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fvtt-hawkm
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fvtt-hawkm
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10
.gitignore
vendored
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10
.gitignore
vendored
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@@ -0,0 +1,10 @@
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||||
.vscode/settings.json
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||||
.idea
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||||
.history
|
||||
todo.md
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||||
/.vscode
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||||
/ignored/
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||||
/node_modules/
|
||||
/jsconfig.json
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||||
/package.json
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||||
/package-lock.json
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||||
25
LICENCE.txt
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25
LICENCE.txt
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@@ -0,0 +1,25 @@
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||||
MIT License
|
||||
|
||||
Copyright (c) 2022 Uberwald/LeRatierBretonnien
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||||
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||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
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||||
|
||||
This license does not apply to the compendium content listed in this software's
|
||||
"packs" directory. See the README for licensing information for the compendium
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||||
packs.
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||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
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||||
16
README.md
16
README.md
@@ -1,23 +1,29 @@
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# Système Foundry pour Mournblade (French RPG, Titam France/Sombres Projets)
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# Système Foundry pour Hawkmoon (French RPG, Titam France/Sombres Projets)
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## EN
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Unofficial system for Mournblade (French version from Titam France).
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Unofficial system for Hawkmoon (French version from Titam France).
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This system has been approved by Département des Sombres Projets ( http://www.titam-france.fr/ ), thanks !
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Books are mandatory to play and are available at : http://www.titam-france.fr
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## FR
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Système non-officiel pour le JDR Mournblade (Titam France).
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Système non-officiel pour le JDR Hawkmoon (Titam France/Sombres Projets).
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Ce système a été autorisé par Ludospherik ( http://www.ludospherik.fr/ ), merci à eux !
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Ce système a été autorisé par le Département des Sombres Projets ( http://www.titam-france.fr/ ), merci à eux !
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Les livres du jeu sont nécessaires pour jouer, et sont disponibles ici : http://www.titam-france.fr
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# Credits
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Mournblade, le jeu de rôle de Sword & Sorcery, is a property of Titam France/Sombres Projets.
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Hawkmoon, le jeu de rôle du Troisième Millénaire, is a property of Titam France/Sombres Projets.
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# Developmement
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LeRatierBretonnien
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# Tests, icones et saisie des données
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Prêtre, Blondin, Zechrub/Chris, Kyllian, Lightbringer
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8
_deprecated/competences-creatures.db
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8
_deprecated/competences-creatures.db
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{"name":"Mêlée","type":"competence","img":"systems/fvtt-hawkmoon-cyd/assets/icons/competence.webp","system":{"description":"<p style=\"text-align: justify;\">Mêlée représente la maîtrise martiale et l’habileté au combat rapproché, avec ou sans arme. Plus cette Compétence est élevée, plus le personnage est à même de passer la garde de ses adversaires en combat au corps-à-corps.</p>","niveau":0,"attribut1":"pui","attribut2":"none","attribut3":"none","doublebonus":false,"predilections":[{"name":"Armes à une main (Puissance)","used":false,"description":"Pour utiliser des armes comme l’épée courte, la hache, une arme improvisée à une main, etc.\n\n"},{"name":"Armes à deux mains (Puissance)","used":false,"description":"Pour utiliser des armes comme la hache nordaine ou l’épée arthurienne, une arme improvisée à deux mains, etc."},{"name":"Mains nues (Puissance)","used":false,"description":"Pour se battre à mains nues, qu’il s’agisse d’une bagarre ou d’un pugilat codifié."}],"predilections[0]":["Nouvelle prédilection",""]},"effects":[],"ownership":{"default":0,"8b7NkRYwYKm5eOMy":3,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Compendium.fvtt-hawkmoon-cyd.skills.VM3TSQYxseYdCFjv"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.7","coreVersion":"10.291","createdTime":1666620807186,"modifiedTime":1671645643952,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"0nhTxujlIUB63Aqt"}
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{"name":"Discrétion","type":"competence","img":"systems/fvtt-hawkmoon-cyd/assets/icons/competence.webp","system":{"description":"<p style=\"text-align: justify;\">Discrétion représente la capacité à ne pas se faire remarquer, qu’il s’agisse de se fondre dans la foule, de prendre l'apparence de quelqu’un d’autre, de se cacher dans l’ombre ou encore de se déplacer en silence. Plus cette Compétence est élevée, plus le personnage est apte à passer<br>physiquement inaperçu.</p>","niveau":0,"attribut1":"adr","attribut2":"tre","attribut3":"none","doublebonus":false,"predilections":[{"name":"Cacher et se cacher (Trempe)","used":false,"description":"Pour se fondre dans le décor. Le personnage adopte un comportement décontracté qui le fait passer inaperçu, il trouve une cachette, etc. Permet également de dissimuler un objet sur soi (qu’il s’agisse d’une bourse, d’une arme, d’un tatouage, etc.).\n\n"},{"name":"Déguisement (Trempe)","used":false,"description":"Pour dissimuler son identité, altérer ses traits ou prendre ceux d'une personne spécifique."},{"name":"Déplacement silencieux (Adresse)","used":false,"description":"Pour se déplacer sans éveiller l’attention lorsqu’on ne peut être vu (dans l’obscurité ou à couvert, lorsqu’un garde est derrière une porte ou un angle\nde mur, etc.)."}]},"effects":[],"ownership":{"default":0,"8b7NkRYwYKm5eOMy":3,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Compendium.fvtt-hawkmoon-cyd.skills.gBmAdYl4rhbY89ee"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.7","coreVersion":"10.291","createdTime":1666620807186,"modifiedTime":1671645638028,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"J4x6SP6l6njOrZn3"}
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||||
{"name":"Armes à distance","type":"competence","img":"systems/fvtt-hawkmoon-cyd/assets/icons/competence.webp","system":{"description":"<p style=\"text-align: justify;\">Représente l’habileté au lancer ou avec une arme à distance. Plus cette Compétence est élevée, plus les tirs du personnage sont précis. </p>\n<p style=\"text-align: justify;\"> </p>\n<p style=\"text-align: justify;\"> </p>\n<p style=\"text-align: justify;\"> </p>","niveau":0,"attribut1":"adr","attribut2":"none","attribut3":"none","doublebonus":false,"predilections":[{"name":"Armes à feu (Adresse) ","used":false,"description":"Pour des armes comme le lance-feu. "},{"name":"Armes à projectile (Adresse)","used":false,"description":"Pour des armes comme l'arc, la fronde, l'arbalète, etc."},{"name":"Armes de jet (Adresse)","used":false,"description":"Pour des armes comme la dague de lancer, la bombe à mèche, le javelot, les projectiles improvisés, etc. "}],"predilections[0]":["Nouvelle prédilection",""],"predilections[1]":["Nouvelle prédilection",""],"predilections[2]":["Nouvelle prédilection",""]},"effects":[],"ownership":{"default":0,"8b7NkRYwYKm5eOMy":3,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Compendium.fvtt-hawkmoon-cyd.skills.MLMlscPBb1ZCPTRl"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.7","coreVersion":"10.291","createdTime":1666619959067,"modifiedTime":1671645649970,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"UfVYwmPFwy2T7jZM"}
|
||||
{"name":"Survie","type":"competence","img":"systems/fvtt-hawkmoon-cyd/assets/icons/competence.webp","system":{"description":"<p style=\"text-align: justify;\">Survie représente la capacité à trouver de quoi subsister dans la nature, à établir un campement, à faire du feu avec les moyens du bord, à se repérer. Avec Clairvoyance, cette Compétence permet de trouver des baies comestibles, de poser tous les types de pièges, de pister, de trouver le meilleur emplacement pour un campement. Avec Adresse, elle permet de chasser, de pêcher, de faire du feu dans des conditions difficiles et de confectionner les pièges les plus simples (collets, fosses, etc.).</p>\n<p style=\"text-align: justify;\">Les Prédilections représentent quant à elles les différents milieux ou climats.</p>","niveau":0,"attribut1":"adr","attribut2":"cla","attribut3":"none","doublebonus":false,"predilections":[{"name":"Fleuve, Forêt, Hiver, Mer, Montagne, Souterrains, etc. (Adresse ou Clairvoyance)","used":false,"description":"En fonction de chaque milieu, la Prédilection permet d’y évoluer de la façon la plus adaptée."}],"predilections[0]":["Nouvelle prédilection",""],"predilections[1]":["Nouvelle prédilection",""],"predilections[2]":["Nouvelle prédilection",""],"predilections[3]":["Nouvelle prédilection",""],"predilections[4]":["Nouvelle prédilection",""],"predilections[5]":["Nouvelle prédilection",""],"predilections[6]":["Nouvelle prédilection",""],"predilections[7]":["Nouvelle prédilection",""],"predilections[8]":["Nouvelle prédilection",""],"predilections[9]":["Nouvelle prédilection",""],"predilections[10]":["Nouvelle prédilection",""],"predilections[11]":["Nouvelle prédilection",""]},"effects":[],"ownership":{"default":0,"8b7NkRYwYKm5eOMy":3,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Compendium.fvtt-hawkmoon-cyd.skills.yI1zY5k8mAdx9wHK"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.7","coreVersion":"10.291","createdTime":1666620807186,"modifiedTime":1671645647913,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"Vpth0atT9qS6VqUB"}
|
||||
{"name":"Perception","type":"competence","img":"systems/fvtt-hawkmoon-cyd/assets/icons/competence.webp","system":{"description":"<p style=\"text-align: justify;\">Perception représente à la fois la conscience de son environnement, la capacité à remarquer les détails incongrus, et l’aptitude à lire le langage corporel. Plus cette Compétence est élevée, plus les sens du personnage sont affûtés.</p>","niveau":0,"attribut1":"cla","attribut2":"none","attribut3":"none","doublebonus":false,"predilections":[{"name":"Empathie (Clairvoyance)","used":false,"description":"Pour déchiffrer, par son attitude ou ses gestes, l’opinion ou la sincérité d’un interlocuteur, pour deviner les choses exprimées à mots couverts, pour comprendre quelqu’un qui s’exprime par signes."},{"name":"Recherche (Clairvoyance)","used":false,"description":"Pour remarquer les détails les plus infimes, pour trouver un objet ou un passage dissimulés."},{"name":"Vigilance (Clairvoyance) ","used":false,"description":"Pour détecter un personnage ou un animal qui se cache, pour remarquer une menace potentielle (piège, terrain dangereux, tireur embusqué), pour rester attentif lors d’un tour de garde."}],"predilections[0]":["Nouvelle prédilection",""],"predilections[1]":["Nouvelle prédilection",""],"predilections[2]":["Nouvelle prédilection",""],"predilections[3]":["Nouvelle prédilection",""],"predilections[4]":["Nouvelle prédilection",""],"predilections[5]":["Nouvelle prédilection",""]},"effects":[],"ownership":{"default":0,"8b7NkRYwYKm5eOMy":3,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Compendium.fvtt-hawkmoon-cyd.skills.7p2MTjttE4fllp9e"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.7","coreVersion":"10.291","createdTime":1666620807186,"modifiedTime":1671645646434,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"cunjmZoXNhSX5qdV"}
|
||||
{"name":"Coercition","type":"competence","img":"systems/fvtt-hawkmoon-cyd/assets/icons/competence.webp","system":{"description":"<p style=\"text-align: justify;\">Coercition représente la capacité de forcer quelqu’un à agir contre son gré, à révéler des secrets ou à obéir aveuglément. Plus cette Compétence est élevée, plus le personnage sait se montrer intimidant et jouer sur l’autorité qu’il inspire pour briser la volonté de ses interlocuteurs.</p>","niveau":0,"attribut1":"pre","attribut2":"none","attribut3":"none","doublebonus":false,"predilections":[{"name":"Commandement (Présence) ","used":false,"description":"Pour donner des ordres auxquels on obéira sans poser de question. "},{"name":"Interrogatoire (Présence)","used":false,"description":"Pour forcer quelqu'un à révéler des informations, que ce soit par la torture ou à l'aide de techniques de manipulation plus subtiles. "},{"name":"Intimidation (Présence)","used":false,"description":"Pour faire peur, pour convaincre quelqu'un de renoncer à se battre, pour donner l'impression d'être dangereux. "}]},"effects":[],"ownership":{"default":0,"8b7NkRYwYKm5eOMy":3,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Compendium.fvtt-hawkmoon-cyd.skills.15IDGG6JoZnRCQtY"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.7","coreVersion":"10.291","createdTime":1666620317429,"modifiedTime":1671645635525,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"lchi2ulzWdm8j1l7"}
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||||
{"name":"Nage","type":"competence","img":"systems/fvtt-hawkmoon-cyd/assets/icons/competence.webp","system":{"description":"<p style=\"text-align: justify;\">Nage représente la vitesse (Adresse), mais aussi l’endurance du nageur (Puissance). La natation est une Compétence assez rare dans le monde de Hawkmoon. Un personnage qui n’a plus pied et ne sait pas nager commence à se noyer au bout d’un tour de jeu (soit six secondes). Reportez-vous à la règle de noyade p. 214.</p>\n<p style=\"text-align: justify;\"> </p>\n<h3 style=\"text-align: justify;\"><strong>Prédilections/Maîtrises</strong></h3>\n<ul>\n<li style=\"text-align: justify;\"><strong>Au choix du joueur et du MJ.</strong></li>\n</ul>","niveau":0,"attribut1":"adr","attribut2":"pui","attribut3":"none","doublebonus":false,"predilections":[],"predilections[0]":["Nouvelle prédilection",""],"predilections[1]":["Nouvelle prédilection",""],"predilections[2]":["Nouvelle prédilection",""],"predilections[3]":["Nouvelle prédilection",""]},"effects":[],"ownership":{"default":0,"8b7NkRYwYKm5eOMy":3,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Compendium.fvtt-hawkmoon-cyd.skills.Dw7q0dGCoaBy1Smu"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.7","coreVersion":"10.291","createdTime":1666620807186,"modifiedTime":1671645639961,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"pyeEZFo46NTnV8WK"}
