Commit Graph

22 Commits

Author SHA1 Message Date
Vlyan
6f7b00328e Merge branch 'dev' into dev_skillslist
# Conflicts:
#	CHANGELOG.md
#	system/lang/en-en.json
#	system/lang/fr-fr.json
#	system/scripts/actor.js
#	system/scripts/actors/base-character-sheet.js
#	system/scripts/combat.js
#	system/scripts/config.js
#	system/scripts/dice/dice-picker-dialog.js
#	system/scripts/dice/roll-n-keep-dialog.js
#	system/scripts/gm/gm-monitor.js
#	system/scripts/gm/gm-toolbox.js
#	system/scripts/hooks.js
#	system/scripts/items/technique-sheet.js
#	system/scripts/main-l5r5e.js
#	system/scripts/migration.js
#	system/scripts/preloadTemplates.js
#	system/scripts/settings.js
#	system/scripts/socket-handler.js
#	system/styles/l5r5e.css
#	system/system.json
#	system/templates/actors/character-sheet.html
2023-12-14 10:08:41 +01:00
Vlyan
b993914dcb v1.10.1 - #50, #51, #52
Css fixes and add the ability to have a different name on the custom-compendium
2023-08-19 12:36:13 +02:00
litasa
848a54fa1e Adding the ability to have a different name on the custom-compendium. This also have the positive effect that you can easily switch between the clean git version and your own 2023-08-17 22:06:53 +02:00
Vlyan
1662f59009 FVTT v11 Compatibility
- Added CONFIG.l5r5e.namespace
- Fix new labels for Types
- Fix Effects
- Fix TokenData : actorData->delta
2023-06-11 09:27:49 +02:00
Vlyan
1d42d2970d Added new dialog settings to configure default skill list.
Added uuid compatibility for tooltips
2023-01-13 15:38:15 +01:00
Vlyan
1ec9e65ca5 added ns in CONFIG.l5r5e.systemName 2023-01-08 10:32:35 +01:00
Vlyan
c5c5d173db Fix prepared settings bugs ("null" -> "actor") 2022-12-31 13:56:19 +01:00
Vlyan
f8e45c1e32 Fixed initiative-prepared-* refresh 2022-07-31 13:34:38 +02:00
Vlyan
fc07ee9f46 Fixed sync between GM for Combat tracker "initiative encounter type" and "initiative prepared" 2022-07-28 12:27:25 +02:00
Vlyan
80319cfb65 added prepared statut and it's sync 2021-08-19 10:31:42 +02:00
Vlyan
f4de1e9fc8 more tooltips and color for "Gm Monitor" 2021-08-14 13:17:17 +02:00
Vlyan
d7059f09fa Added "Gm Monitor" & reset void point to gm toolbox 2021-08-13 16:12:49 +02:00
Vlyan
93cfe5bb86 Working on 0.8.x
-dot separator in settings
-mergeObject ns
-added a option to enable/disable custom techs
-removed "foundry-pc-types" as it was absolutely obsolete
-fixed some roll errors (_rolled -> _evaluated)
2021-04-30 17:20:34 +02:00
Vlyan
95d031c7a8 Add an option to set the TN to 1 when the encounter type is selected (Intrigue, Duel, Skirmish or Mass battle) 2021-02-13 16:14:06 +01:00
Vlyan
768fda1752 Tweaked reverse the token's bar on fatigue and colorize in red the strife bar if compromise 2021-02-06 12:49:24 +01:00
Jzrzmy
b54f58c9ce Allow token fatigue bar reversing 2021-02-05 19:55:12 +00:00
Vlyan
68577737fc RnK with some bugs 2021-02-01 16:27:57 +01:00
Vlyan
f9dd188531 Minion can now choose a stance and if they are prepared in sheet 2021-01-24 16:29:22 +01:00
Vlyan
acbb12333e Added System migration stuff
Some reorganisation
2021-01-20 12:38:50 +01:00
Vlyan
27e88be49d Initiative rework, with some broken css 2021-01-15 20:14:50 +01:00
Vlyan
58a4e71b32 Working on initiative, and now TN is global with GM tool 2021-01-14 21:55:42 +01:00
Mandar
a0a99eb08c Add Templates Html + Gulp Sass + Css + Basic Tree and Files
- Add Templates Html
- Gulp Sass
- Css
- Basic Tree and Files
2020-12-04 23:23:04 +01:00