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Author SHA1 Message Date
f446d897a7 Merge pull request 'v11.2.0 - Les Terres médianes d'Akarlikarlikar' (#683) from VincentVk/foundryvtt-reve-de-dragon:v11 into v11
Reviewed-on: #683
2023-11-20 07:04:11 +01:00
4e89720341 Version 11.2.0 2023-11-20 00:44:27 +01:00
c1a5bd6eb3 Fix: jets d'encaissement forcés par le Gardien
Les jets d'encaissement forcés par le gardien ne peuvent plus donner
le deuxième d10 négatif si le MJ force un résultat inférieur à 11
2023-11-20 00:44:26 +01:00
bfd3b0d74a Réduction de l'espace des TMR 2023-11-20 00:44:26 +01:00
da3091dc4b Fix: urgence draconique, complément 2023-11-20 00:44:26 +01:00
c7e00749c9 Fix: deplacement aleatoire
Le déplacement aléatoire ne prenait pas compte de la différence
entre colonnes paires/impaires
2023-11-15 22:11:44 +01:00
30d41861fa Support hot reload for templates and css 2023-11-15 22:03:57 +01:00
60cebe60eb Fix #99 2023-11-15 16:34:59 +01:00
ac09e1854b Typo: Tricollet 2023-11-14 01:51:32 +01:00
9ff68884ce Merge pull request 'v11.1.6 - Les dissections de Werther de Zloth' (#682) from VincentVk/foundryvtt-reve-de-dragon:v11 into v11
Reviewed-on: #682
2023-11-12 22:15:26 +01:00
09986115b8 Version 11.1.6 2023-11-12 21:18:52 +01:00
511ee5f241 Fix: encaissement joueur à valider par MJ 2023-11-12 21:18:07 +01:00
306d7c2150 Fix: délai de guérison après rétrogradation
Lorsqu'une blessure critique/grave rétrograde naturellement, le délai
avant le jet de récupération suivant est correctement augmenté.
2023-11-12 21:17:38 +01:00
5624bb1bf3 Merge pull request 'Fix: ajout de compétences aux créatures' (#681) from VincentVk/foundryvtt-reve-de-dragon:v11 into v11
Reviewed-on: #681
2023-11-12 16:35:40 +01:00
b588c5f7f8 Fix: ajout de compétences aux créatures 2023-11-12 15:06:58 +01:00
6de34178b3 Sync version 2023-11-12 00:35:51 +01:00
0c90fba346 Merge pull request 'Préparation 11.1.5' (#680) from VincentVk/foundryvtt-reve-de-dragon:v11 into v11
Reviewed-on: #680
2023-11-12 00:35:06 +01:00
f43b7ac651 Préparation Changelog 11.1.5 2023-11-12 00:33:25 +01:00
ac436bbb25 Fix: Recevoir une queue annulait l'insomnie 2023-11-12 00:24:42 +01:00
9093eadb23 Fix: urgence draconique 2023-11-12 00:22:29 +01:00
5821fc611f Fix: case pour trou noir 2023-11-11 22:33:51 +01:00
381242c8d0 Fix: le jet de vie indique la mort
Jusque là, le 20 indiquait la mort, mais ne diminuait pas la vie
en dessous de - SConst

Désormais:
- la vie passe à -SConst - 1 sur 20 au jet de vie
- Le message indique que le personnage est mort si sa vie est
  inférieure à -SConst
- le jet de vie n'est pas fait si le personnage est déjà mort
2023-11-11 21:30:25 +01:00
3ca33e85b7 Fix case pour réserve extensible 2023-11-11 21:30:02 +01:00
01399e922a Suppression de certains warnings 2023-11-11 20:38:16 +01:00
c6afb8d445 Fix demande defense 2023-11-11 20:23:07 +01:00
4d68318d85 Fix release 2023-11-11 09:07:28 +01:00
7811eae728 Merge pull request 'v11.1.3 - Werther de Zloth l'Onirique' (#679) from VincentVk/foundryvtt-reve-de-dragon:v11 into v11
Reviewed-on: #679
2023-11-11 09:06:00 +01:00
2e74ccd1fe Fix: tooltip TMR par dessus les autres sprites 2023-11-11 00:52:57 +01:00
f98ece4ffd Version 11.1.3 2023-11-11 00:44:45 +01:00
ed068a8ddd Affichage du facteur significative 2023-11-11 00:44:11 +01:00
c938778267 Fix: afficher "0" au lieu de "+0" 2023-11-11 00:44:08 +01:00
9056514951 Fix: un plat raté est mauvais, pas exotique 2023-11-11 00:33:20 +01:00
1047720c24 Fix: jet d'appréciation sans compétence 2023-11-10 23:23:28 +01:00
43bcf1c336 Fix: afficher/masquer points de tâche 2023-11-10 23:22:45 +01:00
14d4638e56 Fix: error dans les logs si aucune scène active 2023-11-10 19:56:25 +01:00
c761aeceb3 Fix: calcul de l'état général 2023-11-10 19:54:32 +01:00
1759e6d1c3 Fix: tooltips sorts TMRs 2023-11-10 03:39:35 +01:00
ecb47addba Fix changelog 2023-11-10 01:27:52 +01:00
b18f93fbfb Merge pull request 'v11.1.2' (#678) from VincentVk/foundryvtt-reve-de-dragon:v11 into v11
Reviewed-on: #678
2023-11-09 17:02:31 +01:00
19bfee7ea5 Release fix 2023-11-09 08:51:39 +01:00
93e44bb982 Version 11.1.2 2023-11-09 00:53:03 +01:00
12df910b3a Macro "Mon Personnage" pour les joueurs 2023-11-09 00:53:03 +01:00
2a3989ac2e Fix: les jets d'encaissement 2023-11-09 00:53:03 +01:00
ab884713f6 Merge pull request 'v11' (#677) from VincentVk/foundryvtt-reve-de-dragon:v11 into v11
Reviewed-on: #677
2023-11-06 23:22:18 +01:00
940237852b Version 11.1.1 2023-11-06 23:06:02 +01:00
78ee23da96 Fix: proportions du gibier cuisiné 2023-11-06 23:06:02 +01:00
862a267683 Fix: ouvrir contenants des véhicules/créatures 2023-11-06 23:06:02 +01:00
2373acc295 Fix: afficher les vues détaillées 2023-11-06 23:06:02 +01:00
249d171511 Merge pull request 'v11.1.0 - Les choix de Werther de Zloth' (#676) from VincentVk/foundryvtt-reve-de-dragon:v11 into v11
Reviewed-on: #676
2023-11-04 23:57:27 +01:00
018b6a32dd Nouveau personnage avec token lié par défaut 2023-11-04 18:50:07 +01:00
44ec511aa6 Version 11.1.0 2023-11-04 18:46:36 +01:00
ff44de3b3c Fix: charge en force 2023-11-04 18:46:36 +01:00
8101b905d8 Fix: choisir les haut rêvant pour signes
La fenêtre de signes draconiques ne sélectionne plus tout les
haut-rêvants par défaut
2023-11-04 18:34:30 +01:00
27dd89024e Cleanup 2023-11-04 18:34:30 +01:00
69a653d1e5 Jet de moral de château dormant optionnel 2023-11-04 18:31:54 +01:00
bea4124388 Séparation de l'Actor Créature 2023-11-04 18:31:53 +01:00
e5bb2e9afc Fix bug TMR sans fatigue 2023-11-04 18:31:53 +01:00
1d3ae9bb1a Séparation de l'Actor Entités 2023-11-04 18:17:40 +01:00
d4be2957a3 cleanup commerce 2023-11-04 18:16:20 +01:00
6c9d03be92 Récupération de rêve optionnelle 2023-11-04 18:16:20 +01:00
5a50917730 Récupération d'éthylisme optionnelle 2023-11-04 18:16:20 +01:00
d285e866be Récupération de chance optionnelle 2023-11-04 18:16:19 +01:00
ece9ab6f64 Séparation de l'Actor Vehicule 2023-11-04 18:16:19 +01:00
038e922f0f Option transformation de stress 2023-11-04 18:16:19 +01:00
728c5f2f8e Sur creation de personnage, force le lien du token 2023-11-04 17:48:59 +01:00
e6592f8333 Merge pull request 'v11.0.28 - les fractures de Khrachtchoum' (#675) from VincentVk/foundryvtt-reve-de-dragon:v11 into v11
Reviewed-on: #675
2023-10-30 22:34:39 +01:00
42567e7ca0 Amélioration de fenêtre de jets
- indication du type de dégâts
- affichage du moral avant l'icone d'appel au moral
- meilleur alignement des différentes options
2023-10-30 21:33:38 +01:00
9d1fe6d8fd Version 11.0.28 2023-10-30 19:47:08 +01:00
f5bd0f32f4 Fix: affichage de la gravité des blessures
Le type de blessure est indiqué dans le résumé d'encaissement
2023-10-30 19:42:56 +01:00
fad29f9652 Jet de vie par les propriétaires
Les messages de tour sont séparés en deux:
- un message pour tout le monde disant de qui c'est le tour
- un message pour les propriétaires du token pour les informations
  de santé (jets de vie à faire, ...)

Seul les propriétaires peuvent déclencher les jets de vie
2023-10-30 19:40:21 +01:00
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# v11.2
## v11.2.0 - Les Terres médianes d'Akarlikarlikar
- Les TMRs sont redimensionables
- Nouveaux graphismes plus lisibles dans les TMRs
- Nouveau code couleur des icônes dans les TMR:
- noir: case innaccessible
- rouge: empêche l'usage du haut-rêve
- vert: bonus de tête de dragon permanent
- bleu: la case doit être vaincue
- blanc: effet temporaire (sort en réserve, présent des cités)
- Fix: les déplacements aléatoires prennent bien compte des colonnes paires/impaires
- Fix: Le Tricollet prend deux "L"
- Fix: Les jets d'encaissement forcés par le gardien à un résultat inférieur à 11 ne peuvent plus donner un deuxième d10 négatif
# v11.1
## v11.1.6 - Les dissections de Werther de Zloth
- Fix: on peut de nouveau donner des compétences aux créatures
- Fix: le délai de guérison d'une blessure rétrogradée est correctement appliqué
- Fix: l'encaissement à valider par le MJ fonctionne de nouveau
## v11.1.5 - Werther de Zloth l'Onirique
- Fixes:
- la demande de défense ne marchait plus
- la tête réserve extensible crée bien une case de réserve extensible (à modifier)
- le souffle trou noir ajoute bien une case de trou noir
- la queue urgence draconique ne se transforme plus en idée fixe s'il y a des sorts en réserve
- l'ajout d'une nouvelle queue ne supprime plus l'insomnie
- Amélioration des jets de vie
- un 1 sur le jet de vie est une réussite même si le personnage est dans le coma
- le temps avant le prochain jet est calculé et affiché
- un 20 sur le jet de vie signifie la mort immédiate
- si on dépasse le S.Const, le personnage est bien indiqué comme mort
- pas de jets de vie pour les morts
## v11.1.4 - Werther de Zloth l'Onirique
- Ajout du facteur de significative à côté du pourcentage dans le résultat des jets de dés pour rappeler que le pourcentage n'est pas diviasé
- Fix: dans les TMRs, les tooltips affichent bien les informations de tous les effets sur la case
- Fix: la fatigue et l'éthylisme sont de nouveau pris en compte dans le calcul de l'éthylisme
- Fix: Le MJ peut correctement masquer les points de tâche requis
- Fix: le jet d'appréciation n'utilise pas la compétence
- Fix: la qualité négative n'est pas exotique, elle est juste mauvaise: on n'utilise pas la cuisine pour se retenir de jeter l'assiette
- Esthétique: ne pas afficher "+0" pour les ajustements de jets/encaissement
## v11.1.2 - Les vertèbres de Werther de Zloth
- Fix: les jets d'encaissement fonctionnent de nouveau normalement
- Macro "Mon personnage" permettant au joueur d'accéder à sa feuille de personnage depuis la barre de macros
## v11.1.1 - Les fumebols de Werther de Zloth
- Fix: on peut de nouveau afficher les vues détaillées
- Fix: on peut ouvrir les sacs et contenants portés par les véhicules et créatures
- Fix: cuisiner du gibier prend maintenant bien les proportaions en compte
## v11.1.0 - Les choix de Werther de Zloth
- Les options suivantes peuvent être désactivées:
- La transformation de stress à Château Dormant
- La récuperation de chance à Château Dormant
- La récupération d'éthylisme
- La récupération de rêve (y compris fleurs de rêve et Rêves de Dragon: la rencontre a lieu, mais ne donne pas de rêve)
- Le jet de moral de Château Dormant
- Séparation des véhicules dans leur propre acteur
- Séparation des entités dans leur propre acteur
- Séparation des créatures dans leur propre acteur
- La fenêtre de signes draconiques ne sélectionne plus tout les haut-rêvants par défaut
- Un nouveau personnage a automatiquement son token relié
- corrections de bugs
- si on n'utilise pas les règles de fatigues, un reflet de rêve pouvait garder le Haut-rêvant dans les TMRs pour toujours
- certaines macros ne marchaient pas pour les créatures/entités/véhicules/commerces
- en cas de charge, les particulières sont toujours en force (p125)
# v11.0
## v11.0.28 - les fractures de Khrachtchoum
- La gravité de la blessure est affichée dans le résumé de l'encaissement
- Lors du changement d'acteur pendant le round
- le message annonçant le joueur dont c'est le tour ne contient plus d'informations de santé
- un message avec les informations de santé est envoyé au Gardienn et au propriétaire du token.acteur
- le jet de vie est bien fait par le token si besoin
- seul les propriétaires peuvent faire les jets de vie
- Amélioration de la fenêtre de jets
- le type de dégâts pour les attaques est toujours affiché
- le moral est indiqué avant l'icone d'appel au moral
## v11.0.27 - Khrachtchoum le méticuleux
- le tooltip dans les TMR reste visible si on ne bouge pas la souris
- le surencombrement n'affecte QUE les actions physiques

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@ -11,29 +11,25 @@ import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
import { STATUSES } from "./settings/status-effects.js";
import { MAINS_DIRECTRICES } from "./actor.js";
import { RdDBaseActorSheet } from "./actor/base-actor-sheet.js";
import { RdDBaseActorReveSheet } from "./actor/base-actor-reve-sheet.js";
import { RdDItem } from "./item.js";
import { RdDItemBlessure } from "./item/blessure.js";
import { RdDEmpoignade } from "./rdd-empoignade.js";
import { ChatUtility } from "./chat-utility.js";
/* -------------------------------------------- */
/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
export class RdDActorSheet extends RdDBaseActorSheet {
export class RdDActorSheet extends RdDBaseActorReveSheet {
/** @override */
static get defaultOptions() {
RdDUtility.initAfficheContenu();
return mergeObject(super.defaultOptions, {
classes: ["rdd", "sheet", "actor"],
return mergeObject(RdDBaseActorReveSheet.defaultOptions, {
template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
width: 550,
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }],
showCompNiveauBase: false,
vueDetaillee: false,
vueArchetype: false,
});
}
@ -56,7 +52,7 @@ export class RdDActorSheet extends RdDBaseActorSheet {
surprise: RdDBonus.find(this.actor.getSurprise(false)).descr,
resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures),
caracTotal: RdDCarac.computeTotal(this.actor.system.carac, this.actor.system.beaute),
surEncombrementMessage: this.actor.getMessageSurEncombrement(),
surEncombrementMessage: this.actor.isSurenc() ? "Sur-Encombrement!" : "",
malusArmure: this.actor.getMalusArmure()
})
@ -86,7 +82,7 @@ export class RdDActorSheet extends RdDBaseActorSheet {
RdDItemArme.computeNiveauArmes(formData.combat, formData.competences);
formData.combat.push(RdDItemArme.mainsNues(actor));
formData.combat.push(RdDItemArme.empoignade(actor));
formData.esquives = this.actor.getCompetences("Esquive");
formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.system.carac);
formData.empoignades = this.actor.getEmpoignades();
@ -115,7 +111,8 @@ export class RdDActorSheet extends RdDBaseActorSheet {
return formData;
}
/* -------------------------------------------- */ /** @override */
/* -------------------------------------------- */
/** @override */
activateListeners(html) {
super.activateListeners(html);
@ -124,11 +121,18 @@ export class RdDActorSheet extends RdDBaseActorSheet {
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
this.html.find('.item-action').click(async event => {
const item = RdDSheetUtility.getItem(event, this.actor);
item?.actionPrincipale(this.actor, async () => this.render())
});
this.html.find('.sheet-possession-attack').click(async event => {
const poss = RdDSheetUtility.getItem(event, this.actor)
this.actor.conjurerPossession(poss)
})
this.html.find('.subacteur-label a').click(async event => {
let actorId = RdDSheetUtility.getEventItemData(event, 'actor-id');
let actor = game.actors.get(actorId);
if (actor) {
actor.sheet.render(true);
}
});
this.html.find('.subacteur-delete').click(async event => {
const li = RdDSheetUtility.getEventElement(event);
const actorId = li.data("actor-id");
@ -158,18 +162,6 @@ export class RdDActorSheet extends RdDBaseActorSheet {
this.actor.updateCompteurValue("experience", parseInt(event.target.value));
});
this.html.find('.encaisser-direct').click(async event => {
this.actor.encaisser();
})
this.html.find('.sheet-possession-attack').click(async event => {
const poss = RdDSheetUtility.getItem(event, this.actor)
this.actor.conjurerPossession(poss)
})
this.html.find('.remise-a-neuf').click(async event => {
if (game.user.isGM) {
this.actor.remiseANeuf();
}
});
this.html.find('.creer-tache').click(async event => {
this.createEmptyTache();
});
@ -179,9 +171,7 @@ export class RdDActorSheet extends RdDBaseActorSheet {
this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2));
this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4));
this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6));
this.html.find('.creer-une-oeuvre').click(async event => {
this.selectTypeOeuvreToCreate();
});
this.html.find('.creer-une-oeuvre').click(async event => this.selectTypeOeuvreToCreate());
this.html.find('.blessure-premierssoins-done').change(async event => {
const blessure = this.getBlessure(event);
@ -206,11 +196,6 @@ export class RdDActorSheet extends RdDBaseActorSheet {
});
// Roll Carac
this.html.find('.carac-label a').click(async event => {
let caracName = event.currentTarget.attributes.name.value;
this.actor.rollCarac(caracName.toLowerCase());
});
this.html.find('.chance-actuelle').click(async event => {
this.actor.rollCarac('chance-actuelle');
});
@ -219,14 +204,10 @@ export class RdDActorSheet extends RdDBaseActorSheet {
this.actor.rollAppelChance();
});
// Roll Skill
this.html.find('[name="jet-astrologie"]').click(async event => {
this.actor.astrologieNombresAstraux();
});
// Roll Skill
this.html.find('a.competence-label').click(async event => {
this.actor.rollCompetence(RdDSheetUtility.getItemId(event));
});
this.html.find('.tache-label a').click(async event => {
this.actor.rollTache(RdDSheetUtility.getItemId(event));
});
@ -251,13 +232,6 @@ export class RdDActorSheet extends RdDBaseActorSheet {
this.html.find('.recettecuisine-label a').click(async event => {
this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event));
});
this.html.find('.subacteur-label a').click(async event => {
let actorId = RdDSheetUtility.getEventItemData(event, 'actor-id');
let actor = game.actors.get(actorId);
if (actor) {
actor.sheet.render(true);
}
});
// Boutons spéciaux MJs
this.html.find('.forcer-tmr-aleatoire').click(async event => {
@ -292,35 +266,12 @@ export class RdDActorSheet extends RdDBaseActorSheet {
ui.notifications.info("Impossible de lancer l'initiative sans être dans un combat.");
}
});
// Display TMR, visualisation
this.html.find('.visu-tmr').click(async event => {
this.actor.displayTMR("visu");
});
// Display TMR
this.html.find('.visu-tmr').click(async event => { this.actor.displayTMR("visu") })
this.html.find('.monte-tmr').click(async event => { this.actor.displayTMR("normal") })
this.html.find('.monte-tmr-rapide').click(async event => { this.actor.displayTMR("rapide") })
// Display TMR, normal
this.html.find('.monte-tmr').click(async event => {
this.actor.displayTMR("normal");
});
// Display TMR, fast
this.html.find('.monte-tmr-rapide').click(async event => {
this.actor.displayTMR("rapide");
});
this.html.find('.repos').click(async event => {
await this.actor.repos();
});
this.html.find('.delete-active-effect').click(async event => {
if (game.user.isGM) {
let effect = this.html.find(event.currentTarget).parents(".active-effect").data('effect');
this.actor.removeEffect(effect);
}
});
this.html.find('.enlever-tous-effets').click(async event => {
if (game.user.isGM) {
await this.actor.removeEffects();
}
});
this.html.find('.repos').click(async event => { await this.actor.repos() })
this.html.find('.carac-xp-augmenter').click(async event => {
let caracName = event.currentTarget.name.replace("augmenter.", "");
this.actor.updateCaracXPAuto(caracName);
@ -334,30 +285,20 @@ export class RdDActorSheet extends RdDBaseActorSheet {
if (this.options.vueDetaillee) {
// On carac change
this.html.find('.carac-value').change(async event => {
let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", "");
this.actor.updateCarac(caracName, parseInt(event.target.value));
});
this.html.find('input.carac-xp').change(async event => {
let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", "");
this.actor.updateCaracXP(caracName, parseInt(event.target.value));
});
// On competence change
this.html.find('.competence-value').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
//console.log("Competence changed :", compName);
this.actor.updateCompetence(compName, parseInt(event.target.value));
});
// On competence xp change
this.html.find('input.competence-xp').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCompetenceXP(compName, parseInt(event.target.value));
});
// On competence xp change
this.html.find('input.competence-xp-sort').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value));
});
this.html.find('.toggle-archetype').click(async event => {
this.options.vueArchetype = !this.options.vueArchetype;
this.render(true);
@ -377,11 +318,6 @@ export class RdDActorSheet extends RdDBaseActorSheet {
this.render(true);
});
this.html.find('.vue-detaillee').click(async event => {
this.options.vueDetaillee = !this.options.vueDetaillee;
this.render(true);
});
// On pts de reve change
this.html.find('.pointsreve-value').change(async event => {
let reveValue = event.currentTarget.value;
@ -394,11 +330,6 @@ export class RdDActorSheet extends RdDBaseActorSheet {
this.actor.setPointsDeSeuil(event.currentTarget.value);
});
// On stress change
this.html.find('.compteur-edit').change(async event => {
let fieldName = event.currentTarget.attributes.name.value;
this.actor.updateCompteurValue(fieldName, parseInt(event.target.value));
});
this.html.find('.stress-test').click(async event => {
this.actor.transformerStress();
@ -417,10 +348,10 @@ export class RdDActorSheet extends RdDBaseActorSheet {
});
this.html.find('.jet-vie').click(async event => {
this.actor.jetVie();
this.actor.jetDeVie();
});
this.html.find('.jet-endurance').click(async event => {
this.actor.jetEndurance();
await this.jetEndurance();
});
this.html.find('.vie-plus').click(async event => {
@ -429,12 +360,6 @@ export class RdDActorSheet extends RdDBaseActorSheet {
this.html.find('.vie-moins').click(async event => {
this.actor.santeIncDec("vie", -1);
});
this.html.find('.endurance-plus').click(async event => {
this.actor.santeIncDec("endurance", 1);
});
this.html.find('.endurance-moins').click(async event => {
this.actor.santeIncDec("endurance", -1);
});
this.html.find('.ptreve-actuel-plus').click(async event => {
this.actor.reveActuelIncDec(1);
});
@ -449,6 +374,16 @@ export class RdDActorSheet extends RdDBaseActorSheet {
});
}
async jetEndurance() {
const endurance = this.actor.getEnduranceActuelle()
const result = await this.actor.jetEndurance(endurance);
ChatMessage.create({
content: `Jet d'Endurance : ${result.jetEndurance} / ${endurance}
<br>${this.actor.name} a ${result.sonne ? 'échoué' : 'réussi'} son Jet d'Endurance ${result.sonne ? 'et devient Sonné' : ''}`,
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.actor.name)
});
}
getBlessure(event) {
const itemId = this.html.find(event.currentTarget).parents(".item-blessure").data('item-id');
const blessure = this.actor.getItem(itemId, 'blessure');

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@ -0,0 +1,64 @@
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
import { RdDBaseActorSheet } from "./base-actor-sheet.js";
/* -------------------------------------------- */
/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
export class RdDBaseActorReveSheet extends RdDBaseActorSheet {
/** @override */
static get defaultOptions() {
return mergeObject(RdDBaseActorSheet.defaultOptions, {
width: 550
});
}
/* -------------------------------------------- */
/** @override */
activateListeners(html) {
super.activateListeners(html);
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
this.html.find('.encaisser-direct').click(async event => {
this.actor.encaisser();
})
this.html.find('.remise-a-neuf').click(async event => {
if (game.user.isGM) {
this.actor.remiseANeuf();
}
});
this.html.find('.carac-label a').click(async event => {
let caracName = event.currentTarget.attributes.name.value;
this.actor.rollCarac(caracName.toLowerCase());
});
this.html.find('a.competence-label').click(async event => {
this.actor.rollCompetence(RdDSheetUtility.getItemId(event));
});
this.html.find('.delete-active-effect').click(async event => {
if (game.user.isGM) {
let effect = this.html.find(event.currentTarget).parents(".active-effect").data('effect');
this.actor.removeEffect(effect);
}
});
this.html.find('.enlever-tous-effets').click(async event => {
if (game.user.isGM) {
await this.actor.removeEffects();
}
});
this.html.find('.endurance-plus').click(async event => {
this.actor.santeIncDec("endurance", 1);
});
this.html.find('.endurance-moins').click(async event => {
this.actor.santeIncDec("endurance", -1);
});
}
}

