Compare commits
19 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 10e668bc71 | |||
| 0ee42aef99 | |||
| ee3a5764f0 | |||
| 28ec390020 | |||
| 86ee9a44ec | |||
| abfc4e8443 | |||
| 707a318bb7 | |||
| 368e087e0d | |||
| f2e6415f33 | |||
| 4aa22195a3 | |||
| 7e517bfb12 | |||
| 57706629e1 | |||
| 29cb687bbb | |||
| 973daae15a | |||
| ff180ddd2e | |||
| 585b9a1ab5 | |||
| 4bed84358b | |||
| 666fb4c00a | |||
| ef9c011186 |
BIN
assets/icons/deal.webp
Normal file
BIN
assets/icons/deal.webp
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 7.0 KiB |
BIN
assets/icons/tarot.webp
Normal file
BIN
assets/icons/tarot.webp
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 8.0 KiB |
BIN
assets/ui/sheet_background_01.webp
Normal file
BIN
assets/ui/sheet_background_01.webp
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 20 KiB |
File diff suppressed because it is too large
Load Diff
@@ -33,8 +33,7 @@ Hooks.once("init", function () {
|
||||
CONFIG.Actor.documentClass = documents.HellbornActor
|
||||
CONFIG.Actor.dataModels = {
|
||||
character: models.HellbornCharacter,
|
||||
vehicle: models.HellbornVehicle,
|
||||
creature: models.HellbornCreature
|
||||
enemy: models.HellbornEnemy,
|
||||
}
|
||||
|
||||
CONFIG.Item.documentClass = documents.HellbornItem
|
||||
@@ -45,14 +44,15 @@ Hooks.once("init", function () {
|
||||
malefica: models.HellbornMalefica,
|
||||
equipment: models.HellbornEquipment,
|
||||
armor: models.HellbornArmor,
|
||||
deal: models.HellbornDeal,
|
||||
tarot: models.HellbornTarot,
|
||||
"species-trait": models.HellbornSpeciesTrait
|
||||
}
|
||||
|
||||
// Register sheet application classes
|
||||
foundry.documents.collections.Actors.unregisterSheet("core", foundry.appv1.sheets.ActorSheet)
|
||||
foundry.documents.collections.Actors.registerSheet("fvtt-hellborn", applications.HellbornCharacterSheet , { types: ["character"], makeDefault: true })
|
||||
foundry.documents.collections.Actors.registerSheet("fvtt-hellborn", applications.HellbornVehicleSheet, { types: ["vehicle"], makeDefault: true })
|
||||
foundry.documents.collections.Actors.registerSheet("fvtt-hellborn", applications.HellbornCreatureSheet, { types: ["creature"], makeDefault: true })
|
||||
foundry.documents.collections.Actors.registerSheet("fvtt-hellborn", applications.HellbornEnemySheet, { types: ["enemy"], makeDefault: true })
|
||||
|
||||
foundry.documents.collections.Items.unregisterSheet("core", foundry.appv1.sheets.ItemSheet)
|
||||
foundry.documents.collections.Items.registerSheet("fvtt-hellborn", applications.HellbornWeaponSheet, { types: ["weapon"], makeDefault: true })
|
||||
@@ -62,6 +62,8 @@ Hooks.once("init", function () {
|
||||
foundry.documents.collections.Items.registerSheet("fvtt-hellborn", applications.HellbornMaleficaSheet, { types: ["malefica"], makeDefault: true })
|
||||
foundry.documents.collections.Items.registerSheet("fvtt-hellborn", applications.HellbornSpeciesTraitSheet, { types: ["species-trait"], makeDefault: true })
|
||||
foundry.documents.collections.Items.registerSheet("fvtt-hellborn", applications.HellbornArmorSheet, { types: ["armor"], makeDefault: true })
|
||||
foundry.documents.collections.Items.registerSheet("fvtt-hellborn", applications.HellbornTarotSheet, { types: ["tarot"], makeDefault: true })
|
||||
foundry.documents.collections.Items.registerSheet("fvtt-hellborn", applications.HellbornDealSheet, { types: ["deal"], makeDefault: true })
|
||||
|
||||
// Other Document Configuration
|
||||
CONFIG.ChatMessage.documentClass = documents.HellbornChatMessage
|
||||
|
||||
749
lang/en.json
749
lang/en.json
@@ -1,114 +1,161 @@
|
||||
{
|
||||
"HELLBORN": {
|
||||
"Armor": {
|
||||
"FIELDS": {
|
||||
"bonus": {
|
||||
"label": "Bonus"
|
||||
},
|
||||
"cost": {
|
||||
"label": "Cost"
|
||||
},
|
||||
"description": {
|
||||
"label": "Description"
|
||||
},
|
||||
"reduction": {
|
||||
"label": "Reduction"
|
||||
},
|
||||
"resilience": {
|
||||
"label": "Resilience"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Enemy": {
|
||||
"FIELDS": {
|
||||
"description": {
|
||||
"label": "Description"
|
||||
},
|
||||
"notes": {
|
||||
"label": "Notes"
|
||||
},
|
||||
"flavorText": {
|
||||
"label": "Flavor Text"
|
||||
},
|
||||
"enemyType" : {
|
||||
"label": "Enemy Type"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Character": {
|
||||
"FIELDS": {
|
||||
"mortality": {
|
||||
"label": "Mortality",
|
||||
"current": {
|
||||
"label": "Mortality"
|
||||
}
|
||||
},
|
||||
"limboes": {
|
||||
"label": "Limboes"
|
||||
},
|
||||
"ammo": {
|
||||
"label": "Ammo"
|
||||
},
|
||||
"age": {
|
||||
"label": "Age"
|
||||
},
|
||||
"archetype": {
|
||||
"label": "Archetype"
|
||||
},
|
||||
"armor": {
|
||||
"value": {
|
||||
"label": "Protection"
|
||||
}
|
||||
},
|
||||
"heroPoints": {
|
||||
"label": "Hero Points"
|
||||
},
|
||||
"credits": {
|
||||
"label": "Credits"
|
||||
},
|
||||
"enc": {
|
||||
"label": "Enc",
|
||||
"value": {
|
||||
"label": "Enc Curr."
|
||||
},
|
||||
"max": {
|
||||
"label": "Enc Max"
|
||||
}
|
||||
},
|
||||
"biodata": {
|
||||
"age": {
|
||||
"label": "Age"
|
||||
},
|
||||
"birthplace": {
|
||||
"label": "Birthplace"
|
||||
},
|
||||
"eyes": {
|
||||
"label": "Eyes"
|
||||
},
|
||||
"gender": {
|
||||
"label": "Gender"
|
||||
},
|
||||
"hair": {
|
||||
"label": "Hair"
|
||||
},
|
||||
"height": {
|
||||
"label": "Height"
|
||||
},
|
||||
"home": {
|
||||
"label": "Home"
|
||||
},
|
||||
"label": "Biodata",
|
||||
"weight": {
|
||||
"label": "Weight"
|
||||
}
|
||||
},
|
||||
"birthplace": {
|
||||
"label": "Birthplace"
|
||||
},
|
||||
"concept": {
|
||||
"label": "Concept"
|
||||
},
|
||||
"species": {
|
||||
"label": "Species"
|
||||
"credits": {
|
||||
"label": "Credits"
|
||||
},
|
||||
"archetype": {
|
||||
"label": "Archetype"
|
||||
"experience": {
|
||||
"current": {
|
||||
"label": "Current"
|
||||
},
|
||||
"eyes": {
|
||||
"label": "Eyes"
|
||||
"training": {
|
||||
"label": "Training"
|
||||
},
|
||||
"gender": {
|
||||
"label": "Gender"
|
||||
},
|
||||
"hair": {
|
||||
"label": "Hair"
|
||||
},
|
||||
"height": {
|
||||
"label": "Height"
|
||||
},
|
||||
"home": {
|
||||
"label": "Home"
|
||||
},
|
||||
"biodata": {
|
||||
"label": "Biodata",
|
||||
"gender": {
|
||||
"label": "Gender"
|
||||
},
|
||||
"height": {
|
||||
"label": "Height"
|
||||
},
|
||||
"weight": {
|
||||
"label": "Weight"
|
||||
},
|
||||
"age": {
|
||||
"label": "Age"
|
||||
},
|
||||
"hair": {
|
||||
"label": "Hair"
|
||||
},
|
||||
"eyes": {
|
||||
"label": "Eyes"
|
||||
},
|
||||
"home": {
|
||||
"label": "Home"
|
||||
},
|
||||
"birthplace": {
|
||||
"label": "Birthplace"
|
||||
"label": "Experience",
|
||||
"total": {
|
||||
"label": "Total"
|
||||
}
|
||||
},
|
||||
"eyes": {
|
||||
"label": "Eyes"
|
||||
},
|
||||
"gender": {
|
||||
"label": "Gender"
|
||||
},
|
||||
"hair": {
|
||||
"label": "Hair"
|
||||
},
|
||||
"health": {
|
||||
"label": "Stamina",
|
||||
"staminaMax": {
|
||||
"label": "Max"
|
||||
},
|
||||
"staminaValue": {
|
||||
"label": "Cur."
|
||||
},
|
||||
"wounds": {
|
||||
"label": "Wounds"
|
||||
}
|
||||
},
|
||||
"height": {
|
||||
"label": "Height"
|
||||
},
|
||||
"home": {
|
||||
"label": "Home"
|
||||
},
|
||||
"pronouns": {
|
||||
"label": "Pronouns"
|
||||
},
|
||||
"rank": {
|
||||
"label": "Rank",
|
||||
"elite": {
|
||||
"label": "Elite"
|
||||
},
|
||||
"experienced": {
|
||||
"label": "Experienced"
|
||||
},
|
||||
"expert": {
|
||||
"label": "Expert"
|
||||
},
|
||||
"veteran": {
|
||||
"label": "Veteran"
|
||||
},
|
||||
"elite": {
|
||||
"label": "Elite"
|
||||
},
|
||||
"label": "Rank",
|
||||
"legend": {
|
||||
"label": "Legend"
|
||||
},
|
||||
"veteran": {
|
||||
"label": "Veteran"
|
||||
}
|
||||
},
|
||||
"health": {
|
||||
"staminaValue": {
|
||||
"label": "Cur."
|
||||
},
|
||||
"staminaMax": {
|
||||
"label": "Max"
|
||||
},
|
||||
"wounds": {
|
||||
"label": "Wounds"
|
||||
},
|
||||
"label": "Stamina"
|
||||
},
|
||||
"skills:": {
|
||||
"combat": {
|
||||
"label": "Combat"
|
||||
@@ -131,60 +178,17 @@
|
||||
"vehicles": {
|
||||
"label": "Vehicles"
|
||||
}
|
||||
},
|
||||
"species": {
|
||||
"label": "Species"
|
||||
},
|
||||
"trait": {
|
||||
"label": "Trait"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Creature": {
|
||||
"Niche": {
|
||||
"Prey": "Prey",
|
||||
"Opportunist": "Opportunist",
|
||||
"Herbivore": "Herbivore",
|
||||
"Predator": "Predator"
|
||||
},
|
||||
"Size": {
|
||||
"Tiny": "Tiny",
|
||||
"Small": "Small",
|
||||
"Medium": "Medium",
|
||||
"Large": "Large",
|
||||
"Huge": "Huge",
|
||||
"Giant": "Giant",
|
||||
"Titanic": "Titanic",
|
||||
"Gargantuan": "Gargantuan"
|
||||
},
|
||||
"Terrain": {
|
||||
"Cave": "Cave",
|
||||
"Coast": "Coast",
|
||||
"Desert": "Desert",
|
||||
"Forest": "Forest",
|
||||
"Jungle": "Jungle",
|
||||
"Mountain": "Mountain",
|
||||
"Plains": "Plains",
|
||||
"Swamp": "Swamp",
|
||||
"Urban": "Urban",
|
||||
"Ocean": "Ocean",
|
||||
"Coastal": "Coast",
|
||||
"Mixed": "Mixed",
|
||||
"River": "River",
|
||||
"Ruins": "Ruins",
|
||||
"Savannah": "Savannah",
|
||||
"Shallows" : "Shallows"
|
||||
},
|
||||
"FIELDS": {
|
||||
"damage": {
|
||||
"label": "Damage"
|
||||
},
|
||||
"size": {
|
||||
"label": "Size"
|
||||
},
|
||||
"numberAppearing": {
|
||||
"label": "Number Appearing"
|
||||
},
|
||||
"terrain": {
|
||||
"label": "Terrain"
|
||||
},
|
||||
"niche": {
|
||||
"label": "Niche"
|
||||
},
|
||||
"biodata": {
|
||||
"adaptedToHelplessness": {
|
||||
"label": "Adapted to helplessness"
|
||||
@@ -241,9 +245,18 @@
|
||||
"label": "Strength"
|
||||
}
|
||||
},
|
||||
"damage": {
|
||||
"label": "Damage"
|
||||
},
|
||||
"damageBonus": {
|
||||
"label": "Dmg.Bonus"
|
||||
},
|
||||
"niche": {
|
||||
"label": "Niche"
|
||||
},
|
||||
"numberAppearing": {
|
||||
"label": "Number Appearing"
|
||||
},
|
||||
"resources": {
|
||||
"hand": {
|
||||
"label": "Hand"
|
||||
@@ -257,16 +270,56 @@
|
||||
"stowed": {
|
||||
"label": "Stowed"
|
||||
}
|
||||
}
|
||||
},
|
||||
"size": {
|
||||
"label": "Size"
|
||||
},
|
||||
"terrain": {
|
||||
"label": "Terrain"
|
||||
}
|
||||
},
|
||||
"SpeciesTrait": {
|
||||
"Niche": {
|
||||
"Herbivore": "Herbivore",
|
||||
"Opportunist": "Opportunist",
|
||||
"Predator": "Predator",
|
||||
"Prey": "Prey"
|
||||
},
|
||||
"Size": {
|
||||
"Gargantuan": "Gargantuan",
|
||||
"Giant": "Giant",
|
||||
"Huge": "Huge",
|
||||
"Large": "Large",
|
||||
"Medium": "Medium",
|
||||
"Small": "Small",
|
||||
"Tiny": "Tiny",
|
||||
"Titanic": "Titanic"
|
||||
},
|
||||
"Terrain": {
|
||||
"Cave": "Cave",
|
||||
"Coast": "Coast",
|
||||
"Coastal": "Coast",
|
||||
"Desert": "Desert",
|
||||
"Forest": "Forest",
|
||||
"Jungle": "Jungle",
|
||||
"Mixed": "Mixed",
|
||||
"Mountain": "Mountain",
|
||||
"Ocean": "Ocean",
|
||||
"Plains": "Plains",
|
||||
"River": "River",
|
||||
"Ruins": "Ruins",
|
||||
"Savannah": "Savannah",
|
||||
"Shallows": "Shallows",
|
||||
"Swamp": "Swamp",
|
||||
"Urban": "Urban"
|
||||
}
|
||||
},
|
||||
"Deal": {
|
||||
"FIELDS": {
|
||||
"description": {
|
||||
"label": "Description"
|
||||
},
|
||||
"isAdvantage": {
|
||||
"label": "Provide advantage"
|
||||
"promisor": {
|
||||
"label": "Promisor"
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -281,11 +334,200 @@
|
||||
"description": {
|
||||
"label": "Description"
|
||||
},
|
||||
"enc": {
|
||||
"label": "Enc"
|
||||
"quantity": {
|
||||
"label": "Quantity"
|
||||
}
|
||||
}
|
||||
},
|
||||
"techAge": {
|
||||
"label": "Tech Age"
|
||||
"Label": {
|
||||
"addArmor": "Add Armor",
|
||||
"addPerk": "Add Perk",
|
||||
"addRitual": "Add Ritual",
|
||||
"addSpeciesTrait": "Add Trait",
|
||||
"addTarot": "Add Tarot",
|
||||
"addMalefica": "Add Malefica",
|
||||
"addTrait": "Add Trait",
|
||||
"newMalefica": "New Malefica",
|
||||
"newPerk": "New Perk",
|
||||
"newRitual": "New Ritual",
|
||||
"newSpeciesTrait": "New Trait",
|
||||
"newTarot": "New Tarot",
|
||||
"titleStat": "Stat Roll Dialog",
|
||||
"difficulty": "Difficulty",
|
||||
"unknown": "Unknown",
|
||||
"statRoll": "Stat Roll",
|
||||
"stat": "Stat",
|
||||
"formula": "Formula",
|
||||
"characteristics": "Characteristics",
|
||||
"deals": "Deals",
|
||||
"tarot": "Tarot",
|
||||
"backstory": "Backstory",
|
||||
"scars": "Scars",
|
||||
"likes": "Likes",
|
||||
"dislikes": "Dislikes",
|
||||
"fears": "Fears",
|
||||
"vices": "Vices",
|
||||
"goals": "Goals",
|
||||
"ambitions": "Ambitions",
|
||||
"values": "Values",
|
||||
"bonds": "Bonds",
|
||||
"abilities": "Abilities",
|
||||
"Agility": "Agility",
|
||||
"ailments": "Ailments",
|
||||
"appearance": "Appearance",
|
||||
"armor": "Armor",
|
||||
"Armor": "Armor",
|
||||
"armors": "Armors",
|
||||
"biodata": "Biodata",
|
||||
"biography": "Biography",
|
||||
"capacity": "Capacity",
|
||||
"cargo": "Cargo",
|
||||
"character": "Character",
|
||||
"combat": "Combat",
|
||||
"Counters": "Counters",
|
||||
"creature": "Creature",
|
||||
"fiendishFailure": "Fiendish Failure",
|
||||
"satanicSuccess": "Satanic Success",
|
||||
"bonus": "Upright XP Trigger",
|
||||
"penalty": "Reversed XP Trigger",
|
||||
"quote": "Quote",
|
||||
"current": "Curr.",
|
||||
"damage": "Damage",
|
||||
"damages": "Damages",
|
||||
"damageShort": "Dmg",
|
||||
"description": "Description",
|
||||
"Details": "Details",
|
||||
"Difficult": "Difficult (-1D)",
|
||||
"Easy": "Easy (+1D)",
|
||||
"equipment": "Equipment",
|
||||
"equipments": "Equipment",
|
||||
"experience": "Experience",
|
||||
"failure": "Failure",
|
||||
"finalScore": "Final Score",
|
||||
"flesh": "Flesh",
|
||||
"Formidable": "Formidable (-2D)",
|
||||
"heart": "Heart",
|
||||
"HP": "HP",
|
||||
"implants": "Implants",
|
||||
"Impossible": "Impossible (-4D)",
|
||||
"knowledge": "Knowledge",
|
||||
"languages": "Languages",
|
||||
"maleficas": "Maleficas",
|
||||
"malus": "Malus",
|
||||
"max": "Max",
|
||||
"maximum": "Maximum",
|
||||
"mind": "Mind",
|
||||
"Moderate": "Moderate (+0D)",
|
||||
"modifications": "Modifications",
|
||||
"modifier": "Modifier",
|
||||
"multiplier": "Multiplier",
|
||||
"negativeEffect": "Negative Effect",
|
||||
"newAbility": "New Ability",
|
||||
"newArmor": "New Armor",
|
||||
"newCreatureAbility": "New Creature Ability",
|
||||
"newCreatureTrait": "New Creature Trait",
|
||||
"newEquipment": "New Equipment",
|
||||
"newImplant": "New Implant",
|
||||
"newLanguage": "New Language",
|
||||
"newPsionic": "New Psionic",
|
||||
"newSkill": "New Skill",
|
||||
"newTalent": "New Talent",
|
||||
"newTrait": "New Trait",
|
||||
"newWeapon": "New Weapon",
|
||||
"notes": "Notes",
|
||||
"perks": "Perks",
|
||||
"physical": "Physical",
|
||||
"positiveEffect": "Positive Effect",
|
||||
"psionics": "Psionics",
|
||||
"Rank": "Rank",
|
||||
"rituals": "Rituals",
|
||||
"rollView": "Roll View",
|
||||
"skill": "Skill",
|
||||
"skillRoll": "Skill Roll",
|
||||
"skills": "Skills",
|
||||
"skin": "Skin",
|
||||
"social": "Social",
|
||||
"soul": "Soul",
|
||||
"species": "Species",
|
||||
"speciesTraits": "Species Traits",
|
||||
"Stamina": "Stamina",
|
||||
"starship": "Starship",
|
||||
"stats": "Stats",
|
||||
"status": "Status",
|
||||
"stealth": "Stealth",
|
||||
"success": "Success",
|
||||
"talents": "Talents",
|
||||
"targetScore": "Target Score",
|
||||
"technology": "Technology",
|
||||
"titleSkill": "Skill Roll",
|
||||
"titleWeapon": "Weapon Roll",
|
||||
"total": "Total",
|
||||
"totalScore": "Total Score",
|
||||
"traits": "Traits",
|
||||
"trauma": "Trauma",
|
||||
"Unarmed": "Unarmed",
|
||||
"vehicle": "Vehicle",
|
||||
"Vehicle": "Vehicle",
|
||||
"vehicles": "Vehicles",
|
||||
"weapons": "Weapons"
|
||||
},
|
||||
"Malefica": {
|
||||
"FIELDS": {
|
||||
"duration": {
|
||||
"label": "Duration"
|
||||
},
|
||||
"maintain": {
|
||||
"label": "Maintain"
|
||||
},
|
||||
"choiceMaintainDuration": {
|
||||
"label": "Choice Maintain/Duration"
|
||||
},
|
||||
"description": {
|
||||
"label": "Description"
|
||||
},
|
||||
"hasDamage": {
|
||||
"label": "Has Damage"
|
||||
},
|
||||
"damage": {
|
||||
"label": "Damage"
|
||||
},
|
||||
"damageType": {
|
||||
"label": "Damage Type"
|
||||
},
|
||||
"domain": {
|
||||
"label": "Domain"
|
||||
},
|
||||
"level": {
|
||||
"label": "Level"
|
||||
},
|
||||
"range": {
|
||||
"label": "Range"
|
||||
},
|
||||
"target": {
|
||||
"label": "Target"
|
||||
},
|
||||
"time": {
|
||||
"label": "Time"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Notifications": {
|
||||
"tarotDeleted": "Previous Tarot card deleted : ",
|
||||
"speciesTraitDeleted": "Previous Species Trait deleted : "
|
||||
},
|
||||
"Perk": {
|
||||
"FIELDS": {
|
||||
"description": {
|
||||
"label": "Description"
|
||||
},
|
||||
"flavorText": {
|
||||
"label": "Flavor Text"
|
||||
},
|
||||
"level": {
|
||||
"label": "Level"
|
||||
},
|
||||
"role": {
|
||||
"label": "Role"
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -300,8 +542,8 @@
|
||||
"difficulty": {
|
||||
"label": "Difficulty"
|
||||
},
|
||||
"threshold": {
|
||||
"label": "Threshold"
|
||||
"ingredients": {
|
||||
"label": "Ingredients"
|
||||
},
|
||||
"limit": {
|
||||
"label": "Limit"
|
||||
@@ -309,131 +551,8 @@
|
||||
"nbAttempts": {
|
||||
"label": "Nb Attempts"
|
||||
},
|
||||
"ingredients": {
|
||||
"label": "Ingredients"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Label": {
|
||||
"damages": "Damages",
|
||||
"modifications": "Modifications",
|
||||
"abilities": "Abilities",
|
||||
"Details": "Details",
|
||||
"traits": "Traits",
|
||||
"capacity" : "Capacity",
|
||||
"Agility" : "Agility",
|
||||
"Armor": "Armor",
|
||||
"cargo": "Cargo",
|
||||
"vehicle": "Vehicle",
|
||||
"starship": "Starship",
|
||||
"Easy": "Easy (+1D)",
|
||||
"Moderate": "Moderate (+0D)",
|
||||
"Difficult": "Difficult (-1D)",
|
||||
"Formidable": "Formidable (-2D)",
|
||||
"Impossible": "Impossible (-4D)",
|
||||
"combat": "Combat",
|
||||
"physical": "Physical",
|
||||
"social": "Social",
|
||||
"stealth": "Stealth",
|
||||
"technology": "Technology",
|
||||
"vehicles": "Vehicles",
|
||||
"knowledge": "Knowledge",
|
||||
"Stamina": "Stamina",
|
||||
"equipments": "Equipment",
|
||||
"Rank": "Rank",
|
||||
"HP": "HP",
|
||||
"Unarmed": "Unarmed",
|
||||
"Vehicle": "Vehicle",
|
||||
"armor": "Armor",
|
||||
"armors": "Armors",
|
||||
"biodata": "Biodata",
|
||||
"biography": "Biography",
|
||||
"character": "Character",
|
||||
"creature": "Creature",
|
||||
"criticalFailure": "Critical Failure",
|
||||
"criticalSuccess": "Critical Success",
|
||||
"current": "Curr.",
|
||||
"damage": "Damage",
|
||||
"damageShort": "Dmg",
|
||||
"description": "Description",
|
||||
"equipment": "Equipment",
|
||||
"experience": "Experience",
|
||||
"failure": "Failure",
|
||||
"finalScore": "Final Score",
|
||||
"languages": "Languages",
|
||||
"malus": "Malus",
|
||||
"max": "Max",
|
||||
"maximum": "Maximum",
|
||||
"modifier": "Modifier",
|
||||
"multiplier": "Multiplier",
|
||||
"newArmor": "New Armor",
|
||||
"newWeapon": "New Weapon",
|
||||
"newTalent": "New Talent",
|
||||
"newTrait": "New Trait",
|
||||
"newAbility": "New Ability",
|
||||
"newSkill": "New Skill",
|
||||
"newImplant": "New Implant",
|
||||
"newEquipment": "New Equipment",
|
||||
"newLanguage": "New Language",
|
||||
"newPsionic": "New Psionic",
|
||||
"newCreatureAbility": "New Creature Ability",
|
||||
"newCreatureTrait": "New Creature Trait",
|
||||
"notes": "Notes",
|
||||
"psionics": "Psionics",
|
||||
"rollView": "Roll View",
|
||||
"skill": "Skill",
|
||||
"skillRoll": "Skill Roll",
|
||||
"skills": "Skills",
|
||||
"status": "Status",
|
||||
"success": "Success",
|
||||
"talents": "Talents",
|
||||
"implants": "Implants",
|
||||
"targetScore": "Target Score",
|
||||
"titleSkill": "Skill Roll",
|
||||
"titleWeapon": "Weapon Roll",
|
||||
"total": "Total",
|
||||
"totalScore": "Total Score",
|
||||
"weapons": "Weapons"
|
||||
},
|
||||
"Notifications": {},
|
||||
"Armor": {
|
||||
"FIELDS": {
|
||||
"bonus": {
|
||||
"label": "Bonus"
|
||||
},
|
||||
"cost": {
|
||||
"label": "Cost"
|
||||
},
|
||||
"description": {
|
||||
"label": "Description"
|
||||
},
|
||||
"resilience": {
|
||||
"label": "Resilience"
|
||||
},
|
||||
"reduction": {
|
||||
"label": "Reduction"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Malefica": {
|
||||
"FIELDS": {
|
||||
"description": {
|
||||
"label": "Description"
|
||||
},
|
||||
"time": {
|
||||
"label": "Time"
|
||||
},
|
||||
"range":{
|
||||
"label": "Range"
|
||||
},
|
||||
"target": {
|
||||
"label": "Target"
|
||||
},
|
||||
"level":{
|
||||
"label": "Level"
|
||||
},
|
||||
"domain": {
|
||||
"label": "Domain"
|
||||
"threshold": {
|
||||
"label": "Threshold"
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -442,46 +561,53 @@
|
||||
"roll": "Roll",
|
||||
"skill": "Skill"
|
||||
},
|
||||
"Perk": {
|
||||
"SpeciesTrait": {
|
||||
"FIELDS": {
|
||||
"level": {
|
||||
"label": "Level"
|
||||
"description": {
|
||||
"label": "Description"
|
||||
},
|
||||
"role": {
|
||||
"label": "Role"
|
||||
"isAdvantage": {
|
||||
"label": "Provide advantage"
|
||||
}
|
||||
}
|
||||
},
|
||||
"flavorText": {
|
||||
"label": "Flavor Text"
|
||||
"Tarot": {
|
||||
"FIELDS": {
|
||||
"bonus": {
|
||||
"label": "Upright XP Trigger"
|
||||
},
|
||||
"penalty": {
|
||||
"label": "Reversed XP Trigger"
|
||||
},
|
||||
"description": {
|
||||
"label": "Description"
|
||||
},
|
||||
"orientation": {
|
||||
"label": "Orientation"
|
||||
}
|
||||
}
|
||||
},
|
||||
"ToggleSheet": "Toggle Sheet",
|
||||
"Tooltip": {
|
||||
"addTalent" : "Add Talent",
|
||||
"addSkill" : "Add Skill",
|
||||
"addWeapon" : "Add Weapon",
|
||||
"addArmor": "Add Armor",
|
||||
"addCreatureAbility": "Add Creature Ability",
|
||||
"addCreatureTrait": "Add Creature Trait",
|
||||
"addEquipment": "Add Equipment",
|
||||
"addImplant": "Add Implant",
|
||||
"addLanguage": "Add Language",
|
||||
"addPsionic": "Add Psionic",
|
||||
"addCreatureAbility" : "Add Creature Ability",
|
||||
"addCreatureTrait" : "Add Creature Trait",
|
||||
"addSkill": "Add Skill",
|
||||
"addTalent": "Add Talent",
|
||||
"addWeapon": "Add Weapon",
|
||||
"damages": "Enter current damages suffered"
