Merge pull request 'cherry-pick v12.0.50 vers v13' (#761) from VincentVk/foundryvtt-reve-de-dragon:v13 into v13
Reviewed-on: #761
This commit is contained in:
commit
cc4cbbc771
48
changelog.md
48
changelog.md
@ -1,4 +1,52 @@
|
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# 12.0
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## 12.0.50 - Le sommeil d'Astrobazzarh
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- Le don de double rêve n'interrompt plus le sommeil toutes les heures
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- la perte de fatigue à la descente des TMR est visible immédiatement
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## 12.0.49 - La deuxième lame d'Astrobazzarh
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- Corrections
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- les défenses particulières sont correctement affichées
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- les vieux boucliers (sans catégorie de parade car créés il y a longtemps) peuvent parer...
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- Les attaques à distance n'ont pas de difficulté libre
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## 12.0.48 - La chèvre d'Astrobazzarh
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- le Bandersnatch a une protection de 10
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- la consistance chèvre est maintenant possible dans les recettes
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alchimiques (et toutes les consistances avec accents)
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- un échec au lancement d'un sort pour le mettre en réserve brise
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la concentration du haut-rêvant
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- Correction: les réussites particulières fonctionnent avec les caractéristiques dérivées
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## 12.0.47
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- Correction sur les mise à jour en cascade -
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- Correction sur le force rendering après un changement de competence
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## 12.0.46 - Le double demi d'Astrobazzarh
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- correction des raffraîchissement lors du sommeil qui empêchait de dormir
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plusieurs heures
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- Si la fatigue n'est pas utilisée, les rounds dans les TMR font perdre de l'endurance (au lieu d'en gagner)
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- les TMRs se ferment correctement quand la fatigue maximale est dépassée
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- le message de lancement de sort en réserve donne la description du sort
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- suppression de double-messages lors de la fermeture des TMR
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## 12.0.45 - Les errements d'Astrobazzarh, encore
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- La difficulté des méditations n'augmente plus en cas de réussite et d'échec normal
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- Renommage du Bouton pour révéler/masquer le demi-rêve
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## 12.0.44 - Les errements d'Astrobazzarh, suite
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- on peut de nouveau dormir et se réveiller reposé
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- les possessions utilisent maintenant correctement le rêve actuel
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- les sorts variables ne causent plus de soucis de voie pour le lancement de sorts
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- les acteurs ayant un sort avec un coût de rêve entier ne sont plus considérés
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comme pouvant avoir un rêve variable
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## 12.0.42 - Les errements d'Astrobazzarh
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- Correction de différentes automatisations de combat incorrectes
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- Correction des jets `@roll[vue/-2]` qui tentaient de chercher une compétence -2 (à cause des armes à 1/2 mains)
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## 12.0.41 - La loupe d'Astrobazzarh
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- On peut de nouveau effectuer des tirages cachés
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- Le stress transformé est bien diminué lorsqu'on met le stress dans une compétence
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File diff suppressed because it is too large
Load Diff
@ -1,39 +1,13 @@
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:root {
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/* =================== 1. ACTOR SHEET FONT STYLES =========== */
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--window-header-title-font-family: CaslonAntique;
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--window-header-title-font-size: 1.6rem;
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--window-header-title-font-weight: normal;
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--window-header-title-color: #f5f5f5;
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--major-button-font-family: CaslonAntique;
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--major-button-font-size: 1.4rem;
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--major-button-font-weight: normal;
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--major-button-color: #dadada;
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|
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--tab-header-font-family: CaslonAntique;
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--tab-header-font-size: 1.2rem;
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--tab-header-font-weight: 700;
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--tab-header-color: #403f3e;
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--tab-header-color-active: #4a0404;
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|
||||
--actor-input-font-family: CaslonAntique;
|
||||
--actor-input-font-size: 1.2rem;
|
||||
--actor-input-font-weight: 500;
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--actor-input-color: black;
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||||
|
||||
--actor-label-font-family: CaslonAntique;
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--actor-label-font-size: 1.2rem;
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--actor-label-font-weight: 700;
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--actor-label-color: #464331c4;
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/* =================== 2. DEBUGGING HIGHLIGHTERS ============ */
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--debug-background-color-red: #ff000054;
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--debug-background-color-blue: #1d00ff54;
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--debug-background-color-green: #54ff0054;
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// --debug-background-color-red: #ff000054;
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// --debug-background-color-blue: #1d00ff54;
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// --debug-background-color-green: #54ff0054;
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--debug-box-shadow-red: inset 0 0 2px red;
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--debug-box-shadow-blue: inset 0 0 2px blue;
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--debug-box-shadow-green: inset 0 0 2px green;
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// --debug-box-shadow-red: inset 0 0 2px red;
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// --debug-box-shadow-blue: inset 0 0 2px blue;
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// --debug-box-shadow-green: inset 0 0 2px green;
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/* =================== 3. some constants ============ */
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--color-controls:rgba(0, 0, 0, 0.9);
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|
@ -28,3 +28,57 @@
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font-weight: normal;
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font-style: normal;
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}
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||||
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:root {
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/* =================== 1. ACTOR SHEET FONT STYLES =========== */
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--window-header-title-font-family: CaslonAntique;
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--window-header-title-font-size: 1.6rem;
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--window-header-title-font-weight: normal;
|
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--window-header-title-color: #f5f5f5;
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||||
|
||||
--major-button-font-family: CaslonAntique;
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||||
--major-button-font-size: 1.4rem;
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||||
--major-button-font-weight: normal;
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--major-button-color: #dadada;
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--tab-header-font-family: CaslonAntique;
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--tab-header-font-size: 1.2rem;
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--tab-header-font-weight: 700;
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--tab-header-color: #403f3e;
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--tab-header-color-active: #4a0404;
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--actor-input-font-family: CaslonAntique;
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--actor-input-font-size: 1.2rem;
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--actor-input-font-weight: 500;
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--actor-input-color: black;
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--actor-label-font-family: CaslonAntique;
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--actor-label-font-size: 1.2rem;
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--actor-label-font-weight: 700;
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--actor-label-color: #464331c4;
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}
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/* Global styles & Font */
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.window-app {
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font-family: CaslonAntique;
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text-align: justify;
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font-size: 1rem;
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letter-spacing: 1px;
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}
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/* Fonts */
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.sheet header.sheet-header h1 input,
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.window-app .window-header,
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#actors .directory-list,
