Compare commits

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175 Commits

Author SHA1 Message Date
Vlyan
0a1a74c84b Release v1.12.1 2024-06-19 10:07:47 +02:00
Vlyan
353d7312f0 Compendium update ref shuji en 2024-06-16 08:33:24 +02:00
Vlyan
7698e1449a Compendium update (mostly french) 2024-06-13 18:49:25 +02:00
Vlyan
19e2e62207 Babele.get() -> game.babele 2024-06-11 09:19:48 +02:00
Vlyan
0fc49be621 Release 1.12.0 - FVTT v12 2024-06-09 14:51:36 +02:00
Vlyan
7c0d583031 v12 fixes
- Added French translation for "level zero" folders (packFolders)
- Fix for check link
- Fix for journal with Babele
2024-06-08 15:48:45 +02:00
Vlyan
bd508092ec v12 fixes
- forgot a foundry.utils to flattenObject
- fixed tech links on school cursus and titles
2024-05-30 16:21:58 +02:00
Vlyan
47e040509f v12 fixes
- effect.icon to effect.img
- flags.core.sourceId to _stats.compendiumSource
- isLinkValid now use uuid
2024-05-25 11:00:35 +02:00
Vlyan
3b37859cb5 v12 fixes : Fix select to selectOptions 2024-05-24 18:44:24 +02:00
Vlyan
fcc2691f4b v12 fixes : Fix rolls 2024-05-24 15:21:12 +02:00
Vlyan
bff5ed7865 v12 fixes
- Removal of async
- CHAT_MESSAGE_TYPES to CHAT_MESSAGE_STYLES : roll removed
- Math.clamped to Math.clamp
- fixed debounce scope
2024-05-24 12:30:02 +02:00
Vlyan
2eead2f22f Added item icon on hotbar drop (#54) 2024-05-12 12:20:55 +02:00
Vlyan
5687a2f34b #55 Added default item height in settings 2024-05-11 12:11:38 +02:00
Vlyan
7ca9ee6cba Moved "The blade with no name" from items to weapons compendium 2024-02-07 09:03:40 +01:00
Vlyan
4a780b5d9b updated licence date 2024-01-28 09:38:57 +01:00
Vlyan
9a46cfb842 Release v1.11.0 2023-12-13 17:59:18 +01:00
Vlyan
0658a6cbc4 Merge branch 'Fixing-20Q-Label-Drop-Not-Registering' into 'dev'
Enable dropping on the the 'drop here' label for 20Q

See merge request teaml5r/l5r5e!34
2023-12-13 16:37:57 +00:00
litasa
c2cf927557 Fixing 20Q when dropping on the 'drop here' label. 2023-12-12 19:38:12 +01:00
Vlyan
8817f390e4 Release v1.10.1 2023-08-22 08:50:56 +02:00
Vlyan
b993914dcb v1.10.1 - #50, #51, #52
Css fixes and add the ability to have a different name on the custom-compendium
2023-08-19 12:36:13 +02:00
Vlyan
9fa30444aa Merge branch 'user-defined-name-for-custom-compendium' into 'dev'
Adding the ability to have a different name on the custom-compendium. This...

See merge request teaml5r/l5r5e!32
2023-08-19 10:06:37 +00:00
Vlyan
d607abe45d Merge branch 'fix-issue-52-dice-picker-with-large-font' into 'dev'
[Issue-#52] Fixing Dice-Picker with large text-size by setting max size using...

See merge request teaml5r/l5r5e!33
2023-08-19 09:59:40 +00:00
litasa
6e534d5bf3 [Issue-#52] Fixing Dice-Picker with large text-size by setting max size using rem instead of px. Also fixed the cropped numbers by removing their padding 2023-08-18 10:23:36 +02:00
litasa
848a54fa1e Adding the ability to have a different name on the custom-compendium. This also have the positive effect that you can easily switch between the clean git version and your own 2023-08-17 22:06:53 +02:00
Vlyan
7740aed299 Merge branch 'wait-for-3d-dice-animation-before-showing-result' into 'dev'
Roll-n-Keep dialog now waits for the DiceSoNice animation to finish before...

See merge request teaml5r/l5r5e!28
2023-06-18 08:58:19 +00:00
Litasa
c1adae132b Roll-n-Keep dialog now waits for the DiceSoNice animation to finish before... 2023-06-18 08:58:19 +00:00
Vlyan
1662f59009 FVTT v11 Compatibility
- Added CONFIG.l5r5e.namespace
- Fix new labels for Types
- Fix Effects
- Fix TokenData : actorData->delta
2023-06-11 09:27:49 +02:00
Vlyan
dc00657f84 Release 1.9.6 2023-05-14 14:52:17 +02:00
Vlyan
503e4e365f Merge branch 'fix-character-sheet-header' into 'dev'
Fix character sheet header

See merge request teaml5r/l5r5e!27
2023-05-04 14:02:04 +00:00
Bragma
69e08b6a33 Fix character sheet header 2023-05-04 14:02:03 +00:00
Vlyan
723e7cd934 added changelog for 1.9.6 2023-04-05 14:30:52 +02:00
Vlyan
2cefd42c28 Merge branch 'conditions' into 'dev'
Added effects panel to both pc and npc.

See merge request teaml5r/l5r5e!26
2023-04-05 12:10:39 +00:00
Bragma
04bfe38136 Added effects panel to both pc and npc. 2023-04-05 12:10:39 +00:00
Vlyan
20d2137a15 Merge branch 'current-stance' into 'dev'
Show current stance on rings panel

See merge request teaml5r/l5r5e!25
2023-03-30 07:06:05 +00:00
Bragma
0916dab259 Show current stance on rings panel 2023-03-30 07:06:05 +00:00
Vlyan
8132a0b459 Journal articles : more subtle article layer (0.5 -> 0.25) 2023-03-26 11:01:38 +02:00
Vlyan
1afa5d151d fix #44 Lists not showing correctly in journal 2023-03-22 08:57:34 +01:00
Vlyan
242d31438b fix #44 Lists not showing correctly in journal 2023-03-22 08:56:26 +01:00
Vlyan
b5def3fb93 added wiki page "Using CUB for Modifiers" 2023-01-13 09:47:03 +01:00
Vlyan
71c03b8a5d Characters can now have bonus endurance/composure/focus/vigilance from conditions (thx to Perkuns). 2023-01-11 10:18:04 +01:00
Vlyan
d6ba994ae6 Merge branch 'bonusAttributesFromConditions' into 'dev'
Actors can now have bonus endurance/composure/focus/vigilance from conditions

See merge request teaml5r/l5r5e!24
2023-01-09 21:21:20 +00:00
Perkuns
cab98451cd Actors can now have bonus endurance/composure/focus/vigilance from conditions 2023-01-09 21:21:20 +00:00
Vlyan
ac43982f24 Release v1.9.4 2022-12-31 13:58:07 +01:00
Vlyan
c5c5d173db Fix prepared settings bugs ("null" -> "actor") 2022-12-31 13:56:19 +01:00
Vlyan
9446e08433 Compendiums : Added Celestial Realms missing Titles : Bond with a spirit and Moon cultist. 2022-12-31 13:26:13 +01:00
Vlyan
14e18fdc8e updated package and glup file with newser version of sass 2022-12-09 16:19:39 +01:00
Vlyan
b219f4aee6 GM Toolbox : Left clic do only actors with an active player as owner. 2022-10-11 14:36:34 +02:00
Vlyan
5b573a5ed0 CSS Fix for combat tracker : #combat-round -> .combat-tracker-header 2022-09-29 18:14:47 +02:00
Vlyan
1dce3a5444 v1.9.2 - Advancements ownership fix 2022-09-09 09:49:40 +02:00
Vlyan
b04ac12636 v1.9.1 - Advancements Bugfixes 2022-09-08 11:09:17 +02:00
Vlyan
3a674fd0f4 Fix for advancements fail to add new items ("_id" readonly error. see #42) 2022-09-08 09:44:32 +02:00
Vlyan
49fee9a5dd Release v1.9.0 (VFTT v10) 2022-09-01 22:02:07 +02:00
Vlyan
ac5bc5f5b2 updated compendium with wotw and v10 compat for babele json files 'data' -> 'system' 2022-09-01 21:49:21 +02:00
Vlyan
2429be4c5d Added CCM in wiki 2022-08-12 15:32:02 +02:00
Vlyan
dbff0bb2d4 Added compendium wiki link 2022-08-09 20:41:30 +02:00
Vlyan
6c50eac0b4 Merge branch 'master' into dev 2022-08-05 12:59:14 +02:00
Vlyan
a9a2169ed6 Merge branch 'master' into 'master'
Update ita translation

See merge request teaml5r/l5r5e!23
2022-08-05 10:58:17 +00:00
EldritchTranslator
ff3199ad5c Update system/lang/it-it.json, system/babele/it/l5r5e.core-weapons.json 2022-08-05 10:18:29 +00:00
Vlyan
40147ae8d3 Added props in actor object : isCharacter, isAdversary, isMinion, isArmy, canDoInitiativeRoll
Minion ignore now the DP in init roll
2022-07-31 18:41:50 +02:00
Vlyan
798b0fdf03 Fixed Initiative DP for all cases 2022-07-31 17:53:07 +02:00
Vlyan
ad427d99e4 Added chat distinction for roll using target (@T:) with min or max for non disclose the target to players 2022-07-31 15:29:12 +02:00
Vlyan
f8e45c1e32 Fixed initiative-prepared-* refresh 2022-07-31 13:34:38 +02:00
Vlyan
f9191b7b1c Forgot some data -> system for the autocomplete 2022-07-31 13:25:43 +02:00
Vlyan
e802161d4d Updated "entity" -> "type" for packs in system.json
added storage to wiki
2022-07-31 13:10:43 +02:00
Vlyan
8acede12ea added snippets to wiki 2022-07-30 14:10:31 +02:00
Vlyan
4beace9dfb Updated Blessed Treasure/Concealed Horror/Nemuranai 2022-07-30 13:03:45 +02:00
Vlyan
acea008622 Gm toolbox need a little space more 2022-07-29 14:11:42 +02:00
Vlyan
685c923667 Changed targetInfos (name/img) to target (TokenDocument)
Added item in dp/rnk/roll
2022-07-29 12:32:38 +02:00
Vlyan
fb911a9bf0 Working on Compatibility for FVTT v10
Removed old fix for ff who duplicate logo (work fine on ff 102+)
2022-07-28 13:59:37 +02:00
Vlyan
e88c8aa2f6 Added a distinction on clicking on the dice icon on Chat tab 2022-07-28 13:04:04 +02:00
Vlyan
d500e515e2 Fixed setActor in DP introduced in last commit 2022-07-28 12:37:42 +02:00
Vlyan
fc07ee9f46 Fixed sync between GM for Combat tracker "initiative encounter type" and "initiative prepared" 2022-07-28 12:27:25 +02:00
Vlyan
7a8ad990a6 Updating the readme to link with the wiki pages 2022-07-28 11:30:52 +02:00
Vlyan
c2d8441ba1 Working on Compatibility for FVTT v10
Fix for chat roll, break the inline but ok
2022-07-28 11:10:24 +02:00
Vlyan
7a6ea9932d added wiki link + updated some wiki pages 2022-07-28 10:24:42 +02:00
Vlyan
ba5f27674d added pre version of a wiki 2022-07-27 18:16:42 +02:00
Vlyan
66cb3d08ad Working on Compatibility for FVTT v10
Added `itemUuid` to Roll/RnK
2022-07-26 21:49:02 +02:00
Vlyan
baad5c0d6f removed log 2022-07-26 20:23:15 +02:00
Vlyan
9d33be15fb Working on Compatibility for FVTT v10
Updated the initiative behaviour for DP
Added socket API `openDicePicker`
2022-07-25 20:36:13 +02:00
Vlyan
71eed1b26d Working on Compatibility for FVTT v10
updated migration stuff
2022-07-24 11:19:05 +02:00
Vlyan
075ce5f662 Working on Compatibility for FVTT v10
SendToChat : Fix compendium-link
2022-07-23 22:04:48 +02:00
Vlyan
e7bd9ea3fb Working on Compatibility for FVTT v10
SendToChat : Fix Journal behaviour
2022-07-23 21:59:13 +02:00
Vlyan
096429d2f8 Working on Compatibility for FVTT v10
Updated compendium for content-link (added an uuid)
Journal activateListeners -> _activatePageListeners
2022-07-23 19:04:33 +02:00
Vlyan
c7476a42c2 Working on Compatibility for FVTT v10
Removed restriction on technique types on drop (Sheet and 20Q).
Again some missing data->system
2022-07-23 00:02:47 +02:00
Vlyan
8514064722 Working on Compatibility for FVTT v10
updated some text on readme
2022-07-22 15:06:05 +02:00
Vlyan
b92d2b3112 Working on Compatibility for FVTT v10
token.img -> token.texture.src
some missing data/system
comp.keys() -> comp.index.keys()
2022-07-22 12:43:48 +02:00
Vlyan
894cdba28b Working on Compatibility for FVTT v10
modified some actor-id to uuid :
dragndrop-actor-id -> dragndrop-actor-uuid
open-sheet-actor-id -> open-sheet-from-uuid
2022-07-22 11:03:08 +02:00
Vlyan
dbbde5eeb3 Working on Compatibility for FVTT v10
Fix css for named props data -> system
2022-07-22 10:55:52 +02:00
Vlyan
f848e6c234 Working on Compatibility for FVTT v10
Fix css for icons
2022-07-22 09:34:06 +02:00
Vlyan
eebd26d32a Working on Compatibility for FVTT v10 2022-07-21 16:08:47 +02:00
Vlyan
cf937c4979 Added a game.user.isFirstGM property 2022-07-18 18:19:47 +02:00
Vlyan
d74d91d8b8 Release 1.8.2 2022-06-24 20:23:28 +02:00
Vlyan
ed79c53907 Merge branch 'master' into 'dev'
Add Italian translation

See merge request teaml5r/l5r5e!22
2022-06-24 17:35:50 +00:00
EldritchTranslator
6d91bea530 Added comeplete Italian translation of system, sheet, and to the appropriate references in the compendia (Corebook only). 2022-06-23 10:27:51 +00:00
EldritchTranslator
9742f6c254 Add new directory 2022-06-23 10:15:36 +00:00
EldritchTranslator
39fad25e74 Update system/system.json 2022-06-09 22:48:57 +00:00
EldritchTranslator
bc51066dd7 Upload New File 2022-06-09 22:46:05 +00:00
Vlyan
c5cca09e86 Release v1.8.1 2022-06-09 09:34:27 +02:00
Vlyan
d1ed939e9a Fix OneJournal header buttons in maximized state 2022-06-08 14:28:11 +02:00
Vlyan
d991fd57b4 Fixed css for body>background-size to cover (Thx to Sasmira) 2022-06-08 08:57:38 +02:00
Vlyan
f024f6ba16 Added some 20q questions in GM monitor global tooltip (q14, q15, q20) for quick access. 2022-05-05 09:37:13 +02:00
Vlyan
66f84ba9d7 Restricted symbols to lower-case only (#36) 2022-05-05 08:59:41 +02:00
Vlyan
1c2de655c4 release v1.8 2022-04-29 14:59:29 +02:00
Vlyan
05a06b6e31 Added visualization for gm and tooltips for rbk 2022-04-28 21:24:46 +02:00
Vlyan
aae646c15a Added visualization for gm and tooltips 2022-04-28 10:23:12 +02:00
Vlyan
d14ed8023f Added a different view for hidden roll in ChatMessage (GM/Players). 2022-04-25 18:44:40 +02:00
Vlyan
f83a17aec9 Added "Celestial Implement Boons" compendium 2022-04-20 21:10:14 +02:00
Vlyan
d04cc51e79 #33 Added CR missing "Agasha Pattern" Pattern and Property. 2022-04-20 12:43:30 +02:00
Vlyan
7eed9fdea1 Raw symbols in compendiums 2022-04-19 19:42:52 +02:00
Vlyan
597c5a0b49 Refactor the way of symbols was handled, now compatible with "monks enhanced journal". 2022-04-19 19:27:42 +02:00
Vlyan
93e2bd23f8 Merge branch 'ronin-icon' into 'dev'
Rōnin icon tag symbol

