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...

27 Commits

Author SHA1 Message Date
69a2f81ede Correction sur SD à distance 2024-04-24 20:39:39 +02:00
005d390941 Support de toutes les options de combat 2024-04-01 22:48:18 +02:00
3327109f7e Compendiusm again 2024-02-24 17:03:57 +01:00
b38bfc97c2 Compendiusm again 2024-02-24 17:03:31 +01:00
89a7730d43 Ajout des mutations 2024-02-24 15:55:29 +01:00
2ebd1bd1fd Ajout des mutations 2024-02-24 15:54:47 +01:00
9e023d3f01 Fix calcul defense 2024-02-15 11:47:15 +01:00
2c12ec38fb Enhance stats 2024-02-08 12:51:41 +01:00
38059232cb Automatisations de combats, WIP 2023-12-28 18:40:46 +01:00
c331604393 Predilections et warning 2023-12-21 21:02:11 +01:00
71c1e1cd29 Affichage des specialisations 2023-12-19 21:52:59 +01:00
4a2ca5fab5 CSS fixes 2023-11-26 14:07:55 +01:00
ea8c82256c v11 ready 2023-08-21 22:46:12 +02:00
7df8aad4dc v11 ready 2023-08-16 13:02:06 +02:00
bb38705d52 Fix arme à distance + modificateur de vigueur 2023-08-16 10:51:19 +02:00
4344a5fbd3 v11 ready 2023-08-16 10:32:02 +02:00
df461fecf9 Fix css for compendiums 2023-05-29 17:08:21 +02:00
3aeb51c8ac Fix css for compendiums 2023-05-29 16:35:16 +02:00
154e9d3da5 Fix css for compendiums 2023-05-29 16:07:59 +02:00
9b58acc058 v10/v11 compatibility 2023-05-25 07:24:34 +02:00
189411eef8 v10/v11 compatibility 2023-05-25 07:23:25 +02:00
b1966412a0 Correction sur init + assistance au combat dans la fenetre de dialogue 2023-04-24 22:20:47 +02:00
c34d223d8f Ajout statut resistant 2023-03-26 20:33:57 +02:00
0e5be07fb9 Alpha sort 2023-03-19 18:58:28 +01:00
22ae4fb588 Fix protections 2023-03-14 07:18:14 +01:00
42ac857c06 Fix protections 2023-03-14 07:13:33 +01:00
1c143f542c Fix creature 2023-03-13 23:58:43 +01:00
119 changed files with 2741 additions and 1568 deletions

10
.gitignore vendored Normal file
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@@ -0,0 +1,10 @@
.vscode/settings.json
.idea
.history
todo.md
/.vscode
/ignored/
/node_modules/
/jsconfig.json
/package.json
/package-lock.json

BIN
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@@ -1,25 +1,25 @@
{
"ACTOR": {
"TypePersonnage": "Personnage",
"TypeCellule": "Cellule",
"TypeCreature": "Créature"
"TYPES": {
"Actor": {
"personnage": "Personnage",
"cellule": "Cellule",
"creature": "Créature"
},
"Item": {
"artefact": "Artefact",
"arme": "Arme",
"talent": "Talent",
"historique": "Historique",
"profil": "Profil",
"competence": "Compétence",
"protection": "Protection",
"monnaie": "Monnaie",
"equipement": "Equipement",
"ressource": "Ressource",
"contact": "Contact",
"mutation": "Mutation"
}
},
"ITEM": {
"TypeArtefact": "Artefact",
"TypeArme": "Arme",
"TypeTalent": "Talent",
"TypeHistorique": "Historique",
"TypeProfil": "Profil",
"TypeCompetence": "Compétence",
"TypeProtection": "Protection",
"TypeMonnaie": "Monnaie",
"TypeEquipement": "Equipement",
"TypeRessource": "Ressource",
"TypeContact": "Contact"
},
"HAWKMOON": {
"ui": {
"editContact": "Modifier le contact",

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@@ -44,14 +44,17 @@ export class HawkmoonActorSheet extends ActorSheet {
protections: duplicate(this.actor.getArmors()),
historiques: duplicate(this.actor.getHistoriques() || []),
talents: duplicate(this.actor.getTalents() || []),
mutations: duplicate(this.actor.getMutations() || []),
talentsCell: this.getCelluleTalents(),
profils: duplicate(this.actor.getProfils() || []),
combat: this.actor.getCombatValues(),
equipements: duplicate(this.actor.getEquipments()),
artefacts: duplicate(this.actor.getArtefacts()),
monnaies: duplicate(this.actor.getMonnaies()),
richesse: this.actor.computeRichesse(),
coupDevastateur: this.actor.items.find(it => it.type =="talent" && it.name.toLowerCase() == "coup devastateur" && !it.system.used),
valeurEquipement: this.actor.computeValeurEquipement(),
nbCombativite: this.actor.system.sante.nbcombativite,
combativiteList: HawkmoonUtility.getCombativiteList(this.actor.system.sante.nbcombativite),
initiative: this.actor.getFlag("world", "last-initiative") || -1,
description: await TextEditor.enrichHTML(this.object.system.biodata.description, {async: true}),
habitat: await TextEditor.enrichHTML(this.object.system.biodata.habitat, {async: true}),
@@ -124,7 +127,7 @@ export class HawkmoonActorSheet extends ActorSheet {
})
html.find('.roll-initiative').click((event) => {
this.actor.rollAttribut("pre", true)
this.actor.rollAttribut("adr", true)
})
html.find('.roll-attribut').click((event) => {
@@ -143,6 +146,23 @@ export class HawkmoonActorSheet extends ActorSheet {
let armeId = li.data("item-id")
this.actor.rollArmeOffensif(armeId)
})
html.find('.roll-assomer').click((event) => {
this.actor.rollAssomer()
})
html.find('.roll-coup-bas').click((event) => {
this.actor.rollCoupBas()
})
html.find('.roll-immobiliser').click((event) => {
this.actor.rollImmobiliser()
})
html.find('.roll-repousser').click((event) => {
this.actor.rollRepousser()
})
html.find('.roll-desengager').click((event) => {
this.actor.rollDesengager()
})
html.find('.roll-arme-degats').click((event) => {
const li = $(event.currentTarget).parents(".item")
let armeId = li.data("item-id")