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#navigation #scene-list .scene.nav-item {
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font-family: "GoudyAcc"
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}
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/* For title, sidebar character and scene */
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.sheet nav.sheet-tabs,
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.window-app input,
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.sheet header.sheet-header .header-compteurs,
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.sheet header.sheet-header .flex-group-center.flex-fatigue,
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select, button, .item-checkbox, #sidebar, #players, #navigation #nav-toggle {
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font-family: "CaslonAntique"; /* For sheet parts; For nav and title */
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}
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|
File diff suppressed because it is too large
Load Diff
10
less/item/monnaie.less
Normal file
10
less/item/monnaie.less
Normal file
@ -0,0 +1,10 @@
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.application.sheet.fvtt-rdd {
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.sheet-common();
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section.window-content{
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padding: 0rem;
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section header.sheet-header {
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.sheet-header();
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}
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}
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}
|
32
less/sheets.less
Normal file
32
less/sheets.less
Normal file
@ -0,0 +1,32 @@
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.sheet-common() {
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.window-content{
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font-family: CaslonAntique;
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text-align: justify;
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font-size: 1rem;
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||||
letter-spacing: 1px;
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font-size: calc(var(--font-size-standard) * 1);
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color: var(--color-dark-1);
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background: var(--background-image-base) no-repeat;
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background-size: 100% 100%;
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}
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}
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.sheet-header() {
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background: #011d33 url(../assets/ui/bg_header.webp) no-repeat left top;
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color: rgba(255, 255, 255, 1);
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:is(
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input[type="text"],
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input[type="number"],
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input[type="password"],
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input[type="datetime-local"],
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input[type="date"],
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input[type="time"]) {
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color: rgba(255, 255, 255, 0.75);
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background: rgba(255, 255, 255, 0.1);
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border: 0 none;
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margin-bottom: 0.2rem;
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}
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}
|
164
module/actor.js
164
module/actor.js
@ -243,7 +243,7 @@ export class RdDActor extends RdDBaseActorSang {
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}
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await this.resetInfoSommeil()
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ChatMessage.create(message);
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this.sheet.render(true);
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setTimeout(() => this.sheet.render(), 20)
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}
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async _recuperationSante(message) {
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@ -279,30 +279,34 @@ export class RdDActor extends RdDBaseActorSang {
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/* -------------------------------------------- */
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async dormirChateauDormant() {
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if (!ReglesOptionnelles.isUsing("chateau-dormant-gardien") || !this.system.sommeil || this.system.sommeil.nouveaujour) {
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const message = {
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whisper: ChatUtility.getOwners(this),
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content: ""
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};
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await this._recuperationSante(message)
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await this._recupereMoralChateauDormant(message)
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await this._recupereChance()
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await this.transformerStress()
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await this.retourSeuilDeReve(message)
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await this.setBonusPotionSoin(0)
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await this.retourSust(message)
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await this.$perteReveEnchantementsChateauDormants()
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await this.$suppressionLancementsSort()
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await RdDCoeur.applyCoeurChateauDormant(this, message)
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if (message.content != "") {
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message.content = `A la fin Chateau Dormant, ${message.content}<br>Un nouveau jour se lève`;
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ChatMessage.create(message);
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}
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await this.resetInfoSommeil();
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this.sheet.render(true);
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await this.$dormirChateauDormant();
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setTimeout(() => this.sheet.render(), 20)
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}
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}
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async $dormirChateauDormant() {
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const message = {
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whisper: ChatUtility.getOwners(this),
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content: ""
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};
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await this._recuperationSante(message);
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await this._recupereMoralChateauDormant(message);
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await this._recupereChance();
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await this.transformerStress();
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await this.retourSeuilDeReve(message);
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await this.setBonusPotionSoin(0);
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await this.retourSust(message);
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await this.$perteReveEnchantementsChateauDormants();
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await this.$suppressionLancementsSort();
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await RdDCoeur.applyCoeurChateauDormant(this, message);
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if (message.content != "") {
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message.content = `A la fin Chateau Dormant, ${message.content}<br>Un nouveau jour se lève`;
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ChatMessage.create(message);
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}
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await this.resetInfoSommeil();
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}
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async resetInfoSommeil() {
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await this.update({
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'system.sommeil': {
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@ -442,10 +446,9 @@ export class RdDActor extends RdDBaseActorSang {
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message.content += 'Vous ne trouvez pas le sommeil';
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}
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else {
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let jetsReve = [];
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let dormi = await this.dormirDesHeures(jetsReve, message, heures, options);
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if (jetsReve.length > 0) {
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message.content += `Vous récupérez ${jetsReve.map(it => it < 0 ? '0 (réveil)' : it).reduce(Misc.joining("+"))} Points de rêve. `;
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let dormi = await this.$dormirDesHeures(message, heures, options);
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if (dormi.jetsReve.length > 0) {
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message.content += `Vous récupérez ${dormi.jetsReve.map(it => it < 0 ? '0 (réveil)' : it).reduce(Misc.joining("+"))} Points de rêve. `;
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}
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if (dormi.etat == 'eveil') {
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await this.reveilReveDeDragon(message, dormi.heures);
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@ -458,11 +461,9 @@ export class RdDActor extends RdDBaseActorSang {
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ChatMessage.create(message);
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}
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if (options.chateauDormant) {
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await this.dormirChateauDormant();
|
||||
}
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else {
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this.sheet.render(true);
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await this.$dormirChateauDormant();
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||||
}
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||||
setTimeout(() => this.sheet.render(), 20)
|
||||
}
|
||||
|
||||
async reveilReveDeDragon(message, heures) {
|
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@ -472,18 +473,18 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
}
