Compare commits
8 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 28ec390020 | |||
| 86ee9a44ec | |||
| abfc4e8443 | |||
| 707a318bb7 | |||
| 368e087e0d | |||
| f2e6415f33 | |||
| 4aa22195a3 | |||
| 7e517bfb12 |
@@ -417,8 +417,8 @@ i.fvtt-hellborn {
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||||
display: flex;
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||||
align-items: center;
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gap: 4px;
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min-width: 18rem;
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||||
max-width: 18rem;
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||||
min-width: 20rem;
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||||
max-width: 20rem;
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||||
}
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.fvtt-hellborn .tab.character-maleficas .main-div .maleficas .malefica .controls {
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font-size: 0.7rem;
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@@ -426,16 +426,20 @@ i.fvtt-hellborn {
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max-width: 1.8rem;
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}
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.fvtt-hellborn .tab.character-maleficas .main-div .maleficas .malefica .name {
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min-width: 12rem;
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max-width: 12rem;
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min-width: 10rem;
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max-width: 10rem;
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}
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.fvtt-hellborn .tab.character-maleficas .main-div .maleficas .malefica .damage {
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min-width: 3.2rem;
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max-width: 3.2rem;
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}
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.fvtt-hellborn .tab.character-maleficas .main-div .maleficas .malefica .domain {
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min-width: 5rem;
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max-width: 5rem;
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min-width: 4rem;
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max-width: 4rem;
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}
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.fvtt-hellborn .tab.character-maleficas .main-div .maleficas .malefica .level {
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min-width: 3rem;
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max-width: 3rem;
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min-width: 2rem;
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max-width: 2rem;
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}
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.fvtt-hellborn .tab.character-maleficas .main-div .maleficas .malefica .item-img {
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width: 24px;
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@@ -460,8 +464,8 @@ i.fvtt-hellborn {
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max-width: 1.8rem;
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}
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.fvtt-hellborn .tab.character-maleficas .main-div .rituals .ritual .ingredients {
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min-width: 26rem;
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max-width: 26rem;
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min-width: 24rem;
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max-width: 24rem;
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}
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.fvtt-hellborn .tab.character-maleficas .main-div .rituals .ritual .name {
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min-width: 12rem;
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@@ -543,20 +547,28 @@ i.fvtt-hellborn {
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max-width: 1.8rem;
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}
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.fvtt-hellborn .tab.character-equipment .main-div .weapons .weapon .properties {
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min-width: 21rem;
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max-width: 21rem;
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min-width: 16.3rem;
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max-width: 16.3rem;
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}
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.fvtt-hellborn .tab.character-equipment .main-div .weapons .weapon .range {
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min-width: 4.5rem;
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max-width: 4.5rem;
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}
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.fvtt-hellborn .tab.character-equipment .main-div .weapons .weapon .ammo {
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min-width: 4.5rem;
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max-width: 4.5rem;
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}