|
||||
},
|
||||
"Vehicle": {
|
||||
"FIELDS": {
|
||||
"tonnage": {
|
||||
"label": "Tonnage"
|
||||
},
|
||||
"agility": {
|
||||
"label": "Agility"
|
||||
},
|
||||
"force": {
|
||||
"label": "Force"
|
||||
"armor": {
|
||||
"label": "Armor"
|
||||
},
|
||||
"cargo": {
|
||||
"label": "Cargo"
|
||||
@@ -489,60 +615,72 @@
|
||||
"cost": {
|
||||
"label": "Cost"
|
||||
},
|
||||
"range": {
|
||||
"label": "Range"
|
||||
},
|
||||
"speed": {
|
||||
"label": "Speed"
|
||||
},
|
||||
"armor": {
|
||||
"label": "Armor"
|
||||
},
|
||||
"crew": {
|
||||
"label": "Crew"
|
||||
},
|
||||
"description": {
|
||||
"label": "Description"
|
||||
},
|
||||
"force": {
|
||||
"label": "Force"
|
||||
},
|
||||
"notes": {
|
||||
"label": "Notes"
|
||||
},
|
||||
"range": {
|
||||
"label": "Range"
|
||||
},
|
||||
"speed": {
|
||||
"label": "Speed"
|
||||
},
|
||||
"tonnage": {
|
||||
"label": "Tonnage"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Weapon": {
|
||||
"FIELDS": {
|
||||
"stat": {
|
||||
"label": "Stat"
|
||||
},
|
||||
"damageStat": {
|
||||
"label": "Damage Stat"
|
||||
},
|
||||
"ammo": {
|
||||
"label": "Ammo"
|
||||
},
|
||||
"cost": {
|
||||
"label": "Cost"
|
||||
},
|
||||
"damage": {
|
||||
"label": "Damage"
|
||||
},
|
||||
"damageType": {
|
||||
"label": "Damage Type"
|
||||
},
|
||||
"description": {
|
||||
"label": "Description"
|
||||
},
|
||||
"subType": {
|
||||
"label": "Sub-Type"
|
||||
},
|
||||
"range": {
|
||||
"label": "Range"
|
||||
},
|
||||
"properties": {
|
||||
"label": "Properties"
|
||||
},
|
||||
"ammo": {
|
||||
"label": "Ammo"
|
||||
"range": {
|
||||
"label": "Range"
|
||||
},
|
||||
"subType": {
|
||||
"label": "Sub-Type"
|
||||
},
|
||||
"weaponType": {
|
||||
"label": "Type"
|
||||
}
|
||||
},
|
||||
"Range": {
|
||||
"Handgun": "Handgun",
|
||||
"Assault": "Assault",
|
||||
"Handgun": "Handgun",
|
||||
"HeavyWeapon": "Heavy Weapon",
|
||||
"LongRange": "Long Range",
|
||||
"Melee": "Melee",
|
||||
"Rifle": "Rifle",
|
||||
"HeavyWeapon": "Heavy Weapon",
|
||||
"ThrownWeapon": "Thrown Weapon"
|
||||
},
|
||||
"Types": {
|
||||
@@ -558,21 +696,18 @@
|
||||
"TYPES": {
|
||||
"Actor": {
|
||||
"character": "Character",
|
||||
"creature": "Creature",
|
||||
"vehicle": "Vehicle"
|
||||
"enemy": "Enemy"
|
||||
},
|
||||
"Item": {
|
||||
"species-trait": "Species Trait",
|
||||
"armor": "Armor",
|
||||
"deal": "Deal",
|
||||
"equipment": "Equipment",
|
||||
"ritual": "Ritual",
|
||||
"malefica": "Malefica",
|
||||
"perk": "Perk",
|
||||
"weapon": "Weapon",
|
||||
"armor": "Armor"
|
||||
|
||||
|
||||
|
||||
|
||||
"ritual": "Ritual",
|
||||
"species-trait": "Trait",
|
||||
"tarot": "Tarot",
|
||||
"weapon": "Weapon"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +1,12 @@
|
||||
export { default as HellbornWeaponSheet } from "./sheets/weapon-sheet.mjs"
|
||||
export { default as HellbornVehicleSheet } from "./sheets/vehicle-sheet.mjs"
|
||||
export { default as HellbornCharacterSheet } from "./sheets/character-sheet.mjs"
|
||||
export { default as HellbornEquipmentSheet } from "./sheets/equipment-sheet.mjs"
|
||||
export { default as HellbornCreatureSheet } from "./sheets/creature-sheet.mjs"
|
||||
export { default as HellbornEnemySheet } from "./sheets/enemy-sheet.mjs"
|
||||
export { default as HellbornRitualSheet } from "./sheets/ritual-sheet.mjs"
|
||||
export { default as HellbornItemSheet } from "./sheets/base-item-sheet.mjs"
|
||||
export { default as HellbornSpeciesTraitSheet } from "./sheets/species-trait-sheet.mjs"
|
||||
export { default as HellbornPerkSheet } from "./sheets/perk-sheet.mjs"
|
||||
export { default as HellbornMaleficaSheet } from "./sheets/malefica-sheet.mjs"
|
||||
export { default as HellbornArmorSheet } from "./sheets/armor-sheet.mjs"
|
||||
export { default as HellbornTarotSheet } from "./sheets/tarot-sheet.mjs"
|
||||
export { default as HellbornDealSheet } from "./sheets/deal-sheet.mjs"
|
||||
|
||||
@@ -32,7 +32,10 @@ export default class HellbornActorSheet extends HandlebarsApplicationMixin(found
|
||||
editImage: HellbornActorSheet.#onEditImage,
|
||||
toggleSheet: HellbornActorSheet.#onToggleSheet,
|
||||
edit: HellbornActorSheet.#onItemEdit,
|
||||
delete: HellbornActorSheet.#onItemDelete
|
||||
delete: HellbornActorSheet.#onItemDelete,
|
||||
updateCheckboxArray: HellbornActorSheet.#onUpdateCheckboxArray,
|
||||
toChat: HellbornActorSheet.#toChat,
|
||||
|
||||
},
|
||||
}
|
||||
|
||||
@@ -66,8 +69,7 @@ export default class HellbornActorSheet extends HandlebarsApplicationMixin(found
|
||||
actor: this.document,
|
||||
system: this.document.system,
|
||||
source: this.document.toObject(),
|
||||
isEncumbered: this.document.system.isEncumbered(),
|
||||
enrichedDescription: await TextEditor.enrichHTML(this.document.system.description, { async: true }),
|
||||
enrichedBackstory: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.backstory, { async: true }),
|
||||
isEditMode: this.isEditMode,
|
||||
isPlayMode: this.isPlayMode,
|
||||
isEditable: this.isEditable,
|
||||
@@ -99,7 +101,7 @@ export default class HellbornActorSheet extends HandlebarsApplicationMixin(found
|
||||
dragover: this._onDragOver.bind(this),
|
||||
drop: this._onDrop.bind(this),
|
||||
}
|
||||
return new DragDrop(d)
|
||||
return new foundry.applications.ux.DragDrop.implementation(d)
|
||||
})
|
||||
}
|
||||
|
||||
@@ -185,6 +187,46 @@ export default class HellbornActorSheet extends HandlebarsApplicationMixin(found
|
||||
return fp.browse()
|
||||
}
|
||||
|
||||
static #onUpdateCheckboxArray(event, target) {
|
||||
console.log("Update checkbox array", event, target)
|
||||
let arrayName = target.dataset.name
|
||||
let arrayIdx = Number(target.dataset.index)
|
||||
let dataPath = `system.mortality.${arrayName}`
|
||||
let tab = foundry.utils.duplicate(this.document.system.mortality[arrayName])
|
||||
tab[arrayIdx] = target.checked
|
||||
this.actor.update({ [dataPath]: tab })
|
||||
}
|
||||
|
||||
static async #toChat(event, target) {
|
||||
const itemUuid = target.getAttribute("data-item-uuid")
|
||||
const item = fromUuidSync(itemUuid)
|
||||
if (!item) return
|
||||
let content = ""
|
||||
if (item.type === "perk") {
|
||||
content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-hellborn/templates/chat-perk.hbs", item.toObject())
|
||||
}
|
||||
if (item.type === "malefica") {
|
||||
content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-hellborn/templates/chat-malefica.hbs", item.toObject())
|
||||
}
|
||||
if (item.type === "ritual") {
|
||||
content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-hellborn/templates/chat-ritual.hbs", item.toObject())
|
||||
}
|
||||
if (item.type === "species-trait") {
|
||||
content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-hellborn/templates/chat-trait.hbs", item.toObject())
|
||||
}
|
||||
if (item.type === "tarot") {
|
||||
content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-hellborn/templates/chat-tarot.hbs", item.toObject())
|
||||
}
|
||||
const chatData = {
|
||||
user: game.user.id,
|
||||
speaker: ChatMessage.getSpeaker({ actor: this.actor }),
|
||||
content: content,
|
||||
type: CONST.CHAT_MESSAGE_TYPES.OTHER,
|
||||
}
|
||||
ChatMessage.create(chatData, { renderSheet: false })
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Edit an existing item within the Actor
|
||||
* Start with the uuid, if it's not found, fallback to the id (as Embedded item in the actor)
|
||||
|
||||
@@ -15,11 +15,10 @@ export default class HellbornCharacterSheet extends HellbornActorSheet {
|
||||
createEquipment: HellbornCharacterSheet.#onCreateEquipment,
|
||||
createArmor: HellbornCharacterSheet.#onCreateArmor,
|
||||
createWeapon: HellbornCharacterSheet.#onCreateWeapon,
|
||||
createTalent: HellbornCharacterSheet.#onCreateTalent,
|
||||
createImplant: HellbornCharacterSheet.#onCreateImplant,
|
||||
createPsionic: HellbornCharacterSheet.#onCreatePsionic,
|
||||
createLanguage: HellbornCharacterSheet.#onCreateLanguage
|
||||
|
||||
createDeal: HellbornCharacterSheet.#onCreateDeal,
|
||||
createMalefica: HellbornCharacterSheet.#onCreateMalefica,
|
||||
createRitual: HellbornCharacterSheet.#onCreateRitual,
|
||||
createPerk: HellbornCharacterSheet.#onCreatePerk,
|
||||
},
|
||||
}
|
||||
|
||||
@@ -31,8 +30,11 @@ export default class HellbornCharacterSheet extends HellbornActorSheet {
|
||||
tabs: {
|
||||
template: "templates/generic/tab-navigation.hbs",
|
||||
},
|
||||
talents: {
|
||||
template: "systems/fvtt-hellborn/templates/character-talents.hbs",
|
||||
status: {
|
||||
template: "systems/fvtt-hellborn/templates/character-status.hbs",
|
||||
},
|
||||
maleficas: {
|
||||
template: "systems/fvtt-hellborn/templates/character-maleficas.hbs",
|
||||
},
|
||||
equipment: {
|
||||
template: "systems/fvtt-hellborn/templates/character-equipment.hbs",
|
||||
@@ -44,7 +46,7 @@ export default class HellbornCharacterSheet extends HellbornActorSheet {
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
sheet: "talents",
|
||||
sheet: "status",
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -53,7 +55,8 @@ export default class HellbornCharacterSheet extends HellbornActorSheet {
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
talents: { id: "talents", group: "sheet", icon: "fa-solid fa-compass", label: "HELLBORN.Label.talents" },
|
||||
status: { id: "status", group: "sheet", icon: "fa-solid fa-compass", label: "HELLBORN.Label.status" },
|
||||
maleficas: { id: "maleficas", group: "sheet", icon: "fa-solid fa-compass", label: "HELLBORN.Label.maleficas" },
|
||||
equipment: { id: "equipment", group: "sheet", icon: "fa-solid fa-shapes", label: "HELLBORN.Label.equipment" },
|
||||
biography: { id: "biography", group: "sheet", icon: "fa-solid fa-book", label: "HELLBORN.Label.biography" },
|
||||
}
|
||||
@@ -69,8 +72,10 @@ export default class HellbornCharacterSheet extends HellbornActorSheet {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
|
||||
context.enrichedDescription = await TextEditor.enrichHTML(this.document.system.description, { async: true })
|
||||
context.enrichedNotes = await TextEditor.enrichHTML(this.document.system.notes, { async: true })
|
||||
const doc = this.document
|
||||
context.trait = doc.itemTypes['species-trait']?.[0]
|
||||
context.upright = doc.itemTypes.tarot.find(t => t.system.orientation === "Upright")
|
||||
context.downright = doc.itemTypes.tarot.find(t => t.system.orientation === "Downright")
|
||||
|
||||
return context
|
||||
}
|
||||
@@ -78,19 +83,33 @@ export default class HellbornCharacterSheet extends HellbornActorSheet {
|
||||
/** @override */
|
||||
async _preparePartContext(partId, context) {
|
||||
const doc = this.document
|
||||
context.systemFields = this.document.system.schema.fields
|
||||
switch (partId) {
|
||||
case "main":
|
||||
break
|
||||
case "talents":
|
||||
context.tab = context.tabs.talents
|
||||
context.talents = doc.itemTypes.talent
|
||||
context.talents.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.implants = doc.itemTypes.implant
|
||||
context.implants.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.psionics = doc.itemTypes.psionic
|
||||
context.psionics.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.languages = doc.itemTypes.language
|
||||
context.languages.sort((a, b) => a.name.localeCompare(b.name))
|
||||
case "status":
|
||||
context.tab = context.tabs.status
|
||||
context.perks = doc.itemTypes.perk
|
||||
// Sort the perks by system.role and then by the system.level
|
||||
context.perks.sort((a, b) => {
|
||||
if (a.system.role === b.system.role) {
|
||||
return a.system.level.localeCompare(b.system.level)
|
||||
}
|
||||
return a.system.role.localeCompare(b.system.role)
|
||||
})
|
||||
break;
|
||||
case "maleficas":
|
||||
context.tab = context.tabs.maleficas
|
||||
context.maleficas = doc.itemTypes.malefica
|
||||
// Sort the maleficas by system.domain and then by the system.level
|
||||
context.maleficas.sort((a, b) => {
|
||||
if (a.system.domain === b.system.domain) {
|
||||
return a.system.level.localeCompare(b.system.level)
|
||||
}
|
||||
return a.system.domain.localeCompare(b.system.domain)
|
||||
})
|
||||
context.rituals = doc.itemTypes.ritual
|
||||
context.rituals.sort((a, b) => a.name.localeCompare(b.name))
|
||||
break
|
||||
case "equipment":
|
||||
context.tab = context.tabs.equipment
|
||||
@@ -103,8 +122,19 @@ export default class HellbornCharacterSheet extends HellbornActorSheet {
|
||||
break
|
||||
case "biography":
|
||||
context.tab = context.tabs.biography
|
||||
context.enrichedDescription = await TextEditor.enrichHTML(doc.system.description, { async: true })
|
||||
context.enrichedNotes = await TextEditor.enrichHTML(doc.system.notes, { async: true })
|
||||
context.deals = doc.itemTypes.deal
|
||||
context.enrichedBackstory = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.backstory, { async: true })
|
||||
context.enrichedAppearance = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.appearance, { async: true })
|
||||
context.enrichedScars = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.scars, { async: true })
|
||||
context.enrichedLikes = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.likes, { async: true })
|
||||
context.enrichedDislikes = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.dislikes, { async: true })
|
||||
context.enrichedFears = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.fears, { async: true })
|
||||
context.enrichedVices = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.vices, { async: true })
|
||||
context.enrichedGoals = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.goals, { async: true })
|
||||
context.enrichedAmbitions = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.ambitions, { async: true })
|
||||
context.enrichedValues = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.values, { async: true })
|
||||
context.enrichedBonds = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.bonds, { async: true })
|
||||
context.enrichedNotes = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.notes, { async: true })
|
||||
break
|
||||
}
|
||||
return context
|
||||
@@ -115,6 +145,18 @@ export default class HellbornCharacterSheet extends HellbornActorSheet {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newEquipment"), type: "equipment" }])
|
||||
}
|
||||
|
||||
static #onCreateDeal(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newDeal"), type: "deal" }])
|
||||
}
|
||||
|
||||
static #onCreateMalefica(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newMalefica"), type: "malefica" }])
|
||||
}
|
||||
|
||||
static #onCreateRitual(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newRitual"), type: "ritual" }])
|
||||
}
|
||||
|
||||
static #onCreateWeapon(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newWeapon"), type: "weapon" }])
|
||||
}
|
||||
@@ -123,20 +165,8 @@ export default class HellbornCharacterSheet extends HellbornActorSheet {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newArmor"), type: "armor" }])
|
||||
}
|
||||
|
||||
static #onCreateTalent(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newTalent"), type: "talent" }])
|
||||
}
|
||||
|
||||
static #onCreateImplant(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newImplant"), type: "implant" }])
|
||||
}
|
||||
|
||||
static #onCreatePsionic(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newPsionic"), type: "psionic" }])
|
||||
}
|
||||
|
||||
static #onCreateLanguage(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newLanguage"), type: "language" }])
|
||||
static #onCreatePerk(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newPerk"), type: "perk" }])
|
||||
}
|
||||
|
||||
|
||||
@@ -158,10 +188,11 @@ export default class HellbornCharacterSheet extends HellbornActorSheet {
|
||||
const rollType = $(event.currentTarget).data("roll-type")
|
||||
let item
|
||||
let li
|
||||
let statKey
|
||||
switch (rollType) {
|
||||
case "skill":
|
||||
let skillId = $(event.currentTarget).data("skill-id");
|
||||
item = this.actor.system.skills[skillId];
|
||||
case "stat":
|
||||
statKey = $(event.currentTarget).data("stat-id");
|
||||
item = this.actor.system.stats[statKey];
|
||||
break
|
||||
case "weapon":
|
||||
case "damage":
|
||||
@@ -176,14 +207,32 @@ export default class HellbornCharacterSheet extends HellbornActorSheet {
|
||||
|
||||
async _onDrop(event) {
|
||||
if (!this.isEditable || !this.isEditMode) return
|
||||
const data = TextEditor.getDragEventData(event)
|
||||
const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event)
|
||||
|
||||
// Handle different data types
|
||||
switch (data.type) {
|
||||
case "Item":
|
||||
if (data.type === "Item") {
|
||||
const item = await fromUuid(data.uuid)
|
||||
return super._onDropItem(item)
|
||||
if (item.type === "tarot") {
|
||||
// Delete the existing tarot item
|
||||
const existingTarot = this.document.items.find(i => i.type === "tarot" && i.system.orientation === item.system.orientation)
|
||||
if (existingTarot) {
|
||||
await existingTarot.delete()
|
||||
// Display info message
|
||||
ui.notifications.info(game.i18n.localize("HELLBORN.Notifications.tarotDeleted") + existingTarot.name)
|
||||
}
|
||||
}
|
||||
if (item.type === "species-trait") {
|
||||
// Check if the item is already in the actor
|
||||
const existingTrait = this.document.items.find(i => i.type === "species-trait" && i.name === item.name)
|
||||
if (existingTrait) {
|
||||
await existingTrait.delete()
|
||||
// Display info message
|
||||
ui.notifications.info(game.i18n.localize("HELLBORN.Notifications.speciesTraitDeleted")+ existingTrait.name)
|
||||
}
|
||||
}
|
||||
return super._onDropItem(item)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
28
module/applications/sheets/deal-sheet.mjs
Normal file
28
module/applications/sheets/deal-sheet.mjs
Normal file
@@ -0,0 +1,28 @@
|
||||
import HellbornItemSheet from "./base-item-sheet.mjs"
|
||||
|
||||
export default class HellbornDealSheet extends HellbornItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["deal"],
|
||||
position: {
|
||||
width: 600,
|
||||
},
|
||||
window: {
|
||||
contentClasses: ["deal-content"],
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
main: {
|
||||
template: "systems/fvtt-hellborn/templates/deal.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
return context
|
||||
}
|
||||
}
|
||||
@@ -1,35 +1,38 @@
|
||||
import HellbornActorSheet from "./base-actor-sheet.mjs"
|
||||
|
||||
export default class HellbornCreatureSheet extends HellbornActorSheet {
|
||||
export default class HellbornEnemySheet extends HellbornActorSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["creature"],
|
||||
classes: ["enemy"],
|
||||
position: {
|
||||
width: 860,
|
||||
height: 620,
|
||||
},
|
||||
window: {
|
||||
contentClasses: ["creature-content"],
|
||||
contentClasses: ["enemy-content"],
|
||||
},
|
||||
actions: {
|
||||
createTrait: HellbornCreatureSheet.#onCreateTrait,
|
||||
createAbility: HellbornCreatureSheet.#onCreateAbility
|
||||
},
|
||||
createTrait: HellbornEnemySheet.#onCreateTrait,
|
||||
createEquipment: HellbornEnemySheet.#onCreateEquipment,
|
||||
createWeapon: HellbornEnemySheet.#onCreateWeapon,
|
||||
createMalefica: HellbornEnemySheet.#onCreateMalefica,
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
main: {
|
||||
template: "systems/fvtt-hellborn/templates/creature-main.hbs",
|
||||
template: "systems/fvtt-hellborn/templates/enemy-main.hbs",
|
||||
},
|
||||
tabs: {
|
||||
template: "templates/generic/tab-navigation.hbs",
|
||||
},
|
||||
traits: {
|
||||
template: "systems/fvtt-hellborn/templates/creature-sheet-trait.hbs",
|
||||
template: "systems/fvtt-hellborn/templates/enemy-trait.hbs",
|
||||
},
|
||||
biography: {
|
||||
template: "systems/fvtt-hellborn/templates/creature-biography.hbs",
|
||||
template: "systems/fvtt-hellborn/templates/enemy-biography.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
@@ -38,6 +41,7 @@ export default class HellbornCreatureSheet extends HellbornActorSheet {
|
||||
sheet: "traits",
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
@@ -59,9 +63,6 @@ export default class HellbornCreatureSheet extends HellbornActorSheet {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
|
||||
context.enrichedDescription = await TextEditor.enrichHTML(this.document.system.description, { async: true })
|
||||
context.enrichedNotes = await TextEditor.enrichHTML(this.document.system.notes, { async: true })
|
||||
|
||||
return context
|
||||
}
|
||||
|
||||
@@ -73,15 +74,19 @@ export default class HellbornCreatureSheet extends HellbornActorSheet {
|
||||
break
|
||||
case "traits":
|
||||
context.tab = context.tabs.traits
|
||||
context.abilities = doc.itemTypes["creature-ability"]
|
||||
context.abilities.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.traits = doc.itemTypes["creature-trait"]
|
||||
context.traits = doc.itemTypes["species-trait"]
|
||||
context.traits.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.weapons = doc.itemTypes.weapon
|
||||
context.weapons.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.maleficas = doc.itemTypes.malefica
|
||||
context.maleficas.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.equipments = doc.itemTypes.equipment
|
||||
context.equipments.sort((a, b) => a.name.localeCompare(b.name))
|
||||
break
|
||||
case "biography":
|
||||
context.tab = context.tabs.biography
|
||||
context.enrichedDescription = await TextEditor.enrichHTML(doc.system.description, { async: true })
|
||||
context.enrichedNotes = await TextEditor.enrichHTML(doc.system.notes, { async: true })
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(doc.system.description, { async: true })
|
||||
context.enrichedNotes = await foundry.applications.ux.TextEditor.implementation.enrichHTML(doc.system.notes, { async: true })
|
||||
break
|
||||
}
|
||||
return context
|
||||
@@ -93,13 +98,22 @@ export default class HellbornCreatureSheet extends HellbornActorSheet {
|
||||
* @param {HTMLElement} target The current target of the event listener.
