New robot stuff
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This commit is contained in:
2025-10-15 15:27:58 +02:00
parent 941db9436f
commit e65f0a1670
43 changed files with 2125 additions and 265 deletions

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@@ -0,0 +1 @@
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After

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@@ -118,6 +118,22 @@ i.fvtt-ftl-nomad {
min-width: 5rem;
max-width: 5rem;
}
.fvtt-ftl-nomad .robot-sheet-common label {
font-family: var(--font-secondary);
font-size: calc(var(--font-size-standard) * 1);
}
.fvtt-ftl-nomad .robot-sheet-common .form-group {
display: flex;
flex-direction: row;
align-items: center;
margin-bottom: 4px;
}
.fvtt-ftl-nomad .robot-sheet-common .form-group label {
font-weight: bold;
margin-right: 8px;
min-width: 5rem;
max-width: 5rem;
}
.fvtt-ftl-nomad .creature-sheet-common label {
font-family: var(--font-secondary);
font-size: calc(var(--font-size-standard) * 1);
@@ -1205,6 +1221,345 @@ i.fvtt-ftl-nomad {
.fvtt-ftl-nomad .tab.vehicle-equipment .main-div prose-mirror.active {
min-height: 150px;
}
.fvtt-ftl-nomad .robot-content {
font-family: var(--font-primary);
font-size: calc(var(--font-size-standard) * 1);
color: var(--color-dark-1);
background-color: var(--color-light-1);
/*background-image: var(--background-image-base);*/
background-repeat: no-repeat;
background-size: 100% 100%;
overflow: scroll;
}
.fvtt-ftl-nomad .robot-content input:disabled,
.fvtt-ftl-nomad .robot-content select:disabled {
background-color: rgba(0, 0, 0, 0.2);
border-color: transparent;
color: var(--color-dark-3);
}
.fvtt-ftl-nomad .robot-content input,
.fvtt-ftl-nomad .robot-content select {
background-color: rgba(0, 0, 0, 0.1);
border-color: var(--color-dark-6);
color: var(--color-dark-2);
}
.fvtt-ftl-nomad .robot-content input[name="name"] {
height: 40px;
margin-right: 10px;
font-family: var(--font-title);
font-size: calc(var(--font-size-standard) * 1.2);
font-weight: bold;
border: none;
margin-top: 4px;
}
.fvtt-ftl-nomad .robot-content fieldset {
margin-bottom: 4px;
border-radius: 4px;
}
.fvtt-ftl-nomad .robot-content .form-fields input,
.fvtt-ftl-nomad .robot-content .form-fields select {
text-align: center;
font-size: calc(var(--font-size-standard) * 1);
}
.fvtt-ftl-nomad .robot-content .form-fields select {
font-family: var(--font-secondary);
font-size: calc(var(--font-size-standard) * 1);
}
.fvtt-ftl-nomad .robot-content legend {
font-family: var(--font-secondary);
font-size: calc(var(--font-size-standard) * 1.2);
font-weight: bold;
letter-spacing: 1px;
}
.fvtt-ftl-nomad .robot-content label {
font-family: var(--font-secondary);
font-size: calc(var(--font-size-standard) * 1);
}
.fvtt-ftl-nomad .robot-content .form-group {
display: flex;
flex-direction: row;
align-items: center;
margin-bottom: 4px;
}
.fvtt-ftl-nomad .robot-content .form-group label {
font-weight: bold;
margin-right: 8px;
min-width: 5rem;
max-width: 5rem;
}
.fvtt-ftl-nomad .sheet-tabs {
background-color: var(--color-light-1);
}
.fvtt-ftl-nomad .robot-main {
background-color: var(--color-light-1);
display: flex;
}
.fvtt-ftl-nomad .robot-main .robot-pc {
display: flex;
gap: 4px;
flex: 1;
}
.fvtt-ftl-nomad .robot-main .robot-pc .robot-left {
min-width: 180px;
display: flex;
flex-direction: column;
}
.fvtt-ftl-nomad .robot-main .robot-pc .robot-left .robot-left-image {
display: flex;
justify-content: center;
align-items: center;
padding-bottom: 8px;
}
.fvtt-ftl-nomad .robot-main .robot-pc .robot-left .robot-left-image .robot-img {
height: 140px;
width: auto;
border: none;
}
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right {
display: flex;
flex-direction: column;
gap: 5px;
}
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .robot-name {
display: flex;
}
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .robot-name input {
font-family: var(--font-title);
font-size: calc(var(--font-size-standard) * 1.4);
width: 400px;
}
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .main-stats {
min-width: 25rem;
max-width: 25rem;
}
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .cargo label,
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .capacity label {
min-width: 4rem;
max-width: 4rem;
}
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .cargo input,
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .capacity input {
max-width: 6rem;
margin-right: 0.5rem;
}
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .cargo .cargo-content,
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .capacity .cargo-content {
display: flex;
align-items: center;
gap: 4px;
}
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .robot-infos {
display: flex;
flex-direction: column;
gap: 4px;
}
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .robot-infos label {
min-width: 120px;
}
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .robot-infos .robot-hp {
display: flex;
gap: 2px;
align-items: center;
}
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .robot-infos .robot-hp .robot-hp-value .form-fields input {
flex: none;
width: 50px;
margin-left: 4px;
font-size: calc(var(--font-size-standard) * 1.4);
}
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .robot-infos .robot-hp .robot-hp-max {
clear: both;
display: flex;
flex-direction: row;
flex-wrap: wrap;
margin: 3px 0;
align-items: center;
}
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .robot-infos .robot-hp .robot-hp-max input {
width: 50px;
text-align: center;
font-size: calc(var(--font-size-standard) * 1.4);
}
.fvtt-ftl-nomad .robot-main .robot-pc .robot-right .robot-infos .robot-hp .hp-separator {
font-size: calc(var(--font-size-standard) * 1.2);
display: flex;
align-items: center;
justify-content: center;
}
.fvtt-ftl-nomad .robot-main .robot-skills {
background-color: var(--color-light-1);
display: flex;
flex-direction: column;
gap: 5px;
flex: 1;
}
.fvtt-ftl-nomad .robot-main .robot-skills .robot-skill {
display: flex;
align-items: center;
}
.fvtt-ftl-nomad .robot-main .robot-skills .robot-skill .icon-skill {
width: 24px;
height: 24px;
margin-right: 4px;
}
.fvtt-ftl-nomad .robot-main .robot-skills .robot-skill .rollable:hover,
.fvtt-ftl-nomad .robot-main .robot-skills .robot-skill .rollable:focus {
text-shadow: 0 0 8px var(--color-shadow-primary);
cursor: pointer;
}
.fvtt-ftl-nomad .robot-main .robot-skills .robot-skill .rollable {
min-width: 4.5rem;
max-width: 4.5rem;
}
.fvtt-ftl-nomad .robot-main .robot-skills .robot-skill .char-text {
margin-left: 0.5rem;
}
.fvtt-ftl-nomad .robot-main .robot-skills .robot-skill .d100 {
flex: 0;
max-width: 0.6rem;
}
.fvtt-ftl-nomad .robot-main .robot-skills .robot-skill .form-group {
flex: 0;
padding-left: 5px;
}
.fvtt-ftl-nomad .robot-main .robot-skills .robot-skill .form-group .form-fields {
font-size: 1.1rem;
flex: none;
width: 40px;
}
.fvtt-ftl-nomad .robot-main .robot-skill-play {
min-width: 225px;
}
.fvtt-ftl-nomad .robot-main .robot-skill-edit {
min-width: 225px;
}
.fvtt-ftl-nomad .robot-main .robot-pc-play {
min-width: 500px;
}
.fvtt-ftl-nomad .robot-main .robot-pc-edit {
min-width: 500px;
}
.fvtt-ftl-nomad .robot-description {
background-color: var(--color-light-1);
}
.fvtt-ftl-nomad .robot-description .text-center {
text-align: left;
align-content: center;
}
.fvtt-ftl-nomad .robot-description prose-mirror.inactive {
min-height: 40px;
}
.fvtt-ftl-nomad .robot-description prose-mirror.active {
min-height: 150px;
}
.fvtt-ftl-nomad .robot-description .field-label {
margin-left: 8px;
}
.fvtt-ftl-nomad .robot-description .robot-brain input {
min-width: 32rem;
max-width: 32rem;
}
.fvtt-ftl-nomad .robot-description .section-editor {
min-height: 10rem;
}
.fvtt-ftl-nomad .robot-description .biodata {
display: grid;
grid-template-columns: repeat(2, 1fr);
gap: 8px;
}
.fvtt-ftl-nomad .robot-description .biodata label {
min-width: 3rem;
}
.fvtt-ftl-nomad .robot-description .biodata .feature {
display: flex;
align-items: center;
gap: 4px;
min-width: 18rem;
max-width: 18rem;
}
.fvtt-ftl-nomad .tab.robot-equipment .main-div {
background-color: var(--color-light-1);
display: grid;
grid-template-columns: 1fr;
}
.fvtt-ftl-nomad .tab.robot-equipment .main-div legend a {
font-size: calc(var(--font-size-standard) * 1.4);
padding-left: 5px;
}
.fvtt-ftl-nomad .tab.robot-equipment .main-div .weapons {
display: grid;
grid-template-columns: repeat(2, 1fr);
gap: 4px;
}
.fvtt-ftl-nomad .tab.robot-equipment .main-div .weapons .weapon {
display: flex;
align-items: center;
gap: 4px;
min-width: 13rem;
max-width: 13srem;
}
.fvtt-ftl-nomad .tab.robot-equipment .main-div .weapons .weapon .rollable:hover,
.fvtt-ftl-nomad .tab.robot-equipment .main-div .weapons .weapon .rollable:focus {
text-shadow: 0 0 8px var(--color-shadow-primary);
cursor: pointer;
}
.fvtt-ftl-nomad .tab.robot-equipment .main-div .weapons .weapon .controls {
min-width: 2rem;
max-width: 2rem;
}
.fvtt-ftl-nomad .tab.robot-equipment .main-div .weapons .weapon .damage {
min-width: 5rem;
max-width: 5rem;
}
.fvtt-ftl-nomad .tab.robot-equipment .main-div .weapons .weapon .name {
min-width: 8rem;
max-width: 8rem;
}
.fvtt-ftl-nomad .tab.robot-equipment .main-div .weapons .weapon .item-img {
width: 32px;
height: 32px;
margin: 4px 0 0 0;
}
.fvtt-ftl-nomad .tab.robot-equipment .main-div .equipments {
display: grid;
grid-template-columns: repeat(3, 1fr);
gap: 4px;
}
.fvtt-ftl-nomad .tab.robot-equipment .main-div .equipments .equipment {
display: flex;
align-items: center;
gap: 4px;
min-width: 13rem;
max-width: 13srem;
}
.fvtt-ftl-nomad .tab.robot-equipment .main-div .equipments .equipment .rollable:hover,
.fvtt-ftl-nomad .tab.robot-equipment .main-div .equipments .equipment .rollable:focus {
text-shadow: 0 0 8px var(--color-shadow-primary);
cursor: pointer;
}
.fvtt-ftl-nomad .tab.robot-equipment .main-div .equipments .equipment .controls {
min-width: 2rem;
max-width: 2rem;
}
.fvtt-ftl-nomad .tab.robot-equipment .main-div .equipments .equipment .damage {
min-width: 5rem;
max-width: 5rem;
}
.fvtt-ftl-nomad .tab.robot-equipment .main-div .equipments .equipment .name {
min-width: 8rem;
max-width: 8rem;
}
.fvtt-ftl-nomad .tab.robot-equipment .main-div .equipments .equipment .item-img {
width: 32px;
height: 32px;
margin: 4px 0 0 0;
}
.fvtt-ftl-nomad .tab.robot-equipment .main-div prose-mirror.inactive {
min-height: 40px;
}
.fvtt-ftl-nomad .tab.robot-equipment .main-div prose-mirror.active {
min-height: 150px;
}
.fvtt-ftl-nomad .starship-content {
font-family: var(--font-primary);
font-size: calc(var(--font-size-standard) * 1);
@@ -1338,6 +1693,11 @@ i.fvtt-ftl-nomad {
align-self: center;
gap: 4px;
}
.fvtt-ftl-nomad .starship-main .starship-pc .starship-right .capacity .flexrow-guns .starship-guns-label {
min-width: 7.4rem;
max-width: 7.4rem;
font-weight: bold;
}
.fvtt-ftl-nomad .starship-main .starship-pc .starship-right .capacity input {
max-width: 5rem;
}

