Compare commits
13 Commits
Author | SHA1 | Date | |
---|---|---|---|
e21f7e398a | |||
e16f89743a | |||
a6c593c100 | |||
cd8e190082 | |||
f2106763c1 | |||
5da5cb0314 | |||
6d7f66569a | |||
3e8963b20b | |||
2cf5b06da8 | |||
68c01fc930 | |||
3bc1c4871b | |||
3d732e9a8a | |||
35f226af5c |
1
assets/ui/maladresse.svg
Normal file
1
assets/ui/maladresse.svg
Normal file
@@ -0,0 +1 @@
|
|||||||
|
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512" style="height: 256px; width: 256px;"><g class="" transform="translate(0,0)" style=""><path d="M221.313 16a23.682 23.695 0 0 0-23.688 23.688v106.406a23.682 23.695 0 0 0 2.156 9.72 23.682 23.695 0 0 0 3.157 13.81l41.75 71.626-79 55.438 6.094-48.625a23.682 23.695 0 0 0-8.186-20.97l-66.28-81.937a23.682 23.695 0 0 0-33.314-3.5l-9.188 7.438a23.682 23.695 0 0 0-3.53 33.344l59.78 73.906-11.25 89.937a23.682 23.695 0 0 0 12.47 23.876l37.468 53.47a23.695 23.682 1.57 0 0 2.344 2.812 23.682 23.695 0 0 0 13.594 20.062L262 491.53a23.682 23.695 0 0 0 9.97 2.22 23.682 23.695 0 0 0 23.53-2.063l87.156-60.937a23.682 23.695 0 0 0 5.844-33l-6.78-9.688a23.682 23.695 0 0 0-32.97-5.875l-72.406 50.657-59.063-27.625 120.595-84.626a23.695 23.682 1.57 0 0 5.53-5.5 23.682 23.695 0 0 0 14.626-13.594l37.22-91.53 87.813-44.845a23.694 23.682 1.18 0 0 10.312-31.875L488 122.687a23.694 23.682 1.18 0 0-31.875-10.343l-94.688 48.375a23.694 23.682 1.18 0 0-9.843 9.436 23.682 23.695 0 0 0-8.344 10.47l-27.375 67.31-5.22-7.436a23.682 23.695 0 0 0-3-8.844l-50.81-87.094V39.688A23.682 23.695 0 0 0 233.154 16h-11.843zM77.75 376A59.994 60 0 0 0 16 436a59.994 60 0 1 0 120 0 59.994 60 0 0 0-58.25-60z" fill="#fff" fill-opacity="1"></path></g></svg>
|
After Width: | Height: | Size: 1.2 KiB |
25
changelog.md
25
changelog.md
@@ -1,4 +1,29 @@
|
|||||||
# 13.0
|
# 13.0
|
||||||
|
## 13.0.13 - L'épanouissement d'Illysis
|
||||||
|
|
||||||
|
- Fix d'erreur au chargement de templates RollDialog
|
||||||
|
- Nouvelle fenêtre de jets de dés
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||||||
|
- Fix: affichage des points de tâche
|
||||||
|
- Fix: affichage des ajustements cohérent
|
||||||
|
- L'ouverture depuis les caractéristiques permet plusieurs types de jets
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||||||
|
- On peut créer ou modifier les tâches dans la fenêtre de jets de tâches
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||||||
|
- attaque/défense
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||||||
|
- les maladresses sont affichées dans le résultat du jet
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||||||
|
- le message au défenseur s'affiche correctement
|
||||||
|
- la difficulté d'attaque s'applique à la défense
|
||||||
|
- on peut choisir les particulières en rapidité
|
||||||
|
|
||||||
|
## 13.0.12 - La méditation d'Illysis
|
||||||
|
|
||||||
|
- les signes draconiques éphémères de 1 round sont supprimés à la descente des TMRs
|
||||||
|
- Générateur de description
|
||||||
|
- correction des termes pour les couleurs des yeux/cheveux
|
||||||
|
- ajout de boutons pour forcer le sexe masculin/féminin
|
||||||
|
- Nouvelle fenêtre de jets de dés
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||||||
|
- les méditations proposent un bouton pour monter dans les TMRs
|
||||||
|
- fenêtre de lancer de sorts
|
||||||
|
- Correction: les compétences de jeux ne remplacent plus les compétences en dehors des jets de jeu
|
||||||
|
- gestion des maladresses d'attaque et défense
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||||||
|
|
||||||
## 13.0.11 - Le gambit d'Illysis
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## 13.0.11 - Le gambit d'Illysis
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||||||
|
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||||||
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@@ -707,6 +707,10 @@ select,
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|||||||
display: flex;
|
display: flex;
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||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
}
|
}
|
||||||
|
.system-foundryvtt-reve-de-dragon .chat-message div.roll-chat div.chat-details div,
|
||||||
|
.system-foundryvtt-reve-de-dragon .dialog-content div.roll-chat div.chat-details div {
|
||||||
|
display: block;
|
||||||
|
}
|
||||||
.system-foundryvtt-reve-de-dragon .chat-message div.roll-chat div.chat-actions,
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.system-foundryvtt-reve-de-dragon .chat-message div.roll-chat div.chat-actions,
|
||||||
.system-foundryvtt-reve-de-dragon .dialog-content div.roll-chat div.chat-actions {
|
.system-foundryvtt-reve-de-dragon .dialog-content div.roll-chat div.chat-actions {
|
||||||
grid-area: actions;
|
grid-area: actions;
|
||||||
@@ -757,7 +761,10 @@ select,
|
|||||||
.system-foundryvtt-reve-de-dragon .window-header {
|
.system-foundryvtt-reve-de-dragon .window-header {
|
||||||
background: rgba(0, 0, 0, 0.75);
|
background: rgba(0, 0, 0, 0.75);
|
||||||
}
|
}
|
||||||
.system-foundryvtt-reve-de-dragon .application .window-content,
|
.system-foundryvtt-reve-de-dragon .application .window-content {
|
||||||
|
margin: 0;
|
||||||
|
padding: 0.2rem;
|
||||||
|
}
|
||||||
.system-foundryvtt-reve-de-dragon .window-app.sheet .window-content {
|
.system-foundryvtt-reve-de-dragon .window-app.sheet .window-content {
|
||||||
margin: 0.2rem;
|
margin: 0.2rem;
|
||||||
padding: 0;
|
padding: 0;
|
||||||
@@ -924,6 +931,12 @@ select,
|
|||||||
.system-foundryvtt-reve-de-dragon a:hover {
|
.system-foundryvtt-reve-de-dragon a:hover {
|
||||||
text-shadow: 1px 0px 0px #ff6600;
|
text-shadow: 1px 0px 0px #ff6600;
|
||||||
}
|
}
|
||||||
|
.system-foundryvtt-reve-de-dragon .tabs .item.active img,
|
||||||
|
.system-foundryvtt-reve-de-dragon .blessures-list li ul li:first-child:hover img,
|
||||||
|
.system-foundryvtt-reve-de-dragon i.moral-radio-checkmark-off:hover img,
|
||||||
|
.system-foundryvtt-reve-de-dragon a:hover img {
|
||||||
|
filter: drop-shadow(1px 0px 0px #ff6600);
|
||||||
|
}
|
||||||
.system-foundryvtt-reve-de-dragon .rollable:hover,
|
.system-foundryvtt-reve-de-dragon .rollable:hover,
|
||||||
.system-foundryvtt-reve-de-dragon .rollable:focus {
|
.system-foundryvtt-reve-de-dragon .rollable:focus {
|
||||||
color: #000;
|
color: #000;
|
||||||
@@ -1448,12 +1461,27 @@ select,
|
|||||||
.system-foundryvtt-reve-de-dragon .competence-list .item-controls.hidden-controls {
|
.system-foundryvtt-reve-de-dragon .competence-list .item-controls.hidden-controls {
|
||||||
display: none !important;
|
display: none !important;
|
||||||
}
|
}
|
||||||
.system-foundryvtt-reve-de-dragon .item-actions-controls a.actionItem i:is(.fas, .fa, .fa-solid, .fa-regular),
|
.system-foundryvtt-reve-de-dragon .item-actions-controls,
|
||||||
|
.system-foundryvtt-reve-de-dragon .item-controls {
|
||||||
|
vertical-align: super;
|
||||||
|
}
|
||||||
|
.system-foundryvtt-reve-de-dragon .item-actions-controls img,
|
||||||
|
.system-foundryvtt-reve-de-dragon .item-controls img {
|
||||||
|
display: inline;
|
||||||
|
max-width: 1rem;
|
||||||
|
max-height: 1rem;
|
||||||
|
margin: 0 0.1rem;
|
||||||
|
border: none;
|
||||||
|
filter: invert(0.8);
|
||||||
|
}
|
||||||
|
.system-foundryvtt-reve-de-dragon .item-actions-controls i:is(.fas, .fa, .fa-solid, .fa-regular),
|
||||||
.system-foundryvtt-reve-de-dragon .item-controls i:is(.fas, .fa, .fa-solid, .fa-regular) {
|
.system-foundryvtt-reve-de-dragon .item-controls i:is(.fas, .fa, .fa-solid, .fa-regular) {
|
||||||
font-size: 0.8em;
|
font-size: 0.8em;
|
||||||
color: var(--color-controls-light);
|
color: var(--color-controls-light);
|
||||||
}
|
}
|
||||||
.system-foundryvtt-reve-de-dragon .item-actions-controls a.actionItem i:is(.fas, .fa, .fa-solid, .fa-regular):hover,
|
.system-foundryvtt-reve-de-dragon .item-actions-controls img:hover,
|
||||||
|
.system-foundryvtt-reve-de-dragon .item-controls img:hover,
|
||||||
|
.system-foundryvtt-reve-de-dragon .item-actions-controls i:is(.fas, .far, .fa-solid, .fa-regular):hover,
|
||||||
.system-foundryvtt-reve-de-dragon .item-controls i:is(.fas, .far, .fa-solid, .fa-regular):hover {
|
.system-foundryvtt-reve-de-dragon .item-controls i:is(.fas, .far, .fa-solid, .fa-regular):hover {
|
||||||
opacity: 0.6;
|
opacity: 0.6;
|
||||||
}
|
}
|
||||||
@@ -1596,6 +1624,9 @@ select,
|
|||||||
color: var(--color-text-dark-primary);
|
color: var(--color-text-dark-primary);
|
||||||
border-radius: 0.2rem;
|
border-radius: 0.2rem;
|
||||||
}
|
}
|
||||||
|
.system-foundryvtt-reve-de-dragon form.app-personnage-aleatoire h2 {
|
||||||
|
min-width: 30rem;
|
||||||
|
}
|
||||||
.system-foundryvtt-reve-de-dragon .app-calendar-astrologie div.theme-astral {
|
.system-foundryvtt-reve-de-dragon .app-calendar-astrologie div.theme-astral {
|
||||||
width: 14rem;
|
width: 14rem;
|
||||||
margin: 0.4rem;
|
margin: 0.4rem;
|
||||||
@@ -1616,8 +1647,9 @@ select,
|
|||||||
height: 2rem;
|
height: 2rem;
|
||||||
}
|
}
|
||||||
.system-foundryvtt-reve-de-dragon .window-app .window-content,
|
.system-foundryvtt-reve-de-dragon .window-app .window-content,
|
||||||
.system-foundryvtt-reve-de-dragon .window-app.sheet .window-content .sheet-body {
|
.system-foundryvtt-reve-de-dragon .window-app.sheet .window-content .sheet-body,
|
||||||
background: #f5f5f0 url(../assets/ui/bg_left.webp) no-repeat left top;
|
.system-foundryvtt-reve-de-dragon .application .window-content {
|
||||||
|
background: url(../assets/ui/bg_left.webp) no-repeat left top;
|
||||||
}
|
}
|
||||||
.system-foundryvtt-reve-de-dragon section.sheet-body {
|
.system-foundryvtt-reve-de-dragon section.sheet-body {
|
||||||
padding: 0.25rem 0.5rem;
|
padding: 0.25rem 0.5rem;
|
||||||
@@ -2292,7 +2324,7 @@ select,
|
|||||||
pointer-events: all;
|
pointer-events: all;
|
||||||
}
|
}
|
||||||
.system-foundryvtt-reve-de-dragon div.horloge-roue div.horloge-cercle {
|
.system-foundryvtt-reve-de-dragon div.horloge-roue div.horloge-cercle {
|
||||||
background: hsl(60, 20%, 95%) url(../assets/ui/bg_left.webp) no-repeat left top;
|
background: hsla(60, 20%, 90%, 0.8);
|
||||||
top: 2%;
|
top: 2%;
|
||||||
left: 2%;
|
left: 2%;
|
||||||
width: 96%;
|
width: 96%;
|
||||||
@@ -2737,11 +2769,9 @@ select,
|
|||||||
}
|
}
|
||||||
.system-foundryvtt-reve-de-dragon .chat-card-button:hover {
|
.system-foundryvtt-reve-de-dragon .chat-card-button:hover {
|
||||||
background: var(--background-custom-button-hover);
|
background: var(--background-custom-button-hover);
|
||||||
background-color: red;
|
|
||||||
}
|
}
|
||||||
.system-foundryvtt-reve-de-dragon .chat-card-button-pushed:hover {
|
.system-foundryvtt-reve-de-dragon .chat-card-button-pushed:hover {
|
||||||
background: var(--background-custom-button-hover);
|
background: var(--background-custom-button-hover);
|
||||||
background-color: red;
|
|
||||||
}
|
}
|
||||||
.system-foundryvtt-reve-de-dragon .chat-card-button:active,
|
.system-foundryvtt-reve-de-dragon .chat-card-button:active,
|
||||||
.system-foundryvtt-reve-de-dragon .chat-card-button-pushed:active {
|
.system-foundryvtt-reve-de-dragon .chat-card-button-pushed:active {
|
||||||
|
@@ -12,7 +12,10 @@
|
|||||||
background: rgba(0,0,0,0.75);
|
background: rgba(0,0,0,0.75);
|
||||||
}
|
}
|
||||||
|
|
||||||
.application .window-content,
|
.application .window-content {
|
||||||
|
margin: 0;
|
||||||
|
padding: 0.2rem;
|
||||||
|
}
|
||||||
.window-app.sheet .window-content {
|
.window-app.sheet .window-content {
|
||||||
margin: 0.2rem;
|
margin: 0.2rem;
|
||||||
padding: 0;
|
padding: 0;
|
||||||
@@ -200,6 +203,9 @@
|
|||||||
i.moral-radio-checkmark-off:hover,
|
i.moral-radio-checkmark-off:hover,
|
||||||
a:hover {
|
a:hover {
|
||||||
text-shadow: 1px 0px 0px #ff6600;
|
text-shadow: 1px 0px 0px #ff6600;
|
||||||
|
img {
|
||||||
|
filter: drop-shadow(1px 0px 0px #ff6600);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
.rollable:hover, .rollable:focus {
|
.rollable:hover, .rollable:focus {
|
||||||
@@ -754,15 +760,30 @@
|
|||||||
.competence-list .item-controls.hidden-controls {
|
.competence-list .item-controls.hidden-controls {
|
||||||
display: none !important;
|
display: none !important;
|
||||||
}
|
}
|
||||||
|
.item-actions-controls,
|
||||||
|
.item-controls {
|
||||||
|
vertical-align: super;
|
||||||
|
// a {
|
||||||
|
// }
|
||||||
|
|
||||||
.item-actions-controls a.actionItem i:is(.fas, .fa, .fa-solid, .fa-regular),
|
img {
|
||||||
.item-controls i:is(.fas, .fa, .fa-solid, .fa-regular) {
|
display: inline;
|
||||||
font-size: 0.8em;
|
max-width: 1rem;
|
||||||
color: var(--color-controls-light);
|
max-height: 1rem;
|
||||||
}
|
margin: 0 0.1rem;
|
||||||
.item-actions-controls a.actionItem i:is(.fas, .fa, .fa-solid, .fa-regular):hover,
|
border: none;
|
||||||
.item-controls i:is(.fas, .far, .fa-solid, .fa-regular):hover {
|
filter: invert(0.8);
|
||||||
opacity: 0.6;
|
}
|
||||||
|
|
||||||
|
i:is(.fas, .fa, .fa-solid, .fa-regular) {
|
||||||
|
font-size: 0.8em;
|
||||||
|
color: var(--color-controls-light);
|
||||||
|
}
|
||||||
|
|
||||||
|
img:hover,
|
||||||
|
i:is(.fas, .far, .fa-solid, .fa-regular):hover {
|
||||||
|
opacity: 0.6;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
.rdd-roll-dialog .description-sort {
|
.rdd-roll-dialog .description-sort {
|
||||||
@@ -910,6 +931,11 @@
|
|||||||
color: var(--color-text-dark-primary);
|
color: var(--color-text-dark-primary);
|
||||||
border-radius: 0.2rem;
|
border-radius: 0.2rem;
|
||||||
}
|
}
|
||||||
|
form.app-personnage-aleatoire {
|
||||||
|
h2 {
|
||||||
|
min-width: 30rem,
|
||||||
|
}
|
||||||
|
}
|
||||||
.app-calendar-astrologie{
|
.app-calendar-astrologie{
|
||||||
div.theme-astral{
|
div.theme-astral{
|
||||||
width: 14rem;
|
width: 14rem;
|
||||||
@@ -932,8 +958,10 @@
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
.window-app .window-content, .window-app.sheet .window-content .sheet-body{
|
.window-app .window-content,
|
||||||
background: rgb(245,245,240) url(../assets/ui/bg_left.webp) no-repeat left top;
|
.window-app.sheet .window-content .sheet-body,
|
||||||
|
.application .window-content {
|
||||||
|
background: url(../assets/ui/bg_left.webp) no-repeat left top;
|
||||||
}
|
}
|
||||||
|
|
||||||
section.sheet-body {
|
section.sheet-body {
|
||||||
@@ -1654,7 +1682,7 @@
|
|||||||
}
|
}
|
||||||
|
|
||||||
div.horloge-roue div.horloge-cercle {
|
div.horloge-roue div.horloge-cercle {
|
||||||
background: hsl(60, 20%, 95%) url(../assets/ui/bg_left.webp) no-repeat left top;
|
background: hsla(60, 20%, 90%, 0.8);
|
||||||
top: 2%; left: 2%; width: 96%; height: 96%; border-radius: 50%;
|
top: 2%; left: 2%; width: 96%; height: 96%; border-radius: 50%;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1998,12 +2026,10 @@
|
|||||||
|
|
||||||
.chat-card-button:hover {
|
.chat-card-button:hover {
|
||||||
background: var(--background-custom-button-hover);
|
background: var(--background-custom-button-hover);
|
||||||
background-color: red;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
.chat-card-button-pushed:hover {
|
.chat-card-button-pushed:hover {
|
||||||
background: var(--background-custom-button-hover);
|
background: var(--background-custom-button-hover);
|
||||||
background-color: red;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
.chat-card-button:active, .chat-card-button-pushed:active {
|
.chat-card-button:active, .chat-card-button-pushed:active {
|
||||||
|
@@ -37,6 +37,9 @@
|
|||||||
text-align: justify;
|
text-align: justify;
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
|
div {
|
||||||
|
display: block;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
div.chat-actions {
|
div.chat-actions {
|
||||||
grid-area: actions;
|
grid-area: actions;
|
||||||
|
@@ -342,7 +342,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
|
|||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async createEmptyTache() {
|
async createEmptyTache() {
|
||||||
await this.actor.createItem('tache', 'Nouvelle tache');
|
await this.actor.createItem(ITEM_TYPES.tache, 'Nouvelle tache')
|
||||||
}
|
}
|
||||||
|
|
||||||
_getActionCombat(event) {
|
_getActionCombat(event) {
|
||||||
|
@@ -47,11 +47,12 @@ import { RdDRollResult } from "./rdd-roll-result.js";
|
|||||||
import { RdDInitiative } from "./initiative.mjs";
|
import { RdDInitiative } from "./initiative.mjs";
|
||||||
import RollDialog from "./roll/roll-dialog.mjs";
|
import RollDialog from "./roll/roll-dialog.mjs";
|
||||||
import { OptionsAvancees, ROLL_DIALOG_V2, ROLL_DIALOG_V2_TEST } from "./settings/options-avancees.js";
|
import { OptionsAvancees, ROLL_DIALOG_V2, ROLL_DIALOG_V2_TEST } from "./settings/options-avancees.js";
|
||||||
import { ROLL_TYPE_JEU, ROLL_TYPE_MEDITATION } from "./roll/roll-constants.mjs";
|
import { ROLL_TYPE_JEU, ROLL_TYPE_MEDITATION, ROLL_TYPE_SORT } from "./roll/roll-constants.mjs";
|
||||||
import { PART_TACHE } from "./roll/roll-part-tache.mjs";
|
import { PART_TACHE } from "./roll/roll-part-tache.mjs";
|
||||||
import { PART_COMP } from "./roll/roll-part-comp.mjs";
|
import { PART_COMP } from "./roll/roll-part-comp.mjs";
|
||||||
import { PART_OEUVRE } from "./roll/roll-part-oeuvre.mjs";
|
import { PART_OEUVRE } from "./roll/roll-part-oeuvre.mjs";
|
||||||
import { PART_CUISINE } from "./roll/roll-part-cuisine.mjs";
|
import { PART_CUISINE } from "./roll/roll-part-cuisine.mjs";
|
||||||
|
import { PART_SORT } from "./roll/roll-part-sort.mjs";
|
||||||
|
|
||||||
export const MAINS_DIRECTRICES = ['Droitier', 'Gaucher', 'Ambidextre']
|
export const MAINS_DIRECTRICES = ['Droitier', 'Gaucher', 'Ambidextre']
|
||||||
|
|
||||||
@@ -741,12 +742,7 @@ export class RdDActor extends RdDBaseActorSang {
|
|||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async sortMisEnReserve(sort, draconic, coord, ptreve) {
|
async sortMisEnReserve(sort, draconic, coord, ptreve) {
|
||||||
await this.createEmbeddedDocuments("Item", [{
|
await this.createEmbeddedDocuments("Item", [RdDItemSort.prepareSortEnReserve(sort, draconic, ptreve, coord)],
|
||||||
type: ITEM_TYPES.sortreserve,
|
|
||||||
name: sort.name,
|
|
||||||
img: sort.img,
|
|
||||||
system: { sortid: sort._id, draconic: (draconic?.name ?? sort.system.draconic), ptreve: ptreve, coord: coord, heurecible: 'Vaisseau' }
|
|
||||||
}],
|
|
||||||
{ renderSheet: false });
|
{ renderSheet: false });
|
||||||
this.tmrApp.updateTokens();
|
this.tmrApp.updateTokens();
|
||||||
}
|
}
|
||||||
@@ -1712,15 +1708,18 @@ export class RdDActor extends RdDBaseActorSang {
|
|||||||
ui.notifications.error("Une queue ou un souffle vous empèche de lancer de sort!")
|
ui.notifications.error("Une queue ou un souffle vous empèche de lancer de sort!")
