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fvtt-pegas
...
fvtt-pegas
Author | SHA1 | Date | |
---|---|---|---|
428db5e441 | |||
9394e0e851 | |||
18a69ba993 | |||
fb69f24fce | |||
e1d6b1aaff | |||
7977233d93 | |||
e3674f076c | |||
1e020d469f |
@ -7,7 +7,7 @@ const coverBonusTable = { "nocover": 0, "lightcover": 2, "heavycover": 4, "entre
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const statThreatLevel = ["agi", "str", "phy", "com", "def", "per"]
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const __subkey2title = {
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"melee-dmg": "Melee Damage", "melee-atk": "Melee Attack", "ranged-atk": "Ranged Attack",
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"ranged-dmg": "Ranged Damage", "defence": "Defence", "dmg-res": "Damare Resistance"
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"ranged-dmg": "Ranged Damage", "defence": "Defence", "dmg-res": "Damage Resistance", "power-dmg": "Power Damage"
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}
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const __statBuild = [
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{ modules: ["vehiclehull"], field: "hr", itemfield: "hr" },
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@ -121,6 +121,7 @@ export class PegasusActor extends Actor {
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this.system.encCapacity = this.getEncumbranceCapacity()
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this.buildContainerTree()
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this.updatePPP()
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this.updateSize()
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}
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if (this.type == 'vehicle') {
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this.computeVehicleStats();
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@ -375,6 +376,18 @@ export class PegasusActor extends Actor {
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this.update({ 'system.ppp.spentPPP': ppp })
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}
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}
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/* -------------------------------------------- */
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updateSize() {
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let sizeBonus = 0
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for(let effect of this.items) {
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if (effect.type == "effect" && effect.system.effectlevel > 0 && effect.system.affectsize) {
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sizeBonus += effect.system.effectlevel
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}
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}
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if (sizeBonus != this.system.biodata.sizebonus) {
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this.update( {'system.biodata.sizebonus': sizeBonus})
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}
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}
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/* -------------------------------------------- */
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async activatePower(itemId) {
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@ -1330,6 +1343,25 @@ export class PegasusActor extends Actor {
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this.system.combat.hindrancedice = hindrance
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this.getTraumaState()
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this.cleanupPerksIfTrauma()
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this.parseStatEffects()
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}
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}
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/* -------------------------------------------- */
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parseStatEffects() {
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let effects = this.items.filter(effect => effect.type == "effect" && effect.system.genre == "positive" && effect.system.statdice )
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for (let statKey in this.system.statistics) {
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let stat = duplicate(this.system.statistics[statKey])
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let bonus = 0
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for (let effect of effects) {
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if (effect.system.stataffected == statKey) {
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bonus += Number(effect.system.effectlevel)
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}
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}
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if ( bonus != stat.bonuseffect) {
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stat.bonuseffect = bonus
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this.update( { [`system.statistics.${statKey}`]: stat} )
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}
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}
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}
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@ -1568,7 +1600,7 @@ export class PegasusActor extends Actor {
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let effects = this.items.filter(item => item.type == 'effect')
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for (let effect of effects) {
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effect = duplicate(effect)
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if (!effect.system.hindrance
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if (!effect.system.hindrance && !effect.system.statdice
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&& (effect.system.stataffected != "notapplicable" || effect.system.specaffected.length > 0)
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&& effect.system.stataffected != "special"
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&& effect.system.stataffected != "powerroll"
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@ -1652,6 +1684,7 @@ export class PegasusActor extends Actor {
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rollData.diceList = PegasusUtility.getDiceList()
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rollData.noBonusDice = this.checkNoBonusDice()
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rollData.dicePool = []
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rollData.subKey = subKey
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if (subKey == "melee-dmg" || subKey == "ranged-dmg" || subKey == "power-dmg") {
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rollData.isDamage = true
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@ -1660,7 +1693,10 @@ export class PegasusActor extends Actor {
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if (statKey) {
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rollData.statKey = statKey
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rollData.stat = this.getStat(statKey)
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rollData.statDicesLevel = rollData.stat.value || rollData.stat.level