|
||||
|
||||
async dormirDesHeures(jetsReve, message, heures, options) {
|
||||
const dormi = { heures: 0, etat: 'dort' };
|
||||
async $dormirDesHeures(message, heures, options) {
|
||||
const dormi = { heures: 0, etat: 'dort', jetsReve: [] };
|
||||
for (; dormi.heures < heures && dormi.etat == 'dort'; dormi.heures++) {
|
||||
await this._recupererEthylisme(message);
|
||||
await this.$recupererEthylisme(message);
|
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if (options.grisReve) {
|
||||
await this.recupererFatigue(message);
|
||||
await this.$recupererFatigue(message);
|
||||
}
|
||||
else if (!this.system.sommeil?.insomnie) {
|
||||
await this.recupererFatigue(message);
|
||||
dormi.etat = await this.jetRecuperationReve(jetsReve, message);
|
||||
await this.$recupererFatigue(message);
|
||||
await this.$jetRecuperationReve(dormi, message);
|
||||
if (dormi.etat == 'dort' && EffetsDraconiques.isDonDoubleReve(this)) {
|
||||
dormi.etat = await this.jetRecuperationReve(jetsReve, message);
|
||||
await this.$jetRecuperationReve(dormi, message);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -491,35 +492,36 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async jetRecuperationReve(jetsReve, message) {
|
||||
async $jetRecuperationReve(dormi, message) {
|
||||
if (this.getReveActuel() < this.system.reve.seuil.value) {
|
||||
let reve = await RdDDice.rollTotal("1dr");
|
||||
const reve = await RdDDice.rollTotal("1dr")
|
||||
if (reve >= 7) {
|
||||
// Rêve de Dragon !
|
||||
message.content += `Vous faites un <strong>Rêve de Dragon</strong> de ${reve} Points de rêve qui vous réveille! `;
|
||||
await this.combattreReveDeDragon(reve);
|
||||
jetsReve.push(-1);
|
||||
return 'eveil';
|
||||
dormi.jetsReve.push(-1);
|
||||
dormi.etat = 'eveil'
|
||||
return
|
||||
}
|
||||
else {
|
||||
if (!ReglesOptionnelles.isUsing("recuperation-reve")) {
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getOwners(this),
|
||||
content: `Pas de récupération de rêve (${reve} points ignorés)`
|
||||
});
|
||||
jetsReve.push(0);
|
||||
})
|
||||
dormi.jetsReve.push(0)
|
||||
}
|
||||
else {
|
||||
await this.reveActuelIncDec(reve);
|
||||
jetsReve.push(reve);
|
||||
await this.reveActuelIncDec(reve)
|
||||
dormi.jetsReve.push(reve)
|
||||
}
|
||||
}
|
||||
}
|
||||
return 'dort';
|
||||
dormi.etat = 'dort'
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _recupererEthylisme(message) {
|
||||
async $recupererEthylisme(message) {
|
||||
if (!ReglesOptionnelles.isUsing("recuperation-ethylisme")) { return; }
|
||||
let value = Math.min(Number.parseInt(this.system.compteurs.ethylisme.value) + 1, 1);
|
||||
if (value <= 0) {
|
||||
@ -541,7 +543,6 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
max = Math.floor(max / 2);
|
||||
}
|
||||
const manquant = max - this.system.sante.endurance.value;
|
||||
|
||||
if (manquant > 0) {
|
||||
await this.santeIncDec("endurance", manquant);
|
||||
message.content += `Vous récuperez ${manquant} points d'endurance. `;
|
||||
@ -549,15 +550,15 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async recupererFatigue(message) {
|
||||
async $recupererFatigue(message) {
|
||||
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
|
||||
let fatigue = this.system.sante.fatigue.value;
|
||||
const fatigueMin = this.getFatigueMin();
|
||||
let fatigue = this.system.sante.fatigue.value
|
||||
const fatigueMin = this.getFatigueMin()
|
||||
if (fatigue <= fatigueMin) {
|
||||
return;
|
||||
return
|
||||
}
|
||||
fatigue = Math.max(fatigueMin, this._calculRecuperationSegment(fatigue));
|
||||
await this.update({ "system.sante.fatigue.value": fatigue });
|
||||
fatigue = Math.max(fatigueMin, this._calculRecuperationSegment(fatigue))
|
||||
await this.update({ 'system.sante.fatigue.value': fatigue });
|
||||
if (fatigue == 0) {
|
||||
message.content += "Vous êtes complêtement reposé. ";
|
||||
}
|
||||
@ -667,19 +668,23 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
if (!RdDItemRace.checkRacialMax(this, caracName, to)) {
|
||||
return
|
||||
}
|
||||
let updates = {};
|
||||
if (caracName == LIST_CARAC_PERSONNAGE.reve.code) {
|
||||
if (to > Misc.toInt(this.system.reve.seuil.value)) {
|
||||
this.setPointsDeSeuil(to);
|
||||
}
|
||||
updates[`system.reve.seuil.value`] = to; // SFA : Direct and packed changes
|
||||
//this.setPointsDeSeuil(to);
|
||||
}
|
||||
}
|
||||
if (caracName == LIST_CARAC_PERSONNAGE.chance.code) {
|
||||
if (to > Misc.toInt(this.system.compteurs.chance.value)) {
|
||||
this.setPointsDeChance(to);
|
||||
updates[`system.compteurs.chance.value`] = to; // SFA : Direct and packed changes
|
||||
//this.setPointsDeChance(to);
|
||||
}
|
||||
}
|
||||
let selectedCarac = this.findCaracByName(caracName);
|
||||
const from = selectedCarac.value
|
||||
await this.update({ [`system.carac.${caracName}.value`]: to });
|
||||
updates[`system.carac.${caracName}.value`] = to;
|
||||
await this.update(updates);
|
||||
await ExperienceLog.add(this, XP_TOPIC.CARAC, from, to, caracName);
|
||||
}
|
||||
|
||||
@ -783,7 +788,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
const toNiveau = compValue ?? RdDItemCompetence.getNiveauBase(competence.system.categorie, competence.getCategories());
|
||||
this.notifyCompetencesTronc(competence, toNiveau);
|
||||
const fromNiveau = competence.system.niveau;
|
||||
await competence.update({ 'system.niveau': toNiveau }, { render: false })
|
||||
await competence.update({ 'system.niveau': toNiveau }, { render: true })
|
||||
await ExperienceLog.add(this, XP_TOPIC.NIVEAU, fromNiveau, toNiveau, competence.name, true);
|
||||
}
|
||||
}
|
||||
@ -1047,20 +1052,10 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async deleteRencontreTMRAtPosition() {
|
||||
const rencontreIds = this.itemTypes[ITEM_TYPES.rencontre].filter(this.filterRencontreTMRDemiReve()).map(it => it.id)
|
||||
if (rencontreIds.length > 0) {
|
||||
await this.deleteEmbeddedDocuments('Item', rencontreIds)
|
||||
}
|
||||
}
|
||||
|
||||
getRencontreTMREnAttente() {
|
||||
return this.itemTypes[ITEM_TYPES.rencontre].find(this.filterRencontreTMRDemiReve())
|
||||
}
|
||||
|
||||
filterRencontreTMRDemiReve() {
|
||||
const position = this.getDemiReve()
|
||||
return it => it.system.coord == position
|
||||
return this.itemTypes[ITEM_TYPES.rencontre].find(it => it.system.coord == position)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -1770,7 +1765,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
if (reveActuel == 0) { // 0 points de reve
|
||||
ChatMessage.create({ content: this.name + " est réduit à 0 Points de Rêve, et tombe endormi !" });
|
||||
}
|
||||
if (!rollData.isSortReserve) {
|
||||
if (!rollData.isSortReserve || !rolled.isSuccess) {
|
||||
this.tmrApp?.close();
|
||||
}
|
||||
}
|
||||
@ -2116,7 +2111,6 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
label: "Jet de méditation",
|
||||
callbacks: [
|
||||
this.createCallbackExperience(),
|
||||
{ condition: r => r.rolled.isEPart, action: r => this._meditationEPart(r) },
|
||||
{ action: r => this._meditationResult(r) }
|
||||
]
|
||||
});
|
||||
@ -2125,21 +2119,16 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _meditationResult(meditationRoll) {
|
||||
this.santeIncDec("fatigue", 2);
|
||||
|
||||
if (meditationRoll.rolled.isSuccess) {
|
||||
await this.createEmbeddedDocuments("Item", [RdDItemSigneDraconique.prepareSigneDraconiqueMeditation(meditationRoll.meditation, meditationRoll.rolled)]);
|
||||
}
|
||||
|
||||
if (meditationRoll.rolled.isEPart){
|
||||
await this.updateEmbeddedDocuments('Item', [{ _id: meditationRoll.meditation._id, 'system.malus': meditationRoll.meditation.system.malus - 1 }]);
|
||||
}
|
||||
await this.santeIncDec("fatigue", 2);
|
||||
await RdDRollResult.displayRollData(meditationRoll, this.name, 'chat-resultat-meditation.hbs');
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_meditationEPart(meditationRoll) {
|
||||
this.updateEmbeddedDocuments('Item', [{ _id: meditationRoll.meditation._id, 'system.malus': meditationRoll.meditation.system.malus - 1 }]);
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_getSignesDraconiques(coord) {
|
||||
const type = TMRUtility.getTMRType(coord);
|
||||
@ -2643,12 +2632,13 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async incDecItemUse(itemId, inc = 1) {
|
||||
const currentItemUse = this.getFlag(SYSTEM_RDD, 'itemUse');
|
||||
let itemUse = currentItemUse ? foundry.utils.duplicate(currentItemUse) : {};
|
||||
itemUse[itemId] = (itemUse[itemId] ?? 0) + inc;
|
||||
await this.setFlag(SYSTEM_RDD, 'itemUse', itemUse);
|
||||
console.log("ITEM USE INC", inc, itemUse);
|
||||
async incDecItemUse(itemId, shouldIncrease = true) {
|
||||
if (shouldIncrease) {
|
||||
const currentItemUse = this.getFlag(SYSTEM_RDD, 'itemUse');
|
||||
let itemUse = currentItemUse ? foundry.utils.duplicate(currentItemUse) : {};
|
||||
itemUse[itemId] = (itemUse[itemId] ?? 0) + 1;
|
||||
await this.setFlag(SYSTEM_RDD, 'itemUse', itemUse);
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -277,14 +277,9 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
return dialog
|
||||
}
|
||||
|
||||
createEmptyCallback() {
|
||||
return {
|
||||
condition: r => false,
|
||||
action: r => { }
|
||||
};
|
||||
}
|
||||
createCallbackExperience() { return this.createEmptyCallback(); }
|
||||
createCallbackAppelAuMoral() { return this.createEmptyCallback(); }
|
||||
createCallbackExperience() { return { action: r => { } } }
|
||||
createCallbackAppelAuMoral() { return { action: r => { } } }
|
||||
|
||||
async _onCloseRollDialog(html) { }
|
||||
|
||||
async rollCaracCompetence(caracName, compName, diff, options = { title: "" }) {
|
||||
|
@ -39,7 +39,12 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
return 0;
|
||||
}
|
||||
|
||||
getFatigueRestante() { return this.getFatigueMax() - this.getFatigueActuelle() }
|
||||
isCumulFatigueCauseSommeil(cumulFatigue){
|
||||
return ReglesOptionnelles.isUsing("appliquer-fatigue")
|
||||
? (this.getFatigueRestante() <= cumulFatigue)
|
||||
: (this.getEnduranceActuelle() <= cumulFatigue)
|
||||
}
|
||||
getFatigueRestante() {return this.getFatigueMax() - this.getFatigueActuelle() }
|
||||
getFatigueMin() { return this.system.sante.endurance.max - this.system.sante.endurance.value }
|
||||
|
||||
malusFatigue() {
|
||||
|
@ -747,7 +747,7 @@ export class RdDBaseActor extends Actor {
|
||||
async jetDeMoral() { this.actionImpossible("jet de moral") }
|
||||
|
||||
async resetItemUse() { }
|
||||
async incDecItemUse(itemId, inc = 1) { }
|
||||
async incDecItemUse(itemId, shouldIncrease = true) { }
|
||||
getItemUse(itemId) { return 0; }
|
||||
|
||||
async finDeRound(options = { terminer: false }) { }
|
||||
|
@ -5,7 +5,7 @@ import { RdDUtility } from "../../rdd-utility.js";
|
||||
import { RdDAlchimie } from "../../rdd-alchimie.js";
|
||||
import { TextRollManager } from "./text-roll-formatter.js";
|
||||
|
||||
const REGEX_ALCHIMIE_TERMES = "(?<termes>(\\w|-)+)"
|
||||
const REGEX_ALCHIMIE_TERMES = "(?<termes>([-A-Za-zÀ-ÖØ-öø-ÿ ])+)"
|
||||
const REGEX_ALCHIMIE_MANIP = "(?<manip>(couleur|consistance))"
|
||||
const XREGEXP_ROLL_ALCHIMIE = XRegExp("@roll\\[" + REGEX_ALCHIMIE_MANIP + "\\s+" + REGEX_ALCHIMIE_TERMES + "\\]", 'giu')
|
||||
const XREGEXP_ROLL_ALCHIMIE_MANIP = XRegExp("@" + REGEX_ALCHIMIE_MANIP + "\\{" + REGEX_ALCHIMIE_TERMES + "\\}", 'giu')
|
||||
|
@ -5,7 +5,7 @@ import { RdDUtility } from "../../rdd-utility.js";
|
||||
import { TextRollManager } from "./text-roll-formatter.js";
|
||||
|
||||
const REGECP_CARAC = "(?<carac>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+)"
|
||||
const REGEXP_COMP = "(\\/(?<competence>[A-Za-z0-9À-ÖØ-öø-ÿ -]+))?"