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
if (OptionsAvancees.isUsing(ROLL_DIALOG_V2)) {
|
||||||
|
return await this.rollUnSortV2();
|
||||||
|
}
|
||||||
// Duplication car les pts de reve sont modifiés dans le sort!
|
// Duplication car les pts de reve sont modifiés dans le sort!
|
||||||
let sorts = foundry.utils.duplicate(this.itemTypes[ITEM_TYPES.sort].filter(it => RdDItemSort.isSortOnCoord(it, coord)))
|
let sorts = foundry.utils.duplicate(this.itemTypes[ITEM_TYPES.sort].filter(it => RdDItemSort.isSortOnCoord(it, coord)))
|
||||||
if (sorts.length == 0) {
|
if (sorts.length == 0) {
|
||||||
ui.notifications.info(`Aucun sort disponible en ${TMRUtility.getTMR(coord).label} !`);
|
ui.notifications.info(`Aucun sort disponible en ${TMRUtility.getTMR(coord).label} !`);
|
||||||
return;
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
const draconicList = this.computeDraconicAndSortIndex(sorts);
|
const draconicList = this.computeDraconicAndSortIndex(sorts)
|
||||||
const reve = foundry.utils.duplicate(this.system.carac.reve);
|
const reve = foundry.utils.duplicate(this.system.carac.reve)
|
||||||
|
|
||||||
const dialog = await this.openRollDialog({
|
const dialog = await this.openRollDialog({
|
||||||
name: 'lancer-un-sort',
|
name: 'lancer-un-sort',
|
||||||
@@ -1743,6 +1742,27 @@ export class RdDActor extends RdDBaseActorSang {
|
|||||||
this.tmrApp?.setTMRPendingAction(dialog);
|
this.tmrApp?.setTMRPendingAction(dialog);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
async rollUnSortV2() {
|
||||||
|
const rollData = {
|
||||||
|
ids: { actorId: this.id },
|
||||||
|
type: { allowed: [ROLL_TYPE_SORT], current: ROLL_TYPE_SORT }
|
||||||
|
};
|
||||||
|
const dialog = await RollDialog.create(rollData, {
|
||||||
|
callbacks: [roll => {
|
||||||
|
this.tmrApp?.restoreTMRAfterAction();
|
||||||
|
if (roll.closeTMR) {
|
||||||
|
this.tmrApp?.close();
|
||||||
|
this.tmrApp = undefined;
|
||||||
|
}
|
||||||
|
} ],
|
||||||
|
onRollDone: RollDialog.onRollDoneClose,
|
||||||
|
onClose: () => {
|
||||||
|
this.tmrApp?.restoreTMRAfterAction();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
this.tmrApp?.setTMRPendingAction(dialog);
|
||||||
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
isMauvaiseRencontre() { // Gestion queue/souffle 'Mauvaise Rencontre en Perpective'
|
isMauvaiseRencontre() { // Gestion queue/souffle 'Mauvaise Rencontre en Perpective'
|
||||||
let addMsg = "";
|
let addMsg = "";
|
||||||
@@ -1814,11 +1834,7 @@ export class RdDActor extends RdDBaseActorSang {
|
|||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
console.log('lancement de sort', rollData.selectedSort)
|
console.log('lancement de sort', rollData.selectedSort)
|
||||||
const precedents = rollData.selectedSort.system.lancements ?? []
|
const lancements = RdDItemSort.prepareSortAddLancement(rollData.selectedSort, rollData.selectedSort.system.ptreve_reel)
|
||||||
const lancements = [...precedents, {
|
|
||||||
timestamp: game.system.rdd.calendrier.getTimestamp(),
|
|
||||||
reve: rollData.selectedSort.system.ptreve_reel
|
|
||||||
}]
|
|
||||||
await this.updateEmbeddedDocuments('Item',
|
await this.updateEmbeddedDocuments('Item',
|
||||||
[{ _id: rollData.selectedSort._id, 'system.lancements': lancements }]
|
[{ _id: rollData.selectedSort._id, 'system.lancements': lancements }]
|
||||||
)
|
)
|
||||||
@@ -2109,7 +2125,7 @@ export class RdDActor extends RdDBaseActorSang {
|
|||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
_getSignesDraconiques(coord) {
|
_getSignesDraconiques(coord) {
|
||||||
const type = TMRUtility.getTMRType(coord);
|
const type = TMRUtility.getTMRType(coord);
|
||||||
return this.itemTypes["signedraconique"].filter(it => it.system.typesTMR.includes(type));
|
return this.itemTypes[ITEM_TYPES.signedraconique].filter(it => it.system.typesTMR.includes(type));
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
@@ -2121,18 +2137,19 @@ export class RdDActor extends RdDBaseActorSang {
|
|||||||
async rollLireSigneDraconique(coord) {
|
async rollLireSigneDraconique(coord) {
|
||||||
if (!this.isHautRevant()) {
|
if (!this.isHautRevant()) {
|
||||||
ui.notifications.info("Seul un haut rêvant peut lire un signe draconique!");
|
ui.notifications.info("Seul un haut rêvant peut lire un signe draconique!");
|
||||||
return;
|
return
|
||||||
}
|
}
|
||||||
let signes = this._getSignesDraconiques(coord);
|
let signes = this._getSignesDraconiques(coord)
|
||||||
if (signes.length == 0) {
|
if (signes.length == 0) {
|
||||||
ui.notifications.info(`Aucun signe draconiques en ${coord} !`);
|
ui.notifications.info(`Aucun signe draconiques en ${coord} !`)
|
||||||
return;
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
let draconicList = this.getDraconics()
|
let draconicList = this.getDraconics()
|
||||||
.map(draconic => {
|
.map(draconic => {
|
||||||
let draconicLecture = foundry.utils.duplicate(draconic);
|
let draconicLecture = foundry.utils.duplicate(draconic)
|
||||||
draconicLecture.system.defaut_carac = "intellect";
|
draconicLecture.system.defaut_carac = "intellect"
|
||||||
return draconicLecture;
|
return draconicLecture
|
||||||
});
|
});
|
||||||
|
|
||||||
const intellect = this.system.carac.intellect;
|
const intellect = this.system.carac.intellect;
|
||||||
@@ -2406,7 +2423,7 @@ export class RdDActor extends RdDBaseActorSang {
|
|||||||
if (this.tmrApp) {
|
if (this.tmrApp) {
|
||||||
ui.notifications.warn("Vous êtes déja dans les TMR....")
|
ui.notifications.warn("Vous êtes déja dans les TMR....")
|
||||||
this.tmrApp.forceTMRDisplay()
|
this.tmrApp.forceTMRDisplay()
|
||||||
return
|
return false
|
||||||
}
|
}
|
||||||
if (mode != 'visu' && this.isDemiReve()) {
|
if (mode != 'visu' && this.isDemiReve()) {
|
||||||
ui.notifications.warn("Le personnage est déjà dans les Terres Médianes, elles s'affichent en visualisation")
|
ui.notifications.warn("Le personnage est déjà dans les Terres Médianes, elles s'affichent en visualisation")
|
||||||
@@ -2414,6 +2431,7 @@ export class RdDActor extends RdDBaseActorSang {
|
|||||||
}
|
}
|
||||||
if (mode == 'visu') {
|
if (mode == 'visu') {
|
||||||
await this._doDisplayTMR(mode)
|
await this._doDisplayTMR(mode)
|
||||||
|
return false
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
const rencontre = this.getRencontreTMREnAttente();
|
const rencontre = this.getRencontreTMREnAttente();
|
||||||
@@ -2426,6 +2444,7 @@ export class RdDActor extends RdDBaseActorSang {
|
|||||||
buttonLabel: 'Monter dans les TMR',
|
buttonLabel: 'Monter dans les TMR',
|
||||||
onAction: async () => await this._doDisplayTMR(mode)
|
onAction: async () => await this._doDisplayTMR(mode)
|
||||||
})
|
})
|
||||||
|
return true
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -2463,6 +2482,29 @@ export class RdDActor extends RdDBaseActorSang {
|
|||||||
await this.tmrApp.onDeplacement()
|
await this.tmrApp.onDeplacement()
|
||||||
}
|
}
|
||||||
|
|
||||||
|
async quitterTMR(message, viewOnly, cumulFatigue) {
|
||||||
|
if (this.tmrApp) {
|
||||||
|
this.tmrApp = undefined
|
||||||
|
const appliquerFatigue = ReglesOptionnelles.isUsing("appliquer-fatigue");
|
||||||
|
await this.santeIncDec(
|
||||||
|
appliquerFatigue ? "fatigue" : "endurance",
|
||||||
|
(appliquerFatigue ? 1 : -1) * cumulFatigue)
|
||||||
|
if (!viewOnly) {
|
||||||
|
await this.supprimerSignesDraconiques(it => it.system.ephemere && it.system.duree == '1 round', { render: false })
|
||||||
|
await this.setEffect(STATUSES.StatusDemiReve, false)
|
||||||
|
ChatUtility.tellToUserAndGM(message)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
async supprimerSignesDraconiques(filter = it => true, options = { render: true }) {
|
||||||
|
const signes = this.itemTypes[ITEM_TYPES.signedraconique].filter(filter)
|
||||||
|
if (signes.length > 0) {
|
||||||
|
this.deleteEmbeddedDocuments("Item", signes.map(item => item.id), options)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async rollSoins(blesse, blessureId) {
|
async rollSoins(blesse, blessureId) {
|
||||||
const blessure = blesse.blessuresASoigner().find(it => it.id == blessureId);
|
const blessure = blesse.blessuresASoigner().find(it => it.id == blessureId);
|
||||||
|
@@ -246,10 +246,10 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
|||||||
if (this.isEffectAllowed(statusId)) {
|
if (this.isEffectAllowed(statusId)) {
|
||||||
const effect = this.getEffectByStatus(statusId);
|
const effect = this.getEffectByStatus(statusId);
|
||||||
if (!status && effect) {
|
if (!status && effect) {
|
||||||
await this.deleteEmbeddedDocuments('ActiveEffect', [effect.id]);
|
await this.deleteEmbeddedDocuments('ActiveEffect', [effect.id], { render: true})
|
||||||
}
|
}
|
||||||
if (status && !effect) {
|
if (status && !effect) {
|
||||||
await this.createEmbeddedDocuments("ActiveEffect", [StatusEffects.prepareActiveEffect(statusId)]);
|
await this.createEmbeddedDocuments("ActiveEffect", [StatusEffects.prepareActiveEffect(statusId)], { render: true})
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -387,7 +387,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
|||||||
if (OptionsAvancees.isUsing(ROLL_DIALOG_V2)) {
|
if (OptionsAvancees.isUsing(ROLL_DIALOG_V2)) {
|
||||||
const rollData = {
|
const rollData = {
|
||||||
ids: { actorId: this.id },
|
ids: { actorId: this.id },
|
||||||
type: { allowed: [PART_COMP], current: PART_COMP },
|
type: { allowed: DEFAULT_ROLL_TYPES, current: PART_COMP },
|
||||||
selected: {
|
selected: {
|
||||||
carac: { key: caracName },
|
carac: { key: caracName },
|
||||||
comp: options.resistance ? { key: undefined, forced: true } : undefined
|
comp: options.resistance ? { key: undefined, forced: true } : undefined
|
||||||
|
@@ -116,6 +116,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
|||||||
blessure: blessure
|
blessure: blessure
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async santeIncDec(name, inc, isCritique = false) {
|
async santeIncDec(name, inc, isCritique = false) {
|
||||||
if (name == 'fatigue' && !ReglesOptionnelles.isUsing("appliquer-fatigue")) {
|
if (name == 'fatigue' && !ReglesOptionnelles.isUsing("appliquer-fatigue")) {
|
||||||
@@ -179,6 +180,26 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
|||||||
return Math.max(0, Math.min(maxEndVie, maxEndGraves, maxEndCritiques));
|
return Math.max(0, Math.min(maxEndVie, maxEndGraves, maxEndCritiques));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
async onCreateItem(item, options, id) {
|
||||||
|
switch (item.type) {
|
||||||
|
case ITEM_TYPES.blessure:
|
||||||
|
await this.changeBleedingState()
|
||||||
|
break
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
async onUpdateItem(item, options, id) {
|
||||||
|
switch (item.type) {
|
||||||
|
case ITEM_TYPES.blessure:
|
||||||
|
await this.changeBleedingState()
|
||||||
|
break
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
async changeBleedingState() {
|
||||||
|
const bleeding = this.itemTypes[ITEM_TYPES.blessure].find(it => it.isBleeding())
|
||||||
|
await this.setEffect(STATUSES.StatusBleeding, bleeding ? true : false)
|
||||||
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async ajouterBlessure(encaissement, attackerToken = undefined) {
|
async ajouterBlessure(encaissement, attackerToken = undefined) {
|
||||||
|
@@ -248,28 +248,12 @@ export class RdDBaseActor extends Actor {
|
|||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async onPreUpdateItem(item, change, options, id) { }
|
async onPreUpdateItem(item, change, options, id) { }
|
||||||
|
|
||||||
async onCreateItem(item, options, id) {
|
async onCreateItem(item, options, id) { }
|
||||||
switch (item.type) {
|
|
||||||
case ITEM_TYPES.blessure:
|
|
||||||
await this.changeBleedingState()
|
|
||||||
break
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
async onUpdateItem(item, options, id) {
|
async onUpdateItem(item, options, id) { }
|
||||||
switch (item.type) {
|
|
||||||
case ITEM_TYPES.blessure:
|
|
||||||
await this.changeBleedingState()
|
|
||||||
break
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
async changeBleedingState() {
|
|
||||||
const bleeding = this.itemTypes[ITEM_TYPES.blessure].find(it => it.isBleeding())
|
|
||||||
await this.setEffect(STATUSES.StatusBleeding, bleeding ? true : false)
|
|
||||||
}
|
|
||||||
|
|
||||||
async onUpdateActor(update, options, actorId) { }
|
async onUpdateActor(update, options, actorId) { }
|
||||||
|
|
||||||
async onDeleteItem(item, options, id) {
|
async onDeleteItem(item, options, id) {
|
||||||
if (item.isInventaire()) {
|
if (item.isInventaire()) {
|
||||||
await this._removeItemFromConteneur(item)
|
await this._removeItemFromConteneur(item)
|
||||||
|
@@ -20,14 +20,15 @@ const PATHS = [
|
|||||||
const RANDOM_VALUES = {
|
const RANDOM_VALUES = {
|
||||||
'system.sexe': { 'masculin': 1, 'féminin': 1 },
|
'system.sexe': { 'masculin': 1, 'féminin': 1 },
|
||||||
'system.main': { 'droitier': 51, 'gaucher': 15, 'ambidextre': 6 },
|
'system.main': { 'droitier': 51, 'gaucher': 15, 'ambidextre': 6 },
|
||||||
'system.cheveux': { 'noirs': 2, 'bruns': 5, 'châtains clair': 5, 'blonds': 4, 'blonds très clair': 1, 'roux carotte': 1, 'roux cuivré': 3 },
|
'system.cheveux': { 'noirs': 2, 'bruns': 5, 'châtains': 3, 'châtain clair': 5, 'blonds': 4, 'blond platine': 1, 'roux carotte': 1, 'roux cuivré': 3, 'chauve': 1 },
|
||||||
'system.yeux': { 'noirs': 2, 'noisettes': 3, 'bruns vert': 4, 'verts': 3, 'bleus clair': 3, 'bleus gris': 2, 'gris': 1, 'mauves': 1, 'indigos': 1 },
|
'system.yeux': { 'noirs': 2, 'noisette': 3, 'brun vert': 4, 'verts': 3, 'bleu clair': 3, 'bleu gris': 2, 'gris': 1, 'mauves': 1, 'indigos': 1 },
|
||||||
}
|
}
|
||||||
|
|
||||||
export class AppPersonnageAleatoire extends FormApplication {
|
export class AppPersonnageAleatoire extends FormApplication {
|
||||||
static preloadHandlebars() {
|
static preloadHandlebars() {
|
||||||
foundry.applications.handlebars.loadTemplates([
|
foundry.applications.handlebars.loadTemplates([
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs',
|
'systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs',
|
||||||
|
'systems/foundryvtt-reve-de-dragon/templates/actor/random/sexe-aleatoire.hbs',
|
||||||
])
|
])
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -49,14 +50,14 @@ export class AppPersonnageAleatoire extends FormApplication {
|
|||||||
this.current = foundry.utils.duplicate(actor)
|
this.current = foundry.utils.duplicate(actor)
|
||||||
this.checked = {
|
this.checked = {
|
||||||
'name': false,
|
'name': false,
|
||||||
'system.sexe': true,
|
'system.sexe': (this.actor.system.sexe ?? '') == '',
|
||||||
'system.age': true,
|
'system.age': this.actor.system.age == 0,
|
||||||
'system.taille': true,
|
'system.taille': (this.actor.system.taille ?? '') == '',
|
||||||
'system.poids': true,
|
'system.poids': (this.actor.system.poids ?? '') == '',
|
||||||
'system.main': true,
|
'system.main': (this.actor.system.main ?? '') == '',
|
||||||
'system.heure': true,
|
'system.heure': (this.actor.system.heure ?? '') == '',
|
||||||
'system.cheveux': true,
|
'system.cheveux': (this.actor.system.cheveux ?? '') == '',
|
||||||
'system.yeux': true
|
'system.yeux': (this.actor.system.yeux ?? '') == '',
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -76,6 +77,8 @@ export class AppPersonnageAleatoire extends FormApplication {
|
|||||||
this.html.find("button.button-apply").click(async event => await this.onApply())
|
this.html.find("button.button-apply").click(async event => await this.onApply())
|
||||||
this.html.find("input.current-value").change(async event => await this.onChange(event))
|
this.html.find("input.current-value").change(async event => await this.onChange(event))
|
||||||
this.html.find("div.random-field[data-path='system.heure'] select.current-value").change(async event => await this.onChange(event))
|
this.html.find("div.random-field[data-path='system.heure'] select.current-value").change(async event => await this.onChange(event))
|
||||||
|
this.html.find('a[data-action="sexe-masculin"]').click(async event => await this.onSexe('masculin'))
|
||||||
|
this.html.find('a[data-action="sexe-feminin"]').click(async event => await this.onSexe('féminin'))
|
||||||
this.html.find("a.random").click(async event => await this.onRandom(event))
|
this.html.find("a.random").click(async event => await this.onRandom(event))
|
||||||
this.html.find("a.reset").click(async event => await this.onReset(event))
|
this.html.find("a.reset").click(async event => await this.onReset(event))
|
||||||
this.html.find("a.randomize-selected").click(async event => await this.onRandomizeSelected())
|
this.html.find("a.randomize-selected").click(async event => await this.onRandomizeSelected())
|
||||||
@@ -96,6 +99,10 @@ export class AppPersonnageAleatoire extends FormApplication {
|
|||||||
const fields = this.html.find(selector).parents("div.random-field:first")
|
const fields = this.html.find(selector).parents("div.random-field:first")
|
||||||
return fields[0].attributes['data-path'].value
|
return fields[0].attributes['data-path'].value
|
||||||
}
|
}
|
||||||
|
async onSexe(sexe) {
|
||||||
|
this.current['system.sexe'] = sexe
|
||||||
|
this.render()
|
||||||
|
}
|
||||||
|
|
||||||
async onChange(event) {
|
async onChange(event) {
|
||||||
const path = this.getPath(event.currentTarget)
|
const path = this.getPath(event.currentTarget)
|
||||||
@@ -180,8 +187,9 @@ export class AppPersonnageAleatoire extends FormApplication {
|
|||||||
const variation = Math.floor((caracTaille.poidsMax - caracTaille.poidsMin + base / 5) / 2)
|
const variation = Math.floor((caracTaille.poidsMax - caracTaille.poidsMin + base / 5) / 2)
|
||||||
const total = await RdDDice.rollTotal(`2d${variation} + ${base}`)
|
const total = await RdDDice.rollTotal(`2d${variation} + ${base}`)
|
||||||
const cm = total % 100
|
const cm = total % 100
|
||||||
|
const dm = cm < 10 ? '0' : ''
|
||||||
const m = (total - cm) / 100
|
const m = (total - cm) / 100
|
||||||
return `${m}m${cm}`
|
return `${m}m${dm}${cm}`
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@@ -106,6 +106,25 @@ export class ChatUtility {
|
|||||||
return await ChatMessage.create(messageData)
|
return await ChatMessage.create(messageData)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static tellToUser(message) {
|
||||||
|
ChatMessage.create({ content: message, user: game.user.id, whisper: [game.user.id] });
|
||||||
|
}
|
||||||
|
|
||||||
|
static tellToGM(message) {
|
||||||
|
ChatMessage.create({
|
||||||
|
user: game.user.id,
|
||||||
|
content: message,
|
||||||
|
whisper: ChatUtility.getGMs()
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
static tellToUserAndGM(message) {
|
||||||
|
ChatMessage.create({
|
||||||
|
user: game.user.id,
|
||||||
|
content: message,
|
||||||
|
whisper: ChatUtility.getUserAndGMs()
|
||||||
|
})
|
||||||
|
}
|
||||||
static getOwners(document) {
|
static getOwners(document) {
|
||||||
return document ? game.users.filter(it => document.getUserLevel(it) == CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER) : [game.user]
|
return document ? game.users.filter(it => document.getUserLevel(it) == CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER) : [game.user]
|
||||||
}
|
}
|
||||||
|
@@ -55,7 +55,7 @@ export const RDD_CONFIG = {
|
|||||||
particuliere: {
|
particuliere: {
|
||||||
force: { key: 'force', descr: 'en force', img: 'systems/foundryvtt-reve-de-dragon/assets/ui/part-force.svg'},
|
force: { key: 'force', descr: 'en force', img: 'systems/foundryvtt-reve-de-dragon/assets/ui/part-force.svg'},