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.fvtt-hellborn .tab.character-equipment .main-div .weapons .weapon .type {
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min-width: 3rem;
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max-width: 3rem;
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}
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.fvtt-hellborn .tab.character-equipment .main-div .weapons .weapon .damage {
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min-width: 4rem;
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max-width: 4rem;
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}
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.fvtt-hellborn .tab.character-equipment .main-div .weapons .weapon .damage {
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min-width: 6rem;
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max-width: 6rem;
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}
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.fvtt-hellborn .tab.character-equipment .main-div .weapons .weapon .name {
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min-width: 12rem;
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max-width: 12rem;
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min-width: 10rem;
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max-width: 10rem;
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}
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.fvtt-hellborn .tab.character-equipment .main-div .weapons .weapon .item-img {
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width: 24px;
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@@ -624,8 +636,12 @@ i.fvtt-hellborn {
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max-width: 1.8rem;
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}
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.fvtt-hellborn .tab.character-equipment .main-div .equipments .equipment .name {
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min-width: 12rem;
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max-width: 12rem;
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min-width: 10rem;
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max-width: 10rem;
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}
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.fvtt-hellborn .tab.character-equipment .main-div .equipments .equipment .quantity {
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min-width: 2rem;
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max-width: 2rem;
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}
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.fvtt-hellborn .tab.character-equipment .main-div .equipments .equipment .item-img {
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width: 24px;
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@@ -1309,9 +1325,21 @@ i.fvtt-hellborn {
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min-width: 1.8rem;
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max-width: 1.8rem;
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}
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.fvtt-hellborn .tab.enemy-traits .main-div .maleficas .malefica .domain {
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min-width: 4rem;
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max-width: 4rem;
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}
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.fvtt-hellborn .tab.enemy-traits .main-div .maleficas .malefica .damage {
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min-width: 3.2rem;
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max-width: 3.2rem;
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}
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.fvtt-hellborn .tab.enemy-traits .main-div .maleficas .malefica .level {
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min-width: 2rem;
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max-width: 2rem;
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}
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.fvtt-hellborn .tab.enemy-traits .main-div .maleficas .malefica .name {
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min-width: 18rem;
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max-width: 18rem;
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min-width: 10rem;
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max-width: 10em;
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}
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.fvtt-hellborn .tab.enemy-traits .main-div .maleficas .malefica .item-img {
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width: 24px;
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@@ -1341,20 +1369,28 @@ i.fvtt-hellborn {
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max-width: 1.8rem;
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}
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.fvtt-hellborn .tab.enemy-traits .main-div .weapons .weapon .properties {
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min-width: 21rem;
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max-width: 21rem;
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min-width: 18rem;
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max-width: 18rem;
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}