See merge request teaml5r/l5r5e!21
2022-04-19 16:35:44 +00:00
TesserWract
c24fba5d19 Rōnin icon tag symbol 2022-04-19 16:35:44 +00:00
Vlyan
02c8f5a304 Updated changelog for TesserWract Compendium's changes 2022-04-12 18:49:33 +02:00
Vlyan
ae738241b2 Merge branch 'dev' into 'dev'
Updated Weapon Names and Grips

See merge request teaml5r/l5r5e!19
2022-04-12 16:45:34 +00:00
TesserWract
5fe5350d69 Updated Weapon Names and Grips 2022-04-12 16:45:34 +00:00
Vlyan
0869e43a37 Missing translation for EN and ES - "Armors, Weapons, and Items" in Npc Generator dialog. 2022-04-08 11:09:57 +02:00
Vlyan
41da4e7de2 Added 179 Japanese' style villages name table. 2022-04-07 21:18:28 +02:00
Vlyan
706acab070 Added "changelog" and "readme" properties in system.json 2022-04-01 08:57:55 +02:00
Vlyan
a9f9d9ce2e Actor Sheet : Patch Owned Items onDragStart 2022-03-31 18:26:08 +02:00
Vlyan
7b7926674a Added Babele in linter to remove undef in hook.js 2022-03-30 17:02:42 +02:00
Vlyan
36997c099e Fixed the way an actor is lightweight and re-construct from chat message. 2022-03-29 19:47:30 +02:00
Vlyan
5aed5629bf Fixed technique with a skill set, in a title, now open the DicePicker as intended. 2022-03-29 11:33:05 +02:00
Vlyan
daf402fd1a 20Q : Css Firefox techniques types fix 2022-03-28 14:14:37 +02:00
Vlyan
fd25650a5d RnK : Fixed rights (introduced with strife modification) 2022-03-28 14:06:30 +02:00
Vlyan
e9b289d4a6 Css centered the range input in weapon 2022-03-28 13:55:44 +02:00
Vlyan
98ce77774f Added a changelog link in game system tab. 2022-03-28 13:45:09 +02:00
Vlyan
a7ac0bbab3 School tag autocomplete fix on 20Q. 2022-03-27 16:27:45 +02:00
Vlyan
fffe8d661a Some fixes :
- Autocomplete behavior fix on unlisted text.
- School tag autocomplete fix.
- Npc techniques are now collapsible.
2022-03-27 16:21:50 +02:00
Vlyan
d9ba4569c7 Better demeanor autocomplete handling 2022-03-27 11:52:38 +02:00
Vlyan
dbbb2d4f00 Added collapsible techniques groupes, fix for skills 2022-03-27 11:22:21 +02:00
Vlyan
ff44530eff Changed the way the swap is handled, that now work the same as the reroll 2022-03-26 14:36:49 +01:00
Vlyan
783a49713a Army sheet : Image and token now follow the commander's on drop. 2022-03-25 09:44:48 +01:00
Vlyan
e3a42817c0 Removed the Phoenix image on "Ishiken Initiate School" school techniques. 2022-03-24 23:10:22 +01:00
Vlyan
49214fc330 RnK : Fixed rights (introduced with strife modification) 2022-03-24 09:15:21 +01:00
Vlyan
f17cc1c7b0 Uniformizing the translation skills ids 2022-03-23 18:33:08 +01:00
Vlyan
a1c6f0f373 Translate skills for technique list
Fixed img following the technique_type
2022-03-22 20:35:11 +01:00
Vlyan
35a7bbf974 Fixed linked actor image compatibility with Tokenizer. 2022-03-16 18:20:47 +01:00
Vlyan
638ea5859f Minor fixes :
- Translated properties in item generator
- Families check : Agasha/Kaito
- Lang l5r5e.random -> l5r5e.global.random
2022-03-14 18:54:27 +01:00
Vlyan
002ec8c218 Merge branch 'icon-fix' into 'dev'
Updated Icons and Font

See merge request teaml5r/l5r5e!18
2022-03-14 17:53:02 +00:00
TesserWract
255b0c96e2 Updated icons and font 2022-03-13 16:07:17 -07:00
Vlyan
3b3cb67787 Added collapsible skill group & volatile storage. 2022-03-12 15:19:30 +01:00
Vlyan
ccc81d439f 20Q : Ignore autocomplete clan/school for pow template 2022-03-10 09:04:13 +01:00
Vlyan
aabdcae49a Fixed svg height/width for firefox (part 2). 2022-03-08 17:57:01 +01:00
Vlyan
e8d8f7143d Fixed svg height/width for firefox. 2022-03-07 23:22:39 +01:00
Vlyan
473ff9997c Properties sheet
Fixed loading properties from custom compendiums.
Added a line strike on removed/unknown property and ability to remove them.
2022-03-06 13:49:30 +01:00
Vlyan
32f142deae Uniformizing peculiarity types, and weapons category 2022-03-02 22:15:46 +01:00
Vlyan
b5bb4e04f2 Reorganizing languages files properties 2022-02-26 13:27:24 +01:00
Vlyan
0d3ac2ce83 npc gen : added children 2022-02-25 10:17:28 +01:00
Vlyan
a876bfa122 finalising the autocomplete helper, and added to technique skillids 2022-02-18 22:33:47 +01:00
Vlyan
193a10daed Nicer Css for target 2022-02-17 16:10:44 +01:00
Vlyan
efe1e088ed Roll : Added target info in Roll 2022-02-17 15:24:50 +01:00
Vlyan
448fadeca7 Roll : Added target info in ChatMessage 2022-02-16 17:20:56 +01:00
Vlyan
bc103c2988 RnK : fix for swap 2022-02-14 19:52:56 +01:00
Vlyan
92e5c780e6 Merge branch 'master' into dev
# Conflicts:
#	CHANGELOG.md
#	system/system.json
2022-02-13 17:07:27 +01:00
Vlyan
d06926e8f6 1.6.1 Little Bugfixes 2022-02-13 17:02:59 +01:00
Vlyan
f640949016 fixing some roll template bugs 2022-02-13 17:02:04 +01:00
Vlyan
8c4072d8af Added ability to apply the strife to the actor 2022-02-13 13:34:24 +01:00
Vlyan
64b436627f added partner to npc gen 2022-02-12 18:29:49 +01:00
Vlyan
da788d47c7 DP : Added TN visibility for GM 2022-02-12 14:27:06 +01:00
Vlyan
5bbec503ea Technique: Sanitize Difficulty and Skill list 2022-02-12 13:07:14 +01:00
Vlyan
16dbc7939d polishing skill selector in DP 2022-02-11 18:51:37 +01:00
Vlyan
a900a2dc46 update version 2022-02-11 15:19:30 +01:00
Vlyan
3dfee20484 Bugfix : Bt in xp tab, Gm monitor render and combat with null 2022-02-11 14:26:17 +01:00
Vlyan
165c8c81c7 added token target id 2022-02-11 11:28:21 +01:00
Vlyan
732b6b85d8 Merge branch 'dev_gennpc' into dev
# Conflicts:
#	system/system.json
2022-02-11 09:29:01 +01:00
Vlyan
c0c3f13a46 sorting with local and npc fix 2022-02-10 19:27:41 +01:00
Vlyan
39129ddd6f added select in DP for skill list (wip) 2022-02-10 18:59:39 +01:00
Vlyan
b35fb852af added DP on technique (wip) 2022-02-10 14:30:27 +01:00
Vlyan
1afd85d3e9 some autocomplete clan & family testing 2022-02-08 18:29:10 +01:00
Vlyan
9d5374e35c merge 2022-02-06 11:15:52 +01:00
Vlyan
57a645f2e0 Merge branch 'dev' into dev_gennpc
# Conflicts:
#	system/styles/l5r5e.css
#	system/templates/actors/character/identity.html
2022-02-06 11:12:33 +01:00
Vlyan
05fe3b8326 merge 2021-12-19 16:21:56 +01:00
Vlyan
f04f0a0b4e Merge branch 'master' into dev_gennpc
# Conflicts:
#	system/styles/l5r5e.css
2021-12-19 16:21:30 +01:00
Vlyan
36795e7b48 adding techniques 2021-12-05 15:39:12 +01:00
Vlyan
ee2a485ab6 Added npc generator v1 2021-11-18 18:42:18 +01:00
355 changed files with 29699 additions and 7567 deletions

View File

@@ -17,6 +17,7 @@ module.exports = {
"import/extensions": "off", "import/extensions": "off",
"class-methods-use-this": "off", "class-methods-use-this": "off",
// Personal Preference // Personal Preference
// "operator-linebreak": ["error", "before"], // prettier bug
"linebreak-style": "off", "linebreak-style": "off",
"no-mixed-operators": "off", "no-mixed-operators": "off",
"no-param-reassign": "off", "no-param-reassign": "off",
@@ -29,6 +30,8 @@ module.exports = {
}, },
globals: { globals: {
foundry: "readonly", foundry: "readonly",
TokenDocument: "readonly",
Babele: "readonly",
AudioHelper: "readonly", AudioHelper: "readonly",
Collection: "readonly", Collection: "readonly",
Hooks: "readonly", Hooks: "readonly",
@@ -417,7 +420,7 @@ module.exports = {
filterObject: "readonly", filterObject: "readonly",
flattenObject: "readonly", flattenObject: "readonly",
expandObject: "readonly", expandObject: "readonly",
isObjectEmpty: "readonly", isEmpty: "readonly",
mergeObject: "readonly", mergeObject: "readonly",
diffObject: "readonly", diffObject: "readonly",
hasProperty: "readonly", hasProperty: "readonly",
@@ -436,6 +439,7 @@ module.exports = {
saveDataToFile: "readonly", saveDataToFile: "readonly",
readTextFromFile: "readonly", readTextFromFile: "readonly",
fromUuid: "readonly", fromUuid: "readonly",
fromUuidSync: "readonly",
_handleMouseWheelInputChange: "readonly", _handleMouseWheelInputChange: "readonly",
getTemplate: "readonly", getTemplate: "readonly",
loadTemplates: "readonly", loadTemplates: "readonly",

3
.gitattributes vendored
View File

@@ -1,3 +1,6 @@
# Make .db files keep LF ending as Foundry rewrite in this format # Make .db files keep LF ending as Foundry rewrite in this format
*.db text eol=lf *.db text eol=lf
*.json text eol=lf *.json text eol=lf
# Foundry pack v11 as binaries
system/packs/*/** binary

3
.gitignore vendored
View File

@@ -10,3 +10,6 @@ node_modules
# Foundry Lock files # Foundry Lock files
system/l5r5e.lock system/l5r5e.lock
# v11 db files (will be added later)
system/packs/*/**