|
||||||
finesse: { key: 'finesse', descr: 'en finesse', img: 'systems/foundryvtt-reve-de-dragon/assets/ui/part-finesse.svg'},
|
finesse: { key: 'finesse', descr: 'en finesse', img: 'systems/foundryvtt-reve-de-dragon/assets/ui/part-finesse.svg'},
|
||||||
rapidite: { key: 'finesse', descr: 'en rapidité', img: 'systems/foundryvtt-reve-de-dragon/assets/ui/part-rapidite.svg'},
|
rapidite: { key: 'rapidite', descr: 'en rapidité', img: 'systems/foundryvtt-reve-de-dragon/assets/ui/part-rapidite.svg'},
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -148,10 +148,17 @@ export class RdDItemSort extends Item {
|
|||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static incrementBonusCase(actor, sort, coord) {
|
static incrementBonusCase(actor, sort, coord) {
|
||||||
|
let bonuscase = RdDItemSort.calculBonuscase(sort, coord)
|
||||||
|
|
||||||
|
actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': bonuscase }]);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
static calculBonuscase(sort, coord) {
|
||||||
if (TMRUtility.isFleuve(coord)) {
|
if (TMRUtility.isFleuve(coord)) {
|
||||||
coord = FLEUVE_COORD;
|
coord = FLEUVE_COORD
|
||||||
}
|
}
|
||||||
let list = RdDItemSort.stringToBonuscases(sort.system.bonuscase);
|
let list = RdDItemSort.stringToBonuscases(sort.system.bonuscase)
|
||||||
const existing = list.find(it => it.case == coord)
|
const existing = list.find(it => it.case == coord)
|
||||||
const bonus = Number(existing?.bonus ?? 0) + 1
|
const bonus = Number(existing?.bonus ?? 0) + 1
|
||||||
if (existing) {
|
if (existing) {
|
||||||
@@ -160,11 +167,9 @@ export class RdDItemSort extends Item {
|
|||||||
else {
|
else {
|
||||||
list.push({ case: coord, bonus: 1 })
|
list.push({ case: coord, bonus: 1 })
|
||||||
}
|
}
|
||||||
|
return RdDItemSort.bonuscasesToString(list)
|
||||||
actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': RdDItemSort.bonuscasesToString(list) }]);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static getCaseBonus(sort, coord) {
|
static getCaseBonus(sort, coord) {
|
||||||
const search = TMRUtility.isFleuve(coord)
|
const search = TMRUtility.isFleuve(coord)
|
||||||
@@ -189,4 +194,22 @@ export class RdDItemSort extends Item {
|
|||||||
.map(it => it.split(':'))
|
.map(it => it.split(':'))
|
||||||
.map(it => { return { case: it[0], bonus: it[1] } });
|
.map(it => { return { case: it[0], bonus: it[1] } });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static prepareSortEnReserve(sort, draconic, ptreve, coord) {
|
||||||
|
return {
|
||||||
|
type: ITEM_TYPES.sortreserve,
|
||||||
|
name: sort.name,
|
||||||
|
img: sort.img,
|
||||||
|
system: { sortid: sort._id, draconic: (draconic?.name ?? sort.system.draconic), ptreve: ptreve, coord: coord, heurecible: 'Vaisseau' }
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
static prepareSortAddLancement(sort, reveSort) {
|
||||||
|
const precedents = sort.system.lancements ?? []
|
||||||
|
const lancements = [...precedents, {
|
||||||
|
timestamp: game.system.rdd.calendrier.getTimestamp(),
|
||||||
|
reve: reveSort
|
||||||
|
}]
|
||||||
|
return lancements
|
||||||
|
}
|
||||||
}
|
}
|
@@ -47,7 +47,7 @@ export class RdDBonus {
|
|||||||
penetration: RdDBonus._peneration(rollData),
|
penetration: RdDBonus._peneration(rollData),
|
||||||
dmgTactique: RdDBonus.dmgBonus(rollData.tactique),
|
dmgTactique: RdDBonus.dmgBonus(rollData.tactique),
|
||||||
dmgParticuliere: RdDBonus._dmgParticuliere(rollData),
|
dmgParticuliere: RdDBonus._dmgParticuliere(rollData),
|
||||||
dmgSurprise: RdDBonus.dmgBonus(rollData.ajustements?.attaqueDefenseurSurpris.used),
|
dmgSurprise: RdDBonus.dmgBonus(rollData.ajustements?.attaqueDefenseurSurpris?.used),
|
||||||
mortalite: RdDBonus._calculMortalite(rollData, isEntiteIncarnee),
|
mortalite: RdDBonus._calculMortalite(rollData, isEntiteIncarnee),
|
||||||
dmgActor: RdDBonus.bonusDmg(actor, rollData.selectedCarac?.label.toLowerCase(), dmgArme),
|
dmgActor: RdDBonus.bonusDmg(actor, rollData.selectedCarac?.label.toLowerCase(), dmgArme),
|
||||||
dmgForceInsuffisante: Math.min(0, actor.getForce() - forceRequise)
|
dmgForceInsuffisante: Math.min(0, actor.getForce() - forceRequise)
|
||||||
|
@@ -15,9 +15,8 @@ import { RdDItemCompetence } from "./item-competence.js";
|
|||||||
import { MAP_PHASE, RdDInitiative } from "./initiative.mjs";
|
import { MAP_PHASE, RdDInitiative } from "./initiative.mjs";
|
||||||
import RollDialog from "./roll/roll-dialog.mjs";
|
import RollDialog from "./roll/roll-dialog.mjs";
|
||||||
import { PART_DEFENSE } from "./roll/roll-part-defense.mjs";
|
import { PART_DEFENSE } from "./roll/roll-part-defense.mjs";
|
||||||
import { RollDialogAdapter } from "./roll/roll-dialog-adapter.mjs";
|
import { DIFF, ROLL_TYPE_ATTAQUE, ROLL_TYPE_DEFENSE } from "./roll/roll-constants.mjs";
|
||||||
import { ROLL_TYPE_ATTAQUE, ROLL_TYPE_DEFENSE } from "./roll/roll-constants.mjs";
|
import { OptionsAvancees, ROLL_DIALOG_V2 } from "./settings/options-avancees.js";
|
||||||
import { OptionsAvancees, ROLL_DIALOG_V2, ROLL_DIALOG_V2_TEST } from "./settings/options-avancees.js";
|
|
||||||
import { MappingCreatureArme } from "./item/mapping-creature-arme.mjs";
|
import { MappingCreatureArme } from "./item/mapping-creature-arme.mjs";
|
||||||
import { RollBasicParts } from "./roll/roll-basic-parts.mjs";
|
import { RollBasicParts } from "./roll/roll-basic-parts.mjs";
|
||||||
|
|
||||||
@@ -380,7 +379,7 @@ export class RdDCombat {
|
|||||||
if (defenderToken && Misc.isFirstConnectedGM()) {
|
if (defenderToken && Misc.isFirstConnectedGM()) {
|
||||||
const rddCombat = RdDCombat.rddCombatForAttackerAndDefender(msg.attackerId, msg.attackerToken.id, msg.defenderToken.id)
|
const rddCombat = RdDCombat.rddCombatForAttackerAndDefender(msg.attackerId, msg.attackerToken.id, msg.defenderToken.id)
|
||||||
rddCombat?.removeChatMessageActionsPasseArme(msg.paramChatDefense.attackerRoll.passeArme)
|
rddCombat?.removeChatMessageActionsPasseArme(msg.paramChatDefense.attackerRoll.passeArme)
|
||||||
if (msg.defenderRoll.ids) {/* TODO: delete roll V1 */
|
if (msg.defenderRoll.v2) {/* TODO: delete roll V1 */
|
||||||
RollDialog.loadRollData(msg.paramChatDefense)
|
RollDialog.loadRollData(msg.paramChatDefense)
|
||||||
rddCombat?._chatMessageDefenseV2(msg.paramChatDefense)
|
rddCombat?._chatMessageDefenseV2(msg.paramChatDefense)
|
||||||
} else {
|
} else {
|
||||||
@@ -561,7 +560,7 @@ export class RdDCombat {
|
|||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static isEchecTotal(rollData) {
|
static isEchecTotal(rollData) {
|
||||||
if (rollData.ids /* roll V2*/) {
|
if (rollData.v2 /* roll V2*/) {
|
||||||
// TODO: en cas de demi-surprise à l'attaque, tout échec est un echec total.
|
// TODO: en cas de demi-surprise à l'attaque, tout échec est un echec total.
|
||||||
// TODO: en cas de demi-surprise en défense, pas de changement à la règle de base
|
// TODO: en cas de demi-surprise en défense, pas de changement à la règle de base
|
||||||
return rollData.rolled.isETotal
|
return rollData.rolled.isETotal
|
||||||
@@ -575,7 +574,7 @@ export class RdDCombat {
|
|||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static isParticuliere(rollData) {
|
static isParticuliere(rollData) {
|
||||||
if (rollData.ids /* roll V2*/) {
|
if (rollData.v2 /* roll V2*/) {
|
||||||
return rollData.rolled.isPart
|
return rollData.rolled.isPart
|
||||||
}
|
}
|
||||||
if (rollData.attackerRoll || !rollData.ajustements.surprise.used) {
|
if (rollData.attackerRoll || !rollData.ajustements.surprise.used) {
|
||||||
@@ -586,7 +585,7 @@ export class RdDCombat {
|
|||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static isReussite(rollData) {
|
static isReussite(rollData) {
|
||||||
if (rollData.ids /* roll V2*/) {
|
if (rollData.v2 /* roll V2*/) {
|
||||||
return rollData.rolled.isSuccess
|
return rollData.rolled.isSuccess
|
||||||
}
|
}
|
||||||
if (!rollData.ajustements.surprise.used) {
|
if (!rollData.ajustements.surprise.used) {
|
||||||
@@ -686,11 +685,7 @@ export class RdDCombat {
|
|||||||
async doRollAttaque(rollData, callbacks = []) {
|
async doRollAttaque(rollData, callbacks = []) {
|
||||||
// TODO V2 await this.proposerAjustementTirLancer(rollData)
|
// TODO V2 await this.proposerAjustementTirLancer(rollData)
|
||||||
await RollDialog.create(rollData, {
|
await RollDialog.create(rollData, {
|
||||||
onRollDone: (dialog) => {
|
onRollDone: RollDialog.onRollDoneClose,
|
||||||
if (!OptionsAvancees.isUsing(ROLL_DIALOG_V2_TEST))
|
|
||||||
dialog.close()
|
|
||||||
},
|
|
||||||
customChatMessage: true,
|
|
||||||
callbacks: [
|
callbacks: [
|
||||||
async (roll) => await this.onAttaqueV2(roll),
|
async (roll) => await this.onAttaqueV2(roll),
|
||||||
...callbacks
|
...callbacks
|
||||||
@@ -892,7 +887,10 @@ export class RdDCombat {
|
|||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
isPossession(attackerRoll) {
|
isPossession(attackerRoll) {
|
||||||
return attackerRoll.selectedCarac.label.toLowerCase() == 'possession';
|
const carac = attackerRoll.v2
|
||||||
|
? attackerRoll.current.carac?.label
|
||||||
|
: attackerRoll.selectedCarac.label
|
||||||
|
return carac?.toLowerCase() == 'possession';
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
@@ -1067,7 +1065,7 @@ export class RdDCombat {
|
|||||||
opponentId: this.attackerId,
|
opponentId: this.attackerId,
|
||||||
},
|
},
|
||||||
type: { allowed: [ROLL_TYPE_DEFENSE], current: ROLL_TYPE_DEFENSE },
|
type: { allowed: [ROLL_TYPE_DEFENSE], current: ROLL_TYPE_DEFENSE },
|
||||||
attackerRoll: RollDialogAdapter.mapActionAttaque(attackerRoll),
|
attackerRoll: attackerRoll,
|
||||||
passeArme: attackerRoll.passeArme,
|
passeArme: attackerRoll.passeArme,
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
@@ -1075,7 +1073,6 @@ export class RdDCombat {
|
|||||||
async doRollDefense(rollData, callbacks = []) {
|
async doRollDefense(rollData, callbacks = []) {
|
||||||
await RollDialog.create(rollData, {
|
await RollDialog.create(rollData, {
|
||||||
onRollDone: RollDialog.onRollDoneClose,
|
onRollDone: RollDialog.onRollDoneClose,
|
||||||
customChatMessage: true,
|
|
||||||
callbacks: [
|
callbacks: [
|
||||||
async (roll) => {
|
async (roll) => {
|
||||||
this.removeChatMessageActionsPasseArme(roll.passeArme);
|
this.removeChatMessageActionsPasseArme(roll.passeArme);
|
||||||
|
@@ -461,12 +461,7 @@ export class RdDCommands {
|
|||||||
|
|
||||||
async supprimerSignesDraconiquesEphemeres() {
|
async supprimerSignesDraconiquesEphemeres() {
|
||||||
if (game.user.isGM) {
|
if (game.user.isGM) {
|
||||||
game.actors.forEach(actor => {
|
game.actors.forEach(actor => actor.supprimerSignesDraconiques(it => it.system.ephemere))
|
||||||
const ephemeres = actor.items.filter(item => item.type = 'signedraconique' && item.system.ephemere);
|
|
||||||
if (ephemeres.length > 0) {
|
|
||||||
actor.deleteEmbeddedDocuments("Item", ephemeres.map(item => item.id));
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
ui.notifications.warn("Seul le MJ est autorisé à utiliser la commande /signe");
|
ui.notifications.warn("Seul le MJ est autorisé à utiliser la commande /signe");
|
||||||
|
@@ -156,6 +156,11 @@ export class RdDResolutionTable {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* -------------------------------------------- */
|
||||||
|
static replaceParticuliereDemiSurprise(chances){
|
||||||
|
foundry.utils.mergeObject(chances, reussites.find(x => x.code == 'part'), { overwrite: true });
|
||||||
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static significativeRequise(chances) {
|
static significativeRequise(chances) {
|
||||||
chances.roll = Math.min(chances.part + 1, chances.sign)
|
chances.roll = Math.min(chances.part + 1, chances.sign)
|
||||||
|
@@ -25,7 +25,7 @@ export class RdDRollDialogEthylisme extends Dialog {
|
|||||||
activateListeners(html) {
|
activateListeners(html) {
|
||||||
super.activateListeners(html);
|
super.activateListeners(html);
|
||||||
this.html = html;
|
this.html = html;
|
||||||
this.bringToTop();
|
this.bringToFront();
|
||||||
|
|
||||||
this.html.find(".force-alcool").change((event) => {
|
this.html.find(".force-alcool").change((event) => {
|
||||||
this.rollData.forceAlcool = Misc.toInt(event.currentTarget.value);
|
this.rollData.forceAlcool = Misc.toInt(event.currentTarget.value);
|
||||||
|
@@ -22,7 +22,7 @@ export class RdDRollResolutionTable extends Dialog {
|
|||||||
RdDRollResolutionTable.resolutionTable.render(true);
|
RdDRollResolutionTable.resolutionTable.render(true);
|
||||||
}
|
}
|
||||||
else{
|
else{
|
||||||
RdDRollResolutionTable.resolutionTable.bringToTop();
|
RdDRollResolutionTable.resolutionTable.bringToFront();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -70,7 +70,7 @@ export class RdDRollResolutionTable extends Dialog {
|
|||||||
activateListeners(html) {
|
activateListeners(html) {
|
||||||
super.activateListeners(html);
|
super.activateListeners(html);
|
||||||
this.html = html;
|
this.html = html;
|
||||||
this.bringToTop();
|
this.bringToFront();
|
||||||
|
|
||||||
|
|
||||||
this.html.find("[name='diffLibre']").val(Misc.toInt(this.rollData.diffLibre));
|
this.html.find("[name='diffLibre']").val(Misc.toInt(this.rollData.diffLibre));
|
||||||
|
@@ -128,7 +128,7 @@ export class RdDRoll extends Dialog {
|
|||||||
activateListeners(html) {
|
activateListeners(html) {
|
||||||
super.activateListeners(html);
|
super.activateListeners(html);
|
||||||
this.html = html;
|
this.html = html;
|
||||||
this.bringToTop();
|
this.bringToFront();
|
||||||
|
|
||||||
console.log('RdDRoll.activateListeners', this.rollData);
|
console.log('RdDRoll.activateListeners', this.rollData);
|
||||||
|
|
||||||
|
@@ -82,7 +82,7 @@ export class RdDTMRDialog extends Dialog {
|
|||||||
this.subdialog = undefined
|
this.subdialog = undefined
|
||||||
this.displaySize = undefined
|
this.displaySize = undefined
|
||||||
if (!this.viewOnly && !game.user.isGM) {
|
if (!this.viewOnly && !game.user.isGM) {
|
||||||
this.$tellToGM(this.actor.name + " monte dans les terres médianes (" + tmrData.mode + ")");
|
ChatUtility.tellToGM(this.actor.name + " monte dans les terres médianes (" + tmrData.mode + ")");
|
||||||
}
|
}
|
||||||
this.callbacksOnAnimate = [];
|
this.callbacksOnAnimate = [];
|
||||||
const displaySize = TMR_DISPLAY_SIZE.clamp(game.settings.get(SYSTEM_RDD, TMR_DISPLAY_SIZE.code) ?? TMR_DISPLAY_SIZE.def);
|
const displaySize = TMR_DISPLAY_SIZE.clamp(game.settings.get(SYSTEM_RDD, TMR_DISPLAY_SIZE.code) ?? TMR_DISPLAY_SIZE.def);
|
||||||
@@ -125,7 +125,11 @@ export class RdDTMRDialog extends Dialog {
|
|||||||
HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionnelles.isUsing("appliquer-fatigue"));
|
HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionnelles.isUsing("appliquer-fatigue"));
|
||||||
HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(this._getCoordActor()));
|
HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(this._getCoordActor()));
|
||||||
|
|
||||||
this.html.find('form.tmr-dialog *').click(event => this.subdialog?.bringToTop());
|
this.html.find('form.tmr-dialog *').click(event => {
|
||||||
|
if (this.subdialog?.rendered){
|
||||||
|
this.subdialog?.bringToFront()
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
// Roll Sort
|
// Roll Sort
|
||||||
this.html.find('.lancer-sort').click(event => this.lancerUnSort());
|
this.html.find('.lancer-sort').click(event => this.lancerUnSort());
|
||||||
@@ -169,26 +173,26 @@ export class RdDTMRDialog extends Dialog {
|
|||||||
|
|
||||||
async forceTMRDisplay() {
|
async forceTMRDisplay() {
|
||||||
if (this.rendered) {
|
if (this.rendered) {
|
||||||
this.bringToTop()
|
this.bringToFront()
|
||||||
this.bringSubDialogToTop();
|
this.bringSubDialogToFront();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bringSubDialogToTop() {
|
bringSubDialogToFront() {
|
||||||
if (this.subdialog?.bringToTop && this.subdialog?.element && this.subdialog?.element[0]) {
|
if (this.subdialog?.bringToFront && this.subdialog?.element && this.subdialog?.element[0]) {
|
||||||
this.subdialog.bringToTop();
|
this.subdialog.bringToFront();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
async restoreTMRAfterAction() {
|
async restoreTMRAfterAction() {
|
||||||
this.subdialog = undefined
|
this.subdialog = undefined
|
||||||
await this.maximize()
|
await this.maximize()
|
||||||
this.bringToTop()
|
this.bringToFront()
|
||||||
}
|
}
|
||||||
|
|
||||||
forceTMRContinueAction() {
|
forceTMRContinueAction() {
|
||||||
ui.notifications.warn('Vous devez finir votre action avant de continuer dans les TMR');
|
ui.notifications.warn('Vous devez finir votre action avant de continuer dans les TMR');
|
||||||
this.bringSubDialogToTop();
|
this.bringSubDialogToFront();
|
||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -343,19 +347,8 @@ export class RdDTMRDialog extends Dialog {
|
|||||||
this.forceTMRContinueAction()
|
this.forceTMRContinueAction()
|
||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
this.descenteTMR = true;
|
this.descenteTMR = true
|
||||||
if (this.actor.tmrApp) {
|
await await this.actor.quitterTMR(message, this.viewOnly, this.cumulFatigue)
|
||||||
this.actor.tmrApp = undefined // Cleanup reference
|
|
||||||
const appliquerFatigue = ReglesOptionnelles.isUsing("appliquer-fatigue")
|
|
||||||
await this.actor.santeIncDec(
|
|
||||||
appliquerFatigue ? "fatigue" : "endurance",
|
|
||||||
(appliquerFatigue ? 1 : -1) * this.cumulFatigue)
|
|
||||||
if (!this.viewOnly) {
|
|
||||||
await this.actor.setEffect(STATUSES.StatusDemiReve, false)
|
|
||||||
this.$tellToUserAndGM(message)
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
this.pixiTMR.close();
|
this.pixiTMR.close();
|
||||||
this.pixiTMR = undefined
|
this.pixiTMR = undefined
|
||||||
await super.close();
|
await super.close();
|
||||||
@@ -412,7 +405,7 @@ export class RdDTMRDialog extends Dialog {
|
|||||||
async $ignorerRencontre() {
|
async $ignorerRencontre() {
|
||||||
if (this.currentRencontre) {
|
if (this.currentRencontre) {
|
||||||
console.log("-> ignorer", this.currentRencontre);
|
console.log("-> ignorer", this.currentRencontre);
|
||||||
this.$tellToGM(this.actor.name + " a ignoré: " + this.currentRencontre.name);
|
ChatUtility.tellToGM(this.actor.name + " a ignoré: " + this.currentRencontre.name);
|
||||||
await this.$deleteRencontreTMRAtPosition()
|
await this.$deleteRencontreTMRAtPosition()
|
||||||
this.updateTokens();
|
this.updateTokens();
|
||||||
this.$updateValuesDisplay();
|
this.$updateValuesDisplay();
|
||||||
@@ -578,29 +571,6 @@ export class RdDTMRDialog extends Dialog {
|
|||||||
}, 500);
|
}, 500);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
|
||||||
_tellToUser(message) {
|
|
||||||
ChatMessage.create({ content: message, user: game.user.id, whisper: [game.user.id] });
|
|
||||||
}
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
|
||||||
$tellToGM(message) {
|
|
||||||
ChatMessage.create({
|
|
||||||
user: game.user.id,
|
|
||||||
content: message,
|
|
||||||
whisper: ChatUtility.getGMs()
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
|
||||||
$tellToUserAndGM(message) {
|
|
||||||
ChatMessage.create({
|
|
||||||
user: game.user.id,
|
|
||||||
content: message,
|
|
||||||
whisper: ChatUtility.getUserAndGMs()
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async manageRencontre(tmr) {
|
async manageRencontre(tmr) {
|
||||||
if (this.viewOnly) {
|
if (this.viewOnly) {
|
||||||
@@ -676,14 +646,14 @@ export class RdDTMRDialog extends Dialog {
|
|||||||
? TMRUtility.getTMRType(tmr.coord) + " ??"