View File

@@ -43,14 +43,15 @@ Hooks.once("init", function () {
character: models.FTLNomadCharacter,
vehicle: models.FTLNomadVehicle,
creature: models.FTLNomadCreature,
starship: models.FTLNomadStarship
starship: models.FTLNomadStarship,
robot: models.FTLNomadRobot
}
CONFIG.Item.documentClass = documents.FTLNomadItem
CONFIG.Item.dataModels = {
psionic: models.FTLNomadPsionic,
weapon: models.FTLNomadWeapon,
armor: models.FTLNomadArmor,
armor: models.FTLNomadArmor,
talent: models.FTLNomadTalent,
language: models.FTLNomadLanguage,
equipment: models.FTLNomadEquipment,
@@ -61,10 +62,11 @@ Hooks.once("init", function () {
// Register sheet application classes
foundry.documents.collections.Actors.unregisterSheet("core", foundry.appv1.sheets.ActorSheet)
foundry.documents.collections.Actors.registerSheet("fvtt-ftl-nomad", applications.FTLNomadCharacterSheet , { types: ["character"], makeDefault: true })
foundry.documents.collections.Actors.registerSheet("fvtt-ftl-nomad", applications.FTLNomadCharacterSheet, { types: ["character"], makeDefault: true })
foundry.documents.collections.Actors.registerSheet("fvtt-ftl-nomad", applications.FTLNomadVehicleSheet, { types: ["vehicle"], makeDefault: true })
foundry.documents.collections.Actors.registerSheet("fvtt-ftl-nomad", applications.FTLNomadCreatureSheet, { types: ["creature"], makeDefault: true })
foundry.documents.collections.Actors.registerSheet("fvtt-ftl-nomad", applications.FTLNomadStarshipSheet, { types: ["starship"], makeDefault: true })
foundry.documents.collections.Actors.registerSheet("fvtt-ftl-nomad", applications.FTLNomadRobotSheet, { types: ["robot"], makeDefault: true })
foundry.documents.collections.Items.unregisterSheet("core", foundry.appv1.sheets.ItemSheet)
foundry.documents.collections.Items.registerSheet("fvtt-ftl-nomad", applications.FTLNomadPsionicSheet, { types: ["psionic"], makeDefault: true })

View File

@@ -292,6 +292,81 @@
}
}
},
"Robot": {
"Size": {
"Tiny": "Tiny",
"Small": "Small",
"Medium": "Medium",
"Large": "Large",
"Huge": "Huge",
"Giant": "Giant",
"Titanic": "Titanic",
"Gargantuan": "Gargantuan"
},
"FIELDS": {
"brain": {
"label": "Brain"
},
"cost": {
"label": "Cost"
},
"techAge": {
"label": "Tech Age"
},
"damage": {
"label": "Damage"
},
"robotSize": {
"label": "Size"
},
"speed": {
"label": "Speed"
},
"durability": {
"label": "Durability"
},
"protection": {
"label": "Protection"
},
"characteristics:": {
"char": {
"label": "Charisma"
},
"con": {
"label": "Constitution"
},
"dex": {
"label": "Dexterity"
},
"int": {
"label": "Intelligence"
},
"pow": {
"label": "Power"
},
"str": {
"label": "Strength"
}
},
"damageBonus": {
"label": "Dmg.Bonus"
},
"resources": {
"hand": {
"label": "Hand"
},
"permanentRating": {
"label": "Permanent Rating"
},
"storage": {
"label": "Storage"
},
"stowed": {
"label": "Stowed"
}
}
}
},
"CreatureAbility": {
"FIELDS": {
"description": {
@@ -351,7 +426,9 @@
}
},
"Label": {
"robot": "Robot",
"techAge": "Tech Age",
"mainStats": "Main Stats",
"formula": "Formula",
"damages": "Damage",
"modifications": "Modifications",
@@ -694,7 +771,8 @@
"character": "Character",
"creature": "Creature",
"starship": "Starship",
"vehicle": "Vehicle"
"vehicle": "Vehicle",
"robot": "Robot"
},
"Item": {
"armor": "Armor",

View File

@@ -11,4 +11,4 @@ export { default as FTLNomadImplantSheet } from "./sheets/implant-sheet.mjs"
export { default as FTLNomadStarshipSheet } from "./sheets/starship-sheet.mjs"
export { default as FTLNomadCreatureTraitSheet } from "./sheets/creature-trait-sheet.mjs"
export { default as FTLNomadCreatureAbilitySheet } from "./sheets/creature-ability-sheet.mjs"
export { default as FTLNomadRobotSheet } from "./sheets/robot-sheet.mjs"

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@@ -0,0 +1,174 @@
import FTLNomadActorSheet from "./base-actor-sheet.mjs"
export default class FTLNomadRobotSheet extends FTLNomadActorSheet {
/** @override */
static DEFAULT_OPTIONS = {
classes: ["robot"],
position: {
width: 860,
height: 620,
},
window: {
contentClasses: ["robot-content"],
},
actions: {
createEquipment: FTLNomadRobotSheet.#onCreateEquipment,
createArmor: FTLNomadRobotSheet.#onCreateArmor,
createWeapon: FTLNomadRobotSheet.#onCreateWeapon,
createTalent: FTLNomadRobotSheet.#onCreateTalent,
createImplant: FTLNomadRobotSheet.#onCreateImplant,
createPsionic: FTLNomadRobotSheet.#onCreatePsionic,
createLanguage: FTLNomadRobotSheet.#onCreateLanguage
},
}
/** @override */
static PARTS = {
main: {
template: "systems/fvtt-ftl-nomad/templates/robot-main.hbs",
},
tabs: {
template: "templates/generic/tab-navigation.hbs",
},
equipment: {
template: "systems/fvtt-ftl-nomad/templates/robot-equipment.hbs",
},
description: {
template: "systems/fvtt-ftl-nomad/templates/robot-description.hbs",
},
}
/** @override */
tabGroups = {
sheet: "equipment",
}
/**
* Prepare an array of form header tabs.
* @returns {Record<string, Partial<ApplicationTab>>}
*/
#getTabs() {
const tabs = {
equipment: { id: "equipment", group: "sheet", icon: "fa-solid fa-shapes", label: "FTLNOMAD.Label.equipment" },
description: {
id: "description", group: "sheet", icon: "fa-solid fa-book", label: "FTLNOMAD.Label.description"
}
}
for (const v of Object.values(tabs)) {
v.active = this.tabGroups[v.group] === v.id
v.cssClass = v.active ? "active" : ""
}
return tabs
}
/** @override */
async _prepareContext() {
const context = await super._prepareContext()
context.tabs = this.#getTabs()
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
context.enrichedNotes = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.notes, { async: true })
return context
}
/** @override */
async _preparePartContext(partId, context) {
const doc = this.document
switch (partId) {
case "equipment":
context.tab = context.tabs.equipment
context.weapons = doc.itemTypes.weapon
context.weapons.sort((a, b) => a.name.localeCompare(b.name))
context.armors = doc.itemTypes.armor
context.armors.sort((a, b) => a.name.localeCompare(b.name))
context.equipments = doc.itemTypes.equipment
context.equipments.sort((a, b) => a.name.localeCompare(b.name))
break
case "description":
context.tab = context.tabs.description
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(doc.system.description, { async: true })
context.enrichedNotes = await foundry.applications.ux.TextEditor.implementation.enrichHTML(doc.system.notes, { async: true })
break
}
return context
}
static #onCreateEquipment(event, target) {
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("FTLNOMAD.Label.newEquipment"), type: "equipment" }])
}
static #onCreateWeapon(event, target) {
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("FTLNOMAD.Label.newWeapon"), type: "weapon" }])
}
static #onCreateArmor(event, target) {
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("FTLNOMAD.Label.newArmor"), type: "armor" }])
}
static #onCreateTalent(event, target) {
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("FTLNOMAD.Label.newTalent"), type: "talent" }])
}
static #onCreateImplant(event, target) {
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("FTLNOMAD.Label.newImplant"), type: "implant" }])
}
static #onCreatePsionic(event, target) {
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("FTLNOMAD.Label.newPsionic"), type: "psionic" }])
}
static #onCreateLanguage(event, target) {
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("FTLNOMAD.Label.newLanguage"), type: "language" }])
}
/**
* Handles the roll action triggered by user interaction.
*
* @param {PointerEvent} event The event object representing the user interaction.
* @param {HTMLElement} target The target element that triggered the roll.
*
* @returns {Promise<void>} A promise that resolves when the roll action is complete.
*
* @throws {Error} Throws an error if the roll type is not recognized.
*
* @description This method checks the current mode (edit or not) and determines the type of roll
* (save, resource, or damage) based on the target element's data attributes. It retrieves the
* corresponding value from the document's system and performs the roll.
*/
async _onRoll(event, target) {
const rollType = $(event.currentTarget).data("roll-type")
let item
let li
switch (rollType) {
case "skill":
let skillId = $(event.currentTarget).data("skill-id");
item = this.actor.system.skills[skillId];
break
case "weapon":
case "damage":
li = $(event.currentTarget).parents(".item");
item = this.actor.items.get(li.data("item-id"));
break
default:
throw new Error(`Unknown roll type ${rollType}`)
}
await this.document.system.roll(rollType, item)
}
async _onDrop(event) {
if (!this.isEditable || !this.isEditMode) return
const data = TextEditor.getDragEventData(event)
// Handle different data types
switch (data.type) {
case "Item":
const item = await fromUuid(data.uuid)
return super._onDropItem(item)
}
}
}