|
||||
const REGEXP_COMP = "(\\/(?<competence>[A-Za-zÀ-ÖØ-öø-ÿ ]+([1-2]?[A-Za-zÀ-ÖØ-öø-ÿ ]+)?))?"
|
||||
const REGEXP_DIFF = "(/(?<diff>[\\+\\-]?\\d+(d\\d+)?))?"
|
||||
const REGEXP_ROLL_CARAC_COMP = REGECP_CARAC + REGEXP_COMP + REGEXP_DIFF
|
||||
const XREGEXP_ROLL_CARAC_COMP = XRegExp("@roll\\[" + REGEXP_ROLL_CARAC_COMP + "\\]", 'giu')
|
||||
|
@ -1,2 +1,2 @@
|
||||
export { default as RdDModelMonnaie } from "./monnaie.mjs"
|
||||
export { default as RdDModelMunition } from "./munition.mjs"
|
||||
export { default as RdDItemMonnaie } from "./monnaie.mjs"
|
||||
export { default as RdDItemMunition } from "./munition.mjs"
|
||||
|
@ -120,13 +120,13 @@ export class RdDItemArme extends Item {
|
||||
|
||||
static defenseArmeParade(armeAttaque, armeParade) {
|
||||
const defCategory = RdDItemArme.getCategorieParade(armeParade)
|
||||
if (defCategory == 'bouclier') {
|
||||
if (defCategory == 'boucliers') {
|
||||
return 'norm'
|
||||
}
|
||||
if (armeAttaque.system.competence.toLowerCase().match(/(fléau)/)) {
|
||||
if (armeAttaque?.system?.competence?.toLowerCase().match(/(fléau)/)) {
|
||||
return ''
|
||||
}
|
||||
if (armeParade.system.tir) {
|
||||
if (armeParade.system?.tir) {
|
||||
return ''
|
||||
}
|
||||
const attCategory = RdDItemArme.getCategorieParade(armeAttaque)
|
||||
|
@ -56,6 +56,10 @@ export class RdDItemSort extends Item {
|
||||
return voies.map(voie => RdDItemCompetence.getVoieDraconic(competencesDraconic, voie))
|
||||
}
|
||||
|
||||
static getBestDraconicSort(competencesDraconic, sort) {
|
||||
return RdDItemSort.getDraconicsSort(competencesDraconic, sort).sort(Misc.descending(it => it.system.niveau)).find(it=>true)
|
||||
}
|
||||
|
||||
static getOrdreCode(code) {
|
||||
return (VOIES_DRACONIC.find(it => it.code == code)?.ordre ?? '?')
|
||||
}
|
||||
@ -92,7 +96,7 @@ export class RdDItemSort extends Item {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static isCoutVariable(sort) {
|
||||
return sort && (sort.system.ptreve.toLowerCase() == "variable" || sort.system.ptreve.indexOf("+") >= 0);
|
||||
return sort && !Number.isInteger(sort.system.ptreve) && (sort.system.ptreve.toLowerCase() == "variable" || sort.system.ptreve.indexOf("+") >= 0);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -55,6 +55,10 @@ export class RdDItemRace extends RdDItem {
|
||||
|
||||
isMax(actor, code, value = undefined) {
|
||||
const path = RdDCarac.carac(code)?.path
|
||||
if (path == undefined) {
|
||||
// cas des caractéristiques dérivées, pas de max
|
||||
return false
|
||||
}
|
||||
if (value == undefined) {
|
||||
value = path ? foundry.utils.getProperty(actor, path) : 0
|
||||
}
|
||||
|
@ -743,23 +743,13 @@ export class RdDCombat {
|
||||
this.attacker.createCallbackExperience(),
|
||||
this.attacker.createCallbackAppelAuMoral(),
|
||||
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
|
||||
{ action: r => this._increaseItemUse(r, arme) },
|
||||
{ action: r => this._onAttaqueNormale(r) },
|
||||
{ action: r => this._onAttaqueParticuliere(r) },
|
||||
{ action: r => this._onAttaqueEchec(r) },
|
||||
{ action: r => this._onAttaqueEchecTotal(r) },
|
||||
{ action: async r => await this.attacker.incDecItemUse(arme._id, arme && !RdDCombat.isParticuliere(r)) },
|
||||
{ action: r => this._onAttaque(r) },
|
||||
]
|
||||
});
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
_increaseItemUse(rollData, arme) {
|
||||
if (!arme || RdDCombat.isParticuliere(rollData)) {
|
||||
return
|
||||
}
|
||||
this.attacker.incDecItemUse(arme._id)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_prepareAttaque(competence, arme) {
|
||||
let rollData = {
|
||||
@ -790,11 +780,23 @@ export class RdDCombat {
|
||||
return rollData;
|
||||
}
|
||||
|
||||
async _onAttaque(attackerRoll) {
|
||||
if (RdDCombat.isParticuliere(attackerRoll)) {
|
||||
return await this._onAttaqueParticuliere(attackerRoll)
|
||||
}
|
||||
if (RdDCombat.isReussite(attackerRoll)) {
|
||||
return await this._onAttaqueNormale(attackerRoll)
|
||||
}
|
||||
// if (RdDCombat.isParticuliere(attackerRoll) && attackerRoll.particuliere == undefined) {
|
||||
// return
|
||||
// }
|
||||
if (RdDCombat.isEchecTotal(attackerRoll)) {
|
||||
return await this._onAttaqueEchecTotal(attackerRoll)
|
||||
}
|
||||
return await this._onAttaqueEchec(attackerRoll)
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async _onAttaqueParticuliere(rollData) {
|
||||
if (!RdDCombat.isParticuliere(rollData)) {
|
||||
return
|
||||
}
|
||||
const isMeleeDiffNegative = (rollData.competence.type == 'competencecreature' || rollData.selectedCarac.label == "Mêlée") && rollData.diffLibre < 0;
|
||||
// force toujours, sauf empoignade
|
||||
// finesse seulement en mélée, pour l'empoignade, ou si la difficulté libre est de -1 minimum
|
||||
@ -832,12 +834,6 @@ export class RdDCombat {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _onAttaqueNormale(attackerRoll) {
|
||||
if (!RdDCombat.isReussite(attackerRoll)) {
|
||||
return
|
||||
}
|
||||
if (RdDCombat.isParticuliere(attackerRoll) && attackerRoll.particuliere == undefined) {
|
||||
return
|
||||
}
|
||||
console.log("RdDCombat.onAttaqueNormale >>>", attackerRoll);
|
||||
|
||||
attackerRoll.dmg = RdDBonus.dmg(attackerRoll, this.attacker, this.defender.isEntite());
|
||||
@ -954,9 +950,6 @@ export class RdDCombat {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _onAttaqueEchecTotal(attackerRoll) {
|
||||
if (!RdDCombat.isEchecTotal(attackerRoll)) {
|
||||
return
|
||||
}
|
||||
const choixEchecTotal = await ChatMessage.create({
|
||||
whisper: ChatUtility.getOwners(this.attacker),
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-demande-attaque-etotal.hbs', {
|
||||
@ -983,22 +976,16 @@ export class RdDCombat {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _onAttaqueEchec(rollData) {
|
||||
if (!RdDCombat.isEchec(rollData)) {
|
||||
return
|
||||
}
|
||||
console.log("RdDCombat.onAttaqueEchec >>>", rollData);
|
||||
await RdDRollResult.displayRollData(rollData, this.attacker, 'chat-resultat-attaque.hbs');
|
||||
|
||||
async _onAttaqueEchec(attackerRoll) {
|
||||
console.log("RdDCombat.onAttaqueEchec >>>", attackerRoll);
|
||||
await RdDRollResult.displayRollData(attackerRoll, this.attacker, 'chat-resultat-attaque.hbs');
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async choixParticuliere(rollData, choix) {
|
||||
console.log("RdDCombat.choixParticuliere >>>", rollData, choix);
|
||||
|
||||
if (choix != "rapidite") {
|
||||