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.fvtt-hellborn .tab.enemy-traits .main-div .weapons .weapon .type {
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.fvtt-hellborn .tab.enemy-traits .main-div .weapons .weapon .range {
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min-width: 4rem;
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max-width: 4rem;
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}
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.fvtt-hellborn .tab.enemy-traits .main-div .weapons .weapon .ammo {
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min-width: 3rem;
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max-width: 3rem;
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}
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.fvtt-hellborn .tab.enemy-traits .main-div .weapons .weapon .type {
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min-width: 3rem;
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max-width: 3rem;
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}
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.fvtt-hellborn .tab.enemy-traits .main-div .weapons .weapon .damage {
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min-width: 6rem;
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max-width: 6rem;
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min-width: 4rem;
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max-width: 4rem;
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}
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.fvtt-hellborn .tab.enemy-traits .main-div .weapons .weapon .name {
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min-width: 12rem;
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max-width: 12rem;
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min-width: 10rem;
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max-width: 10rem;
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}
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.fvtt-hellborn .tab.enemy-traits .main-div .weapons .weapon .item-img {
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width: 24px;
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@@ -2166,6 +2202,11 @@ i.fvtt-hellborn {
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display: flex;
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align-items: center;
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}
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.fvtt-hellborn .malefica-content fieldset .form-fields input[type="checkbox"] {
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min-width: 2rem;
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max-width: 2rem;
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text-align: center;
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}
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.fvtt-hellborn .malefica-content fieldset .form-group input {
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min-width: 12rem;
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max-width: 12rem;
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@@ -2337,6 +2378,9 @@ i.fvtt-hellborn {
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color: var(--color-dark-1);
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}
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.item-to-chat h2 {
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margin-top: 10px;
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margin-left: 10px;
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margin-bottom: 4px;
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font-family: var(--font-title);
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font-size: calc(var(--font-size-standard) * 1.4);
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color: var(--title-color);
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@@ -2376,9 +2420,11 @@ i.fvtt-hellborn {
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flex-direction: row;
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}
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.dice-roll .intro-chat .intro-img {
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padding: 5px;
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width: 80px;
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align-self: center;
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padding: 4px;
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max-width: 80px;
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min-width: 80px;
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align-self: top;
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text-align: center;
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}
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.dice-roll .intro-chat .intro-right {
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display: flex;
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22
lang/en.json
22
lang/en.json
@@ -334,11 +334,8 @@
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"description": {
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"label": "Description"
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},
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"enc": {
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"label": "Enc"
