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.gitignore
vendored
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.gitignore
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.vscode/settings.json
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.idea
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.history
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todo.md
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/.vscode
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/ignored/
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/node_modules/
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/jsconfig.json
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/package.json
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/package-lock.json
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25
LICENCE.txt
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LICENCE.txt
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MIT License
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||||
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Copyright (c) 2022 Uberwald/LeRatierBretonnien
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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This license does not apply to the compendium content listed in this software's
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"packs" directory. See the README for licensing information for the compendium
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packs.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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16
README.md
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README.md
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# Système Foundry pour Mournblade (French RPG, Titam France/Sombres Projets)
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# Système Foundry pour Hawkmoon (French RPG, Titam France/Sombres Projets)
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## EN
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Unofficial system for Mournblade (French version from Titam France).
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Unofficial system for Hawkmoon (French version from Titam France).
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This system has been approved by Département des Sombres Projets ( http://www.titam-france.fr/ ), thanks !
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Books are mandatory to play and are available at : http://www.titam-france.fr
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## FR
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Système non-officiel pour le JDR Mournblade (Titam France).
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Système non-officiel pour le JDR Hawkmoon (Titam France/Sombres Projets).
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Ce système a été autorisé par Ludospherik ( http://www.ludospherik.fr/ ), merci à eux !
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Ce système a été autorisé par le Département des Sombres Projets ( http://www.titam-france.fr/ ), merci à eux !
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Les livres du jeu sont nécessaires pour jouer, et sont disponibles ici : http://www.titam-france.fr
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# Credits
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Mournblade, le jeu de rôle de Sword & Sorcery, is a property of Titam France/Sombres Projets.
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Hawkmoon, le jeu de rôle du Troisième Millénaire, is a property of Titam France/Sombres Projets.
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# Developmement
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LeRatierBretonnien
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# Tests, icones et saisie des données
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Prêtre, Blondin, Zechrub/Chris, Kyllian, Lightbringer
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2
_deprecated/aides-de-jeu.SAVED
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2
_deprecated/aides-de-jeu.SAVED
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_deprecated/competences-creatures.db
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_deprecated/competences-creatures.db
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{"name":"Mêlée","type":"competence","img":"systems/fvtt-hawkmoon-cyd/assets/icons/competence.webp","system":{"description":"<p style=\"text-align: justify;\">Mêlée représente la maîtrise martiale et l’habileté au combat rapproché, avec ou sans arme. Plus cette Compétence est élevée, plus le personnage est à même de passer la garde de ses adversaires en combat au corps-à-corps.</p>","niveau":0,"attribut1":"pui","attribut2":"none","attribut3":"none","doublebonus":false,"predilections":[{"name":"Armes à une main (Puissance)","used":false,"description":"Pour utiliser des armes comme l’épée courte, la hache, une arme improvisée à une main, etc.\n\n"},{"name":"Armes à deux mains (Puissance)","used":false,"description":"Pour utiliser des armes comme la hache nordaine ou l’épée arthurienne, une arme improvisée à deux mains, etc."},{"name":"Mains nues (Puissance)","used":false,"description":"Pour se battre à mains nues, qu’il s’agisse d’une bagarre ou d’un pugilat codifié."}],"predilections[0]":["Nouvelle prédilection",""]},"effects":[],"ownership":{"default":0,"8b7NkRYwYKm5eOMy":3,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Compendium.fvtt-hawkmoon-cyd.skills.VM3TSQYxseYdCFjv"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.7","coreVersion":"10.291","createdTime":1666620807186,"modifiedTime":1671645643952,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"0nhTxujlIUB63Aqt"}
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{"name":"Discrétion","type":"competence","img":"systems/fvtt-hawkmoon-cyd/assets/icons/competence.webp","system":{"description":"<p style=\"text-align: justify;\">Discrétion représente la capacité à ne pas se faire remarquer, qu’il s’agisse de se fondre dans la foule, de prendre l'apparence de quelqu’un d’autre, de se cacher dans l’ombre ou encore de se déplacer en silence. Plus cette Compétence est élevée, plus le personnage est apte à passer<br>physiquement inaperçu.</p>","niveau":0,"attribut1":"adr","attribut2":"tre","attribut3":"none","doublebonus":false,"predilections":[{"name":"Cacher et se cacher (Trempe)","used":false,"description":"Pour se fondre dans le décor. Le personnage adopte un comportement décontracté qui le fait passer inaperçu, il trouve une cachette, etc. Permet également de dissimuler un objet sur soi (qu’il s’agisse d’une bourse, d’une arme, d’un tatouage, etc.).\n\n"},{"name":"Déguisement (Trempe)","used":false,"description":"Pour dissimuler son identité, altérer ses traits ou prendre ceux d'une personne spécifique."},{"name":"Déplacement silencieux (Adresse)","used":false,"description":"Pour se déplacer sans éveiller l’attention lorsqu’on ne peut être vu (dans l’obscurité ou à couvert, lorsqu’un garde est derrière une porte ou un angle\nde mur, etc.)."}]},"effects":[],"ownership":{"default":0,"8b7NkRYwYKm5eOMy":3,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Compendium.fvtt-hawkmoon-cyd.skills.gBmAdYl4rhbY89ee"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.7","coreVersion":"10.291","createdTime":1666620807186,"modifiedTime":1671645638028,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"J4x6SP6l6njOrZn3"}
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{"name":"Armes à distance","type":"competence","img":"systems/fvtt-hawkmoon-cyd/assets/icons/competence.webp","system":{"description":"<p style=\"text-align: justify;\">Représente l’habileté au lancer ou avec une arme à distance. Plus cette Compétence est élevée, plus les tirs du personnage sont précis. </p>\n<p style=\"text-align: justify;\"> </p>\n<p style=\"text-align: justify;\"> </p>\n<p style=\"text-align: justify;\"> </p>","niveau":0,"attribut1":"adr","attribut2":"none","attribut3":"none","doublebonus":false,"predilections":[{"name":"Armes à feu (Adresse) ","used":false,"description":"Pour des armes comme le lance-feu. "},{"name":"Armes à projectile (Adresse)","used":false,"description":"Pour des armes comme l'arc, la fronde, l'arbalète, etc."},{"name":"Armes de jet (Adresse)","used":false,"description":"Pour des armes comme la dague de lancer, la bombe à mèche, le javelot, les projectiles improvisés, etc. "}],"predilections[0]":["Nouvelle prédilection",""],"predilections[1]":["Nouvelle prédilection",""],"predilections[2]":["Nouvelle prédilection",""]},"effects":[],"ownership":{"default":0,"8b7NkRYwYKm5eOMy":3,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Compendium.fvtt-hawkmoon-cyd.skills.MLMlscPBb1ZCPTRl"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.7","coreVersion":"10.291","createdTime":1666619959067,"modifiedTime":1671645649970,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"UfVYwmPFwy2T7jZM"}
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||||
{"name":"Survie","type":"competence","img":"systems/fvtt-hawkmoon-cyd/assets/icons/competence.webp","system":{"description":"<p style=\"text-align: justify;\">Survie représente la capacité à trouver de quoi subsister dans la nature, à établir un campement, à faire du feu avec les moyens du bord, à se repérer. Avec Clairvoyance, cette Compétence permet de trouver des baies comestibles, de poser tous les types de pièges, de pister, de trouver le meilleur emplacement pour un campement. Avec Adresse, elle permet de chasser, de pêcher, de faire du feu dans des conditions difficiles et de confectionner les pièges les plus simples (collets, fosses, etc.).</p>\n<p style=\"text-align: justify;\">Les Prédilections représentent quant à elles les différents milieux ou climats.</p>","niveau":0,"attribut1":"adr","attribut2":"cla","attribut3":"none","doublebonus":false,"predilections":[{"name":"Fleuve, Forêt, Hiver, Mer, Montagne, Souterrains, etc. (Adresse ou Clairvoyance)","used":false,"description":"En fonction de chaque milieu, la Prédilection permet d’y évoluer de la façon la plus adaptée."}],"predilections[0]":["Nouvelle prédilection",""],"predilections[1]":["Nouvelle prédilection",""],"predilections[2]":["Nouvelle prédilection",""],"predilections[3]":["Nouvelle prédilection",""],"predilections[4]":["Nouvelle prédilection",""],"predilections[5]":["Nouvelle prédilection",""],"predilections[6]":["Nouvelle prédilection",""],"predilections[7]":["Nouvelle prédilection",""],"predilections[8]":["Nouvelle prédilection",""],"predilections[9]":["Nouvelle prédilection",""],"predilections[10]":["Nouvelle prédilection",""],"predilections[11]":["Nouvelle prédilection",""]},"effects":[],"ownership":{"default":0,"8b7NkRYwYKm5eOMy":3,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Compendium.fvtt-hawkmoon-cyd.skills.yI1zY5k8mAdx9wHK"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.7","coreVersion":"10.291","createdTime":1666620807186,"modifiedTime":1671645647913,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"Vpth0atT9qS6VqUB"}
|
||||
{"name":"Perception","type":"competence","img":"systems/fvtt-hawkmoon-cyd/assets/icons/competence.webp","system":{"description":"<p style=\"text-align: justify;\">Perception représente à la fois la conscience de son environnement, la capacité à remarquer les détails incongrus, et l’aptitude à lire le langage corporel. Plus cette Compétence est élevée, plus les sens du personnage sont affûtés.</p>","niveau":0,"attribut1":"cla","attribut2":"none","attribut3":"none","doublebonus":false,"predilections":[{"name":"Empathie (Clairvoyance)","used":false,"description":"Pour déchiffrer, par son attitude ou ses gestes, l’opinion ou la sincérité d’un interlocuteur, pour deviner les choses exprimées à mots couverts, pour comprendre quelqu’un qui s’exprime par signes."},{"name":"Recherche (Clairvoyance)","used":false,"description":"Pour remarquer les détails les plus infimes, pour trouver un objet ou un passage dissimulés."},{"name":"Vigilance (Clairvoyance) ","used":false,"description":"Pour détecter un personnage ou un animal qui se cache, pour remarquer une menace potentielle (piège, terrain dangereux, tireur embusqué), pour rester attentif lors d’un tour de garde."}],"predilections[0]":["Nouvelle prédilection",""],"predilections[1]":["Nouvelle prédilection",""],"predilections[2]":["Nouvelle prédilection",""],"predilections[3]":["Nouvelle prédilection",""],"predilections[4]":["Nouvelle prédilection",""],"predilections[5]":["Nouvelle prédilection",""]},"effects":[],"ownership":{"default":0,"8b7NkRYwYKm5eOMy":3,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Compendium.fvtt-hawkmoon-cyd.skills.7p2MTjttE4fllp9e"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.7","coreVersion":"10.291","createdTime":1666620807186,"modifiedTime":1671645646434,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"cunjmZoXNhSX5qdV"}
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||||
{"name":"Coercition","type":"competence","img":"systems/fvtt-hawkmoon-cyd/assets/icons/competence.webp","system":{"description":"<p style=\"text-align: justify;\">Coercition représente la capacité de forcer quelqu’un à agir contre son gré, à révéler des secrets ou à obéir aveuglément. Plus cette Compétence est élevée, plus le personnage sait se montrer intimidant et jouer sur l’autorité qu’il inspire pour briser la volonté de ses interlocuteurs.</p>","niveau":0,"attribut1":"pre","attribut2":"none","attribut3":"none","doublebonus":false,"predilections":[{"name":"Commandement (Présence) ","used":false,"description":"Pour donner des ordres auxquels on obéira sans poser de question. "},{"name":"Interrogatoire (Présence)","used":false,"description":"Pour forcer quelqu'un à révéler des informations, que ce soit par la torture ou à l'aide de techniques de manipulation plus subtiles. "},{"name":"Intimidation (Présence)","used":false,"description":"Pour faire peur, pour convaincre quelqu'un de renoncer à se battre, pour donner l'impression d'être dangereux. "}]},"effects":[],"ownership":{"default":0,"8b7NkRYwYKm5eOMy":3,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Compendium.fvtt-hawkmoon-cyd.skills.15IDGG6JoZnRCQtY"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.7","coreVersion":"10.291","createdTime":1666620317429,"modifiedTime":1671645635525,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"lchi2ulzWdm8j1l7"}
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||||
{"name":"Nage","type":"competence","img":"systems/fvtt-hawkmoon-cyd/assets/icons/competence.webp","system":{"description":"<p style=\"text-align: justify;\">Nage représente la vitesse (Adresse), mais aussi l’endurance du nageur (Puissance). La natation est une Compétence assez rare dans le monde de Hawkmoon. Un personnage qui n’a plus pied et ne sait pas nager commence à se noyer au bout d’un tour de jeu (soit six secondes). Reportez-vous à la règle de noyade p. 214.</p>\n<p style=\"text-align: justify;\"> </p>\n<h3 style=\"text-align: justify;\"><strong>Prédilections/Maîtrises</strong></h3>\n<ul>\n<li style=\"text-align: justify;\"><strong>Au choix du joueur et du MJ.</strong></li>\n</ul>","niveau":0,"attribut1":"adr","attribut2":"pui","attribut3":"none","doublebonus":false,"predilections":[],"predilections[0]":["Nouvelle prédilection",""],"predilections[1]":["Nouvelle prédilection",""],"predilections[2]":["Nouvelle prédilection",""],"predilections[3]":["Nouvelle prédilection",""]},"effects":[],"ownership":{"default":0,"8b7NkRYwYKm5eOMy":3,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Compendium.fvtt-hawkmoon-cyd.skills.Dw7q0dGCoaBy1Smu"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.7","coreVersion":"10.291","createdTime":1666620807186,"modifiedTime":1671645639961,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"pyeEZFo46NTnV8WK"}
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||||
{"name":"Mouvements","type":"competence","img":"systems/fvtt-hawkmoon-cyd/assets/icons/competence.webp","system":{"description":"<p style=\"text-align: justify;\">Mouvements indique la capacité du personnage à se déplacer rapidement et longtemps. Cette Compétence représente aussi bien la souplesse et la vivacité des gestes que l’endurance physique et la résistance à l’effort. Plus cette Compétence est élevée, plus le personnage est en forme et peut courir, grimper ou sauter longtemps et rapidement sans se fatiguer.</p>","niveau":0,"attribut1":"adr","attribut2":"pui","attribut3":"none","doublebonus":false,"predilections":[{"name":"Acrobaties (Adresse)","used":true,"description":"Pour faire des figures acrobatiques, sauter en hauteur ou en longueur, jongler, ou encore pour rattraper un objet fragile sans l’abîmer (ou un ustensile dangereux sans se blesser).\n\n"},{"name":"Course (Puissance)","used":false,"description":"Pour sprinter ou pour tenir la distance dans une course d’endurance."},{"name":"Escalade (Puissance) ","used":false,"description":"Pour escalader murs, arbres, etc. Sert également à avancer en étant suspendu à une corde horizontale."}],"predilections[0]":["Nouvelle prédilection",""],"predilections[1]":["Nouvelle prédilection",""],"predilections[2]":["Nouvelle prédilection",""]},"effects":[],"ownership":{"default":0,"8b7NkRYwYKm5eOMy":3,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Compendium.fvtt-hawkmoon-cyd.skills.bP7pPSCekexUEf7m"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.7","coreVersion":"10.291","createdTime":1666620807186,"modifiedTime":1671645642114,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"tFU5yISK6spdNWco"}
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@ -28,6 +28,7 @@
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{"name":"Gourde de cuir","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"<p>1 litre</p>","prixpo":0,"prixca":0,"prixsc":5,"rarete":3,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.Bk7CwCfqllFJyRzo"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667052151738,"modifiedTime":1667056681209,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"BBHGx79XunHAqgLm"}
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{"name":"Anneau en argent","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"","prixpo":0,"prixca":8,"prixsc":0,"rarete":7,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.euNUZvN2AaNQX5Eh"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667053448337,"modifiedTime":1667056840190,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"BDzR3nDpE58cpzMf"}
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||||
{"name":"Ceinture de cuir","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"","prixpo":0,"prixca":0,"prixsc":8,"rarete":3,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.zUMIT05ItRjqyXzx"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667050981153,"modifiedTime":1667056547008,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"BWpLFLDuRQTntKNW"}
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||||
{"name":"Sous de Cuivre","type":"monnaie","img":"systems/fvtt-hawkmoon-cyd/assets/icons/monnaie.webp","system":{"description":"","prixpo":0,"prixca":0,"prixsc":1,"rarete":0,"quantite":1,"equipped":false},"effects":[],"ownership":{"default":0,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Item.BuH79gmBwS61TNMs"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.3","coreVersion":"10.291","createdTime":1670105962535,"modifiedTime":1670108270030,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"CUHVKLJStGcH1pfV"}
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||||
{"name":"Écharpe de laine","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"","prixpo":0,"prixca":0,"prixsc":3,"rarete":2,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.gu8GIe9rTpa30y0L"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667051095332,"modifiedTime":1667056566818,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"D4FStoSsSD5t1pyR"}
|
||||
{"name":"Antipoison","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"<p>Effets et notes :</p>\n<p>Confère un bonus de + 5 au test de Soins pour stopper les effets d’un empoisonnement.</p>\n<p> </p>","prixpo":0,"prixca":20,"prixsc":0,"rarete":8,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.6JwVwbG95Jro0jyA"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667056200587,"modifiedTime":1667056884888,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"DEAaZnyqfZTSnj5l"}
|
||||
{"name":"Peigne en ivoire sculpté","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"","prixpo":0,"prixca":100,"prixsc":0,"rarete":9,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.qO3PbRUDrBAsl9Eg"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667052473087,"modifiedTime":1667056725327,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"DWbXCgeKhtxBop5k"}
|
||||
@ -97,6 +98,7 @@
|
||||
{"name":"Tambourin","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"","prixpo":0,"prixca":2,"prixsc":0,"rarete":5,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.3w6hbSQaxhkKHeNK"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667053372874,"modifiedTime":1667056832786,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"gRXQlfeiJzEYGcRL"}
|
||||
{"name":"Robe de bal","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"<p>Coût : 20 à 200 PA</p>","prixpo":0,"prixca":20,"prixsc":0,"rarete":8,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.oXhEGerIeFe5qWPe"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667051286585,"modifiedTime":1667056586658,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"gbG7p0z7UVXdfNSR"}
|
||||
{"name":"Cor de chasse en corne","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"","prixpo":0,"prixca":2,"prixsc":0,"rarete":5,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.KEsLoT5TtwpUgb5g"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667053304777,"modifiedTime":1667056825041,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"hi1uIij2vnhblvyc"}
|
||||
{"name":"Pièce d'Or","type":"monnaie","img":"systems/fvtt-hawkmoon-cyd/assets/icons/monnaie.webp","system":{"description":"","prixpo":0,"prixca":0,"prixsc":400,"rarete":0,"quantite":1,"equipped":false},"effects":[],"ownership":{"default":0,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Item.arqqVEV5qwgVh1qz"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.3","coreVersion":"10.291","createdTime":1670105962535,"modifiedTime":1670108267437,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"iDsF5gfusUp56ffF"}
|
||||
{"name":"Sphère noire","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"","prixpo":0,"prixca":30,"prixsc":0,"rarete":9,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.wgZufKzZs1mv6U7m"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667053281244,"modifiedTime":1667056823317,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"iTgpQBOfOLKOOIpx"}
|
||||
{"name":"Lampe à huile","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"<p>durée huit heures</p>","prixpo":0,"prixca":0,"prixsc":15,"rarete":3,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.52qKfCHjAXnPd42R"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667050221162,"modifiedTime":1667056522865,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"k549mRHCTM5qvoAq"}
|
||||
{"name":"Parfum d’Italia","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"","prixpo":1,"prixca":0,"prixsc":0,"rarete":8,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.nQpYaf3lVGlHWZDd"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667053201541,"modifiedTime":1667056816027,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"kimJnMkFr6mx2GR2"}
|
||||
@ -110,6 +112,7 @@
|
||||
{"name":"Miroir","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"","prixpo":0,"prixca":1,"prixsc":0,"rarete":5,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.w2y1ZIQwrq16pyro"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667052391234,"modifiedTime":1667056715568,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"oF4ctqBDkAw6gNkd"}
|
||||
{"name":"Nuit en dortoir sur une paillasse sale","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"","prixpo":0,"prixca":0,"prixsc":3,"rarete":2,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.4GmLW6TqSQaDktX6"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667049989473,"modifiedTime":1667056509383,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"oOuBI5T6XB91aHCE"}
|
||||
{"name":"Pourpoint de cuir","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"","prixpo":0,"prixca":3,"prixsc":0,"rarete":5,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.WzLzKVbZzw68cXko"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667051273146,"modifiedTime":1667056584869,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"oRg2ar1k6VMZpy77"}