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if ( rollData.stat.value != undefined ) {
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rollData.stat.level = rollData.stat.value // Normalize
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}
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rollData.statDicesLevel = rollData.stat.level + rollData.stat.bonuseffect
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rollData.statMod = rollData.stat.mod
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if (vehicle) {
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rollData.vehicle = duplicate(vehicle)
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@ -1708,6 +1744,7 @@ export class PegasusActor extends Actor {
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}
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}
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this.processSizeBonus(rollData)
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this.addEffects(rollData, isInit, isPower, subKey == "power-dmg")
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this.addArmorsShields(rollData, statKey, useShield)
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this.addWeapons(rollData, statKey, useShield)
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@ -1717,6 +1754,34 @@ export class PegasusActor extends Actor {
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return rollData
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}
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/* -------------------------------------------- */
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processSizeBonus( rollData) {
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if ( rollData.defenderTokenId) {
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let diffSize = rollData.defenderSize - this.system.biodata.sizenum+this.system.biodata.sizebonus
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//console.log("Diffsize", diffSize)
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if( rollData.subKey == "melee-atk" || rollData.subKey == "ranged-atk") {
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if ( diffSize > 0) {
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rollData.effectsList.push({ label: "Size Bonus", type: "effect", applied: false, isdynamic: true, value: diffSize })
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}
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}
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if( rollData.subKey == "dmg-res" ) {
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if ( diffSize < 0) {
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rollData.effectsList.push({ label: "Size Bonus", type: "effect", applied: false, isdynamic: true, value: Math.abs(diffSize) })
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}
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}
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if( rollData.subKey == "defence" ) {
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if ( diffSize > 0) {
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rollData.effectsList.push({ label: "Size Bonus", type: "effect", applied: false, isdynamic: true, value: Math.abs(diffSize) })
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}
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}
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if( rollData.subKey == "melee-dmg" || rollData.subKey == "ranged-dmg" || rollData.subKey == "power-dmg") {
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if ( diffSize < 0) {
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rollData.effectsList.push({ label: "Size Bonus", type: "effect", applied: false, isdynamic: true, value: Math.abs(diffSize) })
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}
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}
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}
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}
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/* -------------------------------------------- */
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getLevelRemainingList() {
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let options = []
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@ -49,7 +49,7 @@ export class PegasusRollDialog extends Dialog {
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effect.applied = toggled
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let level, genre, idVal, key
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if (effect.type == 'effect') {
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if (effect.type == 'effect' && effect.effect) {
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let effectData = effect.effect
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level = effectData.system.effectlevel
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genre = effectData.system.genre
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@ -59,6 +59,16 @@ export class PegasusUtility {
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Handlebars.registerHelper('mul', function (a, b) {
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return parseInt(a) * parseInt(b);
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})
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Handlebars.registerHelper('add', function (a, b) {
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return parseInt(a) + parseInt(b);
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});
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Handlebars.registerHelper('sub', function (a, b) {
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return parseInt(a) - parseInt(b);
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})
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Handlebars.registerHelper('getDice', function (a) {
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return PegasusUtility.getDiceFromLevel(a)
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})
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}
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/* -------------------------------------------- */
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@ -134,9 +144,12 @@ export class PegasusUtility {
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static updateEffectsBonusDice(rollData) {
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let newDicePool = rollData.dicePool.filter(dice => dice.name != "effect-bonus-dice")
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for (let effect of rollData.effectsList) {
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if (effect && effect.applied && effect.type == "effect" && effect.effect.system.bonusdice) {
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if (effect && effect.applied && effect.type == "effect" && effect.effect && effect.effect.system.bonusdice) {
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newDicePool = newDicePool.concat( this.buildDicePool("effect-bonus-dice", effect.effect.system.effectlevel, 0, effect.effect.name ))
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}
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if (effect && effect.applied && effect.type == "effect" && effect.value && effect.isdynamic) {
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newDicePool = newDicePool.concat( this.buildDicePool("effect-bonus-dice", effect.value, 0, effect.name ))