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{"name":"Mouvements","type":"competence","img":"systems/fvtt-hawkmoon-cyd/assets/icons/competence.webp","system":{"description":"<p style=\"text-align: justify;\">Mouvements indique la capacité du personnage à se déplacer rapidement et longtemps. Cette Compétence représente aussi bien la souplesse et la vivacité des gestes que l’endurance physique et la résistance à l’effort. Plus cette Compétence est élevée, plus le personnage est en forme et peut courir, grimper ou sauter longtemps et rapidement sans se fatiguer.</p>","niveau":0,"attribut1":"adr","attribut2":"pui","attribut3":"none","doublebonus":false,"predilections":[{"name":"Acrobaties (Adresse)","used":true,"description":"Pour faire des figures acrobatiques, sauter en hauteur ou en longueur, jongler, ou encore pour rattraper un objet fragile sans l’abîmer (ou un ustensile dangereux sans se blesser).\n\n"},{"name":"Course (Puissance)","used":false,"description":"Pour sprinter ou pour tenir la distance dans une course d’endurance."},{"name":"Escalade (Puissance) ","used":false,"description":"Pour escalader murs, arbres, etc. Sert également à avancer en étant suspendu à une corde horizontale."}],"predilections[0]":["Nouvelle prédilection",""],"predilections[1]":["Nouvelle prédilection",""],"predilections[2]":["Nouvelle prédilection",""]},"effects":[],"ownership":{"default":0,"8b7NkRYwYKm5eOMy":3,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Compendium.fvtt-hawkmoon-cyd.skills.bP7pPSCekexUEf7m"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.7","coreVersion":"10.291","createdTime":1666620807186,"modifiedTime":1671645642114,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"tFU5yISK6spdNWco"}
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BIN
assets/icons/mutation.webp
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assets/icons/mutation.webp
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assets/scenes/hawkmoon_map_europe.webp
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BIN
assets/scenes/scenes-CXx90Qk7nXEd2uTh-thumb.webp
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assets/scenes/scenes-j6RYn1X7KfhTioX5-thumb.webp
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assets/ui/landing_page_hawmoon.webp
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After Width: | Height: | Size: 384 KiB |
31
lang/fr.json
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lang/fr.json
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{
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"TYPES": {
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"Actor": {
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"personnage": "Personnage",
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"cellule": "Cellule",
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"creature": "Créature"
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},
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"Item": {
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"artefact": "Artefact",
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"arme": "Arme",
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"talent": "Talent",
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"historique": "Historique",
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"profil": "Profil",
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"competence": "Compétence",
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"protection": "Protection",
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"monnaie": "Monnaie",
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"equipement": "Equipement",
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"ressource": "Ressource",
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"contact": "Contact",
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"mutation": "Mutation"
|
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}
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},
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"HAWKMOON": {
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"ui": {
|
||||
"editContact": "Modifier le contact",
|
||||
"deleteContact": "Supprimer le contact",
|
||||
"editTrait": "Modifier le trait",
|
||||
"deleteTrait": "Supprimer le trait"
|
||||
}
|
||||
}
|
||||
}
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@@ -7,12 +7,12 @@ import { HawkmoonUtility } from "./hawkmoon-utility.js";
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import { HawkmoonAutomation } from "./hawkmoon-automation.js";
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||||
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||||
/* -------------------------------------------- */
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||||
export class HawkmoonActorSheet extends ActorSheet {
|
||||
export class HawkmoonActorSheet extends foundry.appv1.sheets.ActorSheet {
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||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
|
||||
return mergeObject(super.defaultOptions, {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["fvtt-hawkmoon-cyd", "sheet", "actor"],
|
||||
template: "systems/fvtt-hawkmoon-cyd/templates/actor-sheet.html",
|
||||
width: 640,
|
||||
@@ -25,7 +25,7 @@ export class HawkmoonActorSheet extends ActorSheet {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async getData() {
|
||||
const objectData = duplicate(this.object)
|
||||
const objectData = foundry.utils.duplicate(this.object)
|
||||
|
||||
let formData = {
|
||||
title: this.title,
|
||||
@@ -39,25 +39,30 @@ export class HawkmoonActorSheet extends ActorSheet {
|
||||
effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)),
|
||||
limited: this.object.limited,
|
||||
skills: this.actor.getSkills(),
|
||||
armes: duplicate(this.actor.getWeapons()),
|
||||
monnaies: duplicate(this.actor.getMonnaies()),
|
||||
protections: duplicate(this.actor.getArmors()),
|
||||
historique: duplicate(this.actor.getHistorique() || {}),
|
||||
talents: duplicate(this.actor.getTalents() || {}),
|
||||
armes: foundry.utils.duplicate(this.actor.getWeapons()),
|
||||
monnaies: foundry.utils.duplicate(this.actor.getMonnaies()),
|
||||
protections: foundry.utils.duplicate(this.actor.getArmors()),
|
||||
historiques: foundry.utils.duplicate(this.actor.getHistoriques() || []),
|
||||
talents: foundry.utils.duplicate(this.actor.getTalents() || []),
|
||||
mutations: foundry.utils.duplicate(this.actor.getMutations() || []),
|
||||
talentsCell: this.getCelluleTalents(),
|
||||
profils: duplicate(this.actor.getProfils() || {}),
|
||||
combat: this.actor.getCombatValues(),
|
||||
equipements: duplicate(this.actor.getEquipments()),
|
||||
monnaies: duplicate(this.actor.getMonnaies()),
|
||||
profils: foundry.utils.duplicate(this.actor.getProfils() || []),
|
||||
combat: this.actor.getCombatValues(),
|
||||
equipements: foundry.utils.duplicate(this.actor.getEquipments()),
|
||||
artefacts: foundry.utils.duplicate(this.actor.getArtefacts()),
|
||||
richesse: this.actor.computeRichesse(),
|
||||
coupDevastateur: this.actor.items.find(it => it.type =="talent" && it.name.toLowerCase() == "coup devastateur" && !it.system.used),
|
||||
valeurEquipement: this.actor.computeValeurEquipement(),
|
||||
nbCombativite: this.actor.system.sante.nbcombativite,
|
||||
combativiteList: HawkmoonUtility.getCombativiteList(this.actor.system.sante.nbcombativite),
|
||||
initiative: this.actor.getFlag("world", "last-initiative") || -1,
|
||||
description: await TextEditor.enrichHTML(this.object.system.biodata.description, {async: true}),
|
||||
habitat: await TextEditor.enrichHTML(this.object.system.biodata.habitat, {async: true}),
|
||||
description: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.biodata.description, {async: true}),
|
||||
habitat: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.biodata.habitat, {async: true}),
|
||||
options: this.options,
|
||||
owner: this.document.isOwner,
|
||||
editScore: this.options.editScore,
|
||||
isGM: game.user.isGM
|
||||
isGM: game.user.isGM,
|
||||
config: game.system.hawkmoon.config
|
||||
}
|
||||
this.formData = formData;
|
||||
|
||||
@@ -86,14 +91,14 @@ export class HawkmoonActorSheet extends ActorSheet {
|
||||
|
||||
// Everything below here is only needed if the sheet is editable
|
||||
if (!this.options.editable) return;
|
||||
|
||||
|
||||
// Update Inventory Item
|
||||
html.find('.item-edit').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".item")
|
||||
let itemId = li.data("item-id")
|
||||
const item = this.actor.items.get( itemId )
|
||||
item.sheet.render(true)
|
||||
})
|
||||
})
|
||||
// Delete Inventory Item
|
||||
html.find('.item-delete').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".item");
|
||||
@@ -115,7 +120,7 @@ export class HawkmoonActorSheet extends ActorSheet {
|
||||
let value = Number($(event.currentTarget).data("adversite-value"))
|
||||
this.actor.incDecAdversite(adv, value)
|
||||
})
|
||||
|
||||
|
||||
html.find('.quantity-modify').click(event => {
|
||||
const li = $(event.currentTarget).parents(".item")
|
||||
const value = Number($(event.currentTarget).data("quantite-value"))
|
||||
@@ -123,9 +128,9 @@ export class HawkmoonActorSheet extends ActorSheet {
|
||||
})
|
||||
|
||||
html.find('.roll-initiative').click((event) => {
|
||||
this.actor.rollAttribut("pre", true)
|
||||
this.actor.rollAttribut("adr", true)
|
||||
})
|
||||
|
||||
|
||||
html.find('.roll-attribut').click((event) => {
|
||||
const li = $(event.currentTarget).parents(".item")
|
||||
let attrKey = li.data("attr-key")
|
||||
@@ -142,25 +147,46 @@ export class HawkmoonActorSheet extends ActorSheet {
|
||||
let armeId = li.data("item-id")
|
||||
this.actor.rollArmeOffensif(armeId)
|
||||
})
|
||||
|
||||
html.find('.roll-assommer').click((event) => {
|
||||
this.actor.rollAssommer()
|
||||
})
|
||||
html.find('.roll-coup-bas').click((event) => {
|
||||
this.actor.rollCoupBas()
|
||||
})
|
||||
html.find('.roll-immobiliser').click((event) => {
|
||||
this.actor.rollImmobiliser()
|
||||
})
|
||||
html.find('.roll-repousser').click((event) => {
|
||||
this.actor.rollRepousser()
|
||||
})
|
||||
html.find('.roll-desengager').click((event) => {
|
||||
this.actor.rollDesengager()
|
||||
})
|
||||
|
||||
html.find('.roll-arme-degats').click((event) => {
|
||||
const li = $(event.currentTarget).parents(".item")
|
||||
let armeId = li.data("item-id")
|
||||
this.actor.rollArmeDegats(armeId)
|
||||
})
|
||||
|
||||
|
||||
|
||||
html.find('.item-add').click((event) => {
|
||||
const itemType = $(event.currentTarget).data("type")
|
||||
this.actor.createEmbeddedDocuments('Item', [{ name: `Nouveau ${itemType}`, type: itemType }], { renderSheet: true })
|
||||
})
|
||||
|
||||
html.find('.lock-unlock-sheet').click((event) => {
|
||||
this.options.editScore = !this.options.editScore;
|
||||
this.render(true);
|
||||
});
|
||||
});
|
||||
html.find('.item-equip').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".item");
|
||||
this.actor.equipItem( li.data("item-id") );
|
||||
this.render(true);
|
||||
this.render(true);
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
setPosition(options = {}) {
|
||||
|
||||
@@ -17,8 +17,8 @@ export class HawkmoonActor extends Actor {
|
||||
/**
|
||||
* Override the create() function to provide additional SoS functionality.
|
||||
*
|
||||
* This overrided create() function adds initial items
|
||||
* Namely: Basic skills, money,
|
||||
* This overrided create() function adds initial items
|
||||
* Namely: Basic skills, money,
|
||||
*
|
||||
* @param {Object} data Barebones actor data which this function adds onto.
|
||||
* @param {Object} options (Unused) Additional options which customize the creation workflow.
|
||||
@@ -41,7 +41,11 @@ export class HawkmoonActor extends Actor {
|
||||
const skills = await HawkmoonUtility.loadCompendium("fvtt-hawkmoon-cyd.skills")
|
||||
data.items = skills.map(i => i.toObject())
|
||||
}
|
||||
if (data.type == 'pnj') {
|
||||
if (data.type == 'creature') {
|
||||
const skills = await HawkmoonUtility.loadCompendium("fvtt-hawkmoon-cyd.skills-creatures")
|
||||
data.items = skills.map(i => i.toObject())
|
||||
data.items.push({ name: "Arme naturelle 1", type: 'arme', img: "systems/fvtt-hawkmoon-cyd/assets/icons/melee.webp", system: { typearme: "contact", bonusmaniementoff: 0, seuildefense: 0, degats: "0" } })
|
||||
data.items.push({ name: "Arme naturelle 2", type: 'arme', img: "systems/fvtt-hawkmoon-cyd/assets/icons/melee.webp", system: { typearme: "contact", bonusmaniementoff: 0, seuildefense: 0, degats: "0" } })
|
||||
}
|
||||
|
||||
return super.create(data, options);
|
||||
@@ -63,22 +67,31 @@ export class HawkmoonActor extends Actor {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
prepareArme(arme) {
|
||||
arme = duplicate(arme)
|
||||
if (this.type == "cellule") {
|
||||
return arme
|
||||
}
|
||||
|
||||
arme = foundry.utils.duplicate(arme)
|
||||
let combat = this.getCombatValues()
|
||||
if (arme.system.typearme == "contact" || arme.system.typearme == "contactjet") {
|
||||
let bonusDefense = this.getBonusDefenseFromTalents()
|
||||
arme.system.competence = duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "mêlée"))
|
||||
arme.system.competence = foundry.utils.duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "mêlée"))
|
||||
arme.system.attrKey = "pui"
|
||||
arme.system.totalDegats = arme.system.degats + "+" + combat.bonusDegatsTotal
|
||||
arme.system.totalOffensif = this.system.attributs.pui.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff
|
||||
arme.system.totalDefensif = combat.defenseTotal + arme.system.competence.system.niveau + arme.system.seuildefense + bonusDefense
|
||||
arme.system.totalOffensif = this.system.attributs.pui.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff + (this.system.combat.monte ? 3 : 0)
|
||||
arme.system.totalDefensif = combat.defenseTotal + arme.system.competence.system.niveau + arme.system.seuildefense + bonusDefense + (this.system.combat.monte ? 3 : 0)
|
||||
console.log("Arme", arme.system.totalDefensif, combat, arme.system.competence.system.niveau, arme.system.seuildefense, bonusDefense)
|
||||
arme.system.isdefense = true
|
||||
arme.system.isMelee = true
|
||||
arme.system.isDistance = false
|
||||
}
|
||||
if (arme.system.typearme == "jet" || arme.system.typearme == "tir") {
|
||||
arme.system.competence = duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "armes à distance"))
|
||||
arme.system.competence = foundry.utils.duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "armes à distance"))
|
||||
arme.system.attrKey = "adr"
|
||||
arme.system.totalOffensif = this.system.attributs.adr.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff
|
||||
arme.system.totalDegats = arme.system.degats
|
||||
arme.system.isMelee = false
|
||||
arme.system.isDistance = true
|
||||
if (arme.system.isdefense) {
|
||||
arme.system.totalDefensif = combat.defenseTotal + arme.system.competence.system.niveau + arme.system.seuildefense
|
||||
}
|
||||
@@ -87,6 +100,11 @@ export class HawkmoonActor extends Actor {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getItemSorted(types) {
|
||||
let items = this.items.filter(item => types.includes(item.type)) || []
|
||||
HawkmoonUtility.sortArrayObjectsByName(items)
|
||||
return items
|
||||
}
|
||||
getWeapons() {
|
||||
let armes = []
|
||||
for (let arme of this.items) {
|
||||
@@ -94,56 +112,45 @@ export class HawkmoonActor extends Actor {
|
||||
armes.push(this.prepareArme(arme))
|
||||
}
|
||||
}
|
||||
HawkmoonUtility.sortArrayObjectsByName(armes)
|
||||
return armes
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getMonnaies() {
|
||||
return this.items.filter( it => it.type == "monnaie")
|
||||
return this.getItemSorted(["monnaie"])
|
||||
}
|
||||
|
||||
/* ----------------------- --------------------- */
|
||||
addMember( actorId) {
|
||||
let members = duplicate(this.system.members)
|
||||
members.push( {id: actorId} )
|
||||
this.update ({'system.members': members})
|
||||
}
|
||||
async removeMember(actorId) {
|
||||
let members = this.system.members.filter(it => it.id != actorId )