View File

@@ -44,8 +44,8 @@ export class HawkmoonActor extends Actor {
if (data.type == 'creature') {
const skills = await HawkmoonUtility.loadCompendium("fvtt-hawkmoon-cyd.skills-creatures")
data.items = skills.map(i => i.toObject())
data.items.push( { name: "Arme naturelle 1", type: 'arme', img: "systems/fvtt-hawkmoon-cyd/assets/icons/melee.webp", system: { typearme: "contact", bonusmaniementoff: 0, seuildefense: 0, degats: "0"} } )
data.items.push( { name: "Arme naturelle 2", type: 'arme', img: "systems/fvtt-hawkmoon-cyd/assets/icons/melee.webp", system: { typearme: "contact", bonusmaniementoff: 0, seuildefense: 0, degats: "0"} } )
data.items.push({ name: "Arme naturelle 1", type: 'arme', img: "systems/fvtt-hawkmoon-cyd/assets/icons/melee.webp", system: { typearme: "contact", bonusmaniementoff: 0, seuildefense: 0, degats: "0" } })
data.items.push({ name: "Arme naturelle 2", type: 'arme', img: "systems/fvtt-hawkmoon-cyd/assets/icons/melee.webp", system: { typearme: "contact", bonusmaniementoff: 0, seuildefense: 0, degats: "0" } })
}
return super.create(data, options);
@@ -71,18 +71,23 @@ export class HawkmoonActor extends Actor {
let combat = this.getCombatValues()
if (arme.system.typearme == "contact" || arme.system.typearme == "contactjet") {
let bonusDefense = this.getBonusDefenseFromTalents()
arme.system.competence = duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "mêlée") )
arme.system.competence = duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "mêlée"))
arme.system.attrKey = "pui"
arme.system.totalDegats = arme.system.degats + "+" + combat.bonusDegatsTotal
arme.system.totalOffensif = this.system.attributs.pui.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff
arme.system.totalDefensif = combat.defenseTotal + arme.system.competence.system.niveau + arme.system.seuildefense + bonusDefense
arme.system.totalOffensif = this.system.attributs.pui.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff + (this.system.combat.monte ? 3 : 0 )
arme.system.totalDefensif = combat.defenseTotal + arme.system.competence.system.niveau + arme.system.seuildefense + bonusDefense + (this.system.combat.monte ? 3 : 0 )
console.log("Arme", arme.system.totalDefensif, combat, arme.system.competence.system.niveau, arme.system.seuildefense, bonusDefense)
arme.system.isdefense = true
arme.system.isMelee = true
arme.system.isDistance = false
}
if (arme.system.typearme == "jet" || arme.system.typearme == "tir") {
arme.system.competence = duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "armes à distance"))
arme.system.attrKey = "adr"
arme.system.totalOffensif = this.system.attributs.adr.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff
arme.system.totalDegats = arme.system.degats
arme.system.isMelee = false
arme.system.isDistance = true
if (arme.system.isdefense) {
arme.system.totalDefensif = combat.defenseTotal + arme.system.competence.system.niveau + arme.system.seuildefense
}
@@ -91,6 +96,11 @@ export class HawkmoonActor extends Actor {
}
/* -------------------------------------------- */
getItemSorted(types) {
let items = this.items.filter(item => types.includes(item.type)) || []
HawkmoonUtility.sortArrayObjectsByName(items)
return items
}
getWeapons() {
let armes = []
for (let arme of this.items) {
@@ -98,55 +108,40 @@ export class HawkmoonActor extends Actor {
armes.push(this.prepareArme(arme))
}
}
HawkmoonUtility.sortArrayObjectsByName(armes)
return armes
}
/* -------------------------------------------- */
getMonnaies() {
return this.items.filter( it => it.type == "monnaie")
return this.getItemSorted(["monnaie"])
}
/* ----------------------- --------------------- */
addMember( actorId) {
let members = duplicate(this.system.members)
members.push( {id: actorId} )
this.update ({'system.members': members})
}
async removeMember(actorId) {
let members = this.system.members.filter(it => it.id != actorId )
this.update ({'system.members': members})
}
/* ----------------------- --------------------- */
getEquipments() {
return this.items.filter(item => item.type == "equipement")
return this.getItemSorted(["equipement"])
}
/* ----------------------- --------------------- */
getArtefacts() {
return this.items.filter(item => item.type == "artefact")
return this.getItemSorted(["artefact"])
}
/* ----------------------- --------------------- */
getMonnaies() {
return this.items.filter(item => item.type == "monnaie")
}
/* -------------------------------------------- */
getArmors() {
return this.items.filter(item => item.type == "protection")
return this.getItemSorted(["protection"])
}
getHistoriques() {
return this.items.filter(item => item.type == "historique")
return this.getItemSorted(["historique"])
}
getProfils() {
return this.items.filter(item => item.type == "profil")
return this.getItemSorted(["profil"])
}
getTalents() {
return this.items.filter(item => item.type == "talent")
return this.getItemSorted(["talent"])
}
getRessources() {
return this.items.filter(item => item.type == "ressource")
return this.getItemSorted(["ressource"])
}
getContacts() {
return this.items.filter(item => item.type == "contact")
return this.getItemSorted(["contact"])
}
getMutations() {
return this.getItemSorted(["mutation"])
}
/* -------------------------------------------- */
getSkills() {
let comp = []
@@ -167,22 +162,24 @@ export class HawkmoonActor extends Actor {
comp.push(item)
}
}
return comp.sort(function (a, b) {
let fa = a.name.toLowerCase(),
fb = b.name.toLowerCase();
if (fa < fb) {
return -1;
}
if (fa > fb) {
return 1;
}
return 0;
})
HawkmoonUtility.sortArrayObjectsByName(comp)
return comp
}
/* ----------------------- --------------------- */
addMember(actorId) {
let members = duplicate(this.system.members)
members.push({ id: actorId })
this.update({ 'system.members': members })
}
async removeMember(actorId) {
let members = this.system.members.filter(it => it.id != actorId)
this.update({ 'system.members': members })
}
/* -------------------------------------------- */
getDefenseBase() {
return Math.max(this.system.attributs.tre.value, this.system.attributs.pui.value)
return Math.max(this.system.attributs.tre.value, this.system.attributs.adr.value)
}
/* -------------------------------------------- */
@@ -192,7 +189,7 @@ export class HawkmoonActor extends Actor {
/* -------------------------------------------- */
getProtection() {
let equipProtection = 0
for(let armor in this.items) {
for (let armor of this.items) {
if (armor.type == "protection" && armor.system.equipped) {
equipProtection += Number(armor.system.protection)
}
@@ -213,8 +210,8 @@ export class HawkmoonActor extends Actor {
vitesseBase: this.getVitesseBase(),
vitesseTotal: this.getVitesseBase() + this.system.combat.vitessebonus,
defenseBase: this.getDefenseBase(),
protection : this.getProtection(),
defenseTotal: this.getDefenseBase() + this.system.combat.defensebonus + this.getProtection() - this.getTotalAdversite()
protection: this.getProtection(),
defenseTotal: this.getDefenseBase() + this.system.combat.defensebonus + this.getProtection() - this.getTotalAdversite() + (this.system.combat.defensetotale ? 3 : 0)
}
return combat
}
@@ -233,7 +230,7 @@ export class HawkmoonActor extends Actor {
if (this.type == 'personnage') {
let talentBonus = this.getVigueurBonus()
let vigueur = Math.floor((this.system.attributs.pui.value + this.system.attributs.tre.value) / 2) + talentBonus
let vigueur = Math.floor((this.system.attributs.pui.value + this.system.attributs.tre.value) / 2) + talentBonus + this.system.sante.vigueurmodifier
if (vigueur != this.system.sante.vigueur) {
this.update({ 'system.sante.vigueur': vigueur })
}
@@ -386,13 +383,39 @@ export class HawkmoonActor extends Actor {
/* -------------------------------------------- */
getBonusDegats() {
return 0;
return 0;
}
/* -------------------------------------------- */
changeEtatCombativite(value) {
if ( value === "vaincu") {
value = 200
}
let sante = duplicate(this.system.sante)
sante.etat += Number(value)
sante.etat = Math.max(sante.etat, 0)
sante.etat = Math.min(sante.etat, 5)
this.update({ 'system.sante': sante })
if (sante.etat == this.system.sante.nbcombativite) {
ChatMessage.create({ content: `<strong>${this.name} est vaincu !</strong>` })
}
// Gestion des états affaibli et très affaibli
if (sante.etat == this.system.sante.nbcombativite-2 || sante.etat == this.system.sante.nbcombativite-1) {
if (sante.etat == this.system.sante.nbcombativite-2 && this.items.find(item => item.type == "talent" && item.name.toLowerCase() == "encaissement")) {
ChatMessage.create({ content: `<strong>${this.name} ne subit pas les 2 adversités rouge grâce à Encaissement. Pensez à les ajouter à la fin de la scène !</strong>` })
} else if (sante.etat == this.system.sante.nbcombativite-1 && this.items.find(item => item.type == "talent" && item.name.toLowerCase().includes("vaillant"))) {
ChatMessage.create({ content: `<strong>${this.name} ne subit pas les 2 adversités rouge grâce à Vaillant. Pensez à les ajouter à la fin de la scène !</strong>` })
} else {
ChatMessage.create({ content: `<strong>${this.name} subit 2 adversités rouge !</strong>` })
this.incDecAdversite("rouge", 2)
}
}
}
/* -------------------------------------------- */
async equipGear(equipmentId) {
let item = this.items.find(item => item.id == equipmentId);
if (item && item.system.data) {
if (item?.system?.data) {
let update = { _id: item.id, "system.equipped": !item.system.equipped };
await this.updateEmbeddedDocuments('Item', [update]); // Updates one EmbeddedEntity
}
@@ -441,34 +464,34 @@ export class HawkmoonActor extends Actor {
if (objetQ) {
let newQ = objetQ.system.quantite + incDec
newQ = Math.max(newQ, 0)
const updated = await this.updateEmbeddedDocuments('Item', [{ _id: objetQ.id, 'system.quantite': newQ }]); // pdates one EmbeddedEntity
await this.updateEmbeddedDocuments('Item', [{ _id: objetQ.id, 'system.quantite': newQ }]); // pdates one EmbeddedEntity
}
}
/* -------------------------------------------- */
computeRichesse() {
let valueSC = 0
for(let monnaie of this.items) {
for (let monnaie of this.items) {
if (monnaie.type == "monnaie") {
valueSC += Number(monnaie.system.prixsc) * Number(monnaie.system.quantite)
valueSC += Number(monnaie.system.prixsc) * Number(monnaie.system.quantite)
}
}
return HawkmoonUtility.computeMonnaieDetails( valueSC)
return HawkmoonUtility.computeMonnaieDetails(valueSC)
}
/* -------------------------------------------- */
computeValeurEquipement() {
let valueSC = 0
for(let equip of this.items) {
for (let equip of this.items) {
if (equip.type == "equipement" || equip.type == "arme" || equip.type == "protection") {
valueSC += Number(equip.system.prixsc) * Number(equip.system.quantite ?? 1)
valueSC += (Number(equip.system.prixca) * Number(equip.system.quantite ?? 1)) * 20
valueSC += (Number(equip.system.prixpo) * Number(equip.system.quantite ?? 1)) * 400
valueSC += Number(equip.system.prixsc) * Number(equip.system.quantite ?? 1)
valueSC += (Number(equip.system.prixca) * Number(equip.system.quantite ?? 1)) * 20
valueSC += (Number(equip.system.prixpo) * Number(equip.system.quantite ?? 1)) * 400
}
}
return HawkmoonUtility.computeMonnaieDetails( valueSC)
return HawkmoonUtility.computeMonnaieDetails(valueSC)
}
/* -------------------------------------------- */
getCompetence(compId) {
return this.items.get(compId)
@@ -494,7 +517,7 @@ export class HawkmoonActor extends Actor {
let maxDef = 0
let bestArme
for (let arme of defenseList) {
if (arme.type == "arme" ) {
if (arme.type == "arme") {
arme = this.prepareArme(arme)
}
if (arme.system.totalDefensif > maxDef) {
@@ -545,6 +568,11 @@ export class HawkmoonActor extends Actor {
rollData.nbBA = this.system.bonneaventure.actuelle
rollData.nbAdversites = this.getTotalAdversite()
rollData.talents = []
rollData.attrKey2 = "none"
rollData.coupDevastateur = this.items.find(it => it.type =="talent" && it.name.toLowerCase() == "coup dévastateur" && !it.system.used)
rollData.hasAmbidextre = this.items.find(it => it.type == "talent" && it.name.toLowerCase() == "ambidextre")
rollData.hasFeinte = this.system.bonneaventure.actuelle >0 && this.items.find(it => it.type == "talent" && it.name.toLowerCase() == "feinte")
rollData.isMonte = this.system.combat.monte
if (attrKey) {
rollData.attrKey = attrKey
@@ -568,8 +596,8 @@ export class HawkmoonActor extends Actor {
/* -------------------------------------------- */
async rollAttribut(attrKey, isInit = false) {
let rollData = this.getCommonRollData(attrKey)
rollData.multiplier = (isInit)? 1 : 2
let rollData = this.getCommonRollData(attrKey)
rollData.multiplier = (isInit) ? 1 : 2
rollData.isInit = isInit
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
rollDialog.render(true)
@@ -597,26 +625,102 @@ export class HawkmoonActor extends Actor {
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
rollDialog.render(true)
}
/* -------------------------------------------- */
async rollArmeDegats(armeId, targetVigueur = undefined) {
async rollAssomer() {
let rollData = this.getCommonRollData("pui", undefined, "Filouterie")
rollData.assomer = true
rollData.conditionsCommunes = true
HawkmoonUtility.updateWithTarget(rollData)
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
rollDialog.render(true)
}
/* -------------------------------------------- */
async rollCoupBas() {
let rollData = this.getCommonRollData("pui", undefined, "Mêlée")
rollData.coupBas = true
rollData.conditionsCommunes = true
HawkmoonUtility.updateWithTarget(rollData)
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
rollDialog.render(true)
}
/* -------------------------------------------- */
async rollImmobiliser() {
let rollData = this.getCommonRollData("pui", undefined, "Mêlée")
rollData.immobiliser = true
rollData.conditionsCommunes = true
rollData.cibleconsciente = true
HawkmoonUtility.updateWithTarget(rollData)
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
rollDialog.render(true)
}
/* -------------------------------------------- */
async rollRepousser() {
let rollData = this.getCommonRollData("pui", undefined, "Mêlée")
rollData.repousser = true
rollData.conditionsCommunes = true
rollData.cibleconsciente = true
HawkmoonUtility.updateWithTarget(rollData)
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
rollDialog.render(true)
}
/* -------------------------------------------- */
async rollDesengager() {
let rollData = this.getCommonRollData("adr", undefined, "Mouvements")
rollData.desengager = true
rollData.conditionsCommunes = true
HawkmoonUtility.updateWithTarget(rollData)
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
rollDialog.render(true)
}
/* -------------------------------------------- */
async rollArmeDegats(armeId, targetVigueur = undefined, rollDataInput = undefined) {
let arme = this.items.get(armeId)
if (arme.type == "arme") {
arme = this.prepareArme(arme)
}
console.log("DEGATS", arme)
let roll = new Roll( "1d10+"+arme.system.totalDegats).roll({ async: false })
console.log("DEGATS", arme, targetVigueur, rollDataInput)
let roll
let bonus = 0
let bonus2 = 0
if (rollDataInput?.applyCoupDevastateur) {
bonus2 = Math.floor(this.system.attributs.pui.value / 2)
let talent = this.items.find(item => item.type == "talent" && item.name.toLowerCase() == "coup dévastateur")
this.updateEmbeddedDocuments('Item', [{ _id: talent.id, 'system.used': true }])
}
if (rollDataInput?.isHeroique) {
if (rollDataInput?.attaqueCharge) {
bonus = 5
}
if (rollDataInput?.chargeCavalerie) {
bonus = 6
}
roll = new Roll("2d10rr10+" + arme.system.totalDegats + "+" + bonus + "+" + bonus2).roll({ async: false })
} else {
if (rollDataInput?.attaqueCharge) {
bonus = 3
}
if (rollDataInput?.chargeCavalerie) {
bonus = 4
}
roll = new Roll("1d10+" + arme.system.totalDegats + "+" + bonus + "+" + bonus2).roll({ async: false })
}
await HawkmoonUtility.showDiceSoNice(roll, game.settings.get("core", "rollMode"));
let nbEtatPerdus = 0
let nbEtatPerdus = 0
if (targetVigueur) {
nbEtatPerdus = Math.floor(roll.total / targetVigueur)
}
}
//console.log(roll)
let rollData = {
arme: arme,
finalResult: roll.total,
formula: roll.formula,
alias: this.name,
actorImg: this.img,
actorId: this.id,
defenderTokenId: rollDataInput?.defenderTokenId,
actionImg: arme.img,
targetVigueur: targetVigueur,
nbEtatPerdus: nbEtatPerdus
@@ -625,5 +729,9 @@ export class HawkmoonActor extends Actor {
content: await renderTemplate(`systems/fvtt-hawkmoon-cyd/templates/chat-degats-result.html`, rollData)
})
if (rollDataInput?.defenderTokenId && nbEtatPerdus) {
HawkmoonUtility.applyCombativite(rollDataInput, nbEtatPerdus)
}
}
}