|
? TMRUtility.getTMRType(tmr.coord) + " ??"
|
||||||
: tmr.label + " (" + tmr.coord + ")");
|
: tmr.label + " (" + tmr.coord + ")");
|
||||||
|
|
||||||
this.setTMRPendingAction({ bringToTop: () => { } })
|
this.setTMRPendingAction({ bringToFront: () => { } })
|
||||||
const myRoll = await RdDDice.rollTotal("1dt", { showDice: SHOW_DICE });
|
const myRoll = await RdDDice.rollTotal("1dt", { showDice: SHOW_DICE });
|
||||||
this.restoreTMRAfterAction()
|
this.restoreTMRAfterAction()
|
||||||
if (myRoll == 7) {
|
if (myRoll == 7) {
|
||||||
this._tellToUser(myRoll + ": Rencontre en " + coordTMR);
|
ChatUtility.tellToUser(myRoll + ": Rencontre en " + coordTMR);
|
||||||
return await game.system.rdd.rencontresTMR.getRencontreAleatoire(tmr, this.actor.isMauvaiseRencontre())
|
return await game.system.rdd.rencontresTMR.getRencontreAleatoire(tmr, this.actor.isMauvaiseRencontre())
|
||||||
} else {
|
} else {
|
||||||
this._tellToUser(myRoll + ": Pas de rencontre en " + coordTMR);
|
ChatUtility.tellToUser(myRoll + ": Pas de rencontre en " + coordTMR);
|
||||||
return undefined;
|
return undefined;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -1,5 +1,5 @@
|
|||||||
import { ChatUtility } from "../chat-utility.js"
|
import { ChatUtility } from "../chat-utility.js"
|
||||||
import RollDialog from "./roll-dialog.mjs"
|
import RollDialog, { ALL_ROLL_TYPES } from "./roll-dialog.mjs"
|
||||||
import { RdDCarac } from "../rdd-carac.js"
|
import { RdDCarac } from "../rdd-carac.js"
|
||||||
import { RdDCombat } from "../rdd-combat.js"
|
import { RdDCombat } from "../rdd-combat.js"
|
||||||
import { ROLL_TYPE_ATTAQUE, ROLL_TYPE_DEFENSE } from "./roll-constants.mjs"
|
import { ROLL_TYPE_ATTAQUE, ROLL_TYPE_DEFENSE } from "./roll-constants.mjs"
|
||||||
@@ -8,6 +8,10 @@ import { RDD_CONFIG, renderTemplate } from "../constants.js"
|
|||||||
import { EMPOIGNADE } from "../item/arme.js"
|
import { EMPOIGNADE } from "../item/arme.js"
|
||||||
import { RdDTextEditor } from "../apps/rdd-text-roll-editor.js"
|
import { RdDTextEditor } from "../apps/rdd-text-roll-editor.js"
|
||||||
import { RollTypeCuisine } from "./roll-type-cuisine.mjs"
|
import { RollTypeCuisine } from "./roll-type-cuisine.mjs"
|
||||||
|
import { RollTypeMeditation } from "./roll-type-meditation.mjs"
|
||||||
|
import { PART_DEFENSE } from "./roll-part-defense.mjs"
|
||||||
|
import { PART_ATTAQUE } from "./roll-part-attaque.mjs"
|
||||||
|
import { RdDRollTables } from "../rdd-rolltables.js"
|
||||||
|
|
||||||
export default class ChatRollResult {
|
export default class ChatRollResult {
|
||||||
static init() {
|
static init() {
|
||||||
@@ -18,8 +22,11 @@ export default class ChatRollResult {
|
|||||||
|
|
||||||
static onReady() {
|
static onReady() {
|
||||||
foundry.applications.handlebars.loadTemplates({
|
foundry.applications.handlebars.loadTemplates({
|
||||||
|
'partial-infojet': 'systems/foundryvtt-reve-de-dragon/templates/roll/result/partial-infojet.hbs',
|
||||||
'partial-appel-chance': 'systems/foundryvtt-reve-de-dragon/templates/roll/result/partial-appel-chance.hbs',
|
'partial-appel-chance': 'systems/foundryvtt-reve-de-dragon/templates/roll/result/partial-appel-chance.hbs',
|
||||||
'partial-attaque-particuliere': 'systems/foundryvtt-reve-de-dragon/templates/roll/result/partial-attaque-particuliere.hbs',
|
'partial-attaque-particuliere': 'systems/foundryvtt-reve-de-dragon/templates/roll/result/partial-attaque-particuliere.hbs',
|
||||||
|
'partial-choix-maladresse': 'systems/foundryvtt-reve-de-dragon/templates/roll/result/partial-choix-maladresse.hbs',
|
||||||
|
'partial-maladresse': 'systems/foundryvtt-reve-de-dragon/templates/roll/result/partial-maladresse.hbs',
|
||||||
'partial-encaissement': 'systems/foundryvtt-reve-de-dragon/templates/roll/result/partial-encaissement.hbs',
|
'partial-encaissement': 'systems/foundryvtt-reve-de-dragon/templates/roll/result/partial-encaissement.hbs',
|
||||||
'partial-recul-choc': 'systems/foundryvtt-reve-de-dragon/templates/roll/result/partial-recul-choc.hbs',
|
'partial-recul-choc': 'systems/foundryvtt-reve-de-dragon/templates/roll/result/partial-recul-choc.hbs',
|
||||||
'partial-info-appel-moral': 'systems/foundryvtt-reve-de-dragon/templates/roll/result/partial-info-appel-moral.hbs',
|
'partial-info-appel-moral': 'systems/foundryvtt-reve-de-dragon/templates/roll/result/partial-info-appel-moral.hbs',
|
||||||
@@ -38,7 +45,7 @@ export default class ChatRollResult {
|
|||||||
)
|
)
|
||||||
const save = RollDialog.saveParts(roll, impacts)
|
const save = RollDialog.saveParts(roll, impacts)
|
||||||
|
|
||||||
ChatUtility.setMessageData(chatMessage, 'rollData', save)
|
await this.saveChatMessageRoll(chatMessage, save)
|
||||||
return chatMessage
|
return chatMessage
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -48,7 +55,7 @@ export default class ChatRollResult {
|
|||||||
roll.show.chance = this.isAppelChancePossible(roll)
|
roll.show.chance = this.isAppelChancePossible(roll)
|
||||||
roll.show.encaissement = this.isShowEncaissement(roll)
|
roll.show.encaissement = this.isShowEncaissement(roll)
|
||||||
roll.show.recul = this.getRecul(roll)
|
roll.show.recul = this.getRecul(roll)
|
||||||
//roll.show.particuliere = roll.show.particuliere ?? []
|
roll.show.maladresse = this.getMaladresse(roll)
|
||||||
}
|
}
|
||||||
|
|
||||||
isAppelChancePossible(roll) {
|
isAppelChancePossible(roll) {
|
||||||
@@ -65,6 +72,23 @@ export default class ChatRollResult {
|
|||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
|
|
||||||
|
getMaladresse(roll) {
|
||||||
|
switch (roll.type.current) {
|
||||||
|
case ROLL_TYPE_DEFENSE:
|
||||||
|
if (roll.rolled.isETotal) {
|
||||||
|
const arme = roll.current[PART_DEFENSE].arme
|
||||||
|
return arme ? 'avec-arme' : 'sans-arme'
|
||||||
|
}
|
||||||
|
break
|
||||||
|
case ROLL_TYPE_ATTAQUE:
|
||||||
|
if (roll.rolled.isETotal || (roll.rolled.isEchec && roll.active.surprise == 'demi')) {
|
||||||
|
const arme = roll.current[PART_ATTAQUE].arme
|
||||||
|
return arme.system.baseInit > 4 ? 'avec-arme' : 'sans-arme'
|
||||||
|
}
|
||||||
|
break
|
||||||
|
}
|
||||||
|
return undefined
|
||||||
|
}
|
||||||
|
|
||||||
getRecul(roll, defender = roll.active.actor, attacker = roll.opponent?.actor) {
|
getRecul(roll, defender = roll.active.actor, attacker = roll.opponent?.actor) {
|
||||||
switch (roll.type.current) {
|
switch (roll.type.current) {
|
||||||
@@ -100,7 +124,7 @@ export default class ChatRollResult {
|
|||||||
}
|
}
|
||||||
|
|
||||||
async buildRollHtml(roll) {
|
async buildRollHtml(roll) {
|
||||||
const template = `systems/foundryvtt-reve-de-dragon/templates/roll/result/chat-${roll.type.current}.hbs`
|
const template = ALL_ROLL_TYPES.find(it => it.code == roll.type.current).chatResultTemplate
|
||||||
const html = await renderTemplate(template, roll)
|
const html = await renderTemplate(template, roll)
|
||||||
return await RdDTextEditor.enrichHTML(html, undefined, { showLink: false })
|
return await RdDTextEditor.enrichHTML(html, undefined, { showLink: false })
|
||||||
}
|
}
|
||||||
@@ -112,7 +136,9 @@ export default class ChatRollResult {
|
|||||||
$(html).on("click", '.resister-recul', event => this.onClickRecul(event))
|
$(html).on("click", '.resister-recul', event => this.onClickRecul(event))
|
||||||
$(html).on("click", '.choix-particuliere', event => this.onClickChoixParticuliere(event))
|
$(html).on("click", '.choix-particuliere', event => this.onClickChoixParticuliere(event))
|
||||||
$(html).on("click", '.faire-gouter', event => this.onClickFaireGouter(event))
|
$(html).on("click", '.faire-gouter', event => this.onClickFaireGouter(event))
|
||||||
|
$(html).on("click", '.monter-tmr-normale', event => this.onClickMonteeTMR(event, 'normal'))
|
||||||
|
$(html).on("click", '.monter-tmr-rapide', event => this.onClickMonteeTMR(event, 'rapide'))
|
||||||
|
$(html).on("click", '.tirer-maladresse', event => this.onClickTirerMaladresse(event))
|
||||||
}
|
}
|
||||||
|
|
||||||
getCombat(roll) {
|
getCombat(roll) {
|
||||||
@@ -120,15 +146,24 @@ export default class ChatRollResult {
|
|||||||
case ROLL_TYPE_DEFENSE:
|
case ROLL_TYPE_DEFENSE:
|
||||||
return RdDCombat.rddCombatForAttackerAndDefender(roll.ids.opponentId, roll.ids.opponentTokenId, roll.ids.actorTokenId)
|
return RdDCombat.rddCombatForAttackerAndDefender(roll.ids.opponentId, roll.ids.opponentTokenId, roll.ids.actorTokenId)
|
||||||
case ROLL_TYPE_ATTAQUE:
|
case ROLL_TYPE_ATTAQUE:
|
||||||
return RdDCombat.rddCombatForAttackerAndDefender(roll.ids.actorId, roll.ids.actorTokenId, roll.ids.opponentId)
|
return RdDCombat.rddCombatForAttackerAndDefender(roll.ids.actorId, roll.ids.actorTokenId, roll.ids.opponentTokenId)
|
||||||
}
|
}
|
||||||
return undefined
|
return undefined
|
||||||
}
|
}
|
||||||
|
|
||||||
|
async saveChatMessageRoll(chatMessage, savedRoll) {
|
||||||
|
await ChatUtility.setMessageData(chatMessage, 'rollData', savedRoll)
|
||||||
|
}
|
||||||
|
|
||||||
|
loadChatMessageRoll(chatMessage) {
|
||||||
|
return ChatUtility.getMessageData(chatMessage, 'rollData')
|
||||||
|
}
|
||||||
|
|
||||||
async updateChatMessage(chatMessage, savedRoll) {
|
async updateChatMessage(chatMessage, savedRoll) {
|
||||||
ChatUtility.setMessageData(chatMessage, 'rollData', savedRoll)
|
await this.saveChatMessageRoll(chatMessage, savedRoll)
|
||||||
const copy = foundry.utils.duplicate(savedRoll)
|
const copy = foundry.utils.duplicate(savedRoll)
|
||||||
RollDialog.loadRollData(copy)
|
RollDialog.loadRollData(copy)
|
||||||
|
savedRoll.dmg = copy.current.attaque?.dmg
|
||||||
this.prepareDisplay(copy)
|
this.prepareDisplay(copy)
|
||||||
chatMessage.update({ content: await this.buildRollHtml(copy) })
|
chatMessage.update({ content: await this.buildRollHtml(copy) })
|
||||||
chatMessage.render(true)
|
chatMessage.render(true)
|
||||||
@@ -136,7 +171,7 @@ export default class ChatRollResult {
|
|||||||
|
|
||||||
onClickAppelChance(event) {
|
onClickAppelChance(event) {
|
||||||
const chatMessage = ChatUtility.getChatMessage(event)
|
const chatMessage = ChatUtility.getChatMessage(event)
|
||||||
const savedRoll = ChatUtility.getMessageData(chatMessage, 'rollData')
|
const savedRoll = this.loadChatMessageRoll(chatMessage)
|
||||||
const actor = game.actors.get(savedRoll.ids.actorId)
|
const actor = game.actors.get(savedRoll.ids.actorId)
|
||||||
actor.rollAppelChance(
|
actor.rollAppelChance(
|
||||||
() => this.onAppelChanceSuccess(savedRoll, chatMessage),
|
() => this.onAppelChanceSuccess(savedRoll, chatMessage),
|
||||||
@@ -144,11 +179,13 @@ export default class ChatRollResult {
|
|||||||
event.preventDefault()
|
event.preventDefault()
|
||||||
}
|
}
|
||||||
|
|
||||||
onAppelChanceSuccess(savedRoll, chatMessage) {
|
async onAppelChanceSuccess(savedRoll, chatMessage) {
|
||||||
const reRoll = foundry.utils.duplicate(savedRoll)
|
const reRoll = foundry.utils.duplicate(savedRoll)
|
||||||
console.log('onAppelChanceSuccess savedRoll', savedRoll)
|
console.log('onAppelChanceSuccess savedRoll', savedRoll)
|
||||||
reRoll.type.retry = true
|
reRoll.type.retry = true
|
||||||
|
await this.updateChatMessage(chatMessage, reRoll)
|
||||||
const callbacks = [r => ChatUtility.removeChatMessageId(chatMessage.id)]
|
const callbacks = [r => ChatUtility.removeChatMessageId(chatMessage.id)]
|
||||||
|
|
||||||
// TODO: annuler les effets
|
// TODO: annuler les effets
|
||||||
switch (reRoll.type.current) {
|
switch (reRoll.type.current) {
|
||||||
case ROLL_TYPE_DEFENSE:
|
case ROLL_TYPE_DEFENSE:
|
||||||
@@ -171,7 +208,7 @@ export default class ChatRollResult {
|
|||||||
|
|
||||||
onClickAppelDestinee(event) {
|
onClickAppelDestinee(event) {
|
||||||
const chatMessage = ChatUtility.getChatMessage(event)
|
const chatMessage = ChatUtility.getChatMessage(event)
|
||||||
const savedRoll = ChatUtility.getMessageData(chatMessage, 'rollData')
|
const savedRoll = this.loadChatMessageRoll(chatMessage)
|
||||||
const actor = game.actors.get(savedRoll.ids.actorId)
|
const actor = game.actors.get(savedRoll.ids.actorId)
|
||||||
|
|
||||||
actor.appelDestinee(async () => {
|
actor.appelDestinee(async () => {
|
||||||
@@ -184,7 +221,7 @@ export default class ChatRollResult {
|
|||||||
|
|
||||||
async onClickEncaissement(event) {
|
async onClickEncaissement(event) {
|
||||||
const chatMessage = ChatUtility.getChatMessage(event)
|
const chatMessage = ChatUtility.getChatMessage(event)
|
||||||
const savedRoll = ChatUtility.getMessageData(chatMessage, 'rollData')
|
const savedRoll = this.loadChatMessageRoll(chatMessage)
|
||||||
const attaque = savedRoll.attackerRoll
|
const attaque = savedRoll.attackerRoll
|
||||||
const defender = game.actors.get(savedRoll.ids.actorId)
|
const defender = game.actors.get(savedRoll.ids.actorId)
|
||||||
const attacker = game.actors.get(savedRoll.ids.opponentId)
|
const attacker = game.actors.get(savedRoll.ids.opponentId)
|
||||||
@@ -198,7 +235,7 @@ export default class ChatRollResult {
|
|||||||
|
|
||||||
async onClickRecul(event) {
|
async onClickRecul(event) {
|
||||||
const chatMessage = ChatUtility.getChatMessage(event)
|
const chatMessage = ChatUtility.getChatMessage(event)
|
||||||
const savedRoll = ChatUtility.getMessageData(chatMessage, 'rollData')
|
const savedRoll = this.loadChatMessageRoll(chatMessage)
|
||||||
const defender = game.actors.get(savedRoll.ids.actorId)
|
const defender = game.actors.get(savedRoll.ids.actorId)
|
||||||
const attacker = game.actors.get(savedRoll.ids.opponentId)
|
const attacker = game.actors.get(savedRoll.ids.opponentId)
|
||||||
savedRoll.done.recul = await defender.encaisserRecul(attacker.getForce(), savedRoll.attackerRoll.dmg.dmgArme)
|
savedRoll.done.recul = await defender.encaisserRecul(attacker.getForce(), savedRoll.attackerRoll.dmg.dmgArme)
|
||||||
@@ -209,15 +246,37 @@ export default class ChatRollResult {
|
|||||||
async onClickChoixParticuliere(event) {
|
async onClickChoixParticuliere(event) {
|
||||||
const choix = event.currentTarget.attributes['data-particuliere'].value
|
const choix = event.currentTarget.attributes['data-particuliere'].value
|
||||||
const chatMessage = ChatUtility.getChatMessage(event)
|
const chatMessage = ChatUtility.getChatMessage(event)
|
||||||
const savedRoll = ChatUtility.getMessageData(chatMessage, 'rollData')
|
const savedRoll = this.loadChatMessageRoll(chatMessage)
|
||||||
savedRoll.particuliere = choix
|
savedRoll.particuliere = choix
|
||||||
savedRoll.particulieres = [RDD_CONFIG.particuliere[choix]]
|
savedRoll.particulieres = [RDD_CONFIG.particuliere[choix]]
|
||||||
await this.updateChatMessage(chatMessage, savedRoll)
|
await this.updateChatMessage(chatMessage, savedRoll)
|
||||||
await this.getCombat(savedRoll)?.onAttaqueV2(savedRoll, callbacks)
|
await this.getCombat(savedRoll)?.onAttaqueV2(savedRoll)
|
||||||
}
|
}
|
||||||
|
|
||||||
async onClickFaireGouter(event) {
|
async onClickFaireGouter(event) {
|
||||||
const chatMessage = ChatUtility.getChatMessage(event)
|
const chatMessage = ChatUtility.getChatMessage(event)
|
||||||
const savedRoll = ChatUtility.getMessageData(chatMessage, 'rollData')
|
const savedRoll = this.loadChatMessageRoll(chatMessage)
|
||||||
|
if (!savedRoll.type.retry) {
|
||||||
|
savedRoll.type.retry = true
|
||||||
|
await this.updateChatMessage(chatMessage, savedRoll)
|
||||||
|
}
|
||||||
await new RollTypeCuisine().onFaireGouter(savedRoll)
|
await new RollTypeCuisine().onFaireGouter(savedRoll)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
async onClickMonteeTMR(event, mode) {
|
||||||
|
const chatMessage = ChatUtility.getChatMessage(event)
|
||||||
|
const savedRoll = this.loadChatMessageRoll(chatMessage)
|
||||||
|
if (await new RollTypeMeditation().onMonteeTMR(savedRoll, mode)) {
|
||||||
|
savedRoll.done.meditation = true
|
||||||
|
await this.updateChatMessage(chatMessage, savedRoll)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
async onClickTirerMaladresse(event) {
|
||||||
|
const chatMessage = ChatUtility.getChatMessage(event)
|
||||||
|
const typeMaladresse = event.currentTarget.attributes['data-maladresse'].value
|
||||||
|
const savedRoll = this.loadChatMessageRoll(chatMessage)
|
||||||
|
savedRoll.maladresse = await RdDRollTables.getMaladresse({ arme: typeMaladresse == 'avec-arme', toChat: false })
|
||||||
|
savedRoll.type.retry = true
|
||||||
|
await this.updateChatMessage(chatMessage, savedRoll)
|
||||||
|
}
|
||||||
}
|
}
|
@@ -13,7 +13,6 @@ export const ATTAQUE_ROLL_TYPES = [ROLL_TYPE_ATTAQUE]
|
|||||||
export const COMBAT_ROLL_TYPES = [ROLL_TYPE_ATTAQUE, ROLL_TYPE_DEFENSE]
|
export const COMBAT_ROLL_TYPES = [ROLL_TYPE_ATTAQUE, ROLL_TYPE_DEFENSE]
|
||||||
export const DEMIREVE_ROLL_TYPES = [ROLL_TYPE_SORT]
|
export const DEMIREVE_ROLL_TYPES = [ROLL_TYPE_SORT]
|
||||||
export const DEFAULT_ROLL_TYPES = [ROLL_TYPE_COMP, ROLL_TYPE_TACHE, ROLL_TYPE_MEDITATION, ROLL_TYPE_CUISINE, ROLL_TYPE_OEUVRE, ROLL_TYPE_JEU]
|
export const DEFAULT_ROLL_TYPES = [ROLL_TYPE_COMP, ROLL_TYPE_TACHE, ROLL_TYPE_MEDITATION, ROLL_TYPE_CUISINE, ROLL_TYPE_OEUVRE, ROLL_TYPE_JEU]
|
||||||
export const ALL_ROLL_TYPES = [...DEFAULT_ROLL_TYPES, ...COMBAT_ROLL_TYPES, ...DEMIREVE_ROLL_TYPES]
|
|
||||||
|
|
||||||
|
|
||||||
export const DIFF = {
|
export const DIFF = {
|
||||||
|
@@ -8,7 +8,7 @@ import { RdDItemArme } from "../item/arme.js";
|
|||||||
import { RdDBonus } from "../rdd-bonus.js";
|
import { RdDBonus } from "../rdd-bonus.js";
|
||||||
import { ITEM_TYPES, RDD_CONFIG } from "../constants.js";
|
