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foundryvtt
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74
.gitea/workflows/release.yaml
Normal file
74
.gitea/workflows/release.yaml
Normal file
@ -0,0 +1,74 @@
|
||||
name: Release Creation
|
||||
|
||||
on:
|
||||
release:
|
||||
types: [published]
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- run: echo "💡 The ${{ gitea.repository }} repository will cloned to the runner."
|
||||
|
||||
#- uses: actions/checkout@v3
|
||||
- uses: RouxAntoine/checkout@v3.5.4
|
||||
|
||||
# get part of the tag after the `v`
|
||||
- name: Extract tag version number
|
||||
id: get_version
|
||||
uses: battila7/get-version-action@v2
|
||||
|
||||
# Substitute the Manifest and Download URLs in the module.json
|
||||
- name: Substitute Manifest and Download Links For Versioned Ones
|
||||
id: sub_manifest_link_version
|
||||
uses: microsoft/variable-substitution@v1
|
||||
with:
|
||||
files: 'system.json'
|
||||
env:
|
||||
version: ${{steps.get_version.outputs.version-without-v}}
|
||||
url: https://www.uberwald.me/gitea/${{gitea.repository}}
|
||||
manifest: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json
|
||||
download: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/rddsystem.zip
|
||||
|
||||
- name: Set up Node.js
|
||||
uses: actions/setup-node@v2
|
||||
with:
|
||||
node-version: '18' # Use the node version your project requires
|
||||
|
||||
- name: Install dependencies
|
||||
run: npm install
|
||||
|
||||
- name: Build the compendiums
|
||||
run: node ./tools/packCompendiumsToDist.mjs
|
||||
|
||||
# Create a zip file with all files required by the module to add to the release
|
||||
- run: |
|
||||
apt update -y
|
||||
apt install -y zip
|
||||
|
||||
- run: zip -r ./rddsystem.zip system.json template.json README.md LICENSE.txt assets/ fonts/ icons lang/ module/ packs/ pic/ sounds/ styles/ templates/
|
||||
|
||||
- name: setup go
|
||||
uses: actions/setup-go@v3
|
||||
with:
|
||||
go-version: '>=1.20.1'
|
||||
|
||||
- name: Use Go Action
|
||||
id: use-go-action
|
||||
uses: https://gitea.com/actions/release-action@main
|
||||
with:
|
||||
files: |-
|
||||
./rddsystem.zip
|
||||
system.json
|
||||
api_key: '${{secrets.ALLOW_PUSH_RELEASE}}'
|
||||
|
||||
- name: Publish to Foundry server
|
||||
uses: djlechuck/foundryvtt-publish-package-action@v1
|
||||
with:
|
||||
token: ${{ secrets.FOUNDRYVTT_RELEASE_TOKEN }}
|
||||
id: 'foundryvtt-reve-de-dragon'
|
||||
version: ${{github.event.release.tag_name}}
|
||||
manifest: 'https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json'
|
||||
notes: 'https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md'
|
||||
compatibility-minimum: '12'
|
||||
compatibility-verified: '12'
|
BIN
assets/scenes/YSpVuLeMCX9tAmgn-thumb.webp
Normal file
BIN
assets/scenes/YSpVuLeMCX9tAmgn-thumb.webp
Normal file
Binary file not shown.
After Width: | Height: | Size: 7.3 KiB |
31
changelog.md
31
changelog.md
@ -1,4 +1,35 @@
|
||||
# 12.0
|
||||
## 12.0.24 - Les ajustements d'Astrobazzarh
|
||||
- amélioration
|
||||
- meilleure gestion des noms des voies de draconic
|
||||
- affichage du détail des sorts avec le nom de voie, 'court', la difficulté, le coût
|
||||
- corrections
|
||||
- les tas dans les conteneurs peuvent être désempilés sans rendre le conteneur inutilisable
|
||||
- les conteneurs ne peuvent plus être empilés (pour éviter que le contenu de Schroedinger quand on les sépare)
|
||||
- on peut maintenant saisir et supprimer les bonus de cases de manière intuitive
|
||||
|
||||
## 12.0.23 - La bibliothèque d'Astrobazzarh
|
||||
- corrections mineures
|
||||
- meilleure gestion de la parade des armes naturelles
|
||||
- cas de "User lacks permission to update" pour les blessures et les StatusEffects
|
||||
- risque de message d'encaissement non affiché
|
||||
- support de sorts à voies multiples
|
||||
- correction de compendiums
|
||||
- résistance des armes mise à jour
|
||||
- voies multiples pour las sorts de Lecture d'aura, Détection d'aura et Annulation de magie
|
||||
- améliorations "Scriptarium"
|
||||
- recherche des compétences sans accents pour permettre les noms accentués (standard Scriptarium)
|
||||
- affichage r1+ des sorts à coût variable dans la feuille simplifiée
|
||||
- affichage de Corps à corps pour le combat à mains nues dans la feuille simplifiée
|
||||
- dans les compendiums, les compétences Écriture et Épée ont une majuscule accentuée. Les Épée dans le compendium d'équipements référence le nom de compétence accentué.
|
||||
|
||||
## 12.0.21 - La nomination d'Astrobazzarh
|
||||
- Les noms pour les messages dans le tchat sont maintenant ceux des tokens plutôt que ceux des acteurs
|
||||
- Fix: le choix des effets dans les options s'affiche correctement
|
||||
|
||||
## 12.0.20 - Le tableau d'Astrobazzarh
|
||||
- Ecran d'accueil officiel Scriptarium
|
||||
|
||||
## 12.0.19 - La témérité d'Astrobazzarh
|
||||
- Fix
|
||||
- les défenses des créatures sont correctement filtrées
|
||||
|
61
dev-notes.md
61
dev-notes.md
@ -1,61 +0,0 @@
|
||||
# Actor notes
|
||||
|
||||
> The Actor#getData default implementation gives you the following for use in sheet rendering:
|
||||
|
||||
```
|
||||
actor -> the Actor instance
|
||||
data -> a cloned copy of Actor#data
|
||||
items -> a cloned copy of Actor#data#items
|
||||
effects -> a cloned copy of Actor#data#effects
|
||||
```
|
||||
|
||||
> if all you need is a safe copy of `Actor#data`, you'll be much better off by simply defining your own function and avoiding all the wasted work that the parent class does which will slow down your sheet
|
||||
```js
|
||||
getData(options) {
|
||||
return {
|
||||
data: foundry.utils.deepClone(this.object.data)
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
who knows, maybe you don't even need to copy your actor data, skip the copy and it's even faster:
|
||||
```js
|
||||
getData(options) {
|
||||
return {
|
||||
data: this.object.data
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
|
||||
Atropos19/02/2021
|
||||
There are two recommended ways to create owned items in 0.8.0:
|
||||
```js
|
||||
await Item.create(itemData, {parent: actor});
|
||||
await actor.createEmbeddedDocuments("Item", itemDataArray);
|
||||
```
|
||||
|
||||
|
||||
You can update an embedded item in one of two ways:
|
||||
```js
|
||||
//Method 1:
|
||||
|
||||
const item = actor.items.get(itemId);
|
||||
item.update(data);
|
||||
|
||||
//Method 2:
|
||||
actor.updateEmbeddedDocuments("Item", [{_id: itemId, ...}]);
|
||||
```
|
||||
|
||||
|
||||
I noticed adding an ActiveEffect to an actor in code using
|
||||
|
||||
```js
|
||||
this.createEmbeddedDocuments('ActiveEffect', [effet], options);
|
||||
this.applyActiveEffects();
|
||||
```
|
||||
|
||||
Atropos — Aujourd’hui à 14:42
|
||||
Two notes on this:
|
||||
1. You don't actually need to call this.applyActiveEffects() because this will happen automatically whenever an effect is created/updated/deleted
|
||||
2. If you want to suppress the automatic display of the sheet for the newly created document, you can pass options.renderSheet = false as part of your options object
|
@ -80,7 +80,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
|
||||
const actor = this.actor;
|
||||
formData.combat = foundry.utils.duplicate(formData.armes);
|
||||
RdDItemArme.computeNiveauArmes(formData.combat, formData.competences);
|
||||
formData.combat.push(RdDItemArme.mainsNues(actor));
|
||||
formData.combat.push(RdDItemArme.corpsACorps(actor));
|
||||
formData.combat.push(RdDItemArme.empoignade(actor));
|
||||
|
||||
formData.esquives = this.actor.getCompetences("Esquive");
|
||||
|
@ -137,8 +137,8 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
const actions = RdDCombatManager.listActionsArmes(
|
||||
this.itemTypes[ITEM_TYPES.arme]
|
||||
.filter(it => RdDItemArme.isAttaque(it))
|
||||
.concat(RdDItemArme.corpsACorps(this))
|
||||
.concat(RdDItemArme.empoignade(this))
|
||||
.concat(RdDItemArme.mainsNues(this))
|
||||
,
|
||||
this.itemTypes[ITEM_TYPES.competence],
|
||||
this.system.carac)
|
||||
@ -181,7 +181,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
whisper: ChatUtility.getOwners(this),
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html`, {
|
||||
pr: nouveauReve,
|
||||
alias: this.name,
|
||||
alias: this.getAlias(),
|
||||
potionName: it.name,
|
||||
potionImg: it.img
|
||||
})
|
||||
@ -1341,7 +1341,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
const etat = this.getEtatGeneral({ ethylisme: true });
|
||||
const nbDoses = Number(this.system.compteurs.ethylisme.nb_doses || 0);
|
||||
const ethylismeData = {
|
||||
alias: this.name,
|
||||
alias: this.getAlias(),
|
||||
actor: this,
|
||||
vie: this.system.sante.vie.max,
|
||||
alcool: alcool,
|
||||
@ -1426,7 +1426,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
const perteDissolution = Math.max(0, Math.min(dissolution, conversion));
|
||||
|
||||
let stressRollData = {
|
||||
alias: this.name,
|
||||
alias: this.getAlias(),
|
||||
selectedCarac: this.system.carac.reve,
|
||||
rolled: stressRoll,
|
||||
stress: fromStress,
|
||||
@ -1517,7 +1517,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
carac.value = niveauSuivant;
|
||||
|
||||
let checkXp = {
|
||||
alias: this.name,
|
||||
alias: this.getAlias(),
|
||||
carac: caracName,
|
||||
value: niveauSuivant,
|
||||
xp: carac.xp
|
||||
@ -1547,7 +1547,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
newCompData.system.niveau += 1;
|
||||
newCompData.system.xp = newXP;
|
||||
let checkXp = {
|
||||
alias: this.name,
|
||||
alias: this.getAlias(),
|
||||
competence: newCompData.name,
|
||||
niveau: newCompData.system.niveau,
|
||||
xp: newCompData.system.xp,
|
||||
@ -1784,7 +1784,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
const competence = this.getCompetence(compName);
|
||||
let rollData = {
|
||||
alias: this.name,
|
||||
alias: this.getAlias(),
|
||||
caracValue: Number(carac.value),
|
||||
selectedCarac: carac,
|
||||
competence: competence,
|
||||
@ -1857,7 +1857,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
label: 'Jet ' + Grammar.apostrophe('de', competence.name),
|
||||
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
|
||||
rollData: {
|
||||
alias: this.name,
|
||||
alias: this.getAlias(),
|
||||
carac: this.system.carac,
|
||||
selectedCarac: this.getCaracByName(caracName),
|
||||
selectedCaracName: caracName,
|
||||
@ -2930,7 +2930,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
|
||||
let newQuantite = herbeData.system.quantite - herbeData.nbBrins;
|
||||
let messageData = {
|
||||
alias: this.name,
|
||||
alias: this.getAlias(),
|
||||
nbBrinsReste: newQuantite,
|
||||
potion: newPotion,
|
||||
herbe: herbeData
|
||||
@ -3017,15 +3017,16 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
case 'queue':
|
||||
case 'ombre':
|
||||
case 'souffle':
|
||||
await this.onDeleteOwnedDraconique(item, options, id);
|
||||
break;
|
||||
await this.onDeleteOwnedDraconique(item, options, id)
|
||||
break
|
||||
case 'casetmr':
|
||||
await this.onDeleteOwnedCaseTmr(item, options, id);
|
||||
break;
|
||||
await this.onDeleteOwnedCaseTmr(item, options, id)
|
||||
break
|
||||
case 'empoignade':
|
||||
await RdDEmpoignade.deleteLinkedEmpoignade(this.id, item)
|
||||
break;
|
||||
break
|
||||
}
|
||||
super.onDeleteItem(item, options, id)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -117,7 +117,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
for (let effect of this.getEffects()) {
|
||||
if (effect.duration.type !== 'none' && (effect.duration.remaining <= 0 || options.terminer)) {
|
||||
await effect.delete();
|
||||
ChatMessage.create({ content: `${this.name} n'est plus ${Misc.lowerFirst(game.i18n.localize(effect.system.label))} !` });
|
||||
ChatMessage.create({ content: `${this.getAlias()} n'est plus ${Misc.lowerFirst(game.i18n.localize(effect.system.label))} !` });
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -288,7 +288,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
|
||||
await this.openRollDialog({
|
||||
name: `jet-${this.id}`,
|
||||
label: `Jet de ${this.name}`,
|
||||
label: `Jet de ${this.getAlias()}`,
|
||||
template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll.html',
|
||||
rollData: {
|
||||
carac: carac,
|
||||
@ -463,7 +463,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
|
||||
async $afficherEncaissement(encaissement, show, defenderToken) {
|
||||
foundry.utils.mergeObject(encaissement, {
|
||||
alias: defenderToken?.name ?? this.name,
|
||||
alias: defenderToken?.name ?? this.getAlias(),
|
||||
hasPlayerOwner: this.hasPlayerOwner,
|
||||
show: show ?? {}
|
||||
}, { overwrite: false });
|
||||
@ -496,7 +496,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
}
|
||||
const rolled = await RdDResolutionTable.roll(this.getReveActuel(), - Number(entite.system.carac.niveau.value));
|
||||
const rollData = {
|
||||
alias: this.name,
|
||||
alias: this.getAlias(),
|
||||
rolled: rolled,
|
||||
entite: entite.name,
|
||||
selectedCarac: this.system.carac.reve
|
||||
@ -516,7 +516,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
isEntiteAccordee(attacker) { return true }
|
||||
|
||||
async setEntiteReveAccordee(actor) {
|
||||
ui.notifications.error("Impossible de s'accorder à " + this.name + ": ce n'est pas une entité incarnée");
|
||||
ui.notifications.error("Impossible de s'accorder à " + this.getAlias() + ": ce n'est pas une entité incarnée");
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -191,7 +191,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
encaissement.mort = true;
|
||||
ChatMessage.create({
|
||||
content: `<img class="chat-icon" src="icons/svg/skull.svg" data-tooltip="charge" />
|
||||
<strong>${this.name} vient de succomber à une seconde blessure critique ! Que les Dragons gardent son Archétype en paix !</strong>`
|
||||
<strong>${this.getAlias()} vient de succomber à une seconde blessure critique ! Que les Dragons gardent son Archétype en paix !</strong>`
|
||||
});
|
||||
}
|
||||
return blessure;
|
||||
@ -218,7 +218,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
async jetDeVie() {
|
||||
if (this.isDead()) {
|
||||
ChatMessage.create({
|
||||
content: `Jet de Vie: ${this.name} est déjà mort, ce n'est pas la peine d'en rajouter !!!!!`,
|
||||
content: `Jet de Vie: ${this.getAlias()} est déjà mort, ce n'est pas la peine d'en rajouter !!!!!`,
|
||||
whisper: ChatUtility.getOwners(this)
|
||||
})
|
||||
return
|
||||
@ -242,7 +242,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
await this.santeIncDec("vie", -perte);
|
||||
}
|
||||
if (this.isDead()) {
|
||||
msgText += `<br><strong>${this.name} est mort !!!!</strong>`;
|
||||
msgText += `<br><strong>${this.getAlias()} est mort !!!!</strong>`;
|
||||
}
|
||||
else if (prochainJet > 0) {
|
||||
msgText += `<br>Prochain jet de vie dans ${prochainJet} ${isCritique ? 'round' : 'minute'}${prochainJet > 1 ? 's' : ''} ${isCritique ? '(état critique)' : '(état grave)'}`
|
||||
@ -273,7 +273,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
|
||||
async setSonne(sonne = true) {
|
||||
if (!game.combat && sonne) {
|
||||
ui.notifications.info(`${this.name} est hors combat, il ne reste donc pas sonné`);
|
||||
ui.notifications.info(`${this.getAlias()} est hors combat, il ne reste donc pas sonné`);
|
||||
return;
|
||||
}
|
||||
await this.setEffect(STATUSES.StatusStunned, sonne)
|
||||
|
@ -78,6 +78,13 @@ export class RdDBaseActor extends Actor {
|
||||
return game.actors.get(actorId)
|
||||
}
|
||||
|
||||
getAlias() {
|
||||
if (this.token?.name != null && this.token != this.prototypeToken) {
|
||||
return this.token.name
|
||||
}
|
||||
return this.name
|
||||
}
|
||||
|
||||
isPersonnageJoueur() { return false }
|
||||
|
||||
static extractActorMin = (actor) => { return { id: actor?.id, type: actor?.type, name: actor?.name, img: actor?.img }; };
|
||||
@ -206,8 +213,20 @@ export class RdDBaseActor extends Actor {
|
||||
/* -------------------------------------------- */
|
||||
async onPreUpdateItem(item, change, options, id) { }
|
||||
async onCreateItem(item, options, id) { }
|
||||
async onDeleteItem(item, options, id) { }
|
||||
async onUpdateActor(update, options, actorId) { }
|
||||
async onDeleteItem(item, options, id) {
|
||||
if (item.isInventaire()) {
|
||||
this._removeItemFromConteneur(item)
|
||||
}
|
||||
}
|
||||
|
||||
_removeItemFromConteneur(item) {
|
||||
this.items.filter(it => it.isConteneur() && it.system.contenu.includes(item.id))
|
||||
.forEach(conteneur => {
|
||||
const nouveauContenu = conteneur.system.contenu.filter(id => id != item.id);
|
||||
conteneur.update({ 'system.contenu': nouveauContenu });
|
||||
});
|
||||
}
|
||||
|
||||
async onTimeChanging(oldTimestamp, newTimestamp) {
|
||||
this.items.filter(it => it.isFinPeriode(oldTimestamp, newTimestamp))
|
||||
@ -367,7 +386,7 @@ export class RdDBaseActor extends Actor {
|
||||
chatAchatItem.quantiteTotal = quantite;
|
||||
ChatMessage.create({
|
||||
user: achat.userId,
|
||||
speaker: { alias: (acheteur ?? vendeur).name },
|
||||
speaker: { alias: (acheteur ?? vendeur).getAlias() },
|
||||
whisper: ChatUtility.getOwners(this),
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.html', chatAchatItem)
|
||||
});
|
||||
@ -683,7 +702,7 @@ export class RdDBaseActor extends Actor {
|
||||
type: this.type,
|
||||
img: this.img,
|
||||
pack: this.pack,
|
||||
name: this.name,
|
||||
name: this.getAlias(),
|
||||
system: { description: this.system.description }
|
||||
}
|
||||
renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-actor.html', chatData)
|
||||
@ -691,10 +710,10 @@ export class RdDBaseActor extends Actor {
|
||||
}
|
||||
|
||||
actionImpossible(action) {
|
||||
ui.notifications.info(`${this.name} ne peut pas faire cette action: ${action}`)
|
||||
ui.notifications.info(`${this.getAlias()} ne peut pas faire cette action: ${action}`)
|
||||
|
||||
}
|
||||
async roll() { this.actionImpossible("jet de caractéristiques") }
|
||||
|
||||
async jetEthylisme() { this.actionImpossible("jet d'éthylisme") }
|
||||
async rollAppelChance() { this.actionImpossible("appel à la chance") }
|
||||
async jetDeMoral() { this.actionImpossible("jet de moral") }
|
||||
|
@ -73,7 +73,7 @@ export class RdDCommerceSheet extends RdDBaseActorSheet {
|
||||
}
|
||||
const disponible = this.actor.getQuantiteDisponible(item)
|
||||
if (disponible == 0) {
|
||||
ui.notifications.warn(`${this.name} n'a plus de ${item.name} en vente`);
|
||||
ui.notifications.warn(`${this.getAlias()} n'a plus de ${item.name} en vente`);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -140,7 +140,8 @@ export class Mapping {
|
||||
|
||||
static prepareArmes(actor) {
|
||||
const armes = actor.items.filter(it => it.type == ITEM_TYPES.arme)
|
||||
RdDItemArme.ajoutCorpsACorps(armes, actor)
|
||||
armes.push(RdDItemArme.corpsACorps(actor));
|
||||
armes.push(RdDItemArme.empoignade(actor));
|
||||
return armes.map(arme => [
|
||||
arme.system.unemain ? Mapping.prepareArme(actor, arme, 'unemain') : undefined,
|
||||
arme.system.deuxmains ? Mapping.prepareArme(actor, arme, 'deuxmains') : undefined,
|
||||
@ -237,7 +238,7 @@ export class Mapping {
|
||||
|
||||
static prepareSorts(actor) {
|
||||
const codeVoies = Mapping.getCompetencesCategorie(actor, CATEGORIES_DRACONIC)
|
||||
.map(it => RdDItemSort.getVoieCode(it))
|
||||
.map(it => RdDItemSort.getCodeVoie(it.name))
|
||||
|
||||
return actor.itemTypes[ITEM_TYPES.sort].map(it => Mapping.prepareSort(it, codeVoies))
|
||||
.sort(Misc.ascending(it => `${it.voie} : ${it.description}`))
|
||||
@ -245,7 +246,7 @@ export class Mapping {
|
||||
|
||||
static prepareSort(sort, voies) {
|
||||
return {
|
||||
voie: RdDItemSort.getCodeDraconic(sort, voies),
|
||||
voie: RdDItemSort.getCode(sort, voies),
|
||||
description: Mapping.descriptionSort(sort),
|
||||
bonus: Mapping.bonusCase(sort)
|
||||
}
|
||||
@ -254,21 +255,13 @@ export class Mapping {
|
||||
static descriptionSort(sort) {
|
||||
const ptSeuil = Array(sort.system.coutseuil).map(it => '*')
|
||||
const caseTMR = sort.system.caseTMRspeciale.length > 0 ? Mapping.toVar(sort.system.caseTMRspeciale) : Misc.upperFirst(TMRType[sort.system.caseTMR].name)
|
||||
const ptreve = Mapping.addSpaceToNonNumeric(sort.system.ptreve)
|
||||
const diff = Mapping.addSpaceToNonNumeric(sort.system.difficulte)
|
||||
return `${sort.name}${ptSeuil} (${caseTMR}) R${diff} r${ptreve}`
|
||||
}
|
||||
|
||||
static addSpaceToNonNumeric(value) {
|
||||
return Number.isNumeric(value) ? value : ' ' + Mapping.toVar(value)
|
||||
}
|
||||
|
||||
static toVar(value) {
|
||||
return value.replace('variable', 'var')
|
||||
const coutReve = 'r' + RdDItemSort.addSpaceToNonNumeric(sort.system.ptreve)
|
||||
const diff = 'R' + RdDItemSort.addSpaceToNonNumeric(sort.system.difficulte)
|
||||
return `${sort.name}${ptSeuil} (${caseTMR}) ${diff} ${coutReve}`
|
||||
}
|
||||
|
||||
static bonusCase(sort) {
|
||||
const list = RdDItemSort.bonuscaseStringToList(sort.system.bonuscase).sort(Misc.descending(it => it.bonus))
|
||||
const list = RdDItemSort.stringToBonuscases(sort.system.bonuscase).sort(Misc.descending(it => it.bonus))
|
||||
if (list.length > 0) {
|
||||
const bonus = list[0]
|
||||
return `+${bonus.bonus}% en ${bonus.case}`
|
||||
|
@ -19,7 +19,7 @@ const PATHS = [
|
||||
|
||||
const RANDOM_VALUES = {
|
||||
'system.sexe': { 'masculin': 1, 'féminin': 1 },
|
||||
'system.main': { 'droitier': 51, 'gaucher': 15, 'ambidectre': 6 },
|
||||
'system.main': { 'droitier': 51, 'gaucher': 15, 'ambidextre': 6 },
|
||||
'system.cheveux': { 'noirs': 2, 'bruns': 5, 'châtains clair': 5, 'blonds': 4, 'blonds très clair': 1, 'roux carotte': 1, 'roux cuivré': 3 },
|
||||
'system.yeux': { 'noirs': 2, 'noisettes': 3, 'bruns vert': 4, 'verts': 3, 'bleus clair': 3, 'bleus gris': 2, 'gris': 1, 'mauves': 1, 'indigos': 1 },
|
||||
}
|
||||
|
@ -2,6 +2,373 @@
|
||||
import "./xregexp-all.js";
|
||||
import { SystemCompendiums } from "../settings/system-compendiums.js";
|
||||
import { RdDBaseActorReve } from "../actor/base-actor-reve.js";
|
||||
import { Grammar } from "../grammar.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js";
|
||||
|
||||
const WHITESPACES = "\\s+"
|
||||
const NUMERIC = "[\\+\\-]?\\d+"
|
||||
const NUMERIC_VALUE = "(?<value>" + NUMERIC + ")"
|
||||
|
||||
const XREGEXP_NAME = "(?<name>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+)"
|
||||
const XREGEXP_COMP_CREATURE = WHITESPACES + "(?<carac>\\d+)"
|
||||
+ WHITESPACES + NUMERIC_VALUE
|
||||
+ "(" + WHITESPACES + "(?<init>\\d+)?\\s+?(?<dommages>[\\+\\-]?\\d+)?" + ")?"