View File

@@ -6,7 +6,7 @@ export class HawkmoonCombat extends Combat {
/* -------------------------------------------- */
async rollInitiative(ids, formula = undefined, messageOptions = {} ) {
ids = typeof ids === "string" ? [ids] : ids;
for (let cId = 0; cId < ids.length; cId++) {
for (let cId of ids) {
const c = this.combatants.get(ids[cId]);
//console.log("Init for combattant", c )
let id = c._id || c.id
@@ -21,5 +21,4 @@ export class HawkmoonCombat extends Combat {
_onUpdate(changed, options, userId) {
}
}

View File

@@ -185,7 +185,7 @@ export class HawkmoonItemSheet extends ItemSheet {
html.find('#add-automation').click(ev => {
let autom = duplicate(this.object.system.automations)
autom.push( { eventtype: "on-drop", name: "Automatisation 1", competence: "", minLevel: 0, id: randomID(16) })
autom.push( { eventtype: "on-drop", name: "Automatisation 1", bonusname: "vigueur", bonus: 0, competence: "", minLevel: 0, baCost: 0, id: randomID(16) })
this.object.update( { 'system.automations': autom })
})
html.find('.delete-automation').click(ev => {

View File

@@ -13,6 +13,7 @@ export const defaultItemImg = {
artefact: "systems/fvtt-hawkmoon-cyd/assets/icons/artefact.webp",
contact: "systems/fvtt-hawkmoon-cyd/assets/icons/contacts.webp",
ressource: "systems/fvtt-hawkmoon-cyd/assets/icons/ressources.webp",
mutation: "systems/fvtt-hawkmoon-cyd/assets/icons/mutation.webp",
}
/**

View File

@@ -82,32 +82,6 @@ function welcomeMessage() {
` });
}
/* -------------------------------------------- */
// Register world usage statistics
function registerUsageCount(registerKey) {
if (game.user.isGM) {
game.settings.register(registerKey, "world-key", {
name: "Unique world key",
scope: "world",
config: false,
default: "",
type: String
});
let worldKey = game.settings.get(registerKey, "world-key")
if (worldKey == undefined || worldKey == "") {
worldKey = randomID(32)
game.settings.set(registerKey, "world-key", worldKey)
}
// Simple API counter
let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
//$.ajaxSetup({
//headers: { 'Access-Control-Allow-Origin': '*' }
//})
$.ajax(regURL)
}
}
/* -------------------------------------------- */
/* Foundry VTT Initialization */
/* -------------------------------------------- */
@@ -124,14 +98,15 @@ Hooks.once("ready", function () {
});
}
registerUsageCount('fvtt-hawkmoon-cyd')
import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter=>{
console.log("ClassCounter loaded", moduleCounter)
moduleCounter.ClassCounter.registerUsageCount()
}).catch(err=>
console.log("No stats available, giving up.")
)
welcomeMessage()
// CSS patch for v9
if (game.version) {
let sidebar = document.getElementById("sidebar");
sidebar.style.width = "min-content";
}
});
/* -------------------------------------------- */