this.attacker.incDecItemUse(rollData.arme.id);
|
||||
}
|
||||
await this.attacker.incDecItemUse(rollData.arme.id, choix != "rapidite")
|
||||
|
||||
this.removeChatMessageActionsPasseArme(rollData.passeArme);
|
||||
rollData.particuliere = choix;
|
||||
@ -1026,10 +1013,8 @@ export class RdDCombat {
|
||||
this.defender.createCallbackExperience(),
|
||||
this.defender.createCallbackAppelAuMoral(),
|
||||
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
|
||||
{ condition: r => !RdDCombat.isParticuliere(r), action: r => this.defender.incDecItemUse(armeParadeId) },
|
||||
{ condition: RdDCombat.isReussite, action: r => this._onParadeNormale(r) },
|
||||
{ condition: RdDCombat.isParticuliere, action: r => this._onParadeParticuliere(r) },
|
||||
{ condition: RdDCombat.isEchec, action: r => this._onParadeEchec(r) },
|
||||
{ action: async r => await this.defender.incDecItemUse(armeParadeId, !RdDCombat.isParticuliere(r)) },
|
||||
{ action: r => this._onParade(r) },
|
||||
]
|
||||
});
|
||||
dialog.render(true);
|
||||
@ -1060,8 +1045,20 @@ export class RdDCombat {
|
||||
return defenderRoll;
|
||||
}
|
||||
|
||||
|
||||
async _onParade(defenderRoll) {
|
||||
if (RdDCombat.isReussite(defenderRoll)) {
|
||||
await this._onParadeNormale(defenderRoll)
|
||||
if (RdDCombat.isParticuliere(defenderRoll)) {
|
||||
await this._onParadeParticuliere(defenderRoll)
|
||||
}
|
||||
return
|
||||
}
|
||||
await this._onParadeEchec(defenderRoll)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_onParadeParticuliere(defenderRoll) {
|
||||
async _onParadeParticuliere(defenderRoll) {
|
||||
console.log("RdDCombat._onParadeParticuliere >>>", defenderRoll);
|
||||
if (!defenderRoll.attackerRoll.isPart) {
|
||||
// TODO: attaquant doit jouer résistance et peut être désarmé p132
|
||||
@ -1070,7 +1067,6 @@ export class RdDCombat {
|
||||
this.defender)
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _onParadeNormale(defenderRoll) {
|
||||
console.log("RdDCombat._onParadeNormale >>>", defenderRoll);
|
||||
@ -1109,11 +1105,9 @@ export class RdDCombat {
|
||||
callbacks: [
|
||||
this.defender.createCallbackExperience(),
|
||||
this.defender.createCallbackAppelAuMoral(),
|
||||
{ condition: r => !RdDCombat.isParticuliere(r), action: r => this.defender.incDecItemUse(esquive._id) },
|
||||
{ action: async r => await this.defender.incDecItemUse(esquive._id, !RdDCombat.isParticuliere(r)) },
|
||||
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
|
||||
{ condition: RdDCombat.isReussite, action: r => this._onEsquiveNormale(r) },
|
||||
{ condition: RdDCombat.isParticuliere, action: r => this._onEsquiveParticuliere(r) },
|
||||
{ condition: RdDCombat.isEchec, action: r => this._onEsquiveEchec(r) },
|
||||
{ action: r => this._onEsquive(r) },
|
||||
]
|
||||
});
|
||||
dialog.render(true);
|
||||
@ -1141,9 +1135,19 @@ export class RdDCombat {
|
||||
return rollData;
|
||||
}
|
||||
|
||||
async _onEsquive(defenderRoll) {
|
||||
if (RdDCombat.isReussite(defenderRoll)) {
|
||||
await this._onEsquiveNormale(defenderRoll)
|
||||
if (RdDCombat.isParticuliere(defenderRoll)) {
|
||||
await this._onEsquiveParticuliere(defenderRoll)
|
||||
}
|
||||
return
|
||||
}
|
||||
return await this._onEsquiveEchec(defenderRoll)
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_onEsquiveParticuliere(rollData) {
|
||||
console.log("RdDCombat._onEsquiveParticuliere >>>", rollData);
|
||||
async _onEsquiveParticuliere(defenderRoll) {
|
||||
console.log("RdDCombat._onEsquiveParticuliere >>>", defenderRoll);
|
||||
ChatUtility.createChatWithRollMode(
|
||||
{ content: "<strong>Vous pouvez esquiver une deuxième fois!</strong>" },
|
||||
this.defender);
|
||||
|
@ -104,8 +104,8 @@ export class SystemReveDeDragon {
|
||||
this.RdDHotbar = RdDHotbar
|
||||
this.RdDStatBlockParser = RdDStatBlockParser
|
||||
this.itemClasses = {
|
||||
monnaie: items.RdDModelMonnaie,
|
||||
munition: items.RdDModelMunition,
|
||||
monnaie: items.RdDItemMonnaie,
|
||||
munition: items.RdDItemMunition,
|
||||
armure: RdDItemArmure,
|
||||
blessure: RdDItemBlessure,
|
||||
gemme: RdDItemGemme,
|
||||
|
@ -104,8 +104,8 @@ export class RdDPossession {
|
||||
rollData.selectedCarac = carac.reve
|
||||
}
|
||||
else {
|
||||
rollData.selectedCarac = rollingActor.system.carac.reve
|
||||
rollData.forceCarac = { 'reve-actuel': { label: "Rêve Actuel", value: rollingActor.getReveActuel() } }
|
||||
rollData.selectedCarac = rollData.forceCarac['reve-actuel']
|
||||
rollData.competence.system.defaut_carac = 'reve-actuel'
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,3 @@
|
||||
import { ChatUtility } from "./chat-utility.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDDice } from "./rdd-dice.js";
|
||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
|
@ -279,7 +279,7 @@ export class RdDRoll extends Dialog {
|
||||
|
||||
async setSelectedSort(sort) {
|
||||
this.rollData.selectedSort = sort; // Update the selectedCarac
|
||||
this.rollData.competence = RdDItemCompetence.getVoieDraconic(this.rollData.draconicList, sort.system.draconic);
|
||||
this.rollData.competence = RdDItemSort.getBestDraconicSort(this.rollData.draconicList, sort)
|
||||
this.rollData.bonus = RdDItemSort.getCaseBonus(sort, this.rollData.tmr.coord);
|
||||
this.rollData.diffLibre = RdDItemSort.getDifficulte(sort, -7);
|
||||
RdDItemSort.setCoutReveReel(sort);
|
||||
|
@ -15,7 +15,6 @@ import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
|
||||
import { RdDDice } from "./rdd-dice.js";
|
||||
import { STATUSES } from "./settings/status-effects.js";
|
||||
import { RdDRencontre } from "./item/rencontre.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
import { ITEM_TYPES } from "./constants.js";
|
||||
import { Misc } from "./misc.js";
|
||||
|
||||
@ -83,7 +82,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
this.subdialog = undefined
|
||||
this.displaySize = undefined
|
||||
if (!this.viewOnly && !game.user.isGM) {
|
||||
this._tellToGM(this.actor.name + " monte dans les terres médianes (" + tmrData.mode + ")");
|
||||
this.$tellToGM(this.actor.name + " monte dans les terres médianes (" + tmrData.mode + ")");
|
||||
}
|
||||
this.callbacksOnAnimate = [];
|
||||
const displaySize = TMR_DISPLAY_SIZE.clamp(game.settings.get(SYSTEM_RDD, TMR_DISPLAY_SIZE.code) ?? TMR_DISPLAY_SIZE.def);
|
||||
@ -139,7 +138,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
this.cumulFatigue += this.fatigueParCase;
|
||||
|
||||
// Le reste...