|
||||
this.update ({'system.members': members})
|
||||
}
|
||||
|
||||
/* ----------------------- --------------------- */
|
||||
getEquipments() {
|
||||
return this.items.filter(item => item.type == "equipement")
|
||||
return this.getItemSorted(["equipement"])
|
||||
}
|
||||
/* ----------------------- --------------------- */
|
||||
getMonnaies() {
|
||||
return this.items.filter(item => item.type == "monnaie")
|
||||
getArtefacts() {
|
||||
return this.getItemSorted(["artefact"])
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getArmors() {
|
||||
return this.items.filter(item => item.type == "protection")
|
||||
return this.getItemSorted(["protection"])
|
||||
}
|
||||
getHistorique() {
|
||||
return this.items.find(item => item.type == "historique")
|
||||
getHistoriques() {
|
||||
return this.getItemSorted(["historique"])
|
||||
}
|
||||
getProfils() {
|
||||
return this.items.filter(item => item.type == "profil")
|
||||
return this.getItemSorted(["profil"])
|
||||
}
|
||||
getTalents() {
|
||||
return this.items.filter(item => item.type == "talent")
|
||||
return this.getItemSorted(["talent"])
|
||||
}
|
||||
getRessources() {
|
||||
return this.items.filter(item => item.type == "ressource")
|
||||
return this.getItemSorted(["ressource"])
|
||||
}
|
||||
getContacts() {
|
||||
return this.items.filter(item => item.type == "contact")
|
||||
return this.getItemSorted(["contact"])
|
||||
}
|
||||
getMutations() {
|
||||
return this.getItemSorted(["mutation"])
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getSkills() {
|
||||
let comp = []
|
||||
for (let item of this.items) {
|
||||
item = duplicate(item)
|
||||
item = foundry.utils.duplicate(item)
|
||||
if (item.type == "competence") {
|
||||
item.system.attribut1total = item.system.niveau + (this.system.attributs[item.system.attribut1]?.value || 0)
|
||||
item.system.attribut2total = item.system.niveau + (this.system.attributs[item.system.attribut2]?.value || 0)
|
||||
@@ -159,22 +166,24 @@ export class HawkmoonActor extends Actor {
|
||||
comp.push(item)
|
||||
}
|
||||
}
|
||||
return comp.sort(function (a, b) {
|
||||
let fa = a.name.toLowerCase(),
|
||||
fb = b.name.toLowerCase();
|
||||
if (fa < fb) {
|
||||
return -1;
|
||||
}
|
||||
if (fa > fb) {
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
})
|
||||
HawkmoonUtility.sortArrayObjectsByName(comp)
|
||||
return comp
|
||||
}
|
||||
|
||||
/* ----------------------- --------------------- */
|
||||
addMember(actorId) {
|
||||
let members = foundry.utils.duplicate(this.system.members)
|
||||
members.push({ id: actorId })
|
||||
this.update({ 'system.members': members })
|
||||
}
|
||||
async removeMember(actorId) {
|
||||
let members = this.system.members.filter(it => it.id != actorId)
|
||||
this.update({ 'system.members': members })
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getDefenseBase() {
|
||||
return Math.max(this.system.attributs.tre.value, this.system.attributs.pui.value)
|
||||
return Math.max(this.system.attributs.tre.value, this.system.attributs.adr.value)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -184,7 +193,7 @@ export class HawkmoonActor extends Actor {
|
||||
/* -------------------------------------------- */
|
||||
getProtection() {
|
||||
let equipProtection = 0
|
||||
for(let armor in this.items) {
|
||||
for (let armor of this.items) {
|
||||
if (armor.type == "protection" && armor.system.equipped) {
|
||||
equipProtection += Number(armor.system.protection)
|
||||
}
|
||||
@@ -197,6 +206,20 @@ export class HawkmoonActor extends Actor {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getCombatValues() {
|
||||
if (this.type == "cellule") {
|
||||
return {
|
||||
initBase: 0,
|
||||
initTotal: 0,
|
||||
bonusDegats: 0,
|
||||
bonusDegatsTotal: 0,
|
||||
vitesseBase: 0,
|
||||
vitesseTotal: 0,
|
||||
defenseBase: 0,
|
||||
protection: 0,
|
||||
defenseTotal: 0
|
||||
}
|
||||
}
|
||||
|
||||
let combat = {
|
||||
initBase: this.system.attributs.adr.value,
|
||||
initTotal: this.system.attributs.adr.value + this.system.combat.initbonus,
|
||||
@@ -205,8 +228,8 @@ export class HawkmoonActor extends Actor {
|
||||
vitesseBase: this.getVitesseBase(),
|
||||
vitesseTotal: this.getVitesseBase() + this.system.combat.vitessebonus,
|
||||
defenseBase: this.getDefenseBase(),
|
||||
protection : this.getProtection(),
|
||||
defenseTotal: this.getDefenseBase() + this.system.combat.defensebonus + this.getProtection() - this.getTotalAdversite()
|
||||
protection: this.getProtection(),
|
||||
defenseTotal: this.getDefenseBase() + this.system.combat.defensebonus + this.getProtection() - this.getTotalAdversite() + (this.system.combat.defensetotale ? 3 : 0)
|
||||
}
|
||||
return combat
|
||||
}
|
||||
@@ -225,26 +248,33 @@ export class HawkmoonActor extends Actor {
|
||||
|
||||
if (this.type == 'personnage') {
|
||||
let talentBonus = this.getVigueurBonus()
|
||||
let vigueur = Math.floor((this.system.attributs.pui.value + this.system.attributs.tre.value) / 2) + talentBonus
|
||||
let vigueur = Math.floor((this.system.attributs.pui.value + this.system.attributs.tre.value) / 2) + talentBonus + this.system.sante.vigueurmodifier
|
||||
if (vigueur != this.system.sante.vigueur) {
|
||||
this.update({ 'system.sante.vigueur': vigueur })
|
||||
}
|
||||
}
|
||||
|
||||
super.prepareDerivedData()
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_preUpdate(changed, options, user) {
|
||||
|
||||
if (changed?.system?.sante?.etat && changed?.system?.sante?.etat != this.system.sante.etat) {
|
||||
setTimeout(() => {
|
||||
this.processCombativite(changed.system.sante)
|
||||
}, 800)
|
||||
}
|
||||
super._preUpdate(changed, options, user);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_onUpdate(data, options, user) {
|
||||
super._onUpdate(data, options, user);
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getItemById(id) {
|
||||
let item = this.items.find(item => item.id == id);
|
||||
if (item) {
|
||||
item = duplicate(item)
|
||||
item = foundry.utils.duplicate(item)
|
||||
}
|
||||
return item;
|
||||
}
|
||||
@@ -277,7 +307,7 @@ export class HawkmoonActor extends Actor {
|
||||
checkAttribut(attribut, minLevel) {
|
||||
let attr = this.system.attributs.find(at => at.labelnorm == attribut.toLowerCase())
|
||||
if (attr && attr.value >= minLevel) {
|
||||
return { isValid: true, attr: duplicate(attr) }
|
||||
return { isValid: true, attr: foundry.utils.duplicate(attr) }
|
||||
}
|
||||
return { isValid: false }
|
||||
}
|
||||
@@ -285,11 +315,11 @@ export class HawkmoonActor extends Actor {
|
||||
checkAttributOrCompetenceLevel(compName, minLevel) {
|
||||
let comp = this.items.find(i => i.type == "competence" && i.name.toLowerCase() == compName.toLowerCase() && i.system.niveau >= minLevel)
|
||||
if (comp) {
|
||||
return { isValid: true, item: duplicate(comp) }
|
||||
return { isValid: true, item: foundry.utils.duplicate(comp) }
|
||||
} else {
|
||||
for (let attrKey in this.system.attributs) {
|
||||
if (this.system.attributs[attrKey].label.toLowerCase() == compName.toLowerCase() && this.system.attributs[attrKey].value >= minLevel) {
|
||||
return { isValid: true, item: duplicate(this.system.attributs[attrKey]) }
|
||||
return { isValid: true, item: foundry.utils.duplicate(this.system.attributs[attrKey]) }
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -299,7 +329,7 @@ export class HawkmoonActor extends Actor {
|
||||
addCompetenceBonus(compName, bonus, baCost) {
|
||||
let comp = this.items.find(i => i.type == "competence" && i.name.toLowerCase() == compName.toLowerCase())
|
||||
if (comp) {
|
||||
comp = duplicate(comp)
|
||||
comp = foundry.utils.duplicate(comp)
|
||||
comp.system.bonus = bonus
|
||||
comp.system.baCost = baCost
|
||||
return { isValid: true, item: comp }
|
||||
@@ -378,13 +408,45 @@ export class HawkmoonActor extends Actor {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getBonusDegats() {
|
||||
return 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
changeEtatCombativite(value) {
|
||||
if (value === "vaincu") {
|
||||
value = 200
|
||||
}
|
||||
let sante = foundry.utils.duplicate(this.system.sante)
|
||||
sante.etat += Number(value)
|
||||
sante.etat = Math.max(sante.etat, 0)
|
||||
sante.etat = Math.min(sante.etat, this.system.sante.nbcombativite)
|
||||
this.update({ 'system.sante': sante })
|
||||
if (sante.etat == this.system.sante.nbcombativite) {
|
||||
ChatMessage.create({ content: `<strong>${this.name} est vaincu !</strong>` })
|
||||
}
|
||||
// Duplicated ! this.processCombativite(sante)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
processCombativite(sante) {
|
||||
sante = sante || foundry.utils.duplicate(this.system.sante)
|
||||
// Gestion des états affaibli et très affaibli
|
||||
if (sante.etat == this.system.sante.nbcombativite - 2 || sante.etat == this.system.sante.nbcombativite - 1) {
|
||||
if (sante.etat == this.system.sante.nbcombativite - 2 && this.items.find(item => item.type == "talent" && item.name.toLowerCase() == "encaissement")) {
|
||||
ChatMessage.create({ content: `<strong>${this.name} ne subit pas les 2 adversités rouge grâce à Encaissement. Pensez à les ajouter à la fin de la scène !</strong>` })
|
||||
} else if (sante.etat == this.system.sante.nbcombativite - 1 && this.items.find(item => item.type == "talent" && item.name.toLowerCase().includes("vaillant"))) {
|
||||
ChatMessage.create({ content: `<strong>${this.name} ne subit pas les 2 adversités rouge grâce à Vaillant. Pensez à les ajouter à la fin de la scène !</strong>` })
|
||||
} else {
|
||||
ChatMessage.create({ content: `<strong>${this.name} subit 2 adversités rouge !</strong>` })
|
||||
this.incDecAdversite("rouge", 2)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async equipGear(equipmentId) {
|
||||
let item = this.items.find(item => item.id == equipmentId);
|
||||
if (item && item.system.data) {
|
||||
if (item?.system?.data) {
|
||||
let update = { _id: item.id, "system.equipped": !item.system.equipped };
|
||||
await this.updateEmbeddedDocuments('Item', [update]); // Updates one EmbeddedEntity
|
||||
}
|
||||
@@ -394,13 +456,13 @@ export class HawkmoonActor extends Actor {
|
||||
getSubActors() {
|
||||
let subActors = [];
|
||||
for (let id of this.system.subactors) {
|
||||
subActors.push(duplicate(game.actors.get(id)));
|
||||
subActors.push(foundry.utils.duplicate(game.actors.get(id)));
|
||||
}
|
||||
return subActors;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async addSubActor(subActorId) {
|
||||
let subActors = duplicate(this.system.subactors);
|
||||
let subActors = foundry.utils.duplicate(this.system.subactors);
|
||||
subActors.push(subActorId);
|
||||
await this.update({ 'system.subactors': subActors });
|
||||
}
|
||||
@@ -422,9 +484,10 @@ export class HawkmoonActor extends Actor {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async incDecAdversite(adv, incDec = 0) {
|
||||
let adversite = duplicate(this.system.adversite)
|
||||
let adversite = foundry.utils.duplicate(this.system.adversite)
|
||||
adversite[adv] += Number(incDec)
|
||||
adversite[adv] = Math.max(adversite[adv], 0)
|
||||
adversite[adv] = Math.min(adversite[adv], 20)
|
||||
this.update({ 'system.adversite': adversite })
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
@@ -433,34 +496,34 @@ export class HawkmoonActor extends Actor {
|
||||
if (objetQ) {
|
||||
let newQ = objetQ.system.quantite + incDec
|
||||
newQ = Math.max(newQ, 0)
|
||||
const updated = await this.updateEmbeddedDocuments('Item', [{ _id: objetQ.id, 'system.quantite': newQ }]); // pdates one EmbeddedEntity
|
||||
await this.updateEmbeddedDocuments('Item', [{ _id: objetQ.id, 'system.quantite': newQ }]); // pdates one EmbeddedEntity
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
computeRichesse() {
|
||||
let valueSC = 0
|
||||
for(let monnaie of this.items) {
|
||||
for (let monnaie of this.items) {
|
||||
if (monnaie.type == "monnaie") {
|
||||
valueSC += Number(monnaie.system.prixsc) * Number(monnaie.system.quantite)
|
||||
valueSC += Number(monnaie.system.prixsc) * Number(monnaie.system.quantite)
|
||||
}
|
||||
}
|
||||
return HawkmoonUtility.computeMonnaieDetails( valueSC)
|
||||
return HawkmoonUtility.computeMonnaieDetails(valueSC)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
computeValeurEquipement() {
|
||||
let valueSC = 0
|
||||
for(let equip of this.items) {
|
||||
for (let equip of this.items) {
|
||||
if (equip.type == "equipement" || equip.type == "arme" || equip.type == "protection") {
|
||||
valueSC += Number(equip.system.prixsc) * Number(equip.system.quantite ?? 1)
|
||||
valueSC += (Number(equip.system.prixca) * Number(equip.system.quantite ?? 1)) * 20
|
||||
valueSC += (Number(equip.system.prixpo) * Number(equip.system.quantite ?? 1)) * 400
|
||||
valueSC += Number(equip.system.prixsc) * Number(equip.system.quantite ?? 1)
|
||||
valueSC += (Number(equip.system.prixca) * Number(equip.system.quantite ?? 1)) * 20
|
||||
valueSC += (Number(equip.system.prixpo) * Number(equip.system.quantite ?? 1)) * 400
|
||||
}
|
||||
}
|
||||
return HawkmoonUtility.computeMonnaieDetails( valueSC)
|
||||
return HawkmoonUtility.computeMonnaieDetails(valueSC)
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getCompetence(compId) {
|
||||
return this.items.get(compId)
|
||||
@@ -469,7 +532,7 @@ export class HawkmoonActor extends Actor {
|
||||
/* -------------------------------------------- */
|
||||
async setPredilectionUsed(compId, predIdx) {
|
||||
let comp = this.items.get(compId)
|
||||
let pred = duplicate(comp.system.predilections)
|
||||
let pred = foundry.utils.duplicate(comp.system.predilections)
|
||||
pred[predIdx].used = true
|
||||
await this.updateEmbeddedDocuments('Item', [{ _id: compId, 'system.predilections': pred }])
|
||||
}
|
||||
@@ -480,18 +543,35 @@ export class HawkmoonActor extends Actor {
|
||||
return init || -1
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getBestAttackValue() {
|
||||
let attackList = this.items.filter(item => (item.type == "arme" || item.type == "talent") && item.system.equipped)
|
||||
let maxOff = 0
|
||||
let bestArme
|
||||
for (let arme of attackList) {
|
||||
if (arme.type == "arme") {
|
||||
arme = this.prepareArme(arme)
|
||||
}
|
||||
if (arme.system.totalOffensif > maxOff) {
|
||||
maxOff = arme.system.totalOffensif
|
||||
bestArme = foundry.utils.duplicate(arme)
|
||||
}
|
||||
}
|
||||
return bestArme
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getBestDefenseValue() {
|
||||
let defenseList = this.items.filter(item => (item.type == "arme") && item.system.equipped)
|
||||
let maxDef = 0
|
||||
let bestArme
|
||||
for (let arme of defenseList) {
|
||||
if (arme.type == "arme" ) {
|
||||
if (arme.type == "arme") {
|
||||
arme = this.prepareArme(arme)
|
||||
}
|
||||
if (arme.system.totalDefensif > maxDef) {
|
||||
maxDef = arme.system.totalDefensif
|
||||
bestArme = duplicate(arme)
|
||||
bestArme = foundry.utils.duplicate(arme)
|
||||
}
|
||||
}
|
||||
return bestArme
|
||||
@@ -506,7 +586,7 @@ export class HawkmoonActor extends Actor {
|
||||
for (let auto of talent.system.automations) {
|
||||
if (auto.eventtype === "prepare-roll") {
|
||||
if (auto.competence.toLowerCase() == competence.name.toLowerCase()) {
|
||||
talent = duplicate(talent)
|
||||
talent = foundry.utils.duplicate(talent)
|
||||
talent.system.bonus = auto.bonus
|
||||
talent.system.baCost = auto.baCost
|
||||
talents.push(talent)
|
||||
@@ -537,22 +617,34 @@ export class HawkmoonActor extends Actor {
|
||||
rollData.nbBA = this.system.bonneaventure.actuelle
|
||||
rollData.nbAdversites = this.getTotalAdversite()
|
||||
rollData.talents = []
|
||||
rollData.attrKey2 = "none"
|
||||
rollData.coupDevastateur = this.items.find(it => it.type == "talent" && it.name.toLowerCase() == "coup dévastateur" && !it.system.used)
|
||||
rollData.hasAmbidextre = this.items.find(it => it.type == "talent" && it.name.toLowerCase() == "ambidextre")
|
||||
rollData.hasFeinte = this.system.bonneaventure.actuelle > 0 && this.items.find(it => it.type == "talent" && it.name.toLowerCase() == "feinte")