View File

@@ -1,6 +1,173 @@
# Changelog # Changelog
Date format : day/month/year
## 1.6.0 - QoL & SoftLock > Version format : `<major>.<foundry-version>.<system-version>`
> - `major`: Big breaking changes.
> - `foundry-version`: Stick to the major version of FoundryVTT.
> - `system-version`: System functionalities and Fixes.
## 1.12.1 - 19/06/2024 - Compendium update (mostly french)
- Updated the names and pages number from the official French translation of `Celestial Realms` and `Fields of Victory`.
- Added some missing from `Celestial Realms` and `Celestial Realms - Deathly Turns`:
- Armors: `The Golden Obi of the Sun Goddess`
- Items: `Arrows : Fire-Blossom/Hamaya/Soul-Star`, `The horagai of Sacred Rains`, `Daikoku's Mallet` and `Candles of the Moth`.
- Title: `Spirits hunter`.
- Fixed some English page reference:
- `Lightning Raid` : from `219` to `218` (thx to Etherial).
- `Tributaries of Trade` : added `221`.
- Changed the way of versioning the system: from `<major>.<minor>.<patch>` to `<major>.<foundry-version>.<system-version>`.
## 1.12.0 - 09/06/2024 - FoundryVTT v12 Compatibility
__! Be certain to carefully back up any critical user data before installing this update !__
- Updated the System to FoundryVTT v12.
- Added ability to players to set their default Item's windows height in settings (#55).
- Added item's icon on Macro hotbar on drop (#54).
- Moved `The blade with no name: Ancestral sword of the Dragon [Blessed Treasure]` from items to weapons compendium.
- Added French translation for "level zero" folders (packFolders).
## 1.11.0 - 13/12/2023 - Little fixes
- 20Q :
- Starting techniques now have a limit of 6 techniques instead of 5 (see Celestial Realms : `Moshi Sun Sentinel School`).
- Enable dropping on the 'drop here' label for 20Q (thk to Litasa !34).
- Compendiums : Added masteries and abilities from Deathly Turns.
## 1.10.1 - 22/08/2023 - Litasa's fixes
All these changes are thanks to Litasa.
- Roll-n-Keep dialog now waits for the DiceSoNice animation to finish before displaying the result when re-rolling or exploding dice (!28).
- Adding the ability to have a different name for the custom-compendium (needed to disable the system embedded ones).
- Fixes some CSS issues when the font size is not the default (#50, #51 and #52).
## 1.10.0 - 11/06/2023 - FoundryVTT v11 Compatibility
__! Be certain to carefully back up any critical user data before installing this update !__
- Updated the System to FoundryVTT v11.
- GM Monitor :
- Added ability to add unlinked token to GM monitor. Drag and drop from actor's toolbar, or select tokens in scene and click on "Add selected tokens".
- Now automatically switch to the corresponding type of the dropped character (Army/Character).
- Using the new `packFolders` in system manifest.
- System compendiums are now in folders for more readability with others modules/worlds compendiums (ex: `L5R5e System` > `Techniques` > `Techniques Kata`).
- Please note this is only by default, and you are free to move or rename it after the initial loading.
## 1.9.6 - 14/05/2023 - Bragma's QoL
All these changes are thanks to Bragma.
- Added effects panel to both pc and npc (!26).
- Added a underline on rings to show current stance (!25).
- Fix Lists not showing correctly in journal (#44).
## 1.9.5 - 11/01/2023 - Adding Modifiers
- Characters can now have bonus endurance/composure/focus/vigilance from conditions (thx to Perkuns).
## 1.9.4 - 31/12/2022 - Last bugfixes of the Year !
- Fix prepared settings bugs (trackers icons sometimes disappears).
- GM Toolbox : Left clic do only actors with an active player as owner.
- Compendiums : Added Celestial Realms missing Titles : `Bond with a spirit` and `Moon cultist`.
## 1.9.3 - 29/09/2022 - Combat Tracker
- Fix for L5R combat tracker bar who have disappeared.
## 1.9.2 - 09/09/2022 - Advancements Again
- Fix for advancements ownership (items in items).
## 1.9.1 - 08/09/2022 - Advancements Bugfixes
- Fix for advancements fail to add new items ("_id" readonly error. see #42).
## 1.9.0 - 01/09/2022 - FoundryVTT v10 Compatibility
__! Be certain to carefully back up any critical user data before installing this update !__
- Updated the System to FoundryVTT v10.
- Updated the initiative behaviour, he now open the DicePicker for PC and Adversaries locally or remotely.
- Added a `game.user.isFirstGM` property for some traitements (socket and migration) to prevent multiple executions with multiple GM connected.
- Added socket API `openDicePicker` to remotely open the DicePicker (see [usage on wiki](https://gitlab.com/teaml5r/l5r5e/-/wikis/dev/sockets.md#opendicepicker)).
- Added chat distinction for roll using target (`@T:`) with `min` or `max` for non disclose the target to players.
- Added a distinction when clicking on the dice icon on Chat tab :
- Left clic, open the DP locally (as usual).
- Right clic (GM only), now open the DP for players with all skills in list.
- Added `itemUuid`/`item` to DP and `item` in RnK/Roll for the technique or weapon used to be readable in ChatMessage.
- Replaced `targetInfos` (`name`/`img`) to `target` (`TokenDocument`) on DP/RnK/Roll for better access to the related token.
- Added `@UUID` link on target and weapon/technique in ChatMessage.
- Added `Wiki` and `Compendium` link in system tab (open wiki page).
- Removed restriction on technique types when dropping a technique (Sheet and 20Q. see #39).
- Fixed sync between GM for Combat tracker `initiative encounter type` and `initiative prepared`.
- Compendiums :
- Added `Writ of the Wild` compendiums.
- Updated Blessed Treasure/Concealed Horror/Nemuranai.
## 1.8.2 - 24/06/2022 - Unofficial Italian translation
- Added Unofficial Italian translation (Corebook only for compendiums), all thanks to EldritchTranslator.
- Added French translation for Tables.
- Fixed : Translated table names broke the macros. We are now using IDs to avoid that in `L5R5E Macros` compendium.
## 1.8.1 - 09/06/2022 - Small bugfixes
- Added a restriction on symbols, they are now lower-case only, ex : (air) work, (Air) will not (#36).
- Added some 20q questions in GM monitor global tooltip (q14, q15, q20) for quick access.
- Fixed css for body>background-size from auto to cover, for blank scene (Thx to Sasmira).
- Fixed css for header buttons in maximized state for `OneJournal` module.
- Updated System manifest property `manifestPlusVersion` to 1.2.0, and added screenshots in media section.
## 1.8.0 - 29/04/2022 - QoL & Compendiums Update
- Added 179 Japanese villages name table.
- Added Rōnin icon and tag symbol `(ronin)` (Thanks to TesserWract).
- Added a different view for GM and Players for hidden roll in ChatMessage.
- Fixed : Missing translation for EN and ES - `Armors, Weapons, and Items` in Npc Generator dialog.
- Compendiums :
- Added CR missing `Agasha Pattern` Pattern and Property (Thanks to KitCat).
- Added `Celestial Implement Boons` compendium (Thanks to TesserWract)
- Updated Weapon Names and Grips (Thanks to TesserWract) :
- Added `N/A` to invalid weapon grips.
- Grips with more than one quality and/or style now use a more consistent format: `(style): Quality 1, Quality 2, ...`
- Renamed `Tinbe-Rochin` to `Rochin` as the DB entry is for the single item rather than the item pair.
- Added macrons to relevant weapon names.
- Refactor the way of symbols was handled, now compatible with `monks enhanced journal` module.
## 1.7.1 - 01/04/2022 - Spring fixes
- PC/NPC sheet :
- Fixed technique with a skill set, in a title, now open the DicePicker as intended.
- Roll/DP/RnK :
- Fixed the way an actor is lightweight and re-construct from chat message. This fix minions npc sync with multiple token (missing context).
- Added `changelog` and `readme` properties in system.json
## 1.7.0 - 28/03/2022 - Strife, DiceRoller for Techniques & Npc Generator
- NPC Sheet :
- Added a random generator feature (Demeanor, Clan and Families names courteously authorized by Edge).
- This is random by design, don't expect clan/school logic in values.
- Added collapsible techniques groupes.
- PC sheet :
- Added collapsible skill/techniques groupes.
- Army sheet :
- Image and token now follow the commander's on drop.
- PC/NPC sheet :
- Added a volatile storage to keep collapsible (Skills/Inventory) in theirs state on sheet update.
- Added the ability for technique with a skill set, to open the DicePicker with presets values.
- Some can interact with targets, but do the default difficulty if none.
- Notes : Techniques in sheet need to be re-imported from the compendium or manually updated for this to work.
- Trying an autocomplete on some fields : clan, family, school, roles, demeanor.
- Techniques Sheet & Compendiums :
- Added difficulty and skill values (not to all techniques. see [usage on wiki](https://gitlab.com/teaml5r/l5r5e/-/wikis/users/techniques-syntaxe.md)).
- Trying an autocomplete on skill field.
- DicePicker :
- Added TN hidden difficulty visibility for GM (ex: ?2?).
- Added a selection for techniques with skill list.
- RnK :
- Added ability to directly apply the strife to the actor on final step. The chat message show the value taken in gray aside the total strife.
- Changed the way the swap is handled, that now work the same as the reroll.
- You need to keep them after the step was validated.
- This way you can do step by step for disadvantages, advantages, techniques swaps...
- Roll chat message :
- Added Target information.
- Properties sheet:
- Fixed loading properties from custom compendiums.
- Added a line strike on removed/unknown property and ability to remove them.
- Added Inversion and Mantra icon and tag symbols (thanks to TesserWract).
- Added a Changelog link in system tab.
- Fixed image following the technique_type on technique sheet.
- Fixed linked actor image compatibility with Tokenizer.
- Fixed svg height/width for firefox.
- Compendiums : Removed the Phoenix image on `Ishiken Initiate School` school techniques.
## 1.6.1 - 13/02/2022 - Little Bugfixes
- PC sheet : fixed the `Complete this rank` button who stayed hidden in experience tab.
- GmMonitor : fixed a bug with render when the list was emptied.
- Combat : fixed a null error when sometimes the combatant actor is null.
## 1.6.0 - 11/02/2022 - QoL & SoftLock
- PC/NPC/Armies sheet: - PC/NPC/Armies sheet:
- Added SoftLock functionality. - Added SoftLock functionality.
- Added a new button bar for system specific buttons to reduce elements in headers. - Added a new button bar for system specific buttons to reduce elements in headers.
@@ -14,14 +181,14 @@
- Inversion techniques : Updated xp cost from 3 to 6. - Inversion techniques : Updated xp cost from 3 to 6.
- Spanish language updated thanks to Alejandro Barranquero. - Spanish language updated thanks to Alejandro Barranquero.
## 1.5.0 - FoundryVTT v9 Compatibility ## 1.5.0 - 09/01/2022 - FoundryVTT v9 Compatibility
- Updated the System to FoundryVTT v9. - Updated the System to FoundryVTT v9.
- Thanks to Perkuns for his help with the CSS for this v9 release. - Thanks to Perkuns for his help with the CSS for this v9 release.
- Fixed armies in combat tracker. - Fixed armies in combat tracker.
- Fixed "traditional-japanese-man.svg" and "traditional-japanese-woman.svg" headers for firefox (x/y/width/height). - Fixed `traditional-japanese-man.svg` and `traditional-japanese-woman.svg` headers for firefox (x/y/width/height).
- Trying to fix advancements behavior, who sometime left point on the old choice. - Trying to fix advancements behavior, who sometime left point on the old choice.
## 1.4.0 - Armies & French PoW ## 1.4.0 - 19/12/2021 - Armies & French PoW
- Added Army (Actor), Cohort (Item) and Fortification (Item) sheets. - Added Army (Actor), Cohort (Item) and Fortification (Item) sheets.
- Actor Sheet (PC, NPC, Army) : Added the ability to Drag n Drop an actor's image. - Actor Sheet (PC, NPC, Army) : Added the ability to Drag n Drop an actor's image.
- GM monitor : - GM monitor :
@@ -32,44 +199,44 @@
- Compendiums : - Compendiums :
- PoW: - PoW:
- Updated all French compendiums from official French translation. - Updated all French compendiums from official French translation.
- Added missing items pattern : "Spirit of the Qamarist Pattern", "Ghostlands Yodhaniya Pattern" and "Kökejins Heart of the Wind Pattern". - Added missing items pattern : `Spirit of the Qamarist Pattern`, `Ghostlands Yodhaniya Pattern` and `Kökejins Heart of the Wind Pattern`.
- Added missing title : "Astradhari". - Added missing title : `Astradhari`.
- Added mantras : "Summon Mantra : [One Implement]" and "Countering Mantra". - Added mantras : `Summon Mantra : [One Implement]` and `Countering Mantra`.
- Fixed : "Urbane and Worldly" advantage was misspelled "Wroldly" (thx to Cernunnos). - Fixed : `Urbane and Worldly` advantage was misspelled `Wroldly` (thx to Cernunnos).
- Fixed : "Passion for [Foreign Performing Art Form]" from "Passion" to "Distinction" type. - Fixed : `Passion for [Foreign Performing Art Form]` from `Passion` to `Distinction` type.
- Fixed : "Flowering Deceptions" from "Kata" to "Shuji" type. - Fixed : `Flowering Deceptions` from `Kata` to `Shuji` type.
- Added Hooves (weapon) & Arrows (object) - Added `Hooves` (weapon) and `Arrows` (object).
- Added two tables to draw japanese names (1500 males names & 530 females names). - Added two tables to draw japanese names (1500 males names and 530 females names).
- Added some Macros. - Added some Macros.
- Standardization of "great-clans-presentation" pack name to "core-journal-great-clans-presentation". - Standardization of `great-clans-presentation` pack name to `core-journal-great-clans-presentation`.
- SendToChat now check links validity before adding them. - SendToChat now check links validity before adding them.
- New NPC changed from "minion" to "adversary" by default. - New NPC changed from `minion` to `adversary` by default.
- 20Q : Fixed line break in techniques label list. - 20Q : Fixed line break in techniques label list.
## 1.3.5 - DsN hotfix ## 1.3.5 - 11/10/2021 - DsN hotfix
- Fixed a bug introduced by DiceSoNice 4.2.1 : context in "diceSoNiceRollStart" hook rebuild data and lost what we needed. The consequence is 3d dice flood a lot in RnK. - Fixed a bug introduced by DiceSoNice 4.2.1 : context in `diceSoNiceRollStart` hook rebuild data and lost what we needed. The consequence is 3d dice flood a lot in RnK.
## 1.3.4 - Compendiums Update ## 1.3.4 - 15/09/2021 - Compendiums Update
- Fixed a bug with sheet item drop introduced in previous version. - Fixed a bug with sheet item drop introduced in previous version.
- Added FoV English Opportunities usage. - Added FoV English Opportunities usage.
- Compendiums : - Compendiums :
- New icon for Inversion techniques. - New icon for Inversion techniques.
- Opportunities "Conflict use" table : the Air entry for the 2 opportunities was replaced by this real text (copy-past error). - Opportunities `Conflict use` table : the Air entry for the 2 opportunities was replaced by this real text (copy-past error).
- Added missing Mantis "Storm Fleet Tide Seer" school techniques : "Storm Surge" and "Eye of the Storm". - Added missing Mantis `Storm Fleet Tide Seer` school techniques : `Storm Surge` and `Eye of the Storm`.
- Added PoW School Curriculum and Titles. - Added PoW School Curriculum and Titles.
- Fixed Compendiums entries : - Fixed Compendiums entries :
- "Asako Inquisitor School [Crab]" to "Asako Inquisitor School [Phoenix]" - `Asako Inquisitor School [Crab]` to `Asako Inquisitor School [Phoenix]`
- FoV Title : "Elemental Guard" (duplicate) to "Elemental Legionnaire". - FoV Title : `Elemental Guard` (duplicate) to `Elemental Legionnaire`.
- PoW Mastery : "Divine Protection" (duplicate) to "Tower of Ivory". - PoW Mastery : `Divine Protection` (duplicate) to `Tower of Ivory`.
## 1.3.3 - Send'n'Watch ## 1.3.3 - 23/08/2021 - Send'n'Watch
- GM toolbox changes : - GM toolbox changes :
- Added "Reset void point" and "Gm Monitor" buttons. - Added `Reset void point` and `Gm Monitor` buttons.
- "Reset void point", "Sleep" and "Scene End" now use left clic to target only assigned characters, and right clic to do all actors. - `Reset void point`, `Sleep` and `Scene End` now use left clic to target only assigned characters, and right clic to do all actors.
- Added "Gm Monitor", a windows to see summaries of actors : - Added `Gm Monitor`, a windows to see summaries of actors :
- Drop any actor on it to display them. - Drop any actor on it to display them.
- By default, or if the list is empty, all assigned characters will fill it. - By default, or if the list is empty, all assigned characters will fill it.
- Added "send to chat" header buttons on sheets for : - Added `send to chat` header buttons on sheets for :
- Item : Image and description - Item : Image and description
- Actor : Image and public description - Actor : Image and public description
- Journal : Image and description, or full image if no text, or only description if no image. - Journal : Image and description, or full image if no text, or only description if no image.
@@ -80,14 +247,14 @@
- Added Opportunity usage helper in Journal Compendium (courteously authorized by Edge). - Added Opportunity usage helper in Journal Compendium (courteously authorized by Edge).
- Fixed Compendiums entries thanks to TesserWract : - Fixed Compendiums entries thanks to TesserWract :
- Weapons: - Weapons:
- Chair, lute, sake bottle and cups, and scroll case use the "Unarmed skill". - Chair, lute, sake bottle and cups, and scroll case use the `Unarmed skill`.
- Changed the umbrella's stab grip to be 2-handed. - Changed the umbrella's stab grip to be 2-handed.
- School Cursus : - School Cursus :
- "Utaku Battle Maiden": Replaced "Striking as Air" with "Courtier's Resolve". - `Utaku Battle Maiden`: Replaced `Striking as Air` with `Courtier's Resolve`.
- Techniques : - Techniques :
- "Disappearing World Style": Ring used changed from "air" to "fire". - `Disappearing World Style`: Ring used changed from `air` to `fire`.
- "Lord Hida's Grip": Added the "(Crab)" prerequisite in title. - `Lord Hida's Grip`: Added the `(Crab)` prerequisite in title.
- "Lord Shiba's Valor": Added the "(Phoenix)" prerequisite in title. - `Lord Shiba's Valor`: Added the `(Phoenix)` prerequisite in title.
- Fixes for RnK : - Fixes for RnK :
- Visibility mode now should be consistent with the 1st message (public, private, gm...). - Visibility mode now should be consistent with the 1st message (public, private, gm...).
- DiceSoNice will now not show the new dice(s) for explosive in non-public mode. - DiceSoNice will now not show the new dice(s) for explosive in non-public mode.
@@ -96,7 +263,7 @@
- Minor fixe on editable state. - Minor fixe on editable state.
- Updated compatibility to Foundry VTT v0.8.9 - Updated compatibility to Foundry VTT v0.8.9
## 1.3.2 - Ronin's Bubble ## 1.3.2 - 14/07/2021 - Ronin's Bubble
- Added a tooltip on hover with all information for items, and removed all these silly moving description (which made me crazy). - Added a tooltip on hover with all information for items, and removed all these silly moving description (which made me crazy).
- Added PoW Revised 20Q (for old Ronin, just modify the template in 20Q to change the character sheet fields). - Added PoW Revised 20Q (for old Ronin, just modify the template in 20Q to change the character sheet fields).
- Added Bushido tenets on Social tab in sheet for all (I think this is useful for players, and it's in Core rulebook so... why this is not by default ;) ). - Added Bushido tenets on Social tab in sheet for all (I think this is useful for players, and it's in Core rulebook so... why this is not by default ;) ).
@@ -104,56 +271,56 @@
- Added English FoV Terrain Compendium. - Added English FoV Terrain Compendium.
- Added PoW Name Tables compendium : Qamarist Names, Ivory Kingdoms Names, Rokugani Names and Ujik Names (courteously authorized by Edge). - Added PoW Name Tables compendium : Qamarist Names, Ivory Kingdoms Names, Rokugani Names and Ujik Names (courteously authorized by Edge).
- Added ability to drop a (Curriculum) Journal to have a link in school experience tab. - Added ability to drop a (Curriculum) Journal to have a link in school experience tab.
- Added properties antagonists (ex : "Sacred" remove "Unholy" on drop). So now properties can have another properties in them. - Added properties antagonists (ex : `Sacred` remove `Unholy` on drop). So now properties can have another properties in them.
- Added a little time saver : when switching between NPC types, now the prototype token is altered this way : Linked actor for Adversary, unlinked for Minion. - Added a little time saver : when switching between NPC types, now the prototype token is altered this way : Linked actor for Adversary, unlinked for Minion.
- Fixed roll for RollTable not showing the text in chat. - Fixed roll for RollTable not showing the text in chat.
- Fixed school compendium: "Kuni Warden School" from "Scorpion" to "Crab". - Fixed school compendium: `Kuni Warden School` from `Scorpion` to `Crab`.
- Fixed some Pdf Copy-Paste error in school cursus that make L instead of I : Lkoma/Lsawa/Luchi... - Fixed some Pdf Copy-Paste error in school cursus that make L instead of I : Lkoma/Lsawa/Luchi...
## 1.3.1 - Empty Sheet Scholar Helper ## 1.3.1 - 16/06/2021 - Empty Sheet Scholar Helper
- Added English/French Journal Compendiums for School Curriculums. - Added English/French Journal Compendiums for School Curriculums.
- Added English/French Curriculums in description for Titles. - Added English/French Curriculums in description for Titles.
- Added English Compendiums for Field of Victory (thanks to mdosantos). - Added English Compendiums for Field of Victory (thanks to mdosantos).
- Added English "Blessed Treasures" in items for Field of Victory (thanks to PlatFleece) - Added English `Blessed Treasures` in items for Field of Victory (thanks to PlatFleece)
- Added English/French "Blessed Treasures" and "Concealed Horror" in items for Shadowlands. - Added English/French `Blessed Treasures` and `Concealed Horror` in items for Shadowlands.
- Added new icons for titles, links, items pattern and scroll signatures. - Added new icons for titles, links, items pattern and scroll signatures.
- QoL : Added label for grips in Weapon sheet (thanks to TesserWract). - QoL : Added label for grips in Weapon sheet (thanks to TesserWract).
- QoL : Added buttons to Add or Subtract money. - QoL : Added buttons to Add or Subtract money.
- Fixed the "empty sheet" bug (I hope). - Fixed the `empty sheet` bug (I hope).
- Fixed the "bought_at_rank" does not change according to the PC rank value when an Item is drop on a sheet. - Fixed the `bought_at_rank` does not change according to the PC rank value when an Item is drop on a sheet.
- Fixed the issue #23 "Token image does not save". Now we reflect the change on the token name/image only if it's a linked actor and if the token/sheet have the same values. - Fixed the issue #23 `Token image does not save`. Now we reflect the change on the token name/image only if it's a linked actor and if the token/sheet have the same values.
- Fixed the "unlink actor data" who still change the Actor Data when editing an unlinked token. - Fixed the `unlink actor data` who still change the Actor Data when editing an unlinked token.
## 1.3.0 - Foundry 0.8 Compatibility ## 1.3.0 - 02/06/2021 - Foundry 0.8 Compatibility
__! Be certain to carefully back up any critical user data before installing this update !__ __! Be certain to carefully back up any critical user data before installing this update !__
- Updated the System to the new version of Foundry VTT (a lot of things broke). - Updated the System to the new version of Foundry VTT (a lot of things broke).
- NPC can now have strengths/weaknesses with all rings. - NPC can now have strengths/weaknesses with all rings.
- Added "Title", "Bond", "Signature Scroll" and "Item Pattern": - Added `Title`, `Bond`, `Signature Scroll` and `Item Pattern`:
- The item types. - The item types.
- Theirs compendiums entries. - Theirs compendiums entries.
- A new list in experience tab to not mess with school cursus. - A new list in experience tab to not mess with school cursus.
- Item patterns : - Item patterns :
- Can be dropped on another item to add the associated property. - Can be dropped on another item to add the associated property.
- To change the linked property, drop any property on the item pattern sheet. - To change the linked property, drop any property on the item pattern sheet.
- Added an optional "Specificity" technique type to serve as a catch-all. - Added an optional `Specificity` technique type to serve as a catch-all.
- Added Mantis clan compendium entries. - Added Mantis clan compendium entries.
- Added a "Description" in PC/NPC sheet: this field is used in limited view ("description" are public, "notes" are private). - Added a `Description` in PC/NPC sheet: this field is used in limited view (`description` are public, `notes` are private).
- PC/NPC : Removed the "titles" field in social. - PC/NPC : Removed the `titles` field in social.
- NPC : Moved the "note" field in social to gain some space, and uniformize with PC. - NPC : Moved the `note` field in social to gain some space, and uniformize with PC.
- Fix : rnkMessage not passing on actor object for NPCs (thanks to Bragma). - Fix : rnkMessage not passing on actor object for NPCs (thanks to Bragma).
- Fix : The "Crescent Moon Style" technique rank from 4 to 2. - Fix : The `Crescent Moon Style` technique rank from 4 to 2.
- Fix : Drop an advancement on a PC/NPC sheet now correctly add the bonus to the Actor (ex Air +1), and the same with remove. - Fix : Drop an advancement on a PC/NPC sheet now correctly add the bonus to the Actor (ex Air +1), and the same with remove.
- QoL : RnK button is now black in chat if no actions are left in roll (new messages only). - QoL : RnK button is now black in chat if no actions are left in roll (new messages only).
- QoL : Added symbols legend in RnK dialog as reminder. - QoL : Added symbols legend in RnK dialog as reminder.
- QoL : Added "(x Max)" display in RnK picker for max number of dice to keep (thanks to Bragma). - QoL : Added `(x Max)` display in RnK picker for max number of dice to keep (thanks to Bragma).
- QoL : When DiceSoNice is enabled, the display of the RnK dialog is delayed by 2s before show-up. - QoL : When DiceSoNice is enabled, the display of the RnK dialog is delayed by 2s before show-up.
- Others minor optimizations (ex: 20q saving multiple item at once). - Others minor optimizations (ex: 20q saving multiple item at once).
## 1.2.1 - Praised be Firefox ## 1.2.1 - 18/02/2021 - Praised be Firefox
- Fix dice swap on firefox that overflowed on the top and bottom of the RnK dialog - Fix dice swap on firefox that overflowed on the top and bottom of the RnK dialog
- Fix new items list on firefox who deformed the sheets - Fix new items list on firefox who deformed the sheets
## 1.2.0 - Roll n Keep ## 1.2.0 - 17/02/2021 - Roll n Keep
- Added Roll n Keep 1st iteration ! - Added Roll n Keep 1st iteration !
- Ability to Keep, Discard, Re-roll and Swap: - Ability to Keep, Discard, Re-roll and Swap:
- Keep: Keep the die for the next step, if it's an explosive one, automatically roll a new die - Keep: Keep the die for the next step, if it's an explosive one, automatically roll a new die
@@ -167,21 +334,21 @@ __! Be certain to carefully back up any critical user data before installing thi
- Please note all dice without choice will be discarded for the next step - Please note all dice without choice will be discarded for the next step
- The GM has the ability to undo choices by left-clicking in the status headers - The GM has the ability to undo choices by left-clicking in the status headers
- Limitation: The roll need to only have L5R dice in it (no mixed regular + L5R) - Limitation: The roll need to only have L5R dice in it (no mixed regular + L5R)
- Fix image's behavior on create for all items sub classes - Fix image's behavior on create for all items subclasses
- Click on rings in the PC/PNC sheet now open the DicePicker with the selected ring - Click on rings in the PC/PNC sheet now open the DicePicker with the selected ring
- Added a booster for loading compendium's core items (speed up 20Q) - Added a booster for loading compendium's core items (speed up 20Q)
- Added confirm dialog on item's deletion (Hold "ctrl" on the click, if you want to bypass it) - Added confirm dialog on item's deletion (Hold `ctrl` on the click, if you want to bypass it)
- Added "Sleep" & "Scene End" buttons in "GM ToolBox" (old "difficulty" box) - Added `Sleep` & `Scene End` buttons in `GM ToolBox` (old `difficulty` box)
- Token's bar: - Token's bar:
- The strife bar is now displayed in red if the actor is compromised - The strife bar is now displayed in red if the actor is compromised
- Added an option, off by default, to reverse the fatigue's token bar (thanks to Jzrzmy) - Added an option, off by default, to reverse the fatigue's token bar (thanks to Jzrzmy)
- Added an option, on by default, to set the TN to 1 when the encounter type is selected (Intrigue, Duel, Skirmish or Mass battle) - Added an option, on by default, to set the TN to 1 when the encounter type is selected (Intrigue, Duel, Skirmish or Mass battle)
- Split Techniques & Items by category in actor sheet (pc & npc) for better readability - Split Techniques & Items by category in actor sheet (pc & npc) for better readability
- Armor & Weapon added in the conflict tab now set the "equipped" property by default - Armor & Weapon added in the conflict tab now set the `equipped` property by default
- Added Tabs on NPC sheets - Added Tabs on NPC sheets
- New styles for dice results - New styles for dice results
## 1.1.2 - One Compendium to bring them all ## 1.1.2 - 28/01/2021 - One Compendium to bring them all
- Added compendiums (Thanks to Stéfano Fara for the English version !) Partial for French as PoW and CR are not translated yet - Added compendiums (Thanks to Stéfano Fara for the English version !) Partial for French as PoW and CR are not translated yet
- Shadowlands - Shadowlands
- Emerald Empire - Emerald Empire
@@ -196,11 +363,11 @@ __! Be certain to carefully back up any critical user data before installing thi
- Minion can now choose a stance and if they are prepared - Minion can now choose a stance and if they are prepared
- Other minors fix - Other minors fix
## 1.1.1 - The Huns War ## 1.1.1 - 21/01/2021 - The Huns War
- Fix Minion initiative - Fix Minion initiative
- Fix textarea ninjo/giri - Fix textarea ninjo/giri
## 1.1.0 - Initiative first ! ## 1.1.0 - 20/01/2021 - Initiative first !
- Added initiative system : - Added initiative system :
- Now use the score rule (the real one if you prefer) - Now use the score rule (the real one if you prefer)
- Added global modifiers for Characters, Adversary and Minons in the combat tracker : Confrontation types, Prepared - Added global modifiers for Characters, Adversary and Minons in the combat tracker : Confrontation types, Prepared
@@ -212,7 +379,7 @@ __! Be certain to carefully back up any critical user data before installing thi
- Added a GM Dialog Tool for setting global difficulty (TN) value / hidden (with DicePicker live refresh) - Added a GM Dialog Tool for setting global difficulty (TN) value / hidden (with DicePicker live refresh)
- Compendium now display Ring and Rank if any in list view - Compendium now display Ring and Rank if any in list view
- DicePicker : - DicePicker :
- Fixed the initial display of "use a void point" - Fixed the initial display of `use a void point`
- No free void point anymore - No free void point anymore
- PC/NPC Sheet : - PC/NPC Sheet :
- Added a visual indicator for equipped / readied - Added a visual indicator for equipped / readied
@@ -222,7 +389,7 @@ __! Be certain to carefully back up any critical user data before installing thi
- 20Q Pushed the step3 item's limit to 20 (10 previous) - 20Q Pushed the step3 item's limit to 20 (10 previous)
- Added System migration stuff - Added System migration stuff
## 1.0.0 - First public release ## 1.0.0 - 12/01/2021 - First public release
- Removed the 0ds if no skill point - Removed the 0ds if no skill point
- Added initiative roll (only tactics for the moment) - Added initiative roll (only tactics for the moment)
- Change color of keikogi and add on compendium - Change color of keikogi and add on compendium
@@ -259,12 +426,12 @@ __! Be certain to carefully back up any critical user data before installing thi
- Fix for logo on Firefox - Fix for logo on Firefox
- Visual fix for Firefox and end 20Q edit - Visual fix for Firefox and end 20Q edit
- Fix for no actor dice picker - Fix for no actor dice picker
- Added "add a void point" checkbox, and some fixes - Added `add a void point` checkbox, and some fixes
- Added code fr module translation on README.md - Added code fr module translation on README.md
- Babele is better in setup hook ? - Babele is better in setup hook ?
- Added babele french translation into system - Added babele french translation into system
- Removed DicePiker bulk macro as it was unnecessary now - Removed DicePiker bulk macro as it was unnecessary now
- Fix for Q13: "skill and disadv" OR "adv" - Fix for Q13: `skill and disadv` OR `adv`
- Added some text for 20Q 2dn dice - Added some text for 20Q 2dn dice
- Stop some missing propagation - Stop some missing propagation
- Fix adv tooltip - Fix adv tooltip
@@ -275,12 +442,12 @@ __! Be certain to carefully back up any critical user data before installing thi
- Fix marge on sheet + fix nav on 20Q + clean imgs - Fix marge on sheet + fix nav on 20Q + clean imgs
- 20Q added step18 status, honor and glory for modifier - 20Q added step18 status, honor and glory for modifier
- Add BG and first style for 20Q - Add BG and first style for 20Q
- Added class "roll" for roll in chat - Added class `roll` for roll in chat
- Some styles - Some styles
- Add style for skill types checkboxes - Add style for skill types checkboxes
- Add roll to global game var - Add roll to global game var
- Change file to md - Change file to md
- Added a icon for "void point used" in chat log - Added a icon for `void point used` in chat log
- Fix for 20Q: constructCache only once - Fix for 20Q: constructCache only once
- Fix EN vigilante -> vigilance - Fix EN vigilante -> vigilance
- Update actor for using/get a void point - Update actor for using/get a void point
@@ -296,11 +463,11 @@ __! Be certain to carefully back up any critical user data before installing thi
- Added (ring) and (skill) symbols - Added (ring) and (skill) symbols
- Specific case for school_ability and mastery_ability on drop - Specific case for school_ability and mastery_ability on drop
- Added convertSymbol for item's desc and actor's notes - Added convertSymbol for item's desc and actor's notes
- Fix for "search anywhere" draggable icon - Fix for `search anywhere` draggable icon
- Add ul li style for editor + Adjuste stance + marge on sheets and img - Add ul li style for editor + Adjuste stance + marge on sheets and img
- Remove effects from template.json for tech - Remove effects from template.json for tech
- Update css for item attribute - Update css for item attribute
- added pack for "school_ability" and "mastery_ability" techniques - added pack for `school_ability` and `mastery_ability` techniques
- Added school_ability and mastery_ability types for techniques - Added school_ability and mastery_ability types for techniques
- Update on compendiums - Update on compendiums
- Fix properties description - Fix properties description
@@ -347,7 +514,7 @@ __! Be certain to carefully back up any critical user data before installing thi
## 0.5.0 - Testbed ## 0.5.0 - Testbed
- Fix last bug on items and update json for 0.5.0 Pre-Release - Fix last bug on items and update json for 0.5.0 Pre-Release
- fix using id for toggle - fix using id for toggle
- removed "for" on label - removed `for` on label
- Update item with js expanded function - Update item with js expanded function
- toggle hook - toggle hook
- forced render true on macro - forced render true on macro