|
||||
*/
|
||||
static #onCreateTrait(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newTrait"), type: "creature-trait" }])
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newTrait"), type: "species-trait" }])
|
||||
}
|
||||
|
||||
static #onCreateAbility(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newAbility"), type: "creature-ability" }])
|
||||
static #onCreateEquipment(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newEquipment"), type: "equipment" }])
|
||||
}
|
||||
|
||||
static #onCreateMalefica(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newMalefica"), type: "malefica" }])
|
||||
}
|
||||
|
||||
static #onCreateWeapon(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newWeapon"), type: "weapon" }])
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Handles the roll action triggered by user interaction.
|
||||
*
|
||||
@@ -117,27 +131,21 @@ export default class HellbornCreatureSheet extends HellbornActorSheet {
|
||||
async _onRoll(event, target) {
|
||||
const rollType = $(event.currentTarget).data("roll-type")
|
||||
let item
|
||||
let formula
|
||||
let roll
|
||||
switch (rollType) {
|
||||
case "skill":
|
||||
let skillId = $(event.currentTarget).data("skill-id");
|
||||
item = this.actor.system.skills[skillId];
|
||||
case "stat":
|
||||
{
|
||||
let statId = $(event.currentTarget).data("stat-id");
|
||||
item = this.actor.system.stats[statId];
|
||||
await this.document.system.roll(rollType, item)
|
||||
}
|
||||
break
|
||||
case "creature-damage":
|
||||
formula = this.actor.system.damage
|
||||
// Rolll the damage
|
||||
roll = new Roll(formula)
|
||||
await roll.evaluate()
|
||||
roll.toMessage( { flavor: `${this.actor.name} : Damage roll` })
|
||||
break
|
||||
case "creature-number":
|
||||
formula = this.actor.system.numberAppearing
|
||||
// Rolll the damage
|
||||
roll = new Roll(formula)
|
||||
await roll.evaluate()
|
||||
roll.toMessage({flavor: `${this.actor.name} : Number Appearing roll`})
|
||||
case "weapon":
|
||||
case "damage":
|
||||
{
|
||||
let li = $(event.currentTarget).parents(".item");
|
||||
item = this.actor.items.get(li.data("item-id"));
|
||||
await this.document.system.roll(rollType, item)
|
||||
}
|
||||
break
|
||||
default:
|
||||
throw new Error(`Unknown roll type ${rollType}`)
|
||||
@@ -22,7 +22,7 @@ export default class HellbornEquipmentSheet extends HellbornItemSheet {
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.enrichedDescription = await TextEditor.enrichHTML(this.document.system.description, { async: true })
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
return context
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,7 +22,7 @@ export default class HellbornMaleficaSheet extends HellbornItemSheet {
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.enrichedDescription = await TextEditor.enrichHTML(this.document.system.description, { async: true })
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
return context
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,7 +22,7 @@ export default class HellbornPerkSheet extends HellbornItemSheet {
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.enrichedDescription = await TextEditor.enrichHTML(this.document.system.description, { async: true })
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
return context
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,6 +22,8 @@ export default class HellbornRitualSheet extends HellbornItemSheet {
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
|
||||
return context
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,7 +22,7 @@ export default class HellbornSpeciesTraitSheet extends HellbornItemSheet {
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.enrichedDescription = await TextEditor.enrichHTML(this.document.system.description, { async: true })
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
return context
|
||||
}
|
||||
}
|
||||
|
||||
31
module/applications/sheets/tarot-sheet.mjs
Normal file
31
module/applications/sheets/tarot-sheet.mjs
Normal file
@@ -0,0 +1,31 @@
|
||||
import HellbornItemSheet from "./base-item-sheet.mjs"
|
||||
|
||||
export default class HellbornTarotSheet extends HellbornItemSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["tarot"],
|
||||
position: {
|
||||
width: 800,
|
||||
height: 800
|
||||
},
|
||||
window: {
|
||||
contentClasses: ["tarot-content"],
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
main: {
|
||||
template: "systems/fvtt-hellborn/templates/tarot.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
context.enrichedPositiveEffect = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.positiveEffect, { async: true })
|
||||
context.enrichedNegativeEffect = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.negativeEffect, { async: true })
|
||||
return context
|
||||
}
|
||||
}
|
||||
@@ -1,134 +0,0 @@
|
||||
import HellbornActorSheet from "./base-actor-sheet.mjs"
|
||||
|
||||
export default class HellbornVehicleSheet extends HellbornActorSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["vehicle"],
|
||||
position: {
|
||||
width: 680,
|
||||
height: 540,
|
||||
},
|
||||
window: {
|
||||
contentClasses: ["vehicle-content"],
|
||||
},
|
||||
actions: {
|
||||
createEquipment: HellbornVehicleSheet.#onCreateEquipment,
|
||||
createWeapon: HellbornVehicleSheet.#onCreateWeapon,
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
main: {
|
||||
template: "systems/fvtt-hellborn/templates/vehicle-main.hbs",
|
||||
},
|
||||
tabs: {
|
||||
template: "templates/generic/tab-navigation.hbs",
|
||||
},
|
||||
equipment: {
|
||||
template: "systems/fvtt-hellborn/templates/vehicle-equipment.hbs",
|
||||
},
|
||||
description: {
|
||||
template: "systems/fvtt-hellborn/templates/vehicle-description.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
sheet: "equipment",
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
equipment: { id: "equipment", group: "sheet", icon: "fa-solid fa-shapes", label: "HELLBORN.Label.equipment" },
|
||||
description: { id: "description", group: "sheet", icon: "fa-solid fa-book", label: "HELLBORN.Label.description" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
|
||||
context.enrichedDescription = await TextEditor.enrichHTML(this.document.system.description, { async: true })
|
||||
context.enrichedNotes = await TextEditor.enrichHTML(this.document.system.notes, { async: true })
|
||||
|
||||
return context
|
||||
}
|
||||
|
||||
_generateTooltip(type, target) {
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _preparePartContext(partId, context) {
|
||||
const doc = this.document
|
||||
switch (partId) {
|
||||
case "main":
|
||||
break
|
||||
case "equipment":
|
||||
context.tab = context.tabs.equipment
|
||||
context.weapons = doc.itemTypes.weapon
|
||||
context.weapons.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.equipments = doc.itemTypes.equipment
|
||||
context.equipments.sort((a, b) => a.name.localeCompare(b.name))
|
||||
break
|
||||
case "description":
|
||||
context.tab = context.tabs.description
|
||||
context.enrichedDescription = await TextEditor.enrichHTML(doc.system.description, { async: true })
|
||||
context.enrichedNotes = await TextEditor.enrichHTML(doc.system.notes, { async: true })
|
||||
break
|
||||
}
|
||||
return context
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new attack item directly from the sheet and embeds it into the document.
|
||||
* @param {Event} event The initiating click event.
|
||||
* @param {HTMLElement} target The current target of the event listener.
|
||||
*/
|
||||
static #onCreateEquipment(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newEquipment"), type: "equipment" }])
|
||||
}
|
||||
|
||||
static #onCreateWeapon(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newWeapon"), type: "weapon" }])
|
||||
}
|
||||
|
||||
async _onRoll(event, target) {
|
||||
const rollType = $(event.currentTarget).data("roll-type")
|
||||
let item
|
||||
let li
|
||||
switch (rollType) {
|
||||
case "damage":
|
||||
li = $(event.currentTarget).parents(".item");
|
||||
item = this.actor.items.get(li.data("item-id"));
|
||||
break
|
||||
default:
|
||||
throw new Error(`Unknown roll type ${rollType}`)
|
||||
}
|
||||
await this.document.system.roll(rollType, item)
|
||||
}
|
||||
|
||||
|
||||
async _onDrop(event) {
|
||||
if (!this.isEditable || !this.isEditMode) return
|
||||
const data = TextEditor.getDragEventData(event)
|
||||
|
||||
// Handle different data types
|
||||
switch (data.type) {
|
||||
case "Item":
|
||||
const item = await fromUuid(data.uuid)
|
||||
return super._onDropItem(item)
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -18,4 +18,10 @@ export default class HellbornWeaponSheet extends HellbornItemSheet {
|
||||
template: "systems/fvtt-hellborn/templates/weapon.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
return context
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,9 +7,53 @@ export const ASCII = `
|
||||
|
||||
`
|
||||
|
||||
export const AILMENTS = {
|
||||
"bleeding": { id: "bleeding", label: "Bleeding" },
|
||||
"blinded": { id: "blinded", label: "Blinded" },
|
||||
"burning": { id: "burning", label: "Burning" },
|
||||
"dazed": { id: "dazed", label: "Dazed" },
|
||||
"deafened": { id: "deafened", label: "Deafened" },
|
||||
"exposes": { id: "exposed", label: "Exposed" },
|
||||
"mortally": { id: "mortal", label: "Mortal" },
|
||||
"muted": { id: "muted", label: "Muted" },
|
||||
"prone": { id: "prone", label: "Prone" },
|
||||
"immobilized": { id: "immobilized", label: "Immobile" },
|
||||
"shaken": { id: "shaken", label: "Shaken" },
|
||||
"stunned": { id: "stunned", label: "Stunned" },
|
||||
"winded": { id: "winded", label: "Winded" }
|
||||
}
|
||||
|
||||
export const STATS = {
|
||||
"flesh": { id: "flesh", label: "Flesh" },
|
||||
"skin": { id: "skin", label: "Skin" },
|
||||
"heart": { id: "heart", label: "Heart" },
|
||||
"mind": { id: "mind", label: "Mind" },
|
||||
"soul": { id: "soul", label: "Soul" }
|
||||
}
|
||||
|
||||
export const DIFFICULTY_CHOICES = {
|
||||
"unknown": { id: "unknown", label: "Unknown", value: "0" },
|
||||
"trivial": { id: "trivial", label: "Trivial", value: "7" },
|
||||
"easy": { id: "easy", label: "Easy", value: "9" },
|
||||
"normal": { id: "normal", label: "Normal", value: "11" },
|
||||
"hard": { id: "hard", label: "Hard", value: "15" },
|
||||
"very-hard": { id: "very-hard", label: "Very Hard", value: "18" },
|
||||
"impossible": { id: "impossible", label: "Impossible", value: "20" }
|
||||
}
|
||||
|
||||
export const CHOICE_ADVANTAGES_DISADVANTAGES ={
|
||||
"0": { id: "0", label: "None", value: "0" },
|
||||
"1": { id: "1", label: "One", value: "1" },
|
||||
"2": { id: "2", label: "Two", value: "2" },
|
||||
"3": { id: "3", label: "Three", value: "3" },
|
||||
"4": { id: "4", label: "Four", value: "4" },
|
||||
"5": { id: "5", label: "Five", value: "5" },
|
||||
}
|
||||
|
||||
export const PERK_ROLES = {
|
||||
"abbetor": { id: "abbetor", label: "Abbetor" },
|
||||
"blade": { id: "blade", label: "Blade" },
|
||||
"other": { id: "other", label: "Other" },
|
||||
"gunslinger": { id: "gunslinger", label: "Gunslinger" },
|
||||
"malefic": { id: "malefic", label: "Malefic" },
|
||||
"mastermind": { id: "mastermind", label: "Mastermind" },
|
||||
@@ -20,6 +64,7 @@ export const PERK_ROLES = {
|
||||
|
||||
export const MALEFICA_DOMAINS = {
|
||||
"adfectus": { id: "adfectus", label: "Adfectus" },
|
||||
"other": { id: "other", label: "Other" },
|
||||
"divinus": { id: "divinus", label: "Divinus" },
|
||||
"ignis": { id: "ignis", label: "Ignis" },
|
||||
"iunctio": { id: "iunctio", label: "Iunctio" },
|
||||
@@ -47,86 +92,19 @@ export const WEAPON_TYPES = {
|
||||
"ranged": { id: "ranged", label: "Ranged" },
|
||||
}
|
||||
|
||||
export const RANGED_SUBTYPES = {
|
||||
"pistols": { id: "pistols", label: "Pistols" },
|
||||
"rifles": { id: "rifles", label: "Rifles" },
|
||||
"shotguns": { id: "shotguns", label: "Shotguns" },
|
||||
"submachineguns": { id: "submachineguns ", label: "Sub machine guns" },
|
||||
"grenades": { id: "grenades", label: "Grenades" },
|
||||
"heavy": { id: "heavy", label: "Heavy Weapons" },
|
||||
export const AMMO_TYPES = {
|
||||
"blessed": { id: "blessed", label: "Blessed" },
|
||||
"hollow-points": { id: "hollow-points", label: "Hollow" },
|
||||
"incendiary": { id: "incendiary", label: "Incendiary" },
|
||||
"poisoned": { id: "poisoned", label: "Poisoned" },
|
||||
"rubber": { id: "rubber", label: "Rubber" },
|
||||
"tesla": { id: "tesla", label: "Tesla" },
|
||||
}
|
||||
|
||||
export const ATTACK_MODIFIERS = {
|
||||
"two-attacks": -1,
|
||||
"aiming": 1,
|
||||
"dim": -1,
|
||||
"darkness": -2,
|
||||
"prone": -1,
|
||||
"cover": -2,
|
||||
"recoil-first": -1,
|
||||
"recoil-third": -2,
|
||||
"aware": -1
|
||||
}
|
||||
|
||||
export const TRIAGE_RESULTS = {
|
||||
"none": { id: "none", dice:0, label: "HELLBORN.TriageResults.None" },
|
||||
"death": { id: "death", dice:3, label: "HELLBORN.TriageResults.Death" },
|
||||
"critical": { id: "critical", dice:4, label: "HELLBORN.TriageResults.Critical" },
|
||||
"severe": { id: "severe", dice:7, label: "HELLBORN.TriageResults.Severe" },
|
||||
"moderate": { id: "moderate", dice:10, label: "HELLBORN.TriageResults.Moderate" },
|
||||
"fleshwound": { id: "fleshwound", dice:12, label: "HELLBORN.TriageResults.FleshWound" }
|
||||
}
|
||||
|
||||
export const CREATURE_TERRAIN_TYPES = {
|
||||
"cave": { id: "cave", label: "HELLBORN.Creature.Terrain.Cave", niche:0, size: 0 },
|
||||
"coast": { id: "coast", label: "HELLBORN.Creature.Terrain.Coast", niche:1, size: 0 },
|
||||
"desert": { id: "desert", label: "HELLBORN.Creature.Terrain.Desert", niche:-1, size: -1 },
|
||||
"forest": { id: "forest", label: "HELLBORN.Creature.Terrain.Forest", niche:1, size: 1 },
|
||||
"jungle": { id: "jungle", label: "HELLBORN.Creature.Terrain.Jungle", niche:1, size: 1 },
|
||||
"mixed": { id: "mixed", label: "HELLBORN.Creature.Terrain.Mixed", niche:0, size: 0 },
|
||||
"mountain": { id: "mountain", label: "HELLBORN.Creature.Terrain.Mountain", niche:-1, size: -1 },
|
||||
"ocean": { id: "ocean", label: "HELLBORN.Creature.Terrain.Ocean", niche:-1, size: 1 },
|
||||
"river": { id: "river", label: "HELLBORN.Creature.Terrain.River", niche:1, size: 0 },
|
||||
"ruins": { id: "ruins", label: "HELLBORN.Creature.Terrain.Ruins", niche:0, size: 1 },
|
||||
"savannah": { id: "savannah", label: "HELLBORN.Creature.Terrain.Savannah", niche:0, size: 1 },
|
||||
"shallows": { id: "shallows", label: "HELLBORN.Creature.Terrain.Shallows", niche:1, size: 0 },
|
||||
"swamp": { id: "swamp", label: "HELLBORN.Creature.Terrain.Swamp", niche:1, size: 1 }
|
||||
}
|
||||
|
||||
export const CREATURE_NICHES = {
|
||||
"prey": { id: "prey", label: "HELLBORN.Creature.Niche.Prey" },
|
||||
"opportunist": { id: "opportunist", label: "HELLBORN.Creature.Niche.Opportunist" },
|
||||
"herbivore": { id: "herbivore", label: "HELLBORN.Creature.Niche.Herbivore" },
|
||||
"predator": { id: "predator", label: "HELLBORN.Creature.Niche.Predator" }
|
||||
}
|
||||
|
||||
export const CREATURE_SIZES = {
|
||||
"tiny": { id: "tiny", label: "HELLBORN.Creature.Size.Tiny" },
|
||||
"small": { id: "small", label: "HELLBORN.Creature.Size.Small" },
|
||||
"medium": { id: "medium", label: "HELLBORN.Creature.Size.Medium" },
|
||||
"large": { id: "large", label: "HELLBORN.Creature.Size.Large" },
|
||||
"giant": { id: "giant", label: "HELLBORN.Creature.Size.Giant" },
|
||||
"titanic": { id: "titanic", label: "HELLBORN.Creature.Size.Titanic" }
|
||||
}
|
||||
|
||||
export const MODIFIER_CHOICES = {
|
||||
"easy": { id: "easy", label: "HELLBORN.Label.Easy", value :"1" },
|
||||
"moderate": { id: "moderate", label: "HELLBORN.Label.Moderate", value: "0" },
|
||||
"difficult": { id: "difficult", label: "HELLBORN.Label.Difficult", value: "-1" },
|
||||
"formidable": { id: "formidable", label: "HELLBORN.Label.Formidable", value: "-2" },
|
||||
"impossible": { id: "impossible", label: "HELLBORN.Label.Impossible", value: "-4" }
|
||||
}
|
||||
|
||||
export const STARSHIP_HULL = {
|
||||
"pod": { id: "pod", label: "HELLBORN.Starship.Hull.Pod" },
|
||||
"micro": { id: "micro", label: "HELLBORN.Starship.Hull.Micro" },
|
||||
"small": { id: "small", label: "HELLBORN.Starship.Hull.Small" },
|
||||
"scout": { id: "scout", label: "HELLBORN.Starship.Hull.Scout" },
|
||||
"picket": { id: "picket", label: "HELLBORN.Starship.Hull.Picket" },
|
||||
"destroyer": { id: "destroyer", label: "HELLBORN.Starship.Hull.Destroyer" },
|
||||
"cruiser": { id: "cruiser", label: "HELLBORN.Starship.Hull.Cruiser" },
|
||||
"battleship": { id: "battleship", label: "HELLBORN.Starship.Hull.Battleship" },
|
||||
"carrier": { id: "carrier", label: "HELLBORN.Starship.Hull.Carrier" }
|
||||
export const ENEMY_TYPES = {
|
||||
"mook": { id: "mook", label: "Mook" },
|
||||
"elite": { id: "elite", label: "Elite" },
|
||||
"legendary": { id: "legendary", label: "Legendary" }
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -135,18 +113,16 @@ export const STARSHIP_HULL = {
|
||||
*/
|
||||
export const SYSTEM = {
|
||||
id: SYSTEM_ID,
|
||||
AILMENTS,
|
||||
ENEMY_TYPES,
|
||||
STATS,
|
||||
PERK_ROLES,
|
||||
PERK_LEVELS,
|
||||
MALEFICA_LEVELS,
|
||||
MALEFICA_DOMAINS,
|
||||
MODIFIER_CHOICES,
|
||||
ATTACK_MODIFIERS,
|
||||
WEAPON_TYPES,
|
||||
RANGED_SUBTYPES,
|
||||
TRIAGE_RESULTS,
|
||||
CREATURE_TERRAIN_TYPES,
|
||||
CREATURE_SIZES,
|
||||
CREATURE_NICHES,
|
||||
STARSHIP_HULL,
|
||||
AMMO_TYPES,
|
||||
DIFFICULTY_CHOICES,
|
||||
CHOICE_ADVANTAGES_DISADVANTAGES,
|
||||
ASCII
|
||||
}
|
||||
|
||||
@@ -6,6 +6,8 @@ export const defaultItemImg = {
|
||||
perk: "systems/fvtt-hellborn/assets/icons/perk.webp",
|
||||
"species-trait": "systems/fvtt-hellborn/assets/icons/species-trait.webp",
|
||||
armor: "systems/fvtt-hellborn/assets/icons/armor.webp",
|
||||
deal: "systems/fvtt-hellborn/assets/icons/deal.webp",
|
||||
tarot: "systems/fvtt-hellborn/assets/icons/tarot.webp",
|
||||
}
|
||||
|
||||
export default class HellbornItem extends Item {
|
||||
|
||||
@@ -62,11 +62,7 @@ export default class HellbornRoll extends Roll {
|
||||
|
||||
static updateFullFormula(options) {
|
||||
let fullFormula
|
||||
if ( options.numericModifier >= 0) {
|
||||
fullFormula = `${options.formula} + ${options.rollItem.value} + ${options.numericModifier}D`
|
||||
} else {
|
||||
fullFormula = `${options.formula} + ${options.rollItem.value} - ${Math.abs(options.numericModifier)}D`
|
||||
}
|
||||
fullFormula = `3D6 + ${options.nbAdvantages}D6kh - ${options.nbDisadvantages}D6kh + ${options.rollItem.value}`
|
||||
$('#roll-dialog-full-formula').text(fullFormula)
|
||||
options.fullFormula = fullFormula
|
||||
}
|
||||
@@ -86,81 +82,67 @@ export default class HellbornRoll extends Roll {
|
||||
* @returns {Promise<Object|null>} The roll result or null if the dialog was cancelled.
