actor">
|
||||
{{#each questions as |question key|}}
|
||||
<tr>
|
||||
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-question-key="{{key}}">{{question.name}}</a></td>
|
||||
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-question-key="{{key}}" >Select it !</a></td>
|
||||
</tr>
|
||||
{{/each}}
|
||||
</table>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq step "character-end")}}
|
||||
<div>
|
||||
Choose Starting Gear, Worst Fear, Desires, Catchphrase & Catchphrase Trigger and fill in the empty fields in the Bio Tab. Lastly, make sure any UPGRADED (Level 2+) Perks and Perk Effects have been updated according to the rules. <br>
|
||||
Games Masters May have to create new Effects and attach to the Perk Items in some cases.
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
|
||||
|
@ -1,24 +0,0 @@
|
||||
{{#if (eq traumaState "none")}}
|
||||
<div class="flexrow">
|
||||
<span class="roll-dialog-label" >Bonus Dice : </span>
|
||||
<select class="roll-dialog-label" id="bonusDicesLevel" type="text" name="bonusDicesLevel" value="{{bonusDicesLevel}}" data-dtype="Number">
|
||||
{{#select bonusDicesLevel}}
|
||||
{{{optionsDiceList}}}
|
||||
{{/select}}
|
||||
</select>
|
||||
<span class="small-label"> </span>
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
{{#if isInit}}
|
||||
{{else}}
|
||||
<div class="flexrow">
|
||||
<span class="roll-dialog-label" >Hindrance Dice :</span>
|
||||
<select class="roll-dialog-label" id="hindranceDicesLevel" type="text" name="hindranceDicesLevel" value="{{hindranceDicesLevel}}" data-dtype="Number">
|
||||
{{#select hindranceDicesLevel}}
|
||||
{{{optionsDiceList}}}
|
||||
{{/select}}
|
||||
</select>
|
||||
<span class="small-label"> </span>
|
||||
</div>
|
||||
{{/if}}
|
@ -82,7 +82,7 @@
|
||||
<li class="flexrow"><label class="generic-label">No perks allowed ?</label>
|
||||
<label class="attribute-value checkbox"><input type="checkbox" name="system.noperksallowed" {{checked data.noperksallowed}}/></label>
|
||||
</li>
|
||||
<li class="flexrow"><label class="generic-label">Locked (Only GM can change/edit) ?</label>
|
||||
<li class="flexrow"><label class="generic-label">Permanent/Locked (Only GM can change/edit) ?</label>
|
||||
<label class="attribute-value checkbox"><input type="checkbox" name="system.locked" {{checked data.locked}}/></label>
|
||||
</li>
|
||||
<li class="flexrow"><label class="generic-label">Display Text when added to Actor</label>
|
||||
@ -101,6 +101,8 @@
|
||||
<option value="socialhealth">Social Health</option>
|
||||
<option value="stealthhealth">Stealth Health</option>
|
||||
<option value="nrg">NRG</option>
|
||||
<option value="mt">MT</option>
|
||||
<option value="kbv">KBV</option>
|
||||
{{/select}}
|
||||
</select>
|
||||
</li>
|
||||
|
@ -142,6 +142,7 @@
|
||||
<option value="none5">===== Other Circumstances</option>
|
||||
<option value="d4">Concentrated<option>
|
||||
<option value="d4">Off Hand d4<option>
|
||||
<option value="d6">Higher Ground d6</option>
|
||||
{{/select}}
|
||||
</select>
|
||||
</div>
|
||||
|
Reference in New Issue
Block a user