40 Commits

Author SHA1 Message Date
uberwald 0381e8e024 feat: luck bonus, inventory slots bonus, multi-enhancements, magic skill modifier
Release Creation / build (release) Successful in 1m25s
- Add luck.bonus field to character DataModel; included in prepareDerivedData
   (luck.max = fate.rank + bonus); shown as editable +bonus field next to
   luck max in edit mode (same UX as grit bonus)

 - Add inventory.slotsBonus field to character DataModel; Equipment tab now
   shows an editable "Bonus Slots" input that adds to the calculated max slots
   (10 + Might×2 + bonus)

 - Replace single Enhancement <select> in spell cast dialog with a checkbox
   list; multiple enhancements can now be selected simultaneously — stress
   costs, pool penalties, and boolean flags (redDice, noStress) are aggregated
   across all active enhancements

 - Include skills.magic.modifier in basePool for both spell and miracle dialogs
   and in baseDice in rollSpellCast / rollMiracleCast; modifier is shown in
   the dialog pool-info line and in the chat card when non-zero

 - Fix: pool-reduction indicator in rollSpellCast now compares against
   intRank + magicRank + magicMod (was missing magicMod)
14.0.5
2026-05-12 08:16:57 +02:00
uberwald f67d9079dd FIx for spells/miracles
Release Creation / build (release) Successful in 2m33s
14.0.4
2026-04-30 23:10:13 +02:00
uberwald ecc2c22372 Merge branch 'main' of https://www.uberwald.me/gitea/uberwald/fvtt-oath-hammer 2026-04-30 23:09:04 +02:00
uberwald 1641be6516 FIx for spells/miracles 2026-04-30 23:08:23 +02:00
uberwald ef41116006 Actualiser .gitea/workflows/release.yaml
Release Creation / build (release) Successful in 1m16s
14.0.3
2026-04-20 15:51:51 +02:00
uberwald 83566ba8fb Actualiser .gitea/workflows/release.yaml 2026-04-20 14:32:02 +02:00
uberwald b4211c121d Add luck option after roll, attributes above 6, fix miracle icon and grit bonus
Release Creation / build (release) Successful in 1m36s
14.0.2
2026-04-20 08:23:33 +02:00
uberwald 36cb3bc755 Initial release for FoundryVTT
Release Creation / build (release) Successful in 1m41s
14.0.1
2026-04-12 01:13:10 +02:00
uberwald d71077d033 Add map welcom page 2026-04-09 23:55:32 +02:00
uberwald 71abfc3488 Fix logo
Release Creation / build (release) Successful in 1m14s
14.0.0
2026-04-02 20:49:05 +02:00
uberwald d0ac532b26 Fix logo
Release Creation / build (release) Failing after 45s
2026-04-02 20:41:55 +02:00
uberwald 73c06a80b1 Fix logo 2026-04-02 20:27:31 +02:00
uberwald 635529a416 Fix logo 2026-04-02 20:17:51 +02:00
uberwald a0d88fa32a ajout pose et logos 2026-04-02 13:36:14 +02:00
uberwald ee3aef1576 Add item icons 2026-03-31 17:15:03 +02:00
uberwald fb04448ab0 Various fixes and add rune support 2026-03-30 23:38:45 +02:00
uberwald 2bf737a3ef Fixes and enhancements, from issue list 2026-03-27 22:28:47 +01:00
uberwald c22c3d713b Fixes and enhancements, from issue list 2026-03-27 21:21:17 +01:00
uberwald f1dda301d7 Add party an army sheeets 2026-03-25 18:02:39 +01:00
uberwald b46c6d804c Nombreuses corrections sur les fiches settlement/NPC 2026-03-22 21:35:47 +01:00
uberwald ec291e9c60 fix: settlement archetype badge text color (dark instead of gold)
darken(@color-paper, 40%) was producing the same gold as the background.
Use @color-dark (#2a1a0a) directly for legible dark text.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-20 17:33:47 +01:00
uberwald fd378fb452 fix: widen settlement actor icon by ~30% (72→94px)
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-20 17:31:58 +01:00
uberwald 03ea60b994 fix: settlement icon portrait shape + window min-height
- Actor image: 72x110px (portrait) with object-position center top
- Window min-height: 520px

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-20 17:19:08 +01:00
uberwald b3fd7e1aa1 feat: add Settlement actor type with Overview/Buildings/Inventory tabs
- New TypeDataModel: archetype, territory, renown, currency (gp/sp/cp),
  garrison, underSiege, isCapital, founded, taxNotes, description, notes
- 3-tab ApplicationV2 sheet with drag & drop for building/weapon/armor/equipment
- Currency steppers (+/−), building constructed toggle, qty controls
- LESS-based CSS (settlement-sheet.less) + base.less updated for shared styles
- Full i18n keys in lang/en.json (8 settlement archetypes)
- system.json: registered settlement actor type

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-20 17:01:38 +01:00
uberwald b67d85c6be Enhancements as per issue tracking sheet 2026-03-19 15:39:25 +01:00
uberwald b2befe039e Add initiative rolls 2026-03-18 16:51:10 +01:00
uberwald 000bf348a6 Various fixes and changes based on tester feedback 2026-03-17 13:50:32 +01:00
uberwald 92ba9c3501 Add roll windows from actor sheet 2026-03-15 23:22:31 +01:00
uberwald c619dffd50 Add roll windows from actor sheet 2026-03-15 23:22:08 +01:00
uberwald 49347370c7 Add roll windows from actor sheet 2026-03-15 23:20:32 +01:00
uberwald 82fddb0cb3 Latest fixes for Oath Hammer 2026-03-12 17:29:43 +01:00
uberwald e8d84615c5 Fix weapon sheet 2026-03-08 17:27:59 +01:00
uberwald 31318317a7 Fix weapon sheet 2026-03-08 14:48:49 +01:00
uberwald 317c4990bc Item ehnance, fixes on actor sheet 2026-03-08 13:23:11 +01:00
uberwald aaf965c78a Item ehnance, fixes on actor sheet 2026-03-08 11:35:00 +01:00
uberwald e9abefd90d Item ehnance, fixes on acto sheet 2026-03-08 10:42:36 +01:00
uberwald 8f7f0169e4 Actor sheet, WIP 2026-03-07 22:47:29 +01:00
uberwald c6f7a9e966 Iteam cleanup + less migration 2026-03-07 19:18:03 +01:00
uberwald 97cd50ed12 Initial import 2026-03-07 17:19:48 +01:00
uberwald 03bc0b7043 Initial import 2026-03-07 17:19:40 +01:00