|
||||
*/
|
||||
static async prompt(options = {}) {
|
||||
let formula = "2d6"
|
||||
let formula = `3D6 + 0D6KH - 0D6KH + ${options?.rollItem?.value}`
|
||||
|
||||
let actor = game.actors.get(options.actorId)
|
||||
switch (options.rollType) {
|
||||
case "skill":
|
||||
case "stat":
|
||||
break
|
||||
case "damage":
|
||||
{
|
||||
let formula = options.rollItem.system.damage
|
||||
if (options.rollItem.system.damageStat !== "none") {
|
||||
let statKey = options.rollItem.system.damageStat.toLowerCase()
|
||||
let statValue = actor.system.stats[statKey].value
|
||||
formula = `${formula} + ${statValue}`
|
||||
}
|
||||
let damageRoll = new Roll(formula)
|
||||
await damageRoll.evaluate()
|
||||
await damageRoll.toMessage({
|
||||
flavor: `${options.rollItem.name} - Damage Roll`
|
||||
flavor: `${options.rollItem.name} - Damage Roll - ${options.rollItem.system.damageType}`,
|
||||
});
|
||||
return
|
||||
}
|
||||
case "weapon":
|
||||
let actor = game.actors.get(options.actorId)
|
||||
{
|
||||
options.weapon = foundry.utils.duplicate(options.rollItem)
|
||||
options.rollItem = actor.system.skills.combat
|
||||
let statKey = options.weapon.system.stat.toLowerCase()
|
||||
options.rollItem = actor.system.stats[statKey]
|
||||
}
|
||||
break
|
||||
default:
|
||||
break
|
||||
}
|
||||
|
||||
const rollModes = Object.fromEntries(Object.entries(CONFIG.Dice.rollModes).map(([key, value]) => [key, game.i18n.localize(value)]))
|
||||
const rollModes = foundry.utils.duplicate(CONFIG.Dice.rollModes)
|
||||
const fieldRollMode = new foundry.data.fields.StringField({
|
||||
choices: rollModes,
|
||||
blank: false,
|
||||
default: "public",
|
||||
})
|
||||
|
||||
const choiceModifier = SYSTEM.MODIFIER_CHOICES
|
||||
let choiceRangeModifier = {}
|
||||
let rangeModifier = 0
|
||||
if ( options.weapon) {
|
||||
// Build the range modifiers
|
||||
let range = SYSTEM.WEAPON_RANGE[options.weapon.system.rangeType]
|
||||
for (let [key, value] of Object.entries(range.range)) {
|
||||
choiceRangeModifier[key] = { label: `${key} (${value}D)`, value: value }
|
||||
if (!rangeModifier && value) {
|
||||
rangeModifier = value
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let modifier = "0"
|
||||
options.numericModifier = rangeModifier
|
||||
let fullFormula = `${formula} + ${options.rollItem.value}`
|
||||
if (options.isEncumbered) {
|
||||
options.numericModifier += -1
|
||||
fullFormula += ` - ${options.numericModifier}D`
|
||||
} else {
|
||||
options.numericModifier += 0
|
||||
fullFormula += ` + ${options.numericModifier}D`
|
||||
}
|
||||
options.fullFormula = fullFormula
|
||||
options.formula = formula
|
||||
options.nbAdvantages = "0"
|
||||
options.nbDisadvantages = "0"
|
||||
|
||||
let dialogContext = {
|
||||
actorId: options.actorId,
|
||||
actorName: options.actorName,
|
||||
rollType: options.rollType,
|
||||
rollItem: foundry.utils.duplicate(options.rollItem), // Object only, no class
|
||||
fullFormula,
|
||||
weapon: options?.weapon,
|
||||
isEncumbered: options.isEncumbered,
|
||||
talents: options.talents,
|
||||
formula: formula,
|
||||
fullFormula: formula,
|
||||
rollModes,
|
||||
fieldRollMode,
|
||||
choiceModifier,
|
||||
choiceRangeModifier,
|
||||
rangeModifier,
|
||||
formula,
|
||||
choiceAdvantages: SYSTEM.CHOICE_ADVANTAGES_DISADVANTAGES,
|
||||
choiceDisadvantages: SYSTEM.CHOICE_ADVANTAGES_DISADVANTAGES,
|
||||
hasTarget: options.hasTarget,
|
||||
modifier,
|
||||
difficulty: "0",
|
||||
nbAdvantages: "0",
|
||||
nbDisadvantages: "0",
|
||||
}
|
||||
const content = await renderTemplate("systems/fvtt-hellborn/templates/roll-dialog.hbs", dialogContext)
|
||||
const content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-hellborn/templates/roll-dialog.hbs", dialogContext)
|
||||
|
||||
const title = HellbornRoll.createTitle(options.rollType, options.rollTarget)
|
||||
const label = game.i18n.localize("HELLBORN.Roll.roll")
|
||||
@@ -184,12 +166,12 @@ export default class HellbornRoll extends Roll {
|
||||
},
|
||||
rejectClose: false, // Click on Close button will not launch an error
|
||||
render: (event, dialog) => {
|
||||
$(".roll-skill-modifier").change(event => {
|
||||
options.numericModifier += Number(event.target.value)
|
||||
$(".roll-stat-advantages").change(event => {
|
||||
options.nbAdvantages = Number(event.target.value)
|
||||
HellbornRoll.updateFullFormula(options)
|
||||
})
|
||||
$(".roll-skill-range-modifier").change(event => {
|
||||
options.numericModifier += Number(event.target.value)
|
||||
$(".roll-stat-disadvantages").change(event => {
|
||||
options.nbDisadvantages = Number(event.target.value)
|
||||
HellbornRoll.updateFullFormula(options)
|
||||
})
|
||||
$(".select-combat-option").change(event => {
|
||||
@@ -211,42 +193,68 @@ export default class HellbornRoll extends Roll {
|
||||
|
||||
let rollData = foundry.utils.mergeObject(foundry.utils.duplicate(options), rollContext)
|
||||
rollData.rollMode = rollContext.visibility
|
||||
// Update target score
|
||||
rollData.targetScore = 8
|
||||
|
||||
if (Hooks.call("fvtt-hellborn.preRoll", options, rollData) === false) return
|
||||
|
||||
let diceFormula = `${2+Math.abs(options.numericModifier)}D6`
|
||||
if ( options.numericModifier > 0 ) {
|
||||
diceFormula += `kh2 + ${options.rollItem.value}`
|
||||
} else {
|
||||
diceFormula += `kl2 + ${options.rollItem.value}`
|
||||
}
|
||||
|
||||
options.nbAdvantages = Number(options.nbAdvantages)
|
||||
options.nbDisadvantages = Number(options.nbDisadvantages)
|
||||
let diceFormula = `3D6 + ${options.nbAdvantages}D6kh - ${options.nbDisadvantages}D6kh + ${options.rollItem.value}`
|
||||
const roll = new this(diceFormula, options.data, rollData)
|
||||
await roll.evaluate()
|
||||
console.log("Roll", rollData, roll)
|
||||
options.difficulty = (rollData.difficulty === "unknown") ? 0 : (Number(rollData.difficulty) || 0)
|
||||
|
||||
roll.displayRollResult(roll, options, rollData)
|
||||
roll.displayRollResult(roll, options, rollData, roll)
|
||||
|
||||
if (Hooks.call("fvtt-hellborn.Roll", options, rollData, roll) === false) return
|
||||
|
||||
return roll
|
||||
}
|
||||
|
||||
displayRollResult(formula, options, rollData) {
|
||||
|
||||
// Compute the result quality
|
||||
displayRollResult(formula, options, rollData, roll) {
|
||||
let resultType = "failure"
|
||||
if (this.total >= 8) {
|
||||
if (options.difficulty === 0) {
|
||||
resultType = "unknown"
|
||||
} else if (this.total >= options.difficulty) {
|
||||
resultType = "success"
|
||||
// Detect if decimal == unit in the dire total result
|
||||
}
|
||||
|
||||
// Compute the result quality
|
||||
this.options.satanicSuccess = false
|
||||
this.options.fiendishFailure = false
|
||||
this.options.rollData = foundry.utils.duplicate(rollData)
|
||||
|
||||
// Check if all results are equal
|
||||
let workResults = foundry.utils.duplicate(roll.terms[0].results)
|
||||
// Get the most common result of the roll
|
||||
let commonResult = workResults.reduce((acc, r) => {
|
||||
acc[r.result] = (acc[r.result] || 0) + 1
|
||||
return acc
|
||||
}, {})
|
||||
commonResult = Object.entries(commonResult).reduce((a, b) => (a[1] > b[1]) ? a : b)[0]
|
||||
let nbEqual = workResults.filter(r => Number(r.result) === Number(commonResult)).length
|
||||
|
||||
if (commonResult >= 4 && nbEqual >= 2) {
|
||||
nbEqual += (options.nbAdvantages > 0 && roll.terms[2].total === commonResult) ? 1 : 0
|
||||
this.options.satanicSuccess = nbEqual >= 3
|
||||
if (this.options.satanicSuccess) {
|
||||
resultType = "success"
|
||||
}
|
||||
}
|
||||
if (commonResult <= 3 && nbEqual >= 2) {
|
||||
nbEqual += (options.nbDisadvantages > 0 && roll.terms[4].total === commonResult) ? 1 : 0
|
||||
this.options.fiendishFailure = nbEqual >= 3
|
||||
if (this.options.fiendishFailure) {
|
||||
resultType = "failure"
|
||||
}
|
||||
}
|
||||
this.options.resultType = resultType
|
||||
this.options.isSuccess = resultType === "success"
|
||||
this.options.isFailure = resultType === "failure"
|
||||
this.options.isEncumbered = rollData.isEncumbered
|
||||
this.options.rollData = foundry.utils.duplicate(rollData)
|
||||
this.options.results = roll.terms[0].results
|
||||
this.options.advantageResult = roll.terms[2].total
|
||||
this.options.disadvantageResult = roll.terms[4].total
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -258,8 +266,8 @@ export default class HellbornRoll extends Roll {
|
||||
*/
|
||||
static createTitle(type, target) {
|
||||
switch (type) {
|
||||
case "skill":
|
||||
return `${game.i18n.localize("HELLBORN.Label.titleSkill")}`
|
||||
case "stat":
|
||||
return `${game.i18n.localize("HELLBORN.Label.titleStat")}`
|
||||
case "weapon":
|
||||
return `${game.i18n.localize("HELLBORN.Label.titleWeapon")}`
|
||||
default:
|
||||
@@ -270,7 +278,7 @@ export default class HellbornRoll extends Roll {
|
||||
/** @override */
|
||||
async render(chatOptions = {}) {
|
||||
let chatData = await this._getChatCardData(chatOptions.isPrivate)
|
||||
return await renderTemplate(this.constructor.CHAT_TEMPLATE, chatData)
|
||||
return await foundry.applications.handlebars.renderTemplate(this.constructor.CHAT_TEMPLATE, chatData)
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -317,7 +325,6 @@ export default class HellbornRoll extends Roll {
|
||||
cardData.realDamage = this.realDamage
|
||||
cardData.isPrivate = isPrivate
|
||||
cardData.weapon = this.weapon
|
||||
cardData.isEncumbered = this.isEncumbered
|
||||
|
||||
cardData.cssClass = cardData.css.join(" ")
|
||||
cardData.tooltip = isPrivate ? "" : await this.getTooltip()
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
export { default as HellbornCreature } from "./creature.mjs"
|
||||
export { default as HellbornVehicle } from "./vehicle.mjs"
|
||||
export { default as HellbornEnemy } from "./enemy.mjs"
|
||||
export { default as HellbornCharacter } from "./character.mjs"
|
||||
export { default as HellbornEquipment } from "./equipment.mjs"
|
||||
export { default as HellbornRitual } from "./ritual.mjs"
|
||||
@@ -8,3 +7,5 @@ export { default as HellbornMalefica } from "./malefica.mjs"
|
||||
export { default as HellbornSpeciesTrait } from "./species-trait.mjs"
|
||||
export { default as HellbornWeapon } from "./weapon.mjs"
|
||||
export { default as HellbornArmor } from "./armor.mjs"
|
||||
export { default as HellbornTarot } from "./tarot.mjs"
|
||||
export { default as HellbornDeal } from "./deal.mjs"
|
||||
|
||||
@@ -7,51 +7,124 @@ export default class HellbornActor extends foundry.abstract.TypeDataModel {
|
||||
const requiredInteger = { required: true, nullable: false, integer: true }
|
||||
const schema = {}
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
|
||||
// Ailments
|
||||
const ailmentField = (label) => {
|
||||
const schema = {
|
||||
enabled: new fields.BooleanField({ required: true, initial: false }),
|
||||
label: new fields.StringField({ required: true, initial: label })
|
||||
}
|
||||
return new fields.SchemaField(schema, { label })
|
||||
}
|
||||
schema.ailments = new fields.SchemaField(
|
||||
Object.values(SYSTEM.AILMENTS).reduce((obj, ailment) => {
|
||||
obj[ailment.id] = ailmentField(ailment.label)
|
||||
return obj
|
||||
}, {}),
|
||||
)
|
||||
|
||||
// Stats
|
||||
const statField = (label) => {
|
||||
const schema = {
|
||||
label: new fields.StringField({ required: true, initial: label }),
|
||||
value: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
|
||||
}
|
||||
return new fields.SchemaField(schema, { label })
|
||||
}
|
||||
schema.stats = new fields.SchemaField(
|
||||
Object.values(SYSTEM.STATS).reduce((obj, stat) => {
|
||||
obj[stat.id] = statField(stat.label)
|
||||
return obj
|
||||
}, {}),
|
||||
)
|
||||
|
||||
schema.backstory = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.appearance = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.scars = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.likes = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.dislikes = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.fears = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.vices = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.goals = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.ambitions = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.values = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.bonds = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.notes = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.name = new fields.StringField({ required: true, nullable: false, initial: "" })
|
||||
|
||||
schema.pronouns = new fields.StringField({ required: true, nullable: false, initial: "" })
|
||||
schema.species = new fields.StringField({ required: true, nullable: false, initial: "" })
|
||||
schema.trait = new fields.StringField({ required: true, nullable: false, initial: "" })
|
||||
schema.upright = new fields.StringField({ required: true, nullable: false, initial: "" })
|
||||
schema.reversed = new fields.StringField({ required: true, nullable: false, initial: "" })
|
||||
|
||||
schema.heroPoints = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
|
||||
schema.limboes = new fields.StringField({ required: true, nullable: false, initial: "" })
|
||||
schema.ammo = new fields.StringField({ required: true, nullable: false, initial: "" })
|
||||
|
||||
schema.health = new fields.SchemaField({
|
||||
staminaValue: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
|
||||
staminaMax: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
|
||||
wounds: new fields.NumberField({ ...requiredInteger, initial:0, min: 0 }),
|
||||
triageResults: new fields.StringField({ required: true, nullable: false, initial: "none", choices: SYSTEM.TRIAGE_RESULTS })
|
||||
const ammoField = (label) => {
|
||||
const schema = {
|
||||
label: new fields.StringField({ required: true, initial: label }),
|
||||
value: new fields.StringField({ required: true, initial: "" }),
|
||||
}
|
||||
return new fields.SchemaField(schema, { label })
|
||||
}
|
||||
schema.ammoArray = new fields.SchemaField(
|
||||
Object.values(SYSTEM.AMMO_TYPES).reduce((obj, ammo) => {
|
||||
obj[ammo.id] = ammoField(ammo.label)
|
||||
return obj
|
||||
}, {}),
|
||||
)
|
||||
|
||||
schema.mortality = new fields.SchemaField({
|
||||
/* Enabled: Array of 5 boolean field */
|
||||
enabled: new fields.ArrayField(new fields.BooleanField(),
|
||||
{ required: true, initial: [false, false, false, false, false], min:5, max:5 }),
|
||||
|
||||
current: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
max: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
})
|
||||
|
||||
schema.enc = new fields.SchemaField({
|
||||
value: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
max: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
|
||||
schema.trauma = new fields.SchemaField({
|
||||
current: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
|
||||
max: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
|
||||
})
|
||||
|
||||
schema.armor = new fields.SchemaField({
|
||||
value: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
|
||||
schema.darkness = new fields.SchemaField({
|
||||
current: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
|
||||
max: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
|
||||
value: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
|
||||
})
|
||||
|
||||
schema.credits = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
|
||||
schema.rank = new fields.SchemaField({
|
||||
experienced: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 5 }),
|
||||
expert: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 5 }),
|
||||
veteran: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 5 }),
|
||||
elite: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 5 }),
|
||||
legend: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 5 })
|
||||
schema.defense = new fields.SchemaField({
|
||||
base: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
bonus: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
total: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
resistance: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
})
|
||||
|
||||
schema.movement = new fields.SchemaField({
|
||||
base: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
reduce: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
})
|
||||
|
||||
schema.experience = new fields.SchemaField({
|
||||
training: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
current: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
total: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
|
||||
})
|
||||
|
||||
schema.biodata = new fields.SchemaField({
|
||||
age: new fields.NumberField({ ...requiredInteger, initial: 15, min: 6 }),
|
||||
height: new fields.NumberField({ ...requiredInteger, initial: 170, min: 50 }),
|
||||
weight: new fields.NumberField({ ...requiredInteger, initial: 70, min: 1 }),
|
||||
gender: new fields.StringField({ required: true, nullable: false, initial: "" }),
|
||||
home: new fields.StringField({ required: true, nullable: false, initial: "" }),
|
||||
birthplace: new fields.StringField({ required: true, nullable: false, initial: "" }),
|
||||
height: new fields.NumberField({ ...requiredInteger, initial: 170, min: 50 }),
|
||||
eyes: new fields.StringField({ required: true, nullable: false, initial: "" }),
|
||||
hair: new fields.StringField({ required: true, nullable: false, initial: "" })
|
||||
birthplace: new fields.StringField({ required: true, nullable: false, initial: "" }),
|
||||
hair: new fields.StringField({ required: true, nullable: false, initial: "" }),
|
||||
home: new fields.StringField({ required: true, nullable: false, initial: "" }),
|
||||
weight: new fields.NumberField({ ...requiredInteger, initial: 70, min: 1 }),
|
||||
apparentAge: new fields.NumberField({ ...requiredInteger, initial: 20, min: 1 }),
|
||||
chronologicalAge: new fields.NumberField({ ...requiredInteger, initial: 20, min: 1 }),
|
||||
dod: new fields.StringField({ required: true, nullable: false, initial: "" }),
|
||||
soul: new fields.StringField({ required: true, nullable: false, initial: "" }),
|
||||
aliases: new fields.StringField({ required: true, nullable: false, initial: "" })
|
||||
})
|
||||
|
||||
return schema
|
||||
@@ -65,10 +138,6 @@ export default class HellbornActor extends foundry.abstract.TypeDataModel {
|
||||
|
||||
}
|
||||
|
||||
isEncumbered() {
|
||||
return this.enc.value > this.enc.max
|
||||
}
|
||||
|
||||
/** */
|
||||
/**
|
||||
* Rolls a dice for a character.
|
||||
@@ -86,7 +155,6 @@ export default class HellbornActor extends foundry.abstract.TypeDataModel {
|
||||
actorId: this.parent.id,
|
||||
actorName: this.parent.name,
|
||||
actorImage: this.parent.img,
|
||||
talents: this.parent.items.filter(i => i.type === "talent" && i.system.isAdvantage),
|
||||
hasTarget,
|
||||
target: opponentTarget
|
||||
})
|
||||
|
||||
@@ -1,56 +0,0 @@
|
||||
import { SYSTEM } from "../config/system.mjs"
|
||||
import HellbornRoll from "../documents/roll.mjs"
|
||||
|
||||
export default class HellbornCreature extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields
|
||||
const requiredInteger = { required: true, nullable: false, integer: true }
|
||||
const schema = {}
|
||||
|
||||
|
||||
schema.terrain = new fields.StringField({ required: true, nullable: false, initial: "cave", choices: SYSTEM.CREATURE_TERRAIN_TYPES })
|
||||
schema.niche = new fields.StringField({ required: true, nullable: false, initial: "prey", choices: SYSTEM.CREATURE_NICHES })
|
||||
schema.size = new fields.StringField({ required: true, nullable: false, initial: "small", choices: SYSTEM.CREATURE_SIZES })
|
||||
|
||||
schema.numberAppearing = new fields.StringField({ required: true, initial: "1d6" })
|
||||
schema.health = new fields.SchemaField({
|
||||
staminaValue: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
|
||||
staminaMax: new fields.NumberField({ ...requiredInteger, initial: 1, min: 1 }),
|
||||
})
|
||||
schema.damage = new fields.StringField({ required: true, initial: "1d6" })
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.notes = new fields.HTMLField({ required: true, textSearch: true })
|
||||
|
||||
return schema
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["HELLBORN.Creature"]
|
||||
|
||||
isEncumbered() {
|
||||
return false
|
||||
}
|
||||
|
||||
async roll(rollType, rollItem) {
|
||||
let opponentTarget
|
||||
const hasTarget = opponentTarget !== undefined
|
||||
|
||||
let roll = await HellbornRoll.prompt({
|
||||
rollType,
|
||||
rollItem,
|
||||
actorId: this.parent.id,
|
||||
actorName: this.parent.name,
|
||||
actorImage: this.parent.img,
|
||||
traits: this.parent.items.filter(i => i.type === "creature-trait" && i.system.isAdvantage),
|
||||
abilities: this.parent.items.filter(i => i.type === "creature-ability" && i.system.isAdvantage),
|
||||
isEncumbered: this.isEncumbered(),
|
||||
hasTarget,
|
||||
target: opponentTarget
|
||||
})
|
||||
if (!roll) return null
|
||||
|
||||
await roll.toMessage({}, { rollMode: roll.options.rollMode })
|
||||
}
|
||||
|
||||
}
|
||||
16
module/models/deal.mjs
Normal file
16
module/models/deal.mjs
Normal file
@@ -0,0 +1,16 @@
|
||||
import { SYSTEM } from "../config/system.mjs";
|
||||
|
||||
export default class HellbornDeal extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
const schema = {};
|
||||
|
||||
schema.promisor = new fields.StringField({ required: true, initial: "" });
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
|
||||
return schema;
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["HELLBORN.Deal"];
|
||||
}
|
||||
103
module/models/enemy.mjs
Normal file
103
module/models/enemy.mjs
Normal file
@@ -0,0 +1,103 @@
|
||||
import { SYSTEM } from "../config/system.mjs"
|
||||
import HellbornRoll from "../documents/roll.mjs"
|
||||
|
||||
export default class HellbornEnemy extends foundry.abstract.TypeDataModel {
|
||||
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields
|
||||
const requiredInteger = { required: true, nullable: false, integer: true }
|
||||
const schema = {}
|
||||
|
||||
schema.enemyType = new fields.StringField({
|
||||
required: true,
|
||||
initial: "mook",
|
||||
choices: SYSTEM.ENEMY_TYPES
|
||||
})
|
||||
|
||||
const statField = (label) => {
|
||||
const schema = {
|
||||
label: new fields.StringField({ required: true, initial: label }),
|
||||
value: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
|
||||
}
|
||||
return new fields.SchemaField(schema, { label })
|
||||
}
|
||||
|
||||
schema.stats = new fields.SchemaField(
|
||||
Object.values(SYSTEM.STATS).reduce((obj, stat) => {
|
||||
obj[stat.id] = statField(stat.label)
|
||||
return obj
|
||||
}, {}),
|
||||
)
|
||||
schema.flavorText = new fields.StringField({ required: true, initial: "", textSearch: true })
|
||||
|
||||
schema.trauma = new fields.SchemaField({
|
||||
current: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
|
||||
max: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
|
||||
})
|
||||
|
||||
schema.darkness = new fields.SchemaField({
|
||||
current: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
|
||||
max: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
|
||||
value: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
|
||||
})
|
||||
|
||||
// Ailments
|
||||
const ailmentField = (label) => {
|
||||
const schema = {
|
||||
enabled: new fields.BooleanField({ required: true, initial: false }),
|
||||
label: new fields.StringField({ required: true, initial: label })
|
||||
}
|
||||
return new fields.SchemaField(schema, { label })
|
||||
}
|
||||
schema.ailments = new fields.SchemaField(
|
||||
Object.values(SYSTEM.AILMENTS).reduce((obj, ailment) => {
|
||||
obj[ailment.id] = ailmentField(ailment.label)
|
||||
return obj
|
||||
}, {}),
|
||||
)
|
||||
|
||||
schema.defense = new fields.SchemaField({
|
||||
base: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
bonus: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
total: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
resistance: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
maleficDR: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
resilience: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
})
|
||||
|
||||
schema.movement = new fields.SchemaField({
|
||||
base: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
reduce: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
})
|
||||
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.notes = new fields.HTMLField({ required: true, textSearch: true })
|
||||
|
||||
return schema
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["HELLBORN.Enemy"]
|
||||
|
||||
async roll(rollType, rollItem) {
|
||||
let opponentTarget
|
||||
const hasTarget = opponentTarget !== undefined
|
||||
|
||||
let roll = await HellbornRoll.prompt({
|
||||
rollType,
|
||||
rollItem,
|
||||
actorId: this.parent.id,
|
||||
actorName: this.parent.name,
|
||||
actorImage: this.parent.img,
|
||||
traits: this.parent.items.filter(i => i.type === "trait"),
|
||||
hasTarget,
|
||||
target: opponentTarget
|
||||
})
|
||||
if (!roll) return null
|
||||
|
||||
await roll.toMessage({}, { rollMode: roll.options.rollMode })
|
||||
}
|
||||
|
||||
}
|
||||
@@ -8,6 +8,7 @@ export default class HellbornEquipment extends foundry.abstract.TypeDataModel {
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
|
||||
schema.quantity = new fields.NumberField({ required: true, initial: 1, min: 0, integer: true })
|
||||
schema.cost = new fields.NumberField({ required: true, initial: 0, min: 0 })
|
||||
|
||||
return schema
|
||||
|
||||
@@ -11,6 +11,14 @@ export default class HellbornMalefica extends foundry.abstract.TypeDataModel {
|
||||
schema.domain = new fields.StringField({ required: true, nullable: false, choices: SYSTEM.MALEFICA_DOMAINS, initial: "adfectus" })
|
||||
schema.level = new fields.StringField({ required: true, nullable: false, choices: SYSTEM.MALEFICA_LEVELS, initial: "1" })
|
||||
schema.time = new fields.StringField({ required: true, initial : "" })
|
||||
|
||||
schema.choiceMaintainDuration = new fields.StringField({ required: true, initial : "maintain", choices: {"maintain": "Maintain", "duration": "Duration"} })
|
||||
schema.duration = new fields.StringField({ required: true, initial : "" })
|
||||
schema.maintain = new fields.StringField({ required: true, initial : "" })
|
||||
|
||||
schema.hasDamage = new fields.BooleanField({ required: true, initial: false })
|
||||
schema.damage = new fields.StringField({ required: false, initial : "" })
|
||||
schema.damageType = new fields.StringField({ required: false, initial : "" })
|
||||
schema.range = new fields.StringField({ required: true, initial : "" })
|
||||
schema.target = new fields.StringField({ required: true, initial : "" })
|
||||
|
||||
|
||||
27
module/models/tarot.mjs
Normal file
27
module/models/tarot.mjs
Normal file
@@ -0,0 +1,27 @@
|
||||
import { SYSTEM } from "../config/system.mjs";