import { ITEM_TYPES, RDD_CONFIG } from "../constants.js";
|
||||||
import { CARACS } from "../rdd-carac.js";
|
import { CARACS } from "../rdd-carac.js";
|
||||||
import { ROLL_TYPE_ATTAQUE, ROLL_TYPE_OEUVRE } from "./roll-constants.mjs";
|
import { ROLL_TYPE_ATTAQUE, ROLL_TYPE_DEFENSE, ROLL_TYPE_OEUVRE } from "./roll-constants.mjs";
|
||||||
import { PART_ATTAQUE } from "./roll-part-attaque.mjs";
|
import { PART_ATTAQUE } from "./roll-part-attaque.mjs";
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
@@ -27,7 +27,8 @@ export class RollDialogAdapter {
|
|||||||
RollDialogAdapter.setRollDataRolled(rollData, rolled, rollTitle)
|
RollDialogAdapter.setRollDataRolled(rollData, rolled, rollTitle)
|
||||||
RollDialogAdapter.adjustRollDataForV1(rollData)
|
RollDialogAdapter.adjustRollDataForV1(rollData)
|
||||||
RollDialogAdapter.adjustAttaqueParticuliere(rollData)
|
RollDialogAdapter.adjustAttaqueParticuliere(rollData)
|
||||||
|
RollDialogAdapter.adjustAttaqueDmg(rollData)
|
||||||
|
RollDialogAdapter.adjustDemiSurprise(rollData)
|
||||||
return rolled
|
return rolled
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -95,16 +96,27 @@ export class RollDialogAdapter {
|
|||||||
rolled.niveauNecessaire = RdDResolutionTable.findNiveauNecessaire(rollData.selectedCarac.value, rolled.roll)
|
rolled.niveauNecessaire = RdDResolutionTable.findNiveauNecessaire(rollData.selectedCarac.value, rolled.roll)
|
||||||
rolled.ajustementNecessaire = rolled.niveauNecessaire - diff
|
rolled.ajustementNecessaire = rolled.niveauNecessaire - diff
|
||||||
}
|
}
|
||||||
rollData.ajustements = rollData.ajustements.map(aj => {
|
rollData.ajustements = rollData.ajustements.map(aj => { return { label: aj.label, value: aj.value } })
|
||||||
return {
|
|
||||||
used: true,
|
|
||||||
label: aj.label,
|
|
||||||
value: aj.diff,
|
|
||||||
descr: aj.diff == undefined ? aj.label : undefined
|
|
||||||
}
|
|
||||||
})
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static adjustDemiSurprise(rollData) {
|
||||||
|
if (rollData.active.surprise == 'demi' && rollData.rolled.isPart) {
|
||||||
|
RdDResolutionTable.replaceParticuliereDemiSurprise(rollData.rolled)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static adjustAttaqueDmg(rollData) {
|
||||||
|
switch (rollData.type.current) {
|
||||||
|
case ROLL_TYPE_ATTAQUE:
|
||||||
|
rollData.dmg = RdDBonus.dmgRollV2(rollData, rollData.current.attaque)
|
||||||
|
break
|
||||||
|
case ROLL_TYPE_DEFENSE:
|
||||||
|
rollData.dmg = RdDBonus.dmgRollV2(rollData.attackerRoll, rollData.attackerRoll.current.attaque)
|
||||||
|
break
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
static adjustAttaqueParticuliere(rollData) {
|
static adjustAttaqueParticuliere(rollData) {
|
||||||
if (rollData.type.current != ROLL_TYPE_ATTAQUE || !rollData.rolled.isPart) {
|
if (rollData.type.current != ROLL_TYPE_ATTAQUE || !rollData.rolled.isPart) {
|
||||||
return
|
return
|
||||||
|
@@ -48,7 +48,7 @@ import { ActorImpacts } from "../technical/actor-impacts.mjs";
|
|||||||
|
|
||||||
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api
|
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api
|
||||||
|
|
||||||
const ALL_ROLL_TYPES = [
|
export const ALL_ROLL_TYPES = [
|
||||||
new RollTypeComp(),
|
new RollTypeComp(),
|
||||||
new RollTypeTache(),
|
new RollTypeTache(),
|
||||||
new RollTypeAttaque(),
|
new RollTypeAttaque(),
|
||||||
@@ -173,15 +173,16 @@ const ROLL_PARTS = [
|
|||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2)
|
export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2)
|
||||||
{
|
{
|
||||||
static onRollDoneDoNothing(dialog) {
|
static onCloseDoNothing() {
|
||||||
|
}
|
||||||
|
static onRollDoneDoNothing(dialog, roll) {
|
||||||
dialog.render()
|
dialog.render()
|
||||||
}
|
}
|
||||||
static onRollDoneClose(dialog) {
|
static onRollDoneClose(dialog, roll) {
|
||||||
if (!OptionsAvancees.isUsing(ROLL_DIALOG_V2_TEST))
|
if (roll.type.retry || !OptionsAvancees.isUsing(ROLL_DIALOG_V2_TEST))
|
||||||
dialog.close()
|
dialog.close()
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
static init() {
|
static init() {
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -198,7 +199,7 @@ export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2
|
|||||||
|
|
||||||
ChatRollResult.onReady()
|
ChatRollResult.onReady()
|
||||||
|
|
||||||
foundry.applications.handlebars.loadTemplates(ALL_ROLL_TYPES.map(m => m.template))
|
foundry.applications.handlebars.loadTemplates(ALL_ROLL_TYPES.map(m => m.chatResultTemplate))
|
||||||
foundry.applications.handlebars.loadTemplates(ROLL_PARTS.map(p => p.template))
|
foundry.applications.handlebars.loadTemplates(ROLL_PARTS.map(p => p.template))
|
||||||
ROLL_PARTS.forEach(p => p.onReady())
|
ROLL_PARTS.forEach(p => p.onReady())
|
||||||
|
|
||||||
@@ -236,6 +237,7 @@ export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2
|
|||||||
static async create(rollData, rollOptions = {}) {
|
static async create(rollData, rollOptions = {}) {
|
||||||
const rollDialog = new RollDialog(rollData, rollOptions)
|
const rollDialog = new RollDialog(rollData, rollOptions)
|
||||||
rollDialog.render(true)
|
rollDialog.render(true)
|
||||||
|
return rollDialog
|
||||||
}
|
}
|
||||||
|
|
||||||
static get PARTS() {
|
static get PARTS() {
|
||||||
@@ -314,6 +316,7 @@ export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2
|
|||||||
constructor(rollData, rollOptions) {
|
constructor(rollData, rollOptions) {
|
||||||
super()
|
super()
|
||||||
|
|
||||||
|
this.hooks = []
|
||||||
this.rollData = RollDialog.$prepareRollData(rollData)
|
this.rollData = RollDialog.$prepareRollData(rollData)
|
||||||
this.rollOptions = {
|
this.rollOptions = {
|
||||||
callbacks: [
|
callbacks: [
|
||||||
@@ -321,13 +324,28 @@ export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2
|
|||||||
async r => await r.active.actor.appliquerAppelMoral(r),
|
async r => await r.active.actor.appliquerAppelMoral(r),
|
||||||
...(rollOptions.callbacks ?? [])
|
...(rollOptions.callbacks ?? [])
|
||||||
],
|
],
|
||||||
customChatMessage: rollOptions.customChatMessage,
|
onRollDone: rollOptions.onRollDone ?? RollDialog.onRollDoneDoNothing,
|
||||||
onRollDone: rollOptions.onRollDone ?? RollDialog.onRollDoneDoNothing
|
onClose: rollOptions.onClose ?? RollDialog.onCloseDoNothing
|
||||||
}
|
}
|
||||||
this.chatRollResult = new ChatRollResult();
|
this.chatRollResult = new ChatRollResult()
|
||||||
this.selectType()
|
this.selectType()
|
||||||
|
this.registerHooks(rollData);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
registerHooks(rollData) {
|
||||||
|
ROLL_PARTS.filter(p => p.isValid(rollData))
|
||||||
|
.forEach(p => p.getHooks(this).forEach(h => {
|
||||||
|
const hook = h.hook;
|
||||||
|
const id = Hooks.on(hook, h.fn)
|
||||||
|
this.hooks.push({ hook, id })
|
||||||
|
}))
|
||||||
|
}
|
||||||
|
|
||||||
|
unregisterHooks() {
|
||||||
|
this.hooks.forEach(h => Hooks.off(h.hook, h.id))
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
selectType() {
|
selectType() {
|
||||||
const selectedType = this.getSelectedType();
|
const selectedType = this.getSelectedType();
|
||||||
this.rollData.type.label = selectedType.title(this.rollData)
|
this.rollData.type.label = selectedType.title(this.rollData)
|
||||||
@@ -383,7 +401,7 @@ export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2
|
|||||||
return RollDialog.getActiveParts(rollData)
|
return RollDialog.getActiveParts(rollData)
|
||||||
.map(p => p.getAjustements(rollData))
|
.map(p => p.getAjustements(rollData))
|
||||||
.reduce((a, b) => a.concat(b))
|
.reduce((a, b) => a.concat(b))
|
||||||
.sort((a, b) => a.diff == undefined ? 1 : b.diff == undefined ? -1 : 0)
|
.sort((a, b) => a.value == undefined ? 1 : b.value == undefined ? -1 : 0)
|
||||||
}
|
}
|
||||||
|
|
||||||
async buildHTMLTable(carac, diff) {
|
async buildHTMLTable(carac, diff) {
|
||||||
@@ -405,7 +423,7 @@ export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2
|
|||||||
|
|
||||||
visibleRollParts.forEach(p => p.prepareContext(rollData))
|
visibleRollParts.forEach(p => p.prepareContext(rollData))
|
||||||
|
|
||||||
RollDialog.calculAjustements(rollData)
|
RollDialog.calculAjustement(rollData)
|
||||||
|
|
||||||
const templates = RollDialog.getActiveParts(rollData).map(p => p.toTemplateData())
|
const templates = RollDialog.getActiveParts(rollData).map(p => p.toTemplateData())
|
||||||
const context = await super._prepareContext()
|
const context = await super._prepareContext()
|
||||||
@@ -427,12 +445,11 @@ export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static calculAjustements(rollData) {
|
static calculAjustement(rollData) {
|
||||||
rollData.ajustements = RollDialog.getAjustements(rollData)
|
rollData.ajustements = RollDialog.getAjustements(rollData)
|
||||||
rollData.ajustements.forEach(it => it.isDiff = it.diff != undefined)
|
|
||||||
rollData.current.totaldiff = rollData.ajustements
|
rollData.current.totaldiff = rollData.ajustements
|
||||||
.map(adj => adj.diff)
|
.filter(a => a.value != undefined)
|
||||||
.filter(d => d != undefined)
|
.map(a => a.value)
|
||||||
.reduce(Misc.sum(), 0)
|
.reduce(Misc.sum(), 0)
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -440,20 +457,25 @@ export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2
|
|||||||
return ALL_ROLL_TYPES.find(m => m.code == this.rollData.type.current)
|
return ALL_ROLL_TYPES.find(m => m.code == this.rollData.type.current)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
async close(options) {
|
||||||
|
if (this.rollOptions.onClose) {
|
||||||
|
this.rollOptions.onClose()
|
||||||
|
}
|
||||||
|
this.unregisterHooks()
|
||||||
|
return await super.close(options)
|
||||||
|
}
|
||||||
|
|
||||||
async roll() {
|
async roll() {
|
||||||
|
|
||||||
const roll = RollDialog.saveParts(this.rollData)
|
const roll = RollDialog.saveParts(this.rollData)
|
||||||
this.loadRollData(roll)
|
RollDialog.loadRollData(roll)
|
||||||
const selectedRollType = this.getSelectedType(roll);
|
const selectedRollType = this.getSelectedType(roll);
|
||||||
selectedRollType.onSelect(roll)
|
selectedRollType.onSelect(roll)
|
||||||
roll.current.resultat = this.rollData.current[PART_TRICHER]?.resultat ?? -1
|
roll.current.resultat = this.rollData.current[PART_TRICHER]?.resultat ?? -1
|
||||||
roll.choix = {}
|
roll.choix = {}
|
||||||
roll.rolled = await RollDialogAdapter.rollDice(roll, this.rollTitle(roll))
|
roll.rolled = await RollDialogAdapter.rollDice(roll, this.rollTitle(roll))
|
||||||
|
|
||||||
const impacts = {
|
const impacts = new ActorImpacts(roll.active)
|
||||||
active: new ActorImpacts(roll.active),
|
|
||||||
opponent: roll.opponent ? new ActorImpacts(roll.opponent) : undefined
|
|
||||||
}
|
|
||||||
|
|
||||||
roll.result = selectedRollType.getResult(roll, impacts)
|
roll.result = selectedRollType.getResult(roll, impacts)
|
||||||
|
|
||||||
@@ -465,17 +487,17 @@ export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2
|
|||||||
|
|
||||||
await Promise.all(callbacks.map(async callback => await callback(roll)))
|
await Promise.all(callbacks.map(async callback => await callback(roll)))
|
||||||
|
|
||||||
await impacts.active?.applyImpacts()
|
await impacts.applyImpacts()
|
||||||
await impacts.opponent?.applyImpacts()
|
|
||||||
selectedRollType.onApplyImpacts(roll, impacts)
|
selectedRollType.onApplyImpacts(roll, impacts)
|
||||||
await this.chatRollResult.display(roll, impacts)
|
await this.chatRollResult.display(roll, impacts)
|
||||||
this.rollOptions.onRollDone(this)
|
this.rollOptions.onRollDone(this, roll)
|
||||||
}
|
}
|
||||||
|
|
||||||
loadRollData(roll) {
|
static loadRollData(roll) {
|
||||||
RollDialog.$prepareRollData(roll)
|
RollDialog.$prepareRollData(roll)
|
||||||
RollDialog.calculAjustements(roll)
|
RollDialog.calculAjustement(roll)
|
||||||
roll.v2 = true
|
roll.v2 = true
|
||||||
|
return roll
|
||||||
}
|
}
|
||||||
|
|
||||||
async defaultCallback(roll, rolled) {
|
async defaultCallback(roll, rolled) {
|
||||||
|
@@ -50,14 +50,6 @@ export class RollPartAttaque extends RollPartSelect {
|
|||||||
choices(refs) { return refs.attaques }
|
choices(refs) { return refs.attaques }
|
||||||
|
|
||||||
static $extractAttaque(attaque, actor) {
|
static $extractAttaque(attaque, actor) {
|
||||||
// const extracted = foundry.utils.mergeObject({
|
|
||||||
// key: `${attaque.action}::${attaque.label}`,
|
|
||||||
// tactique: TACTIQUES[0]
|
|
||||||
// },
|
|
||||||
// attaque
|
|
||||||
// )
|
|
||||||
// return extracted
|
|
||||||
// extracted.initialDiff = attaque.comp?.system.default_diffLibre ?? 0
|
|
||||||
attaque.key = `${attaque.action}::${attaque.label}`
|
attaque.key = `${attaque.action}::${attaque.label}`
|
||||||
attaque.tactique = TACTIQUES[0]
|
attaque.tactique = TACTIQUES[0]
|
||||||
attaque.initialDiff = attaque.comp?.system.default_diffLibre ?? 0
|
attaque.initialDiff = attaque.comp?.system.default_diffLibre ?? 0
|
||||||
@@ -71,14 +63,9 @@ export class RollPartAttaque extends RollPartSelect {
|
|||||||
|
|
||||||
getAjustements(rollData) {
|
getAjustements(rollData) {
|
||||||
const current = this.getCurrent(rollData)
|
const current = this.getCurrent(rollData)
|
||||||
const ajustements = []
|
const tactique = current.tactique ? [{ label: current.tactique.label, value: current.tactique.attaque }] : []
|
||||||
if (current.tactique) {
|
const surprise = rollData.opponent?.surprise ? [{ label: rollData.opponent.surprise.label, value: rollData.opponent.surprise.attaque }] : []
|
||||||
ajustements.push({ label: current.tactique.label, diff: current.tactique.attaque })
|
return [...tactique, ...surprise]
|
||||||
}
|
|
||||||
if (rollData.opponent?.surprise) {
|
|
||||||
ajustements.push({ label: rollData.opponent.surprise.label, diff: rollData.opponent.surprise.attaque })
|
|
||||||
}
|
|
||||||
return ajustements
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@@ -35,7 +35,7 @@ export class RollPartCheckbox extends RollPart {
|
|||||||
getAjustements(rollData) {
|
getAjustements(rollData) {
|
||||||
const current = this.getCurrent(rollData)
|
const current = this.getCurrent(rollData)
|
||||||
if (current.checked) {
|
if (current.checked) {
|
||||||
return [{ label: this.getCheckboxLabelAjustement(rollData), diff: current.value }]
|
return [{ label: this.getCheckboxLabelAjustement(rollData), value: current.value }]
|
||||||
}
|
}
|
||||||
return []
|
return []
|
||||||
}
|
}
|
||||||
|
@@ -47,7 +47,7 @@ export class RollPartCoeur extends RollPartSelect {
|
|||||||
if (current.key != '') {
|
if (current.key != '') {
|
||||||
return [{
|
return [{
|
||||||
label: "Coeur pour " + current.label,
|
label: "Coeur pour " + current.label,
|
||||||
diff: current.value
|
value: current.value
|
||||||
}]
|
}]
|
||||||
}
|
}
|
||||||
return []
|
return []
|
||||||
|
@@ -57,7 +57,7 @@ export class RollPartConditions extends RollPart {
|
|||||||
getAjustements(rollData) {
|
getAjustements(rollData) {
|
||||||
const current = this.getCurrent(rollData)
|
const current = this.getCurrent(rollData)
|
||||||
if (current.value != 0) {
|
if (current.value != 0) {
|
||||||
return [{ label: DESCR_CONDITIONS, diff: current.value }]
|
return [{ label: DESCR_CONDITIONS, value: current.value }]
|
||||||
}
|
}
|
||||||
return []
|
return []
|
||||||
}
|
}
|
||||||
|
@@ -1,9 +1,6 @@
|
|||||||
import { ITEM_TYPES } from "../constants.js"
|
import { ITEM_TYPES } from "../constants.js"
|
||||||
import { Grammar } from "../grammar.js"
|
|
||||||
import { ATTAQUE_TYPE, RdDItemArme } from "../item/arme.js"
|
import { ATTAQUE_TYPE, RdDItemArme } from "../item/arme.js"
|
||||||
import { RdDBonus } from "../rdd-bonus.js"
|
|
||||||
import { CARACS } from "../rdd-carac.js"
|
import { CARACS } from "../rdd-carac.js"
|
||||||
import { StatusEffects } from "../settings/status-effects.js"
|
|
||||||
import { DIFF, ROLL_TYPE_DEFENSE } from "./roll-constants.mjs"
|
import { DIFF, ROLL_TYPE_DEFENSE } from "./roll-constants.mjs"
|
||||||
import { PART_CARAC } from "./roll-part-carac.mjs"
|
import { PART_CARAC } from "./roll-part-carac.mjs"
|
||||||
import { PART_COMP } from "./roll-part-comp.mjs"
|
import { PART_COMP } from "./roll-part-comp.mjs"
|
||||||
@@ -113,7 +110,7 @@ export class RollPartDefense extends RollPartSelect {
|
|||||||
isArmeDisparate(rollData) {
|
isArmeDisparate(rollData) {
|
||||||
const armeDefense = this.getCurrent(rollData).arme
|
const armeDefense = this.getCurrent(rollData).arme
|
||||||
if (armeDefense) {
|
if (armeDefense) {
|
||||||
const armeAttaque = rollData.attackerRoll?.arme
|
const armeAttaque = rollData.attackerRoll?.current.attaque.arme
|
||||||
return RdDItemArme.defenseArmeParade(armeAttaque, armeDefense) == 'sign'
|
return RdDItemArme.defenseArmeParade(armeAttaque, armeDefense) == 'sign'
|
||||||
}
|
}
|
||||||
return false
|
return false
|
||||||
@@ -126,7 +123,11 @@ export class RollPartDefense extends RollPartSelect {
|
|||||||
return { diff: 0, type: DIFF.LIBRE }
|
return { diff: 0, type: DIFF.LIBRE }
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
return { diff: rollData.attackerRoll.diff ?? 0, type: DIFF.DEFENSE }
|
const attackerRoll = rollData.attackerRoll
|
||||||
|
const diff = attackerRoll.v2
|
||||||
|
? attackerRoll.selected.diff.value
|
||||||
|
: attackerRoll.diff
|
||||||
|
return { diff: diff ?? 0, type: DIFF.DEFENSE }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -66,7 +66,7 @@ export class RollPartDiff extends RollPart {
|
|||||||
const current = this.getCurrent(rollData)
