Compare commits
11 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| f57b016b46 | |||
| 09907dbbf7 | |||
| e65f0a1670 | |||
| 941db9436f | |||
| 0874507025 | |||
| 2578ea4dc1 | |||
| d80e3e4658 | |||
| 188501423a | |||
| 668da28d2c | |||
| 8a5b402388 | |||
| ebb3bd9fb3 |
@@ -8,45 +8,45 @@ jobs:
|
||||
build:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- run: echo "💡 The ${{ gitea.repository }} repository will cloned to the runner."
|
||||
- run: echo "💡 The ${{ gitea.repository }} repository will cloned to the runner."
|
||||
|
||||
#- uses: actions/checkout@v3
|
||||
- uses: RouxAntoine/checkout@v3.5.4
|
||||
#- uses: actions/checkout@v3
|
||||
- uses: RouxAntoine/checkout@v3.5.4
|
||||
|
||||
# get part of the tag after the `v`
|
||||
- name: Extract tag version number
|
||||
id: get_version
|
||||
uses: battila7/get-version-action@v2
|
||||
# get part of the tag after the `v`
|
||||
- name: Extract tag version number
|
||||
id: get_version
|
||||
uses: battila7/get-version-action@v2
|
||||
|
||||
# Substitute the Manifest and Download URLs in the module.json
|
||||
- name: Substitute Manifest and Download Links For Versioned Ones
|
||||
id: sub_manifest_link_version
|
||||
uses: microsoft/variable-substitution@v1
|
||||
with:
|
||||
files: 'system.json'
|
||||
env:
|
||||
version: ${{steps.get_version.outputs.version-without-v}}
|
||||
url: https://www.uberwald.me/gitea/${{gitea.repository}}
|
||||
manifest: https://www.uberwald.me/gitea/uberwald/${{gitea.repository}}/releases/download/latest/system.json
|
||||
download: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/fvtt-ftl-nomad-${{github.event.release.tag_name}}.zip
|
||||
# Substitute the Manifest and Download URLs in the module.json
|
||||
- name: Substitute Manifest and Download Links For Versioned Ones
|
||||
id: sub_manifest_link_version
|
||||
uses: microsoft/variable-substitution@v1
|
||||
with:
|
||||
files: "system.json"
|
||||
env:
|
||||
version: ${{steps.get_version.outputs.version-without-v}}
|
||||
url: https://www.uberwald.me/gitea/${{gitea.repository}}
|
||||
manifest: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/latest/system.json
|
||||
download: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/fvtt-ftl-nomad-${{github.event.release.tag_name}}.zip
|
||||
|
||||
# Create a zip file with all files required by the module to add to the release
|
||||
- run: |
|
||||
apt update -y
|
||||
apt install -y zip
|
||||
# Create a zip file with all files required by the module to add to the release
|
||||
- run: |
|
||||
apt update -y
|
||||
apt install -y zip
|
||||
|
||||
- run: zip -r ./fvtt-ftl-nomad-${{github.event.release.tag_name}}.zip system.json README.md LICENSE assets/ css/ lang/ module/ packs/ packs-system/ templates/ fvtt-ftl-nomad.mjs
|
||||
- run: zip -r ./fvtt-ftl-nomad-${{github.event.release.tag_name}}.zip system.json README.md LICENSE assets/ css/ lang/ module/ packs/ packs-system/ templates/ fvtt-ftl-nomad.mjs
|
||||
|
||||
- name: setup go
|
||||
uses: https://github.com/actions/setup-go@v4
|
||||
with:
|
||||
go-version: '>=1.20.1'
|
||||
- name: setup go
|
||||
uses: https://github.com/actions/setup-go@v4
|
||||
with:
|
||||
go-version: ">=1.20.1"
|
||||
|
||||
- name: Use Go Action
|
||||
id: use-go-action
|
||||
uses: https://gitea.com/actions/release-action@main
|
||||
with:
|
||||
files: |-
|
||||
./fvtt-ftl-nomad-${{github.event.release.tag_name}}.zip
|
||||
system.json
|
||||
api_key: '${{secrets.ALLOW_PUSH_RELEASE}}'
|
||||
- name: Use Go Action
|
||||
id: use-go-action
|
||||
uses: https://gitea.com/actions/release-action@main
|
||||
with:
|
||||
files: |-
|
||||
./fvtt-ftl-nomad-${{github.event.release.tag_name}}.zip
|
||||
system.json
|
||||
api_key: "${{secrets.ALLOW_PUSH_RELEASE}}"
|
||||
|
||||
15
README.md
15
README.md
@@ -1,3 +1,14 @@
|
||||
# fvtt-ftl-nomad
|
||||
Faster Than Light: Nomad (FTL: Nomad) for Foundry Virtual TableTop
|
||||
|
||||
Faster Than Light : Nomad system for FoundryVTT
|
||||
The official game system for playing Faster Than Light: Nomad on FoundryVTT. This framework covers all the fundemental aspects of Faster Than Light: Nomad and permits full FTL:N online gameplay.
|
||||
|
||||
This product's format, computer code, graphics, and presentation are copyrighted by Stellagama Publishing.
|
||||
|
||||
This system is used with permission granted as part of the partnership agreement between Foundry Gaming LLC and Stellagama Publishing. It uses the following copyright:
|
||||
|
||||
Faster Than Light: Nomad, © 2025 Stellagama Publishing. All rights reserved.
|
||||
|
||||
Stellagama Publishing's web page is available at https://stellagamapublishing.co/ and the company's owner, Omer Golan-Joel, may be contacted at golan2072@gmail.com.
|
||||
|
||||
Community
|
||||
You are invited to join Stellagama Publishing's Discord server: https://discord.gg/MHpMDBpcZ6
|
||||
|
||||
1
assets/icons/icon_robot.svg
Normal file
1
assets/icons/icon_robot.svg
Normal file
@@ -0,0 +1 @@
|
||||
<svg style="height: 512px; width: 512px;" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512"><defs><filter id="shadow-1" height="300%" width="300%" x="-100%" y="-100%"><feFlood flood-color="rgba(255, 255, 255, 1)" result="flood"></feFlood><feComposite in="flood" in2="SourceGraphic" operator="atop" result="composite"></feComposite><feGaussianBlur in="composite" stdDeviation="15" result="blur"></feGaussianBlur><feOffset dx="0" dy="0" result="offset"></feOffset><feComposite in="SourceGraphic" in2="offset" operator="over"></feComposite></filter></defs><g class="" style="" transform="translate(0,0)"><path d="M265.344 18.563v302.863h-18.69V18.59c-61.403 3.005-115.44 34.412-149.238 81.336l35.022 60.658a46.633 46.633 0 0 1 12.11-1.598c25.747 0 46.62 20.872 46.62 46.62 0 22.556-16.02 41.37-37.3 45.687v174.084c13.712 21.43 27.6 41.98 40.712 60.754V369.01h122.838v117.117c13.11-18.773 27-39.324 40.713-60.754V251.294c-21.282-4.317-37.302-23.13-37.302-45.688 0-25.747 20.873-46.62 46.62-46.62 4.19 0 8.25.562 12.113 1.6l35.13-60.847c-33.74-47-87.758-78.375-149.346-81.175zM426.03 117.47l-29.74 51.52c10.824 8.537 17.782 21.76 17.782 36.615 0 22.54-15.995 41.343-37.254 45.68V395.38c9.833-16.237 19.31-32.676 28.014-48.927 27.3-50.976 46.564-100.37 46.564-132.36 0-35.127-9.22-68.104-25.365-96.622zm-339.973.157c-16.196 28.486-25.46 61.408-25.46 96.465 0 31.992 19.267 81.385 46.567 132.36 8.704 16.253 18.182 32.694 28.016 48.933v-144.1c-21.26-4.336-37.254-23.14-37.254-45.68 0-14.856 6.957-28.08 17.783-36.617l-29.653-51.36zm127.213 270.07V488.98h85.46V387.696h-85.46z" fill="#7ed321" fill-opacity="1" filter="url(#shadow-1)" stroke="#ffffff" stroke-opacity="1" stroke-width="8"></path></g></svg>
|
||||
|
After Width: | Height: | Size: 1.7 KiB |
112
assets/json_data/vehicleweapons.json
Normal file
112
assets/json_data/vehicleweapons.json
Normal file
@@ -0,0 +1,112 @@
|
||||
[
|
||||
{
|
||||
"name": "Autocannon, Light",
|
||||
"tech_age": "Late Mechanical",
|
||||
"cost": 10000,
|
||||
"range": "heavy",
|
||||
"damage": "5d6",
|
||||
"mag": 100,
|
||||
"ammo_cost": 1000,
|
||||
"aspect": "Auto, AV 3d6+1.",
|
||||
"description": "This weapon can fire bursts of shells at high rates of fire. It is common to find this mounted on aircraft as a dogfighting weapon, as well as on light armored vehicles as a support weapon for infantry."
|
||||
},
|
||||
{
|
||||
"name": "Autocannon, Heavy",
|
||||
"tech_age": "Late Mechanical",
|
||||
"cost": 20000,
|
||||
"range": "heavy",
|
||||
"damage": "5d6",
|
||||
"mag": 50,
|
||||
"ammo_cost": 2000,
|
||||
"aspect": "Auto, AV 3d6+2.",
|
||||
"description": "A larger version of the light autocannon, often found on light armored vehicles, naval vessels, and ground attack aircraft."
|
||||
},
|
||||
{
|
||||
"name": "Cannon, Light",
|
||||
"tech_age": "Early Mechanical",
|
||||
"cost": 15000,
|
||||
"range": "heavy",
|
||||
"damage": "5d6",
|
||||
"mag": 40,
|
||||
"ammo_cost": 2000,
|
||||
"aspect": "AV 4d6+1.",
|
||||
"description": "A multipurpose support weapon usually mounted on a vehicle or gun carriage."
|
||||
},
|
||||
{
|
||||
"name": "Cannon, Heavy",
|
||||
"tech_age": "Early Mechanical",
|
||||
"cost": 30000,
|
||||
"range": "heavy",
|
||||
"damage": "6d6",
|
||||
"mag": 20,
|
||||
"ammo_cost": 3000,
|
||||
"aspect": "AV 5d6.",
|
||||
"description": "This cannon is a main battle tank’s primary weapon. It is often used as field artillery as well."
|
||||
},
|
||||
{
|
||||
"name": "Heavy Flamer",
|
||||
"tech_age": "Late Mechanical",
|
||||
"cost": 1000,
|
||||
"range": "Rifle",
|
||||
"damage": "3d6",
|
||||
"mag": 5,
|
||||
"ammo_cost": 25,
|
||||
"aspect": "AV 2d6, Fire. ",
|
||||
"description": "A brutal close-in anti-infantry weapon used to flush out fortifications and defend against infantry attack in built-up areas. Vehicles that carry flamethrowers are usually the first to be targeted by enemy infantry."
|
||||
},
|
||||
{
|
||||
"name": "Grenade Launcher",
|
||||
"tech_age": "Late Mechanical",
|
||||
"cost": 400,
|
||||
"range": "Rifle",
|
||||
"damage": "According to grenade",
|
||||
"mag": 50,
|
||||
"ammo_cost": 0,
|
||||
"aspect": "",
|
||||
"description": "A light support weapon mounted on many vehicles. This version has a 50 round belt magazine. Many vehicles mount smoke grenade launchers as defensive weapons."
|
||||
},
|
||||
{
|
||||
"name": "Guided Anti-Tank Missile",
|
||||
"tech_age": "Early Atomic",
|
||||
"cost": 4000,
|
||||
"range": "heavy",
|
||||
"damage": "5d6",
|
||||
"mag": 4,
|
||||
"ammo_cost": 200,
|
||||
"aspect": "Blast, AV 5d6. ",
|
||||
"description": "This vehicle mounted version of the portable anti-tank missile launcher has a magazine of four missiles. A system like this is often mounted on a light vehicle to give it significant anti-armor punch."
|
||||
},
|
||||
{
|
||||
"name": "Laser Cannon",
|
||||
"tech_age": "Early Space",
|
||||
"cost": 10000,
|
||||
"range": "heavy",
|
||||
"damage": "5d6",
|
||||
"mag": 100,
|
||||
"ammo_cost": 100,
|
||||
"aspect": "AV 4d6+2.",
|
||||
"description": "The Early Space Age’s replacement for all but the heaviest cannons, this vehicle weapon is highly efficient, and can be recharged from any power grid. This makes it the darling of logistics officers in any military where it is found."
|
||||
},
|
||||
{
|
||||
"name": "Laser, Support",
|
||||
"tech_age": "Early Space",
|
||||
"cost": 5000,
|
||||
"range": "heavy",
|
||||
"damage": "5d6",
|
||||
"mag": 100,
|
||||
"ammo_cost": 100,
|
||||
"aspect": "AV 3d6+1.",
|
||||
"description": "This vehicle mounted version of the portable support laser lacks auto fire capabilities but has a nearly inexhaustible ammunition supply."
|
||||
},
|
||||
{
|
||||
"name": "Rocket Launcher",
|
||||
"tech_age": "Early Atomic",
|
||||
"cost": 2000,
|
||||
"range": "heavy",
|
||||
"damage": "4d6",
|
||||
"mag": 1,
|
||||
"ammo_cost": 150,
|
||||
"aspect": "Greater Blast, AV 3d6.",
|
||||
"description": "A portable rocket launcher utilizing unguided munitions. Rocket payloads are considered high explosive and are not particularly effective against armored vehicles. Vehicle-mounted versions usually have 12 or 24 shots before requiring reloading."
|
||||
}
|
||||
]
|
||||
@@ -118,6 +118,22 @@ i.fvtt-ftl-nomad {
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-sheet-common label {
|
||||
font-family: var(--font-secondary);
|
||||
font-size: calc(var(--font-size-standard) * 1);
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-sheet-common .form-group {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
margin-bottom: 4px;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-sheet-common .form-group label {
|
||||
font-weight: bold;
|
||||
margin-right: 8px;
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .creature-sheet-common label {
|
||||
font-family: var(--font-secondary);
|
||||
font-size: calc(var(--font-size-standard) * 1);
|
||||
@@ -327,24 +343,26 @@ i.fvtt-ftl-nomad {
|
||||
min-width: 5.2rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .character-main .character-pc .character-right .encumbrance {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
display: flex;
|
||||
gap: 4px;
|
||||
}
|
||||
.fvtt-ftl-nomad .character-main .character-pc .character-right .encumbrance .form-group {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
margin-bottom: 4px;
|
||||
}
|
||||
.fvtt-ftl-nomad .character-main .character-pc .character-right .encumbrance label {
|
||||
min-width: 4rem;
|
||||
max-width: 4rem;
|
||||
min-width: 3rem;
|
||||
max-width: 3rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .character-main .character-pc .character-right .encumbrance input {
|
||||
max-width: 3rem;
|
||||
min-width: 3rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .character-main .character-pc .character-right .encumbrance .character-credit input {
|
||||
max-width: 9rem;
|
||||
min-width: 9rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .character-main .character-pc .character-right .character-name {
|
||||
display: flex;
|
||||
}
|
||||
@@ -413,10 +431,10 @@ i.fvtt-ftl-nomad {
|
||||
background-color: var(--color-light-1);
|
||||
}
|
||||
.fvtt-ftl-nomad .character-biography prose-mirror.inactive {
|
||||
min-height: 40px;
|
||||
min-height: 16rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .character-biography prose-mirror.active {
|
||||
min-height: 150px;
|
||||
min-height: 16rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .character-biography .field-label {
|
||||
margin-left: 8px;
|
||||
@@ -1104,6 +1122,15 @@ i.fvtt-ftl-nomad {
|
||||
.fvtt-ftl-nomad .vehicle-description .field-label {
|
||||
margin-left: 8px;
|
||||
}
|
||||
.fvtt-ftl-nomad .vehicle-description .section-editor {
|
||||
min-height: 10rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .vehicle-description .section-editor .editor {
|
||||
min-height: 10rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .vehicle-description .section-editor .editor-content {
|
||||
min-height: 10rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .vehicle-description .biodata {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
@@ -1202,6 +1229,370 @@ i.fvtt-ftl-nomad {
|
||||
.fvtt-ftl-nomad .tab.vehicle-equipment .main-div prose-mirror.active {
|
||||
min-height: 150px;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-content {
|
||||
font-family: var(--font-primary);
|
||||
font-size: calc(var(--font-size-standard) * 1);
|
||||
color: var(--color-dark-1);
|
||||
background-color: var(--color-light-1);
|
||||
/*background-image: var(--background-image-base);*/
|
||||
background-repeat: no-repeat;
|
||||
background-size: 100% 100%;
|
||||
overflow: scroll;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-content input:disabled,
|
||||
.fvtt-ftl-nomad .robot-content select:disabled {
|
||||
background-color: rgba(0, 0, 0, 0.2);
|
||||
border-color: transparent;
|
||||
color: var(--color-dark-3);
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-content input,
|
||||
.fvtt-ftl-nomad .robot-content select {
|
||||
background-color: rgba(0, 0, 0, 0.1);
|
||||
border-color: var(--color-dark-6);
|
||||
color: var(--color-dark-2);
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-content input[name="name"] {
|
||||
height: 40px;
|
||||
margin-right: 10px;
|
||||
font-family: var(--font-title);
|
||||
font-size: calc(var(--font-size-standard) * 1.2);
|
||||
font-weight: bold;
|
||||
border: none;
|
||||
margin-top: 4px;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-content fieldset {
|
||||
margin-bottom: 4px;
|
||||
border-radius: 4px;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-content .form-fields input,
|
||||
.fvtt-ftl-nomad .robot-content .form-fields select {
|
||||
text-align: center;
|
||||
font-size: calc(var(--font-size-standard) * 1);
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-content .form-fields select {
|
||||
font-family: var(--font-secondary);
|
||||
font-size: calc(var(--font-size-standard) * 1);
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-content legend {
|
||||
font-family: var(--font-secondary);
|
||||
font-size: calc(var(--font-size-standard) * 1.2);
|
||||
font-weight: bold;
|
||||
letter-spacing: 1px;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-content label {
|
||||
font-family: var(--font-secondary);
|
||||
font-size: calc(var(--font-size-standard) * 1);
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-content .form-group {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
margin-bottom: 4px;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-content .form-group label {
|
||||
font-weight: bold;
|
||||
margin-right: 8px;
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .sheet-tabs {
|
||||
background-color: var(--color-light-1);
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main {
|
||||
background-color: var(--color-light-1);
|
||||
display: flex;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-pc {
|
||||
display: flex;
|
||||
gap: 4px;
|
||||
flex: 1;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-pc .robot-left {
|
||||
min-width: 180px;
|
||||
max-width: 180px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-pc .robot-left .robot-left-image {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
padding-bottom: 8px;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-pc .robot-left .robot-left-image .robot-img {
|
||||
height: 140px;
|
||||
width: auto;
|
||||
border: none;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-pc .robot-left .robot-cost label {
|
||||
min-width: 3rem;
|
||||
max-width: 3rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-pc .robot-left .robot-cost input {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 5px;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .robot-name {
|
||||
display: flex;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .robot-name input {
|
||||
font-family: var(--font-title);
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
width: 380px;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .robot-brain {
|
||||
min-width: 25rem;
|
||||
max-width: 25rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .robot-brain textarea {
|
||||
min-width: 23rem;
|
||||
max-width: 23rem;
|
||||
background-color: rgba(0, 0, 0, 0.2);
|
||||
color: var(--color-dark-3);
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .main-stats {
|
||||
min-width: 25rem;
|
||||
max-width: 25rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .cargo label,
|
||||
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .capacity label {
|
||||
min-width: 4rem;
|
||||
max-width: 4rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .cargo input,
|
||||
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .capacity input {
|
||||
max-width: 6rem;
|
||||
margin-right: 0.5rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .cargo .cargo-content,
|
||||
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .capacity .cargo-content {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .robot-infos {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 4px;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .robot-infos label {
|
||||
min-width: 120px;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .robot-infos .robot-hp {
|
||||
display: flex;
|
||||
gap: 2px;
|
||||
align-items: center;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .robot-infos .robot-hp .robot-hp-value .form-fields input {
|
||||
flex: none;
|
||||
width: 50px;
|
||||
margin-left: 4px;