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},
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"techAge": {
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"label": "Tech Age"
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"quantity": {
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"label": "Quantity"
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}
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}
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},
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@@ -476,9 +473,21 @@
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},
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"Malefica": {
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"FIELDS": {
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"duration": {
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"label": "Duration"
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},
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"description": {
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"label": "Description"
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},
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"hasDamage": {
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"label": "Has Damage"
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},
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"damage": {
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"label": "Damage"
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},
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"damageType": {
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"label": "Damage Type"
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},
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"domain": {
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"label": "Domain"
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},
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@@ -631,6 +640,9 @@
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"damage": {
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"label": "Damage"
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},
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"damageType": {
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"label": "Damage Type"
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},
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"description": {
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"label": "Description"
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},
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@@ -211,6 +211,12 @@ export default class HellbornActorSheet extends HandlebarsApplicationMixin(found
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if (item.type === "ritual") {
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content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-hellborn/templates/chat-ritual.hbs", item.toObject())
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}
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if (item.type === "species-trait") {
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content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-hellborn/templates/chat-trait.hbs", item.toObject())
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}
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if (item.type === "tarot") {
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content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-hellborn/templates/chat-tarot.hbs", item.toObject())
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}
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const chatData = {
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user: game.user.id,
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speaker: ChatMessage.getSpeaker({ actor: this.actor }),
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@@ -90,12 +90,24 @@ export default class HellbornCharacterSheet extends HellbornActorSheet {
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case "status":
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context.tab = context.tabs.status
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context.perks = doc.itemTypes.perk
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context.perks.sort((a, b) => a.name.localeCompare(b.name))
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// Sort the perks by system.role and then by the system.level
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context.perks.sort((a, b) => {
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if (a.system.role === b.system.role) {
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return a.system.level.localeCompare(b.system.level)
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}
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return a.system.role.localeCompare(b.system.role)
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})
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break;
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case "maleficas":
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context.tab = context.tabs.maleficas
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context.maleficas = doc.itemTypes.malefica
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context.maleficas.sort((a, b) => a.name.localeCompare(b.name))
