Lancer de sorts V2

This commit is contained in:
2025-10-15 22:40:46 +02:00
parent 3e8963b20b
commit 6d7f66569a
6 changed files with 238 additions and 42 deletions

View File

@@ -47,11 +47,12 @@ import { RdDRollResult } from "./rdd-roll-result.js";
import { RdDInitiative } from "./initiative.mjs";
import RollDialog from "./roll/roll-dialog.mjs";
import { OptionsAvancees, ROLL_DIALOG_V2, ROLL_DIALOG_V2_TEST } from "./settings/options-avancees.js";
import { ROLL_TYPE_JEU, ROLL_TYPE_MEDITATION } from "./roll/roll-constants.mjs";
import { ROLL_TYPE_JEU, ROLL_TYPE_MEDITATION, ROLL_TYPE_SORT } from "./roll/roll-constants.mjs";
import { PART_TACHE } from "./roll/roll-part-tache.mjs";
import { PART_COMP } from "./roll/roll-part-comp.mjs";
import { PART_OEUVRE } from "./roll/roll-part-oeuvre.mjs";
import { PART_CUISINE } from "./roll/roll-part-cuisine.mjs";
import { PART_SORT } from "./roll/roll-part-sort.mjs";
export const MAINS_DIRECTRICES = ['Droitier', 'Gaucher', 'Ambidextre']
@@ -741,12 +742,7 @@ export class RdDActor extends RdDBaseActorSang {
/* -------------------------------------------- */
async sortMisEnReserve(sort, draconic, coord, ptreve) {
await this.createEmbeddedDocuments("Item", [{
type: ITEM_TYPES.sortreserve,
name: sort.name,
img: sort.img,
system: { sortid: sort._id, draconic: (draconic?.name ?? sort.system.draconic), ptreve: ptreve, coord: coord, heurecible: 'Vaisseau' }
}],
await this.createEmbeddedDocuments("Item", [RdDItemSort.prepareSortEnReserve(sort, draconic, ptreve, coord)],
{ renderSheet: false });
this.tmrApp.updateTokens();
}
@@ -1712,15 +1708,18 @@ export class RdDActor extends RdDBaseActorSang {
ui.notifications.error("Une queue ou un souffle vous empèche de lancer de sort!")
return
}
if (OptionsAvancees.isUsing(ROLL_DIALOG_V2)) {
return await this.rollUnSortV2();
}
// Duplication car les pts de reve sont modifiés dans le sort!
let sorts = foundry.utils.duplicate(this.itemTypes[ITEM_TYPES.sort].filter(it => RdDItemSort.isSortOnCoord(it, coord)))
if (sorts.length == 0) {
ui.notifications.info(`Aucun sort disponible en ${TMRUtility.getTMR(coord).label} !`);
return;
return
}
const draconicList = this.computeDraconicAndSortIndex(sorts);
const reve = foundry.utils.duplicate(this.system.carac.reve);
const draconicList = this.computeDraconicAndSortIndex(sorts)
const reve = foundry.utils.duplicate(this.system.carac.reve)
const dialog = await this.openRollDialog({
name: 'lancer-un-sort',
@@ -1743,6 +1742,27 @@ export class RdDActor extends RdDBaseActorSang {
this.tmrApp?.setTMRPendingAction(dialog);
}
async rollUnSortV2() {
const rollData = {
ids: { actorId: this.id },
type: { allowed: [ROLL_TYPE_SORT], current: ROLL_TYPE_SORT }
};
const dialog = await RollDialog.create(rollData, {
callbacks: [roll => {
this.tmrApp?.restoreTMRAfterAction();
if (roll.closeTMR) {
this.tmrApp?.close();
this.tmrApp = undefined;
}
} ],
onRollDone: RollDialog.onRollDoneClose,
onClose: () => {
this.tmrApp?.restoreTMRAfterAction();
}
});
this.tmrApp?.setTMRPendingAction(dialog);
}
/* -------------------------------------------- */
isMauvaiseRencontre() { // Gestion queue/souffle 'Mauvaise Rencontre en Perpective'
let addMsg = "";
@@ -1814,11 +1834,7 @@ export class RdDActor extends RdDBaseActorSang {
}
else {
console.log('lancement de sort', rollData.selectedSort)
const precedents = rollData.selectedSort.system.lancements ?? []
const lancements = [...precedents, {
timestamp: game.system.rdd.calendrier.getTimestamp(),
reve: rollData.selectedSort.system.ptreve_reel
}]
const lancements = RdDItemSort.prepareSortAddLancement(rollData.selectedSort, rollData.selectedSort.system.ptreve_reel)
await this.updateEmbeddedDocuments('Item',
[{ _id: rollData.selectedSort._id, 'system.lancements': lancements }]
)
@@ -2121,18 +2137,19 @@ export class RdDActor extends RdDBaseActorSang {
async rollLireSigneDraconique(coord) {
if (!this.isHautRevant()) {
ui.notifications.info("Seul un haut rêvant peut lire un signe draconique!");
return;
return
}
let signes = this._getSignesDraconiques(coord);
let signes = this._getSignesDraconiques(coord)
if (signes.length == 0) {
ui.notifications.info(`Aucun signe draconiques en ${coord} !`);
return;
ui.notifications.info(`Aucun signe draconiques en ${coord} !`)
return
}
let draconicList = this.getDraconics()
.map(draconic => {
let draconicLecture = foundry.utils.duplicate(draconic);
draconicLecture.system.defaut_carac = "intellect";
return draconicLecture;
let draconicLecture = foundry.utils.duplicate(draconic)
draconicLecture.system.defaut_carac = "intellect"
return draconicLecture
});
const intellect = this.system.carac.intellect;