|
||||
this.updateValuesDisplay();
|
||||
this.$updateValuesDisplay();
|
||||
}
|
||||
|
||||
lancerUnSort() {
|
||||
@ -190,7 +189,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
forceTMRContinueAction() {
|
||||
ui.notifications.warn('Vous devez finir votre action avant de continuer dans les TMR');
|
||||
this.bringSubDialogToTop();
|
||||
return;
|
||||
return false
|
||||
}
|
||||
|
||||
setTMRPendingAction(dialog) {
|
||||
@ -297,7 +296,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
const coordOrig = this._getCoordActor();
|
||||
const coordTarget = TMRUtility.deplacement(coordOrig, move);
|
||||
await this._deplacerDemiReve(coordTarget, 'normal');
|
||||
this.checkQuitterTMR();
|
||||
await this.$checkQuitterTMR();
|
||||
}
|
||||
|
||||
calculCoutMonteeTMR() {
|
||||
@ -305,7 +304,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async updateValuesDisplay() {
|
||||
async $updateValuesDisplay() {
|
||||
if (this.viewOnly || !this.rendered) {
|
||||
return;
|
||||
}
|
||||
@ -336,22 +335,31 @@ export class RdDTMRDialog extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async close() {
|
||||
await this.$forceClose(this.actor.name + " a quitté les terres médianes")
|
||||
}
|
||||
|
||||
async $forceClose(message) {
|
||||
if (this.subdialog) {
|
||||
return this.forceTMRContinueAction()
|
||||
this.forceTMRContinueAction()
|
||||
return false
|
||||
}
|
||||
this.descenteTMR = true;
|
||||
if (this.actor.tmrApp) {
|
||||
this.actor.tmrApp = undefined; // Cleanup reference
|
||||
this.actor.tmrApp = undefined // Cleanup reference
|
||||
const appliquerFatigue = ReglesOptionnelles.isUsing("appliquer-fatigue")
|
||||
await this.actor.santeIncDec(
|
||||
appliquerFatigue ? "fatigue" : "endurance",
|
||||
(appliquerFatigue ? 1 : -1) * this.cumulFatigue)
|
||||
if (!this.viewOnly) {
|
||||
await this.actor.setEffect(STATUSES.StatusDemiReve, false)
|
||||
this._tellToGM(this.actor.name + " a quitté les terres médianes");
|
||||
this.$tellToUserAndGM(message)
|
||||
}
|
||||
await this.actor.santeIncDec((ReglesOptionnelles.isUsing("appliquer-fatigue") ? "fatigue" : "endurance"),
|
||||
this.cumulFatigue)
|
||||
|
||||
}
|
||||
await super.close();
|
||||
this.pixiTMR.close()
|
||||
this.pixiTMR.close();
|
||||
this.pixiTMR = undefined
|
||||
await super.close();
|
||||
return true
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -363,48 +371,53 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
switch (action) {
|
||||
case 'derober':
|
||||
await this.derober();
|
||||
this.restoreTMRAfterAction();
|
||||
return;
|
||||
await this.$derober()
|
||||
this.restoreTMRAfterAction()
|
||||
return
|
||||
case 'refouler':
|
||||
await this.refouler();
|
||||
break;
|
||||
await this.$refouler()
|
||||
break
|
||||
case 'maitriser':
|
||||
await this.maitriserRencontre();
|
||||
break;
|
||||
await this.$maitriserRencontre()
|
||||
break
|
||||
case 'ignorer':
|
||||
await this.ignorerRencontre();
|
||||
break;
|
||||
await this.$ignorerRencontre()
|
||||
break
|
||||
}
|
||||
await this.postRencontre(tmr);
|
||||
this.restoreTMRAfterAction();
|
||||
}
|
||||
|
||||
async derober() {
|
||||
console.log("-> derober", this.currentRencontre);
|
||||
await this.actor.addTMRRencontre(this.currentRencontre);
|
||||
this._tellToGM(this.actor.name + " s'est dérobé et quitte les TMR.");
|
||||
this.close();
|
||||
async $derober() {
|
||||
if (this.currentRencontre) {
|
||||
console.log("-> derober", this.currentRencontre);
|
||||
await this.actor.addTMRRencontre(this.currentRencontre);
|
||||
this.$forceClose(`${this.actor.name} s'est dérobé face à la rencontre ${this.currentRencontre.name}, et quitte les TMR.`)
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async refouler() {
|
||||
console.log("-> refouler", this.currentRencontre);
|
||||
await this.actor.ajouterRefoulement(this.currentRencontre.system.refoulement, `${this.currentRencontre.system.genre == 'f' ? 'une' : 'un'} ${this.currentRencontre.name}`);
|
||||
await this.actor.deleteRencontreTMRAtPosition()
|
||||
this.updateTokens();
|
||||
this.updateValuesDisplay();
|
||||
this.nettoyerRencontre();
|
||||
async $refouler() {
|
||||
if (this.currentRencontre) {
|
||||
console.log("-> refouler", this.currentRencontre);
|
||||
await this.actor.ajouterRefoulement(this.currentRencontre.system.refoulement, `${this.currentRencontre.system.genre == 'f' ? 'une' : 'un'} ${this.currentRencontre.name}`);
|
||||
await this.$deleteRencontreTMRAtPosition()
|
||||
this.updateTokens();
|
||||
this.$updateValuesDisplay();
|
||||
this.$nettoyerRencontre();
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async ignorerRencontre() {
|
||||
console.log("-> ignorer", this.currentRencontre);
|
||||
this._tellToGM(this.actor.name + " a ignoré: " + this.currentRencontre.name);
|
||||
await this.actor.deleteRencontreTMRAtPosition()
|
||||
this.updateTokens();
|
||||
this.updateValuesDisplay();
|
||||
this.nettoyerRencontre();
|
||||
async $ignorerRencontre() {
|
||||
if (this.currentRencontre) {
|
||||
console.log("-> ignorer", this.currentRencontre);
|
||||
this.$tellToGM(this.actor.name + " a ignoré: " + this.currentRencontre.name);
|
||||
await this.$deleteRencontreTMRAtPosition()
|
||||
this.updateTokens();
|
||||
this.$updateValuesDisplay();
|
||||
this.$nettoyerRencontre();
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -421,41 +434,29 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
checkQuitterTMR() {
|
||||
if (this.actor.isDead()) {
|
||||
this._tellToGM("Vous êtes mort : vous quittez les Terres médianes !");
|
||||
this.close();
|
||||
return true;
|
||||
async $checkQuitterTMR() {
|
||||
const reason = this.actor.isDead()
|
||||
? "est mort"
|
||||
: this.actor.isCumulFatigueCauseSommeil(this.cumulFatigue)
|
||||
? "s'écroule de fatigue"
|
||||
: (this.actor.getReveActuel() == 0)
|
||||
? "tombe à 0 Points de Rêve"
|
||||
: undefined
|
||||
if (reason) {
|
||||
if (!this.actor.isDead()) {
|
||||
await this.$refouler()
|
||||
}
|
||||
this.$forceClose(`${this.actor.name} ${reason} et quitte les Terres médianes !`)
|
||||
return true
|
||||
}
|
||||
|
||||
if (ReglesOptionnelles.isUsing("appliquer-fatigue")
|
||||
? (this.actor.getFatigueRestante() <= this.cumulFatigue)
|
||||
: (this.actor.getEnduranceActuelle() <= this.cumulFatigue)
|
||||
) {
|
||||
this._tellToGM("Vous vous écroulez de fatigue : vous quittez les Terres médianes !");
|
||||
this.quitterLesTMRInconscient();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (this.actor.getReveActuel() == 0) {
|
||||
this._tellToGM("Vos Points de Rêve sont à 0 : vous quittez les Terres médianes !");
|
||||
this.quitterLesTMRInconscient();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
return false
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async quitterLesTMRInconscient() {
|
||||
await this.refouler();
|
||||
this.close();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async maitriserRencontre() {
|
||||
async $maitriserRencontre() {
|
||||
console.log("-> maitriser", this.currentRencontre);
|
||||
|
||||
await this.actor.deleteRencontreTMRAtPosition()
|
||||
await this.$deleteRencontreTMRAtPosition();
|
||||
this.updateTokens();
|
||||
|
||||
let rencontreData = {
|
||||
@ -470,11 +471,21 @@ export class RdDTMRDialog extends Dialog {
|
||||
tmr: TMRUtility.getTMR(this._getCoordActor())
|
||||
}
|
||||
|
||||