|
||||
rollData.isMonte = this.system.combat.monte
|
||||
rollData.config = game.system.hawkmoon.config
|
||||
|
||||
if (attrKey) {
|
||||
rollData.attrKey = attrKey
|
||||
if (attrKey != "tochoose") {
|
||||
rollData.actionImg = "systems/fvtt-hawkmoon-cyd/assets/icons/" + this.system.attributs[attrKey].labelnorm + ".webp"
|
||||
rollData.attr = duplicate(this.system.attributs[attrKey])
|
||||
rollData.attr = foundry.utils.duplicate(this.system.attributs[attrKey])
|
||||
}
|
||||
}
|
||||
if (compId) {
|
||||
rollData.competence = duplicate(this.items.get(compId) || {})
|
||||
rollData.maitrises = rollData.competence.system.predilections.filter(p => p.maitrise)
|
||||
rollData.competence = foundry.utils.duplicate(this.items.get(compId) || {})
|
||||
let maitrises = [{ key: "none", label: "Aucune" }]
|
||||
rollData.competence.system.predilections.forEach(function (item) {
|
||||
if (item.maitrise) {
|
||||
maitrises.push({ key: item.id, label: item.name });
|
||||
}
|
||||
})
|
||||
rollData.maitrises = maitrises // rollData.competence.system.predilections.filter(p => p.maitrise)
|
||||
rollData.actionImg = rollData.competence?.img
|
||||
rollData.talents = this.searchRelevantTalents(rollData.competence)
|
||||
}
|
||||
if (compName) {
|
||||
rollData.competence = duplicate(this.items.find(item => item.name.toLowerCase() == compName.toLowerCase()) || {})
|
||||
rollData.competence = foundry.utils.duplicate(this.items.find(item => item.name.toLowerCase() == compName.toLowerCase()) || {})
|
||||
rollData.actionImg = rollData.competence?.img
|
||||
}
|
||||
return rollData
|
||||
@@ -560,8 +652,8 @@ export class HawkmoonActor extends Actor {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollAttribut(attrKey, isInit = false) {
|
||||
let rollData = this.getCommonRollData(attrKey)
|
||||
rollData.multiplier = (isInit)? 1 : 2
|
||||
let rollData = this.getCommonRollData(attrKey)
|
||||
rollData.multiplier = (isInit) ? 1 : 2
|
||||
rollData.isInit = isInit
|
||||
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
@@ -589,26 +681,102 @@ export class HawkmoonActor extends Actor {
|
||||
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async rollAssommer() {
|
||||
let rollData = this.getCommonRollData("pui", undefined, "Filouterie")
|
||||
rollData.assomer = true
|
||||
rollData.conditionsCommunes = true
|
||||
HawkmoonUtility.updateWithTarget(rollData)
|
||||
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async rollCoupBas() {
|
||||
let rollData = this.getCommonRollData("pui", undefined, "Mêlée")
|
||||
rollData.coupBas = true
|
||||
rollData.conditionsCommunes = true
|
||||
HawkmoonUtility.updateWithTarget(rollData)
|
||||
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async rollImmobiliser() {
|
||||
let rollData = this.getCommonRollData("pui", undefined, "Mêlée")
|
||||
rollData.immobiliser = true
|
||||
rollData.conditionsCommunes = true
|
||||
rollData.cibleconsciente = true
|
||||
HawkmoonUtility.updateWithTarget(rollData)
|
||||
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async rollRepousser() {
|
||||
let rollData = this.getCommonRollData("pui", undefined, "Mêlée")
|
||||
rollData.repousser = true
|
||||
rollData.conditionsCommunes = true
|
||||
rollData.cibleconsciente = true
|
||||
HawkmoonUtility.updateWithTarget(rollData)
|
||||
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
async rollDesengager() {
|
||||
let rollData = this.getCommonRollData("adr", undefined, "Mouvements")
|
||||
rollData.desengager = true
|
||||
rollData.conditionsCommunes = true
|
||||
HawkmoonUtility.updateWithTarget(rollData)
|
||||
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
|
||||
rollDialog.render(true)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollArmeDegats(armeId, targetVigueur = undefined) {
|
||||
async rollArmeDegats(armeId, targetVigueur = undefined, rollDataInput = undefined) {
|
||||
let arme = this.items.get(armeId)
|
||||
if (arme.type == "arme") {
|
||||
arme = this.prepareArme(arme)
|
||||
}
|
||||
console.log("DEGATS", arme)
|
||||
let roll = new Roll( "1d10+"+arme.system.totalDegats).roll({ async: false })
|
||||
console.log("DEGATS", arme, targetVigueur, rollDataInput)
|
||||
let roll
|
||||
let bonus = 0
|
||||
let bonus2 = 0
|
||||
|
||||
if (rollDataInput?.applyCoupDevastateur) {
|
||||
bonus2 = Math.floor(this.system.attributs.pui.value / 2)
|
||||
let talent = this.items.find(item => item.type == "talent" && item.name.toLowerCase() == "coup dévastateur")
|
||||
this.updateEmbeddedDocuments('Item', [{ _id: talent.id, 'system.used': true }])
|
||||
}
|
||||
|
||||
if (rollDataInput?.isHeroique) {
|
||||
if (rollDataInput?.attaqueCharge) {
|
||||
bonus = 5
|
||||
}
|
||||
if (rollDataInput?.chargeCavalerie) {
|
||||
bonus = 6
|
||||
}
|
||||
roll = await new Roll("2d10rr10+" + arme.system.totalDegats + "+" + bonus + "+" + bonus2).roll()
|
||||
} else {
|
||||
if (rollDataInput?.attaqueCharge) {
|
||||
bonus = 3
|
||||
}
|
||||
if (rollDataInput?.chargeCavalerie) {
|
||||
bonus = 4
|
||||
}
|
||||
roll = await new Roll("1d10+" + arme.system.totalDegats + "+" + bonus + "+" + bonus2).roll()
|
||||
}
|
||||
await HawkmoonUtility.showDiceSoNice(roll, game.settings.get("core", "rollMode"));
|
||||
let nbEtatPerdus = 0
|
||||
let nbEtatPerdus = 0
|
||||
if (targetVigueur) {
|
||||
nbEtatPerdus = Math.floor(roll.total / targetVigueur)
|
||||
}
|
||||
//console.log(roll)
|
||||
let rollData = {
|
||||
arme: arme,
|
||||
finalResult: roll.total,
|
||||
formula: roll.formula,
|
||||
alias: this.name,
|
||||
actorImg: this.img,
|
||||
actorId: this.id,
|
||||
defenderTokenId: rollDataInput?.defenderTokenId,
|
||||
actionImg: arme.img,
|
||||
targetVigueur: targetVigueur,
|
||||
nbEtatPerdus: nbEtatPerdus
|
||||
@@ -617,5 +785,9 @@ export class HawkmoonActor extends Actor {
|
||||
content: await renderTemplate(`systems/fvtt-hawkmoon-cyd/templates/chat-degats-result.html`, rollData)
|
||||
})
|
||||
|
||||
if (rollDataInput?.defenderTokenId && nbEtatPerdus) {
|
||||
HawkmoonUtility.applyCombativite(rollDataInput, nbEtatPerdus)
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,10 +14,10 @@ export class HawkmoonAutomation {
|
||||
this.__objectTypes = { }
|
||||
|
||||
Object.entries(game.data.model.Actor).forEach(kv => {
|
||||
this.__objectTypes[kv[0]] = duplicate(kv[1])
|
||||
this.__objectTypes[kv[0]] = foundry.utils.duplicate(kv[1])
|
||||
})
|
||||
Object.entries(game.data.model.Item).forEach(kv => {
|
||||
this.__objectTypes[kv[0]] = duplicate(kv[1])
|
||||
this.__objectTypes[kv[0]] = foundry.utils.duplicate(kv[1])
|
||||
})
|
||||
}
|
||||
|
||||
|
||||
@@ -7,15 +7,15 @@ import { HawkmoonUtility } from "./hawkmoon-utility.js";
|
||||
import { HawkmoonAutomation } from "./hawkmoon-automation.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const __ALLOWED_ITEM_CELLULE = { "talent": 1, "ressource": 1, "contact": 1}
|
||||
const __ALLOWED_ITEM_CELLULE = { "talent": 1, "ressource": 1, "contact": 1, "equipement": 1, "protection": 1, "artefact": 1, "arme": 1, "monnaie": 1 }
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class HawkmoonCelluleSheet extends ActorSheet {
|
||||
export class HawkmoonCelluleSheet extends foundry.appv1.sheets.ActorSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
|
||||
return mergeObject(super.defaultOptions, {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["fvtt-hawkmoon-cyd", "sheet", "actor"],
|
||||
template: "systems/fvtt-hawkmoon-cyd/templates/cellule-sheet.html",
|
||||
width: 640,
|
||||
@@ -28,7 +28,7 @@ export class HawkmoonCelluleSheet extends ActorSheet {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async getData() {
|
||||
const objectData = duplicate(this.object)
|
||||
const objectData = foundry.utils.duplicate(this.object)
|
||||
|
||||
let formData = {
|
||||
title: this.title,
|
||||
@@ -41,15 +41,23 @@ export class HawkmoonCelluleSheet extends ActorSheet {
|
||||
system: objectData.system,
|
||||
effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)),
|
||||
limited: this.object.limited,
|
||||
talents: duplicate(this.actor.getTalents() || {}),
|
||||
ressources: duplicate(this.actor.getRessources()),
|
||||
contacts: duplicate(this.actor.getContacts()),
|
||||
talents: foundry.utils.duplicate(this.actor.getTalents() || {}),
|
||||
ressources: foundry.utils.duplicate(this.actor.getRessources()),
|
||||
contacts: foundry.utils.duplicate(this.actor.getContacts()),
|
||||
members: this.getMembers(),
|
||||
equipements: foundry.utils.duplicate(this.actor.getEquipments()),
|
||||
artefacts: foundry.utils.duplicate(this.actor.getArtefacts()),
|
||||
armes: foundry.utils.duplicate(this.actor.getWeapons()),
|
||||
monnaies: foundry.utils.duplicate(this.actor.getMonnaies()),
|
||||
protections: foundry.utils.duplicate(this.actor.getArmors()),
|
||||
richesse: this.actor.computeRichesse(),
|
||||
valeurEquipement: this.actor.computeValeurEquipement(),
|
||||
description: await TextEditor.enrichHTML(this.object.system.description, { async: true }),
|
||||
options: this.options,
|
||||
owner: this.document.isOwner,
|
||||
editScore: this.options.editScore,
|
||||
isGM: game.user.isGM
|
||||
isGM: game.user.isGM,
|
||||
config: game.system.hawkmoon.config
|
||||
}
|
||||
this.formData = formData;
|
||||
|
||||
@@ -87,7 +95,7 @@ export class HawkmoonCelluleSheet extends ActorSheet {
|
||||
let actorId = li.data("actor-id")
|
||||
this.actor.removeMember(actorId)
|
||||
})
|
||||
|
||||
|
||||
// Update Inventory Item
|
||||
html.find('.item-edit').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".item")
|
||||
@@ -109,15 +117,15 @@ export class HawkmoonCelluleSheet extends ActorSheet {
|
||||
let value = ev.currentTarget.value
|
||||
this.actor.editItemField(itemId, itemType, itemField, dataType, value)
|
||||
})
|
||||
|
||||
html.find('.quantity-minus').click(event => {
|
||||
const li = $(event.currentTarget).parents(".item");
|
||||
this.actor.incDecQuantity(li.data("item-id"), -1);
|
||||
});
|
||||
html.find('.quantity-plus').click(event => {
|
||||
const li = $(event.currentTarget).parents(".item");
|
||||
this.actor.incDecQuantity(li.data("item-id"), +1);
|
||||
});
|
||||
html.find('.quantity-modify').click(event => {
|
||||
const li = $(event.currentTarget).parents(".item")
|
||||
const value = Number($(event.currentTarget).data("quantite-value"))
|
||||
this.actor.incDecQuantity( li.data("item-id"), value );
|
||||
})
|
||||
html.find('.item-add').click((event) => {
|
||||
const itemType = $(event.currentTarget).data("type")
|
||||
this.actor.createEmbeddedDocuments('Item', [{ name: `Nouveau ${itemType}`, type: itemType }], { renderSheet: true })
|
||||
})
|
||||
|
||||
html.find('.lock-unlock-sheet').click((event) => {
|
||||
this.options.editScore = !this.options.editScore;
|
||||
@@ -128,7 +136,7 @@ export class HawkmoonCelluleSheet extends ActorSheet {
|
||||
/* -------------------------------------------- */
|
||||
async _onDropActor(event, dragData) {
|
||||
const actor = fromUuidSync(dragData.uuid)
|
||||
if (actor) {
|
||||
if (actor) {
|
||||
this.actor.addMember(actor.id)
|
||||
} else {
|
||||
ui.notifications.warn("Cet acteur n'a pas été trouvé.")
|
||||
@@ -148,7 +156,7 @@ export class HawkmoonCelluleSheet extends ActorSheet {
|
||||
super._onDropItem(event, dragData)
|
||||
return
|
||||
}
|
||||
ui.notifications("Ce type d'item n'est pas autorisé sur une Cellule.")
|
||||
ui.notification.info("Ce type d'item n'est pas autorisé sur une Cellule.")
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -6,9 +6,9 @@ export class HawkmoonCombat extends Combat {
|
||||
/* -------------------------------------------- */
|
||||
async rollInitiative(ids, formula = undefined, messageOptions = {} ) {
|
||||
ids = typeof ids === "string" ? [ids] : ids;
|
||||
for (let cId = 0; cId < ids.length; cId++) {
|
||||
const c = this.combatants.get(ids[cId]);
|
||||
//console.log("Init for combattant", c )
|
||||
for (let cId of ids) {
|
||||
const c = this.combatants.get(cId);
|
||||
console.log("Init for combattant", c, ids)
|
||||
let id = c._id || c.id
|
||||
let initValue = c.actor ? c.actor.getInitiativeScore() : 0
|
||||
await this.updateEmbeddedDocuments("Combatant", [ { _id: id, initiative: initValue } ]);
|
||||
@@ -21,5 +21,4 @@ export class HawkmoonCombat extends Combat {
|
||||
_onUpdate(changed, options, userId) {
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
143
modules/hawkmoon-config.js
Normal file
143
modules/hawkmoon-config.js
Normal file
@@ -0,0 +1,143 @@
|
||||
export const HAWKMOON_CONFIG = {
|
||||
|
||||
optionsDifficulte: [
|
||||
{ key: "0", label: "Aucune/Inconnue" },
|
||||
{ key: "5", label: "Facile (5)" },
|
||||
{ key: "6", label: "(6)" },
|
||||
{ key: "7", label: "(7)" },
|
||||
{ key: "8", label: "(8)" },
|
||||
{ key: "9", label: "(9)" },
|
||||
{ key: "10", label: "Moyenne (10)" },
|
||||
{ key: "11", label: "(11)" },
|
||||
{ key: "12", label: "(12)" },
|
||||
{ key: "13", label: "(13)" },
|
||||
{ key: "14", label: "(14)" },
|
||||
{ key: "15", label: "Ardue (15)" },
|
||||
{ key: "16", label: "(16)" },
|
||||
{ key: "17", label: "(17)" },
|
||||
{ key: "18", label: "(18)" },
|
||||
{ key: "19", label: "(19)" },
|
||||
{ key: "20", label: "Hasardeuse (20)" },
|
||||
{ key: "21", label: "(21)" },
|
||||
{ key: "22", label: "(22)" },
|
||||
{ key: "23", label: "(23)" },
|
||||
{ key: "24", label: "(24)" },
|
||||
{ key: "25", label: "Insensée (25)" },
|
||||
{ key: "26", label: "(26)" },
|
||||
{ key: "27", label: "(27)" },
|
||||
{ key: "28", label: "(28)" },
|
||||
{ key: "29", label: "(29)" },
|
||||
{ key: "30", label: "Pure Folie (30)" }
|
||||
],
|
||||
optionsDistanceTir: [
|
||||
{ key: "porteecourte", label: "Courte ({protectionDefenseur}+5)" },
|
||||
{ key: "porteemoyenne", label: "Moyenne ({protectionDefenseur}+9)" },
|
||||
{ key: "porteelongue", label: "Longue ({protectionDefenseur}+14)" }
|
||||
],
|
||||
optionsBonusMalus: [
|
||||
{ key: "-10", label: "-10" },
|
||||
{ key: "-9", label: "-9" },
|
||||
{ key: "-8", label: "-8" },
|
||||
{ key: "-7", label: "-7" },
|
||||
{ key: "-6", label: "-6" },
|
||||
{ key: "-5", label: "-5" },
|
||||
{ key: "-4", label: "-4" },
|
||||
{ key: "-3", label: "-3" },
|
||||
{ key: "-2", label: "-2" },
|
||||
{ key: "-1", label: "-1" },
|
||||
{ key: "0", label: "0" },
|
||||
{ key: "1", label: "+1" },
|
||||
{ key: "2", label: "+2" },
|
||||
{ key: "3", label: "+3" },
|
||||
{ key: "4", label: "+4" },
|
||||
{ key: "5", label: "+5" },
|
||||
{ key: "6", label: "+6" },
|
||||
{ key: "7", label: "+7" },
|
||||
{ key: "8", label: "+8" },
|
||||
{ key: "9", label: "+9" },
|
||||
{ key: "10", label: "+10" }
|
||||
],
|
||||
optionsTailleCible: [
|
||||
{ key: "normal", label: "Normal (SD+0)" },
|
||||
{ key: "main", label: "Main (SD+10)" },
|
||||
{ key: "enfant", label: "Enfant (SD+3)" },
|
||||
{ key: "maison", label: "Maison (SD-10)" }
|
||||
],
|
||||
optionsCouvert: [
|
||||
{ key: "aucun", label: "Aucun" },
|
||||
{ key: "leger", label: "Léger (SD+5)" },
|
||||
{ key: "complet", label: "Quasi complet (SD+10)" }
|
||||
],
|
||||
optionsTireurDeplacement: [
|
||||
{ key: "immobile", label: "Immobile (SD+0)" },
|
||||
{ key: "lent", label: "Lent (SD+3)" },
|
||||
{ key: "rapide", label: "Rapide (SD+5)" }
|
||||
],
|
||||
optionsSoutiens: [
|
||||
{ key: "0", label: "Aucun" },
|
||||
{ key: "1", label: "Un soutien (+3)" },
|
||||
{ key: "2", label: "Deux soutiens (+4)" },
|
||||
{ key: "3", label: "Trois soutiens (+5)" }
|
||||
],
|
||||
optionsStatutResistant: [
|
||||
{ key: "commun", label: "Commun" },
|
||||
{ key: "clandestin", label: "Clandestin" },
|
||||
{ key: "insurge", label: "Insurgé" }
|
||||
],
|
||||
optionsTypeArme: [
|
||||
{key: "contact", label: "Arme de contact"},
|
||||
{key: "contactjet", label: "Arme de contact et de Jet"},
|
||||
{key: "jet", label: "Arme de Jet"},
|
||||
{key: "tir", label: "Arme de Tir"}
|
||||
],
|
||||
optionsArtefactBranche: [
|
||||
{key: "alchimie", label: "Alchimie"},
|
||||
{key: "biologie", label: "Biologie"},