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}
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}
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rollData.dicePool = newDicePool
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}
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@ -981,11 +994,11 @@ export class PegasusUtility {
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static updateWithTarget(rollData) {
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let target = PegasusUtility.getTarget()
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if (target) {
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console.log("TARGET ", target)
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let defenderActor = target.actor
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rollData.defenderTokenId = target.id
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rollData.defenderSize = Number(defenderActor.system.biodata.sizenum) + Number(defenderActor.system.biodata.sizebonus)
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//rollData.attackerId = this.id
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console.log("DEFENDER", defenderActor)
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console.log("Target/DEFENDER", defenderActor)
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defenderActor.addHindrancesList(rollData.effectsList)
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}
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}
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@ -613,6 +613,9 @@ ul, li {
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flex-grow: 2;
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margin-left: 4px;
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}
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.select-stat {
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max-width: 5rem;
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}
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.status-header-label {
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margin-left: 2px;
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}
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@ -253,7 +253,7 @@
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],
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"title": "Pegasus RPG",
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"url": "https://www.uberwald.me/data/files/fvtt-pegasus-rpg",
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"version": "10.0.21",
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"download": "https://www.uberwald.me/gitea/uberwald/fvtt-pegasus-rpg/archive/fvtt-pegasus-rpg-v10.0.21.zip",
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"version": "10.0.22",
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"download": "https://www.uberwald.me/gitea/uberwald/fvtt-pegasus-rpg/archive/fvtt-pegasus-rpg-v10.0.22.zip",
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"background": "systems/fvtt-pegasus-rpg/images/ui/pegasus_welcome_page.webp"
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}
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@ -11,6 +11,7 @@
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"age": 0,
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"size": "",
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"sizenum": 0,
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"sizebonus": 0,
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"weight": "",
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"hair": "",
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"sex": "",
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@ -49,6 +50,7 @@
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"abbrev": "AGI",
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"level": 1,
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"value": 1,
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"bonuseffect": 0,
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"mod": 0,
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"col": 1
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},
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@ -57,6 +59,7 @@
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"abbrev": "MND",
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"level": 1,
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"value": 1,
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"bonuseffect": 0,
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"col": 1,
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"mod": 0
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},
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@ -65,6 +68,7 @@
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"abbrev": "SOC",
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"level": 1,
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"value": 1,
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"bonuseffect": 0,
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"col": 1,
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"mod": 0
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},
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@ -73,6 +77,7 @@
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"abbrev": "STR",
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"level": 1,
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"value": 1,
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"bonuseffect": 0,
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"col": 1,
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"mod": 0
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},
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@ -81,6 +86,7 @@
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"abbrev": "PHY",
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"level": 1,
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"value": 1,
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"bonuseffect": 0,
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"col": 1,
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"mod": 0
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},
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@ -89,6 +95,7 @@
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"abbrev": "COM",
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"level": 1,
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"value": 1,
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"bonuseffect": 0,
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"col": 2,
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"mod": 0
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},
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@ -97,6 +104,7 @@
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"abbrev": "DEF",
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"level": 1,
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"value": 1,
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"bonuseffect": 0,
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"col": 2,
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"mod": 0
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},
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@ -105,6 +113,7 @@
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"abbrev": "STL",