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@@ -1,16 +1,14 @@
# Copyright (c) CC BY-NC-SA 4.0 2020 - 2021 This System is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. # Copyright (c) CC BY-NC-SA 4.0 2020 - 2024 This System is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
By exercising the Licensed Rights (link below), You accept and agree to be bound by the terms and conditions of this Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International Public License ("Public License"). To the extent this Public License may be interpreted as a contract, You are granted the Licensed Rights in consideration of Your acceptance of these terms and conditions, and the Licensor grants You such rights in consideration of benefits the Licensor receives from making the Licensed Material available under these terms and conditions. By exercising the Licensed Rights (link below), You accept and agree to be bound by the terms and conditions of this Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International Public License ("Public License"). To the extent this Public License may be interpreted as a contract, You are granted the Licensed Rights in consideration of Your acceptance of these terms and conditions, and the Licensor grants You such rights in consideration of benefits the Licensor receives from making the Licensed Material available under these terms and conditions.
https://creativecommons.org/licenses/by-nc-sa/4.0/ https://creativecommons.org/licenses/by-nc-sa/4.0/
# Copyright (c) 2018 - 2024 Fantasy Flight Games. Legend of the Five Rings est TM de Fantasy Flight Games.
# Copyright (c) 2018 - 2021 Fantasy Flight Games. Legend of the Five Rings est TM de Fantasy Flight Games.
All images, texts and contents are the property of their creator / legal owner. All images, texts and contents are the property of their creator / legal owner.
# Copyright (c) 2020 - 2024 Foundry Network
# Copyright (c) 2020 - 2021 Foundry Network
Permission is hereby granted, free of charge, to any person obtaining a copy Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal of this software and associated documentation files (the "Software"), to deal

