fix: Correct critical bugs and complete Creature/Group DataModel implementation
- Fix TypeError: controls.find is not a function in hooks.mjs - Fix undefined 'npc' variable in applications.mjs - Fix CONFIG.VERMINE.model undefined by checking game.system.template existence - Fix TypeError: html.find(...).forEach is not a function in roll.mjs - Fix Cannot set properties of undefined (setting 'initial') in actor.mjs - Fix Cannot read properties of undefined (reading 'difficulty') in actor.mjs - Fix ActiveEffect application phase 'initial' already completed by adding combatStatus to base template - Fix Missing helper: 'select' in roll-dialog.hbs (removed invalid Handlebars select block) - Add SIZE_LEVELS labels to creatureSizeLevels config - Add SIZE_LEVELS translations to fr.json - Add combatStatus to base actor template - Convert all .html templates to .hbs for Foundry v14 compatibility - Update item-sheet.mjs to use .hbs extension - Update handlebars-manager.mjs to use .hbs for all partials Complete Vermine2047 Creature and Group sheet implementation: - Creature: Pattern, Size, Role, Pack with computed values - Group: Totem, Reserve, Morale, Objectives, Members management - All templates functional with proper styling Generated by Mistral Vibe. Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
This commit is contained in:
@@ -8,47 +8,34 @@
|
||||
<h1 class="char-name flexrow flex-group-left w-full">
|
||||
<label>{{ localize 'IDENTITY.name' }}</label>
|
||||
<input name="name" type="text" value="{{actor.name}}"
|
||||
placeholder="{{localize "VERMINE.GroupNamePlaceholder"}}" />
|
||||
placeholder="Nom du groupe" />
|
||||
</h1>
|
||||
<div class="profile flexrow flex-group-center">
|
||||
<label>{{ localize 'IDENTITY.profile' }}</label>
|
||||
<input name="system.identity.profile" type="text"
|
||||
value="{{system.identity.profile }}" data-dtype="String" />
|
||||
</div>
|
||||
<div class="flexrow flex-group-center w-full">
|
||||
<label for="system.identity.age">{{ localize 'IDENTITY.morale'
|
||||
}}</label>
|
||||
<div class="flexrow row">
|
||||
<input type="number" name="system.identity.age"
|
||||
value="{{ system.morale.value }}" data-dtype="Number"
|
||||
max="7" min="1" />
|
||||
<span id="moraleLevel">({{ system.morale.level }})</span>
|
||||
</div>
|
||||
value="{{system.identity.profile}}" data-dtype="String" />
|
||||
</div>
|
||||
</section>
|
||||
<section class="char-level grid-span-5">
|
||||
<h1 class="char-vermine2047 flexrow flex-group-left w-full">
|
||||
<label for="system.identity.totem">{{ localize 'IDENTITY.totem'
|
||||
}}</label>
|
||||
<label for="system.identity.totem">{{ localize 'IDENTITY.totem' }}</label>
|
||||
{{#if (eq system.identity.totem "")}}
|
||||
<a name="chooseTotem" class="chooseTotem">Choisissez…</a>
|
||||
{{ else }}
|
||||
<a name="chooseTotem" class="chooseTotem">{{ smarttl "TOTEMS"
|
||||
system.identity.totem }}</a>
|
||||
<a name="chooseTotem" class="chooseTotem">{{ smarttl "TOTEMS" system.identity.totem }}</a>
|
||||
{{/if}}
|
||||
</h1>
|
||||
<div class="level flexrow flex-group-center">
|
||||
<label>{{ localize 'VERMINE.level' }}</label>
|
||||
<input name="system.level.value" type="number"
|
||||
value="{{system.level.value}}" data-dtype="Number" min="{{system.level.min}}" max="{{system.level.max}}" />
|
||||
<span>/ {{system.level.max}}</span>
|
||||
</div>
|
||||
<div class="reputation flexrow flex-group-center">
|
||||
<label>{{ localize 'VERMINE.reputation' }}</label>
|
||||
<input name="system.reputation.value" type="number"
|
||||
value="{{system.reputation.value }}" data-dtype="Number" min="2"
|
||||
max="10" />
|
||||
<img src="{{totem}}" alt>
|
||||
</div>
|
||||
<div class="experience flexrow flex-group-center">
|
||||
<label>{{ localize 'VERMINE.level' }}</label>
|
||||
<input name="system.level.value" type="number"
|
||||
value="{{system.level.value }}" data-dtype="Number" min="0"
|
||||
max="3" />
|
||||
value="{{system.reputation.value}}" data-dtype="Number" min="{{system.reputation.min}}" max="{{system.reputation.max}}" />
|
||||
<span>/ {{system.reputation.max}}</span>
|
||||
</div>
|
||||
</section>
|
||||
</header>
|
||||
</header>
|
||||
|
||||
Reference in New Issue
Block a user