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bol-v10.4.
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bol-v10.4.
Author | SHA1 | Date | |
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884823a1bc | |||
399c22d623 | |||
085265df5d |
@ -182,7 +182,8 @@
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"BOL.ui.armornoformula": "L'armure {protect.name} n'a pas de formule pour la protection !",
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"BOL.ui.selectactor": "Selectionnez votre personnage pour utiliser la macro",
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"BOL.ui.itemnotfound": "Impossible de trouver l'objet de cette macro",
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"BOL.ui.noinit": "Pas d'initiative trouvée, veuillez en enregistrer une.",
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"BOL.featureCategory.origins": "Origines",
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"BOL.featureCategory.races": "Races",
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"BOL.featureCategory.careers": "Carrières",
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@ -648,33 +648,38 @@ export class BoLActor extends Actor {
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}
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/*-------------------------------------------- */
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registerInit(rollData) {
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async registerInit(rollData) {
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rollData.actor = undefined // Cleanup if present
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this.setFlag("world", "last-initiative", rollData)
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await this.setFlag("world", "last-initiative", rollData)
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}
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/*-------------------------------------------- */
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getInitiativeRank() {
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let rollData = this.getFlag("world", "last-initiative")
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let fvttInit = 5
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if (this.type == 'character') {
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if (rollData.isLegendary) {
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fvttInit = 10
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} else if (rollData.isCritical) {
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fvttInit = 9
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} else if (rollData.isSuccess ) {
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fvttInit = 8
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} else if (rollData.isFumble) {
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fvttInit = 3
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getInitiativeRank(rollData = undefined) {
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if (!rollData) {
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rollData = this.getFlag("world", "last-initiative")
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}
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let fvttInit = 4 // Pietaille par defaut
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if (this.type == 'character' ) {
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fvttInit = 5
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if (!rollData) {
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fvttInit = -1
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} else {
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if (rollData.isLegendary) {
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fvttInit = 10
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} else if (rollData.isCritical) {
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fvttInit = 9
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} else if (rollData.isSuccess ) {
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fvttInit = 8
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} else if (rollData.isFumble) {
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fvttInit = 3
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}
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}
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} else {
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fvttInit = 4 // Pietaille par defautco
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if ( this.getCharType() == 'adversary') {
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fvttInit = 7
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}
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if ( this.getCharType() == 'tough') {
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fvttInit = 6
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}
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}
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if ( this.getCharType() == 'adversary') {
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fvttInit = 7
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}
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if ( this.getCharType() == 'tough') {
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fvttInit = 6
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}
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return fvttInit
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}
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@ -548,7 +548,7 @@ export class BoLDefaultRoll {
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async roll() {
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const r = new Roll(this.rollData.formula)
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// console.log("Roll formula", this.rollData.formula)
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//console.log("Roll formula", this.rollData.formula)
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await r.roll({ "async": false })
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const activeDice = r.terms[0].results.filter(r => r.active)
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const diceTotal = activeDice.map(r => r.result).reduce((a, b) => a + b)
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@ -571,7 +571,7 @@ export class BoLDefaultRoll {
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if (this.rollData.registerInit) {
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actor.registerInit(this.rollData)
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this.rollData.initiativeRank = actor.getInitiativeRank()
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this.rollData.initiativeRank = actor.getInitiativeRank(this.rollData)
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}
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if (this.rollData.isSuccess && this.rollData.mode == "spell") { // PP cost management
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this.rollData.remainingPP = actor.spendPowerPoint(this.rollData.ppCost + this.rollData.ppCostArmor)
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@ -14,7 +14,7 @@
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],
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"url": "https://www.uberwald.me/gitea/public/bol",
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"license": "LICENSE.txt",
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"version": "10.4.8",
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"version": "10.4.10",
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"compatibility": {
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"minimum": "10",
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"verified": "10",
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@ -203,7 +203,7 @@
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],
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"socket": true,
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"manifest": "https://www.uberwald.me/gitea/public/bol/raw/v10/system.json",
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"download": "https://www.uberwald.me/gitea/public/bol/archive/bol-v10.4.8.zip",
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"download": "https://www.uberwald.me/gitea/public/bol/archive/bol-v10.4.10.zip",
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"background": "systems/images/map_lemurie.webp",
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"gridDistance": 1.5,
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"gridUnits": "m",
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