This commit is contained in:
@@ -1173,6 +1173,14 @@ i.fvtt-hellborn {
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
padding-left: 5px;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .enemy-column {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
gap: 4px;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .enemy-column fieldset {
|
||||
width: 100%;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .mortality {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
@@ -1196,6 +1204,14 @@ i.fvtt-hellborn {
|
||||
color: grey;
|
||||
font-size: small;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .counters .characteristics-label label {
|
||||
min-width: 3.5rem;
|
||||
max-width: 3.5rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .counters .characteristics-label span {
|
||||
min-width: 3rem;
|
||||
max-width: 3rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .counters label {
|
||||
min-width: 4rem;
|
||||
max-width: 4rem;
|
||||
@@ -1217,8 +1233,8 @@ i.fvtt-hellborn {
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
min-width: 20rem;
|
||||
max-width: 20rem;
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .traits .trait .rollable:hover,
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .traits .trait .rollable:focus {
|
||||
@@ -1230,27 +1246,78 @@ i.fvtt-hellborn {
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .traits .trait .flavor {
|
||||
min-width: 24rem;
|
||||
max-width: 24rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .traits .trait .role {
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .traits .trait .level {
|
||||
min-width: 4rem;
|
||||
max-width: 4rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .traits .trait .name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .traits .trait .item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .equipments {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 4px;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .equipments .equipment {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .equipments .equipment .rollable:hover,
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .equipments .equipment .rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .equipments .equipment .controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .equipments .equipment .name {
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .equipments .equipment .item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .maleficas {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(1, 1fr);
|
||||
gap: 4px;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .maleficas .malefica {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .maleficas .malefica .rollable:hover,
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .maleficas .malefica .rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .maleficas .malefica .controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .maleficas .malefica .name {
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .maleficas .malefica .item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .weapons {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(1, 1fr);
|
||||
@@ -2269,6 +2336,11 @@ i.fvtt-hellborn {
|
||||
font-size: calc(var(--font-size-standard) * 2);
|
||||
color: var(--color-dark-1);
|
||||
}
|
||||
.item-to-chat h2 {
|
||||
font-family: var(--font-title);
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
color: var(--title-color);
|
||||
}
|
||||
.item-to-chat ul {
|
||||
list-style-type: none;
|
||||
padding: 0;
|
||||
|
||||
12
lang/en.json
12
lang/en.json
@@ -343,6 +343,18 @@
|
||||
}
|
||||
},
|
||||
"Label": {
|
||||
"addArmor": "Add Armor",
|
||||
"addPerk": "Add Perk",
|
||||
"addRitual": "Add Ritual",
|
||||
"addSpeciesTrait": "Add Trait",
|
||||
"addTarot": "Add Tarot",
|
||||
"addMalefica": "Add Malefica",
|
||||
"addTrait": "Add Trait",
|
||||
"newMalefica": "New Malefica",
|
||||
"newPerk": "New Perk",
|
||||
"newRitual": "New Ritual",
|
||||
"newSpeciesTrait": "New Trait",
|
||||
"newTarot": "New Tarot",
|
||||
"titleStat": "Stat Roll Dialog",
|
||||
"difficulty": "Difficulty",
|
||||
"unknown": "Unknown",
|
||||
|
||||
@@ -18,6 +18,7 @@ export default class HellbornCharacterSheet extends HellbornActorSheet {
|
||||
createDeal: HellbornCharacterSheet.#onCreateDeal,
|
||||
createMalefica: HellbornCharacterSheet.#onCreateMalefica,
|
||||
createRitual: HellbornCharacterSheet.#onCreateRitual,
|
||||
createPerk: HellbornCharacterSheet.#onCreatePerk,
|
||||
},
|
||||
}
|
||||
|
||||
@@ -152,6 +153,9 @@ export default class HellbornCharacterSheet extends HellbornActorSheet {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newArmor"), type: "armor" }])
|
||||
}
|
||||
|
||||
static #onCreatePerk(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newPerk"), type: "perk" }])
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
|
||||
@@ -13,7 +13,11 @@ export default class HellbornEnemySheet extends HellbornActorSheet {
|
||||
},
|
||||
actions: {
|
||||
createTrait: HellbornEnemySheet.#onCreateTrait,
|
||||
},
|
||||
createEquipment: HellbornEnemySheet.#onCreateEquipment,
|
||||
createWeapon: HellbornEnemySheet.#onCreateWeapon,
|
||||
createMalefica: HellbornEnemySheet.#onCreateMalefica,
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/** @override */
|
||||
@@ -37,6 +41,7 @@ export default class HellbornEnemySheet extends HellbornActorSheet {
|
||||
sheet: "traits",
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
@@ -73,6 +78,10 @@ export default class HellbornEnemySheet extends HellbornActorSheet {
|
||||
context.traits.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.weapons = doc.itemTypes.weapon
|
||||
context.weapons.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.maleficas = doc.itemTypes.malefica
|
||||
context.maleficas.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.equipments = doc.itemTypes.equipment
|
||||
context.equipments.sort((a, b) => a.name.localeCompare(b.name))
|
||||
break
|
||||
case "biography":
|
||||
context.tab = context.tabs.biography
|
||||
@@ -89,9 +98,22 @@ export default class HellbornEnemySheet extends HellbornActorSheet {
|
||||
* @param {HTMLElement} target The current target of the event listener.
