fix: Correct critical bugs and complete Creature/Group DataModel implementation

- Fix TypeError: controls.find is not a function in hooks.mjs
- Fix undefined 'npc' variable in applications.mjs
- Fix CONFIG.VERMINE.model undefined by checking game.system.template existence
- Fix TypeError: html.find(...).forEach is not a function in roll.mjs
- Fix Cannot set properties of undefined (setting 'initial') in actor.mjs
- Fix Cannot read properties of undefined (reading 'difficulty') in actor.mjs
- Fix ActiveEffect application phase 'initial' already completed by adding combatStatus to base template
- Fix Missing helper: 'select' in roll-dialog.hbs (removed invalid Handlebars select block)
- Add SIZE_LEVELS labels to creatureSizeLevels config
- Add SIZE_LEVELS translations to fr.json
- Add combatStatus to base actor template
- Convert all .html templates to .hbs for Foundry v14 compatibility
- Update item-sheet.mjs to use .hbs extension
- Update handlebars-manager.mjs to use .hbs for all partials

Complete Vermine2047 Creature and Group sheet implementation:
- Creature: Pattern, Size, Role, Pack with computed values
- Group: Totem, Reserve, Morale, Objectives, Members management
- All templates functional with proper styling

Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
This commit is contained in:
2026-06-04 20:58:22 +02:00
parent f9f07cbc7e
commit 30d6f71fc7
43 changed files with 19225 additions and 609 deletions
@@ -3,7 +3,7 @@
{{log this}}
<section class="sheet-body">
{{> "systems/vermine2047/templates/item/partials/traits.html"}}
{{> "systems/vermine2047/templates/item/partials/traits.hbs"}}
<h4 class="flexrow">
@@ -6,7 +6,7 @@
{{!-- Sheet Body --}}
<section class="sheet-body ">
{{> "systems/vermine2047/templates/item/partials/traits.html"}}
{{> "systems/vermine2047/templates/item/partials/traits.hbs"}}
<div class="resource align-center flexcol">
<label class="resource-label">compétence necessaire
<input type="checkbox" data-tooltip="ajouter la vigueur" name="system.needSkill.value" {{#if system.needSkill.value}} checked {{/if}}>
@@ -3,7 +3,7 @@
<section class="sheet-body">
{{> "systems/vermine2047/templates/item/partials/traits.html"}}
{{> "systems/vermine2047/templates/item/partials/traits.hbs"}}
<div class="flexrow">
@@ -3,7 +3,7 @@
<section class="sheet-body">
{{> "systems/vermine2047/templates/item/partials/traits.html"}}
{{> "systems/vermine2047/templates/item/partials/traits.hbs"}}
<h4 class="flexrow">
+1 -1
View File
@@ -41,4 +41,4 @@
<h2>description</h2>
{{editor system.description target="system.description" rollData=rollData
button=true owner=owner editable=editable}}
{{> "systems/vermine2047/templates/item/partials/damages.html"}}
{{> "systems/vermine2047/templates/item/partials/damages.hbs"}}