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8 Commits
fvtt-pegas
...
fvtt-pegas
| Author | SHA1 | Date | |
|---|---|---|---|
| 60856df818 | |||
| 45e856a30b | |||
| dad117fc17 | |||
| cc0dc9e43c | |||
| d484064fdd | |||
| 43d4acaea4 | |||
| 50f4339454 | |||
| 109ce4f192 |
@@ -280,6 +280,26 @@ export class PegasusActor extends Actor {
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ChatMessage.create({ content: `Tactician Bonus Dice has been removed to ${this.name}`, whisper: ChatMessage.getWhisperRecipients('GM') })
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}
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}
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/* -------------------------------------------- */
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getStatus(statusKey) {
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if (statusKey == "nrg") {
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return duplicate(this.system.nrg)
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}
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return duplicate(this.system.secondary[statusKey])
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}
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/* -------------------------------------------- */
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async addStatusBonus(statusKey, value) {
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let status = this.getStatus(statusKey)
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let effect = duplicate(__bonusEffect)
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effect.name = `${status.label} Creation Bonus`
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effect.system.affectstatus = true
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effect.system.affectedstatus = statusKey
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effect.system.effectlevel = value
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effect.system.bonusdice = false
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effect.system.locked = true
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await this.createEmbeddedDocuments('Item', [effect])
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}
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/* -------------------------------------------- */
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isEnhancer() {
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@@ -460,6 +480,29 @@ export class PegasusActor extends Actor {
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await this.updateEmbeddedDocuments('Item', [update]) // Updates one EmbeddedEntity
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}
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}
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/* -------------------------------------------- */
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setHandInformation( info) {
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this.update( {'system.biodata.preferredhand': info} )
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}
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/* -------------------------------------------- */
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increaseRoleAbility() {
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}
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/* -------------------------------------------- */
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addCDP( value) {
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let cdp = this.system.biodata.cdp
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cdp += value
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this.update( {'system.biodata.cdp': cdp})
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}
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/* -------------------------------------------- */
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addPPP(value) {
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let ppp = duplicate(this.system.ppp)
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ppp.availablePPP += value
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this.update({ 'system.ppp': ppp })
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}
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/* -------------------------------------------- */
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updatePPP() {
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@@ -1536,6 +1579,19 @@ export class PegasusActor extends Actor {
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await this.update({ [`data.statistics.${key}`]: stat })
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}
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/* -------------------------------------------- */
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async modStatus(key, inc = 1) {
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if (key == "nrg") {
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let nrg = duplicate(this.system.nrg)
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nrg.mod += parseInt(inc)
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await this.update({ [`data.nrg`]: nrg })
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} else {
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let status = duplicate(this.system.secondary[key])
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status.bonus += parseInt(inc)
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await this.update({ [`data.secondary.${key}`]: status })
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}
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}
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/* -------------------------------------------- */
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async addIncSpec(spec, inc = 1) {
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console.log("Using spec : ", spec, inc)
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@@ -1543,13 +1599,27 @@ export class PegasusActor extends Actor {
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if (specExist) {
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specExist = duplicate(specExist)
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specExist.system.level += inc;
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let update = { _id: specExist._id, "data.level": specExist.system.level };
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let update = { _id: specExist._id, "system.level": specExist.system.level };
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await this.updateEmbeddedDocuments('Item', [update]);
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} else {
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spec.system.level += inc;
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spec.system.level = inc;
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await this.createEmbeddedDocuments('Item', [spec]);
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}
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}
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/* -------------------------------------------- */
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async addIncPerk(perk, inc = 1) {
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console.log("Using perk : ", perk, inc)
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let perkExist = this.items.find(item => item.type == 'perk' && item.name.toLowerCase() == perk.name.toLowerCase())