await this._tentativeMaitrise(rencontreData);
|
||||
await this.$tentativeMaitrise(rencontreData);
|
||||
}
|
||||
|
||||
async $deleteRencontreTMRAtPosition() {
|
||||
const position = this.actor.getDemiReve()
|
||||
const rencontreIds = this.actor.itemTypes[ITEM_TYPES.rencontre]
|
||||
.filter(it => it.system.coord == position)
|
||||
.map(it => it.id)
|
||||
if (rencontreIds.length > 0) {
|
||||
await this.actor.deleteEmbeddedDocuments('Item', rencontreIds)
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _tentativeMaitrise(rencData) {
|
||||
async $tentativeMaitrise(rencData) {
|
||||
this.rencontreState = 'normal';
|
||||
|
||||
rencData.reve = this.actor.getReveActuel();
|
||||
@ -483,7 +494,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
RollDataAjustements.calcul(rencData, this.actor);
|
||||
|
||||
rencData.rolled = rencData.presentCite
|
||||
? this._rollPresentCite(rencData)
|
||||
? this.$rollPresentCite(rencData)
|
||||
: await RdDResolutionTable.roll(rencData.reve, RollDataAjustements.sum(rencData.ajustements));
|
||||
|
||||
const result = rencData.rolled.isSuccess
|
||||
@ -493,38 +504,41 @@ export class RdDTMRDialog extends Dialog {
|
||||
await RdDRencontre.appliquer(result.effets, this, rencData);
|
||||
|
||||
rencData.poesie = { extrait: result.poesie, reference: result.reference };
|
||||
rencData.message = this.formatMessageRencontre(rencData, result.message);
|
||||
rencData.message = this.$formatMessageRencontre(rencData, result.message);
|
||||
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getOwners(this.actor),
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-rencontre-tmr.hbs`, rencData)
|
||||
});
|
||||
|
||||
this.updateValuesDisplay();
|
||||
if (this.checkQuitterTMR()) {
|
||||
this.$updateValuesDisplay();
|
||||
if (await this.$checkQuitterTMR()) {
|
||||
return;
|
||||
}
|
||||
if (this.rencontreState == 'persistant') {
|
||||
this._nouvelleTentativeMaitrise(rencData);
|
||||
this.$nouvelleTentativeMaitrise(rencData);
|
||||
}
|
||||
else if (!this.isRencontreDeplacement()) {
|
||||
this.nettoyerRencontre();
|
||||
this.$nettoyerRencontre();
|
||||
}
|
||||
}
|
||||
|
||||
_nouvelleTentativeMaitrise(rencData) {
|
||||
$nouvelleTentativeMaitrise(rencData) {
|
||||
setTimeout(() => {
|
||||
// TODO: remplacer par une boucle while(this.currentRencontre) ?
|
||||
/**
|
||||
* TODO: remplacer par une boucle while(this.currentRencontre) ?
|
||||
* ajouter un moyen d'attendre la saisie de l'utilisateur (jet obligatoire)?
|
||||
*/
|
||||
rencData.nbRounds++;
|
||||
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
|
||||
this.cumulFatigue += this.fatigueParCase;
|
||||
}
|
||||
this._tentativeMaitrise(rencData);
|
||||
this._deleteTmrMessages(rencData.actor, rencData.nbRounds);
|
||||
this.$tentativeMaitrise(rencData);
|
||||
this.$deleteTmrMessages(rencData.actor, rencData.nbRounds);
|
||||
}, 2000);
|
||||
}
|
||||
|
||||
formatMessageRencontre(rencData, template) {
|
||||
$formatMessageRencontre(rencData, template) {
|
||||
let messageDuree = ''
|
||||
if (rencData.nbRounds > 1) {
|
||||
if (rencData.rolled.isSuccess) {
|
||||
@ -543,7 +557,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_rollPresentCite(rencData) {
|
||||
$rollPresentCite(rencData) {
|
||||
let rolled = RdDResolutionTable.computeChances(rencData.reve, 0);
|
||||
foundry.utils.mergeObject(rolled, { caracValue: rencData.reve, finalLevel: 0, roll: rolled.score });
|
||||
RdDResolutionTable.succesRequis(rolled);
|
||||
@ -551,7 +565,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_deleteTmrMessages(actor, nbRounds = -1) {
|
||||
$deleteTmrMessages(actor, nbRounds = -1) {
|
||||
setTimeout(() => {
|
||||
if (nbRounds < 0) {
|
||||
ChatUtility.removeChatMessageContaining(`<h4 data-categorie="tmr" data-actor-id="${actor._id}"`);
|
||||
@ -570,7 +584,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_tellToGM(message) {
|
||||
$tellToGM(message) {
|
||||
ChatMessage.create({
|
||||
user: game.user.id,
|
||||
content: message,
|
||||
@ -579,7 +593,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_tellToUserAndGM(message) {
|
||||
$tellToUserAndGM(message) {
|
||||
ChatMessage.create({
|
||||
user: game.user.id,
|
||||
content: message,
|
||||
@ -601,7 +615,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
if (this.currentRencontre) {
|
||||
if (this.rencontresExistantes.find(it => it.id == this.currentRencontre.id)) {
|
||||
// rencontre en attente suite à dérobade
|
||||
await this.maitriserRencontre();
|
||||
await this.$maitriserRencontre();
|
||||
}
|
||||
else {
|
||||
const dialog = new RdDTMRRencontreDialog(this.actor, this.currentRencontre, tmr);
|
||||
@ -648,7 +662,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
tmr: tmr,
|
||||
presentCite: presentCite
|
||||
};
|
||||
await this._tentativeMaitrise(rencontreData);
|
||||
await this.$tentativeMaitrise(rencontreData);
|
||||
this.postRencontre(tmr);
|
||||
}
|
||||
|
||||
@ -727,7 +741,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-maitrise-tmr.hbs`, rollData)
|
||||
});
|
||||
if (rollData.rolled.isEchec) {
|
||||
await this.close();
|
||||
await this.$forceClose(`n'a pas maîtrisé la case ${rollData.tmr.label} et quitte les terres médianes`)
|
||||
}
|
||||
await this.souffleSiEchecTotal(rollData);
|
||||
}
|
||||
@ -782,7 +796,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
onConqueteReussie: r => EffetsDraconiques.fermetureCites.onVisiteSupprimer(r.actor, tmr, (casetmr) => this.removeToken(tmr, casetmr)),
|
||||
onConqueteEchec: r => {
|
||||
this.souffleSiEchecTotal(rollData);
|
||||
this.close()
|
||||
this.$forceClose(`${this.actor.name} n'a pas maîtrisé la ${tmr.label}, et quitte les TMR.`)
|
||||
},
|
||||
canClose: false
|
||||
});
|
||||
@ -797,7 +811,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
onConqueteReussie: r => EffetsDraconiques.periple.onVisiteSupprimer(r.actor, tmr, (casetmr) => this.removeToken(tmr, casetmr)),
|
||||
onConqueteEchec: r => {
|
||||
this.souffleSiEchecTotal(rollData);
|
||||
this.close()
|
||||
this.$forceClose(`${this.actor.name} n'a pas purifié la ${tmr.label}, et quitte les TMR.`)
|
||||
},
|
||||
canClose: false
|
||||
});
|
||||
@ -811,7 +825,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
difficulte: -7,
|
||||
action: 'Conquérir',
|
||||
onConqueteReussie: r => EffetsDraconiques.conquete.onVisiteSupprimer(r.actor, tmr, (casetmr) => this.removeToken(tmr, casetmr)),
|
||||
onConqueteEchec: r => this.close(),
|
||||
onConqueteEchec: r => this.$forceClose(`${this.actor.name} n'a pas conquis la case ${tmr.label}, et quitte les TMR.`),
|
||||
canClose: false
|
||||
});
|
||||
}
|
||||
@ -922,19 +936,15 @@ export class RdDTMRDialog extends Dialog {
|
||||
/* -------------------------------------------- */
|
||||
async processSortReserve(sortReserve) {
|
||||
await this.actor.deleteEmbeddedDocuments('Item', [sortReserve.id]);
|
||||
console.log("declencheSortEnReserve", sortReserve);
|
||||
const heureCible = RdDTimestamp.definition(sortReserve.system.heurecible).label;
|
||||
this._tellToUserAndGM(`Vous avez déclenché
|
||||
${sortReserve.system.echectotal ? "<strong>l'échec total!</strong>" : "le sort"}
|
||||
en réserve <strong>${sortReserve.name}</strong>
|
||||
avec ${sortReserve.system.ptreve} points de Rêve
|
||||
en ${sortReserve.system.coord} (${TMRUtility.getTMRLabel(sortReserve.system.coord)}).