|
const current = this.getCurrent(rollData)
|
||||||
return [{
|
return [{
|
||||||
label: current.label,
|
label: current.label,
|
||||||
diff: current.value
|
value: current.value
|
||||||
}]
|
}]
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -81,7 +81,9 @@ export class RollPartJeu extends RollPartSelect {
|
|||||||
|
|
||||||
$selectJeu(rollData, key) {
|
$selectJeu(rollData, key) {
|
||||||
this.selectByKey(rollData, key, 0)
|
this.selectByKey(rollData, key, 0)
|
||||||
RollPartJeu.forceCompJeu(rollData)
|
if (rollData.type.current == ROLL_TYPE_JEU) {
|
||||||
|
RollPartJeu.forceCompJeu(rollData)
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static forceCompJeu(rollData) {
|
static forceCompJeu(rollData) {
|
||||||
|
@@ -72,9 +72,10 @@ export class RollPartMeditation extends RollPartSelect {
|
|||||||
}
|
}
|
||||||
|
|
||||||
getAjustements(rollData) {
|
getAjustements(rollData) {
|
||||||
const malusEchecs = { label: "Méditation", diff: this.getMalusEchecs(rollData) }
|
const malus = this.getMalusEchecs(rollData)
|
||||||
const malusConditions = { label: "Conditions", diff: this.getMalusConditions(rollData) }
|
const malusEchecs = malusEchecs == 0 ? [] : [{ label: "Méditation", value: malus }]
|
||||||
return [malusConditions, ...(malusEchecs.diff == 0 ? [] : [malusEchecs])]
|
const malusConditions = { label: "Conditions", value: this.getMalusConditions(rollData) }
|
||||||
|
return [malusConditions, ...malusEchecs]
|
||||||
}
|
}
|
||||||
|
|
||||||
$selectMeditation(rollData, key) {
|
$selectMeditation(rollData, key) {
|
||||||
|
@@ -16,7 +16,7 @@ export class RollPartSelect extends RollPart {
|
|||||||
getAjustements(rollData) {
|
getAjustements(rollData) {
|
||||||
const current = this.getCurrent(rollData)
|
const current = this.getCurrent(rollData)
|
||||||
if (current) {
|
if (current) {
|
||||||
return [{ label: current.label, diff: current.value }]
|
return [{ label: current.label, value: current.value }]
|
||||||
}
|
}
|
||||||
return []
|
return []
|
||||||
}
|
}
|
||||||
|
@@ -76,8 +76,8 @@ export class RollPartSign extends RollPart {
|
|||||||
const current = this.getCurrent(rollData)
|
const current = this.getCurrent(rollData)
|
||||||
if (current.surprise == 'demi') {
|
if (current.surprise == 'demi') {
|
||||||
return [
|
return [
|
||||||
{ label: 'Significative requise ' + Misc.getFractionOneN(current.diviseur), diff: undefined },
|
{ label: 'Significative requise ' + Misc.getFractionOneN(current.diviseur) },
|
||||||
...current.reasons.map(it => { return { label: '<i class="fa-solid fa-triangle-exclamation"></i> ' + it, diff: undefined } })
|
...current.reasons.map(it => { return { label: '<i class="fa-solid fa-triangle-exclamation"></i> ' + it } })
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
return []
|
return []
|
||||||
|
@@ -22,9 +22,27 @@ export class RollPartSort extends RollPartSelect {
|
|||||||
isValid(rollData) { return rollData.active.actor.isPersonnage() && rollData.active.actor.isHautRevant() }
|
isValid(rollData) { return rollData.active.actor.isPersonnage() && rollData.active.actor.isHautRevant() }
|
||||||
visible(rollData) { return this.isRollType(rollData, ROLL_TYPE_SORT) }
|
visible(rollData) { return this.isRollType(rollData, ROLL_TYPE_SORT) }
|
||||||
|
|
||||||
|
restore(rollData) {
|
||||||
|
const saved = this.getSaved(rollData)
|
||||||
|
this.setCurrent(rollData, {
|
||||||
|
key: saved.key,
|
||||||
|
isReserve: saved.isReserve,
|
||||||
|
ptreve: saved.ptreve
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
store(rollData, targetData) {
|
||||||
|
const current = this.getCurrent(rollData)
|
||||||
|
this.setSaved(targetData, {
|
||||||
|
key: current.key,
|
||||||
|
isReserve: current.isReserve,
|
||||||
|
ptreve: current.ptreve
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
loadRefs(rollData) {
|
loadRefs(rollData) {
|
||||||
const refs = this.getRefs(rollData)
|
const refs = this.getRefs(rollData)
|
||||||
const coord = rollData.active.actor.system.reve.tmrpos.coord
|
const coord = this.getCoord(rollData)
|
||||||
const draconics = rollData.active.actor.getDraconics()
|
const draconics = rollData.active.actor.getDraconics()
|
||||||
const sorts = rollData.active.actor.itemTypes[ITEM_TYPES.sort]
|
const sorts = rollData.active.actor.itemTypes[ITEM_TYPES.sort]
|
||||||
.map(s => RollPartSort.$extractSort(s, coord, draconics))
|
.map(s => RollPartSort.$extractSort(s, coord, draconics))
|
||||||
@@ -33,7 +51,7 @@ export class RollPartSort extends RollPartSelect {
|
|||||||
{
|
{
|
||||||
coord: coord,
|
coord: coord,
|
||||||
tmr: TMRUtility.getTMR(coord),
|
tmr: TMRUtility.getTMR(coord),
|
||||||
reve: rollData.active.actor.system.reve.reve.value,
|
reve: this.getReveActuel(rollData),
|
||||||
draconics: draconics,
|
draconics: draconics,
|
||||||
all: sorts,
|
all: sorts,
|
||||||
sorts: sorts.filter(it => RdDItemSort.isSortOnCoord(it.sort, coord))
|
sorts: sorts.filter(it => RdDItemSort.isSortOnCoord(it.sort, coord))
|
||||||
@@ -41,10 +59,18 @@ export class RollPartSort extends RollPartSelect {
|
|||||||
{ inplace: true }
|
{ inplace: true }
|
||||||
)
|
)
|
||||||
if (refs.sorts.length > 0) {
|
if (refs.sorts.length > 0) {
|
||||||
this.$selectSort(rollData)
|
this.$selectSort(rollData, this.getSaved(rollData))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
getReveActuel(rollData) {
|
||||||
|
return rollData.active.actor.system.reve.reve.value
|
||||||
|
}
|
||||||
|
|
||||||
|
getCoord(rollData) {
|
||||||
|
return rollData.active.actor.system.reve.tmrpos.coord
|
||||||
|
}
|
||||||
|
|
||||||
choices(refs) { return refs.sorts }
|
choices(refs) { return refs.sorts }
|
||||||
|
|
||||||
static $extractSort(sort, coord, draconics) {
|
static $extractSort(sort, coord, draconics) {
|
||||||
@@ -56,37 +82,35 @@ export class RollPartSort extends RollPartSelect {
|
|||||||
value: isDiffVariable ? -7 : parseInt(sort.system.difficulte),
|
value: isDiffVariable ? -7 : parseInt(sort.system.difficulte),
|
||||||
ptreve: isReveVariable ? 1 : sort.system.ptreve,
|
ptreve: isReveVariable ? 1 : sort.system.ptreve,
|
||||||
caseTMR: RdDItemSort.getCaseTMR(sort),
|
caseTMR: RdDItemSort.getCaseTMR(sort),
|
||||||
|
bonusCase: RdDItemSort.getCaseBonus(sort, coord),
|
||||||
isDiffVariable: isDiffVariable,
|
isDiffVariable: isDiffVariable,
|
||||||
isReveVariable: isReveVariable,
|
isReveVariable: isReveVariable,
|
||||||
isReserve: false,
|
isReserve: false,
|
||||||
sort: sort,
|
sort: sort,
|
||||||
draconics: RdDItemSort.getDraconicsSort(draconics, sort).map(it => it.name)
|
draconics: RdDItemSort.getDraconicsSort(draconics, sort).map(it => it.name),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
getAjustements(rollData) {
|
getAjustements(rollData) {
|
||||||
const current = this.getCurrent(rollData)
|
const current = this.getCurrent(rollData)
|
||||||
if (current) {
|
if (current) {
|
||||||
const reserve = current.isReserve ?
|
const sort = { label: current.label, value: current.value }
|
||||||
[{ label: `Mise en réserve en ${current.coord}` }] : []
|
const reserve = current.isReserve ? [{ label: `Mise en réserve en ${this.getCoord(rollData)}` }] : []
|
||||||
const bonusCase = current.bonusCase ?
|
const bonusCase = current.bonusCase ? [{ label: `Bonus case +${current.bonusCase}%` }] : []
|
||||||
[{ label: `Bonus case +${current.bonusCase}%` }] : []
|
const reve = { label: `Rêve ${current.ptreve}` }
|
||||||
return [
|
return [sort, ...bonusCase, reve, ...reserve]
|
||||||
{ label: current.label, diff: current.value },
|
|
||||||
{ label: `r${current.ptreve}` },
|
|
||||||
...bonusCase,
|
|
||||||
...reserve
|
|
||||||
]
|
|
||||||
}
|
}
|
||||||
return []
|
return []
|
||||||
}
|
}
|
||||||
|
|
||||||
$selectSort(rollData, key) {
|
$selectSort(rollData, values) {
|
||||||
const previous = this.getCurrent(rollData)
|
const current = this.selectByKey(rollData, values.key)
|
||||||
const current = this.selectByKey(rollData, key, -7)
|
if (values.ptreve) {
|
||||||
if (current.key != previous.key) { }
|
current.ptreve = values.ptreve
|
||||||
current.bonusCase = RdDItemSort.getCaseBonus(current.sort,
|
}
|
||||||
rollData.active.actor.system.reve.tmrpos.coord)
|
if (values.isReserve != undefined) {
|
||||||
|
current.isReserve = values.isReserve
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
async _onRender(rollDialog, context, options) {
|
async _onRender(rollDialog, context, options) {
|
||||||
@@ -99,7 +123,7 @@ export class RollPartSort extends RollPartSelect {
|
|||||||
selectSort.addEventListener("change", e => {
|
selectSort.addEventListener("change", e => {
|
||||||
const selectOptions = e.currentTarget.options
|
const selectOptions = e.currentTarget.options
|
||||||
const index = selectOptions.selectedIndex
|
const index = selectOptions.selectedIndex
|
||||||
this.$selectSort(rollDialog.rollData, selectOptions[index]?.value)
|
this.$selectSort(rollDialog.rollData, { key: selectOptions[index]?.value })
|
||||||
rollDialog.render()
|
rollDialog.render()
|
||||||
})
|
})
|
||||||
|
|
||||||
|
@@ -18,10 +18,12 @@ export class RollPartTache extends RollPartSelect {
|
|||||||
loadRefs(rollData) {
|
loadRefs(rollData) {
|
||||||
const refs = this.getRefs(rollData)
|
const refs = this.getRefs(rollData)
|
||||||
const selected = this.getSelected(rollData)
|
const selected = this.getSelected(rollData)
|
||||||
|
refs.forced = selected.forced
|
||||||
refs.all = rollData.active.actor.itemTypes[ITEM_TYPES.tache]
|
refs.all = rollData.active.actor.itemTypes[ITEM_TYPES.tache]
|
||||||
.filter(tache => !selected.forced || tache.id == selected.key)
|
.filter(tache => !selected.forced || tache.id == selected.key)
|
||||||
.filter(tache => tache.system.points_de_tache_courant < tache.system.points_de_tache)
|
.filter(tache => tache.system.points_de_tache_courant < tache.system.points_de_tache)
|
||||||
.map(tache => RollPartTache.$extractTache(tache, rollData.active.actor))
|
.map(tache => RollPartTache.$extractTache(tache, rollData.active.actor))
|
||||||
|
|
||||||
refs.taches = refs.all
|
refs.taches = refs.all
|
||||||
if (refs.taches.length > 0) {
|
if (refs.taches.length > 0) {
|
||||||
this.$selectTache(rollData)
|
this.$selectTache(rollData)
|
||||||
@@ -46,6 +48,8 @@ export class RollPartTache extends RollPartSelect {
|
|||||||
|
|
||||||
async _onRender(rollDialog, context, options) {
|
async _onRender(rollDialog, context, options) {
|
||||||
const selectTache = rollDialog.element.querySelector(`roll-section[name="${this.code}"] select[name="select-tache"]`)
|
const selectTache = rollDialog.element.querySelector(`roll-section[name="${this.code}"] select[name="select-tache"]`)
|
||||||
|
const buttonCreate = rollDialog.element.querySelector(`roll-section[name="${this.code}"] button[name="create-tache"]`)
|
||||||
|
const buttonEdit = rollDialog.element.querySelector(`roll-section[name="${this.code}"] button[name="edit-tache"]`)
|
||||||
|
|
||||||
selectTache.addEventListener("change", e => {
|
selectTache.addEventListener("change", e => {
|
||||||
const selectOptions = e.currentTarget.options
|
const selectOptions = e.currentTarget.options
|
||||||
@@ -53,14 +57,43 @@ export class RollPartTache extends RollPartSelect {
|
|||||||
this.$selectTache(rollDialog.rollData, selectOptions[index]?.value)
|
this.$selectTache(rollDialog.rollData, selectOptions[index]?.value)
|
||||||
rollDialog.render()
|
rollDialog.render()
|
||||||
})
|
})
|
||||||
|
|
||||||
|
buttonCreate?.addEventListener(
|
||||||
|
"click", async e => {
|
||||||
|
e.preventDefault()
|
||||||
|
await rollDialog.rollData.active.actor.createItem(ITEM_TYPES.tache, 'Nouvelle tache')
|
||||||
|
})
|
||||||
|
|
||||||
|
buttonEdit?.addEventListener(
|
||||||
|
"click", e => {
|
||||||
|
e.preventDefault()
|
||||||
|
const current = this.getCurrent(rollDialog.rollData)
|
||||||
|
current.tache?.sheet.render(true)
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
getHooks(rollDialog) {
|
||||||
|
return [
|
||||||
|
{ hook: "createItem", fn: (item, options, id) => this.onCreateUpdateItem(rollDialog, item, options, id) },
|
||||||
|
{ hook: "updateItem", fn: (item, options, id) => this.onCreateUpdateItem(rollDialog, item, options, id) }
|
||||||
|
]
|
||||||
|
}
|
||||||
|
|
||||||
|
onCreateUpdateItem(rollDialog, item, options, id) {
|
||||||
|
if (item.type == ITEM_TYPES.tache && item.parent?.id == rollDialog.rollData.active.actor.id) {
|
||||||
|
this.loadRefs(rollDialog.rollData)
|
||||||
|
rollDialog.render()
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impactOtherPart(part, rollData) {
|
impactOtherPart(part, rollData) {
|
||||||
if (this.visible(rollData)) {
|
if (this.visible(rollData)) {
|
||||||
const current = this.getCurrent(rollData)
|
const current = this.getCurrent(rollData)
|
||||||
switch (part.code) {
|
if (current.tache) {
|
||||||
case PART_CARAC: return part.filterCaracs(rollData, [current?.tache.system.carac])
|
switch (part.code) {
|
||||||
case PART_COMP: return part.filterComps(rollData, [current.comp?.name])
|
case PART_CARAC: return part.filterCaracs(rollData, [current?.tache.system.carac])
|
||||||
|
case PART_COMP: return part.filterComps(rollData, [current.comp?.name])
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return undefined
|
return undefined
|
||||||
|
@@ -15,10 +15,6 @@ export class RollPartTricher extends RollPart {
|
|||||||
current.resultat = Misc.inRange(current.resultat == undefined ? -1 : current.resultat, -1, 100)
|
current.resultat = Misc.inRange(current.resultat == undefined ? -1 : current.resultat, -1, 100)
|
||||||
}
|
}
|
||||||
|
|
||||||
getAjustements(rollData) {
|
|
||||||
return []
|
|
||||||
}
|
|
||||||
|
|
||||||
async _onRender(rollDialog, context, options) {
|
async _onRender(rollDialog, context, options) {
|
||||||
const input = rollDialog.element.querySelector(`roll-section[name="${this.code}"] input[name="${this.code}"]`)
|
const input = rollDialog.element.querySelector(`roll-section[name="${this.code}"] input[name="${this.code}"]`)
|
||||||
|
|
||||||
|
@@ -6,6 +6,8 @@ export const ROLLDIALOG_SECTION = {
|
|||||||
CONDITIONS: 'conditions',
|
CONDITIONS: 'conditions',
|
||||||
AJUSTEMENTS: 'ajustements',
|
AJUSTEMENTS: 'ajustements',
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
export class RollPart {
|
export class RollPart {
|
||||||
static settingKey(rollPart, key) { return `roll-part-${rollPart.code}.${key}` }
|
static settingKey(rollPart, key) { return `roll-part-${rollPart.code}.${key}` }
|
||||||
|
|
||||||
@@ -104,10 +106,9 @@ export class RollPart {
|
|||||||
return { code: this.code, name: this.name, template: this.template, section: this.section }
|
return { code: this.code, name: this.name, template: this.template, section: this.section }
|
||||||
}
|
}
|
||||||
|
|
||||||
getAjustements(rollData) {
|
getAjustements(rollData) { return [] }
|
||||||
return []
|
|
||||||
}
|
|
||||||
|
|
||||||
async _onRender(rollDialog, context, options) { }
|
async _onRender(rollDialog, context, options) { }
|
||||||
|
|
||||||
|
getHooks() { return [] }
|
||||||
}
|
}
|
@@ -1,5 +1,4 @@
|
|||||||
import { DIFF, ROLL_TYPE_ATTAQUE } from "./roll-constants.mjs"
|
import { DIFF, ROLL_TYPE_ATTAQUE } from "./roll-constants.mjs"
|
||||||
import { PART_ATTAQUE } from "./roll-part-attaque.mjs"
|
|
||||||
import { RollType } from "./roll-type.mjs"
|
import { RollType } from "./roll-type.mjs"
|
||||||
|
|
||||||
export class RollTypeAttaque extends RollType {
|
export class RollTypeAttaque extends RollType {
|
||||||
|
@@ -32,17 +32,17 @@ export class RollTypeCuisine extends RollType {
|
|||||||
if (current.fabriquer) {
|
if (current.fabriquer) {
|
||||||
const plat = this.$prepareNourriture(rollData.active.name, current, result)
|
const plat = this.$prepareNourriture(rollData.active.name, current, result)
|
||||||
result.messages.push(`${plat.system.quantite} ${plat.name} ont été préparés dans l'équipement`)
|
result.messages.push(`${plat.system.quantite} ${plat.name} ont été préparés dans l'équipement`)
|
||||||
impacts.active.addCreatedItem(plat)
|
impacts.addCreated('Item', plat)
|
||||||
result.plat = { id: plat.id }
|
result.plat = { id: plat.id }
|
||||||
}
|
}
|
||||||
if (current.ingredient) {
|
if (current.ingredient) {
|
||||||
const quantite = Math.min(current.proportions, current.ingredient.system.quantite)
|
const quantite = Math.min(current.proportions, current.ingredient.system.quantite)
|
||||||
if (quantite == current.ingredient.system.quantite) {
|
if (quantite == current.ingredient.system.quantite) {
|
||||||
impacts.active.addDeletedItem(current.ingredient)
|
impacts.addDeleted('Item', current.ingredient)
|
||||||
result.messages.push(`Il n'y a plus de ${ingredient.name}`)
|
result.messages.push(`Il n'y a plus de ${ingredient.name}`)
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
impacts.active.addItemDelta(current.ingredient, 'system.quantite', -current.proportions)
|
impacts.addDelta('Item', current.ingredient, 'system.quantite', -current.proportions)
|
||||||
result.messages.push(`${current.proportions} ${current.ingredient.name} ont été utilisés`)
|
result.messages.push(`${current.proportions} ${current.ingredient.name} ont été utilisés`)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -51,7 +51,7 @@ export class RollTypeCuisine extends RollType {
|
|||||||
onApplyImpacts(roll, impacts) {
|
onApplyImpacts(roll, impacts) {
|
||||||
if (roll.result.plat) {
|
if (roll.result.plat) {
|
||||||