|
||||
|
||||
// Skill parser depending on the type of actor
|
||||
const compParser = {
|
||||
personnage: "(\\D+)*" + WHITESPACES + NUMERIC_VALUE,
|
||||
creature: XREGEXP_COMP_CREATURE,
|
||||
entite: XREGEXP_COMP_CREATURE
|
||||
}
|
||||
|
||||
const XREGEXP_SORT_VOIE = "[OHNT\\/]+"
|
||||
const XREGEXP_SORT_CASE = "\\((?<case>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+)\\)";
|
||||
|
||||
const XREGEXP_SORT = "(" + XREGEXP_SORT_VOIE
|
||||
+ WHITESPACES + XREGEXP_NAME
|
||||
+ WHITESPACES + XREGEXP_SORT_CASE
|
||||
+ WHITESPACES + "R(?<diff>([\\-\\d]+|(\\w|\\s)+))"
|
||||
+ WHITESPACES + "r(?<reve>(\\d+(\\+)?|\\s\\w+))"
|
||||
+ "(" + WHITESPACES + "\\+(?<bonus>\\d+)\\s?%" + WHITESPACES + "en" + WHITESPACES + "(?<bonuscase>[A-M]\\d{1,2})" + ")?"
|
||||
+ ")"
|
||||
|
||||
|
||||
// Main class for parsing a stat block
|
||||
export class RdDStatBlockParser {
|
||||
|
||||
static openInputDialog() {
|
||||
let dialog = new Dialog({
|
||||
title: "Import de stats de PNJ/Créatures",
|
||||
content: `
|
||||
<div>
|
||||
<p>Coller le texte de la stat ici</p>
|
||||
<textarea id="statBlock" style="width: 100%; height: 200px;"></textarea>
|
||||
</div>
|
||||
`,
|
||||
buttons: {
|
||||
ok: {
|
||||
label: "OK",
|
||||
callback: async (html) => {
|
||||
let statBlock = html.find("#statBlock")[0].value;
|
||||
await RdDStatBlockParser.parseStatBlock(statBlock);
|
||||
dialog.close();
|
||||
}
|
||||
},
|
||||
cancel: {
|
||||
label: "Cancel"
|
||||
}
|
||||
}
|
||||
});
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
static fixWeirdPDF(statString) {
|
||||
// Split the statString into lines
|
||||
let lines = statString.split("\n");
|
||||
let newLines = [];
|
||||
let index = 0;
|
||||
let nextType = "string";
|
||||
// Loop through each line
|
||||
for (let i = 0; i < lines.length; i++) {
|
||||
// remove trailing spaces
|
||||
lines[i] = lines[i].trim();
|
||||
// Is it text ?
|
||||
if (lines[i].match(/^[a-zA-Zéêè\s]+/)) {
|
||||
if (nextType == "string") {
|
||||
newLines[index] = lines[i];
|
||||
nextType = "number";
|
||||
} else {
|
||||
console.log("Wrong sequence string detected...", lines[i], nextType);
|
||||
}
|
||||
}
|
||||
// Is it a number ?
|
||||
if (lines[i].match(/^[\d\s]+/)) {
|
||||
if (nextType == "number") {
|
||||
newLines[index] = newLines[index] + lines[i];
|
||||
nextType = "string";
|
||||
index++;
|
||||
} else {
|
||||
console.log("Wrong sequence number detected...", lines[i], nextType);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static getHeureKey(heure) {
|
||||
for (let h of game.system.rdd.config.heuresRdD) {
|
||||
if (h.label.toLowerCase() == heure.toLowerCase()) {
|
||||
return h.value;
|
||||
}
|
||||
}
|
||||
return "vaisseau";
|
||||
}
|
||||
|
||||
static async parseStatBlock(statString, type = "npc") {
|
||||
|
||||
//statString = statBlock03;
|
||||
if (!statString) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Special function to fix strange/weird copy/paste from PDF readers
|
||||
// Unused up to now : this.fixWeirdPDF(statString);
|
||||
|
||||
// Replace all endline by space in the statString
|
||||
statString = statString.replace(/\n/g, " ");
|
||||
// Remove all multiple spaces
|
||||
statString = statString.replace(/\s{2,}/g, " ");
|
||||
// Remove all leading and trailing spaces
|
||||
statString = statString.trim();
|
||||
|
||||
// TODO: check for entite
|
||||
let actorType = RdDStatBlockParser.parseActorType(statString);
|
||||
|
||||
// Now start carac
|
||||
let actorData = foundry.utils.deepClone(game.model.Actor[actorType]);
|
||||
for (let key in actorData.carac) {
|
||||
let caracDef = actorData.carac[key];
|
||||
// Parse the stat string for each caracteristic
|
||||
let carac = XRegExp.exec(statString, XRegExp(caracDef.label + "\\s+(?<value>\\d+)", 'giu'));
|
||||
if (carac?.value) {
|
||||
actorData.carac[key].value = Number(carac.value);
|
||||
}
|
||||
}
|
||||
|
||||
// If creature we need to setup additionnal fields
|
||||
switch (actorType) {
|
||||
case "creature":
|
||||
RdDStatBlockParser.parseCreature(statString, actorData)
|
||||
break
|
||||
case "entite":
|
||||
RdDStatBlockParser.parseEntite(statString, actorData)
|
||||
break
|
||||
}
|
||||
|
||||
let items = [];
|
||||
// Get skills from compendium
|
||||
const competences = await SystemCompendiums.getCompetences(actorType);
|
||||
//console.log("Competences : ", competences);
|
||||
for (let comp of competences) {
|
||||
let compMatch = XRegExp.exec(statString, XRegExp(comp.name + compParser[actorType], 'giu'));
|
||||
if (compMatch) {
|
||||
comp = comp.toObject()
|
||||
comp.system.niveau = Number(compMatch.value);
|
||||
if (actorType == "creature" || actorType == "entite") {
|
||||
comp.system.carac_value = Number(compMatch.carac);
|
||||
if (compMatch.dommages != undefined) {
|
||||
comp.system.dommages = Number(compMatch.dommages);
|
||||
comp.system.iscombat = true;
|
||||
}
|
||||
}
|
||||
items.push(comp)
|
||||
}
|
||||
else if (actorType == "personnage") {
|
||||
comp = comp.toObject()
|
||||
items.push(comp)
|
||||
}
|
||||
}
|
||||
|
||||
// Now process weapons
|
||||
const weapons = await SystemCompendiums.getWorldOrCompendiumItems("arme", "equipement")
|
||||
//console.log("Equipement : ", equipment);
|
||||
// TODO: les noms d'armes peuvent avoir un suffixe (à une main, lancée) qui détermine la compétence correspondante
|
||||
// TODO: une arme peut être spécifique ("fourche"), ajouter une compétence dans ces cas là?
|
||||
for (let weapon of weapons) {
|
||||
let weapMatch = XRegExp.exec(statString, XRegExp(weapon.name + "\\s+(?<value>\\+\\d+)", 'giu'));
|
||||
if (weapMatch) {
|
||||
weapon = weapon.toObject()
|
||||
weapon.system.equipe = 'true'
|
||||
items.push(weapon)
|
||||
// now process the skill
|
||||
if (weapon.system?.competence != "") {
|
||||
let wComp = items.find(i => Grammar.equalsInsensitive(i.name, weapon.system.competence))
|
||||
if (wComp) {
|
||||
wComp.system.niveau = Number(weapMatch.value);
|
||||
}
|
||||
}
|
||||
if (weapon.system?.tir != "") {
|
||||
let wComp = items.find(i => Grammar.equalsInsensitive(i.name, weapon.system.tir))
|
||||
if (wComp) {
|
||||
wComp.system.niveau = Number(weapMatch.value);
|
||||
}
|
||||
}
|
||||
if (weapon.system?.lancer != "") {
|
||||
let wComp = items.find(i => Grammar.equalsInsensitive(i.name, weapon.system.lancer))
|
||||
if (wComp) {
|
||||
wComp.system.niveau = Number(weapMatch.value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Now process armors
|
||||
const armors = await SystemCompendiums.getWorldOrCompendiumItems("armure", "equipement")
|
||||
for (let armor of armors) {
|
||||
let matchArmor = XRegExp.exec(statString, XRegExp(armor.name, 'giu'));
|
||||
if (matchArmor) {
|
||||
armor = armor.toObject()
|
||||
armor.system.equipe = true
|
||||
items.push(armor);
|
||||
}
|
||||
}
|
||||
|
||||
// Attemp to detect spell
|
||||
let hautRevant = false
|
||||
let sorts = await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-oniros")
|
||||
sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-hypnos"))
|
||||
sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-narcos"))
|
||||
sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-thanatos"))
|
||||
|
||||
XRegExp.forEach(statString, XRegExp(XREGEXP_SORT, 'giu'),
|
||||
function (matchSort, i) {
|
||||
let sort = sorts.find(s => Grammar.equalsInsensitive(s.name, matchSort.name))
|
||||
if (sort) {
|
||||
hautRevant = true
|
||||
sort = sort.toObject();
|
||||
if (matchSort.bonus && matchSort.bonuscase) {
|
||||
sort.system.bonuscase = `${matchSort.bonuscase}:${matchSort.bonus}`
|
||||
}
|
||||
items.push(sort);
|
||||
}
|
||||
});
|
||||
|
||||
if (hautRevant) {
|
||||
let tetes = await SystemCompendiums.getWorldOrCompendiumItems("tete", "tetes-de-dragon-pour-tous-personnages")
|
||||
let donHR = tetes.find(t => Grammar.equalsInsensitive(t.name, "Don de Haut-Rêve"))
|
||||
if (donHR) {
|
||||
items.push(donHR.toObject());
|
||||
}
|
||||
}
|
||||
if (actorType == "personnage") {
|
||||
|
||||
let feminin = XRegExp.exec(statString, XRegExp("né(?<value>e?) à", 'giu'));
|
||||
actorData.sexe = (feminin?.value == 'e') ? 'féminin' : 'masculin'
|
||||
|
||||
// Get hour name : heure du XXXXX
|
||||
let heure = XRegExp.exec(statString, XRegExp("heure (du|de la|des|de l\')\\s*(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s]+),", 'giu'));
|
||||
actorData.heure = this.getHeureKey(heure?.value || "Vaisseau");
|
||||
|
||||
// Get age
|
||||
let age = XRegExp.exec(statString, XRegExp("(?<value>\\d+) ans", 'giu'));
|
||||
if (age?.value) {
|
||||
actorData.age = Number(age.value);
|
||||
}
|
||||
// Get height
|
||||
let taille = XRegExp.exec(statString, XRegExp("(?<value>\\d+m\\d+)", 'giu'));
|
||||
if (taille?.value) {
|
||||
actorData.taille = taille.value;
|
||||
}
|
||||
// Get weight
|
||||
let poids = XRegExp.exec(statString, XRegExp("(?<value>\\d+) kg", 'giu'));
|
||||
if (poids?.value) {
|
||||
actorData.poids = poids.value;
|
||||
}
|
||||
// Get cheveux
|
||||
let cheveux = XRegExp.exec(statString, XRegExp("kg,\\s+(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+),\\s+yeux", 'giu'));
|
||||
if (cheveux?.value) {
|
||||
actorData.cheveux = cheveux.value;
|
||||
}
|
||||
// Get yeux
|
||||
let yeux = XRegExp.exec(statString, XRegExp("yeux\\s+(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+), Beau", 'giu'));
|
||||
if (yeux?.value) {
|
||||
actorData.yeux = yeux.value;
|
||||
}
|
||||
|
||||
// Get beauty
|
||||
let beaute = XRegExp.exec(statString, XRegExp("beauté\\s+(?<value>\\d+)", 'giu'));
|
||||
if (beaute?.value) {
|
||||
actorData.beaute = Number(beaute.value);
|
||||
}
|
||||
}
|
||||
|
||||
// Name is all string before ', né'
|
||||
let name = RdDStatBlockParser.extractName(actorType, statString);
|
||||
|
||||
let newActor = RdDBaseActorReve.create({ name: name || "Importé", type: actorType, system: actorData, items: items });
|
||||
|
||||
// DUmp....