|
||||
|
||||
export default class HellbornTarot extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
const schema = {};
|
||||
|
||||
schema.quote = new fields.StringField({ required: true, nullable: false, initial: "" });
|
||||
schema.bonus = new fields.StringField({ required: true, nullable: false, initial: "" });
|
||||
schema.penalty = new fields.StringField({ required: true, nullable: false, initial: "" });
|
||||
|
||||
schema.orientation = new fields.StringField({ required: true, initial: "Upright", choices: {"Upright": {label: "Upright"}, "Downright": {label: "Downright"}} });
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.positiveEffect = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.negativeEffect = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.image = new fields.FilePathField({
|
||||
required: false,
|
||||
categories: ["IMAGE"],
|
||||
default: "icons/svg/treasure.svg",
|
||||
})
|
||||
|
||||
return schema;
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["HELLBORN.Tarot"];
|
||||
}
|
||||
@@ -1,55 +0,0 @@
|
||||
import { SYSTEM } from "../config/system.mjs"
|
||||
import HellbornRoll from "../documents/roll.mjs"
|
||||
|
||||
export default class HellbornVehicle extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields
|
||||
const requiredInteger = { required: true, nullable: false, integer: true }
|
||||
const schema = {}
|
||||
|
||||
schema.agility = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
|
||||
schema.armor = new fields.StringField({ required: true, initial: "" })
|
||||
schema.cargo = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
|
||||
schema.crew = new fields.NumberField({ ...requiredInteger, initial: 1, min: 1 })
|
||||
schema.force = new fields.NumberField({ ...requiredInteger, initial: 1, min: 1 })
|
||||
schema.range = new fields.StringField({ required: true, initial: "1d6" })
|
||||
schema.speed = new fields.StringField({ required: true, initial: "1d6" })
|
||||
schema.techAge = new fields.StringField({ required: true, initial: "1d6" })
|
||||
schema.tonnage = new fields.NumberField({ required: true, initial: 1, min: 0 })
|
||||
schema.damages = new fields.StringField({ required: true, initial: "" })
|
||||
|
||||
schema.cost = new fields.NumberField({ required: true, initial: 0, min: 0 })
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.notes = new fields.HTMLField({ required: true, textSearch: true })
|
||||
|
||||
return schema
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["HELLBORN.Vehicle"]
|
||||
|
||||
isEncumbered() {
|
||||
return false
|
||||
}
|
||||
|
||||
async roll(rollType, rollItem) {
|
||||
let opponentTarget
|
||||
const hasTarget = opponentTarget !== undefined
|
||||
|
||||
let roll = await HellbornRoll.prompt({
|
||||
rollType,
|
||||
rollItem,
|
||||
actorId: this.parent.id,
|
||||
actorName: this.parent.name,
|
||||
actorImage: this.parent.img,
|
||||
isEncumbered: this.isEncumbered(),
|
||||
hasTarget,
|
||||
target: opponentTarget
|
||||
})
|
||||
if (!roll) return null
|
||||
|
||||
await roll.toMessage({}, { rollMode: roll.options.rollMode })
|
||||
}
|
||||
|
||||
}
|
||||
@@ -7,12 +7,16 @@ export default class HellbornWeapon extends foundry.abstract.TypeDataModel {
|
||||
const requiredInteger = { required: true, nullable: false, integer: true }
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.stat = new fields.StringField({ required: true, initial: "skin", choices: {"skin": "Skin", "flesh": "Flesh" }})
|
||||
|
||||
schema.weaponType = new fields.StringField({ required: true, initial: "melee", choices: SYSTEM.WEAPON_TYPES })
|
||||
schema.subType = new fields.StringField({ required: false, initial: "pistols", choices: SYSTEM.RANGED_SUBTYPES })
|
||||
schema.properties = new fields.StringField({required: true, initial: ""})
|
||||
|
||||
schema.damage = new fields.StringField({required: true, initial: "1d6"})
|
||||
schema.damageStat = new fields.StringField({ required: true, initial: "none", choices: {"none": "None", "skin": "Skin", "flesh": "Flesh", "heart": "Heart", "mind": "Mind", "soul": "Soul" }})
|
||||
schema.damageType = new fields.StringField({ required: false, initial : "Physical" })
|
||||
|
||||
schema.ammo = new fields.StringField({ required: false, initial: "" })
|
||||
schema.range = new fields.StringField({ required: false, initial: "" })
|
||||
schema.cost = new fields.NumberField({ required: true, initial: 0, min: 0 })
|
||||
@@ -23,4 +27,14 @@ export default class HellbornWeapon extends foundry.abstract.TypeDataModel {
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["HELLBORN.Weapon"]
|
||||
|
||||
prepareDerivedData() {
|
||||
super.prepareDerivedData();
|
||||
let actor = this.parent?.actor;
|
||||
if (actor) {
|
||||
this.damageFormula = this.damage + (this.damageStat !== "none" ? `+${actor.system.stats[this.damageStat].value}` : "");
|
||||
} else {
|
||||
this.damageFormula = this.damage;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -168,7 +168,22 @@ export default class HellbornUtils {
|
||||
Handlebars.registerHelper('isCreature', function (key) {
|
||||
return key === "creature" || key === "daemon";
|
||||
})
|
||||
|
||||
Handlebars.registerHelper('getRomanLevel', function (level) {
|
||||
if (level=== "highpowers") return "High";
|
||||
if (level === "mastery") return "Mastery";
|
||||
level = parseInt(level);
|
||||
if (level === 0) return "0";
|
||||
if (level === 1) return "I";
|
||||
if (level === 2) return "II";
|
||||
if (level === 3) return "III";
|
||||
if (level === 4) return "IV";
|
||||
if (level === 5) return "V";
|
||||
if (level === 6) return "VI";
|
||||
if (level === 7) return "VII";
|
||||
if (level === 8) return "VIII";
|
||||
if (level === 9) return "IX";
|
||||
return level;
|
||||
})
|
||||
// Handle v12 removal of this helper
|
||||
Handlebars.registerHelper('select', function (selected, options) {
|
||||
const escapedValue = RegExp.escape(Handlebars.escapeExpression(selected));
|
||||
@@ -178,21 +193,4 @@ export default class HellbornUtils {
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
static setupCSSRootVariables() {
|
||||
const era = game.settings.get("fvtt-cthulhu-eternal", "settings-era")
|
||||
|
||||
let eraCSS = SYSTEM.ERA_CSS[era];
|
||||
if (!eraCSS) eraCSS = SYSTEM.ERA_CSS["jazz"];
|
||||
|
||||
document.documentElement.style.setProperty('--font-size-standard', eraCSS.baseFontSize);
|
||||
document.documentElement.style.setProperty('--font-size-title', eraCSS.titleFontSize);
|
||||
document.documentElement.style.setProperty('--font-size-result', eraCSS.titleFontSize);
|
||||
document.documentElement.style.setProperty('--font-primary', eraCSS.primaryFont);
|
||||
document.documentElement.style.setProperty('--font-secondary', eraCSS.secondaryFont);
|
||||
document.documentElement.style.setProperty('--font-title', eraCSS.titleFont);
|
||||
document.documentElement.style.setProperty('--img-icon-color-filter', eraCSS.imgFilter);
|
||||
document.documentElement.style.setProperty('--background-image-base', `linear-gradient(rgba(255, 255, 255, 0.8), rgba(255, 255, 255, 0.8)), url("../assets/ui/${era}_background_main.webp")`);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
|
||||
fieldset {
|
||||
margin-top: 8px;
|
||||
background-color: var(--color-light-1);
|
||||
.form-group {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
}
|
||||
|
||||
.character-main {
|
||||
background-color: var(--color-light-1);
|
||||
/*background-color: var(--color-light-1);*/
|
||||
display: flex;
|
||||
|
||||
.character-pc {
|
||||
@@ -57,17 +57,6 @@
|
||||
flex: none;
|
||||
}
|
||||
}
|
||||
/*.character-dmax-edit {
|
||||
input {
|
||||
display: flex;
|
||||
width: 60px;
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
padding: 0 5px 0 5px;
|
||||
text-align: center;
|
||||
}
|
||||
}*/
|
||||
}
|
||||
|
||||
.character-right {
|
||||
@@ -75,17 +64,32 @@
|
||||
flex-direction: column;
|
||||
gap: 5px;
|
||||
|
||||
.character-spec {
|
||||
label {
|
||||
max-width: 6rem;
|
||||
.character-definition {
|
||||
.form-group {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
margin-bottom: 4px;
|
||||
}
|
||||
.hero-armor {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
.splitted {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
gap: 4px;
|
||||
input {
|
||||
max-width: 3rem;
|
||||
}
|
||||
label {
|
||||
max-width: 5rem;
|
||||
min-width: 5rem;
|
||||
}
|
||||
input {
|
||||
text-align: left;
|
||||
min-width: 9rem;
|
||||
max-width: 9rem;
|
||||
margin-bottom: auto;
|
||||
}
|
||||
.trait {
|
||||
min-width: 7rem;
|
||||
max-width: 7rem;
|
||||
margin-right: 1rem;
|
||||
margin-bottom: auto;
|
||||
}
|
||||
}
|
||||
.character-name {
|
||||
@@ -110,17 +114,17 @@
|
||||
min-width: 500px;
|
||||
}
|
||||
|
||||
.character-skills {
|
||||
background-color: var(--color-light-1);
|
||||
.character-stats {
|
||||
/*background-color: var(--color-light-1);*/
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 5px;
|
||||
flex: 1;
|
||||
|
||||
.character-skill {
|
||||
.character-stat {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
.icon-skill {
|
||||
.icon-stat {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin-right: 4px;
|
||||
@@ -131,99 +135,27 @@
|
||||
cursor: pointer;
|
||||
}
|
||||
.rollable {
|
||||
min-width: 4.5rem;
|
||||
max-width: 4.5rem;
|
||||
}
|
||||
.char-text {
|
||||
margin-left: 0.5rem;
|
||||
}
|
||||
.d100 {
|
||||
flex: 0;
|
||||
max-width: 0.6rem;
|
||||
}
|
||||
.form-group {
|
||||
flex: 0;
|
||||
padding-left: 5px;
|
||||
.form-fields {
|
||||
font-size: 1.1rem;
|
||||
flex: none;
|
||||
width: 40px;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.character-skill-play {
|
||||
min-width: 225px;
|
||||
}
|
||||
|
||||
.character-skill-edit {
|
||||
min-width: 225px;
|
||||
}
|
||||
}
|
||||
|
||||
.character-biography {
|
||||
background-color: var(--color-light-1);
|
||||
prose-mirror.inactive {
|
||||
min-height: 40px;
|
||||
}
|
||||
prose-mirror.active {
|
||||
min-height: 150px;
|
||||
}
|
||||
.field-label {
|
||||
margin-left: 8px;
|
||||
}
|
||||
|
||||
.rank {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(5, 1fr);
|
||||
gap: 8px;
|
||||
label {
|
||||
min-width: 6rem;
|
||||
min-width: 3.5rem;
|
||||
max-width: 3.5rem;
|
||||
}
|
||||
input {
|
||||
max-width: 4rem;
|
||||
}
|
||||
}
|
||||
|
||||
.biodata {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 8px;
|
||||
label {
|
||||
min-width: 12rem;
|
||||
}
|
||||
}
|
||||
|
||||
.resources {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 8px;
|
||||
label {
|
||||
min-width: 8rem;
|
||||
}
|
||||
}
|
||||
|
||||
.features,
|
||||
.biodata {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 8px;
|
||||
label {
|
||||
min-width: 3rem;
|
||||
}
|
||||
.feature {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
min-width: 2.5rem;
|
||||
max-width: 2.5rem;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.tab.character-skills {
|
||||
background-color: var(--color-light-1);
|
||||
.character-stats-play {
|
||||
min-width: 120px;
|
||||
}
|
||||
|
||||
.character-stats-edit {
|
||||
min-width: 120px;
|
||||
}
|
||||
}
|
||||
|
||||
.tab.character-status .main-div {
|
||||
/*background-color: var(--color-light-1);*/
|
||||
display: grid;
|
||||
grid-template-columns: 1fr;
|
||||
legend {
|
||||
@@ -232,17 +164,74 @@
|
||||
padding-left: 5px;
|
||||
}
|
||||
}
|
||||
.skills {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 4px;
|
||||
.skill {
|
||||
.mortality {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
min-width: 12.3rem;
|
||||
max-width: 12.3rem;
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
label {
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
}
|
||||
}
|
||||
|
||||
.counters {
|
||||
display: flex;
|
||||
direction: column;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
.characteristics-label{
|
||||
color: grey;
|
||||
font-size:small;
|
||||
}
|
||||
label {
|
||||
min-width: 4rem;
|
||||
max-width: 4rem;
|
||||
}
|
||||
.spaced-left{
|
||||
margin-left: 0.8rem;
|
||||
}
|
||||
input {
|
||||
min-width: 2.5rem;
|
||||
max-width: 2.5rem;
|
||||
}
|
||||
}
|
||||
.ailments {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(5, 1fr);
|
||||
gap: 4px;
|
||||
.ailment {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
min-width: 8rem;
|
||||
max-width: 8rem;
|
||||
label {
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
.perks {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(1, 1fr);
|
||||
gap: 4px;
|
||||
.perk {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
min-width: 20rem;
|
||||
max-width: 20rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
@@ -253,9 +242,17 @@
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.score {
|
||||
min-width: 1.2rem;
|
||||
max-width: 1.2rem;
|
||||
.flavor {
|
||||
min-width: 24rem;
|
||||
max-width: 24rem;
|
||||
}
|
||||
.role {
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
}
|
||||
.level {
|
||||
min-width: 4rem;
|
||||
max-width: 4rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
@@ -270,8 +267,8 @@
|
||||
}
|
||||
}
|
||||
|
||||
.tab.character-status {
|
||||
background-color: var(--color-light-1);
|
||||
.tab.character-maleficas .main-div {
|
||||
/*background-color: var(--color-light-1);*/
|
||||
display: grid;
|
||||
grid-template-columns: 1fr;
|
||||
legend {
|
||||
@@ -281,28 +278,32 @@
|
||||
}
|
||||
}
|
||||
|
||||
.bonds {
|
||||
.maleficas {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.bond {
|
||||
.malefica {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
min-width: 20rem;
|
||||
max-width: 20rem;
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.type {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
.damage {
|
||||
min-width: 3.2rem;
|
||||
max-width: 3.2rem;
|
||||
}
|
||||
.domain {
|
||||
min-width: 4rem;
|
||||
max-width: 4rem;
|
||||
}
|
||||
.level {
|
||||
min-width: 2rem;
|
||||
@@ -316,11 +317,11 @@
|
||||
}
|
||||
}
|
||||
|
||||
.motivations {
|
||||
.rituals {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
grid-template-columns: repeat(1, 1fr);
|
||||
gap: 4px;
|
||||
.motivation {
|
||||
.ritual {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
@@ -331,67 +332,25 @@
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.ingredients {
|
||||
min-width: 24rem;
|
||||
max-width: 24rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
.difficulty {
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
}
|
||||
.threshold {
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
}
|
||||
}
|
||||
|
||||
.mentaldisorders {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.mentaldisorder {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 14rem;
|
||||
max-width: 14rem;
|
||||
}
|
||||
.cured {
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.injuries {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.injury {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 16rem;
|
||||
max-width: 16rem;
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 14rem;
|
||||
max-width: 14rem;
|
||||
.limit {
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
@@ -402,8 +361,8 @@
|
||||
}
|
||||
}
|
||||
|
||||
.tab.character-talents {
|
||||
background-color: var(--color-light-1);
|
||||
.tab.character-equipment .main-div {
|
||||
/*background-color: var(--color-light-1);*/
|
||||
display: grid;
|
||||
grid-template-columns: 1fr;
|
||||
legend {
|
||||
@@ -413,179 +372,37 @@
|
||||
}
|
||||
}
|
||||
|
||||
.talents {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.talent {
|
||||
.limboes {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
.limboes-line {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
}
|
||||
.form-group {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.damage {
|
||||
margin-left: 4px;
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
.ammo-quantity {
|
||||
text-align: left;
|
||||
max-width: 3rem;
|
||||
min-width: 3rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.languages {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.language {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.damage {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.psionics {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.psionic {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.damage {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
.tab.character-equipment {
|
||||
background-color: var(--color-light-1);
|
||||
display: grid;
|
||||
grid-template-columns: 1fr;
|
||||
legend {
|
||||
a {
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
padding-left: 5px;
|
||||
}
|
||||
}
|
||||
.encumbrance {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(4, 1fr);
|
||||
gap: 4px;
|
||||
input {
|
||||
max-width: 4rem;
|
||||
}
|
||||
.encumbered {
|
||||
color: red;
|
||||
font-weight: bold;
|
||||
text-align: left;
|
||||
min-width: 8rem;
|
||||
max-width: 8rem;
|
||||
}
|
||||
}
|
||||
|
||||
.implants {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.implant {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.damage {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
.weapons {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
grid-template-columns: repeat(1, 1fr);
|
||||
gap: 4px;
|
||||
.weapon {
|
||||
display: flex;
|
||||
@@ -603,9 +420,25 @@
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.properties {
|
||||
min-width: 16.3rem;
|
||||
max-width: 16.3rem;
|
||||
}
|
||||
.range {
|
||||
min-width: 4.5rem;
|
||||
max-width: 4.5rem;
|
||||
}
|
||||
.ammo {
|
||||
min-width: 4.5rem;
|
||||
max-width: 4.5rem;
|
||||
}
|
||||
.type {
|
||||
min-width: 3rem;
|
||||
max-width: 3rem;
|
||||
}
|
||||
.damage {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
min-width: 4rem;
|
||||
max-width: 4rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
@@ -634,13 +467,21 @@
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.protection {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
.bonus {
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
}
|
||||
.resilience {
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
}
|
||||
.reduction {
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
min-width: 13.5rem;
|
||||
max-width: 13.5rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
@@ -674,6 +515,10 @@
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.quantity {
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
@@ -689,3 +534,92 @@
|
||||
min-height: 150px;
|
||||
}
|
||||
}
|
||||
|
||||
.tab.character-biography .main-div {
|
||||
/*background-color: var(--color-light-1);*/
|
||||
display: grid;
|
||||
grid-template-columns: 1fr;
|
||||
legend {
|
||||
a {
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
padding-left: 5px;
|
||||
}
|
||||
}
|
||||
.splitted-text {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
gap: 4px;
|
||||
fieldset {
|
||||
width: 100%;
|
||||
}
|
||||
}
|
||||
.deals {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 4px;
|
||||
.deal {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
.biodata {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 4px;
|
||||
.experience {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
}
|
||||
.form-group {
|
||||
label {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
min-width: 14rem;
|
||||
max-width: 14rem;
|
||||
}
|
||||
input {
|
||||
text-align: left;
|
||||
min-width: 8rem;
|
||||
max-width: 8rem;
|
||||
}
|
||||
}
|
||||
|
||||
prose-mirror.inactive {
|
||||
min-height: 40px;
|
||||
}
|
||||
prose-mirror.active {
|
||||
min-height: 150px;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,700 +0,0 @@
|
||||
.creature-content {
|
||||
.sheet-common();
|
||||
.creature-sheet-common();
|
||||
overflow: scroll;
|
||||
}
|
||||
|
||||
.sheet-tabs {
|
||||
background-color: var(--color-light-1);
|
||||
}
|
||||
|
||||
.creature-main {
|
||||
background-color: var(--color-light-1);
|
||||
display: flex;
|
||||
|
||||
.creature-pc {
|
||||
display: flex;
|
||||
gap: 4px;
|
||||
flex: 1;
|
||||
|
||||
.creature-left {
|
||||
min-width: 180px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
|
||||
.creature-left-image {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
padding-bottom: 8px;
|
||||
.creature-img {
|
||||
height: 140px;
|
||||
width: auto;
|
||||
border: none;
|
||||
}
|
||||
}
|
||||
|
||||
.creature-hp {
|
||||
gap: 2px;
|
||||
align-items: center;
|
||||
input {
|
||||
flex: none;
|
||||
width: 2.5rem;
|
||||
margin-left: 2px;
|
||||
margin-right: 4px;
|
||||
}
|
||||
.hp-separator {
|
||||
font-size: calc(var(--font-size-standard) * 1.2);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
}
|
||||
|
||||
.creature-dv,
|
||||
.creature-dmax {
|
||||
.form-fields {
|
||||
flex: none;
|
||||
}
|
||||
}
|
||||
.creature-dmax-edit {
|
||||
input {
|
||||
display: flex;
|
||||
width: 60px;
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
padding: 0 5px 0 5px;
|
||||
text-align: center;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.creature-right {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 5px;
|
||||
|
||||
.creature-spec {
|
||||
label {
|
||||
max-width: 8rem;
|
||||
}
|
||||
select {
|
||||
max-width: 10rem;
|
||||
}
|
||||
input {
|
||||
max-width: 6rem;
|
||||
}
|
||||
.dice-2d6 {
|
||||
max-width: 1.5rem;
|
||||
}
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.rollable {
|
||||
}
|
||||
}
|
||||
|
||||
.creature-name {
|
||||
display: flex;
|
||||
input {
|
||||
font-family: var(--font-title);
|
||||
font-size: var(--font-size-title);
|
||||
width: 400px;
|
||||
}
|
||||
}
|
||||
label {
|
||||
min-width: 120px;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.creature-pc-play {
|
||||
min-width: 500px;
|
||||
}
|
||||
|
||||
.creature-pc-edit {
|
||||
min-width: 500px;
|
||||
}
|
||||
|
||||
.creature-skills {
|
||||
background-color: var(--color-light-1);
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 5px;
|
||||
flex: 1;
|
||||
|
||||
.creature-skill {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
.icon-skill {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin-right: 4px;
|
||||
}
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.rollable {
|
||||
min-width: 4.5rem;
|
||||
max-width: 4.5rem;
|
||||
}
|
||||
.char-text {
|
||||
margin-left: 0.5rem;
|
||||
}
|
||||
.d100 {
|
||||
flex: 0;
|
||||
max-width: 0.6rem;
|
||||
}
|
||||
.form-group {
|
||||
flex: 0;
|
||||
padding-left: 5px;
|
||||
.form-fields {
|
||||
font-size: 1.1rem;
|
||||
flex: none;
|
||||
width: 40px;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.creature-skill-play {
|
||||
min-width: 225px;
|
||||
}
|
||||
|
||||
.creature-skill-edit {
|
||||
min-width: 225px;
|
||||
}
|
||||
}
|
||||
|
||||
.creature-biography {
|
||||
background-color: var(--color-light-1);
|
||||
prose-mirror.inactive {
|
||||
min-height: 40px;
|
||||
}
|
||||
prose-mirror.active {
|
||||
min-height: 150px;
|
||||
}
|
||||
.field-label {
|
||||
margin-left: 8px;
|
||||
}
|
||||
|
||||
.rank {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(5, 1fr);
|
||||
gap: 8px;
|
||||
label {
|
||||
min-width: 6rem;
|
||||
}
|
||||
input {
|
||||
max-width: 4rem;
|
||||
}
|
||||
}
|
||||
|
||||
.biodata {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 8px;
|
||||
label {
|
||||
min-width: 12rem;
|
||||
}
|
||||
}
|
||||
|
||||
.resources {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 8px;
|
||||
label {
|
||||
min-width: 8rem;
|
||||
}
|
||||
}
|
||||
|
||||
.features,
|
||||
.biodata {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 8px;
|
||||
label {
|
||||
min-width: 3rem;
|
||||
}
|
||||
.feature {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.tab.creature-skills {
|
||||
background-color: var(--color-light-1);
|
||||
display: grid;
|
||||
grid-template-columns: 1fr;
|
||||
legend {
|
||||
a {
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
padding-left: 5px;
|
||||
}
|
||||
}
|
||||
.skills {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 4px;
|
||||
.skill {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
min-width: 12.3rem;
|
||||
max-width: 12.3rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.score {
|
||||
min-width: 1.2rem;
|
||||
max-width: 1.2rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.tab.creature-status {
|
||||
background-color: var(--color-light-1);
|
||||
display: grid;
|
||||
grid-template-columns: 1fr;
|
||||
legend {
|
||||
a {
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
padding-left: 5px;
|
||||
}
|
||||
}
|
||||
|
||||
.bonds {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.bond {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
}
|
||||
.type {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.level {
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.motivations {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.motivation {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 14rem;
|
||||
max-width: 14rem;
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.mentaldisorders {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.mentaldisorder {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 14rem;
|
||||
max-width: 14rem;
|
||||
}
|
||||
.cured {
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.injuries {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.injury {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 16rem;
|
||||
max-width: 16rem;
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 14rem;
|
||||
max-width: 14rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.tab.creature-traits {
|
||||
background-color: var(--color-light-1);
|
||||
display: grid;
|
||||
grid-template-columns: 1fr;
|
||||
legend {
|
||||
a {
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
padding-left: 5px;
|
||||
}
|
||||
}
|
||||
|
||||
.traits {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.trait {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.damage {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.abilities {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.ability {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.damage {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.psionics {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.psionic {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.damage {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
.tab.creature-equipment {
|
||||
background-color: var(--color-light-1);
|
||||
display: grid;
|
||||
grid-template-columns: 1fr;
|
||||
legend {
|
||||
a {
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
padding-left: 5px;
|
||||
}
|
||||
}
|
||||
.encumbrance {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(4, 1fr);
|
||||
gap: 4px;
|
||||
input {
|
||||
max-width: 4rem;
|
||||
}
|
||||
.encumbered {
|
||||
color: red;
|
||||
font-weight: bold;
|
||||
}
|
||||
}
|
||||
|
||||