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@@ -1,85 +1,89 @@
# Legend of the Five Rings (5th Edition) by [Edge Studio](https://edge-studio.net/) # Legend of the Five Rings (5th Edition) authorized by [Edge Studio](https://edge-studio.net/)
![Banner Legend of the Five Rings](./l5rBan.jpg) ![Banner Legend of the Five Rings](./l5rBan.jpg)
[![Buy Me a Coffee](./tags-bymecoffee.svg)](https://ko-fi.com/vlyan)
[![FoundryVTT version](https://img.shields.io/badge/FVTT-v12-informational)](https://foundryvtt.com/)
[![Forge Installs](https://img.shields.io/badge/dynamic/json?label=Forge%20Installs&query=package.installs&suffix=%25&url=https%3A%2F%2Fforge-vtt.com%2Fapi%2Fbazaar%2Fpackage%2Fl5r5e&colorB=4aa94a)](https://forge-vtt.com/bazaar#package=l5r5e) [![Forge Installs](https://img.shields.io/badge/dynamic/json?label=Forge%20Installs&query=package.installs&suffix=%25&url=https%3A%2F%2Fforge-vtt.com%2Fapi%2Fbazaar%2Fpackage%2Fl5r5e&colorB=4aa94a)](https://forge-vtt.com/bazaar#package=l5r5e)
[![Foundry Hub Endorsements](https://img.shields.io/endpoint?logoColor=white&url=https%3A%2F%2Fwww.foundryvtt-hub.com%2Fwp-json%2Fhubapi%2Fv1%2Fpackage%2Fl5r5e%2Fshield%2Fendorsements)](https://www.foundryvtt-hub.com/package/l5r5e/) [![Foundry Hub Endorsements](https://img.shields.io/endpoint?logoColor=white&url=https%3A%2F%2Fwww.foundryvtt-hub.com%2Fwp-json%2Fhubapi%2Fv1%2Fpackage%2Fl5r5e%2Fshield%2Fendorsements)](https://www.foundryvtt-hub.com/package/l5r5e/)
[![Foundry Hub Comments](https://img.shields.io/endpoint?logoColor=white&url=https%3A%2F%2Fwww.foundryvtt-hub.com%2Fwp-json%2Fhubapi%2Fv1%2Fpackage%2Fl5r5e%2Fshield%2Fcomments)](https://www.foundryvtt-hub.com/package/l5r5e/) [![Foundry Hub Comments](https://img.shields.io/endpoint?logoColor=white&url=https%3A%2F%2Fwww.foundryvtt-hub.com%2Fwp-json%2Fhubapi%2Fv1%2Fpackage%2Fl5r5e%2Fshield%2Fcomments)](https://www.foundryvtt-hub.com/package/l5r5e/)
# English # English
This is a game system for [Foundry Virtual Tabletop](https://foundryvtt.com/) provides a character sheet and basic systems to play [Edge Studio's](https://edge-studio.net/) Legend of the Five Rings 5th edition. This is a game system for [Foundry Virtual Tabletop](https://foundryvtt.com/) provides a character sheet and basic systems to play [Edge Studio's](https://edge-studio.net/) Legend of the Five Rings 5th edition.
This version is authorized by Edge Studio, all texts, images and copyrights are the property of their respective owners. This version is authorized by Edge Studio, all texts, images and copyrights are the property of their respective owners.
## Install with the manifest
1. Copy this link and use it in Foundry system manager to install the system.
> https://gitlab.com/teaml5r/l5r5e/-/raw/master/system/system.json
### Recommended modules ## Installation & Recommended modules
- `Babele` required for non english compendium translation: https://gitlab.com/riccisi/foundryvtt-babele See the [Wiki page - Installation](https://gitlab.com/teaml5r/l5r5e/-/wikis/users/install.md) for detail.
- `Dice so Nice` for 3D dices : https://gitlab.com/riccisi/foundryvtt-dice-so-nice
- `Search Anywhere` https://gitlab.com/riccisi/foundryvtt-search-anywhere (don't spent too much time searching the right technique)
## Current L5R team (alphabetical order) ## Current L5R team (alphabetical order)
- Carter (compendiums, adventure adaptation) - Carter (compendiums, adventure adaptation)
- Vlyan (development)
## Historical L5R team (alphabetical order)
- Carter (compendiums, adventure adaptation)
- Hrunh (compendiums, pre-gen characters adaptation) - Hrunh (compendiums, pre-gen characters adaptation)
- Mandar (development) - Mandar (development)
- Sasmira (contributor) - Sasmira (contributor)
- Vlyan (development) - Vlyan (development)
## Remerciements, vielen danke & Many thanks to :
1. José Ladislao Lainez Ortega, aka "L4D15", for his first version ## Acknowledgements, vielen danke & Many thanks to :
2. Sasmira and LeRatierBretonnien for their work on the [Francophone community of Foundry](https://discord.gg/pPSDNJk) 1. José Ladislao Lainez Ortega, aka "L4D15", for his first version.
3. Flex for his advice 2. Sasmira and LeRatierBretonnien for their work on the [Francophone community of Foundry](https://discord.gg/pPSDNJk).
3. Flex for advices in L5R rules.
## Contribute ## Contribute
You are free to contribute and propose corrections, modifications after fork. Try to respect 3 rules: You are free to contribute and propose corrections, modifications after fork.
1. Make sure you are up to date with the referent branch.
2. Clear and precise commit messages allow a quick review of the code. See the [Wiki page - System helping (Contribute)](https://gitlab.com/teaml5r/l5r5e/-/wikis/dev/system-helping.md) for detail.
3. If possible, limit yourself to one Feature per Merge request so as not to block the process.
# French # French
Il s'agit d'un système de jeu pour [Foundry Virtual Tabletop](https://foundryvtt.com/) qui fournit une fiche de personnage et des systèmes de base pour jouer à La Légende des Cinq Anneaux 5e édition de [Edge Studio](https://edge-studio.net/). Il s'agit d'un système de jeu pour [Foundry Virtual Tabletop](https://foundryvtt.com/) qui fournit une fiche de personnage et des systèmes de base pour jouer à La Légende des Cinq Anneaux 5e édition de [Edge Studio](https://edge-studio.net/).
Cette version est autorisée par Edge Studio, tous les textes, images et droits d'auteur reviennent à leurs propriétaires respectifs. Cette version est autorisée par Edge Studio, tous les textes, images et droits d'auteur reviennent à leurs propriétaires respectifs.
## Installer avec le manifeste
Copier ce lien et chargez-le dans le menu système de Foundry.
> https://gitlab.com/teaml5r/l5r5e/-/raw/master/system/system.json
### Modules requis pour le français ## Installation & Modules recommandés
Pour traduire les éléments de base de FoundryVTT (interface), il vous faut installer et activer le module suivant : Le wiki en français est disponible à cette adresse :
> https://gitlab.com/baktov.sugar/foundryvtt-lang-fr-fr > https://foundryvtt.wiki/fr/systemes/l5r
La traduction du système fonctionne directement, cependant les compendiums nécessitent d'installer et activer le module Babele pour être traduit : La liste des modules recommandés mise à jour est aussi disponible sur le [Wiki - Installation](https://gitlab.com/teaml5r/l5r5e/-/wikis/users/install.md#modules) (en anglais).
> https://gitlab.com/riccisi/foundryvtt-babele
### Modules recommandés
- `Dice so Nice` pour avoir des dés 3D : https://gitlab.com/riccisi/foundryvtt-dice-so-nice
- `Search Anywhere` pour ne pas perdre top de temps à chercher une technique : https://gitlab.com/riccisi/foundryvtt-search-anywhere
## Nous rejoindre ## Nous rejoindre
1. Vous pouvez retrouver toutes les mises à jour en français pour FoundryVTT sur le discord officiel francophone 1. Vous pouvez retrouver toutes les mises à jour en français pour FoundryVTT sur le discord officiel francophone
2. Lien vers [Discord Francophone](https://discord.gg/pPSDNJk) 2. Lien vers [Discord Francophone](https://discord.gg/pPSDNJk)
## L'équipe L5R actuelle (par ordre alphabétique) ## L'équipe L5R actuelle (par ordre alphabétique)
- Carter (compendiums, adaptation de scénario) - Carter (compendiums, adaptation de scénario)
- Vlyan (développement)
## L'équipe L5R historique (par ordre alphabétique)
- Carter (compendiums, adaptation de scénario)
- Hrunh (compendiums, adaptation des pré-tirés) - Hrunh (compendiums, adaptation des pré-tirés)
- Mandar (développement) - Mandar (développement)
- Sasmira (contributeur) - Sasmira (contributeur)
- Vlyan (développement) - Vlyan (développement)
## Remerciements, vielen danke & Many thanks to : ## Remerciements, vielen danke & Many thanks to :
1. José Ladislao Lainez Ortega, aka "L4D15", pour sa première version 1. José Ladislao Lainez Ortega, aka "L4D15", pour sa première version.
2. Sasmira et LeRatierBretonnien pour leur travail sur la [communauté Francophone de Foundry](https://discord.gg/pPSDNJk) 2. Sasmira et LeRatierBretonnien pour leur travail sur la [communauté Francophone de Foundry](https://discord.gg/pPSDNJk).
3. Flex pour ses conseils 3. Flex pour ses conseils sur les règles de L5R.
## Contribuer ## Contribuer
Vous êtes libre de contribuer et proposer après fork des corrections, modifications. Essayez de respecter 3 règles : Vous êtes libre de contribuer et proposer après fork des corrections, modifications.
1. Assurez-vous de bien être à jour par rapport à la branche référente.
2. Des messages de commit clair et précis permettent une relecture rapide du code. Voir la [page du Wiki - System helping (Contribute)](https://gitlab.com/teaml5r/l5r5e/-/wikis/dev/system-helping.md) pour le détail (en anglais).
3. Limitez-vous si possible à une Feature par demande de Merge pour ne pas bloquer le processus.
# Screenshots # Screenshots

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// Requires // Requires
const gulp = require("gulp"); const gulp = require("gulp");
const prefix = require("gulp-autoprefixer"); const prefix = require("gulp-autoprefixer");
const sass = require("gulp-sass"); const sass = require("gulp-sass")(require('sass'));
const browserSync = require("browser-sync"); const browserSync = require("browser-sync");
/* ----------------------------------------- */ /* ----------------------------------------- */

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"homepage": "https://gitlab.com/teaml5r/l5r5e#readme", "homepage": "https://gitlab.com/teaml5r/l5r5e#readme",
"devDependencies": { "devDependencies": {
"babel-eslint": "^10.1.0", "babel-eslint": "^10.1.0",
"browser-sync": "^2.23.7", "browser-sync": "^2.27.10",
"eslint": "^7.15.0", "eslint": "^8.27.0",
"eslint-config-prettier": "^6.15.0", "eslint-config-prettier": "^8.5.0",
"eslint-plugin-prettier": "^3.1.4", "eslint-plugin-prettier": "^4.2.1",
"gulp": "^4.0.2", "gulp": "^4.0.2",
"gulp-autoprefixer": "^7.0.1", "gulp-autoprefixer": "^8.0.0",
"gulp-sass": "^4.1.0", "gulp-sass": "^5.1.0",
"husky": "^4.3.0",
"lint-staged": "^10.5.1", "lint-staged": "^10.5.1",
"node-sass": "^4.14.1", "sass": "^1.56.1",
"prettier": "^2.1.2" "prettier": "^2.7.1"
},
"husky": {
"hooks": {
"pre-commit": "lint-staged"
}
}, },
"lint-staged": { "lint-staged": {
"*.js": "eslint --cache --fix", "*.js": "eslint --cache --fix",

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<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
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.st0{display:none;} .st0{display:none;}
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"L5R5e System": "Système L5R5e",
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"name": "Robes de jugement", "name": "La tunique du jugement",
"description": "", "description": "",
"book_reference": "Les Royaumes Célestes p.97" "book_reference": "Les Royaumes Célestes p.97"
}, },
@@ -112,6 +112,12 @@
"name": "Armure en peau de requin", "name": "Armure en peau de requin",
"description": "", "description": "",
"book_reference": "Le Clan de la Mante p.9" "book_reference": "Le Clan de la Mante p.9"
},
{
"id": "The Golden Obi of the Sun Goddess [Blessed Treasure]",
"name": "Lobi doré de la Déesse Soleil [Trésor Béni]",
"description": "",
"book_reference": "Les Royaumes Célestes p.97"
} }
] ]
} }

View File

@@ -1,9 +1,9 @@
{ {
"label": "Liens", "label": "Liens",
"mapping": { "mapping": {
"description": "data.description", "description": "system.description",
"book_reference": "data.book_reference", "book_reference": "system.book_reference",
"bond_type": "data.bond_type" "bond_type": "system.bond_type"
}, },
"entries": [ "entries": [
{ {