|
||||
{key: "electricite", label: "Electricité"},
|
||||
{key: "mecanique", label: "Mécanique"},
|
||||
{key: "scienceesprit", label: "Science de l'Esprit"}
|
||||
],
|
||||
optionsArtefactBranche2: [
|
||||
{key: "none", label: "Aucune"},
|
||||
{key: "alchimie", label: "Alchimie"},
|
||||
{key: "biologie", label: "Biologie"},
|
||||
{key: "electricite", label: "Electricité"},
|
||||
{key: "mecanique", label: "Mécanique"},
|
||||
{key: "scienceesprit", label: "Science de l'Esprit"}
|
||||
],
|
||||
optionsTypeContact: [
|
||||
{key: "contact", label: "Contact"},
|
||||
{key: "allie", label: "Allié"}
|
||||
],
|
||||
optionsTypeMutation: [
|
||||
{key: "tares_communes", label: "Tares et Malformations communes"},
|
||||
{key: "evolutions_communes", label: "Evolutions communes"},
|
||||
{key: "tares_rares", label: "Tares et Malformations rares"},
|
||||
{key: "evolutions_rares", label: "Evolutions rares"},
|
||||
{key: "tares_majeures", label: "Tares et Maformations majeures"},
|
||||
{key: "evolutions_majeures", label: "Evolutions majeures"},
|
||||
{key: "tares_except", label: "Tares et Malformations exceptionnelles"},
|
||||
{key: "evolutions_except", label: "Evolutions exceptionnelles"}
|
||||
],
|
||||
optionsTypeTalent: [
|
||||
{key: "personnage", label: "Personnage"},
|
||||
{key: "cellule", label: "Cellule"},
|
||||
{key: "traitespece", label: "Trait d'espèce"}
|
||||
],
|
||||
optionsUseTalent: [
|
||||
{key: "permanent", label: "Permanent"},
|
||||
{key: "sceance", label: "Une fois par scéance"},
|
||||
{key: "scenario", label: "Une fois par scénario"},
|
||||
{key: "jour", label: "Une fois par jour"},
|
||||
{key: "unique", label: "Unique"}
|
||||
],
|
||||
optionsAutomationEvent: [
|
||||
{key: "on-drop", label: "Drop sur l'acteur"},
|
||||
{key: "prepare-roll", label: "Préparation d'un jet"},
|
||||
{key: "bonus-permanent", label: "Bonus permanent"}
|
||||
],
|
||||
optionsBonusPermanent: [
|
||||
{key: "vigueur", label: "Vigueur"},
|
||||
{key: "bonus-defensif", label: "Bonus au Seuil de Défense"}
|
||||
]
|
||||
}
|
||||
@@ -13,7 +13,7 @@ export class HawkmoonCreatureSheet extends HawkmoonActorSheet {
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
|
||||
return mergeObject(super.defaultOptions, {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["fvtt-hawkmoon-cyd", "sheet", "actor"],
|
||||
template: "systems/fvtt-hawkmoon-cyd/templates/creature-sheet.html",
|
||||
width: 640,
|
||||
|
||||
@@ -22,7 +22,7 @@ export class HawkmoonTokenHud {
|
||||
|
||||
const hudData = { actor: actor }
|
||||
|
||||
const controlIconActions = html.find('.control-icon[data-action=combat]');
|
||||
const controlIconActions = $(html).find('.control-icon[data-action=combat]');
|
||||
// initiative
|
||||
await HawkmoonTokenHud._configureSubMenu(controlIconActions, 'systems/fvtt-hawkmoon-cyd/templates/hud-adversites.html', hudData,
|
||||
(event) => {
|
||||
@@ -34,7 +34,7 @@ export class HawkmoonTokenHud {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async addTokenHudExtensions(app, html, tokenId) {
|
||||
const controlIconCombat = html.find('.control-icon[data-action=combat]')
|
||||
const controlIconCombat = $(html).find('.control-icon[data-action=combat]')
|
||||
if (controlIconCombat.length>0 ) {
|
||||
HawkmoonTokenHud.addExtensionHud(app, html, tokenId);
|
||||
}
|
||||
@@ -42,11 +42,11 @@ export class HawkmoonTokenHud {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async _configureSubMenu(insertionPoint, template, hudData, onMenuItem) {
|
||||
const hud = $(await renderTemplate(template, hudData))
|
||||
const hud = $(await foundry.applications.handlebars.renderTemplate(template, hudData))
|
||||
const list = hud.find('div.hawkmoon-hud-list')
|
||||
|
||||
|
||||
HawkmoonTokenHud._toggleHudListActive(hud, list);
|
||||
|
||||
|
||||
hud.find('img.hawkmoon-hud-togglebutton').click(event => HawkmoonTokenHud._toggleHudListActive(hud, list));
|
||||
list.find('.hawkmoon-hud-adversite').click(onMenuItem);
|
||||
|
||||
|
||||
@@ -4,12 +4,12 @@ import { HawkmoonUtility } from "./hawkmoon-utility.js";
|
||||
* Extend the basic ItemSheet with some very simple modifications
|
||||
* @extends {ItemSheet}
|
||||
*/
|
||||
export class HawkmoonItemSheet extends ItemSheet {
|
||||
export class HawkmoonItemSheet extends foundry.appv1.sheets.ItemSheet {
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
|
||||
return mergeObject(super.defaultOptions, {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["fvtt-hawkmoon-cyd", "sheet", "item"],
|
||||
template: "systems/fvtt-hawkmoon-cyd/templates/item-sheet.html",
|
||||
dragDrop: [{ dragSelector: null, dropSelector: null }],
|
||||
@@ -48,7 +48,7 @@ export class HawkmoonItemSheet extends ItemSheet {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async getData() {
|
||||
const objectData = duplicate(this.object)
|
||||
const objectData = foundry.utils.duplicate(this.object)
|
||||
let formData = {
|
||||
title: this.title,
|
||||
id: this.id,
|
||||
@@ -64,7 +64,8 @@ export class HawkmoonItemSheet extends ItemSheet {
|
||||
owner: this.document.isOwner,
|
||||
description: await TextEditor.enrichHTML(this.object.system.description, {async: true}),
|
||||
mr: (this.object.type == 'specialisation'),
|
||||
isGM: game.user.isGM
|
||||
isGM: game.user.isGM,
|
||||
config: game.system.hawkmoon.config
|
||||
}
|
||||
|
||||
if ( objectData.type == "don") {
|
||||
@@ -89,7 +90,7 @@ export class HawkmoonItemSheet extends ItemSheet {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
postItem() {
|
||||
let chatData = duplicate(HawkmoonUtility.data(this.item));
|
||||
let chatData = foundry.utils.duplicate(HawkmoonUtility.data(this.item));
|
||||
if (this.actor) {
|
||||
chatData.actor = { id: this.actor.id };
|
||||
}
|
||||
@@ -132,7 +133,7 @@ export class HawkmoonItemSheet extends ItemSheet {
|
||||
html.find('.edit-predilection').change(ev => {
|
||||
const li = $(ev.currentTarget).parents(".prediction-item")
|
||||
let index = li.data("prediction-index")
|
||||
let pred = duplicate(this.object.system.predilections)
|
||||
let pred = foundry.utils.duplicate(this.object.system.predilections)
|
||||
pred[index].name = ev.currentTarget.value
|
||||
pred[index].id = pred[index].id || randomID(16)
|
||||
this.object.update( { 'system.predilections': pred })
|
||||
@@ -140,70 +141,70 @@ export class HawkmoonItemSheet extends ItemSheet {
|
||||
html.find('.edit-predilection-description').change(ev => {
|
||||
const li = $(ev.currentTarget).parents(".prediction-item")
|
||||
let index = li.data("prediction-index")
|
||||
let pred = duplicate(this.object.system.predilections)
|
||||
let pred = foundry.utils.duplicate(this.object.system.predilections)
|
||||
pred[index].description = ev.currentTarget.value
|
||||
pred[index].id = pred[index].id || randomID(16)
|
||||
this.object.update( { 'system.predilections': pred })
|
||||
})
|
||||
})
|
||||
html.find('.predilection-acquise').change(ev => {
|
||||
const li = $(ev.currentTarget).parents(".prediction-item")
|
||||
let index = li.data("prediction-index")
|
||||
let pred = duplicate(this.object.system.predilections)
|
||||
let pred = foundry.utils.duplicate(this.object.system.predilections)
|
||||
pred[index].acquise = ev.currentTarget.checked
|
||||
pred[index].id = pred[index].id || randomID(16)
|
||||
this.object.update( { 'system.predilections': pred })
|
||||
})
|
||||
})
|
||||
html.find('.predilection-maitrise').change(ev => {
|
||||
const li = $(ev.currentTarget).parents(".prediction-item")
|
||||
let index = li.data("prediction-index")
|
||||
let pred = duplicate(this.object.system.predilections)
|
||||
let pred = foundry.utils.duplicate(this.object.system.predilections)
|
||||
pred[index].maitrise = ev.currentTarget.checked
|
||||
pred[index].id = pred[index].id || randomID(16)
|
||||
this.object.update( { 'system.predilections': pred })
|
||||
})
|
||||
})
|
||||
html.find('.predilection-used').change(ev => {
|
||||
const li = $(ev.currentTarget).parents(".prediction-item")
|
||||
let index = li.data("prediction-index")
|
||||
let pred = duplicate(this.object.system.predilections)
|
||||
let pred = foundry.utils.duplicate(this.object.system.predilections)
|
||||
pred[index].used = ev.currentTarget.checked
|
||||
pred[index].id = pred[index].id || randomID(16)
|
||||
this.object.update( { 'system.predilections': pred })
|
||||
})
|
||||
|
||||
})
|
||||
|
||||
html.find('#add-predilection').click(ev => {
|
||||
let pred = duplicate(this.object.system.predilections)
|
||||
pred.push( { name: "Nouvelle prédilection", id: randomID(16), used: false })
|
||||
let pred = foundry.utils.duplicate(this.object.system.predilections)
|
||||
pred.push( { name: "Nouvelle prédilection", id: randomID(16), used: false })
|
||||
this.object.update( { 'system.predilections': pred })
|
||||
})
|
||||
html.find('.delete-prediction').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".prediction-item")
|
||||
let index = li.data("prediction-index")
|
||||
let pred = duplicate(this.object.system.predilections)
|
||||
let pred = foundry.utils.duplicate(this.object.system.predilections)
|
||||
pred.splice(index,1)
|
||||
this.object.update( { 'system.predilections': pred })
|
||||
})
|
||||
|
||||
html.find('#add-automation').click(ev => {
|
||||
let autom = duplicate(this.object.system.automations)
|
||||
autom.push( { eventtype: "on-drop", name: "Automatisation 1", competence: "", minLevel: 0, id: randomID(16) })
|
||||
let autom = foundry.utils.duplicate(this.object.system.automations)
|
||||
autom.push( { eventtype: "on-drop", name: "Automatisation 1", bonusname: "vigueur", bonus: 0, competence: "", minLevel: 0, baCost: 0, id: randomID(16) })
|
||||
this.object.update( { 'system.automations': autom })
|
||||
})
|
||||
html.find('.delete-automation').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".automation-item")
|
||||
let index = li.data("automation-index")
|
||||
let autom = duplicate(this.object.system.automations)
|
||||
let autom = foundry.utils.duplicate(this.object.system.automations)
|
||||
autom.splice(index,1)
|
||||
this.object.update( { 'system.automations': autom })
|
||||
})
|
||||
html.find('.automation-edit-field').change(ev => {
|
||||
let index = $(ev.currentTarget).data("automation-index")
|
||||
let field = $(ev.currentTarget).data("automation-field")
|
||||
let auto = duplicate(this.object.system.automations)
|
||||
let auto = foundry.utils.duplicate(this.object.system.automations)
|
||||
auto[index][field] = ev.currentTarget.value
|
||||
auto[index].id = auto[index].id || randomID(16)
|
||||
this.object.update( { 'system.automations': auto })
|
||||
})
|
||||
|
||||
})
|
||||
|
||||
// Update Inventory Item
|
||||
html.find('.item-delete').click(ev => {
|
||||
const li = $(ev.currentTarget).parents(".item");
|
||||
|
||||
@@ -13,6 +13,7 @@ export const defaultItemImg = {
|
||||
artefact: "systems/fvtt-hawkmoon-cyd/assets/icons/artefact.webp",
|
||||
contact: "systems/fvtt-hawkmoon-cyd/assets/icons/contacts.webp",
|
||||
ressource: "systems/fvtt-hawkmoon-cyd/assets/icons/ressources.webp",
|
||||
mutation: "systems/fvtt-hawkmoon-cyd/assets/icons/mutation.webp",
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -18,6 +18,7 @@ import { HawkmoonCombat } from "./hawkmoon-combat.js";
|
||||
import { HawkmoonItem } from "./hawkmoon-item.js";
|
||||
import { HawkmoonAutomation } from "./hawkmoon-automation.js";
|
||||
import { HawkmoonTokenHud } from "./hawkmoon-hud.js";
|
||||
import { HAWKMOON_CONFIG } from "./hawkmoon-config.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Foundry VTT Initialization */
|
||||
@@ -32,7 +33,7 @@ Hooks.once("init", async function () {
|
||||
HawkmoonUtility.preloadHandlebarsTemplates()
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Set an initiative formula for the system
|
||||
// Set an initiative formula for the system
|
||||
CONFIG.Combat.initiative = {
|
||||
formula: "1d10",
|
||||
decimals: 1
|
||||
@@ -50,18 +51,19 @@ Hooks.once("init", async function () {
|
||||
CONFIG.Item.documentClass = HawkmoonItem
|
||||
game.system.hawkmoon = {
|
||||
HawkmoonUtility,
|
||||
HawkmoonAutomation
|
||||
HawkmoonAutomation,
|
||||
config : HAWKMOON_CONFIG
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Register sheet application classes
|
||||
Actors.unregisterSheet("core", ActorSheet);
|
||||
Actors.registerSheet("fvtt-hawkmoon-cyd", HawkmoonActorSheet, { types: ["personnage"], makeDefault: true })
|
||||
Actors.registerSheet("fvtt-hawkmoon-cyd", HawkmoonCreatureSheet, { types: ["creature"], makeDefault: true })
|
||||
Actors.registerSheet("fvtt-hawkmoon-cyd", HawkmoonCelluleSheet, { types: ["cellule"], makeDefault: true });
|
||||
// Regster sheet application classes
|
||||
foundry.documents.collections.Actors.unregisterSheet("core", foundry.appv1.sheets.ActorSheet);
|
||||
foundry.documents.collections.Actors.registerSheet("fvtt-hawkmoon-cyd", HawkmoonActorSheet, { types: ["personnage"], makeDefault: true })
|
||||
foundry.documents.collections.Actors.registerSheet("fvtt-hawkmoon-cyd", HawkmoonCreatureSheet, { types: ["creature"], makeDefault: true })
|
||||
foundry.documents.collections.Actors.registerSheet("fvtt-hawkmoon-cyd", HawkmoonCelluleSheet, { types: ["cellule"], makeDefault: true });
|
||||
|
||||
Items.unregisterSheet("core", ItemSheet);
|
||||
Items.registerSheet("fvtt-hawkmoon-cyd", HawkmoonItemSheet, { makeDefault: true })
|
||||
foundry.documents.collections.Items.unregisterSheet("core", foundry.appv1.sheets.ItemSheet);
|
||||
foundry.documents.collections.Items.registerSheet("fvtt-hawkmoon-cyd", HawkmoonItemSheet, { makeDefault: true })
|
||||
|
||||
HawkmoonUtility.init()
|
||||
HawkmoonAutomation.init()
|
||||
@@ -77,33 +79,21 @@ function welcomeMessage() {
|
||||
content: `<div id="welcome-message-Hawkmoon"><span class="rdd-roll-part">
|
||||
<strong>Bienvenue dans Hawkmoon et le troisième Millénaire !</strong>
|
||||
<p>Les livres de Hawkmoon sont nécessaires pour jouer : https://www.titam-france.fr</p>
|
||||
<p>Hawkmoon est jeude rôle publié par Titam France/Sombres projets, tout les droits leur appartiennent.<p>
|
||||
<p>Hawkmoon est jeu de rôle publié par Titam France/Sombres projets, tout les droits leur appartiennent.</p>
|
||||
<p>Système développé par LeRatierBretonnien, support sur le <a href="https://discord.gg/pPSDNJk">Discord FR de Foundry</a>.</p>
|
||||
` });
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Register world usage statistics
|
||||
function registerUsageCount(registerKey) {
|
||||
if (game.user.isGM) {
|
||||
game.settings.register(registerKey, "world-key", {
|
||||
name: "Unique world key",
|
||||
scope: "world",
|
||||
config: false,
|
||||
default: "",
|
||||
type: String
|
||||
});
|
||||
|
||||
let worldKey = game.settings.get(registerKey, "world-key")
|
||||
if (worldKey == undefined || worldKey == "") {
|
||||
worldKey = randomID(32)
|
||||
game.settings.set(registerKey, "world-key", worldKey)
|
||||
async function importDefaultScene() {
|
||||
let exists = game.scenes.find(j => j.name == "Accueil");
|
||||
if (!exists) {
|
||||
const scenes = await HawkmoonUtility.loadCompendium("fvtt-hawkmoon-cyd.scenes")
|
||||
let newDocuments = scenes.filter(i => i.name == "Accueil");
|
||||
if (newDocuments) {
|
||||
await game.scenes.documentClass.create(newDocuments);
|
||||
game.scenes.find(i => i.name == "Accueil").activate();
|
||||
}
|
||||
// Simple API counter
|
||||
let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
|
||||
//$.ajaxSetup({
|
||||
//headers: { 'Access-Control-Allow-Origin': '*' }
|
||||
//})
|
||||
$.ajax(regURL)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -123,14 +113,16 @@ Hooks.once("ready", function () {
|
||||
});
|
||||
}
|
||||
|
||||
registerUsageCount('fvtt-hawkmoon-cyd')
|
||||
import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter=>{
|
||||
console.log("ClassCounter loaded", moduleCounter)
|
||||
moduleCounter.ClassCounter.registerUsageCount()
|
||||
}).catch(err=>
|
||||
console.log("No stats available, giving up.")