View File

@@ -148,10 +148,17 @@ export class RdDItemSort extends Item {
/* -------------------------------------------- */
static incrementBonusCase(actor, sort, coord) {
let bonuscase = RdDItemSort.calculBonuscase(sort, coord)
actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': bonuscase }]);
}
static calculBonuscase(sort, coord) {
if (TMRUtility.isFleuve(coord)) {
coord = FLEUVE_COORD;
coord = FLEUVE_COORD
}
let list = RdDItemSort.stringToBonuscases(sort.system.bonuscase);
let list = RdDItemSort.stringToBonuscases(sort.system.bonuscase)
const existing = list.find(it => it.case == coord)
const bonus = Number(existing?.bonus ?? 0) + 1
if (existing) {
@@ -160,11 +167,9 @@ export class RdDItemSort extends Item {
else {
list.push({ case: coord, bonus: 1 })
}
actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': RdDItemSort.bonuscasesToString(list) }]);
return RdDItemSort.bonuscasesToString(list)
}
/* -------------------------------------------- */
static getCaseBonus(sort, coord) {
const search = TMRUtility.isFleuve(coord)
@@ -189,4 +194,22 @@ export class RdDItemSort extends Item {
.map(it => it.split(':'))
.map(it => { return { case: it[0], bonus: it[1] } });
}
static prepareSortEnReserve(sort, draconic, ptreve, coord) {
return {
type: ITEM_TYPES.sortreserve,
name: sort.name,
img: sort.img,
system: { sortid: sort._id, draconic: (draconic?.name ?? sort.system.draconic), ptreve: ptreve, coord: coord, heurecible: 'Vaisseau' }
};
}
static prepareSortAddLancement(sort, reveSort) {
const precedents = sort.system.lancements ?? []
const lancements = [...precedents, {
timestamp: game.system.rdd.calendrier.getTimestamp(),
reve: reveSort
}]
return lancements
}
}

View File

@@ -173,6 +173,8 @@ const ROLL_PARTS = [
/* -------------------------------------------- */
export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2)
{
static onCloseDoNothing() {
}
static onRollDoneDoNothing(dialog) {
dialog.render()
}
@@ -181,7 +183,6 @@ export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2
dialog.close()
}
static init() {
}
@@ -236,6 +237,7 @@ export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2
static async create(rollData, rollOptions = {}) {
const rollDialog = new RollDialog(rollData, rollOptions)
rollDialog.render(true)
return rollDialog
}
static get PARTS() {
@@ -322,7 +324,8 @@ export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2
...(rollOptions.callbacks ?? [])
],
customChatMessage: rollOptions.customChatMessage,
onRollDone: rollOptions.onRollDone ?? RollDialog.onRollDoneDoNothing
onRollDone: rollOptions.onRollDone ?? RollDialog.onRollDoneDoNothing,
onClose: rollOptions.onClose ?? RollDialog.onCloseDoNothing
}
this.chatRollResult = new ChatRollResult();
this.selectType()
@@ -440,6 +443,13 @@ export default class RollDialog extends HandlebarsApplicationMixin(ApplicationV2
return ALL_ROLL_TYPES.find(m => m.code == this.rollData.type.current)
}
async close(options){
if (this.rollOptions.onClose){
this.rollOptions.onClose()
}
return await super.close(options)
}
async roll() {
const roll = RollDialog.saveParts(this.rollData)