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@ -0,0 +1,509 @@
import { ChatUtility } from "../chat-utility.js";
import { DialogValidationEncaissement } from "../dialog-validation-encaissement.js";
import { Grammar } from "../grammar.js";
import { RdDItemCompetence } from "../item-competence.js";
import { Misc } from "../misc.js";
import { RdDEmpoignade } from "../rdd-empoignade.js";
import { RdDResolutionTable } from "../rdd-resolution-table.js";
import { RdDEncaisser } from "../rdd-roll-encaisser.js";
import { RdDRoll } from "../rdd-roll.js";
import { RdDUtility } from "../rdd-utility.js";
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
import { RdDBaseActor } from "./base-actor.js";
import { RdDItemCompetenceCreature } from "../item-competencecreature.js";
import { StatusEffects } from "../settings/status-effects.js";
import { TYPES } from "../item.js";
import { Targets } from "../targets.js";
import { RdDPossession } from "../rdd-possession.js";
import { RdDCombat } from "../rdd-combat.js";
import { RdDConfirm } from "../rdd-confirm.js";
import { ENTITE_INCARNE, SHOW_DICE, SYSTEM_RDD } from "../constants.js";
import { RdDItemArme } from "../item-arme.js";
const POSSESSION_SANS_DRACONIC = {
img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp',
name: 'Sans draconic',
system: {
niveau: 0,
defaut_carac: "reve-actuel",
}
};
/**
* Classe de base pour les acteurs disposant de rêve (donc, pas des objets)
* - Entités de rêve
* - Créatures de "sang": créatures et humanoides
*/
export class RdDBaseActorReve extends RdDBaseActor {
getCaracChanceActuelle() {
return {
label: 'Chance actuelle',
value: this.getChanceActuel(),
type: "number"
};
}
getCaracReveActuel() {
return {
label: 'Rêve actuel',
value: this.getReveActuel(),
type: "number"
};
}
getReveActuel() { return this.getReve() }
getChanceActuel() { return this.getChance() }
getReve() { return Number(this.system.carac.reve?.value ?? 0) }
getForce() { return this.getReve() }
getTaille() { return Number(this.system.carac.taille?.value ?? 0) }
getAgilite() { return this.getForce() }
getChance() { return this.getReve() }
getMoralTotal() { return 0 }
getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) }
getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) }
getSConst() { return 0 }
/* -------------------------------------------- */
getEncombrementMax() { return 0 }
isSurenc() { return false }
computeMalusSurEncombrement() { return 0 }
ajustementAstrologique() { return 0 }
getMalusArmure() { return 0 }
getEnduranceActuelle() {
return Number(this.system.sante?.endurance?.value ?? 0);
}
async jetEndurance(resteEndurance = undefined) { return { jetEndurance: 0, sonne: false } }
isDead() { return false }
blessuresASoigner() { return [] }
getEtatGeneral(options = { ethylisme: false }) { return 0 }
async computeArmure(attackerRoll) { return this.getProtectionNaturelle() }
async remiseANeuf() { }
async appliquerAjoutExperience(rollData, hideChatMessage = 'show') { }
async santeIncDec(name, inc, isCritique = false) { }
async finDeRound(options = { terminer: false }) {
await this.$finDeRoundSuppressionEffetsTermines(options);
await this.finDeRoundBlessures();
await this.$finDeRoundSupprimerObsoletes();
await this.$finDeRoundEmpoignade();
}
async $finDeRoundSuppressionEffetsTermines(options) {
for (let effect of this.getEffects()) {
if (effect.duration.type !== 'none' && (effect.duration.remaining <= 0 || options.terminer)) {
await effect.delete();
ChatMessage.create({ content: `${this.name} n'est plus ${Misc.lowerFirst(game.i18n.localize(effect.system.label))} !` });
}
}
}
async finDeRoundBlessures() {
}
async $finDeRoundSupprimerObsoletes() {
const obsoletes = []
.concat(this.itemTypes[TYPES.empoignade].filter(it => it.system.pointsemp <= 0))
.concat(this.itemTypes[TYPES.possession].filter(it => it.system.compteur < -2 || it.system.compteur > 2))
.map(it => it.id);
await this.deleteEmbeddedDocuments('Item', obsoletes);
}
async $finDeRoundEmpoignade() {
const immobilisations = this.itemTypes[TYPES.empoignade].filter(it => it.system.pointsemp >= 2 && it.system.empoigneurid == this.id);
immobilisations.forEach(emp => RdDEmpoignade.onImmobilisation(this,
game.actors.get(emp.system.empoigneid),
emp
))
}
async setSonne(sonne = true) { }
/* -------------------------------------------- */
getCompetence(idOrName, options = {}) {
if (idOrName instanceof Item) {
return idOrName.isCompetence() ? idOrName : undefined
}
return RdDItemCompetence.findCompetence(this.items, idOrName, options)
}
getCompetences(name) {
return RdDItemCompetence.findCompetences(this.items, name)
}
getCompetenceCorpsACorps(options = {}) {
return this.getCompetence("Corps à corps", options)
}
getCompetencesEsquive() {
return this.getCompetences("esquive")
}
getArmeParade(armeParadeId) {
const item = armeParadeId ? this.getEmbeddedDocument('Item', armeParadeId) : undefined;
return RdDItemArme.getArme(item);
}
getDraconicOuPossession() {
return POSSESSION_SANS_DRACONIC
}
getPossession(possessionId) {
return this.itemTypes[TYPES.possession].find(it => it.system.possessionid == possessionId);
}
getPossessions() {
return this.itemTypes[TYPES.possession];
}
getEmpoignades() {
return this.itemTypes[TYPES.empoignade];
}
/* -------------------------------------------- */
async updateCreatureCompetence(idOrName, fieldName, value) {
let competence = this.getCompetence(idOrName);
if (competence) {
function getFieldPath(fieldName) {
switch (fieldName) {
case "niveau": return 'system.niveau';
case "dommages": return 'system.dommages';
case "carac_value": return 'system.carac_value';
}
return undefined
}
const path = getFieldPath(fieldName);
if (path) {
await this.updateEmbeddedDocuments('Item', [{ _id: competence.id, [path]: value }]); // updates one EmbeddedEntity
}
}
}
/* -------------------------------------------- */
isEffectAllowed(statusId) { return true }
getEffects(filter = e => true) {
return this.getEmbeddedCollection("ActiveEffect").filter(filter);
}
getEffect(statusId) {
return this.getEmbeddedCollection("ActiveEffect").find(it => it.flags?.core?.statusId == statusId);
}
async setEffect(statusId, status) {
if (this.isEffectAllowed(statusId)) {
const effect = this.getEffect(statusId);
if (!status && effect) {
await this.deleteEmbeddedDocuments('ActiveEffect', [effect.id]);
}
if (status && !effect) {
await this.createEmbeddedDocuments("ActiveEffect", [StatusEffects.status(statusId)]);
}
}
}
async removeEffect(statusId) {
const effect = this.getEffect(statusId);
if (effect) {
await this.deleteEmbeddedDocuments('ActiveEffect', [effect.id]);
}
}
async removeEffects(filter = e => true) {
if (game.user.isGM) {
const ids = this.getEffects(filter).map(it => it.id);
await this.deleteEmbeddedDocuments('ActiveEffect', ids);
}
}
/* -------------------------------------------- */
getSurprise(isCombat = undefined) {
let niveauSurprise = this.getEffects()
.map(effect => StatusEffects.valeurSurprise(effect, isCombat))
.reduce(Misc.sum(), 0);
if (niveauSurprise > 1) {
return 'totale';
}
if (niveauSurprise == 1) {
return 'demi';
}
return '';
}
/* -------------------------------------------- */
async computeEtatGeneral() {
// Par défaut, on ne calcule pas d'état général, seuls les personnages/créatures sont affectés
this.system.compteurs.etat.value = 0;
}
/* -------------------------------------------- */
async openRollDialog({ name, label, template, rollData, callbackAction }) {
const dialog = await RdDRoll.create(this, rollData,
{ html: template, close: async html => await this._onCloseRollDialog(html) },
{
name: name,
label: label,
callbacks: [
this.createCallbackExperience(),
this.createCallbackAppelAuMoral(),
{ action: callbackAction }
]
});
dialog.render(true);
return dialog
}
createEmptyCallback() {
return {
condition: r => false,
action: r => { }
};
}
createCallbackExperience() { return this.createEmptyCallback(); }
createCallbackAppelAuMoral() { return this.createEmptyCallback(); }
async _onCloseRollDialog(html) { }
/* -------------------------------------------- */
async roll() {
RdDEmpoignade.checkEmpoignadeEnCours(this)
const carac = this.getCarac()
const selectedCaracName = ['apparence', 'perception', 'force', 'reve'].find(it => carac[it] != undefined)
await this.openRollDialog({
name: `jet-${this.id}`,
label: `Jet de ${this.name}`,
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll.html',
rollData: {
carac: carac,
selectedCarac: carac[selectedCaracName],
selectedCaracName: selectedCaracName,
competences: this.itemTypes['competence']
},
callbackAction: r => this.$onRollCaracResult(r)
});
}
getCarac() {
// TODO: le niveau d'une entité de cauchemar devrait être exclu...
const carac = mergeObject(duplicate(this.system.carac),
{
'reve-actuel': this.getCaracReveActuel(),
'chance-actuelle': this.getCaracChanceActuelle()
});
return carac;
}
/* -------------------------------------------- */
async rollCarac(caracName, jetResistance = undefined) {
RdDEmpoignade.checkEmpoignadeEnCours(this)
let selectedCarac = this.getCaracByName(caracName)
await this.openRollDialog({
name: 'jet-' + caracName,
label: 'Jet ' + Grammar.apostrophe('de', selectedCarac.label),
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.html',
rollData: {
selectedCarac: selectedCarac,
competences: this.itemTypes['competence'],
jetResistance: jetResistance ? caracName : undefined
},
callbackAction: r => this.$onRollCaracResult(r)
});
}
/* -------------------------------------------- */
async $onRollCaracResult(rollData) {
// Final chat message
await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-general.html');
}
/* -------------------------------------------- */
async rollCompetence(idOrName, options = { tryTarget: true }) {
RdDEmpoignade.checkEmpoignadeEnCours(this)
const competence = this.getCompetence(idOrName);
let rollData = { carac: this.system.carac, competence: competence }
if (competence.type == TYPES.competencecreature) {
const arme = RdDItemCompetenceCreature.armeCreature(competence)
if (arme && options.tryTarget && Targets.hasTargets()) {
Targets.selectOneToken(target => {
if (arme.action == "possession") {
RdDPossession.onAttaquePossession(target, this, competence)
}
else {
RdDCombat.rddCombatTarget(target, this).attaque(competence, arme)
}
});
return;
}
// Transformer la competence de créature
RdDItemCompetenceCreature.setRollDataCreature(rollData)
}
await this.openRollDialog({
name: 'jet-competence',
label: 'Jet ' + Grammar.apostrophe('de', competence.name),
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
rollData: rollData,
callbackAction: r => this.$onRollCompetence(r, options)
});
}
async $onRollCompetence(rollData, options) {
await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-competence.html')
if (options?.onRollAutomate) {
options.onRollAutomate(rollData);
}
}
/** --------------------------------------------
* @param {*} arme item d'arme/compétence de créature
* @param {*} categorieArme catégorie d'attaque à utiliser: competence (== melee), lancer, tir; naturelle, possession
* @returns
*/
rollArme(arme, categorieArme = "competence") {
let compToUse = this.$getCompetenceArme(arme, categorieArme)
if (!Targets.hasTargets()) {
RdDConfirm.confirmer({
settingConfirmer: "confirmer-combat-sans-cible",
content: `<p>Voulez vous faire un jet de ${compToUse} sans choisir de cible valide?
<br>Tous les jets de combats devront être gérés à la main
</p>`,
title: 'Ne pas utiliser les automatisation de combat',
buttonLabel: "Pas d'automatisation",
onAction: async () => {
this.rollCompetence(compToUse, { tryTarget: false })
}
});
return;
}
Targets.selectOneToken(target => {
if (Targets.isTargetEntite(target)) {
ui.notifications.warn(`Vous ne pouvez pas attaquer une entité non incarnée avec votre ${arme.name}!!!!`);
return;
}
const competence = this.getCompetence(compToUse)
//console.log("RollArme", competence, arme)
if (competence.isCompetencePossession()) {
return RdDPossession.onAttaquePossession(target, this, competence);
}
RdDCombat.rddCombatTarget(target, this).attaque(competence, arme);
})
}
$getCompetenceArme(arme, competenceName) {
switch (arme.type) {
case TYPES.competencecreature:
return arme.name
case TYPES.arme:
switch (competenceName) {
case 'competence': return arme.system.competence;
case 'unemain': return RdDItemArme.competence1Mains(arme);
case 'deuxmains': return RdDItemArme.competence2Mains(arme);
case 'tir': return arme.system.tir;
case 'lancer': return arme.system.lancer;
}
}
return undefined
}
verifierForceMin(item) {
}
/* -------------------------------------------- */
async resetItemUse() { }
async incDecItemUse(itemId, inc = 1) { }
getItemUse(itemId) { return 0; }
/* -------------------------------------------- */
async encaisser() { await RdDEncaisser.encaisser(this) }
async encaisserDommages(rollData, attacker = undefined, show = undefined) {
if (attacker && !await attacker.accorder(this, 'avant-encaissement')) {
return;
}
const attackerId = attacker?.id;
if (ReglesOptionnelles.isUsing('validation-encaissement-gr') && !game.user.isGM) {
RdDBaseActor.remoteActorCall({
tokenId: this.token?.id,
actorId: this.id,
method: 'encaisserDommages',
args: [rollData, show, attackerId]
});
return;
}
const armure = await this.computeArmure(rollData);
if (ReglesOptionnelles.isUsing('validation-encaissement-gr')) {
DialogValidationEncaissement.validerEncaissement(this, rollData, armure,
jet => this.$onEncaissement(jet, show, attacker));
}
else {
const jet = await RdDUtility.jetEncaissement(rollData, armure, { showDice: SHOW_DICE });
await this.$onEncaissement(jet, show, attacker);
}
}
async $onEncaissement(jet, show, attacker) {
await this.onAppliquerJetEncaissement(jet, attacker);
await this.$afficherEncaissement(jet, show);
}
async onAppliquerJetEncaissement(encaissement, attacker) { }
async $afficherEncaissement(encaissement, show) {
mergeObject(encaissement, {
alias: this.name,
hasPlayerOwner: this.hasPlayerOwner,
show: show ?? {}
});
await ChatUtility.createChatWithRollMode(this.name, {
roll: encaissement.roll,
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement)
});
if (!encaissement.hasPlayerOwner && encaissement.endurance != 0) {
encaissement = duplicate(encaissement);
encaissement.isGM = true;
ChatMessage.create({
whisper: ChatMessage.getWhisperRecipients("GM"),
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement)
});
}
}
/* -------------------------------------------- */
async accorder(entite, when = 'avant-encaissement') {
if (when != game.settings.get(SYSTEM_RDD, "accorder-entite-cauchemar")
|| entite == undefined
|| !entite.isEntite([ENTITE_INCARNE])
|| entite.isEntiteAccordee(this)) {
return true;
}
const rolled = await RdDResolutionTable.roll(this.getReveActuel(), - Number(entite.system.carac.niveau.value));
const rollData = {
alias: this.name,
rolled: rolled,
entite: entite.name,
selectedCarac: this.system.carac.reve
};
if (rolled.isSuccess) {
await entite.setEntiteReveAccordee(this);
}
await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-accorder-cauchemar.html');
if (rolled.isPart) {
await this.appliquerAjoutExperience(rollData, true);
}
return rolled.isSuccess;
}
isEntiteAccordee(attacker) { return true }
async setEntiteReveAccordee(attacker) {
ui.notifications.error("Impossible de s'accorder à " + this.name + ": ce n'est pas une entite de cauchemer/rêve");
}
}

View File

@ -0,0 +1,291 @@
import { MAX_ENDURANCE_FATIGUE, RdDUtility } from "../rdd-utility.js";
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
import { STATUSES } from "../settings/status-effects.js";
import { TYPES } from "../item.js";
import { RdDBaseActorReve } from "./base-actor-reve.js";
import { RdDDice } from "../rdd-dice.js";
import { RdDItemBlessure } from "../item/blessure.js";
/**
* Classe de base pour les acteurs qui peuvent subir des blessures
* - créatures
* - humanoides
*/
export class RdDBaseActorSang extends RdDBaseActorReve {
getForce() { return Number(this.system.carac.force?.value ?? 0) }
getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) }
getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) }
getSConst() { return 0 }
getEnduranceMax() {
return Math.max(1, Math.min(this.system.sante.endurance.max, MAX_ENDURANCE_FATIGUE));
}
getFatigueActuelle() {
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
return Math.max(0, Math.min(this.getFatigueMax(), this.system.sante.fatigue?.value));
}
return 0;
}
getFatigueRestante() {
return this.getFatigueMax() - this.getFatigueActuelle();
}
getFatigueMin() {
return this.system.sante.endurance.max - this.system.sante.endurance.value;
}
getFatigueMax() { return this.getEnduranceMax() * 2 }
malusFatigue() {
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
return RdDUtility.calculMalusFatigue(this.getFatigueActuelle(), this.getEnduranceMax())
}
return 0;
}
/* -------------------------------------------- */
getEncombrementMax() { return Number(this.system.attributs?.encombrement?.value ?? 0) }
isSurenc() { return this.computeMalusSurEncombrement() < 0 }
computeMalusSurEncombrement() {
return Math.min(0, Math.floor(this.getEncombrementMax() - this.encTotal));
}
isDead() {
return this.system.sante.vie.value < -this.getSConst()
}
nbBlessuresLegeres() {
return this.itemTypes[TYPES.blessure].filter(it => it.isLegere()).length;
}
nbBlessuresGraves() {
return this.itemTypes[TYPES.blessure].filter(it => it.isGrave()).length;
}
nbBlessuresCritiques() {
return this.itemTypes[TYPES.blessure].filter(it => it.isCritique()).length;
}
/* -------------------------------------------- */
computeResumeBlessure() {
const nbLegeres = this.nbBlessuresLegeres()
const nbGraves = this.nbBlessuresGraves()
const nbCritiques = this.nbBlessuresCritiques()
if (nbLegeres + nbGraves + nbCritiques == 0) {
return "Aucune blessure";
}
let resume = "Blessures:";
if (nbLegeres > 0) {
resume += " " + nbLegeres + " légère" + (nbLegeres > 1 ? "s" : "");
}
if (nbGraves > 0) {
if (nbLegeres > 0)
resume += ",";
resume += " " + nbGraves + " grave" + (nbGraves > 1 ? "s" : "");
}
if (nbCritiques > 0) {
if (nbGraves > 0 || nbLegeres > 0)
resume += ",";
resume += " une CRITIQUE !";
}
return resume;
}
blessuresASoigner() { return [] }
getEtatGeneral(options = { ethylisme: false }) { return 0 }
async computeArmure(attackerRoll) { return this.getProtectionNaturelle() }
async remiseANeuf() { }
async appliquerAjoutExperience(rollData, hideChatMessage = 'show') { }
/* -------------------------------------------- */
async onAppliquerJetEncaissement(encaissement, attacker) {
const santeOrig = duplicate(this.system.sante);
const blessure = await this.ajouterBlessure(encaissement, attacker); // Will update the result table
const perteVie = await this.santeIncDec("vie", -encaissement.vie);
const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance, blessure?.isCritique());
mergeObject(encaissement, {
resteEndurance: perteEndurance.newValue,
sonne: perteEndurance.sonne,
jetEndurance: perteEndurance.jetEndurance,
endurance: perteEndurance.perte,
vie: santeOrig.vie.value - perteVie.newValue,
blessure: blessure
});
}
/* -------------------------------------------- */
async santeIncDec(name, inc, isCritique = false) {
if (name == 'fatigue' && !ReglesOptionnelles.isUsing("appliquer-fatigue")) {
return;
}
const sante = duplicate(this.system.sante)
let compteur = sante[name];
if (!compteur) {
return;
}
let result = {
sonne: false,
};
let minValue = name == "vie" ? -this.getSConst() - 1 : 0;
result.newValue = Math.max(minValue, Math.min(compteur.value + inc, compteur.max));
//console.log("New value ", inc, minValue, result.newValue);
let fatigue = 0;
if (name == "endurance") {
if (result.newValue == 0 && inc < 0 && !isCritique) { // perte endurance et endurance devient 0 (sauf critique) -> -1 vie
sante.vie.value--;
result.perteVie = true;
}
result.newValue = Math.max(0, result.newValue);
if (inc > 0) { // le max d'endurance s'applique seulement à la récupération
result.newValue = Math.min(result.newValue, this._computeEnduranceMax())
}
const perte = compteur.value - result.newValue;
result.perte = perte;
if (perte > 1) {
// Peut-être sonné si 2 points d'endurance perdus d'un coup
mergeObject(result, await this.jetEndurance(result.newValue));
} else if (inc > 0) {
await this.setSonne(false);
}
if (sante.fatigue && inc < 0) { // Each endurance lost -> fatigue lost
fatigue = perte;
}
}
compteur.value = result.newValue;
// If endurance lost, then the same amount of fatigue cannot be recovered
if (ReglesOptionnelles.isUsing("appliquer-fatigue") && sante.fatigue && fatigue > 0) {
sante.fatigue.value = Math.max(sante.fatigue.value + fatigue, this.getFatigueMin());
}
await this.update({ "system.sante": sante })
if (this.isDead()) {
await this.setEffect(STATUSES.StatusComma, true);
}
return result
}
/* -------------------------------------------- */
/* -------------------------------------------- */
async ajouterBlessure(encaissement, attacker = undefined) {
if (encaissement.gravite < 0) return;
if (encaissement.gravite > 0) {
while (this.countBlessures(it => it.system.gravite == encaissement.gravite) >= RdDItemBlessure.maxBlessures(encaissement.gravite) && encaissement.gravite <= 6) {
// Aggravation
encaissement.gravite += 2
if (encaissement.gravite > 2) {
encaissement.vie += 2;
}
}
}
const endActuelle = this.getEnduranceActuelle();
const blessure = await RdDItemBlessure.createBlessure(this, encaissement.gravite, encaissement.dmg.loc.label, attacker);
if (blessure.isCritique()) {
encaissement.endurance = endActuelle;
}
if (blessure.isMort()) {
this.setEffect(STATUSES.StatusComma, true);
encaissement.mort = true;
ChatMessage.create({
content: `<img class="chat-icon" src="icons/svg/skull.svg" alt="charge" />
<strong>${this.name} vient de succomber à une seconde blessure critique ! Que les Dragons gardent son Archétype en paix !</strong>`
});
}
return blessure;
}
async supprimerBlessures(filterToDelete) {
const toDelete = this.filterItems(filterToDelete, TYPES.blessure)
.map(it => it.id);
await this.deleteEmbeddedDocuments('Item', toDelete);
}
countBlessures(filter = it => !it.isContusion()) {
return this.filterItems(filter, 'blessure').length
}
/* -------------------------------------------- */
async jetDeVie() {
if (this.isDead()) {
ChatMessage.create({ content: `Jet de Vie: ${this.name} est déjà mort, ce n'est pas la peine d'en rajouter !!!!!`, whisper: ChatMessage.getWhisperRecipients(this.name) });
return
}
const jetDeVie = await RdDDice.roll("1d20");
const sConst = this.getSConst();
const vie = this.system.sante.vie.value;
const isCritique = this.nbBlessuresCritiques() > 0;
const isGrave = this.nbBlessuresGraves();
const isEchecTotal = jetDeVie.total == 20;
const isSuccess = jetDeVie.total == 1 || jetDeVie.total <= vie;
const perte = isSuccess ? 0 : 1 + (isEchecTotal ? vie + sConst : 0)
const prochainJet = (jetDeVie.total == 1 && vie > 0 ? 20 : 1) * (isCritique ? 1 : isGrave > 0 ? sConst : 0)
let msgText = `Jet de Vie: <strong>${jetDeVie.total} / ${vie}</strong>`
if (isSuccess) {
msgText += "<br>Réussi, pas de perte de point de vie."
} else {
msgText += `<br>Echoué, perte ${perte} point de vie`;
await this.santeIncDec("vie", -perte);
}
if (this.isDead()) {
msgText += `<br><strong>${this.name} est mort !!!!</strong>`;
}
else if (prochainJet > 0) {
msgText += `<br>Prochain jet de vie dans ${prochainJet} ${isCritique ? 'round' : 'minute'}${prochainJet > 1 ? 's' : ''} ${isCritique ? '(état critique)' : '(état grave)'}`
}
ChatMessage.create({ content: msgText, whisper: ChatMessage.getWhisperRecipients(this.name) });
}
/* -------------------------------------------- */
async jetEndurance(resteEndurance = undefined) {
const jetEndurance = (await RdDDice.roll("1d20")).total;
const sonne = jetEndurance == 20 || jetEndurance > (resteEndurance ?? this.system.sante.endurance.value)
if (sonne) {
await this.setSonne();
}
return { jetEndurance, sonne }
}
async finDeRoundBlessures() {
const nbGraves = this.filterItems(it => it.isGrave(), 'blessure').length;
if (nbGraves > 0) {
// Gestion blessure graves : -1 pt endurance par blessure grave
await this.santeIncDec("endurance", -nbGraves);
}
}
async setSonne(sonne = true) {
if (!game.combat && sonne) {
ui.notifications.info(`${this.name} est hors combat, il ne reste donc pas sonné`);
return;
}
await this.setEffect(STATUSES.StatusStunned, sonne);
}
getSonne() {
return this.getEffect(STATUSES.StatusStunned);
}
/* -------------------------------------------- */
async computeEtatGeneral() {
this.system.compteurs.etat.value = this.malusVie() + this.malusFatigue() + this.malusEthylisme();
}
malusVie() {
return Math.min(this.system.sante.vie.value - this.system.sante.vie.max, 0);
}
malusEthylisme() { return 0 }
}

View File

@ -16,13 +16,10 @@ export class RdDBaseActorSheet extends ActorSheet {
/** @override */
static get defaultOptions() {
RdDUtility.initAfficheContenu();
return mergeObject(super.defaultOptions, {
return mergeObject(ActorSheet.defaultOptions, {
classes: ["rdd", "sheet", "actor"],
template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
width: 550,
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }],
showCompNiveauBase: false,
vueDetaillee: false
});
}
@ -31,7 +28,7 @@ export class RdDBaseActorSheet extends ActorSheet {
async getData() {
Monnaie.validerMonnaies(this.actor.itemTypes['monnaie']);
this.actor.recompute();
this.actor.computeEtatGeneral();
let formData = {
title: this.title,
id: this.actor.id,
@ -135,6 +132,13 @@ export class RdDBaseActorSheet extends ActorSheet {
super.activateListeners(html);
this.html = html;
if (!this.options.editable) return;
this.html.find('.item-action').click(async event => {
const item = RdDSheetUtility.getItem(event, this.actor);
item?.actionPrincipale(this.actor, async () => this.render())
});
this.html.find('.conteneur-name a').click(async event => {
RdDUtility.toggleAfficheContenu(this.getItemId(event));
this.render(true);
@ -167,6 +171,26 @@ export class RdDBaseActorSheet extends ActorSheet {
this.html.find('.nettoyer-conteneurs').click(async event => {
this.actor.nettoyerConteneurs();
});
this.html.find('.vue-detaillee').click(async event => {
this.options.vueDetaillee = !this.options.vueDetaillee;
this.render(true);
});
if (this.options.vueDetaillee) {
// On carac change
this.html.find('.carac-value').change(async event => {
let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", "");
this.actor.updateCarac(caracName, parseInt(event.target.value));
});
// On competence change
this.html.find('.competence-value').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
//console.log("Competence changed :", compName);
this.actor.updateCompetence(compName, parseInt(event.target.value));
});
}
}
_rechercherKeyup(event) {