|
||||
L'heure ciblée est ${heureCible}`);
|
||||
this.close();
|
||||
console.log("declencheSortEnReserve", sortReserve)
|
||||
const sort = sortReserve.system.sortid ? this.actor.items.get(sortReserve.system.sortid) : undefined
|
||||
const message = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-lancement-sortreserve.hbs`,
|
||||
{ sortReserve, sort })
|
||||
await this.$forceClose(message)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
nettoyerRencontre() {
|
||||
$nettoyerRencontre() {
|
||||
// Suppression des dessins des zones possibles
|
||||
this.currentRencontre?.graphics?.forEach(graphic => this.pixiTMR.removeGraphic(graphic))
|
||||
// Nettoyage de la structureet de l'état
|
||||
@ -1021,7 +1031,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
console.log("STATUS :", this.rencontreState, this.currentRencontre);
|
||||
}
|
||||
|
||||
this.checkQuitterTMR();
|
||||
await this.$checkQuitterTMR();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -1054,13 +1064,13 @@ export class RdDTMRDialog extends Dialog {
|
||||
*/
|
||||
this.notifierResonanceSigneDraconique(targetCoord);
|
||||
await this.actor.rollUnSort(targetCoord);
|
||||
this.nettoyerRencontre();
|
||||
this.$nettoyerRencontre();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
externalRefresh() {
|
||||
this.createPixiSprites();
|
||||
this.updateValuesDisplay();
|
||||
this.$updateValuesDisplay();
|
||||
this.updateTokens();
|
||||
console.log("TMR REFRESHED !!!");
|
||||
}
|
||||
@ -1071,7 +1081,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
return this.forceTMRContinueAction()
|
||||
}
|
||||
if (this.currentRencontre != 'normal') {
|
||||
this.nettoyerRencontre();
|
||||
this.$nettoyerRencontre();
|
||||
}
|
||||
let tmr = TMRUtility.getTMR(targetCoord);
|
||||
// Gestion cases spéciales type Trou noir, etc
|
||||
@ -1083,7 +1093,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
|
||||
this.cumulFatigue += this.fatigueParCase;
|
||||
}
|
||||
this.updateValuesDisplay();
|
||||
this.$updateValuesDisplay();
|
||||
this.actor.notifyRefreshTMR();
|
||||
|
||||
if (deplacementType == 'normal') { // Pas de rencontres après un saut de type passeur/changeur/...
|
||||
|
@ -318,6 +318,7 @@ export class RdDUtility {
|
||||
// gestion des dates et heures
|
||||
Handlebars.registerHelper('timestamp-imgSigneHeure', (heure) => { return new Handlebars.SafeString(RdDTimestamp.imgSigneHeure(heure)) });
|
||||
Handlebars.registerHelper('timestamp-imgSigne', (heure) => { return new Handlebars.SafeString(RdDTimestamp.imgSigne(heure)) });
|
||||
Handlebars.registerHelper('timestamp-definition', (heure) => RdDTimestamp.definition(heure))
|
||||
Handlebars.registerHelper('timestamp-extract', timestamp => new RdDTimestamp(timestamp).toCalendrier());
|
||||
Handlebars.registerHelper('timestamp-formulesDuree', () => RdDTimestamp.formulesDuree());
|
||||
Handlebars.registerHelper('timestamp-formulesPeriode', () => RdDTimestamp.formulesPeriode());
|
||||
|
@ -8,6 +8,7 @@
|
||||
"scripts": {
|
||||
"build": "npx vite build",
|
||||
"gulp": "gulp",
|
||||
"run": "npx vite serve",
|
||||
"packCompendiumsToDist": "node ./tools/packCompendiumsToDist.mjs",
|
||||
"packCompendiumsToPublic": "node ./tools/packCompendiumsToPublic.mjs",
|
||||
"unpackCompendiumsFromPublic": "node ./tools/unpackCompendiumsFromPublic.mjs"
|
||||
|
@ -196,7 +196,7 @@ system:
|
||||
derivee: false
|
||||
protection:
|
||||
type: number
|
||||
value: 2
|
||||
value: 10
|
||||
label: Protection
|
||||
derivee: false
|
||||
compteurs:
|
||||
|
@ -1,12 +1,12 @@
|
||||
{
|
||||
"id": "foundryvtt-reve-de-dragon",
|
||||
"title": "Rêve de Dragon",
|
||||
"version": "12.0.38",
|
||||
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/releases/download/12.0.38/rddsystem.zip",
|
||||
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/releases/download/12.0.38/system.json",
|
||||
"version": "13.0.0",
|
||||
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/releases/download/13.0.0/rddsystem.zip",
|
||||
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/releases/download/13.0.0/system.json",
|
||||
"changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md",
|
||||
"compatibility": {
|
||||
"minimum": "11",
|
||||
"minimum": "12",
|
||||
"verified": "12"
|
||||
},
|
||||
"description": "Rêve de Dragon RPG for FoundryVTT",
|
||||
|
@ -4,8 +4,7 @@
|
||||
<a class="chat-card-button forcer-tmr-aleatoire" data-tooltip="Ré-insérer aléatoirement le demi-rêve, et masquer la position au joueur">Ré-insertion aléatoire</a>
|
||||
</span>
|
||||
<span>
|
||||
<a class="chat-card-button afficher-tmr"
|
||||
data-tooltip="{{#if hautreve.cacheTMR}}Montrer la position du demi-rêve au joueur{{else}}Cacher la position du demi-rêve au joueur{{/if}}">{{#if hautreve.cacheTMR}}Montrer les TMR{{else}}Cacher les TMR{{/if}}</a>
|
||||
<a class="chat-card-button afficher-tmr" data-tooltip="{{#if hautreve.cacheTMR}}Révéler la position du demi-rêve au joueur{{else}}Cacher la position du demi-rêve au joueur{{/if}}">{{#if hautreve.cacheTMR}}Révéler le demi-rêve{{else}}Cacher le demi-rêve{{/if}}</a>
|
||||
</span>
|
||||
</li>
|
||||
{{/if}}
|
||||
|
13
templates/chat-lancement-sortreserve.hbs
Normal file
13
templates/chat-lancement-sortreserve.hbs
Normal file
@ -0,0 +1,13 @@
|
||||
<img class="chat-icon" src="{{sortReserve.img}}" data-tooltip="{{sortReserve.name}}"/>
|
||||
<h4>Déclenchement de sort: {{sortReserve.name}}</h4>
|
||||
<br> Vous avez déclenché {{#if sortReserve.system.echectotal}}<strong>l'échec total</strong>{{else}}le sort{{/if}}
|
||||
en réserve en {{sortReserve.system.coord}} ({{caseTmr-label sortReserve.system.coord}}).
|
||||
<br>Ce sort a {{sortReserve.system.ptreve}} points de Rêve
|
||||
<br>L'heure ciblée est {{#if sortReserve.system.heurecible}}
|
||||
{{timestamp-imgSigneHeure sortReserve.system.heurecible}} {{sortReserve.system.heurecible}}
|
||||
{{else}}indéterminée{{/if}}
|
||||
{{#if sort}}
|
||||
<div class="poesie-extrait poesie-overflow">
|
||||
{{{sort.system.description}}}
|
||||
</div>
|
||||
{{/if}}
|
@ -70,7 +70,10 @@
|
||||
</div>
|
||||
|
||||
<div class="flex-group-left">
|
||||
{{#if attackerRoll}}
|
||||
{{#if (or attackerRoll
|
||||
(and sourceToken (eq competence.system.categorie 'tir'))
|
||||
(and sourceToken (eq competence.system.categorie 'lancer'))
|
||||
)}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffFixe.hbs"}}
|
||||
{{else}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffLibre.hbs"}}
|
||||
|
@ -3,3 +3,4 @@
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/sheets/item/common/template-inventaire.hbs"}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/sheets/item/common/template-description.hbs"}}
|
||||
</section>
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user