|
||||
*/
|
||||
static #onCreateTrait(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newTrait"), type: "trait" }])
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newTrait"), type: "species-trait" }])
|
||||
}
|
||||
|
||||
static #onCreateEquipment(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newEquipment"), type: "equipment" }])
|
||||
}
|
||||
|
||||
static #onCreateMalefica(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newMalefica"), type: "malefica" }])
|
||||
}
|
||||
|
||||
static #onCreateWeapon(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newWeapon"), type: "weapon" }])
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Handles the roll action triggered by user interaction.
|
||||
*
|
||||
|
||||
@@ -47,6 +47,8 @@ export default class HellbornEnemy extends foundry.abstract.TypeDataModel {
|
||||
bonus: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
total: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
resistance: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
maleficDR: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
resilience: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
})
|
||||
|
||||
schema.movement = new fields.SchemaField({
|
||||
|
||||
@@ -172,16 +172,16 @@ export default class HellbornUtils {
|
||||
if (level=== "highpowers") return "High";
|
||||
if (level === "mastery") return "Mastery";
|
||||
level = parseInt(level);
|
||||
if (level === 0) return "I";
|
||||
if (level === 1) return "II";
|
||||
if (level === 2) return "III";
|
||||
if (level === 3) return "IV";
|
||||
if (level === 4) return "V";
|
||||
if (level === 5) return "VI";
|
||||
if (level === 6) return "VII";
|
||||
if (level === 7) return "VIII";
|
||||
if (level === 8) return "IX";
|
||||
if (level === 9) return "X";
|
||||
if (level === 0) return "0";
|
||||
if (level === 1) return "I";
|
||||
if (level === 2) return "II";
|
||||
if (level === 3) return "III";
|
||||
if (level === 4) return "IV";
|
||||
if (level === 5) return "V";
|
||||
if (level === 6) return "VI";
|
||||
if (level === 7) return "VII";
|
||||
if (level === 8) return "VIII";
|
||||
if (level === 9) return "IX";
|
||||
return level;
|
||||
})
|
||||
// Handle v12 removal of this helper
|
||||
|
||||
@@ -164,6 +164,14 @@
|
||||
padding-left: 5px;
|
||||
}
|
||||
}
|
||||
.enemy-column {
|
||||
display:flex;
|
||||
flex-direction: row;
|
||||
gap: 4px;
|
||||
fieldset {
|
||||
width: 100%;
|
||||
}
|
||||
}
|
||||
.mortality {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
@@ -186,6 +194,14 @@
|
||||
.characteristics-label{
|
||||
color: grey;
|
||||
font-size:small;
|
||||
label {
|
||||
min-width: 3.5rem;
|
||||
max-width: 3.5rem;
|
||||
}
|
||||
span {
|
||||
min-width: 3rem;
|
||||
max-width: 3rem;
|
||||
}
|
||||
}
|
||||
label {
|
||||
min-width: 4rem;
|
||||
@@ -208,8 +224,8 @@
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
min-width: 20rem;
|
||||
max-width: 20rem;
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
@@ -220,21 +236,9 @@
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.flavor {
|
||||
min-width: 24rem;
|
||||
max-width: 24rem;
|
||||
}
|
||||
.role {
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
}
|
||||
.level {
|
||||
min-width: 4rem;
|
||||
max-width: 4rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
@@ -243,7 +247,71 @@
|
||||
}
|
||||
}
|
||||
}
|
||||
.weapons {
|
||||
.equipments {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 4px;
|
||||
.equipment {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.maleficas {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(1, 1fr);
|
||||
gap: 4px;
|
||||
.malefica {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
.weapons {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(1, 1fr);
|
||||
gap: 4px;
|
||||
|
||||
@@ -55,6 +55,11 @@
|
||||
}
|
||||
|
||||
.item-to-chat {
|
||||
h2 {
|
||||
font-family: var(--font-title);
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
color: var(--title-color);
|
||||
}
|
||||
ul {
|
||||
list-style-type: none;
|
||||
padding: 0;
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.weapons"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize " HELLBORN.Tooltip.addWeapon"}}" data-tooltip-direction="UP"><i
|
||||
<a class="action" data-tooltip="{{localize "HELLBORN.Tooltip.addWeapon"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createWeapon"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="weapons">
|
||||
@@ -36,7 +36,7 @@