View File

@ -1,6 +1,8 @@
import { ChatUtility } from "../chat-utility.js";
import { SYSTEM_SOCKET_ID } from "../constants.js";
import { Grammar } from "../grammar.js";
import { Monnaie } from "../item-monnaie.js";
import { TYPES } from "../item.js";
import { Misc } from "../misc.js";
import { RdDAudio } from "../rdd-audio.js";
import { RdDConfirm } from "../rdd-confirm.js";
@ -9,6 +11,33 @@ import { SystemCompendiums } from "../settings/system-compendiums.js";
import { APP_ASTROLOGIE_REFRESH } from "../sommeil/app-astrologie.js";
export class RdDBaseActor extends Actor {
/* -------------------------------------------- */
static _findCaracByName(carac, name) {
name = Grammar.toLowerCaseNoAccent(name);
switch (name) {
case 'reve-actuel': case 'reve actuel':
return carac.reve;
case 'chance-actuelle': case 'chance actuelle':
return carac.chance;
}
const caracList = Object.entries(carac);
let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique' });
if (!entry || entry.length == 0) {
entry = Misc.findFirstLike(name, caracList, { mapper: it => it[1].label, description: 'caractéristique' });
}
return entry && entry.length > 0 ? carac[entry[0]] : undefined;
}
getCaracByName(name) {
switch (Grammar.toLowerCaseNoAccent(name)) {
case 'reve-actuel': case 'reve actuel':
return this.getCaracReveActuel();
case 'chance-actuelle': case 'chance-actuelle':
return this.getCaracChanceActuelle();
}
return RdDBaseActor._findCaracByName(this.system.carac, name);
}
static getDefaultImg(itemType) {
return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType];
@ -51,7 +80,7 @@ export class RdDBaseActor extends Actor {
static onRemoteActorCall(callData, userId) {
if (userId == game.user.id) {
let actor = game.actors.get(callData?.actorId);
if ( callData.tokenId) {
if (callData.tokenId) {
let token = canvas.tokens.placeables.find(t => t.id == callData.tokenId)
if (token) {
actor = token.actor
@ -111,11 +140,39 @@ export class RdDBaseActor extends Actor {
super(docData, context);
}
isCreatureEntite() { return this.type == 'creature' || this.type == 'entite'; }
isCreature() { return this.type == 'creature'; }
isEntite() { return this.type == 'entite'; }
isPersonnage() { return this.type == 'personnage'; }
isVehicule() { return this.type == 'vehicule'; }
/* -------------------------------------------- */
async _preCreate(data, options, user) {
await super._preCreate(data, options, user);
// Configure prototype token settings
const prototypeToken = {};
if (this.type === "personnage") Object.assign(prototypeToken, {
sight: { enabled: true }, actorLink: true, disposition: CONST.TOKEN_DISPOSITIONS.FRIENDLY
});
this.updateSource({ prototypeToken });
}
/* -------------------------------------------- */
prepareData() {
super.prepareData()
this.prepareActorData()
this.cleanupConteneurs()
this.computeEtatGeneral()
this.computeEncTotal()
}
async prepareActorData() { }
async computeEtatGeneral() { }
/* -------------------------------------------- */
findPlayer() {
return game.users.players.find(player => player.active && player.character?.id == this.id);
}
isCreatureEntite() { return this.isCreature() || this.isEntite() }
isCreature() { return false }
isEntite(typeentite = []) { return false }
isVehicule() { return false }
isPersonnage() { return false }
getItem(id, type = undefined) {
const item = this.items.get(id);
if (type == undefined || (item?.type == type)) {
@ -132,9 +189,7 @@ export class RdDBaseActor extends Actor {
}
getMonnaie(id) { return this.findItemLike(id, 'monnaie'); }
recompute() { }
getEncombrementMax() { return 0 }
/* -------------------------------------------- */
async onPreUpdateItem(item, change, options, id) { }
@ -163,6 +218,16 @@ export class RdDBaseActor extends Actor {
await this.createEmbeddedDocuments('Item', [object])
}
/* -------------------------------------------- */
async cleanupConteneurs() {
let updates = this.itemTypes['conteneur']
.filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0)
.map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } });
if (updates.length > 0) {
await this.updateEmbeddedDocuments("Item", updates)
}
}
/* -------------------------------------------- */
getFortune() {
return Monnaie.getFortune(this.itemTypes['monnaie']);
@ -375,14 +440,6 @@ export class RdDBaseActor extends Actor {
}
/* -------------------------------------------- */
computeMalusSurEncombrement() {
return 0;
}
getEncombrementMax() {
return 0;
}
async computeEncTotal() {
if (!this.pack) {
this.encTotal = this.items.map(it => it.getEncTotal()).reduce(Misc.sum(), 0);
@ -391,6 +448,10 @@ export class RdDBaseActor extends Actor {
return 0;
}
getEncTotal() {
return Math.floor(this.encTotal ?? 0);
}
async createItem(type, name = undefined) {
if (!name) {
name = 'Nouveau ' + Misc.typeName('Item', type);
@ -619,5 +680,20 @@ export class RdDBaseActor extends Actor {
.then(html => ChatMessage.create(RdDUtility.chatDataSetup(html, modeOverride)));
}
actionImpossible(action) {
ui.notifications.info(`${this.name} ne peut pas faire cette action: ${action}`)
}
async roll() { this.actionImpossible("jet de caractéristiques") }
async jetEthylisme() { this.actionImpossible("jet d'éthylisme") }
async rollAppelChance() { this.actionImpossible("appel à la chance") }
async jetDeMoral() { this.actionImpossible("jet de moral") }
async actionPrincipale(item, onActionItem = async () => { }) {
switch (item.type) {
case TYPES.conteneur: return await item.sheet.render(true);
}
return undefined
}
}

View File

@ -1,9 +1,7 @@
import { DialogItemAchat } from "../dialog-item-achat.js";
import { RdDItem } from "../item.js";
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
import { RdDUtility } from "../rdd-utility.js";
import { RdDBaseActorSheet } from "./base-actor-sheet.js";
import { RdDCommerce } from "./commerce.js";
/**
* Extend the basic ActorSheet with some very simple modifications
@ -14,12 +12,9 @@ export class RdDCommerceSheet extends RdDBaseActorSheet {
/** @override */
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
classes: ["rdd", "sheet", "actor"],
template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html",
width: 600,
height: 720,
tabs: [],
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }]
width: 600, height: 720,
tabs: []
});
}
get title() {

View File

@ -7,18 +7,8 @@ export class RdDCommerce extends RdDBaseActor {
return "systems/foundryvtt-reve-de-dragon/icons/services/commerce.webp";
}
prepareData() {
super.prepareData();
}
prepareDerivedData() {
super.prepareDerivedData();
}
canReceive(item) {
if (item.isInventaire('all')) {
return true;
}
return super.canReceive(item);
return item.isInventaire('all');
}
getQuantiteDisponible(item) {

View File

@ -1,20 +1,16 @@
import { RdDActorSheet } from "./actor-sheet.js";
import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js";
/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
export class RdDActorCreatureSheet extends RdDActorSheet {
export class RdDCreatureSheet extends RdDBaseActorReveSheet {
/** @override */
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
classes: ["rdd", "sheet", "actor"],
return mergeObject(RdDBaseActorReveSheet.defaultOptions, {
template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html",
width: 640,
height: 720,
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }]
width: 640, height: 720
});
}

66
module/actor/creature.js Normal file
View File

@ -0,0 +1,66 @@
import { ENTITE_INCARNE } from "../constants.js";
import { TYPES } from "../item.js";
import { STATUSES } from "../settings/status-effects.js";
import { RdDBaseActorSang } from "./base-actor-sang.js";
export class RdDCreature extends RdDBaseActorSang {
static get defaultIcon() {
return "systems/foundryvtt-reve-de-dragon/icons/creatures/bramart.svg";
}
isCreature() { return true }
canReceive(item) {
return item.type == TYPES.competencecreature || item.isInventaire();
}
async remiseANeuf() {
await this.removeEffects(e => true);
await this.supprimerBlessures(it => true);
const updates = {
'system.sante.endurance.value': this.system.sante.endurance.max,
'system.sante.vie.value': this.system.sante.vie.max,
'system.sante.fatigue.value': 0
};
await this.update(updates);
}
async finDeRoundBlessures() {
const nbGraves = this.filterItems(it => it.isGrave(), 'blessure').length;
if (nbGraves > 0) {
// Gestion blessure graves : -1 pt endurance par blessure grave
await this.santeIncDec("endurance", -nbGraves);
}
}
isEffectAllowed(statusId) {
return [STATUSES.StatusComma].includes(statusId);
}
isEntiteAccordee(attacker) {
if (this.isEntite([ENTITE_INCARNE])) {
let resonnance = this.system.sante.resonnance
return (resonnance.actors.find(it => it == attacker.id))
}
return true
}
/* -------------------------------------------- */
async setEntiteReveAccordee(attacker) {
if (this.isEntite([ENTITE_INCARNE])) {
let resonnance = duplicate(this.system.sante.resonnance);
if (resonnance.actors.find(it => it == attacker.id)) {
// déjà accordé
return;
}
resonnance.actors.push(attacker.id);
await this.update({ "system.sante.resonnance": resonnance });
}
else {
super.setEntiteReveAccordee(attacker)
}
}
}

View File

@ -1,20 +1,17 @@
import { RdDActorSheet } from "./actor-sheet.js";
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
import { RdDUtility } from "./rdd-utility.js";
import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js";
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
import { RdDUtility } from "../rdd-utility.js";
export class RdDActorEntiteSheet extends RdDActorSheet {
export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
/** @override */
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
classes: ["rdd", "sheet", "actor"],
return mergeObject(RdDBaseActorReveSheet.defaultOptions, {
template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html",
width: 640,
height: 720,
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }]
width: 640, height: 720,
});
}
async getData() {
let formData = await super.getData();
formData.resonances = this.actor.system.sante.resonnance.actors.map(actorId => game.actors.get(actorId))

110
module/actor/entite.js Normal file
View File

@ -0,0 +1,110 @@
import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js";
import { TYPES } from "../item.js";
import { Misc } from "../misc.js";
import { RdDEncaisser } from "../rdd-roll-encaisser.js";
import { STATUSES } from "../settings/status-effects.js";
import { RdDBaseActorReve } from "./base-actor-reve.js";
export class RdDEntite extends RdDBaseActorReve {
static get defaultIcon() {
return "systems/foundryvtt-reve-de-dragon/icons/entites/darquoine.webp";
}
canReceive(item) {
return item.type == TYPES.competencecreature
}
isEntite(typeentite = []) {
return (typeentite.length == 0 || typeentite.includes(this.system.definition.typeentite));
}
isNonIncarnee() { return this.isEntite([ENTITE_NONINCARNE]) }
getReveActuel() {
return Misc.toInt(this.system.carac.reve?.value)
}
getForce() { return this.getReve() }
getAgilite() { return this.getReve() }
getChance() { return this.getReve() }
getDraconicOuPossession() {
return this.itemTypes[TYPES.competencecreature]
.filter(it => it.system.categorie == 'possession')
.sort(Misc.descending(it => it.system.niveau))
.find(it => true);
}
async remiseANeuf() {
await this.removeEffects(e => true);
if (!this.isNonIncarnee()) {
await this.update({
'system.sante.endurance.value': this.system.sante.endurance.max
});
}
}
isDead() {
return this.isNonIncarnee() ? false : this.system.sante.endurance.value <= 0
}
async santeIncDec(name, inc, isCritique = false) {
if (name == 'endurance' && !this.isNonIncarnee()) {
const oldValue = this.system.sante.endurance.value;
const endurance = Math.max(0,
Math.min(oldValue + inc,
this.system.sante.endurance.max));
await this.update({ "system.sante.endurance.value": endurance })
await this.setEffect(STATUSES.StatusComma, endurance <= 0);
return {
perte: oldValue - endurance,
newValue: endurance
}
}
return {}
}
async encaisser() {
if (this.isNonIncarnee()) {
return
}
await RdDEncaisser.encaisser(this)
}
isEffectAllowed(statusId) {
return [STATUSES.StatusComma].includes(statusId);
}
async onAppliquerJetEncaissement(encaissement, attacker) {
const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance);
mergeObject(encaissement, {
resteEndurance: perteEndurance.newValue,
endurance: perteEndurance.perte
});
}
isEntiteAccordee(attacker) {
if (this.isEntite([ENTITE_INCARNE])) {
let resonnance = this.system.sante.resonnance
return (resonnance.actors.find(it => it == attacker.id))
}
return true
}
/* -------------------------------------------- */
async setEntiteReveAccordee(attacker) {
if (this.isEntite([ENTITE_INCARNE])) {
let resonnance = duplicate(this.system.sante.resonnance);
if (resonnance.actors.find(it => it == attacker.id)) {
// déjà accordé
return;
}
resonnance.actors.push(attacker.id);
await this.update({ "system.sante.resonnance": resonnance });
}
else {
super.setEntiteReveAccordee(attacker)
}
}
}

View File

@ -1,23 +1,35 @@
import { RdDUtility } from "./rdd-utility.js";
import { RdDActorSheet } from "./actor-sheet.js";
import { RdDUtility } from "../rdd-utility.js";
import { RdDBaseActorSheet } from "./base-actor-sheet.js";
/* -------------------------------------------- */
export class RdDActorVehiculeSheet extends RdDActorSheet {
export class RdDActorVehiculeSheet extends RdDBaseActorSheet {
/** @override */
static get defaultOptions() {
RdDUtility.initAfficheContenu();
return mergeObject(super.defaultOptions, {
classes: ["rdd", "sheet", "actor"],
return mergeObject(RdDBaseActorSheet.defaultOptions, {
template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html",
width: 640,
height: 720,
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }]
width: 640, height: 720,
});
}
/* -------------------------------------------- */
async getData() {
let formData = await super.getData();
mergeObject(formData,
{
editable: this.isEditable,
cssClass: this.isEditable ? "editable" : "locked",
effects: this.actor.effects.map(e => foundry.utils.deepClone(e)),
limited: this.actor.limited,
owner: this.actor.isOwner,
});
this.timerRecherche = undefined;
return formData;
}
activateListeners(html) {
super.activateListeners(html);
if (!this.options.editable) return;

28
module/actor/vehicule.js Normal file
View File

@ -0,0 +1,28 @@
import { RdDBaseActor } from "./base-actor.js";
export class RdDVehicule extends RdDBaseActor {
static get defaultIcon() {
return "systems/foundryvtt-reve-de-dragon/icons/vehicules/charette.webp";
}
isVehicule() { return true }
canReceive(item) {
return item.isInventaire();
}
getEncombrementMax() {
return this.system.capacite_encombrement;
}
async vehicleIncDec(name, inc) {
if (!['resistance', 'structure'].includes(name)) {
return
}
const newValue = this.system.etat[name].value + inc;
if (0 <= newValue && newValue <= this.system.etat[name].max) {
await this.update({ [`system.etat.${name}.value`]: newValue })
}
}
}

View File

@ -14,7 +14,7 @@ export class DialogCreateSigneDraconique extends Dialog {
.map(actor => ({
id: actor.id,
name: actor.name,
selected: true
selected: false
}))
};

View File

@ -7,20 +7,19 @@ import { RdDUtility } from "./rdd-utility.js";
*/
export class DialogValidationEncaissement extends Dialog {
static async validerEncaissement(actor, rollData, armure, show, attackerId, onEncaisser) {
static async validerEncaissement(actor, rollData, armure, onEncaisser) {
let encaissement = await RdDUtility.jetEncaissement(rollData, armure, { showDice: HIDE_DICE });
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-validation-encaissement.html', {
actor: actor,
rollData: rollData,
encaissement: encaissement,
show: show
encaissement: encaissement
});
const dialog = new DialogValidationEncaissement(html, actor, rollData, armure, encaissement, show, attackerId, onEncaisser);
const dialog = new DialogValidationEncaissement(html, actor, rollData, armure, encaissement, onEncaisser);
dialog.render(true);
}
/* -------------------------------------------- */
constructor(html, actor, rollData, armure, encaissement, show, attackerId, onEncaisser) {
constructor(html, actor, rollData, armure, encaissement, onEncaisser) {
// Common conf
let buttons = {
"valider": { label: "Valider", callback: html => this.onValider() },
@ -47,8 +46,6 @@ export class DialogValidationEncaissement extends Dialog {
this.rollData = rollData;
this.armure = armure;
this.encaissement = encaissement;
this.show = show;
this.attackerId = attackerId;
this.onEncaisser = onEncaisser;
this.forceDiceResult = {total: encaissement.roll.result };
}
@ -67,6 +64,6 @@ export class DialogValidationEncaissement extends Dialog {
async onValider() {
this.encaissement = await RdDUtility.jetEncaissement(this.rollData, this.armure, { showDice: SHOW_DICE, forceDiceResult: this.forceDiceResult});
this.onEncaisser(this.encaissement, this.show, this.attackerId)
this.onEncaisser(this.encaissement)
}
}

View File

@ -20,7 +20,7 @@ const nomCategorieParade = {
export class RdDItemArme extends Item {
static isArme(item) {
return RdDItemCompetenceCreature.getCategorieAttaque(item) || item.type == TYPES.arme;
return item.type == TYPES.arme || RdDItemCompetenceCreature.getCategorieAttaque(item);
}
/* -------------------------------------------- */

View File

@ -55,6 +55,20 @@ export class RdDItemCompetenceCreature extends Item {
}
/* -------------------------------------------- */
static isCompetenceAttaque(item) {
if (item.type == TYPES.competencecreature) {
switch (item.system.categorie) {
case "melee":
case "tir":
case "lancer":
case "naturelle":
case "possession":
return true
}
}
return undefined
}
static getCategorieAttaque(item) {
if (item.type == TYPES.competencecreature) {
switch (item.system.categorie) {
@ -63,6 +77,7 @@ export class RdDItemCompetenceCreature extends Item {
case "lancer":
case "naturelle":
case "possession":
case "parade":
return item.system.categorie
}
}

View File

@ -196,6 +196,7 @@ export class RdDItemSheet extends ItemSheet {
this.html.find('.creer-tache-livre').click((event) => this._getEventActor(event).creerTacheDepuisLivre(this.item));
this.html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item, this.getActionRenderItem()));
this.html.find('.creer-potion-base').click((event) => this._getEventActor(event).actionHerbe(this.item));
this.html.find('input[name="system.cacher_points_de_tache"]').change(async event => await this.item.update({ 'system.cacher_points_de_tache': event.currentTarget.checked }));
this.html.find('.alchimie-tache a').click((event) => {
let actor = this._getEventActor(event);
@ -256,7 +257,7 @@ export class RdDItemSheet extends ItemSheet {
if (this.item.isCompetence()) {
const categorie = event.currentTarget.value;
const level = RdDItemCompetence.getNiveauBase(categorie, this.item.getCategories());
const level = RdDItemCompetence.getNiveauBase(categorie, this.item.getCategories());
this.item.system.base = level;
this.html.find('[name="system.base"]').val(level);
}

View File

@ -498,11 +498,11 @@ export class RdDItem extends Item {
if (this.actor?.isPersonnage()) {
const warn = options.warnIfNot;
if (this.getUtilisationCuisine() == 'brut') {
return 'Utiliser';
return 'Cuisiner';
}
switch (this.type) {
case TYPES.nourritureboisson: return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn);
case TYPES.potion: return this._actionOrWarnQuantiteZero('Boire', warn);
case TYPES.potion: return this._actionOrWarnQuantiteZero('Consommer', warn);
case TYPES.livre: return this._actionOrWarnQuantiteZero('Lire', warn);
case TYPES.herbe: return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined;
case TYPES.queue: case TYPES.ombre: return this.system.refoulement > 0 ? 'Refouler' : undefined;
@ -513,19 +513,8 @@ export class RdDItem extends Item {
/* -------------------------------------------- */
async actionPrincipale(actor, onActionItem = async () => { }) {
if (!this.getActionPrincipale()) {
return;
}
if (await actor.actionNourritureboisson(this, onActionItem)) {
return;
}
switch (this.type) {
case TYPES.potion: return await actor.consommerPotion(this, onActionItem);
case TYPES.livre: return await actor.actionLire(this);
case TYPES.conteneur: return await this.sheet.render(true);
case TYPES.herbe: return await actor.actionHerbe(this, onActionItem);
case TYPES.queue: case TYPES.ombre: return await actor.actionRefoulement(this);
}
if (!this.getActionPrincipale()) { return }
await actor?.actionPrincipale(this, onActionItem);
}
_actionOrWarnQuantiteZero(actionName, warn) {
@ -808,7 +797,7 @@ export class RdDItem extends Item {
`<b>Périodicité</b>: ${this.system.periodicite}`,
`<b>Fatigue</b>: ${this.system.fatigue}`,
`<b>Difficulté</b>: ${this.system.difficulte}`,
RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, this.system.cacher_points_de_tache),
RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, !this.system.cacher_points_de_tache),
`<b>Points de Tâche atteints</b>: ${this.system.points_de_tache_courant}`]
}
/* -------------------------------------------- */
@ -817,7 +806,7 @@ export class RdDItem extends Item {
`<b>Compétence</b>: ${this.system.competence}`,
`<b>Auteur</b>: ${this.system.auteur}`,
`<b>Difficulté</b>: ${this.system.difficulte}`,
RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, this.system.cacher_points_de_tache),
RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, !this.system.cacher_points_de_tache),
...this._inventaireTemplateChatData()
]
}

View File

@ -115,7 +115,10 @@ export class RdDItemBlessure extends RdDItem {
if (!isMaladeEmpoisonne && rolled.isSuccess && this.peutRetrograder(graviteMoindre, moindres)) {
message.content += ` -- une blessure ${label} cicatrise`;
mergeObject(update, {
system: { gravite: graviteMoindre, fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } }
system: {
gravite: graviteMoindre,
temporel: { fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } }
}
});
}
else {

View File

@ -63,8 +63,8 @@ export class Misc {
static keepDecimals(num, decimals) {
if (decimals <= 0 || decimals > 6) return num;
const decimal = Math.pow(10, parseInt(decimals));
return Math.round(num * decimal) / decimal;
const power10n = Math.pow(10, parseInt(decimals));
return Math.round(num * power10n) / power10n;
}
static getFractionHtml(diviseur) {

View File

@ -1,7 +1,7 @@
import { Grammar } from "./grammar.js";
import { Misc } from "./misc.js";
const tableCaracDerivee = {
const TABLE_CARACTERISTIQUES_DERIVEES = {
// xp: coût pour passer du niveau inférieur à ce niveau
1: { xp: 3, poids: "moins de 1kg", plusdom: -5, sconst: 0.5, sust: 0.1 },
2: { xp: 3, poids: "1-5", plusdom: -4, sconst: 0.5, sust: 0.3 },
@ -58,6 +58,10 @@ export class RdDCarac {
selectedCarac?.label.match(/(Apparence|Force|Agilité|Dextérité|Vue|Ouïe|Odorat-Goût|Empathie|Dérobée|Mêlée|Tir|Lancer)/);
}
static getCaracDerivee(value) {
return TABLE_CARACTERISTIQUES_DERIVEES[Math.min(Math.max(Number(value), 1), 32)];
}
static computeTotal(carac, beaute = undefined) {
const total = Object.values(carac ?? {}).filter(c => !c.derivee)
.map(it => parseInt(it.value))
@ -73,7 +77,7 @@ export class RdDCarac {
/* -------------------------------------------- */
static calculSConst(constitution) {
return Number(tableCaracDerivee[Number(constitution)].sconst);
return RdDCarac.getCaracDerivee(constitution).sconst;
}
/* -------------------------------------------- */
@ -84,7 +88,7 @@ export class RdDCarac {
}
static getCaracXp(targetValue) {
return tableCaracDerivee[targetValue]?.xp ?? 200;
return RdDCarac.getCaracDerivee(targetValue)?.xp ?? 200;
}
@ -97,37 +101,4 @@ export class RdDCarac {
return Grammar.toLowerCaseNoAccent(selectedCarac?.label)?.match(/(apparence|force|agilite|dexterite|vue|ouie|odorat|empathie|melee|tir|lancer|derobee)/);
}
/* -------------------------------------------- */
static computeCarac(system) {
system.carac.force.value = Math.min(system.carac.force.value, parseInt(system.carac.taille.value) + 4);
system.carac.derobee.value = Math.floor(parseInt(((21 - system.carac.taille.value)) + parseInt(system.carac.agilite.value)) / 2);
let bonusDomKey = Math.floor((parseInt(system.carac.force.value) + parseInt(system.carac.taille.value)) / 2);
bonusDomKey = Math.min(Math.max(bonusDomKey, 0), 32); // Clamp de securite
let tailleData = tableCaracDerivee[bonusDomKey];
system.attributs.plusdom.value = tailleData.plusdom;
system.attributs.sconst.value = RdDCarac.calculSConst(system.carac.constitution.value);
system.attributs.sust.value = tableCaracDerivee[Number(system.carac.taille.value)].sust;
system.attributs.encombrement.value = (parseInt(system.carac.force.value) + parseInt(system.carac.taille.value)) / 2;
system.carac.melee.value = Math.floor((parseInt(system.carac.force.value) + parseInt(system.carac.agilite.value)) / 2);
system.carac.tir.value = Math.floor((parseInt(system.carac.vue.value) + parseInt(system.carac.dexterite.value)) / 2);
system.carac.lancer.value = Math.floor((parseInt(system.carac.tir.value) + parseInt(system.carac.force.value)) / 2);
system.sante.vie.max = Math.ceil((parseInt(system.carac.taille.value) + parseInt(system.carac.constitution.value)) / 2);
system.sante.vie.value = Math.min(system.sante.vie.value, system.sante.vie.max)
system.sante.endurance.max = Math.max(parseInt(system.carac.taille.value) + parseInt(system.carac.constitution.value), parseInt(system.sante.vie.max) + parseInt(system.carac.volonte.value));
system.sante.endurance.value = Math.min(system.sante.endurance.value, system.sante.endurance.max);
system.sante.fatigue.max = system.sante.endurance.max * 2;
system.sante.fatigue.value = Math.min(system.sante.fatigue.value, system.sante.fatigue.max);
//Compteurs
system.reve.reve.max = system.carac.reve.value;
system.compteurs.chance.max = system.carac.chance.value;
}
}

View File

@ -75,7 +75,7 @@ export class RdDCombatManager extends Combat {
}
}
}
/************************************************************************************/
async rollInitiative(ids, formula = undefined, messageOptions = {}) {
console.log(`${game.system.title} | Combat.rollInitiative()`, ids, formula, messageOptions);
@ -87,7 +87,7 @@ export class RdDCombatManager extends Combat {
let rollFormula = formula ?? RdDCombatManager.formuleInitiative(2, 10, 0, 0);
if (!formula) {
if (combatant.actor.type == 'creature' || combatant.actor.type == 'entite') {
const competence = combatant.actor.items.find(it => RdDItemCompetenceCreature.getCategorieAttaque(it))
const competence = combatant.actor.items.find(it => RdDItemCompetenceCreature.isCompetenceAttaque(it))
if (competence) {
rollFormula = RdDCombatManager.formuleInitiative(2, competence.system.carac_value, competence.system.niveau, 0);
}
@ -229,7 +229,9 @@ export class RdDCombatManager extends Combat {
}
static listActionsCreature(competences) {
return competences.map(it => RdDItemCompetenceCreature.armeCreature(it))
return competences
.filter(it => RdDItemCompetenceCreature.isCompetenceAttaque(it))
.map(it => RdDItemCompetenceCreature.armeCreature(it))
.filter(it => it != undefined);
}
@ -448,7 +450,7 @@ export class RdDCombat {
if (Misc.isUniqueConnectedGM()) {
let turn = combat.turns.find(t => t.token?.id == combat.current.tokenId);
if (turn?.actor) {
RdDCombat.displayActorCombatStatus(combat, turn.actor);
RdDCombat.displayActorCombatStatus(combat, turn.actor, turn.token.id);
// TODO Playaudio for player??
}
}
@ -512,8 +514,12 @@ export class RdDCombat {
/* -------------------------------------------- */
static _callJetDeVie(event) {
let actorId = event.currentTarget.attributes['data-actorId'].value;
let actor = game.actors.get(actorId);
actor.jetVie();
let tokenId = event.currentTarget.attributes['data-tokenId'].value;
let token = canvas.tokens.placeables.find(t => t.id == tokenId)
const actor = token?.actor ?? game.actors.get(actorId);
if (actor?.isOwner) {
actor.jetDeVie();
}
}
/* -------------------------------------------- */
@ -539,7 +545,7 @@ export class RdDCombat {
}
});
}
html.on("click", '#chat-jet-vie', event => {
html.on("click", 'a.chat-jet-vie', event => {
event.preventDefault();
RdDCombat._callJetDeVie(event);
});
@ -818,8 +824,8 @@ export class RdDCombat {
// finesse seulement en mélée, pour l'empoignade, ou si la difficulté libre est de -1 minimum
// rapidité seulement en mêlée, si l'arme le permet, et si la difficulté libre est de -1 minimum
const isForce = !rollData.arme.system.empoignade;
const isFinesse = rollData.arme.system.empoignade || isMeleeDiffNegative;
const isRapide = !rollData.arme.system.empoignade && isMeleeDiffNegative && rollData.arme.system.rapide;
const isFinesse = rollData.tactique != 'charge' && (rollData.arme.system.empoignade || isMeleeDiffNegative);
const isRapide = rollData.tactique != 'charge' && !rollData.arme.system.empoignade && isMeleeDiffNegative && rollData.arme.system.rapide;
// si un seul choix possible, le prendre
if (isForce && !isFinesse && !isRapide) {
return await this.choixParticuliere(rollData, "force");
@ -1292,7 +1298,7 @@ export class RdDCombat {
}
/* -------------------------------------------- */
static async displayActorCombatStatus(combat, actor) {
static async displayActorCombatStatus(combat, actor, tokenId) {
let formData = {
combatId: combat._id,
alias: actor.name,
@ -1301,12 +1307,18 @@ export class RdDCombat {
blessuresStatus: actor.computeResumeBlessure(),
SConst: actor.getSConst(),
actorId: actor.id,
tokenId: tokenId,
isGrave: actor.countBlessures(it => it.isGrave()) > 0,
isCritique: actor.countBlessures(it => it.isCritique()) > 0
}
ChatUtility.createChatWithRollMode(actor.name, {
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-summary.html`, formData)
await ChatMessage.create({
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-acteur.hbs`, formData),
alias: actor.name
});
await ChatMessage.create({
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-sante.hbs`, formData),
whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name),
alias: actor.name
});
}
}
}