|
||||
)
|
||||
|
||||
importDefaultScene()
|
||||
welcomeMessage()
|
||||
|
||||
// CSS patch for v9
|
||||
if (game.version) {
|
||||
let sidebar = document.getElementById("sidebar");
|
||||
sidebar.style.width = "min-content";
|
||||
}
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -146,4 +138,3 @@ Hooks.on("chatMessage", (html, content, msg) => {
|
||||
}
|
||||
return true;
|
||||
});
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@ export class HawkmoonRollDialog extends Dialog {
|
||||
static async create(actor, rollData ) {
|
||||
|
||||
let options = { classes: ["HawkmoonDialog"], width: 320, height: 'fit-content', 'z-index': 99999 };
|
||||
let html = await renderTemplate('systems/fvtt-hawkmoon-cyd/templates/roll-dialog-generic.html', rollData);
|
||||
let html = await foundry.applications.handlebars.renderTemplate('systems/fvtt-hawkmoon-cyd/templates/roll-dialog-generic.html', rollData);
|
||||
|
||||
return new HawkmoonRollDialog(actor, rollData, html, options );
|
||||
}
|
||||
@@ -16,16 +16,16 @@ export class HawkmoonRollDialog extends Dialog {
|
||||
let conf = {
|
||||
title: "Test de Capacité",
|
||||
content: html,
|
||||
buttons: {
|
||||
buttons: {
|
||||
rolld10: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "Lancer 1d10",
|
||||
callback: () => { this.roll("d10") }
|
||||
callback: () => { this.roll("d10") }
|
||||
},
|
||||
rolld20: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "Lancer 1d20",
|
||||
callback: () => { this.roll("d20") }
|
||||
callback: () => { this.roll("d20") }
|
||||
},
|
||||
cancel: {
|
||||
icon: '<i class="fas fa-times"></i>',
|
||||
@@ -56,25 +56,87 @@ export class HawkmoonRollDialog extends Dialog {
|
||||
function onLoad() {
|
||||
}
|
||||
$(function () { onLoad(); });
|
||||
|
||||
|
||||
html.find('#modificateur').change(async (event) => {
|
||||
this.rollData.modificateur = Number(event.currentTarget.value)
|
||||
})
|
||||
html.find('#difficulte').change(async (event) => {
|
||||
html.find('#difficulte').change( (event) => {
|
||||
console.log("Difficulte: " + event.currentTarget.value)
|
||||
this.rollData.difficulte = Number(event.currentTarget.value)
|
||||
})
|
||||
html.find('#attrKey').change(async (event) => {
|
||||
this.rollData.attrKey = String(event.currentTarget.value)
|
||||
})
|
||||
})
|
||||
html.find('#attrKey2').change(async (event) => {
|
||||
this.rollData.attrKey2 = String(event.currentTarget.value)
|
||||
})
|
||||
html.find('#select-maitrise').change(async (event) => {
|
||||
this.rollData.maitriseId = String(event.currentTarget.value)
|
||||
})
|
||||
html.find('#competence-talents').change((event) => {
|
||||
this.rollData.selectedTalents = $('#competence-talents').val()
|
||||
this.rollData.selectedTalents = $('#competence-talents').val()
|
||||
})
|
||||
html.find('#taille-cible').change((event) => {
|
||||
this.rollData.tailleCible = String(event.currentTarget.value)
|
||||
})
|
||||
html.find('#tireur-deplacement').change((event) => {
|
||||
this.rollData.tireurDeplacement = String(event.currentTarget.value)
|
||||
})
|
||||
html.find('#cible-couvert').change((event) => {
|
||||
this.rollData.cibleCouvert = String(event.currentTarget.value)
|
||||
})
|
||||
html.find('#distance-tir').change((event) => {
|
||||
this.rollData.distanceTir = String(event.currentTarget.value)
|
||||
})
|
||||
html.find('#bonus-malus-context').change((event) => {
|
||||
this.rollData.bonusMalusContext = Number(event.currentTarget.value)
|
||||
this.rollData.bonusMalusContext = Number(event.currentTarget.value)
|
||||
})
|
||||
|
||||
html.find('#defenseur-au-sol').change((event) => {
|
||||
this.rollData.defenseurAuSol = event.currentTarget.checked
|
||||
})
|
||||
html.find('#ambidextre-1').change((event) => {
|
||||
this.rollData.ambidextre1 = event.currentTarget.checked
|
||||
})
|
||||
html.find('#ambidextre-2').change((event) => {
|
||||
this.rollData.ambidextre2 = event.currentTarget.checked
|
||||
})
|
||||
html.find('#attaque-monte').change((event) => {
|
||||
this.rollData.attqueMonte = event.currentTarget.checked
|
||||
})
|
||||
html.find('#defenseur-aveugle').change((event) => {
|
||||
this.rollData.defenseurAveugle = event.currentTarget.checked
|
||||
})
|
||||
html.find('#defenseur-de-dos').change((event) => {
|
||||
this.rollData.defenseurDeDos = event.currentTarget.checked
|
||||
})
|
||||
html.find('#defenseur-restreint').change((event) => {
|
||||
this.rollData.defenseurRestreint = event.currentTarget.checked
|
||||
})
|
||||
html.find('#defenseur-immobilise').change((event) => {
|
||||
this.rollData.defenseurImmobilise = event.currentTarget.checked
|
||||
})
|
||||
html.find('#attaque-charge').change((event) => {
|
||||
this.rollData.attaqueCharge = event.currentTarget.checked
|
||||
})
|
||||
html.find('#charge-cavalerie').change((event) => {
|
||||
this.rollData.chargeCavalerie = event.currentTarget.checked
|
||||
})
|
||||
html.find('#attaquants-multiple').change((event) => {
|
||||
this.rollData.attaquantsMultiples = event.currentTarget.checked
|
||||
})
|
||||
html.find('#soutiens').change((event) => {
|
||||
this.rollData.soutiens = Number(event.currentTarget.value)
|
||||
})
|
||||
html.find('#feinte').change((event) => {
|
||||
this.rollData.feinte = event.currentTarget.checked
|
||||
})
|
||||
html.find('#contenir').change((event) => {
|
||||
this.rollData.contenir = event.currentTarget.checked
|
||||
})
|
||||
html.find('#attaque-desarme').change((event) => {
|
||||
this.rollData.attaqueDesarme = event.currentTarget.checked
|
||||
})
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -2,6 +2,12 @@
|
||||
import { HawkmoonCombat } from "./hawkmoon-combat.js";
|
||||
import { HawkmoonCommands } from "./hawkmoon-commands.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const __distanceDifficulte = { "porteecourte": 5, "porteemoyenne": 9, "porteelongue": 14 }
|
||||
const __tireurDeplacement = { immobile: 0, lent: 3, rapide: 5 }
|
||||
const __cibleCouvert = { aucun: 0, leger: 5, complet: 10 }
|
||||
const __tailleCible = { normal: 0, main: 10, enfant: 3, maison: -10 }
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class HawkmoonUtility {
|
||||
|
||||
@@ -9,8 +15,7 @@ export class HawkmoonUtility {
|
||||
/* -------------------------------------------- */
|
||||
static async init() {
|
||||
Hooks.on('renderChatLog', (log, html, data) => HawkmoonUtility.chatListeners(html))
|
||||
Hooks.on("getChatLogEntryContext", (html, options) => HawkmoonUtility.chatRollMenu(html, options))
|
||||
|
||||
Hooks.on("getChatMessageContextOptions", (html, options) => HawkmoonUtility.chatRollMenu(html, options))
|
||||
Hooks.on("getCombatTrackerEntryContext", (html, options) => {
|
||||
HawkmoonUtility.pushInitiativeOptions(html, options);
|
||||
})
|
||||
@@ -61,6 +66,13 @@ export class HawkmoonUtility {
|
||||
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static sortArrayObjectsByName(myArray) {
|
||||
myArray.sort((a, b) => {
|
||||
return a.name.localeCompare(b.name);
|
||||
})
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getModificateurOptions() {
|
||||
let opt = []
|
||||
@@ -101,6 +113,26 @@ export class HawkmoonUtility {
|
||||
let logoPause = "systems/fvtt-hawkmoon-cyd/assets/logos/" + game.settings.get("fvtt-hawkmoon-cyd", "hawkmoon-pause-logo") + ".webp"
|
||||
let logoImg = document.querySelector('#pause').children[0]
|
||||
logoImg.setAttribute('style', `content: url(${logoPause})`)
|
||||
|
||||
game.system.hawkmoon.config.listeNiveauSkill = this.createDirectOptionList(0, 10)
|
||||
game.system.hawkmoon.config.listeNiveauCreature = this.createDirectOptionList(0, 35)
|
||||
game.system.hawkmoon.config.listeNiveauContact = this.createDirectOptionList(1, 3)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static createDirectOptionList(min, max) {
|
||||
let options = {};
|
||||
for (let i = min; i <= max; i++) {
|
||||
options[`${i}`] = `${i}`;
|
||||
}
|
||||
return options;
|
||||
}
|
||||
static createArrayOptionList(min, max) {
|
||||
let options = [];
|
||||
for (let i = min; i <= max; i++) {
|
||||
options.push({ key: `${i}`, label: `${i}` });
|
||||
}
|
||||
return options;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -122,24 +154,33 @@ export class HawkmoonUtility {
|
||||
/* -------------------------------------------- */
|
||||
static async chatListeners(html) {
|
||||
|
||||
html.on("click", '.predilection-reroll', async event => {
|
||||
$(html).on("click", '.predilection-reroll', async event => {
|
||||
let predIdx = $(event.currentTarget).data("predilection-index")
|
||||
let messageId = HawkmoonUtility.findChatMessageId(event.currentTarget)
|
||||
let message = game.messages.get(messageId)
|
||||
let rollData = message.getFlag("world", "hawkmoon-roll")
|
||||
let actor = this.getActorFromRollData(rollData)
|
||||
let actor = HawkmoonUtility.getActorFromRollData(rollData)
|
||||
await actor.setPredilectionUsed(rollData.competence._id, predIdx)
|
||||
rollData.competence = duplicate(actor.getCompetence(rollData.competence._id))
|
||||
rollData.competence = foundry.utils.duplicate(actor.getCompetence(rollData.competence._id))
|
||||
HawkmoonUtility.rollHawkmoon(rollData)
|
||||
})
|
||||
|
||||
html.on("click", '.roll-chat-degat', async event => {
|
||||
$(html).on("click", '.roll-chat-degat', async event => {
|
||||
let messageId = HawkmoonUtility.findChatMessageId(event.currentTarget)
|
||||
let message = game.messages.get(messageId)
|
||||
let rollData = message.getFlag("world", "hawkmoon-roll")
|
||||
let actor = this.getActorFromRollData(rollData)
|
||||
actor.rollArmeDegats(rollData.arme._id, rollData.targetVigueur)
|
||||
let actor = HawkmoonUtility.getActorFromRollData(rollData)
|
||||
actor.rollArmeDegats(rollData.arme._id, rollData.targetVigueur, rollData)
|
||||
})
|
||||
$(html).on("click", '.roll-chat-degat-devastateur', async event => {
|
||||
let messageId = HawkmoonUtility.findChatMessageId(event.currentTarget)
|
||||
let message = game.messages.get(messageId)
|
||||
let rollData = message.getFlag("world", "hawkmoon-roll")
|
||||
let actor = HawkmoonUtility.getActorFromRollData(rollData)
|
||||
rollData.applyCoupDevastateur = true
|
||||
actor.rollArmeDegats(rollData.arme._id, rollData.targetVigueur, rollData)
|
||||
})
|
||||
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -150,13 +191,11 @@ export class HawkmoonUtility {
|
||||
'systems/fvtt-hawkmoon-cyd/templates/partial-item-header.html',
|
||||
'systems/fvtt-hawkmoon-cyd/templates/partial-item-description.html',
|
||||
'systems/fvtt-hawkmoon-cyd/templates/partial-item-nav.html',
|
||||
'systems/fvtt-hawkmoon-cyd/templates/partial-list-niveau.html',
|
||||
'systems/fvtt-hawkmoon-cyd/templates/partial-item-prix.html',
|
||||
'systems/fvtt-hawkmoon-cyd/templates/partial-sante-etat.html',
|
||||
'systems/fvtt-hawkmoon-cyd/templates/partial-automation.html',
|
||||
'systems/fvtt-hawkmoon-cyd/templates/hud-adversites.html',
|
||||
]
|
||||
return loadTemplates(templatePaths);
|
||||
return foundry.applications.handlebars.loadTemplates(templatePaths);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -233,30 +272,19 @@ export class HawkmoonUtility {
|
||||
|
||||
let id = rollData.rollId;
|
||||
let oldRollData = this.rollDataStore[id] || {};
|
||||
let newRollData = mergeObject(oldRollData, rollData);
|
||||
let newRollData = foundry.utils.mergeObject(oldRollData, rollData);
|
||||
this.rollDataStore[id] = newRollData;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
static saveRollData(rollData) {
|
||||
game.socket.emit("system.fvtt-hawkmoon-cyd", {
|
||||
name: "msg_update_roll", data: rollData
|
||||
}); // Notify all other clients of the roll
|
||||
this.updateRollData(rollData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getRollData(id) {
|
||||
return this.rollDataStore[id];
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static onSocketMesssage(msg) {
|
||||
//console.log("SOCKET MESSAGE", msg.name, game.user.character.id, msg.data.defenderId);
|
||||
if (msg.name == "msg_update_defense_state") {
|
||||
this.updateDefenseState(msg.data.defenderId, msg.data.rollId);
|
||||
}
|
||||
if (msg.name == "msg_update_roll") {
|
||||
this.updateRollData(msg.data);
|
||||
if (msg.msg == "msg_apply_combativite") {
|
||||
let defender = game.canvas.tokens.get(msg.data.defenderTokenId)?.actor
|
||||
if (defender) {
|
||||
defender.changeEtatCombativite(msg.data.value)
|
||||
} else {
|
||||
console.warn("HawkmoonUtility.onSocketMesssage : Impossible de trouver le token pour appliquer la combativité", msg.defenderTokenId)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -290,10 +318,10 @@ export class HawkmoonUtility {
|
||||
switch (rollMode) {
|
||||
case "blindroll": //GM only
|
||||
blind = true;
|
||||
case "gmroll": //GM + rolling player
|
||||
case "gmroll": // GM + rolling player
|
||||
whisper = this.getUsers(user => user.isGM);
|
||||
break;
|
||||
case "roll": //everybody
|
||||
case "roll": // everybody
|
||||
whisper = this.getUsers(user => user.active);
|
||||
break;
|
||||
case "selfroll":
|
||||
@@ -308,13 +336,13 @@ export class HawkmoonUtility {
|
||||
/* -------------------------------------------- */
|
||||
static computeMonnaieDetails(valueSC) {
|
||||
let po = Math.floor(valueSC / 400)
|
||||
let pa = Math.floor((valueSC - (po*400)) / 20)
|
||||
let sc = valueSC - (po*400) - (pa*20)
|
||||
let pa = Math.floor((valueSC - (po * 400)) / 20)
|
||||
let sc = valueSC - (po * 400) - (pa * 20)
|
||||
return {
|
||||
po: po, pa: pa, sc: sc, valueSC: valueSC
|
||||
po, pa, sc, valueSC
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static computeResult(rollData) {
|
||||
rollData.diceResult = rollData.roll.terms[0].results[0].result
|
||||
@@ -330,15 +358,28 @@ export class HawkmoonUtility {
|
||||
}
|
||||
}
|
||||
|
||||
//console.log("Result : ", rollData)
|
||||
//console.log("Result : ", rollData
|
||||
this.computeResultQuality(rollData)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static computeResultQuality(rollData) {
|
||||
if (rollData.difficulte > 0 && !rollData.isDramatique) {
|
||||
rollData.isSuccess = (rollData.finalResult >= rollData.difficulte)
|
||||
rollData.isHeroique = ((rollData.finalResult - rollData.difficulte) >= 10)
|
||||
rollData.isDramatique = ((rollData.finalResult - rollData.difficulte) <= -10)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static applyCombativite(rollData, value) {
|
||||
if (game.user.isGM) {
|
||||
let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor
|
||||
defender.changeEtatCombativite(value)
|
||||
} else {
|
||||
game.socket.emit("system.fvtt-hawkmoon-cyd", { msg: "msg_apply_combativite", data: { defenderTokenId: rollData.defenderTokenId, value } });