|
||||
{"name":"Pièce d'Argent","type":"monnaie","img":"systems/fvtt-hawkmoon-cyd/assets/icons/monnaie.webp","system":{"description":"","prixpo":0,"prixca":0,"prixsc":20,"rarete":0,"quantite":1,"equipped":false},"effects":[],"ownership":{"default":0,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Item.I6sMdUOBJV7DuOB2"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.3","coreVersion":"10.291","createdTime":1670105962535,"modifiedTime":1670108264731,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"pHLxatpIeOjQ4SY9"}
|
||||
{"name":"Couverts en argent","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"<p>un couteau, une fourchette, une cuiller</p>","prixpo":0,"prixca":30,"prixsc":0,"rarete":9,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.QszRAgf7F0ZSbN6z"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667051873930,"modifiedTime":1667056657906,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"pJAfqX7SieQmRGDF"}
|
||||
{"name":"Cataplasme miraculeux","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"<p>crème de nanocompo\u0002sites régénérants – création technologique</p>\n<p><strong>Effets et notes :</strong><br>Permet de défausser jusqu’à 2 Adversités noires après (10 – Trempe) x 10 minutes.</p>","prixpo":0,"prixca":100,"prixsc":0,"rarete":10,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.6fA5jRN6HAXN3sLM"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667055976728,"modifiedTime":1667056878533,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"q6gtm9fNDyIWJ90X"}
|
||||
{"name":"Nuit sur le plancher de la salle commune ou à l’étable","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"","prixpo":0,"prixca":0,"prixsc":1,"rarete":1,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.V0lq8ve5orlZBG3G"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667049973754,"modifiedTime":1667056508034,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"q8jVTrkQM9EDa6E1"}
|
@ -74,7 +74,6 @@
|
||||
{"name":"Rumeur du monde","type":"talent","img":"systems/fvtt-hawkmoon-cyd/assets/icons/talent.webp","system":{"description":"<p>Toujours au fait des rumeurs les plus diverses, vous avez probablement entendu parler de tel homme en vue ou de telle affaire en cours. Quand vous dépensez 2 points de Bonne Aventure pour un test de Savoir : Europe, le bonus est de + 10.</p>","isautomated":true,"automations":[{"eventtype":"prepare-roll","name":"Automatisation 1","competence":"Savoir : Europe","minLevel":0,"id":"qP2b05qqq1LPsPfS","bonus":"10","baCost":"0"}],"talenttype":"personnage","utilisation":"permanent","prerequis":"","resumebonus":"Quand vous dépensez 2 points de Bonne Aventure pour un test de Savoir : Europe, le bonus est de + 10.","used":false},"effects":[],"flags":{"core":{"sourceId":"Item.6vVfteW1VMQO7FEU"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.18","coreVersion":"10.290","createdTime":1666907153831,"modifiedTime":1668941455539,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"_id":"NMogAhUITTgOJ3fO","folder":null,"sort":0,"ownership":{"default":0,"wYQCdPQVeRKBJmZI":3}}
|
||||
{"name":"Chemin le plus sûr","type":"talent","img":"systems/fvtt-hawkmoon-cyd/assets/icons/talent.webp","system":{"description":"<p>Votre expérience et votre flair vous aident à prendre les bonnes décisions quand vous voyagez. Lorsque vous dépensez 2 points de Bonne Aventure pour un test de Routes (Commerce), le bonus est de + 10. </p>","isautomated":true,"automations":[{"eventtype":"prepare-roll","name":"Automatisation 1","competence":"Routes","minLevel":0,"id":"ho5pyZmo1Np1KwkV","bonus":"10","baCost":"2"}],"talenttype":"personnage","utilisation":"permanent","prerequis":"","resumebonus":"Lorsque vous dépensez 2 points de Bonne Aventure pour un test de Routes (Commerce), le bonus est de + 10. ","used":false},"effects":[],"flags":{"core":{"sourceId":"Item.ahxYvtVMa0wn9lvd"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.18","coreVersion":"10.290","createdTime":1666898124086,"modifiedTime":1668941455518,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"_id":"NqPn79uFDSspYbW1","folder":null,"sort":0,"ownership":{"default":0,"wYQCdPQVeRKBJmZI":3}}
|
||||
{"name":"Avec les tripes","type":"talent","img":"systems/fvtt-hawkmoon-cyd/assets/icons/talent.webp","system":{"description":"<p>Vous pouvez utiliser votre Trempe plutôt que l’Attribut habituellement associé à la Compétence, par exemple en Mêlée. Vous devez expliquer comment vous sollicitez votre Trempe dans ce contexte particulier. </p>","isautomated":true,"automations":[{"eventtype":"on-drop","name":"Automatisation 1","script":"actor.checkAttribut(\"Trempe\", 6)","id":"QPfzcI6nHXfbBO1d","competence":"Trempe","minLevel":"6"}],"talenttype":"personnage","utilisation":"sceance","prerequis":"Trempe 6","resumebonus":"Vous pouvez utiliser votre Trempe plutôt que l’Attribut habituellement associé à la Compétence","used":false},"effects":[],"flags":{"core":{"sourceId":"Item.QowafGt1zBKr96sb"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.18","coreVersion":"10.290","createdTime":1666815309617,"modifiedTime":1668941455516,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"_id":"NxeONiYARHdzhdoX","folder":null,"sort":0,"ownership":{"default":0,"wYQCdPQVeRKBJmZI":3}}
|
||||
{"name":"Dur(e) au mal","type":"talent","img":"systems/fvtt-hawkmoon-cyd/assets/icons/talent.webp","system":{"description":"<p>Vous êtes devenu(e) particulièrement robuste. Votre Vigueur est augmentée d’1 point.</p>","isautomated":false,"automations":[],"talenttype":"personnage","utilisation":"permanent","prerequis":"","resumebonus":"","used":false},"effects":[],"flags":{"core":{"sourceId":"Item.xsapWqPy734d1z7K"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.18","coreVersion":"10.290","createdTime":1666901026461,"modifiedTime":1668941455521,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"_id":"PCW6YLO6IFSU28tt","folder":null,"sort":0,"ownership":{"default":0,"wYQCdPQVeRKBJmZI":3}}
|
||||
{"name":"Ingéniosité","type":"talent","img":"systems/fvtt-hawkmoon-cyd/assets/icons/talent.webp","system":{"description":"<p>Vous pouvez utiliser votre Clairvoyance plutôt que l’Attribut habituellement associé à la Compétence. Vous devez expliquer comment vous sollicitez votre Clairvoyance dans ce contexte particulier.</p>","isautomated":false,"automations":[],"talenttype":"personnage","utilisation":"sceance","prerequis":"","resumebonus":"","used":false},"effects":[],"flags":{"core":{"sourceId":"Item.aNHKGIdMrDIYY0eq"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.18","coreVersion":"10.290","createdTime":1666903896953,"modifiedTime":1668941455529,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"_id":"PLk6bMyj7in5GBX0","folder":null,"sort":0,"ownership":{"default":0,"wYQCdPQVeRKBJmZI":3}}
|
||||
{"name":"Faussaire-né(e)","type":"talent","img":"systems/fvtt-hawkmoon-cyd/assets/icons/talent.webp","system":{"description":"<p>Vous avez des facilités dans l’art de produire des faux documents. Quand vous dépensez 2 points de Bonne Aventure pour un test de Savoir : Falsification, le bonus est de + 10.</p>","isautomated":true,"automations":[{"eventtype":"prepare-roll","name":"Automatisation 1","competence":"Savoir : Falsification","minLevel":0,"id":"BHx9xNjbS1Bp3VRF","bonus":"10","baCost":"2"}],"talenttype":"personnage","utilisation":"permanent","prerequis":"","resumebonus":"Quand vous dépensez 2 points de Bonne Aventure pour un test de Savoir : Falsification, le bonus est de + 10.","used":false},"effects":[],"flags":{"core":{"sourceId":"Item.7ibsPEkOYJqO4PZl"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.18","coreVersion":"10.290","createdTime":1666901958786,"modifiedTime":1668941455523,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"_id":"PVJX9BXGwaUMfPWD","folder":null,"sort":0,"ownership":{"default":0,"wYQCdPQVeRKBJmZI":3}}
|
||||
{"name":"Captivant(e)","type":"talent","img":"systems/fvtt-hawkmoon-cyd/assets/icons/talent.webp","system":{"description":"<p>Vous êtes très doué(e) pour la vulgarisation. Vous parlez avec passion des domaines qui vous intéressent et l’on vous écoute le plus souvent avec intérêt. Si vous réussissez un test de Présence<br>+ un Savoir au choix, votre cours improvisé captive jusqu’à 1d5 individus qui en sont les auditeurs. Le MJ ajustera le SD en fonction du public : 15 pour un jeune esprit avide de connaissances,<br>18 pour une aubergiste pas spécialement bien disposée à votre égard, 30 pour un religieux obscurantiste. Considérez que cette réussite équivaut à l’effet que vous obtiendriez si vous aviez<br>réussi un test de Persuasion de SD 20. Pour obtenir une faveur équivalente à un SD plus élevé, ce Talent ne peut pas être mobilisé. Ce ne sera donc sans doute pas suffisant pour mettre fin à votre captivité, mais peut-être cela vous évitera-t-il une exécution immédiate… </p>","isautomated":false,"automations":[],"talenttype":"personnage","utilisation":"sceance","prerequis":"","resumebonus":"Test de Présence + un Savoir au choix, votre cours improvisé captive jusqu’à 1d5 individus ","used":false},"effects":[],"flags":{"core":{"sourceId":"Item.Ziu2DbjI5tnNJ1Aw"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.18","coreVersion":"10.290","createdTime":1666897627590,"modifiedTime":1668941455517,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"_id":"PdtVqObUozdhQdKQ","folder":null,"sort":0,"ownership":{"default":0,"wYQCdPQVeRKBJmZI":3}}
|
||||
@ -117,6 +116,7 @@
|
||||
{"name":"Galimatias","type":"talent","img":"systems/fvtt-hawkmoon-cyd/assets/icons/talent.webp","system":{"description":"<p>Vous savez parler dans une langue obscure, pleine de termes compliqués qui embrouillent l’esprit de votre interlocuteur. Quand vous dépensez 2 points de Bonne Aventure pour un test de Baratin (Persuasion), le bonus est de + 10.</p>\n<p>Note : le MJ devrait inviter le personnage à improviser ce propos alambiqué à la table de jeu.</p>","isautomated":true,"automations":[{"eventtype":"prepare-roll","name":"Automatisation 1","competence":"Persuasion","minLevel":0,"id":"pZQhEkinrofGRTpv","bonus":"10","baCost":"2"}],"talenttype":"personnage","utilisation":"permanent","prerequis":"","resumebonus":"Quand vous dépensez 2 points de Bonne Aventure pour un test de Baratin (Persuasion), le bonus est de + 10.","used":false},"effects":[],"flags":{"core":{"sourceId":"Item.R1w5NF07iKgpqI1P"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.18","coreVersion":"10.290","createdTime":1666902747212,"modifiedTime":1668941455526,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"_id":"bFFT84gkgybEpj41","folder":null,"sort":0,"ownership":{"default":0,"wYQCdPQVeRKBJmZI":3}}
|
||||
{"name":"Trompe-l’oeil","type":"talent","img":"systems/fvtt-hawkmoon-cyd/assets/icons/talent.webp","system":{"description":"<p>Si vous dépensez 1 point de Bonne Aventure, l’objet que vous produisez grâce à l’art que vous possédez au niveau 9 (sculpture ou peinture) est si parfaitement exécuté qu’il ressemble à s’y méprendre à son modèle réel. Il faut réussir un test de Clairvoyance + Persuasion / 25 pour remarquer l’illusion. </p>","isautomated":true,"automations":[{"eventtype":"on-drop","name":"Automatisation 1","competence":"Savoir : Peinture & Sculpture","minLevel":"9","id":"ihQKyJa787nitQsq"}],"talenttype":"personnage","utilisation":"sceance","prerequis":"Savoir : Peinture & Sculpture au niveau 9.","resumebonus":"Si vous dépensez 1 point de Bonne Aventure, l’objet que vous produisez grâce à l’art que vous possédez au niveau 9 (sculpture ou peinture) est si parfaitement exécuté qu’il ressemble à s’y méprendre à son modèle réel","used":false},"effects":[],"flags":{"core":{"sourceId":"Item.SEvYDrbtczrZhS0k"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.18","coreVersion":"10.290","createdTime":1666941447428,"modifiedTime":1668941455541,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"_id":"bWVfw78hUa5uibnt","folder":null,"sort":0,"ownership":{"default":0,"wYQCdPQVeRKBJmZI":3}}
|
||||
{"name":"Passe-partout","type":"talent","img":"systems/fvtt-hawkmoon-cyd/assets/icons/talent.webp","system":{"description":"<p>Les serrures n’ont presque plus de secret pour vous. Lorsque vous faites un test de Filouterie afin de crocheter une porte, vous bénéficiez d’un + 3.</p>","isautomated":true,"automations":[{"eventtype":"on-drop","name":"Automatisation 1","competence":"Filouterie","minLevel":"6","id":"cfOF8CS031BkS0Cp"},{"eventtype":"prepare-roll","name":"Automatisation 1","competence":"Filouterie","minLevel":0,"id":"SHg4jPvigVo7PHiX","bonus":"3","baCost":"0"}],"talenttype":"personnage","utilisation":"permanent","prerequis":"Filouterie 6.","resumebonus":"Lorsque vous faites un test de Filouterie afin de crocheter une porte, vous bénéficiez d’un + 3.","used":false},"effects":[],"flags":{"core":{"sourceId":"Item.TjDQlpT0asXGBwfU"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.18","coreVersion":"10.290","createdTime":1666905900995,"modifiedTime":1668941455534,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"_id":"bgJ2lEngn7UZMplj","folder":null,"sort":0,"ownership":{"default":0,"wYQCdPQVeRKBJmZI":3}}
|
||||
{"name":"Parade","type":"talent","img":"systems/fvtt-hawkmoon-cyd/assets/icons/talent.webp","system":{"description":"<p>Vous avez développé, en combat, l’art de parer les coups. Votre Seuil de Défense est augmenté d’un point. </p>","isautomated":true,"automations":[{"eventtype":"on-drop","name":"Automatisation 1","competence":"Mêlée","minLevel":"6","id":"IkwLfxWGCGEVbuik"},{"eventtype":"bonus-permanent","name":"Automatisation 1","competence":"","minLevel":0,"id":"sPi6NiM5wUIkrajE","bonusname":"bonus-defensif","bonus":"1"}],"talenttype":"personnage","utilisation":"permanent","prerequis":"Mêlée 6.","resumebonus":"Vous avez développé, en combat, l’art de parer les coups. Votre Seuil de Défense est augmenté d’un point. ","used":false},"effects":[],"ownership":{"default":0,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Item.LFMsAxdir7MiMBjQ"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.0","coreVersion":"10.290","createdTime":1666905763861,"modifiedTime":1669715660873,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"cAxpTU6FBb5UItLs"}
|
||||
{"name":"Coup dévastateur","type":"talent","img":"systems/fvtt-hawkmoon-cyd/assets/icons/talent.webp","system":{"description":"<p>Vos coups peuvent être surpuissants. Vous ajoutez votre niveau de Puissance / 2 (arrondi à l’inférieur) aux dégâts infligés en mêlée.</p>","isautomated":true,"automations":[{"eventtype":"on-drop","name":"Automatisation 1","competence":"Mêlée","minLevel":"6","id":"7HSfr8L3CDZzwXrq"}],"talenttype":"personnage","utilisation":"sceance","prerequis":"Mêlée 6.","resumebonus":"Vous ajoutez votre niveau de Puissance / 2 (arrondi à l’inférieur) aux dégâts infligés en mêlée.","used":false},"effects":[],"flags":{"core":{"sourceId":"Item.6aa76XCuV2czNM7H"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.18","coreVersion":"10.290","createdTime":1666899784026,"modifiedTime":1668941455520,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"_id":"cQLCQafJydtoxmwy","folder":null,"sort":0,"ownership":{"default":0,"wYQCdPQVeRKBJmZI":3}}
|
||||
{"name":"Massue","type":"talent","img":"systems/fvtt-hawkmoon-cyd/assets/icons/talent.webp","system":{"description":"<p>Vous avez pris le coup de main, dirait-on. Lorsqu’un test de Filouterie est effectué dans le but d’assommer quelqu’un, vous bénéficiez d’un + 3. </p>","isautomated":true,"automations":[{"eventtype":"on-drop","name":"Automatisation 1","competence":"Filouterie","minLevel":"5","id":"7BFwnvtOYV2cqtiO"},{"eventtype":"prepare-roll","name":"Automatisation 1","competence":"Filouterie","minLevel":0,"id":"VB3gPB0OuRupmm11","bonus":"3","baCost":"0"}],"talenttype":"personnage","utilisation":"permanent","prerequis":"Filouterie 5.","resumebonus":"Lorsqu’un test de Filouterie est effectué dans le but d’assommer quelqu’un, vous bénéficiez d’un + 3. ","used":false},"effects":[],"flags":{"core":{"sourceId":"Item.aN0WyT6NLBbXCysb"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.18","coreVersion":"10.290","createdTime":1666905173546,"modifiedTime":1668941455532,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"_id":"cTRoeHjWPLC2byRM","folder":null,"sort":0,"ownership":{"default":0,"wYQCdPQVeRKBJmZI":3}}
|
||||
{"name":"Rudiments sorciers","type":"talent","img":"systems/fvtt-hawkmoon-cyd/assets/icons/talent.webp","system":{"description":"<p>Vos connaissances et votre capacité de réflexion vous permettent d’embrasser plus facilement la sorcellerie. Bifurquer vers ce Profil (voir p. 148) ne vous coûte aucun point d’Expérience. </p>","isautomated":false,"automations":[],"talenttype":"personnage","utilisation":"permanent","prerequis":"","resumebonus":"","used":false},"effects":[],"flags":{"core":{"sourceId":"Item.lrb4kanVjR4KILIQ"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.18","coreVersion":"10.290","createdTime":1666907129143,"modifiedTime":1668941455538,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"_id":"d7CNKeK4SvjFACmu","folder":null,"sort":0,"ownership":{"default":0,"wYQCdPQVeRKBJmZI":3}}
|
||||
@ -151,7 +151,7 @@
|
||||
{"name":"Dans chaque port","type":"talent","img":"systems/fvtt-hawkmoon-cyd/assets/icons/talent.webp","system":{"description":"<p>Même chose qu’@UUID[Compendium.fvtt-hawkmoon-cyd.talents.UOEolcYPAMHV9jNK]{ALLIÉS DE POIDS} (voir p. 167), mais les Alliés sont de niveau 1 et la zone dans laquelle ils se trouvent possède obligatoirement un port ou un littoral. </p>","isautomated":false,"automations":[],"talenttype":"personnage","utilisation":"scenario","prerequis":"","resumebonus":"Personnes qui se comporteront avec vous comme des Alliés de niveau 1. Chacun de ces Alliés ne vous aidera qu’une seule fois.","used":false},"effects":[],"flags":{"core":{"sourceId":"Item.f5aGzDoWY9t0P1v9"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.18","coreVersion":"10.290","createdTime":1666900264043,"modifiedTime":1668941455520,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"_id":"kwVjT9LvsEpMGIjs","folder":null,"sort":0,"ownership":{"default":0,"wYQCdPQVeRKBJmZI":3}}
|
||||
{"name":"Sous la main","type":"talent","img":"systems/fvtt-hawkmoon-cyd/assets/icons/talent.webp","system":{"description":"<p>Vous avez l’habitude de vous battre avec ce qui vous tombe sous la main. Les armes improvisées ne causent la perte que d’un seul niveau de Combativité en cas de réussite simple ? Pas quand vous les maniez. En cas de réussite simple, vous lancez un d10, comme s’il s’agissait d’une arme normale.</p>","isautomated":false,"automations":[],"talenttype":"personnage","utilisation":"permanent","prerequis":"","resumebonus":"","used":false},"effects":[],"flags":{"core":{"sourceId":"Item.q2Hdd1MtM10Lt3AO"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.18","coreVersion":"10.290","createdTime":1666907955009,"modifiedTime":1668941455540,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"_id":"m1YHV1M2sFZQfJ56","folder":null,"sort":0,"ownership":{"default":0,"wYQCdPQVeRKBJmZI":3}}
|
||||
{"name":"Savoir druidique","type":"talent","img":"systems/fvtt-hawkmoon-cyd/assets/icons/talent.webp","system":{"description":"<p>Vous comprenez le chant du monde comme une langue maternelle. Quand vous dépensez 2 points de Bonne Aventure, le bonus à votre test de Savoir : Monde naturel est de + 10. </p>","isautomated":true,"automations":[{"eventtype":"prepare-roll","name":"Automatisation 1","competence":"Savoir : Monde naturel","minLevel":0,"id":"0IIzKJ7OWluoLHDe","bonus":"10","baCost":"2"}],"talenttype":"personnage","utilisation":"permanent","prerequis":"","resumebonus":"Quand vous dépensez 2 points de Bonne Aventure, le bonus à votre test de Savoir : Monde naturel est de + 10. ","used":false},"effects":[],"flags":{"core":{"sourceId":"Item.Z6IVtLn2g1NTuoZk"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.18","coreVersion":"10.290","createdTime":1666907507886,"modifiedTime":1668941455539,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"_id":"mChIOEmLkQriVxkR","folder":null,"sort":0,"ownership":{"default":0,"wYQCdPQVeRKBJmZI":3}}
|
||||
{"name":"Parade","type":"talent","img":"systems/fvtt-hawkmoon-cyd/assets/icons/talent.webp","system":{"description":"<p>Vous avez développé, en combat, l’art de parer les coups. Votre Seuil de Défense est augmenté d’un point. </p>","isautomated":true,"automations":[{"eventtype":"on-drop","name":"Automatisation 1","competence":"Mêlée","minLevel":"6","id":"IkwLfxWGCGEVbuik"}],"talenttype":"personnage","utilisation":"permanent","prerequis":"Mêlée 6.","resumebonus":"Vous avez développé, en combat, l’art de parer les coups. Votre Seuil de Défense est augmenté d’un point. ","used":false},"effects":[],"flags":{"core":{"sourceId":"Item.LFMsAxdir7MiMBjQ"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.18","coreVersion":"10.290","createdTime":1666905763861,"modifiedTime":1668941455533,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"_id":"mN54PDKiYBk4mXbR","folder":null,"sort":0,"ownership":{"default":0,"wYQCdPQVeRKBJmZI":3}}
|
||||
{"name":"Dur(e) au mal","type":"talent","img":"systems/fvtt-hawkmoon-cyd/assets/icons/talent.webp","system":{"description":"<p>Vous êtes devenu(e) particulièrement robuste. Votre Vigueur est augmentée d’1 point.</p>","isautomated":true,"automations":[{"eventtype":"bonus-permanent","name":"Automatisation 1","competence":"","minLevel":0,"id":"hJSJxfOlzpVNBLs5","bonus":"1","bonusname":"vigueur"}],"talenttype":"personnage","utilisation":"permanent","prerequis":"","resumebonus":"","used":false},"effects":[],"ownership":{"default":0,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Item.xsapWqPy734d1z7K"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.0","coreVersion":"10.290","createdTime":1666901026461,"modifiedTime":1669715645981,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"mSueeCXldbJfgJG4"}
|
||||
{"name":"Tout-terrain","type":"talent","img":"systems/fvtt-hawkmoon-cyd/assets/icons/talent.webp","system":{"description":"<p>Vous avez l’habitude d’évoluer sur des terrains difficiles. Lorsque vous vous déplacez, le modificateur de difficulté lié au terrain est ignoré ou amoindri. Le SD que vous devez atteindre pour un test donné est en conséquence diminué de deux ou trois niveaux, à la discrétion du MJ. </p>","isautomated":false,"automations":[],"talenttype":"personnage","utilisation":"permanent","prerequis":"","resumebonus":"","used":false},"effects":[],"flags":{"core":{"sourceId":"Item.cir8bwIl5fQ6EjKl"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.18","coreVersion":"10.290","createdTime":1666941298020,"modifiedTime":1668941455541,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"_id":"mZGH7DQuNP6c5GcE","folder":null,"sort":0,"ownership":{"default":0,"wYQCdPQVeRKBJmZI":3}}
|
||||
{"name":"Coûts maîtrisés","type":"talent","img":"systems/fvtt-hawkmoon-cyd/assets/icons/talent.webp","system":{"description":"<p>Vous êtes en mesure de diviser par deux le coût de fabrication de tous les artefacts technologiques que vous créez.</p>","isautomated":true,"automations":[{"eventtype":"on-drop","name":"Automatisation 1","competence":"Savoir : Sorcellerie","minLevel":"6","id":"Br7QaKQsWXdkUOuu"}],"talenttype":"personnage","utilisation":"permanent","prerequis":"Savoir : Sorcellerie 6.","resumebonus":"Vous êtes en mesure de diviser par deux le coût de fabrication de tous les artefacts technologiques que vous créez.","used":false},"effects":[],"flags":{"core":{"sourceId":"Item.TWBovBcpp4fd2lk1"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.18","coreVersion":"10.290","createdTime":1666899840277,"modifiedTime":1668941455520,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"_id":"mZzzd66l7wyZBgZu","folder":null,"sort":0,"ownership":{"default":0,"wYQCdPQVeRKBJmZI":3}}
|
||||
{"name":"Encaissement","type":"talent","img":"systems/fvtt-hawkmoon-cyd/assets/icons/talent.webp","system":{"description":"<p>Vous avez appris à souffrir et à surmonter la douleur. Quand votre état atteint le niveau Affaibli, ignorez les deux Adversités qui vous sont infligées jusqu’à la fin de la scène. Une fois le combat ou la scène achevé(e), prenez normalement en compte ces deux Adversités. </p>","isautomated":false,"automations":[],"talenttype":"personnage","utilisation":"permanent","prerequis":"","resumebonus":"","used":false},"effects":[],"flags":{"core":{"sourceId":"Item.paT3LilYY44t8Jxz"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.18","coreVersion":"10.290","createdTime":1666901415829,"modifiedTime":1668941455522,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"_id":"mkHqOHLGKEU0zeMi","folder":null,"sort":0,"ownership":{"default":0,"wYQCdPQVeRKBJmZI":3}}
|
BIN
assets/icons/mutation.webp
Normal file
BIN
assets/icons/mutation.webp
Normal file
Binary file not shown.