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if (perkExist) {
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perkExist = duplicate(perkExist)
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perkExist.system.level += inc;
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let update = { _id: perkExist._id, "system.level": perkExist.system.level };
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await this.updateEmbeddedDocuments('Item', [update]);
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} else {
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perk.system.level = inc;
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await this.createEmbeddedDocuments('Item', [perk]);
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}
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}
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/* -------------------------------------------- */
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async incDecQuantity(objetId, incDec = 0) {
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@@ -23,6 +23,10 @@ export class PegasusActorCreate {
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this.perks = perksPack.map(i => i.toObject())
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const specPack = await PegasusUtility.loadCompendium("fvtt-pegasus-rpg.specialisations")
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this.specs = specPack.map(i => i.toObject())
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const virtuePack = await PegasusUtility.loadCompendium("fvtt-pegasus-rpg.virtues")
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this.virtues = virtuePack.map(i => i.toObject())
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const vicePack = await PegasusUtility.loadCompendium("fvtt-pegasus-rpg.vices")
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this.vices = vicePack.map(i => i.toObject())
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this.showRaces()
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}
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@@ -64,7 +68,7 @@ export class PegasusActorCreate {
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}
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/* -------------------------------------------- */
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processChatEvent( event ) {
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async processChatEvent(event) {
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const step = $(event.currentTarget).data("step-name");
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const itemId = $(event.currentTarget).data("item-id");
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@@ -187,15 +191,181 @@ export class PegasusActorCreate {
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if (step == 'select-role-perk') {
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PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
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let perk = this.rolePerks.find(item => item._id == itemId);
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this.actor.addItemWithoutDuplicate(perk)
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this.actor.addIncPerk(perk, 1)
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let excludedPerks = this.actor.items.filter(it => it.type == "perk" && !it.system.upgradable)
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this.rolePerks = []
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for (let perk of this.rolePerks) {
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if (!excludedPerks.find(it => it.name == perk.name)) {
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this.rolePerks.push(perk)
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}
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}
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this.rolePerks.sort(function (a, b) { if (a.name < b.name) { return -1 } else { return 1 } })
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this.nbPerks--;
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this.rolePerks = this.rolePerks.filter( item => item._id != itemId);//Remove selected perk
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if (this.nbPerks == 0 || this.rolePerks.length == 0) {
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this.showCharacterEnd()
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this.nbGlobalSpec = 5
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if (this.forceVirtue) {
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this.showVirtue()
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} else {
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this.showGlobalSpec()
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}
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} else {
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this.showRolePerks()
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}
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}
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if (step == 'select-global-spec') {
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PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
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let spec = this.specs.find(item => item._id == itemId);
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this.actor.addIncSpec(spec, 1)
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this.nbGlobalSpec--;
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if (this.nbGlobalSpec == 0) {
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this.nbGlobalStat = 5
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if (this.forceVirtue) {
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this.showVirtue()
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} else {
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this.showGlobalStat()
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}
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} else {
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this.showGlobalSpec()
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}
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}
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if (step == 'select-global-stat') {
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PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget))
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let statKey = $(event.currentTarget).data("stat-key")
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this.actor.valueStat(statKey, 1)
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this.nbGlobalStat--
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if (this.nbGlobalStat == 0) {
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this.nbGlobalPerk = 1
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if (this.forceVirtue) {
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this.showVirtue()
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} else {
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this.showGlobalPerk()
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}
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} else {
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this.showGlobalStat()
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}
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}