|
||||
console.log(actorData);
|
||||
}
|
||||
|
||||
static parseCreature(statString, actorData) {
|
||||
let plusDom = XRegExp.exec(statString, XRegExp("\\+dom\\s+(?<value>[\\+\\-]?\\d+)", 'giu'));
|
||||
if (plusDom?.values) {
|
||||
actorData.attributs.plusdom.value = Number(plusDom.value);
|
||||
}
|
||||
let protection = XRegExp.exec(statString, XRegExp("protection\\s+(?<value>[\\-]?\\d+)", 'giu'));
|
||||
if (protection?.value) {
|
||||
actorData.attributs.protection.value = Number(protection.value);
|
||||
}
|
||||
let endurance = XRegExp.exec(statString, XRegExp("endurance\\s+(?<value>\\d+)", 'giu'));
|
||||
if (endurance?.value) {
|
||||
actorData.sante.endurance.value = Number(endurance.value);
|
||||
actorData.sante.endurance.max = Number(endurance.value);
|
||||
}
|
||||
let vie = XRegExp.exec(statString, XRegExp("vie\\s+(?<value>\\d+)", 'giu'));
|
||||
if (vie.value) {
|
||||
actorData.sante.vie.value = Number(vie.value);
|
||||
actorData.sante.vie.max = Number(vie.value);
|
||||
}
|
||||
let vitesse = XRegExp.exec(statString, XRegExp("vitesse\\s+(?<value>[\\d\\/]+)", 'giu'));
|
||||
if (vitesse?.value) {
|
||||
actorData.attributs.vitesse.value = vitesse.value;
|
||||
}
|
||||
}
|
||||
|
||||
static parseEntite(statString, actorData) {
|
||||
let plusDom = XRegExp.exec(statString, XRegExp("\\+dom\\s+(?<value>[\\+\\-]?\\d+)", 'giu'));
|
||||
if (plusDom?.values) {
|
||||
actorData.attributs.plusdom.value = Number(plusDom.value);
|
||||
}
|
||||
|
||||
actorData.definition.categorieentite = 'cauchemar'
|
||||
actorData.definition.typeentite = ENTITE_NONINCARNE
|
||||
let endurance = XRegExp.exec(statString, XRegExp("endurance\\s+(?<value>\\d+)", 'giu'));
|
||||
if (endurance?.value) {
|
||||
actorData.sante.endurance.value = Number(endurance.value);
|
||||
actorData.sante.endurance.max = Number(endurance.value);
|
||||
actorData.definition.typeentite = ENTITE_INCARNE
|
||||
}
|
||||
let vitesse = XRegExp.exec(statString, XRegExp("vitesse\\s+(?<value>[\\d\\/]+)", 'giu'));
|
||||
if (vitesse?.value) {
|
||||
actorData.attributs.vitesse.value = vitesse.value;
|
||||
}
|
||||
}
|
||||
|
||||
static parseActorType(statString) {
|
||||
let niveau = XRegExp.exec(statString, XRegExp("Niveau\\s+(?<value>[\\+\\-]?\\d+)", 'giu'))
|
||||
let perception = XRegExp.exec(statString, XRegExp("perception\\s+(?<value>\\d+)", 'giu'))
|
||||
if (perception?.value) {
|
||||
return "creature"
|
||||
}
|
||||
if (niveau?.value) {
|
||||
return "entite"
|
||||
}
|
||||
return "personnage"
|
||||
}
|
||||
|
||||
static extractName(actorType, statString) {
|
||||
switch (actorType) {
|
||||
case "personnage": return RdDStatBlockParser.extractNamePersonnage(statString);
|
||||
case "creature": return RdDStatBlockParser.extractNameCreature(statString);
|
||||
}
|
||||
return RdDStatBlockParser.extractNameCreature(statString);
|
||||
}
|
||||
|
||||
static extractNamePersonnage(statString) {
|
||||
let name = XRegExp.exec(statString, XRegExp("(?<value>[\\p{Letter}\\s\\d]+),", 'giu'));
|
||||
if (!name?.value) {
|
||||
name = XRegExp.exec(statString, XRegExp("(?<value>.+)\\s+taille", 'giu'));
|
||||
}
|
||||
return Misc.upperFirst(name?.value || "Importé");
|
||||
}
|
||||
|
||||
static extractNameCreature(statString) {
|
||||
const name = XRegExp.exec(statString, XRegExp("(?<value>.+)\\s+taille", 'giu'));
|
||||
return Misc.upperFirst(name?.value || "Importé");
|
||||
}
|
||||
}
|
||||
|
||||
/************************************************************************************/
|
||||
// Some internal test strings
|
||||
@ -76,7 +443,7 @@ Corps à corps
|
||||
(0)
|
||||
Esquive
|
||||
+8
|
||||
Escalade +4 / Saut +5 / Commerce +3 / Équitation
|
||||
Escalade, Saut +4 / Commerce +3 / Équitation
|
||||
+6 / Chirurgie 0 / Survie en extérieur +4 / Survie fo-
|
||||
rêt +6 / Acrobatie -2 / Métallurgie +2 / Natation +3 /
|
||||
Légendes -1 / Écriture -4
|
||||
@ -194,240 +561,4 @@ Discrétion
|
||||
Vigilance
|
||||
13
|
||||
+3
|
||||
`
|
||||
// Skill parser depending on the type of actor
|
||||
const compParser = { personnage: "\\s+(?<value>[\\+\\-]?\\d+)", creature: "\\s+(?<carac>\\d+)\\s+(?<value>[\\+\\-]?\\d+)\\s?(?<init>\\d+)?\\s+?(?<dommages>\\+\\d+)?" };
|
||||
|
||||
// Main class for parsing a stat block
|
||||
export class RdDStatBlockParser {
|
||||
|
||||
static openInputDialog() {
|
||||
let dialog = new Dialog({
|
||||
title: "Import de stats de PNJ/Créatures",
|
||||
content: `
|
||||
<div>
|
||||
<p>Coller le texte de la stat ici</p>
|
||||
<textarea id="statBlock" style="width: 100%; height: 200px;"></textarea>
|
||||
</div>
|
||||
`,
|
||||
buttons: {
|
||||
ok: {
|
||||
label: "OK",
|
||||
callback: async (html) => {
|
||||
let statBlock = html.find("#statBlock")[0].value;
|
||||
await RdDStatBlockParser.parseStatBlock(statBlock);
|
||||
dialog.close();
|
||||
}
|
||||
},
|
||||
cancel: {
|
||||
label: "Cancel"
|
||||
}
|
||||
}
|
||||
});
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
static fixWeirdPDF(statString) {
|
||||
// Split the statString into lines
|
||||
let lines = statString.split("\n");
|
||||
let newLines = [];
|
||||
let index = 0;
|
||||
let nextType = "string";
|
||||
// Loop through each line
|
||||
for (let i = 0; i < lines.length; i++) {
|
||||
// remove trailing spaces
|
||||
lines[i] = lines[i].trim();
|
||||
// Is it text ?
|
||||
if (lines[i].match(/^[a-zA-Zéêè\s]+/)) {
|
||||
if ( nextType == "string" ) {
|
||||
newLines[index] = lines[i];
|
||||
nextType = "number";
|
||||
} else {
|
||||
console.log("Wrong sequence string detected...", lines[i], nextType);
|
||||
}
|
||||
}
|
||||
// Is it a number ?
|
||||
if (lines[i].match(/^[\d\s]+/)) {
|
||||
if ( nextType == "number" ) {
|
||||
newLines[index] = newLines[index] + lines[i];
|
||||
nextType = "string";
|
||||
index++;
|
||||
} else {
|
||||
console.log("Wrong sequence number detected...", lines[i], nextType);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
static async parseStatBlock(statString, type = "npc") {
|
||||
|
||||
//statString = statBlock03;
|
||||
if (!statString) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Special function to fix strange/weird copy/paste from PDF readers
|
||||
// Unused up to now : this.fixWeirdPDF(statString);
|
||||
|
||||
// Replace all endline by space in the statString
|
||||
statString = statString.replace(/\n/g, " ");
|
||||
// Remove all multiple spaces
|
||||
statString = statString.replace(/\s{2,}/g, " ");
|
||||
// Remove all leading and trailing spaces
|
||||
statString = statString.trim();
|
||||
|
||||
let actorType = "personnage";
|
||||
let perception = XRegExp.exec(statString.toLowerCase(), XRegExp("perception\\s+(?<value>\\d+)", 'gi'));
|
||||
if (perception?.value ) {
|
||||
actorType = "creature";
|
||||
}
|
||||
|
||||
// Now start carac
|
||||
let actorData = foundry.utils.deepClone(game.model.Actor[actorType]);
|
||||
for (let key in game.model.Actor.personnage.carac) {
|
||||
let caracDef = game.model.Actor.personnage.carac[key];
|
||||
// Parse the stat string for each caracteristic
|
||||
let carac = XRegExp.exec(statString.toLowerCase(), XRegExp(caracDef.label.toLowerCase()+"\\s+(?<value>\\d+)", 'gi'));
|
||||
if (carac?.value) {
|
||||
actorData.carac[key].value = Number(carac.value);
|
||||
}
|
||||
}
|
||||
|
||||
// If creature we need to setup additionnal fields
|
||||
if (actorType == "creature") {
|
||||
let plusDom = XRegExp.exec(statString.toLowerCase(), XRegExp("\\+dom\\s+(?<value>\\+\\d+)", 'gi'));
|
||||
if (plusDom?.values) {
|
||||
actorData.attributs.plusdom.value = Number(plusDom.value);
|
||||
}
|
||||
let protection = XRegExp.exec(statString.toLowerCase(), XRegExp("protection\\s+(?<value>\\d+)", 'gi'));
|
||||
if (protection?.value) {
|
||||
actorData.attributs.protection.value = Number(protection.value);
|
||||
}
|
||||
let endurance = XRegExp.exec(statString.toLowerCase(), XRegExp("endurance\\s+(?<value>\\d+)", 'gi'));
|
||||
if (endurance?.value) {
|
||||
actorData.sante.endurance.value = Number(endurance.value);
|
||||
actorData.sante.endurance.max = Number(endurance.value);
|
||||
}
|
||||
let vie = XRegExp.exec(statString.toLowerCase(), XRegExp("vie\\s+(?<value>\\d+)", 'gi'));
|
||||
if (vie.value) {
|
||||
actorData.sante.vie.value = Number(vie.value);
|
||||
actorData.sante.vie.max = Number(vie.value);
|
||||
}
|
||||
let vitesse = XRegExp.exec(statString.toLowerCase(), XRegExp("vitesse\\s+(?<value>[\\d\\/]+)", 'gi'));
|
||||
if (vitesse?.value) {
|
||||
actorData.attributs.vitesse.value = vitesse.value;
|
||||
}
|
||||
}
|
||||
|
||||
let items = [];
|
||||
// Get skills from compendium
|
||||
const competences = await SystemCompendiums.getCompetences(actorType);
|
||||
//console.log("Competences : ", competences);
|
||||
let allComp = competences.map(i => i.toObject())
|
||||
for (let comp of allComp) {
|
||||
let skill = XRegExp.exec(statString.toLowerCase(), XRegExp(comp.name.toLowerCase()+compParser[actorType], 'gi'));
|
||||
if (skill) {
|
||||
comp.system.niveau = Number(skill.value);
|
||||
if (actorType == "creature") {
|
||||
comp.system.carac_value = Number(skill.carac);
|
||||
if (skill.init) {
|
||||
comp.system.dommages = Number(skill.dommages);
|
||||
comp.system.iscombat = true;
|
||||
}
|
||||
items.push(comp); // Only selective push
|
||||
}
|
||||
}
|
||||
if (actorType == "personnage") {
|
||||
items.push(comp); // Always push
|
||||
}
|
||||
}
|
||||
|
||||
// Now process weapons
|
||||
const weapons = await SystemCompendiums.getWorldOrCompendiumItems("arme", "equipement")
|
||||
//console.log("Equipement : ", equipment);
|
||||
for (let w of weapons) {
|
||||
|
||||
let weapon = XRegExp.exec(statString.toLowerCase(), XRegExp(w.name.toLowerCase()+"\\s+(?<value>\\+\\d+)", 'gi'));
|
||||
if (weapon) {
|
||||
w.system.equipe = true
|
||||
items.push(w.toObject());
|
||||
// now process the skill
|
||||
if ( w.system?.competence != "") {
|
||||
let wComp = items.find(i => i.name.toLowerCase() == w.system.competence.toLowerCase());
|
||||
if (wComp) {
|
||||
wComp.system.niveau = Number(weapon.value);
|
||||
}
|
||||
}
|
||||
if ( w.system?.tir != "") {
|
||||
let wComp = items.find(i => i.name.toLowerCase() == w.system.tir.toLowerCase());
|
||||
if (wComp) {
|
||||
wComp.system.niveau = Number(weapon.value);
|
||||
}
|
||||
}
|
||||
if ( w.system?.lancer != "") {
|
||||
let wComp = items.find(i => i.name.toLowerCase() == w.system.lancer.toLowerCase());
|
||||
if (wComp) {
|
||||
wComp.system.niveau = Number(weapon.value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Now process armors
|
||||
const armors = await SystemCompendiums.getWorldOrCompendiumItems("armure", "equipement")
|
||||
for (let a of armors) {
|
||||
let armor = XRegExp.exec(statString.toLowerCase(), XRegExp(a.name.toLowerCase(), 'gi'));
|
||||
if (armor) {
|
||||
a.system.equipe = true
|
||||
items.push(a.toObject());
|
||||
}
|
||||
}
|
||||
|
||||
// Get hour name : heure du XXXXX
|
||||
let heure = XRegExp.exec(statString.toLowerCase(), XRegExp("heure du\\s+(?<value>\\w+)", 'gi'));
|
||||
if (heure?.value) {
|
||||
actorData.heure = heure.value;
|
||||
}
|
||||
// Get age
|
||||
let age = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>\\d+) ans", 'gi'));
|
||||
if (age?.value) {
|
||||
actorData.age = Number(age.value);
|
||||
}
|
||||
// Get height
|
||||
let taille = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>\\d+)m\\d+", 'gi'));
|
||||
if (taille?.value) {
|
||||
actorData.taille = taille.value;
|
||||
}
|
||||
// Get weight
|
||||
let poids = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>\\d+) kg", 'gi'));
|
||||
if (poids?.value) {
|
||||
actorData.poids = poids.value;
|
||||
}
|
||||
// Get beauty
|
||||
let beaute = XRegExp.exec(statString.toLowerCase(), XRegExp("beauté\\s+(?<value>\\d+)", 'gi'));
|
||||
if (beaute?.value) {
|
||||
actorData.beaute = Number(beaute.value);
|
||||
}
|
||||
|
||||
// Name is all string before ', né'
|
||||
let name
|
||||
if (actorType == "personnage") {
|
||||
name = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>[\\w\\s\\d]+),", 'gi'));
|
||||
if (!name?.value) {
|
||||
name = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>.+)\\s+taille", 'gi'));
|
||||
}
|
||||
name = name?.value || "Importé";
|
||||
}
|
||||
if (actorType == "creature") {
|
||||
name = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>.+)\\s+taille", 'gi'));
|
||||
name = name?.value || "Importé";
|
||||
}
|
||||
|
||||
let newActor = RdDBaseActorReve.create({name: name || "Importé", type:actorType, system: actorData, items: items});
|
||||
|
||||
// DUmp....
|
||||
console.log(actorData);
|
||||
}
|
||||
}
|
||||
|
||||
`
|
||||
|
@ -51,7 +51,7 @@ export class DialogCreateSigneDraconique extends Dialog {
|
||||
whisper: ChatUtility.getOwners(actor),
|
||||
content: await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-actor.html", {
|
||||
signe: signe,
|
||||
alias: actor.name
|
||||
alias: actor.getAlias()
|
||||
})
|
||||
});
|
||||
}
|
||||
|
@ -24,7 +24,7 @@ export class Grammar {
|
||||
}
|
||||
|
||||
static includesLowerCaseNoAccent(value, content) {
|
||||
return Grammar.toLowerCaseNoAccent(value).includes(Grammar.toLowerCaseNoAccent(content));
|
||||
return Grammar.toLowerCaseNoAccent(value)?.includes(Grammar.toLowerCaseNoAccent(content));
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -1,10 +1,11 @@
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js"
|
||||
import { ITEM_TYPES } from "./item.js";
|
||||
import { RdDCombatManager } from "./rdd-combat.js";
|
||||
|
||||
const nomCategorieParade = {
|
||||
"sans-armes": "Sans arme",
|
||||
"armes-naturelles": "Sans arme",
|
||||
"armes-naturelles": "Armes naturelles",
|
||||
"hast": "Armes d'hast",
|
||||
"batons": "Bâtons",
|
||||
"boucliers": "Boucliers",
|
||||
@ -30,7 +31,7 @@ export class RdDItemArme extends Item {
|
||||
case ITEM_TYPES.competencecreature:
|
||||
return RdDItemCompetenceCreature.armeCreature(arme);
|
||||
}
|
||||
return RdDItemArme.mainsNues();
|
||||
return RdDItemArme.corpsACorps();
|
||||
}
|
||||
|
||||
static getCompetenceArme(arme, maniement) {
|
||||
@ -56,8 +57,8 @@ export class RdDItemArme extends Item {
|
||||
}
|
||||
|
||||
static niveauCompetenceArme(arme, competences) {
|
||||
const compArme = competences.find(it => it.name == arme.system.competence);
|
||||
return compArme?.system.niveau ?? -8;
|
||||
const compArme = competences.find(it => Grammar.equalsInsensitive(it.name, arme.system.competence))
|
||||
return compArme?.system.niveau ?? -8
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -234,11 +235,6 @@ export class RdDItemArme extends Item {
|
||||
return false
|
||||
}
|
||||
|
||||
static ajoutCorpsACorps(armes, actor) {
|
||||
armes.push(RdDItemArme.mainsNues(actor));
|
||||
armes.push(RdDItemArme.empoignade(actor));
|
||||
}
|
||||
|
||||
static corpsACorps(actor) {
|
||||
let competence = actor?.getCompetenceCorpsACorps() ?? { system: { niveau: -6 } };
|
||||
let melee = actor ? actor.system.carac['melee'].value : 0
|
||||
@ -257,6 +253,8 @@ export class RdDItemArme extends Item {
|
||||
mortalite: 'non-mortel',
|
||||
competence: 'Corps à corps',
|
||||
resistance: 1,
|
||||
baseInit: 4,
|
||||
cac: 'pugilat',
|
||||
deuxmains: true,
|
||||
categorie_parade: 'sans-armes'
|
||||
}
|
||||
@ -266,8 +264,6 @@ export class RdDItemArme extends Item {
|
||||
static mainsNues(actor) {
|
||||
const mainsNues = RdDItemArme.corpsACorps(actor)
|
||||
mainsNues.name = 'Mains nues'
|
||||
mainsNues.system.cac = 'pugilat'
|
||||
mainsNues.system.baseInit = 4
|
||||
return mainsNues;
|
||||
}
|
||||
|
||||
|
@ -49,17 +49,7 @@ export class RdDItemCompetenceCreature extends Item {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static isAttaque(item) {
|
||||
if (item.type == ITEM_TYPES.competencecreature) {
|
||||
switch (item.system.categorie) {
|
||||
case "melee":
|
||||
case "tir":
|
||||
case "lancer":
|
||||
case "naturelle":
|
||||
case "possession":
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
return RdDItemCompetenceCreature.getCategorieAttaque(item) != undefined
|
||||
}
|
||||
|
||||
static getCategorieAttaque(item) {
|
||||
@ -70,7 +60,6 @@ export class RdDItemCompetenceCreature extends Item {
|
||||
case "lancer":
|
||||
case "naturelle":
|
||||
case "possession":
|
||||
case "parade":
|
||||
return item.system.categorie
|
||||
}
|
||||
}
|
||||
@ -92,12 +81,7 @@ export class RdDItemCompetenceCreature extends Item {
|
||||
|
||||
static isParade(item) {
|
||||
if (item.type == ITEM_TYPES.competencecreature) {
|
||||
switch (item.system.categorie) {
|
||||
case "melee":
|
||||
case "naturelle":
|
||||
case "parade":
|
||||
return true
|
||||
}
|
||||
return item.system.categorie_parade || item.system.isparade
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
@ -13,6 +13,7 @@ import { Misc } from "./misc.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
|
||||
import { ITEM_TYPES, RdDItem } from "./item.js";
|
||||
import { FLEUVE_COORD, TMRUtility } from "./tmr-utility.js";
|
||||
|
||||
/**
|
||||
* Extend the basic ItemSheet for RdD specific items
|
||||
@ -100,55 +101,59 @@ export class RdDItemSheet extends ItemSheet {
|
||||
descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }),
|
||||
isComestible: this.item.getUtilisationCuisine(),
|
||||
options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable),
|
||||
competences: await SystemCompendiums.getCompetences('personnage'),
|
||||
categories: RdDItem.getCategories(this.item.type),
|
||||
}
|
||||
|
||||
if (this.item.type == ITEM_TYPES.competencecreature) {
|
||||
formData.isparade = RdDItemCompetenceCreature.isParade(this.item)
|
||||
formData.isdommages = RdDItemCompetenceCreature.isDommages(this.item)
|
||||
}
|
||||
|
||||
const competences = await SystemCompendiums.getCompetences('personnage');
|
||||
formData.categories = RdDItem.getCategories(this.item.type)
|
||||
if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
|
||||
if (this.item.type == ITEM_TYPES.tache ||
|
||||
this.item.type == ITEM_TYPES.livre ||
|
||||
this.item.type == ITEM_TYPES.meditation ||
|
||||
this.item.type == ITEM_TYPES.oeuvre) {
|
||||
formData.caracList = foundry.utils.duplicate(game.model.Actor.personnage.carac)
|
||||
formData.caracList["reve-actuel"] = foundry.utils.duplicate(game.model.Actor.personnage.reve.reve)
|
||||
formData.competences = competences;
|
||||
}
|
||||
if (this.item.type == 'arme') {
|
||||
formData.competences = competences.filter(it => it.isCompetenceArme())
|
||||
if (this.item.type == ITEM_TYPES.arme) {
|
||||
formData.competences = formData.competences.filter(it => it.isCompetenceArme())
|
||||
}
|
||||
if (['sort', 'sortreserve'].includes(this.item.type)) {
|
||||
formData.competences = competences.filter(it => RdDItemCompetence.isDraconic(it));
|
||||
}
|
||||
if (this.item.type == 'recettecuisine') {
|
||||
if (this.item.type == ITEM_TYPES.recettecuisine) {
|
||||
formData.ingredients = await TextEditor.enrichHTML(this.object.system.ingredients, { async: true })
|
||||
}
|
||||
if (this.item.type == 'extraitpoetique') {
|
||||
if (this.item.type == ITEM_TYPES.extraitpoetique) {
|
||||
formData.extrait = await TextEditor.enrichHTML(this.object.system.extrait, { async: true })
|
||||
formData.texte = await TextEditor.enrichHTML(this.object.system.texte, { async: true })
|
||||
}
|
||||
if (this.item.type == 'recettealchimique') {
|
||||
RdDAlchimie.processManipulation(this.item, this.actor && this.actor.id);
|
||||
if (this.item.type == ITEM_TYPES.recettealchimique) {
|
||||
RdDAlchimie.processManipulation(this.item, this.actor?.id);
|
||||
formData.manipulation_update = await TextEditor.enrichHTML(this.object.system.manipulation_update, { async: true })
|
||||
formData.utilisation = await TextEditor.enrichHTML(this.object.system.utilisation, { async: true })
|
||||
formData.enchantement = await TextEditor.enrichHTML(this.object.system.enchantement, { async: true })
|
||||
formData.sureffet = await TextEditor.enrichHTML(this.object.system.sureffet, { async: true })
|
||||
}
|
||||
if (this.item.type == 'gemme') {
|
||||
if (this.item.type == ITEM_TYPES.gemme) {
|
||||
formData.gemmeTypeList = RdDGemme.getGemmeTypeOptionList();
|
||||
RdDGemme.calculDataDerivees(this.item);
|
||||
RdDGemme.calculDataDerivees(this.item)
|
||||
}
|
||||
if (this.item.type == 'potion') {
|
||||
await RdDHerbes.addPotionFormData(formData);
|
||||
if (this.item.type == ITEM_TYPES.potion) {
|
||||
RdDHerbes.calculFormData(formData, this.item)
|
||||
}
|
||||
if (formData.options.isOwned && this.item.type == 'herbe' && (formData.system.categorie == 'Soin' || formData.system.categorie == 'Repos')) {
|
||||
formData.isIngredientPotionBase = true;
|
||||
if (this.item.type == ITEM_TYPES.herbe) {
|
||||
if (formData.options.isOwned && ['Soin', 'Repos'].includes(formData.system.categorie)) {
|
||||
formData.isIngredientPotionBase = true;
|
||||
}
|
||||
}
|
||||
if (this.item.type == 'sortreserve') {
|
||||
if (this.item.type == ITEM_TYPES.sortreserve) {
|
||||
const sortId = this.item.system.sortid;
|
||||
formData.competences = formData.competences.filter(it => RdDItemCompetence.isDraconic(it));
|
||||
formData.sort = formData.options.isOwned ? this.item.actor.items.get(sortId) : game.items.get(sortId);
|
||||
}
|
||||
formData.bonusCaseList = RdDItemSort.getBonusCaseList(formData, true);
|
||||
|
||||
if (this.item.type == ITEM_TYPES.sort) {
|
||||
formData.competences = formData.competences.filter(it => RdDItemCompetence.isDraconic(it));
|
||||
formData.bonusCaseList = RdDItemSort.getBonusCaseList(this.item);
|
||||
}
|
||||
return formData;
|
||||
}
|
||||
|
||||
@ -185,6 +190,9 @@ export class RdDItemSheet extends ItemSheet {
|
||||
}
|
||||
}
|
||||
})
|
||||
this.html.find('.delete-bonus-case').click((event) => {
|
||||
this.supprimerBonusCase(event.currentTarget.attributes['data-deleteCoord'].value)
|
||||
})
|
||||
|
||||
this.html.find('.date-enchantement').change((event) => {
|
||||
const jour = Number(this.html.find('input.date-enchantement[name="enchantement.jour"]').val());
|
||||
@ -264,23 +272,66 @@ export class RdDItemSheet extends ItemSheet {
|
||||
}
|
||||
}
|
||||
|
||||
async supprimerBonusCase(deleteCoord){
|
||||
if (this.item.type == ITEM_TYPES.sort) {
|
||||
const oldList = RdDItemSort.getBonusCaseList(this.item)
|
||||
const newList = oldList.filter(it => it.case != deleteCoord);
|
||||
if (newList.length != oldList.length) {
|
||||
await this.item.update({
|
||||
'system.bonuscase': RdDItemSort.bonuscasesToString(newList)
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
_updateObject(event, formData) {
|
||||
switch (this.item.type) {
|
||||
case ITEM_TYPES.sort:
|
||||
// Données de bonus de cases ?