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// Sort the maleficas by system.domain and then by the system.level
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context.maleficas.sort((a, b) => {
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if (a.system.domain === b.system.domain) {
|
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return a.system.level.localeCompare(b.system.level)
|
||||
}
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return a.system.domain.localeCompare(b.system.domain)
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})
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context.rituals = doc.itemTypes.ritual
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context.rituals.sort((a, b) => a.name.localeCompare(b.name))
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break
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@@ -53,6 +53,7 @@ export const CHOICE_ADVANTAGES_DISADVANTAGES ={
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export const PERK_ROLES = {
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"abbetor": { id: "abbetor", label: "Abbetor" },
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"blade": { id: "blade", label: "Blade" },
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"brawler": { id: "brawler", label: "Brawler" },
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"gunslinger": { id: "gunslinger", label: "Gunslinger" },
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"malefic": { id: "malefic", label: "Malefic" },
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"mastermind": { id: "mastermind", label: "Mastermind" },
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@@ -63,6 +64,8 @@ export const PERK_ROLES = {
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export const MALEFICA_DOMAINS = {
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"adfectus": { id: "adfectus", label: "Adfectus" },
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"animalis": { id: "animalis", label: "Animalis" },
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"carnes ": { id: "carnes", label: "Carnes" },
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"divinus": { id: "divinus", label: "Divinus" },
|
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"ignis": { id: "ignis", label: "Ignis" },
|
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"iunctio": { id: "iunctio", label: "Iunctio" },
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@@ -93,7 +93,7 @@ export default class HellbornRoll extends Roll {
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let damageRoll = new Roll(formula)
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await damageRoll.evaluate()
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await damageRoll.toMessage({
|
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flavor: `${options.rollItem.name} - Damage Roll`
|
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flavor: `${options.rollItem.name} - Damage Roll - ${options.rollItem.system.damageType}`,
|
||||
});
|
||||
return
|
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}
|
||||
|
||||
@@ -8,6 +8,7 @@ export default class HellbornEquipment extends foundry.abstract.TypeDataModel {
|
||||
|
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schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
|
||||
schema.quantity = new fields.NumberField({ required: true, initial: 1, min: 0, integer: true })
|
||||
schema.cost = new fields.NumberField({ required: true, initial: 0, min: 0 })
|
||||
|
||||
return schema
|
||||
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||||
@@ -11,6 +11,10 @@ export default class HellbornMalefica extends foundry.abstract.TypeDataModel {
|
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schema.domain = new fields.StringField({ required: true, nullable: false, choices: SYSTEM.MALEFICA_DOMAINS, initial: "adfectus" })
|
||||
schema.level = new fields.StringField({ required: true, nullable: false, choices: SYSTEM.MALEFICA_LEVELS, initial: "1" })
|
||||
schema.time = new fields.StringField({ required: true, initial : "" })
|
||||
schema.duration = new fields.StringField({ required: true, initial : "" })
|
||||
schema.hasDamage = new fields.BooleanField({ required: true, initial: false })
|
||||
schema.damage = new fields.StringField({ required: false, initial : "" })
|
||||
schema.damageType = new fields.StringField({ required: false, initial : "" })
|
||||
schema.range = new fields.StringField({ required: true, initial : "" })
|
||||
schema.target = new fields.StringField({ required: true, initial : "" })
|
||||
|
||||
|
||||
@@ -13,6 +13,8 @@ export default class HellbornWeapon extends foundry.abstract.TypeDataModel {
|
||||
schema.properties = new fields.StringField({required: true, initial: ""})
|
||||
|
||||
schema.damage = new fields.StringField({required: true, initial: "1d6"})
|
||||
schema.damageType = new fields.StringField({ required: false, initial : "Physical" })
|
||||
|
||||
schema.ammo = new fields.StringField({ required: false, initial: "" })
|
||||
schema.range = new fields.StringField({ required: false, initial: "" })
|
||||
schema.cost = new fields.NumberField({ required: true, initial: 0, min: 0 })
|
||||
|
||||
@@ -286,24 +286,28 @@
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
min-width: 20rem;
|
||||
max-width: 20rem;