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if (step == 'select-global-perk') {
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PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget))
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let perk = this.perks.find(item => item._id == itemId);
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this.actor.addIncPerk(perk, 1)
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this.nbGlobalPerk--;
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if (this.nbGlobalPerk == 0) {
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this.nbGlobalStatus = 1
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if (this.forceVirtue) {
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this.showVirtue()
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} else {
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this.showGlobalStatus()
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}
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} else {
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this.showGlobalPerk()
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}
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}
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if (step == 'select-global-status') {
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PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget))
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let statusKey = $(event.currentTarget).data("status-key")
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this.actor.addStatusBonus(statusKey, 1)
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this.nbGlobalStatus--;
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if (this.nbGlobalStatus == 0) {
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this.nbBonusSelection = 1
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if (this.forceVirtue) {
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this.showVirtue()
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} else {
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this.showBonusSelection()
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}
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} else {
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this.showGlobalStatus()
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}
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}
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if (step == 'select-bonus-selection') {
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PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget))
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let nextStep = $(event.currentTarget).data("bonus-key")
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this.forceVirtue = true
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if (nextStep == "bonus-statistic") {
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this.nbGlobalStat = 2
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this.showGlobalStat()
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}
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if (nextStep == "bonus-specialisation") {
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this.nbGlobalSpec = 4
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this.showGlobalSpec()
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}
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if (nextStep == "bonus-perk") {
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this.nbGlobalPerk = 2
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this.showGlobalPerk()
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}
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if (nextStep == "bonus-status") {
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this.nbGlobalStatus = 5
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this.showGlobalStatus()
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}
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if (nextStep == "bonus-roleability") {
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this.actor.increaseRoleAbility()
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}
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if (nextStep == "bonus-ppp5") {
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this.actor.addPPP(5)
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}
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if (nextStep == "bonus-wealthy") {
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ChatMessage.create({ content: "NOT AUTOMATED! Your character starts with x2 Starting Funds" })
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this.showVirtue()
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}
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if (nextStep == "bonus-heirloom") {
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ChatMessage.create({ content: "NOT AUTOMATED! Your character starts with an item of choice (GM Must approve). This item provides a Level 1 Bonus Dice to a Stat of choice" })
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this.showVirtue()
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}
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if (nextStep == "bonus-vehicle") {
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ChatMessage.create({ content: "NOT AUTOMATED! Your character starts with a Vehicle of Choice (GM Must approve)." })
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this.showVirtue()
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}
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if (nextStep == "bonus-mount") {
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ChatMessage.create({ content: "NOT AUTOMATED! Your character starts with a Mount of Choice (GM Must approve)." })
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this.showVirtue()
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}
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if (nextStep == "bonus-sidekick") {
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ChatMessage.create({ content: "NOT AUTOMATED! Your character starts with a Sidekick of Choice (GM Must approve)." })
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this.showVirtue()
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}
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if (nextStep == "bonus-ambidextrious") {
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this.actor.setHandInformation("Ambidextrious")
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this.showVirtue()
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}
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}
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if (step == 'select-global-virtue') {
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PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
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let virtue = this.virtues.find(item => item._id == itemId);
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await this.actor.createEmbeddedDocuments('Item', [virtue])
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this.showVice()
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}
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if (step == 'select-global-vice') {
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PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget));
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let vice = this.vices.find(item => item._id == itemId);