|
||||
formData['system.bonuscase'] = RdDItemSort.buildBonuscaseFromArrays(formData.bonusValue, formData.caseValue)
|
||||
formData['system.bonuscase'] = RdDItemSort.bonuscasesToString(RdDItemSheet._listCaseTmr(
|
||||
formData.caseTmrCoord,
|
||||
formData.caseTmrBonus,
|
||||
formData.caseTmrAdd
|
||||
))
|
||||
break
|
||||
case ITEM_TYPES.competence:
|
||||
if (formData['system.niveau'] == undefined) {
|
||||
formData['system.niveau'] = formData['system.base']
|
||||
}
|
||||
formData['system.niveau'] = formData['system.niveau'] ?? formData['system.base']
|
||||
break
|
||||
}
|
||||
|
||||
return this.item.update(formData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/**
|
||||
* reconstruit les bonus de cases
|
||||
* @param {*} caseTmrCoord tableau des coordonées
|
||||
* @param {*} caseTmrBonus tableau des bonus
|
||||
* @param {*} caseTmrAdd case à ajouter
|
||||
* @returns list d'objets {coord, bonus}
|
||||
*/
|
||||
static _listCaseTmr(caseTmrCoord, caseTmrBonus, caseTmrAdd) {
|
||||
const listCaseTmrCoord = caseTmrCoord == undefined ? [] : Array.isArray(caseTmrCoord) ? caseTmrCoord : [caseTmrCoord]
|
||||
const listCaseTmrBonus = caseTmrBonus == undefined ? [] : Array.isArray(caseTmrBonus) ? caseTmrBonus : [caseTmrBonus]
|
||||
if (caseTmrAdd != undefined && caseTmrAdd != '' && TMRUtility.verifyTMRCoord(caseTmrAdd) && !listCaseTmrCoord.includes(caseTmrAdd)) {
|
||||
listCaseTmrCoord.push(TMRUtility.getTMR(caseTmrAdd).coord)
|
||||
listCaseTmrBonus.push(1)
|
||||
}
|
||||
|
||||
const list = [];
|
||||
const caseChecked = {};
|
||||
for (let i = 0; i < listCaseTmrBonus.length && i < listCaseTmrCoord.length; i++) {
|
||||
const coord = listCaseTmrCoord[i] == FLEUVE_COORD ? FLEUVE_COORD : (listCaseTmrCoord[i]?.toUpperCase() ?? 'A1')
|
||||
const bonus = listCaseTmrBonus[i] ?? 0
|
||||
if (TMRUtility.verifyTMRCoord(coord) && bonus >= 0 && !caseChecked[coord]) {
|
||||
caseChecked[coord] = coord
|
||||
list.push({ case: coord, bonus: bonus })
|
||||
}
|
||||
}
|
||||
return list
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _onDragStart(event) {
|
||||
}
|
||||
|
@ -2,52 +2,69 @@ import { Grammar } from "./grammar.js";
|
||||
import { RdDItemCompetence } from "./item-competence.js";
|
||||
import { ITEM_TYPES } from "./item.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { TMRUtility } from "./tmr-utility.js";
|
||||
import { FLEUVE_COORD, TMRUtility } from "./tmr-utility.js";
|
||||
|
||||
const VOIES_DRACONIC = [
|
||||
export const VOIES_DRACONIC = [
|
||||
{ code: 'O', label: "Voie d'Oniros", short: 'Oniros', ordre: 'a' },
|
||||
{ code: 'H', label: "Voie d'Hypnos", short: 'Hypnos', ordre: 'b' },
|
||||
{ code: 'N', label: "Voie de Narcos", short: 'Narcos', ordre: 'c' },
|
||||
{ code: 'T', label: "Voie de Thanatos", short: 'Thanatos', ordre: 'd' },
|
||||
{ code: 'O/H/N/T', label: "Oniros/Hypnos/Narcos/Thanatos", short: 'Oniros/Hypnos/Narcos/Thanatos', ordre: 'e' },
|
||||
{ code: 'O/H/N', label: "Oniros/Hypnos/Narcos", short: "Oniros/Hypnos/Narcos", ordre: 'f' }
|
||||
{ code: 'O/H/N/T', label: "Oniros/Hypnos/Narcos/Thanatos", short: 'O/H/N/T', ordre: 'e' },
|
||||
{ code: 'O/H/N', label: "Oniros/Hypnos/Narcos", short: "O/H/N", ordre: 'f' }
|
||||
]
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class RdDItemSort extends Item {
|
||||
static preloadHandlebars() {
|
||||
Handlebars.registerHelper('itemSort-spaceIfText', val => RdDItemSort.addSpaceToNonNumeric(val))
|
||||
Handlebars.registerHelper('itemSort-codeDraconic', voie => RdDItemSort.getCode(voie))
|
||||
Handlebars.registerHelper('itemSort-shortDraconic', voie => RdDItemSort.getShortVoie(voie))
|
||||
}
|
||||
|
||||
static getDraconicsSort(draconicList, sort) {
|
||||
static addSpaceToNonNumeric(value) {
|
||||
return Number.isNumeric(value) || ['-', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9'].includes( String(value).charAt[0]) ? value : ' ' + RdDItemSort.toVar(value)
|
||||
}
|
||||
|
||||
static toVar(value) {
|
||||
return value ? value.replace('variable', 'var') : ''
|
||||
}
|
||||
|
||||
static getDraconicsSort(competencesDraconic, sort) {
|
||||
// se baser sur la voie du sort?
|
||||
switch (Grammar.toLowerCaseNoAccent(sort.name)) {
|
||||
case "lecture d'aura":
|
||||
case "detection d'aura":
|
||||
return draconicList;
|
||||
return competencesDraconic;
|
||||
case "annulation de magie":
|
||||
return draconicList.filter(it => !RdDItemCompetence.isThanatos(it));
|
||||
return competencesDraconic.filter(it => !RdDItemCompetence.isThanatos(it));
|
||||
}
|
||||
return [RdDItemCompetence.getVoieDraconic(draconicList, sort.system.draconic)];
|
||||
const voies = sort.system.draconic.split('/')
|
||||
return voies.map(voie => RdDItemCompetence.getVoieDraconic(competencesDraconic, voie))
|
||||
}
|
||||
|
||||
static getOrdreCode(code) {
|
||||
return (VOIES_DRACONIC.find(it => it.code == code)?.ordre ?? '?')
|
||||
}
|
||||
|
||||
static getVoieCode(voie) {
|
||||
return VOIES_DRACONIC.find(it => voie.name.includes(it.short))?.code ?? '?'
|
||||
static getCodeVoie(voie) {
|
||||
return VOIES_DRACONIC.find(it => [it.code, it.short, it.label].includes(voie))?.code ?? '?'
|
||||
}
|
||||
|
||||
static getCodeDraconic(sort, voies = ['O', 'H', 'N', 'T']) {
|
||||
static getShortVoie(voie) {
|
||||
return VOIES_DRACONIC.find(it => [it.code, it.short, it.label].includes(voie))?.short ?? voie
|
||||
}
|
||||
|
||||
static getCode(sort, codeVoies = ['O', 'H', 'N', 'T']) {
|
||||
switch (Grammar.toLowerCaseNoAccent(sort.name)) {
|
||||
case "lecture d'aura":
|
||||
case "detection d'aura":
|
||||
return RdDItemSort.$voiesConnues('O/H/N/T', voies)
|
||||
return RdDItemSort.$voiesConnues('O/H/N/T', codeVoies)
|
||||
case "annulation de magie":
|
||||
return RdDItemSort.$voiesConnues('O/H/N', voies)
|
||||
return RdDItemSort.$voiesConnues('O/H/N', codeVoies)
|
||||
}
|
||||
const voie = VOIES_DRACONIC.find(it => it.label.includes(sort.system.draconic))
|
||||
return voie?.code ?? sort.system.draconic
|
||||
return RdDItemSort.getCodeVoie(sort.system.draconic)
|
||||
}
|
||||
|
||||
|
||||
static $voiesConnues(voiesSort, voies) {
|
||||
const codes = voies.filter(it => voiesSort.includes(it))
|
||||
.sort(Misc.ascending(it => RdDItemSort.getOrdreCode(it)))
|
||||
@ -79,89 +96,60 @@ export class RdDItemSort extends Item {
|
||||
return variable;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static buildBonusCaseList(bonuscase, newCase) {
|
||||
const list = RdDItemSort.bonuscaseStringToList(bonuscase)
|
||||
if (newCase) {
|
||||
list.push({ case: "Nouvelle", bonus: 0 })
|
||||
}
|
||||
return list;
|
||||
}
|
||||
|
||||
/**
|
||||
* Retourne une liste de bonus/case pour un item-sheet
|
||||
* @param {} item
|
||||
*/
|
||||
static getBonusCaseList(item, newCase = false) {
|
||||
static getBonusCaseList(item) {
|
||||
// Gestion spéciale case bonus
|
||||
if (item.type == ITEM_TYPES.sort) {
|
||||
return RdDItemSort.buildBonusCaseList(item.system.bonuscase, newCase);
|
||||
return RdDItemSort.stringToBonuscases(item.system.bonuscase)
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** Met à jour les données de formulaire
|
||||
* si static des bonus de cases sont présents
|
||||
* */
|
||||
static buildBonuscaseFromArrays(bonuses, coords) {
|
||||
if (bonuses) {
|
||||
const list = [];
|
||||
const caseCheck = {};
|
||||
for (let i = 0; i < bonuses.length && i < coords.length; i++) {
|
||||
const coord = coords[i] == 'Fleuve' ? 'Fleuve' : (coords[i]?.toUpperCase() ?? 'A1');
|
||||
const bonus = bonuses[i] || 0;
|
||||
if (TMRUtility.verifyTMRCoord(coord) && bonus > 0 && caseCheck[coord] == undefined) {
|
||||
caseCheck[coord] = bonus;
|
||||
list.push({ case: coord, bonus: bonus });
|
||||
}
|
||||
}
|
||||
return RdDItemSort._bonuscaseListToString(list);
|
||||
}
|
||||
return undefined;
|
||||
return [];
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static incrementBonusCase(actor, sort, coord) {
|
||||
if (TMRUtility.getTMR(coord).type == "fleuve") {
|
||||
coord = 'Fleuve';
|
||||
if (TMRUtility.isFleuve(coord)) {
|
||||
coord = FLEUVE_COORD;
|
||||
}
|
||||
let list = RdDItemSort.stringToBonuscases(sort.system.bonuscase);
|
||||
const existing = list.find(it => it.case == coord)
|
||||
const bonus = Number(existing?.bonus ?? 0) + 1
|
||||
if (existing) {
|
||||
existing.bonus = bonus
|
||||
}
|
||||
else {
|
||||
list.push({ case: coord, bonus: 1 })
|
||||
}
|
||||
const list = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false);
|
||||
const bonus = Number(list.find(it => it.case == coord)?.bonus ?? 0);
|
||||
const modified = { case: coord, bonus: bonus + 1 };
|
||||
|
||||
const bonuscase = RdDItemSort._bonuscaseListToString(
|
||||
list.filter(it => it.case != coord).concat(modified)
|
||||
);
|
||||
|
||||
// Sauvegarde/update
|
||||
actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': bonuscase }]);
|
||||
actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': RdDItemSort.bonuscasesToString(list) }]);
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getCaseBonus(sort, coord) {
|
||||
const isFleuve = TMRUtility.getTMR(coord).type == "fleuve";
|
||||
|
||||
let bc = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false)
|
||||
.filter(it => it.case == coord || (isFleuve && it.case == 'Fleuve'))
|
||||
.find(it => true)
|
||||
const search = TMRUtility.isFleuve(coord)
|
||||
? it => it.case == 'Fleuve'
|
||||
: it => it.case == coord;
|
||||
const bc = RdDItemSort.stringToBonuscases(sort.system.bonuscase)
|
||||
.find(search)
|
||||
return Number(bc?.bonus ?? 0);
|
||||
}
|
||||
|
||||
static _bonuscaseListToString(list) {
|
||||
static bonuscasesToString(list) {
|
||||
return list.map(it => `${it.case}:${it.bonus}`)
|
||||
.sort(Misc.ascending())
|
||||
.join(',');
|
||||
}
|
||||
static bonuscaseStringToList(bonuscase) {
|
||||
|
||||
static stringToBonuscases(bonuscase) {
|
||||
if (bonuscase == undefined || bonuscase == '') {
|
||||
return []
|
||||
}
|
||||
return bonuscase.split(',').map(it => {
|
||||
const b = it.split(':');
|
||||
return { case: b[0], bonus: b[1] };
|
||||
});
|
||||
return bonuscase.split(',')
|
||||
.map(it => it.split(':'))
|
||||
.map(it => { return { case: it[0], bonus: it[1] } });
|
||||
}
|
||||
|
||||
}
|
@ -571,6 +571,7 @@ export class RdDItem extends Item {
|
||||
else {
|
||||
await this.quantiteIncDec(item.system.quantite);
|
||||
}
|
||||
// TODO: suppression dans les conteneurs!
|
||||
await item.delete();
|
||||
}
|
||||
|
||||
@ -601,6 +602,9 @@ export class RdDItem extends Item {
|
||||
if (!other || !this.isInventaire()) {
|
||||
return [false, undefined];
|
||||
}
|
||||
if (this.isConteneur()){
|
||||
return [false, `Impossible de regrouper des conteneurs, ils ne sont pas empilables`];
|
||||
}
|
||||
if (this.system.quantite == undefined) {
|
||||
return [false, `Impossible de regrouper des ${this.type}, ils ne sont pas empilables`];
|
||||
}
|
||||
|
@ -5,7 +5,7 @@ import { Monnaie } from "./item-monnaie.js";
|
||||
import { RdDItem, ITEM_TYPES } from "./item.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
import { RdDRaretes } from "./item/raretes.js";
|
||||
import { RdDCalendrier } from "./time/rdd-calendrier.js";
|
||||
import { VOIES_DRACONIC } from "./item-sort.js";
|
||||
|
||||
class Migration {
|
||||
get code() { return "sample"; }
|
||||
@ -530,6 +530,32 @@ class _11_2_20_MigrationAstrologie extends Migration {
|
||||
}
|
||||
}
|
||||
|
||||
class _12_0_24_MigrationVoieSorts extends Migration {
|
||||
get code() { return "migration-voies-sorts" }
|
||||
get version() { return "12.0.24" }
|
||||
|
||||
async migrate() {
|
||||
await this.applyItemsUpdates(items => items
|
||||
.filter(it => ITEM_TYPES.sort == it.type)
|
||||
.map(it => this.migrateSort(it))
|
||||
)
|
||||
}
|
||||
migrateSort(it) {
|
||||
return {
|
||||
_id: it.id,
|
||||
'system.draconic': this.convertDraconic(it.system.draconic),
|
||||
}
|
||||
}
|
||||
convertDraconic(draconic) {
|
||||
for (let v of VOIES_DRACONIC) {
|
||||
if ([v.label, v.short, v.code].includes(draconic)) {
|
||||
return v.short
|
||||
}
|
||||
}
|
||||
return draconic
|
||||
}
|
||||
}
|
||||
|
||||
export class Migrations {
|
||||
static getMigrations() {
|
||||
return [
|
||||
|
@ -189,13 +189,7 @@ export class Misc {
|
||||
* and there is no connected GM
|
||||
*/
|
||||
static documentIfResponsible(document) {
|
||||
if (foundry.utils.isNewerVersion(game.release.version, '12.0')) {
|
||||
if (game.users.activeGM || (Misc.connectedGMs().length == 0 && Misc.isOwnerPlayer(document)))
|
||||
{
|
||||
return document
|
||||
}
|
||||
}
|
||||
else if (Misc.isFirstConnectedGM() || (Misc.connectedGMs().length == 0 && Misc.isOwnerPlayer(document))) {
|
||||
if (Misc.isFirstConnectedGM() || (Misc.connectedGMs().length == 0 && Misc.isFirstOwnerPlayer(document))) {
|
||||
return document
|
||||
}
|
||||
return undefined
|
||||
@ -205,8 +199,15 @@ export class Misc {
|
||||
return document.testUserPermission && document.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)
|
||||
}
|
||||
|
||||
static isFirstOwnerPlayer(document) {
|
||||
if (!document.testUserPermission){
|
||||
return false
|
||||
}
|
||||
return game.users.filter(u => document.testUserPermission(u, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)) == game.user
|
||||
}
|
||||
|
||||
static isOwnerPlayerOrUniqueConnectedGM(actor) {
|
||||
return Misc.isOwnerPlayer(actor) ?? Misc.isFirstConnectedGM();
|
||||
return Misc.isFirstOwnerPlayer(actor) ?? Misc.isFirstConnectedGM();
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -53,9 +53,14 @@ export class RdDCarac {
|
||||
return selectedCarac?.label?.toLowerCase()?.match(/r(e|ê)ve(( |-)actuel)?/);
|
||||
}
|
||||
|
||||
/**
|
||||
* L’appel à la chance n’est possible que pour recommencer les jets d’actions physiques :
|
||||
* tous les jets de combat, de FORCE, d’AGILITÉ, de DEXTÉRITÉ, de Dérobée, d’APPARENCE,
|
||||
* ainsi que de Perception active et volontaire.