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"level": 1,
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"value": 1,
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"bonuseffect": 0,
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"col": 2,
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"mod": 0
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},
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@ -113,6 +122,7 @@
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"abbrev": "PER",
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"level": 1,
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"value": 1,
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"bonuseffect": 0,
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"col": 2,
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"mod": 0
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},
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@ -121,6 +131,7 @@
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"abbrev": "FOC",
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"level": 1,
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"value": 1,
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"bonuseffect": 0,
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"col": 2,
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"mod": 0
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}
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@ -208,6 +219,7 @@
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"label": "FC",
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"abbrev": "fc",
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"level": 0,
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"bonuseffect": 0,
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"currentlevel": 0,
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"col": 1
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},
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@ -216,6 +228,7 @@
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"abbrev": "man",
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"dicevalue": "",
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"level": 0,
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"bonuseffect": 0,
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"currentlevel": 0,
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"turningarc45": 0,
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"col": 1
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@ -224,6 +237,7 @@
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"label": "HR",
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"abbrev": "hr",
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"level": 0,
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"bonuseffect": 0,
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"currentlevel": 0,
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"size": 0,
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"col": 2
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@ -232,6 +246,7 @@
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"label": "PC",
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"abbrev": "pc",
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"level": 0,
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"bonuseffect": 0,
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"currentlevel": 0,
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"actnrg": 0,
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"curnrg": 0,
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@ -242,6 +257,7 @@
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"label": "MR",
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"abbrev": "mr",
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"level": 0,
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"bonuseffect": 0,
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"currentlevel": 0,
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"col": 3
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},
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@ -249,6 +265,7 @@
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"label": "A/D",
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"abbrev": "ad",
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"level": 0,
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"bonuseffect": 0,
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"currentlevel": 0,
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"accmode": "",
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"currentspeed": "",
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@ -385,6 +402,7 @@
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"recoveryrollspec": [],
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"effectstatlevel": false,
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"effectstat": "",
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"affectsize": false,
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"oneuse": false,
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"ignorehealthpenalty": false,
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"isthispossible": "",
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@ -548,6 +566,8 @@
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"activatedtext": "",
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"deactivatedtext": "",
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"powerlevelcost": "",
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"powerdamagetype": "",
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"powerdamagetypelevel": 0,
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"dmgroll": false,
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"dmgstatistic": "",
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"description": ""
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@ -865,6 +865,8 @@
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<label class="generic-label">Size</label>
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<input type="text" class="" name="system.biodata.sizenum" value="{{data.biodata.sizenum}}"
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data-dtype="Number" />
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<input type="text" class="" value="{{add data.biodata.sizenum data.biodata.sizebonus}}"
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data-dtype="Number" disabled />
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</li>
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<li class="flexrow item">
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<label class="generic-label">Origin</label>
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@ -45,6 +45,10 @@
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{{/if}}
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{{/if}}
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{{#if power}}
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<li>Power Damage type : {{power.system.powerdamagetype}} {{power.system.powerdamagetypelevel}}</li>
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{{/if}}
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{{#if isResistance}}
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<li><strong>Defense Result : {{finalScore}}</strong>