After Width: | Height: | Size: 7.1 KiB |
BIN
assets/scenes/hawkmoon_map_europe.webp
Normal file
BIN
assets/scenes/hawkmoon_map_europe.webp
Normal file
Binary file not shown.
After Width: | Height: | Size: 807 KiB |
BIN
assets/scenes/scenes-CXx90Qk7nXEd2uTh-thumb.webp
Normal file
BIN
assets/scenes/scenes-CXx90Qk7nXEd2uTh-thumb.webp
Normal file
Binary file not shown.
After Width: | Height: | Size: 3.1 KiB |
BIN
assets/scenes/scenes-j6RYn1X7KfhTioX5-thumb.webp
Normal file
BIN
assets/scenes/scenes-j6RYn1X7KfhTioX5-thumb.webp
Normal file
Binary file not shown.
After Width: | Height: | Size: 6.2 KiB |
BIN
assets/ui/landing_page_hawmoon.webp
Normal file
BIN
assets/ui/landing_page_hawmoon.webp
Normal file
Binary file not shown.
After Width: | Height: | Size: 384 KiB |
31
lang/fr.json
Normal file
31
lang/fr.json
Normal file
@ -0,0 +1,31 @@
|
||||
{
|
||||
"TYPES": {
|
||||
"Actor": {
|
||||
"personnage": "Personnage",
|
||||
"cellule": "Cellule",
|
||||
"creature": "Créature"
|
||||
},
|
||||
"Item": {
|
||||
"artefact": "Artefact",
|
||||
"arme": "Arme",
|
||||
"talent": "Talent",
|
||||
"historique": "Historique",
|
||||
"profil": "Profil",
|
||||
"competence": "Compétence",
|
||||
"protection": "Protection",
|
||||
"monnaie": "Monnaie",
|
||||
"equipement": "Equipement",
|
||||
"ressource": "Ressource",
|
||||
"contact": "Contact",
|
||||
"mutation": "Mutation"
|
||||
}
|
||||
},
|
||||
"HAWKMOON": {
|
||||
"ui": {
|
||||
"editContact": "Modifier le contact",
|
||||
"deleteContact": "Supprimer le contact",
|
||||
"editTrait": "Modifier le trait",
|
||||
"deleteTrait": "Supprimer le trait"
|
||||
}
|
||||
}
|
||||
}
|
@ -7,12 +7,12 @@ import { HawkmoonUtility } from "./hawkmoon-utility.js";
|
||||
import { HawkmoonAutomation } from "./hawkmoon-automation.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class HawkmoonActorSheet extends ActorSheet {
|
||||
export class HawkmoonActorSheet extends foundry.appv1.sheets.ActorSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
|
||||
return mergeObject(super.defaultOptions, {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["fvtt-hawkmoon-cyd", "sheet", "actor"],
|
||||
template: "systems/fvtt-hawkmoon-cyd/templates/actor-sheet.html",
|
||||
width: 640,
|
||||
@ -25,7 +25,7 @@ export class HawkmoonActorSheet extends ActorSheet {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async getData() {
|
||||
const objectData = duplicate(this.object)
|
||||
const objectData = foundry.utils.duplicate(this.object)
|
||||
|
||||
let formData = {
|
||||
title: this.title,
|
||||
@ -39,21 +39,30 @@ export class HawkmoonActorSheet extends ActorSheet {
|
||||
effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)),
|
||||
limited: this.object.limited,
|
||||
skills: this.actor.getSkills(),
|
||||
armes: duplicate(this.actor.getWeapons()),
|
||||
monnaies: duplicate(this.actor.getMonnaies()),
|
||||
protections: duplicate(this.actor.getArmors()),
|
||||
historique: duplicate(this.actor.getHistorique() || {}),
|
||||
talents: duplicate(this.actor.getTalents() || {}),
|
||||
armes: foundry.utils.duplicate(this.actor.getWeapons()),
|
||||
monnaies: foundry.utils.duplicate(this.actor.getMonnaies()),
|
||||
protections: foundry.utils.duplicate(this.actor.getArmors()),
|
||||
historiques: foundry.utils.duplicate(this.actor.getHistoriques() || []),
|
||||
talents: foundry.utils.duplicate(this.actor.getTalents() || []),
|
||||
mutations: foundry.utils.duplicate(this.actor.getMutations() || []),
|
||||
talentsCell: this.getCelluleTalents(),
|
||||
profils: duplicate(this.actor.getProfils() || {}),
|
||||
profils: foundry.utils.duplicate(this.actor.getProfils() || []),
|
||||
combat: this.actor.getCombatValues(),
|
||||
equipements: duplicate(this.actor.getEquipments()),
|
||||
description: await TextEditor.enrichHTML(this.object.system.biodata.description, {async: true}),
|
||||
habitat: await TextEditor.enrichHTML(this.object.system.biodata.habitat, {async: true}),
|
||||
equipements: foundry.utils.duplicate(this.actor.getEquipments()),
|
||||
artefacts: foundry.utils.duplicate(this.actor.getArtefacts()),
|
||||
richesse: this.actor.computeRichesse(),
|
||||
coupDevastateur: this.actor.items.find(it => it.type =="talent" && it.name.toLowerCase() == "coup devastateur" && !it.system.used),
|
||||
valeurEquipement: this.actor.computeValeurEquipement(),
|
||||
nbCombativite: this.actor.system.sante.nbcombativite,
|
||||
combativiteList: HawkmoonUtility.getCombativiteList(this.actor.system.sante.nbcombativite),
|
||||
initiative: this.actor.getFlag("world", "last-initiative") || -1,
|
||||
description: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.biodata.description, {async: true}),
|
||||
habitat: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.biodata.habitat, {async: true}),
|
||||
options: this.options,
|
||||
owner: this.document.isOwner,
|
||||
editScore: this.options.editScore,
|
||||
isGM: game.user.isGM
|
||||
isGM: game.user.isGM,
|
||||
config: game.system.hawkmoon.config
|
||||
}
|
||||
this.formData = formData;
|
||||
|
||||
@ -112,17 +121,14 @@ export class HawkmoonActorSheet extends ActorSheet {
|
||||
this.actor.incDecAdversite(adv, value)
|
||||
})
|
||||
|
||||
html.find('.quantity-minus').click(event => {
|
||||
const li = $(event.currentTarget).parents(".item");
|
||||
this.actor.incDecQuantity( li.data("item-id"), -1 );
|
||||
} );
|
||||
html.find('.quantity-plus').click(event => {
|
||||
const li = $(event.currentTarget).parents(".item");
|
||||
this.actor.incDecQuantity( li.data("item-id"), +1 );
|
||||
} );
|
||||
html.find('.quantity-modify').click(event => {
|
||||
const li = $(event.currentTarget).parents(".item")
|
||||
const value = Number($(event.currentTarget).data("quantite-value"))
|
||||
this.actor.incDecQuantity( li.data("item-id"), value );
|
||||
})
|
||||
|
||||
html.find('.roll-initiative').click((event) => {
|
||||
this.actor.rollAttribut("pre", true)
|
||||
this.actor.rollAttribut("adr", true)
|
||||
})
|
||||
|
||||
html.find('.roll-attribut').click((event) => {
|
||||
@ -141,12 +147,33 @@ export class HawkmoonActorSheet extends ActorSheet {
|
||||
let armeId = li.data("item-id")
|
||||
this.actor.rollArmeOffensif(armeId)
|
||||
})
|
||||
|
||||
html.find('.roll-assommer').click((event) => {
|
||||
this.actor.rollAssommer()
|
||||
})
|
||||
html.find('.roll-coup-bas').click((event) => {
|
||||
this.actor.rollCoupBas()
|
||||
})
|
||||
html.find('.roll-immobiliser').click((event) => {
|
||||
this.actor.rollImmobiliser()
|
||||
})
|
||||
html.find('.roll-repousser').click((event) => {
|
||||
this.actor.rollRepousser()
|
||||
})
|
||||
html.find('.roll-desengager').click((event) => {
|
||||
this.actor.rollDesengager()
|
||||
})
|
||||
|
||||
html.find('.roll-arme-degats').click((event) => {
|
||||
const li = $(event.currentTarget).parents(".item")
|
||||
let armeId = li.data("item-id")
|
||||
this.actor.rollArmeDegats(armeId)
|
||||
})
|
||||
|
||||
html.find('.item-add').click((event) => {
|
||||
const itemType = $(event.currentTarget).data("type")
|
||||
this.actor.createEmbeddedDocuments('Item', [{ name: `Nouveau ${itemType}`, type: itemType }], { renderSheet: true })
|
||||
})
|
||||
|
||||
html.find('.lock-unlock-sheet').click((event) => {
|
||||
this.options.editScore = !this.options.editScore;
|
||||
|
@ -41,29 +41,57 @@ export class HawkmoonActor extends Actor {
|
||||
const skills = await HawkmoonUtility.loadCompendium("fvtt-hawkmoon-cyd.skills")
|
||||
data.items = skills.map(i => i.toObject())
|
||||
}
|
||||
if (data.type == 'pnj') {
|
||||
if (data.type == 'creature') {
|
||||
const skills = await HawkmoonUtility.loadCompendium("fvtt-hawkmoon-cyd.skills-creatures")
|
||||
data.items = skills.map(i => i.toObject())
|
||||
data.items.push({ name: "Arme naturelle 1", type: 'arme', img: "systems/fvtt-hawkmoon-cyd/assets/icons/melee.webp", system: { typearme: "contact", bonusmaniementoff: 0, seuildefense: 0, degats: "0" } })
|
||||
data.items.push({ name: "Arme naturelle 2", type: 'arme', img: "systems/fvtt-hawkmoon-cyd/assets/icons/melee.webp", system: { typearme: "contact", bonusmaniementoff: 0, seuildefense: 0, degats: "0" } })
|
||||
}
|
||||
|
||||
return super.create(data, options);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getBonusDefenseFromTalents() {
|
||||
let talents = this.items.filter(item => item.type == "talent" && item.system.isautomated)
|
||||
let bonus = 0
|
||||
for (let talent of talents) {
|
||||
for (let auto of talent.system.automations) {
|
||||
if (auto.eventtype == "bonus-permanent" && auto.bonusname == "bonus-defensif") {
|
||||
bonus += Number(auto.bonus || 0)
|
||||
}
|
||||
}
|
||||
}
|
||||
return bonus
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
prepareArme(arme) {
|
||||
arme = duplicate(arme)
|
||||
if (this.type == "cellule") {
|
||||
return arme
|
||||
}
|
||||
|
||||
arme = foundry.utils.duplicate(arme)
|
||||
let combat = this.getCombatValues()
|
||||
if (arme.system.typearme == "contact" || arme.system.typearme == "contactjet") {
|
||||
arme.system.competence = duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "mêlée"))
|
||||
let bonusDefense = this.getBonusDefenseFromTalents()
|
||||
arme.system.competence = foundry.utils.duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "mêlée"))
|
||||
arme.system.attrKey = "pui"
|
||||
arme.system.totalDegats = arme.system.degats + "+" + combat.bonusDegatsTotal
|
||||
arme.system.totalOffensif = this.system.attributs.pui.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff
|
||||
arme.system.totalDefensif = combat.defenseTotal + arme.system.competence.system.niveau + arme.system.seuildefense
|
||||
arme.system.totalOffensif = this.system.attributs.pui.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff + (this.system.combat.monte ? 3 : 0)
|
||||
arme.system.totalDefensif = combat.defenseTotal + arme.system.competence.system.niveau + arme.system.seuildefense + bonusDefense + (this.system.combat.monte ? 3 : 0)
|
||||
console.log("Arme", arme.system.totalDefensif, combat, arme.system.competence.system.niveau, arme.system.seuildefense, bonusDefense)
|
||||
arme.system.isdefense = true
|
||||
arme.system.isMelee = true
|
||||
arme.system.isDistance = false
|
||||
}
|
||||
if (arme.system.typearme == "jet" || arme.system.typearme == "tir") {
|
||||
arme.system.competence = duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "armes à distance"))
|
||||
arme.system.competence = foundry.utils.duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "armes à distance"))
|
||||
arme.system.attrKey = "adr"
|
||||
arme.system.totalOffensif = this.system.attributs.adr.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff
|
||||
arme.system.totalDegats = arme.system.degats
|
||||
arme.system.isMelee = false
|
||||
arme.system.isDistance = true
|
||||
if (arme.system.isdefense) {
|
||||
arme.system.totalDefensif = combat.defenseTotal + arme.system.competence.system.niveau + arme.system.seuildefense
|
||||
}
|
||||
@ -72,6 +100,11 @@ export class HawkmoonActor extends Actor {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getItemSorted(types) {
|
||||
let items = this.items.filter(item => types.includes(item.type)) || []
|
||||
HawkmoonUtility.sortArrayObjectsByName(items)
|
||||
return items
|
||||
}
|
||||
getWeapons() {
|
||||
let armes = []
|
||||
for (let arme of this.items) {
|
||||
@ -79,52 +112,45 @@ export class HawkmoonActor extends Actor {
|
||||
armes.push(this.prepareArme(arme))
|
||||
}
|
||||
}
|
||||
HawkmoonUtility.sortArrayObjectsByName(armes)
|
||||
return armes
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getMonnaies() {
|
||||
return this.items.filter( it => it.type == "monnaie")
|
||||
return this.getItemSorted(["monnaie"])
|
||||
}
|
||||
|
||||
/* ----------------------- --------------------- */
|
||||
addMember( actorId) {
|
||||
let members = duplicate(this.system.members)
|
||||
members.push( {id: actorId} )
|
||||
this.update ({'system.members': members})
|
||||
}
|
||||
async removeMember(actorId) {
|
||||
let members = this.system.members.filter(it => it.id != actorId )
|
||||
this.update ({'system.members': members})
|
||||
}
|
||||
|
||||
/* ----------------------- --------------------- */
|
||||
getEquipments() {
|
||||
return this.items.filter(item => item.type == "equipement")
|
||||
return this.getItemSorted(["equipement"])
|
||||
}
|
||||
getArtefacts() {
|
||||
return this.getItemSorted(["artefact"])
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getArmors() {
|
||||
return this.items.filter(item => item.type == "protection")
|
||||
return this.getItemSorted(["protection"])
|
||||
}
|
||||
getHistorique() {
|
||||
return this.items.find(item => item.type == "historique")
|
||||
getHistoriques() {
|
||||
return this.getItemSorted(["historique"])
|
||||
}
|
||||
getProfils() {
|
||||
return this.items.filter(item => item.type == "profil")
|
||||
return this.getItemSorted(["profil"])
|
||||
}
|
||||
getTalents() {
|
||||
return this.items.filter(item => item.type == "talent")
|
||||
return this.getItemSorted(["talent"])
|
||||
}
|
||||
getRessources() {
|
||||
return this.items.filter(item => item.type == "ressource")
|
||||
return this.getItemSorted(["ressource"])
|
||||
}
|
||||
getContacts() {
|
||||
return this.items.filter(item => item.type == "contact")
|
||||
return this.getItemSorted(["contact"])
|
||||
}
|
||||
getMutations() {
|
||||
return this.getItemSorted(["mutation"])
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getSkills() {
|
||||
let comp = []
|
||||
for (let item of this.items) {
|
||||
item = duplicate(item)
|
||||
item = foundry.utils.duplicate(item)
|
||||
if (item.type == "competence") {
|
||||
item.system.attribut1total = item.system.niveau + (this.system.attributs[item.system.attribut1]?.value || 0)
|
||||
item.system.attribut2total = item.system.niveau + (this.system.attributs[item.system.attribut2]?.value || 0)
|
||||
@ -140,22 +166,24 @@ export class HawkmoonActor extends Actor {
|
||||
comp.push(item)
|
||||
}
|
||||
}
|
||||
return comp.sort(function (a, b) {
|
||||
let fa = a.name.toLowerCase(),
|
||||
fb = b.name.toLowerCase();
|
||||
if (fa < fb) {
|
||||
return -1;
|
||||
HawkmoonUtility.sortArrayObjectsByName(comp)
|
||||
return comp
|
||||
}
|
||||
if (fa > fb) {
|
||||
return 1;
|
||||
|
||||
/* ----------------------- --------------------- */
|
||||
addMember(actorId) {
|
||||
let members = foundry.utils.duplicate(this.system.members)
|
||||
members.push({ id: actorId })
|
||||
this.update({ 'system.members': members })
|
||||
}
|
||||
return 0;
|
||||
})
|
||||
async removeMember(actorId) {
|
||||
let members = this.system.members.filter(it => it.id != actorId)
|
||||
this.update({ 'system.members': members })
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getDefenseBase() {
|
||||
return Math.max(this.system.attributs.tre.value, this.system.attributs.pui.value)
|
||||
return Math.max(this.system.attributs.tre.value, this.system.attributs.adr.value)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -165,7 +193,7 @@ export class HawkmoonActor extends Actor {
|
||||
/* -------------------------------------------- */
|
||||
getProtection() {
|
||||
let equipProtection = 0
|
||||
for(let armor in this.items) {
|
||||
for (let armor of this.items) {
|
||||
if (armor.type == "protection" && armor.system.equipped) {
|
||||
equipProtection += Number(armor.system.protection)
|
||||
}
|
||||
@ -178,6 +206,20 @@ export class HawkmoonActor extends Actor {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getCombatValues() {
|
||||
if (this.type == "cellule") {
|
||||
return {
|
||||
initBase: 0,
|
||||
initTotal: 0,
|
||||
bonusDegats: 0,
|
||||
bonusDegatsTotal: 0,
|
||||
vitesseBase: 0,
|
||||
vitesseTotal: 0,
|
||||
defenseBase: 0,
|
||||
protection: 0,
|
||||
defenseTotal: 0
|
||||
}
|
||||
}
|
||||
|
||||
let combat = {
|
||||
initBase: this.system.attributs.adr.value,
|
||||
initTotal: this.system.attributs.adr.value + this.system.combat.initbonus,
|
||||
@ -186,8 +228,8 @@ export class HawkmoonActor extends Actor {
|
||||
vitesseBase: this.getVitesseBase(),
|
||||
vitesseTotal: this.getVitesseBase() + this.system.combat.vitessebonus,
|
||||
defenseBase: this.getDefenseBase(),
|
||||
protection : this.getProtection(),
|
||||
defenseTotal: this.getDefenseBase() + this.system.combat.defensebonus + this.getProtection() - this.getTotalAdversite()
|
||||
protection: this.getProtection(),
|
||||
defenseTotal: this.getDefenseBase() + this.system.combat.defensebonus + this.getProtection() - this.getTotalAdversite() + (this.system.combat.defensetotale ? 3 : 0)
|
||||
}
|
||||
return combat
|
||||
}
|
||||
@ -205,26 +247,34 @@ export class HawkmoonActor extends Actor {
|
||||
prepareDerivedData() {
|
||||
|
||||
if (this.type == 'personnage') {
|
||||
let vigueur = Math.floor((this.system.attributs.pui.value + this.system.attributs.tre.value) / 2)
|
||||
let talentBonus = this.getVigueurBonus()
|
||||
let vigueur = Math.floor((this.system.attributs.pui.value + this.system.attributs.tre.value) / 2) + talentBonus + this.system.sante.vigueurmodifier
|
||||
if (vigueur != this.system.sante.vigueur) {
|
||||
this.update({ 'system.sante.vigueur': vigueur })
|
||||
}
|
||||
}
|
||||
|
||||
super.prepareDerivedData()
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_preUpdate(changed, options, user) {
|
||||
|
||||
if (changed?.system?.sante?.etat && changed?.system?.sante?.etat != this.system.sante.etat) {
|
||||
setTimeout(() => {
|
||||
this.processCombativite(changed.system.sante)
|
||||
}, 800)
|
||||
}
|
||||
super._preUpdate(changed, options, user);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_onUpdate(data, options, user) {
|
||||
super._onUpdate(data, options, user);
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getItemById(id) {
|
||||
let item = this.items.find(item => item.id == id);
|
||||
if (item) {
|
||||
item = duplicate(item)
|
||||
item = foundry.utils.duplicate(item)
|
||||
}
|
||||
return item;
|
||||
}
|
||||
@ -257,7 +307,7 @@ export class HawkmoonActor extends Actor {
|
||||
checkAttribut(attribut, minLevel) {
|
||||
let attr = this.system.attributs.find(at => at.labelnorm == attribut.toLowerCase())
|
||||
if (attr && attr.value >= minLevel) {
|
||||
return { isValid: true, attr: duplicate(attr) }
|
||||
return { isValid: true, attr: foundry.utils.duplicate(attr) }
|
||||
}
|
||||
return { isValid: false }
|
||||
}
|
||||
@ -265,11 +315,11 @@ export class HawkmoonActor extends Actor {
|
||||
checkAttributOrCompetenceLevel(compName, minLevel) {
|
||||
let comp = this.items.find(i => i.type == "competence" && i.name.toLowerCase() == compName.toLowerCase() && i.system.niveau >= minLevel)
|
||||
if (comp) {
|
||||
return { isValid: true, item: duplicate(comp) }
|
||||
return { isValid: true, item: foundry.utils.duplicate(comp) }
|
||||
} else {
|
||||
for (let attrKey in this.system.attributs) {
|
||||
if (this.system.attributs[attrKey].label.toLowerCase() == compName.toLowerCase() && this.system.attributs[attrKey].value >= minLevel) {
|
||||
return { isValid: true, item: duplicate(this.system.attributs[attrKey]) }
|
||||
return { isValid: true, item: foundry.utils.duplicate(this.system.attributs[attrKey]) }
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -279,7 +329,7 @@ export class HawkmoonActor extends Actor {
|
||||
addCompetenceBonus(compName, bonus, baCost) {
|
||||
let comp = this.items.find(i => i.type == "competence" && i.name.toLowerCase() == compName.toLowerCase())
|
||||
if (comp) {
|
||||
comp = duplicate(comp)
|
||||
comp = foundry.utils.duplicate(comp)
|
||||
comp.system.bonus = bonus
|
||||
comp.system.baCost = baCost
|
||||
return { isValid: true, item: comp }
|
||||
@ -298,6 +348,21 @@ export class HawkmoonActor extends Actor {
|