|
||||
}
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
static async rollHawkmoon(rollData) {
|
||||
|
||||
@@ -348,7 +389,10 @@ export class HawkmoonUtility {
|
||||
}
|
||||
if (!rollData.attr) {
|
||||
rollData.actionImg = "systems/fvtt-hawkmoon-cyd/assets/icons/" + actor.system.attributs[rollData.attrKey].labelnorm + ".webp"
|
||||
rollData.attr = duplicate(actor.system.attributs[rollData.attrKey])
|
||||
rollData.attr = foundry.utils.duplicate(actor.system.attributs[rollData.attrKey])
|
||||
}
|
||||
if (rollData.attrKey2 != "none") {
|
||||
rollData.attr2 = foundry.utils.duplicate(actor.system.attributs[rollData.attrKey2])
|
||||
}
|
||||
|
||||
if (rollData.maitriseId != "none") {
|
||||
@@ -360,7 +404,7 @@ export class HawkmoonUtility {
|
||||
|
||||
//console.log("BEFORE COMP", rollData)
|
||||
if (rollData.competence) {
|
||||
rollData.predilections = duplicate(rollData.competence.system.predilections.filter(pred => pred.acquise && !pred.maitrise && !pred.used) || [])
|
||||
rollData.predilections = foundry.utils.duplicate(rollData.competence.system.predilections || [])
|
||||
let compmod = (rollData.competence.system.niveau == 0) ? -3 : 0
|
||||
rollData.diceFormula += `+${rollData.attr.value}+${rollData.competence.system.niveau}+${rollData.modificateur}+${compmod}`
|
||||
|
||||
@@ -382,10 +426,58 @@ export class HawkmoonUtility {
|
||||
}
|
||||
}
|
||||
rollData.diceFormula += `+${rollData.bonusMalusContext}`
|
||||
} else if (rollData.attr2) {
|
||||
rollData.diceFormula += `+${rollData.attr.value}+${rollData.attr2.value}+${rollData.modificateur}+${rollData.bonusMalusContext}`
|
||||
} else {
|
||||
rollData.diceFormula += `+${rollData.attr.value}*${rollData.multiplier}+${rollData.modificateur}+${rollData.bonusMalusContext}`
|
||||
}
|
||||
|
||||
// Bonus arme naturelle en défense
|
||||
if (rollData.bonusArmeNaturelle) {
|
||||
rollData.diceFormula += `+${rollData.bonusArmeNaturelle}`
|
||||
}
|
||||
if (rollData.attaquantsMultiples) {
|
||||
rollData.diceFormula += `+3`
|
||||
}
|
||||
if (rollData.hasAmbidextre) {
|
||||
if (rollData.ambidextre1) {
|
||||
rollData.diceFormula += `-3`
|
||||
} else if (rollData.ambidextre2) {
|
||||
rollData.diceFormula += `-6`
|
||||
}
|
||||
}
|
||||
if (rollData.defenseurAuSol) {
|
||||
rollData.diceFormula += `+3`
|
||||
}
|
||||
if (rollData.defenseurAveugle) {
|
||||
rollData.diceFormula += `+10`
|
||||
}
|
||||
if (rollData.defenseurDeDos) {
|
||||
rollData.diceFormula += `+5`
|
||||
}
|
||||
if (rollData.defenseurRestreint) {
|
||||
rollData.diceFormula += `+3`
|
||||
}
|
||||
if (rollData.defenseurImmobilise) {
|
||||
rollData.diceFormula += `+5`
|
||||
}
|
||||
if (rollData.soutiens > 0) { // 1 soutien = +3, 2 soutiens = +4, 3 soutiens = +5
|
||||
rollData.diceFormula += `+${rollData.soutiens + 2}`
|
||||
}
|
||||
|
||||
if (rollData.arme?.system.isDistance) {
|
||||
rollData.difficulte = __distanceDifficulte[rollData.distanceTir]
|
||||
rollData.difficulte += __tireurDeplacement[rollData.tireurDeplacement]
|
||||
rollData.difficulte += __cibleCouvert[rollData.cibleCouvert]
|
||||
rollData.difficulte += __tailleCible[rollData.tailleCible]
|
||||
rollData.difficulte += rollData.cibleDeplace ? 3 : 0
|
||||
rollData.difficulte += rollData.cibleCaC ? 3 : 0
|
||||
rollData.difficulte += rollData.protectionDefenseur
|
||||
}
|
||||
if (rollData.attaqueDesarme) {
|
||||
rollData.difficulte += 10
|
||||
}
|
||||
|
||||
// Ajout adversités
|
||||
rollData.diceFormula += `-${rollData.nbAdversites}`
|
||||
|
||||
@@ -393,9 +485,12 @@ export class HawkmoonUtility {
|
||||
rollData.diceFormula += `+${rollData.arme.system.bonusmaniementoff}`
|
||||
}
|
||||
|
||||
let myRoll = new Roll(rollData.diceFormula).roll({ async: false })
|
||||
// Gestion de la feinte éventuelle
|
||||
rollData.nbCombativitePerdu = 1
|
||||
|
||||
let myRoll = await new Roll(rollData.diceFormula).roll()
|
||||
await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
|
||||
rollData.roll = myRoll
|
||||
rollData.roll = foundry.utils.duplicate(myRoll)
|
||||
console.log(">>>> ", myRoll)
|
||||
|
||||
rollData.finalResult = myRoll.total
|
||||
@@ -403,34 +498,66 @@ export class HawkmoonUtility {
|
||||
if (rollData.isInit) {
|
||||
actor.setFlag("world", "last-initiative", rollData.finalResult)
|
||||
}
|
||||
if (rollData.feinte) {
|
||||
actor.changeBonneAventure(-1)
|
||||
if (rollData.isHeroique) {
|
||||
rollData.nbCombativitePerdu = "vaincu"
|
||||
} else if (rollData.isSuccess) {
|
||||
rollData.nbCombativitePerdu = 2
|
||||
}
|
||||
}
|
||||
|
||||
this.createChatWithRollMode(rollData.alias, {
|
||||
content: await renderTemplate(`systems/fvtt-hawkmoon-cyd/templates/chat-generic-result.html`, rollData)
|
||||
content: await foundry.applications.handlebars.renderTemplate(`systems/fvtt-hawkmoon-cyd/templates/chat-generic-result.html`, rollData)
|
||||
}, rollData)
|
||||
|
||||
if ((rollData.coupBas || rollData.arme) && rollData.isSuccess && rollData.defenderTokenId) {
|
||||
this.applyCombativite(rollData, rollData.nbCombativitePerdu)
|
||||
}
|
||||
if (rollData.coupBas && rollData.isSuccess && rollData.defenderTokenId) {
|
||||
let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor
|
||||
defender.incDecAdversite("bleue", -2)
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getCombativiteList(nbActivite) {
|
||||
let list = [{ value: String(0), label: "Combatif" }]
|
||||
for (let i = 1; i < nbActivite - 2; i++) {
|
||||
list.push({ value: String(i), label: "Eprouvé " + i })
|
||||
}
|
||||
list[nbActivite - 2] = { value: String(nbActivite - 2), label: "Affaibli" }
|
||||
list[nbActivite - 1] = { value: String(nbActivite - 1), label: "Très Affaibli" }
|
||||
list[nbActivite] = { value: String(nbActivite), label: "Vaincu" }
|
||||
return list
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async bonusRollHawkmoon(rollData) {
|
||||
rollData.bonusFormula = rollData.addedBonus
|
||||
console.log("Bonus Roll Hawkmoon", rollData.bonusFormula)
|
||||
|
||||
let bonusRoll = new Roll(rollData.bonusFormula).roll({ async: false })
|
||||
await this.showDiceSoNice(bonusRoll, game.settings.get("core", "rollMode"));
|
||||
rollData.bonusRoll = bonusRoll
|
||||
if (!Number(rollData.bonusFormula)) {
|
||||
let bonusRoll = await new Roll(rollData.bonusFormula).roll()
|
||||
await this.showDiceSoNice(bonusRoll, game.settings.get("core", "rollMode"));
|
||||
rollData.bonusRoll = foundry.utils.duplicate(bonusRoll)
|
||||
rollData.finalResult += Number(rollData.bonusRoll.total)
|
||||
} else {
|
||||
rollData.finalResult += Number(rollData.bonusFormula)
|
||||
console.log("Bonus Roll Hawkmoon 2", rollData.finalResult)
|
||||
}
|
||||
|
||||
rollData.finalResult += rollData.bonusRoll.total
|
||||
|
||||
this.computeResult(rollData)
|
||||
this.computeResultQuality(rollData)
|
||||
|
||||
this.createChatWithRollMode(rollData.alias, {
|
||||
content: await renderTemplate(`systems/fvtt-hawkmoon-cyd/templates/chat-generic-result.html`, rollData)
|
||||
content: await foundry.applications.handlebars.renderTemplate(`systems/fvtt-hawkmoon-cyd/templates/chat-generic-result.html`, rollData)
|
||||
}, rollData)
|
||||
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getUsers(filter) {
|
||||
return game.users.filter(filter).map(user => user.data._id);
|
||||
return game.users.filter(filter).map(user => user._id);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -450,7 +577,7 @@ export class HawkmoonUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static blindMessageToGM(chatOptions) {
|
||||
let chatGM = duplicate(chatOptions);
|
||||
let chatGM = foundry.utils.duplicate(chatOptions);
|
||||
chatGM.whisper = this.getUsers(user => user.isGM);
|
||||
chatGM.content = "Blinde message of " + game.user.name + "<br>" + chatOptions.content;
|
||||
console.log("blindMessageToGM", chatGM);
|
||||
@@ -514,13 +641,30 @@ export class HawkmoonUtility {
|
||||
/* -------------------------------------------- */
|
||||
static getBasicRollData() {
|
||||
let rollData = {
|
||||
rollId: randomID(16),
|
||||
rollId: foundry.utils.randomID(16),
|
||||
rollMode: game.settings.get("core", "rollMode"),
|
||||
modificateursOptions: this.getModificateurOptions(),
|
||||
pointAmeOptions: this.getPointAmeOptions(),
|
||||
difficulte: 0,
|
||||
modificateur: 0,
|
||||
bonusMalusContext: 0
|
||||
bonusMalusContext: 0,
|
||||
bonusArmeNaturelle: 0,
|
||||
defenseurAveugle: false,
|
||||
defenseurDeDos: false,
|
||||
defenseurAuSol: false,
|
||||
defenseurRestreint: false,
|
||||
defenseurImmobilise: false,
|
||||
tailleCible: "normal",
|
||||
tireurDeplacement: "immobile",
|
||||
cibleCouvert: "aucun",
|
||||
distanceTir: "porteemoyenne",
|
||||
attaqueCharge: false,
|
||||
attaqueDesarme: false,
|
||||
attaqueAmbidextre1: false,
|
||||
attaqueAmbidextre2: false,
|
||||
chargeCavalerie: false,
|
||||
contenir: false,
|
||||
soutiens: 0
|
||||
}
|
||||
return rollData
|
||||
}
|
||||
@@ -532,9 +676,26 @@ export class HawkmoonUtility {
|
||||
rollData.defenderTokenId = target.id
|
||||
let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor
|
||||
rollData.armeDefense = defender.getBestDefenseValue()
|
||||
rollData.armeAttaqueDefenseur = defender.getBestAttackValue()
|
||||
rollData.targetVigueur = defender.getVigueur()
|
||||
if (rollData.armeDefense) {
|
||||
rollData.protectionDefenseur = defender.getProtection()
|
||||
if (rollData.immobiliser || rollData.repousser) {
|
||||
let combatValues = defender.getCombatValues()
|
||||
rollData.difficulte = combatValues.defenseTotal + (rollData.armeDefense && rollData.cibleconsciente ? 5 : 0)
|
||||
} else if (rollData.coupBas) {
|
||||
let combatValues = defender.getCombatValues()
|
||||
rollData.difficulte = combatValues.defenseTotal
|
||||
} else if (rollData.assomer) {
|
||||
rollData.difficulte = 3 + (defender.system.attributs.tre.value * 2)
|
||||
} else if (rollData.desengager) {
|
||||
rollData.difficulte = rollData.armeAttaqueDefenseur?.system?.totalOffensif || 0;
|
||||
} else if (rollData.armeDefense) {
|
||||
rollData.difficulte = rollData.armeDefense.system.totalDefensif
|
||||
if (!rollData.desengager && !rollData.arme.system.armenaturelle && !rollData.arme.system.armefortune) {
|
||||
if (rollData.armeDefense.system.armenaturelle || rollData.armeDefense.system.armefortune) {
|
||||
rollData.bonusArmeNaturelle = 3
|
||||
}
|
||||
}
|
||||
} else {
|
||||
ui.notifications.warn("Aucune arme de défense équipée, difficulté manuelle à positionner.")
|
||||
}
|
||||
@@ -548,11 +709,11 @@ export class HawkmoonUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static applyBonneAventureRoll(li, changed, addedBonus) {
|
||||
let msgId = li.data("message-id")
|
||||
let msgId = $(li).data("message-id")
|
||||
let msg = game.messages.get(msgId)
|
||||
if (msg) {
|
||||
let rollData = msg.getFlag("world", "hawkmoon-roll")
|
||||
let actor = this.getActorFromRollData(rollData)
|
||||
let actor = HawkmoonUtility.getActorFromRollData(rollData)
|
||||
actor.changeBonneAventure(changed)
|
||||
rollData.isReroll = true
|
||||
rollData.textBonus = "Bonus de Points d'Aventure"
|
||||
@@ -567,11 +728,11 @@ export class HawkmoonUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static applyEclatRoll(li, changed, addedBonus) {
|
||||
let msgId = li.data("message-id")
|
||||
let msgId = $(li).data("message-id")
|
||||
let msg = game.messages.get(msgId)
|
||||
if (msg) {
|
||||
let rollData = msg.getFlag("world", "hawkmoon-roll")
|
||||
let actor = this.getActorFromRollData(rollData)
|
||||
let actor = HawkmoonUtility.getActorFromRollData(rollData)
|
||||
actor.changeEclat(changed)
|
||||
rollData.isReroll = true
|
||||
rollData.textBonus = "Bonus d'Eclat"
|
||||
@@ -588,15 +749,15 @@ export class HawkmoonUtility {
|
||||
static chatRollMenu(html, options) {
|
||||
let canApply = li => canvas.tokens.controlled.length && li.find(".hawkmoon-roll").length
|
||||
let canApplyBA = function (li) {
|
||||
let message = game.messages.get(li.attr("data-message-id"))
|
||||
let message = game.messages.get($(li).attr("data-message-id"))
|
||||
let rollData = message.getFlag("world", "hawkmoon-roll")
|
||||
let actor = this.getActorFromRollData(rollData)
|
||||
let actor = HawkmoonUtility.getActorFromRollData(rollData)
|
||||
return (!rollData.isReroll && actor.getBonneAventure() > 0)
|
||||
}
|
||||
let canApplyPE = function (li) {
|
||||
let message = game.messages.get(li.attr("data-message-id"))
|
||||
let message = game.messages.get($(li).attr("data-message-id"))
|
||||
let rollData = message.getFlag("world", "hawkmoon-roll")
|
||||
let actor = this.getActorFromRollData(rollData)
|
||||
let actor = HawkmoonUtility.getActorFromRollData(rollData)
|
||||
return (!rollData.isReroll && actor.getEclat() > 0)
|
||||
}
|
||||
options.push(
|
||||
@@ -620,7 +781,7 @@ export class HawkmoonUtility {
|
||||
name: "Relancer le dé (1 point d'Eclat)",
|
||||
icon: "<i class='fas fa-user-plus'></i>",
|
||||
condition: canApply && canApplyPE,
|
||||
callback: li => HawkmoonUtility.applyEclatRoll(li, -3, "reroll")
|
||||
callback: li => HawkmoonUtility.applyEclatRoll(li, -1, "reroll")
|
||||
}
|
||||
)
|
||||
return options
|
||||
@@ -629,11 +790,11 @@ export class HawkmoonUtility {
|
||||
/* -------------------------------------------- */
|
||||
static async confirmDelete(actorSheet, li) {
|
||||
let itemId = li.data("item-id");
|
||||
let msgTxt = "<p>Are you sure to remove this Item ?";
|
||||
let msgTxt = "<p>Etes vous certain de vouloir supprimer cet item ?";
|
||||
let buttons = {
|
||||
delete: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: "Yes, remove it",
|
||||
label: "Oui !",
|
||||
callback: () => {
|
||||
actorSheet.actor.deleteEmbeddedDocuments("Item", [itemId]);
|
||||
li.slideUp(200, () => actorSheet.render(false));
|
||||
@@ -641,12 +802,12 @@ export class HawkmoonUtility {
|
||||
},
|
||||
cancel: {
|
||||
icon: '<i class="fas fa-times"></i>',
|
||||
label: "Cancel"
|
||||
label: "Non"
|
||||
}
|
||||
}
|
||||
msgTxt += "</p>";
|
||||
let d = new Dialog({
|
||||
title: "Confirm removal",
|
||||
title: "Confirmer la suppression",
|
||||
content: msgTxt,
|
||||
buttons: buttons,
|
||||
default: "cancel"
|
||||
@@ -665,7 +826,6 @@ export class HawkmoonUtility {
|
||||
console.log(entryData)
|
||||
htmlTab += `<tr><td>@UUID[Compendium.${compName}.${entryData._id}]{${entryData.name}}</td>`
|
||||
htmlTab += `<td>${entryData.system.description}</td>`;
|
||||
//htmlTab += `<td>${entryData.system.resumebonus}</td>`;
|
||||
htmlTab += "</tr>\n";
|
||||
}
|
||||
htmlTab += "</table>";
|
||||
|
||||
BIN
packs/aides-de-jeu/000276.ldb
Normal file
BIN
packs/aides-de-jeu/000276.ldb
Normal file
Binary file not shown.