View File

@@ -66,15 +66,76 @@ export class HawkmoonRollDialog extends Dialog {
html.find('#attrKey').change(async (event) => {
this.rollData.attrKey = String(event.currentTarget.value)
})
html.find('#attrKey2').change(async (event) => {
this.rollData.attrKey2 = String(event.currentTarget.value)
})
html.find('#select-maitrise').change(async (event) => {
this.rollData.maitriseId = String(event.currentTarget.value)
})
html.find('#competence-talents').change((event) => {
this.rollData.selectedTalents = $('#competence-talents').val()
})
html.find('#taille-cible').change((event) => {
this.rollData.tailleCible = String(event.currentTarget.value)
})
html.find('#tireur-deplacement').change((event) => {
this.rollData.tireurDeplacement = String(event.currentTarget.value)
})
html.find('#cible-couvert').change((event) => {
this.rollData.cibleCouvert = String(event.currentTarget.value)
})
html.find('#distance-tir').change((event) => {
this.rollData.distanceTir = String(event.currentTarget.value)
})
html.find('#bonus-malus-context').change((event) => {
this.rollData.bonusMalusContext = Number(event.currentTarget.value)
})
html.find('#defenseur-au-sol').change((event) => {
this.rollData.defenseurAuSol = event.currentTarget.checked
})
html.find('#ambidextre-1').change((event) => {
this.rollData.ambidextre1 = event.currentTarget.checked
})
html.find('#ambidextre-2').change((event) => {
this.rollData.ambidextre2 = event.currentTarget.checked
})
html.find('#attaque-monte').change((event) => {
this.rollData.attqueMonte = event.currentTarget.checked
})
html.find('#defenseur-aveugle').change((event) => {
this.rollData.defenseurAveugle = event.currentTarget.checked
})
html.find('#defenseur-de-dos').change((event) => {
this.rollData.defenseurDeDos = event.currentTarget.checked
})
html.find('#defenseur-restreint').change((event) => {
this.rollData.defenseurRestreint = event.currentTarget.checked
})
html.find('#defenseur-immobilise').change((event) => {
this.rollData.defenseurImmobilise = event.currentTarget.checked
})
html.find('#attaque-charge').change((event) => {
this.rollData.attaqueCharge = event.currentTarget.checked
})
html.find('#charge-cavalerie').change((event) => {
this.rollData.chargeCavalerie = event.currentTarget.checked
})
html.find('#attaquants-multiple').change((event) => {
this.rollData.attaquantsMultiples = event.currentTarget.checked
})
html.find('#soutiens').change((event) => {
this.rollData.soutiens = Number(event.currentTarget.value)
})
html.find('#feinte').change((event) => {
this.rollData.feinte = event.currentTarget.checked
})
html.find('#contenir').change((event) => {
this.rollData.contenir = event.currentTarget.checked
})
html.find('#attaque-desarme').change((event) => {
this.rollData.attaqueDesarme = event.currentTarget.checked
})
}
}

