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fvtt-wasteland/modules/applications/sheets/wasteland-competence-sheet.mjs

73 lines
2.0 KiB
JavaScript

import WastelandItemSheet from "./base-item-sheet.mjs"
export default class WastelandCompetenceSheet extends WastelandItemSheet {
/** @override */
static DEFAULT_OPTIONS = {
classes: ["competence"],
position: {
width: 620,
},
window: {
contentClasses: ["competence-content"],
},
actions: {
"add-predilection": this.#onAddPredilection,
"delete-predilection": this.#onDeletePredilection
}
}
/** @override */
static PARTS = {
main: {
template: "systems/fvtt-wasteland/templates/item-competence-sheet.hbs",
},
}
/** @override */
tabGroups = {
primary: "details",
}
#getTabs() {
const tabs = {
details: { id: "details", group: "primary", label: "Détails" },
description: { id: "description", group: "primary", label: "Description" }
}
for (const v of Object.values(tabs)) {
v.active = this.tabGroups[v.group] === v.id
v.cssClass = v.active ? "active" : ""
}
return tabs
}
/** @override */
async _prepareContext() {
const context = await super._prepareContext()
context.tabs = this.#getTabs()
return context
}
/**
* Handle adding a new predilection
* @param {PointerEvent} event - The triggering event
* @param {HTMLElement} target - The button element
*/
static async #onAddPredilection(event, target) {
const predilections = foundry.utils.duplicate(this.document.system.predilections)
predilections.push({ name: "Nouvelle prédilection", used: false })
await this.document.update({ "system.predilections": predilections })
}
/**
* Handle deleting a predilection
* @param {PointerEvent} event - The triggering event
* @param {HTMLElement} target - The delete button element
*/
static async #onDeletePredilection(event, target) {
const index = parseInt(target.dataset.index)
const predilections = foundry.utils.duplicate(this.document.system.predilections)
predilections.splice(index, 1)
await this.document.update({ "system.predilections": predilections })
}
}