.implants {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.implant {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.damage {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
.weapons {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.weapon {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.damage {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.armors {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.armor {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.protection {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.equipments {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 4px;
|
||||
.equipment {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
prose-mirror.inactive {
|
||||
min-height: 40px;
|
||||
}
|
||||
prose-mirror.active {
|
||||
min-height: 150px;
|
||||
}
|
||||
}
|
||||
37
styles/deal.less
Normal file
37
styles/deal.less
Normal file
@@ -0,0 +1,37 @@
|
||||
.deal-content {
|
||||
.sheet-common();
|
||||
.item-sheet-common();
|
||||
|
||||
fieldset {
|
||||
margin-top: 8px;
|
||||
.form-group {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
.form-group.long-input input {
|
||||
min-width: 24rem;
|
||||
max-width: 24rem;
|
||||
text-align: left;
|
||||
}
|
||||
.form-group input {
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
}
|
||||
.form-group select {
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
}
|
||||
}
|
||||
|
||||
.header {
|
||||
display: flex;
|
||||
img {
|
||||
width: 50px;
|
||||
height: 50px;
|
||||
}
|
||||
}
|
||||
|
||||
label {
|
||||
flex: 10%;
|
||||
}
|
||||
}
|
||||
489
styles/enemy.less
Normal file
489
styles/enemy.less
Normal file
@@ -0,0 +1,489 @@
|
||||
.enemy-content {
|
||||
.sheet-common();
|
||||
.enemy-sheet-common();
|
||||
overflow: scroll;
|
||||
}
|
||||
|
||||
.sheet-tabs {
|
||||
background-color: var(--color-light-1);
|
||||
}
|
||||
|
||||
.enemy-main {
|
||||
/*background-color: var(--color-light-1);*/
|
||||
display: flex;
|
||||
|
||||
.enemy-pc {
|
||||
display: flex;
|
||||
gap: 4px;
|
||||
flex: 1;
|
||||
|
||||
.enemy-left {
|
||||
min-width: 180px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
|
||||
.enemy-left-image {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
padding-bottom: 8px;
|
||||
.enemy-img {
|
||||
height: 140px;
|
||||
width: auto;
|
||||
border: none;
|
||||
}
|
||||
}
|
||||
|
||||
.enemy-hp {
|
||||
gap: 2px;
|
||||
align-items: center;
|
||||
input {
|
||||
flex: none;
|
||||
width: 2.5rem;
|
||||
margin-left: 2px;
|
||||
margin-right: 4px;
|
||||
}
|
||||
.hp-separator {
|
||||
font-size: calc(var(--font-size-standard) * 1.2);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
}
|
||||
|
||||
.enemy-dv,
|
||||
.enemy-dmax {
|
||||
.form-fields {
|
||||
flex: none;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.enemy-right {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 5px;
|
||||
|
||||
.enemy-definition {
|
||||
.form-group {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
margin-bottom: 4px;
|
||||
}
|
||||
.splitted {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
gap: 4px;
|
||||
}
|
||||
label {
|
||||
max-width: 5rem;
|
||||
min-width: 5rem;
|
||||
}
|
||||
input {
|
||||
text-align: left;
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
margin-bottom: auto;
|
||||
}
|
||||
.trait {
|
||||
min-width: 7rem;
|
||||
max-width: 7rem;
|
||||
margin-right: 1rem;
|
||||
margin-bottom: auto;
|
||||
}
|
||||
}
|
||||
.enemy-name {
|
||||
display: flex;
|
||||
input {
|
||||
font-family: var(--font-title);
|
||||
font-size: var(--font-size-title);
|
||||
width: 400px;
|
||||
}
|
||||
}
|
||||
label {
|
||||
min-width: 120px;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.enemy-pc-play {
|
||||
min-width: 500px;
|
||||
}
|
||||
|
||||
.enemy-pc-edit {
|
||||
min-width: 500px;
|
||||
}
|
||||
|
||||
.enemy-stats {
|
||||
/*background-color: var(--color-light-1);*/
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 5px;
|
||||
flex: 1;
|
||||
|
||||
.enemy-stat {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
.icon-stat {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin-right: 4px;
|
||||
}
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.rollable {
|
||||
min-width: 3.5rem;
|
||||
max-width: 3.5rem;
|
||||
}
|
||||
input {
|
||||
min-width: 2.5rem;
|
||||
max-width: 2.5rem;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.enemy-stats-play {
|
||||
min-width: 120px;
|
||||
}
|
||||
|
||||
.enemy-stats-edit {
|
||||
min-width: 120px;
|
||||
}
|
||||
}
|
||||
|
||||
.tab.enemy-traits .main-div {
|
||||
/*background-color: var(--color-light-1);*/
|
||||
display: grid;
|
||||
grid-template-columns: 1fr;
|
||||
legend {
|
||||
a {
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
padding-left: 5px;
|
||||
}
|
||||
}
|
||||
.enemy-column {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
gap: 4px;
|
||||
fieldset {
|
||||
width: 100%;
|
||||
}
|
||||
}
|
||||
.mortality {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
label {
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
}
|
||||
}
|
||||
|
||||
.counters {
|
||||
display: flex;
|
||||
direction: column;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
.characteristics-label {
|
||||
color: grey;
|
||||
font-size: small;
|
||||
label {
|
||||
min-width: 3.5rem;
|
||||
max-width: 3.5rem;
|
||||
}
|
||||
span {
|
||||
min-width: 3rem;
|
||||
max-width: 3rem;
|
||||
}
|
||||
}
|
||||
label {
|
||||
min-width: 4rem;
|
||||
max-width: 4rem;
|
||||
}
|
||||
.spaced-left {
|
||||
margin-left: 0.8rem;
|
||||
}
|
||||
input {
|
||||
min-width: 2.5rem;
|
||||
max-width: 2.5rem;
|
||||
}
|
||||
}
|
||||
.traits {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(1, 1fr);
|
||||
gap: 4px;
|
||||
.trait {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
.equipments {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 4px;
|
||||
.equipment {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.ailments {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(5, 1fr);
|
||||
gap: 4px;
|
||||
.ailment {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
min-width: 8rem;
|
||||
max-width: 8rem;
|
||||
label {
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.maleficas {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(1, 1fr);
|
||||
gap: 4px;
|
||||
.malefica {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.domain {
|
||||
min-width: 4rem;
|
||||
max-width: 4rem;
|
||||
}
|
||||
.damage {
|
||||
min-width: 3.2rem;
|
||||
max-width: 3.2rem;
|
||||
}
|
||||
.level {
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10em;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
.weapons {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(1, 1fr);
|
||||
gap: 4px;
|
||||
.weapon {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.properties {
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
}
|
||||
.range {
|
||||
min-width: 4rem;
|
||||
max-width: 4rem;
|
||||
}
|
||||
.ammo {
|
||||
min-width: 3rem;
|
||||
max-width: 3rem;
|
||||
}
|
||||
.type {
|
||||
min-width: 3rem;
|
||||
max-width: 3rem;
|
||||
}
|
||||
.damage {
|
||||
min-width: 4rem;
|
||||
max-width: 4rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.tab.enemy-biography .main-div {
|
||||
/*background-color: var(--color-light-1);*/
|
||||
display: grid;
|
||||
grid-template-columns: 1fr;
|
||||
legend {
|
||||
a {
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
padding-left: 5px;
|
||||
}
|
||||
}
|
||||
.splitted-text {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
gap: 4px;
|
||||
fieldset {
|
||||
width: 100%;
|
||||
}
|
||||
}
|
||||
.deals {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 4px;
|
||||
.deal {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
.biodata {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 4px;
|
||||
.experience {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
}
|
||||
.form-group {
|
||||
label {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
min-width: 14rem;
|
||||
max-width: 14rem;
|
||||
}
|
||||
input {
|
||||
text-align: left;
|
||||
min-width: 8rem;
|
||||
max-width: 8rem;
|
||||
}
|
||||
}
|
||||
|
||||
prose-mirror.inactive {
|
||||
min-height: 40px;
|
||||
}
|
||||
prose-mirror.active {
|
||||
min-height: 150px;
|
||||
}
|
||||
}
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
fieldset {
|
||||
margin-top: 8px;
|
||||
background-color: var(--color-light-1);
|
||||
.form-group {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
@@ -22,7 +21,6 @@
|
||||
}
|
||||
|
||||
.header {
|
||||
background-color: var(--color-light-1);
|
||||
display: flex;
|
||||
img {
|
||||
width: 50px;
|
||||
|
||||
@@ -5,10 +5,12 @@
|
||||
@import "mixins.less";
|
||||
@import "character.less";
|
||||
@import "vehicle.less";
|
||||
@import "creature.less";
|
||||
@import "enemy.less";
|
||||
@import "weapon.less";
|
||||
@import "equipment.less";
|
||||
@import "armor.less";
|
||||
@import "deal.less";
|
||||
@import "tarot.less";
|
||||
@import "ritual.less";
|
||||
@import "perk.less";
|
||||
@import "malefica.less";
|
||||
|
||||
@@ -1,14 +1,13 @@
|
||||
:root {
|
||||
--font-size-standard: 0.9rem;
|
||||
--font-size-result: 1.4rem;
|
||||
--background-image-base: linear-gradient(rgba(255, 255, 255, 0.8), rgba(255, 255, 255, 0.8)),
|
||||
url("../assets/ui/ftl_nomad_background_01.webp");
|
||||
--background-image-base: url("../assets/ui/sheet_background_01.webp");
|
||||
--font-primary: "MinionProRegular";
|
||||
--font-secondary: "MinionProRegular";
|
||||
--font-title: "SupernaturalKnight";
|
||||
--logo-standard: url("../assets/ui/pentagram_logo.webp");
|
||||
--title-color: #f0443c;
|
||||
--background-box: ##e0dcdc;
|
||||
--background-box: #e0dcdc;
|
||||
--color-success: rgb(15, 122, 15);
|
||||
--color-failure: darkred;
|
||||
--color-warning: darkorange;
|
||||
@@ -16,15 +15,9 @@
|
||||
--color-critical-failure: rgb(141, 32, 231);
|
||||
}
|
||||
|
||||
.d100 {
|
||||
width: 18px;
|
||||
height: 18px;
|
||||
color: black;
|
||||
border-width: 0px;
|
||||
}
|
||||
|
||||
.item .thumbnail,
|
||||
.item-img {
|
||||
body {
|
||||
--color-light-1: rgba(182, 178, 178, 0.6);
|
||||
--color-warm-1:#f0443c;
|
||||
}
|
||||
|
||||
#logo {
|
||||
@@ -34,15 +27,25 @@
|
||||
margin-left: 15px;
|
||||
}
|
||||
|
||||
.scrollable-content {
|
||||
max-height: 600px; // Définissez la hauteur maximale selon vos besoins
|
||||
overflow-y: auto; // Active le défilement vertical quand nécessaire
|
||||
padding-right: 10px; // Espace pour la barre de défilement
|
||||
}
|
||||
|
||||
nav.tabs [data-tab] {
|
||||
color: var(--title-color);
|
||||
}
|
||||
|
||||
#pause > img {
|
||||
content: var(--logo-standard);
|
||||
height: 192px;
|
||||
height: 256px;
|
||||
width: 256px;
|
||||
top: -45px;
|
||||
left: calc(50% - 96px);
|
||||
}
|
||||
|
||||
i.fvtt-ftl-nomad {
|
||||
i.fvtt-hellborn {
|
||||
width: 36px;
|
||||
height: 36px;
|
||||
background-image: var(--logo-standard);
|
||||
@@ -55,7 +58,7 @@ i.fvtt-ftl-nomad {
|
||||
transition: 0.3s;
|
||||
}
|
||||
|
||||
.application.dialog.fvtt-ftl-nomad {
|
||||
.application.dialog.fvtt-hellborn {
|
||||
font-family: var(--font-primary);
|
||||
font-size: calc(var(--font-size-standard) * 1.0);
|
||||
background-image: var(--background-image-base);
|
||||
|
||||
@@ -4,12 +4,14 @@
|
||||
|
||||
fieldset {
|
||||
margin-top: 8px;
|
||||
background-color: var(--color-light-1);
|
||||
.form-group {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
.form-group label {
|
||||
.form-fields input[type="checkbox"] {
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
text-align: center;
|
||||
}
|
||||
.form-group input {
|
||||
min-width: 12rem;
|
||||
@@ -26,7 +28,6 @@
|
||||
}
|
||||
|
||||
.header {
|
||||
background-color: var(--color-light-1);
|
||||
display: flex;
|
||||
img {
|
||||
width: 50px;
|
||||
|
||||
@@ -69,7 +69,7 @@
|
||||
}
|
||||
}
|
||||
|
||||
.creature-sheet-common {
|
||||
.enemy-sheet-common {
|
||||
label {
|
||||
font-family: var(--font-secondary);
|
||||
font-size: calc(var(--font-size-standard) * 1.0);
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
fieldset {
|
||||
margin-top: 8px;
|
||||
background-color: var(--color-light-1);
|
||||
.form-group {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
@@ -27,7 +26,6 @@
|
||||
}
|
||||
|
||||
.header {
|
||||
background-color: var(--color-light-1);
|
||||
display: flex;
|
||||
img {
|
||||
width: 50px;
|
||||
|
||||
@@ -4,13 +4,10 @@
|
||||
|
||||
fieldset {
|
||||
margin-top: 8px;
|
||||
background-color: var(--color-light-1);
|
||||
.form-group {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
.form-group label {
|
||||
}
|
||||
.form-group.long-input input {
|
||||
min-width: 24rem;
|
||||
max-width: 24rem;
|
||||
@@ -27,7 +24,6 @@
|
||||
}
|
||||
|
||||
.header {
|
||||
background-color: var(--color-light-1);
|
||||
display: flex;
|
||||
img {
|
||||
width: 50px;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
.application.dialog.fvtt-cthulhu-eternal {
|
||||
.application.dialog.fvtt-hellborn {
|
||||
color: var(--color-dark-1);
|
||||
background-color: var(--color-light-1);
|
||||
|
||||
@@ -10,13 +10,14 @@
|
||||
|
||||
input,
|
||||
select {
|
||||
text-align: left;
|
||||
background-color: rgba(0, 0, 0, 0.1);
|
||||
border-color: var(--color-dark-6);
|
||||
color: var(--color-dark-2);
|
||||
}
|
||||
}
|
||||
|
||||
.fvtt-cthulhu-eternal-roll-dialog {
|
||||
.fvtt-hellborn-roll-dialog {
|
||||
fieldset {
|
||||
padding: 10px;
|
||||
background-color: var(--color-light-1);
|
||||
@@ -53,6 +54,29 @@
|
||||
color: var(--color-dark-1);
|
||||
}
|
||||
|
||||
.item-to-chat {
|
||||
h2 {
|
||||
margin-top: 10px;
|
||||
margin-left:10px;
|
||||
margin-bottom: 4px;
|
||||
font-family: var(--font-title);
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
color: var(--title-color);
|
||||
}
|
||||
ul {
|
||||
list-style-type: none;
|
||||
padding: 0;
|
||||
margin: 0;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
li {
|
||||
margin: 0 10px;
|
||||
font-family: var(--font-primary);
|
||||
font-size: calc(var(--font-size-standard) * 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
&.dice-roll {
|
||||
flex-direction: column;
|
||||
|
||||
@@ -75,9 +99,11 @@
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
.intro-img {
|
||||
padding: 5px;
|
||||
width: 80px;
|
||||
align-self: center;
|
||||
padding: 4px;
|
||||
max-width: 80px;
|
||||
min-width : 80px;
|
||||
align-self: top;
|
||||
text-align: center;
|
||||
}
|
||||
.intro-right {
|
||||
display: flex;
|
||||
@@ -91,19 +117,24 @@
|
||||
li {
|
||||
margin: 0 10px;
|
||||
font-family: var(--font-primary);
|
||||
font-size: calc(var(--font-size-standard) * 1.0);
|
||||
font-size: calc(var(--font-size-standard) * 1);
|
||||
}
|
||||
.nudge-roll {
|
||||
font-size: calc(var(--font-size-standard) * 1.0);
|
||||
font-size: calc(var(--font-size-standard) * 1);
|
||||
margin-left: 4rem;
|
||||
display: none;
|
||||
}
|
||||
.result-unknown {
|
||||
color: var(--color-dark-2);
|
||||
font-family: var(--font-title);
|
||||
font-size: var(--font-size-result);
|
||||
}
|
||||
.result-success {
|
||||
color: var(--color-success);
|
||||
font-family: var(--font-title);
|
||||
font-size: var(--font-size-result);
|
||||
}
|
||||
.result-critical-success {
|
||||
.result-satanic-success {
|
||||
color: var(--color-critical-success);
|
||||
font-family: var(--font-title);
|
||||
font-size: var(--font-size-result);
|
||||
@@ -113,7 +144,7 @@
|
||||
font-family: var(--font-title);
|
||||
font-size: var(--font-size-result);
|
||||
}
|
||||
.result-critical-failure {
|
||||
.result-fiendish-failure {
|
||||
color: var(--color-critical-failure);
|
||||
font-family: var(--font-title);
|
||||
font-size: var(--font-size-result);
|
||||
|
||||
@@ -4,11 +4,26 @@
|
||||
|
||||
fieldset {
|
||||
margin-top: 8px;
|
||||
background-color: var(--color-light-1);
|
||||
.form-group {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
.form-group.long-input input {
|
||||
min-width: 24rem;
|
||||
max-width: 24rem;
|
||||
text-align: left;
|
||||
}
|
||||
.form-group input {
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
}
|
||||
.form-group select {
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
}
|
||||
}
|
||||
|
||||
.header {
|
||||
background-color: var(--color-light-1);
|
||||
display: flex;
|
||||
img {
|
||||
width: 50px;
|
||||
|
||||
37
styles/tarot.less
Normal file
37
styles/tarot.less
Normal file
@@ -0,0 +1,37 @@
|
||||
.tarot-content {
|
||||
.sheet-common();
|
||||
.item-sheet-common();
|
||||
|
||||
fieldset {
|
||||
margin-top: 8px;
|
||||
.form-group {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
.form-group.long-input input {
|
||||
min-width: 24rem;
|
||||
max-width: 24rem;
|
||||
text-align: left;
|
||||
}
|
||||
.form-group input {
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
}
|
||||
.form-group select {
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
}
|
||||
}
|
||||
|
||||
.header {
|
||||
display: flex;
|
||||
img {
|
||||
width: 50px;
|
||||
height: 50px;
|
||||
}
|
||||
}
|
||||
|
||||
label {
|
||||
flex: 10%;
|
||||
}
|
||||
}
|
||||
@@ -3,7 +3,6 @@
|
||||
.item-sheet-common();
|
||||
|
||||
.header {
|
||||
background-color: var(--color-light-1);
|
||||
display: flex;
|
||||
img {
|
||||
width: 50px;
|
||||
@@ -13,7 +12,6 @@
|
||||
|
||||
fieldset {
|
||||
margin-top: 8px;
|
||||
background-color: var(--color-light-1);
|
||||
.form-group {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
|
||||
@@ -33,9 +33,8 @@
|
||||
],
|
||||
"documentTypes": {
|
||||
"Actor": {
|
||||
"character": { "htmlFields": ["description", "notes"] },
|
||||
"monster": { "htmlFields": ["description", "notes"] },
|
||||
"vehicle": { "htmlFields": ["description", "notes"] }
|
||||
"character": { "htmlFields": ["backstory", "notes", "appearance", "scars", "likes", "dislikes", "fears", "vices", "goals", "ammbitions", "values", "bonds"] },
|
||||
"enemy": { "htmlFields": ["description", "notes"] }
|
||||
},
|
||||
"Item": {
|
||||
"perk": { "htmlFields": ["description"] },
|
||||
@@ -44,7 +43,9 @@
|
||||
"equipment": { "htmlFields": ["description"] },
|
||||
"malefica": { "htmlFields": ["description"] },
|
||||
"species-trait": { "htmlFields": ["description"] },
|
||||
"ritual": { "htmlFields": ["description"] }
|
||||
"ritual": { "htmlFields": ["description"] },
|
||||
"tarot": { "htmlFields": ["description", "positiveEffect", "negativeEFfect"] },
|
||||
"deal": { "htmlFields": ["description"] }
|
||||
}
|
||||
},
|
||||
"packs": [
|
||||
|
||||
@@ -1,34 +1,146 @@
|
||||
<section class="tab character-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
|
||||
<div class="main-div">
|
||||
|
||||
<fieldset class="rank">
|
||||
<legend>Rank</legend>
|
||||
{{formField systemFields.rank.fields.experienced value=system.rank.experienced type="number" rootId=partId disabled=isPlayMode}}
|
||||
{{formField systemFields.rank.fields.expert value=system.rank.expert type="number" rootId=partId disabled=isPlayMode}}
|
||||
{{formField systemFields.rank.fields.veteran value=system.rank.veteran type="number" rootId=partId disabled=isPlayMode}}
|
||||
{{formField systemFields.rank.fields.elite value=system.rank.elite type="number" rootId=partId disabled=isPlayMode}}
|
||||
{{formField systemFields.rank.fields.legend value=system.rank.legend type="number" rootId=partId disabled=isPlayMode}}
|
||||
<fieldset class="biodata">
|
||||
<legend>{{localize "HELLBORN.Label.experience"}}</legend>
|
||||
<div class="experience">
|
||||
{{formField systemFields.experience.fields.current value=system.experience.current type="number" rootId=partId
|
||||
disabled=isPlayMode}}
|
||||
</div>
|
||||
<div class="experience">
|
||||
{{formField systemFields.experience.fields.total value=system.experience.total type="number" rootId=partId
|
||||
disabled=isPlayMode}}
|
||||
</div>
|
||||
<div class="experience">
|
||||
{{formField systemFields.experience.fields.training value=system.experience.training type="number" rootId=partId
|
||||
disabled=isPlayMode}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset class="biodata">
|
||||
<legend>{{localize "HELLBORN.Label.biodata"}}</legend>
|
||||
{{formField systemFields.biodata.fields.gender value=system.biodata.gender rootId=partId disabled=isPlayMode classes="short"}}
|
||||
{{formField systemFields.biodata.fields.age value=system.biodata.age rootId=partId disabled=isPlayMode classes="short"}}
|
||||
{{formField systemFields.biodata.fields.height value=system.biodata.height rootId=partId disabled=isPlayMode classes="short"}}
|
||||
{{formField systemFields.biodata.fields.weight value=system.biodata.weight rootId=partId disabled=isPlayMode classes="short"}}
|
||||
{{formField systemFields.biodata.fields.eyes value=system.biodata.eyes rootId=partId disabled=isPlayMode classes="short"}}
|
||||
{{formField systemFields.biodata.fields.hair value=system.biodata.hair rootId=partId disabled=isPlayMode classes="short"}}
|
||||
<div class="experience">
|
||||
{{formField systemFields.biodata.fields.gender value=system.biodata.gender rootId=partId disabled=isPlayMode}}
|
||||
</div>
|
||||
<div class="experience">
|
||||
{{formField systemFields.biodata.fields.age value=system.biodata.age rootId=partId disabled=isPlayMode}}
|
||||
</div>
|
||||
<div class="experience">
|
||||
{{formField systemFields.biodata.fields.height value=system.biodata.height rootId=partId disabled=isPlayMode}}
|
||||
</div>
|
||||
<div class="experience">
|
||||
{{formField systemFields.biodata.fields.weight value=system.biodata.weight rootId=partId disabled=isPlayMode}}
|
||||
</div>
|
||||
<div class="experience">
|
||||
{{formField systemFields.biodata.fields.eyes value=system.biodata.eyes rootId=partId disabled=isPlayMode}}
|
||||
</div>
|
||||
<div class="experience">
|
||||
{{formField systemFields.biodata.fields.hair value=system.biodata.hair rootId=partId disabled=isPlayMode}}
|
||||
</div>
|
||||
<div class="experience">
|
||||
{{formField systemFields.biodata.fields.home value=system.biodata.home rootId=partId disabled=isPlayMode}}
|
||||
{{formField systemFields.biodata.fields.birthplace value=system.biodata.birthplace rootId=partId disabled=isPlayMode}}
|
||||
</div>
|
||||
<div class="experience">
|
||||
{{formField systemFields.biodata.fields.birthplace value=system.biodata.birthplace rootId=partId
|
||||
disabled=isPlayMode}}
|
||||
</div>
|
||||
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.description"}}</legend>
|
||||
{{formInput systemFields.description enriched=enrichedDescription value=system.description name="system.description" toggled=true}}
|
||||
<legend>{{localize "HELLBORN.Label.deals"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize "HELLBORN.Tooltip.addDeals"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createDeal"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="deals">
|
||||
{{#each deals as |item|}}
|
||||
<div class="deal" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}">
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<div class="name" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.notes"}}</legend>
|
||||
{{formInput systemFields.notes enriched=enrichedNotes value=system.notes name="system.notes" toggled=true}}
|
||||
<legend>{{localize "HELLBORN.Label.backstory"}}</legend>
|
||||
{{formInput systemFields.backstory enriched=enrichedBackstory value=system.backstory name="system.backstory" toggled=true}}
|
||||
</fieldset>
|
||||
|
||||
<div class="splitted-text">
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.appearance"}}</legend>
|
||||
{{formInput systemFields.appearance enriched=enrichedAppearance value=system.appearance name="system.appearance"
|
||||
toggled=true}}
|
||||
</fieldset>
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.scars"}}</legend>
|
||||
{{formInput systemFields.scars enriched=scars value=system.scars name="system.scars"
|
||||
toggled=true}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
<div class="splitted-text">
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.likes"}}</legend>
|
||||
{{formInput systemFields.likes enriched=enrichedLikes value=system.likes name="system.likes"
|
||||
toggled=true}}
|
||||
</fieldset>
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.dislikes"}}</legend>
|
||||
{{formInput systemFields.dislikes enriched=enrichedDislikes value=system.dislikes name="system.dislikes"
|
||||
toggled=true}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
<div class="splitted-text">
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.fears"}}</legend>
|
||||
{{formInput systemFields.fears enriched=enrichedFears value=system.fears name="system.fears"
|
||||
toggled=true}}
|
||||
</fieldset>
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.vices"}}</legend>
|
||||
{{formInput systemFields.vices enriched=enrichedVices value=system.vices name="system.vices"
|
||||
toggled=true}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
<div class="splitted-text">
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.goals"}}</legend>
|
||||
{{formInput systemFields.goals enriched=enrichedGoals value=system.goals name="system.goals"
|
||||
toggled=true}}
|
||||
</fieldset>
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.ambitions"}}</legend>
|
||||
{{formInput systemFields.ambitions enriched=enrichedAmbitions value=system.ambitions name="system.ambitions"
|
||||
toggled=true}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
<div class="splitted-text">
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.values"}}</legend>
|
||||
{{formInput systemFields.values enriched=enrichedValues value=system.values name="system.values"
|
||||
toggled=true}}
|
||||
</fieldset>
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.bonds"}}</legend>
|
||||
{{formInput systemFields.bonds enriched=enrichedBonds value=system.bonds name="system.bonds"
|
||||
toggled=true}}
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
|
||||
</div>
|
||||
</section>
|
||||
@@ -1,14 +1,5 @@
|
||||
<section class="tab character-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
|
||||
|
||||
<fieldset class="encumbrance">
|
||||
{{#if isEncumbered}}
|
||||
{{formField systemFields.enc.fields.value value=system.enc.value rootId=partId disabled=true classes="encumbered"}}
|
||||
{{else }}
|
||||
{{formField systemFields.enc.fields.value value=system.enc.value rootId=partId disabled=true}}
|
||||
{{/if}}
|
||||
{{formField systemFields.enc.fields.max value=system.enc.max rootId=partId disabled=isPlayMode}}
|
||||
{{formField systemFields.credits value=system.credits rootId=partId }}
|
||||
</fieldset>
|
||||
<div class="main-div">
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.weapons"}}{{#if isEditMode}}
|
||||
@@ -24,12 +15,16 @@
|
||||
<div class="name rollable" data-roll-type="weapon" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<span class="type" data-tooltip="Type">{{upperFirst item.system.weaponType}}</span>
|