View File

@ -164,7 +164,7 @@ export class RdDDice {
if (options.showDice == HIDE_DICE || !game.modules.get("dice-so-nice")?.active || !game.dice3d) {
return;
}
let { whisper, blind } = RdDDice._getWhisperBlind(options);
if (options.forceDiceResult?.total) {
let terms = await RdDDice._getForcedTerms(options);
@ -197,48 +197,25 @@ export class RdDDice {
function terms1d100(total) {
const unites = total % 10;
const dizaines = Math.floor(total / 10);
return [{
resultLabel: dizaines * 10,
d100Result: total,
result: dizaines,
type: "d100",
vectors: [],
options: {}
},
{
resultLabel: unites,
d100Result: total,
result: unites,
type: "d10",
vectors: [],
options: {}
}];
return [
{ type: "d100", result: dizaines, resultLabel: dizaines * 10, vectors: [], options: {}, d100Result: total },
{ type: "d10", result: unites, resultLabel: unites, vectors: [], options: {}, d100Result: total }
];
}
async function terms2d10(total) {
if (total>20 || total<2) { return undefined }
let first = await RdDDice.d10();
let second = Math.min(total-first, 10);
first = Math.max(first, total-second);
return [{
resultLabel:first,
result: first,
type: "d10",
vectors: [],
options: {}
},
{
resultLabel: second,
result: second,
type: "d10",
vectors: [],
options: {}
}];
if (total > 20 || total < 2) { return undefined }
const first = await RdDDice.fakeD10(Math.min(10, total - 1));
const second = total - first;
return [
{ type: "d10", result: first, resultLabel: first, vectors: [], options: {} },
{ type: "d10", result: second, resultLabel: second, vectors: [], options: {} }
];
}
}
static async d10() {
let roll = new Roll('1d10');
static async fakeD10(faces) {
let roll = new Roll(`1d${faces}`);
await roll.evaluate({ async: true });
return roll.total;
}

View File

@ -29,11 +29,13 @@ import { Environnement } from "./environnement.js";
import { RdDActor } from "./actor.js";
import { RdDBaseActor } from "./actor/base-actor.js";
import { RdDCommerce } from "./actor/commerce.js";
import { RdDEntite } from "./actor/entite.js";
import { RdDVehicule } from "./actor/vehicule.js";
import { RdDActorSheet } from "./actor-sheet.js";
import { RdDCommerceSheet } from "./actor/commerce-sheet.js";
import { RdDActorCreatureSheet } from "./actor-creature-sheet.js";
import { RdDActorVehiculeSheet } from "./actor-vehicule-sheet.js";
import { RdDActorEntiteSheet } from "./actor-entite-sheet.js";
import { RdDCreatureSheet } from "./actor/creature-sheet.js";
import { RdDActorEntiteSheet } from "./actor/entite-sheet.js";
import { RdDActorVehiculeSheet } from "./actor/vehicule-sheet.js";
import { RdDItem } from "./item.js";
import { RdDItemBlessure } from "./item/blessure.js";
@ -60,6 +62,8 @@ import { RdDItemInventaireSheet } from "./item/sheet-base-inventaire.js";
import { AppAstrologie } from "./sommeil/app-astrologie.js";
import { RdDItemArmure } from "./item/armure.js";
import { AutoAdjustDarkness as AutoAdjustDarkness } from "./time/auto-adjust-darkness.js";
import { RdDCreature } from "./actor/creature.js";
import { RdDTMRDialog } from "./rdd-tmr-dialog.js";
/**
* RdD system
@ -91,10 +95,10 @@ export class SystemReveDeDragon {
}
this.actorClasses = {
commerce: RdDCommerce,
creature: RdDActor,
entite: RdDActor,
creature: RdDCreature,
entite: RdDEntite,
personnage: RdDActor,
vehicule: RdDActor,
vehicule: RdDVehicule,
}
}
@ -150,7 +154,7 @@ export class SystemReveDeDragon {
Actors.unregisterSheet("core", ActorSheet);
Actors.registerSheet(SYSTEM_RDD, RdDCommerceSheet, { types: ["commerce"], makeDefault: true });
Actors.registerSheet(SYSTEM_RDD, RdDActorSheet, { types: ["personnage"], makeDefault: true });
Actors.registerSheet(SYSTEM_RDD, RdDActorCreatureSheet, { types: ["creature"], makeDefault: true });
Actors.registerSheet(SYSTEM_RDD, RdDCreatureSheet, { types: ["creature"], makeDefault: true });
Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true });
Actors.registerSheet(SYSTEM_RDD, RdDActorEntiteSheet, { types: ["entite"], makeDefault: true });
Items.unregisterSheet("core", ItemSheet);
@ -198,6 +202,7 @@ export class SystemReveDeDragon {
RdDCompendiumOrganiser.init();
EffetsDraconiques.init()
TMRUtility.init();
await RdDTMRDialog.init()
RdDHotbar.initDropbar();
RdDPossession.init();
TMRRencontres.init();

View File

@ -28,7 +28,7 @@ const reussites = [
const reussiteInsuffisante = { code: "notSign", isPart: false, isSign: false, isSuccess: false, isEchec: true, isEPart: false, isETotal: false, ptTache: 0, ptQualite: -2, quality: "Réussite insuffisante", condition: (target, roll) => false }
/* -------------------------------------------- */
const caracMaximumResolution = 60;
const CARAC_MAXIMUM_RESOLUTION = 40;
/* -------------------------------------------- */
export class RdDResolutionTable {
static resolutionTable = this.build()
@ -36,7 +36,7 @@ export class RdDResolutionTable {
/* -------------------------------------------- */
static build() {
let table = []
for (var caracValue = 0; caracValue <= caracMaximumResolution; caracValue++) {
for (var caracValue = 0; caracValue <= CARAC_MAXIMUM_RESOLUTION; caracValue++) {
table[caracValue] = this._computeRow(caracValue);
}
return table;

View File

@ -22,7 +22,7 @@ export class RdDRoll extends Dialog {
const html = await renderTemplate(dialogConfig.html, rollData);
let options = { classes: ["rdd-roll-dialog"], width: 600, height: 'fit-content', 'z-index': 99999, close: html => {} };
let options = { classes: ["rdd-roll-dialog"], width: 650, height: 'fit-content', 'z-index': 99999, close: html => {} };
if (dialogConfig.close) {
options.close = dialogConfig.close;
}
@ -185,7 +185,7 @@ export class RdDRoll extends Dialog {
console.log("RdDRollSelectDialog - Cout reve", ptreve);
this.updateRollResult(html);
});
this.html.find("[name='mortalite']").change((event) => {
this.html.find("input.check-mortalite").change((event) => {
this.rollData.dmg.mortalite = event.currentTarget.checked ? "non-mortel" : "mortel";
this.updateRollResult(html);
});
@ -289,34 +289,31 @@ export class RdDRoll extends Dialog {
/* -------------------------------------------- */
async updateRollResult(html) {
let rollData = this.rollData;
const rollData = this.rollData;
rollData.dmg = rollData.attackerRoll?.dmg ?? RdDBonus.dmg(rollData, this.actor.getBonusDegat())
rollData.caracValue = parseInt(rollData.selectedCarac.value)
rollData.mortalite = rollData.attackerRoll?.dmg.mortalite ?? rollData.dmg.mortalite ?? rollData.mortalite ?? 'mortel';
rollData.dmg.mortalite = rollData.dmg.mortalite ?? 'mortel';
rollData.use.appelAuMoral = this.actor.isPersonnage() && RdDCarac.isActionPhysique(rollData.selectedCarac);
let dmgText = Misc.toSignedString(rollData.dmg.total);
switch (rollData.mortalite) {
case 'non-mortel': dmgText = `(${dmgText}) non-mortel`; break;
case 'empoignade': dmgText = `empoignade`; break;
}
RollDataAjustements.calcul(rollData, this.actor);
const resolutionTable = await RdDResolutionTable.buildHTMLTable(RdDResolutionTable.subTable(rollData.caracValue, rollData.finalLevel))
const adjustements = await this.buildAjustements(rollData);
HtmlUtility.showControlWhen(this.html.find(".use-encTotal"), rollData.ajustements.encTotal.visible && RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac));
HtmlUtility.showControlWhen(this.html.find(".use-surenc"), rollData.ajustements.surenc.visible && RdDCarac.isActionPhysique(rollData.selectedCarac));
HtmlUtility.showControlWhen(this.html.find(".utilisation-moral"), rollData.use.appelAuMoral);
HtmlUtility.showControlWhen(this.html.find(".divAppelAuMoral"), rollData.use.appelAuMoral);
HtmlUtility.showControlWhen(this.html.find(".diffMoral"), rollData.ajustements.moralTotal.used);
// HtmlUtility.showControlWhen(this.html.find(".diffMoral"), rollData.ajustements.moral.used);
// Mise à jour valeurs
this.html.find(".dialog-roll-title").text(this._getTitle(rollData));
this.html.find("[name='mortalite']").prop('checked', rollData.mortalite == 'non-mortel');
this.html.find(".dmg-arme-actor").text(dmgText);
this.html.find("input.check-mortalite").prop('checked', rollData.dmg.mortalite == 'non-mortel');
this.html.find("label.dmg-arme-actor").text(rollData.dmg.mortalite == 'empoignade'? 'empoignade': Misc.toSignedString(rollData.dmg.total) );
this.html.find("label.arme-mortalite").text(rollData.dmg.mortalite);
// this.html.find("[name='dmg-arme-actor']").text(rollData.dmg.mortalite == 'empoignade'? 'empoignade': Misc.toSignedString(rollData.dmg.total) );
// this.html.find("[name='arme-mortalite']").text(rollData.dmg.mortalite);
this.html.find("div.placeholder-ajustements").empty().append(adjustements);
this.html.find("div.placeholder-resolution").empty().append(resolutionTable)
}
@ -334,16 +331,19 @@ export class RdDRoll extends Dialog {
return carac;
}
const compName = rollData.competence.name;
if (rollData.draconicList && rollData.selectedSort) {
return compName + " - " + rollData.selectedSort.name;
}
// If a weapon is there, add it in the title
const niveau = Misc.toSignedString(rollData.competence.system.niveau)
if (compName == carac) {
// cas des créatures
return carac + " Niveau " + niveau
return `${carac} Niveau ${niveau}`
}
const armeTitle = (rollData.arme) ? " (" + rollData.arme.name + ") " : "";
return carac + "/" + compName + armeTitle + " Niveau " + niveau
if (rollData.draconicList && rollData.selectedSort) {
// cas de lancer de sort
return `${rollData.competence.name} Niveau ${niveau} ${rollData.selectedSort.name}`
}
if (rollData.arme && rollData.arme.name != compName) {
// ajouter l'arme au titre si son nom n'est pas la compétence
return `${carac} / ${compName} (${rollData.arme.name}) Niveau ${niveau}`
}
return `${carac} / ${compName} Niveau ${niveau}`
}
}

View File

@ -1,4 +1,4 @@
import { SHOW_DICE } from "./constants.js";
import { SHOW_DICE, SYSTEM_RDD } from "./constants.js";
import { RollDataAjustements } from "./rolldata-ajustements.js";
import { RdDUtility } from "./rdd-utility.js";
import { TMRUtility } from "./tmr-utility.js";
@ -16,19 +16,42 @@ import { RdDDice } from "./rdd-dice.js";
import { STATUSES } from "./settings/status-effects.js";
import { RdDRencontre } from "./item/rencontre.js";
import { RdDTimestamp } from "./time/rdd-timestamp.js";
import { TYPES } from "./item.js";
const TMR_DISPLAY_SIZE = {
code: 'tmr-display-size',
range: {
min: 32,
max: 128,
step: 8,
},
def: 64,
clamp: (size, inc = 0) => Math.max(TMR_DISPLAY_SIZE.range.min, Math.min(size + (inc * TMR_DISPLAY_SIZE.range.step), TMR_DISPLAY_SIZE.range.max)),
get: () => TMR_DISPLAY_SIZE.clamp(game.settings.get(SYSTEM_RDD, TMR_DISPLAY_SIZE.code) ?? TMR_DISPLAY_SIZE.def),
set: (size) => game.settings.set(SYSTEM_RDD, TMR_DISPLAY_SIZE.code, TMR_DISPLAY_SIZE.clamp(size)),
};
/* -------------------------------------------- */
export class RdDTMRDialog extends Dialog {
static async init() {
game.settings.register(SYSTEM_RDD, TMR_DISPLAY_SIZE.code, {
name: 'Taille des cases des TMR',
hint: "Taille en pixel des cases des TMR (réglable directement dans la fenêtre des TMR)",
scope: "client",
config: true,
default: TMR_DISPLAY_SIZE.def,
type: Number,
range: TMR_DISPLAY_SIZE.range
})
await PixiTMR.init()
}
static async create(actor, tmrData) {
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html', tmrData);
if (tmrData.mode != 'visu') {
// Notification au MJ
if (tmrData.mode != 'visu' && !game.user.isGM) {
ChatMessage.create({ content: actor.name + " est monté dans les TMR en mode : " + tmrData.mode, whisper: ChatMessage.getWhisperRecipients("GM") });
}
return new RdDTMRDialog(html, actor, tmrData);
}
@ -37,50 +60,117 @@ export class RdDTMRDialog extends Dialog {
const dialogConf = {
title: "Terres Médianes de Rêve",
content: html,
buttons: {
closeButton: {
label: "Fermer", callback: html => this.close()
}
},
default: "closeButton"
buttons: {}
}
const dialogOptions = {
classes: ["tmrdialog"],
width: 920, maxheight: 1024, height: 'fit-content',
width: 'fit-content',
height: 'fit-content',
'max-height': 1024,
'z-index': 40
}
super(dialogConf, dialogOptions);
this.tmrdata = duplicate(tmrData);
this.actor = actor;
this.actor.tmrApp = this; // reference this app in the actor structure
this.viewOnly = tmrData.mode == "visu"
this.fatigueParCase = this.viewOnly || !ReglesOptionnelles.isUsing("appliquer-fatigue") ? 0 : this.actor.getTMRFatigue();
this.fatigueParCase = this.viewOnly ? 0 : this.actor.getCoutFatigueTMR();
this.cumulFatigue = 0;
this.loadRencontres();
this.loadCasesSpeciales();
this.allTokens = [];
this.rencontreState = 'aucune';
this.pixiApp = new PIXI.Application({ width: 720, height: 860 });
this.pixiTMR = new PixiTMR(this, this.pixiApp);
this.subdialog = undefined
this.callbacksOnAnimate = [];
this.displaySize = undefined
if (!this.viewOnly) {
this._tellToGM(this.actor.name + " monte dans les terres médianes (" + tmrData.mode + ")");
}
this.callbacksOnAnimate = [];
this.resizePixiTMR(
TMR_DISPLAY_SIZE.clamp(game.settings.get(SYSTEM_RDD, TMR_DISPLAY_SIZE.code) ?? TMR_DISPLAY_SIZE.def)
)
}
// load the texture we need
this.pixiTMR.load((loader, resources) => this.createPixiSprites());
resizePixiTMR(displaySize) {
if (displaySize != this.displaySize) {
if (!this.pixiTMR) {
this.pixiTMR = new PixiTMR(this, displaySize);
}
this.displaySize = displaySize
this.pixiTMR.resizeTMR(displaySize);
this._removeTokens()
this.allTokens = []
this.createPixiSprites()
this.pixiTMR.loadAnimations();
}
}
/* -------------------------------------------- */
async activateListeners(html) {
super.activateListeners(html);
this.html = html;
// this.activateTMRSize()
this.addTMRMap()
this.html.find('div.tmr-size a.tmr-size-zoom-minus*').click(event => {
this.$changeTMRSize(-1)
});
this.html.find('div.tmr-size a.tmr-size-zoom-plus*').click(event => {
this.$changeTMRSize(1)
});
if (this.viewOnly) {
this.html.find('.lancer-sort').remove();
this.html.find('.lire-signe-draconique').remove();
return;
}
HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionnelles.isUsing("appliquer-fatigue"));
HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(this._getCoordActor()));
this.html.find('form.tmr-dialog *').click(event => this.subdialog?.bringToTop());
// Roll Sort
this.html.find('.lancer-sort').click(event => this.actor.rollUnSort(this._getCoordActor()));
this.html.find('.lire-signe-draconique').click(event => this.actor.rollLireSigneDraconique(this._getCoordActor()));
this.html.find('img.tmr-move').click(event => this.deplacementTMR(this.html.find(event.currentTarget)?.data('move')));
// Gestion du cout de montée en points de rêve
await this.actor.reveActuelIncDec(this.calculCoutMonteeTMR());
this.cumulFatigue += this.fatigueParCase;
// Le reste...
this.updateValuesDisplay();
}
async onDeplacement() {
await this.manageRencontre(TMRUtility.getTMR(this._getCoordActor()));
}
addTMRMap() {
const tmrCell = document.getElementsByClassName("tmr-map")[0];
tmrCell.childNodes.forEach(node => tmrCell.removeChild(node))
tmrCell.append(this.pixiTMR.view);
}
$changeTMRSize(inc) {
let displaySize = TMR_DISPLAY_SIZE.clamp(this.displaySize, inc)
if (displaySize != this.displaySize) {
game.settings.set(SYSTEM_RDD, TMR_DISPLAY_SIZE.code, TMR_DISPLAY_SIZE.clamp(displaySize))
this.resizePixiTMR(displaySize)
this.render()
}
}
async forceTMRDisplay() {
this.bringToTop();
if (this.subdialog) {
this.bringToTop()
if (this.subdialog?.bringToTop) {
this.subdialog.bringToTop();
}
}
async restoreTMRAfterAction() {
this.subdialog = undefined
await this.maximize();
@ -89,15 +179,15 @@ export class RdDTMRDialog extends Dialog {
forceTMRContinueAction() {
ui.notifications.warn('Vous devez finir votre action avant de continuer dans les TMR');
this.subdialog.bringToTop();
if (this.subdialog?.bringToTop) {
this.subdialog.bringToTop();
}
return;
}
setTMRPendingAction(dialog) {
this.subdialog = dialog
if (dialog instanceof Application) {
dialog.bringToTop();
}
this.forceTMRDisplay()
}
isDemiReveCache() {
@ -110,11 +200,11 @@ export class RdDTMRDialog extends Dialog {
}
get sortsReserve() {
return this.actor.itemTypes['sortreserve'];
return this.actor.itemTypes[TYPES.sortreserve];
}
getSortsReserve(coord) {
return this.actor.itemTypes['sortreserve'].filter(// Reserve sur une case fleuve ou normale
return this.actor.itemTypes[TYPES.sortreserve].filter(// Reserve sur une case fleuve ou normale
TMRUtility.getTMR(coord).type == 'fleuve'
? it => TMRUtility.getTMR(it.system.coord).type == 'fleuve'
: it => it.system.coord == coord
@ -128,9 +218,9 @@ export class RdDTMRDialog extends Dialog {
/* -------------------------------------------- */
createPixiSprites() {
EffetsDraconiques.carteTmr.createSprite(this.pixiTMR);
this.updateTokens();
this.forceDemiRevePositionView();
this.pixiTMR.setup()
this.updateTokens()
this.forceDemiRevePositionView()
}
/* -------------------------------------------- */
@ -139,13 +229,9 @@ export class RdDTMRDialog extends Dialog {
this.demiReve = this._tokenDemiReve();
this._trackToken(this.demiReve);
}
let tokens = this._getTokensCasesTmr()
.concat(this._getTokensRencontres())
.concat(this._getTokensSortsReserve());
for (let t of tokens) {
this._trackToken(t);
}
this._getTokensCasesTmr().forEach(t => this._trackToken(t))
this._getTokensRencontres().forEach(t => this._trackToken(t))
this._getTokensSortsReserve().forEach(t => this._trackToken(t))
}
/* -------------------------------------------- */
@ -170,7 +256,7 @@ export class RdDTMRDialog extends Dialog {
return this.rencontresExistantes.map(it => this._tokenRencontre(it));
}
_getTokensSortsReserve() {
return this.actor.itemTypes['sortreserve'].map(it => this._tokenSortEnReserve(it));
return this.actor.itemTypes[TYPES.sortreserve].map(it => this._tokenSortEnReserve(it));
}
/* -------------------------------------------- */
@ -191,85 +277,28 @@ export class RdDTMRDialog extends Dialog {
}
forceDemiRevePositionView() {
this.notifierResonanceSigneDraconique(this._getActorCoord());
this.notifierResonanceSigneDraconique(this._getCoordActor());
this._trackToken(this.demiReve);
}
_getActorCoord() {
_getCoordActor() {
return this.actor.system.reve.tmrpos.coord;
}
/* -------------------------------------------- */
async moveFromKey(move) {
async deplacementTMR(move) {
if (this.subdialog) {
return this.forceTMRContinueAction();
}
let oddq = TMRUtility.coordTMRToOddq(this._getActorCoord());
if (move == 'top') oddq.row -= 1;
if (move == 'bottom') oddq.row += 1;
if (move.includes('left')) oddq.col -= 1;
if (move.includes('right')) oddq.col += 1;
if (oddq.col % 2 == 1) {
if (move == 'top-left') oddq.row -= 1;
if (move == 'top-right') oddq.row -= 1;
} else {
if (move == 'bottom-left') oddq.row += 1;
if (move == 'bottom-right') oddq.row += 1;
}
let targetCoord = TMRUtility.oddqToCoordTMR(oddq);
await this._deplacerDemiReve(targetCoord, 'normal');
const coordOrig = this._getCoordActor();
const coordTarget = TMRUtility.deplacement(coordOrig, move);
await this._deplacerDemiReve(coordTarget, 'normal');
this.checkQuitterTMR();
}
/* -------------------------------------------- */
async activateListeners(html) {
super.activateListeners(html);
this.html = html;
document.getElementsByClassName("tmr-row")
.item(0)
.insertCell(0).append(this.pixiApp.view);
if (this.viewOnly) {
this.html.find('.lancer-sort').remove();
this.html.find('.lire-signe-draconique').remove();
return;
}
HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionnelles.isUsing("appliquer-fatigue"));
HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(this._getActorCoord()));
this.html.find('tr.tmr-row *').click((event) => {
this.subdialog?.bringToTop();
});
// Roll Sort
this.html.find('.lancer-sort').click((event) => {
this.actor.rollUnSort(this._getActorCoord());
});
this.html.find('.lire-signe-draconique').click((event) => {
this.actor.rollLireSigneDraconique(this._getActorCoord());
});
this.html.find('#dir-top').click((event) => this.moveFromKey("top"));
this.html.find('#dir-top-left').click((event) => this.moveFromKey("top-left"));
this.html.find('#dir-top-right').click((event) => this.moveFromKey("top-right"));
this.html.find('#dir-bottom-left').click((event) => this.moveFromKey("bottom-left"));
this.html.find('#dir-bottom-right').click((event) => this.moveFromKey("bottom-right"));
this.html.find('#dir-bottom').click((event) => this.moveFromKey("bottom"));
// Gestion du cout de montée en points de rêve
let reveCout = ((this.tmrdata.isRapide && !EffetsDraconiques.isDeplacementAccelere(this.actor)) ? -2 : -1) - this.actor.countMonteeLaborieuse();
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
this.cumulFatigue += this.fatigueParCase;
}
await this.actor.reveActuelIncDec(reveCout);
// Le reste...
this.updateValuesDisplay();
let tmr = TMRUtility.getTMR(this._getActorCoord());
await this.manageRencontre(tmr);
calculCoutMonteeTMR() {
return ((this.tmrdata.isRapide && !EffetsDraconiques.isDeplacementAccelere(this.actor)) ? -2 : -1) - this.actor.countMonteeLaborieuse();
}
/* -------------------------------------------- */
@ -277,7 +306,7 @@ export class RdDTMRDialog extends Dialog {
if (!this.rendered) {
return;
}
const coord = this._getActorCoord();
const coord = this._getCoordActor();
HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord));
@ -305,18 +334,21 @@ export class RdDTMRDialog extends Dialog {
/* -------------------------------------------- */
async close() {
if (this.subdialog) {
return this.forceTMRContinueAction()
}
this.descenteTMR = true;
this.pixiTMR.close()
if (this.actor.tmrApp) {
this.actor.tmrApp = undefined; // Cleanup reference
if (!this.viewOnly) {
await this.actor.setEffect(STATUSES.StatusDemiReve, false)
this._tellToGM(this.actor.name + " a quitté les terres médianes");
}
await this.actor.santeIncDec("fatigue", this.cumulFatigue)
await this.actor.santeIncDec((ReglesOptionnelles.isUsing("appliquer-fatigue") ? "fatigue" : "endurance"),
this.cumulFatigue)
}
await super.close();
}
@ -383,19 +415,8 @@ export class RdDTMRDialog extends Dialog {
/* -------------------------------------------- */
$marquerCasesTMR(listCoordTMR) {
this.currentRencontre.graphics = []; // Keep track of rectangles to delete it
this.currentRencontre.locList = duplicate(listCoordTMR); // And track of allowed location
for (let coordTMR of listCoordTMR) {
const rect = this._getCaseRectangleCoord(coordTMR);
const rectDraw = new PIXI.Graphics();
rectDraw.beginFill(0xffff00, 0.3);
// set the line style to have a width of 5 and set the color to red
rectDraw.lineStyle(5, 0xff0000);
// draw a rectangle
rectDraw.drawRect(rect.x, rect.y, rect.w, rect.h);
this.pixiApp.stage.addChild(rectDraw);
this.currentRencontre.graphics.push(rectDraw); // garder les objets pour gestion post-click
}
this.currentRencontre.graphics = listCoordTMR.map(coordTMR => this.pixiTMR.addMarkTMR(coordTMR))
}
/* -------------------------------------------- */
@ -405,12 +426,16 @@ export class RdDTMRDialog extends Dialog {
this.close();
return true;
}
const resteAvantInconscience = this.actor.getFatigueMax() - this.actor.getFatigueActuelle() - this.cumulFatigue;
if (ReglesOptionnelles.isUsing("appliquer-fatigue") && resteAvantInconscience <= 0) {
if (ReglesOptionnelles.isUsing("appliquer-fatigue")
? (this.actor.getFatigueRestante() <= this.cumulFatigue)
: (this.actor.getEnduranceActuelle() <= this.cumulFatigue)
) {
this._tellToGM("Vous vous écroulez de fatigue : vous quittez les Terres médianes !");
this.quitterLesTMRInconscient();
return true;
}
if (this.actor.getReveActuel() == 0) {
this._tellToGM("Vos Points de Rêve sont à 0 : vous quittez les Terres médianes !");
this.quitterLesTMRInconscient();
@ -441,7 +466,7 @@ export class RdDTMRDialog extends Dialog {
nbRounds: 1,
canClose: false,
selectedCarac: { label: "reve-actuel" },
tmr: TMRUtility.getTMR(this._getActorCoord())
tmr: TMRUtility.getTMR(this._getCoordActor())
}
await this._tentativeMaitrise(rencontreData);
@ -624,19 +649,18 @@ export class RdDTMRDialog extends Dialog {
if (rencontre) {
return game.system.rdd.rencontresTMR.calculRencontre(rencontre, tmr);
}
let locTMR = (this.isDemiReveCache()
const coordTMR = (this.isDemiReveCache()
? TMRUtility.getTMRType(tmr.coord) + " ??"
: tmr.label + " (" + tmr.coord + ")");
const fakeDialogRencontre = { bringToTop: () => { } };
this.setTMRPendingAction(fakeDialogRencontre)
let myRoll = await RdDDice.rollTotal("1dt", { showDice: SHOW_DICE });
this.setTMRPendingAction({ bringToTop: () => { } })
const myRoll = await RdDDice.rollTotal("1dt", { showDice: SHOW_DICE });
this.restoreTMRAfterAction()
if (myRoll == 7) {
this._tellToUser(myRoll + ": Rencontre en " + locTMR);
this._tellToUser(myRoll + ": Rencontre en " + coordTMR);
return await game.system.rdd.rencontresTMR.getRencontreAleatoire(tmr, this.actor.isMauvaiseRencontre())
} else {
this._tellToUser(myRoll + ": Pas de rencontre en " + locTMR);
this._tellToUser(myRoll + ": Pas de rencontre en " + coordTMR);
return undefined;
}
}
@ -904,15 +928,11 @@ export class RdDTMRDialog extends Dialog {
/* -------------------------------------------- */
nettoyerRencontre() {
if (!this.currentRencontre) return; // Sanity check
if (this.currentRencontre.graphics) {
for (let drawRect of this.currentRencontre.graphics) {
// Suppression des dessins des zones possibles
this.pixiApp.stage.removeChild(drawRect);
}
}
this.currentRencontre = undefined; // Nettoyage de la structure
this.rencontreState = 'aucune'; // Et de l'état
// Suppression des dessins des zones possibles
this.currentRencontre?.graphics?.forEach(graphic => this.pixiTMR.removeGraphic(graphic))
// Nettoyage de la structureet de l'état
this.currentRencontre = undefined;
this.rencontreState = 'aucune';
}
/* -------------------------------------------- */
@ -954,19 +974,18 @@ export class RdDTMRDialog extends Dialog {
if (this.subdialog) {
return this.forceTMRContinueAction()
}
let clickOddq = TMRUtility.computeEventOddq(event);
let currentOddq = TMRUtility.coordTMRToOddq(this._getActorCoord());
let targetCoord = TMRUtility.oddqToCoordTMR(clickOddq);
let currentCoord = TMRUtility.oddqToCoordTMR(currentOddq);
const currentCoord = this._getCoordActor()
const currentOddq = TMRUtility.coordTMRToOddq(currentCoord)
const targetOddq = this.pixiTMR.computeEventOddq(event)
const targetCoord = TMRUtility.oddqToCoordTMR(targetOddq)
// Validation de la case de destination (gestion du cas des rencontres qui peuvent téléporter)
let deplacementType = this._calculDeplacement(targetCoord, currentCoord, currentOddq, clickOddq);
const typeDeplacement = this._calculDeplacement(targetCoord, currentCoord, currentOddq, targetOddq);
if (this.isDemiReveCache()) {
if (this.isTerreAttache(targetCoord)
|| this.isConnaissanceFleuve(currentCoord, targetCoord)
|| deplacementType == 'changeur') {
|| typeDeplacement == 'changeur') {
// déplacement possible
await this.actor.setTMRVisible(true);
this.demiReve = this._tokenDemiReve();
@ -981,11 +1000,11 @@ export class RdDTMRDialog extends Dialog {
}
}
switch (deplacementType) {
switch (typeDeplacement) {
case 'normal':
case 'changeur':
case 'passeur':
await this._deplacerDemiReve(targetCoord, deplacementType);
await this._deplacerDemiReve(targetCoord, typeDeplacement);
break;
case 'messager':
await this._messagerDemiReve(targetCoord);
@ -1103,18 +1122,10 @@ export class RdDTMRDialog extends Dialog {
await this.postRencontre(tmr);
return tmr;
}
/* -------------------------------------------- */
/** Retourne les coordonnées x, h, w, h du rectangle d'une case donnée */
_getCaseRectangleCoord(coord) {
return this.pixiTMR.getCaseRectangle(TMRUtility.coordTMRToOddq(coord));
}
/* -------------------------------------------- */
_removeTokens(filter) {
const tokensToRemove = this.allTokens.filter(filter);
for (let token of tokensToRemove) {
this.pixiApp.stage.removeChild(token.sprite);
}
_removeTokens(filter = it => true) {
this.allTokens.filter(filter).forEach(token => this.pixiTMR.removeToken(token))
}
/* -------------------------------------------- */
@ -1122,7 +1133,9 @@ export class RdDTMRDialog extends Dialog {
if (this.demiReve === token && this.isDemiReveCache()) {
return;
}
this.pixiTMR.setPosition(token.sprite, TMRUtility.coordTMRToOddq(token.coordTMR()));
this.allTokens.push(token);
this.pixiTMR.positionToken(token);
if (!this.allTokens.includes(token)) {
this.allTokens.push(token);
}
}
}