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await this.actor.createEmbeddedDocuments('Item', [vice]);
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if(this.forceEnd) {
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this.showCharacterEnd()
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} else {
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this.showViceQuestion()
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}
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}
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if (step == "select-vice-question") {
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PegasusUtility.removeChatMessageId(PegasusUtility.findChatMessageId(event.currentTarget))
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let nextStep = $(event.currentTarget).data("question-key")
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this.forceEnd = true
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if (nextStep == "vice-next-step") {
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this.showCharacterEnd()
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}
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if (nextStep == "vice-5-cdp") {
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this.actor.addCDP(5)
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this.showVice()
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}
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if (nextStep == "vice-vertue") {
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this.showVirtue()
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}
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}
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}
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/* -------------------------------------------- */
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@@ -228,6 +398,9 @@ export class PegasusActorCreate {
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if (step == 'select-role-perk') {
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itemData = this.rolePerks.find(item => item._id == itemId);
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}
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if (step == 'select-global-spec') {
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itemData = this.specs.find(item => item._id == itemId);
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}
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if (itemData) {
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let item = await Item.create(itemData, { temporary: true });
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new PegasusItemSheet(item).render(true);
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@@ -339,12 +512,13 @@ export class PegasusActorCreate {
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async showRoleStartSpec() {
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if (!this.roleSpecStart) {
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this.roleSpecStart = this.specs.filter(spec => spec.system.statistic.toUpperCase() == this.currentRole.system.statincrease1.toUpperCase() || spec.system.statistic.toUpperCase() == this.currentRole.system.statincrease2.toUpperCase())
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console.log("SPEC FOUND", this.roleSpecStart)
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//console.log("SPEC FOUND", this.roleSpecStart)
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//this.roleSpecStart = duplicate(this.currentRole.data.specialisationsplus1)
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this.nbRoleSpecStart = 2;
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}
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let formData = this.createFormData("select-role-start-spec")
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formData.rolestartspec = this.roleSpecStart
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formData.rolestartspec.sort(function compare(a, b) { if (a.name < b.name) { return -1 } else { return 1 } })
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formData.nbrolespecstart = this.nbRoleSpecStart;
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this.renderChatMessage(formData)
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}
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@@ -366,6 +540,7 @@ export class PegasusActorCreate {
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async showRoleSpecialisations() {
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let formData = this.createFormData("select-role-spec")
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formData.rolespec = duplicate(this.roleSpec)
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formData.rolespec.sort(function compare(a, b) { if (a.name < b.name) { return -1 } else { return 1 } })
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formData.dt = 1
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if (this.nbDT2 > 0) {
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formData.dt = 2
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@@ -373,14 +548,159 @@ export class PegasusActorCreate {
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this.renderChatMessage(formData)
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}
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/* -------------------------------------------- */
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async showRolePerks() {
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let formData = this.createFormData("select-role-perk")
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formData.roleperks = duplicate(this.rolePerks)
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formData.roleperks.sort(function compare(a, b) { if (a.name < b.name) { return -1 } else { return 1 } })
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formData.nbperks = this.nbPerks
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this.renderChatMessage(formData)
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}
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/* -------------------------------------------- */
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async showGlobalSpec() {
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let formData = this.createFormData("select-global-spec")
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let excludedSpecs = this.actor.items.filter(it => it.type == "specialisation" && it.system.level >= 4)
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formData.specs = []
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for (let spec of this.specs) {
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let isOK = true
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for (let excluded of excludedSpecs) {
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if (excluded.name == spec.name) {
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isOK = false
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break
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}
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}
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if (isOK) {
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formData.specs.push(spec)
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}
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}
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formData.specs.sort(function compare(a, b) { if (a.name < b.name) { return -1 } else { return 1 } })