||||
<span class="properties" data-tooltip="Properties">{{upperFirst item.system.properties}}</span>
|
||||
<span class="range" data-tooltip="Range">{{upperFirst item.system.range}}</span>
|
||||
<span class="ammo" data-tooltip="Ammo">{{upperFirst item.system.ammo}}</span>
|
||||
|
||||
<a class="damage rollable" data-tooltip="Damage" data-item-id="{{item.id}}" data-action="roll"
|
||||
data-roll-type="damage" data-roll-value="{{item.system.damageFormula}}">
|
||||
<i class="fa-regular fa-dice"></i>
|
||||
<a class="damage rollable" data-item-id="{{item.id}}" data-action="roll" data-roll-type="damage"
|
||||
data-roll-value="{{item.system.damage}}">
|
||||
{{localize "HELLBORN.Label.damageShort"}} :
|
||||
{{item.system.damage}}</a>
|
||||
{{item.system.damageFormula}}</a>
|
||||
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
@@ -53,41 +48,10 @@
|
||||
<div class="name" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<span class="protection">{{localize "HELLBORN.Label.armor"}} : {{item.system.protection}}</span>
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
<span class="bonus" data-tooltip="Bonus">{{item.system.bonus}}</span>
|
||||
<span class="resilience" data-tooltip="Resilience">{{item.system.resilience}}</span>
|
||||
<span class="reduction" data-tooltip="Reduction">{{item.system.reduction}}</span>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.implants"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize "HELLBORN.Tooltip.addTalent"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createImplant"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="implants">
|
||||
{{#each implants as |item|}}
|
||||
{{!log 'weapon' this}}
|
||||
<div class="implant item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
|
||||
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />
|
||||
<div class="name" data-roll-type="weapon" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
|
||||
<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />
|
||||
<a class="damage rollable" data-item-id="{{item.id}}" data-action="roll" data-roll-type="damage"
|
||||
data-roll-value="{{item.system.damage}}">
|
||||
{{#if item.system.isAdvantage}}
|
||||
<i data-tooltip="Provides advantage" class="fas fa-circle-chevron-up"></i>
|
||||
{{else}}
|
||||
{{/if}}
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
@@ -112,6 +76,8 @@
|
||||
<div class="name" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<span class="quantity" data-tooltip="Quantity">{{item.system.quantity}}</span>
|
||||
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
@@ -123,4 +89,27 @@
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset class="limboes">
|
||||
<legend>Limboes and Ammo</legend>
|
||||
<div class="limboes-line">
|
||||
<div class="ammo-item">
|
||||
<input type="text" class="limboes-name" value="{{system.limboes}}" name="system.limboes"/>
|
||||
<span class="limboes-quantity">Limboes</span>
|
||||
</div>
|
||||
|
||||
<div class="ammo-item">
|
||||
<input type="text" class="ammo" value="{{system.ammo}}" name="system.ammo"/>
|
||||
<span class="limboes-quantity">Ammo</span>
|
||||
</div>
|
||||
|
||||
{{#each system.ammoArray as |ammo key|}}
|
||||
<div class="ammo-item">
|
||||
<input type="text" class="ammo-quantity" value="{{ammo.value}}" min="0" name="system.ammoArray.{{key}}.value" />
|
||||
<span class="ammo-name">{{upperFirst ammo.label}}</span>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</div>
|
||||
</section>
|
||||
@@ -8,16 +8,6 @@
|
||||
<img class="character-img" src="{{actor.img}}" data-edit="img" data-action="editImage"
|
||||
data-tooltip="{{actor.name}}" />
|
||||
</div>
|
||||
<fieldset class="character-hp">
|
||||
<legend>{{localize "HELLBORN.Label.Stamina"}}</legend>
|
||||
<div class="flexrow">
|
||||
{{formField systemFields.health.fields.staminaValue value=system.health.staminaValue}}
|
||||
{{formField systemFields.health.fields.staminaMax value=system.health.staminaMax rootId=partId disabled=true}}
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
{{formField systemFields.health.fields.wounds value=system.health.wounds }}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</div>
|
||||
<div class="character-right">
|
||||
@@ -28,13 +18,55 @@
|
||||
</a>
|
||||
</div>
|
||||
|
||||
<fieldset class="character-spec">
|
||||
{{formField systemFields.concept value=system.concept rootId=partId disabled=isPlayMode}}
|
||||
<fieldset class="character-definition">
|
||||
<div class="splitted">
|
||||
<div>
|
||||
<div class="flexcol">
|
||||
{{formField systemFields.pronouns value=system.pronouns rootId=partId disabled=isPlayMode}}
|
||||
</div>
|
||||
<div class="flexcol">
|
||||
{{formField systemFields.species value=system.species rootId=partId disabled=isPlayMode}}
|
||||
{{formField systemFields.archetype value=system.archetype rootId=partId disabled=isPlayMode}}
|
||||
<div class="hero-armor">
|
||||
{{formField systemFields.heroPoints value=system.heroPoints rootId=partId }}
|
||||
{{formField systemFields.armor.fields.value value=system.armor.value rootId=partId disabled=isPlayMode}}
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<div class="form-group">
|
||||
<label>Trait</label>
|
||||
<input class="trait" type="text" value="{{trait.name}}" disabled >
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{trait.id}}"
|
||||
data-item-uuid="{{trait.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{trait.id}}"
|
||||
data-item-uuid="{{trait.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div class="flexrow">
|
||||
<div class="form-group">
|
||||
<label><a data-action="toChat" data-item-uuid="{{upright.uuid}}">Upright</a></label>
|
||||
<input class="trait" type="text" value="{{upright.name}}" disabled >
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{upright.id}}"
|
||||
data-item-uuid="{{upright.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{upright.id}}"
|
||||
data-item-uuid="{{upright.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<div class="form-group">
|
||||
<label><a data-action="toChat" data-item-uuid="{{upright.uuid}}">Reversed</a></label>
|
||||
<input class="trait" type="text" value="{{downright.name}}" disabled >
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{downright.id}}"
|
||||
data-item-uuid="{{downright.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{downright.id}}"
|
||||
data-item-uuid="{{downright.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
@@ -42,58 +74,33 @@
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset class="character-skills character-skills-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
<legend>{{localize "HELLBORN.Label.skills"}}</legend>
|
||||
<div class="character-skill">
|
||||
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_combat.svg" class="icon-skill" />
|
||||
<label class="rollable" data-roll-type="skill" data-skill-id="combat">{{localize
|
||||
"HELLBORN.Label.combat"}}</label>
|
||||
{{formInput systemFields.skills.fields.combat.fields.value value=system.skills.combat.value rootId=partId disabled=isPlayMode type="number" }}
|
||||
<fieldset class="character-stats character-stats-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
<legend>{{localize "HELLBORN.Label.stats"}}</legend>
|
||||
<div class="character-stat">
|
||||
<label class="rollable" data-roll-type="stat" data-stat-id="flesh"><i class="fa-regular fa-dice"></i>{{localize
|
||||
"HELLBORN.Label.flesh"}}</label>
|
||||
{{formInput systemFields.stats.fields.flesh.fields.value value=system.stats.flesh.value rootId=partId disabled=isPlayMode type="number" }}
|
||||
</div>
|
||||
<div class="character-skill">
|
||||
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_knowledge.svg" class="icon-skill" />
|
||||
<label class="rollable" data-roll-type="skill" data-skill-id="knowledge">{{localize
|
||||
"HELLBORN.Label.knowledge"}}</label>
|
||||
{{formInput systemFields.skills.fields.knowledge.fields.value value=system.skills.knowledge.value
|
||||
rootId=partId disabled=isPlayMode type="number"}}
|
||||
<div class="character-stat">
|
||||
<label class="rollable" data-roll-type="stat" data-stat-id="skin"><i class="fa-regular fa-dice"></i>{{localize
|
||||
"HELLBORN.Label.skin"}}</label>
|
||||
{{formInput systemFields.stats.fields.skin.fields.value value=system.stats.skin.value rootId=partId disabled=isPlayMode type="number" }}
|
||||
</div>
|
||||
<div class="character-skill">
|
||||
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_social.svg" class="icon-skill" />
|
||||
<label class="rollable" data-roll-type="skill" data-skill-id="social">{{localize
|
||||
"HELLBORN.Label.social"}}</label>
|
||||
{{formInput systemFields.skills.fields.social.fields.value value=system.skills.social.value
|
||||
rootId=partId disabled=isPlayMode type="number"}}
|
||||
<div class="character-stat">
|
||||
<label class="rollable" data-roll-type="stat" data-stat-id="heart"><i class="fa-regular fa-dice"></i>{{localize
|
||||
"HELLBORN.Label.heart"}}</label>
|
||||
{{formInput systemFields.stats.fields.heart.fields.value value=system.stats.heart.value rootId=partId disabled=isPlayMode type="number" }}
|
||||
</div>
|
||||
<div class="character-skill">
|
||||
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_physical.svg" class="icon-skill" />
|
||||
<label class="rollable" data-roll-type="skill" data-skill-id="physical">{{localize
|
||||
"HELLBORN.Label.physical"}}</label>
|
||||
{{formInput systemFields.skills.fields.physical.fields.value value=system.skills.physical.value
|
||||
rootId=partId disabled=isPlayMode type="number"}}
|
||||
<div class="character-stat">
|
||||
<label class="rollable" data-roll-type="stat" data-stat-id="mind"><i class="fa-regular fa-dice"></i>{{localize
|
||||
"HELLBORN.Label.mind"}}</label>
|
||||
{{formInput systemFields.stats.fields.mind.fields.value value=system.stats.mind.value rootId=partId disabled=isPlayMode type="number" }}
|
||||
</div>
|
||||
<div class="character-skill">
|
||||
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_stealth.svg" class="icon-skill" />
|
||||
<label class="rollable" data-roll-type="skill" data-skill-id="stealth">{{localize
|
||||
"HELLBORN.Label.stealth"}}</label>
|
||||
{{formInput systemFields.skills.fields.stealth.fields.value value=system.skills.stealth.value
|
||||
rootId=partId disabled=isPlayMode type="number"}}
|
||||
</div>
|
||||
<div class="character-skill">
|
||||
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_vehicles.svg" class="icon-skill" />
|
||||
<label class="rollable" data-roll-type="skill" data-skill-id="vehicles">{{localize
|
||||
"HELLBORN.Label.vehicles"}}</label>
|
||||
{{formInput systemFields.skills.fields.vehicles.fields.value value=system.skills.vehicles.value
|
||||
rootId=partId disabled=isPlayMode type="number"}}
|
||||
</div>
|
||||
<div class="character-skill">
|
||||
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_technology.svg" class="icon-skill" />
|
||||
<label class="rollable" data-roll-type="skill" data-skill-id="technology">{{localize
|
||||
"HELLBORN.Label.technology"}}</label>
|
||||
{{formInput systemFields.skills.fields.technology.fields.value value=system.skills.technology.value
|
||||
rootId=partId disabled=isPlayMode type="number"}}
|
||||
<div class="character-stat">
|
||||
<label class="rollable" data-roll-type="stat" data-stat-id="soul"><i class="fa-regular fa-dice"></i>{{localize
|
||||
"HELLBORN.Label.soul"}}</label>
|
||||
{{formInput systemFields.stats.fields.soul.fields.value value=system.stats.soul.value rootId=partId disabled=isPlayMode type="number" }}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
|
||||
|
||||
</section>
|
||||
70
templates/character-maleficas.hbs
Normal file
70
templates/character-maleficas.hbs
Normal file
@@ -0,0 +1,70 @@
|
||||
<section class="tab character-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
|
||||
<div class="main-div">
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.maleficas"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize "HELLBORN.Tooltip.addMalefica"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createMalefica"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="maleficas">
|
||||
{{#each maleficas as |item|}}
|
||||
{{!log 'weapon' this}}
|
||||
<div class="malefica item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
|
||||
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<!--<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />-->
|
||||
<div class="name" data-action="toChat" data-item-uuid="{{item.uuid}}" data-roll-type="malefica" data-tooltip="{{{item.system.description}}}">
|
||||
<a>{{item.name}}</a>
|
||||
</div>
|
||||
<span class="domain" data-tooltip="Domain">{{upperFirst item.system.domain}}</span>
|
||||
<span class="level" data-tooltip="Level">{{getRomanLevel item.system.level}}</span>
|
||||
{{#if item.system.hasDamage}}
|
||||
<a class="damage rollable" data-tooltip="Damage" data-item-id="{{item.id}}" data-action="roll"
|
||||
data-roll-type="damage" data-roll-value="{{item.system.damage}}">
|
||||
<i class="fa-regular fa-dice"></i>
|
||||
{{item.system.damage}}</a>
|
||||
{{else}}
|
||||
<span class="damage" data-tooltip="Damage">-</span>
|
||||
{{/if}}
|
||||
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.rituals"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize "HELLBORN.Tooltip.addRitual"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createRitual"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="rituals">
|
||||
{{#each rituals as |item|}}
|
||||
<div class="ritual item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
|
||||
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<!--<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />-->
|
||||
<div class="name" data-action="toChat" data-item-uuid="{{item.uuid}}" data-roll-type="weapon" data-tooltip="{{{item.system.description}}}">
|
||||
<a>{{item.name}}</a>
|
||||
</div>
|
||||
<span class="ingredients" data-tooltip="Ingredients">{{upperFirst item.system.ingredients}}</span>
|
||||
<span class="difficulty" data-tooltip="Difficulty">{{upperFirst item.system.difficulty}}</span>
|
||||
<span class="threshold" data-tooltip="Threshold">{{upperFirst item.system.threshold}}</span>
|
||||
<span class="limit" data-tooltip="Limit">{{upperFirst item.system.limit}}</span>
|
||||
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
</section>
|
||||
84
templates/character-status.hbs
Normal file
84
templates/character-status.hbs
Normal file
@@ -0,0 +1,84 @@
|
||||
<section class="tab character-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
|
||||
<div class="main-div">
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.characteristics"}}</legend>
|
||||
<div class="counters">
|
||||
<div class="flexcol">
|
||||
<div>
|
||||
<label>Trauma </label>{{formInput systemFields.trauma.fields.current value=system.trauma.current}} /
|
||||
{{formInput systemFields.trauma.fields.max value=system.trauma.max}}
|
||||
|
||||
<label class="spaced-left"> Darkness </label>{{formInput systemFields.darkness.fields.current value=system.darkness.current}} /
|
||||
{{formInput systemFields.darkness.fields.max value=system.darkness.max}}
|
||||
{{formInput systemFields.darkness.fields.value value=system.darkness.value}}
|
||||
<label class="spaced-left"> Defense </label>{{formInput systemFields.defense.fields.base value=system.defense.base}}
|
||||
{{formInput systemFields.defense.fields.bonus value=system.defense.bonus }}
|
||||
{{formInput systemFields.defense.fields.total value=system.defense.total}}
|
||||
{{formInput systemFields.defense.fields.resistance value=system.defense.resistance}}
|
||||
<label class="spaced-left"> Movement </label>{{formInput systemFields.movement.fields.base value=system.movement.base}}
|
||||
{{formInput systemFields.movement.fields.reduce value=system.defense.reduce }}
|
||||
</div>
|
||||
|
||||
<div class="flexrow characteristics-label">
|
||||
<label> </label><span>Curr.</span><span>Max</span>
|
||||
<label> </label><span>Curr.</span><span>Max</span><span>Mal.DR</span>
|
||||
<label> </label><span>Base</span><span>Armor</span><span>Total</span><span>Resi.</span>
|
||||
<label> </label><span>Base</span><span>Redu.</span>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.perks"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize "HELLBORN.Tooltip.addPerk"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createPerk"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="perks">
|
||||
{{#each perks as |item|}}
|
||||
<div class="perk item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
|
||||
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<!-- <img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />-->
|
||||
<div class="name" data-roll-type="perk" data-action="toChat" data-item-uuid="{{item.uuid}}" data-tooltip="{{{item.system.description}}}">
|
||||
<a>{{item.name}}</a>
|
||||
</div>
|
||||
<span class="flavor" data-tooltip="Flavor text">{{upperFirst item.system.flavorText}}</span>
|
||||
<span class="role" data-tooltip="Role">{{upperFirst item.system.role}}</span>
|
||||
<span class="level" data-tooltip="Level">{{getRomanLevel item.system.level}}</span>
|
||||
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.ailments"}}</legend>
|
||||
<div class="mortality">
|
||||
<label>Mortality :</label>
|
||||
{{#each system.mortality.enabled as |mortality idx|}}
|
||||
<input class="mortality-checkbox" type="checkbox" data-action="updateCheckboxArray" data-index="{{@index}}"
|
||||
data-name="enabled" {{#if mortality}} checked {{/if}}>
|
||||
{{/each}}
|
||||
</div>
|
||||
|
||||
<div class="ailments">
|
||||
{{#each system.ailments as |item id|}}
|
||||
<div class="ailment " data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="false">
|
||||
<label>{{item.label}}</label> <input type="checkbox" class="checkbox" name="system.ailments.{{id}}.enabled"
|
||||
{{#if item.enabled}} checked {{/if}}>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</div>
|
||||
</section>
|
||||
@@ -1,106 +0,0 @@
|
||||
<section class="tab character-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.talents"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize "HELLBORN.Tooltip.addTalent"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createTalent"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="talents">
|
||||
{{#each talents as |item|}}
|
||||
{{!log 'weapon' this}}
|
||||
<div class="talent item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
|
||||
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />
|
||||
<div class="name" data-roll-type="weapon" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
|
||||
<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />
|
||||
<a class="damage rollable" data-item-id="{{item.id}}" data-action="roll" data-roll-type="damage"
|
||||
data-roll-value="{{item.system.damage}}">
|
||||
{{#if item.system.isAdvantage}}
|
||||
<i data-tooltip="Provides advantage" class="fas fa-circle-chevron-up"></i>
|
||||
{{else}}
|
||||
{{/if}}
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.psionics"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize "HELLBORN.Tooltip.addImplant"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createPsionic"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="psionics">
|
||||
{{#each psionics as |item|}}
|
||||
{{!log 'weapon' this}}
|
||||
<div class="psionic item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
|
||||
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />
|
||||
<div class="name" data-roll-type="weapon" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
|
||||
<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />
|
||||
<a class="damage rollable" data-item-id="{{item.id}}" data-action="roll" data-roll-type="damage"
|
||||
data-roll-value="{{item.system.damage}}">
|
||||
{{#if item.system.isAdvantage}}
|
||||
<i data-tooltip="Provides advantage" class="fas fa-circle-chevron-up"></i>
|
||||
{{else}}
|
||||
{{/if}}
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.languages"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize "HELLBORN.Tooltip.addLanguage"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createLanguage"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="languages">
|
||||
{{#each languages as |item|}}
|
||||
{{!log 'weapon' this}}
|
||||
<div class="language item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
|
||||
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />
|
||||
<div class="name" data-roll-type="weapon" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
|
||||
<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />
|
||||
<a class="damage rollable" data-item-id="{{item.id}}" data-action="roll" data-roll-type="damage"
|
||||
data-roll-value="{{item.system.damage}}">
|
||||
{{#if item.system.isAdvantage}}
|
||||
<i data-tooltip="Provides advantage" class="fas fa-circle-chevron-up"></i>
|
||||
{{else}}
|
||||
{{/if}}
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
|
||||
</section>
|
||||
20
templates/chat-malefica.hbs
Normal file
20
templates/chat-malefica.hbs
Normal file
@@ -0,0 +1,20 @@
|
||||
<div class="item-to-chat">
|
||||
<div class="intro-chat">
|
||||
<h2>{{name}}</h2>
|
||||
|
||||
<ul>
|
||||
<li><strong>Domain : </strong>{{upperFirst system.domain}}</li>
|
||||
<li><strong>Level : </strong>{{getRomanLevel system.level}}</li>
|
||||
<li><strong>Time : </strong>{{system.time}}</li>
|
||||
{{#if (eq system.choiceMaintainDuration "duration")}}
|
||||
<li><strong>Duration : </strong>{{system.duration}}</li>
|
||||
{{else}}
|
||||
<li><strong>Maintain : </strong>{{system.maintain}}</li>
|
||||
{{/if}}
|
||||
<li><strong>Range : </strong>{{system.range}}</li>
|
||||
<li><strong>Target : </strong>{{system.target}}</li>
|
||||
<li>{{{system.description}}}</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -1,40 +1,71 @@
|
||||
{{!log 'chat-message' this}}
|
||||
<div class="{{cssClass}}">
|
||||
<div class="intro-chat">
|
||||
<div class="intro-img">
|
||||
<img src="{{actingCharImg}}" data-tooltip="{{actingCharName}}" />
|
||||
{{actorName}}
|
||||
</div>
|
||||
<div class="intro-right">
|
||||
<ul>
|
||||
|
||||
{{#if (eq rollType "skill")}}
|
||||
<li><strong>{{localize "HELLBORN.Label.skillRoll"}}</strong></li>
|
||||
{{#if (eq rollType "stat")}}
|
||||
<li><strong>{{localize "HELLBORN.Label.statRoll"}}</strong></li>
|
||||
{{/if}}
|
||||
|
||||
|
||||
{{#if weapon}}
|
||||
<li><strong>Weapon : {{weapon.name}}</strong></li>
|
||||
<li><strong>Properties :</strong> {{weapon.system.properties}}</li>
|
||||
{{/if}}
|
||||
|
||||
<li><strong>{{localize rollItem.label}} : {{fullFormula}}</strong></li>
|
||||
<li><strong>{{localize rollItem.label}} : {{rollItem.value}}</strong></li>
|
||||
|
||||
{{#if isEncumbered}}
|
||||
<li class="red-warning">Encumbered : -1D</li>
|
||||
<li>{{localize "HELLBORN.Label.difficulty"}} : {{difficulty}}</li>
|
||||
|
||||
<li>Results :
|
||||
{{#each results as |result|}}
|
||||
{{result.result}}
|
||||
{{/each}}
|
||||
</li>
|
||||
|
||||
{{#if (gt nbAdvantages 0)}}
|
||||
<li>Advantages : {{nbAdvantages}}, result {{advantageResult}}</li>
|
||||
{{/if}}
|
||||
{{#if (gt nbDisadvantages 0)}}
|
||||
<li>Disadvantages : {{nbDisadvantages}}, result {{disadvantageResult}}</li>
|
||||
{{/if}}
|
||||
|
||||
<li>{{localize "HELLBORN.Label.modifier"}} : {{numericModifier}}D</li>
|
||||
|
||||
{{#if isSuccess}}
|
||||
{{#if satanicSuccess}}
|
||||
<li class="result-satanic-success">
|
||||
{{localize "HELLBORN.Label.satanicSuccess"}}
|
||||
</li>
|
||||
{{else}}
|
||||
<li class="result-success">
|
||||
{{localize "HELLBORN.Label.success"}}
|
||||
</li>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
|
||||
|
||||
{{#if isFailure}}
|
||||
{{#if fiendishFailure}}
|
||||
<li class="result-fiendish-failure">
|
||||
{{localize "HELLBORN.Label.fiendishFailure"}}
|
||||
</li>
|
||||
{{else}}
|
||||
<li class="result-failure">
|
||||
{{localize "HELLBORN.Label.failure"}}
|
||||
</li>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq resultType "unknown")}}
|
||||
<li class="result-unknown">
|
||||
{{localize "HELLBORN.Label.unknown"}}
|
||||
</li>
|
||||
{{/if}}
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
12
templates/chat-perk.hbs
Normal file
12
templates/chat-perk.hbs
Normal file
@@ -0,0 +1,12 @@
|
||||
<div class="item-to-chat">
|
||||
<div class="intro-chat">
|
||||
<h2>{{name}}</h2>
|
||||
<ul>
|
||||
<li><strong>{{system.flavorText}}</strong></li>
|
||||
<li><strong>Role : </strong>{{upperFirst system.role}}</li>
|
||||
<li><strong>Level : </strong>{{getRomanLevel system.level}}</li>
|
||||
<li>{{{system.description}}}</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
14
templates/chat-ritual.hbs
Normal file
14
templates/chat-ritual.hbs
Normal file
@@ -0,0 +1,14 @@
|
||||
<div class="item-to-chat">
|
||||
<div class="intro-chat">
|
||||
<h2>{{name}}</h2>
|
||||
<ul>
|
||||
<li><strong>Difficulty : </strong>{{system.difficulty}}</li>
|
||||
<li><strong>Threshold : </strong>{{system.threshold}}</li>
|
||||
<li><strong>Limit : </strong>{{system.limit}}</li>
|
||||
<li><strong>Ingredients : </strong>{{system.ingredients}}</li>
|
||||
<li><strong>N. Attempts : </strong>{{system.nbAttempts}}</li>
|
||||
<li>{{{system.description}}}</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
25
templates/chat-tarot.hbs
Normal file
25
templates/chat-tarot.hbs
Normal file
@@ -0,0 +1,25 @@
|
||||
<div class="item-to-chat">
|
||||
<div class="intro-chat">
|
||||
<h2>{{name}}</h2>
|
||||
<ul>
|
||||
<li><strong>Orientation : </strong>{{system.orientation}}</li>
|
||||
<li><strong>Quote : </strong>{{system.quote}}</li>
|
||||
|
||||
{{#if (eq system.orientation "Upright")}}
|
||||
<li><strong>Upright XP Trigger : </strong>{{system.bonus}}</li>
|
||||
{{else}}
|
||||
<li><strong>Reversed XP Trigger : </strong>{{system.penalty}}</li>
|
||||
{{/if}}
|
||||
|
||||
<li><strong>Description : </strong>{{{system.description}}}</li>
|
||||
|
||||
{{#if (eq system.orientation "Upright")}}
|
||||
<li><strong>Positive Effect : </strong>{{{system.positiveEffect}}}</li>
|
||||
{{else}}
|
||||
<li><strong>Negative Effect : </strong>{{{system.negativeEffect}}}</li>
|
||||
{{/if}}
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
9
templates/chat-trait.hbs
Normal file
9
templates/chat-trait.hbs
Normal file
@@ -0,0 +1,9 @@
|
||||
<div class="item-to-chat">
|
||||
<div class="intro-chat">
|
||||
<h2>{{name}}</h2>
|
||||
<ul>
|
||||
<li>{{{system.description}}}</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -1,103 +0,0 @@
|
||||
<section class="creature-main creature-main-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
{{!log "creature-main" this}}
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.creature"}}</legend>
|
||||
<div class="creature-pc creature-pc-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
<div class="creature-left">
|
||||