View File

@ -28,7 +28,7 @@ const ajustementsEncaissement = Misc.intArray(-10, 26);
/* -------------------------------------------- */
function _buildAllSegmentsFatigue(max) {
const cycle = [5, 2, 4, 1, 3, 0];
let fatigue = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]];
const fatigue = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]];
for (let i = 0; i <= max; i++) {
const ligneFatigue = duplicate(fatigue[i]);
const caseIncrementee = cycle[i % 6];
@ -55,7 +55,8 @@ function _cumulSegmentsFatigue(matrix) {
}
/* -------------------------------------------- */
const fatigueMatrix = _buildAllSegmentsFatigue(60);
export const MAX_ENDURANCE_FATIGUE = 60;
const fatigueMatrix = _buildAllSegmentsFatigue(MAX_ENDURANCE_FATIGUE);
const cumulFatigueMatrix = _cumulSegmentsFatigue(fatigueMatrix);
const fatigueMalus = [0, 0, 0, -1, -1, -1, -2, -3, -4, -5, -6, -7]; // Provides the malus for each segment of fatigue
@ -245,7 +246,8 @@ export class RdDUtility {
'systems/foundryvtt-reve-de-dragon/templates/chat-description.html',
'systems/foundryvtt-reve-de-dragon/templates/chat-info-appel-au-moral.html',
'systems/foundryvtt-reve-de-dragon/templates/chat-info-distance.html',
'systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-summary.html',
'systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-acteur.hbs',
'systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-sante.hbs',
'systems/foundryvtt-reve-de-dragon/templates/chat-actor-competence-xp.html',
'systems/foundryvtt-reve-de-dragon/templates/chat-actor-carac-xp.html',
'systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html',
@ -287,7 +289,8 @@ export class RdDUtility {
Handlebars.registerHelper('uniteQuantite', (itemId, actorId) => RdDUtility.getItem(itemId, actorId)?.getUniteQuantite());
Handlebars.registerHelper('isFieldInventaireModifiable', (type, field) => RdDItem.isFieldInventaireModifiable(type, field));
Handlebars.registerHelper('rarete-getChamp', (rarete, field) => RdDRaretes.getChamp(rarete, field));
Handlebars.registerHelper('plusMoins', diff => (diff > 0 ? '+' : '') + Math.round(diff))
Handlebars.registerHelper('experienceLog-topic', topic => ExperienceLog.labelTopic(topic));
return loadTemplates(templatePaths);
@ -459,18 +462,15 @@ export class RdDUtility {
}
/* -------------------------------------------- */
static getSegmentsFatigue(maxEnd) {
maxEnd = Math.max(maxEnd, 1);
maxEnd = Math.min(maxEnd, fatigueMatrix.length);
return fatigueMatrix[maxEnd];
static getSegmentsFatigue(maxEndurance) {
return fatigueMatrix[Math.min(Math.max(maxEndurance, 1), fatigueMatrix.length)];
}
/* -------------------------------------------- */
static calculMalusFatigue(fatigue, maxEnd) {
maxEnd = Math.max(maxEnd, 1);
maxEnd = Math.min(maxEnd, cumulFatigueMatrix.length);
let segments = cumulFatigueMatrix[maxEnd];
for (let i = 0; i < 12; i++) {
static calculMalusFatigue(fatigue, endurance) {
endurance = Math.min(Math.max(endurance, 1), cumulFatigueMatrix.length);
let segments = cumulFatigueMatrix[endurance];
for (let i = 0; i < segments.length; i++) {
if (fatigue <= segments[i]) {
return fatigueMalus[i]
}
@ -490,7 +490,7 @@ export class RdDUtility {
// Build the nice (?) html table used to manage fatigue.
// max should be the endurance max value
static makeHTMLfatigueMatrix(fatigue, maxEndurance) {
let segments = this.getSegmentsFatigue(maxEndurance);
const segments = this.getSegmentsFatigue(maxEndurance);
return this.makeHTMLfatigueMatrixForSegment(fatigue, segments);
}
@ -624,25 +624,6 @@ export class RdDUtility {
return perte.total;
}
/* -------------------------------------------- */
static currentFatigueMalus(value, max) {
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
max = Math.max(1, Math.min(max, 60));
value = Math.min(max * 2, Math.max(0, value));
let fatigueTab = fatigueMatrix[max];
let fatigueRem = value;
for (let idx = 0; idx < fatigueTab.length; idx++) {
fatigueRem -= fatigueTab[idx];
if (fatigueRem <= 0) {
return fatigueMalus[idx];
}
}
return -7; // This is the max !
}
return 0;
}
/* -------------------------------------------- */
static async responseNombreAstral(callData) {
let actor = game.actors.get(callData.id);

View File

@ -4,6 +4,12 @@ import { Misc } from "../misc.js";
const listeReglesOptionnelles = [
{ group: 'Règles générales', name: 'appliquer-fatigue', descr: "Appliquer les règles de fatigue"},
{ group: 'Règles générales', name: 'astrologie', descr: "Appliquer les ajustements astrologiques aux jets de chance et aux rituels"},
{ group: 'Récupération', name: 'transformation-stress', descr: "Transformer le stress durant Château Dormant"},
{ group: 'Récupération', name: 'recuperation-chance', descr: "Récupérer la chance durant Château Dormant"},
{ group: 'Récupération', name: 'recuperation-ethylisme', descr: "Récupérer l'éthylisme"},
{ group: 'Récupération', name: 'recuperation-reve', descr: "Récupérer le rêve pendant la nuit (les jets sont toujours faits pour les Rêves de Dragons)"},
{ group: 'Récupération', name: 'recuperation-moral', descr: "Le moral revient vers 0 durant Château Dormant"},
{ group: 'Règles de combat', name: 'recul', descr: "Appliquer le recul en cas de particulière en force ou de charge" },
{ group: 'Règles de combat', name: 'resistanceArmeParade', descr: "Faire le jet de résistance des armes lors de parades pouvant les endommager" },

View File

@ -17,7 +17,7 @@ export class AutoAdjustDarkness {
static async adjust(darkness) {
if (AutoAdjustDarkness.isAuto()) {
const scene = game.scenes.viewed;
if (scene.globalLight && scene.tokenVision) {
if (scene?.globalLight && scene?.tokenVision) {
await scene.update({ darkness });
}
}

View File

@ -1,27 +1,64 @@
/* -------------------------------------------- */
export const tmrConstants = {
col1_y: 30,
col2_y: 55,
cellw: 55,
cellh: 55,
gridx: 28,
gridy: 28,
// tailles
third: 18,
half: 27.5,
twoThird: 36,
full: 55,
// decallages
center: { x: 0, y: 0 },
top: { x: 0, y: -11.5 },
topLeft: { x: -11.5, y: -11.5 },
left: { x: -11.5, y: 0 },
bottomLeft: { x: -11.5, y: 11.5 },
bottom: { x: 0, y: 11.5 },
bottomRight: { x: 11.5, y: 11.5 },
right: { x: 11.5, y: 0 },
topRight: { x: 11.5, y: -11.5 },
export class TMRConstants {
constructor({ size = 64 }) {
// tailles
this.size = size
this.half = this.size / 2
this.quarter = this.size / 4
this.third = this.size / 3
this.twoThird = this.size * 2 / 3
this.full = this.size
// positions
this.col1_y = this.half
this.col2_y = this.size
this.cellw = this.size
this.cellh = this.size
this.gridx = this.half
this.gridy = this.half
// decallages
this.center = { x: 0, y: 0 }
this.top = { x: 0, y: -this.quarter }
this.topLeft = { x: -this.quarter, y: -this.quarter }
this.left = { x: -this.quarter, y: 0 }
this.bottomLeft = { x: -this.quarter, y: this.quarter }
this.bottom = { x: 0, y: this.quarter }
this.bottomRight = { x: this.quarter, y: this.quarter }
this.right = { x: this.quarter, y: 0 }
this.topRight = { x: this.quarter, y: -this.quarter }
this.marginx = 1
this.marginy = 1
}
decallage(x, y) {
return {
x: x * this.third,
y: y * this.third
}
}
computeEventPosition(event) {
if (!event.nativeEvent.target.getBoundingClientRect) {
return { x: 0, y: 0 }
}
const canvasRect = event.nativeEvent.target.getBoundingClientRect();
return {
x: event.nativeEvent.clientX - canvasRect.left,
y: event.nativeEvent.clientY - canvasRect.top
}
}
computeEventOddq(event) {
var { x, y } = this.computeEventPosition(event);
return this.computeOddq(x, y);
}
computeOddq(x, y) {
const col = Math.floor(x / this.cellw)
const decallageColonne = col % 2 == 0 ? this.col1_y : this.col2_y
const row = Math.floor((y - decallageColonne) / this.cellh)
return { col, row, x, y }
}
}
// couleurs
@ -35,13 +72,15 @@ export const tmrColors = {
rencontre: 0xFF0000,
casehumide: 0x1050F0,
}
export const tmrTokenZIndex = {
sort: 40,
tetes: 20,
casehumide: 10,
conquete: 30,
tetes: 20,
sort: 30,
conquete: 40,
rencontre: 50,
trounoir: 60,
demireve: 70,
tooltip: 100,
}

View File

@ -1,7 +1,6 @@
import { Misc } from "./misc.js";
import { Grammar } from "./grammar.js";
import { RdDDice } from "./rdd-dice.js";
import { tmrConstants } from "./tmr-constants.js";
/* -------------------------------------------- */
const TMRMapping = {
@ -228,16 +227,28 @@ export const TMRType = {
}
/* -------------------------------------------- */
const tmrRandomMovePatten =
[{ name: 'top', col: 0, row: -1 },
{ name: 'topright', col: 1, row: -1 },
{ name: 'botright', col: 1, row: 1 },
{ name: 'bot', col: 0, row: 1 },
{ name: 'botleft', col: -1, row: 1 },
{ name: 'topleft', col: -1, row: -1 }
]
const TMR_MOVE = {
"top": { even: { row: -1, col: 0 }, odd: { row: -1, col: 0 }, },
"topleft": { even: { row: -1, col: -1 }, odd: { row: 0, col: -1 }, },
"topright": { even: { row: -1, col: 1 }, odd: { row: 0, col: 1 }, },
"bottomleft": { even: { row: 0, col: -1 }, odd: { row: 1, col: -1 }, },
"bottomright": { even: { row: 0, col: 1 }, odd: { row: 1, col: 1 }, },
"bottom": { even: { row: 1, col: 0 }, odd: { row: 1, col: 0 }, },
}
/* -------------------------------------------- */
/* --------------------------------------------
* Pour comprendre les conversions entre coordonnées
* - "TMR" A1, ... M15
* - oddq: {col, row}
* - axial: { q, r )
*
* Un site intéressant: https://www.redblobgames.com/grids/hexagons/#distances
*
* Pour être concis, le code TMR lettre(colonne)-ligne correspond à une grille hexagonale en coordonnées "odd-q"
* (lettre => col, ligne => row).
*
* Pour les calculs de distance, les coordonnées axiales sont beaucoup plus pratiques.
*/
export class TMRUtility {
static init() {
for (let coord in TMRMapping) {
@ -313,17 +324,33 @@ export class TMRUtility {
}
/* -------------------------------------------- */
static async getDirectionPattern() {
return await RdDDice.rollOneOf(tmrRandomMovePatten);
static deplacement(coordOrig, moveName) {
const tmrMove = TMR_MOVE[moveName];
if (! tmrMove) {
ui.notifications.error(`Le déplacement dans les TMR '${moveName}' est inconnu`)
return coordOrig
}
const fromOddq = TMRUtility.coordTMRToOddq(coordOrig);
const move = TMRUtility.getOddqMove(tmrMove, fromOddq);
const toOddq = TMRUtility.addOddq(fromOddq, move);
return TMRUtility.oddqToCoordTMR(toOddq);
}
static getOddqMove(tmrMove, oddq) {
return oddq.col % 2 == 1 ? tmrMove.odd : tmrMove.even;
}
static async getDirectionPattern(oddq) {
const tmrMove = await RdDDice.rollOneOf(Object.values(TMR_MOVE));
return TMRUtility.getOddqMove(tmrMove, oddq);
}
/* -------------------------------------------- */
static async deplaceTMRAleatoire(actor, coord) {
const currentOddq = TMRUtility.coordTMRToOddq(coord);
const direction = await TMRUtility.getDirectionPattern();
currentOddq.col = currentOddq.col + direction.col;
currentOddq.row = currentOddq.row + direction.row;
if (this.isOddqInTMR(currentOddq)) { // Sortie de carte ! Ré-insertion aléatoire
const oddq = TMRUtility.coordTMRToOddq(coord);
const direction = await TMRUtility.getDirectionPattern(oddq);
const currentOddq = TMRUtility.addOddq(oddq, direction)
if (TMRUtility.isOddqInTMR(currentOddq)) { // Sortie de carte ! Ré-insertion aléatoire
return TMRUtility.getTMR(TMRUtility.oddqToCoordTMR(currentOddq));
} else {
return await actor.reinsertionAleatoire('Sortie de carte');
@ -360,15 +387,15 @@ export class TMRUtility {
*
*/
static getTMRPortee(coord, portee) {
let centerOddq = this.coordTMRToOddq(coord);
let centerOddq = TMRUtility.coordTMRToOddq(coord);
let caseList = [];
for (let dcol = -portee; dcol <= portee; dcol++) { // rows
for (let drow = -portee; drow <= portee; drow++) { // columns
const currentOddq = { col: centerOddq.col + dcol, row: centerOddq.row + drow };
if (this.isOddqInTMR(currentOddq)) {
let dist = this.distanceOddq(centerOddq, currentOddq);
if (TMRUtility.isOddqInTMR(currentOddq)) {
let dist = TMRUtility.distanceOddq(centerOddq, currentOddq);
if (dist <= portee) {
caseList.push(this.oddqToCoordTMR(currentOddq)); // Inside the area
caseList.push(TMRUtility.oddqToCoordTMR(currentOddq)); // Inside the area
}
}
}
@ -376,40 +403,6 @@ export class TMRUtility {
return caseList;
}
// /* -------------------------------------------- */
static computeEventPosition(event) {
if (!event.nativeEvent.target.getBoundingClientRect) {
return { x: 0, y: 0 }
}
const canvasRect = event.nativeEvent.target.getBoundingClientRect();
return {
x: event.nativeEvent.clientX - canvasRect.left,
y: event.nativeEvent.clientY - canvasRect.top
};
}
/* -------------------------------------------- */
static computeEventOddq(event) {
var { x, y } = TMRUtility.computeEventPosition(event);
return TMRUtility.computeOddq(x, y);
}
static computeOddq(x, y) {
const col = Math.floor(x / tmrConstants.cellw); // [From 0 -> 12]
const decallageColonne = col % 2 == 0 ? tmrConstants.col1_y : tmrConstants.col2_y;
const row = Math.floor((y - decallageColonne) / tmrConstants.cellh); // [From 0 -> 14]
return { col, row };
}
static computeEventCoord(event) {
const oddq = TMRUtility.computeEventOddq(event);
return TMRUtility.oddqToCoordTMR(oddq);
}
/* -------------------------------------------- */
// https://www.redblobgames.com/grids/hexagons/#distances
// TMR Letter-row correspond to "odd-q" grid (letter => col, numeric => row )
/* -------------------------------------------- */
static coordTMRToOddq(coordTMR) {
let col = coordTMR.charCodeAt(0) - 65;
@ -432,17 +425,13 @@ export class TMRUtility {
row >= 0 &&
(row + col % 2 <= 14)
);
// if (x >= 0 && x < 13 && y >= 0 && y < 14) return true;
// if (x >= 0 && x < 13 && x % 2 == 0 && y == 14) return true;
// return false;
}
/* -------------------------------------------- */
static distanceCoordTMR(coord1, coord2) {
let oddq1 = this.coordTMRToOddq(coord1);
let oddq2 = this.coordTMRToOddq(coord2);
return this.distanceOddq(oddq1, oddq2);
let oddq1 = TMRUtility.coordTMRToOddq(coord1);
let oddq2 = TMRUtility.coordTMRToOddq(coord2);
return TMRUtility.distanceOddq(oddq1, oddq2);
}
/* -------------------------------------------- */
@ -450,13 +439,13 @@ export class TMRUtility {
const axial1 = TMRUtility.oddqToAxial(oddq1);
const axial2 = TMRUtility.oddqToAxial(oddq2);
return TMRUtility.distanceAxial(axial1, axial2);
}
// const dx = oddq2.col - oddq1.col;
// const dy = oddq2.row - oddq1.row;
// const abs_dx = Math.abs(dx);
// const abs_dy = Math.abs(dy);
// const distance = Math.sign(dx) == Math.sign(dy) ? Math.max(abs_dx, abs_dy) : (abs_dx + abs_dy);
// return distance;
static addOddq(move, oddq) {
return {
row: oddq.row + move.row,
col: oddq.col + move.col
}
}
static oddqToAxial(pos) {
@ -480,20 +469,4 @@ export class TMRUtility {
};
}
// function axial_to_cube(hex):
// var q = hex.q
// var r = hex.r
// var s = -q - r
// return Cube(q, r, s)
// }
// /* -------------------------------------------- */
// static computeRealPictureCoordinates(coordOddq) {
// let decallagePairImpair = (coordOddq.col % 2 == 0) ? tmrConstants.col1_y : tmrConstants.col2_y;
// return {
// x: tmrConstants.gridx + (coordOddq.col * tmrConstants.cellw),
// y: tmrConstants.gridy + (coordOddq.row * tmrConstants.cellh) + decallagePairImpair
// }
// }
}

107
module/tmr/animation.js Normal file
View File

@ -0,0 +1,107 @@
// pixiTMR.animate(pixiApp => pixiApp.ticker.add((delta) => {
// if (!sprite.waveAnimation) {
// sprite.waveAnimation = {
// originx: sprite.x,
// movex: 0,
// step: 0.03
// }
// }
// else {
// if (Math.abs(sprite.waveAnimation.movex) > 2) {
// sprite.waveAnimation.step = -sprite.waveAnimation.step
// }
// sprite.waveAnimation.movex += sprite.waveAnimation.step;
// }
// sprite.x = sprite.waveAnimation.originx + sprite.waveAnimation.movex
// }));
// return pixiTMR.square(this.code(),
// {
// zIndex: tmrTokenZIndex.trounoir,
// tint: tmrColors.trounoir,
// alpha: 1,
// taille: () => pixiTMR.sizes.full,
// decallage: {
// x: -pixiTMR.sizes.half,
// y: -pixiTMR.sizes.half
// }
// })
export class TMRAnimations {
static withAnimation(sprite, pixiTMR, ...animations) {
if (animations.length > 0) {
animations.forEach(animation =>
pixiTMR.animate(pixiApp => pixiApp.ticker.add(delta => animation(sprite, delta)))
)
}
return sprite
}
static rotation(options = { frequence: () => 1, angle: () => 1 }) {
return (sprite, delta) => {
if (!sprite.tmrConfig) {
sprite.tmrConfig = { nextTick: 0 }
}
sprite.tmrConfig.nextTick -= delta
if (sprite.tmrConfig.nextTick <= 0) {
sprite.tmrConfig.nextTick = options.frequence(delta)
sprite.angle += options.angle(delta)
}
}
}
static changeZoom(range = { min: 0.8, max: 1.2, step: 0.005 }) {
return (sprite, delta) => {
if (!sprite.tmrConfig) {
sprite.tmrConfig = TMRAnimations.startRange(range)
}
sprite.tmrConfig.current += (sprite.tmrConfig.step * delta)
if (sprite.tmrConfig.current < sprite.tmrConfig.min) {
sprite.tmrConfig.step = Math.abs(sprite.tmrConfig.step)
}
else if (sprite.tmrConfig.current > sprite.tmrConfig.max) {
sprite.tmrConfig.step = -Math.abs(sprite.tmrConfig.step)
}
const taille = sprite.tmrConfig.current * sprite.taille()
sprite.width = taille
sprite.height = taille
}
}
static verticalAxis(options = { step: 1 }) {
return (sprite, delta) => {
if (!sprite.tmrConfig) {
sprite.tmrConfig = this.startRange({
min: -Math.PI / 2,
max: Math.PI / 2,
step: options.step * Math.PI / 180,
})
}
sprite.tmrConfig.current += (sprite.tmrConfig.step * delta)
sprite.width = Math.cos(sprite.tmrConfig.current) * sprite.taille()
}
}
static startRange(range) {
range.current = TMRAnimations.randomInSegment(range)
const min = range.min
if (min > range.max) {
range.min = range.max
range.max = min
}
return range
}
static outOfRange(range) {
return range.current < range.min || range.current > range.max
}
static randomInSegment(range) {
const min = range.min
const max = range.max
const step = range.step
return min + (Math.floor(Math.random() / step) * step) * (max - min)
}
}

View File

@ -4,10 +4,6 @@ import { Misc } from "../misc.js";
export class AugmentationSeuil extends Draconique {
constructor() {
super();
}
type() { return 'tete' }
match(item) { return Draconique.isTeteDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('augmentation du seuil de reve'); }
manualMessage() { return false }

View File

@ -1,3 +1,4 @@
import { TMRUtility } from "../tmr-utility.js";
import { Draconique } from "./draconique.js";
import { PixiTMR } from "./pixi-tmr.js";
@ -16,22 +17,19 @@ export class CarteTmr extends Draconique {
img() { return 'systems/foundryvtt-reve-de-dragon/styles/img/ui/tmr.webp' }
createSprite(pixiTMR) {
const img = PixiTMR.getImgFromCode(this.code())
const sprite = new PIXI.Sprite(PIXI.utils.TextureCache[img]);
// Setup the position of the TMR
sprite.x = 0;
sprite.y = 0;
sprite.width = 722;
sprite.height = 860;
sprite.x = pixiTMR.pixiApp.screen.x;
sprite.y = pixiTMR.pixiApp.screen.y;
sprite.width = pixiTMR.pixiApp.screen.width;
sprite.height = pixiTMR.pixiApp.screen.height;
// Rotate around the center
sprite.anchor.set(0);
sprite.buttonMode = true;
sprite.tmrObject = pixiTMR;
pixiTMR.addTooltip(sprite, (e,s) => this.computeTooltip(e,s));
pixiTMR.pixiApp.stage.addChild(sprite);
return sprite;
}
}

View File

@ -1,40 +1,38 @@
import { Grammar } from "../grammar.js";
import { RdDDice } from "../rdd-dice.js";
import { TMRUtility } from "../tmr-utility.js";
import { tmrConstants, tmrColors, tmrTokenZIndex } from "../tmr-constants.js";
import { tmrTokenZIndex } from "../tmr-constants.js";
import { Draconique } from "./draconique.js";
import { TMRAnimations } from "./animation.js";
export class Conquete extends Draconique {
constructor() {
super();
}
type() { return 'queue' }
match(item) { return Draconique.isQueueDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('conquete'); }
manualMessage() { return false }
async onActorCreateOwned(actor, item) { await this._creerConquete(actor, item); }
code() { return 'conquete' }
tooltip(linkData) { return `${this.tmrLabel(linkData)}: doit être conquis` }
img() { return 'icons/svg/combat.svg' }
tooltip(linkData) { return `Doit être conquis` }
img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/conquete.svg' }
createSprite(pixiTMR) {
return pixiTMR.sprite(this.code(),
{
return TMRAnimations.withAnimation(
pixiTMR.sprite(this.code(), {
zIndex: tmrTokenZIndex.conquete,
color: tmrColors.queues,
taille: tmrConstants.full,
decallage: { x: 2, y: 0 }
});
decallage: pixiTMR.sizes.decallage(0, 0),
taille: () => pixiTMR.sizes.half,
}),
pixiTMR,
TMRAnimations.changeZoom()
)
}
async _creerConquete(actor, queue) {
let existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord);
let possibles = TMRUtility.filterTMR(tmr => !TMRUtility.isCaseHumide(tmr) && !existants.includes(tmr.coord));
let conquete = await RdDDice.rollOneOf(possibles);
await this.createCaseTmr(actor, 'Conquête: ' + conquete.label, conquete, queue.id);
await this.createCaseTmr(actor, 'Conquête', conquete, queue.id);
}
async onActorDeleteCaseTmr(actor, casetmr) {