|
||||
*/
|
||||
static isActionPhysique(selectedCarac) {
|
||||
return !selectedCarac ||
|
||||
selectedCarac?.label.match(/(Apparence|Force|Agilité|Dextérité|Vue|Ouïe|Odorat-Goût|Empathie|Dérobée|Mêlée|Tir|Lancer)/);
|
||||
return Grammar.toLowerCaseNoAccent(selectedCarac?.label)
|
||||
?.match(/(apparence|force|agilite|dexterite|vue|ouie|gout|odorat|empathie|melee|tir|lancer|derobee)/) != null
|
||||
}
|
||||
|
||||
static getCaracDerivee(value) {
|
||||
@ -90,15 +95,4 @@ export class RdDCarac {
|
||||
static getCaracXp(targetValue) {
|
||||
return RdDCarac.getCaracDerivee(targetValue)?.xp ?? 200;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* L’appel à la chance n’est possible que pour recommencer les jets d’actions physiques :
|
||||
* tous les jets de combat, de FORCE, d’AGILITÉ, de DEXTÉRITÉ, de Dérobée, d’APPARENCE,
|
||||
* ainsi que de Perception active et volontaire.
|
||||
*/
|
||||
static isActionPhysique(selectedCarac) {
|
||||
return Grammar.toLowerCaseNoAccent(selectedCarac?.label)?.match(/(apparence|force|agilite|dexterite|vue|ouie|odorat|empathie|melee|tir|lancer|derobee)/);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -133,10 +133,10 @@ export class RdDCombatManager extends Combat {
|
||||
scene: canvas.scene._id,
|
||||
actor: combatant.actor?._id,
|
||||
token: combatant.token._id,
|
||||
alias: combatant.token.name,
|
||||
alias: combatant.token?.name,
|
||||
sound: CONFIG.sounds.dice,
|
||||
},
|
||||
flavor: `${combatant.token.name} a fait son jet d'Initiative (${messageOptions.info})<br>`
|
||||
flavor: `${combatant.token?.name} a fait son jet d'Initiative (${messageOptions.info})<br>`
|
||||
},
|
||||
messageOptions);
|
||||
roll.toMessage(messageData, { rollMode, create: true });
|
||||
@ -226,7 +226,7 @@ export class RdDCombatManager extends Combat {
|
||||
}
|
||||
|
||||
static $prepareAttaqueArme(infoAttaque) {
|
||||
const comp = infoAttaque.competences.find(c => c.name == infoAttaque.competence);
|
||||
const comp = infoAttaque.competences.find(it => Grammar.equalsInsensitive(it.name, infoAttaque.competence))
|
||||
const arme = infoAttaque.arme;
|
||||
const attaque = foundry.utils.duplicate(arme);
|
||||
attaque.action = 'attaque';
|
||||
@ -252,7 +252,7 @@ export class RdDCombatManager extends Combat {
|
||||
if (action && action.type == "arme") {
|
||||
for (let initData of premierRoundInit) {
|
||||
if (Grammar.toLowerCaseNoAccentNoSpace(action.system.initpremierround).includes(initData.pattern)) {
|
||||
let msg = `<h4>L'initiative de ${combatant.actor.name} a été modifiée !</h4>
|
||||
let msg = `<h4>L'initiative de ${combatant.actor.getAlias()} a été modifiée !</h4>
|
||||
<hr>
|
||||
<div>
|
||||
Etant donné son ${action.name}, son initative pour ce premier round est désormais de ${initData.init}.
|
||||
@ -435,11 +435,10 @@ export class RdDCombat {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static onMsgEncaisser(msg) {
|
||||
if (Misc.isOwnerPlayerOrUniqueConnectedGM()) {
|
||||
let defender = canvas.tokens.get(msg.defenderToken.id).actor;
|
||||
if (Misc.isOwnerPlayerOrUniqueConnectedGM(defender)) {
|
||||
let attackerRoll = msg.attackerRoll;
|
||||
let attacker = msg.attackerId ? game.actors.get(msg.attackerId) : undefined;
|
||||
let defender = canvas.tokens.get(msg.defenderToken.id).actor;
|
||||
|
||||
defender.encaisserDommages(attackerRoll, attacker, msg.attackerToken);
|
||||
const rddCombat = RdDCombat.rddCombatForAttackerAndDefender(msg.attackerId, msg.attackerToken.id, msg.defenderToken.id);
|
||||
rddCombat?.removeChatMessageActionsPasseArme(attackerRoll.passeArme);
|
||||
@ -754,7 +753,7 @@ export class RdDCombat {
|
||||
/* -------------------------------------------- */
|
||||
_prepareAttaque(competence, arme) {
|
||||
let rollData = {
|
||||
alias: this.attackerToken.name,
|
||||
alias: this.attacker?.getAlias(),
|
||||
passeArme: foundry.utils.randomID(16),
|
||||
mortalite: arme?.system.mortalite,
|
||||
competence: competence,
|
||||
@ -774,9 +773,9 @@ export class RdDCombat {
|
||||
}
|
||||
else {
|
||||
// sans armes: à mains nues
|
||||
const niveau = competence.system.niveau;
|
||||
const init = RdDCombatManager.calculInitiative(niveau, this.attacker.system.carac['melee'].value);
|
||||
rollData.arme = RdDItemArme.mainsNues({ niveau: niveau, initiative: init });
|
||||
rollData.arme = RdDItemArme.corpsACorps(this.attacker)
|
||||
rollData.arme.system.niveau = competence.system.niveau
|
||||
rollData.arme.system.initiative = RdDCombatManager.calculInitiative(competence.system.niveau, this.attacker.system.carac['melee'].value);
|
||||
}
|
||||
return rollData;
|
||||
}
|
||||
@ -803,10 +802,10 @@ export class RdDCombat {
|
||||
}
|
||||
|
||||
const choixParticuliere = await ChatMessage.create({
|
||||
alias: this.attacker.name,
|
||||
alias: this.attacker.getAlias(),
|
||||
whisper: ChatUtility.getOwners(this.attacker),
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-demande-attaque-particuliere.html', {
|
||||
alias: this.attackerToken.name,
|
||||
alias: this.attacker.getAlias(),
|
||||
attackerId: this.attackerId,
|
||||
attackerToken: this.attackerToken,
|
||||
defenderToken: this.defenderToken,
|
||||
@ -826,7 +825,7 @@ export class RdDCombat {
|
||||
attackerRoll.dmg = RdDBonus.dmg(attackerRoll, this.attacker, this.defender.isEntite());
|
||||
let defenderRoll = { attackerRoll: attackerRoll, passeArme: attackerRoll.passeArme, show: {} }
|
||||
attackerRoll.show = {
|
||||
cible: this.defenderToken?.name ?? 'la cible',
|
||||
cible: this.defender?.getAlias() ?? 'la cible',
|
||||
isRecul: (attackerRoll.particuliere == 'force' || attackerRoll.tactique == 'charge')
|
||||
}
|
||||
await RdDResolutionTable.displayRollData(attackerRoll, this.attacker, 'chat-resultat-attaque.html');
|
||||
@ -892,7 +891,7 @@ export class RdDCombat {
|
||||
const choixDefense = await ChatMessage.create({
|
||||
// message privé: du défenseur à lui même (et aux GMs)
|
||||
speaker: ChatMessage.getSpeaker(this.defender, canvas.tokens.get(this.defenderTokenId)),
|
||||
alias: this.attackerToken.name,
|
||||
alias: this.attacker?.getAlias(),
|
||||
whisper: ChatUtility.getOwners(this.defender),
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-demande-defense.html', paramDemandeDefense),
|
||||
});
|
||||
@ -1015,7 +1014,7 @@ export class RdDCombat {
|
||||
/* -------------------------------------------- */
|
||||
_prepareParade(attackerRoll, armeParade, competenceParade) {
|
||||
let defenderRoll = {
|
||||
alias: this.defenderToken?.name,
|
||||
alias: this.defender?.getAlias(),
|
||||
passeArme: attackerRoll.passeArme,
|
||||
diffLibre: attackerRoll.diffLibre,
|
||||
attackerToken: this.attackerToken,
|
||||
@ -1072,7 +1071,7 @@ export class RdDCombat {
|
||||
async esquive(attackerRoll, compId, compName) {
|
||||
const esquive = this.defender.getCompetence(compId) ?? this.defender.getCompetence(compName)
|
||||
if (esquive == undefined) {
|
||||
ui.notifications.error(this.defender.name + " n'a pas de compétence " + compName);
|
||||
ui.notifications.error(this.defender.getAlias() + " n'a pas de compétence " + compName);
|
||||
return;
|
||||
}
|
||||
console.log("RdDCombat.esquive >>>", attackerRoll, esquive);
|
||||
@ -1099,7 +1098,7 @@ export class RdDCombat {
|
||||
/* -------------------------------------------- */
|
||||
_prepareEsquive(attackerRoll, competence) {
|
||||
let rollData = {
|
||||
alias: this.defenderToken?.name,
|
||||
alias: this.defender.getAlias(),
|
||||
passeArme: attackerRoll.passeArme,
|
||||
diffLibre: attackerRoll.diffLibre,
|
||||
attackerToken: this.attackerToken,
|
||||
@ -1278,9 +1277,10 @@ export class RdDCombat {
|
||||
if (!actor?.isActorCombat()) {
|
||||
return
|
||||
}
|
||||
const alias = token?.name ?? actor.getAlias();
|
||||
const formData = {
|
||||
combatId: combat._id,
|
||||
alias: token.name ?? actor.name,
|
||||
alias: alias,
|
||||
etatGeneral: actor.getEtatGeneral(),
|
||||
isSonne: actor.isSonne(),
|
||||
blessuresStatus: actor.computeResumeBlessure(),
|
||||
@ -1293,12 +1293,12 @@ export class RdDCombat {
|
||||
}
|
||||
await ChatMessage.create({
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-acteur.hbs`, formData),
|
||||
alias: token.name ?? actor.name
|
||||
alias: alias
|
||||
})
|
||||
await ChatMessage.create({
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-sante.hbs`, formData),
|
||||
whisper: ChatUtility.getOwners(actor),
|
||||
alias: token.name ?? actor.name
|
||||
alias: alias
|
||||
})
|
||||
}
|
||||
}
|
@ -360,13 +360,14 @@ export class RdDCommands {
|
||||
|
||||
async getTMRAleatoire(msg, params) {
|
||||
if (params.length < 2) {
|
||||
let type = params[0];
|
||||
const tmr = await TMRUtility.getTMRAleatoire(type ? (it => it.type == type) : (it => true));
|
||||
return RdDCommands._chatAnswer(msg, `Case aléatoire: ${tmr.coord} - ${tmr.label}`);
|
||||
}
|
||||
else {
|
||||
return false;
|
||||
let type = params[0]
|
||||
const solvedTerrain = TMRUtility.findTMRLike(type)?.type
|
||||
if (solvedTerrain){
|
||||
const tmr = await TMRUtility.getTMRAleatoire(type ? (it => it.type == solvedTerrain) : (it => true))
|
||||
return RdDCommands._chatAnswer(msg, `Case aléatoire: ${tmr.coord} - ${tmr.label}`)
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
async findTMR(msg, params) {
|
||||
@ -384,11 +385,11 @@ export class RdDCommands {
|
||||
async tableRencontres(msg, params) {
|
||||
if (params && params.length > 0) {
|
||||
const search = Misc.join(params, ' ');
|
||||
const solvedTerrain = TMRUtility.findTMRLike(search);
|
||||
const solvedTerrain = TMRUtility.findTMRLike(search)
|
||||
if (solvedTerrain == undefined) {
|
||||
return RdDCommands._chatAnswer(msg, 'Aucune TMR correspondant à ' + search);
|
||||
}
|
||||
return await game.system.rdd.rencontresTMR.chatTable(solvedTerrain);
|
||||
return await game.system.rdd.rencontresTMR.chatTable(solvedTMRType.name)
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
@ -28,9 +28,9 @@ export class RdDHerbes extends Item {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async addPotionFormData(formData) {
|
||||
formData.isSoins = formData.system.categorie.includes('Soin');
|
||||
formData.isRepos = formData.system.categorie.includes('Repos');
|
||||
static calculFormData(formData, item) {
|
||||
formData.isSoins = item.system.categorie.includes('Soin');
|
||||
formData.isRepos = item.system.categorie.includes('Repos');
|
||||
if (formData.isSoins) {
|
||||
RdDHerbes.calculBonusHerbe(formData, this.herbesSoins, 12);
|
||||
}
|
||||
@ -40,7 +40,7 @@ export class RdDHerbes extends Item {
|
||||
formData.herbesSoins = RdDHerbes.buildHerbesList(this.herbesSoins, 12);
|
||||
formData.herbesRepos = RdDHerbes.buildHerbesList(this.herbesRepos, 7);
|
||||
formData.dateActuelle = game.system.rdd.calendrier.dateCourante();
|
||||
formData.enchantement = RdDTimestamp.splitIndexDate(formData.system.prdate);
|
||||
formData.enchantement = RdDTimestamp.splitIndexDate(item.system.prdate);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -121,7 +121,7 @@ export class RdDHotbar {
|
||||
if (item.isCorpsACorps()) {
|
||||
switch (categorieArme) {
|
||||
case 'pugilat':
|
||||
return actor.rollArme(RdDItemArme.mainsNues(actor), 'competence');
|
||||
return actor.rollArme(RdDItemArme.corpsACorps(actor), 'competence');
|
||||
case 'empoignade':
|
||||
return actor.rollArme(RdDItemArme.empoignade(actor), 'competence');
|
||||
}
|
||||
|
@ -69,6 +69,7 @@ import { ExportScriptarium } from "./actor/export-scriptarium/export-scriptarium
|
||||
import { AppPersonnageAleatoire } from "./actor/random/app-personnage-aleatoire.js"
|
||||
import { RdDActorExportSheet } from "./actor/export-scriptarium/actor-encart-sheet.js"
|
||||
import { RdDStatBlockParser } from "./apps/rdd-import-stats.js"
|
||||
import { RdDItemSort } from "./item-sort.js"
|
||||
|
||||
/**
|
||||
* RdD system
|
||||
@ -122,6 +123,7 @@ export class SystemReveDeDragon {
|
||||
// preload handlebars templates
|
||||
RdDUtility.preloadHandlebarsTemplates()
|
||||
AppPersonnageAleatoire.preloadHandlebars()
|
||||
RdDItemSort.preloadHandlebars()
|
||||
|
||||
/* -------------------------------------------- */
|
||||
ReglesOptionnelles.initSettings()
|
||||
|
@ -7,6 +7,7 @@ import { RdDBonus } from "./rdd-bonus.js";
|
||||
import { RdDCarac } from "./rdd-carac.js";
|
||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
|
||||
/**
|
||||
* Extend the base Dialog entity to select roll parameters
|
||||
@ -32,7 +33,7 @@ export class RdDRoll extends Dialog {
|
||||
/* -------------------------------------------- */
|
||||
static _setDefaultOptions(actor, rollData) {
|
||||
let defaultRollData = {
|
||||
alias: actor.name,
|
||||
alias: actor.getAlias(),
|
||||
ajustementsConditions: CONFIG.RDD.ajustementsConditions,
|
||||
difficultesLibres: CONFIG.RDD.difficultesLibres,
|
||||
etat: actor.getEtatGeneral(),
|
||||
@ -173,8 +174,8 @@ export class RdDRoll extends Dialog {
|
||||
this.html.find("[name='diffLibre']").val(this.rollData.diffLibre);
|
||||
});
|
||||
this.html.find('.roll-carac-competence').change((event) => {
|
||||
const competence = event.currentTarget.value;
|
||||
this.rollData.competence = this.rollData.competences.find(it => it.name == competence);
|
||||
const competence = event.currentTarget.value
|
||||
this.rollData.competence = this.rollData.competences.find(it => Grammar.equalsInsensitive(it.name, competence))
|
||||
this.updateRollResult(html);
|
||||
});
|
||||
this.html.find('.select-suivant-coeur').change((event) => {
|
||||
@ -345,24 +346,25 @@ export class RdDRoll extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_getTitle(rollData) {
|
||||
const alias = rollData.alias
|
||||
const carac = rollData.selectedCarac.label;
|
||||
if (!rollData.competence) {
|
||||
return carac;
|
||||
return `${alias}: ${carac}`
|
||||
}
|
||||
const compName = rollData.competence.name;
|
||||
const niveau = Misc.toSignedString(rollData.competence.system.niveau)
|
||||
if (compName == carac) {
|
||||
// cas des créatures
|
||||
return `${carac} Niveau ${niveau}`
|
||||
return `${alias}: ${carac} Niveau ${niveau}`
|
||||
}
|
||||
if (rollData.draconicList && rollData.selectedSort) {
|
||||
// cas de lancer de sort
|
||||
return `${rollData.competence.name} Niveau ${niveau} ${rollData.selectedSort.name}`
|
||||
return `${alias}: ${rollData.competence.name} Niveau ${niveau} ${rollData.selectedSort.name}`
|
||||
}
|
||||
if (rollData.arme && rollData.arme.name != compName) {
|
||||
// ajouter l'arme au titre si son nom n'est pas la compétence
|
||||
return `${carac} / ${compName} (${rollData.arme.name}) Niveau ${niveau}`
|
||||
return `${alias}: ${carac} / ${compName} (${rollData.arme.name}) Niveau ${niveau}`
|
||||
}
|
||||
return `${carac} / ${compName} Niveau ${niveau}`
|
||||
return `${alias}: ${carac} / ${compName} Niveau ${niveau}`
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,3 @@
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { CompendiumTable, CompendiumTableHelpers, SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
|
||||
export class RdDRollTables {
|
||||
|
@ -460,7 +460,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
|
||||
let rencontreData = {
|
||||
actor: this.actor,
|
||||
alias: this.actor.name,
|
||||
alias: this.actor.getAlias(),
|
||||
reveDepart: this.actor.getReveActuel(),
|
||||
competence: this.actor.getBestDraconic(),
|
||||
rencontre: this.currentRencontre,
|
||||
@ -641,7 +641,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
// simuler une rencontre
|
||||
let rencontreData = {
|
||||
actor: this.actor,
|
||||
alias: this.actor.name,
|
||||
alias: this.actor.getAlias(),
|
||||
reveDepart: this.actor.getReveActuel(),
|
||||
competence: this.actor.getBestDraconic(),
|
||||
rencontre: this.currentRencontre,
|
||||
@ -1098,7 +1098,10 @@ export class RdDTMRDialog extends Dialog {
|
||||
if (!this.viewOnly && this.actor.isResonanceSigneDraconique(coord)) {
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getOwners(this.actor),
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-resonance.html`, { alias: this.actor.name, typeTMR: TMRUtility.getTMRType(coord) })
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-resonance.html`, {
|
||||
alias: this.actor.getAlias(),
|
||||
typeTMR: TMRUtility.getTMRType(coord)
|
||||
})
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -15,17 +15,17 @@ export const STATUSES = {
|
||||
}
|
||||
|
||||
const rddStatusEffects = [
|
||||
{ rdd: true, id: STATUSES.StatusStunned, label: 'EFFECT.StatusStunned', icon: 'icons/svg/stoned.svg', "duration.rounds": 1 },
|
||||
{ rdd: true, id: STATUSES.StatusBleeding, label: 'EFFECT.StatusBleeding', icon: 'icons/svg/blood.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusProne, label: 'EFFECT.StatusProne', icon: 'icons/svg/falling.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusGrappling, tint: '#33cc33', label: 'EFFECT.StatusGrappling', icon: 'systems/foundryvtt-reve-de-dragon/icons/empoignade.webp' },
|
||||
{ rdd: true, id: STATUSES.StatusGrappled, tint: '#ff9900', label: 'EFFECT.StatusGrappled', icon: 'systems/foundryvtt-reve-de-dragon/icons/empoignade.webp' },
|
||||
{ rdd: true, id: STATUSES.StatusRestrained, label: 'EFFECT.StatusRestrained', icon: 'icons/svg/net.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusUnconscious, label: 'EFFECT.StatusUnconscious', icon: 'icons/svg/unconscious.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusBlind, label: 'EFFECT.StatusBlind', icon: 'icons/svg/blind.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusComma, label: 'EFFECT.StatusComma', icon: 'icons/svg/skull.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusDead, label: 'EFFECT.StatusDead', icon: 'icons/svg/skull.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusDemiReve, label: 'EFFECT.StatusDemiReve', icon: 'systems/foundryvtt-reve-de-dragon/icons/heures/hd12.svg' }