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .robot-infos .robot-hp .robot-hp-max {
|
||||
clear: both;
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
flex-wrap: wrap;
|
||||
margin: 3px 0;
|
||||
align-items: center;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .robot-infos .robot-hp .robot-hp-max input {
|
||||
width: 50px;
|
||||
text-align: center;
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .robot-infos .robot-hp .hp-separator {
|
||||
font-size: calc(var(--font-size-standard) * 1.2);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-skills {
|
||||
background-color: var(--color-light-1);
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 5px;
|
||||
flex: 1;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-skills .robot-skill {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-skills .robot-skill .icon-skill {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin-right: 4px;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-skills .robot-skill .rollable:hover,
|
||||
.fvtt-ftl-nomad .robot-main .robot-skills .robot-skill .rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-skills .robot-skill .rollable {
|
||||
min-width: 4.5rem;
|
||||
max-width: 4.5rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-skills .robot-skill .char-text {
|
||||
margin-left: 0.5rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-skills .robot-skill .d100 {
|
||||
flex: 0;
|
||||
max-width: 0.6rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-skills .robot-skill .form-group {
|
||||
flex: 0;
|
||||
padding-left: 5px;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-skills .robot-skill .form-group .form-fields {
|
||||
font-size: 1.1rem;
|
||||
flex: none;
|
||||
width: 40px;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-skill-play {
|
||||
min-width: 225px;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-skill-edit {
|
||||
min-width: 225px;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-pc-play {
|
||||
min-width: 500px;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-main .robot-pc-edit {
|
||||
min-width: 500px;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-description {
|
||||
background-color: var(--color-light-1);
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-description .text-center {
|
||||
text-align: left;
|
||||
align-content: center;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-description prose-mirror.inactive {
|
||||
min-height: 40px;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-description prose-mirror.active {
|
||||
min-height: 150px;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-description .field-label {
|
||||
margin-left: 8px;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-description .robot-brain input {
|
||||
min-width: 32rem;
|
||||
max-width: 32rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-description .section-editor {
|
||||
min-height: 10rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-description .section-editor .editor {
|
||||
min-height: 10rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-description .section-editor .editor-content {
|
||||
min-height: 10rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-description .biodata {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 8px;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-description .biodata label {
|
||||
min-width: 3rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .robot-description .biodata .feature {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .tab.robot-equipment .main-div {
|
||||
background-color: var(--color-light-1);
|
||||
display: grid;
|
||||
grid-template-columns: 1fr;
|
||||
}
|
||||
.fvtt-ftl-nomad .tab.robot-equipment .main-div legend a {
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
padding-left: 5px;
|
||||
}
|
||||
.fvtt-ftl-nomad .tab.robot-equipment .main-div .weapons {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
}
|
||||
.fvtt-ftl-nomad .tab.robot-equipment .main-div .weapons .weapon {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13srem;
|
||||
}
|
||||
.fvtt-ftl-nomad .tab.robot-equipment .main-div .weapons .weapon .rollable:hover,
|
||||
.fvtt-ftl-nomad .tab.robot-equipment .main-div .weapons .weapon .rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.fvtt-ftl-nomad .tab.robot-equipment .main-div .weapons .weapon .controls {
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .tab.robot-equipment .main-div .weapons .weapon .damage {
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .tab.robot-equipment .main-div .weapons .weapon .name {
|
||||
min-width: 8rem;
|
||||
max-width: 8rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .tab.robot-equipment .main-div .weapons .weapon .item-img {
|
||||
width: 32px;
|
||||
height: 32px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
.fvtt-ftl-nomad .tab.robot-equipment .main-div .equipments {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 4px;
|
||||
}
|
||||
.fvtt-ftl-nomad .tab.robot-equipment .main-div .equipments .equipment {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13srem;
|
||||
}
|
||||
.fvtt-ftl-nomad .tab.robot-equipment .main-div .equipments .equipment .rollable:hover,
|
||||
.fvtt-ftl-nomad .tab.robot-equipment .main-div .equipments .equipment .rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.fvtt-ftl-nomad .tab.robot-equipment .main-div .equipments .equipment .controls {
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .tab.robot-equipment .main-div .equipments .equipment .damage {
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .tab.robot-equipment .main-div .equipments .equipment .name {
|
||||
min-width: 8rem;
|
||||
max-width: 8rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .tab.robot-equipment .main-div .equipments .equipment .item-img {
|
||||
width: 32px;
|
||||
height: 32px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
.fvtt-ftl-nomad .tab.robot-equipment .main-div prose-mirror.inactive {
|
||||
min-height: 40px;
|
||||
}
|
||||
.fvtt-ftl-nomad .tab.robot-equipment .main-div prose-mirror.active {
|
||||
min-height: 150px;
|
||||
}
|
||||
.fvtt-ftl-nomad .starship-content {
|
||||
font-family: var(--font-primary);
|
||||
font-size: calc(var(--font-size-standard) * 1);
|
||||
@@ -1324,6 +1715,10 @@ i.fvtt-ftl-nomad {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.fvtt-ftl-nomad .starship-main .starship-pc .starship-right .capacity .hull-field select {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .starship-main .starship-pc .starship-right .capacity label {
|
||||
margin-left: 0.2rem;
|
||||
max-width: 7rem;
|
||||
@@ -1335,6 +1730,11 @@ i.fvtt-ftl-nomad {
|
||||
align-self: center;
|
||||
gap: 4px;
|
||||
}
|
||||
.fvtt-ftl-nomad .starship-main .starship-pc .starship-right .capacity .flexrow-guns .starship-guns-label {
|
||||
min-width: 7.4rem;
|
||||
max-width: 7.4rem;
|
||||
font-weight: bold;
|
||||
}
|
||||
.fvtt-ftl-nomad .starship-main .starship-pc .starship-right .capacity input {
|
||||
max-width: 5rem;
|
||||
}
|
||||
@@ -1408,6 +1808,15 @@ i.fvtt-ftl-nomad {
|
||||
.fvtt-ftl-nomad .starship-description .field-label {
|
||||
margin-left: 8px;
|
||||
}
|
||||
.fvtt-ftl-nomad .starship-description .section-editor {
|
||||
min-height: 10rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .starship-description .section-editor .editor {
|
||||
min-height: 10rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .starship-description .section-editor .editor-content {
|
||||
min-height: 10rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .starship-description .biodata {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
@@ -1744,6 +2153,15 @@ i.fvtt-ftl-nomad {
|
||||
.fvtt-ftl-nomad .creature-biography .rank input {
|
||||
max-width: 4rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .creature-biography .section-editor {
|
||||
min-height: 10rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .creature-biography .section-editor .editor {
|
||||
min-height: 10rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .creature-biography .section-editor .editor-content {
|
||||
min-height: 10rem;
|
||||
}
|
||||
.fvtt-ftl-nomad .creature-biography .biodata {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
|
||||
@@ -31,19 +31,27 @@ Hooks.once("init", function () {
|
||||
utils: FTLNomadUtils,
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Set an initiative formula for the system
|
||||
CONFIG.Combat.initiative = {
|
||||
formula: "2d6 + @skills.combat.value",
|
||||
decimals: 1
|
||||
};
|
||||
|
||||
CONFIG.Actor.documentClass = documents.FTLNomadActor
|
||||
CONFIG.Actor.dataModels = {
|
||||
character: models.FTLNomadCharacter,
|
||||
vehicle: models.FTLNomadVehicle,
|
||||
creature: models.FTLNomadCreature,
|
||||
starship: models.FTLNomadStarship
|
||||
starship: models.FTLNomadStarship,
|
||||
robot: models.FTLNomadRobot
|
||||
}
|
||||
|
||||
CONFIG.Item.documentClass = documents.FTLNomadItem
|
||||
CONFIG.Item.dataModels = {
|
||||
psionic: models.FTLNomadPsionic,
|
||||
weapon: models.FTLNomadWeapon,
|
||||
armor: models.FTLNomadArmor,
|
||||
armor: models.FTLNomadArmor,
|
||||
talent: models.FTLNomadTalent,
|
||||
language: models.FTLNomadLanguage,
|
||||
equipment: models.FTLNomadEquipment,
|
||||
@@ -54,10 +62,11 @@ Hooks.once("init", function () {
|
||||
|
||||
// Register sheet application classes
|
||||
foundry.documents.collections.Actors.unregisterSheet("core", foundry.appv1.sheets.ActorSheet)
|
||||
foundry.documents.collections.Actors.registerSheet("fvtt-ftl-nomad", applications.FTLNomadCharacterSheet , { types: ["character"], makeDefault: true })
|
||||
foundry.documents.collections.Actors.registerSheet("fvtt-ftl-nomad", applications.FTLNomadCharacterSheet, { types: ["character"], makeDefault: true })
|
||||
foundry.documents.collections.Actors.registerSheet("fvtt-ftl-nomad", applications.FTLNomadVehicleSheet, { types: ["vehicle"], makeDefault: true })
|
||||
foundry.documents.collections.Actors.registerSheet("fvtt-ftl-nomad", applications.FTLNomadCreatureSheet, { types: ["creature"], makeDefault: true })
|
||||
foundry.documents.collections.Actors.registerSheet("fvtt-ftl-nomad", applications.FTLNomadStarshipSheet, { types: ["starship"], makeDefault: true })
|
||||
foundry.documents.collections.Actors.registerSheet("fvtt-ftl-nomad", applications.FTLNomadRobotSheet, { types: ["robot"], makeDefault: true })
|
||||
|
||||
foundry.documents.collections.Items.unregisterSheet("core", foundry.appv1.sheets.ItemSheet)
|
||||
foundry.documents.collections.Items.registerSheet("fvtt-ftl-nomad", applications.FTLNomadPsionicSheet, { types: ["psionic"], makeDefault: true })
|
||||
|
||||
104
lang/en.json
104
lang/en.json
@@ -292,6 +292,81 @@
|
||||
}
|
||||
}
|
||||
},
|
||||
"Robot": {
|
||||
"Size": {
|
||||
"Tiny": "Tiny",
|
||||
"Small": "Small",
|
||||
"Medium": "Medium",
|
||||
"Large": "Large",
|
||||
"Huge": "Huge",
|
||||
"Giant": "Giant",
|
||||
"Titanic": "Titanic",
|
||||
"Gargantuan": "Gargantuan"
|
||||
},
|
||||
"FIELDS": {
|
||||
"brain": {
|
||||
"label": "Brain"
|
||||
},
|
||||
"cost": {
|
||||
"label": "Cost"
|
||||
},
|
||||
"techAge": {
|
||||
"label": "Tech Age"
|
||||
},
|
||||
"damage": {
|
||||
"label": "Damage"
|
||||
},
|
||||
"robotSize": {
|
||||
"label": "Size"
|
||||
},
|
||||
"speed": {
|
||||
"label": "Speed"
|
||||
},
|
||||
"durability": {
|
||||
"label": "Durability"
|
||||
},
|
||||
"protection": {
|
||||
"label": "Protection"
|
||||
},
|
||||
"characteristics:": {
|
||||
"char": {
|
||||
"label": "Charisma"
|
||||
},
|
||||
"con": {
|
||||
"label": "Constitution"
|
||||
},
|
||||
"dex": {
|
||||
"label": "Dexterity"
|
||||
},
|
||||
"int": {
|
||||
"label": "Intelligence"
|
||||
},
|
||||
"pow": {
|
||||
"label": "Power"
|
||||
},
|
||||
"str": {
|
||||
"label": "Strength"
|
||||
}
|
||||
},
|
||||
"damageBonus": {
|
||||
"label": "Dmg.Bonus"
|
||||
},
|
||||
"resources": {
|
||||
"hand": {
|
||||
"label": "Hand"
|
||||
},
|
||||
"permanentRating": {
|
||||
"label": "Permanent Rating"
|
||||
},
|
||||
"storage": {
|
||||
"label": "Storage"
|
||||
},
|
||||
"stowed": {
|
||||
"label": "Stowed"
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
"CreatureAbility": {
|
||||
"FIELDS": {
|
||||
"description": {
|
||||
@@ -351,7 +426,11 @@
|
||||
}
|
||||
},
|
||||
"Label": {
|
||||
"damages": "Damages",
|
||||
"robot": "Robot",
|
||||
"techAge": "Tech Age",
|
||||
"mainStats": "Main Stats",
|
||||
"formula": "Formula",
|
||||
"damages": "Damage",
|
||||
"modifications": "Modifications",
|
||||
"abilities": "Abilities",
|
||||
"Details": "Details",
|
||||
@@ -362,11 +441,17 @@
|
||||
"cargo": "Cargo",
|
||||
"vehicle": "Vehicle",
|
||||
"starship": "Starship",
|
||||
"Easy4": "Easy (+4D)",
|
||||
"Easy3": "Easy (+3D)",
|
||||
"Easy2": "Easy (+2D)",
|
||||
"Easy": "Easy (+1D)",
|
||||
"Moderate": "Moderate (+0D)",
|
||||
"Difficult": "Difficult (-1D)",
|
||||
"Formidable": "Formidable (-2D)",
|
||||
"Formidable3": "Formidable (-3D)",
|
||||
"Impossible": "Impossible (-4D)",
|
||||
"Impossible5": "Impossible (-5D)",
|
||||
"Impossible6": "Impossible (-6D)",
|
||||
"combat": "Combat",
|
||||
"physical": "Physical",
|
||||
"social": "Social",
|
||||
@@ -505,6 +590,9 @@
|
||||
"Carrier": "Carrier"
|
||||
},
|
||||
"FIELDS": {
|
||||
"techAge": {
|
||||
"label": "Tech Age"
|
||||
},
|
||||
"monthlyCost": {
|
||||
"label": "Monthly Cost"
|
||||
},
|
||||
@@ -583,7 +671,7 @@
|
||||
"addPsionic" : "Add Psionic",
|
||||
"addCreatureAbility" : "Add Creature Ability",
|
||||
"addCreatureTrait" : "Add Creature Trait",
|
||||
"damages": "Enter current damages suffered"
|
||||
"damages": "Enter current damage suffered"
|
||||
},
|
||||
"Vehicle": {
|
||||
"FIELDS": {
|
||||
@@ -619,6 +707,9 @@
|
||||
},
|
||||
"notes": {
|
||||
"label": "Notes"
|
||||
},
|
||||
"techAge": {
|
||||
"label": "Tech Age"
|
||||
}
|
||||
}
|
||||
},
|
||||
@@ -648,6 +739,12 @@
|
||||
},
|
||||
"weaponType": {
|
||||
"label": "Type"
|
||||
},
|
||||
"ammoCost": {
|
||||
"label": "Ammo Cost"
|
||||
},
|
||||
"magazine": {
|
||||
"label": "Mag"
|
||||
}
|
||||
},
|
||||
"Range": {
|
||||
@@ -674,7 +771,8 @@
|
||||
"character": "Character",
|
||||
"creature": "Creature",
|
||||
"starship": "Starship",
|
||||
"vehicle": "Vehicle"
|
||||
"vehicle": "Vehicle",
|
||||
"robot": "Robot"
|
||||
},
|
||||
"Item": {
|
||||
"armor": "Armor",
|
||||
|
||||
@@ -11,4 +11,4 @@ export { default as FTLNomadImplantSheet } from "./sheets/implant-sheet.mjs"
|
||||
export { default as FTLNomadStarshipSheet } from "./sheets/starship-sheet.mjs"
|
||||
export { default as FTLNomadCreatureTraitSheet } from "./sheets/creature-trait-sheet.mjs"
|
||||
export { default as FTLNomadCreatureAbilitySheet } from "./sheets/creature-ability-sheet.mjs"
|
||||
|
||||
export { default as FTLNomadRobotSheet } from "./sheets/robot-sheet.mjs"
|
||||
|
||||
174
module/applications/sheets/robot-sheet.mjs
Normal file
174
module/applications/sheets/robot-sheet.mjs
Normal file
@@ -0,0 +1,174 @@
|
||||
import FTLNomadActorSheet from "./base-actor-sheet.mjs"
|
||||
|
||||
export default class FTLNomadRobotSheet extends FTLNomadActorSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["robot"],
|
||||
position: {
|
||||
width: 860,
|
||||
height: 620,
|
||||
},
|
||||
window: {
|
||||
contentClasses: ["robot-content"],
|
||||
},
|
||||
actions: {
|
||||
createEquipment: FTLNomadRobotSheet.#onCreateEquipment,
|
||||
createArmor: FTLNomadRobotSheet.#onCreateArmor,
|
||||
createWeapon: FTLNomadRobotSheet.#onCreateWeapon,
|
||||
createTalent: FTLNomadRobotSheet.#onCreateTalent,
|
||||
createImplant: FTLNomadRobotSheet.#onCreateImplant,
|
||||
createPsionic: FTLNomadRobotSheet.#onCreatePsionic,
|
||||
createLanguage: FTLNomadRobotSheet.#onCreateLanguage
|
||||
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
main: {
|
||||
template: "systems/fvtt-ftl-nomad/templates/robot-main.hbs",
|
||||
},
|
||||
tabs: {
|
||||
template: "templates/generic/tab-navigation.hbs",
|
||||
},
|
||||
equipment: {
|
||||
template: "systems/fvtt-ftl-nomad/templates/robot-equipment.hbs",
|
||||
},
|
||||
description: {
|
||||
template: "systems/fvtt-ftl-nomad/templates/robot-description.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
sheet: "equipment",
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
equipment: { id: "equipment", group: "sheet", icon: "fa-solid fa-shapes", label: "FTLNOMAD.Label.equipment" },
|
||||
description: {
|
||||
id: "description", group: "sheet", icon: "fa-solid fa-book", label: "FTLNOMAD.Label.description"
|
||||
}
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
context.enrichedNotes = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.notes, { async: true })
|
||||
|
||||
return context
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _preparePartContext(partId, context) {
|
||||
const doc = this.document
|
||||
switch (partId) {
|
||||
case "equipment":
|
||||
context.tab = context.tabs.equipment
|
||||
context.weapons = doc.itemTypes.weapon
|
||||
context.weapons.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.armors = doc.itemTypes.armor
|
||||
context.armors.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.equipments = doc.itemTypes.equipment
|
||||
context.equipments.sort((a, b) => a.name.localeCompare(b.name))
|
||||
break
|
||||
case "description":
|
||||
context.tab = context.tabs.description
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(doc.system.description, { async: true })
|
||||
context.enrichedNotes = await foundry.applications.ux.TextEditor.implementation.enrichHTML(doc.system.notes, { async: true })
|
||||
break
|
||||
}
|
||||
return context
|
||||
}
|
||||
|
||||
|
||||
static #onCreateEquipment(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("FTLNOMAD.Label.newEquipment"), type: "equipment" }])
|
||||
}
|
||||
|
||||
static #onCreateWeapon(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("FTLNOMAD.Label.newWeapon"), type: "weapon" }])
|
||||
}
|
||||
|
||||
static #onCreateArmor(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("FTLNOMAD.Label.newArmor"), type: "armor" }])
|
||||
}
|
||||
|
||||
static #onCreateTalent(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("FTLNOMAD.Label.newTalent"), type: "talent" }])
|
||||
}
|
||||
|
||||
static #onCreateImplant(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("FTLNOMAD.Label.newImplant"), type: "implant" }])
|
||||
}
|
||||
|
||||
static #onCreatePsionic(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("FTLNOMAD.Label.newPsionic"), type: "psionic" }])
|
||||
}
|
||||
|
||||
static #onCreateLanguage(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("FTLNOMAD.Label.newLanguage"), type: "language" }])
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Handles the roll action triggered by user interaction.
|
||||
*
|
||||
* @param {PointerEvent} event The event object representing the user interaction.
|
||||
* @param {HTMLElement} target The target element that triggered the roll.
|
||||
*
|
||||
* @returns {Promise<void>} A promise that resolves when the roll action is complete.
|
||||
*
|
||||
* @throws {Error} Throws an error if the roll type is not recognized.
|
||||
*
|
||||
* @description This method checks the current mode (edit or not) and determines the type of roll
|
||||
* (save, resource, or damage) based on the target element's data attributes. It retrieves the
|
||||
* corresponding value from the document's system and performs the roll.