View File

@@ -2,6 +2,12 @@
import { HawkmoonCombat } from "./hawkmoon-combat.js";
import { HawkmoonCommands } from "./hawkmoon-commands.js";
/* -------------------------------------------- */
const __distanceDifficulte = { "porteecourte": 5, "porteemoyenne": 9, "porteelongue": 14}
const __tireurDeplacement = { immobile: 0, lent: 3, rapide: 5}
const __cibleCouvert = { aucun: 0, leger: 5, complet: 10}
const __tailleCible = { normal: 0, main: 10, enfant: 3, maison: -10}
/* -------------------------------------------- */
export class HawkmoonUtility {
@@ -61,6 +67,13 @@ export class HawkmoonUtility {
}
/* -------------------------------------------- */
static sortArrayObjectsByName(myArray) {
myArray.sort((a, b) => {
return a.name.localeCompare(b.name);
})
}
/* -------------------------------------------- */
static getModificateurOptions() {
let opt = []
@@ -127,7 +140,7 @@ export class HawkmoonUtility {
let messageId = HawkmoonUtility.findChatMessageId(event.currentTarget)
let message = game.messages.get(messageId)
let rollData = message.getFlag("world", "hawkmoon-roll")
let actor = this.getActorFromRollData(rollData)
let actor = HawkmoonUtility.getActorFromRollData(rollData)
await actor.setPredilectionUsed(rollData.competence._id, predIdx)
rollData.competence = duplicate(actor.getCompetence(rollData.competence._id))
HawkmoonUtility.rollHawkmoon(rollData)
@@ -137,9 +150,18 @@ export class HawkmoonUtility {
let messageId = HawkmoonUtility.findChatMessageId(event.currentTarget)
let message = game.messages.get(messageId)
let rollData = message.getFlag("world", "hawkmoon-roll")
let actor = this.getActorFromRollData(rollData)
actor.rollArmeDegats(rollData.arme._id, rollData.targetVigueur)
let actor = HawkmoonUtility.getActorFromRollData(rollData)
actor.rollArmeDegats(rollData.arme._id, rollData.targetVigueur, rollData)
})
html.on("click", '.roll-chat-degat-devastateur', async event => {
let messageId = HawkmoonUtility.findChatMessageId(event.currentTarget)
let message = game.messages.get(messageId)
let rollData = message.getFlag("world", "hawkmoon-roll")
let actor = HawkmoonUtility.getActorFromRollData(rollData)
rollData.applyCoupDevastateur = true
actor.rollArmeDegats(rollData.arme._id, rollData.targetVigueur, rollData)
})
}
/* -------------------------------------------- */
@@ -151,6 +173,7 @@ export class HawkmoonUtility {
'systems/fvtt-hawkmoon-cyd/templates/partial-item-description.html',
'systems/fvtt-hawkmoon-cyd/templates/partial-item-nav.html',
'systems/fvtt-hawkmoon-cyd/templates/partial-list-niveau.html',
'systems/fvtt-hawkmoon-cyd/templates/partial-list-niveau-creature.html',
'systems/fvtt-hawkmoon-cyd/templates/partial-item-prix.html',
'systems/fvtt-hawkmoon-cyd/templates/partial-sante-etat.html',
'systems/fvtt-hawkmoon-cyd/templates/partial-automation.html',
@@ -236,27 +259,12 @@ export class HawkmoonUtility {
let newRollData = mergeObject(oldRollData, rollData);
this.rollDataStore[id] = newRollData;
}
/* -------------------------------------------- */
static saveRollData(rollData) {
game.socket.emit("system.fvtt-hawkmoon-cyd", {
name: "msg_update_roll", data: rollData
}); // Notify all other clients of the roll
this.updateRollData(rollData);
}
/* -------------------------------------------- */
static getRollData(id) {
return this.rollDataStore[id];
}
/* -------------------------------------------- */
static onSocketMesssage(msg) {
//console.log("SOCKET MESSAGE", msg.name, game.user.character.id, msg.data.defenderId);
if (msg.name == "msg_update_defense_state") {
this.updateDefenseState(msg.data.defenderId, msg.data.rollId);
}
if (msg.name == "msg_update_roll") {
this.updateRollData(msg.data);
if (msg.name == "msg_apply_combativite") {
let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor
defender.changeEtatCombativite(msg.data.value)
}
}
@@ -308,13 +316,13 @@ export class HawkmoonUtility {
/* -------------------------------------------- */
static computeMonnaieDetails(valueSC) {
let po = Math.floor(valueSC / 400)
let pa = Math.floor((valueSC - (po*400)) / 20)
let sc = valueSC - (po*400) - (pa*20)
let pa = Math.floor((valueSC - (po * 400)) / 20)
let sc = valueSC - (po * 400) - (pa * 20)
return {
po: po, pa: pa, sc: sc, valueSC: valueSC
po, pa, sc, valueSC
}
}
/* -------------------------------------------- */
static computeResult(rollData) {
rollData.diceResult = rollData.roll.terms[0].results[0].result
@@ -338,7 +346,15 @@ export class HawkmoonUtility {
}
}
/* -------------------------------------------- */
static applyCombativite(rollData, value) {
if (game.user.isGM) {
let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor
defender.changeEtatCombativite(value)
} else {
game.socket.emit("system.fvtt-hawkmoon-cyd", { msg: "msg_apply_combativite", data: { defenderTokenId: rollData.defenderTokenId, value } });
}
}
/* -------------------------------------------- */
static async rollHawkmoon(rollData) {
@@ -350,6 +366,9 @@ export class HawkmoonUtility {
rollData.actionImg = "systems/fvtt-hawkmoon-cyd/assets/icons/" + actor.system.attributs[rollData.attrKey].labelnorm + ".webp"
rollData.attr = duplicate(actor.system.attributs[rollData.attrKey])
}
if (rollData.attrKey2 != "none") {
rollData.attr2 = duplicate(actor.system.attributs[rollData.attrKey2])
}
if (rollData.maitriseId != "none") {
rollData.selectedMaitrise = rollData.maitrises.find(p => p.id == rollData.maitriseId)
@@ -360,10 +379,10 @@ export class HawkmoonUtility {
//console.log("BEFORE COMP", rollData)
if (rollData.competence) {
rollData.predilections = duplicate(rollData.competence.system.predilections.filter(pred => pred.acquise && !pred.maitrise && !pred.used) || [])
rollData.predilections = duplicate(rollData.competence.system.predilections || [])
let compmod = (rollData.competence.system.niveau == 0) ? -3 : 0
rollData.diceFormula += `+${rollData.attr.value}+${rollData.competence.system.niveau}+${rollData.modificateur}+${compmod}`
if (rollData.selectedTalents && rollData.selectedTalents.length > 0) {
for (let id of rollData.selectedTalents) {
let talent = rollData.talents.find(t => t._id == id)
@@ -382,20 +401,71 @@ export class HawkmoonUtility {
}
}
rollData.diceFormula += `+${rollData.bonusMalusContext}`
} else if (rollData.attr2) {
rollData.diceFormula += `+${rollData.attr.value}+${rollData.attr2.value}+${rollData.modificateur}+${rollData.bonusMalusContext}`
} else {
rollData.diceFormula += `+${rollData.attr.value}*${rollData.multiplier}+${rollData.modificateur}+${rollData.bonusMalusContext}`
}
// Bonus arme naturelle en défense
if (rollData.bonusArmeNaturelle) {
rollData.diceFormula += `+${rollData.bonusArmeNaturelle}`
}
if (rollData.attaquantsMultiples) {
rollData.diceFormula += `+3`
}
if (rollData.hasAmbidextre) {
if ( rollData.attaqueAmbidextre1) {
rollData.diceFormula += `-3`
} else if ( rollData.attaqueAmbidextre2) {
rollData.diceFormula += `-5`
}
}
if (rollData.defenseurAuSol) {
rollData.diceFormula += `+3`
}
if (rollData.defenseurAveugle) {
rollData.diceFormula += `+10`
}
if (rollData.defenseurDeDos) {
rollData.diceFormula += `+5`
}
if (rollData.defenseurRestreint) {
rollData.diceFormula += `+3`
}
if (rollData.defenseurImmobilise) {
rollData.diceFormula += `+5`
}
if (rollData.soutiens > 0) { // 1 soutien = +3, 2 soutiens = +4, 3 soutiens = +5
rollData.diceFormula += `+${rollData.soutiens+2}`
}
if (rollData.arme?.system.isDistance) {
rollData.difficulte = __distanceDifficulte[rollData.distanceTir]
rollData.difficulte += __tireurDeplacement[rollData.tireurDeplacement]
rollData.difficulte += __cibleCouvert[rollData.cibleCouvert]
rollData.difficulte += __tailleCible[rollData.tailleCible]
rollData.difficulte += rollData.cibleDeplace ? 3 : 0
rollData.difficulte += rollData.cibleCaC ? 3 : 0
rollData.difficulte += rollData.protectionDefenseur
}
if (rollData.attaqueDesarme) {
rollData.difficulte += 10
}
// Ajout adversités
rollData.diceFormula += `-${rollData.nbAdversites}`
if (rollData.arme && rollData.arme.type == "arme") {
rollData.diceFormula += `+${rollData.arme.system.bonusmaniementoff}`
}
// Gestion de la feinte éventuelle
rollData.nbCombativitePerdu = 1
let myRoll = new Roll(rollData.diceFormula).roll({ async: false })
await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
rollData.roll = myRoll
rollData.roll = duplicate(myRoll)
console.log(">>>> ", myRoll)
rollData.finalResult = myRoll.total
@@ -403,20 +473,47 @@ export class HawkmoonUtility {
if (rollData.isInit) {
actor.setFlag("world", "last-initiative", rollData.finalResult)
}
if (rollData.feinte) {
actor.changeBonneAventure(-1)
if ( rollData.isHeroique) {
rollData.nbCombativitePerdu = "vaincu"
} else if ( rollData.isSuccess) {
rollData.nbCombativitePerdu = 2
}
}
this.createChatWithRollMode(rollData.alias, {
content: await renderTemplate(`systems/fvtt-hawkmoon-cyd/templates/chat-generic-result.html`, rollData)
}, rollData)
if ( (rollData.coupBas || rollData.arme) && rollData.isSuccess && rollData.defenderTokenId) {
this.applyCombativite(rollData, rollData.nbCombativitePerdu)
}
if (rollData.coupBas && rollData.isSuccess && rollData.defenderTokenId) {
let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor
defender.incDecAdversite("bleue", -2)
}
}
/* -------------------------------------------- */
static getCombativiteList(nbActivite) {
let list = [ { value: 0, label: "Combatif"}]
for (let i = 1; i < nbActivite-2; i++) {
list.push({ value: i, label:"Eprouvé " + i} )
}
list[nbActivite-2] = { value: nbActivite-2, label:"Affaibli"}
list[nbActivite-1] = { value: nbActivite-1, label:"Très Affaibli"}
list[nbActivite] = { value: nbActivite, label:"Vaincu"}
return list
}
/* -------------------------------------------- */
static async bonusRollHawkmoon(rollData) {
rollData.bonusFormula = rollData.addedBonus
let bonusRoll = new Roll(rollData.bonusFormula).roll({ async: false })
await this.showDiceSoNice(bonusRoll, game.settings.get("core", "rollMode"));
rollData.bonusRoll = bonusRoll
rollData.bonusRoll = duplicate(bonusRoll)
rollData.finalResult += rollData.bonusRoll.total
@@ -520,7 +617,24 @@ export class HawkmoonUtility {
pointAmeOptions: this.getPointAmeOptions(),
difficulte: 0,
modificateur: 0,
bonusMalusContext: 0
bonusMalusContext: 0,
bonusArmeNaturelle: 0,
defenseurAveugle: false,
defenseurDeDos: false,
defenseurAuSol: false,
defenseurRestreint: false,
defenseurImmobilise: false,
tailleCible: "normal",
tireurDeplacement: "immobile",
cibleCouvert: "aucun",
distanceTir: "porteemoyenne",
attaqueCharge: false,
attaqueDesarme: false,
attaqueAmbidextre1 : false,
attaqueAmbidextre2 : false,
chargeCavalerie : false,
contenir : false,
soutiens : 0
}
return rollData
}
@@ -533,8 +647,22 @@ export class HawkmoonUtility {
let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor
rollData.armeDefense = defender.getBestDefenseValue()
rollData.targetVigueur = defender.getVigueur()
if (rollData.armeDefense) {
rollData.protectionDefenseur = defender.getProtection()
if (rollData.immobiliser || rollData.repousser) {
let combatValues = defender.getCombatValues()
rollData.difficulte = combatValues.defenseTotal + (rollData.armeDefense && rollData.cibleconsciente ? 5 : 0)
} else if (rollData.coupBas) {
let combatValues = defender.getCombatValues()
rollData.difficulte = combatValues.defenseTotal
}else if ( rollData.assomer) {
rollData.difficulte = 3 + (defender.system.attributs.tre.value * 2)
} else if (rollData.armeDefense) {
rollData.difficulte = rollData.armeDefense.system.totalDefensif
if ( !rollData.desengager && !rollData.arme.system.armenaturelle && !rollData.arme.system.armefortune ){
if (rollData.armeDefense.system.armenaturelle || rollData.armeDefense.system.armefortune) {
rollData.bonusArmeNaturelle = 3
}
}
} else {
ui.notifications.warn("Aucune arme de défense équipée, difficulté manuelle à positionner.")
}
@@ -552,7 +680,7 @@ export class HawkmoonUtility {
let msg = game.messages.get(msgId)
if (msg) {
let rollData = msg.getFlag("world", "hawkmoon-roll")
let actor = this.getActorFromRollData(rollData)
let actor = HawkmoonUtility.getActorFromRollData(rollData)
actor.changeBonneAventure(changed)
rollData.isReroll = true
rollData.textBonus = "Bonus de Points d'Aventure"
@@ -571,7 +699,7 @@ export class HawkmoonUtility {
let msg = game.messages.get(msgId)
if (msg) {
let rollData = msg.getFlag("world", "hawkmoon-roll")
let actor = this.getActorFromRollData(rollData)
let actor = HawkmoonUtility.getActorFromRollData(rollData)
actor.changeEclat(changed)
rollData.isReroll = true
rollData.textBonus = "Bonus d'Eclat"
@@ -590,13 +718,13 @@ export class HawkmoonUtility {
let canApplyBA = function (li) {
let message = game.messages.get(li.attr("data-message-id"))
let rollData = message.getFlag("world", "hawkmoon-roll")
let actor = this.getActorFromRollData(rollData)
let actor = HawkmoonUtility.getActorFromRollData(rollData)
return (!rollData.isReroll && actor.getBonneAventure() > 0)
}
let canApplyPE = function (li) {
let message = game.messages.get(li.attr("data-message-id"))
let rollData = message.getFlag("world", "hawkmoon-roll")
let actor = this.getActorFromRollData(rollData)
let actor = HawkmoonUtility.getActorFromRollData(rollData)
return (!rollData.isReroll && actor.getEclat() > 0)
}
options.push(
@@ -629,11 +757,11 @@ export class HawkmoonUtility {
/* -------------------------------------------- */
static async confirmDelete(actorSheet, li) {
let itemId = li.data("item-id");
let msgTxt = "<p>Are you sure to remove this Item ?";
let msgTxt = "<p>Etes vous certain de vouloir supprimer cet item ?";
let buttons = {
delete: {
icon: '<i class="fas fa-check"></i>',
label: "Yes, remove it",
label: "Oui !",
callback: () => {
actorSheet.actor.deleteEmbeddedDocuments("Item", [itemId]);
li.slideUp(200, () => actorSheet.render(false));
@@ -641,12 +769,12 @@ export class HawkmoonUtility {
},
cancel: {
icon: '<i class="fas fa-times"></i>',
label: "Cancel"
label: "Non"
}
}
msgTxt += "</p>";
let d = new Dialog({
title: "Confirm removal",
title: "Confirmer la suppression",
content: msgTxt,
buttons: buttons,
default: "cancel"
@@ -665,7 +793,6 @@ export class HawkmoonUtility {
console.log(entryData)
htmlTab += `<tr><td>@UUID[Compendium.${compName}.${entryData._id}]{${entryData.name}}</td>`
htmlTab += `<td>${entryData.system.description}</td>`;
//htmlTab += `<td>${entryData.system.resumebonus}</td>`;
htmlTab += "</tr>\n";
}
htmlTab += "</table>";

Binary file not shown.