||||
getVigueur() {
|
||||
return this.system.sante.vigueur
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getVigueurBonus() {
|
||||
let talents = this.items.filter(item => item.type == "talent" && item.system.isautomated)
|
||||
let bonus = 0
|
||||
for (let talent of talents) {
|
||||
for (let auto of talent.system.automations) {
|
||||
if (auto.eventtype == "bonus-permanent" && auto.bonusname == "vigueur") {
|
||||
bonus += Number(auto.bonus || 0)
|
||||
}
|
||||
}
|
||||
}
|
||||
return bonus
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getBonneAventure() {
|
||||
return this.system.bonneaventure.actuelle
|
||||
@ -346,10 +411,42 @@ export class HawkmoonActor extends Actor {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
changeEtatCombativite(value) {
|
||||
if (value === "vaincu") {
|
||||
value = 200
|
||||
}
|
||||
let sante = foundry.utils.duplicate(this.system.sante)
|
||||
sante.etat += Number(value)
|
||||
sante.etat = Math.max(sante.etat, 0)
|
||||
sante.etat = Math.min(sante.etat, this.system.sante.nbcombativite)
|
||||
this.update({ 'system.sante': sante })
|
||||
if (sante.etat == this.system.sante.nbcombativite) {
|
||||
ChatMessage.create({ content: `<strong>${this.name} est vaincu !</strong>` })
|
||||
}
|
||||
this.processCombativite(sante)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
processCombativite(sante) {
|
||||
sante = sante || foundry.utils.duplicate(this.system.sante)
|
||||
// Gestion des états affaibli et très affaibli
|
||||
if (sante.etat == this.system.sante.nbcombativite - 2 || sante.etat == this.system.sante.nbcombativite - 1) {
|
||||
if (sante.etat == this.system.sante.nbcombativite - 2 && this.items.find(item => item.type == "talent" && item.name.toLowerCase() == "encaissement")) {
|
||||
ChatMessage.create({ content: `<strong>${this.name} ne subit pas les 2 adversités rouge grâce à Encaissement. Pensez à les ajouter à la fin de la scène !</strong>` })
|
||||
} else if (sante.etat == this.system.sante.nbcombativite - 1 && this.items.find(item => item.type == "talent" && item.name.toLowerCase().includes("vaillant"))) {
|
||||
ChatMessage.create({ content: `<strong>${this.name} ne subit pas les 2 adversités rouge grâce à Vaillant. Pensez à les ajouter à la fin de la scène !</strong>` })
|
||||
} else {
|
||||
ChatMessage.create({ content: `<strong>${this.name} subit 2 adversités rouge !</strong>` })
|
||||
this.incDecAdversite("rouge", 2)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async equipGear(equipmentId) {
|
||||
let item = this.items.find(item => item.id == equipmentId);
|
||||
if (item && item.system.data) {
|
||||
if (item?.system?.data) {
|
||||
let update = { _id: item.id, "system.equipped": !item.system.equipped };
|
||||
await this.updateEmbeddedDocuments('Item', [update]); // Updates one EmbeddedEntity
|
||||
}
|
||||
@ -359,13 +456,13 @@ export class HawkmoonActor extends Actor {
|
||||
getSubActors() {
|
||||
let subActors = [];
|
||||
for (let id of this.system.subactors) {
|
||||
subActors.push(duplicate(game.actors.get(id)));
|
||||
subActors.push(foundry.utils.duplicate(game.actors.get(id)));
|
||||
}
|
||||
return subActors;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async addSubActor(subActorId) {
|
||||
let subActors = duplicate(this.system.subactors);
|
||||
let subActors = foundry.utils.duplicate(this.system.subactors);
|
||||
subActors.push(subActorId);
|
||||
await this.update({ 'system.subactors': subActors });
|
||||
}
|
||||
@ -387,21 +484,46 @@ export class HawkmoonActor extends Actor {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async incDecAdversite(adv, incDec = 0) {
|
||||
let adversite = duplicate(this.system.adversite)
|
||||
let adversite = foundry.utils.duplicate(this.system.adversite)
|
||||
adversite[adv] += Number(incDec)
|
||||
adversite[adv] = Math.max(adversite[adv], 0)
|
||||
adversite[adv] = Math.min(adversite[adv], 20)
|
||||
this.update({ 'system.adversite': adversite })
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async incDecQuantity(objetId, incDec = 0) {
|
||||
let objetQ = this.items.get(objetId)
|
||||
if (objetQ) {
|
||||
let newQ = objetQ.system.quantity + incDec
|
||||
let newQ = objetQ.system.quantite + incDec
|
||||
newQ = Math.max(newQ, 0)
|
||||
const updated = await this.updateEmbeddedDocuments('Item', [{ _id: objetQ.id, 'system.quantity': newQ }]); // pdates one EmbeddedEntity
|
||||
await this.updateEmbeddedDocuments('Item', [{ _id: objetQ.id, 'system.quantite': newQ }]); // pdates one EmbeddedEntity
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
computeRichesse() {
|
||||
let valueSC = 0
|
||||
for (let monnaie of this.items) {
|
||||
if (monnaie.type == "monnaie") {
|
||||
valueSC += Number(monnaie.system.prixsc) * Number(monnaie.system.quantite)
|
||||
}
|
||||
}
|
||||
return HawkmoonUtility.computeMonnaieDetails(valueSC)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
computeValeurEquipement() {
|
||||
let valueSC = 0
|
||||
for (let equip of this.items) {
|
||||
if (equip.type == "equipement" || equip.type == "arme" || equip.type == "protection") {
|
||||
valueSC += Number(equip.system.prixsc) * Number(equip.system.quantite ?? 1)
|
||||
valueSC += (Number(equip.system.prixca) * Number(equip.system.quantite ?? 1)) * 20
|
||||
valueSC += (Number(equip.system.prixpo) * Number(equip.system.quantite ?? 1)) * 400
|
||||
}
|
||||
}
|
||||
return HawkmoonUtility.computeMonnaieDetails(valueSC)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getCompetence(compId) {
|
||||
return this.items.get(compId)
|
||||
@ -410,14 +532,32 @@ export class HawkmoonActor extends Actor {
|
||||
/* -------------------------------------------- */
|
||||
async setPredilectionUsed(compId, predIdx) {
|
||||
let comp = this.items.get(compId)
|
||||
let pred = duplicate(comp.system.predilections)
|
||||
let pred = foundry.utils.duplicate(comp.system.predilections)
|
||||
pred[predIdx].used = true
|
||||
await this.updateEmbeddedDocuments('Item', [{ _id: compId, 'system.predilections': pred }])
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getInitiativeScore() {
|
||||
return this.lastInit || -1
|
||||
let init = this.getFlag("world", "last-initiative")
|
||||
return init || -1
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getBestAttackValue() {
|
||||
let attackList = this.items.filter(item => (item.type == "arme" || item.type == "talent") && item.system.equipped)
|
||||
let maxOff = 0
|
||||
let bestArme
|
||||
for (let arme of attackList) {
|
||||
if (arme.type == "arme") {
|
||||
arme = this.prepareArme(arme)
|
||||
}
|
||||
if (arme.system.totalOffensif > maxOff) {
|
||||
maxOff = arme.system.totalOffensif
|
||||
bestArme = foundry.utils.duplicate(arme)
|
||||
}
|
||||
}
|
||||
return bestArme
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -426,12 +566,12 @@ export class HawkmoonActor extends Actor {
|
||||
let maxDef = 0
|
||||
let bestArme
|
||||
for (let arme of defenseList) {
|
||||
if (arme.type == "arme" ) {
|
||||
if (arme.type == "arme") {
|
||||
arme = this.prepareArme(arme)
|
||||
}
|
||||
if (arme.system.totalDefensif > maxDef) {
|
||||
maxDef = arme.system.totalDefensif
|
||||
bestArme = duplicate(arme)
|
||||
bestArme = foundry.utils.duplicate(arme)
|
||||
}
|
||||
}
|
||||
return bestArme
|
||||
@ -446,7 +586,7 @@ export class HawkmoonActor extends Actor {
|
||||
for (let auto of talent.system.automations) {
|
||||
if (auto.eventtype === "prepare-roll") {
|
||||
if (auto.competence.toLowerCase() == competence.name.toLowerCase()) {
|
||||
talent = duplicate(talent)
|
||||
talent = foundry.utils.duplicate(talent)
|
||||
talent.system.bonus = auto.bonus
|
||||
talent.system.baCost = auto.baCost
|
||||
talents.push(talent)
|
||||
@ -458,12 +598,18 @@ export class HawkmoonActor extends Actor {
|
||||
return talents
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
buildListeAdversites() {
|
||||
return []
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getCommonRollData(attrKey = undefined, compId = undefined, compName = undefined) {
|
||||
let rollData = HawkmoonUtility.getBasicRollData()
|
||||
rollData.alias = this.name
|
||||
rollData.actorImg = this.img
|
||||
rollData.actorId = this.id
|
||||
rollData.tokenId = this.token?.id
|
||||
rollData.img = this.img
|
||||
rollData.attributs = HawkmoonUtility.getAttributs()
|
||||
rollData.maitriseId = "none"
|
||||
@ -471,22 +617,34 @@ export class HawkmoonActor extends Actor {
|
||||
rollData.nbBA = this.system.bonneaventure.actuelle
|
||||
rollData.nbAdversites = this.getTotalAdversite()
|
||||
rollData.talents = []
|
||||
rollData.attrKey2 = "none"
|
||||
rollData.coupDevastateur = this.items.find(it => it.type == "talent" && it.name.toLowerCase() == "coup dévastateur" && !it.system.used)
|
||||
rollData.hasAmbidextre = this.items.find(it => it.type == "talent" && it.name.toLowerCase() == "ambidextre")
|
||||
rollData.hasFeinte = this.system.bonneaventure.actuelle > 0 && this.items.find(it => it.type == "talent" && it.name.toLowerCase() == "feinte")
|
||||
rollData.isMonte = this.system.combat.monte
|
||||
rollData.config = game.system.hawkmoon.config
|
||||
|
||||
if (attrKey) {
|
||||
rollData.attrKey = attrKey
|
||||
if (attrKey != "tochoose") {
|
||||
rollData.actionImg = "systems/fvtt-hawkmoon-cyd/assets/icons/" + this.system.attributs[attrKey].labelnorm + ".webp"
|
||||
rollData.attr = duplicate(this.system.attributs[attrKey])
|
||||
rollData.attr = foundry.utils.duplicate(this.system.attributs[attrKey])
|
||||
}
|
||||
}
|
||||
if (compId) {
|
||||
rollData.competence = duplicate(this.items.get(compId) || {})
|
||||
rollData.maitrises = rollData.competence.system.predilections.filter(p => p.maitrise)
|
||||
rollData.competence = foundry.utils.duplicate(this.items.get(compId) || {})
|
||||
let maitrises = [{ key: "none", label: "Aucune" }]
|
||||
rollData.competence.system.predilections.forEach(function (item) {
|
||||
if (item.maitrise) {
|
||||
maitrises.push({ key: item.id, label: item.name });
|
||||
}
|
||||
})
|
||||
rollData.maitrises = maitrises // rollData.competence.system.predilections.filter(p => p.maitrise)
|
||||
rollData.actionImg = rollData.competence?.img
|
||||
rollData.talents = this.searchRelevantTalents(rollData.competence)
|
||||
}
|
||||
if (compName) {
|
||||
rollData.competence = duplicate(this.items.find(item => item.name.toLowerCase() == compName.toLowerCase()) || {})
|
||||
rollData.competence = foundry.utils.duplicate(this.items.find(item => item.name.toLowerCase() == compName.toLowerCase()) || {})
|
||||
rollData.actionImg = rollData.competence?.img
|
||||
}
|
||||
return rollData
|
||||
@ -495,7 +653,7 @@ export class HawkmoonActor extends Actor {
|
||||
/* -------------------------------------------- */
|
||||
async rollAttribut(attrKey, isInit = false) {
|
||||
let rollData = this.getCommonRollData(attrKey)
|
||||
rollData.multiplier = (isInit)? 1 : 2
|
||||
rollData.multiplier = (isInit) ? 1 : 2
|
||||
rollData.isInit = isInit
|
||||
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
@ -518,30 +676,107 @@ export class HawkmoonActor extends Actor {
|
||||
}
|
||||
let rollData = this.getCommonRollData(arme.system.attrKey, arme.system.competence._id)
|
||||
rollData.arme = arme
|
||||
HawkmoonUtility.updateWithTarget(rollData)
|
||||
console.log("ARME!", rollData)
|
||||
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async rollAssommer() {
|
||||
let rollData = this.getCommonRollData("pui", undefined, "Filouterie")
|
||||
rollData.assomer = true
|
||||
rollData.conditionsCommunes = true
|
||||
HawkmoonUtility.updateWithTarget(rollData)
|
||||
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async rollCoupBas() {
|
||||
let rollData = this.getCommonRollData("pui", undefined, "Mêlée")
|
||||
rollData.coupBas = true
|
||||
rollData.conditionsCommunes = true
|
||||
HawkmoonUtility.updateWithTarget(rollData)
|
||||
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async rollImmobiliser() {
|
||||
let rollData = this.getCommonRollData("pui", undefined, "Mêlée")
|
||||
rollData.immobiliser = true
|
||||
rollData.conditionsCommunes = true
|
||||
rollData.cibleconsciente = true
|
||||
HawkmoonUtility.updateWithTarget(rollData)
|
||||
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async rollRepousser() {
|
||||
let rollData = this.getCommonRollData("pui", undefined, "Mêlée")
|
||||
rollData.repousser = true
|
||||
rollData.conditionsCommunes = true
|
||||
rollData.cibleconsciente = true
|
||||
HawkmoonUtility.updateWithTarget(rollData)
|
||||
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async rollDesengager() {
|
||||
let rollData = this.getCommonRollData("adr", undefined, "Mouvements")
|
||||
rollData.desengager = true
|
||||
rollData.conditionsCommunes = true
|
||||
HawkmoonUtility.updateWithTarget(rollData)
|
||||
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollArmeDegats(armeId, targetVigueur = undefined) {
|
||||
async rollArmeDegats(armeId, targetVigueur = undefined, rollDataInput = undefined) {
|
||||
let arme = this.items.get(armeId)
|
||||
if (arme.type == "arme") {
|
||||
arme = this.prepareArme(arme)
|
||||
}
|
||||
console.log("DEGATS", arme)
|
||||
let roll = new Roll( "1d10+"+arme.system.totalDegats).roll({ async: false })
|
||||
console.log("DEGATS", arme, targetVigueur, rollDataInput)
|
||||
let roll
|
||||
let bonus = 0
|
||||
let bonus2 = 0
|
||||
|
||||
if (rollDataInput?.applyCoupDevastateur) {
|
||||
bonus2 = Math.floor(this.system.attributs.pui.value / 2)
|
||||
let talent = this.items.find(item => item.type == "talent" && item.name.toLowerCase() == "coup dévastateur")
|
||||
this.updateEmbeddedDocuments('Item', [{ _id: talent.id, 'system.used': true }])
|
||||
}
|
||||
|
||||
if (rollDataInput?.isHeroique) {
|
||||
if (rollDataInput?.attaqueCharge) {
|
||||
bonus = 5
|
||||
}
|
||||
if (rollDataInput?.chargeCavalerie) {
|
||||
bonus = 6
|
||||
}
|
||||
roll = await new Roll("2d10rr10+" + arme.system.totalDegats + "+" + bonus + "+" + bonus2).roll()
|
||||
} else {
|
||||
if (rollDataInput?.attaqueCharge) {
|
||||
bonus = 3
|
||||
}
|
||||
if (rollDataInput?.chargeCavalerie) {
|
||||
bonus = 4
|
||||
}
|
||||
roll = await new Roll("1d10+" + arme.system.totalDegats + "+" + bonus + "+" + bonus2).roll()
|
||||
}
|
||||
await HawkmoonUtility.showDiceSoNice(roll, game.settings.get("core", "rollMode"));
|
||||
let nbEtatPerdus = 0
|
||||
if (targetVigueur) {
|
||||
nbEtatPerdus = Math.floor(roll.total / targetVigueur)
|
||||
}
|
||||
//console.log(roll)
|
||||
let rollData = {
|
||||
arme: arme,
|
||||
finalResult: roll.total,
|
||||
formula: roll.formula,
|
||||
alias: this.name,
|
||||
actorImg: this.img,
|
||||
actorId: this.id,
|
||||
defenderTokenId: rollDataInput?.defenderTokenId,
|
||||
actionImg: arme.img,
|
||||
targetVigueur: targetVigueur,
|
||||
nbEtatPerdus: nbEtatPerdus
|
||||
@ -550,5 +785,9 @@ export class HawkmoonActor extends Actor {
|
||||
content: await renderTemplate(`systems/fvtt-hawkmoon-cyd/templates/chat-degats-result.html`, rollData)
|
||||
})
|
||||
|
||||
if (rollDataInput?.defenderTokenId && nbEtatPerdus) {
|
||||
HawkmoonUtility.applyCombativite(rollDataInput, nbEtatPerdus)
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -14,10 +14,10 @@ export class HawkmoonAutomation {
|
||||
this.__objectTypes = { }
|
||||
|
||||
Object.entries(game.data.model.Actor).forEach(kv => {
|
||||
this.__objectTypes[kv[0]] = duplicate(kv[1])
|
||||
this.__objectTypes[kv[0]] = foundry.utils.duplicate(kv[1])
|
||||
})
|
||||
Object.entries(game.data.model.Item).forEach(kv => {
|
||||
this.__objectTypes[kv[0]] = duplicate(kv[1])
|
||||
this.__objectTypes[kv[0]] = foundry.utils.duplicate(kv[1])
|
||||
})
|
||||
}
|
||||
|
||||
|
@ -7,15 +7,15 @@ import { HawkmoonUtility } from "./hawkmoon-utility.js";
|
||||
import { HawkmoonAutomation } from "./hawkmoon-automation.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const __ALLOWED_ITEM_CELLULE = { "talent": 1, "ressource": 1, "contact": 1}
|
||||
const __ALLOWED_ITEM_CELLULE = { "talent": 1, "ressource": 1, "contact": 1, "equipement": 1, "protection": 1, "artefact": 1, "arme": 1, "monnaie": 1 }
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class HawkmoonCelluleSheet extends ActorSheet {
|
||||
export class HawkmoonCelluleSheet extends foundry.appv1.sheets.ActorSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
|
||||
return mergeObject(super.defaultOptions, {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["fvtt-hawkmoon-cyd", "sheet", "actor"],
|
||||
template: "systems/fvtt-hawkmoon-cyd/templates/cellule-sheet.html",
|
||||
width: 640,
|
||||
@ -28,7 +28,7 @@ export class HawkmoonCelluleSheet extends ActorSheet {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async getData() {
|
||||
const objectData = duplicate(this.object)
|
||||
const objectData = foundry.utils.duplicate(this.object)
|
||||
|
||||
let formData = {
|
||||
title: this.title,
|
||||
@ -41,15 +41,23 @@ export class HawkmoonCelluleSheet extends ActorSheet {
|
||||
system: objectData.system,
|
||||
effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)),
|
||||
limited: this.object.limited,
|
||||
talents: duplicate(this.actor.getTalents() || {}),
|
||||
ressources: duplicate(this.actor.getRessources()),
|
||||
contacts: duplicate(this.actor.getContacts()),
|
||||
talents: foundry.utils.duplicate(this.actor.getTalents() || {}),
|
||||
ressources: foundry.utils.duplicate(this.actor.getRessources()),
|
||||
contacts: foundry.utils.duplicate(this.actor.getContacts()),
|
||||
members: this.getMembers(),
|
||||
equipements: foundry.utils.duplicate(this.actor.getEquipments()),
|
||||
artefacts: foundry.utils.duplicate(this.actor.getArtefacts()),
|
||||
armes: foundry.utils.duplicate(this.actor.getWeapons()),
|
||||
monnaies: foundry.utils.duplicate(this.actor.getMonnaies()),
|
||||
protections: foundry.utils.duplicate(this.actor.getArmors()),
|
||||
richesse: this.actor.computeRichesse(),
|
||||
valeurEquipement: this.actor.computeValeurEquipement(),
|
||||
description: await TextEditor.enrichHTML(this.object.system.description, { async: true }),
|
||||
options: this.options,
|
||||
owner: this.document.isOwner,
|
||||
editScore: this.options.editScore,
|
||||
isGM: game.user.isGM
|
||||
isGM: game.user.isGM,
|
||||
config: game.system.hawkmoon.config
|
||||
}
|
||||
this.formData = formData;
|
||||
|
||||
@ -109,15 +117,15 @@ export class HawkmoonCelluleSheet extends ActorSheet {
|
||||
let value = ev.currentTarget.value
|
||||
this.actor.editItemField(itemId, itemType, itemField, dataType, value)
|
||||
})
|
||||
|
||||
html.find('.quantity-minus').click(event => {
|
||||
const li = $(event.currentTarget).parents(".item");
|
||||
this.actor.incDecQuantity(li.data("item-id"), -1);
|
||||
});
|
||||
html.find('.quantity-plus').click(event => {
|
||||
const li = $(event.currentTarget).parents(".item");
|
||||
this.actor.incDecQuantity(li.data("item-id"), +1);
|
||||
});
|
||||
html.find('.quantity-modify').click(event => {
|
||||
const li = $(event.currentTarget).parents(".item")
|
||||
const value = Number($(event.currentTarget).data("quantite-value"))
|
||||
this.actor.incDecQuantity( li.data("item-id"), value );
|
||||
})
|
||||
html.find('.item-add').click((event) => {
|
||||
const itemType = $(event.currentTarget).data("type")
|
||||
this.actor.createEmbeddedDocuments('Item', [{ name: `Nouveau ${itemType}`, type: itemType }], { renderSheet: true })
|
||||
})
|
||||
|
||||
html.find('.lock-unlock-sheet').click((event) => {
|
||||
this.options.editScore = !this.options.editScore;
|
||||
@ -148,7 +156,7 @@ export class HawkmoonCelluleSheet extends ActorSheet {
|
||||
super._onDropItem(event, dragData)
|
||||
return
|
||||
}
|
||||
ui.notifications("Ce type d'item n'est pas autorisé sur une Cellule.")