|
||||
*/
|
||||
async _onRoll(event, target) {
|
||||
const rollType = $(event.currentTarget).data("roll-type")
|
||||
let item
|
||||
let li
|
||||
switch (rollType) {
|
||||
case "skill":
|
||||
let skillId = $(event.currentTarget).data("skill-id");
|
||||
item = this.actor.system.skills[skillId];
|
||||
break
|
||||
case "weapon":
|
||||
case "damage":
|
||||
li = $(event.currentTarget).parents(".item");
|
||||
item = this.actor.items.get(li.data("item-id"));
|
||||
break
|
||||
default:
|
||||
throw new Error(`Unknown roll type ${rollType}`)
|
||||
}
|
||||
await this.document.system.roll(rollType, item)
|
||||
}
|
||||
|
||||
async _onDrop(event) {
|
||||
if (!this.isEditable || !this.isEditMode) return
|
||||
const data = TextEditor.getDragEventData(event)
|
||||
|
||||
// Handle different data types
|
||||
switch (data.type) {
|
||||
case "Item":
|
||||
const item = await fromUuid(data.uuid)
|
||||
return super._onDropItem(item)
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -12,6 +12,8 @@ export default class FTLNomadStarshipSheet extends FTLNomadActorSheet {
|
||||
contentClasses: ["starship-content"],
|
||||
},
|
||||
actions: {
|
||||
createEquipment: FTLNomadStarshipSheet.#onCreateEquipment,
|
||||
createWeapon: FTLNomadStarshipSheet.#onCreateWeapon,
|
||||
},
|
||||
}
|
||||
|
||||
@@ -23,14 +25,17 @@ export default class FTLNomadStarshipSheet extends FTLNomadActorSheet {
|
||||
tabs: {
|
||||
template: "templates/generic/tab-navigation.hbs",
|
||||
},
|
||||
equipment: {
|
||||
template: "systems/fvtt-ftl-nomad/templates/starship-equipment.hbs",
|
||||
},
|
||||
description: {
|
||||
template: "systems/fvtt-ftl-nomad/templates/starship-description.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
sheet: "description",
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
sheet: "equipment",
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -39,6 +44,7 @@ export default class FTLNomadStarshipSheet extends FTLNomadActorSheet {
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
equipment: { id: "equipment", group: "sheet", icon: "fa-solid fa-shapes", label: "FTLNOMAD.Label.equipment" },
|
||||
description: { id: "description", group: "sheet", icon: "fa-solid fa-book", label: "FTLNOMAD.Label.description" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
@@ -69,6 +75,13 @@ export default class FTLNomadStarshipSheet extends FTLNomadActorSheet {
|
||||
switch (partId) {
|
||||
case "main":
|
||||
break
|
||||
case "equipment":
|
||||
context.tab = context.tabs.equipment
|
||||
context.weapons = doc.itemTypes.weapon
|
||||
context.weapons.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.equipments = doc.itemTypes.equipment
|
||||
context.equipments.sort((a, b) => a.name.localeCompare(b.name))
|
||||
break
|
||||
case "description":
|
||||
context.tab = context.tabs.description
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(doc.system.description, { async: true })
|
||||
@@ -78,22 +91,31 @@ export default class FTLNomadStarshipSheet extends FTLNomadActorSheet {
|
||||
return context
|
||||
}
|
||||
|
||||
static #onCreateEquipment(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("FTLNOMAD.Label.newEquipment"), type: "equipment" }])
|
||||
}
|
||||
|
||||
static #onCreateWeapon(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("FTLNOMAD.Label.newWeapon"), type: "weapon" }])
|
||||
}
|
||||
|
||||
async _onRoll(event, target) {
|
||||
const rollType = $(event.currentTarget).data("roll-type")
|
||||
let rollType = $(event.currentTarget).data("roll-type")
|
||||
let item
|
||||
let formula
|
||||
let roll
|
||||
console.log("rollType", rollType)
|
||||
switch (rollType) {
|
||||
case "damage":
|
||||
let li = $(event.currentTarget).parents(".item");
|
||||
item = this.actor.items.get(li.data("item-id"));
|
||||
break
|
||||
case "starship-guns":
|
||||
formula = this.actor.system.guns
|
||||
// Rolll the damage
|
||||
roll = new Roll(formula)
|
||||
await roll.evaluate()
|
||||
roll.toMessage( { flavor: `Starship ${this.actor.name} : Guns Damage` })
|
||||
item = { name: "Starship Guns", type: "weapon", system: { damage: this.actor.system.guns, rangeType: "heavyweapon" } }
|
||||
rollType = "damage"
|
||||
break
|
||||
default:
|
||||
throw new Error(`Unknown roll type ${rollType}`)
|
||||
}
|
||||
await this.document.system.roll(rollType, item)
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -33,8 +33,8 @@ export default class FTLNomadVehicleSheet extends FTLNomadActorSheet {
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
sheet: "equipment",
|
||||
}
|
||||
|
||||
|
||||
@@ -2,15 +2,15 @@ export const SYSTEM_ID = "fvtt-ftl-nomad"
|
||||
|
||||
export const ASCII = `
|
||||
|
||||
░▒▓████████▓▒░▒▓████████▓▒░▒▓█▓▒░ ░▒▓███████▓▒░ ░▒▓██████▓▒░░▒▓██████████████▓▒░ ░▒▓██████▓▒░░▒▓███████▓▒░
|
||||
░▒▓█▓▒░ ░▒▓█▓▒░ ░▒▓█▓▒░ ░▒▓██▓▒░ ░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░
|
||||
░▒▓█▓▒░ ░▒▓█▓▒░ ░▒▓█▓▒░ ░▒▓██▓▒░ ░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░
|
||||
░▒▓██████▓▒░ ░▒▓█▓▒░ ░▒▓█▓▒░ ░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░░▒▓█▓▒░▒▓████████▓▒░▒▓█▓▒░░▒▓█▓▒░
|
||||
░▒▓█▓▒░ ░▒▓█▓▒░ ░▒▓█▓▒░ ░▒▓██▓▒░ ░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░
|
||||
░▒▓█▓▒░ ░▒▓█▓▒░ ░▒▓█▓▒░ ░▒▓██▓▒░ ░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░
|
||||
░▒▓█▓▒░ ░▒▓█▓▒░ ░▒▓████████▓▒░ ░▒▓█▓▒░░▒▓█▓▒░░▒▓██████▓▒░░▒▓█▓▒░░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░▒▓███████▓▒░
|
||||
|
||||
|
||||
░▒▓████████▓▒░▒▓████████▓▒░▒▓█▓▒░ ░▒▓███████▓▒░ ░▒▓██████▓▒░░▒▓██████████████▓▒░ ░▒▓██████▓▒░░▒▓███████▓▒░
|
||||
░▒▓█▓▒░ ░▒▓█▓▒░ ░▒▓█▓▒░ ░▒▓██▓▒░ ░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░
|
||||
░▒▓█▓▒░ ░▒▓█▓▒░ ░▒▓█▓▒░ ░▒▓██▓▒░ ░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░
|
||||
░▒▓██████▓▒░ ░▒▓█▓▒░ ░▒▓█▓▒░ ░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░░▒▓█▓▒░▒▓████████▓▒░▒▓█▓▒░░▒▓█▓▒░
|
||||
░▒▓█▓▒░ ░▒▓█▓▒░ ░▒▓█▓▒░ ░▒▓██▓▒░ ░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░
|
||||
░▒▓█▓▒░ ░▒▓█▓▒░ ░▒▓█▓▒░ ░▒▓██▓▒░ ░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░
|
||||
░▒▓█▓▒░ ░▒▓█▓▒░ ░▒▓████████▓▒░ ░▒▓█▓▒░░▒▓█▓▒░░▒▓██████▓▒░░▒▓█▓▒░░▒▓█▓▒░░▒▓█▓▒░▒▓█▓▒░░▒▓█▓▒░▒▓███████▓▒░
|
||||
|
||||
|
||||
|
||||
`
|
||||
|
||||
@@ -41,6 +41,13 @@ export const TECH_AGES = {
|
||||
"cosmic": { id: "cosmic", label: "FTLNOMAD.TechAge.Cosmic", level: 13 }
|
||||
}
|
||||
|
||||
export const ROBOT_SIZES = {
|
||||
"tiny": { id: "tiny", label: "FTLNOMAD.Robot.Size.Tiny" },
|
||||
"small": { id: "small", label: "FTLNOMAD.Robot.Size.Small" },
|
||||
"medium": { id: "medium", label: "FTLNOMAD.Robot.Size.Medium" },
|
||||
"large": { id: "large", label: "FTLNOMAD.Robot.Size.Large" },
|
||||
"giant": { id: "giant", label: "FTLNOMAD.Robot.Size.Giant" }
|
||||
}
|
||||
|
||||
export const WEAPON_TYPES = {
|
||||
"melee": { id: "melee", label: "FTLNOMAD.Weapon.Types.Melee" },
|
||||
@@ -52,12 +59,12 @@ export const WEAPON_TYPES = {
|
||||
}
|
||||
|
||||
export const WEAPON_RANGE = {
|
||||
"handgun": { id: "handgun", label: "FTLNOMAD.Weapon.Range.Handgun", range: {close: 0, near:0, far:-2} },
|
||||
"assault": { id: "assault", label: "FTLNOMAD.Weapon.Range.Assault", range: {close: -2, near:0, far:-1, distant: -2} },
|
||||
"rifle": { id: "rifle", label: "FTLNOMAD.Weapon.Range.Rifle", range: {close: -3, near:0, far:0, distant: -1} },
|
||||
"melee": { id: "melee", label: "FTLNOMAD.Weapon.Range.Melee", range: {close: 0} },
|
||||
"heavyweapon": { id: "heavyweapon", label: "FTLNOMAD.Weapon.Range.HeavyWeapon", range: {near:-1, far:0, distant: 0} },
|
||||
"thrownweapon": { id: "thrownweapon", label: "FTLNOMAD.Weapon.Range.ThrownWeapon", range: {close: 0, near:-1} }
|
||||
"handgun": { id: "handgun", label: "FTLNOMAD.Weapon.Range.Handgun", range: { close: 0, near: 0, far: -2 } },
|
||||
"assault": { id: "assault", label: "FTLNOMAD.Weapon.Range.Assault", range: { close: -2, near: 0, far: -1, distant: -2 } },
|
||||
"rifle": { id: "rifle", label: "FTLNOMAD.Weapon.Range.Rifle", range: { close: -3, near: 0, far: 0, distant: -1 } },
|
||||
"melee": { id: "melee", label: "FTLNOMAD.Weapon.Range.Melee", range: { close: 0 } },
|
||||
"heavyweapon": { id: "heavyweapon", label: "FTLNOMAD.Weapon.Range.HeavyWeapon", range: { near: -1, far: 0, distant: 0 } },
|
||||
"thrownweapon": { id: "thrownweapon", label: "FTLNOMAD.Weapon.Range.ThrownWeapon", range: { close: 0, near: -1 } }
|
||||
}
|
||||
|
||||
export const ATTACK_MODIFIERS = {
|
||||
@@ -72,36 +79,46 @@ export const ATTACK_MODIFIERS = {
|
||||
"aware": -1
|
||||
}
|
||||
|
||||
export const DAMAGE_MODIFIER_CHOICES = [
|
||||
{ id: "-3", label: "-3", value: "-3" },
|
||||
{ id: "-2", label: "-2", value: "-2" },
|
||||
{ id: "-1", label: "-1", value: "-1" },
|
||||
{ id: "0", label: "0", value: "0" },
|
||||
{ id: "1", label: "+1", value: "1" },
|
||||
{ id: "2", label: "+2", value: "2" },
|
||||
{ id: "3", label: "+3", value: "3" }
|
||||
]
|
||||
|
||||
export const TRIAGE_RESULTS = {
|
||||
"none": { id: "none", dice:0, label: "FTLNOMAD.TriageResults.None" },
|
||||
"death": { id: "death", dice:3, label: "FTLNOMAD.TriageResults.Death" },
|
||||
"critical": { id: "critical", dice:4, label: "FTLNOMAD.TriageResults.Critical" },
|
||||
"severe": { id: "severe", dice:7, label: "FTLNOMAD.TriageResults.Severe" },
|
||||
"moderate": { id: "moderate", dice:10, label: "FTLNOMAD.TriageResults.Moderate" },
|
||||
"fleshwound": { id: "fleshwound", dice:12, label: "FTLNOMAD.TriageResults.FleshWound" }
|
||||
"none": { id: "none", dice: 0, label: "FTLNOMAD.TriageResults.None" },
|
||||
"death": { id: "death", dice: 3, label: "FTLNOMAD.TriageResults.Death" },
|
||||
"critical": { id: "critical", dice: 4, label: "FTLNOMAD.TriageResults.Critical" },
|
||||
"severe": { id: "severe", dice: 7, label: "FTLNOMAD.TriageResults.Severe" },
|
||||
"moderate": { id: "moderate", dice: 10, label: "FTLNOMAD.TriageResults.Moderate" },
|
||||
"fleshwound": { id: "fleshwound", dice: 12, label: "FTLNOMAD.TriageResults.FleshWound" }
|
||||
}
|
||||
|
||||
export const CREATURE_TERRAIN_TYPES = {
|
||||
"cave": { id: "cave", label: "FTLNOMAD.Creature.Terrain.Cave", niche:0, size: 0 },
|
||||
"coast": { id: "coast", label: "FTLNOMAD.Creature.Terrain.Coast", niche:1, size: 0 },
|
||||
"desert": { id: "desert", label: "FTLNOMAD.Creature.Terrain.Desert", niche:-1, size: -1 },
|
||||
"forest": { id: "forest", label: "FTLNOMAD.Creature.Terrain.Forest", niche:1, size: 1 },
|
||||
"jungle": { id: "jungle", label: "FTLNOMAD.Creature.Terrain.Jungle", niche:1, size: 1 },
|
||||
"mixed": { id: "mixed", label: "FTLNOMAD.Creature.Terrain.Mixed", niche:0, size: 0 },
|
||||
"mountain": { id: "mountain", label: "FTLNOMAD.Creature.Terrain.Mountain", niche:-1, size: -1 },
|
||||
"ocean": { id: "ocean", label: "FTLNOMAD.Creature.Terrain.Ocean", niche:-1, size: 1 },
|
||||
"river": { id: "river", label: "FTLNOMAD.Creature.Terrain.River", niche:1, size: 0 },
|
||||
"ruins": { id: "ruins", label: "FTLNOMAD.Creature.Terrain.Ruins", niche:0, size: 1 },
|
||||
"savannah": { id: "savannah", label: "FTLNOMAD.Creature.Terrain.Savannah", niche:0, size: 1 },
|
||||
"shallows": { id: "shallows", label: "FTLNOMAD.Creature.Terrain.Shallows", niche:1, size: 0 },
|
||||
"swamp": { id: "swamp", label: "FTLNOMAD.Creature.Terrain.Swamp", niche:1, size: 1 }
|
||||
"cave": { id: "cave", label: "FTLNOMAD.Creature.Terrain.Cave", niche: 0, size: 0 },
|
||||
"coast": { id: "coast", label: "FTLNOMAD.Creature.Terrain.Coast", niche: 1, size: 0 },
|
||||
"desert": { id: "desert", label: "FTLNOMAD.Creature.Terrain.Desert", niche: -1, size: -1 },
|
||||
"forest": { id: "forest", label: "FTLNOMAD.Creature.Terrain.Forest", niche: 1, size: 1 },
|
||||
"jungle": { id: "jungle", label: "FTLNOMAD.Creature.Terrain.Jungle", niche: 1, size: 1 },
|
||||
"mixed": { id: "mixed", label: "FTLNOMAD.Creature.Terrain.Mixed", niche: 0, size: 0 },
|
||||
"mountain": { id: "mountain", label: "FTLNOMAD.Creature.Terrain.Mountain", niche: -1, size: -1 },
|
||||
"ocean": { id: "ocean", label: "FTLNOMAD.Creature.Terrain.Ocean", niche: -1, size: 1 },
|
||||
"river": { id: "river", label: "FTLNOMAD.Creature.Terrain.River", niche: 1, size: 0 },
|
||||
"ruins": { id: "ruins", label: "FTLNOMAD.Creature.Terrain.Ruins", niche: 0, size: 1 },
|
||||
"savannah": { id: "savannah", label: "FTLNOMAD.Creature.Terrain.Savannah", niche: 0, size: 1 },
|
||||
"shallows": { id: "shallows", label: "FTLNOMAD.Creature.Terrain.Shallows", niche: 1, size: 0 },
|
||||
"swamp": { id: "swamp", label: "FTLNOMAD.Creature.Terrain.Swamp", niche: 1, size: 1 }
|
||||
}
|
||||
|
||||
export const CREATURE_NICHES = {
|
||||
"prey": { id: "prey", label: "FTLNOMAD.Creature.Niche.Prey" },
|
||||
"opportunist": { id: "opportunist", label: "FTLNOMAD.Creature.Niche.Opportunist" },
|
||||
"herbivore": { id: "herbivore", label: "FTLNOMAD.Creature.Niche.Herbivore" },
|
||||
"predator": { id: "predator", label: "FTLNOMAD.Creature.Niche.Predator" }
|
||||
"predator": { id: "predator", label: "FTLNOMAD.Creature.Niche.Predator" }
|
||||
}
|
||||
|
||||
export const CREATURE_SIZES = {
|
||||
@@ -114,11 +131,17 @@ export const CREATURE_SIZES = {
|
||||
}
|
||||
|
||||
export const MODIFIER_CHOICES = {
|
||||
"easy": { id: "easy", label: "FTLNOMAD.Label.Easy", value :"1" },
|
||||
"easy4": { id: "easy4", label: "FTLNOMAD.Label.Easy4", value: "4" },
|
||||
"easy3": { id: "easy3", label: "FTLNOMAD.Label.Easy3", value: "3" },
|
||||
"easy2": { id: "easy2", label: "FTLNOMAD.Label.Easy2", value: "2" },
|
||||
"easy": { id: "easy", label: "FTLNOMAD.Label.Easy", value: "1" },
|
||||
"moderate": { id: "moderate", label: "FTLNOMAD.Label.Moderate", value: "0" },
|
||||
"difficult": { id: "difficult", label: "FTLNOMAD.Label.Difficult", value: "-1" },
|
||||
"formidable": { id: "formidable", label: "FTLNOMAD.Label.Formidable", value: "-2" },
|
||||
"impossible": { id: "impossible", label: "FTLNOMAD.Label.Impossible", value: "-4" }
|
||||
"formidable3": { id: "formidable3", label: "FTLNOMAD.Label.Formidable3", value: "-3" },
|
||||
"impossible": { id: "impossible", label: "FTLNOMAD.Label.Impossible", value: "-4" },
|
||||
"impossible5": { id: "impossible5", label: "FTLNOMAD.Label.Impossible5", value: "-5" },
|
||||
"impossible6": { id: "impossible6", label: "FTLNOMAD.Label.Impossible6", value: "-6" }
|
||||
}
|
||||
|
||||
export const STARSHIP_HULL = {
|
||||
@@ -150,5 +173,7 @@ export const SYSTEM = {
|
||||
CREATURE_NICHES,
|
||||
STARSHIP_HULL,
|
||||
SKILLS,
|
||||
ROBOT_SIZES,
|
||||
DAMAGE_MODIFIER_CHOICES,
|
||||
ASCII
|
||||
}
|
||||
|
||||
@@ -62,9 +62,14 @@ export default class FTLNomadRoll extends Roll {
|
||||
|
||||
static updateFullFormula(options) {
|
||||
let fullFormula
|
||||
fullFormula = `${options.formula} + ${options.rollItem.value} + ${options.skillModifier}D + ${options.rangeModifier}D + ${options.numericModifier}D`
|
||||
if (options.rollType === "damage") {
|
||||
fullFormula = `${options.formula} + ${options.damageModifier}D6 `
|
||||
} else {
|
||||
let mod = options.rollItem?.value || 0
|
||||
fullFormula = `${options.formula} + ${options.skillModifier}D + ${mod} + ${options.rangeModifier}D + ${options.numericModifier}D`
|
||||
}
|
||||
// Replace all the "+ -" with "-"
|
||||
fullFormula = fullFormula.replace(/\+\s*-/g, "- ")
|
||||
fullFormula = fullFormula.replace(/\+\s*\-/g, "- ")
|
||||
$('#roll-dialog-full-formula').text(fullFormula)
|
||||
options.fullFormula = fullFormula
|
||||
}
|
||||
@@ -85,20 +90,16 @@ export default class FTLNomadRoll extends Roll {
|
||||
*/
|
||||
static async prompt(options = {}) {
|
||||
let formula = "2d6"
|
||||
let actor = game.actors.get(options.actorId)
|
||||
|
||||
switch (options.rollType) {
|
||||
case "skill":
|
||||
break
|
||||
case "damage":
|
||||
let formula = options.rollItem.system.damage
|
||||
let damageRoll = new Roll(formula)
|
||||
await damageRoll.evaluate()
|
||||
await damageRoll.toMessage({
|
||||
flavor: `${options.rollItem.name} - Damage Roll`
|
||||
});
|
||||
return
|
||||
options.weapon = foundry.utils.duplicate(options.rollItem)
|
||||
formula = options.weapon.system.damage
|
||||
break
|
||||
case "weapon":
|
||||
let actor = game.actors.get(options.actorId)
|
||||
options.weapon = foundry.utils.duplicate(options.rollItem)
|
||||
options.rollItem = actor.system.skills.combat
|
||||
break
|
||||
@@ -106,6 +107,7 @@ export default class FTLNomadRoll extends Roll {
|
||||
break
|
||||
}
|
||||
|
||||
options.actor = actor
|
||||
const rollModes = foundry.utils.duplicate(CONFIG.Dice.rollModes)
|
||||
const fieldRollMode = new foundry.data.fields.StringField({
|
||||
choices: rollModes,
|
||||
@@ -116,21 +118,21 @@ export default class FTLNomadRoll extends Roll {
|
||||
const choiceModifier = SYSTEM.MODIFIER_CHOICES
|
||||
let choiceRangeModifier = {}
|
||||
let rangeModifier = 0
|
||||
if ( options.weapon) {
|
||||
if (options.weapon) {
|
||||
// Build the range modifiers
|
||||
let range = SYSTEM.WEAPON_RANGE[options.weapon.system.rangeType]
|
||||
for (let [key, value] of Object.entries(range.range)) {
|
||||
choiceRangeModifier[key] = { label: `${key} (${value}D)`, value: value }
|
||||
if (!rangeModifier && value) {
|
||||
rangeModifier = value
|
||||
}
|
||||
}
|
||||
}
|
||||
const choiceDamageModifier = SYSTEM.DAMAGE_MODIFIER_CHOICES
|
||||
let damageModifier = "0"
|
||||
|
||||
let modifier = "0"
|
||||
options.skillModifier = 0
|
||||
options.numericModifier = 0
|
||||
options.rangeModifier = rangeModifier
|
||||