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@@ -0,0 +1 @@
MANIFEST-000152

0
packs/aides-de-jeu/LOCK Normal file
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8
packs/aides-de-jeu/LOG Normal file
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@@ -0,0 +1,8 @@
2024/04/24-19:19:44.588303 7fcc654006c0 Recovering log #150
2024/04/24-19:19:45.046737 7fcc654006c0 Delete type=3 #148
2024/04/24-19:19:45.047257 7fcc654006c0 Delete type=0 #150
2024/04/24-20:38:33.674583 7fcc5e4006c0 Level-0 table #155: started
2024/04/24-20:38:33.674627 7fcc5e4006c0 Level-0 table #155: 0 bytes OK
2024/04/24-20:38:33.681197 7fcc5e4006c0 Delete type=0 #153
2024/04/24-20:38:33.681325 7fcc5e4006c0 Manual compaction at level-0 from '!journal!MUbViCE2PkVxlzqe' @ 72057594037927935 : 1 .. '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 0 : 0; will stop at (end)
2024/04/24-20:38:33.681347 7fcc5e4006c0 Manual compaction at level-1 from '!journal!MUbViCE2PkVxlzqe' @ 72057594037927935 : 1 .. '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 0 : 0; will stop at (end)

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@@ -0,0 +1,8 @@
2024/04/07-18:44:43.940864 7f38a3e006c0 Recovering log #146
2024/04/07-18:44:43.951368 7f38a3e006c0 Delete type=3 #144
2024/04/07-18:44:43.951425 7f38a3e006c0 Delete type=0 #146
2024/04/07-18:53:15.757658 7f38a10006c0 Level-0 table #151: started
2024/04/07-18:53:15.757696 7f38a10006c0 Level-0 table #151: 0 bytes OK
2024/04/07-18:53:15.765139 7f38a10006c0 Delete type=0 #149
2024/04/07-18:53:15.765299 7f38a10006c0 Manual compaction at level-0 from '!journal!MUbViCE2PkVxlzqe' @ 72057594037927935 : 1 .. '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 0 : 0; will stop at (end)
2024/04/07-18:53:15.765326 7f38a10006c0 Manual compaction at level-1 from '!journal!MUbViCE2PkVxlzqe' @ 72057594037927935 : 1 .. '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 0 : 0; will stop at (end)

Binary file not shown.

BIN
packs/armes/000005.ldb Normal file

Binary file not shown.

0
packs/armes/000154.log Normal file
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1
packs/armes/CURRENT Normal file
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@@ -0,0 +1 @@
MANIFEST-000152

0
packs/armes/LOCK Normal file
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8
packs/armes/LOG Normal file
View File

@@ -0,0 +1,8 @@
2024/04/24-19:19:43.144098 7fcc5fe006c0 Recovering log #150
2024/04/24-19:19:43.367448 7fcc5fe006c0 Delete type=3 #148
2024/04/24-19:19:43.367549 7fcc5fe006c0 Delete type=0 #150
2024/04/24-20:38:33.619450 7fcc5e4006c0 Level-0 table #155: started
2024/04/24-20:38:33.619488 7fcc5e4006c0 Level-0 table #155: 0 bytes OK
2024/04/24-20:38:33.626512 7fcc5e4006c0 Delete type=0 #153
2024/04/24-20:38:33.632878 7fcc5e4006c0 Manual compaction at level-0 from '!items!0fit7HelSjaFtXcW' @ 72057594037927935 : 1 .. '!items!wxrzP3NyiHiYnAMJ' @ 0 : 0; will stop at (end)
2024/04/24-20:38:33.639837 7fcc5e4006c0 Manual compaction at level-1 from '!items!0fit7HelSjaFtXcW' @ 72057594037927935 : 1 .. '!items!wxrzP3NyiHiYnAMJ' @ 0 : 0; will stop at (end)

8
packs/armes/LOG.old Normal file
View File

@@ -0,0 +1,8 @@
2024/04/07-18:44:43.841800 7f38a2a006c0 Recovering log #146
2024/04/07-18:44:43.851587 7f38a2a006c0 Delete type=3 #144
2024/04/07-18:44:43.851700 7f38a2a006c0 Delete type=0 #146
2024/04/07-18:53:15.687706 7f38a10006c0 Level-0 table #151: started
2024/04/07-18:53:15.687751 7f38a10006c0 Level-0 table #151: 0 bytes OK
2024/04/07-18:53:15.694223 7f38a10006c0 Delete type=0 #149
2024/04/07-18:53:15.709272 7f38a10006c0 Manual compaction at level-0 from '!items!0fit7HelSjaFtXcW' @ 72057594037927935 : 1 .. '!items!wxrzP3NyiHiYnAMJ' @ 0 : 0; will stop at (end)
2024/04/07-18:53:15.709352 7f38a10006c0 Manual compaction at level-1 from '!items!0fit7HelSjaFtXcW' @ 72057594037927935 : 1 .. '!items!wxrzP3NyiHiYnAMJ' @ 0 : 0; will stop at (end)

BIN
packs/armes/MANIFEST-000152 Normal file

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@@ -0,0 +1 @@
MANIFEST-000152

View File

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@@ -0,0 +1,8 @@
2024/04/24-19:19:43.017708 7fcc64a006c0 Recovering log #150
2024/04/24-19:19:43.076452 7fcc64a006c0 Delete type=3 #148
2024/04/24-19:19:43.076601 7fcc64a006c0 Delete type=0 #150
2024/04/24-20:38:33.605428 7fcc5e4006c0 Level-0 table #155: started
2024/04/24-20:38:33.605456 7fcc5e4006c0 Level-0 table #155: 0 bytes OK
2024/04/24-20:38:33.612661 7fcc5e4006c0 Delete type=0 #153
2024/04/24-20:38:33.619414 7fcc5e4006c0 Manual compaction at level-0 from '!items!0nhTxujlIUB63Aqt' @ 72057594037927935 : 1 .. '!items!tFU5yISK6spdNWco' @ 0 : 0; will stop at (end)
2024/04/24-20:38:33.626638 7fcc5e4006c0 Manual compaction at level-1 from '!items!0nhTxujlIUB63Aqt' @ 72057594037927935 : 1 .. '!items!tFU5yISK6spdNWco' @ 0 : 0; will stop at (end)

View File

@@ -0,0 +1,8 @@
2024/04/07-18:44:43.814328 7f38a2a006c0 Recovering log #146
2024/04/07-18:44:43.824924 7f38a2a006c0 Delete type=3 #144
2024/04/07-18:44:43.825056 7f38a2a006c0 Delete type=0 #146
2024/04/07-18:53:15.694330 7f38a10006c0 Level-0 table #151: started
2024/04/07-18:53:15.694352 7f38a10006c0 Level-0 table #151: 0 bytes OK
2024/04/07-18:53:15.702258 7f38a10006c0 Delete type=0 #149
2024/04/07-18:53:15.709293 7f38a10006c0 Manual compaction at level-0 from '!items!0nhTxujlIUB63Aqt' @ 72057594037927935 : 1 .. '!items!tFU5yISK6spdNWco' @ 0 : 0; will stop at (end)
2024/04/07-18:53:15.709368 7f38a10006c0 Manual compaction at level-1 from '!items!0nhTxujlIUB63Aqt' @ 72057594037927935 : 1 .. '!items!tFU5yISK6spdNWco' @ 0 : 0; will stop at (end)

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@@ -0,0 +1 @@
MANIFEST-000152

0
packs/competences/LOCK Normal file
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8
packs/competences/LOG Normal file
View File

@@ -0,0 +1,8 @@
2024/04/24-19:19:42.882823 7fcc64a006c0 Recovering log #150
2024/04/24-19:19:42.947075 7fcc64a006c0 Delete type=3 #148
2024/04/24-19:19:42.947209 7fcc64a006c0 Delete type=0 #150
2024/04/24-20:38:33.592157 7fcc5e4006c0 Level-0 table #155: started
2024/04/24-20:38:33.592206 7fcc5e4006c0 Level-0 table #155: 0 bytes OK
2024/04/24-20:38:33.598509 7fcc5e4006c0 Delete type=0 #153
2024/04/24-20:38:33.605418 7fcc5e4006c0 Manual compaction at level-0 from '!items!15IDGG6JoZnRCQtY' @ 72057594037927935 : 1 .. '!items!yI1zY5k8mAdx9wHK' @ 0 : 0; will stop at (end)
2024/04/24-20:38:33.612914 7fcc5e4006c0 Manual compaction at level-1 from '!items!15IDGG6JoZnRCQtY' @ 72057594037927935 : 1 .. '!items!yI1zY5k8mAdx9wHK' @ 0 : 0; will stop at (end)

