Commit Graph

87 Commits

Author SHA1 Message Date
uberwald 891769816a Actor sheet -> working !!! 2026-06-06 15:48:18 +02:00
uberwald 9b77a0c552 Fix apv2, WIP 2026-06-06 10:21:24 +02:00
uberwald b85efd663b fix(templates): restore missing {{/if}} closure in character-id.hbs
The previous commit accidentally removed the {{/if}} that closes the
{{#if system.identity.relations}} block at line 102, causing a
Handlebars parse error: 'Expecting OPEN_INVERSE_CHAIN, INVERSE, OPEN_ENDBLOCK, got EOF'

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Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
2026-06-04 23:06:32 +02:00
uberwald 3db03f5159 fix(templates): complete revision of actor templates to remove duplicates and fix inconsistencies
- Fixed grid-2 to grid-2col CSS class usage
- Replaced improper <p><a> tags with <div><a> in item lists (actor-weapons, actor-defenses, group-items, group-vehicles)
- Fixed typos: smarttlk -> smarttl, compétence -> Compétence
- Fixed duplicate class attributes
- Standardized HTML comments to Handlebars comments ({{!-- --}})
- Added missing localizations for Character and Skills headers
- Removed orphan {{/if}} tag in character-id.hbs
- Created npc-skill-category.hbs partial to eliminate 150+ lines of duplicated skill category code in actor-npc-sheet.hbs
- Created item-list.hbs partial for reusable item list display
- Fixed html.find(...).forEach error in roll.mjs by ensuring jQuery object
- Added .history/ to .gitignore

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Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
2026-06-04 22:58:46 +02:00
uberwald 30d6f71fc7 fix: Correct critical bugs and complete Creature/Group DataModel implementation
- Fix TypeError: controls.find is not a function in hooks.mjs
- Fix undefined 'npc' variable in applications.mjs
- Fix CONFIG.VERMINE.model undefined by checking game.system.template existence
- Fix TypeError: html.find(...).forEach is not a function in roll.mjs
- Fix Cannot set properties of undefined (setting 'initial') in actor.mjs
- Fix Cannot read properties of undefined (reading 'difficulty') in actor.mjs
- Fix ActiveEffect application phase 'initial' already completed by adding combatStatus to base template
- Fix Missing helper: 'select' in roll-dialog.hbs (removed invalid Handlebars select block)
- Add SIZE_LEVELS labels to creatureSizeLevels config
- Add SIZE_LEVELS translations to fr.json
- Add combatStatus to base actor template
- Convert all .html templates to .hbs for Foundry v14 compatibility
- Update item-sheet.mjs to use .hbs extension
- Update handlebars-manager.mjs to use .hbs for all partials

Complete Vermine2047 Creature and Group sheet implementation:
- Creature: Pattern, Size, Role, Pack with computed values
- Group: Totem, Reserve, Morale, Objectives, Members management
- All templates functional with proper styling

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Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
2026-06-04 22:22:52 +02:00
uberwald 386d80639c code review: fix critical issues and improve code quality
- Fix constructor in rollDialog.mjs (spread operator for options)
- Remove all console.log statements from production code
- Add comprehensive JSDoc comments for all public APIs
- Convert French comments to English for consistency
- Use parseInt with radix parameter (10) throughout
- Replace let with const where appropriate
- Use Set for O(1) lookups in group-link.mjs methods
- Use spread operators for array cloning
- Optimize removeActorFromAllGroups with Set lookups
- Improve registerHooks with better comments and Set usage
- Simplify roll-message.hbs template logic
- Fix duplicate VERMINE key in lang/fr.json
- Add missing error translations
- Add .eslintrc.js with FoundryVTT-compatible linting config

Compatibility: FoundryVTT v11-v14

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2026-06-04 13:33:58 +02:00
uberwald 716c1b49ae Finalisation complète du système Vermine2047 pour FoundryVTT v14
Implémentations majeures:
- Classe GroupLink pour synchronisation bidirectionnelle acteurs↔groupes
- Configuration complète des totems, PNJ et créatures
- Redesign du RollDialog avec interface compacte et sélecteurs
- Bonus/malus par domaine de totem
- Réussites automatiques et seuils auto basés sur niveau de maîtrise
- Choix du totem à garder avec recalcul des réussites
- Conversion tous templates chat cards en .hbs
- Fiches PNJ et Créature avec sélecteurs pour tous les niveaux
- Documentation technique (ARCHITECTURE.md) et utilisateur (GUIDE_UTILISATEUR.md)
- Mise à jour system.json pour compatibilité v14
- Tous les TODOs du README.md complétés