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.damage {
|
||||
min-width: 3.2rem;
|
||||
max-width: 3.2rem;
|
||||
}
|
||||
.domain {
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
min-width: 4rem;
|
||||
max-width: 4rem;
|
||||
}
|
||||
.level {
|
||||
min-width: 3rem;
|
||||
max-width: 3rem;
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
@@ -329,8 +333,8 @@
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.ingredients {
|
||||
min-width: 26rem;
|
||||
max-width: 26rem;
|
||||
min-width: 24rem;
|
||||
max-width: 24rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 12rem;
|
||||
@@ -417,20 +421,28 @@
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.properties {
|
||||
min-width: 21rem;
|
||||
max-width: 21rem;
|
||||
min-width: 16.3rem;
|
||||
max-width: 16.3rem;
|
||||
}
|
||||
.range {
|
||||
min-width: 4.5rem;
|
||||
max-width: 4.5rem;
|
||||
}
|
||||
.ammo {
|
||||
min-width: 4.5rem;
|
||||
max-width: 4.5rem;
|
||||
}
|
||||
.type {
|
||||
min-width: 3rem;
|
||||
max-width: 3rem;
|
||||
}
|
||||
.damage {
|
||||
min-width: 4rem;
|
||||
max-width: 4rem;
|
||||
}
|
||||
.damage {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
@@ -500,8 +512,12 @@
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.quantity {
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
|
||||
@@ -300,9 +300,21 @@
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.domain {
|
||||
min-width: 4rem;
|
||||
max-width: 4rem;
|
||||
}
|
||||
.damage {
|
||||
min-width: 3.2rem;
|
||||
max-width: 3.2rem;
|
||||
}
|
||||
.level {
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
min-width: 10rem;
|
||||
max-width: 10em;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
@@ -332,20 +344,28 @@
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.properties {
|
||||
min-width: 21rem;
|
||||
max-width: 21rem;
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
}
|
||||
.type {
|
||||
.range {
|
||||
min-width: 4rem;
|
||||
max-width: 4rem;
|
||||
}
|
||||
.ammo {
|
||||
min-width: 3rem;
|
||||
max-width: 3rem;
|
||||
}
|
||||
.type {
|
||||
min-width: 3rem;
|
||||
max-width: 3rem;
|
||||
}
|
||||
.damage {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
min-width: 4rem;
|
||||
max-width: 4rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
|
||||
@@ -8,7 +8,10 @@
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
.form-group label {
|
||||
.form-fields input[type="checkbox"] {
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
text-align: center;
|
||||
}
|
||||
.form-group input {
|
||||
min-width: 12rem;
|
||||
|
||||
@@ -56,6 +56,9 @@
|
||||
|
||||
.item-to-chat {
|
||||
h2 {
|
||||
margin-top: 10px;
|
||||
margin-left:10px;
|
||||
margin-bottom: 4px;
|
||||
font-family: var(--font-title);
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
color: var(--title-color);
|
||||
@@ -96,9 +99,11 @@
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
.intro-img {
|
||||
padding: 5px;
|
||||
width: 80px;
|
||||
align-self: center;
|
||||
padding: 4px;
|
||||
max-width: 80px;
|
||||
min-width : 80px;
|
||||
align-self: top;
|
||||
text-align: center;
|
||||
}
|
||||
.intro-right {
|
||||
display: flex;
|
||||
|
||||
@@ -17,6 +17,8 @@
|
||||
</div>
|
||||
<span class="type" data-tooltip="Type">{{upperFirst item.system.weaponType}}</span>
|
||||
<span class="properties" data-tooltip="Properties">{{upperFirst item.system.properties}}</span>
|
||||
<span class="range" data-tooltip="Range">{{upperFirst item.system.range}}</span>
|
||||
<span class="ammo" data-tooltip="Ammo">{{upperFirst item.system.ammo}}</span>
|
||||
|
||||
<a class="damage rollable" data-tooltip="Damage" data-item-id="{{item.id}}" data-action="roll"
|
||||
data-roll-type="damage" data-roll-value="{{item.system.damage}}">
|
||||
@@ -74,6 +76,8 @@
|
||||
<div class="name" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<span class="quantity" data-tooltip="Quantity">{{item.system.quantity}}</span>
|
||||
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
<div>
|
||||
<div class="flexrow">
|
||||
<div class="form-group">
|
||||
<label>Upright</label>
|
||||
<label><a data-action="toChat" data-item-uuid="{{upright.uuid}}">Upright</a></label>
|
||||
<input class="trait" type="text" value="{{upright.name}}" disabled >
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{upright.id}}"
|
||||
@@ -56,7 +56,7 @@
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<div class="form-group">
|
||||
<label>Reversed</label>
|
||||
<label><a data-action="toChat" data-item-uuid="{{upright.uuid}}">Reversed</a></label>
|
||||
<input class="trait" type="text" value="{{downright.name}}" disabled >
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{downright.id}}"
|
||||
|
||||
@@ -17,6 +17,14 @@
|
||||
</div>
|
||||
<span class="domain" data-tooltip="Domain">{{upperFirst item.system.domain}}</span>
|
||||
<span class="level" data-tooltip="Level">{{getRomanLevel item.system.level}}</span>
|
||||
{{#if item.system.hasDamage}}
|
||||
<a class="damage rollable" data-tooltip="Damage" data-item-id="{{item.id}}" data-action="roll"
|
||||
data-roll-type="damage" data-roll-value="{{item.system.damage}}">
|
||||
<i class="fa-regular fa-dice"></i>
|
||||
{{item.system.damage}}</a>
|
||||
{{else}}
|
||||
<span class="damage" data-tooltip="Damage">-</span>
|
||||
{{/if}}
|
||||
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
|
||||
@@ -6,23 +6,23 @@
|
||||
<div class="counters">
|
||||