View File

@ -1,34 +1,30 @@
import { Grammar } from "../grammar.js";
import { TMRUtility } from "../tmr-utility.js";
import { tmrConstants, tmrTokenZIndex } from "../tmr-constants.js";
import { tmrTokenZIndex } from "../tmr-constants.js";
import { Draconique } from "./draconique.js";
export class Debordement extends Draconique {
constructor() {
super();
}
type() { return 'souffle' }
match(item) { return Draconique.isSouffleDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('debordement'); }
manualMessage() { return false }
async onActorCreateOwned(actor, souffle) {
const existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord);
const tmr = await TMRUtility.getTMRAleatoire(it => !(TMRUtility.isCaseHumide(it) || existants.includes(it.coord)));
await this.createCaseTmr(actor, 'Debordement: ' + tmr.label, tmr, souffle.id);
await this.createCaseTmr(actor, 'Debordement', tmr, souffle.id);
}
code() { return 'debordement' }
tooltip(linkData) { return `Débordement en ${this.tmrLabel(linkData)}` }
img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/wave.webp' }
tooltip(linkData) { return `Débordement` }
img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/debordement.svg' }
createSprite(pixiTMR) {
return pixiTMR.sprite(this.code(), {
const sprite = pixiTMR.sprite(this.code(), {
zIndex: tmrTokenZIndex.casehumide,
alpha: 0.6,
taille: tmrConstants.full,
decallage: tmrConstants.center
});
decallage: pixiTMR.sizes.decallage(0, 2/3),
taille: () => pixiTMR.sizes.half,
})
return sprite;
}
}

View File

@ -1,12 +1,8 @@
import { tmrConstants, tmrColors, tmrTokenZIndex } from "../tmr-constants.js";
import { tmrColors, tmrTokenZIndex } from "../tmr-constants.js";
import { Draconique } from "./draconique.js";
export class DemiReve extends Draconique {
constructor() {
super();
}
type() { return '' }
match(item) { return false; }
manualMessage() { return false }
@ -18,9 +14,9 @@ export class DemiReve extends Draconique {
createSprite(pixiTMR) {
const sprite = pixiTMR.sprite(this.code(), {
color: tmrColors.demireve,
tint: tmrColors.demireve,
zIndex: tmrTokenZIndex.demireve,
taille: (tmrConstants.full * 0.7)
taille: () => pixiTMR.sizes.twoThird
});
pixiTMR.animate(pixiApp => pixiApp.ticker.add((delta) => sprite.rotation -= 0.01 * delta));
return sprite;

View File

@ -1,14 +1,12 @@
import { Grammar } from "../grammar.js";
import { Misc } from "../misc.js";
import { RdDDice } from "../rdd-dice.js";
import { TMRUtility, TMRType} from "../tmr-utility.js";
import { tmrConstants, tmrColors, tmrTokenZIndex } from "../tmr-constants.js";
import { TMRUtility, TMRType } from "../tmr-utility.js";
import { tmrTokenZIndex } from "../tmr-constants.js";
import { Draconique } from "./draconique.js";
import { TMRAnimations } from "./animation.js";
export class Desorientation extends Draconique {
constructor() {
super();
}
type() { return 'souffle' }
match(item) { return Draconique.isSouffleDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('desorientation'); }
@ -28,24 +26,27 @@ export class Desorientation extends Draconique {
code() { return 'desorientation' }
tooltip(linkData) { return `Désorientation, cette case n'existe plus !` }
img() { return 'icons/svg/explosion.svg' }
img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/desorientation.svg' }
createSprite(pixiTMR) {
return pixiTMR.sprite(this.code(),
{
return TMRAnimations.withAnimation(
pixiTMR.sprite(this.code(), {
zIndex: tmrTokenZIndex.trounoir,
color: tmrColors.trounoir,
alpha: 1,
taille: tmrConstants.full,
decallage: { x: 2, y: 2 },
});
taille: () => pixiTMR.sizes.full,
}),
pixiTMR,
TMRAnimations.rotation({
frequence: delta => 2^(2 + Math.random() * 12) * 70,
angle: delta => (Math.floor(Math.random() * 2) - 1) * 30
})
)
}
async _creerCasesTmr(actor, type, souffle) {
const existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord);
let tmrs = TMRUtility.filterTMR(it => it.type == type && !existants.includes(it.coord));
for (let tmr of tmrs) {
await this.createCaseTmr(actor, 'Désorientation: ' + tmr.label, tmr, souffle.id);
await this.createCaseTmr(actor, 'Désorientation', tmr, souffle.id);
}
}

View File

@ -9,14 +9,15 @@ const registeredEffects = [
* Définition des informations d'une "draconique" (queue, ombre, tête, souffle) qui influence les TMR
*/
export class Draconique {
static init() {
}
static isCaseTMR(item) { return item.type == TYPES.casetmr; }
static isQueueDragon(item) { return item.isQueueDragon(); }
static isSouffleDragon(item) { return item.type == TYPES.souffle; }
static isTeteDragon(item) { return item.type == TYPES.tete; }
static isQueueSouffle(item) { return Draconique.isQueueDragon(item) || Draconique.isSouffleDragon(item); }
tmrLabel(linkData) { return TMRUtility.getTMRLabel(linkData.system.coord); }
static register(draconique) {
registeredEffects[draconique.code()] = draconique;
if (draconique.img()) {
@ -33,6 +34,8 @@ export class Draconique {
return registeredEffects[code];
}
tmrLabel(linkData) { return TMRUtility.getTMRLabel(linkData.system.coord); }
/**
* @param item un Item quelconque
* @returns true si l'item correspond
@ -86,44 +89,23 @@ export class Draconique {
* @param {*} pixiTMR instance de PixiTMR qui gère les tooltips, les méthodes de création de sprite standard, les clicks.
*/
token(pixiTMR, linkData, coordTMR, type = undefined) {
const tooltip = this.tooltip(linkData);
const token = {
sprite: this.createSprite(pixiTMR),
coordTMR: coordTMR
coordTMR: coordTMR,
tooltip: tooltip
};
token[type ?? this.code()] = linkData;
this.linkData = linkData;
if (this.tooltip(linkData)) {
pixiTMR.addTooltip(token.sprite, (e, s) => this.computeTooltip(e, s));
}
return token;
}
/**
* methode en charge de recalculer le tooltip lorsque la souris bouge
* @param {*} event evenement contenant les coordonnées
* @param {*} sprite sprite pour laquelle calculer le tooltip
*/
computeTooltip(event, sprite) {
if (sprite.isOver) {
const oddq = TMRUtility.computeEventOddq(event);
const coord = TMRUtility.oddqToCoordTMR(oddq);
const tmr = TMRUtility.getTMR(coord)
if (tmr){
const label = TMRUtility.getTMRLabel(coord);
const text = this.tooltip(this.linkData);
return text ? `${coord}: ${label}\n${text}` : `${coord}: ${label}`
}
}
return '';
}
/**
* factory d'élément graphique PIXI correpsondant à l'objet draconique
* @param {*} pixiTMR instance de PixiTMR qui gère les tooltips, les méthodes de création de sprite standard, les clicks.
*/
createSprite(pixiTMR) {
if (this.img()) {
return pixiTMR.sprite(this.code());
return pixiTMR.sprite(this.code())
}
else {
return pixiTMR.circle()
@ -145,7 +127,9 @@ export class Draconique {
async createCaseTmr(actor, label, tmr, sourceId = undefined) {
const casetmrData = {
name: label, type: 'casetmr', img: this.img(),
name: label,
type: 'casetmr',
img: this.img(),
system: { coord: tmr.coord, specific: this.code(), sourceid: sourceId }
};
await actor.createEmbeddedDocuments('Item', [casetmrData]);

View File

@ -20,9 +20,9 @@ import { Grammar } from "../grammar.js";
import { AugmentationSeuil } from "./augmentation-seuil.js";
import { TYPES } from "../item.js";
export class EffetsDraconiques {
static carteTmr = new CarteTmr();
static demiReve = new DemiReve();
static rencontre = new Rencontre();
static sortReserve = new SortReserve();
@ -39,10 +39,13 @@ export class EffetsDraconiques {
static pelerinage = new Pelerinage();
static periple = new Periple();
static urgenceDraconique = new UrgenceDraconique();
static augmentationSeuil = new AugmentationSeuil();
static init() {
Draconique.init();
Draconique.register(EffetsDraconiques.carteTmr);
// icône TMR
Draconique.register(EffetsDraconiques.demiReve);
Draconique.register(EffetsDraconiques.rencontre);
Draconique.register(EffetsDraconiques.sortReserve);
@ -59,6 +62,7 @@ export class EffetsDraconiques {
Draconique.register(EffetsDraconiques.pelerinage);
Draconique.register(EffetsDraconiques.periple);
Draconique.register(EffetsDraconiques.urgenceDraconique);
// effets sans icône TMR
Draconique.register(EffetsDraconiques.augmentationSeuil)
}
@ -184,5 +188,4 @@ export class EffetsDraconiques {
return EffetsDraconiques.soufflesDragon(actor, 'péage').length > 0;
}
}

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@ -2,6 +2,7 @@ import { ExperienceLog, XP_TOPIC } from "../actor/experience-log.js";
import { ChatUtility } from "../chat-utility.js";
import { Poetique } from "../poetique.js";
import { RdDDice } from "../rdd-dice.js";
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
import { TMRUtility } from "../tmr-utility.js";
export class EffetsRencontre {
@ -9,7 +10,7 @@ export class EffetsRencontre {
static messager = async (dialog, context) => {
dialog.setRencontreState('messager', TMRUtility.getTMRPortee(context.tmr.coord, context.rencontre.system.force));
}
static passeur = async (dialog, context) => {
dialog.setRencontreState('passeur', TMRUtility.getTMRPortee(context.tmr.coord, context.rencontre.system.force));
}
@ -26,16 +27,25 @@ export class EffetsRencontre {
static reve_plus_1 = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, 1) }
static reve_moins_force = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, -context.rencontre.system.force) }
static reve_moins_1 = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, -1) }
static $reve_plus = async (actor, valeur) => { await actor.reveActuelIncDec(valeur) }
static $reve_plus = async (actor, reve) => {
if (!ReglesOptionnelles.isUsing("recuperation-reve") && reve < 0) {
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name),
content: `Pas de récupération de rêve (${reve} points ignorés)`
});
return
}
await actor.reveActuelIncDec(reve)
}
static vie_moins_1 = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -1) }
static vie_moins_force = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -context.rencontre.system.force) }
static $vie_plus = async (actor, valeur) => { await actor.santeIncDec("vie", valeur) }
static moral_plus_1 = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, 1) }
static moral_moins_1 = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -1) }
static $moral_plus = async (actor, valeur) => { await actor.moralIncDec(valeur) }
static end_moins_1 = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -1) }
static end_moins_force = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -context.rencontre.system.force) }
static $end_plus = async (actor, valeur) => { await actor.santeIncDec("endurance", valeur) }
@ -50,8 +60,8 @@ export class EffetsRencontre {
const perte = context.rolled.isETotal ? context.rencontre.system.force : 1;
await context.actor.chanceActuelleIncDec("fatigue", -perte);
}
static xp_sort_force = async (dialog, context) => {
static xp_sort_force = async (dialog, context) => {
let competence = context.competence;
if (competence) {
const fromXpSort = Number(competence.system.xp_sort);
@ -60,7 +70,7 @@ export class EffetsRencontre {
await ExperienceLog.add(this, XP_TOPIC.XPSORT, fromXpSort, toXpSort, `${competence.name} - ${context.rencontre.name} en TMR`);
}
}
static stress_plus_1 = async (dialog, context) => {
await context.actor.addCompteurValue('stress', 1, `Rencontre d'un ${context.rencontre.name} en TMR`);
}
@ -75,7 +85,7 @@ export class EffetsRencontre {
static demireve_rompu = async (dialog, context) => {
dialog.close()
}
}
static sort_aleatoire = async (dialog, context) => {
context.sortReserve = await RdDDice.rollOneOf(context.actor.itemTypes['sortreserve']);
@ -128,7 +138,7 @@ export class EffetsRencontre {
static regain_seuil = async (dialog, context) => {
await context.actor.regainPointDeSeuil()
}
}
static async $reinsertion(dialog, actor, filter) {
const newTMR = await TMRUtility.getTMRAleatoire(filter);

View File

@ -1,39 +1,32 @@
import { Grammar } from "../grammar.js";
import { TMRUtility } from "../tmr-utility.js";
import { tmrConstants, tmrColors, tmrTokenZIndex } from "../tmr-constants.js";
import { tmrTokenZIndex } from "../tmr-constants.js";
import { Draconique } from "./draconique.js";
export class FermetureCites extends Draconique {
constructor() {
super();
}
type() { return 'souffle' }
match(item) { return Draconique.isSouffleDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('fermeture des cites'); }
manualMessage() { return false }
async onActorCreateOwned(actor, souffle) { await this._fermerLesCites(actor, souffle); }
code() { return 'fermeture' }
tooltip(linkData) { return `La ${this.tmrLabel(linkData)} est fermée` }
img() { return 'icons/svg/door-closed.svg' }
tooltip(linkData) { return `Cité fermée` }
img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/fermeture.svg' }
createSprite(pixiTMR) {
return pixiTMR.sprite(this.code(),
{
zIndex: tmrTokenZIndex.conquete,
color: tmrColors.souffle,
alpha: 0.9,
taille: tmrConstants.full,
decallage: { x: 2, y: 0 }
});
return pixiTMR.sprite(this.code(), {
zIndex: tmrTokenZIndex.conquete,
decallage: pixiTMR.sizes.decallage(0, 0),
taille: () => pixiTMR.sizes.full
})
}
async _fermerLesCites(actor, souffle) {
let existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord);
let ouvertes = TMRUtility.filterTMR(it => it.type == 'cite' && !existants.includes(it.coord));
for (let tmr of ouvertes) {
await this.createCaseTmr(actor, 'Fermeture: ' + tmr.label, tmr, souffle.id);
await this.createCaseTmr(actor, 'Fermeture', tmr, souffle.id);
}
}
}

View File

@ -1,37 +1,36 @@
import { Grammar } from "../grammar.js";
import { TMRUtility } from "../tmr-utility.js";
import { tmrConstants, tmrTokenZIndex } from "../tmr-constants.js";
import { tmrTokenZIndex } from "../tmr-constants.js";
import { Draconique } from "./draconique.js";
import { TMRAnimations } from "./animation.js";
export class Pelerinage extends Draconique {
constructor() {
super();
}
type() { return 'queue' }
match(item) { return Draconique.isQueueDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('pelerinage'); }
manualMessage() { return false }
async onActorCreateOwned(actor, queue) {
async onActorCreateOwned(actor, queue) {
let tmr = await TMRUtility.getTMRAleatoire();
await this.createCaseTmr(actor, 'Pèlerinage: ' + tmr.label, tmr, queue.id);
await this.createCaseTmr(actor, 'Pèlerinage', tmr, queue.id);
}
code() { return 'pelerinage' }
tooltip(linkData) { return `Votre pèlerinage en ${this.tmrLabel(linkData)}` }
img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/pelerin.webp' }
tooltip(linkData) { return `Lieu de pèlerinage` }
img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/pelerinage.svg' }
createSprite(pixiTMR) {
return pixiTMR.sprite(this.code(), {
zIndex: tmrTokenZIndex.conquete,
alpha: 1,
taille: tmrConstants.full,
decallage: tmrConstants.center
});
return TMRAnimations.withAnimation(
pixiTMR.sprite(this.code(), {
zIndex: tmrTokenZIndex.conquete,
decallage: pixiTMR.sizes.decallage(0, 0),
taille: () => pixiTMR.sizes.half,
}),
pixiTMR,
TMRAnimations.changeZoom()
)
}
async onActorDeleteCaseTmr(actor, casetmr) {
await actor.deleteEmbeddedDocuments('Item', [casetmr.system.sourceid]);
}

View File

@ -1,15 +1,12 @@
import { Grammar } from "../grammar.js";
import { RdDDice } from "../rdd-dice.js";
import { TMRUtility } from "../tmr-utility.js";
import { tmrConstants, tmrTokenZIndex } from "../tmr-constants.js";
import { tmrTokenZIndex } from "../tmr-constants.js";
import { Draconique } from "./draconique.js";
import { TMRAnimations } from "./animation.js";
export class Periple extends Draconique {
constructor() {
super();
}
type() { return 'souffle' }
match(item) { return Draconique.isSouffleDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('periple'); }
manualMessage() { return false }
@ -18,22 +15,25 @@ export class Periple extends Draconique {
let terrain = (await RdDDice.rollTotal("1d2")) == 1 ? 'sanctuaire' : 'necropole';
let tmrs = TMRUtility.getListTMR(terrain);
for (let tmr of tmrs) {
await this.createCaseTmr(actor, 'Périple: ' + tmr.label, tmr, souffle.id);
await this.createCaseTmr(actor, 'Périple', tmr, souffle.id);
}
}
code() { return 'periple' }
tooltip(linkData) { return `Votre Périple passe par ${this.tmrLabel(linkData)}` }
img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/pelerin.webp' }
tooltip(linkData) { return `Etape de périple` }
img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/periple.svg' }
createSprite(pixiTMR) {
return pixiTMR.sprite(this.code(), {
zIndex: tmrTokenZIndex.conquete,
alpha: 1,
taille: tmrConstants.full,
decallage: tmrConstants.center
});
return TMRAnimations.withAnimation(
pixiTMR.sprite(this.code(), {
zIndex: tmrTokenZIndex.conquete,
decallage: pixiTMR.sizes.decallage(0, 0),
taille: () => pixiTMR.sizes.half
}),
pixiTMR,
TMRAnimations.changeZoom()
)
}
getDifficulte(tmr) {
switch (tmr.type) {

View File

@ -1,39 +1,12 @@
import { RdDTMRDialog } from "../rdd-tmr-dialog.js";
import { tmrConstants, tmrTokenZIndex } from "../tmr-constants.js";
import { SYSTEM_RDD } from "../constants.js";
import { Misc } from "../misc.js";
import { TMRConstants, tmrTokenZIndex } from "../tmr-constants.js";
import { TMRUtility } from "../tmr-utility.js";
export const tooltipStyle = new PIXI.TextStyle({
fontFamily: 'CaslonAntique',
fontSize: 18,
fill: '#FFFFFF',
stroke: '#000000',
strokeThickness: 3
});
import { EffetsDraconiques } from "./effets-draconiques.js";
export class PixiTMR {
static textures = []
constructor(tmrObject, pixiApp) {
this.tmrObject = tmrObject;
this.pixiApp = pixiApp ?? tmrObject.pixiApp;
this.pixiApp.stage.sortableChildren = true;
this.callbacksOnAnimate = [];
}
async load(onLoad = (loader, resources) => { }) {
// WIP - Deprecated since v7 : let loader = new PIXI.Loader();
for (const [name, img] of Object.entries(PixiTMR.textures)) {
const texture = await PIXI.Assets.load(img);
let image = PIXI.Sprite.from(texture);
}
onLoad();
for (let onAnimate of this.callbacksOnAnimate) {
onAnimate();
}
}
static getImgFromCode(code) {
return PixiTMR.textures[code]
}
@ -41,104 +14,215 @@ export class PixiTMR {
static register(name, img) {
PixiTMR.textures[name] = img;
}
static async init() {
await Promise.all(
Object.values(PixiTMR.textures)
.filter(img => img != undefined)
.map(async img => PIXI.Sprite.from(await PIXI.Assets.load(img)))
)
}
constructor(tmrDialog, displaySize) {
this.tmrDialog = tmrDialog;
this.callbacksOnAnimate = [];
this.sizes = new TMRConstants({ size: displaySize })
this.pixiApp = new PIXI.Application(PixiTMR.computeTMRSize(this.sizes));
this.pixiApp.eventMode = 'static';
this.pixiApp.stage.sortableChildren = true;
this.tooltipStyle = new PIXI.TextStyle({
fontFamily: 'CaslonAntique',
fontSize: 16,
fill: '#FFFFFF',
stroke: '#000000',
strokeThickness: 4
});
this.tooltip = new PIXI.Text('', this.tooltipStyle);
this.tooltip.zIndex = 1000
this.pixiApp.stage.addChild(this.tooltip);
}
close() {
this.pixiApp.ticker.stop();
}
static computeTMRSize(sizeConstants) {
return { width: sizeConstants.cellw * 13 + sizeConstants.marginx, height: sizeConstants.cellh / 2 + sizeConstants.cellh * 15 + sizeConstants.marginy }
}
resizeTMR(displaySize) {
this.sizes = new TMRConstants({ size: displaySize })
const appSize = PixiTMR.computeTMRSize(this.sizes)
this.pixiApp.renderer.resize(appSize.width, appSize.height)
this.tooltipStyle.fontSize = Math.max(this.sizes.size / 4, 16)
}
get view() {
return this.pixiApp.view
}
setup() {
this.carteTMR = EffetsDraconiques.carteTmr.createSprite(this);
this.pixiApp.stage.addChild(this.carteTMR);
this.carteTMR.isOver = false;
this.carteTMR.eventMode = 'static';
this.carteTMR
.on('pointermove', event => this.onPointerMove(event))
.on('pointerdown', event => this.onClickBackground(event))
.on('pointerover', event => this.onShowTooltip(event))
.on('pointerout', event => this.onHideTooltip(event));
}
async loadAnimations() {
for (let onAnimate of this.callbacksOnAnimate) {
onAnimate();
}
this.pixiApp.ticker.start();
}
animate(animation = pixiApp => { }) {
this.callbacksOnAnimate.push(() => animation(this.pixiApp));
}
addMarkTMR(coordTMR) {
const rect = this.getCaseRectangle(TMRUtility.coordTMRToOddq(coordTMR))
const markTMR = new PIXI.Graphics();
markTMR.beginFill(0xffff00, 0.3);
// set the line style to have a width of 5 and set the color to red
markTMR.lineStyle(5, 0xff0000);
// draw a rectangle
markTMR.drawRect(rect.x, rect.y, rect.w, rect.h);
this.pixiApp.stage.addChild(markTMR);
return markTMR
}
removeGraphic(graphic) {
this.pixiApp.stage.removeChild(graphic);
}
sprite(code, options = {}) {
let img = PixiTMR.getImgFromCode(code)
const texture = PIXI.utils.TextureCache[img];
const texture = PIXI.utils.TextureCache[img]
if (!texture) {
console.error("Texture manquante", code, PIXI.utils.TextureCache)
return;
}
let sprite = new PIXI.Sprite(texture);
sprite.width = options.taille ?? tmrConstants.half;
sprite.height = options.taille ?? tmrConstants.half;
sprite.anchor.set(0.5);
if (options.color) {
sprite.tint = options.color;
sprite.taille = options.taille ?? (() => this.sizes.half)
sprite.width = sprite.taille()
sprite.height = sprite.taille()
sprite.anchor.set(0.5)
if (options.tint) {
sprite.tint = options.tint
}
sprite.zIndex = options.zIndex ?? tmrTokenZIndex.casehumide + 1;
sprite.alpha = options.alpha ?? 0.75;
sprite.decallage = options.decallage ?? tmrConstants.center;
this.pixiApp.stage.addChild(sprite);
return sprite;
sprite.zIndex = options.zIndex ?? tmrTokenZIndex.casehumide + 1
sprite.alpha = options.alpha ?? 1
sprite.decallage = options.decallage ?? this.sizes.center
this.pixiApp.stage.addChild(sprite)
return sprite
}
circle(name, options = {}) {
circle(code, options = {}) {
let sprite = new PIXI.Graphics()
sprite.taille = options.taille ?? (() => this.sizes.half)
sprite.decallage = options.decallage ?? this.sizes.topLeft
sprite.beginFill(options.tint, options.opacity)
sprite.drawCircle(0, 0, sprite.taille())
sprite.endFill()
this.pixiApp.stage.addChild(sprite)
return sprite
}
square(code, options = {}) {
let sprite = new PIXI.Graphics();
sprite.beginFill(options.color, options.opacity);
sprite.drawCircle(0, 0, (options.taille ?? 12) / 2);
sprite.endFill();
sprite.decallage = options.decallage ?? tmrConstants.topLeft;
this.pixiApp.stage.addChild(sprite);
return sprite;
}
addTooltip(sprite, computeTooltip) {
sprite.tooltip = new PIXI.Text('', tooltipStyle);
sprite.tooltip.zIndex = tmrTokenZIndex.tooltip;
sprite.isOver = false;
sprite.eventMode = 'static';
sprite
.on('pointermove', event => this.onPointerMove(event, sprite, computeTooltip))
.on('pointerdown', event => this.onClickBackground(event))
.on('pointerover', event => this.onShowTooltip(event, sprite))
.on('pointerout', event => this.onHideTooltip(event, sprite));
sprite.taille = options.taille ?? (() => this.sizes.half)
sprite.decallage = options.decallage ?? this.sizes.topLeft
sprite.beginFill(options.tint, options.opacity)
const size = sprite.taille();
sprite.drawRect(0, 0, size, size)
sprite.endFill()
this.pixiApp.stage.addChild(sprite)
return sprite
}
onClickBackground(event) {
if (!this.viewOnly) {
this.tmrObject.onClickTMR(event)
this.tmrDialog.onClickTMR(event)
}
}
onPointerMove(event, sprite, computeTooltip) {
if (sprite.isOver && sprite.tooltip) {
var { x, y } = TMRUtility.computeEventPosition(event);
const oddq = TMRUtility.computeOddq(x, y);
sprite.tooltip.x = x + (oddq.col > 8 ? - 3 * tmrConstants.full : tmrConstants.half)
sprite.tooltip.y = y + (oddq.row > 10 ? - tmrConstants.half : tmrConstants.half)
sprite.tooltip.text = computeTooltip(event, sprite);
onPointerMove(event) {
if (this.carteTMR.isOver) {
this.setTooltipPosition(event);
this.tooltip.text = this.computeTooltip(event);
}
}
onShowTooltip(event, sprite) {
if (sprite.tooltip) {
if (!sprite.isOver) {
sprite.tooltip.x = sprite.x;
sprite.tooltip.y = sprite.y;
this.pixiApp.stage.addChild(sprite.tooltip);
}
sprite.isOver = true;
onShowTooltip(event) {
if (!this.carteTMR.isOver) {
this.setTooltipPosition(event);
this.pixiApp.stage.addChild(this.tooltip);
this.tooltip.text = this.computeTooltip(event);
}
this.carteTMR.isOver = true;
}
onHideTooltip(event) {
if (this.carteTMR.isOver) {
this.pixiApp.stage.removeChild(this.tooltip);
}
this.carteTMR.isOver = false;
}
computeTooltip(event) {
const oddq = this.sizes.computeEventOddq(event);
const coordTMR = TMRUtility.oddqToCoordTMR(oddq);
const tmr = TMRUtility.getTMR(coordTMR)
if (tmr) {
const tmrTooltip = `${coordTMR}: ${TMRUtility.getTMRLabel(coordTMR)}`;
const tokenTooltips = this.tmrDialog.allTokens
.filter(token => token.coordTMR() == coordTMR)
.map(token => token.tooltip);
return [tmrTooltip, ...tokenTooltips].reduce(Misc.joining('\n'))
}
}
onHideTooltip(event, sprite) {
if (sprite.tooltip) {
if (sprite.isOver) {
this.pixiApp.stage.removeChild(sprite.tooltip);
}
sprite.isOver = false;
computeEventOddq(event) {
return this.sizes.computeEventOddq(event)
}
setTooltipPosition(event) {
const oddq = this.sizes.computeEventOddq(event);
this.tooltip.x = oddq.x + (oddq.col > 7 ? -3 * this.sizes.full : this.sizes.quarter);
this.tooltip.y = oddq.y + (oddq.row > 10 ? -this.sizes.size : 0);
}
positionToken(token) {
if (token.sprite) {
const sprite = token.sprite;
const oddq = TMRUtility.coordTMRToOddq(token.coordTMR());
const decallagePairImpair = (oddq.col % 2 == 0) ? this.sizes.col1_y : this.sizes.col2_y;
const dx = sprite.decallage?.x ?? 0
const dy = sprite.decallage?.y ?? 0
sprite.x = this.sizes.gridx + (oddq.col * this.sizes.cellw) + dx;
sprite.y = this.sizes.gridy + (oddq.row * this.sizes.cellh) + dy + decallagePairImpair;
}
}
setPosition(sprite, oddq) {
let decallagePairImpair = (oddq.col % 2 == 0) ? tmrConstants.col1_y : tmrConstants.col2_y;
let dx = (sprite.decallage == undefined) ? 0 : sprite.decallage.x;
let dy = (sprite.decallage == undefined) ? 0 : sprite.decallage.y;
sprite.x = tmrConstants.gridx + (oddq.col * tmrConstants.cellw) + dx;
sprite.y = tmrConstants.gridy + (oddq.row * tmrConstants.cellh) + dy + decallagePairImpair;
removeToken(token) {
if (token.sprite) {
this.pixiApp.stage.removeChild(token.sprite)
}
}
getCaseRectangle(oddq) {
let decallagePairImpair = (oddq.col % 2 == 0) ? tmrConstants.col1_y : tmrConstants.col2_y;
let x = tmrConstants.gridx + (oddq.col * tmrConstants.cellw) - (tmrConstants.cellw / 2);
let y = tmrConstants.gridy + (oddq.row * tmrConstants.cellh) - (tmrConstants.cellh / 2) + decallagePairImpair;
return { x: x, y: y, w: tmrConstants.cellw, h: tmrConstants.cellh };
const decallagePairImpair = (oddq.col % 2 == 0) ? this.sizes.col1_y : this.sizes.col2_y;
const x = this.sizes.gridx + (oddq.col * this.sizes.cellw) - (this.sizes.cellw / 2);
const y = this.sizes.gridy + (oddq.row * this.sizes.cellh) - (this.sizes.cellh / 2) + decallagePairImpair;
return { x, y, w: this.sizes.cellw, h: this.sizes.cellh };
}
}