|
||||
ui.notification.info("Ce type d'item n'est pas autorisé sur une Cellule.")
|
||||
}
|
||||
|
||||
|
||||
|
@ -6,11 +6,11 @@ export class HawkmoonCombat extends Combat {
|
||||
/* -------------------------------------------- */
|
||||
async rollInitiative(ids, formula = undefined, messageOptions = {} ) {
|
||||
ids = typeof ids === "string" ? [ids] : ids;
|
||||
for (let cId = 0; cId < ids.length; cId++) {
|
||||
const c = this.combatants.get(ids[cId]);
|
||||
let id = c._id || c.id;
|
||||
for (let cId of ids) {
|
||||
const c = this.combatants.get(cId);
|
||||
console.log("Init for combattant", c, ids)
|
||||
let id = c._id || c.id
|
||||
let initValue = c.actor ? c.actor.getInitiativeScore() : 0
|
||||
//console.log("Init bonus", initBonus, roll.total)
|
||||
await this.updateEmbeddedDocuments("Combatant", [ { _id: id, initiative: initValue } ]);
|
||||
}
|
||||
|
||||
@ -21,5 +21,4 @@ export class HawkmoonCombat extends Combat {
|
||||
_onUpdate(changed, options, userId) {
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
143
modules/hawkmoon-config.js
Normal file
143
modules/hawkmoon-config.js
Normal file
@ -0,0 +1,143 @@
|
||||
export const HAWKMOON_CONFIG = {
|
||||
|
||||
optionsDifficulte: [
|
||||
{ key: "0", label: "Aucune/Inconnue" },
|
||||
{ key: "5", label: "Facile (5)" },
|
||||
{ key: "6", label: "(6)" },
|
||||
{ key: "7", label: "(7)" },
|
||||
{ key: "8", label: "(8)" },
|
||||
{ key: "9", label: "(9)" },
|
||||
{ key: "10", label: "Moyenne (10)" },
|
||||
{ key: "11", label: "(11)" },
|
||||
{ key: "12", label: "(12)" },
|
||||
{ key: "13", label: "(13)" },
|
||||
{ key: "14", label: "(14)" },
|
||||
{ key: "15", label: "Ardue (15)" },
|
||||
{ key: "16", label: "(16)" },
|
||||
{ key: "17", label: "(17)" },
|
||||
{ key: "18", label: "(18)" },
|
||||
{ key: "19", label: "(19)" },
|
||||
{ key: "20", label: "Hasardeuse (20)" },
|
||||
{ key: "21", label: "(21)" },
|
||||
{ key: "22", label: "(22)" },
|
||||
{ key: "23", label: "(23)" },
|
||||
{ key: "24", label: "(24)" },
|
||||
{ key: "25", label: "Insensée (25)" },
|
||||
{ key: "26", label: "(26)" },
|
||||
{ key: "27", label: "(27)" },
|
||||
{ key: "28", label: "(28)" },
|
||||
{ key: "29", label: "(29)" },
|
||||
{ key: "30", label: "Pure Folie (30)" }
|
||||
],
|
||||
optionsDistanceTir: [
|
||||
{ key: "porteecourte", label: "Courte ({protectionDefenseur}+5)" },
|
||||
{ key: "porteemoyenne", label: "Moyenne ({protectionDefenseur}+9)" },
|
||||
{ key: "porteelongue", label: "Longue ({protectionDefenseur}+14)" }
|
||||
],
|
||||
optionsBonusMalus: [
|
||||
{ key: "-10", label: "-10" },
|
||||
{ key: "-9", label: "-9" },
|
||||
{ key: "-8", label: "-8" },
|
||||
{ key: "-7", label: "-7" },
|
||||
{ key: "-6", label: "-6" },
|
||||
{ key: "-5", label: "-5" },
|
||||
{ key: "-4", label: "-4" },
|
||||
{ key: "-3", label: "-3" },
|
||||
{ key: "-2", label: "-2" },
|
||||
{ key: "-1", label: "-1" },
|
||||
{ key: "0", label: "0" },
|
||||
{ key: "1", label: "+1" },
|
||||
{ key: "2", label: "+2" },
|
||||
{ key: "3", label: "+3" },
|
||||
{ key: "4", label: "+4" },
|
||||
{ key: "5", label: "+5" },
|
||||
{ key: "6", label: "+6" },
|
||||
{ key: "7", label: "+7" },
|
||||
{ key: "8", label: "+8" },
|
||||
{ key: "9", label: "+9" },
|
||||
{ key: "10", label: "+10" }
|
||||
],
|
||||
optionsTailleCible: [
|
||||
{ key: "normal", label: "Normal (SD+0)" },
|
||||
{ key: "main", label: "Main (SD+10)" },
|
||||
{ key: "enfant", label: "Enfant (SD+3)" },
|
||||
{ key: "maison", label: "Maison (SD-10)" }
|
||||
],
|
||||
optionsCouvert: [
|
||||
{ key: "aucun", label: "Aucun" },
|
||||
{ key: "leger", label: "Léger (SD+5)" },
|
||||
{ key: "complet", label: "Quasi complet (SD+10)" }
|
||||
],
|
||||
optionsTireurDeplacement: [
|
||||
{ key: "immobile", label: "Immobile (SD+0)" },
|
||||
{ key: "lent", label: "Lent (SD+3)" },
|
||||
{ key: "rapide", label: "Rapide (SD+5)" }
|
||||
],
|
||||
optionsSoutiens: [
|
||||
{ key: "0", label: "Aucun" },
|
||||
{ key: "1", label: "Un soutien (+3)" },
|
||||
{ key: "2", label: "Deux soutiens (+4)" },
|
||||
{ key: "3", label: "Trois soutiens (+5)" }
|
||||
],
|
||||
optionsStatutResistant: [
|
||||
{ key: "commun", label: "Commun" },
|
||||
{ key: "clandestin", label: "Clandestin" },
|
||||
{ key: "insurge", label: "Insurgé" }
|
||||
],
|
||||
optionsTypeArme: [
|
||||
{key: "contact", label: "Arme de contact"},
|
||||
{key: "contactjet", label: "Arme de contact et de Jet"},
|
||||
{key: "jet", label: "Arme de Jet"},
|
||||
{key: "tir", label: "Arme de Tir"}
|
||||
],
|
||||
optionsArtefactBranche: [
|
||||
{key: "alchimie", label: "Alchimie"},
|
||||
{key: "biologie", label: "Biologie"},
|
||||
{key: "electricite", label: "Electricité"},
|
||||
{key: "mecanique", label: "Mécanique"},
|
||||
{key: "scienceesprit", label: "Science de l'Esprit"}
|
||||
],
|
||||
optionsArtefactBranche2: [
|
||||
{key: "none", label: "Aucune"},
|
||||
{key: "alchimie", label: "Alchimie"},
|
||||
{key: "biologie", label: "Biologie"},
|
||||
{key: "electricite", label: "Electricité"},
|
||||
{key: "mecanique", label: "Mécanique"},
|
||||
{key: "scienceesprit", label: "Science de l'Esprit"}
|
||||
],
|
||||
optionsTypeContact: [
|
||||
{key: "contact", label: "Contact"},
|
||||
{key: "allie", label: "Allié"}
|
||||
],
|
||||
optionsTypeMutation: [
|
||||
{key: "tares_communes", label: "Tares et Malformations communes"},
|
||||
{key: "evolutions_communes", label: "Evolutions communes"},
|
||||
{key: "tares_rares", label: "Tares et Malformations rares"},
|
||||
{key: "evolutions_rares", label: "Evolutions rares"},
|
||||
{key: "tares_majeures", label: "Tares et Maformations majeures"},
|
||||
{key: "evolutions_majeures", label: "Evolutions majeures"},
|
||||
{key: "tares_except", label: "Tares et Malformations exceptionnelles"},
|
||||
{key: "evolutions_except", label: "Evolutions exceptionnelles"}
|
||||
],
|
||||
optionsTypeTalent: [
|
||||
{key: "personnage", label: "Personnage"},
|
||||
{key: "cellule", label: "Cellule"},
|
||||
{key: "traitespece", label: "Trait d'espèce"}
|
||||
],
|
||||
optionsUseTalent: [
|
||||
{key: "permanent", label: "Permanent"},
|
||||
{key: "sceance", label: "Une fois par scéance"},
|
||||
{key: "scenario", label: "Une fois par scénario"},
|
||||
{key: "jour", label: "Une fois par jour"},
|
||||
{key: "unique", label: "Unique"}
|
||||
],
|
||||
optionsAutomationEvent: [
|
||||
{key: "on-drop", label: "Drop sur l'acteur"},
|
||||
{key: "prepare-roll", label: "Préparation d'un jet"},
|
||||
{key: "bonus-permanent", label: "Bonus permanent"}
|
||||
],
|
||||
optionsBonusPermanent: [
|
||||
{key: "vigueur", label: "Vigueur"},
|
||||
{key: "bonus-defensif", label: "Bonus au Seuil de Défense"}
|
||||
]
|
||||
}
|
@ -13,7 +13,7 @@ export class HawkmoonCreatureSheet extends HawkmoonActorSheet {
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
|
||||
return mergeObject(super.defaultOptions, {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["fvtt-hawkmoon-cyd", "sheet", "actor"],
|
||||
template: "systems/fvtt-hawkmoon-cyd/templates/creature-sheet.html",
|
||||
width: 640,
|
||||
|
71
modules/hawkmoon-hud.js
Normal file
71
modules/hawkmoon-hud.js
Normal file
@ -0,0 +1,71 @@
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class HawkmoonTokenHud {
|
||||
|
||||
static init() {
|
||||
// Integration du TokenHUD
|
||||
Hooks.on('renderTokenHUD', (app, html, data) => { HawkmoonTokenHud.addTokenHudExtensions(app, html, data._id) });
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async removeExtensionHud(app, html, tokenId) {
|
||||
html.find('.control-icon.hawkmoon-adversite').remove()
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async addExtensionHud(app, html, tokenId) {
|
||||
|
||||
let token = canvas.tokens.get(tokenId)
|
||||
let actor = token.actor
|
||||
app.hasExtension = true
|
||||
|
||||
const hudData = { actor: actor }
|
||||
|
||||
const controlIconActions = $(html).find('.control-icon[data-action=combat]');
|
||||
// initiative
|
||||
await HawkmoonTokenHud._configureSubMenu(controlIconActions, 'systems/fvtt-hawkmoon-cyd/templates/hud-adversites.html', hudData,
|
||||
(event) => {
|
||||
let adversite = event.currentTarget.attributes['data-action-index'].value
|
||||
let value = Number(event.currentTarget.attributes['data-action-value'].value)
|
||||
hudData.actor.incDecAdversite( adversite, value)
|
||||
} )
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async addTokenHudExtensions(app, html, tokenId) {
|
||||
const controlIconCombat = $(html).find('.control-icon[data-action=combat]')
|
||||
if (controlIconCombat.length>0 ) {
|
||||
HawkmoonTokenHud.addExtensionHud(app, html, tokenId);
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async _configureSubMenu(insertionPoint, template, hudData, onMenuItem) {
|
||||
const hud = $(await foundry.applications.handlebars.renderTemplate(template, hudData))
|
||||
const list = hud.find('div.hawkmoon-hud-list')
|
||||
|
||||
HawkmoonTokenHud._toggleHudListActive(hud, list);
|
||||
|
||||
hud.find('img.hawkmoon-hud-togglebutton').click(event => HawkmoonTokenHud._toggleHudListActive(hud, list));
|
||||
list.find('.hawkmoon-hud-adversite').click(onMenuItem);
|
||||
|
||||
insertionPoint.after(hud);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _showControlWhen(control, condition) {
|
||||
if (condition) {
|
||||
control.show()
|
||||
}
|
||||
else {
|
||||
control.hide()
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _toggleHudListActive(hud, list) {
|
||||
hud.toggleClass('active')
|
||||
HawkmoonTokenHud._showControlWhen(list, hud.hasClass('active'))
|
||||
}
|
||||
}
|
@ -4,12 +4,12 @@ import { HawkmoonUtility } from "./hawkmoon-utility.js";
|
||||
* Extend the basic ItemSheet with some very simple modifications
|
||||
* @extends {ItemSheet}
|
||||
*/
|
||||
export class HawkmoonItemSheet extends ItemSheet {
|
||||
export class HawkmoonItemSheet extends foundry.appv1.sheets.ItemSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
|
||||
return mergeObject(super.defaultOptions, {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["fvtt-hawkmoon-cyd", "sheet", "item"],
|
||||
template: "systems/fvtt-hawkmoon-cyd/templates/item-sheet.html",
|
||||
dragDrop: [{ dragSelector: null, dropSelector: null }],
|
||||
@ -48,7 +48,7 @@ export class HawkmoonItemSheet extends ItemSheet {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async getData() {
|
||||
const objectData = duplicate(this.object)
|
||||
const objectData = foundry.utils.duplicate(this.object)
|
||||
let formData = {
|
||||
title: this.title,
|
||||
id: this.id,
|
||||
@ -64,7 +64,8 @@ export class HawkmoonItemSheet extends ItemSheet {
|
||||
owner: this.document.isOwner,
|
||||
description: await TextEditor.enrichHTML(this.object.system.description, {async: true}),
|
||||
mr: (this.object.type == 'specialisation'),
|
||||
isGM: game.user.isGM
|
||||
isGM: game.user.isGM,
|
||||
config: game.system.hawkmoon.config
|
||||
}
|
||||
|
||||
if ( objectData.type == "don") {
|
||||
@ -89,7 +90,7 @@ export class HawkmoonItemSheet extends ItemSheet {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
postItem() {
|
||||
let chatData = duplicate(HawkmoonUtility.data(this.item));
|
||||
let chatData = foundry.utils.duplicate(HawkmoonUtility.data(this.item));
|
||||
if (this.actor) {
|
||||
chatData.actor = { id: this.actor.id };
|
||||
}
|
||||
@ -132,7 +133,7 @@ export class HawkmoonItemSheet extends ItemSheet {
|
||||
html.find('.edit-predilection').change(ev => {
|
||||
const li = $(ev.currentTarget).parents(".prediction-item")
|
||||
let index = li.data("prediction-index")
|
||||
let pred = duplicate(this.object.system.predilections)
|
||||
let pred = foundry.utils.duplicate(this.object.system.predilections)
|
||||
pred[index].name = ev.currentTarget.value
|
||||
pred[index].id = pred[index].id || randomID(16)
|
||||
this.object.update( { 'system.predilections': pred })
|
||||
@ -140,7 +141,7 @@ export class HawkmoonItemSheet extends ItemSheet {
|
||||
html.find('.edit-predilection-description').change(ev => {
|
||||
const li = $(ev.currentTarget).parents(".prediction-item")
|
||||
let index = li.data("prediction-index")
|
||||
let pred = duplicate(this.object.system.predilections)
|
||||
let pred = foundry.utils.duplicate(this.object.system.predilections)
|
||||
pred[index].description = ev.currentTarget.value
|
||||
pred[index].id = pred[index].id || randomID(16)
|
||||
this.object.update( { 'system.predilections': pred })
|
||||
@ -148,7 +149,7 @@ export class HawkmoonItemSheet extends ItemSheet {
|
||||
html.find('.predilection-acquise').change(ev => {
|
||||
const li = $(ev.currentTarget).parents(".prediction-item")
|
||||
let index = li.data("prediction-index")
|
||||
let pred = duplicate(this.object.system.predilections)
|
||||
let pred = foundry.utils.duplicate(this.object.system.predilections)
|
||||
pred[index].acquise = ev.currentTarget.checked
|
||||
pred[index].id = pred[index].id || randomID(16)
|
||||
this.object.update( { 'system.predilections': pred })
|
||||
@ -156,7 +157,7 @@ export class HawkmoonItemSheet extends ItemSheet {
|
||||
html.find('.predilection-maitrise').change(ev => {
|
||||
const li = $(ev.currentTarget).parents(".prediction-item")
|
||||
let index = li.data("prediction-index")
|
||||
let pred = duplicate(this.object.system.predilections)
|
||||
let pred = foundry.utils.duplicate(this.object.system.predilections)
|
||||
pred[index].maitrise = ev.currentTarget.checked
|
||||
pred[index].id = pred[index].id || randomID(16)
|
||||
this.object.update( { 'system.predilections': pred })
|
||||
@ -164,41 +165,41 @@ export class HawkmoonItemSheet extends ItemSheet {
|
||||
html.find('.predilection-used').change(ev => {
|
||||
const li = $(ev.currentTarget).parents(".prediction-item")
|
||||
let index = li.data("prediction-index")
|
||||
let pred = duplicate(this.object.system.predilections)
|
||||
let pred = foundry.utils.duplicate(this.object.system.predilections)
|
||||
pred[index].used = ev.currentTarget.checked
|
||||
pred[index].id = pred[index].id || randomID(16)
|
||||
this.object.update( { 'system.predilections': pred })
|
||||
})
|
||||
|
||||
html.find('#add-predilection').click(ev => {
|
||||
let pred = duplicate(this.object.system.predilections)
|
||||
let pred = foundry.utils.duplicate(this.object.system.predilections)
|
||||
pred.push( { name: "Nouvelle prédilection", id: randomID(16), used: false })
|
||||
this.object.update( { 'system.predilections': pred })
|
||||
})
|
||||
html.find('.delete-prediction').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".prediction-item")
|
||||
let index = li.data("prediction-index")
|
||||
let pred = duplicate(this.object.system.predilections)
|
||||
let pred = foundry.utils.duplicate(this.object.system.predilections)
|
||||
pred.splice(index,1)
|
||||
this.object.update( { 'system.predilections': pred })
|
||||
})
|
||||
|
||||
html.find('#add-automation').click(ev => {
|
||||
let autom = duplicate(this.object.system.automations)
|
||||
autom.push( { eventtype: "on-drop", name: "Automatisation 1", competence: "", minLevel: 0, id: randomID(16) })
|
||||
let autom = foundry.utils.duplicate(this.object.system.automations)
|
||||
autom.push( { eventtype: "on-drop", name: "Automatisation 1", bonusname: "vigueur", bonus: 0, competence: "", minLevel: 0, baCost: 0, id: randomID(16) })
|
||||
this.object.update( { 'system.automations': autom })
|
||||
})
|
||||
html.find('.delete-automation').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".automation-item")
|
||||
let index = li.data("automation-index")
|
||||
let autom = duplicate(this.object.system.automations)
|
||||
let autom = foundry.utils.duplicate(this.object.system.automations)
|
||||
autom.splice(index,1)
|
||||
this.object.update( { 'system.automations': autom })
|
||||
})
|
||||
html.find('.automation-edit-field').change(ev => {
|
||||
let index = $(ev.currentTarget).data("automation-index")
|
||||
let field = $(ev.currentTarget).data("automation-field")
|
||||
let auto = duplicate(this.object.system.automations)
|
||||
let auto = foundry.utils.duplicate(this.object.system.automations)
|
||||
auto[index][field] = ev.currentTarget.value
|
||||
auto[index].id = auto[index].id || randomID(16)
|
||||
this.object.update( { 'system.automations': auto })
|
||||
|
@ -13,6 +13,7 @@ export const defaultItemImg = {
|
||||
artefact: "systems/fvtt-hawkmoon-cyd/assets/icons/artefact.webp",
|
||||
contact: "systems/fvtt-hawkmoon-cyd/assets/icons/contacts.webp",
|
||||
ressource: "systems/fvtt-hawkmoon-cyd/assets/icons/ressources.webp",
|
||||
mutation: "systems/fvtt-hawkmoon-cyd/assets/icons/mutation.webp",
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -17,6 +17,8 @@ import { HawkmoonUtility } from "./hawkmoon-utility.js";
|
||||
import { HawkmoonCombat } from "./hawkmoon-combat.js";
|
||||
import { HawkmoonItem } from "./hawkmoon-item.js";
|
||||
import { HawkmoonAutomation } from "./hawkmoon-automation.js";
|
||||
import { HawkmoonTokenHud } from "./hawkmoon-hud.js";
|
||||
import { HAWKMOON_CONFIG } from "./hawkmoon-config.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Foundry VTT Initialization */
|
||||
@ -49,21 +51,23 @@ Hooks.once("init", async function () {
|
||||
CONFIG.Item.documentClass = HawkmoonItem
|
||||
game.system.hawkmoon = {
|
||||
HawkmoonUtility,
|
||||
HawkmoonAutomation
|
||||
HawkmoonAutomation,
|
||||
config : HAWKMOON_CONFIG
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Register sheet application classes
|
||||
Actors.unregisterSheet("core", ActorSheet);
|
||||
Actors.registerSheet("fvtt-hawkmoon-cyd", HawkmoonActorSheet, { types: ["personnage"], makeDefault: true })
|
||||
Actors.registerSheet("fvtt-hawkmoon-cyd", HawkmoonCreatureSheet, { types: ["creature"], makeDefault: true })
|
||||
Actors.registerSheet("fvtt-hawkmoon-cyd", HawkmoonCelluleSheet, { types: ["cellule"], makeDefault: true });
|
||||
// Regster sheet application classes
|
||||
foundry.documents.collections.Actors.unregisterSheet("core", foundry.appv1.sheets.ActorSheet);
|
||||
foundry.documents.collections.Actors.registerSheet("fvtt-hawkmoon-cyd", HawkmoonActorSheet, { types: ["personnage"], makeDefault: true })
|
||||
foundry.documents.collections.Actors.registerSheet("fvtt-hawkmoon-cyd", HawkmoonCreatureSheet, { types: ["creature"], makeDefault: true })
|
||||
foundry.documents.collections.Actors.registerSheet("fvtt-hawkmoon-cyd", HawkmoonCelluleSheet, { types: ["cellule"], makeDefault: true });
|
||||
|
||||
Items.unregisterSheet("core", ItemSheet);
|
||||
Items.registerSheet("fvtt-hawkmoon-cyd", HawkmoonItemSheet, { makeDefault: true })
|
||||
foundry.documents.collections.Items.unregisterSheet("core", foundry.appv1.sheets.ItemSheet);
|
||||
foundry.documents.collections.Items.registerSheet("fvtt-hawkmoon-cyd", HawkmoonItemSheet, { makeDefault: true })
|
||||
|
||||
HawkmoonUtility.init()
|
||||
HawkmoonAutomation.init()
|
||||
HawkmoonTokenHud.init()
|
||||
|
||||
});
|
||||
|
||||
@ -75,33 +79,21 @@ function welcomeMessage() {
|
||||
content: `<div id="welcome-message-Hawkmoon"><span class="rdd-roll-part">
|
||||
<strong>Bienvenue dans Hawkmoon et le troisième Millénaire !</strong>
|
||||
<p>Les livres de Hawkmoon sont nécessaires pour jouer : https://www.titam-france.fr</p>
|
||||
<p>Hawkmoon est jeude rôle publié par Titam France/Sombres projets, tout les droits leur appartiennent.<p>
|
||||
<p>Hawkmoon est jeu de rôle publié par Titam France/Sombres projets, tout les droits leur appartiennent.</p>
|
||||
<p>Système développé par LeRatierBretonnien, support sur le <a href="https://discord.gg/pPSDNJk">Discord FR de Foundry</a>.</p>
|
||||
` });
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Register world usage statistics
|
||||
function registerUsageCount(registerKey) {
|
||||
if (game.user.isGM) {
|
||||
game.settings.register(registerKey, "world-key", {
|
||||
name: "Unique world key",
|
||||
scope: "world",
|
||||
config: false,
|
||||
default: "",
|
||||
type: String
|
||||
});
|
||||
|
||||
let worldKey = game.settings.get(registerKey, "world-key")
|
||||
if (worldKey == undefined || worldKey == "") {
|
||||
worldKey = randomID(32)
|
||||
game.settings.set(registerKey, "world-key", worldKey)
|
||||
async function importDefaultScene() {
|
||||
let exists = game.scenes.find(j => j.name == "Accueil");
|
||||
if (!exists) {
|
||||
const scenes = await HawkmoonUtility.loadCompendium("fvtt-hawkmoon-cyd.scenes")
|
||||
let newDocuments = scenes.filter(i => i.name == "Accueil");
|
||||
if (newDocuments) {
|
||||
await game.scenes.documentClass.create(newDocuments);
|
||||
game.scenes.find(i => i.name == "Accueil").activate();
|
||||
}
|
||||
// Simple API counter
|
||||
let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
|
||||
//$.ajaxSetup({
|
||||
//headers: { 'Access-Control-Allow-Origin': '*' }
|
||||
//})
|
||||
$.ajax(regURL)
|
||||
}
|
||||
}
|
||||
|
||||
@ -110,7 +102,8 @@ function registerUsageCount(registerKey) {
|
||||
/* -------------------------------------------- */
|
||||
Hooks.once("ready", function () {
|
||||
|
||||
HawkmoonUtility.ready();
|
||||
HawkmoonUtility.ready()
|
||||
|
||||
// User warning
|
||||
if (!game.user.isGM && game.user.character == undefined) {
|
||||
ui.notifications.info("Attention ! Aucun personnage n'est relié au joueur !");
|
||||
@ -120,14 +113,16 @@ Hooks.once("ready", function () {
|
||||
});
|
||||
}
|
||||
|
||||
registerUsageCount('fvtt-hawkmoon-cyd')
|
||||
import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter=>{
|
||||
console.log("ClassCounter loaded", moduleCounter)
|
||||
moduleCounter.ClassCounter.registerUsageCount()
|
||||
}).catch(err=>
|
||||
console.log("No stats available, giving up.")