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{{else}}
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|
@ -77,7 +77,10 @@
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{{else}}
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<li class="flexrow"><label class="generic-label">Effect Level</label>
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<input type="text" class="input-numeric-short padd-right" name="system.effectlevel" value="{{data.effectlevel}}" data-dtype="Number"/>
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</li>
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</li>
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<li class="flexrow"><label class="generic-label">Affect size ?</label>
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<label class="attribute-value checkbox"><input type="checkbox" name="system.affectsize" {{checked data.affectsize}}/></label>
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</li>
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{{/if}}
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<li class="flexrow"> <label class="generic-label">Affected Specialisations </label></li>
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|
@ -12,19 +12,19 @@
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<section class="sheet-body">
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<div class="tab description" data-group="primary" data-tab="description">
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<div class="medium-editor item-text-long-line">
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<label class="generic-label">Power Ups</label>
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{{editor purchasedeffects target="system.purchasedeffects" button=true owner=owner
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editable=editable}}
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</div>
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<div class="medium-editor item-text-long-line">
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<label class="generic-label">Description</label>
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{{editor description target="system.description" button=true owner=owner editable=editable}}
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</div>
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<div class="medium-editor item-text-long-line">
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<label class="generic-label">Available Effects</label>
|
||||
<label class="generic-label">Available Upgrades</label>
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||||
{{editor effects target="system.effects" button=true owner=owner editable=editable}}
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</div>
|
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<div class="medium-editor item-text-long-line">
|
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<label class="generic-label">Purchased Effects</label>
|
||||
{{editor purchasedeffects target="system.purchasedeffects" button=true owner=owner
|
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editable=editable}}
|
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</div>
|
||||
</div>
|
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|
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<div class="tab details" data-group="primary" data-tab="details">
|
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@ -104,14 +104,22 @@
|
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data.dmgroll}} /></label>
|
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</li>
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{{#if data.dmgroll}}
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<li class="flexrow"><label class="generic-label">Related DMG Statistic </label>
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<select class="competence-base flexrow" type="text" name="system.dmgstatistic" value="{{data.dmgstatistic}}"
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data-dtype="String">
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{{#select data.dmgstatistic}}
|
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{{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html}}
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{{/select}}
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</select>
|
||||
</li>
|
||||
<li class="flexrow"><label class="generic-label">Related DMG Statistic </label>
|
||||
<select class="competence-base flexrow" type="text" name="system.dmgstatistic" value="{{data.dmgstatistic}}"
|
||||
data-dtype="String">
|
||||
{{#select data.dmgstatistic}}
|
||||
{{> systems/fvtt-pegasus-rpg/templates/partial-options-statistics.html}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</li>
|
||||
<li class="flexrow"><label class="generic-label">Damage Type</label>
|
||||
<input type="text" class="padd-right" name="system.powerdamagetype" value="{{data.powerdamagetype}}"
|
||||
data-dtype="String" />
|
||||
</li>
|
||||
<li class="flexrow"><label class="generic-label">Damage Type Level</label>
|
||||
<input type="text" class="padd-right" name="system.powerdamagetypelevel" value="{{data.powerdamagetypelevel}}"
|
||||
data-dtype="Number" />
|
||||
</li>
|
||||
{{/if}}
|
||||
|
||||
<li class="flexrow"><label class="generic-label">When purchased display text</label>
|
||||
|
@ -5,12 +5,15 @@
|
||||
<span class="stat-label stat-margin" name="{{key}}">
|
||||
<h4 class="stat-text-white stat-margin"><a class="roll-stat stat-margin" data-stat-key="{{key}}">{{stat.abbrev}}</a></h4>
|
||||
</span>
|
||||
<select class="status-small-label color-class-common" type="text" name="system.statistics.{{key}}.value" value="{{stat.value}}"
|
||||
<select class="status-small-label color-class-common select-stat" type="text" name="system.statistics.{{key}}.value" value="{{stat.value}}"
|
||||
data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}}>
|
||||
{{#select stat.value}}
|
||||
{{{@root.optionsDiceList}}}
|
||||
{{/select}}
|
||||
</select>
|
||||
<span class="stat-label stat-margin" name="{{key}}">
|
||||
<h4 class="stat-text-white stat-margin">{{getDice (add stat.value stat.bonuseffect)}}</h4>
|
||||
</span>
|
||||
<input type="text" class="input-numeric-short padd-right status-small-label color-class-common" name="system.statistics.{{key}}.mod" value="{{stat.mod}}"
|
||||
data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}} />
|
||||
</li>
|
@ -17,13 +17,13 @@
|
||||
</li>
|
||||
{{else}}
|
||||
|
||||
{{#if (eq effect.effect.data.stataffected "powerroll")}}
|
||||
{{#if (eq effect.effect.system.stataffected "powerroll")}}
|
||||
<li class="flex-group-left">
|
||||
<label class="attribute-value checkbox"><input type="checkbox" class="effect-clicked" id="effect-{{idx}}" data-effect-idx="{{idx}}" {{checked effect.applied}}/></label>
|
||||
<label class="generic-label">{{effect.label}} ({{effect.value}})</label>
|
||||
</li>
|
||||
{{/if}}
|
||||
{{#if (eq effect.effect.data.stataffected "powerdmgroll")}}
|
||||
{{#if (eq effect.effect.system.stataffected "powerdmgroll")}}
|
||||
<li class="flex-group-left">
|
||||
<label class="attribute-value checkbox"><input type="checkbox" class="effect-clicked" id="effect-{{idx}}" data-effect-idx="{{idx}}" {{checked effect.applied}}/></label>
|
||||
<label class="generic-label">{{effect.label}} ({{effect.value}})</label>
|
||||
|
Reference in New Issue
Block a user