options.damageModifier = damageModifier
|
||||
let fullFormula = `${formula} + ${options.rollItem.value}`
|
||||
if (options.isEncumbered) {
|
||||
fullFormula += ` - 1D`
|
||||
@@ -151,7 +153,9 @@ export default class FTLNomadRoll extends Roll {
|
||||
fieldRollMode,
|
||||
choiceModifier,
|
||||
choiceRangeModifier,
|
||||
choiceDamageModifier,
|
||||
rangeModifier,
|
||||
damageModifier,
|
||||
formula,
|
||||
hasTarget: options.hasTarget,
|
||||
modifier,
|
||||
@@ -185,6 +189,10 @@ export default class FTLNomadRoll extends Roll {
|
||||
options.skillModifier = Number(event.target.value)
|
||||
FTLNomadRoll.updateFullFormula(options)
|
||||
})
|
||||
$(".roll-damage-modifier").change(event => {
|
||||
options.damageModifier = Number(event.target.value)
|
||||
FTLNomadRoll.updateFullFormula(options)
|
||||
})
|
||||
$(".roll-skill-range-modifier").change(event => {
|
||||
options.rangeModifier = Number(event.target.value)
|
||||
FTLNomadRoll.updateFullFormula(options)
|
||||
@@ -192,7 +200,7 @@ export default class FTLNomadRoll extends Roll {
|
||||
$(".select-combat-option").change(event => {
|
||||
let field = $(event.target).data("field")
|
||||
let modifier = SYSTEM.ATTACK_MODIFIERS[field]
|
||||
if ( event.target.checked) {
|
||||
if (event.target.checked) {
|
||||
options.numericModifier += modifier
|
||||
} else {
|
||||
options.numericModifier -= modifier
|
||||
@@ -212,13 +220,44 @@ export default class FTLNomadRoll extends Roll {
|
||||
|
||||
if (Hooks.call("fvtt-ftl-nomad.preRoll", options, rollData) === false) return
|
||||
|
||||
let diceFormula = `${2+Math.abs(options.numericModifier)}D6`
|
||||
if ( options.numericModifier > 0 ) {
|
||||
diceFormula += `kh2 + ${options.rollItem.value}`
|
||||
options.numericModifier = Number(rollData.numericModifier) || 0
|
||||
options.skillModifier = Number(rollData.skillModifier) || 0
|
||||
options.rangeModifier = Number(rollData.rangeModifier) || 0
|
||||
options.finalModifier = options.numericModifier + options.skillModifier + options.rangeModifier
|
||||
let mod = options.rollItem?.value || 0
|
||||
|
||||
// Build the dice formula
|
||||
let diceFormula = "2d6"
|
||||
if (options.rollType === "damage") {
|
||||
let damageFormula = options.weapon.system.damage.toUpperCase().replace(/D/g, "d")
|
||||
// Extract the mod (if present), like in 3d6+1
|
||||
let match = damageFormula.match(/([+-]\d+)$/)
|
||||
if (match) {
|
||||
mod += Number(match[1])
|
||||
damageFormula = damageFormula.replace(match[1], "")
|
||||
}
|
||||
// Replace the D6 by the correct number of D6
|
||||
damageFormula = damageFormula.replace(/(\d*)d6/gi, (match, p1) => {
|
||||
let numDice = Number(p1) || 1
|
||||
let damageModifier = Number(options.damageModifier)
|
||||
let postArg = ""
|
||||
if (damageModifier && damageModifier !== 0) {
|
||||
postArg = (damageModifier > 0) ? `kh${numDice}` : `kl${numDice}`
|
||||
numDice += Math.abs(damageModifier)
|
||||
}
|
||||
return `${numDice}d6${postArg} + ${mod}`
|
||||
})
|
||||
diceFormula = damageFormula
|
||||
} else {
|
||||
diceFormula += `kl2 + ${options.rollItem.value}`
|
||||
diceFormula = `${2 + Math.abs(options.finalModifier)}D6`
|
||||
if (options.finalModifier > 0) {
|
||||
diceFormula += `kh2 + ${mod}`
|
||||
} else {
|
||||
diceFormula += `kl2 + ${mod}`
|
||||
}
|
||||
}
|
||||
|
||||
console.log("FTLNomadRoll | Rolling ", diceFormula, options, rollData)
|
||||
const roll = new this(diceFormula, options.data, rollData)
|
||||
await roll.evaluate()
|
||||
|
||||
@@ -254,6 +293,8 @@ export default class FTLNomadRoll extends Roll {
|
||||
*/
|
||||
static createTitle(type, target) {
|
||||
switch (type) {
|
||||
case "damage":
|
||||
return `${game.i18n.localize("FTLNOMAD.Label.titleDamage")}`
|
||||
case "skill":
|
||||
return `${game.i18n.localize("FTLNOMAD.Label.titleSkill")}`
|
||||
case "weapon":
|
||||
|
||||
@@ -11,4 +11,4 @@ export { default as FTLNomadImplant } from "./implant.mjs"
|
||||
export { default as FTLNomadStarship } from "./starship.mjs"
|
||||
export { default as FTLNomadCreatureTrait } from "./creature-trait.mjs"
|
||||
export { default as FTLNomadCreatureAbility } from "./creature-ability.mjs"
|
||||
|
||||
export { default as FTLNomadRobot } from "./robot.mjs"
|
||||
|
||||
@@ -35,8 +35,8 @@ export default class FTLNomadProtagonist extends foundry.abstract.TypeDataModel
|
||||
schema.health = new fields.SchemaField({
|
||||
staminaValue: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
|
||||
staminaMax: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
|
||||
wounds: new fields.NumberField({ ...requiredInteger, initial:0, min: 0 }),
|
||||
triageResults: new fields.StringField({ required: true, nullable: false, initial: "none", choices: SYSTEM.TRIAGE_RESULTS })
|
||||
wounds: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
triageResults: new fields.StringField({ required: true, nullable: false, initial: "none", choices: SYSTEM.TRIAGE_RESULTS })
|
||||
})
|
||||
|
||||
schema.enc = new fields.SchemaField({
|
||||
@@ -76,18 +76,18 @@ export default class FTLNomadProtagonist extends foundry.abstract.TypeDataModel
|
||||
|
||||
prepareDerivedData() {
|
||||
super.prepareDerivedData();
|
||||
|
||||
let encMax = 10 + (2*this.skills.physical.value)
|
||||
|
||||
let encMax = 10 + (2 * this.skills.physical.value)
|
||||
if (encMax !== this.enc.max) {
|
||||
this.enc.max = encMax
|
||||
}
|
||||
let enc = 0
|
||||
let armor = 0
|
||||
for (let i of this.parent.items) {
|
||||
for (let i of this.parent.items) {
|
||||
if (i.system?.enc) {
|
||||
enc += i.system.enc
|
||||
}
|
||||
if ( i.system?.protection) {
|
||||
if (i.system?.protection) {
|
||||
armor += i.system.protection
|
||||
}
|
||||
}
|
||||
@@ -97,12 +97,12 @@ export default class FTLNomadProtagonist extends foundry.abstract.TypeDataModel
|
||||
if (armor !== this.armor.value) {
|
||||
this.armor.value = armor
|
||||
}
|
||||
let staminaMax = 14 + (3*this.skills.physical.value)
|
||||
let staminaMax = 14 + (3 * this.skills.physical.value)
|
||||
if (staminaMax !== this.health.staminaMax) {
|
||||
this.health.staminaMax = staminaMax
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
isEncumbered() {
|
||||
return this.enc.value > this.enc.max
|
||||
}
|
||||
|
||||
84
module/models/robot.mjs
Normal file
84
module/models/robot.mjs
Normal file
@@ -0,0 +1,84 @@
|
||||
import { SYSTEM } from "../config/system.mjs"
|
||||
import FTLNomadRoll from "../documents/roll.mjs"
|
||||
|
||||
export default class FTLNomadRobot extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields
|
||||
const requiredInteger = { required: true, nullable: false, integer: true }
|
||||
const schema = {}
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.notes = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.name = new fields.StringField({ required: true, nullable: false, initial: "" })
|
||||
|
||||
schema.techAge = new fields.StringField({ required: true, choices: SYSTEM.TECH_AGES, initial: "lateatomic" })
|
||||
schema.robotSize = new fields.StringField({ required: true, choices: SYSTEM.ROBOT_SIZES, initial: "medium" })
|
||||
schema.durability = new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 })
|
||||
schema.protection = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
|
||||
schema.brain = new fields.StringField({ required: true, nullable: false, initial: "" })
|
||||
schema.speed = new fields.StringField({ required: true, nullable: false, initial: "" })
|
||||
|
||||
// Carac
|
||||
const skillField = (label) => {
|
||||
const schema = {
|
||||
value: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 5 }),
|
||||
label: new fields.StringField({ required: true, nullable: false, initial: label })
|
||||
}
|
||||
return new fields.SchemaField(schema, { label })
|
||||
}
|
||||
|
||||
schema.skills = new fields.SchemaField(
|
||||
Object.values(SYSTEM.SKILLS).reduce((obj, characteristic) => {
|
||||
obj[characteristic.id] = skillField(characteristic.label)
|
||||
return obj
|
||||
}, {}),
|
||||
)
|
||||
|
||||
schema.enc = new fields.SchemaField({
|
||||
value: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
max: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
|
||||
})
|
||||
|
||||
schema.cost = new fields.StringField({ required: true, initial: "0" })
|
||||
|
||||
return schema
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["FTLNOMAD.Robot"]
|
||||
|
||||
prepareDerivedData() {
|
||||
super.prepareDerivedData();
|
||||
|
||||
}
|
||||
|
||||
isEncumbered() {
|
||||
return this.enc.value > this.enc.max
|
||||
}
|
||||
|
||||
/** */
|
||||
/**
|
||||
* Rolls a dice for a character.
|
||||
* @param {("save"|"resource|damage")} rollType The type of the roll.
|
||||
* @param {number} rollItem The target value for the roll. Which caracteristic or resource. If the roll is a damage roll, this is the id of the item.
|
||||
* @returns {Promise<null>} - A promise that resolves to null if the roll is cancelled.
|
||||
*/
|
||||
async roll(rollType, rollItem) {
|
||||
let opponentTarget
|
||||
const hasTarget = opponentTarget !== undefined
|
||||
|
||||
let roll = await FTLNomadRoll.prompt({
|
||||
rollType,
|
||||
rollItem,
|
||||
actorId: this.parent.id,
|
||||
actorName: this.parent.name,
|
||||
actorImage: this.parent.img,
|
||||
isEncumbered: this.isEncumbered(),
|
||||
hasTarget,
|
||||
target: opponentTarget
|
||||
})
|
||||
if (!roll) return null
|
||||
|
||||
await roll.toMessage({}, { rollMode: roll.options.rollMode })
|
||||
}
|
||||
}
|
||||
@@ -15,9 +15,10 @@ export default class FTLNomadStarship extends foundry.abstract.TypeDataModel {
|
||||
schema.cargo = new fields.StringField({ required: true, initial: "" })
|
||||
schema.guns = new fields.StringField({ required: true, initial: "1d6" })
|
||||
schema.travelMultiplier = new fields.StringField({ required: true, initial: "" })
|
||||
schema.cost = new fields.NumberField({ required: true, initial: 0, min: 0 })
|
||||
schema.monthlyCost = new fields.NumberField({ required: true, initial: 0, min: 0 })
|
||||
schema.cost = new fields.StringField({ required: true, initial: "0" })
|
||||
schema.monthlyCost = new fields.StringField({ required: true, initial: "0" })
|
||||
schema.damages = new fields.StringField({ required: true, initial: "" })
|
||||
schema.techAge = new fields.StringField({ required: true, choices: SYSTEM.TECH_AGES, initial: "lateatomic" })
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.modifications = new fields.HTMLField({ required: true, textSearch: true })
|
||||
@@ -33,4 +34,24 @@ export default class FTLNomadStarship extends foundry.abstract.TypeDataModel {
|
||||
return false
|
||||
}
|
||||
|
||||
async roll(rollType, rollItem) {
|
||||
let opponentTarget
|
||||
const hasTarget = opponentTarget !== undefined
|
||||
|
||||
let roll = await FTLNomadRoll.prompt({
|
||||
rollType,
|
||||
rollItem,
|
||||
actorId: this.parent.id,
|
||||
actorName: this.parent.name,
|
||||
actorImage: this.parent.img,
|
||||
isEncumbered: false,
|
||||
hasTarget,
|
||||
target: opponentTarget
|
||||
})
|
||||
if (!roll) return null
|
||||
|
||||
await roll.toMessage({}, { rollMode: roll.options.rollMode })
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -14,11 +14,11 @@ export default class FTLNomadVehicle extends foundry.abstract.TypeDataModel {
|
||||
schema.force = new fields.NumberField({ ...requiredInteger, initial: 1, min: 1 })
|
||||
schema.range = new fields.StringField({ required: true, initial: "1d6" })
|
||||
schema.speed = new fields.StringField({ required: true, initial: "1d6" })
|
||||
schema.techAge = new fields.StringField({ required: true, initial: "1d6" })
|
||||
schema.techAge = new fields.StringField({ required: true, choices: SYSTEM.TECH_AGES, initial: "lateatomic" })
|
||||
schema.tonnage = new fields.StringField({ required: true, initial: "" })
|
||||
schema.damages = new fields.StringField({ required: true, initial: "" })
|
||||
|
||||
schema.cost = new fields.NumberField({ required: true, initial: 0, min: 0 })
|
||||
schema.cost = new fields.StringField({ required: true, initial: "0" })
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.notes = new fields.HTMLField({ required: true, textSearch: true })
|
||||
@@ -33,23 +33,23 @@ export default class FTLNomadVehicle extends foundry.abstract.TypeDataModel {
|
||||
return false
|
||||
}
|
||||
|
||||
async roll(rollType, rollItem) {
|
||||
let opponentTarget
|
||||
const hasTarget = opponentTarget !== undefined
|
||||
async roll(rollType, rollItem) {
|
||||
let opponentTarget
|
||||
const hasTarget = opponentTarget !== undefined
|
||||
|
||||
let roll = await FTLNomadRoll.prompt({
|
||||
rollType,
|
||||
rollItem,
|
||||
actorId: this.parent.id,
|
||||
actorName: this.parent.name,
|
||||
actorImage: this.parent.img,
|
||||
isEncumbered: this.isEncumbered(),
|
||||
hasTarget,
|
||||
target: opponentTarget
|
||||
})
|
||||
if (!roll) return null
|
||||
let roll = await FTLNomadRoll.prompt({
|
||||
rollType,
|
||||
rollItem,
|
||||
actorId: this.parent.id,
|
||||
actorName: this.parent.name,
|
||||
actorImage: this.parent.img,
|
||||
isEncumbered: this.isEncumbered(),
|
||||
hasTarget,
|
||||
target: opponentTarget
|
||||
})
|
||||
if (!roll) return null
|
||||
|
||||
await roll.toMessage({}, { rollMode: roll.options.rollMode })
|
||||
}
|
||||
await roll.toMessage({}, { rollMode: roll.options.rollMode })
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -8,14 +8,14 @@ export default class FTLNomadWeapon extends foundry.abstract.TypeDataModel {
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
|
||||
schema.techAge = new fields.StringField({ required: true, choices: SYSTEM.TECH_AGES, initial : "lateatomic" })
|
||||
schema.techAge = new fields.StringField({ required: true, choices: SYSTEM.TECH_AGES, initial: "lateatomic" })
|
||||
schema.weaponType = new fields.StringField({ required: true, initial: "melee", choices: SYSTEM.WEAPON_TYPES })
|
||||
schema.rangeType = new fields.StringField({ required: true, initial: "melee", choices: SYSTEM.WEAPON_RANGE })
|
||||
|
||||
schema.damage = new fields.StringField({required: true, initial: "1d6"})
|
||||
schema.damage = new fields.StringField({ required: true, initial: "1d6" })
|
||||
schema.magazine = new fields.NumberField({ required: true, initial: 1, min: 0 })
|
||||
|
||||
schema.range = new fields.SchemaField({
|
||||
schema.range = new fields.SchemaField({
|
||||
close: new fields.NumberField({ ...requiredInteger, initial: 0 }),
|
||||
near: new fields.NumberField({ ...requiredInteger, initial: 0 }),
|
||||
far: new fields.NumberField({ ...requiredInteger, initial: 0 }),
|
||||
@@ -23,7 +23,7 @@ export default class FTLNomadWeapon extends foundry.abstract.TypeDataModel {
|
||||
})
|
||||
|
||||
schema.enc = new fields.NumberField({ required: true, initial: 1, min: 0 })
|
||||
schema.aspect = new fields.StringField({ required: true, initial: ""})
|
||||
schema.aspect = new fields.StringField({ required: true, initial: "" })
|
||||
|
||||
schema.cost = new fields.NumberField({ required: true, initial: 0, min: 0 })
|
||||
schema.ammoCost = new fields.NumberField({ required: true, initial: 0, min: 0 })
|
||||
|
||||
@@ -675,7 +675,7 @@ export default class FTLNomadUtils {
|
||||
return [];
|
||||
});
|
||||
|
||||
console.log("Melee Weapons Data", meleeWeaponsData);
|
||||
console.log("Melee Weapons Data", meleeWeaponsData);
|
||||
// Import each melee weapon
|
||||
for (const weapon of meleeWeaponsData) {
|
||||
// Check if the weapon already exists
|
||||
@@ -705,4 +705,51 @@ export default class FTLNomadUtils {
|
||||
}
|
||||
}
|
||||
|
||||
static async importVehicleWeapons() {
|
||||
// Create a melee weapons folder if it doesn't exist
|
||||
const meleeWeaponsFolder = game.folders.getName("Vehicle Weapons") || await Folder.create({
|
||||
name: "Vehicle Weapons", type: "Item"
|
||||
})
|
||||
if (!meleeWeaponsFolder) {
|
||||
console.error("Failed to create Vehicle Weapons folder");
|
||||
return;
|
||||
}
|
||||
// Load the melee weapons JSON file
|
||||
const meleeWeaponsData = await fetch("systems/fvtt-ftl-nomad/assets/json_data/vehicleweapons.json")
|
||||
.then(response => response.json())
|
||||
.catch(error => {
|
||||
console.error("Failed to load vehicle weapons data:", error);
|
||||
return [];
|
||||
});
|
||||
|
||||
console.log("vehicle Weapons Data", meleeWeaponsData);
|
||||
// Import each melee weapon
|
||||
for (const weapon of meleeWeaponsData) {
|
||||
// Check if the weapon already exists
|
||||
const existingWeapon = game.items.find(i => i.name === weapon.name && i.type === "weapon");
|
||||
if (existingWeapon) {
|
||||
console.warn(`Weapon ${weapon.name} already exists, skipping import.`);
|
||||
}
|
||||
// Create the weapon item
|
||||
await Item.create({
|
||||
name: weapon.name,
|
||||
type: "weapon",
|
||||
img: "systems/fvtt-ftl-nomad/assets/icons/icon_weapon.svg",
|
||||
system: {
|
||||
description: weapon.description,
|
||||
damage: weapon.damage,
|
||||
techAge: this.getTechAgeKeyFromLabel(weapon.tech_age),
|
||||
weaponType: "vehicle", //SYSTEM.WEAPON_TYPES.melee.id,
|
||||
rangeType: SYSTEM.WEAPON_RANGE.melee.id,
|
||||
enc: 0,
|
||||
aspect: weapon.aspects,
|
||||
cost: weapon.cost || 0,
|
||||
ammoCost: weapon.ammo_cost || 0,
|
||||
magazine: weapon.mag || 1,
|
||||
},
|
||||
folder: meleeWeaponsFolder.id
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Binary file not shown.
BIN
packs/ftl-nomad-items/000090.ldb
Normal file
BIN
packs/ftl-nomad-items/000090.ldb
Normal file
Binary file not shown.