View File

@@ -41,6 +41,13 @@ export const TECH_AGES = {
"cosmic": { id: "cosmic", label: "FTLNOMAD.TechAge.Cosmic", level: 13 }
}
export const ROBOT_SIZES = {
"tiny": { id: "tiny", label: "FTLNOMAD.Robot.Size.Tiny" },
"small": { id: "small", label: "FTLNOMAD.Robot.Size.Small" },
"medium": { id: "medium", label: "FTLNOMAD.Robot.Size.Medium" },
"large": { id: "large", label: "FTLNOMAD.Robot.Size.Large" },
"giant": { id: "giant", label: "FTLNOMAD.Robot.Size.Giant" }
}
export const WEAPON_TYPES = {
"melee": { id: "melee", label: "FTLNOMAD.Weapon.Types.Melee" },
@@ -72,6 +79,16 @@ export const ATTACK_MODIFIERS = {
"aware": -1
}
export const DAMAGE_MODIFIER_CHOICES = [
{ id: "-3", label: "-3", value: "-3" },
{ id: "-2", label: "-2", value: "-2" },
{ id: "-1", label: "-1", value: "-1" },
{ id: "0", label: "0", value: "0" },
{ id: "1", label: "+1", value: "1" },
{ id: "2", label: "+2", value: "2" },
{ id: "3", label: "+3", value: "3" }
]
export const TRIAGE_RESULTS = {
"none": { id: "none", dice: 0, label: "FTLNOMAD.TriageResults.None" },
"death": { id: "death", dice: 3, label: "FTLNOMAD.TriageResults.Death" },
@@ -156,5 +173,7 @@ export const SYSTEM = {
CREATURE_NICHES,
STARSHIP_HULL,
SKILLS,
ROBOT_SIZES,
DAMAGE_MODIFIER_CHOICES,
ASCII
}

View File

@@ -63,7 +63,7 @@ export default class FTLNomadRoll extends Roll {
static updateFullFormula(options) {
let fullFormula
if (options.rollType === "damage") {
fullFormula = `${options.formula} + ${options.skillModifier}D6 `
fullFormula = `${options.formula} + ${options.damageModifier}D6 `
} else {
let mod = options.rollItem?.value || 0
fullFormula = `${options.formula} + ${options.skillModifier}D + ${mod} + ${options.rangeModifier}D + ${options.numericModifier}D`
@@ -125,11 +125,14 @@ export default class FTLNomadRoll extends Roll {
choiceRangeModifier[key] = { label: `${key} (${value}D)`, value: value }
}
}
const choiceDamageModifier = SYSTEM.DAMAGE_MODIFIER_CHOICES
let damageModifier = "0"
let modifier = "0"
options.skillModifier = 0
options.numericModifier = 0
options.rangeModifier = rangeModifier
options.damageModifier = damageModifier
let fullFormula = `${formula} + ${options.rollItem.value}`
if (options.isEncumbered) {
fullFormula += ` - 1D`
@@ -150,7 +153,9 @@ export default class FTLNomadRoll extends Roll {
fieldRollMode,
choiceModifier,
choiceRangeModifier,
choiceDamageModifier,
rangeModifier,
damageModifier,
formula,
hasTarget: options.hasTarget,
modifier,
@@ -184,6 +189,10 @@ export default class FTLNomadRoll extends Roll {
options.skillModifier = Number(event.target.value)
FTLNomadRoll.updateFullFormula(options)
})
$(".roll-damage-modifier").change(event => {
options.damageModifier = Number(event.target.value)
FTLNomadRoll.updateFullFormula(options)
})
$(".roll-skill-range-modifier").change(event => {
options.rangeModifier = Number(event.target.value)
FTLNomadRoll.updateFullFormula(options)
@@ -230,9 +239,13 @@ export default class FTLNomadRoll extends Roll {
// Replace the D6 by the correct number of D6
damageFormula = damageFormula.replace(/(\d*)d6/gi, (match, p1) => {
let numDice = Number(p1) || 1
numDice += Number(options.skillModifier)
//numDice += options?.finalModifier || 0
return `${numDice}d6 + ${mod}`
let damageModifier = Number(options.damageModifier)
let postArg = ""
if (damageModifier && damageModifier !== 0) {
postArg = (damageModifier > 0) ? `kh${numDice}` : `kl${numDice}`
numDice += Math.abs(damageModifier)
}
return `${numDice}d6${postArg} + ${mod}`
})
diceFormula = damageFormula
} else {

View File

@@ -11,4 +11,4 @@ export { default as FTLNomadImplant } from "./implant.mjs"
export { default as FTLNomadStarship } from "./starship.mjs"
export { default as FTLNomadCreatureTrait } from "./creature-trait.mjs"
export { default as FTLNomadCreatureAbility } from "./creature-ability.mjs"
export { default as FTLNomadRobot } from "./robot.mjs"

84
module/models/robot.mjs Normal file
View File

@@ -0,0 +1,84 @@
import { SYSTEM } from "../config/system.mjs"
import FTLNomadRoll from "../documents/roll.mjs"
export default class FTLNomadRobot extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields
const requiredInteger = { required: true, nullable: false, integer: true }
const schema = {}
schema.description = new fields.HTMLField({ required: true, textSearch: true })
schema.notes = new fields.HTMLField({ required: true, textSearch: true })
schema.name = new fields.StringField({ required: true, nullable: false, initial: "" })
schema.techAge = new fields.StringField({ required: true, choices: SYSTEM.TECH_AGES, initial: "lateatomic" })
schema.robotSize = new fields.StringField({ required: true, choices: SYSTEM.ROBOT_SIZES, initial: "medium" })
schema.durability = new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 })
schema.protection = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
schema.brain = new fields.StringField({ required: true, nullable: false, initial: "" })
schema.speed = new fields.StringField({ required: true, nullable: false, initial: "" })
// Carac
const skillField = (label) => {
const schema = {
value: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 5 }),
label: new fields.StringField({ required: true, nullable: false, initial: label })
}
return new fields.SchemaField(schema, { label })
}
schema.skills = new fields.SchemaField(
Object.values(SYSTEM.SKILLS).reduce((obj, characteristic) => {
obj[characteristic.id] = skillField(characteristic.label)
return obj
}, {}),
)
schema.enc = new fields.SchemaField({
value: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
max: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
})
schema.cost = new fields.StringField({ required: true, initial: "0" })
return schema
}
/** @override */
static LOCALIZATION_PREFIXES = ["FTLNOMAD.Robot"]
prepareDerivedData() {
super.prepareDerivedData();
}
isEncumbered() {
return this.enc.value > this.enc.max
}
/** */
/**
* Rolls a dice for a character.
* @param {("save"|"resource|damage")} rollType The type of the roll.
* @param {number} rollItem The target value for the roll. Which caracteristic or resource. If the roll is a damage roll, this is the id of the item.
* @returns {Promise<null>} - A promise that resolves to null if the roll is cancelled.
*/
async roll(rollType, rollItem) {
let opponentTarget
const hasTarget = opponentTarget !== undefined
let roll = await FTLNomadRoll.prompt({
rollType,
rollItem,
actorId: this.parent.id,
actorName: this.parent.name,
actorImage: this.parent.img,
isEncumbered: this.isEncumbered(),
hasTarget,
target: opponentTarget
})
if (!roll) return null
await roll.toMessage({}, { rollMode: roll.options.rollMode })
}
}

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@@ -1 +1 @@
MANIFEST-000074
MANIFEST-000086

View File

@@ -1,7 +1,14 @@
2025/10/14-15:40:44.643194 7f189ffff6c0 Recovering log #71
2025/10/14-15:40:44.654675 7f189ffff6c0 Delete type=3 #69
2025/10/14-15:40:44.654742 7f189ffff6c0 Delete type=0 #71
2025/10/14-15:48:51.979601 7f189e7fc6c0 Level-0 table #77: started
2025/10/14-15:48:51.979628 7f189e7fc6c0 Level-0 table #77: 0 bytes OK
2025/10/14-15:48:51.985948 7f189e7fc6c0 Delete type=0 #75
2025/10/14-15:48:51.986102 7f189e7fc6c0 Manual compaction at level-0 from '!folders!AuBtSOj1mJmh88qx' @ 72057594037927935 : 1 .. '!items!zv9dwgL3p7ThQn7j' @ 0 : 0; will stop at (end)
2025/10/15-13:50:39.028219 7f189f7fe6c0 Recovering log #84
2025/10/15-13:50:39.038979 7f189f7fe6c0 Delete type=3 #82
2025/10/15-13:50:39.039047 7f189f7fe6c0 Delete type=0 #84
2025/10/15-15:26:39.732570 7f189e7fc6c0 Level-0 table #89: started
2025/10/15-15:26:39.736109 7f189e7fc6c0 Level-0 table #89: 12073 bytes OK
2025/10/15-15:26:39.742312 7f189e7fc6c0 Delete type=0 #87
2025/10/15-15:26:39.748688 7f189e7fc6c0 Manual compaction at level-0 from '!folders!AuBtSOj1mJmh88qx' @ 72057594037927935 : 1 .. '!items!zv9dwgL3p7ThQn7j' @ 0 : 0; will stop at '!items!zoE4ITyfl3od6hYD' @ 721 : 1
2025/10/15-15:26:39.748706 7f189e7fc6c0 Compacting 1@0 + 1@1 files
2025/10/15-15:26:39.753893 7f189e7fc6c0 Generated table #90@0: 316 keys, 126470 bytes
2025/10/15-15:26:39.753929 7f189e7fc6c0 Compacted 1@0 + 1@1 files => 126470 bytes
2025/10/15-15:26:39.760361 7f189e7fc6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
2025/10/15-15:26:39.760492 7f189e7fc6c0 Delete type=2 #73
2025/10/15-15:26:39.760637 7f189e7fc6c0 Delete type=2 #89
2025/10/15-15:26:39.774069 7f189e7fc6c0 Manual compaction at level-0 from '!items!zoE4ITyfl3od6hYD' @ 721 : 1 .. '!items!zv9dwgL3p7ThQn7j' @ 0 : 0; will stop at (end)