// le plat n'est pas créé immédiatement, il faut donc retrouver l'id
|
// le plat n'est pas créé immédiatement, il faut donc retrouver l'id
|
||||||
roll.result.plat.id = impacts.active.itemCreates.find(it => it.id = roll.result.plat.id)?.createdId
|
roll.result.plat.id = impacts.findCreatedId('Item', roll.result.plat.id)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -1,4 +1,5 @@
|
|||||||
import { RdDItemSigneDraconique } from "../item/signedraconique.js"
|
import { RdDItemSigneDraconique } from "../item/signedraconique.js"
|
||||||
|
import { RollBasicParts } from "./roll-basic-parts.mjs"
|
||||||
import { DIFF, ROLL_TYPE_MEDITATION } from "./roll-constants.mjs"
|
import { DIFF, ROLL_TYPE_MEDITATION } from "./roll-constants.mjs"
|
||||||
import { PART_MEDITATION } from "./roll-part-meditation.mjs"
|
import { PART_MEDITATION } from "./roll-part-meditation.mjs"
|
||||||
import { RollType } from "./roll-type.mjs"
|
import { RollType } from "./roll-type.mjs"
|
||||||
@@ -26,7 +27,7 @@ export class RollTypeMeditation extends RollType {
|
|||||||
const rolled = rollData.rolled
|
const rolled = rollData.rolled
|
||||||
if (meditation && rolled) {
|
if (meditation && rolled) {
|
||||||
if (rolled.isSuccess) {
|
if (rolled.isSuccess) {
|
||||||
await actor.createEmbeddedDocuments("Item", [RdDItemSigneDraconique.prepareSigneDraconiqueMeditation(meditation, rolled)])
|
await actor.createEmbeddedDocuments('Item', [RdDItemSigneDraconique.prepareSigneDraconiqueMeditation(meditation, rolled)])
|
||||||
}
|
}
|
||||||
if (rolled.isEPart) {
|
if (rolled.isEPart) {
|
||||||
await actor.updateEmbeddedDocuments('Item', [{ _id: meditation._id, 'system.malus': meditation.system.malus - 1 }])
|
await actor.updateEmbeddedDocuments('Item', [{ _id: meditation._id, 'system.malus': meditation.system.malus - 1 }])
|
||||||
@@ -34,4 +35,9 @@ export class RollTypeMeditation extends RollType {
|
|||||||
await actor.santeIncDec("fatigue", 2)
|
await actor.santeIncDec("fatigue", 2)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
async onMonteeTMR(savedRoll, mode){
|
||||||
|
const actor = RollBasicParts.getTokenActor(savedRoll).actor
|
||||||
|
return actor?.displayTMR(mode)
|
||||||
|
}
|
||||||
}
|
}
|
@@ -1,4 +1,9 @@
|
|||||||
|
import { RdDItemCompetence } from "../item-competence.js"
|
||||||
|
import { RdDItemSort } from "../item-sort.js"
|
||||||
|
import { RdDResolutionTable } from "../rdd-resolution-table.js"
|
||||||
import { DIFF, ROLL_TYPE_SORT } from "./roll-constants.mjs"
|
import { DIFF, ROLL_TYPE_SORT } from "./roll-constants.mjs"
|
||||||
|
import { PART_COMP } from "./roll-part-comp.mjs"
|
||||||
|
import { PART_SORT } from "./roll-part-sort.mjs"
|
||||||
import { RollType } from "./roll-type.mjs"
|
import { RollType } from "./roll-type.mjs"
|
||||||
|
|
||||||
export class RollTypeSort extends RollType {
|
export class RollTypeSort extends RollType {
|
||||||
@@ -11,4 +16,69 @@ export class RollTypeSort extends RollType {
|
|||||||
onSelect(rollData) {
|
onSelect(rollData) {
|
||||||
this.setDiffType(rollData, DIFF.AUCUN)
|
this.setDiffType(rollData, DIFF.AUCUN)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
getResult(rollData, impacts) {
|
||||||
|
const rolled = rollData.rolled
|
||||||
|
const actor = rollData.active.actor
|
||||||
|
const coord = actor.system.reve.tmrpos.coord
|
||||||
|
const reveActuel = parseInt(actor.system.reve.reve.value)
|
||||||
|
const draconic = rollData.current[PART_COMP].comp
|
||||||
|
|
||||||
|
const current = rollData.current[PART_SORT]
|
||||||
|
const sort = current.sort
|
||||||
|
const isReserve = current.isReserve
|
||||||
|
const reveSort = current.ptreve
|
||||||
|
const isThanatos = RdDItemCompetence.isThanatos(draconic)
|
||||||
|
|
||||||
|
actor.tmrApp?.restoreTMRAfterAction()
|
||||||
|
|
||||||
|
current.depenseReve = reveSort
|
||||||
|
if (isThanatos) { // Si Thanatos
|
||||||
|
impacts.addActorUpdate("system.reve.reve.thanatosused", true)
|
||||||
|
}
|
||||||
|
|
||||||
|
if (rolled.isSuccess) { // Réussite du sort !
|
||||||
|
if (rolled.isPart) {
|
||||||
|
current.depenseReve = Math.max(Math.floor(current.depenseReve / 2), 1)
|
||||||
|
}
|
||||||
|
if (isReserve) {
|
||||||
|
current.depenseReve++
|
||||||
|
}
|
||||||
|
|
||||||
|
if (reveActuel > current.depenseReve) {
|
||||||
|
// Incrémenter/gére le bonus de case
|
||||||
|
impacts.addUpdate('Item', sort, 'system.bonuscase', RdDItemSort.calculBonuscase(sort, coord))
|
||||||
|
|
||||||
|
if (isReserve) {
|
||||||
|
impacts.addCreated('Item', RdDItemSort.prepareSortEnReserve(sort, draconic, reveSort, coord))
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
rollData.closeTMR = true
|
||||||
|
if (sort.system.isrituel) {
|
||||||
|
impacts.addUpdate('Item', sort, 'system.lancements', RdDItemSort.prepareSortAddLancement(sort, reveSort))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
current.depenseReve = 0;
|
||||||
|
rollData.show.reveInsuffisant = true
|
||||||
|
foundry.utils.mergeObject(rollData.rolled, RdDResolutionTable.getResultat("echec"), { overwrite: true })
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
rollData.closeTMR = true
|
||||||
|
if (rolled.isETotal) { // Echec total !
|
||||||
|
current.depenseReve = Math.min(reveActuel, Math.floor(current.depenseReve * 1.5))
|
||||||
|
// TODO: mise en réserve d'un échec total...
|
||||||
|
} else {
|
||||||
|
current.depenseReve = 0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impacts.addActorDelta("system.reve.reve.value", - Math.min(current.depenseReve, reveActuel))
|
||||||
|
|
||||||
|
if (current.depenseReve >= reveActuel) { // 0 points de reve
|
||||||
|
rollData.show.zeroReve = true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
@@ -12,7 +12,7 @@ export class RollTypeTache extends RollType {
|
|||||||
title(rollData) {
|
title(rollData) {
|
||||||
const current = rollData.current[PART_TACHE]
|
const current = rollData.current[PART_TACHE]
|
||||||
const tache = current?.tache
|
const tache = current?.tache
|
||||||
return `travaille à sa tâche: ${tache.name ?? ''}`
|
return tache ? `travaille à sa tâche: ${tache.name}` : `n'a pas de tâches à travailler`
|
||||||
}
|
}
|
||||||
|
|
||||||
onSelect(rollData) {
|
onSelect(rollData) {
|
||||||
|
@@ -1,15 +1,25 @@
|
|||||||
|
|
||||||
|
const ACTOR_EMBEDDED_DOCTYPES = ['Item', 'ActiveEffect']
|
||||||
/**
|
/**
|
||||||
* class designed to store actor modification instructions, to apply them in a single operation, and have the ability to revert these
|
* class designed to store actor modification instructions, to apply them in a single operation, and have the ability to revert these
|
||||||
*/
|
*/
|
||||||
export class ActorImpacts {
|
export class ActorImpacts {
|
||||||
|
static $newDocumentImpacts(docType) {
|
||||||
|
return { creates: [], deletes: [], updates: [], docType: docType }
|
||||||
|
}
|
||||||
|
static $checkDocType(docType) {
|
||||||
|
if (!ACTOR_EMBEDDED_DOCTYPES.includes(docType)) {
|
||||||
|
throw `Unsupported document type ${docType}`
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
constructor(actorToken) {
|
constructor(actorToken) {
|
||||||
this.actorToken = actorToken
|
this.actorToken = actorToken
|
||||||
this.updates = []
|
this.updates = []
|
||||||
this.deltas = []
|
this.deltas = []
|
||||||
this.itemCreates = []
|
ACTOR_EMBEDDED_DOCTYPES.forEach(
|
||||||
this.itemUpdates = []
|
docType => this[docType] = ActorImpacts.$newDocumentImpacts(docType)
|
||||||
this.itemDeletes = []
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
addActorUpdate(path, value) {
|
addActorUpdate(path, value) {
|
||||||
@@ -27,46 +37,55 @@ export class ActorImpacts {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
addDeletedItem(item) {
|
addDeleted(docType, document) {
|
||||||
this.itemDeletes.push(item)
|
ActorImpacts.$checkDocType(docType)
|
||||||
}
|
this[docType].deletes.push(document)
|
||||||
addCreatedItem(item) {
|
|
||||||
this.itemCreates.push(item)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
addItemUpdate(item, path, value) {
|
addCreated(docType, document) {
|
||||||
const existing = this.itemUpdates.find(it => it.id == item.id)
|
ActorImpacts.$checkDocType(docType)
|
||||||
|
this[docType].creates.push(document)
|
||||||
|
}
|
||||||
|
|
||||||
|
addUpdate(docType, document, path, value) {
|
||||||
|
ActorImpacts.$checkDocType(docType)
|
||||||
const update = [path, value]
|
const update = [path, value]
|
||||||
|
const existing = this[docType].updates.find(it => it.id == document.id)
|
||||||
if (existing) {
|
if (existing) {
|
||||||
existing.updates.push(update)
|
existing.updates.push(update)
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
this.itemUpdates.push({ id: item.id, updates: [update], deltas: [] })
|
this[docType].updates.push({ id: document.id, updates: [update], deltas: [] })
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
addItemDelta(item, path, value) {
|
addDelta(document, path, value) {
|
||||||
|
ActorImpacts.$checkDocType(document)
|
||||||
const intValue = Number.parseInt(value)
|
const intValue = Number.parseInt(value)
|
||||||
if (Number.isInteger(intValue) && intValue != 0) {
|
if (Number.isInteger(intValue) && intValue != 0) {
|
||||||
const delta = [path, intValue]
|
const delta = [path, intValue]
|
||||||
const existing = this.itemUpdates.find(it => it.id == item.id)
|
const existing = this[docType].updates.find(it => it.id == document.id)
|
||||||
if (existing) {
|
if (existing) {
|
||||||
existing.deltas.push(delta)
|
existing.deltas.push(delta)
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
this.itemUpdates.push({ id: item.id, updates: [], deltas: [delta] })
|
this[docType].updates.push({ id: document.id, updates: [], deltas: [delta] })
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
console.error('Cannot use non integer value {} for delta update', value)
|
console.error('Cannot use non-integer value {} for delta update', value)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
reverseImpacts() {
|
reverseImpacts() {
|
||||||
const reverse = ActorImpacts.$computeReverts(new ActorImpacts(this.actorToken), this, __ => this.actorToken.actor)
|
const reverse = ActorImpacts.$computeReverts(new ActorImpacts(this.actorToken), this, __ => this.actorToken.actor)
|
||||||
reverse.itemCreates = this.itemDeletes.map(it => foundry.utils.duplicate(it))
|
ACTOR_EMBEDDED_DOCTYPES.forEach(
|
||||||
reverse.itemDeletes = this.itemCreates.map(it => { return { id: it.id } })
|
docType => {
|
||||||
reverse.itemUpdates = this.itemUpdates.map(it => ActorImpacts.$computeReverts({ id: it.id }, it, id => this.$getActorItem(id)))
|
reverse[docType].creates = this[docType].deletes.map(it => foundry.utils.duplicate(it))
|
||||||
|
reverse[docType].deletes = this[docType].creates.map(it => { return { id: it.id } })
|
||||||
|
reverse[docType].updates = this[docType].updates.map(it => ActorImpacts.$computeReverts({ id: it.id }, it, id => this.$getEmbeddedDocument(docType, id)))
|
||||||
|
}
|
||||||
|
)
|
||||||
return reverse
|
return reverse
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -77,40 +96,44 @@ export class ActorImpacts {
|
|||||||
|
|
||||||
async applyImpacts() {
|
async applyImpacts() {
|
||||||
const actor = this.actorToken.actor
|
const actor = this.actorToken.actor
|
||||||
const isItemsDelete = this.itemDeletes.length > 0
|
await Promise.all(ACTOR_EMBEDDED_DOCTYPES.map(async docType => await this.$applyDocumentsImpacts(actor, docType)))
|
||||||
const isItemsCreate = this.itemCreates.length > 0
|
const updates = ActorImpacts.$computeUpdates(this, id => actor)
|
||||||
const isItemsUpdate = this.itemUpdates.length > 0
|
await actor.update(updates, { render: true })
|
||||||
const isActorUpdate = this.updates.length > 0 || this.deltas.length > 0
|
}
|
||||||
|
|
||||||
if (isItemsDelete) {
|
|
||||||
const deletes = this.itemDeletes.map(it => it.id)
|
async $applyDocumentsImpacts(actor, docType) {
|
||||||
await actor.deleteEmbeddedDocuments('Item', deletes, { render: !(isItemsCreate || isItemsUpdate || isActorUpdate) })
|
if (this[docType].deletes.length > 0) {
|
||||||
|
const deletes = this[docType].deletes.map(it => it.id)
|
||||||
|
await actor.deleteEmbeddedDocuments(docType, deletes, { render: false })
|
||||||
}
|
}
|
||||||
|
|
||||||
if (isItemsCreate) {
|
if (this[docType].creates.length > 0) {
|
||||||
const creates = this.itemCreates
|
const creates = this[docType].creates
|
||||||
const created = await actor.createEmbeddedDocuments('Item', creates, { render: !(isItemsUpdate || isActorUpdate)})
|
const created = await actor.createEmbeddedDocuments(docType, creates, { render: false })
|
||||||
for (let i=0; i<creates.length; i++){
|
for (let i = 0; i < creates.length; i++) {
|
||||||
creates[i].createdId = created[i].id
|
creates[i].createdId = created[i].id
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (isItemsUpdate) {
|
if (this[docType].updates.length > 0) {
|
||||||
const updates = this.itemUpdates.map(u => ActorImpacts.$computeUpdates(u, id => this.$getActorItem(id)))
|
const updates = this[docType].updates.map(u => ActorImpacts.$computeUpdates(u, id => this.$getEmbeddedDocument(docType, id)))
|
||||||
await actor.updateEmbeddedDocuments('Item', updates, { render: !isActorUpdate })
|
await actor.updateEmbeddedDocuments(docType, updates, { render: false })
|
||||||
}
|
|
||||||
|
|
||||||
if (isActorUpdate) {
|
|
||||||
const updates = ActorImpacts.$computeUpdates(this, id => actor)
|
|
||||||
await actor.update(updates, { render: true })
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
$getActorItem(id) {
|
findCreatedId(docType, origId){
|
||||||
return this.actorToken.actor.items.get(id)
|
return this[docType].creates.find(it => it.id = origId)?.createdId
|
||||||
|
}
|
||||||
|
|
||||||
|
$getEmbeddedDocument(docType, id) {
|
||||||
|
return this.actorToken.actor.getEmbeddedDocument(docType, id)
|
||||||
}
|
}
|
||||||
|
|
||||||
static $computeUpdates(u, getSource) {
|
static $computeUpdates(u, getSource) {
|
||||||
|
if (u.updates.length == 0 && u.deltas.length == 0) {
|
||||||
|
return {}
|
||||||
|
}
|
||||||
const source = getSource(u.id)
|
const source = getSource(u.id)
|
||||||
const instruction = { _id: u.id }
|
const instruction = { _id: u.id }
|
||||||
u.updates.forEach(u => instruction[u[0]] = u[1])
|
u.updates.forEach(u => instruction[u[0]] = u[1])
|
||||||
@@ -124,5 +147,4 @@ export class ActorImpacts {
|
|||||||
target.deltas = u.deltas.map(d => [d[0], -d[1]])
|
target.deltas = u.deltas.map(d => [d[0], -d[1]])
|
||||||
return target
|
return target
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@@ -1,12 +1,12 @@
|
|||||||
<form class="app-personnage-aleatoire">
|
<form class="app-personnage-aleatoire">
|
||||||
<h2>Génération aléatoire pour {{actor.name}}</h2>
|
<h2>{{actor.name}}</h2>
|
||||||
<div class="flex-group-left">
|
<div class="flex-group-left">
|
||||||
{{#if options.isGM}}
|
{{#if options.isGM}}
|
||||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs"
|
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs"
|
||||||
label="Nom" path="name" type="text" value=current.name checked=checked.name
|
label="Nom" path="name" type="text" value=current.name checked=checked.name
|
||||||
}}
|
}}
|
||||||
{{/if}}
|
{{/if}}
|
||||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs"
|
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/sexe-aleatoire.hbs"
|
||||||
label="Sexe" path="system.sexe" type="text"
|
label="Sexe" path="system.sexe" type="text"
|
||||||
value=current.system.sexe checked=checked.system.sexe
|
value=current.system.sexe checked=checked.system.sexe
|
||||||
}}
|
}}
|
||||||
|
@@ -12,8 +12,8 @@
|
|||||||
<input class="current-value" name="current.{{path}}" value="{{value}}" placeholder="{{label}}" type="text" data-dtype="String"/>
|
<input class="current-value" name="current.{{path}}" value="{{value}}" placeholder="{{label}}" type="text" data-dtype="String"/>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
<div class="item-controls">
|
<div class="item-controls">
|
||||||
|
<input class="check-for-random" type="checkbox" data-tooltip="Sélectionné pour génération automatique" {{#if checked}}checked{{/if}}/>
|
||||||
<a class="random" data-action="random" data-tooltip="Aléatoire"><i class="fa-solid fa-dice-d20"></i></a>
|
<a class="random" data-action="random" data-tooltip="Aléatoire"><i class="fa-solid fa-dice-d20"></i></a>
|
||||||
<a class="reset" data-action="reset" data-tooltip="Reset"><i class="fa-solid fa-eraser"></i></a>
|
<a class="reset" data-action="reset" data-tooltip="Reset"><i class="fa-solid fa-eraser"></i></a>
|
||||||
<input class="check-for-random" type="checkbox" data-tooltip="Sélectionné pour génération automatique" {{#if checked}}checked{{/if}}/>
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
11
templates/actor/random/sexe-aleatoire.hbs
Normal file
11
templates/actor/random/sexe-aleatoire.hbs
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
<div class="flexrow random-field" data-path="{{path}}">
|
||||||
|
<label for="{{path}}">{{label}}:</label>
|
||||||
|
<input class="current-value" name="current.{{path}}" value="{{value}}" placeholder="{{label}}" type="text" data-dtype="String"/>
|
||||||
|
<div class="item-controls">
|
||||||
|
<input class="check-for-random" type="checkbox" data-tooltip="Sélectionné pour génération automatique" {{#if checked}}checked{{/if}}/>
|
||||||
|