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.armors"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize " HELLBORN.Tooltip.addArmor"}}" data-tooltip-direction="UP"><i
|
||||
<a class="action" data-tooltip="{{localize "HELLBORN.Tooltip.addArmor"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createArmor"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="armors">
|
||||
@@ -63,7 +63,7 @@
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.equipments"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize " HELLBORN.Tooltip.addEquipment"}}" data-tooltip-direction="UP"><i
|
||||
<a class="action" data-tooltip="{{localize "HELLBORN.Tooltip.addEquipment"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createEquipment"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="equipments">
|
||||
@@ -100,7 +100,7 @@
|
||||
|
||||
{{#each system.ammoArray as |ammo key|}}
|
||||
<div class="ammo-item">
|
||||
<input type="number" class="ammo-quantity" value="{{ammo.value}}" min="0" name="system.ammoList.{{key}}.value" />
|
||||
<input type="text" class="ammo-quantity" value="{{ammo.value}}" min="0" name="system.ammoArray.{{key}}.value" />
|
||||
<span class="ammo-name">{{upperFirst ammo.label}}</span>
|
||||
</div>
|
||||
{{/each}}
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.perks"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize " HELLBORN.Tooltip.addPerk"}}" data-tooltip-direction="UP"><i
|
||||
<a class="action" data-tooltip="{{localize "HELLBORN.Tooltip.addPerk"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createPerk"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="perks">
|
||||
|
||||
@@ -1,12 +1,13 @@
|
||||
<div class="item-to-chat">
|
||||
<div class="intro-chat">
|
||||
<h2>{{name}}</h2>
|
||||
|
||||
<ul>
|
||||
<li><strong>Malefica : {{name}}</strong></li>
|
||||
<li>Domain : {{system.domain}}</li>
|
||||
<li>Level : {{system.level}}</li>
|
||||
<li>Time : {{system.time}}</li>
|
||||
<li>Range : {{system.range}}</li>
|
||||
<li>Target : {{system.target}}</li>
|
||||
<li><strong>Domain : {{upperFirst system.domain}}</strong></li>
|
||||
<li><strong>Level : {{getRomanLevel system.level}}</strong></li>
|
||||
<li><strong>Time : {{system.time}}</strong></li>
|
||||
<li><strong>Range : {{system.range}}</strong></li>
|
||||
<li><strong>Target : {{system.target}}</strong></li>
|
||||
<li>{{{system.description}}}</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
<div class="item-to-chat">
|
||||
<div class="intro-chat">
|
||||
<h2>{{name}}</h2>
|
||||
<ul>
|
||||
<li><strong>Perk : {{name}}</strong></li>
|
||||
<li>{{system.flavorText}}</li>
|
||||
<li>Role : {{system.role}}</li>
|
||||
<li>Level : {{system.level}}</li>
|
||||
<li><strong>{{system.flavorText}}</strong></li>
|
||||
<li><strong>Role : {{upperFirst system.role}}</strong></li>
|
||||
<li><strong>Level : {{getRomanLevel system.level}}</strong></li>
|
||||
<li>{{{system.description}}}</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
<div class="item-to-chat">
|
||||
<div class="intro-chat">
|
||||
<h2>{{name}}</h2>
|
||||
<ul>
|
||||
<li><strong>Ritual : {{name}}</strong></li>
|
||||
<li>Difficulty : {{system.difficulty}}</li>
|
||||
<li>Threshold : {{system.threshold}}</li>
|
||||
<li>Limit : {{system.limit}}</li>
|
||||
<li>Ingredients : {{system.ingredients}}</li>
|
||||
<li>N. Attempts : {{system.nbAttempts}}</li>
|
||||
<li><strong>Difficulty : {{system.difficulty}}</strong></li>
|
||||
<li><strong>Threshold : {{system.threshold}}</strong></li>
|
||||
<li><strong>Limit : {{system.limit}}</strong></li>
|
||||
<li><strong>Ingredients : {{system.ingredients}}</strong></li>
|
||||
<li><strong>N. Attempts : {{system.nbAttempts}}</strong></li>
|
||||
<li>{{{system.description}}}</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
@@ -6,53 +6,92 @@
|
||||
<div class="counters">
|
||||
<div class="flexcol">
|
||||
<div>
|
||||
<label>Trauma : </label>{{formInput systemFields.trauma.fields.current value=system.trauma.current}}
|
||||
<label>Trauma : </label>{{formInput systemFields.trauma.fields.current value=system.trauma.current}} /
|
||||
{{formInput systemFields.trauma.fields.max value=system.trauma.max}}
|
||||
|
||||
<label class="spaced-left"> Darkness : </label>
|
||||
{{formInput systemFields.darkness.fields.value value=system.darkness.value}}
|
||||
<label class="spaced-left"> Defense : </label>{{formInput systemFields.defense.fields.base value=system.defense.base}}
|
||||
<label class="spaced-left"> Movement : </label>{{formInput systemFields.movement.fields.base value=system.movement.base}}