View File

@@ -1,11 +1,7 @@
2025/10/13-22:56:27.667573 7f189ffff6c0 Delete type=3 #1
2025/10/13-23:20:46.625534 7f189e7fc6c0 Level-0 table #72: started
2025/10/13-23:20:46.625575 7f189e7fc6c0 Level-0 table #72: 0 bytes OK
2025/10/13-23:20:46.631818 7f189e7fc6c0 Delete type=0 #70
2025/10/13-23:20:46.644541 7f189e7fc6c0 Manual compaction at level-0 from '!folders!AuBtSOj1mJmh88qx' @ 72057594037927935 : 1 .. '!items!zv9dwgL3p7ThQn7j' @ 0 : 0; will stop at '!items!zv9dwgL3p7ThQn7j' @ 385 : 1
2025/10/13-23:20:46.644551 7f189e7fc6c0 Compacting 1@0 + 0@1 files
2025/10/13-23:20:46.649604 7f189e7fc6c0 Generated table #73@0: 285 keys, 111653 bytes
2025/10/13-23:20:46.649622 7f189e7fc6c0 Compacted 1@0 + 0@1 files => 111653 bytes
2025/10/13-23:20:46.655618 7f189e7fc6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
2025/10/13-23:20:46.655762 7f189e7fc6c0 Delete type=2 #67
2025/10/13-23:20:46.675801 7f189e7fc6c0 Manual compaction at level-0 from '!items!zv9dwgL3p7ThQn7j' @ 385 : 1 .. '!items!zv9dwgL3p7ThQn7j' @ 0 : 0; will stop at (end)
2025/10/15-10:02:54.141015 7f189f7fe6c0 Recovering log #80
2025/10/15-10:02:54.151620 7f189f7fe6c0 Delete type=3 #78
2025/10/15-10:02:54.151691 7f189f7fe6c0 Delete type=0 #80
2025/10/15-10:23:16.651592 7f189e7fc6c0 Level-0 table #85: started
2025/10/15-10:23:16.651628 7f189e7fc6c0 Level-0 table #85: 0 bytes OK
2025/10/15-10:23:16.657926 7f189e7fc6c0 Delete type=0 #83
2025/10/15-10:23:16.664228 7f189e7fc6c0 Manual compaction at level-0 from '!folders!AuBtSOj1mJmh88qx' @ 72057594037927935 : 1 .. '!items!zv9dwgL3p7ThQn7j' @ 0 : 0; will stop at (end)

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@@ -1 +1 @@
MANIFEST-000052
MANIFEST-000064

View File

@@ -1,7 +1,14 @@
2025/10/14-15:40:44.659758 7f189effd6c0 Recovering log #49
2025/10/14-15:40:44.669246 7f189effd6c0 Delete type=3 #47
2025/10/14-15:40:44.669328 7f189effd6c0 Delete type=0 #49
2025/10/14-15:48:51.973184 7f189e7fc6c0 Level-0 table #55: started
2025/10/14-15:48:51.973216 7f189e7fc6c0 Level-0 table #55: 0 bytes OK
2025/10/14-15:48:51.979520 7f189e7fc6c0 Delete type=0 #53
2025/10/14-15:48:51.986094 7f189e7fc6c0 Manual compaction at level-0 from '!actors!3pydTJsM73Z4o0V6' @ 72057594037927935 : 1 .. '!folders!vRnrOJqSMlxbSgyX' @ 0 : 0; will stop at (end)
2025/10/15-13:50:39.042685 7f18a4ffa6c0 Recovering log #62
2025/10/15-13:50:39.052767 7f18a4ffa6c0 Delete type=3 #60
2025/10/15-13:50:39.052843 7f18a4ffa6c0 Delete type=0 #62
2025/10/15-15:26:39.665250 7f189e7fc6c0 Level-0 table #67: started
2025/10/15-15:26:39.668457 7f189e7fc6c0 Level-0 table #67: 12881 bytes OK
2025/10/15-15:26:39.674498 7f189e7fc6c0 Delete type=0 #65
2025/10/15-15:26:39.688322 7f189e7fc6c0 Manual compaction at level-0 from '!actors!0FQ6XaRi24OorI21' @ 72057594037927935 : 1 .. '!folders!vRnrOJqSMlxbSgyX' @ 0 : 0; will stop at '!folders!HobFutlnH6HPTEfT' @ 93 : 1
2025/10/15-15:26:39.688334 7f189e7fc6c0 Compacting 1@0 + 1@1 files
2025/10/15-15:26:39.692347 7f189e7fc6c0 Generated table #68@0: 78 keys, 62826 bytes
2025/10/15-15:26:39.692380 7f189e7fc6c0 Compacted 1@0 + 1@1 files => 62826 bytes
2025/10/15-15:26:39.698356 7f189e7fc6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
2025/10/15-15:26:39.698484 7f189e7fc6c0 Delete type=2 #51
2025/10/15-15:26:39.698645 7f189e7fc6c0 Delete type=2 #67
2025/10/15-15:26:39.709845 7f189e7fc6c0 Manual compaction at level-0 from '!folders!HobFutlnH6HPTEfT' @ 93 : 1 .. '!folders!vRnrOJqSMlxbSgyX' @ 0 : 0; will stop at (end)

View File

@@ -1,11 +1,7 @@
2025/10/13-22:56:27.777302 7f189ffff6c0 Delete type=3 #1
2025/10/13-23:20:46.638242 7f189e7fc6c0 Level-0 table #50: started
2025/10/13-23:20:46.638279 7f189e7fc6c0 Level-0 table #50: 0 bytes OK
2025/10/13-23:20:46.644407 7f189e7fc6c0 Delete type=0 #48
2025/10/13-23:20:46.655963 7f189e7fc6c0 Manual compaction at level-0 from '!actors!3pydTJsM73Z4o0V6' @ 72057594037927935 : 1 .. '!folders!vRnrOJqSMlxbSgyX' @ 0 : 0; will stop at '!folders!vRnrOJqSMlxbSgyX' @ 92 : 1
2025/10/13-23:20:46.655974 7f189e7fc6c0 Compacting 1@0 + 0@1 files
2025/10/13-23:20:46.659684 7f189e7fc6c0 Generated table #51@0: 51 keys, 49087 bytes
2025/10/13-23:20:46.659713 7f189e7fc6c0 Compacted 1@0 + 0@1 files => 49087 bytes
2025/10/13-23:20:46.665961 7f189e7fc6c0 compacted to: files[ 0 1 0 0 0 0 0 ]
2025/10/13-23:20:46.666034 7f189e7fc6c0 Delete type=2 #45
2025/10/13-23:20:46.682181 7f189e7fc6c0 Manual compaction at level-0 from '!folders!vRnrOJqSMlxbSgyX' @ 92 : 1 .. '!folders!vRnrOJqSMlxbSgyX' @ 0 : 0; will stop at (end)
2025/10/15-10:02:54.154455 7f18a4ffa6c0 Recovering log #58
2025/10/15-10:02:54.164920 7f18a4ffa6c0 Delete type=3 #56
2025/10/15-10:02:54.164970 7f18a4ffa6c0 Delete type=0 #58
2025/10/15-10:23:16.644379 7f189e7fc6c0 Level-0 table #63: started
2025/10/15-10:23:16.644413 7f189e7fc6c0 Level-0 table #63: 0 bytes OK
2025/10/15-10:23:16.651461 7f189e7fc6c0 Delete type=0 #61
2025/10/15-10:23:16.664216 7f189e7fc6c0 Manual compaction at level-0 from '!actors!3pydTJsM73Z4o0V6' @ 72057594037927935 : 1 .. '!folders!vRnrOJqSMlxbSgyX' @ 0 : 0; will stop at (end)

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@@ -5,6 +5,7 @@
@import "mixins.less";
@import "character.less";
@import "vehicle.less";
@import "robot.less";
@import "starship.less";
@import "creature.less";
@import "weapon.less";

View File

@@ -61,7 +61,6 @@
font-family: var(--font-secondary);
font-size: calc(var(--font-size-standard) * 1);
}
}
.vehicle-sheet-common {
@@ -103,6 +102,27 @@
}
}
}
.robot-sheet-common {
label {
font-family: var(--font-secondary);
font-size: calc(var(--font-size-standard) * 1);
}
.form-group {
display: flex;
flex-direction: row;
align-items: center;
margin-bottom: 4px;
label {
font-weight: bold;
margin-right: 8px;
min-width: 5rem;
max-width: 5rem;
}
}
}
.creature-sheet-common {
label {
font-family: var(--font-secondary);

306
styles/robot.less Normal file
View File

@@ -0,0 +1,306 @@
.robot-content {
.sheet-common();
.robot-sheet-common();
overflow: scroll;
}
.sheet-tabs {
background-color: var(--color-light-1);
}
.robot-main {
background-color: var(--color-light-1);
display: flex;
.robot-pc {
display: flex;
gap: 4px;
flex: 1;
.robot-left {
min-width: 180px;
display: flex;
flex-direction: column;
.robot-left-image {
display: flex;
justify-content: center;
align-items: center;
padding-bottom: 8px;
.robot-img {
height: 140px;
width: auto;
border: none;
}
}
}
.robot-right {
display: flex;
flex-direction: column;
gap: 5px;
.robot-name {
display: flex;
input {
font-family: var(--font-title);
font-size: calc(var(--font-size-standard) * 1.4);
width: 400px;
}
}
.main-stats {
min-width: 25rem;
max-width: 25rem;
}
.cargo,
.capacity {
label {
min-width: 4rem;
max-width: 4rem;
}
input {
max-width: 6rem;
margin-right: 0.5rem;
}
.cargo-content {
display: flex;
align-items: center;
gap: 4px;
}
}
.robot-infos {
display: flex;
flex-direction: column;
gap: 4px;
label {
min-width: 120px;
}
.robot-hp {
display: flex;
gap: 2px;
align-items: center;
.robot-hp-value {
.form-fields input {
flex: none;
width: 50px;
margin-left: 4px;
font-size: calc(var(--font-size-standard) * 1.4);
}
}
.robot-hp-max {
clear: both;
display: flex;
flex-direction: row;
flex-wrap: wrap;
margin: 3px 0;
align-items: center;
input {
width: 50px;
text-align: center;
font-size: calc(var(--font-size-standard) * 1.4);
}
}
.hp-separator {
font-size: calc(var(--font-size-standard) * 1.2);
display: flex;
align-items: center;
justify-content: center;
}
}
}
}
}
.robot-skills {
background-color: var(--color-light-1);
display: flex;
flex-direction: column;
gap: 5px;
flex: 1;
.robot-skill {
display: flex;
align-items: center;
.icon-skill {
width: 24px;
height: 24px;
margin-right: 4px;
}
.rollable:hover,
.rollable:focus {
text-shadow: 0 0 8px var(--color-shadow-primary);
cursor: pointer;
}
.rollable {
min-width: 4.5rem;
max-width: 4.5rem;
}
.char-text {
margin-left: 0.5rem;
}
.d100 {
flex: 0;
max-width: 0.6rem;
}
.form-group {
flex: 0;
padding-left: 5px;
.form-fields {
font-size: 1.1rem;
flex: none;
width: 40px;
}
}
}
}
.robot-skill-play {
min-width: 225px;
}
.robot-skill-edit {
min-width: 225px;
}
.robot-pc-play {
min-width: 500px;
}
.robot-pc-edit {
min-width: 500px;
}
}
.robot-description {
.text-center {
text-align: left;
align-content: center;
}
background-color: var(--color-light-1);
prose-mirror.inactive {
min-height: 40px;
}
prose-mirror.active {
min-height: 150px;
}
.field-label {
margin-left: 8px;
}
.robot-brain {
input {
min-width: 32rem;
max-width: 32rem;
}
}
.section-editor {
min-height: 10rem;
}
.biodata {
display: grid;
grid-template-columns: repeat(2, 1fr);
gap: 8px;
label {
min-width: 3rem;
}
.feature {
display: flex;
align-items: center;
gap: 4px;
min-width: 18rem;
max-width: 18rem;
}
}
}
.tab.robot-equipment .main-div {
background-color: var(--color-light-1);
display: grid;
grid-template-columns: 1fr;
legend {
a {
font-size: calc(var(--font-size-standard) * 1.4);
padding-left: 5px;
}
}
.weapons {
display: grid;
grid-template-columns: repeat(2, 1fr);
gap: 4px;
.weapon {
display: flex;
align-items: center;
gap: 4px;
min-width: 13rem;
max-width: 13srem;
.rollable:hover,
.rollable:focus {
text-shadow: 0 0 8px var(--color-shadow-primary);
cursor: pointer;
}
.controls {
min-width: 2rem;
max-width: 2rem;
}
.damage {
min-width: 5rem;
max-width: 5rem;
}
.name {
min-width: 8rem;
max-width: 8rem;
}
.item-img {
width: 32px;
height: 32px;
margin: 4px 0 0 0;
}
}
}
.equipments {
display: grid;
grid-template-columns: repeat(3, 1fr);
gap: 4px;
.equipment {
display: flex;
align-items: center;
gap: 4px;
min-width: 13rem;
max-width: 13srem;
.rollable:hover,
.rollable:focus {
text-shadow: 0 0 8px var(--color-shadow-primary);
cursor: pointer;
}
.controls {
min-width: 2rem;
max-width: 2rem;
}
.damage {
min-width: 5rem;
max-width: 5rem;
}
.name {
min-width: 8rem;
max-width: 8rem;
}
.item-img {
width: 32px;
height: 32px;
margin: 4px 0 0 0;
}
}
}
prose-mirror.inactive {
min-height: 40px;
}
prose-mirror.active {
min-height: 150px;
}
}