@@ -1 +1 @@
|
||||
MANIFEST-000035
|
||||
MANIFEST-000091
|
||||
|
||||
@@ -1,15 +1,7 @@
|
||||
2025/07/13-19:19:55.407043 7f3fa77fe6c0 Recovering log #33
|
||||
2025/07/13-19:19:55.417622 7f3fa77fe6c0 Delete type=3 #31
|
||||
2025/07/13-19:19:55.417740 7f3fa77fe6c0 Delete type=0 #33
|
||||
2025/07/13-19:30:09.138052 7f3fa57fa6c0 Level-0 table #38: started
|
||||
2025/07/13-19:30:09.142514 7f3fa57fa6c0 Level-0 table #38: 69052 bytes OK
|
||||
2025/07/13-19:30:09.149276 7f3fa57fa6c0 Delete type=0 #36
|
||||
2025/07/13-19:30:09.149522 7f3fa57fa6c0 Manual compaction at level-0 from '!folders!AuBtSOj1mJmh88qx' @ 72057594037927935 : 1 .. '!items!zv9dwgL3p7ThQn7j' @ 0 : 0; will stop at (end)
|
||||
2025/07/13-19:30:09.149572 7f3fa57fa6c0 Manual compaction at level-1 from '!folders!AuBtSOj1mJmh88qx' @ 72057594037927935 : 1 .. '!items!zv9dwgL3p7ThQn7j' @ 0 : 0; will stop at '!items!zv9dwgL3p7ThQn7j' @ 347 : 0
|
||||
2025/07/13-19:30:09.149581 7f3fa57fa6c0 Compacting 1@1 + 1@2 files
|
||||
2025/07/13-19:30:09.155375 7f3fa57fa6c0 Generated table #39@1: 273 keys, 107280 bytes
|
||||
2025/07/13-19:30:09.155393 7f3fa57fa6c0 Compacted 1@1 + 1@2 files => 107280 bytes
|
||||
2025/07/13-19:30:09.161181 7f3fa57fa6c0 compacted to: files[ 0 0 1 0 0 0 0 ]
|
||||
2025/07/13-19:30:09.161294 7f3fa57fa6c0 Delete type=2 #14
|
||||
2025/07/13-19:30:09.161440 7f3fa57fa6c0 Delete type=2 #38
|
||||
2025/07/13-19:30:09.181330 7f3fa57fa6c0 Manual compaction at level-1 from '!items!zv9dwgL3p7ThQn7j' @ 347 : 0 .. '!items!zv9dwgL3p7ThQn7j' @ 0 : 0; will stop at (end)
|
||||
2025/10/15-21:50:26.265715 7f189ffff6c0 Recovering log #88
|
||||
2025/10/15-21:50:26.325136 7f189ffff6c0 Delete type=3 #86
|
||||
2025/10/15-21:50:26.325207 7f189ffff6c0 Delete type=0 #88
|
||||
2025/10/15-22:19:29.836460 7f189e7fc6c0 Level-0 table #94: started
|
||||
2025/10/15-22:19:29.836492 7f189e7fc6c0 Level-0 table #94: 0 bytes OK
|
||||
2025/10/15-22:19:29.881737 7f189e7fc6c0 Delete type=0 #92
|
||||
2025/10/15-22:19:29.944478 7f189e7fc6c0 Manual compaction at level-0 from '!folders!AuBtSOj1mJmh88qx' @ 72057594037927935 : 1 .. '!items!zv9dwgL3p7ThQn7j' @ 0 : 0; will stop at (end)
|
||||
|
||||
@@ -1,8 +1,14 @@
|
||||
2025/07/13-10:30:52.384204 7f3fa77fe6c0 Recovering log #29
|
||||
2025/07/13-10:30:52.394989 7f3fa77fe6c0 Delete type=3 #27
|
||||
2025/07/13-10:30:52.395058 7f3fa77fe6c0 Delete type=0 #29
|
||||
2025/07/13-10:33:26.219686 7f3fa57fa6c0 Level-0 table #34: started
|
||||
2025/07/13-10:33:26.219728 7f3fa57fa6c0 Level-0 table #34: 0 bytes OK
|
||||
2025/07/13-10:33:26.225987 7f3fa57fa6c0 Delete type=0 #32
|
||||
2025/07/13-10:33:26.233983 7f3fa57fa6c0 Manual compaction at level-0 from '!folders!AuBtSOj1mJmh88qx' @ 72057594037927935 : 1 .. '!items!zv9dwgL3p7ThQn7j' @ 0 : 0; will stop at (end)
|
||||
2025/07/13-10:33:26.244796 7f3fa57fa6c0 Manual compaction at level-1 from '!folders!AuBtSOj1mJmh88qx' @ 72057594037927935 : 1 .. '!items!zv9dwgL3p7ThQn7j' @ 0 : 0; will stop at (end)
|
||||
2025/10/15-13:50:39.028219 7f189f7fe6c0 Recovering log #84
|
||||
2025/10/15-13:50:39.038979 7f189f7fe6c0 Delete type=3 #82
|
||||
2025/10/15-13:50:39.039047 7f189f7fe6c0 Delete type=0 #84
|
||||
2025/10/15-15:26:39.732570 7f189e7fc6c0 Level-0 table #89: started
|
||||
2025/10/15-15:26:39.736109 7f189e7fc6c0 Level-0 table #89: 12073 bytes OK
|
||||
2025/10/15-15:26:39.742312 7f189e7fc6c0 Delete type=0 #87
|
||||
2025/10/15-15:26:39.748688 7f189e7fc6c0 Manual compaction at level-0 from '!folders!AuBtSOj1mJmh88qx' @ 72057594037927935 : 1 .. '!items!zv9dwgL3p7ThQn7j' @ 0 : 0; will stop at '!items!zoE4ITyfl3od6hYD' @ 721 : 1
|
||||
2025/10/15-15:26:39.748706 7f189e7fc6c0 Compacting 1@0 + 1@1 files
|
||||
2025/10/15-15:26:39.753893 7f189e7fc6c0 Generated table #90@0: 316 keys, 126470 bytes
|
||||
2025/10/15-15:26:39.753929 7f189e7fc6c0 Compacted 1@0 + 1@1 files => 126470 bytes
|
||||
2025/10/15-15:26:39.760361 7f189e7fc6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||
2025/10/15-15:26:39.760492 7f189e7fc6c0 Delete type=2 #73
|
||||
2025/10/15-15:26:39.760637 7f189e7fc6c0 Delete type=2 #89
|
||||
2025/10/15-15:26:39.774069 7f189e7fc6c0 Manual compaction at level-0 from '!items!zoE4ITyfl3od6hYD' @ 721 : 1 .. '!items!zv9dwgL3p7ThQn7j' @ 0 : 0; will stop at (end)
|
||||
|
||||
Binary file not shown.
BIN
packs/ftl-nomad-items/MANIFEST-000091
Normal file
BIN
packs/ftl-nomad-items/MANIFEST-000091
Normal file
Binary file not shown.
0
packs/ftl-nomad-items/lost/000065.log
Normal file
0
packs/ftl-nomad-items/lost/000065.log
Normal file
Binary file not shown.
BIN
packs/ftl-nomad-vehicles/000068.ldb
Normal file
BIN
packs/ftl-nomad-vehicles/000068.ldb
Normal file
Binary file not shown.
0
packs/ftl-nomad-vehicles/000071.log
Normal file
0
packs/ftl-nomad-vehicles/000071.log
Normal file
@@ -1 +1 @@
|
||||
MANIFEST-000014
|
||||
MANIFEST-000069
|
||||
|
||||
@@ -1,8 +1,7 @@
|
||||
2025/07/13-19:19:55.423004 7f3fa5ffb6c0 Recovering log #12
|
||||
2025/07/13-19:19:55.432450 7f3fa5ffb6c0 Delete type=3 #10
|
||||
2025/07/13-19:19:55.432507 7f3fa5ffb6c0 Delete type=0 #12
|
||||
2025/07/13-19:30:09.131809 7f3fa57fa6c0 Level-0 table #17: started
|
||||
2025/07/13-19:30:09.131855 7f3fa57fa6c0 Level-0 table #17: 0 bytes OK
|
||||
2025/07/13-19:30:09.137925 7f3fa57fa6c0 Delete type=0 #15
|
||||
2025/07/13-19:30:09.149491 7f3fa57fa6c0 Manual compaction at level-0 from '!actors!3pydTJsM73Z4o0V6' @ 72057594037927935 : 1 .. '!folders!vRnrOJqSMlxbSgyX' @ 0 : 0; will stop at (end)
|
||||
2025/07/13-19:30:09.149534 7f3fa57fa6c0 Manual compaction at level-1 from '!actors!3pydTJsM73Z4o0V6' @ 72057594037927935 : 1 .. '!folders!vRnrOJqSMlxbSgyX' @ 0 : 0; will stop at (end)
|
||||
2025/10/15-21:50:26.444225 7f18a4ffa6c0 Recovering log #66
|
||||
2025/10/15-21:50:26.495317 7f18a4ffa6c0 Delete type=3 #64
|
||||
2025/10/15-21:50:26.495386 7f18a4ffa6c0 Delete type=0 #66
|
||||
2025/10/15-22:19:30.067316 7f189e7fc6c0 Level-0 table #72: started
|
||||
2025/10/15-22:19:30.067349 7f189e7fc6c0 Level-0 table #72: 0 bytes OK
|
||||
2025/10/15-22:19:30.103968 7f189e7fc6c0 Delete type=0 #70
|
||||
2025/10/15-22:19:30.104104 7f189e7fc6c0 Manual compaction at level-0 from '!actors!0FQ6XaRi24OorI21' @ 72057594037927935 : 1 .. '!folders!vRnrOJqSMlxbSgyX' @ 0 : 0; will stop at (end)
|
||||
|
||||
@@ -1,8 +1,14 @@
|
||||
2025/07/13-10:30:52.399161 7f3fa5ffb6c0 Recovering log #8
|
||||
2025/07/13-10:30:52.409521 7f3fa5ffb6c0 Delete type=3 #6
|
||||
2025/07/13-10:30:52.409646 7f3fa5ffb6c0 Delete type=0 #8
|
||||
2025/07/13-10:33:26.202414 7f3fa57fa6c0 Level-0 table #13: started
|
||||
2025/07/13-10:33:26.202485 7f3fa57fa6c0 Level-0 table #13: 0 bytes OK
|
||||
2025/07/13-10:33:26.208789 7f3fa57fa6c0 Delete type=0 #11
|
||||
2025/07/13-10:33:26.233915 7f3fa57fa6c0 Manual compaction at level-0 from '!actors!3pydTJsM73Z4o0V6' @ 72057594037927935 : 1 .. '!folders!vRnrOJqSMlxbSgyX' @ 0 : 0; will stop at (end)
|
||||
2025/07/13-10:33:26.234020 7f3fa57fa6c0 Manual compaction at level-1 from '!actors!3pydTJsM73Z4o0V6' @ 72057594037927935 : 1 .. '!folders!vRnrOJqSMlxbSgyX' @ 0 : 0; will stop at (end)
|
||||
2025/10/15-13:50:39.042685 7f18a4ffa6c0 Recovering log #62
|
||||
2025/10/15-13:50:39.052767 7f18a4ffa6c0 Delete type=3 #60
|
||||
2025/10/15-13:50:39.052843 7f18a4ffa6c0 Delete type=0 #62
|
||||
2025/10/15-15:26:39.665250 7f189e7fc6c0 Level-0 table #67: started
|
||||
2025/10/15-15:26:39.668457 7f189e7fc6c0 Level-0 table #67: 12881 bytes OK
|
||||
2025/10/15-15:26:39.674498 7f189e7fc6c0 Delete type=0 #65
|
||||
2025/10/15-15:26:39.688322 7f189e7fc6c0 Manual compaction at level-0 from '!actors!0FQ6XaRi24OorI21' @ 72057594037927935 : 1 .. '!folders!vRnrOJqSMlxbSgyX' @ 0 : 0; will stop at '!folders!HobFutlnH6HPTEfT' @ 93 : 1
|
||||
2025/10/15-15:26:39.688334 7f189e7fc6c0 Compacting 1@0 + 1@1 files
|
||||
2025/10/15-15:26:39.692347 7f189e7fc6c0 Generated table #68@0: 78 keys, 62826 bytes
|
||||
2025/10/15-15:26:39.692380 7f189e7fc6c0 Compacted 1@0 + 1@1 files => 62826 bytes
|
||||
2025/10/15-15:26:39.698356 7f189e7fc6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
|
||||
2025/10/15-15:26:39.698484 7f189e7fc6c0 Delete type=2 #51
|
||||
2025/10/15-15:26:39.698645 7f189e7fc6c0 Delete type=2 #67
|
||||
2025/10/15-15:26:39.709845 7f189e7fc6c0 Manual compaction at level-0 from '!folders!HobFutlnH6HPTEfT' @ 93 : 1 .. '!folders!vRnrOJqSMlxbSgyX' @ 0 : 0; will stop at (end)
|
||||
|
||||
Binary file not shown.
BIN
packs/ftl-nomad-vehicles/MANIFEST-000069
Normal file
BIN
packs/ftl-nomad-vehicles/MANIFEST-000069
Normal file
Binary file not shown.
0
packs/ftl-nomad-vehicles/lost/000020.log
Normal file
0
packs/ftl-nomad-vehicles/lost/000020.log
Normal file
0
packs/ftl-nomad-vehicles/lost/000043.log
Normal file
0
packs/ftl-nomad-vehicles/lost/000043.log
Normal file
@@ -123,23 +123,27 @@
|
||||
}
|
||||
|
||||
.encumbrance {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
display: flex;
|
||||
gap: 4px;
|
||||
.form-group {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
margin-bottom: 4px;
|
||||
}
|
||||
label {
|
||||
min-width: 4rem;
|
||||
max-width: 4rem;
|
||||
min-width: 3rem;
|
||||
max-width: 3rem;
|
||||
}
|
||||
input {
|
||||
max-width: 3rem;
|
||||
min-width: 3rem;
|
||||
}
|
||||
.character-credit {
|
||||
input {
|
||||
max-width: 9rem;
|
||||
min-width: 9rem;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.character-name {
|
||||
@@ -219,10 +223,10 @@
|
||||
.character-biography {
|
||||
background-color: var(--color-light-1);
|
||||
prose-mirror.inactive {
|
||||
min-height: 40px;
|
||||
min-height: 16rem;
|
||||
}
|
||||
prose-mirror.active {
|
||||
min-height: 150px;
|
||||
min-height: 16rem;
|
||||
}
|
||||
.field-label {
|
||||
margin-left: 8px;
|
||||
|
||||
@@ -201,6 +201,16 @@
|
||||
}
|
||||
}
|
||||
|
||||
.section-editor {
|
||||
min-height: 10rem;
|
||||
.editor {
|
||||
min-height: 10rem;
|
||||
}
|
||||
.editor-content {
|
||||
min-height: 10rem;
|
||||
}
|
||||
}
|
||||
|
||||
.biodata {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
@import "mixins.less";
|
||||
@import "character.less";
|
||||
@import "vehicle.less";
|
||||
@import "robot.less";
|
||||
@import "starship.less";
|
||||
@import "creature.less";
|
||||
@import "weapon.less";
|
||||
|
||||
@@ -61,7 +61,6 @@
|
||||
font-family: var(--font-secondary);
|
||||
font-size: calc(var(--font-size-standard) * 1);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
.vehicle-sheet-common {
|
||||
@@ -103,6 +102,27 @@
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.robot-sheet-common {
|
||||
label {
|
||||
font-family: var(--font-secondary);
|
||||
font-size: calc(var(--font-size-standard) * 1);
|
||||
}
|
||||
.form-group {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
margin-bottom: 4px;
|
||||
|
||||
label {
|
||||
font-weight: bold;
|
||||
margin-right: 8px;
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.creature-sheet-common {
|
||||
label {
|
||||
font-family: var(--font-secondary);
|
||||
|
||||
335
styles/robot.less
Normal file
335
styles/robot.less
Normal file
@@ -0,0 +1,335 @@
|
||||
.robot-content {
|
||||
.sheet-common();
|
||||
.robot-sheet-common();
|
||||
overflow: scroll;
|
||||
}
|
||||
|
||||
.sheet-tabs {
|
||||
background-color: var(--color-light-1);
|
||||
}
|
||||
|
||||
.robot-main {
|
||||
background-color: var(--color-light-1);
|
||||
display: flex;
|
||||
|
||||
.robot-pc {
|
||||
display: flex;
|
||||
gap: 4px;
|
||||
flex: 1;
|
||||
|
||||
.robot-left {
|
||||
min-width: 180px;
|
||||
max-width: 180px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
|
||||
.robot-left-image {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
padding-bottom: 8px;
|
||||
.robot-img {
|
||||
height: 140px;
|
||||
width: auto;
|
||||
border: none;
|
||||
}
|
||||
}
|
||||
|
||||
.robot-cost {
|
||||
label {
|
||||
min-width: 3rem;
|
||||
max-width: 3rem;
|
||||
}
|
||||
input {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.robot-right {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 5px;
|
||||
|
||||
.robot-name {
|
||||
display: flex;
|
||||
input {
|
||||
font-family: var(--font-title);
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
width: 380px;
|
||||
}
|
||||
}
|
||||
|
||||
.robot-brain {
|
||||
min-width: 25rem;
|
||||
max-width: 25rem;
|
||||
textarea {
|
||||
min-width: 23rem;
|
||||
max-width: 23rem;
|
||||
background-color: rgba(0, 0, 0, 0.2);
|
||||
color: var(--color-dark-3);
|
||||
}
|
||||
}
|
||||
|
||||
.main-stats {
|
||||
min-width: 25rem;
|
||||
max-width: 25rem;
|
||||
}
|
||||
.cargo,
|
||||
.capacity {
|
||||
label {
|
||||
min-width: 4rem;
|
||||
max-width: 4rem;
|
||||
}
|
||||
input {
|
||||
max-width: 6rem;
|
||||
margin-right: 0.5rem;
|
||||
}
|
||||
.cargo-content {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
}
|
||||
}
|
||||
|
||||
.robot-infos {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 4px;
|
||||
|
||||
label {
|
||||
min-width: 120px;
|
||||
}
|
||||
|
||||
.robot-hp {
|
||||
display: flex;
|
||||
gap: 2px;
|
||||
align-items: center;
|
||||
.robot-hp-value {
|
||||
.form-fields input {
|
||||
flex: none;
|
||||
width: 50px;
|
||||
margin-left: 4px;
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
}
|
||||
}
|
||||
.robot-hp-max {
|
||||
clear: both;
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
flex-wrap: wrap;
|
||||
margin: 3px 0;
|
||||
align-items: center;
|
||||
input {
|
||||
width: 50px;
|
||||
text-align: center;
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
}
|
||||
}
|
||||
.hp-separator {
|
||||
font-size: calc(var(--font-size-standard) * 1.2);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.robot-skills {
|
||||
background-color: var(--color-light-1);
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 5px;
|
||||
flex: 1;
|
||||
|
||||
.robot-skill {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
.icon-skill {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin-right: 4px;
|
||||
}
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.rollable {
|
||||
min-width: 4.5rem;
|
||||
max-width: 4.5rem;
|
||||
}
|
||||
.char-text {
|
||||
margin-left: 0.5rem;
|
||||
}
|
||||
.d100 {
|
||||
flex: 0;
|
||||
max-width: 0.6rem;
|
||||
}
|
||||
.form-group {
|
||||
flex: 0;
|
||||
padding-left: 5px;
|
||||
.form-fields {
|
||||
font-size: 1.1rem;
|
||||
flex: none;
|
||||
width: 40px;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.robot-skill-play {
|
||||
min-width: 225px;
|
||||
}
|
||||
|
||||
.robot-skill-edit {
|
||||
min-width: 225px;
|
||||
}
|
||||
|
||||
.robot-pc-play {
|
||||
min-width: 500px;
|
||||
}
|
||||
|
||||
.robot-pc-edit {
|
||||
min-width: 500px;
|
||||
}
|
||||
}
|
||||
|
||||
.robot-description {
|
||||
.text-center {
|
||||
text-align: left;
|
||||
align-content: center;
|
||||
}
|
||||
background-color: var(--color-light-1);
|
||||
prose-mirror.inactive {
|
||||
min-height: 40px;
|
||||
}
|
||||
prose-mirror.active {
|
||||
min-height: 150px;
|
||||
}
|
||||
.field-label {
|
||||
margin-left: 8px;
|
||||
}
|
||||
.robot-brain {
|
||||
input {
|
||||
min-width: 32rem;
|
||||
max-width: 32rem;
|
||||
}
|
||||
}
|
||||
.section-editor {
|
||||
min-height: 10rem;
|
||||
.editor {
|
||||
min-height: 10rem;
|
||||
}
|
||||
.editor-content {
|
||||
min-height: 10rem;
|
||||
}
|
||||
}
|
||||
|
||||
.biodata {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 8px;
|
||||
label {
|
||||
min-width: 3rem;
|
||||
}
|
||||
.feature {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.tab.robot-equipment .main-div {
|
||||
background-color: var(--color-light-1);
|
||||
display: grid;
|
||||
grid-template-columns: 1fr;
|
||||
legend {
|
||||
a {
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
padding-left: 5px;
|
||||
}
|
||||
}
|
||||
.weapons {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.weapon {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13srem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
}
|
||||
.damage {
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 8rem;
|
||||
max-width: 8rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 32px;
|
||||
height: 32px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.equipments {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 4px;
|
||||
.equipment {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13srem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
}
|
||||
.damage {
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 8rem;
|
||||
max-width: 8rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 32px;
|
||||
height: 32px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
prose-mirror.inactive {
|
||||
min-height: 40px;
|
||||
}
|
||||
prose-mirror.active {
|
||||
min-height: 150px;
|
||||
}
|
||||
}
|
||||
@@ -42,7 +42,6 @@
|
||||
max-width: 4rem;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
.starship-right {
|
||||
@@ -69,6 +68,12 @@
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.hull-field {
|
||||
select {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
}
|
||||
label {
|
||||
margin-left: 0.2rem;
|
||||
max-width: 7rem;
|
||||
@@ -79,6 +84,11 @@
|
||||
align-items: center;
|
||||
align-self: center;
|
||||
gap: 4px;
|
||||
.starship-guns-label {
|
||||
min-width: 7.4rem;
|
||||
max-width: 7.4rem;
|
||||
font-weight: bold;
|
||||
}
|
||||
}
|
||||
input {
|
||||
max-width: 5rem;
|
||||
@@ -99,10 +109,8 @@
|
||||
select {
|
||||
max-width: 5rem;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
.starship-infos {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
@@ -169,23 +177,31 @@
|
||||
margin-left: 8px;
|
||||
}
|
||||
|
||||
.section-editor {
|
||||
min-height: 10rem;
|
||||
.editor {
|
||||
min-height: 10rem;
|
||||
}
|
||||
.editor-content {
|
||||
min-height: 10rem;
|
||||
}
|
||||
}
|
||||
|
||||
.biodata {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 8px;
|
||||
label {
|
||||
min-width: 3.0rem;
|
||||
min-width: 3rem;
|
||||
}
|
||||
.feature {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
.tab.starship-equipment {
|
||||
|
||||
@@ -33,7 +33,6 @@
|
||||
border: none;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