|
||||
<label class="spaced-left"> Darkness </label>{{formInput systemFields.darkness.fields.current value=system.darkness.current}} /
|
||||
{{formInput systemFields.darkness.fields.max value=system.darkness.max}}
|
||||
<label class="spaced-left"> Defense </label>{{formInput systemFields.defense.fields.base value=system.defense.base}}
|
||||
<label class="spaced-left"> Malefic DR </label>{{formInput systemFields.defense.fields.maleficDR value=system.defense.maleficDR}}
|
||||
<label class="spaced-left"> Res. </label>{{formInput systemFields.defense.fields.resilience value=system.defense.resilience}}
|
||||
<label class="spaced-left"> Movement </label>{{formInput systemFields.movement.fields.base value=system.movement.base}}
|
||||
</div>
|
||||
|
||||
<div class="flexrow characteristics-label">
|
||||
<label> </label><span>Curr.</span>
|
||||
<label> </label><span>Curr.</span>
|
||||
<label> </label><span>Base</span>
|
||||
<label> </label><span>Base</span>
|
||||
<label></label><span>Curr.</span><span>Max</span>
|
||||
<label></label><span> Curr.</span><span> Max</span>
|
||||
<label></label>
|
||||
<label></label>
|
||||
<label></label>
|
||||
<label></label>
|
||||
<label></label>
|
||||
<label></label>
|
||||
<label></label>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.traits"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize " HELLBORN.Tooltip.addPerk"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createPerk"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="traits">
|
||||
{{#each traits as |item|}}
|
||||
<div class="trait item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
|
||||
<div class="enemy-column">
|
||||
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<!-- <img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />-->
|
||||
<div class="name" data-roll-type="trait" data-action="toChat" data-item-uuid="{{item.uuid}}" data-tooltip="{{{item.system.description}}}">
|
||||
<a>{{item.name}}</a>
|
||||
</div>
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.traits"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize "HELLBORN.Tooltip.addTrait"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createTrait"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="traits">
|
||||
{{#each traits as |item|}}
|
||||
<div class="trait item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
|
||||
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<!-- <img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />-->
|
||||
<div class="name" data-roll-type="trait" data-action="toChat" data-item-uuid="{{item.uuid}}" data-tooltip="{{{item.system.description}}}">
|
||||
<a>{{item.name}}</a>
|
||||
</div>
|
||||
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.maleficas"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize "HELLBORN.Tooltip.addMalefica"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createMalefica"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="traits">
|
||||
{{#each maleficas as |item|}}
|
||||
<div class="trait item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
|
||||
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<!-- <img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />-->
|
||||
<div class="name" data-roll-type="trait" data-action="toChat" data-item-uuid="{{item.uuid}}" data-tooltip="{{{item.system.description}}}">
|
||||
<a>{{item.name}}</a>
|
||||
</div>
|
||||
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</div>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.weapons"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize " HELLBORN.Tooltip.addWeapon"}}" data-tooltip-direction="UP"><i
|
||||
<a class="action" data-tooltip="{{localize "HELLBORN.Tooltip.addWeapon"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createWeapon"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="weapons">
|
||||
@@ -83,5 +122,29 @@
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.equipments"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize "HELLBORN.Tooltip.addEquipment"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createEquipment"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="equipments">
|
||||
{{#each equipments as |item|}}
|
||||
{{!log 'armor' this}}
|
||||
<div class="equipment" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}">
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<div class="name" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</div>
|
||||
</section>
|
||||
Reference in New Issue
Block a user