View File

@@ -78,6 +78,11 @@
align-items: center;
align-self: center;
gap: 4px;
.starship-guns-label {
min-width: 7.4rem;
max-width: 7.4rem;
font-weight: bold;
}
}
input {
max-width: 5rem;

View File

@@ -37,7 +37,8 @@
"character": { "htmlFields": ["description", "notes"] },
"creature": { "htmlFields": ["description", "notes"] },
"vehicle": { "htmlFields": ["description", "notes"] },
"starship": { "htmlFields": ["description", "notes"] }
"starship": { "htmlFields": ["description", "notes"] },
"robot": { "htmlFields": ["description", "notes"] }
},
"Item": {
"talent": { "htmlFields": ["description"] },

View File

@@ -1,109 +1,258 @@
<section class="character-main character-main-{{ifThen isPlayMode 'play' 'edit'}}">
<section
class="character-main character-main-{{ifThen isPlayMode 'play' 'edit'}}"
>
{{!log "character-main" this}}
<fieldset>
<legend>{{localize "FTLNOMAD.Label.character"}}</legend>
<div class="character-pc character-pc-{{ifThen isPlayMode 'play' 'edit'}}">
<div class="character-left">
<div class="character-left-image">
<img class="character-img" src="{{actor.img}}" data-edit="img" data-action="editImage"
data-tooltip="{{actor.name}}" />
<img
class="character-img"
src="{{actor.img}}"
data-edit="img"
data-action="editImage"
data-tooltip="{{actor.name}}"
/>
</div>
<fieldset class="character-hp">
<legend>{{localize "FTLNOMAD.Label.Stamina"}}</legend>
<div class="flexrow">
{{formField systemFields.health.fields.staminaValue value=system.health.staminaValue}}
{{formField systemFields.health.fields.staminaMax value=system.health.staminaMax rootId=partId disabled=true}}
{{formField
systemFields.health.fields.staminaValue
value=system.health.staminaValue
}}
{{formField
systemFields.health.fields.staminaMax
value=system.health.staminaMax
rootId=partId
disabled=true
}}
</div>
<div class="flexrow">
{{formField systemFields.health.fields.wounds value=system.health.wounds }}
{{formField
systemFields.health.fields.wounds
value=system.health.wounds
}}
</div>
</fieldset>
</div>
<div class="character-right">
<div class="character-name">
{{formInput fields.name value=source.name rootId=partId disabled=isPlayMode}}
<a class="control" data-action="toggleSheet" data-tooltip="FTLNOMAD.ToggleSheet" data-tooltip-direction="UP">
{{formInput
fields.name
value=source.name
rootId=partId
disabled=isPlayMode
}}
<a
class="control"
data-action="toggleSheet"
data-tooltip="FTLNOMAD.ToggleSheet"
data-tooltip-direction="UP"
>
<i class="fa-solid fa-user-{{ifThen isPlayMode 'lock' 'pen'}}"></i>
</a>
</div>
<fieldset class="character-spec">
{{formField systemFields.concept value=system.concept rootId=partId disabled=isPlayMode}}
{{formField systemFields.species value=system.species rootId=partId disabled=isPlayMode}}
{{formField systemFields.archetype value=system.archetype rootId=partId disabled=isPlayMode}}
{{formField
systemFields.concept
value=system.concept
rootId=partId
disabled=isPlayMode
}}
{{formField
systemFields.species
value=system.species
rootId=partId
disabled=isPlayMode
}}
{{formField
systemFields.archetype
value=system.archetype
rootId=partId
disabled=isPlayMode
}}
<div class="hero-armor">
{{formField systemFields.heroPoints value=system.heroPoints rootId=partId }}
{{formField systemFields.armor.fields.value value=system.armor.value rootId=partId disabled=isPlayMode}}
{{formField
systemFields.heroPoints
value=system.heroPoints
rootId=partId
}}
{{formField
systemFields.armor.fields.value
value=system.armor.value
rootId=partId
disabled=isPlayMode
}}
</div>
</fieldset>
<fieldset class="encumbrance">
{{#if isEncumbered}}
{{formField systemFields.enc.fields.value value=system.enc.value rootId=partId disabled=true classes="encumbered"}}
{{else }}
{{formField systemFields.enc.fields.value value=system.enc.value rootId=partId disabled=true}}
{{/if}}
{{formField systemFields.enc.fields.max value=system.enc.max rootId=partId disabled=isPlayMode}}
{{formField systemFields.credits value=system.credits rootId=partId }}
</fieldset>
{{#if isEncumbered}}
{{formField
systemFields.enc.fields.value
value=system.enc.value
rootId=partId
disabled=true
classes="encumbered"
}}
{{else}}
{{formField
systemFields.enc.fields.value
value=system.enc.value
rootId=partId
disabled=true
}}
{{/if}}
{{formField
systemFields.enc.fields.max
value=system.enc.max
rootId=partId
disabled=isPlayMode
}}
{{formField systemFields.credits value=system.credits rootId=partId}}
</fieldset>
</div>
</div>
</fieldset>
<fieldset class="character-skills character-skills-{{ifThen isPlayMode 'play' 'edit'}}">
<fieldset
class="character-skills character-skills-{{ifThen
isPlayMode
'play'
'edit'
}}"
>
<legend>{{localize "FTLNOMAD.Label.skills"}}</legend>
<div class="character-skill">
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_combat.svg" class="icon-skill" />
<label class="rollable" data-roll-type="skill" data-skill-id="combat">{{localize
"FTLNOMAD.Label.combat"}}</label>
{{formInput systemFields.skills.fields.combat.fields.value value=system.skills.combat.value rootId=partId disabled=isPlayMode type="number" }}
<img
src="systems/fvtt-ftl-nomad/assets/icons/icon_combat.svg"
class="icon-skill"
/>
<label
class="rollable"
data-roll-type="skill"
data-skill-id="combat"
>{{localize "FTLNOMAD.Label.combat"}}</label>
{{formInput
systemFields.skills.fields.combat.fields.value
value=system.skills.combat.value
rootId=partId
disabled=isPlayMode
type="number"
}}
</div>
<div class="character-skill">
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_knowledge.svg" class="icon-skill" />
<label class="rollable" data-roll-type="skill" data-skill-id="knowledge">{{localize
"FTLNOMAD.Label.knowledge"}}</label>
{{formInput systemFields.skills.fields.knowledge.fields.value value=system.skills.knowledge.value
rootId=partId disabled=isPlayMode type="number"}}
<img
src="systems/fvtt-ftl-nomad/assets/icons/icon_knowledge.svg"
class="icon-skill"
/>
<label
class="rollable"
data-roll-type="skill"
data-skill-id="knowledge"
>{{localize "FTLNOMAD.Label.knowledge"}}</label>
{{formInput
systemFields.skills.fields.knowledge.fields.value
value=system.skills.knowledge.value
rootId=partId
disabled=isPlayMode
type="number"
}}
</div>
<div class="character-skill">
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_social.svg" class="icon-skill" />
<label class="rollable" data-roll-type="skill" data-skill-id="social">{{localize
"FTLNOMAD.Label.social"}}</label>
{{formInput systemFields.skills.fields.social.fields.value value=system.skills.social.value
rootId=partId disabled=isPlayMode type="number"}}
<img
src="systems/fvtt-ftl-nomad/assets/icons/icon_social.svg"
class="icon-skill"
/>
<label
class="rollable"
data-roll-type="skill"
data-skill-id="social"
>{{localize "FTLNOMAD.Label.social"}}</label>
{{formInput
systemFields.skills.fields.social.fields.value
value=system.skills.social.value
rootId=partId
disabled=isPlayMode
type="number"
}}
</div>
<div class="character-skill">
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_physical.svg" class="icon-skill" />
<label class="rollable" data-roll-type="skill" data-skill-id="physical">{{localize
"FTLNOMAD.Label.physical"}}</label>
{{formInput systemFields.skills.fields.physical.fields.value value=system.skills.physical.value
rootId=partId disabled=isPlayMode type="number"}}
<img
src="systems/fvtt-ftl-nomad/assets/icons/icon_physical.svg"
class="icon-skill"
/>
<label
class="rollable"
data-roll-type="skill"
data-skill-id="physical"
>{{localize "FTLNOMAD.Label.physical"}}</label>
{{formInput
systemFields.skills.fields.physical.fields.value
value=system.skills.physical.value
rootId=partId
disabled=isPlayMode
type="number"
}}
</div>
<div class="character-skill">
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_stealth.svg" class="icon-skill" />
<label class="rollable" data-roll-type="skill" data-skill-id="stealth">{{localize
"FTLNOMAD.Label.stealth"}}</label>
{{formInput systemFields.skills.fields.stealth.fields.value value=system.skills.stealth.value
rootId=partId disabled=isPlayMode type="number"}}
<img
src="systems/fvtt-ftl-nomad/assets/icons/icon_stealth.svg"
class="icon-skill"
/>
<label
class="rollable"
data-roll-type="skill"
data-skill-id="stealth"
>{{localize "FTLNOMAD.Label.stealth"}}</label>
{{formInput
systemFields.skills.fields.stealth.fields.value
value=system.skills.stealth.value
rootId=partId
disabled=isPlayMode
type="number"
}}
</div>
<div class="character-skill">
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_vehicles.svg" class="icon-skill" />
<label class="rollable" data-roll-type="skill" data-skill-id="vehicles">{{localize
"FTLNOMAD.Label.vehicles"}}</label>
{{formInput systemFields.skills.fields.vehicles.fields.value value=system.skills.vehicles.value
rootId=partId disabled=isPlayMode type="number"}}
<img
src="systems/fvtt-ftl-nomad/assets/icons/icon_vehicles.svg"
class="icon-skill"
/>
<label
class="rollable"
data-roll-type="skill"
data-skill-id="vehicles"
>{{localize "FTLNOMAD.Label.vehicles"}}</label>
{{formInput
systemFields.skills.fields.vehicles.fields.value
value=system.skills.vehicles.value
rootId=partId
disabled=isPlayMode
type="number"
}}
</div>
<div class="character-skill">
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_technology.svg" class="icon-skill" />
<label class="rollable" data-roll-type="skill" data-skill-id="technology">{{localize
"FTLNOMAD.Label.technology"}}</label>
{{formInput systemFields.skills.fields.technology.fields.value value=system.skills.technology.value
rootId=partId disabled=isPlayMode type="number"}}
<img
src="systems/fvtt-ftl-nomad/assets/icons/icon_technology.svg"
class="icon-skill"
/>
<label
class="rollable"
data-roll-type="skill"
data-skill-id="technology"
>{{localize "FTLNOMAD.Label.technology"}}</label>
{{formInput
systemFields.skills.fields.technology.fields.value
value=system.skills.technology.value
rootId=partId
disabled=isPlayMode
type="number"
}}
</div>
</fieldset>
</section>