.vehicle-right {
|
||||
@@ -137,23 +136,31 @@
|
||||
margin-left: 8px;
|
||||
}
|
||||
|
||||
.section-editor {
|
||||
min-height: 10rem;
|
||||
.editor {
|
||||
min-height: 10rem;
|
||||
}
|
||||
.editor-content {
|
||||
min-height: 10rem;
|
||||
}
|
||||
}
|
||||
|
||||
.biodata {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 8px;
|
||||
label {
|
||||
min-width: 3.0rem;
|
||||
min-width: 3rem;
|
||||
}
|
||||
.feature {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
.tab.vehicle-equipment .main-div {
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
"id": "fvtt-ftl-nomad",
|
||||
"title": "Faster Than Light : Nomad",
|
||||
"description": "Faster Than Light : Nomad is a system for Foundry VTT, based on the FTL system. It is a system for playing in a universe of space opera, where the players are the crew of a spaceship, traveling from planet to planet, from system to system, in search of adventure and fortune.",
|
||||
"manifest": "https://www.uberwald.me/gitea/public/fvtt-ftl-nomad/raw/branch/main/system.json",
|
||||
"manifest": "https://www.uberwald.me/gitea/uberwald/fvtt-ftl-nomad/releases/download/latest/system.json",
|
||||
"download": "#{DOWNLOAD}#",
|
||||
"url": "https://www.uberwald.me/gitea/public/fvtt-ftl-nomad",
|
||||
"license": "LICENSE",
|
||||
@@ -37,7 +37,8 @@
|
||||
"character": { "htmlFields": ["description", "notes"] },
|
||||
"creature": { "htmlFields": ["description", "notes"] },
|
||||
"vehicle": { "htmlFields": ["description", "notes"] },
|
||||
"starship": { "htmlFields": ["description", "notes"] }
|
||||
"starship": { "htmlFields": ["description", "notes"] },
|
||||
"robot": { "htmlFields": ["description", "notes"] }
|
||||
},
|
||||
"Item": {
|
||||
"talent": { "htmlFields": ["description"] },
|
||||
|
||||
@@ -23,12 +23,12 @@
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "FTLNOMAD.Label.description"}}</legend>
|
||||
{{formInput systemFields.description enriched=enrichedDescription value=system.description name="system.description" toggled=true}}
|
||||
{{formInput systemFields.description enriched=enrichedDescription value=system.description name="system.description" toggled=true class="character-description"}}
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "FTLNOMAD.Label.notes"}}</legend>
|
||||
{{formInput systemFields.notes enriched=enrichedNotes value=system.notes name="system.notes" toggled=true}}
|
||||
{{formInput systemFields.notes enriched=enrichedNotes value=system.notes name="system.notes" toggled=true class="character-notes"}}
|
||||
</fieldset>
|
||||
</div>
|
||||
</section>
|
||||
@@ -1,109 +1,265 @@
|
||||
<section class="character-main character-main-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
<section
|
||||
class="character-main character-main-{{ifThen isPlayMode 'play' 'edit'}}"
|
||||
>
|
||||
{{!log "character-main" this}}
|
||||
<fieldset>
|
||||
<legend>{{localize "FTLNOMAD.Label.character"}}</legend>
|
||||
<div class="character-pc character-pc-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
<div class="character-left">
|
||||
<div class="character-left-image">
|
||||
<img class="character-img" src="{{actor.img}}" data-edit="img" data-action="editImage"
|
||||
data-tooltip="{{actor.name}}" />
|
||||
<img
|
||||
class="character-img"
|
||||
src="{{actor.img}}"
|
||||
data-edit="img"
|
||||
data-action="editImage"
|
||||
data-tooltip="{{actor.name}}"
|
||||
/>
|
||||
</div>
|
||||
<fieldset class="character-hp">
|
||||
<legend>{{localize "FTLNOMAD.Label.Stamina"}}</legend>
|
||||
<div class="flexrow">
|
||||
{{formField systemFields.health.fields.staminaValue value=system.health.staminaValue}}
|
||||
{{formField systemFields.health.fields.staminaMax value=system.health.staminaMax rootId=partId disabled=true}}
|
||||
{{formField
|
||||
systemFields.health.fields.staminaValue
|
||||
value=system.health.staminaValue
|
||||
}}
|
||||
{{formField
|
||||
systemFields.health.fields.staminaMax
|
||||
value=system.health.staminaMax
|
||||
rootId=partId
|
||||
disabled=true
|
||||
}}
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
{{formField systemFields.health.fields.wounds value=system.health.wounds }}
|
||||
{{formField
|
||||
systemFields.health.fields.wounds
|
||||
value=system.health.wounds
|
||||
}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</div>
|
||||
<div class="character-right">
|
||||
<div class="character-name">
|
||||
{{formInput fields.name value=source.name rootId=partId disabled=isPlayMode}}
|
||||
<a class="control" data-action="toggleSheet" data-tooltip="FTLNOMAD.ToggleSheet" data-tooltip-direction="UP">
|
||||
{{formInput
|
||||
fields.name
|
||||
value=source.name
|
||||
rootId=partId
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
<a
|
||||
class="control"
|
||||
data-action="toggleSheet"
|
||||
data-tooltip="FTLNOMAD.ToggleSheet"
|
||||
data-tooltip-direction="UP"
|
||||
>
|
||||
<i class="fa-solid fa-user-{{ifThen isPlayMode 'lock' 'pen'}}"></i>
|
||||
</a>
|
||||
</div>
|
||||
|
||||
<fieldset class="character-spec">
|
||||
{{formField systemFields.concept value=system.concept rootId=partId disabled=isPlayMode}}
|
||||
{{formField systemFields.species value=system.species rootId=partId disabled=isPlayMode}}
|
||||
{{formField systemFields.archetype value=system.archetype rootId=partId disabled=isPlayMode}}
|
||||
{{formField
|
||||
systemFields.concept
|
||||
value=system.concept
|
||||
rootId=partId
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
{{formField
|
||||
systemFields.species
|
||||
value=system.species
|
||||
rootId=partId
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
{{formField
|
||||
systemFields.archetype
|
||||
value=system.archetype
|
||||
rootId=partId
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
<div class="hero-armor">
|
||||
{{formField systemFields.heroPoints value=system.heroPoints rootId=partId }}
|
||||
{{formField systemFields.armor.fields.value value=system.armor.value rootId=partId disabled=isPlayMode}}
|
||||
{{formField
|
||||
systemFields.heroPoints
|
||||
value=system.heroPoints
|
||||
rootId=partId
|
||||
}}
|
||||
{{formField
|
||||
systemFields.armor.fields.value
|
||||
value=system.armor.value
|
||||
rootId=partId
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset class="encumbrance">
|
||||
{{#if isEncumbered}}
|
||||
{{formField systemFields.enc.fields.value value=system.enc.value rootId=partId disabled=true classes="encumbered"}}
|
||||
{{else }}
|
||||
{{formField systemFields.enc.fields.value value=system.enc.value rootId=partId disabled=true}}
|
||||
{{/if}}
|
||||
{{formField systemFields.enc.fields.max value=system.enc.max rootId=partId disabled=isPlayMode}}
|
||||
{{formField systemFields.credits value=system.credits rootId=partId }}
|
||||
</fieldset>
|
||||
{{#if isEncumbered}}
|
||||
{{formField
|
||||
systemFields.enc.fields.value
|
||||
value=system.enc.value
|
||||
rootId=partId
|
||||
disabled=true
|
||||
classes="encumbered"
|
||||
}}
|
||||
{{else}}
|
||||
{{formField
|
||||
systemFields.enc.fields.value
|
||||
value=system.enc.value
|
||||
rootId=partId
|
||||
disabled=true
|
||||
}}
|
||||
{{/if}}
|
||||
{{formField
|
||||
systemFields.enc.fields.max
|
||||
value=system.enc.max
|
||||
rootId=partId
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
<span class="character-credit">
|
||||
{{formField
|
||||
systemFields.credits
|
||||
value=system.credits
|
||||
rootId=partId
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
</span>
|
||||
</fieldset>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset class="character-skills character-skills-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
<fieldset
|
||||
class="character-skills character-skills-{{ifThen
|
||||
isPlayMode
|
||||
'play'
|
||||
'edit'
|
||||
}}"
|
||||
>
|
||||
<legend>{{localize "FTLNOMAD.Label.skills"}}</legend>
|
||||
<div class="character-skill">
|
||||
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_combat.svg" class="icon-skill" />
|
||||
<label class="rollable" data-roll-type="skill" data-skill-id="combat">{{localize
|
||||
"FTLNOMAD.Label.combat"}}</label>
|
||||
{{formInput systemFields.skills.fields.combat.fields.value value=system.skills.combat.value rootId=partId disabled=isPlayMode type="number" }}
|
||||
<img
|
||||
src="systems/fvtt-ftl-nomad/assets/icons/icon_combat.svg"
|
||||
class="icon-skill"
|
||||
/>
|
||||
<label
|
||||
class="rollable"
|
||||
data-roll-type="skill"
|
||||
data-skill-id="combat"
|
||||
>{{localize "FTLNOMAD.Label.combat"}}</label>
|
||||
{{formInput
|
||||
systemFields.skills.fields.combat.fields.value
|
||||
value=system.skills.combat.value
|
||||
rootId=partId
|
||||
disabled=isPlayMode
|
||||
type="number"
|
||||
}}
|
||||
</div>
|
||||
<div class="character-skill">
|
||||
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_knowledge.svg" class="icon-skill" />
|
||||
<label class="rollable" data-roll-type="skill" data-skill-id="knowledge">{{localize
|
||||
"FTLNOMAD.Label.knowledge"}}</label>
|
||||
{{formInput systemFields.skills.fields.knowledge.fields.value value=system.skills.knowledge.value
|
||||
rootId=partId disabled=isPlayMode type="number"}}
|
||||
<img
|
||||
src="systems/fvtt-ftl-nomad/assets/icons/icon_knowledge.svg"
|
||||
class="icon-skill"
|
||||
/>
|
||||
<label
|
||||
class="rollable"
|
||||
data-roll-type="skill"
|
||||
data-skill-id="knowledge"
|
||||
>{{localize "FTLNOMAD.Label.knowledge"}}</label>
|
||||
{{formInput
|
||||
systemFields.skills.fields.knowledge.fields.value
|
||||
value=system.skills.knowledge.value
|
||||
rootId=partId
|
||||
disabled=isPlayMode
|
||||
type="number"
|
||||
}}
|
||||
</div>
|
||||
<div class="character-skill">
|
||||
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_social.svg" class="icon-skill" />
|
||||
<label class="rollable" data-roll-type="skill" data-skill-id="social">{{localize
|
||||
"FTLNOMAD.Label.social"}}</label>
|
||||
{{formInput systemFields.skills.fields.social.fields.value value=system.skills.social.value
|
||||
rootId=partId disabled=isPlayMode type="number"}}
|
||||
<img
|
||||
src="systems/fvtt-ftl-nomad/assets/icons/icon_social.svg"
|
||||
class="icon-skill"
|
||||
/>
|
||||
<label
|
||||
class="rollable"
|
||||
data-roll-type="skill"
|
||||
data-skill-id="social"
|
||||
>{{localize "FTLNOMAD.Label.social"}}</label>
|
||||
{{formInput
|
||||
systemFields.skills.fields.social.fields.value
|
||||
value=system.skills.social.value
|
||||
rootId=partId
|
||||
disabled=isPlayMode
|
||||
type="number"
|
||||
}}
|
||||
</div>
|
||||
<div class="character-skill">
|
||||
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_physical.svg" class="icon-skill" />
|
||||
<label class="rollable" data-roll-type="skill" data-skill-id="physical">{{localize
|
||||
"FTLNOMAD.Label.physical"}}</label>
|
||||
{{formInput systemFields.skills.fields.physical.fields.value value=system.skills.physical.value
|
||||
rootId=partId disabled=isPlayMode type="number"}}
|
||||
<img
|
||||
src="systems/fvtt-ftl-nomad/assets/icons/icon_physical.svg"
|
||||
class="icon-skill"
|
||||
/>
|
||||
<label
|
||||
class="rollable"
|
||||
data-roll-type="skill"
|
||||
data-skill-id="physical"
|
||||
>{{localize "FTLNOMAD.Label.physical"}}</label>
|
||||
{{formInput
|
||||
systemFields.skills.fields.physical.fields.value
|
||||
value=system.skills.physical.value
|
||||
rootId=partId
|
||||
disabled=isPlayMode
|
||||
type="number"
|
||||
}}
|
||||
</div>
|
||||
<div class="character-skill">
|
||||
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_stealth.svg" class="icon-skill" />
|
||||
<label class="rollable" data-roll-type="skill" data-skill-id="stealth">{{localize
|
||||
"FTLNOMAD.Label.stealth"}}</label>
|
||||
{{formInput systemFields.skills.fields.stealth.fields.value value=system.skills.stealth.value
|
||||
rootId=partId disabled=isPlayMode type="number"}}
|
||||
<img
|
||||
src="systems/fvtt-ftl-nomad/assets/icons/icon_stealth.svg"
|
||||
class="icon-skill"
|
||||
/>
|
||||
<label
|
||||
class="rollable"
|
||||
data-roll-type="skill"
|
||||
data-skill-id="stealth"
|
||||
>{{localize "FTLNOMAD.Label.stealth"}}</label>
|
||||
{{formInput
|
||||
systemFields.skills.fields.stealth.fields.value
|
||||
value=system.skills.stealth.value
|
||||
rootId=partId
|
||||
disabled=isPlayMode
|
||||
type="number"
|
||||
}}
|
||||
</div>
|
||||
<div class="character-skill">
|
||||
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_vehicles.svg" class="icon-skill" />
|
||||
<label class="rollable" data-roll-type="skill" data-skill-id="vehicles">{{localize
|
||||
"FTLNOMAD.Label.vehicles"}}</label>
|
||||
{{formInput systemFields.skills.fields.vehicles.fields.value value=system.skills.vehicles.value
|
||||
rootId=partId disabled=isPlayMode type="number"}}
|
||||
<img
|
||||
src="systems/fvtt-ftl-nomad/assets/icons/icon_vehicles.svg"
|
||||
class="icon-skill"
|
||||
/>
|
||||
<label
|
||||
class="rollable"
|
||||
data-roll-type="skill"
|
||||
data-skill-id="vehicles"
|
||||
>{{localize "FTLNOMAD.Label.vehicles"}}</label>
|
||||
{{formInput
|
||||
systemFields.skills.fields.vehicles.fields.value
|
||||
value=system.skills.vehicles.value
|
||||
rootId=partId
|
||||
disabled=isPlayMode
|
||||
type="number"
|
||||
}}
|
||||
</div>
|
||||
<div class="character-skill">
|
||||
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_technology.svg" class="icon-skill" />
|
||||
<label class="rollable" data-roll-type="skill" data-skill-id="technology">{{localize
|
||||
"FTLNOMAD.Label.technology"}}</label>
|
||||
{{formInput systemFields.skills.fields.technology.fields.value value=system.skills.technology.value
|
||||
rootId=partId disabled=isPlayMode type="number"}}
|
||||
<img
|
||||
src="systems/fvtt-ftl-nomad/assets/icons/icon_technology.svg"
|
||||
class="icon-skill"
|
||||
/>
|
||||
<label
|
||||
class="rollable"
|
||||
data-roll-type="skill"
|
||||
data-skill-id="technology"
|
||||
>{{localize "FTLNOMAD.Label.technology"}}</label>
|
||||
{{formInput
|
||||
systemFields.skills.fields.technology.fields.value
|
||||
value=system.skills.technology.value
|
||||
rootId=partId
|
||||
disabled=isPlayMode
|
||||
type="number"
|
||||
}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
|
||||
|
||||
</section>
|
||||
@@ -8,50 +8,67 @@
|
||||
<ul>
|
||||
|
||||
{{#if (eq rollType "skill")}}
|
||||
<li><strong>{{localize "FTLNOMAD.Label.skillRoll"}}</strong></li>
|
||||
<li><strong>{{localize "FTLNOMAD.Label.skillRoll"}}</strong></li>
|
||||
{{/if}}
|
||||
|
||||
|
||||
{{#if weapon}}
|
||||
<li><strong>Weapon : {{weapon.name}}</strong></li>
|
||||
{{#if (eq rollType "damage")}}
|
||||
<li class="result-success">Weapon Damage</li>
|
||||
<li><strong>{{weapon.name}}</strong></li>
|
||||
{{else}}
|
||||
{{#if weapon}}
|
||||
<li><strong>Weapon : {{weapon.name}}</strong></li>
|
||||
<li><strong>Aspects : {{weapon.system.aspect}}</strong></li>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
|
||||
<li><strong>{{localize rollItem.label}} : {{fullFormula}}</strong></li>
|
||||
|
||||
{{#if isEncumbered}}
|
||||
<li class="red-warning">Encumbered : -1D</li>
|
||||
{{#if (eq rollType "damage")}}{{else}}
|
||||
{{#if isEncumbered}}
|
||||
<li class="red-warning">Encumbered : -1D</li>
|
||||
{{/if}}
|
||||
<li>{{localize "FTLNOMAD.Label.modifier"}}
|
||||
:
|
||||
{{skillModifier}}D
|
||||
{{rangeModifier}}D
|
||||
{{numericModifier}}D</li>
|
||||
{{/if}}
|
||||
|
||||
<li>{{localize "FTLNOMAD.Label.modifier"}} : {{skillModifier}}D {{rangeModifier}}D {{numericModifier}}D</li>
|
||||
{{#if (eq rollType "damage")}}{{else}}
|
||||
{{#if isSuccess}}
|
||||
<li class="result-success">
|
||||
{{localize "FTLNOMAD.Label.success"}}
|
||||
</li>
|
||||
{{/if}}
|
||||
|
||||
{{#if isSuccess}}
|
||||
<li class="result-success">
|
||||
{{localize "FTLNOMAD.Label.success"}}
|
||||
</li>
|
||||
{{#if isFailure}}
|
||||
<li class="result-failure">
|
||||
{{localize "FTLNOMAD.Label.failure"}}
|
||||
</li>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
|
||||
{{#if isFailure}}
|
||||
<li class="result-failure">
|
||||
{{localize "FTLNOMAD.Label.failure"}}
|
||||
</li>
|
||||
{{/if}}
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{{#if isDamage}}
|
||||
<div>
|
||||
{{#if (and isGM hasTarget)}}
|
||||
{{{localize "FTLNOMAD.Roll.displayArmor" targetName=targetName targetArmor=targetArmor
|
||||
realDamage=realDamage}}}
|
||||
{{/if}}
|
||||
</div>
|
||||
<div>
|
||||
{{#if (and isGM hasTarget)}}
|
||||
{{{localize
|
||||
"FTLNOMAD.Roll.displayArmor"
|
||||
targetName=targetName
|
||||
targetArmor=targetArmor
|
||||
realDamage=realDamage
|
||||
}}}
|
||||
{{/if}}
|
||||
</div>
|
||||
{{/if}}
|
||||
{{#unless isPrivate}}
|
||||
<div class="dice-result">
|
||||
<h4 class="dice-total">{{total}}</h4>
|
||||
<div class="dice-formula">{{formula}}</div>
|
||||
{{{tooltip}}}
|
||||
</div>
|
||||
<div class="dice-result">
|
||||
<h4 class="dice-total">{{total}}</h4>
|
||||
<div class="dice-formula">{{formula}}</div>
|
||||
{{{tooltip}}}
|
||||
</div>
|
||||
{{/unless}}
|
||||
</div>
|
||||
@@ -1,18 +1,33 @@
|
||||
<section class="tab creature-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
|
||||
<section
|
||||
class="tab creature-{{tab.id}} {{tab.cssClass}}"
|
||||
data-tab="{{tab.id}}"
|
||||
data-group="{{tab.group}}"
|
||||
>
|
||||
|
||||
<div class="main-div">
|
||||
<div class="main-div">
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "FTLNOMAD.Label.description"}}</legend>
|
||||
{{formInput systemFields.description enriched=enrichedDescription value=system.description name="system.description"
|
||||
toggled=true}}
|
||||
</fieldset>
|
||||
<fieldset class="section-editor">
|
||||
<legend>{{localize "FTLNOMAD.Label.description"}}</legend>
|
||||
{{formInput
|
||||
systemFields.description
|
||||
enriched=enrichedDescription
|
||||
value=system.description
|
||||
name="system.description"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "FTLNOMAD.Label.notes"}}</legend>
|
||||
{{formInput systemFields.notes enriched=enrichedNotes value=system.notes name="system.notes" toggled=true}}
|
||||
</fieldset>
|
||||
<fieldset class="section-editor">