View File

@ -1,35 +1,30 @@
import { Grammar } from "../grammar.js";
import { TMRUtility } from "../tmr-utility.js";
import { tmrConstants, tmrTokenZIndex } from "../tmr-constants.js";
import { tmrTokenZIndex } from "../tmr-constants.js";
import { Draconique } from "./draconique.js";
export class PontImpraticable extends Draconique {
constructor() {
super();
}
type() { return 'souffle' }
match(item) { return Draconique.isSouffleDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('impraticabilite des ponts'); }
async onActorCreateOwned(actor, souffle) {
const ponts = TMRUtility.getListTMR('pont');
for (let tmr of ponts) {
await this.createCaseTmr(actor, 'Pont impraticable: ' + tmr.label, tmr, souffle.id);
await this.createCaseTmr(actor, 'Pont impraticable', tmr, souffle.id);
}
}
code() { return 'pont-impraticable' }
tooltip(linkData) { return `${this.tmrLabel(linkData)} impraticable` }
img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/wave.webp' }
tooltip(linkData) { return `Pont impraticable` }
img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/debordement.svg' }
createSprite(pixiTMR) {
return pixiTMR.sprite(this.code(),
{
zIndex: tmrTokenZIndex.casehumide,
alpha: 0.6,
taille: tmrConstants.full,
decallage: tmrConstants.center
decallage: pixiTMR.sizes.decallage(0, 2/3),
taille: () => pixiTMR.sizes.half,
});
}

View File

@ -1,31 +1,26 @@
import { ChatUtility } from "../chat-utility.js";
import { Grammar } from "../grammar.js";
import { TMRUtility } from "../tmr-utility.js";
import { tmrConstants, tmrTokenZIndex } from "../tmr-constants.js";
import { tmrTokenZIndex } from "../tmr-constants.js";
import { Draconique } from "./draconique.js";
export class PresentCites extends Draconique {
constructor() {
super();
}
type() { return 'tete' }
match(item) { return Draconique.isTeteDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('present des cites'); }
manualMessage() { return false }
async onActorCreateOwned(actor, tete) { await this._ajouterPresents(actor, tete); }
code() { return 'present-cites' }
tooltip(linkData) { return `La ${this.tmrLabel(linkData)} a un présent` }
img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/gift.webp' }
tooltip(linkData) { return `La cité a un présent` }
img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/present.svg' }
createSprite(pixiTMR) {
return pixiTMR.sprite(this.code(),
{
zIndex: tmrTokenZIndex.tetes,
alpha: 0.9,
taille: tmrConstants.third,
decallage: tmrConstants.topRight
decallage: pixiTMR.sizes.decallage(-1, -1),
taille: () => pixiTMR.sizes.third
});
}
@ -40,7 +35,7 @@ export class PresentCites extends Draconique {
else {
let cites = TMRUtility.filterTMR(it => it.type == 'cite');
for (let tmr of cites) {
await this.createCaseTmr(actor, 'Présent: ' + tmr.label, tmr, tete.id);
await this.createCaseTmr(actor, 'Présent', tmr, tete.id);
}
}
}

View File

@ -1,28 +1,26 @@
import { Grammar } from "../grammar.js";
import { tmrConstants, tmrColors, tmrTokenZIndex } from "../tmr-constants.js";
import { tmrTokenZIndex } from "../tmr-constants.js";
import { TMRUtility } from "../tmr-utility.js";
import { Draconique } from "./draconique.js";
export class QueteEaux extends Draconique {
constructor() {
super();
}
type() { return 'tete' }
match(item) { return Draconique.isTeteDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes("quete des eaux"); }
manualMessage() { return "Vous devrez re-configurer votre Quête des Eaux une fois un lac ou marais vaincu" }
manualMessage() { return "Vous devrez re-configurer votre Nouvelle Quête des Eaux une fois un lac ou marais vaincu" }
async onActorCreateOwned(actor, tete) {
await this.createCaseTmr(actor, "Quête des eaux à déterminer", { coord: 'A0' }, tete.id);
await this.createCaseTmr(actor, "Nouvelle Quête des Eaux", { coord: 'A0' }, tete.id);
}
code() { return 'maitrisee' }
tooltip(linkData) { return `Quête des eaux, le ${this.tmrLabel(linkData)} est maîtrisé` }
img() { return 'icons/svg/bridge.svg' }
tooltip(linkData) { return `Quête des eaux, ${TMRUtility.getTMRType(linkData.system.coord)} maîtrisé` }
img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/maitrisee.svg' }
createSprite(pixiTMR) {
return pixiTMR.sprite(this.code(), {
zIndex: tmrTokenZIndex.casehumide + 1,
color: tmrColors.tetes,
decallage: tmrConstants.topRight
decallage: pixiTMR.sizes.decallage(0, -2 / 3),
taille: () => pixiTMR.sizes.half
});
}
}

View File

@ -1,12 +1,8 @@
import { tmrConstants, tmrColors, tmrTokenZIndex } from "../tmr-constants.js";
import { tmrTokenZIndex } from "../tmr-constants.js";
import { Draconique } from "./draconique.js";
export class Rencontre extends Draconique {
constructor() {
super();
}
type() { return '' }
match(item) { return false; }
manualMessage() { return false }
@ -14,14 +10,13 @@ export class Rencontre extends Draconique {
code() { return 'rencontre' }
tooltip(rencontre) { return `${rencontre.name} de force ${rencontre.system.force}` }
img() { return 'systems/foundryvtt-reve-de-dragon/icons/heures/hd06.webp' }
img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/rencontre.svg' }
createSprite(pixiTMR) {
return pixiTMR.sprite(this.code(), {
zIndex: tmrTokenZIndex.rencontre,
color: tmrColors.rencontre,
taille: tmrConstants.full,
decallage: { x: 2, y: 2 }
});
decallage: pixiTMR.sizes.decallage(0, 0),
taille: () => pixiTMR.sizes.twoThird,
})
}
}

View File

@ -1,31 +1,29 @@
import { Grammar } from "../grammar.js";
import { TMRUtility } from "../tmr-utility.js";
import { tmrConstants, tmrTokenZIndex } from "../tmr-constants.js";
import { tmrTokenZIndex } from "../tmr-constants.js";
import { Draconique } from "./draconique.js";
export class ReserveExtensible extends Draconique {
constructor() {
super();
}
type() { return 'tete' }
match(item) { return Draconique.isTeteDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes("reserve extensible"); }
manualMessage() { return "Vous pouvez re-configurer votre Réserve extensible" }
manualMessage() { return "Vous pouvez re-configurer votre Nouvelle Réserve extensible" }
async onActorCreateOwned(actor, tete) {
const existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord);
const tmr = await TMRUtility.getTMRAleatoire(it => !(it.type == 'fleuve' || existants.includes(it.system.coord)));
await this.createCaseTmr(actor, "Nouvelle Réserve extensible", tmr, tete.id);
const selectedTMR = await TMRUtility.getTMRAleatoire(tmr => !(tmr.type == 'fleuve' || existants.includes(tmr.coord)));
await this.createCaseTmr(actor, "Nouvelle Réserve extensible", selectedTMR, tete.id);
}
code() { return 'reserve_extensible' }
tooltip(linkData) { return `Réserve extensible en ${this.tmrLabel(linkData)} !` }
img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/treasure-chest.webp' }
tooltip(linkData) { return `Réserve extensible` }
img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/reserve.svg' }
createSprite(pixiTMR) {
return pixiTMR.sprite(this.code(), {
zIndex: tmrTokenZIndex.tetes,
alpha: 0.7,
decallage: tmrConstants.left
decallage: pixiTMR.sizes.decallage(-1, 1),
taille: () => pixiTMR.sizes.third
});
}

View File

@ -1,12 +1,8 @@
import { tmrConstants, tmrTokenZIndex } from "../tmr-constants.js";
import { tmrTokenZIndex } from "../tmr-constants.js";
import { Draconique } from "./draconique.js";
export class SortReserve extends Draconique {
constructor() {
super();
}
type() { return '' }
match(item) { return false; }
manualMessage() { return false }
@ -14,13 +10,13 @@ export class SortReserve extends Draconique {
code() { return 'sortreserve' }
tooltip(sort) { return `${sort.name}, r${sort.system.ptreve}` }
img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/scroll.webp' }
img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/sort-reserve.svg' }
createSprite(pixiTMR) {
return pixiTMR.sprite(this.code(), {
zIndex: tmrTokenZIndex.sort,
alpha: 0.5,
decallage: tmrConstants.right
decallage: pixiTMR.sizes.decallage(-1, 0),
taille: () => pixiTMR.sizes.third,
});
}
}

View File

@ -1,29 +1,26 @@
import { Grammar } from "../grammar.js";
import { tmrConstants, tmrColors, tmrTokenZIndex } from "../tmr-constants.js";
import { tmrTokenZIndex } from "../tmr-constants.js";
import { Draconique } from "./draconique.js";
export class TerreAttache extends Draconique {
constructor() {
super();
}
type() { return 'tete' }
match(item) { return Draconique.isTeteDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes("terre d'attache"); }
manualMessage() { return "Vous pouvez re-configurer votre Terre d'Attache" }
manualMessage() { return "Vous pouvez re-configurer votre Nouvelle Terre d'attache" }
async onActorCreateOwned(actor, tete) {
await this.createCaseTmr(actor, "Terre d'attache à déterminer", { coord: 'A0' }, tete.id);
await this.createCaseTmr(actor, "Nouvelle Terre d'attache", { coord: 'A0' }, tete.id);
}
code() { return 'attache' }
tooltip(linkData) { return `Terre d'attache en ${this.tmrLabel(linkData)} !` }
img() { return 'icons/svg/anchor.svg' }
tooltip(linkData) { return `Terre d'attache` }
img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/attache.svg' }
createSprite(pixiTMR) {
return pixiTMR.sprite(this.code(), {
zIndex: tmrTokenZIndex.tetes,
color: tmrColors.tetes,
decallage: tmrConstants.topLeft
decallage: pixiTMR.sizes.decallage(-1, -1),
taille: () => pixiTMR.sizes.third
});
}

View File

@ -1,12 +1,9 @@
import { Grammar } from "../grammar.js";
import { TMRUtility } from "../tmr-utility.js";
import { tmrConstants, tmrColors, tmrTokenZIndex } from "../tmr-constants.js";
import { tmrTokenZIndex } from "../tmr-constants.js";
import { Draconique } from "./draconique.js";
export class TrouNoir extends Draconique {
constructor() {
super();
}
type() { return 'souffle' }
match(item) { return Draconique.isSouffleDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('trou noir'); }
@ -14,22 +11,20 @@ export class TrouNoir extends Draconique {
async onActorCreateOwned(actor, souffle) {
const existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord);
const tmr = await TMRUtility.getTMRAleatoire(it => !(TMRUtility.isCaseHumide(it) || existants.includes(it.system.coord)));
await this.createCaseTmr(actor, 'Trou noir: ' + tmr.label, tmr, souffle.id);
const selectedTMR = await TMRUtility.getTMRAleatoire(tmr => !(TMRUtility.isCaseHumide(tmr) || existants.includes(tmr.coord)));
await this.createCaseTmr(actor, 'Trou noir', selectedTMR, souffle.id);
}
code() { return 'trounoir' }
tooltip(linkData) { return `Trou noir en ${this.tmrLabel(linkData)} !` }
img() { return 'icons/svg/explosion.svg' }
tooltip(linkData) { return `Trou noir` }
img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/trounoir.svg' }
createSprite(pixiTMR) {
return pixiTMR.sprite(this.code(),
{
zIndex: tmrTokenZIndex.trounoir,
color: tmrColors.trounoir,
alpha: 1, taille:
tmrConstants.full,
decallage: { x: 2, y: 2 },
decallage: pixiTMR.sizes.decallage(0, 0),
taille: () => pixiTMR.sizes.full,
});
}

View File

@ -3,20 +3,18 @@ import { Grammar } from "../grammar.js";
import { Misc } from "../misc.js";
import { RdDRollTables } from "../rdd-rolltables.js";
import { TMRUtility } from "../tmr-utility.js";
import { tmrConstants, tmrColors, tmrTokenZIndex } from "../tmr-constants.js";
import { tmrTokenZIndex } from "../tmr-constants.js";
import { Draconique } from "./draconique.js";
import { TYPES } from "../item.js";
import { TMRAnimations } from "./animation.js";
export class UrgenceDraconique extends Draconique {
constructor() {
super();
}
type() { return 'queue' }
match(item) { return Draconique.isQueueDragon(item) && Grammar.toLowerCaseNoAccent(item.name).includes('urgence draconique'); }
manualMessage() { return false }
async onActorCreateOwned(actor, queue) {
const coordSortsReserve = (actor.system.reve.reserve?.list.map(it => it.coord)) ?? [];
const coordSortsReserve = actor.itemTypes[TYPES.sortreserve].map(it => it.system.coord) ?? [];
if (coordSortsReserve.length == 0) {
// La queue se transforme en idée fixe
const ideeFixe = await RdDRollTables.getIdeeFixe();
@ -26,13 +24,12 @@ export class UrgenceDraconique extends Draconique {
});
await actor.createEmbeddedDocuments('Item', [ideeFixe]);
await actor.deleteEmbeddedDocuments('Item', [queue.id]);
return;
}
else {
const demiReve = actor.getDemiReve();
coordSortsReserve.sort(Misc.ascending(t => TMRUtility.distanceCoordTMR(t, demiReve)));
const tmr = TMRUtility.getTMR(coordSortsReserve[0]);
await this.createCaseTmr(actor, 'Urgence draconique: ' + tmr.label, tmr, queue.id);
await this.createCaseTmr(actor, 'Urgence draconique', tmr, queue.id);
}
}
@ -41,16 +38,18 @@ export class UrgenceDraconique extends Draconique {
}
code() { return 'urgence' }
tooltip(linkData) { return `Urgence draconique!` }
img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/pelerin.webp' }
tooltip(linkData) { return `Urgence draconique` }
img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/urgence.svg' }
createSprite(pixiTMR) {
return pixiTMR.sprite(this.code(),
{
return TMRAnimations.withAnimation(
pixiTMR.sprite(this.code(), {
zIndex: tmrTokenZIndex.conquete,
color: tmrColors.queues,
taille: tmrConstants.full,
decallage: { x: 2, y: 0 }
});
decallage: pixiTMR.sizes.decallage(0, 0),
taille: () => pixiTMR.sizes.half,
}),
pixiTMR,
TMRAnimations.changeZoom()
)
}
}

View File

@ -12,7 +12,7 @@
{"name":"Lièvre","type":"faune","img":"systems/foundryvtt-reve-de-dragon/icons/faune/lapin.webp","system":{"description":"<p>Li&egrave;vre. Plaine, 4 kg, 8 sust.</p>","descriptionmj":"","encombrement":2,"quantite":1,"qualite":0,"cout":0,"milieu":"Plaines","environnement":[{"milieu":"Plaines","rarete":"Frequente","frequence":18}],"sust":8,"exotisme":0,"categorie":"","actor":{"id":"","pack":"","name":""}},"effects":[],"flags":{"core":{"sourceId":"Item.LU5eutNQqwm52oOG"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.0","coreVersion":"10.291","createdTime":1670580597921,"modifiedTime":1673657676879,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"_id":"5rGi4IeFyxQwyOOq","folder":null,"sort":0,"ownership":{"default":0,"jtRmvSuwkwMmIMf0":3}}
{"name":"Salsimir ventru","type":"plante","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.66Rzf8phcEQRIShv"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Salsimir%20ventru.webp","effects":[],"_id":"66Rzf8phcEQRIShv","system":{"description":"<p>&Agrave; points jaunes ou &agrave; points rouges, le salsimir ventru se distingue par un pied large&nbsp;et renfl&eacute;.</p>\n<p>Rare.</p>","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":4,"cout":0,"milieu":"Lieux sombres et humides","environnement":[{"milieu":"Forêts","rarete":"Rare","frequence":9},{"milieu":"Sous-sols","rarete":"Rarissime","frequence":3}],"sust":1,"exotisme":0,"niveau":4,"base":0,"categorie":"Cuisine","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.0","coreVersion":"10.291","createdTime":1669734708517,"modifiedTime":1673792106248,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"name":"Sautille","type":"faune","img":"systems/foundryvtt-reve-de-dragon/icons/faune/oiseau.webp","system":{"description":"<p>Sautille. Rivage, 1 kg, 2 sust. Petit &eacute;chassier voisin de la grue qui, au lieu de marcher tranquillement, passe son temps &agrave;sautiller sur ses longues pattes.</p>","descriptionmj":"","encombrement":0.5,"quantite":1,"qualite":0,"cout":0,"milieu":"Rivage","environnement":[{"milieu":"Cours d'eau","rarete":"Frequente","frequence":18}],"sust":2,"exotisme":0,"categorie":"","actor":{"id":"","pack":"","name":""}},"effects":[],"flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.6bvChVkjsy5tsa4d"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.0","coreVersion":"10.291","createdTime":1670580597921,"modifiedTime":1673657676885,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"_id":"6bvChVkjsy5tsa4d","folder":null,"sort":0,"ownership":{"default":0,"jtRmvSuwkwMmIMf0":3}}
{"name":"Tricolet","type":"plante","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.6gb2cjdPXI44ym8D"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Tricollet.webp","effects":[],"_id":"6gb2cjdPXI44ym8D","system":{"description":"<p>Champignon &agrave; pied blanc, triple volve, et large chapeau vert &agrave; points bleus.</p>\n<p>Rare.</p>","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":4,"cout":0,"milieu":"Lieux sombres et humides","environnement":[{"milieu":"Forêts","rarete":"Rare","frequence":6},{"milieu":"Sous-sols","rarete":"Rarissime","frequence":3}],"sust":1,"exotisme":0,"niveau":4,"base":0,"categorie":"Cuisine","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.0","coreVersion":"10.291","createdTime":1669734708518,"modifiedTime":1673792147727,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"name":"Tricollet","type":"plante","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.6gb2cjdPXI44ym8D"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Tricollet.webp","effects":[],"_id":"6gb2cjdPXI44ym8D","system":{"description":"<p>Champignon &agrave; pied blanc, triple volve, et large chapeau vert &agrave; points bleus.</p>\n<p>Rare.</p>","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":4,"cout":0,"milieu":"Lieux sombres et humides","environnement":[{"milieu":"Forêts","rarete":"Rare","frequence":6},{"milieu":"Sous-sols","rarete":"Rarissime","frequence":3}],"sust":1,"exotisme":0,"niveau":4,"base":0,"categorie":"Cuisine","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.0","coreVersion":"10.291","createdTime":1669734708518,"modifiedTime":1673792147727,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"name":"Lapin","type":"faune","img":"systems/foundryvtt-reve-de-dragon/icons/faune/lapin.webp","system":{"description":"<p>Lapin. For&ecirc;t, plaine, 2 kg, 5 sust.</p>","descriptionmj":"","encombrement":1,"quantite":1,"qualite":0,"cout":0,"milieu":"Forets, Plaines","environnement":[{"milieu":"Forêts","rarete":"Commune","frequence":54},{"milieu":"Plaines","rarete":"Commune","frequence":54}],"sust":5,"exotisme":0,"categorie":"","actor":{"id":"","pack":"","name":""}},"effects":[],"flags":{"core":{"sourceId":"Item.LU5eutNQqwm52oOG"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.0","coreVersion":"10.291","createdTime":1670580597921,"modifiedTime":1673657676879,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"_id":"6pDi7Pew5FZ3Ca1I","folder":null,"sort":0,"ownership":{"default":0,"jtRmvSuwkwMmIMf0":3}}
{"name":"Salsimir à points verts","type":"plante","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.7IV2V4ZotDEP2sLs"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Salsimir%20%C3%A0%20points%20verts.webp","effects":[],"_id":"7IV2V4ZotDEP2sLs","system":{"description":"<p>Champignon semblable aux autres variétés de salsimir, hormis la couleur de ses points.</p><p>Pour l'empoisonnement, voir: @UUID[Compendium.foundryvtt-reve-de-dragon.maladies-et-poisons.Rx2nQjwaCa5s38Tm]{Salsimir à points verts}</p><p>Rare.</p>","descriptionmj":"","encombrement":0.1,"quantite":1,"qualite":0,"cout":0,"milieu":"Lieux sombres et humides","environnement":[{"milieu":"Forêts","rarete":"Rare","frequence":9},{"milieu":"Sous-sols","rarete":"Rarissime","frequence":3}],"sust":0,"exotisme":0,"niveau":null,"base":0,"categorie":"Poison","rarete":"Rare"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.0","coreVersion":"10.291","createdTime":1669734708518,"modifiedTime":1673792134571,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"name":"Tanemiel doré","type":"herbe","flags":{"core":{"sheetClass":"foundryvtt-reve-de-dragon.RdDItemSheet","sourceId":"Compendium.foundryvtt-reve-de-dragon.faune-flore-mineraux.7RgTRB47YPH74BwF"}},"img":"systems/foundryvtt-reve-de-dragon/icons/botanique/Tanemiel%20dor%C3%A9.webp","effects":[],"_id":"7RgTRB47YPH74BwF","system":{"description":"<p><em>Herbe de soin.</em></p>\n<p>Vari&eacute;t&eacute; de tanemiel aux feuilles luisantes de couleur ambr&eacute;e.</p>\n<p>Rarissime.</p>\n<p>&nbsp;</p>\n<p><em>Voir Les herbes de soin, p100.</em></p>","descriptionmj":"","encombrement":0,"quantite":1,"qualite":0,"cout":2,"milieu":"Forêts chaudes et humides","environnement":[{"milieu":"Forêts","rarete":"Rarissime","frequence":2}],"sust":0,"exotisme":0,"niveau":10,"base":0,"categorie":"Soin","rarete":"Rarissime"},"ownership":{"default":0,"rYShh2P1DNavdoBD":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.0","coreVersion":"10.291","createdTime":1669734708518,"modifiedTime":1673657676886,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}