View File

@@ -0,0 +1,8 @@
2024/04/07-18:44:43.786249 7f38a2a006c0 Recovering log #146
2024/04/07-18:44:43.797379 7f38a2a006c0 Delete type=3 #144
2024/04/07-18:44:43.797432 7f38a2a006c0 Delete type=0 #146
2024/04/07-18:53:15.681177 7f38a10006c0 Level-0 table #151: started
2024/04/07-18:53:15.681197 7f38a10006c0 Level-0 table #151: 0 bytes OK
2024/04/07-18:53:15.687480 7f38a10006c0 Delete type=0 #149
2024/04/07-18:53:15.709243 7f38a10006c0 Manual compaction at level-0 from '!items!15IDGG6JoZnRCQtY' @ 72057594037927935 : 1 .. '!items!yI1zY5k8mAdx9wHK' @ 0 : 0; will stop at (end)
2024/04/07-18:53:15.709312 7f38a10006c0 Manual compaction at level-1 from '!items!15IDGG6JoZnRCQtY' @ 72057594037927935 : 1 .. '!items!yI1zY5k8mAdx9wHK' @ 0 : 0; will stop at (end)

Binary file not shown.

BIN
packs/equipement/000005.ldb Normal file

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1
packs/equipement/CURRENT Normal file
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@@ -0,0 +1 @@
MANIFEST-000152

0
packs/equipement/LOCK Normal file
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8
packs/equipement/LOG Normal file
View File

@@ -0,0 +1,8 @@
2024/04/24-19:19:43.562687 7fcc5fe006c0 Recovering log #150
2024/04/24-19:19:43.720740 7fcc5fe006c0 Delete type=3 #148
2024/04/24-19:19:43.720811 7fcc5fe006c0 Delete type=0 #150
2024/04/24-20:38:33.632917 7fcc5e4006c0 Level-0 table #155: started
2024/04/24-20:38:33.632957 7fcc5e4006c0 Level-0 table #155: 0 bytes OK
2024/04/24-20:38:33.639646 7fcc5e4006c0 Delete type=0 #153
2024/04/24-20:38:33.647315 7fcc5e4006c0 Manual compaction at level-0 from '!items!0BopmCu8vGK2923j' @ 72057594037927935 : 1 .. '!items!zYx0Ak2y1LNTcKlO' @ 0 : 0; will stop at (end)
2024/04/24-20:38:33.653621 7fcc5e4006c0 Manual compaction at level-1 from '!items!0BopmCu8vGK2923j' @ 72057594037927935 : 1 .. '!items!zYx0Ak2y1LNTcKlO' @ 0 : 0; will stop at (end)

8
packs/equipement/LOG.old Normal file
View File

@@ -0,0 +1,8 @@
2024/04/07-18:44:43.869311 7f38a2a006c0 Recovering log #146
2024/04/07-18:44:43.880871 7f38a2a006c0 Delete type=3 #144
2024/04/07-18:44:43.880923 7f38a2a006c0 Delete type=0 #146
2024/04/07-18:53:15.709571 7f38a10006c0 Level-0 table #151: started
2024/04/07-18:53:15.709616 7f38a10006c0 Level-0 table #151: 0 bytes OK
2024/04/07-18:53:15.716550 7f38a10006c0 Delete type=0 #149
2024/04/07-18:53:15.736946 7f38a10006c0 Manual compaction at level-0 from '!items!0BopmCu8vGK2923j' @ 72057594037927935 : 1 .. '!items!zYx0Ak2y1LNTcKlO' @ 0 : 0; will stop at (end)
2024/04/07-18:53:15.736993 7f38a10006c0 Manual compaction at level-1 from '!items!0BopmCu8vGK2923j' @ 72057594037927935 : 1 .. '!items!zYx0Ak2y1LNTcKlO' @ 0 : 0; will stop at (end)

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@@ -0,0 +1 @@
MANIFEST-000152

0
packs/historiques/LOCK Normal file
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8
packs/historiques/LOG Normal file
View File

@@ -0,0 +1,8 @@
2024/04/24-19:19:43.080280 7fcc5fe006c0 Recovering log #150
2024/04/24-19:19:43.137577 7fcc5fe006c0 Delete type=3 #148
2024/04/24-19:19:43.137905 7fcc5fe006c0 Delete type=0 #150
2024/04/24-20:38:33.612932 7fcc5e4006c0 Level-0 table #155: started
2024/04/24-20:38:33.613011 7fcc5e4006c0 Level-0 table #155: 0 bytes OK
2024/04/24-20:38:33.619236 7fcc5e4006c0 Delete type=0 #153
2024/04/24-20:38:33.626625 7fcc5e4006c0 Manual compaction at level-0 from '!items!15foLG7y3LUXNzkK' @ 72057594037927935 : 1 .. '!items!z1HtkvazCGHut7cz' @ 0 : 0; will stop at (end)
2024/04/24-20:38:33.632899 7fcc5e4006c0 Manual compaction at level-1 from '!items!15foLG7y3LUXNzkK' @ 72057594037927935 : 1 .. '!items!z1HtkvazCGHut7cz' @ 0 : 0; will stop at (end)

View File

@@ -0,0 +1,8 @@
2024/04/07-18:44:43.827816 7f38a3e006c0 Recovering log #146
2024/04/07-18:44:43.838730 7f38a3e006c0 Delete type=3 #144
2024/04/07-18:44:43.838786 7f38a3e006c0 Delete type=0 #146
2024/04/07-18:53:15.702497 7f38a10006c0 Level-0 table #151: started
2024/04/07-18:53:15.702540 7f38a10006c0 Level-0 table #151: 0 bytes OK
2024/04/07-18:53:15.708964 7f38a10006c0 Delete type=0 #149
2024/04/07-18:53:15.709333 7f38a10006c0 Manual compaction at level-0 from '!items!15foLG7y3LUXNzkK' @ 72057594037927935 : 1 .. '!items!z1HtkvazCGHut7cz' @ 0 : 0; will stop at (end)
2024/04/07-18:53:15.709410 7f38a10006c0 Manual compaction at level-1 from '!items!15foLG7y3LUXNzkK' @ 72057594037927935 : 1 .. '!items!z1HtkvazCGHut7cz' @ 0 : 0; will stop at (end)

Binary file not shown.

BIN
packs/mutations/000021.ldb Normal file

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1
packs/mutations/CURRENT Normal file
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@@ -0,0 +1 @@
MANIFEST-000062

0
packs/mutations/LOCK Normal file
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8
packs/mutations/LOG Normal file
View File

@@ -0,0 +1,8 @@
2024/04/24-19:19:42.952046 7fcc5fe006c0 Recovering log #60
2024/04/24-19:19:43.001963 7fcc5fe006c0 Delete type=3 #58
2024/04/24-19:19:43.002046 7fcc5fe006c0 Delete type=0 #60
2024/04/24-20:38:33.598679 7fcc5e4006c0 Level-0 table #65: started
2024/04/24-20:38:33.598713 7fcc5e4006c0 Level-0 table #65: 0 bytes OK
2024/04/24-20:38:33.605307 7fcc5e4006c0 Delete type=0 #63
2024/04/24-20:38:33.612894 7fcc5e4006c0 Manual compaction at level-0 from '!folders!5d4Zn28TUcPxRyXd' @ 72057594037927935 : 1 .. '!items!zttESycGKltfwCzJ' @ 0 : 0; will stop at (end)
2024/04/24-20:38:33.619433 7fcc5e4006c0 Manual compaction at level-1 from '!folders!5d4Zn28TUcPxRyXd' @ 72057594037927935 : 1 .. '!items!zttESycGKltfwCzJ' @ 0 : 0; will stop at (end)

8
packs/mutations/LOG.old Normal file
View File

@@ -0,0 +1,8 @@
2024/04/07-18:44:43.800976 7f38a3e006c0 Recovering log #56
2024/04/07-18:44:43.810946 7f38a3e006c0 Delete type=3 #54
2024/04/07-18:44:43.811011 7f38a3e006c0 Delete type=0 #56
2024/04/07-18:53:15.674292 7f38a10006c0 Level-0 table #61: started
2024/04/07-18:53:15.674318 7f38a10006c0 Level-0 table #61: 0 bytes OK
2024/04/07-18:53:15.680930 7f38a10006c0 Delete type=0 #59
2024/04/07-18:53:15.681066 7f38a10006c0 Manual compaction at level-0 from '!folders!5d4Zn28TUcPxRyXd' @ 72057594037927935 : 1 .. '!items!zttESycGKltfwCzJ' @ 0 : 0; will stop at (end)
2024/04/07-18:53:15.681085 7f38a10006c0 Manual compaction at level-1 from '!folders!5d4Zn28TUcPxRyXd' @ 72057594037927935 : 1 .. '!items!zttESycGKltfwCzJ' @ 0 : 0; will stop at (end)

Binary file not shown.