View File

@@ -0,0 +1,249 @@
{
"label": "Bénédictions d'instrument divin",
"mapping": {
"description": "system.description",
"book_reference": "system.book_reference"
},
"entries": [
{
"id": "Agility of Legend [Armor]",
"name": "Agilité légendaire [Armure]",
"description": "",
"book_reference": "La Voie des Vagues p.104"
},
{
"id": "Animal Transformation [Projectile]",
"name": "Transformation animale [Projectiles]",
"description": "",
"book_reference": "La Voie des Vagues p.103"
},
{
"id": "Aura of Power [General]",
"name": "Aura de puissance [Générique]",
"description": "",
"book_reference": "La Voie des Vagues p.101"
},
{
"id": "Beguile the Senses [General]",
"name": "Envoûtement des sens [Générique]",
"description": "",
"book_reference": "La Voie des Vagues p.102"
},
{
"id": "Binding [Projectile]",
"name": "Liens [Projectiles]",
"description": "",
"book_reference": "La Voie des Vagues p.103"
},
{
"id": "Blessed Revitalization [General]",
"name": "Revitalisation bénie [Générique]",
"description": "",
"book_reference": "La Voie des Vagues p.102"
},
{
"id": "Burst of Force [Armor]",
"name": "Explosion de force [Armure]",
"description": "",
"book_reference": "La Voie des Vagues p.104"
},
{
"id": "Celestial Step [General]",
"name": "Enjambée céleste [Générique]",
"description": "",
"book_reference": "La Voie des Vagues p.102"
},
{
"id": "Cosmic Devastation [General]",
"name": "Dévastation cosmique [Générique]",
"description": "",
"book_reference": "La Voie des Vagues p.102"
},
{
"id": "Deadly Venom [Projectile]",
"name": "Venin mortel [Projectiles]",
"description": "",
"book_reference": "La Voie des Vagues p.103"
},
{
"id": "Defensive [General]",
"name": "Défensif [Générique]",
"description": "",
"book_reference": "La Voie des Vagues p.101"
},
{
"id": "Detonation [Projectile]",
"name": "Déflagration [Projectiles]",
"description": "",
"book_reference": "La Voie des Vagues p.103"
},
{
"id": "Duplication [Projectile]",
"name": "Duplication [Projectiles]",
"description": "",
"book_reference": "La Voie des Vagues p.103"
},
{
"id": "Earthshaker [General]",
"name": "Bouleversement terrestre [Générique]",
"description": "",
"book_reference": "La Voie des Vagues p.101"
},
{
"id": "Flurry [General]",
"name": "Déluge [Générique]",
"description": "",
"book_reference": "La Voie des Vagues p.102"
},
{
"id": "Fortress Breaker [Projectile]",
"name": "Briseur de défenses [Projectiles]",
"description": "",
"book_reference": "La Voie des Vagues p.103"
},
{
"id": "Grand Inspiration [Utility Object]",
"name": "Inspiration grandiose [Utilitaire]",
"description": "",
"book_reference": "La Voie des Vagues p.104"
},
{
"id": "Harm Returned [Armor]",
"name": "Oeil pour oeil [Armure]",
"description": "",
"book_reference": "La Voie des Vagues p.104"
},
{
"id": "Illusions Shattered [Utility Object]",
"name": "Fin des illusions [Utilitaire]",
"description": "",
"book_reference": "La Voie des Vagues p.104"
},
{
"id": "Independence [Melee Weapon]",
"name": "Indépendance [Corps à corps]",
"description": "",
"book_reference": "La Voie des Vagues p.104"
},
{
"id": "Inexorable [Melee Weapon]",
"name": "Inexorable [Corps à corps]",
"description": "",
"book_reference": "La Voie des Vagues p.104"
},
{
"id": "Inviolable [Armor]",
"name": "Impénétrable [Armure]",
"description": "",
"book_reference": "La Voie des Vagues p.104"
},
{
"id": "Mark of Doom [Utility Object]",
"name": "Marque fatale [Utilitaire]",
"description": "",
"book_reference": "La Voie des Vagues p.104"
},
{
"id": "Obliteration [Projectile]",
"name": "Anéantissement [Projectiles]",
"description": "",
"book_reference": "La Voie des Vagues p.102"
},
{
"id": "Overwhelming Force [General]",
"name": "Force irrésistible [Générique]",
"description": "",
"book_reference": "La Voie des Vagues p.102"
},
{
"id": "Overwhelming Radiance [Armor]",
"name": "Eclat irrésistible [Armure]",
"description": "",
"book_reference": "La Voie des Vagues p.104"
},
{
"id": "Resounding Arrival [Melee Weapon]",
"name": "Apparition retentissante [Corps à corps]",
"description": "",
"book_reference": "La Voie des Vagues p.103"
},
{
"id": "Resounding Rhetoric [Utility Object]",
"name": "Rhétorique retentissante [Utilitaire]",
"description": "",
"book_reference": "La Voie des Vagues p.105"
},
{
"id": "Returning [Projectile]",
"name": "Retour au lanceur [Projectiles]",
"description": "",
"book_reference": "La Voie des Vagues p.103"
},
{
"id": "Rising Power [Melee Weapon]",
"name": "Accumulation de puissance [Corps à corps]",
"description": "",
"book_reference": "La Voie des Vagues p.103"
},
{
"id": "Root of Language [Utility Object]",
"name": "Racine du langage [Utilitaire]",
"description": "",
"book_reference": "La Voie des Vagues p.105"
},
{
"id": "Shifting Shape [General]",
"name": "Forme changeante [Générique]",
"description": "",
"book_reference": "La Voie des Vagues p.102"
},
{
"id": "Soothing Words [Utility Object]",
"name": "Mots de réconfort [Utilitaire]",
"description": "",
"book_reference": "La Voie des Vagues p.104"
},
{
"id": "Subterranean Secrets [Utility Object]",
"name": "Secrets souterrains [Utilitaire]",
"description": "",
"book_reference": "La Voie des Vagues p.105"
},
{
"id": "Transfiguration [General]",
"name": "Transfiguration [Générique]",
"description": "",
"book_reference": "La Voie des Vagues p.102"
},
{
"id": "Unassuming [General]",
"name": "Sans prétention [Générique]",
"description": "",
"book_reference": "La Voie des Vagues p.102"
},
{
"id": "Unerring [Projectile]",
"name": "Infaillible [Projectiles]",
"description": "",
"book_reference": "La Voie des Vagues p.103"
},
{
"id": "Unleashed Fury [Melee Weapon]",
"name": "Déchaînement de fureur [Corps à corps]",
"description": "",
"book_reference": "La Voie des Vagues p.103"
},
{
"id": "Unlimited Negation [Utility Object]",
"name": "Négation universelle [Utilitaire]",
"description": "",
"book_reference": "La Voie des Vagues p.105"
},
{
"id": "Vitality [Utility Object]",
"name": "Vitalité [Utilitaire]",
"description": "",
"book_reference": "La Voie des Vagues p.105"
}
]
}

View File

@@ -1,8 +1,8 @@
{ {
"label": "Procédés de fabrication", "label": "Procédés de fabrication",
"mapping": { "mapping": {
"description": "data.description", "description": "system.description",
"book_reference": "data.book_reference" "book_reference": "system.book_reference"
}, },
"entries": [ "entries": [
{ {
@@ -37,57 +37,57 @@
}, },
{ {
"id": "Akodo Pattern", "id": "Akodo Pattern",
"name": "Akodo Pattern (WIP)", "name": "Procédé Akodo",
"description": "", "description": "",
"book_reference": "Les Champs de la Victoire" "book_reference": "Les Champs de la Victoire p.93"
}, },
{ {
"id": "Burning Watter Pattern", "id": "Burning Watter Pattern",
"name": "Burning Watter Pattern (WIP)", "name": "Procédé de leau ardente",
"description": "", "description": "",
"book_reference": "Les Champs de la Victoire" "book_reference": "Les Champs de la Victoire p.93"
}, },
{ {
"id": "Concealment Pattern", "id": "Concealment Pattern",
"name": "Concealment Pattern (WIP)", "name": "Procédé de dissimulation",
"description": "", "description": "",
"book_reference": "Les Champs de la Victoire" "book_reference": "Les Champs de la Victoire p.93"
}, },
{ {
"id": "Deadly Fangs Pattern", "id": "Deadly Fangs Pattern",
"name": "Deadly Fangs Pattern (WIP)", "name": "Procédé des crocs mortels",
"description": "", "description": "",
"book_reference": "Les Champs de la Victoire" "book_reference": "Les Champs de la Victoire p.94"
}, },
{ {
"id": "Fearsome Snarl Pattern", "id": "Fearsome Snarl Pattern",
"name": "Fearsome Snarl Pattern (WIP)", "name": "Procédé du grognement terrifiant",
"description": "", "description": "",
"book_reference": "Les Champs de la Victoire" "book_reference": "Les Champs de la Victoire p.94"
}, },
{ {
"id": "Ichirō Pattern", "id": "Ichirō Pattern",
"name": "Ichirō Pattern (WIP)", "name": "Procédé Ichirō",
"description": "", "description": "",
"book_reference": "Les Champs de la Victoire" "book_reference": "Les Champs de la Victoire p.94"
}, },
{ {
"id": "Mountain Silk Pattern", "id": "Mountain Silk Pattern",
"name": "Mountain Silk Pattern (WIP)", "name": "Procédé de la soie des montagnes",
"description": "", "description": "",
"book_reference": "Les Champs de la Victoire" "book_reference": "Les Champs de la Victoire p.94"
}, },
{ {
"id": "Screaming Fire Pattern", "id": "Screaming Fire Pattern",
"name": "Screaming Fire Pattern (WIP)", "name": "Procédé du feu hurlant",
"description": "", "description": "",
"book_reference": "Les Champs de la Victoire" "book_reference": "Les Champs de la Victoire p.94"
}, },
{ {
"id": "Toriyama's Endurance Pattern", "id": "Toriyama's Endurance Pattern",
"name": "Toriyama's Endurance Pattern (WIP)", "name": "Procédé de lendurance de Toriyama",
"description": "", "description": "",
"book_reference": "Les Champs de la Victoire" "book_reference": "Les Champs de la Victoire p.94"
}, },
{ {
"id": "Spirit of the Qamarist Pattern", "id": "Spirit of the Qamarist Pattern",
@@ -106,6 +106,12 @@
"name": "Procédé du Coeur du vent de Kökejin", "name": "Procédé du Coeur du vent de Kökejin",
"description": "", "description": "",
"book_reference": "La Voie des Vagues p.117" "book_reference": "La Voie des Vagues p.117"
},
{
"id": "Agasha Pattern",
"name": "Le procédé Agasha",
"description": "",
"book_reference": "Les Royaumes Célestes p.105"
} }
] ]
} }

View File

@@ -1,8 +1,8 @@
{ {
"label": "Objets", "label": "Objets",
"mapping": { "mapping": {
"description": "data.description", "description": "system.description",
"book_reference": "data.book_reference" "book_reference": "system.book_reference"
}, },
"entries": [ "entries": [
{ {
@@ -205,21 +205,21 @@
}, },
{ {
"id": "Omamori (Boon of Jurojin)", "id": "Omamori (Boon of Jurojin)",
"name": "Omamori (Bénédiction de Jurojin)", "name": "Omamori (Bienfait de Jurōjin)",
"description": "", "description": "",
"book_reference": "Les Royaumes Célestes" "book_reference": "Les Royaumes Célestes p.97"
}, },
{ {
"id": "Omamori (Boon of Kisshoten)", "id": "Omamori (Boon of Kisshoten)",
"name": "Omamori (Bénédiction de Kisshoten)", "name": "Omamori (Bienfait de Kisshōten)",
"description": "", "description": "",
"book_reference": "Les Royaumes Célestes" "book_reference": "Les Royaumes Célestes p.97"
}, },
{ {
"id": "Omamori (Boon of Hotei)", "id": "Omamori (Boon of Hotei)",
"name": "Omamori (Bénédiction de Hotei)", "name": "Omamori (Bienfait de Hotei)",
"description": "", "description": "",
"book_reference": "Les Royaumes Célestes" "book_reference": "Les Royaumes Célestes p.97"
}, },
{ {
"id": "Makeup Kit", "id": "Makeup Kit",
@@ -505,93 +505,87 @@
}, },
{ {
"id": "Animal Helm", "id": "Animal Helm",
"name": "Animal Helm (WIP)", "name": "Casque animal",
"description": "", "description": "",
"book_reference": "Les Champs de la Victoire" "book_reference": "Les Champs de la Victoire p.90"
}, },
{ {
"id": "Blasting Powder (1 charge)", "id": "Blasting Powder (1 charge)",
"name": "Blasting Powder (1 charge) (WIP)", "name": "Poudre noire (1 charge)",
"description": "", "description": "",
"book_reference": "Les Champs de la Victoire" "book_reference": "Les Champs de la Victoire p.91"
}, },
{ {
"id": "Battlefield Heirloom", "id": "Battlefield Heirloom",
"name": "Battlefield Heirloom (WIP)", "name": "Héritage guerrier",
"description": "", "description": "",
"book_reference": "Les Champs de la Victoire" "book_reference": "Les Champs de la Victoire p.90"
}, },
{ {
"id": "Battlefield Medical Pack", "id": "Battlefield Medical Pack",
"name": "Battlefield Medical Pack (WIP)", "name": "Fournitures médicales de terrain",
"description": "", "description": "",
"book_reference": "Les Champs de la Victoire" "book_reference": "Les Champs de la Victoire p.90"
}, },
{ {
"id": "Brilliant Flare", "id": "Brilliant Flare",
"name": "Brilliant Flare (WIP)", "name": "Fusée éclairante",
"description": "", "description": "",
"book_reference": "Les Champs de la Victoire" "book_reference": "Les Champs de la Victoire p.90"
}, },
{ {
"id": "Mempō", "id": "Mempō",
"name": "Mem (WIP)", "name": "Menpō",
"description": "", "description": "",
"book_reference": "Les Champs de la Victoire" "book_reference": "Les Champs de la Victoire p.90"
}, },
{ {
"id": "Saihai", "id": "Saihai",
"name": "Saihai (WIP)", "name": "Saihai",
"description": "", "description": "",
"book_reference": "Les Champs de la Victoire" "book_reference": "Les Champs de la Victoire p.91"
}, },
{ {
"id": "Sashimono", "id": "Sashimono",
"name": "Sashimono (WIP)", "name": "Sashimono",
"description": "", "description": "",
"book_reference": "Les Champs de la Victoire" "book_reference": "Les Champs de la Victoire p.91"
}, },
{ {
"id": "Smoking Pipe", "id": "Smoking Pipe",
"name": "Smoking Pipe (WIP)", "name": "Pipe",
"description": "", "description": "",
"book_reference": "Les Champs de la Victoire" "book_reference": "Les Champs de la Victoire p.91"
}, },
{ {
"id": "Tetsubishi", "id": "Tetsubishi",
"name": "Tetsubishi (WIP)", "name": "Tetsubishi",
"description": "", "description": "",
"book_reference": "Les Champs de la Victoire" "book_reference": "Les Champs de la Victoire p.91"
}, },
{ {
"id": "Uma-Jirushi", "id": "Uma-Jirushi",
"name": "Uma-Jirushi (WIP)", "name": "Uma-Jirushi",
"description": "", "description": "",
"book_reference": "Les Champs de la Victoire" "book_reference": "Les Champs de la Victoire p.91"
}, },
{ {
"id": "Banner of Amaterasu [Blessed Treasure]", "id": "Banner of Amaterasu [Blessed Treasure]",
"name": "Banner of Amaterasu [Blessed Treasure] (WIP)", "name": "La Bannière dAmaterasu",
"description": "", "description": "",
"book_reference": "Les Champs de la Victoire" "book_reference": "Les Champs de la Victoire p.92"
}, },
{ {
"id": "The Claws of the Kitsu [Blessed Treasure]", "id": "The Claws of the Kitsu [Blessed Treasure]",
"name": "The Claws of the Kitsu [Blessed Treasure] (WIP)", "name": "Les Griffes des Kitsu",
"description": "", "description": "",
"book_reference": "Les Champs de la Victoire" "book_reference": "Les Champs de la Victoire p.92"
},
{
"id": "The Five Akodo Daggers [Blessed Treasure]",
"name": "The Five Akodo Daggers [Blessed Treasure] (WIP)",
"description": "",
"book_reference": "Les Champs de la Victoire"
}, },
{ {
"id": "Leadership Scrolls [Blessed Treasure]", "id": "Leadership Scrolls [Blessed Treasure]",
"name": "Leadership Scrolls [Blessed Treasure] (WIP)", "name": "Rouleaux du Commandement",
"description": "", "description": "",
"book_reference": "Les Champs de la Victoire" "book_reference": "Les Champs de la Victoire p.92"
}, },
{ {
"id": "The Anvil of Despair [Concealed Horror]", "id": "The Anvil of Despair [Concealed Horror]",
@@ -629,12 +623,6 @@
"description": "", "description": "",
"book_reference": "LOutremonde p.113" "book_reference": "LOutremonde p.113"
}, },
{
"id": "Kishu: The Oni-Cutting Sword [Blessed Treasure]",
"name": "Kishu : Le sabre Tranche-oni [Trésor Béni]",
"description": "",
"book_reference": "LOutremonde p.113"
},
{ {
"id": "Obsidian Ink [Blessed Treasure]", "id": "Obsidian Ink [Blessed Treasure]",
"name": "Encre dobsidienne [Trésor Béni]", "name": "Encre dobsidienne [Trésor Béni]",
@@ -646,6 +634,42 @@
"name": "Flèches", "name": "Flèches",
"description": "", "description": "",
"book_reference": "Livre de Règles" "book_reference": "Livre de Règles"
},
{
"id": "Arrows : Fire-Blossom",
"name": "Flèches : Braises ardentes",
"description": "",
"book_reference": "Les Royaumes Célestes p.97"
},
{
"id": "Arrows : Hamaya",
"name": "Flèches : Hamaya",
"description": "",
"book_reference": "Les Royaumes Célestes p.97"
},
{
"id": "Arrows : Soul-Star",
"name": "Flèches : Éclat dâme",
"description": "",
"book_reference": "Les Royaumes Célestes p.97"
},
{
"id": "The horagai of Sacred Rains",
"name": "Le horagai des Pluies sacrées",
"description": "",
"book_reference": "Les Royaumes Célestes p.96"
},
{
"id": "Daikoku's Mallet",
"name": "Le maillet de Daikoku",
"description": "",
"book_reference": "Les Royaumes Célestes p.96"
},
{
"id": "Candles of the Moth",
"name": "Les chandelles du Clan de la Phalène",
"description": "",
"book_reference": "Les Royaumes Célestes p.96"
} }
] ]
} }