<div class="flexcol">
|
||||
<div>
|
||||
<label>Trauma : </label>{{formInput systemFields.trauma.fields.current value=system.trauma.current}} /
|
||||
<label>Trauma </label>{{formInput systemFields.trauma.fields.current value=system.trauma.current}} /
|
||||
{{formInput systemFields.trauma.fields.max value=system.trauma.max}}
|
||||
|
||||
<label class="spaced-left"> Darkness : </label>{{formInput systemFields.darkness.fields.current value=system.darkness.current}} /
|
||||
<label class="spaced-left"> Darkness </label>{{formInput systemFields.darkness.fields.current value=system.darkness.current}} /
|
||||
{{formInput systemFields.darkness.fields.max value=system.darkness.max}}
|
||||
{{formInput systemFields.darkness.fields.value value=system.darkness.value}}
|
||||
<label class="spaced-left"> Defense : </label>{{formInput systemFields.defense.fields.base value=system.defense.base}}
|
||||
<label class="spaced-left"> Defense </label>{{formInput systemFields.defense.fields.base value=system.defense.base}}
|
||||
{{formInput systemFields.defense.fields.bonus value=system.defense.bonus }}
|
||||
{{formInput systemFields.defense.fields.total value=system.defense.total}}
|
||||
{{formInput systemFields.defense.fields.resistance value=system.defense.resistance}}
|
||||
<label class="spaced-left"> Movement : </label>{{formInput systemFields.movement.fields.base value=system.movement.base}}
|
||||
<label class="spaced-left"> Movement </label>{{formInput systemFields.movement.fields.base value=system.movement.base}}
|
||||
{{formInput systemFields.movement.fields.reduce value=system.defense.reduce }}
|
||||
</div>
|
||||
|
||||
<div class="flexrow characteristics-label">
|
||||
<label> </label><span>Curr.</span><span>Max</span>
|
||||
<label> </label><span>Curr.</span><span>Max</span><span>MaxDR</span>
|
||||
<label> </label><span>Curr.</span><span>Max</span><span>Mal.DR</span>
|
||||
<label> </label><span>Base</span><span>Armor</span><span>Total</span><span>Resi.</span>
|
||||
<label> </label><span>Base</span><span>Redu.</span>
|
||||
|
||||
|
||||
@@ -3,11 +3,12 @@
|
||||
<h2>{{name}}</h2>
|
||||
|
||||
<ul>
|
||||
<li><strong>Domain : {{upperFirst system.domain}}</strong></li>
|
||||
<li><strong>Level : {{getRomanLevel system.level}}</strong></li>
|
||||
<li><strong>Time : {{system.time}}</strong></li>
|
||||
<li><strong>Range : {{system.range}}</strong></li>
|
||||
<li><strong>Target : {{system.target}}</strong></li>
|
||||
<li><strong>Domain : </strong>{{upperFirst system.domain}}</li>
|
||||
<li><strong>Level : </strong>{{getRomanLevel system.level}}</li>
|
||||
<li><strong>Time : </strong>{{system.time}}</li>
|
||||
<li><strong>Duration : </strong>{{system.duration}}</li>
|
||||
<li><strong>Range : </strong>{{system.range}}</li>
|
||||
<li><strong>Target : </strong>{{system.target}}</li>
|
||||
<li>{{{system.description}}}</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
|
||||
{{#if weapon}}
|
||||
<li><strong>Weapon : {{weapon.name}}</strong></li>
|
||||
<li><strong>Properties : {{weapon.system.properties}}</strong></li>
|
||||
<li><strong>Properties :</strong> {{weapon.system.properties}}</li>
|
||||
{{/if}}
|
||||
|
||||
<li><strong>{{localize rollItem.label}} : {{rollItem.value}}</strong></li>
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
<h2>{{name}}</h2>
|
||||
<ul>
|
||||
<li><strong>{{system.flavorText}}</strong></li>
|
||||
<li><strong>Role : {{upperFirst system.role}}</strong></li>
|
||||
<li><strong>Level : {{getRomanLevel system.level}}</strong></li>
|
||||
<li><strong>Role : </strong>{{upperFirst system.role}}</li>
|
||||
<li><strong>Level : </strong>{{getRomanLevel system.level}}</li>
|
||||
<li>{{{system.description}}}</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
@@ -2,11 +2,11 @@
|
||||
<div class="intro-chat">
|
||||
<h2>{{name}}</h2>
|
||||
<ul>
|
||||
<li><strong>Difficulty : {{system.difficulty}}</strong></li>
|
||||
<li><strong>Threshold : {{system.threshold}}</strong></li>
|
||||
<li><strong>Limit : {{system.limit}}</strong></li>
|
||||
<li><strong>Ingredients : {{system.ingredients}}</strong></li>
|
||||
<li><strong>N. Attempts : {{system.nbAttempts}}</strong></li>
|
||||
<li><strong>Difficulty : </strong>{{system.difficulty}}</li>
|
||||
<li><strong>Threshold : </strong>{{system.threshold}}</li>
|
||||
<li><strong>Limit : </strong>{{system.limit}}</li>
|
||||
<li><strong>Ingredients : </strong>{{system.ingredients}}</li>
|
||||
<li><strong>N. Attempts : </strong>{{system.nbAttempts}}</li>
|
||||
<li>{{{system.description}}}</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
15
templates/chat-tarot.hbs
Normal file
15
templates/chat-tarot.hbs
Normal file
@@ -0,0 +1,15 @@
|
||||
<div class="item-to-chat">
|
||||
<div class="intro-chat">
|
||||
<h2>{{name}}</h2>
|
||||
<ul>
|
||||
<li><strong>Orientation : </strong>{{system.orientation}}</li>
|
||||
<li><strong>Quote : </strong>{{system.quote}}</li>
|
||||
<li><strong>Bonus : </strong>{{system.bonus}}</li>
|
||||
<li><strong>Penalty : </strong>{{system.penalty}}</li>
|
||||
<li>{{{system.description}}}</li>
|
||||
<li>{{{system.positiveEffect}}}</li>
|
||||
<li>{{{system.negativeEffect}}}</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
9
templates/chat-trait.hbs
Normal file
9
templates/chat-trait.hbs
Normal file
@@ -0,0 +1,9 @@
|
||||
<div class="item-to-chat">
|
||||
<div class="intro-chat">
|
||||
<h2>{{name}}</h2>
|
||||
<ul>
|
||||