View File

@@ -8,43 +8,44 @@
<ul>
{{#if (eq rollType "skill")}}
<li><strong>{{localize "FTLNOMAD.Label.skillRoll"}}</strong></li>
<li><strong>{{localize "FTLNOMAD.Label.skillRoll"}}</strong></li>
{{/if}}
{{#if (eq rollType "damage")}}
<li class="result-success">Weapon Damage</li>
<li><strong>{{weapon.name}}</strong></li>
<li class="result-success">Weapon Damage</li>
<li><strong>{{weapon.name}}</strong></li>
{{else}}
{{#if weapon}}
<li><strong>Weapon : {{weapon.name}}</strong></li>
{{/if}}
{{#if weapon}}
<li><strong>Weapon : {{weapon.name}}</strong></li>
<li><strong>Aspects : {{weapon.system.aspect}}</strong></li>
{{/if}}
{{/if}}
<li><strong>{{localize rollItem.label}} : {{fullFormula}}</strong></li>
{{#if (eq rollType "damage")}}
{{else}}
{{#if isEncumbered}}
<li class="red-warning">Encumbered : -1D</li>
{{/if}}
<li>{{localize "FTLNOMAD.Label.modifier"}} : {{skillModifier}}D {{rangeModifier}}D {{numericModifier}}D</li>
{{#if (eq rollType "damage")}}{{else}}
{{#if isEncumbered}}
<li class="red-warning">Encumbered : -1D</li>
{{/if}}
<li>{{localize "FTLNOMAD.Label.modifier"}}
:
{{skillModifier}}D
{{rangeModifier}}D
{{numericModifier}}D</li>
{{/if}}
{{#if (eq rollType "damage")}}{{else}}
{{#if isSuccess}}
<li class="result-success">
{{localize "FTLNOMAD.Label.success"}}
</li>
{{/if}}
{{#if (eq rollType "damage")}}
{{else}}
{{#if isSuccess}}
<li class="result-success">
{{localize "FTLNOMAD.Label.success"}}
</li>
{{/if}}
{{#if isFailure}}
<li class="result-failure">
{{localize "FTLNOMAD.Label.failure"}}
</li>
{{/if}}
{{#if isFailure}}
<li class="result-failure">
{{localize "FTLNOMAD.Label.failure"}}
</li>
{{/if}}
{{/if}}
</ul>
@@ -52,18 +53,22 @@
</div>
{{#if isDamage}}
<div>
{{#if (and isGM hasTarget)}}
{{{localize "FTLNOMAD.Roll.displayArmor" targetName=targetName targetArmor=targetArmor
realDamage=realDamage}}}
{{/if}}
</div>
<div>
{{#if (and isGM hasTarget)}}
{{{localize
"FTLNOMAD.Roll.displayArmor"
targetName=targetName
targetArmor=targetArmor
realDamage=realDamage
}}}
{{/if}}
</div>
{{/if}}
{{#unless isPrivate}}
<div class="dice-result">
<h4 class="dice-total">{{total}}</h4>
<div class="dice-formula">{{formula}}</div>
{{{tooltip}}}
</div>
<div class="dice-result">
<h4 class="dice-total">{{total}}</h4>
<div class="dice-formula">{{formula}}</div>
{{{tooltip}}}
</div>
{{/unless}}
</div>

View File

@@ -0,0 +1,48 @@
<section
class="tab robot-{{tab.id}} {{tab.cssClass}}"
data-tab="{{tab.id}}"
data-group="{{tab.group}}"
>
<fieldset>
<legend>Tech Age</legend>
<div class="flexrow">
{{formField systemFields.techAge value=system.techAge localize=true}}
</div>
</fieldset>
<fieldset>
<legend>{{localize "FTLNOMAD.Label.damages"}}</legend>
<div class="text-center">
<textarea
class="form-control"
cols="64"
rows="5"
name="system.damages"
data-tooltip="{{localize 'FTLNOMAD.Tooltip.damages'}}"
>{{system.damages}}</textarea>
</div>
</fieldset>
<fieldset class="section-editor">
<legend>{{localize "FTLNOMAD.Label.description"}}</legend>
{{formInput
systemFields.description
enriched=enrichedDescription
value=system.description
name="system.description"
toggled=true
}}
</fieldset>
<fieldset class="section-editor">
<legend>{{localize "FTLNOMAD.Label.notes"}}</legend>
{{formInput
systemFields.notes
enriched=enrichedNotes
value=system.notes
name="system.notes"
toggled=true
}}
</fieldset>
</section>

View File

@@ -0,0 +1,107 @@
<section
class="tab robot-{{tab.id}} {{tab.cssClass}}"
data-tab="{{tab.id}}"
data-group="{{tab.group}}"
>
<div class="main-div">
<fieldset>
<legend>{{localize "FTLNOMAD.Label.weapons"}}{{#if isEditMode}}
<a
class="action"
data-tooltip="{{localize 'FTLNOMAD.Tooltip.addWeapon'}}"
data-tooltip-direction="UP"
><i class="fas fa-plus" data-action="createWeapon"></i></a>{{/if}}
</legend>
<div class="weapons">
{{#each weapons as |item|}}
{{!log 'weapon' this}}
<div
class="weapon item"
data-item-id="{{item.id}}"
data-item-uuid="{{item.uuid}}"
data-drag="true"
>
<img
class="item-img"
src="{{item.img}}"
data-tooltip="{{item.name}}"
/>
<div
class="name"
data-roll-type="weapon"
data-tooltip="{{{item.system.description}}}"
>
{{item.name}}
</div>
<a
class="damage rollable"
data-item-id="{{item.id}}"
data-action="roll"
data-roll-type="damage"
data-roll-value="{{item.system.damage}}"
>{{localize "FTLNOMAD.Label.damageShort"}}
:
{{item.system.damage}}</a>
<div class="controls">
<a
data-tooltip="{{localize 'FTLNOMAD.Edit'}}"
data-action="edit"
data-item-id="{{item.id}}"
data-item-uuid="{{item.uuid}}"
><i class="fas fa-edit"></i></a>
<a
data-tooltip="{{localize 'FTLNOMAD.Delete'}}"
data-action="delete"
data-item-id="{{item.id}}"
data-item-uuid="{{item.uuid}}"
><i class="fas fa-trash"></i></a>
</div>
</div>
{{/each}}
</div>
</fieldset>
<fieldset>
<legend>{{localize "FTLNOMAD.Label.equipment"}}{{#if isEditMode}}
<a
class="action"
data-tooltip="{{localize 'FTLNOMAD.Tooltip.addEquipment'}}"
data-tooltip-direction="UP"
><i class="fas fa-plus" data-action="createEquipment"></i></a>{{/if}}
</legend>
<div class="equipments">
{{#each equipments as |item|}}
{{!log 'armor' this}}
<div
class="equipment"
data-item-id="{{item.id}}"
data-item-uuid="{{item.uuid}}"
>
<img
class="item-img"
src="{{item.img}}"
data-tooltip="{{item.name}}"
/>
<div class="name" data-tooltip="{{{item.system.description}}}">
{{item.name}}
</div>
<div class="controls">
<a
data-tooltip="{{localize 'FTLNOMAD.Edit'}}"
data-action="edit"
data-item-id="{{item.id}}"
data-item-uuid="{{item.uuid}}"
><i class="fas fa-edit"></i></a>
<a
data-tooltip="{{localize 'FTLNOMAD.Delete'}}"
data-action="delete"
data-item-id="{{item.id}}"
data-item-uuid="{{item.uuid}}"
><i class="fas fa-trash"></i></a>
</div>
</div>
{{/each}}
</div>
</fieldset>
</div>
</section>