|
||||
{ rdd: true, id: STATUSES.StatusStunned, name: 'EFFECT.StatusStunned', img: 'icons/svg/stoned.svg', "duration.rounds": 1 },
|
||||
{ rdd: true, id: STATUSES.StatusBleeding, name: 'EFFECT.StatusBleeding', img: 'icons/svg/blood.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusProne, name: 'EFFECT.StatusProne', img: 'icons/svg/falling.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusGrappling, tint: '#33cc33', name: 'EFFECT.StatusGrappling', img: 'systems/foundryvtt-reve-de-dragon/icons/empoignade.webp' },
|
||||
{ rdd: true, id: STATUSES.StatusGrappled, tint: '#ff9900', name: 'EFFECT.StatusGrappled', img: 'systems/foundryvtt-reve-de-dragon/icons/empoignade.webp' },
|
||||
{ rdd: true, id: STATUSES.StatusRestrained, name: 'EFFECT.StatusRestrained', img: 'icons/svg/net.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusUnconscious, name: 'EFFECT.StatusUnconscious', img: 'icons/svg/unconscious.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusBlind, name: 'EFFECT.StatusBlind', img: 'icons/svg/blind.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusComma, name: 'EFFECT.StatusComma', img: 'icons/svg/skull.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusDead, name: 'EFFECT.StatusDead', img: 'icons/svg/skull.svg' },
|
||||
{ rdd: true, id: STATUSES.StatusDemiReve, name: 'EFFECT.StatusDemiReve', img: 'systems/foundryvtt-reve-de-dragon/icons/heures/hd12.svg' }
|
||||
];
|
||||
const demiReveStatusEffect = rddStatusEffects.find(it => it.id == STATUSES.StatusDemiReve);
|
||||
|
||||
@ -57,7 +57,7 @@ export class StatusEffects extends FormApplication {
|
||||
restricted: true
|
||||
});
|
||||
|
||||
CONFIG.RDD.allEffects = rddStatusEffects.concat(CONFIG.statusEffects.filter(it => !rddEffectIds.includes(it.id)));
|
||||
CONFIG.RDD.allEffects = rddStatusEffects.concat(CONFIG.statusEffects.filter(it => !rddEffectIds.includes(it.id)))
|
||||
|
||||
StatusEffects._setUseStatusEffects(StatusEffects._getUseStatusEffects());
|
||||
console.log('statusEffects', CONFIG.statusEffects);
|
||||
|
@ -32,7 +32,7 @@ export class SystemCompendiums extends FormApplication {
|
||||
compendium: compendium,
|
||||
default: SystemCompendiums._getDefaultCompendium(compendium),
|
||||
setting: SystemCompendiums._getSettingCompendium(compendium)
|
||||
});
|
||||
})
|
||||
|
||||
game.settings.register(SYSTEM_RDD, definition.setting, {
|
||||
name: definition.label,
|
||||
@ -40,8 +40,8 @@ export class SystemCompendiums extends FormApplication {
|
||||
scope: "world",
|
||||
config: false,
|
||||
type: String
|
||||
});
|
||||
});
|
||||
})
|
||||
})
|
||||
|
||||
game.settings.registerMenu(SYSTEM_RDD, "compendium-settings", {
|
||||
name: "Choisir les compendiums système",
|
||||
@ -71,16 +71,18 @@ export class SystemCompendiums extends FormApplication {
|
||||
|
||||
static async getCompetences(actorType) {
|
||||
switch (actorType ?? 'personnage') {
|
||||
case 'personnage': return await SystemCompendiums.getWorldOrCompendiumItems('competence', 'competences');
|
||||
case 'creature': return await SystemCompendiums.getWorldOrCompendiumItems('competencecreature', 'competences-creatures');
|
||||
case 'entite': return await SystemCompendiums.getWorldOrCompendiumItems('competencecreature', 'competences-entites');
|
||||
case 'personnage':
|
||||
return await SystemCompendiums.getWorldOrCompendiumItems('competence', 'competences')
|
||||
case 'entite':
|
||||
case 'creature':
|
||||
return await SystemCompendiums.getWorldOrCompendiumItems('competencecreature', 'competences-creatures')
|
||||
case 'vehicule': return [];
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async getWorldOrCompendiumItems(itemType, compendium) {
|
||||
let items = game.items.filter(it => it.type == itemType);
|
||||
let items = game.items.filter(it => it.type == itemType)
|
||||
if (compendium) {
|
||||
const ids = items.map(it => it.id);
|
||||
const names = items.map(it => it.name.toLowerCase());
|
||||
@ -284,23 +286,20 @@ export class CompendiumTableHelpers {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async tableRowToChatMessage(row, type = 'Item') {
|
||||
static async tableRowToChatMessage(row, type, options = { showSource: true }) {
|
||||
if (!row) {
|
||||
return;
|
||||
}
|
||||
const percentages = (row.total == 100) ? '%' : ''
|
||||
const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table-roll.hbs', {
|
||||
roll: row.roll,
|
||||
document: row.document,
|
||||
percentages,
|
||||
typeName: Misc.typeName(type, row.document?.type ?? 'objet'),
|
||||
isGM: game.user.isGM,
|
||||
options
|
||||
});
|
||||
const messageData = {
|
||||
// flavor: flavorContent,
|
||||
user: game.user.id,
|
||||
type: CONST.CHAT_MESSAGE_TYPES.ROLL,
|
||||
roll: row.roll,
|
||||
rolls: [row.roll],
|
||||
sound: CONFIG.sounds.dice,
|
||||
content: flavorContent
|
||||
};
|
||||
|
@ -26,22 +26,19 @@ export class TMRRencontres {
|
||||
* @param {*} forcedRoll
|
||||
*/
|
||||
async rollRencontre(terrain, forcedRoll) {
|
||||
terrain = TMRUtility.findTMRLike(terrain);
|
||||
if (terrain == undefined) {
|
||||
const tmrType = TMRUtility.findTMRLike(terrain)?.type
|
||||
if (tmrType == undefined) {
|
||||
return undefined;
|
||||
}
|
||||
|
||||
if (forcedRoll && (forcedRoll <= 0 || forcedRoll > 100)) {
|
||||
forcedRoll = undefined;
|
||||
}
|
||||
const codeTerrain = Grammar.toLowerCaseNoAccent(terrain)
|
||||
const filtreMauvaise = codeTerrain == 'mauvaise' ? it => it.system.mauvaiseRencontre : it => !it.system.mauvaiseRencontre;
|
||||
const frequence = it => it.system.frequence[codeTerrain];
|
||||
const filtreMauvaise = tmrType == 'mauvaise' ? it => it.system.mauvaiseRencontre : it => !it.system.mauvaiseRencontre;
|
||||
const frequence = it => it.system.frequence[tmrType];
|
||||
const row = await this.table.getRandom(frequence, filtreMauvaise, forcedRoll);
|
||||
if (row) {
|
||||
console.log("DORM", row);
|
||||
//row.document.system.computedForce = new Roll(row.document.system.formula).roll({async: false}).total;
|
||||
await CompendiumTableHelpers.tableRowToChatMessage(row);
|
||||
await CompendiumTableHelpers.tableRowToChatMessage(row, 'Item', {showSource: false});
|
||||
}
|
||||
|
||||
return row?.document;
|
||||
|
@ -2,228 +2,216 @@ import { Misc } from "./misc.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { RdDDice } from "./rdd-dice.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const TMRMapping = {
|
||||
A1: { type: "cite", label: "Cité Vide" },
|
||||
B1: { type: "plaines", label: "Plaines d’Assorh" },
|
||||
C1: { type: "necropole", label: "Nécropole de Kroak" },
|
||||
D1: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
E1: { type: "monts", label: "Monts de Kanaï" },
|
||||
F1: { type: "cite", label: "Cité Glauque" },
|
||||
G1: { type: "desolation", label: "Désolation de Jamais" },
|
||||
H1: { type: "lac", label: "Lac d’Anticalme" },
|
||||
I1: { type: "plaines", label: "Plaines Grises" },
|
||||
J1: { type: "monts", label: "Monts Fainéants" },
|
||||
K1: { type: "cite", label: "Cité d’Onkause" },
|
||||
L1: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
M1: { type: "cite", label: "Cité Jalouse" },
|
||||
|
||||
A2: { type: "desert", label: "Désert de Mieux" },
|
||||
B2: { type: "collines", label: "Collines de Dawell" },
|
||||
C2: { type: "marais", label: "Marais Glignants" },
|
||||
D2: { type: "cite", label: "Cité de Frost" },
|
||||
E2: { type: "plaines", label: "Plaines de Fiask" },
|
||||
F2: { type: "lac", label: "Lac de Misère" },
|
||||
G2: { type: "marais", label: "Marais Nuisants" },
|
||||
H2: { type: "collines", label: "Collines de Parta" },
|
||||
I2: { type: "foret", label: "Forêt Fade" },
|
||||
J2: { type: "desert", label: "Désert de Poly" },
|
||||
K2: { type: "foret", label: "Forêt Tamée" },
|
||||
L2: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
M2: { type: "necropole", label: "Nécropole de Logos" },
|
||||
|
||||
A3: { type: "desolation", label: "Désolation de Demain" },
|
||||
B3: { type: "plaines", label: "Plaines de Rubéga" },
|
||||
C3: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
D3: { type: "gouffre", label: "Gouffre d’Oki" },
|
||||
E3: { type: "foret", label: "Forêt d’Estoubh" },
|
||||
F3: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
G3: { type: "gouffre", label: "Gouffre de Sun" },
|
||||
H3: { type: "foret", label: "Forêt de Ganna" },
|
||||
I3: { type: "monts", label: "Monts Grinçants" },
|
||||
J3: { type: "cite", label: "Cité Venin" },
|
||||
K3: { type: "plaines", label: "Plaines de Dois" },
|
||||
L3: { type: "lac", label: "Lac Laineux" },
|
||||
M3: { type: "monts", label: "Monts de Vdah" },
|
||||
|
||||
A4: { type: "foret", label: "Forêt de Falconax" },
|
||||
B4: { type: "monts", label: "Monts Crâneurs" },
|
||||
C4: { type: "pont", label: "Pont de Giolii" },
|
||||
D4: { type: "lac", label: "Lac de Foam" },
|
||||
E4: { type: "plaines", label: "Plaines d’Orti" },
|
||||
F4: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
G4: { type: "sanctuaire", label: "Sanctuaire Blanc" },
|
||||
H4: { type: "plaines", label: "Plaines de Psark" },
|
||||
I4: { type: "plaines", label: "Plaines de Xiax" },
|
||||
J4: { type: "collines", label: "Collines d’Encre" },
|
||||
K4: { type: "pont", label: "Pont de Fah" },
|
||||
L4: { type: "sanctuaire", label: "Sanctuaire Mauve" },
|
||||
M4: { type: "gouffre", label: "Gouffre Grisant" },
|
||||
|
||||
A5: { type: "plaines", label: "Plaines de Trilkh" },
|
||||
B5: { type: "collines", label: "Collines de Tanegy" },
|
||||
C5: { type: "marais", label: "Marais Flouants" },
|
||||
D5: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
E5: { type: "monts", label: "Monts Brûlants" },
|
||||
F5: { type: "cite", label: "Cité de Panople" },
|
||||
G5: { type: "pont", label: "Pont d’Ik" },
|
||||
H5: { type: "desert", label: "Désert de Krane" },
|
||||
I5: { type: "desolation", label: "Désolation de Toujours" },
|
||||
J5: { type: "marais", label: "Marais de Jab" },
|
||||
K5: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
L5: { type: "collines", label: "Collines Suaves" },
|
||||
M5: { type: "cite", label: "Cité Rimarde" },
|
||||
|
||||
A6: { type: "necropole", label: "Nécropole de Zniak" },
|
||||
B6: { type: "foret", label: "Forêt de Bust" },
|
||||
C6: { type: "cite", label: "Cité Pavois" },
|
||||
D6: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
E6: { type: "sanctuaire", label: "Sanctuaire de Plaine" },
|
||||
F6: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
G6: { type: "marais", label: "Marais Glutants" },
|
||||
H6: { type: "monts", label: "Monts Gurdes" },
|
||||
I6: { type: "necropole", label: "Nécropole de Xotar" },
|
||||
J6: { type: "lac", label: "Lac d’Iaupe" },
|
||||
K6: { type: "desolation", label: "Désolation de Poor" },
|
||||
L6: { type: "foret", label: "Forêt Gueuse" },
|
||||
M6: { type: "desolation", label: "Désolation de Presque" },
|
||||
|
||||
A7: { type: "plaines", label: "Plaines de l’Arc" },
|
||||
B7: { type: "marais", label: "Marais Bluants" },
|
||||
C7: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
D7: { type: "plaines", label: "Plaines d’Affa" },
|
||||
E7: { type: "foret", label: "Forêt de Glusks" },
|
||||
F7: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
G7: { type: "cite", label: "Cité de Terwa" },
|
||||
H7: { type: "gouffre", label: "Gouffre de Kapfa" },
|
||||
I7: { type: "plaines", label: "Plaines de Troo" },
|
||||
J7: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
K7: { type: "cite", label: "Cité de Kolix" },
|
||||
L7: { type: "gouffre", label: "Gouffre d’Episophe" },
|
||||
M7: { type: "desert", label: "Désert de Lave" },
|
||||
|
||||
A8: { type: "gouffre", label: "Gouffre de Shok" },
|
||||
B8: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
C8: { type: "foret", label: "Forêt Turmide" },
|
||||
D8: { type: "cite", label: "Cité d’Olak" },
|
||||
E8: { type: "plaines", label: "Plaines d’Iolise" },
|
||||
F8: { type: "lac", label: "Lac des Chats" },
|
||||
G8: { type: "plaines", label: "Plaines Sans Joie" },
|
||||
H8: { type: "foret", label: "Forêt d’Ourf" },
|
||||
I8: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
J8: { type: "monts", label: "Monts Barask" },
|
||||
K8: { type: "desert", label: "Désert de Fumée" },
|
||||
L8: { type: "monts", label: "Monts Tavelés" },
|
||||
M8: { type: "plaines", label: "Plaines Lavées" },
|
||||
|
||||
A9: { type: "collines", label: "Collines de Korrex" },
|
||||
B9: { type: "lac", label: "Lac de Lucre" },
|
||||
C9: { type: "monts", label: "Monts Tuméfiés" },
|
||||
D9: { type: "pont", label: "Pont d’Orx" },
|
||||
E9: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
F9: { type: "plaines", label: "Plaines de Foe" },
|
||||
G9: { type: "desolation", label: "Désolation de Sel" },
|
||||
H9: { type: "collines", label: "Collines de Noirseul" },
|
||||
I9: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
J9: { type: "marais", label: "Marais Gronchants" },
|
||||
K9: { type: "sanctuaire", label: "Sanctuaire Noir" },
|
||||
L9: { type: "collines", label: "Collines Cornues" },
|
||||
M9: { type: "necropole", label: "Nécropole de Zonar" },
|
||||
|
||||
A10: { type: "sanctuaire", label: "Sanctuaire d’Olis" },
|
||||
B10: { type: "monts", label: "Monts Salés" },
|
||||
C10: { type: "marais", label: "Marais de Dom" },
|
||||
D10: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
E10: { type: "gouffre", label: "Gouffre de Junk" },
|
||||
F10: { type: "marais", label: "Marais Zultants" },
|
||||
G10: { type: "cite", label: "Cité de Sergal" },
|
||||
H10: { type: "plaines", label: "Plaines Noires" },
|
||||
I10: { type: "lac", label: "Lac Wanito" },
|
||||
J10: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
K10: { type: "plaines", label: "Plaines Jaunes" },
|
||||
L10: { type: "desert", label: "Désert de Nicrop" },
|
||||
M10: { type: "foret", label: "Forêt de Jajou" },
|
||||
|
||||
A11: { type: "desolation", label: "Désolation d’Hier" },
|
||||
B11: { type: "cite", label: "Cité de Brilz" },
|
||||
C11: { type: "pont", label: "Pont de Roï" },
|
||||
D11: { type: "desolation", label: "Désolation de Partout" },
|
||||
E11: { type: "lac", label: "Lac de Glinster" },
|
||||
F11: { type: "cite", label: "Cité de Noape" },
|
||||
G11: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
H11: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
I11: { type: "pont", label: "Pont de Yalm" },
|
||||
J11: { type: "plaines", label: "Plaines de Miltiar" },
|
||||
K11: { type: "cite", label: "Cité Tonnerre" },
|
||||
L11: { type: "collines", label: "Collines de Kol" },
|
||||
M11: { type: "cite", label: "Cité Crapaud" },
|
||||
|
||||
A12: { type: "plaines", label: "Plaines Sages" },
|
||||
B12: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
C12: { type: "lac", label: "Lac de Fricassa" },
|
||||
D12: { type: "collines", label: "Collines d’Huaï" },
|
||||
E12: { type: "monts", label: "Monts Ajourés" },
|
||||
F12: { type: "necropole", label: "Nécropole de Throat" },
|
||||
G12: { type: "plaines", label: "Plaines de Lufmil" },
|
||||
H12: { type: "collines", label: "Collines de Tooth" },
|
||||
I12: { type: "gouffre", label: "Gouffre Abimeux" },
|
||||
J12: { type: "cite", label: "Cité Folle" },
|
||||
K12: { type: "desolation", label: "Désolation d’Amour" },
|
||||
L12: { type: "plaines", label: "Plaines Venteuses" },
|
||||
M12: { type: "collines", label: "Collines Révulsantes" },
|
||||
|
||||
A13: { type: "fleuve", label: "Fleuve de l'Oubli" },
|
||||
B13: { type: "gouffre", label: "Gouffre des Litiges" },
|
||||
C13: { type: "desert", label: "Désert de Neige" },
|
||||
D13: { type: "cite", label: "Cité Sordide" },
|
||||
E13: { type: "plaines", label: "Plaines de Xnez" },
|
||||
F13: { type: "foret", label: "Forêt des Cris" },
|
||||
G13: { type: "plaines", label: "Plaines Calcaires" },
|
||||
H13: { type: "desolation", label: "Désolation de Rien" },
|
||||
I13: { type: "monts", label: "Monts Bigleux" },
|
||||
J13: { type: "gouffre", label: "Gouffre de Gromph" },
|
||||
K13: { type: "foret", label: "Forêt de Kluth" },
|
||||
L13: { type: "monts", label: "Monts Dormants" },
|
||||
M13: { type: "plaines", label: "Plaines d’Anjou" },
|
||||
|
||||
A14: { type: "collines", label: "Collines de Stolis" },
|
||||
B14: { type: "necropole", label: "Nécropole de Gorlo" },
|
||||
C14: { type: "foret", label: "Forêt de Bissam" },
|
||||
D14: { type: "sanctuaire", label: "Sanctuaire Plat" },
|
||||
E14: { type: "monts", label: "Monts de Quath" },
|
||||
F14: { type: "plaines", label: "Plaines Brisées" },
|
||||
G14: { type: "desert", label: "Désert de Sek" },
|
||||
H14: { type: "plaines", label: "Plaines Blanches" },
|
||||
I14: { type: "cite", label: "Cité Destituée" },
|
||||
J14: { type: "desert", label: "Désert de Sank" },
|
||||
K14: { type: "necropole", label: "Nécropole d’Antinéar" },
|
||||
L14: { type: "plaines", label: "Plaines de Jislith" },
|
||||
M14: { type: "desolation", label: "Désolation d’Après" },
|
||||
|
||||
A15: { type: "cite", label: "Cité de Mielh" },
|
||||
C15: { type: "plaines", label: "Plaines de Toué" },
|
||||
E15: { type: "foret", label: "Forêt des Furies" },
|
||||
G15: { type: "plaines", label: "Plaines des Soupirs" },
|
||||
I15: { type: "monts", label: "Monts des Dragées" },
|
||||
K15: { type: "collines", label: "Collines Pourpres" },
|
||||
M15: { type: "cite", label: "Cité de Klana" }