View File

@@ -22,9 +22,27 @@ export class RollPartSort extends RollPartSelect {
isValid(rollData) { return rollData.active.actor.isPersonnage() && rollData.active.actor.isHautRevant() }
visible(rollData) { return this.isRollType(rollData, ROLL_TYPE_SORT) }
restore(rollData) {
const saved = this.getSaved(rollData)
this.setCurrent(rollData, {
key: saved.key,
isReserve: saved.isReserve,
ptreve: saved.ptreve
})
}
store(rollData, targetData) {
const current = this.getCurrent(rollData)
this.setSaved(targetData, {
key: current.key,
isReserve: current.isReserve,
ptreve: current.ptreve
})
}
loadRefs(rollData) {
const refs = this.getRefs(rollData)
const coord = rollData.active.actor.system.reve.tmrpos.coord
const coord = this.getCoord(rollData)
const draconics = rollData.active.actor.getDraconics()
const sorts = rollData.active.actor.itemTypes[ITEM_TYPES.sort]
.map(s => RollPartSort.$extractSort(s, coord, draconics))
@@ -33,7 +51,7 @@ export class RollPartSort extends RollPartSelect {
{
coord: coord,
tmr: TMRUtility.getTMR(coord),
reve: rollData.active.actor.system.reve.reve.value,
reve: this.getReveActuel(rollData),
draconics: draconics,
all: sorts,
sorts: sorts.filter(it => RdDItemSort.isSortOnCoord(it.sort, coord))
@@ -41,10 +59,18 @@ export class RollPartSort extends RollPartSelect {
{ inplace: true }
)
if (refs.sorts.length > 0) {
this.$selectSort(rollData)
this.$selectSort(rollData, this.getSaved(rollData))
}
}
getReveActuel(rollData) {
return rollData.active.actor.system.reve.reve.value
}
getCoord(rollData) {
return rollData.active.actor.system.reve.tmrpos.coord
}
choices(refs) { return refs.sorts }
static $extractSort(sort, coord, draconics) {
@@ -56,11 +82,12 @@ export class RollPartSort extends RollPartSelect {
value: isDiffVariable ? -7 : parseInt(sort.system.difficulte),
ptreve: isReveVariable ? 1 : sort.system.ptreve,
caseTMR: RdDItemSort.getCaseTMR(sort),
bonusCase: RdDItemSort.getCaseBonus(sort, coord),
isDiffVariable: isDiffVariable,
isReveVariable: isReveVariable,
isReserve: false,
sort: sort,
draconics: RdDItemSort.getDraconicsSort(draconics, sort).map(it => it.name)
draconics: RdDItemSort.getDraconicsSort(draconics, sort).map(it => it.name),
}
}
@@ -68,25 +95,27 @@ export class RollPartSort extends RollPartSelect {
const current = this.getCurrent(rollData)
if (current) {
const reserve = current.isReserve ?
[{ label: `Mise en réserve en ${current.coord}` }] : []
[{ label: `Mise en réserve en ${this.getCoord(rollData)}` }] : []
const bonusCase = current.bonusCase ?
[{ label: `Bonus case +${current.bonusCase}%` }] : []
return [
{ label: current.label, diff: current.value },
{ label: `r${current.ptreve}` },
...bonusCase,
{ label: `Rêve ${current.ptreve}` },
...reserve
]
}
return []
}
$selectSort(rollData, key) {
const previous = this.getCurrent(rollData)
const current = this.selectByKey(rollData, key, -7)
if (current.key != previous.key) { }
current.bonusCase = RdDItemSort.getCaseBonus(current.sort,
rollData.active.actor.system.reve.tmrpos.coord)
$selectSort(rollData, values) {
const current = this.selectByKey(rollData, values.key)
if (values.ptreve) {
current.ptreve = values.ptreve
}
if (values.isReserve != undefined) {
current.isReserve = values.isReserve
}
}
async _onRender(rollDialog, context, options) {
@@ -99,7 +128,7 @@ export class RollPartSort extends RollPartSelect {
selectSort.addEventListener("change", e => {
const selectOptions = e.currentTarget.options
const index = selectOptions.selectedIndex
this.$selectSort(rollDialog.rollData, selectOptions[index]?.value)
this.$selectSort(rollDialog.rollData, { key: selectOptions[index]?.value })
rollDialog.render()
})