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this.renderChatMessage(formData)
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}
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/* -------------------------------------------- */
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async showGlobalStat() {
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let formData = this.createFormData("select-global-stat")
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formData.stats = {}
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for (let key in this.actor.system.statistics) {
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let stat = this.actor.system.statistics[key]
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if (stat.level < 5) {
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formData.stats[key] = duplicate(stat)
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}
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}
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this.renderChatMessage(formData)
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}
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/* -------------------------------------------- */
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async showGlobalPerk() {
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let formData = this.createFormData("select-global-perk")
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let excludedPerks = this.actor.items.filter(it => it.type == "perk" && !it.system.upgradable)
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formData.perks = []
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for (let perk of this.perks) {
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let isOK = true
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for (let excluded of excludedPerks) {
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if (excluded.name == perk.name) {
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isOK = false
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break
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}
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}
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if (isOK) {
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formData.perks.push(perk)
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}
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}
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formData.perks.sort(function compare(a, b) { if (a.name < b.name) { return -1 } else { return 1 } })
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this.renderChatMessage(formData)
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}
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/* -------------------------------------------- */
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async showGlobalStatus() {
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let formData = this.createFormData("select-global-status")
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formData.status = duplicate(this.actor.system.secondary)
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formData.status["nrg"] = duplicate(this.actor.system.nrg)
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this.renderChatMessage(formData)
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}
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/* -------------------------------------------- */
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async showBonusSelection() {
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let formData = this.createFormData("select-bonus-selection")
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formData.bonuses = {
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"bonus-statistic": { name: "Increase 2 Stats" },
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"bonus-specialisation": { name: "Increase 4 Specialisations" },
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"bonus-perk": { name: "Choose/Upgrade 2 Perks" },
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"bonus-status": { name: "Upgrade 5 status" },
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"bonus-roleability": { name: "Role Ability +1" },
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"bonus-ppp5": { name: "Gain +5 PPP" },
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"bonus-wealthy": { name: "Wealthy (money x 2)" },
|
||||
"bonus-heirloom": { name: "Family Heirloom (Special Item)" },
|
||||
"bonus-vehicle": { name: "Starting Vehicle" },
|
||||
"bonus-sidekick": { name: "Starting Sidekick" },
|
||||
"bonus-ambidextrious": { name: "Ambidextrious" }
|
||||
}
|
||||
this.renderChatMessage(formData)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async showVirtue() {
|
||||
let formData = this.createFormData("select-global-virtue")
|
||||
let virtues = this.actor.items.filter(it => it.type == "virtue")
|
||||
formData.virtues = []
|
||||
for ( let virtue1 of this.virtues) { // Filter existing virtues
|
||||
let isOK = true
|
||||
for(let virtue2 of virtues) {
|
||||
if (virtue1.name == virtue2.name) {
|
||||
isOK = false
|
||||
break
|
||||
}
|
||||
}
|
||||
if (isOK) {
|
||||
formData.virtues.push(virtue1)
|
||||
}
|
||||
}
|
||||
formData.virtues.sort(function compare(a, b) { if (a.name < b.name) { return -1 } else { return 1 } })
|
||||
this.renderChatMessage(formData)
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async showVice() {
|
||||
let formData = this.createFormData("select-global-vice")
|
||||
let virtues = this.actor.items.filter(it => it.type == "virtue")
|
||||
let vices = this.actor.items.filter(it => it.type == "vice")
|
||||
formData.vices = []
|
||||
for (let vice of this.vices) {
|
||||
let isOK = true
|
||||
for ( let virtue of virtues) {
|
||||
for (let nonVice of virtue.system.unavailablevice) {
|
||||
if(nonVice.name == vice.name) {
|
||||
isOK = false
|
||||
break
|
||||
}
|
||||
}
|
||||
}
|
||||
for ( let vice2 of vices) {
|
||||
if(vice2.name == vice.name) {
|
||||
isOK = false
|
||||
break
|
||||
}
|
||||
}
|
||||
if (isOK) {
|
||||
formData.vices.push( vice)
|
||||
}
|
||||
}
|
||||
formData.vices.sort(function compare(a, b) { if (a.name < b.name) { return -1 } else { return 1 } })
|
||||
this.renderChatMessage(formData)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
showViceQuestion() {
|
||||
let formData = this.createFormData("select-vice-question")
|
||||
formData.questions = {
|
||||
"vice-next-step": { name: "Go to next step" },
|
||||
"vice-5-cdp": { name: "Gain +5 CDP and choose a Vice" },
|
||||
"vice-vertue": { name: "Choose a Virtue and a Vice" }
|
||||
}
|
||||
this.renderChatMessage(formData)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async showCharacterEnd() {
|
||||
await this.actor.computeNRGHealth()
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -253,7 +253,7 @@
|
||||
],
|
||||
"title": "Pegasus RPG",
|
||||
"url": "https://www.uberwald.me/data/files/fvtt-pegasus-rpg",
|
||||
"version": "10.1.11",
|
||||
"download": "https://www.uberwald.me/gitea/uberwald/fvtt-pegasus-rpg/archive/fvtt-pegasus-rpg-v10.1.11.zip",
|
||||
"version": "10.2.0",
|
||||
"download": "https://www.uberwald.me/gitea/uberwald/fvtt-pegasus-rpg/archive/fvtt-pegasus-rpg-v10.2.0.zip",
|
||||
"background": "systems/fvtt-pegasus-rpg/images/ui/pegasus_welcome_page.webp"
|
||||
}
|
||||
@@ -134,8 +134,114 @@
|
||||
</table>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq step "select-global-spec")}}
|
||||
<div>Now select a Specialisation at +1DT.