|
||||
)
|
||||
|
||||
importDefaultScene()
|
||||
welcomeMessage()
|
||||
|
||||
// CSS patch for v9
|
||||
if (game.version) {
|
||||
let sidebar = document.getElementById("sidebar");
|
||||
sidebar.style.width = "min-content";
|
||||
}
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -143,4 +138,3 @@ Hooks.on("chatMessage", (html, content, msg) => {
|
||||
}
|
||||
return true;
|
||||
});
|
||||
|
||||
|
@ -5,8 +5,8 @@ export class HawkmoonRollDialog extends Dialog {
|
||||
/* -------------------------------------------- */
|
||||
static async create(actor, rollData ) {
|
||||
|
||||
let options = { classes: ["HawkmoonDialog"], width: 340, height: 'fit-content', 'z-index': 99999 };
|
||||
let html = await renderTemplate('systems/fvtt-hawkmoon-cyd/templates/roll-dialog-generic.html', rollData);
|
||||
let options = { classes: ["HawkmoonDialog"], width: 320, height: 'fit-content', 'z-index': 99999 };
|
||||
let html = await foundry.applications.handlebars.renderTemplate('systems/fvtt-hawkmoon-cyd/templates/roll-dialog-generic.html', rollData);
|
||||
|
||||
return new HawkmoonRollDialog(actor, rollData, html, options );
|
||||
}
|
||||
@ -60,17 +60,83 @@ export class HawkmoonRollDialog extends Dialog {
|
||||
html.find('#modificateur').change(async (event) => {
|
||||
this.rollData.modificateur = Number(event.currentTarget.value)
|
||||
})
|
||||
html.find('#difficulte').change(async (event) => {
|
||||
html.find('#difficulte').change( (event) => {
|
||||
console.log("Difficulte: " + event.currentTarget.value)
|
||||
this.rollData.difficulte = Number(event.currentTarget.value)
|
||||
})
|
||||
html.find('#attrKey').change(async (event) => {
|
||||
this.rollData.attrKey = String(event.currentTarget.value)
|
||||
})
|
||||
html.find('#attrKey2').change(async (event) => {
|
||||
this.rollData.attrKey2 = String(event.currentTarget.value)
|
||||
})
|
||||
html.find('#select-maitrise').change(async (event) => {
|
||||
this.rollData.maitriseId = String(event.currentTarget.value)
|
||||
})
|
||||
html.find('#competence-talents').change((event) => {
|
||||
this.rollData.selectedTalents = $('#competence-talents').val()
|
||||
})
|
||||
html.find('#taille-cible').change((event) => {
|
||||
this.rollData.tailleCible = String(event.currentTarget.value)
|
||||
})
|
||||
html.find('#tireur-deplacement').change((event) => {
|
||||
this.rollData.tireurDeplacement = String(event.currentTarget.value)
|
||||
})
|
||||
html.find('#cible-couvert').change((event) => {
|
||||
this.rollData.cibleCouvert = String(event.currentTarget.value)
|
||||
})
|
||||
html.find('#distance-tir').change((event) => {
|
||||
this.rollData.distanceTir = String(event.currentTarget.value)
|
||||
})
|
||||
html.find('#bonus-malus-context').change((event) => {
|
||||
this.rollData.bonusMalusContext = Number(event.currentTarget.value)
|
||||
})
|
||||
html.find('#defenseur-au-sol').change((event) => {
|
||||
this.rollData.defenseurAuSol = event.currentTarget.checked
|
||||
})
|
||||
html.find('#ambidextre-1').change((event) => {
|
||||
this.rollData.ambidextre1 = event.currentTarget.checked
|
||||
})
|
||||
html.find('#ambidextre-2').change((event) => {
|
||||
this.rollData.ambidextre2 = event.currentTarget.checked
|
||||
})
|
||||
html.find('#attaque-monte').change((event) => {
|
||||
this.rollData.attqueMonte = event.currentTarget.checked
|
||||
})
|
||||
html.find('#defenseur-aveugle').change((event) => {
|
||||
this.rollData.defenseurAveugle = event.currentTarget.checked
|
||||
})
|
||||
html.find('#defenseur-de-dos').change((event) => {
|
||||
this.rollData.defenseurDeDos = event.currentTarget.checked
|
||||
})
|
||||
html.find('#defenseur-restreint').change((event) => {
|
||||
this.rollData.defenseurRestreint = event.currentTarget.checked
|
||||
})
|
||||
html.find('#defenseur-immobilise').change((event) => {
|
||||
this.rollData.defenseurImmobilise = event.currentTarget.checked
|
||||
})
|
||||
html.find('#attaque-charge').change((event) => {
|
||||
this.rollData.attaqueCharge = event.currentTarget.checked
|
||||
})
|
||||
html.find('#charge-cavalerie').change((event) => {
|
||||
this.rollData.chargeCavalerie = event.currentTarget.checked
|
||||
})
|
||||
html.find('#attaquants-multiple').change((event) => {
|
||||
this.rollData.attaquantsMultiples = event.currentTarget.checked
|
||||
})
|
||||
html.find('#soutiens').change((event) => {
|
||||
this.rollData.soutiens = Number(event.currentTarget.value)
|
||||
})
|
||||
html.find('#feinte').change((event) => {
|
||||
this.rollData.feinte = event.currentTarget.checked
|
||||
})
|
||||
html.find('#contenir').change((event) => {
|
||||
this.rollData.contenir = event.currentTarget.checked
|
||||
})
|
||||
html.find('#attaque-desarme').change((event) => {
|
||||
this.rollData.attaqueDesarme = event.currentTarget.checked
|
||||
})
|
||||
|
||||
|
||||
}
|
||||
}
|
@ -2,6 +2,12 @@
|
||||
import { HawkmoonCombat } from "./hawkmoon-combat.js";
|
||||
import { HawkmoonCommands } from "./hawkmoon-commands.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const __distanceDifficulte = { "porteecourte": 5, "porteemoyenne": 9, "porteelongue": 14}
|
||||
const __tireurDeplacement = { immobile: 0, lent: 3, rapide: 5}
|
||||
const __cibleCouvert = { aucun: 0, leger: 5, complet: 10}
|
||||
const __tailleCible = { normal: 0, main: 10, enfant: 3, maison: -10}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class HawkmoonUtility {
|
||||
|
||||
@ -9,8 +15,7 @@ export class HawkmoonUtility {
|
||||
/* -------------------------------------------- */
|
||||
static async init() {
|
||||
Hooks.on('renderChatLog', (log, html, data) => HawkmoonUtility.chatListeners(html))
|
||||
Hooks.on("getChatLogEntryContext", (html, options) => HawkmoonUtility.chatRollMenu(html, options))
|
||||
|
||||
Hooks.on("getChatMessageContextOptions", (html, options) => HawkmoonUtility.chatRollMenu(html, options))
|
||||
Hooks.on("getCombatTrackerEntryContext", (html, options) => {
|
||||
HawkmoonUtility.pushInitiativeOptions(html, options);
|
||||
})
|
||||
@ -61,6 +66,13 @@ export class HawkmoonUtility {
|
||||
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static sortArrayObjectsByName(myArray) {
|
||||
myArray.sort((a, b) => {
|
||||
return a.name.localeCompare(b.name);
|
||||
})
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getModificateurOptions() {
|
||||
let opt = []
|
||||
@ -101,6 +113,26 @@ export class HawkmoonUtility {
|
||||
let logoPause = "systems/fvtt-hawkmoon-cyd/assets/logos/" + game.settings.get("fvtt-hawkmoon-cyd", "hawkmoon-pause-logo") + ".webp"
|
||||
let logoImg = document.querySelector('#pause').children[0]
|
||||
logoImg.setAttribute('style', `content: url(${logoPause})`)
|
||||
|
||||
game.system.hawkmoon.config.listeNiveauSkill = this.createDirectOptionList(0, 10)
|
||||
game.system.hawkmoon.config.listeNiveauCreature = this.createDirectOptionList(0, 35)
|
||||
game.system.hawkmoon.config.listeNiveauContact = this.createDirectOptionList(1, 3)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static createDirectOptionList(min, max) {
|
||||
let options = {};
|
||||
for (let i = min; i <= max; i++) {
|
||||
options[`${i}`] = `${i}`;
|
||||
}
|
||||
return options;
|
||||
}
|
||||
static createArrayOptionList(min, max) {
|
||||
let options = [];
|
||||
for (let i = min; i <= max; i++) {
|
||||
options.push({key:`${i}`, label:`${i}`});
|
||||
}
|
||||
return options;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -122,24 +154,33 @@ export class HawkmoonUtility {
|
||||
/* -------------------------------------------- */
|
||||
static async chatListeners(html) {
|
||||
|
||||
html.on("click", '.predilection-reroll', async event => {
|
||||
$(html).on("click", '.predilection-reroll', async event => {
|
||||
let predIdx = $(event.currentTarget).data("predilection-index")
|
||||
let messageId = HawkmoonUtility.findChatMessageId(event.currentTarget)
|
||||
let message = game.messages.get(messageId)
|
||||
let rollData = message.getFlag("world", "hawkmoon-roll")
|
||||
let actor = game.actors.get(rollData.actorId)
|
||||
let actor = HawkmoonUtility.getActorFromRollData(rollData)
|
||||
await actor.setPredilectionUsed(rollData.competence._id, predIdx)
|
||||
rollData.competence = duplicate(actor.getCompetence(rollData.competence._id))
|
||||
rollData.competence = foundry.utils.duplicate(actor.getCompetence(rollData.competence._id))
|
||||
HawkmoonUtility.rollHawkmoon(rollData)
|
||||
})
|
||||
|
||||
html.on("click", '.roll-chat-degat', async event => {
|
||||
$(html).on("click", '.roll-chat-degat', async event => {
|
||||
let messageId = HawkmoonUtility.findChatMessageId(event.currentTarget)
|
||||
let message = game.messages.get(messageId)
|
||||
let rollData = message.getFlag("world", "hawkmoon-roll")
|
||||
let actor = game.actors.get(rollData.actorId)
|
||||
actor.rollArmeDegats(rollData.arme._id, rollData.targetVigueur)
|
||||
let actor = HawkmoonUtility.getActorFromRollData(rollData)
|
||||
actor.rollArmeDegats(rollData.arme._id, rollData.targetVigueur, rollData)
|
||||
})
|
||||
$(html).on("click", '.roll-chat-degat-devastateur', async event => {
|
||||
let messageId = HawkmoonUtility.findChatMessageId(event.currentTarget)
|
||||
let message = game.messages.get(messageId)
|
||||
let rollData = message.getFlag("world", "hawkmoon-roll")
|
||||
let actor = HawkmoonUtility.getActorFromRollData(rollData)
|
||||
rollData.applyCoupDevastateur = true
|
||||
actor.rollArmeDegats(rollData.arme._id, rollData.targetVigueur, rollData)
|
||||
})
|
||||
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -150,12 +191,11 @@ export class HawkmoonUtility {
|
||||
'systems/fvtt-hawkmoon-cyd/templates/partial-item-header.html',
|
||||
'systems/fvtt-hawkmoon-cyd/templates/partial-item-description.html',
|
||||
'systems/fvtt-hawkmoon-cyd/templates/partial-item-nav.html',
|
||||
'systems/fvtt-hawkmoon-cyd/templates/partial-list-niveau.html',
|
||||
'systems/fvtt-hawkmoon-cyd/templates/partial-item-prix.html',
|
||||
'systems/fvtt-hawkmoon-cyd/templates/partial-sante-etat.html',
|
||||
'systems/fvtt-hawkmoon-cyd/templates/partial-automation.html',
|
||||
'systems/fvtt-hawkmoon-cyd/templates/hud-adversites.html',
|
||||
]
|
||||
return loadTemplates(templatePaths);
|
||||
return foundry.applications.handlebars.loadTemplates(templatePaths);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -216,8 +256,15 @@ export class HawkmoonUtility {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getDefenseState(actorId) {
|
||||
return this.defenderStore[actorId];
|
||||
static getActorFromRollData(rollData) {
|
||||
let actor = game.actors.get(rollData.actorId)
|
||||
if (rollData.tokenId) {
|
||||
let token = canvas.tokens.placeables.find(t => t.id == rollData.tokenId)
|
||||
if (token) {
|
||||
actor = token.actor
|
||||
}
|
||||
}
|
||||
return actor
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -225,30 +272,19 @@ export class HawkmoonUtility {
|
||||
|
||||
let id = rollData.rollId;
|
||||
let oldRollData = this.rollDataStore[id] || {};
|
||||
let newRollData = mergeObject(oldRollData, rollData);
|
||||
let newRollData = foundry.utils.mergeObject(oldRollData, rollData);
|
||||
this.rollDataStore[id] = newRollData;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
static saveRollData(rollData) {
|
||||
game.socket.emit("system.fvtt-hawkmoon-cyd", {
|
||||
name: "msg_update_roll", data: rollData
|
||||
}); // Notify all other clients of the roll
|
||||
this.updateRollData(rollData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getRollData(id) {
|
||||
return this.rollDataStore[id];
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static onSocketMesssage(msg) {
|
||||
//console.log("SOCKET MESSAGE", msg.name, game.user.character.id, msg.data.defenderId);
|
||||
if (msg.name == "msg_update_defense_state") {
|
||||
this.updateDefenseState(msg.data.defenderId, msg.data.rollId);
|
||||
if (msg.msg == "msg_apply_combativite") {
|
||||
let defender = game.canvas.tokens.get(msg.data.defenderTokenId)?.actor
|
||||
if(defender) {
|
||||
defender.changeEtatCombativite(msg.data.value)
|
||||
} else {
|
||||
console.warn("HawkmoonUtility.onSocketMesssage : Impossible de trouver le token pour appliquer la combativité", msg.defenderTokenId)
|
||||
}
|
||||
if (msg.name == "msg_update_roll") {
|
||||
this.updateRollData(msg.data);
|
||||
}
|
||||
}
|
||||
|
||||
@ -282,10 +318,10 @@ export class HawkmoonUtility {
|
||||
switch (rollMode) {
|
||||
case "blindroll": //GM only
|
||||
blind = true;
|
||||
case "gmroll": //GM + rolling player
|
||||
case "gmroll": // GM + rolling player
|
||||
whisper = this.getUsers(user => user.isGM);
|
||||
break;
|
||||
case "roll": //everybody
|
||||
case "roll": // everybody
|
||||
whisper = this.getUsers(user => user.active);
|
||||
break;
|
||||
case "selfroll":
|
||||
@ -297,10 +333,20 @@ export class HawkmoonUtility {
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static computeMonnaieDetails(valueSC) {
|
||||
let po = Math.floor(valueSC / 400)
|
||||
let pa = Math.floor((valueSC - (po * 400)) / 20)
|
||||
let sc = valueSC - (po * 400) - (pa * 20)
|
||||
return {
|
||||
po, pa, sc, valueSC
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static computeResult(rollData) {
|
||||
rollData.diceResult = rollData.roll.terms[0].results[0].result
|
||||
if (rollData.mainDice.includes("d20") ) {
|
||||
if (rollData.mainDice.includes("d20")) {
|
||||
let diceValue = rollData.roll.terms[0].results[0].result
|
||||
if (diceValue % 2 == 1) {
|
||||
//console.log("PAIR/IMP2", diceValue)
|
||||
@ -320,21 +366,32 @@ export class HawkmoonUtility {
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static applyCombativite(rollData, value) {
|
||||
if (game.user.isGM) {
|
||||
let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor
|
||||
defender.changeEtatCombativite(value)
|
||||
} else {
|
||||
game.socket.emit("system.fvtt-hawkmoon-cyd", { msg: "msg_apply_combativite", data: { defenderTokenId: rollData.defenderTokenId, value } });
|
||||
}
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
static async rollHawkmoon(rollData) {
|
||||
|
||||
let actor = game.actors.get(rollData.actorId)
|
||||
let actor = this.getActorFromRollData(rollData)
|
||||
if (rollData.attrKey == "tochoose") { // No attr selected, force address
|
||||
rollData.attrKey = "adr"
|
||||
}
|
||||
if (!rollData.attr) {
|
||||
rollData.actionImg = "systems/fvtt-hawkmoon-cyd/assets/icons/" + actor.system.attributs[rollData.attrKey].labelnorm + ".webp"
|
||||
rollData.attr = duplicate(actor.system.attributs[rollData.attrKey])
|
||||
rollData.attr = foundry.utils.duplicate(actor.system.attributs[rollData.attrKey])
|
||||
}
|
||||
if (rollData.attrKey2 != "none") {
|
||||
rollData.attr2 = foundry.utils.duplicate(actor.system.attributs[rollData.attrKey2])
|
||||
}
|
||||
|
||||
if ( rollData.maitriseId != "none") {
|
||||
rollData.selectedMaitrise = rollData.maitrises.find(p => p.id == rollData.maitriseId )
|
||||
if (rollData.maitriseId != "none") {
|
||||
rollData.selectedMaitrise = rollData.maitrises.find(p => p.id == rollData.maitriseId)
|
||||
rollData.diceFormula = "2" + rollData.mainDice + "kh"
|
||||
} else {
|
||||
rollData.diceFormula = "1" + rollData.mainDice
|
||||
@ -342,18 +399,18 @@ export class HawkmoonUtility {
|
||||
|
||||
//console.log("BEFORE COMP", rollData)
|
||||
if (rollData.competence) {
|
||||
rollData.predilections = duplicate(rollData.competence.system.predilections.filter(pred => pred.acquise && !pred.maitrise && !pred.used) || [])
|
||||
rollData.predilections = foundry.utils.duplicate(rollData.competence.system.predilections || [])
|
||||
let compmod = (rollData.competence.system.niveau == 0) ? -3 : 0
|
||||
rollData.diceFormula += `+${rollData.attr.value}+${rollData.competence.system.niveau}+${rollData.modificateur}+${compmod}`
|
||||
|
||||
if ( rollData.selectedTalents && rollData.selectedTalents.length > 0) {
|
||||
if (rollData.selectedTalents && rollData.selectedTalents.length > 0) {
|
||||
for (let id of rollData.selectedTalents) {
|
||||
let talent = rollData.talents.find(t => t._id == id)
|
||||
let bonusOK = true
|
||||
if ( talent.system.baCost ) {
|
||||
bonusOK = actor.checkBonneAventure( talent.system.baCost)
|
||||
if ( bonusOK ) {
|
||||
actor.changeBonneAventure( -talent.system.baCost )
|
||||
if (talent.system.baCost) {
|
||||
bonusOK = actor.checkBonneAventure(talent.system.baCost)
|
||||
if (bonusOK) {
|
||||
actor.changeBonneAventure(-talent.system.baCost)
|
||||
} else {
|
||||
ui.notifications.warn("Vous n'avez pas assez de points de Bonne Aventure !")