|
||||
<legend>{{localize "FTLNOMAD.Label.notes"}}</legend>
|
||||
{{formInput
|
||||
systemFields.notes
|
||||
enriched=enrichedNotes
|
||||
value=system.notes
|
||||
name="system.notes"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
</section>
|
||||
53
templates/robot-description.hbs
Normal file
53
templates/robot-description.hbs
Normal file
@@ -0,0 +1,53 @@
|
||||
<section
|
||||
class="tab robot-{{tab.id}} {{tab.cssClass}}"
|
||||
data-tab="{{tab.id}}"
|
||||
data-group="{{tab.group}}"
|
||||
>
|
||||
<fieldset>
|
||||
<legend>Tech Age</legend>
|
||||
<div class="flexrow">
|
||||
{{formField
|
||||
systemFields.techAge
|
||||
value=system.techAge
|
||||
localize=true
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "FTLNOMAD.Label.damages"}}</legend>
|
||||
<div class="text-center">
|
||||
<textarea
|
||||
class="form-control"
|
||||
cols="64"
|
||||
rows="5"
|
||||
name="system.damages"
|
||||
data-tooltip="{{localize 'FTLNOMAD.Tooltip.damages'}}"
|
||||
>{{system.damages}}</textarea>
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset class="section-editor">
|
||||
<legend>{{localize "FTLNOMAD.Label.description"}}</legend>
|
||||
{{formInput
|
||||
systemFields.description
|
||||
enriched=enrichedDescription
|
||||
value=system.description
|
||||
name="system.description"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
<fieldset class="section-editor">
|
||||
<legend>{{localize "FTLNOMAD.Label.notes"}}</legend>
|
||||
{{formInput
|
||||
systemFields.notes
|
||||
enriched=enrichedNotes
|
||||
value=system.notes
|
||||
name="system.notes"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
</section>
|
||||
107
templates/robot-equipment.hbs
Normal file
107
templates/robot-equipment.hbs
Normal file
@@ -0,0 +1,107 @@
|
||||
<section
|
||||
class="tab robot-{{tab.id}} {{tab.cssClass}}"
|
||||
data-tab="{{tab.id}}"
|
||||
data-group="{{tab.group}}"
|
||||
>
|
||||
<div class="main-div">
|
||||
<fieldset>
|
||||
<legend>{{localize "FTLNOMAD.Label.weapons"}}{{#if isEditMode}}
|
||||
<a
|
||||
class="action"
|
||||
data-tooltip="{{localize 'FTLNOMAD.Tooltip.addWeapon'}}"
|
||||
data-tooltip-direction="UP"
|
||||
><i class="fas fa-plus" data-action="createWeapon"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="weapons">
|
||||
{{#each weapons as |item|}}
|
||||
{{!log 'weapon' this}}
|
||||
<div
|
||||
class="weapon item"
|
||||
data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"
|
||||
data-drag="true"
|
||||
>
|
||||
<img
|
||||
class="item-img"
|
||||
src="{{item.img}}"
|
||||
data-tooltip="{{item.name}}"
|
||||
/>
|
||||
<div
|
||||
class="name"
|
||||
data-roll-type="weapon"
|
||||
data-tooltip="{{{item.system.description}}}"
|
||||
>
|
||||
{{item.name}}
|
||||
</div>
|
||||
<a
|
||||
class="damage rollable"
|
||||
data-item-id="{{item.id}}"
|
||||
data-action="roll"
|
||||
data-roll-type="damage"
|
||||
data-roll-value="{{item.system.damage}}"
|
||||
>{{localize "FTLNOMAD.Label.damageShort"}}
|
||||
:
|
||||
{{item.system.damage}}</a>
|
||||
<div class="controls">
|
||||
<a
|
||||
data-tooltip="{{localize 'FTLNOMAD.Edit'}}"
|
||||
data-action="edit"
|
||||
data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"
|
||||
><i class="fas fa-edit"></i></a>
|
||||
<a
|
||||
data-tooltip="{{localize 'FTLNOMAD.Delete'}}"
|
||||
data-action="delete"
|
||||
data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"
|
||||
><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "FTLNOMAD.Label.equipment"}}{{#if isEditMode}}
|
||||
<a
|
||||
class="action"
|
||||
data-tooltip="{{localize 'FTLNOMAD.Tooltip.addEquipment'}}"
|
||||
data-tooltip-direction="UP"
|
||||
><i class="fas fa-plus" data-action="createEquipment"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="equipments">
|
||||
{{#each equipments as |item|}}
|
||||
{{!log 'armor' this}}
|
||||
<div
|
||||
class="equipment"
|
||||
data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"
|
||||
>
|
||||
<img
|
||||
class="item-img"
|
||||
src="{{item.img}}"
|
||||
data-tooltip="{{item.name}}"
|
||||
/>
|
||||
<div class="name" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<div class="controls">
|
||||
<a
|
||||
data-tooltip="{{localize 'FTLNOMAD.Edit'}}"
|
||||
data-action="edit"
|
||||
data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"
|
||||
><i class="fas fa-edit"></i></a>
|
||||
<a
|
||||
data-tooltip="{{localize 'FTLNOMAD.Delete'}}"
|
||||
data-action="delete"
|
||||
data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"
|
||||
><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
</section>
|
||||
234
templates/robot-main.hbs
Normal file
234
templates/robot-main.hbs
Normal file
@@ -0,0 +1,234 @@
|
||||
<section class="robot-main robot-main-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "FTLNOMAD.Label.robot"}}</legend>
|
||||
<div class="robot-pc robot-pc-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
|
||||
<div class="robot-left">
|
||||
<div class="robot-left-image">
|
||||
<img
|
||||
class="robot-img"
|
||||
src="{{actor.img}}"
|
||||
data-edit="img"
|
||||
data-action="editImage"
|
||||
data-tooltip="{{actor.name}}"
|
||||
/>
|
||||
</div>
|
||||
<div>
|
||||
<fieldset class="robot-cost">
|
||||
<legend>Cost</legend>
|
||||
<div class="flexrow">
|
||||
{{formField
|
||||
systemFields.cost
|
||||
value=system.cost
|
||||
localize=true
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="robot-right">
|
||||
<div class="robot-name">
|
||||
{{formInput
|
||||
fields.name
|
||||
value=source.name
|
||||
rootId=partId
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
<a
|
||||
class="control"
|
||||
data-action="toggleSheet"
|
||||
data-tooltip="FTLNOMAD.ToggleSheet"
|
||||
data-tooltip-direction="UP"
|
||||
>
|
||||
<i class="fa-solid fa-user-{{ifThen isPlayMode 'lock' 'pen'}}"></i>
|
||||
</a>
|
||||
</div>
|
||||
|
||||
<fieldset class="main-stats">
|
||||
<legend>{{localize "FTLNOMAD.Label.mainStats"}}</legend>
|
||||
<div class="flexrow">
|
||||
{{formField
|
||||
systemFields.robotSize
|
||||
value=system.robotSize
|
||||
localize=true
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
|
||||
{{formField
|
||||
systemFields.protection
|
||||
value=system.protection
|
||||
localize=true
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
{{formField
|
||||
systemFields.speed
|
||||
value=system.speed
|
||||
localize=true
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
|
||||
{{formField
|
||||
systemFields.durability
|
||||
value=system.durability
|
||||
localize=true
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset class="robot-brain">
|
||||
<legend>Brain</legend>
|
||||
<div class="flexrow">
|
||||
<textarea
|
||||
cols="64"
|
||||
rows="5"
|
||||
name="system.brain"
|
||||
data-tooltip="{{localize 'FTLNOMAD.Tooltip.brain'}}"
|
||||
disabled="isPlayMode"
|
||||
>{{system.brain}}</textarea>
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</div>
|
||||
|
||||
<fieldset
|
||||
class="robot-skills robot-skills-{{ifThen isPlayMode 'play' 'edit'}}"
|
||||
>
|
||||
<legend>{{localize "FTLNOMAD.Label.skills"}}</legend>
|
||||
<div class="robot-skill">
|
||||
<img
|
||||
src="systems/fvtt-ftl-nomad/assets/icons/icon_combat.svg"
|
||||
class="icon-skill"
|
||||
/>
|
||||
<label
|
||||
class="rollable"
|
||||
data-roll-type="skill"
|
||||
data-skill-id="combat"
|
||||
>{{localize "FTLNOMAD.Label.combat"}}</label>
|
||||
{{formInput
|
||||
systemFields.skills.fields.combat.fields.value
|
||||
value=system.skills.combat.value
|
||||
rootId=partId
|
||||
disabled=isPlayMode
|
||||
type="number"
|
||||
}}
|
||||
</div>
|
||||
<div class="robot-skill">
|
||||
<img
|
||||
src="systems/fvtt-ftl-nomad/assets/icons/icon_knowledge.svg"
|
||||
class="icon-skill"
|
||||
/>
|
||||
<label
|
||||
class="rollable"
|
||||
data-roll-type="skill"
|
||||
data-skill-id="knowledge"
|
||||
>{{localize "FTLNOMAD.Label.knowledge"}}</label>
|
||||
{{formInput
|
||||
systemFields.skills.fields.knowledge.fields.value
|
||||
value=system.skills.knowledge.value
|
||||
rootId=partId
|
||||
disabled=isPlayMode
|
||||
type="number"
|
||||
}}
|
||||
</div>
|
||||
<div class="robot-skill">
|
||||
<img
|
||||
src="systems/fvtt-ftl-nomad/assets/icons/icon_social.svg"
|
||||
class="icon-skill"
|
||||
/>
|
||||
<label
|
||||
class="rollable"
|
||||
data-roll-type="skill"
|
||||
data-skill-id="social"
|
||||
>{{localize "FTLNOMAD.Label.social"}}</label>
|
||||
{{formInput
|
||||
systemFields.skills.fields.social.fields.value
|
||||
value=system.skills.social.value
|
||||
rootId=partId
|
||||
disabled=isPlayMode
|
||||
type="number"
|
||||
}}
|
||||
</div>
|
||||
<div class="robot-skill">
|
||||
<img
|
||||
src="systems/fvtt-ftl-nomad/assets/icons/icon_physical.svg"
|
||||
class="icon-skill"
|
||||
/>
|
||||
<label
|
||||
class="rollable"
|
||||
data-roll-type="skill"
|
||||
data-skill-id="physical"
|
||||
>{{localize "FTLNOMAD.Label.physical"}}</label>
|
||||
{{formInput
|
||||
systemFields.skills.fields.physical.fields.value
|
||||
value=system.skills.physical.value
|
||||
rootId=partId
|
||||
disabled=isPlayMode
|
||||
type="number"
|
||||
}}
|
||||
</div>
|
||||
<div class="robot-skill">
|
||||
<img
|
||||
src="systems/fvtt-ftl-nomad/assets/icons/icon_stealth.svg"
|
||||
class="icon-skill"
|
||||
/>
|
||||
<label
|
||||
class="rollable"
|
||||
data-roll-type="skill"
|
||||
data-skill-id="stealth"
|
||||
>{{localize "FTLNOMAD.Label.stealth"}}</label>
|
||||
{{formInput
|
||||
systemFields.skills.fields.stealth.fields.value
|
||||
value=system.skills.stealth.value
|
||||
rootId=partId
|
||||
disabled=isPlayMode
|
||||
type="number"
|
||||
}}
|
||||
</div>
|
||||
<div class="robot-skill">
|
||||
<img
|
||||
src="systems/fvtt-ftl-nomad/assets/icons/icon_vehicles.svg"
|
||||
class="icon-skill"
|
||||
/>
|
||||
<label
|
||||
class="rollable"
|
||||
data-roll-type="skill"
|
||||
data-skill-id="vehicles"
|
||||
>{{localize "FTLNOMAD.Label.vehicles"}}</label>
|
||||
{{formInput
|
||||
systemFields.skills.fields.vehicles.fields.value
|
||||
value=system.skills.vehicles.value
|
||||
rootId=partId
|
||||
disabled=isPlayMode
|
||||
type="number"
|
||||
}}
|
||||
</div>
|
||||
<div class="robot-skill">
|
||||
<img
|
||||
src="systems/fvtt-ftl-nomad/assets/icons/icon_technology.svg"
|
||||
class="icon-skill"
|
||||
/>
|
||||
<label
|
||||
class="rollable"
|
||||
data-roll-type="skill"
|
||||
data-skill-id="technology"
|
||||
>{{localize "FTLNOMAD.Label.technology"}}</label>
|
||||
{{formInput
|
||||
systemFields.skills.fields.technology.fields.value
|
||||
value=system.skills.technology.value
|
||||
rootId=partId
|
||||
disabled=isPlayMode
|
||||
type="number"
|
||||
}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</section>
|
||||
@@ -3,42 +3,106 @@
|
||||
<fieldSet>
|
||||
|
||||
{{#if (eq rollType "skill")}}
|
||||
<legend>{{localize "FTLNOMAD.Label.skill"}}</legend>
|
||||
<legend>{{localize "FTLNOMAD.Label.skill"}}</legend>
|
||||
{{/if}}
|
||||
|
||||
<div class="dialog-skill">{{localize rollItem.label}} : 2d6+{{rollItem.value}}</div>
|
||||
{{#if (eq rollType "damage")}}
|
||||
<div class="dialog-skill">Damage : {{weapon.system.damage}}</div>
|
||||
<div class="dialog-skill">Weapon : {{weapon.name}}</div>
|
||||
{{else}}
|
||||
<div class="dialog-skill">{{localize rollItem.label}}
|
||||
: 2d6+{{rollItem.value}}</div>
|
||||
{{/if}}
|
||||
|
||||
{{#if weapon}}
|
||||
<div class="dialog-skill">Weapon : {{weapon.name}}</div>
|
||||
{{#if (eq rollType "weapon")}}
|
||||
<div class="dialog-skill">Weapon : {{weapon.name}}</div>
|
||||
{{/if}}
|
||||
|
||||
{{#if isEncumbered}}
|
||||
<div class="dialog-skill red-warning">Encumbered : -1D</div>
|
||||
<div class="dialog-skill red-warning">Encumbered : -1D</div>
|
||||
{{/if}}
|
||||
|
||||
</fieldSet>
|
||||
|
||||
<fieldSet class="dialog-modifier">
|
||||
<legend>{{localize "FTLNOMAD.Label.modifier"}}</legend>
|
||||
|
||||
<select name="modifier" class="roll-skill-modifier">
|
||||
{{selectOptions choiceModifier selected=modifier localize=true}}
|
||||
</select>
|
||||
{{#if (eq rollType "damage")}}
|
||||
<legend>Damage advantages/disadvantages</legend>
|
||||
<select name="damageModifier" class="roll-damage-modifier">
|
||||
{{selectOptions
|
||||
choiceDamageModifier
|
||||
selected=damageModifier
|
||||
localize=true
|
||||
}}
|
||||
</select>
|
||||
{{else}}
|
||||
<legend>{{localize "FTLNOMAD.Label.modifier"}}</legend>
|
||||
<select name="modifier" class="roll-skill-modifier">
|
||||
{{selectOptions choiceModifier selected=modifier localize=true}}
|
||||
</select>
|
||||
{{/if}}
|
||||
|
||||
{{#if weapon}}
|
||||
{{#if (eq rollType "weapon")}}
|
||||
<select name="range-modifier" class="roll-skill-range-modifier">
|
||||
{{selectOptions choiceRangeModifier selected=rangeModifier}}
|
||||
</select>
|
||||
<ul>
|
||||
<li>Two Attacks : <input type="checkbox" name="isAiming" data-field="two-attacks" class="select-combat-option"></li>
|
||||
<li>Aiming : <input type="checkbox" data-field="aiming" class="select-combat-option"></li>
|
||||
<li>Dim Lightning : <input type="checkbox" data-field="dim" class="select-combat-option"></li>
|
||||
<li>Darkness : <input type="checkbox" data-field="darkness" class="select-combat-option"></li>
|
||||
<li>Target Prone/Obscured : <input type="checkbox" data-field="prone" class="select-combat-option"></li>
|
||||
<li>Target Cover : <input type="checkbox" data-field="cover" class="select-combat-option"></li>
|
||||
<li>1/2 Auto Fire Recoil : <input type="checkbox" data-field="recoil-first" class="select-combat-option"></li>
|
||||
<li>2+ Auto Fire Recoil : <input type="checkbox" data-field="recoil-third" class="select-combat-option"></li>
|
||||
<li>Target Aware : <input type="checkbox" data-field="aware" class="select-combat-option"></li>
|
||||
<li>Two Attacks :
|
||||
<input
|
||||
type="checkbox"
|
||||
name="isAiming"
|
||||
data-field="two-attacks"
|
||||
class="select-combat-option"
|
||||
/>
|
||||
</li>
|
||||
<li>Aiming :
|
||||
<input
|
||||
type="checkbox"
|
||||
data-field="aiming"
|
||||
class="select-combat-option"
|
||||
/></li>
|
||||
<li>Dim Lightning :
|
||||
<input
|
||||
type="checkbox"
|
||||
data-field="dim"
|
||||
class="select-combat-option"
|
||||
/></li>
|
||||
<li>Darkness :
|
||||
<input
|
||||
type="checkbox"
|
||||
data-field="darkness"
|
||||
class="select-combat-option"
|
||||
/></li>
|
||||
<li>Target Prone/Obscured :
|
||||
<input
|
||||
type="checkbox"
|
||||
data-field="prone"
|
||||
class="select-combat-option"
|
||||
/></li>
|
||||
<li>Target Cover :
|
||||
<input
|
||||
type="checkbox"
|
||||
data-field="cover"
|
||||
class="select-combat-option"
|
||||
/></li>
|
||||
<li>1/2 Auto Fire Recoil :
|
||||
<input
|
||||
type="checkbox"
|
||||
data-field="recoil-first"
|
||||
class="select-combat-option"
|
||||
/></li>
|
||||
<li>2+ Auto Fire Recoil :
|
||||
<input
|
||||
type="checkbox"
|
||||
data-field="recoil-third"
|
||||
class="select-combat-option"
|
||||
/></li>
|
||||
<li>Target Aware :
|
||||
<input
|
||||
type="checkbox"
|
||||
data-field="aware"
|
||||
class="select-combat-option"
|
||||
/></li>
|
||||
</ul>
|
||||
{{/if}}
|
||||
|
||||
@@ -46,7 +110,10 @@
|
||||
|
||||
<fieldSet class="dialog-formula">
|
||||
<legend>{{localize "FTLNOMAD.Label.formula"}}</legend>
|
||||
<label name="fullFormula" id="roll-dialog-full-formula" >{{fullFormula}}</label>
|
||||
<label
|
||||
name="fullFormula"
|
||||
id="roll-dialog-full-formula"
|
||||
>{{fullFormula}}</label>
|
||||
</fieldSet>
|
||||
|
||||
<fieldSet>
|
||||
|
||||
@@ -1,24 +1,78 @@
|
||||
<section class="tab starship-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
|
||||
<section
|
||||
class="tab starship-{{tab.id}} {{tab.cssClass}}"
|
||||
data-tab="{{tab.id}}"
|
||||
data-group="{{tab.group}}"
|
||||
>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "FTLNOMAD.Label.techAge"}}</legend>
|
||||
<div class="flexrow">
|
||||
{{formField
|
||||
systemFields.techAge
|
||||
value=system.techAge
|
||||
localize=true
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
|
||||
{{formField
|
||||
systemFields.cost
|
||||
value=system.cost
|
||||
localize=true
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
|
||||
{{formField
|
||||
systemFields.monthlyCost
|
||||
value=system.monthlyCost
|
||||
localize=true
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
</div>
|
||||
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "FTLNOMAD.Label.damages"}}</legend>
|
||||
<textarea class="form-control" cols="66" rows="5" name="system.damages"
|
||||
data-tooltip="{{localize "FTLNOMAD.Tooltip.damages"}}">{{system.damages}}</textarea>
|
||||
<textarea
|
||||
class="form-control"
|
||||
cols="66"
|
||||
rows="5"
|
||||
name="system.damages"
|
||||
data-tooltip="{{localize 'FTLNOMAD.Tooltip.damages'}}"
|
||||
>{{system.damages}}</textarea>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<fieldset class="section-editor">
|
||||
<legend>{{localize "FTLNOMAD.Label.description"}}</legend>
|
||||
{{formInput systemFields.description enriched=enrichedDescription value=system.description name="system.description" toggled=true}}
|
||||
{{formInput
|
||||
systemFields.description
|
||||
enriched=enrichedDescription
|
||||
value=system.description
|
||||
name="system.description"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<fieldset class="section-editor">
|
||||
<legend>{{localize "FTLNOMAD.Label.modifications"}}</legend>
|
||||
{{formInput systemFields.modifications enriched=enrichedModifications value=system.modifications name="system.modifications" toggled=true}}
|
||||
{{formInput
|
||||
systemFields.modifications
|
||||
enriched=enrichedModifications
|
||||
value=system.modifications
|
||||
name="system.modifications"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<fieldset class="section-editor">
|
||||
<legend>{{localize "FTLNOMAD.Label.notes"}}</legend>
|
||||
{{formInput systemFields.notes enriched=enrichedNotes value=system.notes name="system.notes" toggled=true}}
|
||||
{{formInput
|
||||
systemFields.notes
|
||||
enriched=enrichedNotes
|
||||
value=system.notes
|
||||