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packs/profils/000005.ldb Normal file

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0
packs/profils/000154.log Normal file
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1
packs/profils/CURRENT Normal file
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@@ -0,0 +1 @@
MANIFEST-000152

0
packs/profils/LOCK Normal file
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8
packs/profils/LOG Normal file
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@@ -0,0 +1,8 @@
2024/04/24-19:19:43.730272 7fcc654006c0 Recovering log #150
2024/04/24-19:19:43.889184 7fcc654006c0 Delete type=3 #148
2024/04/24-19:19:43.889335 7fcc654006c0 Delete type=0 #150
2024/04/24-20:38:33.639856 7fcc5e4006c0 Level-0 table #155: started
2024/04/24-20:38:33.639921 7fcc5e4006c0 Level-0 table #155: 0 bytes OK
2024/04/24-20:38:33.647189 7fcc5e4006c0 Delete type=0 #153
2024/04/24-20:38:33.653608 7fcc5e4006c0 Manual compaction at level-0 from '!items!26mRstKhCJoXkhu1' @ 72057594037927935 : 1 .. '!items!tFQqcxmkS3MT6ASE' @ 0 : 0; will stop at (end)
2024/04/24-20:38:33.660740 7fcc5e4006c0 Manual compaction at level-1 from '!items!26mRstKhCJoXkhu1' @ 72057594037927935 : 1 .. '!items!tFQqcxmkS3MT6ASE' @ 0 : 0; will stop at (end)

8
packs/profils/LOG.old Normal file
View File

@@ -0,0 +1,8 @@
2024/04/07-18:44:43.885807 7f38a3e006c0 Recovering log #146
2024/04/07-18:44:43.895718 7f38a3e006c0 Delete type=3 #144
2024/04/07-18:44:43.895858 7f38a3e006c0 Delete type=0 #146
2024/04/07-18:53:15.716770 7f38a10006c0 Level-0 table #151: started
2024/04/07-18:53:15.716808 7f38a10006c0 Level-0 table #151: 0 bytes OK
2024/04/07-18:53:15.723524 7f38a10006c0 Delete type=0 #149
2024/04/07-18:53:15.736955 7f38a10006c0 Manual compaction at level-0 from '!items!26mRstKhCJoXkhu1' @ 72057594037927935 : 1 .. '!items!tFQqcxmkS3MT6ASE' @ 0 : 0; will stop at (end)
2024/04/07-18:53:15.737004 7f38a10006c0 Manual compaction at level-1 from '!items!26mRstKhCJoXkhu1' @ 72057594037927935 : 1 .. '!items!tFQqcxmkS3MT6ASE' @ 0 : 0; will stop at (end)

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@@ -0,0 +1 @@
MANIFEST-000152

0
packs/protections/LOCK Normal file
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8
packs/protections/LOG Normal file
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@@ -0,0 +1,8 @@
2024/04/24-19:19:43.378670 7fcc654006c0 Recovering log #150
2024/04/24-19:19:43.554194 7fcc654006c0 Delete type=3 #148
2024/04/24-19:19:43.554281 7fcc654006c0 Delete type=0 #150
2024/04/24-20:38:33.626647 7fcc5e4006c0 Level-0 table #155: started
2024/04/24-20:38:33.626669 7fcc5e4006c0 Level-0 table #155: 0 bytes OK
2024/04/24-20:38:33.632751 7fcc5e4006c0 Delete type=0 #153
2024/04/24-20:38:33.639816 7fcc5e4006c0 Manual compaction at level-0 from '!items!16iPa2yIzB0V3pxb' @ 72057594037927935 : 1 .. '!items!yszkersMTE4p9VzP' @ 0 : 0; will stop at (end)
2024/04/24-20:38:33.647329 7fcc5e4006c0 Manual compaction at level-1 from '!items!16iPa2yIzB0V3pxb' @ 72057594037927935 : 1 .. '!items!yszkersMTE4p9VzP' @ 0 : 0; will stop at (end)

View File

@@ -0,0 +1,8 @@
2024/04/07-18:44:43.856327 7f38a3e006c0 Recovering log #146
2024/04/07-18:44:43.867226 7f38a3e006c0 Delete type=3 #144
2024/04/07-18:44:43.867361 7f38a3e006c0 Delete type=0 #146
2024/04/07-18:53:15.723744 7f38a10006c0 Level-0 table #151: started
2024/04/07-18:53:15.723796 7f38a10006c0 Level-0 table #151: 0 bytes OK
2024/04/07-18:53:15.730185 7f38a10006c0 Delete type=0 #149
2024/04/07-18:53:15.736963 7f38a10006c0 Manual compaction at level-0 from '!items!16iPa2yIzB0V3pxb' @ 72057594037927935 : 1 .. '!items!yszkersMTE4p9VzP' @ 0 : 0; will stop at (end)
2024/04/07-18:53:15.736999 7f38a10006c0 Manual compaction at level-1 from '!items!16iPa2yIzB0V3pxb' @ 72057594037927935 : 1 .. '!items!yszkersMTE4p9VzP' @ 0 : 0; will stop at (end)

Binary file not shown.

0
packs/tables/000154.log Normal file
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1
packs/tables/CURRENT Normal file
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@@ -0,0 +1 @@
MANIFEST-000152

0
packs/tables/LOCK Normal file
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7
packs/tables/LOG Normal file
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@@ -0,0 +1,7 @@
2024/04/24-19:19:44.361715 7fcc5fe006c0 Recovering log #150
2024/04/24-19:19:44.586287 7fcc5fe006c0 Delete type=3 #148
2024/04/24-19:19:44.586391 7fcc5fe006c0 Delete type=0 #150
2024/04/24-20:38:33.660752 7fcc5e4006c0 Level-0 table #155: started
2024/04/24-20:38:33.660779 7fcc5e4006c0 Level-0 table #155: 0 bytes OK
2024/04/24-20:38:33.667170 7fcc5e4006c0 Delete type=0 #153
2024/04/24-20:38:33.674538 7fcc5e4006c0 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end)

7
packs/tables/LOG.old Normal file
View File

@@ -0,0 +1,7 @@
2024/04/07-18:44:43.927559 7f38a2a006c0 Recovering log #146
2024/04/07-18:44:43.937525 7f38a2a006c0 Delete type=3 #144
2024/04/07-18:44:43.937610 7f38a2a006c0 Delete type=0 #146
2024/04/07-18:53:15.737130 7f38a10006c0 Level-0 table #151: started
2024/04/07-18:53:15.737157 7f38a10006c0 Level-0 table #151: 0 bytes OK
2024/04/07-18:53:15.743304 7f38a10006c0 Delete type=0 #149
2024/04/07-18:53:15.765257 7f38a10006c0 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end)

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@@ -0,0 +1 @@
MANIFEST-000152

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@@ -0,0 +1,8 @@
2024/04/24-19:19:44.119776 7fcc654006c0 Recovering log #150
2024/04/24-19:19:44.337580 7fcc654006c0 Delete type=3 #148
2024/04/24-19:19:44.337645 7fcc654006c0 Delete type=0 #150
2024/04/24-20:38:33.653632 7fcc5e4006c0 Level-0 table #155: started
2024/04/24-20:38:33.653654 7fcc5e4006c0 Level-0 table #155: 0 bytes OK
2024/04/24-20:38:33.660555 7fcc5e4006c0 Delete type=0 #153
2024/04/24-20:38:33.667354 7fcc5e4006c0 Manual compaction at level-0 from '!items!0jRgc9a9L8i7j1Uk' @ 72057594037927935 : 1 .. '!items!yRTYaNKyXBX9wHhb' @ 0 : 0; will stop at (end)
2024/04/24-20:38:33.674567 7fcc5e4006c0 Manual compaction at level-1 from '!items!0jRgc9a9L8i7j1Uk' @ 72057594037927935 : 1 .. '!items!yRTYaNKyXBX9wHhb' @ 0 : 0; will stop at (end)

View File

@@ -0,0 +1,8 @@
2024/04/07-18:44:43.914538 7f38a3e006c0 Recovering log #146
2024/04/07-18:44:43.925326 7f38a3e006c0 Delete type=3 #144
2024/04/07-18:44:43.925381 7f38a3e006c0 Delete type=0 #146
2024/04/07-18:53:15.743399 7f38a10006c0 Level-0 table #151: started
2024/04/07-18:53:15.743418 7f38a10006c0 Level-0 table #151: 0 bytes OK
2024/04/07-18:53:15.750623 7f38a10006c0 Delete type=0 #149
2024/04/07-18:53:15.765268 7f38a10006c0 Manual compaction at level-0 from '!items!0jRgc9a9L8i7j1Uk' @ 72057594037927935 : 1 .. '!items!yRTYaNKyXBX9wHhb' @ 0 : 0; will stop at (end)
2024/04/07-18:53:15.765292 7f38a10006c0 Manual compaction at level-1 from '!items!0jRgc9a9L8i7j1Uk' @ 72057594037927935 : 1 .. '!items!yRTYaNKyXBX9wHhb' @ 0 : 0; will stop at (end)

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