some work on 20 questions
fix on actor narrative : social_standing -> social
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@@ -134,8 +134,6 @@ export class NpcSheetL5r5e extends ActorSheet {
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* @param {string} skillId Unique ID of the skill been clicked.
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*/
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async _onSkillClicked(skillId) {
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console.log("Clicked on skill " + skillId);
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new game.l5r5e.DicePickerDialog({ skillId: skillId, actor: this.actor }).render();
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new game.l5r5e.DicePickerDialog({ skillId: skillId, actor: this.actor }).render(true);
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}
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}
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