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2026-06-04 11:46:40 +02:00
Erwan Lemaire c35e93975b pifpouf 2025-05-02 13:19:49 +02:00
Erwan Lemaire 5889a8111d changement rolldialog 2025-04-17 15:53:34 +02:00
Erwan Lemaire d380efeed5 reprise du projet 2025-04-17 14:55:41 +02:00
rwanoux dc621f2223 début des messages d'items 2024-11-26 12:48:27 +01:00
rwanoux 1327f92f41 fix de la config model pour select items et spécialité 2024-11-23 11:52:41 +01:00
rwanoux 1f1198b2d5 passe sur le display des items 2024-11-22 18:18:00 +01:00
rwanoux b478fd7b54 ajout du statut de combat dans fiche perso 2024-11-22 18:17:34 +01:00
rwanoux c5c41a2920 modif template items 2024-11-22 10:55:07 +01:00
rwanoux 2a5c0a2445 ajout de détails aux lignes items 2024-11-22 10:54:24 +01:00
rwanoux a4c07715a0 ajout des valeurs de combatStatus en config et sur perso 2024-11-22 10:53:30 +01:00
rwanoux caea20665a items defense ok 2024-11-21 10:39:16 +01:00
rwanoux 80277f822f ajout du handicap de rareté 2024-11-20 12:08:03 +01:00
rwanoux 6568eb067f display du combat tracker 2024-11-20 12:07:25 +01:00
rwanoux c0432d1efb traits+debut combat 2024-11-18 16:17:30 +01:00
rwanoux e721c706eb popopopo 2024-11-15 22:05:29 +01:00
rwanoux f4a56aa6b0 fixes v12 2024-06-24 08:41:59 +02:00
rwanoux 5a16f1c496 select du roll dialog+ liste todo 2024-05-15 11:56:05 +02:00
rwanoux cf4b6a2b01 debut group sheet 2024-05-15 10:37:06 +02:00
rwanoux 5c3301b88e fixe hexa radios 2024-05-15 10:36:45 +02:00
rwanoux a970e9335c weapon sheet 2024-05-14 12:39:58 +02:00
rwanoux f43477a286 design item sheet 2024-05-14 12:24:20 +02:00
rwanoux fea96bb1b0 fiche background 2024-05-14 11:48:36 +02:00
rwanoux 645337d6e7 modfi damage items 2024-05-14 11:48:21 +02:00
rwanoux 72f31c2eb1 juste skill>0 dans rollDialog 2024-05-14 11:47:40 +02:00
rwanoux a62b067f3d creation des spec depuis skill 2024-05-14 09:58:08 +02:00
rwanoux ff03badcdd fixe des hexa 2024-05-14 09:24:49 +02:00
rwanoux 7a0c52bc4c modif variables colors 2024-05-13 20:08:10 +02:00
rwanoux 043a7f8342 edit props min-max reserve 2024-05-13 18:44:54 +02:00
rwanoux 83c3f1df0b tellement de trucs 2024-05-13 18:27:54 +02:00
rwanoux 58d1be4194 style roll + editor 2024-04-28 23:32:54 +02:00
rwanoux 82182f227d début item sheet 2024-04-28 23:30:50 +02:00
rwanoux 0fada335f4 reroll OK 2024-04-28 16:35:48 +02:00
rwanoux 74e11d439c plein de truc 2024-04-21 16:51:13 +02:00
rwanoux 0fe0d530b1 first commit after clone 2024-04-17 11:51:59 +02:00
François-Xavier Guillois f483a219c1 v0.1.13 2023-09-07 17:53:00 +02:00
François-Xavier Guillois fddb054160 effacement des packs pour mettre les binaires 2023-09-07 12:23:31 +02:00
François-Xavier Guillois 1c31e0c81d v0.1.10 2023-09-07 10:47:34 +02:00
François-Xavier Guillois 1529f50602 traumatismes 2023-09-07 09:22:18 +02:00
François-Xavier Guillois 55c3d09490 v0.1.9 2023-09-06 17:18:58 +02:00
François-Xavier Guillois 25b4179cd3 actor default images + template sort 2023-09-06 08:55:46 +02:00
François-Xavier Guillois 3ceac1194e v0.1.7 2023-09-05 16:07:04 +02:00
François-Xavier Guillois 848366e05c basis of wound system 2023-09-05 15:04:06 +02:00
François-Xavier Guillois 983f856187 v0.1.6 2023-09-05 12:06:22 +02:00