<div class="creature-left-image">
|
||||
<img class="creature-img" src="{{actor.img}}" data-edit="img" data-action="editImage"
|
||||
data-tooltip="{{actor.name}}" />
|
||||
</div>
|
||||
<fieldset class="creature-hp">
|
||||
<legend>{{localize "HELLBORN.Label.Stamina"}}</legend>
|
||||
<div class="flexrow">
|
||||
Curr. {{formField systemFields.health.fields.staminaValue value=system.health.staminaValue}}
|
||||
Max {{formField systemFields.health.fields.staminaMax value=system.health.staminaMax rootId=partId}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</div>
|
||||
<div class="creature-right">
|
||||
<div class="creature-name">
|
||||
{{formInput fields.name value=source.name rootId=partId disabled=isPlayMode}}
|
||||
<a class="control" data-action="toggleSheet" data-tooltip="HELLBORN.ToggleSheet" data-tooltip-direction="UP">
|
||||
<i class="fa-solid fa-user-{{ifThen isPlayMode 'lock' 'pen'}}"></i>
|
||||
</a>
|
||||
</div>
|
||||
|
||||
<fieldset class="creature-spec">
|
||||
<legend>{{localize "HELLBORN.Label.Details"}}</legend>
|
||||
{{formField systemFields.terrain value=system.terrain rootId=partId disabled=isPlayMode localize=true}}
|
||||
{{formField systemFields.niche value=system.niche rootId=partId disabled=isPlayMode localize=true}}
|
||||
{{formField systemFields.size value=system.size rootId=partId disabled=isPlayMode localize=true}}
|
||||
<div class="flexrow rollable" data-roll-type="creature-number">
|
||||
<i class="fa-regular fa-dice dice-2d6"></i>
|
||||
{{formField systemFields.numberAppearing value=system.numberAppearing rootId=partId disabled=isPlayMode
|
||||
localize=true}}
|
||||
</div>
|
||||
<div class="flexrow rollable" data-roll-type="creature-damage">
|
||||
<i class="fa-regular fa-dice dice-2d6"></i>
|
||||
{{formField systemFields.damage value=system.damage rootId=partId disabled=isPlayMode localize=true}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset class="creature-skills creature-skills-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
<legend>{{localize "HELLBORN.Label.skills"}}</legend>
|
||||
<div class="creature-skill">
|
||||
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_combat.svg" class="icon-skill" />
|
||||
<label class="rollable" data-roll-type="skill" data-skill-id="combat">{{localize
|
||||
"HELLBORN.Label.combat"}}</label>
|
||||
{{formInput systemFields.skills.fields.combat.fields.value value=system.skills.combat.value rootId=partId
|
||||
disabled=isPlayMode type="number" }}
|
||||
</div>
|
||||
<div class="creature-skill">
|
||||
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_knowledge.svg" class="icon-skill" />
|
||||
<label class="rollable" data-roll-type="skill" data-skill-id="knowledge">{{localize
|
||||
"HELLBORN.Label.knowledge"}}</label>
|
||||
{{formInput systemFields.skills.fields.knowledge.fields.value value=system.skills.knowledge.value
|
||||
rootId=partId disabled=isPlayMode type="number"}}
|
||||
</div>
|
||||
<div class="creature-skill">
|
||||
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_social.svg" class="icon-skill" />
|
||||
<label class="rollable" data-roll-type="skill" data-skill-id="social">{{localize
|
||||
"HELLBORN.Label.social"}}</label>
|
||||
{{formInput systemFields.skills.fields.social.fields.value value=system.skills.social.value
|
||||
rootId=partId disabled=isPlayMode type="number"}}
|
||||
</div>
|
||||
<div class="creature-skill">
|
||||
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_physical.svg" class="icon-skill" />
|
||||
<label class="rollable" data-roll-type="skill" data-skill-id="physical">{{localize
|
||||
"HELLBORN.Label.physical"}}</label>
|
||||
{{formInput systemFields.skills.fields.physical.fields.value value=system.skills.physical.value
|
||||
rootId=partId disabled=isPlayMode type="number"}}
|
||||
</div>
|
||||
<div class="creature-skill">
|
||||
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_stealth.svg" class="icon-skill" />
|
||||
<label class="rollable" data-roll-type="skill" data-skill-id="stealth">{{localize
|
||||
"HELLBORN.Label.stealth"}}</label>
|
||||
{{formInput systemFields.skills.fields.stealth.fields.value value=system.skills.stealth.value
|
||||
rootId=partId disabled=isPlayMode type="number"}}
|
||||
</div>
|
||||
<div class="creature-skill">
|
||||
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_vehicles.svg" class="icon-skill" />
|
||||
<label class="rollable" data-roll-type="skill" data-skill-id="vehicles">{{localize
|
||||
"HELLBORN.Label.vehicles"}}</label>
|
||||
{{formInput systemFields.skills.fields.vehicles.fields.value value=system.skills.vehicles.value
|
||||
rootId=partId disabled=isPlayMode type="number"}}
|
||||
</div>
|
||||
<div class="creature-skill">
|
||||
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_technology.svg" class="icon-skill" />
|
||||
<label class="rollable" data-roll-type="skill" data-skill-id="technology">{{localize
|
||||
"HELLBORN.Label.technology"}}</label>
|
||||
{{formInput systemFields.skills.fields.technology.fields.value value=system.skills.technology.value
|
||||
rootId=partId disabled=isPlayMode type="number"}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
|
||||
|
||||
</section>
|
||||
@@ -1,50 +0,0 @@
|
||||
<section class="tab creature-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.traits"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize "HELLBORN.Tooltip.addTrait"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createTrait"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="traits">
|
||||
{{#each traits as |item|}}
|
||||
<div class="trait item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<div class="name" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.abilities"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize "HELLBORN.Tooltip.addAbility"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createAbility"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="abilities">
|
||||
{{#each abilities as |item|}}
|
||||
{{!log 'armor' this}}
|
||||
<div class="ability" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}">
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<div class="name" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</section>
|
||||
@@ -5,7 +5,7 @@
|
||||
</div>
|
||||
|
||||
<fieldset>
|
||||
{{formField systemFields.isAdvantage value=system.isAdvantage}}
|
||||
{{formField systemFields.promisor value=system.promisor localize=true }}
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
58
templates/enemy-main.hbs
Normal file
58
templates/enemy-main.hbs
Normal file
@@ -0,0 +1,58 @@
|
||||
<section class="enemy-main enemy-main-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.character"}}</legend>
|
||||
<div class="enemy-pc enemy-pc-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
<div class="enemy-left">
|
||||
<div class="enemy-left-image">
|
||||
<img class="enemy-img" src="{{actor.img}}" data-edit="img" data-action="editImage"
|
||||
data-tooltip="{{actor.name}}" />
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div class="enemy-right">
|
||||
<div class="enemy-name">
|
||||
{{formInput fields.name value=source.name rootId=partId disabled=isPlayMode}}
|
||||
<a class="control" data-action="toggleSheet" data-tooltip="HELLBORN.ToggleSheet" data-tooltip-direction="UP">
|
||||
<i class="fa-solid fa-user-{{ifThen isPlayMode 'lock' 'pen'}}"></i>
|
||||
</a>
|
||||
</div>
|
||||
|
||||
<fieldset class="enemy-definition">
|
||||
{{formField systemFields.enemyType value=system.enemyType rootId=partId disabled=isPlayMode}}
|
||||
{{formField systemFields.flavorText value=system.flavorText rootId=partId disabled=isPlayMode}}
|
||||
</fieldset>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset class="enemy-stats enemy-stats-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
<legend>{{localize "HELLBORN.Label.stats"}}</legend>
|
||||
<div class="enemy-stat">
|
||||
<label class="rollable" data-roll-type="stat" data-stat-id="flesh"><i class="fa-regular fa-dice"></i>{{localize
|
||||
"HELLBORN.Label.flesh"}}</label>
|
||||
{{formInput systemFields.stats.fields.flesh.fields.value value=system.stats.flesh.value rootId=partId disabled=isPlayMode type="number" }}
|
||||
</div>
|
||||
<div class="enemy-stat">
|
||||
<label class="rollable" data-roll-type="stat" data-stat-id="skin"><i class="fa-regular fa-dice"></i>{{localize
|
||||
"HELLBORN.Label.skin"}}</label>
|
||||
{{formInput systemFields.stats.fields.skin.fields.value value=system.stats.skin.value rootId=partId disabled=isPlayMode type="number" }}
|
||||
</div>
|
||||
<div class="enemy-stat">
|
||||
<label class="rollable" data-roll-type="stat" data-stat-id="heart"><i class="fa-regular fa-dice"></i>{{localize
|
||||
"HELLBORN.Label.heart"}}</label>
|
||||
{{formInput systemFields.stats.fields.heart.fields.value value=system.stats.heart.value rootId=partId disabled=isPlayMode type="number" }}
|
||||
</div>
|
||||
<div class="enemy-stat">
|
||||
<label class="rollable" data-roll-type="stat" data-stat-id="mind"><i class="fa-regular fa-dice"></i>{{localize
|
||||
"HELLBORN.Label.mind"}}</label>
|
||||
{{formInput systemFields.stats.fields.mind.fields.value value=system.stats.mind.value rootId=partId disabled=isPlayMode type="number" }}
|
||||
</div>
|
||||
<div class="enemy-stat">
|
||||
<label class="rollable" data-roll-type="stat" data-stat-id="soul"><i class="fa-regular fa-dice"></i>{{localize
|
||||
"HELLBORN.Label.soul"}}</label>
|
||||
{{formInput systemFields.stats.fields.soul.fields.value value=system.stats.soul.value rootId=partId disabled=isPlayMode type="number" }}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</section>
|
||||
175
templates/enemy-trait.hbs
Normal file
175
templates/enemy-trait.hbs
Normal file
@@ -0,0 +1,175 @@
|
||||
<section class="tab enemy-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
|
||||
<div class="main-div">
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.characteristics"}}</legend>
|
||||
<div class="counters">
|
||||
<div class="flexcol">
|
||||
<div>
|
||||
<label>Trauma : </label>{{formInput systemFields.trauma.fields.current value=system.trauma.current}} /
|
||||
{{formInput systemFields.trauma.fields.max value=system.trauma.max}}
|
||||
|
||||
<label class="spaced-left"> Darkness </label>
|
||||
{{formInput systemFields.darkness.fields.current value=system.darkness.current}} /
|
||||
{{formInput systemFields.darkness.fields.max value=system.darkness.max}}
|
||||
{{formInput systemFields.darkness.fields.value value=system.darkness.value}}
|
||||
<label class="spaced-left"> Defense </label>
|
||||
{{formInput systemFields.defense.fields.base value=system.defense.base}}
|
||||
{{formInput systemFields.defense.fields.resilience value=system.defense.resilience}}
|
||||
<label class="spaced-left"> Movement </label>{{formInput systemFields.movement.fields.base value=system.movement.base}}
|
||||
</div>
|
||||
|
||||
<div class="flexrow characteristics-label">
|
||||
<label></label><span>Curr.</span><span>Max</span>
|
||||
<label></label><span> Curr.</span><span> Max</span><span> Mal.DR</span>
|
||||
<label></label><span> Total</span><span> Resi.</span>
|
||||
<label></label>
|
||||
<label></label>
|
||||
<label></label>
|
||||
<label></label>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.ailments"}}</legend>
|
||||
|
||||
<div class="ailments">
|
||||
{{#each system.ailments as |item id|}}
|
||||
<div class="ailment " data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="false">
|
||||
<label>{{item.label}}</label> <input type="checkbox" class="checkbox" name="system.ailments.{{id}}.enabled"
|
||||
{{#if item.enabled}} checked {{/if}}>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<div class="enemy-column">
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.traits"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize "HELLBORN.Tooltip.addTrait"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createTrait"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="traits">
|
||||
{{#each traits as |item|}}
|
||||
<div class="trait item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
|
||||
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<!-- <img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />-->
|
||||
<div class="name" data-roll-type="trait" data-action="toChat" data-item-uuid="{{item.uuid}}" data-tooltip="{{{item.system.description}}}">
|
||||
<a>{{item.name}}</a>
|
||||
</div>
|
||||
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.maleficas"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize "HELLBORN.Tooltip.addMalefica"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createMalefica"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="maleficas">
|
||||
{{#each maleficas as |item|}}
|
||||
<div class="malefica item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
|
||||
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<!-- <img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />-->
|
||||
<div class="name" data-roll-type="malefica" data-action="toChat" data-item-uuid="{{item.uuid}}" data-tooltip="{{{item.system.description}}}">
|
||||
<a>{{item.name}}</a>
|
||||
</div>
|
||||
<span class="domain" data-tooltip="Domain">{{upperFirst item.system.domain}}</span>
|
||||
<span class="level" data-tooltip="Level">{{getRomanLevel item.system.level}}</span>
|
||||
{{#if item.system.hasDamage}}
|
||||
<a class="damage rollable" data-tooltip="Damage" data-item-id="{{item.id}}" data-action="roll"
|
||||
data-roll-type="damage" data-roll-value="{{item.system.damage}}">
|
||||
<i class="fa-regular fa-dice"></i>
|
||||
{{item.system.damage}}</a>
|
||||
{{else}}
|
||||
<span class="damage" data-tooltip="Damage">-</span>
|
||||
{{/if}}
|
||||
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</div>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.weapons"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize "HELLBORN.Tooltip.addWeapon"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createWeapon"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="weapons">
|
||||
{{#each weapons as |item|}}
|
||||
<div class="weapon item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
|
||||
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<i class="fa-regular fa-dice"></i>
|
||||
<div class="name rollable" data-roll-type="weapon" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<span class="type" data-tooltip="Type">{{upperFirst item.system.weaponType}}</span>
|
||||
<span class="properties" data-tooltip="Properties">{{upperFirst item.system.properties}}</span>
|
||||
<span class="range" data-tooltip="Range">{{upperFirst item.system.range}}</span>
|
||||
<span class="ammo" data-tooltip="Ammo">{{upperFirst item.system.ammo}}</span>
|
||||
|
||||
<a class="damage rollable" data-tooltip="Damage" data-item-id="{{item.id}}" data-action="roll"
|
||||
data-roll-type="damage" data-roll-value="{{item.system.damage}}">
|
||||
<i class="fa-regular fa-dice"></i>
|
||||
{{item.system.damage}}</a>
|
||||
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.equipments"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize "HELLBORN.Tooltip.addEquipment"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createEquipment"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="equipments">
|
||||
{{#each equipments as |item|}}
|
||||
{{!log 'armor' this}}
|
||||
<div class="equipment" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}">
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<div class="name" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</div>
|
||||
</section>
|
||||
@@ -5,6 +5,7 @@
|
||||
</div>
|
||||
|
||||
<fieldset>
|
||||
{{formField systemFields.quantity value=system.quantity}}
|
||||
{{formField systemFields.cost value=system.cost}}
|
||||
</fieldset>
|
||||
|
||||
|
||||
@@ -8,8 +8,21 @@
|
||||
{{formField systemFields.domain value=system.domain localize=true}}
|
||||
{{formField systemFields.level value=system.level localize=true}}
|
||||
{{formField systemFields.time value=system.time localize=true }}
|
||||
|
||||
{{formField systemFields.choiceMaintainDuration value=system.choiceMaintainDuration localize=true }}
|
||||
{{#if (eq system.choiceMaintainDuration "duration")}}
|
||||
{{formField systemFields.duration value=system.duration localize=true}}
|
||||
{{else}}
|
||||
{{formField systemFields.maintain value=system.maintain localize=true}}
|
||||
{{/if}}
|
||||
|
||||
{{formField systemFields.range value=system.range localize=true}}
|
||||
{{formField systemFields.target value=system.target localize=true}}
|
||||
{{formField systemFields.hasDamage value=system.hasDamage localize=true}}
|
||||
{{#if system.hasDamage}}
|
||||
{{formField systemFields.damage value=system.damage}}
|
||||
{{formField systemFields.damageType value=system.damageType}}
|
||||
{{/if}}
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
|
||||
@@ -2,46 +2,33 @@
|
||||
|
||||
<fieldSet>
|
||||
|
||||
{{#if (eq rollType "skill")}}
|
||||
<legend>{{localize "HELLBORN.Label.skill"}}</legend>
|
||||
{{#if (eq rollType "stat")}}
|
||||
<legend>{{localize "HELLBORN.Label.stat"}}</legend>
|
||||
{{/if}}
|
||||
|
||||
<div class="dialog-skill">{{localize rollItem.label}} : 2d6+{{rollItem.value}}</div>
|
||||
<div class="dialog-stat">{{localize rollItem.label}} : 3d6+{{rollItem.value}}</div>
|
||||
|
||||
{{#if weapon}}
|
||||
<div class="dialog-skill">Weapon : {{weapon.name}}</div>
|
||||
{{/if}}
|
||||
|
||||
{{#if isEncumbered}}
|
||||
<div class="dialog-skill red-warning">Encumbered : -1D</div>
|
||||
<div class="dialog-stat">Weapon : {{weapon.name}}</div>
|
||||
{{/if}}
|
||||
|
||||
</fieldSet>
|
||||
|
||||
<fieldSet class="dialog-modifier">
|
||||
<legend>{{localize "HELLBORN.Label.modifier"}}</legend>
|
||||
<legend>Advantages & Disadvantages</legend>
|
||||
|
||||
<select name="modifier" class="roll-skill-modifier">
|
||||
{{selectOptions choiceModifier selected=modifier localize=true}}
|
||||
<select name="nbadvantages" class="roll-stat-advantages">
|
||||
{{selectOptions choiceAdvantages selected=nbAdvantages localize=true}}
|
||||
</select>
|
||||
<select name="nbdisadvantages" class="roll-stat-disadvantages">
|
||||
{{selectOptions choiceDisadvantages selected=nbDisadvantages localize=true}}
|
||||
</select>
|
||||
|
||||
{{#if weapon}}
|
||||
<select name="range-modifier" class="roll-skill-range-modifier">
|
||||
{{selectOptions choiceRangeModifier selected=rangeModifier}}
|
||||
</select>
|
||||
<ul>
|
||||
<li>Two Attacks : <input type="checkbox" name="isAiming" data-field="two-attacks" class="select-combat-option"></li>
|
||||
<li>Aiming : <input type="checkbox" data-field="aiming" class="select-combat-option"></li>
|
||||
<li>Dim Lightning : <input type="checkbox" data-field="dim" class="select-combat-option"></li>
|
||||
<li>Darkness : <input type="checkbox" data-field="darkness" class="select-combat-option"></li>
|
||||
<li>Target Prone/Obscured : <input type="checkbox" data-field="prone" class="select-combat-option"></li>
|
||||
<li>Target Cover : <input type="checkbox" data-field="cover" class="select-combat-option"></li>
|
||||
<li>1/2 Auto Fire Recoil : <input type="checkbox" data-field="recoil-first" class="select-combat-option"></li>
|
||||
<li>2+ Auto Fire Recoil : <input type="checkbox" data-field="recoil-third" class="select-combat-option"></li>
|
||||
<li>Target Aware : <input type="checkbox" data-field="aware" class="select-combat-option"></li>
|
||||
</ul>
|
||||
{{/if}}
|
||||
</fieldSet>
|
||||
|
||||
<fieldSet class="dialog-formula">
|
||||
<legend>Difficulty</legend>
|
||||
<input name="difficulty" class="roll-difficulty" type="number" value="{{difficulty}}">
|
||||
</fieldSet>
|
||||
|
||||
<fieldSet class="dialog-formula">
|
||||
@@ -52,7 +39,7 @@
|
||||
<fieldSet>
|
||||
<legend>{{localize "HELLBORN.Label.rollView"}}</legend>
|
||||
<select name="visibility">
|
||||
{{selectOptions rollModes selected=visibility}}
|
||||
{{selectOptions rollModes selected=visibility localize=true}}
|
||||
</select>
|
||||
</fieldSet>
|
||||
|
||||
|
||||
37
templates/tarot.hbs
Normal file
37
templates/tarot.hbs
Normal file
@@ -0,0 +1,37 @@
|
||||
<section>
|
||||
<div class="header">
|
||||
<img class="item-img" src="{{item.img}}" data-edit="img" data-action="editImage" data-tooltip="{{item.name}}" />
|
||||
{{formInput fields.name value=source.name}}
|
||||
</div>
|
||||
|
||||
<fieldset>
|
||||
{{formField systemFields.orientation value=system.orientation localize=true }}
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<div class="flexrow scrollable-content">
|
||||
<div class="flexcol">
|
||||
<legend>{{localize "HELLBORN.Label.quote"}}</legend>
|
||||
{{formInput systemFields.quote value=system.quote toggled=true}}
|
||||
<legend>{{localize "HELLBORN.Label.bonus"}}</legend>
|
||||
{{formInput systemFields.bonus value=system.bonus toggled=true}}
|
||||
<legend>{{localize "HELLBORN.Label.penalty"}}</legend>
|
||||
{{formInput systemFields.penalty value=system.penalty toggled=true}}
|
||||
<legend>{{localize "HELLBORN.Label.description"}}</legend>
|
||||
{{formInput systemFields.description enriched=enrichedDescription value=system.description name="system.description"
|
||||
toggled=true}}
|
||||
<legend>{{localize "HELLBORN.Label.positiveEffect"}}</legend>
|
||||
{{formInput systemFields.positiveEffect enriched=enrichedPositiveEffect value=system.positiveEffect name="system.positiveEffect"
|
||||
toggled=true}}
|
||||
<legend>{{localize "HELLBORN.Label.negativeEffect"}}</legend>
|
||||
{{formInput systemFields.negativeEffect enriched=enrichedNegativeEffect value=system.negativeEffect name="system.negativeEffect"
|
||||
toggled=true}}
|
||||
</div>
|
||||
<div>
|
||||
<img src="{{system.image}}" class="item-img" data-edit="image" data-action="editImage" data-tooltip="{{localize "HELLBORN.Label.imageTooltip"}}"/>
|
||||
{{formField systemFields.image value=system.image localize=true }}
|
||||
</div>
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</section>
|
||||
@@ -1,19 +0,0 @@
|
||||
<section class="tab vehicle-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.damages"}}</legend>
|
||||
<textarea class="form-control" rows="5" name="system.damages"
|
||||
data-tooltip="{{localize "HELLBORN.Tooltip.damages"}}">{{system.damages}}</textarea>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.description"}}</legend>
|
||||
{{formInput systemFields.description enriched=enrichedDescription value=system.description name="system.description" toggled=true}}
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.notes"}}</legend>
|
||||
{{formInput systemFields.notes enriched=enrichedNotes value=system.notes name="system.notes" toggled=true}}
|
||||
</fieldset>
|
||||
|
||||
</section>
|
||||
@@ -1,54 +0,0 @@
|
||||
<section class="tab vehicle-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.weapons"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize "HELLBORN.Tooltip.addWeapon"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createWeapon"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="weapons">
|
||||
{{#each weapons as |item|}}
|
||||
{{!log 'weapon' this}}
|
||||
<div class="weapon item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<div class="name rollable" data-roll-type="weapon" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<a class="damage rollable" data-item-id="{{item.id}}" data-action="roll" data-roll-type="damage"
|
||||
data-roll-value="{{item.system.damage}}">{{localize "HELLBORN.Label.damageShort"}} :
|
||||
{{item.system.damage}}</a>
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.equipment"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize "HELLBORN.Tooltip.addEquipment"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createEquipment"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="equipments">
|
||||
{{#each equipments as |item|}}
|
||||
{{!log 'armor' this}}
|
||||
<div class="equipment" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}">
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<div class="name" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</section>
|
||||
@@ -1,54 +0,0 @@
|
||||
<section class="vehicle-main vehicle-main-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.vehicle"}}</legend>
|
||||
<div class="vehicle-pc vehicle-pc-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
<div class="vehicle-left">
|
||||
<div class="vehicle-left-image">
|
||||
<img class="vehicle-img" src="{{actor.img}}" data-edit="img" data-action="editImage"
|
||||
data-tooltip="{{actor.name}}" />
|
||||
</div>
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.Agility"}}</legend>
|
||||
<div class="flexrow">
|
||||
{{formField systemFields.agility value=system.agility localize=true}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</div>
|
||||
|
||||
<div class="vehicle-right">
|
||||
<div class="vehicle-name">
|
||||
{{formInput fields.name value=source.name rootId=partId disabled=isPlayMode}}
|
||||
<a class="control" data-action="toggleSheet" data-tooltip="HELLBORN.ToggleSheet"
|
||||
data-tooltip-direction="UP">
|
||||
<i class="fa-solid fa-user-{{ifThen isPlayMode 'lock' 'pen'}}"></i>
|
||||
</a>
|
||||
</div>
|
||||
|
||||
<fieldset class="capacity ">
|
||||
<legend>{{localize "HELLBORN.Label.capacity"}}</legend>
|
||||
<div class="flexrow">
|
||||
{{formField systemFields.armor value=system.armor localize=true}}
|
||||
{{formField systemFields.force value=system.force localize=true}}
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
{{formField systemFields.range value=system.range localize=true}}
|
||||
{{formField systemFields.speed value=system.speed localize=true}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset class="cargo">
|
||||
<legend>{{localize "HELLBORN.Label.cargo"}}</legend>
|
||||
<div class="flexrow">
|
||||
{{formField systemFields.crew value=system.crew localize=true}}
|
||||
{{formField systemFields.cargo value=system.cargo localize=true}}
|
||||
{{formField systemFields.tonnage value=system.tonnage localize=true}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</section>
|
||||
@@ -5,6 +5,7 @@
|
||||
</div>
|
||||
|
||||
<fieldset>
|
||||
{{formField systemFields.stat value=system.stat localize=true}}
|
||||
{{formField systemFields.weaponType value=system.weaponType localize=true}}
|
||||
{{#if (eq system.weaponType "ranged")}}
|
||||
{{formField systemFields.subType value=system.subType localize=true}}
|
||||
@@ -14,6 +15,9 @@
|
||||
|
||||
{{formField systemFields.properties value=system.properties classes="long-input"}}
|
||||
{{formField systemFields.damage value=system.damage}}
|
||||
{{formField systemFields.damageStat value=system.damageStat localize=true}}
|
||||
|
||||
{{formField systemFields.damageType value=system.damageType}}
|
||||
|
||||
{{formField systemFields.cost value=system.cost}}
|
||||
</fieldset>
|
||||
|
||||
Reference in New Issue
Block a user