225
templates/robot-main.hbs Normal file
View File

@@ -0,0 +1,225 @@
<section class="robot-main robot-main-{{ifThen isPlayMode 'play' 'edit'}}">
<fieldset>
<legend>{{localize "FTLNOMAD.Label.robot"}}</legend>
<div class="robot-pc robot-pc-{{ifThen isPlayMode 'play' 'edit'}}">
<div class="robot-left">
<div class="robot-left-image">
<img
class="robot-img"
src="{{actor.img}}"
data-edit="img"
data-action="editImage"
data-tooltip="{{actor.name}}"
/>
</div>
</div>
<div class="robot-right">
<div class="robot-name">
{{formInput
fields.name
value=source.name
rootId=partId
disabled=isPlayMode
}}
<a
class="control"
data-action="toggleSheet"
data-tooltip="FTLNOMAD.ToggleSheet"
data-tooltip-direction="UP"
>
<i class="fa-solid fa-user-{{ifThen isPlayMode 'lock' 'pen'}}"></i>
</a>
</div>
<fieldset class="main-stats">
<legend>{{localize "FTLNOMAD.Label.mainStats"}}</legend>
<div class="flexrow">
{{formField
systemFields.robotSize
value=system.robotSize
localize=true
disabled=isPlayMode
}}
&nbsp;
{{formField
systemFields.protection
value=system.protection
localize=true
disabled=isPlayMode
}}
</div>
<div class="flexrow">
{{formField
systemFields.speed
value=system.speed
localize=true
disabled=isPlayMode
}}
&nbsp;
{{formField
systemFields.durability
value=system.durability
localize=true
disabled=isPlayMode
}}
</div>
<div class="flexrow">
{{formField
systemFields.cost
value=system.cost
localize=true
disabled=isPlayMode
}}
</div>
<div class="flexrow">
{{formField
systemFields.brain
value=system.brain
localize=true
classes="robot-brain"
disabled=isPlayMode
}}
</div>
</fieldset>
</div>
<fieldset
class="robot-skills robot-skills-{{ifThen isPlayMode 'play' 'edit'}}"
>
<legend>{{localize "FTLNOMAD.Label.skills"}}</legend>
<div class="robot-skill">
<img
src="systems/fvtt-ftl-nomad/assets/icons/icon_combat.svg"
class="icon-skill"
/>
<label
class="rollable"
data-roll-type="skill"
data-skill-id="combat"
>{{localize "FTLNOMAD.Label.combat"}}</label>
{{formInput
systemFields.skills.fields.combat.fields.value
value=system.skills.combat.value
rootId=partId
disabled=isPlayMode
type="number"
}}
</div>
<div class="robot-skill">
<img
src="systems/fvtt-ftl-nomad/assets/icons/icon_knowledge.svg"
class="icon-skill"
/>
<label
class="rollable"
data-roll-type="skill"
data-skill-id="knowledge"
>{{localize "FTLNOMAD.Label.knowledge"}}</label>
{{formInput
systemFields.skills.fields.knowledge.fields.value
value=system.skills.knowledge.value
rootId=partId
disabled=isPlayMode
type="number"
}}
</div>
<div class="robot-skill">
<img
src="systems/fvtt-ftl-nomad/assets/icons/icon_social.svg"
class="icon-skill"
/>
<label
class="rollable"
data-roll-type="skill"
data-skill-id="social"
>{{localize "FTLNOMAD.Label.social"}}</label>
{{formInput
systemFields.skills.fields.social.fields.value
value=system.skills.social.value
rootId=partId
disabled=isPlayMode
type="number"
}}
</div>
<div class="robot-skill">
<img
src="systems/fvtt-ftl-nomad/assets/icons/icon_physical.svg"
class="icon-skill"
/>
<label
class="rollable"
data-roll-type="skill"
data-skill-id="physical"
>{{localize "FTLNOMAD.Label.physical"}}</label>
{{formInput
systemFields.skills.fields.physical.fields.value
value=system.skills.physical.value
rootId=partId
disabled=isPlayMode
type="number"
}}
</div>
<div class="robot-skill">
<img
src="systems/fvtt-ftl-nomad/assets/icons/icon_stealth.svg"
class="icon-skill"
/>
<label
class="rollable"
data-roll-type="skill"
data-skill-id="stealth"
>{{localize "FTLNOMAD.Label.stealth"}}</label>
{{formInput
systemFields.skills.fields.stealth.fields.value
value=system.skills.stealth.value
rootId=partId
disabled=isPlayMode
type="number"
}}
</div>
<div class="robot-skill">
<img
src="systems/fvtt-ftl-nomad/assets/icons/icon_vehicles.svg"
class="icon-skill"
/>
<label
class="rollable"
data-roll-type="skill"
data-skill-id="vehicles"
>{{localize "FTLNOMAD.Label.vehicles"}}</label>
{{formInput
systemFields.skills.fields.vehicles.fields.value
value=system.skills.vehicles.value
rootId=partId
disabled=isPlayMode
type="number"
}}
</div>
<div class="robot-skill">
<img
src="systems/fvtt-ftl-nomad/assets/icons/icon_technology.svg"
class="icon-skill"
/>
<label
class="rollable"
data-roll-type="skill"
data-skill-id="technology"
>{{localize "FTLNOMAD.Label.technology"}}</label>
{{formInput
systemFields.skills.fields.technology.fields.value
value=system.skills.technology.value
rootId=partId
disabled=isPlayMode
type="number"
}}
</div>
</fieldset>
</div>
</fieldset>
</section>

View File

@@ -3,56 +3,117 @@
<fieldSet>
{{#if (eq rollType "skill")}}
<legend>{{localize "FTLNOMAD.Label.skill"}}</legend>
<legend>{{localize "FTLNOMAD.Label.skill"}}</legend>
{{/if}}
{{#if (eq rollType "damage")}}
<div class="dialog-skill">Damage : {{weapon.system.damage}}</div>
<div class="dialog-skill">Weapon : {{weapon.name}}</div>
<div class="dialog-skill">Damage : {{weapon.system.damage}}</div>
<div class="dialog-skill">Weapon : {{weapon.name}}</div>
{{else}}
<div class="dialog-skill">{{localize rollItem.label}} : 2d6+{{rollItem.value}}</div>
<div class="dialog-skill">{{localize rollItem.label}}
: 2d6+{{rollItem.value}}</div>
{{/if}}
{{#if (eq rollType "weapon")}}
<div class="dialog-skill">Weapon : {{weapon.name}}</div>
<div class="dialog-skill">Weapon : {{weapon.name}}</div>
{{/if}}
{{#if isEncumbered}}
<div class="dialog-skill red-warning">Encumbered : -1D</div>
<div class="dialog-skill red-warning">Encumbered : -1D</div>
{{/if}}
</fieldSet>
<fieldSet class="dialog-modifier">
<legend>{{localize "FTLNOMAD.Label.modifier"}}</legend>
<select name="modifier" class="roll-skill-modifier">
{{selectOptions choiceModifier selected=modifier localize=true}}
</select>
{{#if (eq rollType "damage")}}
<legend>Damage advantages/disadvantages</legend>
<select name="damageModifier" class="roll-damage-modifier">
{{selectOptions
choiceDamageModifier
selected=damageModifier
localize=true
}}
</select>
{{else}}
<legend>{{localize "FTLNOMAD.Label.modifier"}}</legend>
<select name="modifier" class="roll-skill-modifier">
{{selectOptions choiceModifier selected=modifier localize=true}}
</select>
{{/if}}
{{#if (eq rollType "weapon")}}
<select name="range-modifier" class="roll-skill-range-modifier">
{{selectOptions choiceRangeModifier selected=rangeModifier}}
</select>
<ul>
<li>Two Attacks : <input type="checkbox" name="isAiming" data-field="two-attacks" class="select-combat-option">
</li>
<li>Aiming : <input type="checkbox" data-field="aiming" class="select-combat-option"></li>
<li>Dim Lightning : <input type="checkbox" data-field="dim" class="select-combat-option"></li>
<li>Darkness : <input type="checkbox" data-field="darkness" class="select-combat-option"></li>
<li>Target Prone/Obscured : <input type="checkbox" data-field="prone" class="select-combat-option"></li>
<li>Target Cover : <input type="checkbox" data-field="cover" class="select-combat-option"></li>
<li>1/2 Auto Fire Recoil : <input type="checkbox" data-field="recoil-first" class="select-combat-option"></li>
<li>2+ Auto Fire Recoil : <input type="checkbox" data-field="recoil-third" class="select-combat-option"></li>
<li>Target Aware : <input type="checkbox" data-field="aware" class="select-combat-option"></li>
</ul>
<select name="range-modifier" class="roll-skill-range-modifier">
{{selectOptions choiceRangeModifier selected=rangeModifier}}
</select>
<ul>
<li>Two Attacks :
<input
type="checkbox"
name="isAiming"
data-field="two-attacks"
class="select-combat-option"
/>
</li>
<li>Aiming :
<input
type="checkbox"
data-field="aiming"
class="select-combat-option"
/></li>
<li>Dim Lightning :
<input
type="checkbox"
data-field="dim"
class="select-combat-option"
/></li>
<li>Darkness :
<input
type="checkbox"
data-field="darkness"
class="select-combat-option"
/></li>
<li>Target Prone/Obscured :
<input
type="checkbox"
data-field="prone"
class="select-combat-option"
/></li>
<li>Target Cover :
<input
type="checkbox"
data-field="cover"
class="select-combat-option"
/></li>
<li>1/2 Auto Fire Recoil :
<input
type="checkbox"
data-field="recoil-first"
class="select-combat-option"
/></li>
<li>2+ Auto Fire Recoil :
<input
type="checkbox"
data-field="recoil-third"
class="select-combat-option"
/></li>
<li>Target Aware :
<input
type="checkbox"
data-field="aware"
class="select-combat-option"
/></li>
</ul>
{{/if}}
</fieldSet>
<fieldSet class="dialog-formula">
<legend>{{localize "FTLNOMAD.Label.formula"}}</legend>
<label name="fullFormula" id="roll-dialog-full-formula">{{fullFormula}}</label>
<label
name="fullFormula"
id="roll-dialog-full-formula"
>{{fullFormula}}</label>
</fieldSet>
<fieldSet>

View File

@@ -1,28 +1,78 @@
<section class="tab starship-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
<section
class="tab starship-{{tab.id}} {{tab.cssClass}}"
data-tab="{{tab.id}}"
data-group="{{tab.group}}"
>
<fieldset>
{{formField systemFields.techAge value=system.techAge localize=true}}
<legend>{{localize "FTLNOMAD.Label.techAge"}}</legend>
<div class="flexrow">
{{formField
systemFields.techAge
value=system.techAge
localize=true
disabled=isPlayMode
}}
&nbsp;
{{formField
systemFields.cost
value=system.cost
localize=true
disabled=isPlayMode
}}
&nbsp;
{{formField
systemFields.monthlyCost
value=system.monthlyCost
localize=true
disabled=isPlayMode
}}
</div>
</fieldset>
<fieldset>
<legend>{{localize "FTLNOMAD.Label.damages"}}</legend>
<textarea class="form-control" cols="66" rows="5" name="system.damages"
data-tooltip="{{localize "FTLNOMAD.Tooltip.damages"}}">{{system.damages}}</textarea>
<textarea
class="form-control"
cols="66"
rows="5"
name="system.damages"
data-tooltip="{{localize 'FTLNOMAD.Tooltip.damages'}}"
>{{system.damages}}</textarea>
</fieldset>
<fieldset class="section-editor">
<legend>{{localize "FTLNOMAD.Label.description"}}</legend>
{{formInput systemFields.description enriched=enrichedDescription value=system.description name="system.description" toggled=true}}
{{formInput
systemFields.description
enriched=enrichedDescription
value=system.description
name="system.description"
toggled=true
}}
</fieldset>
<fieldset class="section-editor">
<legend>{{localize "FTLNOMAD.Label.modifications"}}</legend>
{{formInput systemFields.modifications enriched=enrichedModifications value=system.modifications name="system.modifications" toggled=true}}
{{formInput
systemFields.modifications
enriched=enrichedModifications
value=system.modifications
name="system.modifications"
toggled=true
}}
</fieldset>
<fieldset class="section-editor">
<legend>{{localize "FTLNOMAD.Label.notes"}}</legend>
{{formInput systemFields.notes enriched=enrichedNotes value=system.notes name="system.notes" toggled=true}}
{{formInput
systemFields.notes
enriched=enrichedNotes
value=system.notes
name="system.notes"
toggled=true
}}
</fieldset>
</section>

View File

@@ -5,6 +5,7 @@
>
<div class="main-div">
<!-- <div class="weapons">
<fieldset>
<legend>{{localize "FTLNOMAD.Label.weapons"}}{{#if isEditMode}}
<a
@@ -13,7 +14,6 @@
data-tooltip-direction="UP"
><i class="fas fa-plus" data-action="createWeapon"></i></a>{{/if}}
</legend>
<div class="weapons">
{{#each weapons as |item|}}
{{!log 'weapon' this}}
<div
@@ -60,7 +60,7 @@
</div>
{{/each}}
</div>
</fieldset>
</fieldset> -->
<fieldset>
<legend>{{localize "FTLNOMAD.Label.equipment"}}{{#if isEditMode}}