<a data-action="sexe-feminin" data-tooltip="sexe féminin"><i class="fa-solid fa-venus"></i></a>
|
||||||
|
<a data-action="sexe-masculin" data-tooltip="sexe masculin"><i class="fa-solid fa-mars"></i></a>
|
||||||
|
<a class="random" data-action="random" data-tooltip="Aléatoire"><i class="fa-solid fa-dice-d20"></i></a>
|
||||||
|
<a class="reset" data-action="reset" data-tooltip="Reset"><i class="fa-solid fa-eraser"></i></a>
|
||||||
|
</div>
|
||||||
|
</div>
|
@@ -1,4 +1,3 @@
|
|||||||
{{log rolled}}
|
|
||||||
<div>
|
<div>
|
||||||
<span {{#if ajustements}}class="tooltip-overflow tooltip-dotted" {{/if}}>
|
<span {{#if ajustements}}class="tooltip-overflow tooltip-dotted" {{/if}}>
|
||||||
<span>
|
<span>
|
||||||
|
@@ -11,7 +11,7 @@
|
|||||||
|
|
||||||
<div class="chat-resume">
|
<div class="chat-resume">
|
||||||
{{current.carac.label}} / {{current.comp.label}} à {{current.diff.value}}
|
{{current.carac.label}} / {{current.comp.label}} à {{current.diff.value}}
|
||||||
<br>{{> "systems/foundryvtt-reve-de-dragon/templates/chat-infojet.hbs"}}
|
<br>{{> 'partial-infojet'}}
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="chat-details">
|
<div class="chat-details">
|
||||||
@@ -19,18 +19,13 @@
|
|||||||
{{#if rolled.isSuccess}}
|
{{#if rolled.isSuccess}}
|
||||||
<span>
|
<span>
|
||||||
<strong>{{opponent.name}}</strong> doit se défendre à <strong>{{current.diff.value}}</strong>,
|
<strong>{{opponent.name}}</strong> doit se défendre à <strong>{{current.diff.value}}</strong>,
|
||||||
{{#if (eq current.dmg.mortalite 'empoignade')}}
|
{{#if (eq dmg.mortalite 'empoignade')}}
|
||||||
ou {{active.name}} marquera un point d'empoignade
|
ou {{active.name}} marquera un point d'empoignade
|
||||||
{{else if (eq current.dmg.mortalite 'non-mortel')}}
|
{{else if (eq dmg.mortalite 'non-mortel')}}
|
||||||
ou encaisser à <span class="rdd-roll-norm">{{plusMoins current.dmg.total}} (non-mortel)</span>
|
ou encaisser à <span class="rdd-roll-norm">{{plusMoins dmg.total}} (non-mortel)</span>
|
||||||
{{else}}
|
{{else}}
|
||||||
{{!-- {{~#if (eq current.dmg.mortalite 'mortel')}} --}}
|
ou encaisser à <span class="rdd-roll-echec">{{plusMoins dmg.total}}</span>
|
||||||
ou encaisser à <span class="rdd-roll-echec">{{plusMoins current.dmg.total}}</span>
|
|
||||||
{{!-- {{~#if (eq current.dmg.mortalite 'cauchemar')}} --}}
|
|
||||||
{{!-- {{else}}
|
|
||||||
<span class="rdd-roll-etotal">{{plusMoins dmg.total}}</span> (entités de cauchemar) --}}
|
|
||||||
{{/if}}
|
{{/if}}
|
||||||
|
|
||||||
</span>
|
</span>
|
||||||
{{#if show.recul}}
|
{{#if show.recul}}
|
||||||
<span class='chat-card-info'>
|
<span class='chat-card-info'>
|
||||||
@@ -61,9 +56,11 @@
|
|||||||
<p>
|
<p>
|
||||||
{{> "systems/foundryvtt-reve-de-dragon/templates/chat-info-appel-au-moral.hbs"}}
|
{{> "systems/foundryvtt-reve-de-dragon/templates/chat-info-appel-au-moral.hbs"}}
|
||||||
</p>
|
</p>
|
||||||
|
{{> 'partial-maladresse'}}
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="chat-actions">
|
<div class="chat-actions">
|
||||||
|
{{> 'partial-choix-maladresse'}}
|
||||||
{{> 'partial-attaque-particuliere'}}
|
{{> 'partial-attaque-particuliere'}}
|
||||||
{{!-- TODO: maladresses --}}
|
{{!-- TODO: maladresses --}}
|
||||||
</div>
|
</div>
|
||||||
|
@@ -4,16 +4,16 @@
|
|||||||
<img src="{{current.comp.comp.img}}" data-tooltip="{{current.comp.label}}" />
|
<img src="{{current.comp.comp.img}}" data-tooltip="{{current.comp.label}}" />
|
||||||
</div>
|
</div>
|
||||||
<div class="chat-header">
|
<div class="chat-header">
|
||||||
{{active.name}} fait un jet de {{current.comp.label}}
|
{{active.name}} fait un jet {{#if (eq current.comp.key '')}}sans compétence{{else}}de {{current.comp.label}}{{/if}}
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="chat-resume">
|
<div class="chat-resume">
|
||||||
{{current.carac.label}} / {{current.comp.label}} à {{current.diff.value}}
|
{{current.carac.label}}{{#unless (eq current.comp.key '')}} / {{current.comp.label}}{{/unless}} à {{current.diff.value}}
|
||||||
<br>{{> "systems/foundryvtt-reve-de-dragon/templates/chat-infojet.hbs"}}
|
<br>{{> 'partial-infojet'}}
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="chat-details">
|
<div class="chat-details">
|
||||||
<p>Qualité {{rolled.ptQualite}}, points de tâche {{rolled.ptQualite}}
|
<p>Qualité {{rolled.ptQualite}}, points de tâche {{rolled.ptTache}}
|
||||||
</p>
|
</p>
|
||||||
{{> 'partial-info-appel-moral'}}
|
{{> 'partial-info-appel-moral'}}
|
||||||
</div>
|
</div>
|
||||||
|
@@ -14,19 +14,19 @@
|
|||||||
|
|
||||||
<div class="chat-resume">
|
<div class="chat-resume">
|
||||||
{{current.carac.label}} / {{current.comp.label}} à {{current.diff.value}}
|
{{current.carac.label}} / {{current.comp.label}} à {{current.diff.value}}
|
||||||
<br>{{> "systems/foundryvtt-reve-de-dragon/templates/chat-infojet.hbs"}}
|
<br>{{> "partial-infojet"}}
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="chat-details">
|
<div class="chat-details">
|
||||||
<p>
|
<p>
|
||||||
{{active.name}}
|
{{active.name}}
|
||||||
{{#if rolled.isSuccess}}
|
{{#if rolled.isSuccess}}
|
||||||
réussit la recette, pour un plat de qualité {{result.qualite~}}
|
réussit la recette, pour un plat de qualité {{result.qualite}}
|
||||||
{{#if (lt result.exotisme 0)}}et d'exotisme {{result.exotisme}}{{/if~}}
|
{{#if (lt result.exotisme 0)}}et d'exotisme {{result.exotisme}}{{/if}}
|
||||||
{{else}}
|
{{else}}
|
||||||
fait un piètre cuisinier, et obtient un plat de qualité {{result.qualite~}}
|
fait un piètre cuisinier, et obtient un plat de qualité {{result.qualite}}
|
||||||
{{#if (lt result.exotisme 0)}}à l'exotisme certain ({{result.exotisme}}){{/if~}}
|
{{#if (lt result.exotisme 0)}}à l'exotisme certain ({{result.exotisme}}){{/if}}
|
||||||
{{/if~}}.
|
{{~/if~}}.
|
||||||
{{#if (lt result.exotisme 0)}}
|
{{#if (lt result.exotisme 0)}}
|
||||||
<br>Au vu de l'exotisme du plat, les convives devront réussir un jet de @roll[Volonté/Cuisine/{{result.exotisme}}].
|
<br>Au vu de l'exotisme du plat, les convives devront réussir un jet de @roll[Volonté/Cuisine/{{result.exotisme}}].
|
||||||
En cas d'échec, ils peuvent se forcer à faire plaisir à {{active.name}}, mais devront faire un jet de moral Malheureux.
|
En cas d'échec, ils peuvent se forcer à faire plaisir à {{active.name}}, mais devront faire un jet de moral Malheureux.
|
||||||
|
@@ -11,7 +11,7 @@
|
|||||||
|
|
||||||
<div class="chat-resume">
|
<div class="chat-resume">
|
||||||
{{current.carac.label}} / {{current.comp.label}} à {{current.diff.value}}
|
{{current.carac.label}} / {{current.comp.label}} à {{current.diff.value}}
|
||||||
<br>{{> "systems/foundryvtt-reve-de-dragon/templates/chat-infojet.hbs"}}
|
<br>{{> 'partial-infojet'}}
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="chat-details">
|
<div class="chat-details">
|
||||||
@@ -42,9 +42,11 @@
|
|||||||
</span>
|
</span>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
{{> 'partial-info-appel-moral'}}
|
{{> 'partial-info-appel-moral'}}
|
||||||
|
{{> 'partial-maladresse'}}
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="chat-actions">
|
<div class="chat-actions">
|
||||||
{{!-- TODO: maladresses --}}
|
{{> 'partial-choix-maladresse'}}
|
||||||
{{> 'partial-recul-choc'}}
|
{{> 'partial-recul-choc'}}
|
||||||
{{> 'partial-encaissement'}}
|
{{> 'partial-encaissement'}}
|
||||||
</div>
|
</div>
|
||||||
|
@@ -9,7 +9,7 @@
|
|||||||
|
|
||||||
<div class="chat-resume">
|
<div class="chat-resume">
|
||||||
{{current.carac.label}} / {{current.comp.label}} à {{current.diff.value}}
|
{{current.carac.label}} / {{current.comp.label}} à {{current.diff.value}}
|
||||||
<br>{{> "systems/foundryvtt-reve-de-dragon/templates/chat-infojet.hbs"}}
|
<br>{{> 'partial-infojet'}}
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="chat-details">
|
<div class="chat-details">
|
||||||
|
@@ -9,7 +9,7 @@
|
|||||||
|
|
||||||
<div class="chat-resume">
|
<div class="chat-resume">
|
||||||
{{current.carac.label}} / {{current.comp.label}} à {{current.diff.value}}
|
{{current.carac.label}} / {{current.comp.label}} à {{current.diff.value}}
|
||||||
<br>{{> "systems/foundryvtt-reve-de-dragon/templates/chat-infojet.hbs"}}
|
<br>{{> 'partial-infojet'}}
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="chat-details">
|
<div class="chat-details">
|
||||||
@@ -39,6 +39,19 @@
|
|||||||
{{/if}}
|
{{/if}}
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
<div class="chat-actions">
|
||||||
|
{{#if rolled.isSuccess}}
|
||||||
|
{{#unless done.meditation}}
|
||||||
|
<a class='chat-card-button monter-tmr-normale' data-tooltip="Montée rapide dans les TMR" >
|
||||||
|
<img src="systems/foundryvtt-reve-de-dragon/assets/actions/sort.svg"/> Montée normale dans les TMR
|
||||||
|
</a>
|
||||||
|
<a class='chat-card-button monter-tmr-rapide' data-tooltip="Montée rapide dans les TMR" >
|
||||||
|
<img src="systems/foundryvtt-reve-de-dragon/assets/actions/sort.svg"/> Montée rapide dans les TMR
|
||||||
|
</a>
|
||||||
|
{{/unless}}
|
||||||
|
{{/if}}
|
||||||
|
</div>
|
||||||
|
|
||||||
<div class="chat-buttons">
|
<div class="chat-buttons">
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
@@ -9,7 +9,7 @@
|
|||||||
|
|
||||||
<div class="chat-resume">
|
<div class="chat-resume">
|
||||||
{{current.carac.label}} / {{current.comp.label}} à {{current.diff.value}}
|
{{current.carac.label}} / {{current.comp.label}} à {{current.diff.value}}
|
||||||
<br>{{> "systems/foundryvtt-reve-de-dragon/templates/chat-infojet.hbs"}}
|
<br>{{> 'partial-infojet'}}
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="chat-details">
|
<div class="chat-details">
|
||||||
|
@@ -0,0 +1,47 @@
|
|||||||
|
<div class="roll-chat">
|
||||||
|
<div class="chat-img">
|
||||||
|
<img src="{{active.img}}" data-tooltip="{{active.name}}" />
|
||||||
|
<img src="{{current.sort.sort.img}}" data-tooltip="{{current.sort.label}}" />
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="chat-header">
|
||||||
|
{{active.name}}
|
||||||
|
{{#if current.sort.isReserve}}met en réserve{{else}}lance{{/if}}
|
||||||
|
le {{#if current.sort.sort.system.isrituel}}rituel{{else}}sort{{/if}}
|
||||||
|
{{current.sort.label}}
|
||||||
|
{{#if (ne current.sort.sort.system.draconic current.comp.comp.name)}}
|
||||||
|
avec la voie de {{current.comp.comp.name}}
|
||||||
|
{{/if}}
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="chat-resume">
|
||||||
|
{{current.carac.label}} / {{current.comp.label}} à {{current.diff.value}}
|
||||||
|
<br>{{> 'partial-infojet'}}
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<hr>
|
||||||
|
<div class="chat-details">
|
||||||
|
<p>
|
||||||
|
{{#if rolled.isETotal}}Echec TOTAL
|
||||||
|
{{else if rolled.isEchec}}Echec
|
||||||
|
{{else}}Réussite{{/if}}
|
||||||
|
du {{#if current.sort.sort.system.isrituel}}rituel{{else}}sort{{/if}},
|
||||||
|
{{#if rolled.isSuccess}}
|
||||||
|
le sort est {{#if current.sort.isReserve}}mis en réserve{{else}}lancé{{/if}}
|
||||||
|
avec {{current.sort.ptreve}} point{{~#if (gt current.sort.ptreve 1)}}s{{/if}} de rêve en {{caseTmr-label refs.sort.coord}} ({{refs.sort.coord}}).
|
||||||
|
{{/if}}
|
||||||
|
</p>
|
||||||
|
<p>
|
||||||
|
{{#if (eq current.sort.depenseReve 0)}}Pas de dépense de rêve
|
||||||
|
{{else if (eq current.sort.depenseReve 1)}}1 point de rêve a été dépensé
|
||||||
|
{{else}}{{current.sort.depenseReve}} points de rêve ont été dépensés
|
||||||
|
{{~/if}}.
|
||||||
|
{{#if show.reveInsuffisant}}Pas assez de rêve!{{/if}}
|
||||||
|
</p>
|
||||||
|
|
||||||
|
{{> "systems/foundryvtt-reve-de-dragon/templates/chat-description.hbs" current.sort.sort.system}}
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="chat-buttons">
|
||||||
|
</div>
|
||||||
|
</div>
|
@@ -9,7 +9,7 @@
|
|||||||
|
|
||||||
<div class="chat-resume">
|
<div class="chat-resume">
|
||||||
{{current.carac.label}} / {{current.comp.label}} à {{current.diff.value}}
|
{{current.carac.label}} / {{current.comp.label}} à {{current.diff.value}}
|
||||||
<br>{{> "systems/foundryvtt-reve-de-dragon/templates/chat-infojet.hbs"}}
|
<br>{{> 'partial-infojet'}}
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="chat-details">
|
<div class="chat-details">
|
||||||
|
9
templates/roll/result/partial-choix-maladresse.hbs
Normal file
9
templates/roll/result/partial-choix-maladresse.hbs
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
{{#if show.maladresse}}
|
||||||
|
{{#unless maladresse}}
|
||||||
|
<a class='chat-card-button tirer-maladresse' data-maladresse='{{show.maladresse}}'
|
||||||
|
data-tooltip="Tirer la maladresse">
|
||||||
|
<img src="systems/foundryvtt-reve-de-dragon/assets/ui/maladresse.svg"/> Tirer une maladresse
|
||||||
|
{{#if (eq show.maladresse 'avec-arme')}}armé{{else}}non armé{{/if}}
|
||||||
|
</a>
|
||||||
|
{{/unless}}
|
||||||
|
{{/if}}
|
26
templates/roll/result/partial-infojet.hbs
Normal file
26
templates/roll/result/partial-infojet.hbs
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
{{#if ajustements}}
|
||||||
|
<div>
|
||||||
|
<span class="tooltip-overflow tooltip-dotted" >
|
||||||
|
<span>
|
||||||
|
<span>{{rolled.caracValue}} à {{plusMoins rolled.finalLevel}}</span>
|
||||||
|
<span>= {{rolled.score}}%</span>
|
||||||
|
{{#if (and rolled.factorHtml (ne rolled.factorHtml 1))}}
|
||||||
|
<span class="rdd-diviseur">×{{{rolled.factorHtml}}}</span>
|
||||||
|
{{/if}}
|
||||||
|
</span>
|
||||||
|
<div class="tooltiptext ttt-ajustements">
|
||||||
|
{{#each ajustements as |item key|}}
|
||||||
|
<div class="{{#if item.strong}}strong-text{{/if}}">
|
||||||
|
{{{item.label}}}{{#if item.value includeZero=true}}: {{plusMoins item.value}}{{/if}}
|
||||||
|
</div>
|
||||||
|
{{/each}}
|
||||||
|
</div>
|
||||||
|
</span>
|
||||||
|
</div>
|
||||||
|
{{/if}}
|
||||||
|
<div>
|
||||||
|
<span>{{rolled.roll}} : </span><span class="rdd-roll-{{rolled.code}} strong-text">{{rolled.quality}}</span>
|
||||||
|
{{#if rolled.ajustementNecessaire}}
|
||||||
|
<span class="rdd-niveau-requis">(Réussite si {{plusMoins rolled.niveauNecessaire}} / avec niveau {{plusMoins rolled.ajustementNecessaire}}) </span>
|
||||||
|
{{/if}}
|
||||||
|
</div>
|
6
templates/roll/result/partial-maladresse.hbs
Normal file
6
templates/roll/result/partial-maladresse.hbs
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
{{#if maladresse}}
|
||||||
|
<span class='chat-card-info'>
|
||||||
|
<img src="systems/foundryvtt-reve-de-dragon/assets/ui/maladresse.svg"/> Maladresse!
|
||||||
|
</span>
|
||||||
|
<div >{{{maladresse}}}</div>
|
||||||
|
{{/if}}
|
@@ -2,21 +2,16 @@
|
|||||||
<span class="tooltip tooltip-dotted">
|
<span class="tooltip tooltip-dotted">
|
||||||
<span class="roll-part-resolution">Jet: {{rollData.current.carac.value}} à {{plusMoins rollData.current.totaldiff}}</span>
|
<span class="roll-part-resolution">Jet: {{rollData.current.carac.value}} à {{plusMoins rollData.current.totaldiff}}</span>
|
||||||
<div class="tooltiptext ttt-ajustements">
|
<div class="tooltiptext ttt-ajustements">
|
||||||
{{#each rollData.ajustements as |ajust|}}
|
{{#each rollData.ajustements as |item|}}
|
||||||
{{#if ajust}}
|
|
||||||
<div>
|
<div>
|
||||||
{{#if ajust.descr}}
|
{{{item.label}}}{{#if item.value includeZero=true}}: {{plusMoins item.value}}{{/if}}
|
||||||
{{{ajust.descr}}}
|
|
||||||
{{else}}
|
|
||||||
{{{ajust.label}}}{{#if ajust.isDiff}}: {{plusMoins ajust.diff}}{{/if}}
|
|
||||||
{{/if}}
|
|
||||||
</div>
|
</div>
|
||||||
{{/if}}
|
|
||||||
{{/each}}
|
{{/each}}
|
||||||
</div>
|
</div>
|
||||||
</span>
|
</span>
|
||||||
{{#if rollData.current.significative.used}}
|
{{#if rollData.current.significative.used}}
|
||||||
<br><span>
|
<br>
|
||||||
|
<span>
|
||||||
Significative requise <span class="rdd-diviseur">×{{{rollData.current.significative.label}}}</span>!
|
Significative requise <span class="rdd-diviseur">×{{{rollData.current.significative.label}}}</span>!
|
||||||
</span>
|
</span>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
|
@@ -7,7 +7,14 @@
|
|||||||
{{selectOptions refs.taches selected=current.key valueAttr="key" labelAttr="label"}}
|
{{selectOptions refs.taches selected=current.key valueAttr="key" labelAttr="label"}}
|
||||||
</select>
|
</select>
|
||||||
<selected-numeric-value>{{plusMoins current.value}}</selected-numeric-value>
|
<selected-numeric-value>{{plusMoins current.value}}</selected-numeric-value>
|
||||||
|
{{#unless refs.forced}}
|
||||||
|
<button name="create-tache" data-tooltip="Créer une nouvelle tâche"><i class="fa-solid fa-circle-plus"></i></button>
|
||||||
|
{{#if refs.taches.length}}
|
||||||
|
<button name="edit-tache" data-tooltip="Modifier la tâche"><i class="fa-solid fa-edit"></i></button>
|
||||||
|
{{/if}}
|
||||||
|
{{/unless}}
|
||||||
</subline>
|
</subline>
|
||||||
|
{{#if refs.taches.length}}
|
||||||
<subline>
|
<subline>
|
||||||
Points de tâche: {{current.tache.system.points_de_tache_courant}} /
|
Points de tâche: {{current.tache.system.points_de_tache_courant}} /
|
||||||
{{#if current.tache.system.cacher_points_de_tache}}
|
{{#if current.tache.system.cacher_points_de_tache}}
|
||||||
@@ -25,4 +32,5 @@
|
|||||||
{{#if current.tache.system.periodicite}}
|
{{#if current.tache.system.periodicite}}
|
||||||
<subline>Périodicité: {{current.tache.system.periodicite}}</subline>
|
<subline>Périodicité: {{current.tache.system.periodicite}}</subline>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
|
{{/if}}
|
||||||
</roll-part-detail>
|
</roll-part-detail>
|
||||||
|
Reference in New Issue
Block a user