|
||||
export const TMRType = {
|
||||
cite: { type: 'cite', name: "cité", genre: "f" },
|
||||
sanctuaire: { type: 'sanctuaire', name: "sanctuaire", genre: 'm' },
|
||||
plaines: { type: 'plaines', name: "plaines", genre: "fp" },
|
||||
pont: { type: 'pont', name: "pont", genre: "m" },
|
||||
collines: { type: 'collines', name: "collines", genre: "p" },
|
||||
foret: { type: 'foret', name: "forêt", genre: "f" },
|
||||
monts: { type: 'monts', name: "monts", genre: "p" },
|
||||
desert: { type: 'desert', name: "désert", genre: "m" },
|
||||
fleuve: { type: 'fleuve', name: "fleuve", genre: "m" },
|
||||
lac: { type: 'lac', name: "lac", genre: "m" },
|
||||
marais: { type: 'marais', name: "marais", genre: "m" },
|
||||
gouffre: { type: 'gouffre', name: "gouffre", genre: "m" },
|
||||
necropole: { type: 'necropole', name: "nécropole", genre: "f" },
|
||||
desolation: { type: 'desolation', name: "désolation", genre: "f" }
|
||||
}
|
||||
|
||||
export const TMRType = {
|
||||
cite: { name: "cité", genre: "f" },
|
||||
sanctuaire: { name: "sanctuaire", genre: 'm' },
|
||||
plaines: { name: "plaines", genre: "fp" },
|
||||
pont: { name: "pont", genre: "m" },
|
||||
collines: { name: "collines", genre: "p" },
|
||||
foret: { name: "forêt", genre: "f" },
|
||||
monts: { name: "monts", genre: "p" },
|
||||
desert: { name: "désert", genre: "m" },
|
||||
fleuve: { name: "fleuve", genre: "m" },
|
||||
lac: { name: "lac", genre: "m" },
|
||||
marais: { name: "marais", genre: "m" },
|
||||
gouffre: { name: "gouffre", genre: "m" },
|
||||
necropole: { name: "nécropole", genre: "f" },
|
||||
desolation: { name: "désolation", genre: "f" }
|
||||
export const FLEUVE_COORD = 'Fleuve'
|
||||
|
||||
const TMRMapping = {
|
||||
Fleuve: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
A1: { type: TMRType.cite.type, label: "Cité Vide" },
|
||||
B1: { type: TMRType.plaines.type, label: "Plaines d’Assorh" },
|
||||
C1: { type: TMRType.necropole.type, label: "Nécropole de Kroak" },
|
||||
D1: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
E1: { type: TMRType.monts.type, label: "Monts de Kanaï" },
|
||||
F1: { type: TMRType.cite.type, label: "Cité Glauque" },
|
||||
G1: { type: TMRType.desolation.type, label: "Désolation de Jamais" },
|
||||
H1: { type: TMRType.lac.type, label: "Lac d’Anticalme" },
|
||||
I1: { type: TMRType.plaines.type, label: "Plaines Grises" },
|
||||
J1: { type: TMRType.monts.type, label: "Monts Fainéants" },
|
||||
K1: { type: TMRType.cite.type, label: "Cité d’Onkause" },
|
||||
L1: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
M1: { type: TMRType.cite.type, label: "Cité Jalouse" },
|
||||
A2: { type: TMRType.desert.type, label: "Désert de Mieux" },
|
||||
B2: { type: TMRType.collines.type, label: "Collines de Dawell" },
|
||||
C2: { type: TMRType.marais.type, label: "Marais Glignants" },
|
||||
D2: { type: TMRType.cite.type, label: "Cité de Frost" },
|
||||
E2: { type: TMRType.plaines.type, label: "Plaines de Fiask" },
|
||||
F2: { type: TMRType.lac.type, label: "Lac de Misère" },
|
||||
G2: { type: TMRType.marais.type, label: "Marais Nuisants" },
|
||||
H2: { type: TMRType.collines.type, label: "Collines de Parta" },
|
||||
I2: { type: TMRType.foret.type, label: "Forêt Fade" },
|
||||
J2: { type: TMRType.desert.type, label: "Désert de Poly" },
|
||||
K2: { type: TMRType.foret.type, label: "Forêt Tamée" },
|
||||
L2: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
M2: { type: TMRType.necropole.type, label: "Nécropole de Logos" },
|
||||
A3: { type: TMRType.desolation.type, label: "Désolation de Demain" },
|
||||
B3: { type: TMRType.plaines.type, label: "Plaines de Rubéga" },
|
||||
C3: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
D3: { type: TMRType.gouffre.type, label: "Gouffre d’Oki" },
|
||||
E3: { type: TMRType.foret.type, label: "Forêt d’Estoubh" },
|
||||
F3: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
G3: { type: TMRType.gouffre.type, label: "Gouffre de Sun" },
|
||||
H3: { type: TMRType.foret.type, label: "Forêt de Ganna" },
|
||||
I3: { type: TMRType.monts.type, label: "Monts Grinçants" },
|
||||
J3: { type: TMRType.cite.type, label: "Cité Venin" },
|
||||
K3: { type: TMRType.plaines.type, label: "Plaines de Dois" },
|
||||
L3: { type: TMRType.lac.type, label: "Lac Laineux" },
|
||||
M3: { type: TMRType.monts.type, label: "Monts de Vdah" },
|
||||
A4: { type: TMRType.foret.type, label: "Forêt de Falconax" },
|
||||
B4: { type: TMRType.monts.type, label: "Monts Crâneurs" },
|
||||
C4: { type: TMRType.pont.type, label: "Pont de Giolii" },
|
||||
D4: { type: TMRType.lac.type, label: "Lac de Foam" },
|
||||
E4: { type: TMRType.plaines.type, label: "Plaines d’Orti" },
|
||||
F4: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
G4: { type: TMRType.sanctuaire.type, label: "Sanctuaire Blanc" },
|
||||
H4: { type: TMRType.plaines.type, label: "Plaines de Psark" },
|
||||
I4: { type: TMRType.plaines.type, label: "Plaines de Xiax" },
|
||||
J4: { type: TMRType.collines.type, label: "Collines d’Encre" },
|
||||
K4: { type: TMRType.pont.type, label: "Pont de Fah" },
|
||||
L4: { type: TMRType.sanctuaire.type, label: "Sanctuaire Mauve" },
|
||||
M4: { type: TMRType.gouffre.type, label: "Gouffre Grisant" },
|
||||
A5: { type: TMRType.plaines.type, label: "Plaines de Trilkh" },
|
||||
B5: { type: TMRType.collines.type, label: "Collines de Tanegy" },
|
||||
C5: { type: TMRType.marais.type, label: "Marais Flouants" },
|
||||
D5: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
E5: { type: TMRType.monts.type, label: "Monts Brûlants" },
|
||||
F5: { type: TMRType.cite.type, label: "Cité de Panople" },
|
||||
G5: { type: TMRType.pont.type, label: "Pont d’Ik" },
|
||||
H5: { type: TMRType.desert.type, label: "Désert de Krane" },
|
||||
I5: { type: TMRType.desolation.type, label: "Désolation de Toujours" },
|
||||
J5: { type: TMRType.marais.type, label: "Marais de Jab" },
|
||||
K5: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
L5: { type: TMRType.collines.type, label: "Collines Suaves" },
|
||||
M5: { type: TMRType.cite.type, label: "Cité Rimarde" },
|
||||
A6: { type: TMRType.necropole.type, label: "Nécropole de Zniak" },
|
||||
B6: { type: TMRType.foret.type, label: "Forêt de Bust" },
|
||||
C6: { type: TMRType.cite.type, label: "Cité Pavois" },
|
||||
D6: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
E6: { type: TMRType.sanctuaire.type, label: "Sanctuaire de Plaine" },
|
||||
F6: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
G6: { type: TMRType.marais.type, label: "Marais Glutants" },
|
||||
H6: { type: TMRType.monts.type, label: "Monts Gurdes" },
|
||||
I6: { type: TMRType.necropole.type, label: "Nécropole de Xotar" },
|
||||
J6: { type: TMRType.lac.type, label: "Lac d’Iaupe" },
|
||||
K6: { type: TMRType.desolation.type, label: "Désolation de Poor" },
|
||||
L6: { type: TMRType.foret.type, label: "Forêt Gueuse" },
|
||||
M6: { type: TMRType.desolation.type, label: "Désolation de Presque" },
|
||||
A7: { type: TMRType.plaines.type, label: "Plaines de l’Arc" },
|
||||
B7: { type: TMRType.marais.type, label: "Marais Bluants" },
|
||||
C7: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
D7: { type: TMRType.plaines.type, label: "Plaines d’Affa" },
|
||||
E7: { type: TMRType.foret.type, label: "Forêt de Glusks" },
|
||||
F7: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
G7: { type: TMRType.cite.type, label: "Cité de Terwa" },
|
||||
H7: { type: TMRType.gouffre.type, label: "Gouffre de Kapfa" },
|
||||
I7: { type: TMRType.plaines.type, label: "Plaines de Troo" },
|
||||
J7: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
K7: { type: TMRType.cite.type, label: "Cité de Kolix" },
|
||||
L7: { type: TMRType.gouffre.type, label: "Gouffre d’Episophe" },
|
||||
M7: { type: TMRType.desert.type, label: "Désert de Lave" },
|
||||
A8: { type: TMRType.gouffre.type, label: "Gouffre de Shok" },
|
||||
B8: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
C8: { type: TMRType.foret.type, label: "Forêt Turmide" },
|
||||
D8: { type: TMRType.cite.type, label: "Cité d’Olak" },
|
||||
E8: { type: TMRType.plaines.type, label: "Plaines d’Iolise" },
|
||||
F8: { type: TMRType.lac.type, label: "Lac des Chats" },
|
||||
G8: { type: TMRType.plaines.type, label: "Plaines Sans Joie" },
|
||||
H8: { type: TMRType.foret.type, label: "Forêt d’Ourf" },
|
||||
I8: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
J8: { type: TMRType.monts.type, label: "Monts Barask" },
|
||||
K8: { type: TMRType.desert.type, label: "Désert de Fumée" },
|
||||
L8: { type: TMRType.monts.type, label: "Monts Tavelés" },
|
||||
M8: { type: TMRType.plaines.type, label: "Plaines Lavées" },
|
||||
A9: { type: TMRType.collines.type, label: "Collines de Korrex" },
|
||||
B9: { type: TMRType.lac.type, label: "Lac de Lucre" },
|
||||
C9: { type: TMRType.monts.type, label: "Monts Tuméfiés" },
|
||||
D9: { type: TMRType.pont.type, label: "Pont d’Orx" },
|
||||
E9: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
F9: { type: TMRType.plaines.type, label: "Plaines de Foe" },
|
||||
G9: { type: TMRType.desolation.type, label: "Désolation de Sel" },
|
||||
H9: { type: TMRType.collines.type, label: "Collines de Noirseul" },
|
||||
I9: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
J9: { type: TMRType.marais.type, label: "Marais Gronchants" },
|
||||
K9: { type: TMRType.sanctuaire.type, label: "Sanctuaire Noir" },
|
||||
L9: { type: TMRType.collines.type, label: "Collines Cornues" },
|
||||
M9: { type: TMRType.necropole.type, label: "Nécropole de Zonar" },
|
||||
A10: { type: TMRType.sanctuaire.type, label: "Sanctuaire d’Olis" },
|
||||
B10: { type: TMRType.monts.type, label: "Monts Salés" },
|
||||
C10: { type: TMRType.marais.type, label: "Marais de Dom" },
|
||||
D10: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
E10: { type: TMRType.gouffre.type, label: "Gouffre de Junk" },
|
||||
F10: { type: TMRType.marais.type, label: "Marais Zultants" },
|
||||
G10: { type: TMRType.cite.type, label: "Cité de Sergal" },
|
||||
H10: { type: TMRType.plaines.type, label: "Plaines Noires" },
|
||||
I10: { type: TMRType.lac.type, label: "Lac Wanito" },
|
||||
J10: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
K10: { type: TMRType.plaines.type, label: "Plaines Jaunes" },
|
||||
L10: { type: TMRType.desert.type, label: "Désert de Nicrop" },
|
||||
M10: { type: TMRType.foret.type, label: "Forêt de Jajou" },
|
||||
A11: { type: TMRType.desolation.type, label: "Désolation d’Hier" },
|
||||
B11: { type: TMRType.cite.type, label: "Cité de Brilz" },
|
||||
C11: { type: TMRType.pont.type, label: "Pont de Roï" },
|
||||
D11: { type: TMRType.desolation.type, label: "Désolation de Partout" },
|
||||
E11: { type: TMRType.lac.type, label: "Lac de Glinster" },
|
||||
F11: { type: TMRType.cite.type, label: "Cité de Noape" },
|
||||
G11: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
H11: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
I11: { type: TMRType.pont.type, label: "Pont de Yalm" },
|
||||
J11: { type: TMRType.plaines.type, label: "Plaines de Miltiar" },
|
||||
K11: { type: TMRType.cite.type, label: "Cité Tonnerre" },
|
||||
L11: { type: TMRType.collines.type, label: "Collines de Kol" },
|
||||
M11: { type: TMRType.cite.type, label: "Cité Crapaud" },
|
||||
A12: { type: TMRType.plaines.type, label: "Plaines Sages" },
|
||||
B12: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
C12: { type: TMRType.lac.type, label: "Lac de Fricassa" },
|
||||
D12: { type: TMRType.collines.type, label: "Collines d’Huaï" },
|
||||
E12: { type: TMRType.monts.type, label: "Monts Ajourés" },
|
||||
F12: { type: TMRType.necropole.type, label: "Nécropole de Throat" },
|
||||
G12: { type: TMRType.plaines.type, label: "Plaines de Lufmil" },
|
||||
H12: { type: TMRType.collines.type, label: "Collines de Tooth" },
|
||||
I12: { type: TMRType.gouffre.type, label: "Gouffre Abimeux" },
|
||||
J12: { type: TMRType.cite.type, label: "Cité Folle" },
|
||||
K12: { type: TMRType.desolation.type, label: "Désolation d’Amour" },
|
||||
L12: { type: TMRType.plaines.type, label: "Plaines Venteuses" },
|
||||
M12: { type: TMRType.collines.type, label: "Collines Révulsantes" },
|
||||
A13: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
|
||||
B13: { type: TMRType.gouffre.type, label: "Gouffre des Litiges" },
|
||||
C13: { type: TMRType.desert.type, label: "Désert de Neige" },
|
||||
D13: { type: TMRType.cite.type, label: "Cité Sordide" },
|
||||
E13: { type: TMRType.plaines.type, label: "Plaines de Xnez" },
|
||||
F13: { type: TMRType.foret.type, label: "Forêt des Cris" },
|
||||
G13: { type: TMRType.plaines.type, label: "Plaines Calcaires" },
|
||||
H13: { type: TMRType.desolation.type, label: "Désolation de Rien" },
|
||||
I13: { type: TMRType.monts.type, label: "Monts Bigleux" },
|
||||
J13: { type: TMRType.gouffre.type, label: "Gouffre de Gromph" },
|
||||
K13: { type: TMRType.foret.type, label: "Forêt de Kluth" },
|
||||
L13: { type: TMRType.monts.type, label: "Monts Dormants" },
|
||||
M13: { type: TMRType.plaines.type, label: "Plaines d’Anjou" },
|
||||
A14: { type: TMRType.collines.type, label: "Collines de Stolis" },
|
||||
B14: { type: TMRType.necropole.type, label: "Nécropole de Gorlo" },
|
||||
C14: { type: TMRType.foret.type, label: "Forêt de Bissam" },
|
||||
D14: { type: TMRType.sanctuaire.type, label: "Sanctuaire Plat" },
|
||||
E14: { type: TMRType.monts.type, label: "Monts de Quath" },
|
||||
F14: { type: TMRType.plaines.type, label: "Plaines Brisées" },
|
||||
G14: { type: TMRType.desert.type, label: "Désert de Sek" },
|
||||
H14: { type: TMRType.plaines.type, label: "Plaines Blanches" },
|
||||
I14: { type: TMRType.cite.type, label: "Cité Destituée" },
|
||||
J14: { type: TMRType.desert.type, label: "Désert de Sank" },
|
||||
K14: { type: TMRType.necropole.type, label: "Nécropole d’Antinéar" },
|
||||
L14: { type: TMRType.plaines.type, label: "Plaines de Jislith" },
|
||||
M14: { type: TMRType.desolation.type, label: "Désolation d’Après" },
|
||||
A15: { type: TMRType.cite.type, label: "Cité de Mielh" },
|
||||
C15: { type: TMRType.plaines.type, label: "Plaines de Toué" },
|
||||
E15: { type: TMRType.foret.type, label: "Forêt des Furies" },
|
||||
G15: { type: TMRType.plaines.type, label: "Plaines des Soupirs" },
|
||||
I15: { type: TMRType.monts.type, label: "Monts des Dragées" },
|
||||
K15: { type: TMRType.collines.type, label: "Collines Pourpres" },
|
||||
M15: { type: TMRType.cite.type, label: "Cité de Klana" }
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -251,13 +239,16 @@ const TMR_MOVE = {
|
||||
*/
|
||||
export class TMRUtility {
|
||||
static init() {
|
||||
|
||||
for (let coord in TMRMapping) {
|
||||
const tmr = TMRMapping[coord];
|
||||
tmr.coord = coord;
|
||||
tmr.oddq = TMRUtility.coordTMRToOddq(coord);
|
||||
tmr.genre = TMRType[tmr.type].genre;
|
||||
const tmr = TMRMapping[coord]
|
||||
tmr.coord = coord
|
||||
tmr.genre = TMRType[tmr.type].genre
|
||||
if (coord != FLEUVE_COORD) {
|
||||
tmr.oddq = TMRUtility.coordTMRToOddq(coord)
|
||||
}
|
||||
}
|
||||
let tmrByType = Misc.classify(Object.values(TMRMapping));
|
||||
let tmrByType = Misc.classify(Object.values(TMRMapping).filter(it => it.coord != FLEUVE_COORD))
|
||||
for (const [type, list] of Object.entries(tmrByType)) {
|
||||
TMRType[type].list = list;
|
||||
}
|
||||
@ -265,14 +256,17 @@ export class TMRUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static verifyTMRCoord(coord) {
|
||||
return Grammar.equalsInsensitive(coord, 'Fleuve') || TMRUtility.getTMR(coord);
|
||||
return Grammar.equalsInsensitive(coord, FLEUVE_COORD) || TMRUtility.getTMR(coord);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getTMR(coord) {
|
||||
return coord == 'Fleuve' ? TMRMapping['D1'] : TMRMapping[coord];
|
||||
return coord == FLEUVE_COORD ? TMRMapping['D1'] : TMRMapping[coord];
|
||||
}
|
||||
|
||||
static isFleuve(coord) {
|
||||
return TMRMapping[coord]?.type == TMRType.fleuve.type
|
||||
}
|
||||
static getTMRLabel(coord) {
|
||||
return TMRUtility.getTMR(coord)?.label ?? (coord + ": case inconnue");
|
||||
}
|
||||
@ -290,18 +284,18 @@ export class TMRUtility {
|
||||
static findTMRLike(type, options = { inclusMauvaise: true }) {
|
||||
const choix = [...Object.values(TMRType)]
|
||||
if (options.inclusMauvaise) {
|
||||
choix.push({ name: 'Mauvaise' });
|
||||
choix.push({ name: 'Mauvaise', type: 'mauvaise'});
|
||||
}
|
||||
const selection = Misc.findAllLike(type, choix).map(it => it.name);
|
||||
const selection = Misc.findAllLike(type, choix)
|
||||
if (selection.length == 0) {
|
||||
ui.notifications.warn(`Un type de TMR doit être indiqué, '${type}' n'est pas trouvé dans ${choix}`);
|
||||
return undefined;
|
||||
return undefined
|
||||
}
|
||||
if (selection.length > 1) {
|
||||
ui.notifications.warn(`Plusieurs types de TMR pourraient correspondre à '${type}': ${selection}`);
|
||||
ui.notifications.warn(`Plusieurs types de TMR pourraient correspondre à '${type}': ${selection.map(it => it.name)}`);
|
||||
return undefined;
|
||||
}
|
||||
return selection[0];
|
||||
return selection[0]
|
||||
}
|
||||
|
||||
static typeTmrName(type) {
|
||||
@ -326,7 +320,7 @@ export class TMRUtility {
|
||||
/* -------------------------------------------- */
|
||||
static deplacement(coordOrig, moveName) {
|
||||
const tmrMove = TMR_MOVE[moveName];
|
||||
if (! tmrMove) {
|
||||
if (!tmrMove) {
|
||||
ui.notifications.error(`Le déplacement dans les TMR '${moveName}' est inconnu`)
|
||||
return coordOrig
|
||||
}
|
||||
|
BIN
pack_ref/animaux/000005.ldb
Normal file
BIN
pack_ref/animaux/000005.ldb
Normal file
Binary file not shown.