<li>{{{system.description}}}</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -9,20 +9,20 @@
|
||||
<label>Trauma : </label>{{formInput systemFields.trauma.fields.current value=system.trauma.current}} /
|
||||
{{formInput systemFields.trauma.fields.max value=system.trauma.max}}
|
||||
|
||||
<label class="spaced-left"> Darkness </label>{{formInput systemFields.darkness.fields.current value=system.darkness.current}} /
|
||||
<label class="spaced-left"> Darkness </label>
|
||||
{{formInput systemFields.darkness.fields.current value=system.darkness.current}} /
|
||||
{{formInput systemFields.darkness.fields.max value=system.darkness.max}}
|
||||
<label class="spaced-left"> Defense </label>{{formInput systemFields.defense.fields.base value=system.defense.base}}
|
||||
<label class="spaced-left"> Malefic DR </label>{{formInput systemFields.defense.fields.maleficDR value=system.defense.maleficDR}}
|
||||
<label class="spaced-left"> Res. </label>{{formInput systemFields.defense.fields.resilience value=system.defense.resilience}}
|
||||
{{formInput systemFields.darkness.fields.value value=system.darkness.value}}
|
||||
<label class="spaced-left"> Defense </label>
|
||||
{{formInput systemFields.defense.fields.base value=system.defense.base}}
|
||||
{{formInput systemFields.defense.fields.resilience value=system.defense.resilience}}
|
||||
<label class="spaced-left"> Movement </label>{{formInput systemFields.movement.fields.base value=system.movement.base}}
|
||||
</div>
|
||||
|
||||
<div class="flexrow characteristics-label">
|
||||
<label></label><span>Curr.</span><span>Max</span>
|
||||
<label></label><span> Curr.</span><span> Max</span>
|
||||
<label></label>
|
||||
<label></label>
|
||||
<label></label>
|
||||
<label></label><span> Curr.</span><span> Max</span><span> Mal.DR</span>
|
||||
<label></label><span> Total</span><span> Resi.</span>
|
||||
<label></label>
|
||||
<label></label>
|
||||
<label></label>
|
||||
@@ -66,15 +66,25 @@
|
||||
<a class="action" data-tooltip="{{localize "HELLBORN.Tooltip.addMalefica"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createMalefica"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="traits">
|
||||
<div class="maleficas">
|
||||
{{#each maleficas as |item|}}
|
||||
<div class="trait item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
|
||||
<div class="malefica item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
|
||||
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<!-- <img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />-->
|
||||
<div class="name" data-roll-type="trait" data-action="toChat" data-item-uuid="{{item.uuid}}" data-tooltip="{{{item.system.description}}}">
|
||||
<div class="name" data-roll-type="malefica" data-action="toChat" data-item-uuid="{{item.uuid}}" data-tooltip="{{{item.system.description}}}">
|
||||
<a>{{item.name}}</a>
|
||||
</div>
|
||||
<span class="domain" data-tooltip="Domain">{{upperFirst item.system.domain}}</span>
|
||||
<span class="level" data-tooltip="Level">{{getRomanLevel item.system.level}}</span>
|
||||
{{#if item.system.hasDamage}}
|
||||
<a class="damage rollable" data-tooltip="Damage" data-item-id="{{item.id}}" data-action="roll"
|
||||
data-roll-type="damage" data-roll-value="{{item.system.damage}}">
|
||||
<i class="fa-regular fa-dice"></i>
|
||||
{{item.system.damage}}</a>
|
||||
{{else}}
|
||||
<span class="damage" data-tooltip="Damage">-</span>
|
||||
{{/if}}
|
||||
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
@@ -105,6 +115,8 @@
|
||||
</div>
|
||||
<span class="type" data-tooltip="Type">{{upperFirst item.system.weaponType}}</span>
|
||||
<span class="properties" data-tooltip="Properties">{{upperFirst item.system.properties}}</span>
|
||||
<span class="range" data-tooltip="Range">{{upperFirst item.system.range}}</span>
|
||||
<span class="ammo" data-tooltip="Ammo">{{upperFirst item.system.ammo}}</span>
|
||||
|
||||
<a class="damage rollable" data-tooltip="Damage" data-item-id="{{item.id}}" data-action="roll"
|
||||
data-roll-type="damage" data-roll-value="{{item.system.damage}}">
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
</div>
|
||||
|
||||
<fieldset>
|
||||
{{formField systemFields.quantity value=system.quantity}}
|
||||
{{formField systemFields.cost value=system.cost}}
|
||||
</fieldset>
|
||||
|
||||
|
||||
@@ -8,8 +8,14 @@
|
||||
{{formField systemFields.domain value=system.domain localize=true}}
|
||||
{{formField systemFields.level value=system.level localize=true}}
|
||||
{{formField systemFields.time value=system.time localize=true }}
|
||||
{{formField systemFields.duration value=system.duration localize=true}}
|
||||
{{formField systemFields.range value=system.range localize=true}}
|
||||
{{formField systemFields.target value=system.target localize=true}}
|
||||
{{formField systemFields.hasDamage value=system.hasDamage localize=true}}
|
||||
{{#if system.hasDamage}}
|
||||
{{formField systemFields.damage value=system.damage}}
|
||||
{{formField systemFields.damageType value=system.damageType}}
|
||||
{{/if}}
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
|
||||
{{formField systemFields.properties value=system.properties classes="long-input"}}
|
||||
{{formField systemFields.damage value=system.damage}}
|
||||
{{formField systemFields.damageType value=system.damageType}}
|
||||
|
||||
{{formField systemFields.cost value=system.cost}}
|
||||
</fieldset>
|
||||
|
||||
Reference in New Issue
Block a user