|
||||
}
|
||||
@ -363,8 +420,57 @@ export class HawkmoonUtility {
|
||||
}
|
||||
}
|
||||
}
|
||||
rollData.diceFormula += `+${rollData.bonusMalusContext}`
|
||||
} else if (rollData.attr2) {
|
||||
rollData.diceFormula += `+${rollData.attr.value}+${rollData.attr2.value}+${rollData.modificateur}+${rollData.bonusMalusContext}`
|
||||
} else {
|
||||
rollData.diceFormula += `+${rollData.attr.value}*${rollData.multiplier}+${rollData.modificateur}`
|
||||
rollData.diceFormula += `+${rollData.attr.value}*${rollData.multiplier}+${rollData.modificateur}+${rollData.bonusMalusContext}`
|
||||
}
|
||||
|
||||
// Bonus arme naturelle en défense
|
||||
if (rollData.bonusArmeNaturelle) {
|
||||
rollData.diceFormula += `+${rollData.bonusArmeNaturelle}`
|
||||
}
|
||||
if (rollData.attaquantsMultiples) {
|
||||
rollData.diceFormula += `+3`
|
||||
}
|
||||
if (rollData.hasAmbidextre) {
|
||||
if ( rollData.ambidextre1) {
|
||||
rollData.diceFormula += `-3`
|
||||
} else if ( rollData.ambidextre2) {
|
||||
rollData.diceFormula += `-6`
|
||||
}
|
||||
}
|
||||
if (rollData.defenseurAuSol) {
|
||||
rollData.diceFormula += `+3`
|
||||
}
|
||||
if (rollData.defenseurAveugle) {
|
||||
rollData.diceFormula += `+10`
|
||||
}
|
||||
if (rollData.defenseurDeDos) {
|
||||
rollData.diceFormula += `+5`
|
||||
}
|
||||
if (rollData.defenseurRestreint) {
|
||||
rollData.diceFormula += `+3`
|
||||
}
|
||||
if (rollData.defenseurImmobilise) {
|
||||
rollData.diceFormula += `+5`
|
||||
}
|
||||
if (rollData.soutiens > 0) { // 1 soutien = +3, 2 soutiens = +4, 3 soutiens = +5
|
||||
rollData.diceFormula += `+${rollData.soutiens+2}`
|
||||
}
|
||||
|
||||
if (rollData.arme?.system.isDistance) {
|
||||
rollData.difficulte = __distanceDifficulte[rollData.distanceTir]
|
||||
rollData.difficulte += __tireurDeplacement[rollData.tireurDeplacement]
|
||||
rollData.difficulte += __cibleCouvert[rollData.cibleCouvert]
|
||||
rollData.difficulte += __tailleCible[rollData.tailleCible]
|
||||
rollData.difficulte += rollData.cibleDeplace ? 3 : 0
|
||||
rollData.difficulte += rollData.cibleCaC ? 3 : 0
|
||||
rollData.difficulte += rollData.protectionDefenseur
|
||||
}
|
||||
if (rollData.attaqueDesarme) {
|
||||
rollData.difficulte += 10
|
||||
}
|
||||
|
||||
// Ajout adversités
|
||||
@ -374,30 +480,60 @@ export class HawkmoonUtility {
|
||||
rollData.diceFormula += `+${rollData.arme.system.bonusmaniementoff}`
|
||||
}
|
||||
|
||||
let myRoll = new Roll(rollData.diceFormula).roll({ async: false })
|
||||
// Gestion de la feinte éventuelle
|
||||
rollData.nbCombativitePerdu = 1
|
||||
|
||||
let myRoll = await new Roll(rollData.diceFormula).roll()
|
||||
await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
|
||||
rollData.roll = myRoll
|
||||
rollData.roll = foundry.utils.duplicate(myRoll)
|
||||
console.log(">>>> ", myRoll)
|
||||
|
||||
rollData.finalResult = myRoll.total
|
||||
this.computeResult(rollData)
|
||||
if (rollData.isInit) {
|
||||
actor.lastInit = rollData.finalResult
|
||||
actor.setFlag("world", "last-initiative", rollData.finalResult)
|
||||
}
|
||||
if (rollData.feinte) {
|
||||
actor.changeBonneAventure(-1)
|
||||
if ( rollData.isHeroique) {
|
||||
rollData.nbCombativitePerdu = "vaincu"
|
||||
} else if ( rollData.isSuccess) {
|
||||
rollData.nbCombativitePerdu = 2
|
||||
}
|
||||
}
|
||||
|
||||
this.createChatWithRollMode(rollData.alias, {
|
||||
content: await renderTemplate(`systems/fvtt-hawkmoon-cyd/templates/chat-generic-result.html`, rollData)
|
||||
content: await foundry.applications.handlebars.renderTemplate(`systems/fvtt-hawkmoon-cyd/templates/chat-generic-result.html`, rollData)
|
||||
}, rollData)
|
||||
|
||||
if ( (rollData.coupBas || rollData.arme) && rollData.isSuccess && rollData.defenderTokenId) {
|
||||
this.applyCombativite(rollData, rollData.nbCombativitePerdu)
|
||||
}
|
||||
if (rollData.coupBas && rollData.isSuccess && rollData.defenderTokenId) {
|
||||
let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor
|
||||
defender.incDecAdversite("bleue", -2)
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getCombativiteList(nbActivite) {
|
||||
let list = [ { value: String(0), label: "Combatif"}]
|
||||
for (let i = 1; i < nbActivite-2; i++) {
|
||||
list.push({ value: String(i), label:"Eprouvé " + i} )
|
||||
}
|
||||
list[nbActivite-2] = { value: String(nbActivite-2), label:"Affaibli"}
|
||||
list[nbActivite-1] = { value: String(nbActivite-1), label:"Très Affaibli"}
|
||||
list[nbActivite] = { value: String(nbActivite), label:"Vaincu"}
|
||||
return list
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async bonusRollHawkmoon(rollData) {
|
||||
rollData.bonusFormula = rollData.addedBonus
|
||||
|
||||
let bonusRoll = new Roll(rollData.bonusFormula).roll({ async: false })
|
||||
let bonusRoll = await new Roll(rollData.bonusFormula).roll()
|
||||
await this.showDiceSoNice(bonusRoll, game.settings.get("core", "rollMode"));
|
||||
rollData.bonusRoll = bonusRoll
|
||||
rollData.bonusRoll = foundry.utils.duplicate(bonusRoll)
|
||||
|
||||
rollData.finalResult += rollData.bonusRoll.total
|
||||
|
||||
@ -411,7 +547,7 @@ export class HawkmoonUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getUsers(filter) {
|
||||
return game.users.filter(filter).map(user => user.data._id);
|
||||
return game.users.filter(filter).map(user => user._id);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -431,7 +567,7 @@ export class HawkmoonUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static blindMessageToGM(chatOptions) {
|
||||
let chatGM = duplicate(chatOptions);
|
||||
let chatGM = foundry.utils.duplicate(chatOptions);
|
||||
chatGM.whisper = this.getUsers(user => user.isGM);
|
||||
chatGM.content = "Blinde message of " + game.user.name + "<br>" + chatOptions.content;
|
||||
console.log("blindMessageToGM", chatGM);
|
||||
@ -495,14 +631,31 @@ export class HawkmoonUtility {
|
||||
/* -------------------------------------------- */
|
||||
static getBasicRollData() {
|
||||
let rollData = {
|
||||
rollId: randomID(16),
|
||||
rollId: foundry.utils.randomID(16),
|
||||
rollMode: game.settings.get("core", "rollMode"),
|
||||
modificateursOptions: this.getModificateurOptions(),
|
||||
pointAmeOptions: this.getPointAmeOptions(),
|
||||
difficulte: 0,
|
||||
modificateur: 0,
|
||||
bonusMalusContext: 0,
|
||||
bonusArmeNaturelle: 0,
|
||||
defenseurAveugle: false,
|
||||
defenseurDeDos: false,
|
||||
defenseurAuSol: false,
|
||||
defenseurRestreint: false,
|
||||
defenseurImmobilise: false,
|
||||
tailleCible: "normal",
|
||||
tireurDeplacement: "immobile",
|
||||
cibleCouvert: "aucun",
|
||||
distanceTir: "porteemoyenne",
|
||||
attaqueCharge: false,
|
||||
attaqueDesarme: false,
|
||||
attaqueAmbidextre1 : false,
|
||||
attaqueAmbidextre2 : false,
|
||||
chargeCavalerie : false,
|
||||
contenir : false,
|
||||
soutiens : 0
|
||||
}
|
||||
HawkmoonUtility.updateWithTarget(rollData)
|
||||
return rollData
|
||||
}
|
||||
|
||||
@ -513,9 +666,26 @@ export class HawkmoonUtility {
|
||||
rollData.defenderTokenId = target.id
|
||||
let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor
|
||||
rollData.armeDefense = defender.getBestDefenseValue()
|
||||
rollData.armeAttaqueDefenseur = defender.getBestAttackValue()
|
||||
rollData.targetVigueur = defender.getVigueur()
|
||||
if ( rollData.armeDefense) {
|
||||
rollData.protectionDefenseur = defender.getProtection()
|
||||
if (rollData.immobiliser || rollData.repousser) {
|
||||
let combatValues = defender.getCombatValues()
|
||||
rollData.difficulte = combatValues.defenseTotal + (rollData.armeDefense && rollData.cibleconsciente ? 5 : 0)
|
||||
} else if (rollData.coupBas) {
|
||||
let combatValues = defender.getCombatValues()
|
||||
rollData.difficulte = combatValues.defenseTotal
|
||||
}else if ( rollData.assomer) {
|
||||
rollData.difficulte = 3 + (defender.system.attributs.tre.value * 2)
|
||||
} else if (rollData.desengager) {
|
||||
rollData.difficulte = rollData.armeAttaqueDefenseur?.system?.totalOffensif || 0;
|
||||
} else if (rollData.armeDefense) {
|
||||
rollData.difficulte = rollData.armeDefense.system.totalDefensif
|
||||
if ( !rollData.desengager && !rollData.arme.system.armenaturelle && !rollData.arme.system.armefortune ){
|
||||
if (rollData.armeDefense.system.armenaturelle || rollData.armeDefense.system.armefortune) {
|
||||
rollData.bonusArmeNaturelle = 3
|
||||
}
|
||||
}
|
||||
} else {
|
||||
ui.notifications.warn("Aucune arme de défense équipée, difficulté manuelle à positionner.")
|
||||
}
|
||||
@ -529,11 +699,11 @@ export class HawkmoonUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static applyBonneAventureRoll(li, changed, addedBonus) {
|
||||
let msgId = li.data("message-id")
|
||||
let msgId = $(li).data("message-id")
|
||||
let msg = game.messages.get(msgId)
|
||||
if (msg) {
|
||||
let rollData = msg.getFlag("world", "hawkmoon-roll")
|
||||
let actor = game.actors.get(rollData.actorId)
|
||||
let actor = HawkmoonUtility.getActorFromRollData(rollData)
|
||||
actor.changeBonneAventure(changed)
|
||||
rollData.isReroll = true
|
||||
rollData.textBonus = "Bonus de Points d'Aventure"
|
||||
@ -548,11 +718,11 @@ export class HawkmoonUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static applyEclatRoll(li, changed, addedBonus) {
|
||||
let msgId = li.data("message-id")
|
||||
let msgId = $(li).data("message-id")
|
||||
let msg = game.messages.get(msgId)
|
||||
if (msg) {
|
||||
let rollData = msg.getFlag("world", "hawkmoon-roll")
|
||||
let actor = game.actors.get(rollData.actorId)
|
||||
let actor = HawkmoonUtility.getActorFromRollData(rollData)
|
||||
actor.changeEclat(changed)
|
||||
rollData.isReroll = true
|
||||
rollData.textBonus = "Bonus d'Eclat"
|
||||
@ -569,16 +739,16 @@ export class HawkmoonUtility {
|
||||
static chatRollMenu(html, options) {
|
||||
let canApply = li => canvas.tokens.controlled.length && li.find(".hawkmoon-roll").length
|
||||
let canApplyBA = function (li) {
|
||||
let message = game.messages.get(li.attr("data-message-id"))
|
||||
let message = game.messages.get($(li).attr("data-message-id"))
|
||||
let rollData = message.getFlag("world", "hawkmoon-roll")
|
||||
let actor = game.actors.get(rollData.actorId)
|
||||
return (!rollData.isReroll && actor.getBonneAventure() > 0 )
|
||||
let actor = HawkmoonUtility.getActorFromRollData(rollData)
|
||||
return (!rollData.isReroll && actor.getBonneAventure() > 0)
|
||||
}
|
||||
let canApplyPE = function (li) {
|
||||
let message = game.messages.get(li.attr("data-message-id"))
|
||||
let message = game.messages.get($(li).attr("data-message-id"))
|
||||
let rollData = message.getFlag("world", "hawkmoon-roll")
|
||||
let actor = game.actors.get(rollData.actorId)
|
||||
return (!rollData.isReroll && actor.getEclat() > 0 )
|
||||
let actor = HawkmoonUtility.getActorFromRollData(rollData)
|
||||
return (!rollData.isReroll && actor.getEclat() > 0)
|
||||
}
|
||||
options.push(
|
||||
{
|
||||
@ -601,7 +771,7 @@ export class HawkmoonUtility {
|
||||
name: "Relancer le dé (1 point d'Eclat)",
|
||||
icon: "<i class='fas fa-user-plus'></i>",
|
||||
condition: canApply && canApplyPE,
|
||||
callback: li => HawkmoonUtility.applyEclatRoll(li, -3, "reroll")
|
||||
callback: li => HawkmoonUtility.applyEclatRoll(li, -1, "reroll")
|
||||
}
|
||||
)
|
||||
return options
|
||||
@ -610,11 +780,11 @@ export class HawkmoonUtility {
|
||||
/* -------------------------------------------- */
|
||||
static async confirmDelete(actorSheet, li) {
|
||||
let itemId = li.data("item-id");
|
||||
let msgTxt = "<p>Are you sure to remove this Item ?";
|
||||
let msgTxt = "<p>Etes vous certain de vouloir supprimer cet item ?";
|
||||
let buttons = {
|
||||
delete: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "Yes, remove it",
|
||||
label: "Oui !",
|
||||
callback: () => {
|
||||
actorSheet.actor.deleteEmbeddedDocuments("Item", [itemId]);
|
||||
li.slideUp(200, () => actorSheet.render(false));
|
||||
@ -622,12 +792,12 @@ export class HawkmoonUtility {
|
||||
},
|
||||
cancel: {
|
||||
icon: '<i class="fas fa-times"></i>',
|
||||
label: "Cancel"
|
||||
label: "Non"
|
||||
}
|
||||
}
|
||||
msgTxt += "</p>";
|
||||
let d = new Dialog({
|
||||
title: "Confirm removal",
|
||||
title: "Confirmer la suppression",
|
||||
content: msgTxt,
|
||||
buttons: buttons,
|
||||
default: "cancel"
|
||||
@ -635,4 +805,20 @@ export class HawkmoonUtility {
|
||||
d.render(true);
|
||||
}
|
||||
|
||||
/************************************************************************************/
|
||||
static async __create_talents_table() {
|
||||
let compName = "fvtt-hawkmoon-cyd.talents-cellule"
|
||||
const compData = await HawkmoonUtility.loadCompendium(compName)
|
||||
let talents = compData.map(i => i.toObject())
|
||||
|
||||
let htmlTab = "<table border='1'><tbody>";
|
||||
for (let entryData of talents) {
|
||||
console.log(entryData)
|
||||
htmlTab += `<tr><td>@UUID[Compendium.${compName}.${entryData._id}]{${entryData.name}}</td>`
|
||||
htmlTab += `<td>${entryData.system.description}</td>`;
|
||||
htmlTab += "</tr>\n";
|
||||
}
|
||||
htmlTab += "</table>";
|
||||
await JournalEntry.create({ name: 'Liste des Talents de Cellule', content: htmlTab });
|
||||
}
|
||||
}
|
BIN
packs/aides-de-jeu/000276.ldb
Normal file
BIN
packs/aides-de-jeu/000276.ldb
Normal file
Binary file not shown.
0
packs/aides-de-jeu/000299.log
Normal file
0
packs/aides-de-jeu/000299.log
Normal file
1
packs/aides-de-jeu/CURRENT
Normal file
1
packs/aides-de-jeu/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000297
|
0
packs/aides-de-jeu/LOCK
Normal file
0
packs/aides-de-jeu/LOCK
Normal file
8
packs/aides-de-jeu/LOG
Normal file
8
packs/aides-de-jeu/LOG
Normal file
@ -0,0 +1,8 @@
|
||||
2025/06/03-13:26:59.527706 7f53dffff6c0 Recovering log #295
|
||||
2025/06/03-13:26:59.538330 7f53dffff6c0 Delete type=3 #293
|
||||
2025/06/03-13:26:59.538407 7f53dffff6c0 Delete type=0 #295
|
||||
2025/06/03-13:30:56.587918 7f53df3ff6c0 Level-0 table #300: started
|
||||
2025/06/03-13:30:56.587964 7f53df3ff6c0 Level-0 table #300: 0 bytes OK
|
||||
2025/06/03-13:30:56.617514 7f53df3ff6c0 Delete type=0 #298
|
||||
2025/06/03-13:30:56.714892 7f53df3ff6c0 Manual compaction at level-0 from '!journal!MUbViCE2PkVxlzqe' @ 72057594037927935 : 1 .. '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 0 : 0; will stop at (end)
|
||||
2025/06/03-13:30:56.715021 7f53df3ff6c0 Manual compaction at level-1 from '!journal!MUbViCE2PkVxlzqe' @ 72057594037927935 : 1 .. '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 0 : 0; will stop at (end)
|
8
packs/aides-de-jeu/LOG.old
Normal file
8
packs/aides-de-jeu/LOG.old
Normal file
@ -0,0 +1,8 @@
|
||||
2025/06/03-09:21:46.362933 7f53dffff6c0 Recovering log #291
|
||||
2025/06/03-09:21:46.418127 7f53dffff6c0 Delete type=3 #289
|
||||
2025/06/03-09:21:46.418276 7f53dffff6c0 Delete type=0 #291
|
||||
2025/06/03-09:37:31.318375 7f53df3ff6c0 Level-0 table #296: started
|
||||
2025/06/03-09:37:31.318420 7f53df3ff6c0 Level-0 table #296: 0 bytes OK
|
||||
2025/06/03-09:37:31.325126 7f53df3ff6c0 Delete type=0 #294
|
||||
2025/06/03-09:37:31.354536 7f53df3ff6c0 Manual compaction at level-0 from '!journal!MUbViCE2PkVxlzqe' @ 72057594037927935 : 1 .. '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 0 : 0; will stop at (end)
|
||||
2025/06/03-09:37:31.354601 7f53df3ff6c0 Manual compaction at level-1 from '!journal!MUbViCE2PkVxlzqe' @ 72057594037927935 : 1 .. '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 0 : 0; will stop at (end)
|
BIN
packs/aides-de-jeu/MANIFEST-000297
Normal file
BIN
packs/aides-de-jeu/MANIFEST-000297
Normal file
Binary file not shown.
BIN
packs/armes/000275.ldb
Normal file
BIN
packs/armes/000275.ldb
Normal file
Binary file not shown.
0
packs/armes/000298.log
Normal file
0
packs/armes/000298.log
Normal file
1
packs/armes/CURRENT
Normal file
1
packs/armes/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000296
|
0
packs/armes/LOCK
Normal file
0
packs/armes/LOCK
Normal file
8
packs/armes/LOG
Normal file
8
packs/armes/LOG
Normal file
@ -0,0 +1,8 @@
|
||||
2025/06/03-13:26:59.405001 7f53e5dfa6c0 Recovering log #294
|
||||
2025/06/03-13:26:59.415733 7f53e5dfa6c0 Delete type=3 #292
|
||||
2025/06/03-13:26:59.415800 7f53e5dfa6c0 Delete type=0 #294
|
||||
2025/06/03-13:30:56.309035 7f53df3ff6c0 Level-0 table #299: started
|
||||
2025/06/03-13:30:56.309066 7f53df3ff6c0 Level-0 table #299: 0 bytes OK
|
||||
2025/06/03-13:30:56.343046 7f53df3ff6c0 Delete type=0 #297
|
||||
2025/06/03-13:30:56.395832 7f53df3ff6c0 Manual compaction at level-0 from '!items!0fit7HelSjaFtXcW' @ 72057594037927935 : 1 .. '!items!wxrzP3NyiHiYnAMJ' @ 0 : 0; will stop at (end)
|
||||
2025/06/03-13:30:56.395893 7f53df3ff6c0 Manual compaction at level-1 from '!items!0fit7HelSjaFtXcW' @ 72057594037927935 : 1 .. '!items!wxrzP3NyiHiYnAMJ' @ 0 : 0; will stop at (end)
|
8
packs/armes/LOG.old
Normal file
8
packs/armes/LOG.old
Normal file
@ -0,0 +1,8 @@
|
||||
2025/06/03-09:21:45.877397 7f53e5dfa6c0 Recovering log #290
|
||||
2025/06/03-09:21:45.926115 7f53e5dfa6c0 Delete type=3 #288
|
||||
2025/06/03-09:21:45.926266 7f53e5dfa6c0 Delete type=0 #290
|
||||
2025/06/03-09:37:31.264000 7f53df3ff6c0 Level-0 table #295: started
|
||||
2025/06/03-09:37:31.264093 7f53df3ff6c0 Level-0 table #295: 0 bytes OK
|
||||
2025/06/03-09:37:31.270726 7f53df3ff6c0 Delete type=0 #293
|
||||
2025/06/03-09:37:31.291847 7f53df3ff6c0 Manual compaction at level-0 from '!items!0fit7HelSjaFtXcW' @ 72057594037927935 : 1 .. '!items!wxrzP3NyiHiYnAMJ' @ 0 : 0; will stop at (end)
|
||||
2025/06/03-09:37:31.291899 7f53df3ff6c0 Manual compaction at level-1 from '!items!0fit7HelSjaFtXcW' @ 72057594037927935 : 1 .. '!items!wxrzP3NyiHiYnAMJ' @ 0 : 0; will stop at (end)
|
BIN
packs/armes/MANIFEST-000296
Normal file
BIN
packs/armes/MANIFEST-000296
Normal file
Binary file not shown.
BIN
packs/competences-creatures/000275.ldb
Normal file
BIN
packs/competences-creatures/000275.ldb
Normal file
Binary file not shown.