|
||||
</div>
|
||||
<table class="table-create-actor">
|
||||
{{#each specs as |spec index|}}
|
||||
<tr>
|
||||
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-item-id="{{spec._id}}">{{spec.name}}</a></td>
|
||||
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{spec._id}}" >Select it !</a></td>
|
||||
</tr>
|
||||
{{/each}}
|
||||
</table>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq step "select-global-stat")}}
|
||||
<div>Now select a Statistic at +1DT.
|
||||
</div>
|
||||
<table class="table-create-actor">
|
||||
{{#each stats as |stat key|}}
|
||||
<tr>
|
||||
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-stat-key="{{key}}">{{stat.label}}</a></td>
|
||||
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-stat-key="{{key}}" >Select it !</a></td>
|
||||
</tr>
|
||||
{{/each}}
|
||||
</table>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq step "select-global-perk")}}
|
||||
<div>Choose a new perk or add +1DT for en existing one.
|
||||
</div>
|
||||
<table class="table-create-actor">
|
||||
{{#each perks as |perk index|}}
|
||||
<tr>
|
||||
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-item-id="{{perk._id}}">{{perk.name}}</a></td>
|
||||
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{perk._id}}" >Select it !</a></td>
|
||||
</tr>
|
||||
{{/each}}
|
||||
</table>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq step "select-global-status")}}
|
||||
<div>Now add a +1 bonus to a status
|
||||
</div>
|
||||
<table class="table-create-actor">
|
||||
{{#each status as |stat key|}}
|
||||
<tr>
|
||||
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-status-key="{{key}}">{{stat.label}}</a></td>
|
||||
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-status-key="{{key}}" >Select it !</a></td>
|
||||
</tr>
|
||||
{{/each}}
|
||||
</table>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq step "select-bonus-selection")}}
|
||||
<div>Select a bonus
|
||||
</div>
|
||||
<table class="table-create-actor">
|
||||
{{#each bonuses as |bonus key|}}
|
||||
<tr>
|
||||
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-bonus-key="{{key}}">{{bonus.name}}</a></td>
|
||||
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-bonus-key="{{key}}" >Select it !</a></td>
|
||||
</tr>
|
||||
{{/each}}
|
||||
</table>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq step "select-global-virtue")}}
|
||||
<div>Choose a Virtue.
|
||||
</div>
|
||||
<table class="table-create-actor">
|
||||
{{#each virtues as |virtue index|}}
|
||||
<tr>
|
||||
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-item-id="{{virtue._id}}">{{virtue.name}}</a></td>
|
||||
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{virtue._id}}" >Select it !</a></td>
|
||||
</tr>
|
||||
{{/each}}
|
||||
</table>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq step "select-global-vice")}}
|
||||
<div>Choose an available Vice.
|
||||
</div>
|
||||
<table class="table-create-actor">
|
||||
{{#each vices as |vice index|}}
|
||||
<tr>
|
||||
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-item-id="{{vice._id}}">{{vice.name}}</a></td>
|
||||
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-item-id="{{vice._id}}" >Select it !</a></td>
|
||||
</tr>
|
||||
{{/each}}
|
||||
</table>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq step "select-vice-question")}}
|
||||
<div>Would you like to skip, to choose a second Vice for 5 CDP or to choose 1 Virtue and 1 Vice?
|
||||
</div>
|
||||
<table class="table-create-actor">
|
||||
{{#each questions as |question key|}}
|
||||
<tr>
|
||||
<td><a class="view-item-from-chat" data-step="{{@root.step}}" data-question-key="{{key}}">{{question.name}}</a></td>
|
||||
<td><a class="chat-card-button chat-create-actor" data-step-name="{{@root.step}}" data-question-key="{{key}}" >Select it !</a></td>
|
||||
</tr>
|
||||
{{/each}}
|
||||
</table>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq step "character-end")}}
|
||||
<div>Follow the next steps from the rulebook page 50 !. You can now spend 150 CDPs to customise your character.
|
||||
<div>Choose Starting Gear, Worst Fear, Desires, Catchphrase & Catchphrase Trigger
|
||||
and fill in the empty fields in the Bio Tab.<br>
|
||||
Automated character creation is over.
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user