View File

@@ -1,88 +1,281 @@
{ {
"label": "États préjudiciables", "label": "États préjudiciables",
"mapping": { "mapping": {
"content": "content" "text": "text"
}, },
"entries": [ "entries": {
{ "Afflicted": {
"id": "Afflicted",
"name": "Tourmenté", "name": "Tourmenté",
"content": "<blockquote>Livre de Règles p.273</blockquote>" "pages": {
"Figure: Afflicted": {
"name": "Tourmenté - Image",
"src": "icons/svg/sun.svg"
},
"Afflicted": {
"name": "Tourmenté",
"text": "<blockquote>Livre de Règles p.273</blockquote>"
}
}
}, },
{ "Bleeding": {
"id": "Bleeding",
"name": "En sang", "name": "En sang",
"content": "<blockquote>Livre de Règles p.272</blockquote>" "pages": {
"Figure: Bleeding": {
"name": "En sang - Image",
"src": "icons/svg/blood.svg"
},
"Bleeding": {
"name": "En sang",
"text": "<blockquote>Livre de Règles p.272</blockquote>"
}
}
}, },
{ "Burning": {
"id": "Burning",
"name": "En feu", "name": "En feu",
"content": "<blockquote>Livre de Règles p.272</blockquote>" "pages": {
"Figure: Burning": {
"name": "En feu - Image",
"src": "icons/svg/fire.svg"
},
"Burning": {
"name": "En feu",
"text": "<blockquote>Livre de Règles p.272</blockquote>"
}
}
}, },
{ "Compromised": {
"id": "Compromised",
"name": "Compromis", "name": "Compromis",
"content": "<blockquote>Livre de Règles p.271</blockquote>" "pages": {
"Figure: Compromised": {
"name": "Compromis - Image",
"src": "icons/svg/terror.svg"
},
"Compromised": {
"name": "Compromis",
"text": "<blockquote>Livre de Règles p.271</blockquote>"
}
}
}, },
{ "Dazed": {
"id": "Dazed",
"name": "Hébété", "name": "Hébété",
"content": "<blockquote>Livre de Règles p.272</blockquote>" "pages": {
"Figure: Dazed": {
"name": "Hébété - Image",
"src": "icons/svg/eye.svg"
},
"Dazed": {
"name": "Hébété",
"text": "<blockquote>Livre de Règles p.272</blockquote>"
}
}
}, },
{ "Disoriented": {
"id": "Disoriented",
"name": "Désorienté", "name": "Désorienté",
"content": "<blockquote>Livre de Règles p.272</blockquote>" "pages": {
"Figure: Disoriented": {
"name": "Désorienté - Image",
"src": "icons/svg/daze.svg"
},
"Disoriented": {
"name": "Désorienté",
"text": "<blockquote>Livre de Règles p.272</blockquote>"
}
}
}, },
{ "Dying [X Rounds]": {
"id": "Dying [X Rounds]",
"name": "Mourant (X rounds)", "name": "Mourant (X rounds)",
"content": "<blockquote>Livre de Règles p.273</blockquote>" "pages": {
"Figure: Dying [X Rounds]": {
"name": "Mourant (X rounds) - Image",
"src": "icons/svg/skull.svg"
},
"Dying [X Rounds]": {
"name": "Mourant (X rounds)",
"text": "<blockquote>Livre de Règles p.273</blockquote>"
}
}
}, },
{ "Enraged": {
"id": "Enraged",
"name": "Enragé", "name": "Enragé",
"content": "<blockquote>Livre de Règles p.272</blockquote>" "pages": {
"Figure: Enraged": {
"name": "Enragé - Image",
"src": "icons/svg/lightning.svg"
},
"Enraged": {
"name": "Enragé",
"text": "<blockquote>Livre de Règles p.272</blockquote>"
}
}
}, },
{ "Exhausted": {
"id": "Exhausted",
"name": "Epuisé", "name": "Epuisé",
"content": "<blockquote>Livre de Règles p.272</blockquote>" "pages": {
"Figure: Exhausted": {
"name": "Epuisé - Image",
"src": "icons/svg/sleep.svg"
},
"Exhausted": {
"name": "Epuisé",
"text": "<blockquote>Livre de Règles p.272</blockquote>"
}
}
}, },
{ "Immobilized": {
"id": "Immobilized",
"name": "Immobilisé", "name": "Immobilisé",
"content": "<blockquote>Livre de Règles p.272</blockquote>" "pages": {
"Figure: Immobilized": {
"name": "Immobilisé - Image",
"src": "icons/svg/net.svg"
},
"Immobilized": {
"name": "Immobilisé",
"text": "<blockquote>Livre de Règles p.272</blockquote>"
}
}
}, },
{ "Incapacitated": {
"id": "Incapacitated",
"name": "Hors de combat", "name": "Hors de combat",
"content": "<blockquote>Livre de Règles p.272</blockquote>" "pages": {
"Figure: Incapacitated": {
"name": "Hors de combat - Image",
"src": "icons/svg/downgrade.svg"
},
"Incapacitated": {
"name": "Hors de combat",
"text": "<blockquote>Livre de Règles p.272</blockquote>"
}
}
}, },
{ "Intoxicated": {
"id": "Intoxicated",
"name": "Ivre", "name": "Ivre",
"content": "<blockquote>Livre de Règles p.273</blockquote>" "pages": {
"Figure: Intoxicated": {
"name": "Ivre - Image",
"src": "icons/svg/poison.svg"
},
"Intoxicated": {
"name": "Ivre",
"text": "<blockquote>Livre de Règles p.273</blockquote>"
}
}
}, },
{ "Prone": {
"id": "Prone",
"name": "A terre", "name": "A terre",
"content": "<blockquote>Livre de Règles p.271</blockquote>" "pages": {
"Figure: Prone": {
"name": "A terre - Image",
"src": "icons/svg/falling.svg"
},
"Prone": {
"name": "A terre",
"text": "<blockquote>Livre de Règles p.271</blockquote>"
}
}
}, },
{ "Silenced": {
"id": "Silenced",
"name": "Aphone", "name": "Aphone",
"content": "<blockquote>Livre de Règles p.271</blockquote>" "pages": {
"Figure: Silenced": {
"name": "Aphone - Image",
"src": "icons/svg/silenced.svg"
},
"Silenced": {
"name": "Aphone",
"text": "<blockquote>Livre de Règles p.271</blockquote>"
}
}
}, },
{ "Unconscious": {
"id": "Unconscious",
"name": "Inconscient", "name": "Inconscient",
"content": "<blockquote>Livre de Règles p.273</blockquote>" "pages": {
"Figure: Unconscious": {
"name": "Inconscient - Image",
"src": "icons/svg/unconscious.svg"
},
"Unconscious": {
"name": "Inconscient",
"text": "<blockquote>Livre de Règles p.273</blockquote>"
}
}
}, },
{ "Wounded": {
"id": "Wounded",
"name": "Blessé", "name": "Blessé",
"content": "<blockquote>Livre de Règles p.271</blockquote>" "pages": {
"Figure: Wounded": {
"name": "Blessé - Image",
"src": "icons/svg/degen.svg"
},
"Wounded": {
"name": "Blessé",
"text": "<blockquote>Livre de Règles p.271</blockquote>"
}
}
},
"Illness: Oozing Sore Disease": {
"name": "Illness: Oozing Sore Disease (WIP)",
"pages": {
"Figure: Illness: Oozing Sore Disease": {
"name": "Illness: Oozing Sore Disease (WIP) - Image",
"src": "systems/l5r5e/assets/icons/social.svg"
},
"Illness: Oozing Sore Disease": {
"name": "Illness: Oozing Sore Disease (WIP)",
"text": "<blockquote>Décret de la nature</blockquote>"
}
}
},
"Illness: Gut Sickness": {
"name": "Illness: Gut Sickness (WIP)",
"pages": {
"Figure: Illness: Gut Sickness": {
"name": "Illness: Gut Sickness (WIP) - Image",
"src": "systems/l5r5e/assets/icons/social.svg"
},
"Illness: Gut Sickness": {
"name": "Illness: Gut Sickness (WIP)",
"text": "<blockquote>Décret de la nature</blockquote>"
}
}
},
"Illness: Coughing Illness": {
"name": "Illness: Coughing Illness (WIP)",
"pages": {
"Figure: Illness: Coughing Illness": {
"name": "Illness: Coughing Illness (WIP) - Image",
"src": "systems/l5r5e/assets/icons/social.svg"
},
"Illness: Coughing Illness": {
"name": "Illness: Coughing Illness (WIP)",
"text": "<blockquote>Décret de la nature</blockquote>"
}
}
},
"Illness: Unsteady Illness": {
"name": "Illness: Unsteady Illness (WIP)",
"pages": {
"Figure: Illness: Unsteady Illness": {
"name": "Illness: Unsteady Illness (WIP) - Image",
"src": "systems/l5r5e/assets/icons/social.svg"
},
"Illness: Unsteady Illness": {
"name": "Illness: Unsteady Illness (WIP)",
"text": "<blockquote>Décret de la nature</blockquote>"
}
}
},
"Illness: Fire Rash": {
"name": "Illness: Fire Rash (WIP)",
"pages": {
"Figure: Illness: Fire Rash": {
"name": "Illness: Fire Rash (WIP) - Image",
"src": "systems/l5r5e/assets/icons/social.svg"
},
"Illness: Fire Rash": {
"name": "Illness: Fire Rash (WIP)",
"text": "<blockquote>Décret de la nature</blockquote>"
}
}
} }
] }
} }

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@@ -1,58 +1,151 @@
{ {
"label": "Propriétés de terrain", "label": "Propriétés de terrain",
"mapping": { "mapping": {
"content": "content" "text": "text"
}, },
"entries": [ "entries": {
{ "Dangerous": {
"id": "Dangerous",
"name": "Dangereux", "name": "Dangereux",
"content": "<blockquote>Livre de Règles p.267</blockquote>" "pages": {
"Figure: Dangerous": {
"name": "Dangereux - Image",
"src": "icons/svg/trap.svg"
},
"Dangerous": {
"name": "Dangereux",
"text": "<blockquote>Livre de Règles p.267</blockquote>"
}
}
}, },
{ "Defiled": {
"id": "Defiled",
"name": "Profané", "name": "Profané",
"content": "<blockquote>Livre de Règles p.267</blockquote>" "pages": {
"Figure: Defiled": {
"name": "Profané - Image",
"src": "icons/svg/ruins.svg"
},
"Defiled": {
"name": "Profané",
"text": "<blockquote>Livre de Règles p.267</blockquote>"
}
}
}, },
{ "Entangling": {
"id": "Entangling",
"name": "Handicapant", "name": "Handicapant",
"content": "<blockquote>Livre de Règles p.267</blockquote>" "pages": {
"Figure: Entangling": {
"name": "Handicapant - Image",
"src": "icons/svg/lightning.svg"
},
"Entangling": {
"name": "Handicapant",
"text": "<blockquote>Livre de Règles p.267</blockquote>"
}
}
}, },
{ "Hallowed (One or More Elements)": {
"id": "Hallowed (One or More Elements)",
"name": "Sanctifié (un ou plusieurs éléments)", "name": "Sanctifié (un ou plusieurs éléments)",
"content": "<blockquote>Livre de Règles p.267</blockquote>" "pages": {
"Figure: Hallowed (One or More Elements)": {
"name": "Sanctifié (un ou plusieurs éléments) - Image",
"src": "icons/svg/oak.svg"
},
"Hallowed (One or More Elements)": {
"name": "Sanctifié (un ou plusieurs éléments)",
"text": "<blockquote>Livre de Règles p.267</blockquote>"
}
}
}, },
{ "Imbalanced (One or More Elements)": {
"id": "Imbalanced (One or More Elements)",
"name": "Déséquilibré (un ou plusieurs éléments)", "name": "Déséquilibré (un ou plusieurs éléments)",
"content": "<blockquote>Livre de Règles p.267</blockquote>" "pages": {
"Figure: Imbalanced (One or More Elements)": {
"name": "Déséquilibré (un ou plusieurs éléments) - Image",
"src": "icons/svg/stoned.svg"
},
"Imbalanced (One or More Elements)": {
"name": "Déséquilibré (un ou plusieurs éléments)",
"text": "<blockquote>Livre de Règles p.267</blockquote>"
}
}
}, },
{ "Obscuring": {
"id": "Obscuring",
"name": "Voilé", "name": "Voilé",
"content": "<blockquote>Livre de Règles p.267</blockquote>" "pages": {
"Figure: Obscuring": {
"name": "Voilé - Image",
"src": "icons/svg/cowled.svg"
},
"Obscuring": {
"name": "Voilé",
"text": "<blockquote>Livre de Règles p.267</blockquote>"
}
}
}, },
{ "Confining": {
"id": "Confining", "name": "Confiné",
"name": "Confining (WIP)", "pages": {
"content": "<blockquote>Les Champs de la Victoire</blockquote>" "Figure: Confining": {
"name": "Confiné - Image",
"src": "icons/svg/stone-path.svg"
},
"Confining": {
"name": "Confiné",
"text": "<blockquote>Les Champs de la Victoire p.122</blockquote>"
}
}
}, },
{ "Elevated": {
"id": "Elevated", "name": "Surélevé",
"name": "Elevated (WIP)", "pages": {
"content": "<blockquote>Les Champs de la Victoire</blockquote>" "Figure: Elevated": {
"name": "Surélevé - Image",
"src": "icons/svg/up.svg"
},
"Elevated": {
"name": "Surélevé",
"text": "<blockquote>Les Champs de la Victoire p.122</blockquote>"
}
}
}, },
{ "Open": {
"id": "Open", "name": "Ouvert",
"name": "Open (WIP)", "pages": {
"content": "<blockquote>Les Champs de la Victoire</blockquote>" "Figure: Open": {
"name": "Ouvert - Image",
"src": "icons/svg/mountain.svg"
},
"Open": {
"name": "Ouvert",
"text": "<blockquote>Les Champs de la Victoire p.122</blockquote>"
}
}
}, },
{ "Recessed": {
"id": "Recessed", "name": "Encaissé",
"name": "Recessed (WIP)", "pages": {
"content": "<blockquote>Les Champs de la Victoire</blockquote>" "Figure: Recessed": {
"name": "Encaissé - Image",
"src": "icons/svg/down.svg"
},
"Recessed": {
"name": "Encaissé",
"text": "<blockquote>Les Champs de la Victoire p.122</blockquote>"
}
}
},
"Imbalanced (One or More Elements) Variant": {
"name": "Imbalanced (One or More Elements) Variant (WIP)",
"pages": {
"Figure: Imbalanced (One or More Elements) Variant": {
"name": "Imbalanced (One or More Elements) Variant (WIP) - Image",
"src": "icons/svg/stoned.svg"
},
"Imbalanced (One or More Elements) Variant": {
"name": "Imbalanced (One or More Elements) Variant (WIP)",
"text": "<blockquote>Décret de la nature</blockquote>"
}
}
} }
] }
} }