0
pack_ref/animaux/000023.log
Normal file
0
pack_ref/animaux/000023.log
Normal file
1
pack_ref/animaux/CURRENT
Normal file
1
pack_ref/animaux/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000022
|
0
pack_ref/animaux/LOCK
Normal file
0
pack_ref/animaux/LOCK
Normal file
3
pack_ref/animaux/LOG
Normal file
3
pack_ref/animaux/LOG
Normal file
@ -0,0 +1,3 @@
|
||||
2024/11/10-18:39:00.183093 7fed63e006c0 Recovering log #21
|
||||
2024/11/10-18:39:00.195436 7fed63e006c0 Delete type=0 #21
|
||||
2024/11/10-18:39:00.195482 7fed63e006c0 Delete type=3 #20
|
3
pack_ref/animaux/LOG.old
Normal file
3
pack_ref/animaux/LOG.old
Normal file
@ -0,0 +1,3 @@
|
||||
2024/11/10-18:38:41.533242 7f4c0b8006c0 Recovering log #19
|
||||
2024/11/10-18:38:41.547823 7f4c0b8006c0 Delete type=0 #19
|
||||
2024/11/10-18:38:41.547917 7f4c0b8006c0 Delete type=3 #18
|
BIN
pack_ref/animaux/MANIFEST-000022
Normal file
BIN
pack_ref/animaux/MANIFEST-000022
Normal file
Binary file not shown.
BIN
pack_ref/archetypes/000005.ldb
Normal file
BIN
pack_ref/archetypes/000005.ldb
Normal file
Binary file not shown.
0
pack_ref/archetypes/000011.log
Normal file
0
pack_ref/archetypes/000011.log
Normal file
1
pack_ref/archetypes/CURRENT
Normal file
1
pack_ref/archetypes/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000010
|
0
pack_ref/archetypes/LOCK
Normal file
0
pack_ref/archetypes/LOCK
Normal file
3
pack_ref/archetypes/LOG
Normal file
3
pack_ref/archetypes/LOG
Normal file
@ -0,0 +1,3 @@
|
||||
2024/11/10-18:39:00.253481 7fed62a006c0 Recovering log #8
|
||||
2024/11/10-18:39:00.263751 7fed62a006c0 Delete type=3 #6
|
||||
2024/11/10-18:39:00.263866 7fed62a006c0 Delete type=0 #8
|
8
pack_ref/archetypes/LOG.old
Normal file
8
pack_ref/archetypes/LOG.old
Normal file
@ -0,0 +1,8 @@
|
||||
2024/11/08-19:40:34.139501 7f9d7f4006c0 Recovering log #4
|
||||
2024/11/08-19:40:34.182207 7f9d7f4006c0 Delete type=3 #2
|
||||
2024/11/08-19:40:34.182311 7f9d7f4006c0 Delete type=0 #4
|
||||
2024/11/08-19:56:45.129455 7f9d7d6006c0 Level-0 table #9: started
|
||||
2024/11/08-19:56:45.129487 7f9d7d6006c0 Level-0 table #9: 0 bytes OK
|
||||
2024/11/08-19:56:45.135738 7f9d7d6006c0 Delete type=0 #7
|
||||
2024/11/08-19:56:45.142639 7f9d7d6006c0 Manual compaction at level-0 from '!actors!1Nng9d8r6lrPHCaJ' @ 72057594037927935 : 1 .. '!actors.items!ryUZTa17LzNv25UY.zyNYa3hYtrOcF2jA' @ 0 : 0; will stop at (end)
|
||||
2024/11/08-19:56:45.142697 7f9d7d6006c0 Manual compaction at level-1 from '!actors!1Nng9d8r6lrPHCaJ' @ 72057594037927935 : 1 .. '!actors.items!ryUZTa17LzNv25UY.zyNYa3hYtrOcF2jA' @ 0 : 0; will stop at (end)
|
BIN
pack_ref/archetypes/MANIFEST-000010
Normal file
BIN
pack_ref/archetypes/MANIFEST-000010
Normal file
Binary file not shown.
BIN
pack_ref/arts-et-divertissements/000005.ldb
Normal file
BIN
pack_ref/arts-et-divertissements/000005.ldb
Normal file
Binary file not shown.
0
pack_ref/arts-et-divertissements/000011.log
Normal file
0
pack_ref/arts-et-divertissements/000011.log
Normal file
1
pack_ref/arts-et-divertissements/CURRENT
Normal file
1
pack_ref/arts-et-divertissements/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000010
|
0
pack_ref/arts-et-divertissements/LOCK
Normal file
0
pack_ref/arts-et-divertissements/LOCK
Normal file
3
pack_ref/arts-et-divertissements/LOG
Normal file
3
pack_ref/arts-et-divertissements/LOG
Normal file
@ -0,0 +1,3 @@
|
||||
2024/11/10-18:39:00.448675 7fed63e006c0 Recovering log #8
|
||||
2024/11/10-18:39:00.460061 7fed63e006c0 Delete type=3 #6
|
||||
2024/11/10-18:39:00.460115 7fed63e006c0 Delete type=0 #8
|
8
pack_ref/arts-et-divertissements/LOG.old
Normal file
8
pack_ref/arts-et-divertissements/LOG.old
Normal file
@ -0,0 +1,8 @@
|
||||
2024/11/08-19:40:32.605216 7f9d7fe006c0 Recovering log #4
|
||||
2024/11/08-19:40:32.664872 7f9d7fe006c0 Delete type=3 #2
|
||||
2024/11/08-19:40:32.665020 7f9d7fe006c0 Delete type=0 #4
|
||||
2024/11/08-19:56:44.948429 7f9d7d6006c0 Level-0 table #9: started
|
||||
2024/11/08-19:56:44.948495 7f9d7d6006c0 Level-0 table #9: 0 bytes OK
|
||||
2024/11/08-19:56:44.954943 7f9d7d6006c0 Delete type=0 #7
|
||||
2024/11/08-19:56:44.975424 7f9d7d6006c0 Manual compaction at level-0 from '!items!240HPtZsgZQERFMF' @ 72057594037927935 : 1 .. '!items!zRQ5WnPI483CKm9Q' @ 0 : 0; will stop at (end)
|
||||
2024/11/08-19:56:44.975473 7f9d7d6006c0 Manual compaction at level-1 from '!items!240HPtZsgZQERFMF' @ 72057594037927935 : 1 .. '!items!zRQ5WnPI483CKm9Q' @ 0 : 0; will stop at (end)
|
BIN
pack_ref/arts-et-divertissements/MANIFEST-000010
Normal file
BIN
pack_ref/arts-et-divertissements/MANIFEST-000010
Normal file
Binary file not shown.
BIN
pack_ref/competences-creatures/000005.ldb
Normal file
BIN
pack_ref/competences-creatures/000005.ldb
Normal file
Binary file not shown.
0
pack_ref/competences-creatures/000011.log
Normal file
0
pack_ref/competences-creatures/000011.log
Normal file
1
pack_ref/competences-creatures/CURRENT
Normal file
1
pack_ref/competences-creatures/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000010
|
0
pack_ref/competences-creatures/LOCK
Normal file
0
pack_ref/competences-creatures/LOCK
Normal file
3
pack_ref/competences-creatures/LOG
Normal file
3
pack_ref/competences-creatures/LOG
Normal file
@ -0,0 +1,3 @@
|
||||
2024/11/10-18:39:00.493027 7fed63e006c0 Recovering log #8
|
||||
2024/11/10-18:39:00.503119 7fed63e006c0 Delete type=3 #6
|
||||
2024/11/10-18:39:00.503242 7fed63e006c0 Delete type=0 #8
|
8
pack_ref/competences-creatures/LOG.old
Normal file
8
pack_ref/competences-creatures/LOG.old
Normal file
@ -0,0 +1,8 @@
|
||||
2024/11/08-19:40:32.670029 7f9d7ea006c0 Recovering log #4
|
||||
2024/11/08-19:40:32.734322 7f9d7ea006c0 Delete type=3 #2
|
||||
2024/11/08-19:40:32.734474 7f9d7ea006c0 Delete type=0 #4
|
||||
2024/11/08-19:56:44.968549 7f9d7d6006c0 Level-0 table #9: started
|
||||
2024/11/08-19:56:44.968601 7f9d7d6006c0 Level-0 table #9: 0 bytes OK
|
||||
2024/11/08-19:56:44.975299 7f9d7d6006c0 Delete type=0 #7
|
||||
2024/11/08-19:56:44.975466 7f9d7d6006c0 Manual compaction at level-0 from '!items!0zRL8bOpCXNQnIR4' @ 72057594037927935 : 1 .. '!items!yDHZfK4RmwQW4YaW' @ 0 : 0; will stop at (end)
|
||||
2024/11/08-19:56:44.975488 7f9d7d6006c0 Manual compaction at level-1 from '!items!0zRL8bOpCXNQnIR4' @ 72057594037927935 : 1 .. '!items!yDHZfK4RmwQW4YaW' @ 0 : 0; will stop at (end)
|
BIN
pack_ref/competences-creatures/MANIFEST-000010
Normal file
BIN
pack_ref/competences-creatures/MANIFEST-000010
Normal file
Binary file not shown.
BIN
pack_ref/competences-entites/000005.ldb
Normal file
BIN
pack_ref/competences-entites/000005.ldb
Normal file
Binary file not shown.
0
pack_ref/competences-entites/000011.log
Normal file
0
pack_ref/competences-entites/000011.log
Normal file
1
pack_ref/competences-entites/CURRENT
Normal file
1
pack_ref/competences-entites/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000010
|
0
pack_ref/competences-entites/LOCK
Normal file
0
pack_ref/competences-entites/LOCK
Normal file
3
pack_ref/competences-entites/LOG
Normal file
3
pack_ref/competences-entites/LOG
Normal file
@ -0,0 +1,3 @@
|
||||
2024/11/10-18:39:00.509122 7fed634006c0 Recovering log #8
|
||||
2024/11/10-18:39:00.519320 7fed634006c0 Delete type=3 #6
|
||||
2024/11/10-18:39:00.519377 7fed634006c0 Delete type=0 #8
|
8
pack_ref/competences-entites/LOG.old
Normal file
8
pack_ref/competences-entites/LOG.old
Normal file
@ -0,0 +1,8 @@
|
||||
2024/11/08-19:40:32.738419 7f9d7f4006c0 Recovering log #4
|
||||
2024/11/08-19:40:32.795459 7f9d7f4006c0 Delete type=3 #2
|
||||
2024/11/08-19:40:32.795589 7f9d7f4006c0 Delete type=0 #4
|
||||
2024/11/08-19:56:44.996588 7f9d7d6006c0 Level-0 table #9: started
|
||||
2024/11/08-19:56:44.996618 7f9d7d6006c0 Level-0 table #9: 0 bytes OK
|
||||
2024/11/08-19:56:45.003008 7f9d7d6006c0 Delete type=0 #7
|
||||
2024/11/08-19:56:45.003203 7f9d7d6006c0 Manual compaction at level-0 from '!items!0Ms9iKxqigNNpZEx' @ 72057594037927935 : 1 .. '!items!wDHR5UHWq568lfGa' @ 0 : 0; will stop at (end)
|
||||
2024/11/08-19:56:45.003226 7f9d7d6006c0 Manual compaction at level-1 from '!items!0Ms9iKxqigNNpZEx' @ 72057594037927935 : 1 .. '!items!wDHR5UHWq568lfGa' @ 0 : 0; will stop at (end)
|
BIN
pack_ref/competences-entites/MANIFEST-000010
Normal file
BIN
pack_ref/competences-entites/MANIFEST-000010
Normal file
Binary file not shown.
BIN
pack_ref/competences/000005.ldb
Normal file
BIN
pack_ref/competences/000005.ldb
Normal file
Binary file not shown.
0
pack_ref/competences/000011.log
Normal file
0
pack_ref/competences/000011.log
Normal file
1
pack_ref/competences/CURRENT
Normal file
1
pack_ref/competences/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000010
|
0
pack_ref/competences/LOCK
Normal file
0
pack_ref/competences/LOCK
Normal file
3
pack_ref/competences/LOG
Normal file
3
pack_ref/competences/LOG
Normal file
@ -0,0 +1,3 @@
|
||||
2024/11/10-18:39:00.471288 7fed63e006c0 Recovering log #8
|
||||
2024/11/10-18:39:00.481737 7fed63e006c0 Delete type=3 #6
|
||||
2024/11/10-18:39:00.481786 7fed63e006c0 Delete type=0 #8
|
8
pack_ref/competences/LOG.old
Normal file
8
pack_ref/competences/LOG.old
Normal file
@ -0,0 +1,8 @@
|
||||
2024/11/08-19:40:32.544114 7f9d7e0006c0 Recovering log #4
|
||||
2024/11/08-19:40:32.600711 7f9d7e0006c0 Delete type=3 #2
|
||||
2024/11/08-19:40:32.600809 7f9d7e0006c0 Delete type=0 #4
|
||||
2024/11/08-19:56:44.962085 7f9d7d6006c0 Level-0 table #9: started
|
||||
2024/11/08-19:56:44.962125 7f9d7d6006c0 Level-0 table #9: 0 bytes OK
|
||||
2024/11/08-19:56:44.968340 7f9d7d6006c0 Delete type=0 #7
|
||||
2024/11/08-19:56:44.975455 7f9d7d6006c0 Manual compaction at level-0 from '!items!2JLK5e97WbTM5WxX' @ 72057594037927935 : 1 .. '!items!zyNYa3hYtrOcF2jA' @ 0 : 0; will stop at (end)
|
||||
2024/11/08-19:56:44.975495 7f9d7d6006c0 Manual compaction at level-1 from '!items!2JLK5e97WbTM5WxX' @ 72057594037927935 : 1 .. '!items!zyNYa3hYtrOcF2jA' @ 0 : 0; will stop at (end)
|
BIN
pack_ref/competences/MANIFEST-000010
Normal file
BIN
pack_ref/competences/MANIFEST-000010
Normal file
Binary file not shown.
BIN
pack_ref/entites-de-cauchemar/000005.ldb
Normal file
BIN
pack_ref/entites-de-cauchemar/000005.ldb
Normal file
Binary file not shown.
0
pack_ref/entites-de-cauchemar/000011.log
Normal file
0
pack_ref/entites-de-cauchemar/000011.log
Normal file
1
pack_ref/entites-de-cauchemar/CURRENT
Normal file
1
pack_ref/entites-de-cauchemar/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000010
|
0
pack_ref/entites-de-cauchemar/LOCK
Normal file
0
pack_ref/entites-de-cauchemar/LOCK
Normal file
3
pack_ref/entites-de-cauchemar/LOG
Normal file
3
pack_ref/entites-de-cauchemar/LOG
Normal file
@ -0,0 +1,3 @@
|
||||
2024/11/10-18:39:00.523722 7fed690006c0 Recovering log #8
|
||||
2024/11/10-18:39:00.533930 7fed690006c0 Delete type=3 #6
|
||||
2024/11/10-18:39:00.533977 7fed690006c0 Delete type=0 #8
|
8
pack_ref/entites-de-cauchemar/LOG.old
Normal file
8
pack_ref/entites-de-cauchemar/LOG.old
Normal file
@ -0,0 +1,8 @@
|
||||
2024/11/08-19:40:34.274388 7f9d7f4006c0 Recovering log #4
|
||||
2024/11/08-19:40:34.331636 7f9d7f4006c0 Delete type=3 #2
|
||||
2024/11/08-19:40:34.331841 7f9d7f4006c0 Delete type=0 #4
|
||||
2024/11/08-19:56:45.135878 7f9d7d6006c0 Level-0 table #9: started
|
||||
2024/11/08-19:56:45.135910 7f9d7d6006c0 Level-0 table #9: 0 bytes OK
|
||||
2024/11/08-19:56:45.142458 7f9d7d6006c0 Delete type=0 #7
|
||||
2024/11/08-19:56:45.142680 7f9d7d6006c0 Manual compaction at level-0 from '!actors!47YUryMgpq1UnLuB' @ 72057594037927935 : 1 .. '!actors.items!xngqS9HtwWOLf3Vo.iwfr7ekbLFzDCayP' @ 0 : 0; will stop at (end)
|
||||
2024/11/08-19:56:45.142706 7f9d7d6006c0 Manual compaction at level-1 from '!actors!47YUryMgpq1UnLuB' @ 72057594037927935 : 1 .. '!actors.items!xngqS9HtwWOLf3Vo.iwfr7ekbLFzDCayP' @ 0 : 0; will stop at (end)
|
BIN
pack_ref/entites-de-cauchemar/MANIFEST-000010
Normal file
BIN
pack_ref/entites-de-cauchemar/MANIFEST-000010
Normal file
Binary file not shown.
BIN
pack_ref/equipement/000005.ldb
Normal file
BIN
pack_ref/equipement/000005.ldb
Normal file
Binary file not shown.
0
pack_ref/equipement/000011.log
Normal file
0
pack_ref/equipement/000011.log
Normal file
1
pack_ref/equipement/CURRENT
Normal file
1
pack_ref/equipement/CURRENT
Normal file
@ -0,0 +1 @@
|
||||
MANIFEST-000010
|
0
pack_ref/equipement/LOCK
Normal file
0
pack_ref/equipement/LOCK
Normal file
3
pack_ref/equipement/LOG
Normal file
3
pack_ref/equipement/LOG
Normal file
@ -0,0 +1,3 @@
|
||||
2024/11/10-18:39:00.544474 7fed690006c0 Recovering log #8
|
||||
2024/11/10-18:39:00.555177 7fed690006c0 Delete type=3 #6
|
||||
2024/11/10-18:39:00.555255 7fed690006c0 Delete type=0 #8
|
8
pack_ref/equipement/LOG.old
Normal file
8
pack_ref/equipement/LOG.old
Normal file
@ -0,0 +1,8 @@
|
||||
2024/11/08-19:40:33.076530 7f9d7e0006c0 Recovering log #4
|
||||
2024/11/08-19:40:33.128870 7f9d7e0006c0 Delete type=3 #2
|
||||
2024/11/08-19:40:33.128972 7f9d7e0006c0 Delete type=0 #4
|
||||
2024/11/08-19:56:45.003377 7f9d7d6006c0 Level-0 table #9: started
|
||||
2024/11/08-19:56:45.003402 7f9d7d6006c0 Level-0 table #9: 0 bytes OK
|
||||
2024/11/08-19:56:45.009778 7f9d7d6006c0 Delete type=0 #7
|
||||
2024/11/08-19:56:45.031135 7f9d7d6006c0 Manual compaction at level-0 from '!items!0I30m9qcYJk6UR6o' @ 72057594037927935 : 1 .. '!items!zlDa1vwmls6Uf4pt' @ 0 : 0; will stop at (end)
|
||||
2024/11/08-19:56:45.031185 7f9d7d6006c0 Manual compaction at level-1 from '!items!0I30m9qcYJk6UR6o' @ 72057594037927935 : 1 .. '!items!zlDa1vwmls6Uf4pt' @ 0 : 0; will stop at (end)
|
BIN
pack_ref/equipement/MANIFEST-000010
Normal file
BIN
pack_ref/equipement/MANIFEST-000010
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user