View File

@@ -1,4 +1,9 @@
import { RdDItemCompetence } from "../item-competence.js"
import { RdDItemSort } from "../item-sort.js"
import { RdDResolutionTable } from "../rdd-resolution-table.js"
import { DIFF, ROLL_TYPE_SORT } from "./roll-constants.mjs"
import { PART_COMP } from "./roll-part-comp.mjs"
import { PART_SORT } from "./roll-part-sort.mjs"
import { RollType } from "./roll-type.mjs"
export class RollTypeSort extends RollType {
@@ -11,4 +16,69 @@ export class RollTypeSort extends RollType {
onSelect(rollData) {
this.setDiffType(rollData, DIFF.AUCUN)
}
getResult(rollData, impacts) {
const rolled = rollData.rolled
const actor = rollData.active.actor
const coord = actor.system.reve.tmrpos.coord
const reveActuel = parseInt(actor.system.reve.reve.value)
const draconic = rollData.current[PART_COMP].comp
const current = rollData.current[PART_SORT]
const sort = current.sort
const isReserve = current.isReserve
const reveSort = current.ptreve
const isThanatos = RdDItemCompetence.isThanatos(draconic)
actor.tmrApp?.restoreTMRAfterAction()
current.depenseReve = reveSort
if (isThanatos) { // Si Thanatos
impacts.addActorUpdate("system.reve.reve.thanatosused", true)
}
if (rolled.isSuccess) { // Réussite du sort !
if (rolled.isPart) {
current.depenseReve = Math.max(Math.floor(current.depenseReve / 2), 1)
}
if (isReserve) {
current.depenseReve++
}
if (reveActuel > current.depenseReve) {
// Incrémenter/gére le bonus de case
impacts.addUpdate('Item', sort, 'system.bonuscase', RdDItemSort.calculBonuscase(sort, coord))
if (isReserve) {
impacts.addCreated('Item', RdDItemSort.prepareSortEnReserve(sort, draconic, reveSort, coord))
}
else {
rollData.closeTMR = true
if (sort.system.isrituel) {
impacts.addUpdate('Item', sort, 'system.lancements', RdDItemSort.prepareSortAddLancement(sort, reveSort))
}
}
}
else {
current.depenseReve = 0;
rollData.show.reveInsuffisant = true
foundry.utils.mergeObject(rollData.rolled, RdDResolutionTable.getResultat("echec"), { overwrite: true })
}
} else {
rollData.closeTMR = true
if (rolled.isETotal) { // Echec total !
current.depenseReve = Math.min(reveActuel, Math.floor(current.depenseReve * 1.5))
// TODO: mise en réserve d'un échec total...
} else {
current.depenseReve = 0
}
}
impacts.addActorDelta("system.reve.reve.value", - Math.min(current.depenseReve, reveActuel))
if (current.depenseReve >= reveActuel) { // 0 points de reve
rollData.show.zeroReve = true
}
}
}

View File

@@ -0,0 +1,47 @@
<div class="roll-chat">
<div class="chat-img">
<img src="{{active.img}}" data-tooltip="{{active.name}}" />
<img src="{{current.sort.sort.img}}" data-tooltip="{{current.sort.label}}" />
</div>
<div class="chat-header">
{{active.name}}
{{#if current.sort.isReserve}}met en réserve{{else}}lance{{/if}}
le {{#if current.sort.sort.system.isrituel}}rituel{{else}}sort{{/if}}
{{current.sort.label}}
{{#if (ne current.sort.sort.system.draconic current.comp.comp.name)}}
avec la voie de {{current.comp.comp.name}}
{{/if}}
</div>
<div class="chat-resume">
{{current.carac.label}} / {{current.comp.label}} à {{current.diff.value}}
<br>{{> "systems/foundryvtt-reve-de-dragon/templates/chat-infojet.hbs"}}
</div>
<hr>
<div class="chat-details">
<p>
{{#if rolled.isETotal}}Echec TOTAL
{{else if rolled.isEchec}}Echec
{{else}}Réussite{{/if}}
du {{#if current.sort.sort.system.isrituel}}rituel{{else}}sort{{/if}},
{{#if rolled.isSuccess}}
le sort est {{#if current.sort.isReserve}}mis en réserve{{else}}lancé{{/if}}
avec {{current.sort.ptreve}} point{{~#if (gt current.sort.ptreve 1)}}s{{/if}} de rêve en {{caseTmr-label refs.sort.coord}} ({{refs.sort.coord}}).
{{/if}}
</p>
<p>
{{#if (eq current.sort.depenseReve 0)}}Pas de dépense de rêve
{{else if (eq current.sort.depenseReve 1)}}1 point de rêve a été dépensé
{{else}}{{current.sort.depenseReve}} points de rêve ont été dépensés
{{~/if}}.
{{#if show.reveInsuffisant}}Pas assez de rêve!{{/if}}
</p>
{{> "systems/foundryvtt-reve-de-dragon/templates/chat-description.hbs" current.sort.sort.system}}
</div>
<div class="chat-buttons">
</div>
</div>