View File

@@ -16,12 +16,23 @@
/>
</div>
<fieldset class="spec">
{{formField systemFields.agility value=system.agility localize=true}}
{{formField systemFields.armor value=system.armor localize=true}}
{{formField
systemFields.agility
value=system.agility
localize=true
disabled=isPlayMode
}}
{{formField
systemFields.armor
value=system.armor
localize=true
disabled=isPlayMode
}}
{{formField
systemFields.endurance
value=system.endurance
localize=true
disabled=isPlayMode
}}
</fieldset>
@@ -52,26 +63,30 @@
systemFields.hullType
value=system.hullType
localize=true
disabled=isPlayMode
}}
{{formField systemFields.cost value=system.cost localize=true}}
</div>
<div class="flexrow">
{{formField
systemFields.travelMultiplier
value=system.travelMultiplier
localize=true
disabled=isPlayMode
}}
{{formField
systemFields.monthlyCost
value=system.monthlyCost
localize=true
}}
</div>
<div class="flexrow-guns rollable" data-roll-type="starship-guns">
<i class="fa-regular fa-dice dice-2d6"></i>
{{formField systemFields.guns value=system.guns localize=true}}
<div class="flexrow-guns">
<a
class="rollable starship-guns-label"
data-roll-type="starship-guns"
>
<i class="fa-regular fa-dice dice-2d6"></i>Guns
</a>
{{formInput
systemFields.guns
value=system.guns
localize=true
disabled=isPlayMode
}}
</div>
</fieldset>
@@ -79,8 +94,18 @@
<fieldset class="cargo">
<legend>{{localize "FTLNOMAD.Label.cargo"}}</legend>
<div class="flexrow">
{{formField systemFields.crew value=system.crew localize=true}}
{{formField systemFields.cargo value=system.cargo localize=true}}
{{formField
systemFields.crew
value=system.crew
localize=true
disabled=isPlayMode
}}
{{formField
systemFields.cargo
value=system.cargo
localize=true
disabled=isPlayMode
}}
</div>
</fieldset>

View File

@@ -5,7 +5,23 @@
>
<fieldset>
<legend>{{localize "FTLNOMAD.Label.techAge"}}</legend>
{{formField systemFields.techAge value=system.techAge localize=true}}
<div class="flexrow">
{{formField systemFields.techAge value=system.techAge localize=true}}
&nbsp;
{{formField
systemFields.cost
value=system.cost
localize=true
disabled=isPlayMode
}}
&nbsp;
{{formField
systemFields.monthlyCost
value=system.monthlyCost
localize=true
disabled=isPlayMode
}}
</div>
</fieldset>
<fieldset>

View File

@@ -1,54 +1,107 @@
<section class="tab vehicle-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
<div class="main-div">
<fieldset>
<legend>{{localize "FTLNOMAD.Label.weapons"}}{{#if isEditMode}}
<a class="action" data-tooltip="{{localize "FTLNOMAD.Tooltip.addWeapon"}}" data-tooltip-direction="UP"><i
class="fas fa-plus" data-action="createWeapon"></i></a>{{/if}}
</legend>
<div class="weapons">
{{#each weapons as |item|}}
{{!log 'weapon' this}}
<div class="weapon item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
<div class="name rollable" data-roll-type="weapon" data-tooltip="{{{item.system.description}}}">
{{item.name}}
</div>
<a class="damage rollable" data-item-id="{{item.id}}" data-action="roll" data-roll-type="damage"
data-roll-value="{{item.system.damage}}">{{localize "FTLNOMAD.Label.damageShort"}} :
{{item.system.damage}}</a>
<div class="controls">
<a data-tooltip="{{localize 'FTLNOMAD.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
<a data-tooltip="{{localize 'FTLNOMAD.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
</div>
<section
class="tab vehicle-{{tab.id}} {{tab.cssClass}}"
data-tab="{{tab.id}}"
data-group="{{tab.group}}"
>
<div class="main-div">
<fieldset>
<legend>{{localize "FTLNOMAD.Label.weapons"}}{{#if isEditMode}}
<a
class="action"
data-tooltip="{{localize 'FTLNOMAD.Tooltip.addWeapon'}}"
data-tooltip-direction="UP"
><i class="fas fa-plus" data-action="createWeapon"></i></a>{{/if}}
</legend>
<div class="weapons">
{{#each weapons as |item|}}
{{!log 'weapon' this}}
<div
class="weapon item"
data-item-id="{{item.id}}"
data-item-uuid="{{item.uuid}}"
data-drag="true"
>
<img
class="item-img"
src="{{item.img}}"
data-tooltip="{{item.name}}"
/>
<div
class="name"
data-roll-type="weapon"
data-tooltip="{{{item.system.description}}}"
>
{{item.name}}
</div>
<a
class="damage rollable"
data-item-id="{{item.id}}"
data-action="roll"
data-roll-type="damage"
data-roll-value="{{item.system.damage}}"
>{{localize "FTLNOMAD.Label.damageShort"}}
:
{{item.system.damage}}</a>
<div class="controls">
<a
data-tooltip="{{localize 'FTLNOMAD.Edit'}}"
data-action="edit"
data-item-id="{{item.id}}"
data-item-uuid="{{item.uuid}}"
><i class="fas fa-edit"></i></a>
<a
data-tooltip="{{localize 'FTLNOMAD.Delete'}}"
data-action="delete"
data-item-id="{{item.id}}"
data-item-uuid="{{item.uuid}}"
><i class="fas fa-trash"></i></a>
</div>
</div>
{{/each}}
</div>
{{/each}}
</div>
</fieldset>
</fieldset>
<fieldset>
<legend>{{localize "FTLNOMAD.Label.equipment"}}{{#if isEditMode}}
<a class="action" data-tooltip="{{localize "FTLNOMAD.Tooltip.addEquipment"}}" data-tooltip-direction="UP"><i
class="fas fa-plus" data-action="createEquipment"></i></a>{{/if}}
</legend>
<div class="equipments">
{{#each equipments as |item|}}
{{!log 'armor' this}}
<div class="equipment" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}">
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
<div class="name" data-tooltip="{{{item.system.description}}}">
{{item.name}}
</div>
<div class="controls">
<a data-tooltip="{{localize 'FTLNOMAD.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
<a data-tooltip="{{localize 'FTLNOMAD.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
</div>
<fieldset>
<legend>{{localize "FTLNOMAD.Label.equipment"}}{{#if isEditMode}}
<a
class="action"
data-tooltip="{{localize 'FTLNOMAD.Tooltip.addEquipment'}}"
data-tooltip-direction="UP"
><i class="fas fa-plus" data-action="createEquipment"></i></a>{{/if}}
</legend>
<div class="equipments">
{{#each equipments as |item|}}
{{!log 'armor' this}}
<div
class="equipment"
data-item-id="{{item.id}}"
data-item-uuid="{{item.uuid}}"
>
<img
class="item-img"
src="{{item.img}}"
data-tooltip="{{item.name}}"
/>
<div class="name" data-tooltip="{{{item.system.description}}}">
{{item.name}}
</div>
<div class="controls">
<a
data-tooltip="{{localize 'FTLNOMAD.Edit'}}"
data-action="edit"
data-item-id="{{item.id}}"
data-item-uuid="{{item.uuid}}"
><i class="fas fa-edit"></i></a>
<a
data-tooltip="{{localize 'FTLNOMAD.Delete'}}"
data-action="delete"
data-item-id="{{item.id}}"
data-item-uuid="{{item.uuid}}"
><i class="fas fa-trash"></i></a>
</div>
</div>
{{/each}}
</div>
{{/each}}
</div>
</fieldset>
</div>
</fieldset>
</div>
</section>

View File

@@ -5,13 +5,23 @@
<div class="vehicle-pc vehicle-pc-{{ifThen isPlayMode 'play' 'edit'}}">
<div class="vehicle-left">
<div class="vehicle-left-image">
<img class="vehicle-img" src="{{actor.img}}" data-edit="img" data-action="editImage"
data-tooltip="{{actor.name}}" />
<img
class="vehicle-img"
src="{{actor.img}}"
data-edit="img"
data-action="editImage"
data-tooltip="{{actor.name}}"
/>
</div>
<fieldset>
<legend>{{localize "FTLNOMAD.Label.Agility"}}</legend>
<div class="flexrow">
{{formField systemFields.agility value=system.agility localize=true}}
{{formField
systemFields.agility
value=system.agility
localize=true
disabled=isPlayMode
}}
</div>
</fieldset>
@@ -19,34 +29,75 @@
<div class="vehicle-right">
<div class="vehicle-name">
{{formInput fields.name value=source.name rootId=partId disabled=isPlayMode}}
<a class="control" data-action="toggleSheet" data-tooltip="FTLNOMAD.ToggleSheet"
data-tooltip-direction="UP">
{{formInput
fields.name
value=source.name
rootId=partId
disabled=isPlayMode
}}
<a
class="control"
data-action="toggleSheet"
data-tooltip="FTLNOMAD.ToggleSheet"
data-tooltip-direction="UP"
>
<i class="fa-solid fa-user-{{ifThen isPlayMode 'lock' 'pen'}}"></i>
</a>
</div>
<fieldset class="capacity ">
<fieldset class="capacity">
<legend>{{localize "FTLNOMAD.Label.capacity"}}</legend>
<div class="flexrow">
{{formField systemFields.armor value=system.armor localize=true}}
{{formField systemFields.force value=system.force localize=true}}
{{formField
systemFields.armor
value=system.armor
localize=true
disabled=isPlayMode
}}
{{formField
systemFields.force
value=system.force
localize=true
disabled=isPlayMode
}}
</div>
<div class="flexrow">
{{formField systemFields.range value=system.range localize=true}}
{{formField systemFields.speed value=system.speed localize=true}}
</div>
<div class="flexrow">
{{formField systemFields.cost value=system.cost localize=true}}
{{formField
systemFields.range
value=system.range
localize=true
disabled=isPlayMode
}}
{{formField
systemFields.speed
value=system.speed
localize=true
disabled=isPlayMode
}}
</div>
</fieldset>
<fieldset class="cargo">
<legend>{{localize "FTLNOMAD.Label.cargo"}}</legend>
<div class="cargo-content">
{{formField systemFields.crew value=system.crew localize=true}}
{{formField systemFields.cargo value=system.cargo localize=true}}
{{formField systemFields.tonnage value=system.tonnage localize=true}}
{{formField
systemFields.crew
value=system.crew
localize=true
disabled=isPlayMode
}}
{{formField
systemFields.cargo
value=system.cargo
localize=true
disabled=isPlayMode
}}
{{formField
systemFields.tonnage
value=system.tonnage
localize=true
disabled=isPlayMode
}}
</div>
</fieldset>