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{"name":"Jet de moral","type":"script","author":"Hp9ImM4o9YRTSdfu","img":"icons/magic/control/mouth-smile-deception-purple.webp","scope":"global","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (!selected) {\n ui.notifications.info('Pas de personnage sélectionné');\n return;\n}\n\nconst dialogMoral = new Dialog({\n title: `Jet de moral`,\n content: `Jet de moral en situation`,\n buttons: {\n malheureuse: { label: `malheureuse`, icon: \"<i class='fa-regular fa-face-frown'></i>\", callback: () => selected.jetDeMoral('malheureuse') },\n neutre: { label: `neutre`, icon: \"<i class='fa-regular fa-face-meh'></i>\", callback: () => selected.jetDeMoral('neutre') },\n heureuse: { label: `heureuse`, icon: \"<i class='fa-regular fa-face-smile'></i>\", callback: () => selected.jetDeMoral('heureuse') }\n },\n});\n\ndialogMoral.render(true)","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.aJ0QGnXAXT0WiXbk"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.15","coreVersion":"10.291","createdTime":1671235038906,"modifiedTime":1671236054480,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"2VvH2rmxV33jGjMU"}
{"name":"Repos","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/svg/sleep.svg","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (selected) {\n selected.repos();\n}\nelse {\n ui.notifications.info('Pas de personnage sélectionné');\n}","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.XHNbjnGKXaCiCadq"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.15","coreVersion":"10.291","createdTime":1671220038331,"modifiedTime":1671234271278,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"6LRZ8DOVfqotIEsi"}
{"name":"Météo marine","type":"chat","author":"Hp9ImM4o9YRTSdfu","img":"icons/magic/air/wind-weather-sailing-ship.webp","scope":"global","command":"/meteo","flags":{"core":{"sourceId":"Macro.EPhCYk7PFMPlIFhS"}},"ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.15","coreVersion":"10.291","createdTime":1671237060687,"modifiedTime":1671237060687,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"9mYZfKoi4ZYHydxa"}
{"name":"Chuchoter aux joueurs","type":"script","author":"Hp9ImM4o9YRTSdfu","img":"icons/svg/deaf.svg","scope":"global","command":"/** \n * Provides a dialog to whisper specific players. If you have tokens selected, it will automatically default to try and whisper those players.\n * @Author: Nelson#3570\n */\n\nlet applyChanges = false;\n\nlet users = game.users.filter(user => user.active);\nlet checkOptions = \"\"\nlet playerTokenIds = users.map(u => u.character?.id).filter(id => id !== undefined);\nlet selectedPlayerIds = canvas.tokens.controlled.map(token => {\n if (playerTokenIds.includes(token.actor.id)) return token.actor.id;\n});\n\n// Build checkbox list for all active players\nusers.forEach(user => {\n let checked = !!user.character && selectedPlayerIds.includes(user.character.id) && 'checked';\n checkOptions+=`\n <br>\n <input type=\"checkbox\" name=\"${user.id}\" id=\"${user.id}\" value=\"${user.name}\" ${checked}>\\n\n <label for=\"${user.id}\">${user.name}</label>\n `\n});\n\nnew Dialog({\n title:\"Whisper\",\n content:`Whisper To: ${checkOptions} <br>\n <label for=\"message\">Message:</label>\n <textarea id=\"message\" name=\"message\" rows=\"4\" cols=\"50\"></textarea><br>`,\n buttons:{\n whisper:{ \n label:\"Whisper\",\n callback: (html) => createMessage(html)\n }\n }\n}).render(true);\n\nfunction createMessage(html) {\n var targets = [];\n // build list of selected players ids for whispers target\n for ( let user of users ) {\n if (html.find('[name=\"'+user.id+'\"]')[0].checked){\n applyChanges=true;\n targets.push(user.id);\n }\n var messageText = html.find('[name=\"message\"]')[0].value\n }\nif(!applyChanges)return;\n ChatMessage.create({\n content: messageText,\n whisper: targets\n });\n}","flags":{"core":{"sourceId":"Compendium.foundry_community_macros.community-macros-misc.QTDeg4HOYCAmr4dK"}},"ownership":{"default":2,"Hp9ImM4o9YRTSdfu":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.15","coreVersion":"10.291","createdTime":1671237211578,"modifiedTime":1671237211578,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"ALAVJEEP3iJosOoi"}
{"name":"Terres médianes du rêve","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-normal.svg","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (!selected) {\n ui.notifications.info('Pas de personnage sélectionné');\n return;\n}\nif (!selected.isHautRevant()) {\n ui.notifications.info(`Le personnage ${selected.name} n'a pas le don de haut-rêve`);\n return;\n}\n\nconst dialogMoral = new Dialog({\n title: `Monter dans les TMR`,\n content: `Monter dans les TMR`,\n buttons: {\n normale: { label: `normale`, icon: `<img class=\"button-img\" src=\"systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-normal.svg\" alt=\"Montée dans les Terres M&eacute;dianes !\"/>`, callback: () => selected.displayTMR(\"normal\") },\n rapide: { label: `rapide`, icon: `<img class=\"button-img\" src=\"systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-rapide.svg\" alt=\"Montée accélérée dans les Terres M&eacute;dianes !\"/>`, callback: () => selected.displayTMR(\"rapide\") },\n },\n});\n\ndialogMoral.render(true)","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.zCAQxg2duk0j3s5r"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.15","coreVersion":"10.291","createdTime":1669250715114,"modifiedTime":1671236057731,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"ERsBfwsodzH6UX4x"}
{"name":"Signe draconique","type":"chat","author":"Hp9ImM4o9YRTSdfu","img":"systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp","scope":"global","command":"/signe +","flags":{"core":{"sourceId":"Macro.RmOLbONUNnINcqCO"}},"ownership":{"default":0,"klwAm8zAKxw8YBLf":3,"Hp9ImM4o9YRTSdfu":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.15","coreVersion":"10.291","createdTime":1671237375774,"modifiedTime":1671237375774,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"MJByzsEdneZ64P56"}
{"name":"Appel à la chance","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/commodities/flowers/clover.webp","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (selected) {\n selected.rollAppelChance();\n}\nelse {\n ui.notifications.info('Pas de personnage sélectionné');\n}","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.XHNbjnGKXaCiCadq"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.15","coreVersion":"10.291","createdTime":1671220038331,"modifiedTime":1671233849101,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"UzAWljmFq5sY702w"}
{"name":"Encaissement","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/svg/bones.svg","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (selected) {\n selected.encaisser();\n}\nelse {\n ui.notifications.info('Pas de personnage sélectionné');\n}","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.XHNbjnGKXaCiCadq"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.15","coreVersion":"10.291","createdTime":1671220038331,"modifiedTime":1671234017623,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"WD6T8AdRbX2Ylxqe"}
{"name":"Jet quelconque","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/sundries/gaming/dice-runed-tan.webp","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (selected) {\n selected.roll();\n}\nelse {\n ui.notifications.info('Pas de personnage sélectionné');\n}","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.XHNbjnGKXaCiCadq"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.15","coreVersion":"10.291","createdTime":1671220038331,"modifiedTime":1671233500655,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"bnJnbKDHpbqY8Pr9"}
{"name":"Jet de moral","type":"script","author":"Hp9ImM4o9YRTSdfu","img":"icons/magic/control/mouth-smile-deception-purple.webp","scope":"global","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (!selected) {\n ui.notifications.info('Pas de personnage sélectionné');\n return;\n}\n\nconst dialogMoral = new Dialog({\n title: `Jet de moral`,\n content: `Jet de moral en situation`,\n buttons: {\n malheureuse: { label: `malheureuse`, icon: \"<i class='fa-regular fa-face-frown'></i>\", callback: () => selected.jetDeMoral('malheureuse') },\n neutre: { label: `neutre`, icon: \"<i class='fa-regular fa-face-meh'></i>\", callback: () => selected.jetDeMoral('neutre') },\n heureuse: { label: `heureuse`, icon: \"<i class='fa-regular fa-face-smile'></i>\", callback: () => selected.jetDeMoral('heureuse') }\n },\n});\n\ndialogMoral.render(true)","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.aJ0QGnXAXT0WiXbk"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"11.1.0","coreVersion":"10.291","createdTime":1671235038906,"modifiedTime":1671236054480,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"2VvH2rmxV33jGjMU"}
{"name":"Repos","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/svg/sleep.svg","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (selected) {\n selected.repos();\n}\nelse {\n ui.notifications.info('Pas de personnage sélectionné');\n}","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.XHNbjnGKXaCiCadq"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"11.1.0","coreVersion":"10.291","createdTime":1671220038331,"modifiedTime":1671234271278,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"6LRZ8DOVfqotIEsi"}
{"name":"Météo marine","type":"chat","author":"Hp9ImM4o9YRTSdfu","img":"icons/magic/air/wind-weather-sailing-ship.webp","scope":"global","command":"/meteo","flags":{"core":{"sourceId":"Macro.EPhCYk7PFMPlIFhS"}},"ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"11.1.0","coreVersion":"10.291","createdTime":1671237060687,"modifiedTime":1671237060687,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"9mYZfKoi4ZYHydxa"}
{"name":"Chuchoter aux joueurs","type":"script","author":"Hp9ImM4o9YRTSdfu","img":"icons/svg/deaf.svg","scope":"global","command":"/** \n * Provides a dialog to whisper specific players. If you have tokens selected, it will automatically default to try and whisper those players.\n * @Author: Nelson#3570\n */\n\nlet applyChanges = false;\n\nlet users = game.users.filter(user => user.active);\nlet checkOptions = \"\"\nlet playerTokenIds = users.map(u => u.character?.id).filter(id => id !== undefined);\nlet selectedPlayerIds = canvas.tokens.controlled.map(token => {\n if (playerTokenIds.includes(token.actor.id)) return token.actor.id;\n});\n\n// Build checkbox list for all active players\nusers.forEach(user => {\n let checked = !!user.character && selectedPlayerIds.includes(user.character.id) && 'checked';\n checkOptions+=`\n <br>\n <input type=\"checkbox\" name=\"${user.id}\" id=\"${user.id}\" value=\"${user.name}\" ${checked}>\\n\n <label for=\"${user.id}\">${user.name}</label>\n `\n});\n\nnew Dialog({\n title:\"Whisper\",\n content:`Whisper To: ${checkOptions} <br>\n <label for=\"message\">Message:</label>\n <textarea id=\"message\" name=\"message\" rows=\"4\" cols=\"50\"></textarea><br>`,\n buttons:{\n whisper:{ \n label:\"Whisper\",\n callback: (html) => createMessage(html)\n }\n }\n}).render(true);\n\nfunction createMessage(html) {\n var targets = [];\n // build list of selected players ids for whispers target\n for ( let user of users ) {\n if (html.find('[name=\"'+user.id+'\"]')[0].checked){\n applyChanges=true;\n targets.push(user.id);\n }\n var messageText = html.find('[name=\"message\"]')[0].value\n }\nif(!applyChanges)return;\n ChatMessage.create({\n content: messageText,\n whisper: targets\n });\n}","flags":{"core":{"sourceId":"Compendium.foundry_community_macros.community-macros-misc.QTDeg4HOYCAmr4dK"}},"ownership":{"default":2,"Hp9ImM4o9YRTSdfu":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"11.1.0","coreVersion":"10.291","createdTime":1671237211578,"modifiedTime":1671237211578,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"ALAVJEEP3iJosOoi"}
{"name":"Terres médianes du rêve","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-normal.svg","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (!selected) {\n ui.notifications.info('Pas de personnage sélectionné');\n return;\n}\nif (!selected.isHautRevant()) {\n ui.notifications.info(`Le personnage ${selected.name} n'a pas le don de haut-rêve`);\n return;\n}\n\nconst dialogMoral = new Dialog({\n title: `Monter dans les TMR`,\n content: `Monter dans les TMR`,\n buttons: {\n normale: { label: `normale`, icon: `<img class=\"button-img\" src=\"systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-normal.svg\" alt=\"Montée dans les Terres M&eacute;dianes !\"/>`, callback: () => selected.displayTMR(\"normal\") },\n rapide: { label: `rapide`, icon: `<img class=\"button-img\" src=\"systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-rapide.svg\" alt=\"Montée accélérée dans les Terres M&eacute;dianes !\"/>`, callback: () => selected.displayTMR(\"rapide\") },\n },\n});\n\ndialogMoral.render(true)","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.zCAQxg2duk0j3s5r"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"11.1.0","coreVersion":"10.291","createdTime":1669250715114,"modifiedTime":1671236057731,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"ERsBfwsodzH6UX4x"}
{"name":"Signe draconique","type":"chat","author":"Hp9ImM4o9YRTSdfu","img":"systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp","scope":"global","command":"/signe +","flags":{"core":{"sourceId":"Macro.RmOLbONUNnINcqCO"}},"ownership":{"default":0,"klwAm8zAKxw8YBLf":3,"Hp9ImM4o9YRTSdfu":3},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"11.1.0","coreVersion":"10.291","createdTime":1671237375774,"modifiedTime":1671237375774,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"MJByzsEdneZ64P56"}
{"name":"Appel à la chance","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/commodities/flowers/clover.webp","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (selected) {\n selected.rollAppelChance();\n}\nelse {\n ui.notifications.info('Pas de personnage sélectionné');\n}","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.XHNbjnGKXaCiCadq"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"11.1.0","coreVersion":"10.291","createdTime":1671220038331,"modifiedTime":1671233849101,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"UzAWljmFq5sY702w"}
{"name":"Encaissement","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/svg/bones.svg","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (selected) {\n selected.encaisser();\n}\nelse {\n ui.notifications.info('Pas de personnage sélectionné');\n}","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.XHNbjnGKXaCiCadq"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"11.1.0","coreVersion":"10.291","createdTime":1671220038331,"modifiedTime":1671234017623,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"WD6T8AdRbX2Ylxqe"}
{"name":"Jet quelconque","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/sundries/gaming/dice-runed-tan.webp","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (selected) {\n selected.roll();\n}\nelse {\n ui.notifications.info('Pas de personnage sélectionné');\n}","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.XHNbjnGKXaCiCadq"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"11.1.0","coreVersion":"10.291","createdTime":1671220038331,"modifiedTime":1671233500655,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"bnJnbKDHpbqY8Pr9"}
{"name":"Recherche et tirage","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/tools/scribal/magnifying-glass.webp","command":"game.system.rdd.commands.tirage()","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.ZFWPNdQBjQs9z0YW"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.5.4","coreVersion":"10.291","createdTime":1673472449426,"modifiedTime":1673655461651,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"iVZnxOxhCMpkvYh3"}
{"name":"Thème astral","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/magic/nature/symbol-moon-stars-white.webp","command":"game.system.rdd.AppAstrologie.create()","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.oA0HPFeFK6YMspAX"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.6.19","coreVersion":"10.291","createdTime":1678127868791,"modifiedTime":1678237392810,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"koqhiDJSGP4gQ4vf"}
{"name":"Jet d'éthylisme","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/consumables/drinks/alcohol-beer-stein-wooden-metal-brown.webp","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (selected) {\n selected.jetEthylisme();\n}\nelse {\n ui.notifications.info('Pas de personnage sélectionné');\n}","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.XHNbjnGKXaCiCadq"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.15","coreVersion":"10.291","createdTime":1671220038331,"modifiedTime":1671233646086,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"mvub1dRHNFmWjRr7"}
{"name":"Tirer le tarot","type":"chat","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"systems/foundryvtt-reve-de-dragon/icons/tarots/dos-tarot.webp","command":"/tirer tarot","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.HBZSKR9OHCQbLcTC"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.15","coreVersion":"10.291","createdTime":1669469547231,"modifiedTime":1671237401618,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"vTfJTFYYiRu8X5LM"}
{"name":"Jet d'éthylisme","type":"script","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"icons/consumables/drinks/alcohol-beer-stein-wooden-metal-brown.webp","command":"const selected = game.system.rdd.RdDUtility.getSelectedActor();\nif (selected) {\n selected.jetEthylisme();\n}\nelse {\n ui.notifications.info('Pas de personnage sélectionné');\n}","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.XHNbjnGKXaCiCadq"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"11.1.0","coreVersion":"10.291","createdTime":1671220038331,"modifiedTime":1671233646086,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"mvub1dRHNFmWjRr7"}
{"name":"Tirer le tarot","type":"chat","scope":"global","author":"Hp9ImM4o9YRTSdfu","img":"systems/foundryvtt-reve-de-dragon/icons/tarots/dos-tarot.webp","command":"/tirer tarot","ownership":{"default":0,"Hp9ImM4o9YRTSdfu":3},"flags":{"core":{"sourceId":"Macro.HBZSKR9OHCQbLcTC"}},"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"11.1.0","coreVersion":"10.291","createdTime":1669469547231,"modifiedTime":1671237401618,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"},"folder":null,"sort":0,"_id":"vTfJTFYYiRu8X5LM"}
{"name": "Mon personnage","type": "script","author": "Hp9ImM4o9YRTSdfu","img": "systems/foundryvtt-reve-de-dragon/icons/voyageurs/token_hr_dilettante.webp","scope": "global","command": "if (game.user.isGM) {\n ui.notifications.warn(\"En tant que gardien, vous n'avez pas de personnage attitré\")\n return\n}\nconst actor = game.users.get(game.userId)?.character\nif (!actor) {\n ui.notifications.warn(\"Vous n'avez pas de personnage attitré\")\n return\n}\nactor.sheet.render(true)","folder": null,"flags": {"core": {},"exportSource": {"world": "graine","system": "foundryvtt-reve-de-dragon","coreVersion": "11.313","systemVersion": "11.1.1"}},"_stats": {"systemId": "foundryvtt-reve-de-dragon","systemVersion": "11.1.1","coreVersion": "11.313","createdTime": 1699477824379,"modifiedTime": 1699485023429,"lastModifiedBy": "Hp9ImM4o9YRTSdfu"}}

View File

@ -1,3 +0,0 @@
{"_id":"dlvK5Lks7WoSZ1Ko","name":"1er soins - Blessure critique","type":"tache","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.taches-courantes.dlvK5Lks7WoSZ1Ko"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp","effects":[],"system":{"description":"<p><span class=\"fontstyle0\">Effectuer les premiers soins consiste &agrave; obtenir le nombre de points de t&acirc;che demand&eacute; par la blessure. Un minimum de mat&eacute;riel est n&eacute;cessaire : de l&rsquo;eau, des chiffons propres pour servir de pansements.</span></p>\n<p>&nbsp;</p>","descriptionmj":"","carac":"dexterite","competence":"Chirurgie","periodicite":"1 round","fatigue":0,"difficulte":-6,"points_de_tache":6,"points_de_tache_courant":0,"nb_jet_echec":0,"nb_jet_succes":0,"cacher_points_de_tache":false},"ownership":{"default":0,"Q2G6GTdrotKzYGUC":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.13","coreVersion":"10.291","createdTime":1671050458426,"modifiedTime":1671050514673,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"lHdfav9mvs68yj7J","name":"1er soins - Blessure légère","type":"tache","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.taches-courantes.lHdfav9mvs68yj7J"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp","effects":[],"system":{"description":"<p><span class=\"fontstyle0\">Effectuer les premiers soins consiste &agrave; obtenir le nombre de points de t&acirc;che demand&eacute; par la blessure. Un minimum de mat&eacute;riel est n&eacute;cessaire : de l&rsquo;eau, des chiffons propres pour servir de pansements.</span></p>\n<p>&nbsp;</p>","descriptionmj":"","carac":"dexterite","competence":"Chirurgie","periodicite":"1 round","fatigue":0,"difficulte":-2,"points_de_tache":2,"points_de_tache_courant":0,"nb_jet_echec":0,"nb_jet_succes":0,"cacher_points_de_tache":false},"ownership":{"default":0,"Q2G6GTdrotKzYGUC":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.13","coreVersion":"10.291","createdTime":1671050458426,"modifiedTime":1671050514673,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}
{"_id":"nbkuXbhgSxHwXD4t","name":"1er soins - Blessure grave","type":"tache","flags":{"core":{"sourceId":"Compendium.foundryvtt-reve-de-dragon.taches-courantes.nbkuXbhgSxHwXD4t"}},"img":"systems/foundryvtt-reve-de-dragon/icons/competence_chirurgie.webp","effects":[],"system":{"description":"<p><span class=\"fontstyle0\">Effectuer les premiers soins consiste &agrave; obtenir le nombre de points de t&acirc;che demand&eacute; par la blessure. Un minimum de mat&eacute;riel est n&eacute;cessaire : de l&rsquo;eau, des chiffons propres pour servir de pansements.</span></p>\n<p>&nbsp;</p>","descriptionmj":"","carac":"dexterite","competence":"Chirurgie","periodicite":"1 round","fatigue":0,"difficulte":-4,"points_de_tache":4,"points_de_tache_courant":0,"nb_jet_echec":0,"nb_jet_succes":0,"cacher_points_de_tache":false},"ownership":{"default":0,"Q2G6GTdrotKzYGUC":3},"folder":null,"sort":0,"_stats":{"systemId":"foundryvtt-reve-de-dragon","systemVersion":"10.3.13","coreVersion":"10.291","createdTime":1671050458427,"modifiedTime":1671050514673,"lastModifiedBy":"Hp9ImM4o9YRTSdfu"}}

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@ -171,9 +171,6 @@ i:is(.fas, .far) {
width: fit-content;
}
.tmr-dialog table {
border: none;
}
.system-foundryvtt-reve-de-dragon .sheet-header div.tmr-buttons {
padding: 0;
margin: 0;
@ -264,6 +261,39 @@ nav.sheet-tabs .item:after {
border-right: 1px dashed rgba(52, 52, 52, 0.25);
}
/* =================== Fenêtre TMR ============ */
div.tmrdialog {
width: fit-content !important;
height: fit-content !important;
max-height: 1024px;
}
div.tmrdialog .window-content {
margin: 0;
padding: 0;
width: fit-content;
max-width: fit-content;
max-height: fit-content;
}
div.tmrdialog div.tmr-map {
width: fit-content;
height: fit-content;
max-height: 1024px;
}
div.tmrdialog div.tmr-actions{
width: 12rem;
max-height: fit-content;
}
div.tmrdialog div.tmr-map {
width: min-content;
padding: 0;
font-size: 0;
}
div.tmrdialog div.tmr-actions {
vertical-align: top;
flex-basis: inherit;
flex: 'flex-shrink';
}
/* =================== Autres ============ */
.tabs .item.active,
@ -776,7 +806,7 @@ input:is(.blessure-premiers_soins, .blessure-soins_complets) {
}
.rdd-diviseur{
border-radius: 6px; padding: 3px;
background: var(--gradient-silver-light);
background: var(--gradient-red);
}
.rdd-niveau-requis{

View File

@ -1,8 +1,8 @@
{
"id": "foundryvtt-reve-de-dragon",
"title": "Rêve de Dragon",
"version": "11.0.27",
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-11.0.27.zip",
"version": "v11.2.0",
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-v11.2.0.zip",
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json",
"changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md",
"compatibility": {
@ -40,6 +40,19 @@
"flags": {}
}
],
"flags": {
"hotReload": {
"extensions": [
"css",
"hbs",
"html"
],
"paths": [
"styles/",
"templates/"
]
}
},
"url": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/",
"license": "LICENSE.txt",
"esmodules": [

View File

@ -12,7 +12,7 @@
<li class="item flexrow">
<label class="generic-label">
Niveaux {{numberFormat archetype.niveau decimals=0 sign=true}} : {{archetype.nombre}} / {{archetype.nombreMax}}
Niveaux {{plusMoins archetype.niveau}} : {{archetype.nombre}} / {{archetype.nombreMax}}
</label>
</li>
{{/each}}

View File

@ -68,7 +68,7 @@
</li>
<li class="caracteristique flexrow list-item" >
<label class="carac-label">Bonus dom.</label>
<input class="derivee-value" type="text" disabled value="{{numberFormat system.attributs.plusdom.value decimals=0 sign=true}}"/>
<input class="derivee-value" type="text" disabled value="{{plusMoins system.attributs.plusdom.value}}"/>
</li>
<li class="caracteristique flexrow list-item" >
<label class="carac-label">Malus armure</label>

View File

@ -20,8 +20,8 @@
</a>
({{arme.system.competence}})
</span>
<span class="competence-value">{{numberFormat arme.system.niveau decimals=0 sign=true}}</span>
<span class="competence-value">{{numberFormat arme.system.dommagesReels decimals=0 sign=true}}</span>
<span class="competence-value">{{plusMoins arme.system.niveau}}</span>
<span class="competence-value">{{plusMoins arme.system.dommagesReels}}</span>
<span class="competence-value"></span>
<span class="initiative-value arme-initiative"><a>{{arme.system.initiative}}</a></span>
</li>
@ -34,7 +34,7 @@
<span>{{esq.name}}</span>
</a>
</span>
<span class="competence-value">{{numberFormat esq.system.niveau decimals=0 sign=true}}</span>
<span class="competence-value">{{plusMoins esq.system.niveau}}</span>
<span class="competence-value"></span>
<span class="competence-value"></span>
<span class="initiative-value"></span>

View File

@ -11,13 +11,13 @@
{{#unless @root.options.vueDetaillee}}disabled{{/unless}}/>
<input class="competence-value creature-niveau" type="text" data-dtype="number"
compname="{{comp.name}}" name="{{comp._id}}.niveau"
value="{{numberFormat comp.system.niveau decimals=0 sign=true}}"
value="{{plusMoins comp.system.niveau}}"
{{#unless @root.options.vueDetaillee}}disabled{{/unless}}
/>
<input class="competence-damage creature-dommages" type="text" data-dtype="number"
{{#if comp.isdommages}}
compname="{{comp.name}}" name="{{comp._id}}.dommages"
value="{{numberFormat comp.system.dommages decimals=0 sign=true}}"
value="{{plusMoins comp.system.dommages}}"
{{#unless @root.options.vueDetaillee}}disabled{{/unless}}
{{else}}disabled{{/if}}
/>

View File

@ -13,7 +13,7 @@
{{/if}}
<input class="competence-value" type="text" compname="{{name}}" name="comp-value-{{name}}"
value="{{numberFormat system.niveau decimals=0 sign=true}}" data-dtype="number"
value="{{plusMoins system.niveau}}" data-dtype="number"
{{#if (or (not @root.options.vueDetaillee) @root.options.vueArchetype)}}disabled{{/if}} />
{{#if @root.options.vueDetaillee}}
@ -42,7 +42,7 @@
<i class="far fa-circle"></i>
{{/if}}
<input class="competence-archetype niveau-archetype" type="text" compname="{{name}}" name="comp-archetype-{{name}}"
value="{{numberFormat system.niveau_archetype decimals=0 sign=true}}" data-dtype="number"
value="{{plusMoins system.niveau_archetype}}" data-dtype="number"
{{#if (not @root.options.vueArchetype)}}disabled{{/if}} />
<a class="item-edit" title="Modifier"><i class="fas fa-edit"></i></a>
{{#if @root.options.isGM}}

View File

@ -2,11 +2,11 @@
{{#if effects}}
{{#each effects as |effect key|}}
<span class="active-effect" data-effect="{{effect.flags.core.statusId}}">
<img class="button-effect-img {{#if @root.options.isGM}}delete-active-effect{{/if}}" src="{{effect.icon}}" alt="{{localize effect.label}}" width="24" height="24" />
<img class="button-effect-img {{#if @root.options.isGM}}delete-active-effect{{/if}}" src="{{effect.icon}}" alt="{{localize effect.name}}" width="24" height="24" />
</span>
{{/each}}
{{#if calc.surprise}}<span>{{calc.surprise}}!</span>{{/if}}
{{else}}
{{else}}
Aucun effet actif
{{/if}}
</div>

View File

@ -0,0 +1 @@
<h4>C'est au tour de {{alias}} !</h4>

View File

@ -1,4 +1,4 @@
<h4>C'est au tour de {{alias}} !</h4>
<h4>Résumé de santé pour {{alias}}</h4>
<div data-combatid="{{combatId}}" data-combatmessage="actor-turn-summary">{{blessuresStatus}}</div>
<div>Son état général est de : {{etatGeneral}} {{#if isSonne}} et est <strong>sonné</strong>{{/if}}</div>
{{#if isGrave}}
@ -6,5 +6,7 @@
{{/if}}
{{#if isCritique}}
<div>{{alias}} souffre d'une <strong>Blessure Critique</strong> : faites un
<a id="chat-jet-vie" class="chat-card-button" data-actorId="{{actorId}}">Jet de Vie.<a></div>
<a class="chat-card-button chat-jet-vie"
data-tokenId="{{tokenId}}"
data-actorId="{{actorId}}">Jet de Vie.<a></div>
{{/if}}

View File

@ -63,11 +63,10 @@
{{/unless}}
<a class='chat-card-button' id='encaisser-button' data-attackerId='{{attackerId}}'
data-defenderTokenId='{{defenderTokenId}}'>
Encaisser à {{#if (eq dmg.mortalite 'non-mortel')~}}
({{numberFormat dmg.total decimals=0 sign=true}})
{{~else~}}
{{numberFormat dmg.total decimals=0 sign=true}}
{{~/if}} !
Encaisser à {{plusMoins dmg.total}}
{{#if (eq dmg.mortalite 'non-mortel')~}}
(non-mortel) !
{{/if}}
</a>
</span>
</div>

View File

@ -1,6 +1,6 @@
<div>
<span {{#if ajustements}}class="tooltip tooltip-dotted" {{/if}}>
{{rolled.caracValue}} à {{numberFormat rolled.finalLevel decimals=0 sign=true}}
{{rolled.caracValue}} à {{plusMoins rolled.finalLevel}}
{{#if ajustements}}
<div class="tooltiptext ttt-ajustements">
{{#each ajustements as |item key|}}
@ -9,7 +9,7 @@
{{#if item.descr}}
{{{item.descr}}}
{{else}}
{{item.label}}: {{numberFormat item.value decimals=0 sign=true}}
{{item.label}}: {{plusMoins item.value}}
{{/if}}
</div>
{{/if}}
@ -19,10 +19,13 @@
{{#if rolled.factorHtml}}<span class="rdd-diviseur">&times;{{{rolled.factorHtml}}}</span>{{/if}}
</span>
<span>= {{rolled.score}}%</span>
{{#if rolled.factorHtml}}
<span class="rdd-diviseur">&times;{{{rolled.factorHtml}}}</span>
{{/if}}
</div>
<div>
<span>{{rolled.roll}} : </span><span class="rdd-roll-{{rolled.code}} strong-text">{{rolled.quality}}</span>
{{#if rolled.ajustementNecessaire}}
<span class="rdd-niveau-requis">(Réussite si {{numberFormat rolled.niveauNecessaire decimals=0 sign=true}} / avec niveau {{numberFormat rolled.ajustementNecessaire decimals=0 sign=true}}) </span>
<span class="rdd-niveau-requis">(Réussite si {{plusMoins rolled.niveauNecessaire}} / avec niveau {{plusMoins rolled.ajustementNecessaire}}) </span>
{{/if}}
</div>

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