0
packs/competences-creatures/000298.log
Normal file
0
packs/competences-creatures/000298.log
Normal file
1
packs/competences-creatures/CURRENT
Normal file
1
packs/competences-creatures/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000296
|
0
packs/competences-creatures/LOCK
Normal file
0
packs/competences-creatures/LOCK
Normal file
8
packs/competences-creatures/LOG
Normal file
8
packs/competences-creatures/LOG
Normal file
@ -0,0 +1,8 @@
|
||||
2025/06/03-13:26:59.375226 7f53e55f96c0 Recovering log #294
|
||||
2025/06/03-13:26:59.385670 7f53e55f96c0 Delete type=3 #292
|
||||
2025/06/03-13:26:59.385742 7f53e55f96c0 Delete type=0 #294
|
||||
2025/06/03-13:30:56.443109 7f53df3ff6c0 Level-0 table #299: started
|
||||
2025/06/03-13:30:56.443148 7f53df3ff6c0 Level-0 table #299: 0 bytes OK
|
||||
2025/06/03-13:30:56.473604 7f53df3ff6c0 Delete type=0 #297
|
||||
2025/06/03-13:30:56.493334 7f53df3ff6c0 Manual compaction at level-0 from '!items!0nhTxujlIUB63Aqt' @ 72057594037927935 : 1 .. '!items!tFU5yISK6spdNWco' @ 0 : 0; will stop at (end)
|
||||
2025/06/03-13:30:56.493550 7f53df3ff6c0 Manual compaction at level-1 from '!items!0nhTxujlIUB63Aqt' @ 72057594037927935 : 1 .. '!items!tFU5yISK6spdNWco' @ 0 : 0; will stop at (end)
|
8
packs/competences-creatures/LOG.old
Normal file
8
packs/competences-creatures/LOG.old
Normal file
@ -0,0 +1,8 @@
|
||||
2025/06/03-09:21:45.727062 7f53e55f96c0 Recovering log #290
|
||||
2025/06/03-09:21:45.819195 7f53e55f96c0 Delete type=3 #288
|
||||
2025/06/03-09:21:45.819280 7f53e55f96c0 Delete type=0 #290
|
||||
2025/06/03-09:37:31.257029 7f53df3ff6c0 Level-0 table #295: started
|
||||
2025/06/03-09:37:31.257069 7f53df3ff6c0 Level-0 table #295: 0 bytes OK
|
||||
2025/06/03-09:37:31.263418 7f53df3ff6c0 Delete type=0 #293
|
||||
2025/06/03-09:37:31.263756 7f53df3ff6c0 Manual compaction at level-0 from '!items!0nhTxujlIUB63Aqt' @ 72057594037927935 : 1 .. '!items!tFU5yISK6spdNWco' @ 0 : 0; will stop at (end)
|
||||
2025/06/03-09:37:31.263863 7f53df3ff6c0 Manual compaction at level-1 from '!items!0nhTxujlIUB63Aqt' @ 72057594037927935 : 1 .. '!items!tFU5yISK6spdNWco' @ 0 : 0; will stop at (end)
|
BIN
packs/competences-creatures/MANIFEST-000296
Normal file
BIN
packs/competences-creatures/MANIFEST-000296
Normal file
Binary file not shown.
BIN
packs/competences/000275.ldb
Normal file
BIN
packs/competences/000275.ldb
Normal file
Binary file not shown.
0
packs/competences/000298.log
Normal file
0
packs/competences/000298.log
Normal file
1
packs/competences/CURRENT
Normal file
1
packs/competences/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000296
|
0
packs/competences/LOCK
Normal file
0
packs/competences/LOCK
Normal file
8
packs/competences/LOG
Normal file
8
packs/competences/LOG
Normal file
@ -0,0 +1,8 @@
|
||||
2025/06/03-13:26:59.341579 7f53dffff6c0 Recovering log #294
|
||||
2025/06/03-13:26:59.353145 7f53dffff6c0 Delete type=3 #292
|
||||
2025/06/03-13:26:59.353222 7f53dffff6c0 Delete type=0 #294
|
||||
2025/06/03-13:30:56.343217 7f53df3ff6c0 Level-0 table #299: started
|
||||
2025/06/03-13:30:56.343264 7f53df3ff6c0 Level-0 table #299: 0 bytes OK
|
||||
2025/06/03-13:30:56.370130 7f53df3ff6c0 Delete type=0 #297
|
||||
2025/06/03-13:30:56.395847 7f53df3ff6c0 Manual compaction at level-0 from '!items!15IDGG6JoZnRCQtY' @ 72057594037927935 : 1 .. '!items!yI1zY5k8mAdx9wHK' @ 0 : 0; will stop at (end)
|
||||
2025/06/03-13:30:56.395903 7f53df3ff6c0 Manual compaction at level-1 from '!items!15IDGG6JoZnRCQtY' @ 72057594037927935 : 1 .. '!items!yI1zY5k8mAdx9wHK' @ 0 : 0; will stop at (end)
|
8
packs/competences/LOG.old
Normal file
8
packs/competences/LOG.old
Normal file
@ -0,0 +1,8 @@
|
||||
2025/06/03-09:21:45.607798 7f53e5dfa6c0 Recovering log #290
|
||||
2025/06/03-09:21:45.667671 7f53e5dfa6c0 Delete type=3 #288
|
||||
2025/06/03-09:21:45.667739 7f53e5dfa6c0 Delete type=0 #290
|
||||
2025/06/03-09:37:31.242616 7f53df3ff6c0 Level-0 table #295: started
|
||||
2025/06/03-09:37:31.242655 7f53df3ff6c0 Level-0 table #295: 0 bytes OK
|
||||
2025/06/03-09:37:31.249367 7f53df3ff6c0 Delete type=0 #293
|
||||
2025/06/03-09:37:31.263691 7f53df3ff6c0 Manual compaction at level-0 from '!items!15IDGG6JoZnRCQtY' @ 72057594037927935 : 1 .. '!items!yI1zY5k8mAdx9wHK' @ 0 : 0; will stop at (end)
|
||||
2025/06/03-09:37:31.263812 7f53df3ff6c0 Manual compaction at level-1 from '!items!15IDGG6JoZnRCQtY' @ 72057594037927935 : 1 .. '!items!yI1zY5k8mAdx9wHK' @ 0 : 0; will stop at (end)
|
BIN
packs/competences/MANIFEST-000296
Normal file
BIN
packs/competences/MANIFEST-000296
Normal file
Binary file not shown.
BIN
packs/equipement/000275.ldb
Normal file
BIN
packs/equipement/000275.ldb
Normal file
Binary file not shown.
0
packs/equipement/000298.log
Normal file
0
packs/equipement/000298.log
Normal file
1
packs/equipement/CURRENT
Normal file
1
packs/equipement/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000296
|
0
packs/equipement/LOCK
Normal file
0
packs/equipement/LOCK
Normal file
8
packs/equipement/LOG
Normal file
8
packs/equipement/LOG
Normal file
@ -0,0 +1,8 @@
|
||||
2025/06/03-13:26:59.435242 7f53dffff6c0 Recovering log #294
|
||||
2025/06/03-13:26:59.446161 7f53dffff6c0 Delete type=3 #292
|
||||
2025/06/03-13:26:59.446239 7f53dffff6c0 Delete type=0 #294
|
||||
2025/06/03-13:30:56.419788 7f53df3ff6c0 Level-0 table #299: started
|
||||
2025/06/03-13:30:56.419819 7f53df3ff6c0 Level-0 table #299: 0 bytes OK
|
||||
2025/06/03-13:30:56.442933 7f53df3ff6c0 Delete type=0 #297
|
||||
2025/06/03-13:30:56.493303 7f53df3ff6c0 Manual compaction at level-0 from '!items!0BopmCu8vGK2923j' @ 72057594037927935 : 1 .. '!items!zYx0Ak2y1LNTcKlO' @ 0 : 0; will stop at (end)
|
||||
2025/06/03-13:30:56.493526 7f53df3ff6c0 Manual compaction at level-1 from '!items!0BopmCu8vGK2923j' @ 72057594037927935 : 1 .. '!items!zYx0Ak2y1LNTcKlO' @ 0 : 0; will stop at (end)
|
8
packs/equipement/LOG.old
Normal file
8
packs/equipement/LOG.old
Normal file
@ -0,0 +1,8 @@
|
||||
2025/06/03-09:21:46.000583 7f53dffff6c0 Recovering log #290
|
||||
2025/06/03-09:21:46.045189 7f53dffff6c0 Delete type=3 #288
|
||||
2025/06/03-09:21:46.045282 7f53dffff6c0 Delete type=0 #290
|
||||
2025/06/03-09:37:31.278201 7f53df3ff6c0 Level-0 table #295: started
|
||||
2025/06/03-09:37:31.278272 7f53df3ff6c0 Level-0 table #295: 0 bytes OK
|
||||
2025/06/03-09:37:31.285264 7f53df3ff6c0 Delete type=0 #293
|
||||
2025/06/03-09:37:31.291875 7f53df3ff6c0 Manual compaction at level-0 from '!items!0BopmCu8vGK2923j' @ 72057594037927935 : 1 .. '!items!zYx0Ak2y1LNTcKlO' @ 0 : 0; will stop at (end)
|
||||
2025/06/03-09:37:31.291917 7f53df3ff6c0 Manual compaction at level-1 from '!items!0BopmCu8vGK2923j' @ 72057594037927935 : 1 .. '!items!zYx0Ak2y1LNTcKlO' @ 0 : 0; will stop at (end)
|
BIN
packs/equipement/MANIFEST-000296
Normal file
BIN
packs/equipement/MANIFEST-000296
Normal file
Binary file not shown.
BIN
packs/historiques/000275.ldb
Normal file
BIN
packs/historiques/000275.ldb
Normal file
Binary file not shown.
0
packs/historiques/000298.log
Normal file
0
packs/historiques/000298.log
Normal file
1
packs/historiques/CURRENT
Normal file
1
packs/historiques/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000296
|
0
packs/historiques/LOCK
Normal file
0
packs/historiques/LOCK
Normal file
8
packs/historiques/LOG
Normal file
8
packs/historiques/LOG
Normal file
@ -0,0 +1,8 @@
|
||||
2025/06/03-13:26:59.389629 7f53dffff6c0 Recovering log #294
|
||||
2025/06/03-13:26:59.400611 7f53dffff6c0 Delete type=3 #292
|
||||
2025/06/03-13:26:59.400739 7f53dffff6c0 Delete type=0 #294
|
||||
2025/06/03-13:30:56.289820 7f53df3ff6c0 Level-0 table #299: started
|
||||
2025/06/03-13:30:56.289876 7f53df3ff6c0 Level-0 table #299: 0 bytes OK
|
||||
2025/06/03-13:30:56.308894 7f53df3ff6c0 Delete type=0 #297
|
||||
2025/06/03-13:30:56.395816 7f53df3ff6c0 Manual compaction at level-0 from '!items!15foLG7y3LUXNzkK' @ 72057594037927935 : 1 .. '!items!z1HtkvazCGHut7cz' @ 0 : 0; will stop at (end)
|
||||
2025/06/03-13:30:56.395867 7f53df3ff6c0 Manual compaction at level-1 from '!items!15foLG7y3LUXNzkK' @ 72057594037927935 : 1 .. '!items!z1HtkvazCGHut7cz' @ 0 : 0; will stop at (end)
|
8
packs/historiques/LOG.old
Normal file
8
packs/historiques/LOG.old
Normal file
@ -0,0 +1,8 @@
|
||||
2025/06/03-09:21:45.821771 7f53e4df86c0 Recovering log #290
|
||||
2025/06/03-09:21:45.874505 7f53e4df86c0 Delete type=3 #288
|
||||
2025/06/03-09:21:45.874661 7f53e4df86c0 Delete type=0 #290
|
||||
2025/06/03-09:37:31.249536 7f53df3ff6c0 Level-0 table #295: started
|
||||
2025/06/03-09:37:31.249572 7f53df3ff6c0 Level-0 table #295: 0 bytes OK
|
||||
2025/06/03-09:37:31.256869 7f53df3ff6c0 Delete type=0 #293
|
||||
2025/06/03-09:37:31.263725 7f53df3ff6c0 Manual compaction at level-0 from '!items!15foLG7y3LUXNzkK' @ 72057594037927935 : 1 .. '!items!z1HtkvazCGHut7cz' @ 0 : 0; will stop at (end)
|
||||
2025/06/03-09:37:31.263840 7f53df3ff6c0 Manual compaction at level-1 from '!items!15foLG7y3LUXNzkK' @ 72057594037927935 : 1 .. '!items!z1HtkvazCGHut7cz' @ 0 : 0; will stop at (end)
|
BIN
packs/historiques/MANIFEST-000296
Normal file
BIN
packs/historiques/MANIFEST-000296
Normal file
Binary file not shown.
BIN
packs/mutations/000185.ldb
Normal file
BIN
packs/mutations/000185.ldb
Normal file
Binary file not shown.
0
packs/mutations/000208.log
Normal file
0
packs/mutations/000208.log
Normal file
1
packs/mutations/CURRENT
Normal file
1
packs/mutations/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000206
|
0
packs/mutations/LOCK
Normal file
0
packs/mutations/LOCK
Normal file
8
packs/mutations/LOG
Normal file
8
packs/mutations/LOG
Normal file
@ -0,0 +1,8 @@
|
||||
2025/06/03-13:26:59.357421 7f53e5dfa6c0 Recovering log #204
|
||||
2025/06/03-13:26:59.368746 7f53e5dfa6c0 Delete type=3 #202
|
||||
2025/06/03-13:26:59.368822 7f53e5dfa6c0 Delete type=0 #204
|
||||
2025/06/03-13:30:56.370280 7f53df3ff6c0 Level-0 table #209: started
|
||||
2025/06/03-13:30:56.370317 7f53df3ff6c0 Level-0 table #209: 0 bytes OK
|
||||
2025/06/03-13:30:56.395566 7f53df3ff6c0 Delete type=0 #207
|
||||
2025/06/03-13:30:56.395858 7f53df3ff6c0 Manual compaction at level-0 from '!folders!5d4Zn28TUcPxRyXd' @ 72057594037927935 : 1 .. '!items!zttESycGKltfwCzJ' @ 0 : 0; will stop at (end)
|
||||
2025/06/03-13:30:56.395878 7f53df3ff6c0 Manual compaction at level-1 from '!folders!5d4Zn28TUcPxRyXd' @ 72057594037927935 : 1 .. '!items!zttESycGKltfwCzJ' @ 0 : 0; will stop at (end)
|
8
packs/mutations/LOG.old
Normal file
8
packs/mutations/LOG.old
Normal file
@ -0,0 +1,8 @@
|
||||
2025/06/03-09:21:45.669951 7f53dffff6c0 Recovering log #200
|
||||
2025/06/03-09:21:45.723061 7f53dffff6c0 Delete type=3 #198
|
||||
2025/06/03-09:21:45.724072 7f53dffff6c0 Delete type=0 #200
|
||||
2025/06/03-09:37:31.235530 7f53df3ff6c0 Level-0 table #205: started
|
||||
2025/06/03-09:37:31.235689 7f53df3ff6c0 Level-0 table #205: 0 bytes OK
|
||||
2025/06/03-09:37:31.242451 7f53df3ff6c0 Delete type=0 #203
|
||||
2025/06/03-09:37:31.263645 7f53df3ff6c0 Manual compaction at level-0 from '!folders!5d4Zn28TUcPxRyXd' @ 72057594037927935 : 1 .. '!items!zttESycGKltfwCzJ' @ 0 : 0; will stop at (end)
|
||||
2025/06/03-09:37:31.263786 7f53df3ff6c0 Manual compaction at level-1 from '!folders!5d4Zn28TUcPxRyXd' @ 72057594037927935 : 1 .. '!items!zttESycGKltfwCzJ' @ 0 : 0; will stop at (end)
|
BIN
packs/mutations/MANIFEST-000206
Normal file
BIN
packs/mutations/MANIFEST-000206
Normal file
Binary file not shown.
BIN
packs/profils/000275.ldb
Normal file
BIN
packs/profils/000275.ldb
Normal file
Binary file not shown.
0
packs/profils/000298.log
Normal file
0
packs/profils/000298.log
Normal file
1
packs/profils/CURRENT
Normal file
1
packs/profils/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000296
|
0
packs/profils/LOCK
Normal file
0
packs/profils/LOCK
Normal file
8
packs/profils/LOG
Normal file
8
packs/profils/LOG
Normal file
@ -0,0 +1,8 @@
|
||||
2025/06/03-13:26:59.451891 7f53e4df86c0 Recovering log #294
|
||||
2025/06/03-13:26:59.462166 7f53e4df86c0 Delete type=3 #292
|
||||
2025/06/03-13:26:59.462241 7f53e4df86c0 Delete type=0 #294
|
||||
2025/06/03-13:30:56.493648 7f53df3ff6c0 Level-0 table #299: started
|
||||
2025/06/03-13:30:56.493718 7f53df3ff6c0 Level-0 table #299: 0 bytes OK
|
||||
2025/06/03-13:30:56.524994 7f53df3ff6c0 Delete type=0 #297
|
||||
2025/06/03-13:30:56.587752 7f53df3ff6c0 Manual compaction at level-0 from '!items!26mRstKhCJoXkhu1' @ 72057594037927935 : 1 .. '!items!tFQqcxmkS3MT6ASE' @ 0 : 0; will stop at (end)
|
||||
2025/06/03-13:30:56.587819 7f53df3ff6c0 Manual compaction at level-1 from '!items!26mRstKhCJoXkhu1' @ 72057594037927935 : 1 .. '!items!tFQqcxmkS3MT6ASE' @ 0 : 0; will stop at (end)
|
8
packs/profils/LOG.old
Normal file
8
packs/profils/LOG.old
Normal file
@ -0,0 +1,8 @@
|
||||
2025/06/03-09:21:46.052833 7f53e5dfa6c0 Recovering log #290
|
||||
2025/06/03-09:21:46.112238 7f53e5dfa6c0 Delete type=3 #288
|
||||
2025/06/03-09:21:46.112327 7f53e5dfa6c0 Delete type=0 #290
|
||||
2025/06/03-09:37:31.285421 7f53df3ff6c0 Level-0 table #295: started
|
||||
2025/06/03-09:37:31.285457 7f53df3ff6c0 Level-0 table #295: 0 bytes OK
|
||||
2025/06/03-09:37:31.291692 7f53df3ff6c0 Delete type=0 #293
|
||||
2025/06/03-09:37:31.291888 7f53df3ff6c0 Manual compaction at level-0 from '!items!26mRstKhCJoXkhu1' @ 72057594037927935 : 1 .. '!items!tFQqcxmkS3MT6ASE' @ 0 : 0; will stop at (end)
|
||||
2025/06/03-09:37:31.291927 7f53df3ff6c0 Manual compaction at level-1 from '!items!26mRstKhCJoXkhu1' @ 72057594037927935 : 1 .. '!items!tFQqcxmkS3MT6ASE' @ 0 : 0; will stop at (end)
|
BIN
packs/profils/MANIFEST-000296
Normal file
BIN
packs/profils/MANIFEST-000296
Normal file
Binary file not shown.
BIN
packs/protections/000275.ldb
Normal file
BIN
packs/protections/000275.ldb
Normal file
Binary file not shown.
0
packs/protections/000298.log
Normal file
0
packs/protections/000298.log
Normal file
1
packs/protections/CURRENT
Normal file
1
packs/protections/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000296
|
0
packs/protections/LOCK
Normal file
0
packs/protections/LOCK
Normal file
8
packs/protections/LOG
Normal file
8
packs/protections/LOG
Normal file
@ -0,0 +1,8 @@
|
||||
2025/06/03-13:26:59.420295 7f53e55f96c0 Recovering log #294
|
||||
2025/06/03-13:26:59.431966 7f53e55f96c0 Delete type=3 #292
|
||||
2025/06/03-13:26:59.432124 7f53e55f96c0 Delete type=0 #294
|
||||
2025/06/03-13:30:56.395990 7f53df3ff6c0 Level-0 table #299: started
|
||||
2025/06/03-13:30:56.396032 7f53df3ff6c0 Level-0 table #299: 0 bytes OK
|
||||
2025/06/03-13:30:56.419643 7f53df3ff6c0 Delete type=0 #297
|
||||
2025/06/03-13:30:56.493262 7f53df3ff6c0 Manual compaction at level-0 from '!items!16iPa2yIzB0V3pxb' @ 72057594037927935 : 1 .. '!items!yszkersMTE4p9VzP' @ 0 : 0; will stop at (end)
|
||||
2025/06/03-13:30:56.493501 7f53df3ff6c0 Manual compaction at level-1 from '!items!16iPa2yIzB0V3pxb' @ 72057594037927935 : 1 .. '!items!yszkersMTE4p9VzP' @ 0 : 0; will stop at (end)
|
8
packs/protections/LOG.old
Normal file
8
packs/protections/LOG.old
Normal file
@ -0,0 +1,8 @@
|
||||
2025/06/03-09:21:45.939778 7f53e55f96c0 Recovering log #290
|
||||
2025/06/03-09:21:45.997340 7f53e55f96c0 Delete type=3 #288
|
||||
2025/06/03-09:21:45.997438 7f53e55f96c0 Delete type=0 #290
|
||||
2025/06/03-09:37:31.271010 7f53df3ff6c0 Level-0 table #295: started
|
||||
2025/06/03-09:37:31.271073 7f53df3ff6c0 Level-0 table #295: 0 bytes OK
|
||||
2025/06/03-09:37:31.277967 7f53df3ff6c0 Delete type=0 #293
|
||||
2025/06/03-09:37:31.291863 7f53df3ff6c0 Manual compaction at level-0 from '!items!16iPa2yIzB0V3pxb' @ 72057594037927935 : 1 .. '!items!yszkersMTE4p9VzP' @ 0 : 0; will stop at (end)
|
||||
2025/06/03-09:37:31.291908 7f53df3ff6c0 Manual compaction at level-1 from '!items!16iPa2yIzB0V3pxb' @ 72057594037927935 : 1 .. '!items!yszkersMTE4p9VzP' @ 0 : 0; will stop at (end)
|
BIN
packs/protections/MANIFEST-000296
Normal file
BIN
packs/protections/MANIFEST-000296
Normal file
Binary file not shown.
BIN
packs/scenes/000114.ldb
Normal file
BIN
packs/scenes/000114.ldb
Normal file
Binary file not shown.
0
packs/scenes/000137.log
Normal file
0
packs/scenes/000137.log
Normal file
1
packs/scenes/CURRENT
Normal file
1
packs/scenes/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000135
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user