View File

@@ -0,0 +1,40 @@
{
"label": "Tables de Noms",
"entries": [
{
"id": "Ivory Kingdoms names",
"name": "Noms des Royaumes dIvoire",
"description": "La Voie des Vagues p.223-224"
},
{
"id": "Japanese names (Female)",
"name": "Noms Japonais (Féminin)",
"description": "Liste non officielle"
},
{
"id": "Japanese names (Male)",
"name": "Noms Japonais (Masculin)",
"description": "Liste non officielle"
},
{
"id": "Japanese names (Village)",
"name": "Noms Japonais (Village)",
"description": "Liste non officielle"
},
{
"id": "Qamarist names",
"name": "Noms Qamaristes",
"description": "La Voie des Vagues p.226"
},
{
"id": "Rokugani names",
"name": "Noms Rokugani",
"description": "La Voie des Vagues p.222"
},
{
"id": "Ujik names",
"name": "Noms Ujik",
"description": "La Voie des Vagues p.225"
}
]
}

View File

@@ -1,9 +1,9 @@
{ {
"label": "Coups du sort", "label": "Coups du sort",
"mapping": { "mapping": {
"types": "data.types", "types": "system.types",
"description": "data.description", "description": "system.description",
"book_reference": "data.book_reference" "book_reference": "system.book_reference"
}, },
"entries": [ "entries": [
{ {
@@ -65,7 +65,7 @@
{ {
"id": "Daikokus Curse", "id": "Daikokus Curse",
"name": "Malédiction de Daikoku", "name": "Malédiction de Daikoku",
"types": "Relations, Spiritualité", "types": "Relations",
"description": "", "description": "",
"book_reference": "Livre de Règles p.123" "book_reference": "Livre de Règles p.123"
}, },
@@ -86,7 +86,7 @@
{ {
"id": "Discomfiting Countenance", "id": "Discomfiting Countenance",
"name": "Aspect déconcertant", "name": "Aspect déconcertant",
"types": "Physique, Relations", "types": "Relations, Physique",
"description": "", "description": "",
"book_reference": "Livre de Règles p.117" "book_reference": "Livre de Règles p.117"
}, },
@@ -163,7 +163,7 @@
{ {
"id": "Gaijin Name, Culture, or Appearance", "id": "Gaijin Name, Culture, or Appearance",
"name": "Nom, culture ou apparence gaijin", "name": "Nom, culture ou apparence gaijin",
"types": "Mental et relations (Culture) ou<br>physique (Apparence), Relations (Nom)", "types": "Relations (Culture) ou Physique (Apparance), Relations (Nom), Mental",
"description": "", "description": "",
"book_reference": "Livre de Règles p.126" "book_reference": "Livre de Règles p.126"
}, },
@@ -240,7 +240,7 @@
{ {
"id": "Maimed Visage", "id": "Maimed Visage",
"name": "Défiguré", "name": "Défiguré",
"types": "Physique, Relations, Séquelle", "types": "Relations, Physique, Séquelle",
"description": "", "description": "",
"book_reference": "Livre de Règles p.119" "book_reference": "Livre de Règles p.119"
}, },
@@ -254,7 +254,7 @@
{ {
"id": "Muteness", "id": "Muteness",
"name": "Mutisme", "name": "Mutisme",
"types": "Physique ou mental, Relations, Séquelle", "types": "Relations, Physique ou Mental, Séquelle",
"description": "", "description": "",
"book_reference": "Livre de Règles p.126" "book_reference": "Livre de Règles p.126"
}, },
@@ -351,31 +351,31 @@
}, },
{ {
"id": "Elemental Deficiency (Air)", "id": "Elemental Deficiency (Air)",
"name": "Elemental Deficiency (Air) (WIP)", "name": "Carence élémentaire (Air)",
"types": "Mental, Physique, Spirituel", "types": "Mental, Physique, Spirituel",
"description": "", "description": "",
"book_reference": "Les Royaumes Célestes" "book_reference": "Les Royaumes Célestes p.93"
}, },
{ {
"id": "Elemental Deficiency (Earth)", "id": "Elemental Deficiency (Earth)",
"name": "Elemental Deficiency (Earth) (WIP)", "name": "Carence élémentaire (Terre)",
"types": "Mental, Physique, Spirituel", "types": "Mental, Physique, Spirituel",
"description": "", "description": "",
"book_reference": "Les Royaumes Célestes" "book_reference": "Les Royaumes Célestes p.94"
}, },
{ {
"id": "Elemental Deficiency (Fire)", "id": "Elemental Deficiency (Fire)",
"name": "Elemental Deficiency (Fire) (WIP)", "name": "Carence élémentaire (Feu)",
"types": "Mental, Physique, Spirituel", "types": "Mental, Physique, Spirituel",
"description": "", "description": "",
"book_reference": "Les Royaumes Célestes" "book_reference": "Les Royaumes Célestes p.94"
}, },
{ {
"id": "Elemental Deficiency (Water)", "id": "Elemental Deficiency (Water)",
"name": "Elemental Deficiency (Water) (WIP)", "name": "Carence élémentaire (Eau)",
"types": "Mental, Physique, Spirituel", "types": "Mental, Physique, Spirituel",
"description": "", "description": "",
"book_reference": "Les Royaumes Célestes" "book_reference": "Les Royaumes Célestes p.93"
}, },
{ {
"id": "Lackluster", "id": "Lackluster",
@@ -450,7 +450,7 @@
{ {
"id": "Despise in [City]", "id": "Despise in [City]",
"name": "Méprisé à [une ville]", "name": "Méprisé à [une ville]",
"types": "Relations, Renommée", "types": "Renommée, Relations",
"description": "", "description": "",
"book_reference": "LEmpire dÉmeraude p.247" "book_reference": "LEmpire dÉmeraude p.247"
}, },
@@ -485,21 +485,21 @@
{ {
"id": "Many Mouths", "id": "Many Mouths",
"name": "Des bouches à nourrir", "name": "Des bouches à nourrir",
"types": "Mental, Relations", "types": "Relations, Mental",
"description": "", "description": "",
"book_reference": "La Voie des Vagues p.71" "book_reference": "La Voie des Vagues p.71"
}, },
{ {
"id": "Horrible Scar", "id": "Horrible Scar",
"name": "Horrible cicatrice", "name": "Horrible cicatrice",
"types": "Mental, Relations", "types": "Relations, Mental",
"description": "", "description": "",
"book_reference": "La Voie des Vagues p.72" "book_reference": "La Voie des Vagues p.72"
}, },
{ {
"id": "Pursued by [Individual or Group]", "id": "Pursued by [Individual or Group]",
"name": "Poursuivi par [un individu ou un groupe]", "name": "Poursuivi par [un individu ou un groupe]",
"types": "Mental, Relations", "types": "Relations, Mental",
"description": "", "description": "",
"book_reference": "La Voie des Vagues p.73" "book_reference": "La Voie des Vagues p.73"
}, },
@@ -513,7 +513,7 @@
{ {
"id": "Stained Lineage", "id": "Stained Lineage",
"name": "Lignée entachée", "name": "Lignée entachée",
"types": "Mental, Relations", "types": "Relations, Mental",
"description": "", "description": "",
"book_reference": "La Voie des Vagues p.72" "book_reference": "La Voie des Vagues p.72"
}, },
@@ -548,14 +548,14 @@
{ {
"id": "Demon Wound", "id": "Demon Wound",
"name": "Blessure de démon", "name": "Blessure de démon",
"types": "Spirituel, Séquelle", "types": "Séquelle, Spirituel",
"description": "", "description": "",
"book_reference": "LOutremonde p.97" "book_reference": "LOutremonde p.97"
}, },
{ {
"id": "Shadowlands Taint [Kansen Whispers]", "id": "Shadowlands Taint [Kansen Whispers]",
"name": "Souillure de lOutremonde (Murmures des Kansen)", "name": "Souillure de lOutremonde (Murmures des Kansen)",
"types": "Malédiction, Mentale", "types": "Malédiction, Mental",
"description": "", "description": "",
"book_reference": "LOutremonde p.99" "book_reference": "LOutremonde p.99"
}, },
@@ -569,16 +569,37 @@
{ {
"id": "Sailors Tongue", "id": "Sailors Tongue",
"name": "Parler du marin", "name": "Parler du marin",
"types": "Mental, Relations", "types": "Relations, Mental",
"description": "", "description": "",
"book_reference": "Le Clan de la Mante p.7" "book_reference": "Le Clan de la Mante p.7"
}, },
{ {
"id": "Blood Feud", "id": "Blood Feud",
"name": "Blood Feud (WIP)", "name": "Vendetta",
"types": "Interpersonal, Social", "types": "Relations, Social",
"description": "", "description": "",
"book_reference": "Les Champs de la Victoire" "book_reference": "Les Champs de la Victoire p.83"
},
{
"id": "Insomniac",
"name": "Insomniac (WIP)",
"types": "Mental",
"description": "",
"book_reference": "Décret de la nature"
},
{
"id": "Out of Shape",
"name": "Out of Shape (WIP)",
"types": "Physique",
"description": "",
"book_reference": "Décret de la nature"
},
{
"id": "Stalked by [Creature]",
"name": "Stalked by [Creature] (WIP)",
"types": "Relations, Mental, Spirituel",
"description": "",
"book_reference": "Décret de la nature"
} }
] ]
} }

View File

@@ -1,9 +1,9 @@
{ {
"label": "Défaillances", "label": "Défaillances",
"mapping": { "mapping": {
"types": "data.types", "types": "system.types",
"description": "data.description", "description": "system.description",
"book_reference": "data.book_reference" "book_reference": "system.book_reference"
}, },
"entries": [ "entries": [
{ {
@@ -23,7 +23,7 @@
{ {
"id": "Cynicism", "id": "Cynicism",
"name": "Cynisme", "name": "Cynisme",
"types": "Mental, Relations", "types": "Relations, Mental",
"description": "", "description": "",
"book_reference": "Livre de Règles p.131" "book_reference": "Livre de Règles p.131"
}, },
@@ -37,7 +37,7 @@
{ {
"id": "Delusions of Grandeur", "id": "Delusions of Grandeur",
"name": "Mégalomanie", "name": "Mégalomanie",
"types": "Mental, Relations", "types": "Relations, Mental",
"description": "", "description": "",
"book_reference": "Livre de Règles p.134" "book_reference": "Livre de Règles p.134"
}, },
@@ -128,7 +128,7 @@
{ {
"id": "Softheartedness", "id": "Softheartedness",
"name": "Cœur tendre", "name": "Cœur tendre",
"types": "Mental, Relations", "types": "Relations, Mental",
"description": "", "description": "",
"book_reference": "Livre de Règles p.131" "book_reference": "Livre de Règles p.131"
}, },
@@ -141,36 +141,36 @@
}, },
{ {
"id": "Conspiracy", "id": "Conspiracy",
"name": "Conspiracy (WIP)", "name": "Conspirations",
"types": "Mental, Relations", "types": "Relations, Mental",
"description": "", "description": "",
"book_reference": "Les Royaumes Célestes" "book_reference": "Les Royaumes Célestes p.91"
}, },
{ {
"id": "Omen of Bad Luck", "id": "Omen of Bad Luck",
"name": "Omen of Bad Luck (WIP)", "name": "Mauvais augure",
"types": "Mental, Relations", "types": "Relations, Mental",
"description": "", "description": "",
"book_reference": "Les Royaumes Célestes" "book_reference": "Les Royaumes Célestes p.92"
}, },
{ {
"id": "Uncleanliness", "id": "Uncleanliness",
"name": "Uncleanliness (WIP)", "name": "Maniaque",
"types": "Mental", "types": "Mental",
"description": "", "description": "",
"book_reference": "Les Royaumes Célestes" "book_reference": "Les Royaumes Célestes p.92"
}, },
{ {
"id": "Vanity", "id": "Vanity",
"name": "Vanity (WIP)", "name": "Vanité",
"types": "Mental, Relations", "types": "Relations, Mental",
"description": "", "description": "",
"book_reference": "Les Royaumes Célestes" "book_reference": "Les Royaumes Célestes p.92"
}, },
{ {
"id": "Isolation", "id": "Isolation",
"name": "Isolement", "name": "Isolement",
"types": "Mental, Relations", "types": "Relations, Mental",
"description": "", "description": "",
"book_reference": "Les Cours de Pierre p.103" "book_reference": "Les Cours de Pierre p.103"
}, },
@@ -205,14 +205,14 @@
{ {
"id": "Loathing for Peasants", "id": "Loathing for Peasants",
"name": "Aversion pour les paysans", "name": "Aversion pour les paysans",
"types": "Mental, Relations", "types": "Relations, Mental",
"description": "", "description": "",
"book_reference": "LEmpire dÉmeraude p.248" "book_reference": "LEmpire dÉmeraude p.248"
}, },
{ {
"id": "Loneliness", "id": "Loneliness",
"name": "Autophobie", "name": "Autophobie",
"types": "Mental, Relations", "types": "Relations, Mental",
"description": "", "description": "",
"book_reference": "LEmpire dÉmeraude p.249" "book_reference": "LEmpire dÉmeraude p.249"
}, },
@@ -267,17 +267,38 @@
}, },
{ {
"id": "Belligerent", "id": "Belligerent",
"name": "Belligerent (WIP)", "name": "Belliqueux",
"types": "Interpersonal", "types": "Relations",
"description": "", "description": "",
"book_reference": "Les Champs de la Victoire" "book_reference": "Les Champs de la Victoire p.85"
}, },
{ {
"id": "Braggart", "id": "Braggart",
"name": "Braggart (WIP)", "name": "Vantard",
"types": "Interpersonal", "types": "Relations",
"description": "", "description": "",
"book_reference": "Les Champs de la Victoire" "book_reference": "Les Champs de la Victoire p.85"
},
{
"id": "Fear of [Common Creature]",
"name": "Fear of [Common Creature] (WIP)",
"types": "Mental",
"description": "",
"book_reference": "Décret de la nature"
},
{
"id": "Fear of Mediocrity",
"name": "Fear of Mediocrity (WIP)",
"types": "Relations, Mental",
"description": "",
"book_reference": "Décret de la nature"
},
{
"id": "Fear of Poison",
"name": "Fear of Poison (WIP)",
"types": "Mental",
"description": "",
"book_reference": "Décret de la nature"
} }
] ]
} }

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