name="system.notes"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
</section>
|
||||
108
templates/starship-equipment.hbs
Normal file
108
templates/starship-equipment.hbs
Normal file
@@ -0,0 +1,108 @@
|
||||
<section
|
||||
class="tab vehicle-{{tab.id}} {{tab.cssClass}}"
|
||||
data-tab="{{tab.id}}"
|
||||
data-group="{{tab.group}}"
|
||||
>
|
||||
<div class="main-div">
|
||||
|
||||
<!-- <div class="weapons">
|
||||
<fieldset>
|
||||
<legend>{{localize "FTLNOMAD.Label.weapons"}}{{#if isEditMode}}
|
||||
<a
|
||||
class="action"
|
||||
data-tooltip="{{localize ' FTLNOMAD.Tooltip.addWeapon'}}"
|
||||
data-tooltip-direction="UP"
|
||||
><i class="fas fa-plus" data-action="createWeapon"></i></a>{{/if}}
|
||||
</legend>
|
||||
{{#each weapons as |item|}}
|
||||
{{!log 'weapon' this}}
|
||||
<div
|
||||
class="weapon item"
|
||||
data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"
|
||||
data-drag="true"
|
||||
>
|
||||
<img
|
||||
class="item-img"
|
||||
src="{{item.img}}"
|
||||
data-tooltip="{{item.name}}"
|
||||
/>
|
||||
<div
|
||||
class="name rollable"
|
||||
data-roll-type="weapon"
|
||||
data-tooltip="{{{item.system.description}}}"
|
||||
>
|
||||
{{item.name}}
|
||||
</div>
|
||||
<a
|
||||
class="damage rollable"
|
||||
data-item-id="{{item.id}}"
|
||||
data-action="roll"
|
||||
data-roll-type="damage"
|
||||
data-roll-value="{{item.system.damage}}"
|
||||
>{{localize "FTLNOMAD.Label.damageShort"}}
|
||||
:
|
||||
{{item.system.damage}}</a>
|
||||
<div class="controls">
|
||||
<a
|
||||
data-tooltip="{{localize 'FTLNOMAD.Edit'}}"
|
||||
data-action="edit"
|
||||
data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"
|
||||
><i class="fas fa-edit"></i></a>
|
||||
<a
|
||||
data-tooltip="{{localize 'FTLNOMAD.Delete'}}"
|
||||
data-action="delete"
|
||||
data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"
|
||||
><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset> -->
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "FTLNOMAD.Label.equipment"}}{{#if isEditMode}}
|
||||
<a
|
||||
class="action"
|
||||
data-tooltip="{{localize ' FTLNOMAD.Tooltip.addEquipment'}}"
|
||||
data-tooltip-direction="UP"
|
||||
><i class="fas fa-plus" data-action="createEquipment"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="equipments">
|
||||
{{#each equipments as |item|}}
|
||||
{{!log 'armor' this}}
|
||||
<div
|
||||
class="equipment"
|
||||
data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"
|
||||
>
|
||||
<img
|
||||
class="item-img"
|
||||
src="{{item.img}}"
|
||||
data-tooltip="{{item.name}}"
|
||||
/>
|
||||
<div class="name" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<div class="controls">
|
||||
<a
|
||||
data-tooltip="{{localize 'FTLNOMAD.Edit'}}"
|
||||
data-action="edit"
|
||||
data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"
|
||||
><i class="fas fa-edit"></i></a>
|
||||
<a
|
||||
data-tooltip="{{localize 'FTLNOMAD.Delete'}}"
|
||||
data-action="delete"
|
||||
data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"
|
||||
><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
</section>
|
||||
@@ -1,45 +1,93 @@
|
||||
<section class="starship-main starship-main-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
<section
|
||||
class="starship-main starship-main-{{ifThen isPlayMode 'play' 'edit'}}"
|
||||
>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "FTLNOMAD.Label.starship"}}</legend>
|
||||
<div class="starship-pc starship-pc-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
<div class="starship-left">
|
||||
<div class="starship-left-image">
|
||||
<img class="starship-img" src="{{actor.img}}" data-edit="img" data-action="editImage"
|
||||
data-tooltip="{{actor.name}}" />
|
||||
<img
|
||||
class="starship-img"
|
||||
src="{{actor.img}}"
|
||||
data-edit="img"
|
||||
data-action="editImage"
|
||||
data-tooltip="{{actor.name}}"
|
||||
/>
|
||||
</div>
|
||||
<fieldset class="spec">
|
||||
{{formField systemFields.agility value=system.agility localize=true}}
|
||||
{{formField systemFields.armor value=system.armor localize=true}}
|
||||
{{formField systemFields.endurance value=system.endurance localize=true}}
|
||||
{{formField
|
||||
systemFields.agility
|
||||
value=system.agility
|
||||
localize=true
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
{{formField
|
||||
systemFields.armor
|
||||
value=system.armor
|
||||
localize=true
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
{{formField
|
||||
systemFields.endurance
|
||||
value=system.endurance
|
||||
localize=true
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
</div>
|
||||
|
||||
<div class="starship-right">
|
||||
<div class="starship-name">
|
||||
{{formInput fields.name value=source.name rootId=partId disabled=isPlayMode}}
|
||||
<a class="control" data-action="toggleSheet" data-tooltip="FTLNOMAD.ToggleSheet"
|
||||
data-tooltip-direction="UP">
|
||||
{{formInput
|
||||
fields.name
|
||||
value=source.name
|
||||
rootId=partId
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
<a
|
||||
class="control"
|
||||
data-action="toggleSheet"
|
||||
data-tooltip="FTLNOMAD.ToggleSheet"
|
||||
data-tooltip-direction="UP"
|
||||
>
|
||||
<i class="fa-solid fa-user-{{ifThen isPlayMode 'lock' 'pen'}}"></i>
|
||||
</a>
|
||||
</div>
|
||||
|
||||
<fieldset class="capacity ">
|
||||
<fieldset class="capacity">
|
||||
<legend>{{localize "FTLNOMAD.Label.capacity"}}</legend>
|
||||
<div class="flexrow">
|
||||
{{formField systemFields.hullType value=system.hullType localize=true}}
|
||||
{{formField systemFields.cost value=system.cost- localize=true}}
|
||||
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
{{formField systemFields.travelMultiplier value=system.travelMultiplier localize=true}}
|
||||
{{formField systemFields.monthlyCost value=system.monthlyCost localize=true}}
|
||||
<div class="flexrow hull-field">
|
||||
{{formField
|
||||
systemFields.hullType
|
||||
value=system.hullType
|
||||
localize=true
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
</div>
|
||||
|
||||
<div class="flexrow-guns rollable" data-roll-type="starship-guns">
|
||||
<i class="fa-regular fa-dice dice-2d6"></i>
|
||||
{{formField systemFields.guns value=system.guns localize=true}}
|
||||
<div class="flexrow-guns">
|
||||
<a
|
||||
class="rollable starship-guns-label"
|
||||
data-roll-type="starship-guns"
|
||||
>
|
||||
<i class="fa-regular fa-dice dice-2d6"></i>Guns
|
||||
</a>
|
||||
{{formInput
|
||||
systemFields.guns
|
||||
value=system.guns
|
||||
localize=true
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
|
||||
{{formField
|
||||
systemFields.travelMultiplier
|
||||
value=system.travelMultiplier
|
||||
localize=true
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
|
||||
</div>
|
||||
|
||||
</fieldset>
|
||||
@@ -47,8 +95,18 @@
|
||||
<fieldset class="cargo">
|
||||
<legend>{{localize "FTLNOMAD.Label.cargo"}}</legend>
|
||||
<div class="flexrow">
|
||||
{{formField systemFields.crew value=system.crew localize=true}}
|
||||
{{formField systemFields.cargo value=system.cargo localize=true}}
|
||||
{{formField
|
||||
systemFields.crew
|
||||
value=system.crew
|
||||
localize=true
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
{{formField
|
||||
systemFields.cargo
|
||||
value=system.cargo
|
||||
localize=true
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
|
||||
@@ -1,21 +1,67 @@
|
||||
<section class="tab vehicle-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
|
||||
|
||||
<section
|
||||
class="tab vehicle-{{tab.id}} {{tab.cssClass}}"
|
||||
data-tab="{{tab.id}}"
|
||||
data-group="{{tab.group}}"
|
||||
>
|
||||
<fieldset>
|
||||
<legend>{{localize "FTLNOMAD.Label.damages"}}</legend>
|
||||
<div class="text-center">
|
||||
<textarea class="form-control " cols="64" rows="5" name="system.damages"
|
||||
data-tooltip="{{localize "FTLNOMAD.Tooltip.damages"}}">{{system.damages}}</textarea>
|
||||
<legend>{{localize "FTLNOMAD.Label.techAge"}}</legend>
|
||||
<div class="flexrow">
|
||||
{{formField
|
||||
systemFields.techAge
|
||||
value=system.techAge
|
||||
localize=true
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
|
||||
{{formField
|
||||
systemFields.cost
|
||||
value=system.cost
|
||||
localize=true
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
|
||||
{{formField
|
||||
systemFields.monthlyCost
|
||||
value=system.monthlyCost
|
||||
localize=true
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "FTLNOMAD.Label.description"}}</legend>
|
||||
{{formInput systemFields.description enriched=enrichedDescription value=system.description name="system.description" toggled=true}}
|
||||
<legend>{{localize "FTLNOMAD.Label.damages"}}</legend>
|
||||
<div class="text-center">
|
||||
<textarea
|
||||
class="form-control"
|
||||
cols="64"
|
||||
rows="5"
|
||||
name="system.damages"
|
||||
data-tooltip="{{localize 'FTLNOMAD.Tooltip.damages'}}"
|
||||
>{{system.damages}}</textarea>
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<fieldset class="section-editor">
|
||||
<legend>{{localize "FTLNOMAD.Label.description"}}</legend>
|
||||
{{formInput
|
||||
systemFields.description
|
||||
enriched=enrichedDescription
|
||||
value=system.description
|
||||
name="system.description"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
<fieldset class="section-editor">
|
||||
<legend>{{localize "FTLNOMAD.Label.notes"}}</legend>
|
||||
{{formInput systemFields.notes enriched=enrichedNotes value=system.notes name="system.notes" toggled=true}}
|
||||
{{formInput
|
||||
systemFields.notes
|
||||
enriched=enrichedNotes
|
||||
value=system.notes
|
||||
name="system.notes"
|
||||
toggled=true
|
||||
}}
|
||||
</fieldset>
|
||||
|
||||
</section>
|
||||
@@ -1,54 +1,107 @@
|
||||
<section class="tab vehicle-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
|
||||
<div class="main-div">
|
||||
<fieldset>
|
||||
<legend>{{localize "FTLNOMAD.Label.weapons"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize "FTLNOMAD.Tooltip.addWeapon"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createWeapon"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="weapons">
|
||||
{{#each weapons as |item|}}
|
||||
{{!log 'weapon' this}}
|
||||
<div class="weapon item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<div class="name rollable" data-roll-type="weapon" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<a class="damage rollable" data-item-id="{{item.id}}" data-action="roll" data-roll-type="damage"
|
||||
data-roll-value="{{item.system.damage}}">{{localize "FTLNOMAD.Label.damageShort"}} :
|
||||
{{item.system.damage}}</a>
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'FTLNOMAD.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'FTLNOMAD.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
<section
|
||||
class="tab vehicle-{{tab.id}} {{tab.cssClass}}"
|
||||
data-tab="{{tab.id}}"
|
||||
data-group="{{tab.group}}"
|
||||
>
|
||||
<div class="main-div">
|
||||
<fieldset>
|
||||
<legend>{{localize "FTLNOMAD.Label.weapons"}}{{#if isEditMode}}
|
||||
<a
|
||||
class="action"
|
||||
data-tooltip="{{localize 'FTLNOMAD.Tooltip.addWeapon'}}"
|
||||
data-tooltip-direction="UP"
|
||||
><i class="fas fa-plus" data-action="createWeapon"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="weapons">
|
||||
{{#each weapons as |item|}}
|
||||
{{!log 'weapon' this}}
|
||||
<div
|
||||
class="weapon item"
|
||||
data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"
|
||||
data-drag="true"
|
||||
>
|
||||
<img
|
||||
class="item-img"
|
||||
src="{{item.img}}"
|
||||
data-tooltip="{{item.name}}"
|
||||
/>
|
||||
<div
|
||||
class="name"
|
||||
data-roll-type="weapon"
|
||||
data-tooltip="{{{item.system.description}}}"
|
||||
>
|
||||
{{item.name}}
|
||||
</div>
|
||||
<a
|
||||
class="damage rollable"
|
||||
data-item-id="{{item.id}}"
|
||||
data-action="roll"
|
||||
data-roll-type="damage"
|
||||
data-roll-value="{{item.system.damage}}"
|
||||
>{{localize "FTLNOMAD.Label.damageShort"}}
|
||||
:
|
||||
{{item.system.damage}}</a>
|
||||
<div class="controls">
|
||||
<a
|
||||
data-tooltip="{{localize 'FTLNOMAD.Edit'}}"
|
||||
data-action="edit"
|
||||
data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"
|
||||
><i class="fas fa-edit"></i></a>
|
||||
<a
|
||||
data-tooltip="{{localize 'FTLNOMAD.Delete'}}"
|
||||
data-action="delete"
|
||||
data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"
|
||||
><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "FTLNOMAD.Label.equipment"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize "FTLNOMAD.Tooltip.addEquipment"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createEquipment"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="equipments">
|
||||
{{#each equipments as |item|}}
|
||||
{{!log 'armor' this}}
|
||||
<div class="equipment" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}">
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<div class="name" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'FTLNOMAD.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'FTLNOMAD.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
<fieldset>
|
||||
<legend>{{localize "FTLNOMAD.Label.equipment"}}{{#if isEditMode}}
|
||||
<a
|
||||
class="action"
|
||||
data-tooltip="{{localize 'FTLNOMAD.Tooltip.addEquipment'}}"
|
||||
data-tooltip-direction="UP"
|
||||
><i class="fas fa-plus" data-action="createEquipment"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="equipments">
|
||||
{{#each equipments as |item|}}
|
||||
{{!log 'armor' this}}
|
||||
<div
|
||||
class="equipment"
|
||||
data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"
|
||||
>
|
||||
<img
|
||||
class="item-img"
|
||||
src="{{item.img}}"
|
||||
data-tooltip="{{item.name}}"
|
||||
/>
|
||||
<div class="name" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<div class="controls">
|
||||
<a
|
||||
data-tooltip="{{localize 'FTLNOMAD.Edit'}}"
|
||||
data-action="edit"
|
||||
data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"
|
||||
><i class="fas fa-edit"></i></a>
|
||||
<a
|
||||
data-tooltip="{{localize 'FTLNOMAD.Delete'}}"
|
||||
data-action="delete"
|
||||
data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"
|
||||
><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
</section>
|
||||
@@ -5,13 +5,23 @@
|
||||
<div class="vehicle-pc vehicle-pc-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
<div class="vehicle-left">
|
||||
<div class="vehicle-left-image">
|
||||
<img class="vehicle-img" src="{{actor.img}}" data-edit="img" data-action="editImage"
|
||||
data-tooltip="{{actor.name}}" />
|
||||
<img
|
||||
class="vehicle-img"
|
||||
src="{{actor.img}}"
|
||||
data-edit="img"
|
||||
data-action="editImage"
|
||||
data-tooltip="{{actor.name}}"
|
||||
/>
|
||||
</div>
|
||||
<fieldset>
|
||||
<legend>{{localize "FTLNOMAD.Label.Agility"}}</legend>
|
||||
<div class="flexrow">
|
||||
{{formField systemFields.agility value=system.agility localize=true}}
|
||||
{{formField
|
||||
systemFields.agility
|
||||
value=system.agility
|
||||
localize=true
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
@@ -19,31 +29,75 @@
|
||||
|
||||
<div class="vehicle-right">
|
||||
<div class="vehicle-name">
|
||||
{{formInput fields.name value=source.name rootId=partId disabled=isPlayMode}}
|
||||
<a class="control" data-action="toggleSheet" data-tooltip="FTLNOMAD.ToggleSheet"
|
||||
data-tooltip-direction="UP">
|
||||
{{formInput
|
||||
fields.name
|
||||
value=source.name
|
||||
rootId=partId
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
<a
|
||||
class="control"
|
||||
data-action="toggleSheet"
|
||||
data-tooltip="FTLNOMAD.ToggleSheet"
|
||||
data-tooltip-direction="UP"
|
||||
>
|
||||
<i class="fa-solid fa-user-{{ifThen isPlayMode 'lock' 'pen'}}"></i>
|
||||
</a>
|
||||
</div>
|
||||
|
||||
<fieldset class="capacity ">
|
||||
<fieldset class="capacity">
|
||||
<legend>{{localize "FTLNOMAD.Label.capacity"}}</legend>
|
||||
<div class="flexrow">
|
||||
{{formField systemFields.armor value=system.armor localize=true}}
|
||||
{{formField systemFields.force value=system.force localize=true}}
|
||||
{{formField
|
||||
systemFields.armor
|
||||
value=system.armor
|
||||
localize=true
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
{{formField
|
||||
systemFields.force
|
||||
value=system.force
|
||||
localize=true
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
{{formField systemFields.range value=system.range localize=true}}
|
||||
{{formField systemFields.speed value=system.speed localize=true}}
|
||||
{{formField
|
||||
systemFields.range
|
||||
value=system.range
|
||||
localize=true
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
{{formField
|
||||
systemFields.speed
|
||||
value=system.speed
|
||||
localize=true
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset class="cargo">
|
||||
<legend>{{localize "FTLNOMAD.Label.cargo"}}</legend>
|
||||
<div class="cargo-content">
|
||||
{{formField systemFields.crew value=system.crew localize=true}}
|
||||
{{formField systemFields.cargo value=system.cargo localize=true}}
|
||||
{{formField systemFields.tonnage value=system.tonnage localize=true}}
|
||||
{{formField
|
||||
systemFields.crew
|
||||
value=system.crew
|
||||
localize=true
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
{{formField
|
||||
systemFields.cargo
|
||||
value=system.cargo
|
||||
localize=true
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
{{formField
|
||||
systemFields.tonnage
|
||||
value=system.tonnage
|
||||
localize=true
|
||||
disabled=isPlayMode
|
||||
}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
|
||||
@@ -13,7 +13,12 @@
|
||||
{{formField systemFields.damage value=system.damage}}
|
||||
{{formField systemFields.enc value=system.enc}}
|
||||
|
||||
{{formField systemFields.cost value=system.cost}}
|
||||
{{formField cost value=system.cost}}
|
||||
{{#if (eq system.weaponType "vehicle")}}
|
||||
{{formField systemFields.ammoCost value=system.ammoCost}}
|
||||
{{formField systemFields.magazine value=system.magazine}}
|
||||
{{/if}}
|
||||
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
|
||||
Reference in New Issue
Block a user