0
packs/aides-de-jeu/000319.log
Normal file
0
packs/aides-de-jeu/000319.log
Normal file
1
packs/aides-de-jeu/CURRENT
Normal file
1
packs/aides-de-jeu/CURRENT
Normal file
@@ -0,0 +1 @@
|
||||
MANIFEST-000317
|
||||
0
packs/aides-de-jeu/LOCK
Normal file
0
packs/aides-de-jeu/LOCK
Normal file
8
packs/aides-de-jeu/LOG
Normal file
8
packs/aides-de-jeu/LOG
Normal file
@@ -0,0 +1,8 @@
|
||||
2025/10/17-20:49:09.898677 7f7b753f96c0 Recovering log #315
|
||||
2025/10/17-20:49:09.909170 7f7b753f96c0 Delete type=3 #313
|
||||
2025/10/17-20:49:09.909239 7f7b753f96c0 Delete type=0 #315
|
||||
2025/10/17-22:35:10.581106 7f7b6f3ff6c0 Level-0 table #320: started
|
||||
2025/10/17-22:35:10.581135 7f7b6f3ff6c0 Level-0 table #320: 0 bytes OK
|
||||
2025/10/17-22:35:10.587115 7f7b6f3ff6c0 Delete type=0 #318
|
||||
2025/10/17-22:35:10.603825 7f7b6f3ff6c0 Manual compaction at level-0 from '!journal!MUbViCE2PkVxlzqe' @ 72057594037927935 : 1 .. '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-22:35:10.603883 7f7b6f3ff6c0 Manual compaction at level-1 from '!journal!MUbViCE2PkVxlzqe' @ 72057594037927935 : 1 .. '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 0 : 0; will stop at (end)
|
||||
8
packs/aides-de-jeu/LOG.old
Normal file
8
packs/aides-de-jeu/LOG.old
Normal file
@@ -0,0 +1,8 @@
|
||||
2025/10/17-20:28:53.005538 7f7b6ffff6c0 Recovering log #311
|
||||
2025/10/17-20:28:53.015248 7f7b6ffff6c0 Delete type=3 #309
|
||||
2025/10/17-20:28:53.015310 7f7b6ffff6c0 Delete type=0 #311
|
||||
2025/10/17-20:41:09.987430 7f7b6f3ff6c0 Level-0 table #316: started
|
||||
2025/10/17-20:41:09.987468 7f7b6f3ff6c0 Level-0 table #316: 0 bytes OK
|
||||
2025/10/17-20:41:09.993944 7f7b6f3ff6c0 Delete type=0 #314
|
||||
2025/10/17-20:41:10.021275 7f7b6f3ff6c0 Manual compaction at level-0 from '!journal!MUbViCE2PkVxlzqe' @ 72057594037927935 : 1 .. '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-20:41:10.021333 7f7b6f3ff6c0 Manual compaction at level-1 from '!journal!MUbViCE2PkVxlzqe' @ 72057594037927935 : 1 .. '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 0 : 0; will stop at (end)
|
||||
BIN
packs/aides-de-jeu/MANIFEST-000317
Normal file
BIN
packs/aides-de-jeu/MANIFEST-000317
Normal file
Binary file not shown.
BIN
packs/armes/000275.ldb
Normal file
BIN
packs/armes/000275.ldb
Normal file
Binary file not shown.
0
packs/armes/000318.log
Normal file
0
packs/armes/000318.log
Normal file
1
packs/armes/CURRENT
Normal file
1
packs/armes/CURRENT
Normal file
@@ -0,0 +1 @@
|
||||
MANIFEST-000316
|
||||
0
packs/armes/LOCK
Normal file
0
packs/armes/LOCK
Normal file
8
packs/armes/LOG
Normal file
8
packs/armes/LOG
Normal file
@@ -0,0 +1,8 @@
|
||||
2025/10/17-20:49:09.793672 7f7b753f96c0 Recovering log #314
|
||||
2025/10/17-20:49:09.803546 7f7b753f96c0 Delete type=3 #312
|
||||
2025/10/17-20:49:09.803615 7f7b753f96c0 Delete type=0 #314
|
||||
2025/10/17-22:35:10.536969 7f7b6f3ff6c0 Level-0 table #319: started
|
||||
2025/10/17-22:35:10.537001 7f7b6f3ff6c0 Level-0 table #319: 0 bytes OK
|
||||
2025/10/17-22:35:10.542920 7f7b6f3ff6c0 Delete type=0 #317
|
||||
2025/10/17-22:35:10.548820 7f7b6f3ff6c0 Manual compaction at level-0 from '!items!0fit7HelSjaFtXcW' @ 72057594037927935 : 1 .. '!items!wxrzP3NyiHiYnAMJ' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-22:35:10.548874 7f7b6f3ff6c0 Manual compaction at level-1 from '!items!0fit7HelSjaFtXcW' @ 72057594037927935 : 1 .. '!items!wxrzP3NyiHiYnAMJ' @ 0 : 0; will stop at (end)
|
||||
8
packs/armes/LOG.old
Normal file
8
packs/armes/LOG.old
Normal file
@@ -0,0 +1,8 @@
|
||||
2025/10/17-20:28:52.891518 7f7b74bf86c0 Recovering log #310
|
||||
2025/10/17-20:28:52.901457 7f7b74bf86c0 Delete type=3 #308
|
||||
2025/10/17-20:28:52.901513 7f7b74bf86c0 Delete type=0 #310
|
||||
2025/10/17-20:41:09.934499 7f7b6f3ff6c0 Level-0 table #315: started
|
||||
2025/10/17-20:41:09.934522 7f7b6f3ff6c0 Level-0 table #315: 0 bytes OK
|
||||
2025/10/17-20:41:09.940458 7f7b6f3ff6c0 Delete type=0 #313
|
||||
2025/10/17-20:41:09.960521 7f7b6f3ff6c0 Manual compaction at level-0 from '!items!0fit7HelSjaFtXcW' @ 72057594037927935 : 1 .. '!items!wxrzP3NyiHiYnAMJ' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-20:41:09.960598 7f7b6f3ff6c0 Manual compaction at level-1 from '!items!0fit7HelSjaFtXcW' @ 72057594037927935 : 1 .. '!items!wxrzP3NyiHiYnAMJ' @ 0 : 0; will stop at (end)
|
||||
BIN
packs/armes/MANIFEST-000316
Normal file
BIN
packs/armes/MANIFEST-000316
Normal file
Binary file not shown.
BIN
packs/competences-creatures/000275.ldb
Normal file
BIN
packs/competences-creatures/000275.ldb
Normal file
Binary file not shown.
0
packs/competences-creatures/000318.log
Normal file
0
packs/competences-creatures/000318.log
Normal file
1
packs/competences-creatures/CURRENT
Normal file
1
packs/competences-creatures/CURRENT
Normal file
@@ -0,0 +1 @@
|
||||
MANIFEST-000316
|
||||
0
packs/competences-creatures/LOCK
Normal file
0
packs/competences-creatures/LOCK
Normal file
8
packs/competences-creatures/LOG
Normal file
8
packs/competences-creatures/LOG
Normal file
@@ -0,0 +1,8 @@
|
||||
2025/10/17-20:49:09.768629 7f7b6ffff6c0 Recovering log #314
|
||||
2025/10/17-20:49:09.779130 7f7b6ffff6c0 Delete type=3 #312
|
||||
2025/10/17-20:49:09.779215 7f7b6ffff6c0 Delete type=0 #314
|
||||
2025/10/17-22:35:10.498148 7f7b6f3ff6c0 Level-0 table #319: started
|
||||
2025/10/17-22:35:10.498192 7f7b6f3ff6c0 Level-0 table #319: 0 bytes OK
|
||||
2025/10/17-22:35:10.504185 7f7b6f3ff6c0 Delete type=0 #317
|
||||
2025/10/17-22:35:10.523654 7f7b6f3ff6c0 Manual compaction at level-0 from '!items!0nhTxujlIUB63Aqt' @ 72057594037927935 : 1 .. '!items!tFU5yISK6spdNWco' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-22:35:10.523691 7f7b6f3ff6c0 Manual compaction at level-1 from '!items!0nhTxujlIUB63Aqt' @ 72057594037927935 : 1 .. '!items!tFU5yISK6spdNWco' @ 0 : 0; will stop at (end)
|
||||
8
packs/competences-creatures/LOG.old
Normal file
8
packs/competences-creatures/LOG.old
Normal file
@@ -0,0 +1,8 @@
|
||||
2025/10/17-20:28:52.864581 7f7b6ffff6c0 Recovering log #310
|
||||
2025/10/17-20:28:52.874388 7f7b6ffff6c0 Delete type=3 #308
|
||||
2025/10/17-20:28:52.874444 7f7b6ffff6c0 Delete type=0 #310
|
||||
2025/10/17-20:41:09.921911 7f7b6f3ff6c0 Level-0 table #315: started
|
||||
2025/10/17-20:41:09.921935 7f7b6f3ff6c0 Level-0 table #315: 0 bytes OK
|
||||
2025/10/17-20:41:09.928010 7f7b6f3ff6c0 Delete type=0 #313
|
||||
2025/10/17-20:41:09.934388 7f7b6f3ff6c0 Manual compaction at level-0 from '!items!0nhTxujlIUB63Aqt' @ 72057594037927935 : 1 .. '!items!tFU5yISK6spdNWco' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-20:41:09.934420 7f7b6f3ff6c0 Manual compaction at level-1 from '!items!0nhTxujlIUB63Aqt' @ 72057594037927935 : 1 .. '!items!tFU5yISK6spdNWco' @ 0 : 0; will stop at (end)
|
||||
BIN
packs/competences-creatures/MANIFEST-000316
Normal file
BIN
packs/competences-creatures/MANIFEST-000316
Normal file
Binary file not shown.
BIN
packs/competences/000275.ldb
Normal file
BIN
packs/competences/000275.ldb
Normal file
Binary file not shown.
0
packs/competences/000318.log
Normal file
0
packs/competences/000318.log
Normal file
1
packs/competences/CURRENT
Normal file
1
packs/competences/CURRENT
Normal file
@@ -0,0 +1 @@
|
||||
MANIFEST-000316
|
||||
0
packs/competences/LOCK
Normal file
0
packs/competences/LOCK
Normal file
8
packs/competences/LOG
Normal file
8
packs/competences/LOG
Normal file
@@ -0,0 +1,8 @@
|
||||
2025/10/17-20:49:09.744321 7f7b75bfa6c0 Recovering log #314
|
||||
2025/10/17-20:49:09.753860 7f7b75bfa6c0 Delete type=3 #312
|
||||
2025/10/17-20:49:09.753934 7f7b75bfa6c0 Delete type=0 #314
|
||||
2025/10/17-22:35:10.511424 7f7b6f3ff6c0 Level-0 table #319: started
|
||||
2025/10/17-22:35:10.511449 7f7b6f3ff6c0 Level-0 table #319: 0 bytes OK
|
||||
2025/10/17-22:35:10.517304 7f7b6f3ff6c0 Delete type=0 #317
|
||||
2025/10/17-22:35:10.523675 7f7b6f3ff6c0 Manual compaction at level-0 from '!items!15IDGG6JoZnRCQtY' @ 72057594037927935 : 1 .. '!items!yI1zY5k8mAdx9wHK' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-22:35:10.523698 7f7b6f3ff6c0 Manual compaction at level-1 from '!items!15IDGG6JoZnRCQtY' @ 72057594037927935 : 1 .. '!items!yI1zY5k8mAdx9wHK' @ 0 : 0; will stop at (end)
|
||||
8
packs/competences/LOG.old
Normal file
8
packs/competences/LOG.old
Normal file
@@ -0,0 +1,8 @@
|
||||
2025/10/17-20:28:52.833282 7f7b75bfa6c0 Recovering log #310
|
||||
2025/10/17-20:28:52.844042 7f7b75bfa6c0 Delete type=3 #308
|
||||
2025/10/17-20:28:52.844117 7f7b75bfa6c0 Delete type=0 #310
|
||||
2025/10/17-20:41:09.915408 7f7b6f3ff6c0 Level-0 table #315: started
|
||||
2025/10/17-20:41:09.915432 7f7b6f3ff6c0 Level-0 table #315: 0 bytes OK
|
||||
2025/10/17-20:41:09.921802 7f7b6f3ff6c0 Delete type=0 #313
|
||||
2025/10/17-20:41:09.934379 7f7b6f3ff6c0 Manual compaction at level-0 from '!items!15IDGG6JoZnRCQtY' @ 72057594037927935 : 1 .. '!items!yI1zY5k8mAdx9wHK' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-20:41:09.934414 7f7b6f3ff6c0 Manual compaction at level-1 from '!items!15IDGG6JoZnRCQtY' @ 72057594037927935 : 1 .. '!items!yI1zY5k8mAdx9wHK' @ 0 : 0; will stop at (end)
|
||||
BIN
packs/competences/MANIFEST-000316
Normal file
BIN
packs/competences/MANIFEST-000316
Normal file
Binary file not shown.
BIN
packs/equipement/000275.ldb
Normal file
BIN
packs/equipement/000275.ldb
Normal file
Binary file not shown.
0
packs/equipement/000318.log
Normal file
0
packs/equipement/000318.log
Normal file
1
packs/equipement/CURRENT
Normal file
1
packs/equipement/CURRENT
Normal file
@@ -0,0 +1 @@
|
||||
MANIFEST-000316
|
||||
0
packs/equipement/LOCK
Normal file
0
packs/equipement/LOCK
Normal file
8
packs/equipement/LOG
Normal file
8
packs/equipement/LOG
Normal file
@@ -0,0 +1,8 @@
|
||||
2025/10/17-20:49:09.817906 7f7b75bfa6c0 Recovering log #314
|
||||
2025/10/17-20:49:09.828670 7f7b75bfa6c0 Delete type=3 #312
|
||||
2025/10/17-20:49:09.828748 7f7b75bfa6c0 Delete type=0 #314
|
||||
2025/10/17-22:35:10.543003 7f7b6f3ff6c0 Level-0 table #319: started
|
||||
2025/10/17-22:35:10.543024 7f7b6f3ff6c0 Level-0 table #319: 0 bytes OK
|
||||
2025/10/17-22:35:10.548737 7f7b6f3ff6c0 Delete type=0 #317
|
||||
2025/10/17-22:35:10.548828 7f7b6f3ff6c0 Manual compaction at level-0 from '!items!0BopmCu8vGK2923j' @ 72057594037927935 : 1 .. '!items!zYx0Ak2y1LNTcKlO' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-22:35:10.548865 7f7b6f3ff6c0 Manual compaction at level-1 from '!items!0BopmCu8vGK2923j' @ 72057594037927935 : 1 .. '!items!zYx0Ak2y1LNTcKlO' @ 0 : 0; will stop at (end)
|
||||
8
packs/equipement/LOG.old
Normal file
8
packs/equipement/LOG.old
Normal file
@@ -0,0 +1,8 @@
|
||||
2025/10/17-20:28:52.917702 7f7b753f96c0 Recovering log #310
|
||||
2025/10/17-20:28:52.927558 7f7b753f96c0 Delete type=3 #308
|
||||
2025/10/17-20:28:52.927613 7f7b753f96c0 Delete type=0 #310
|
||||
2025/10/17-20:41:09.940553 7f7b6f3ff6c0 Level-0 table #315: started
|
||||
2025/10/17-20:41:09.940581 7f7b6f3ff6c0 Level-0 table #315: 0 bytes OK
|
||||
2025/10/17-20:41:09.947637 7f7b6f3ff6c0 Delete type=0 #313
|
||||
2025/10/17-20:41:09.960552 7f7b6f3ff6c0 Manual compaction at level-0 from '!items!0BopmCu8vGK2923j' @ 72057594037927935 : 1 .. '!items!zYx0Ak2y1LNTcKlO' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-20:41:09.960608 7f7b6f3ff6c0 Manual compaction at level-1 from '!items!0BopmCu8vGK2923j' @ 72057594037927935 : 1 .. '!items!zYx0Ak2y1LNTcKlO' @ 0 : 0; will stop at (end)
|
||||
BIN
packs/equipement/MANIFEST-000316
Normal file
BIN
packs/equipement/MANIFEST-000316
Normal file
Binary file not shown.
BIN
packs/historiques/000275.ldb
Normal file
BIN
packs/historiques/000275.ldb
Normal file
Binary file not shown.
0
packs/historiques/000318.log
Normal file
0
packs/historiques/000318.log
Normal file
1
packs/historiques/CURRENT
Normal file
1
packs/historiques/CURRENT
Normal file
@@ -0,0 +1 @@
|
||||
MANIFEST-000316
|
||||
0
packs/historiques/LOCK
Normal file
0
packs/historiques/LOCK
Normal file
8
packs/historiques/LOG
Normal file
8
packs/historiques/LOG
Normal file
@@ -0,0 +1,8 @@
|
||||
2025/10/17-20:49:09.780990 7f7b74bf86c0 Recovering log #314
|
||||
2025/10/17-20:49:09.790922 7f7b74bf86c0 Delete type=3 #312
|
||||
2025/10/17-20:49:09.791046 7f7b74bf86c0 Delete type=0 #314
|
||||
2025/10/17-22:35:10.504312 7f7b6f3ff6c0 Level-0 table #319: started
|
||||
2025/10/17-22:35:10.504337 7f7b6f3ff6c0 Level-0 table #319: 0 bytes OK
|
||||
2025/10/17-22:35:10.511317 7f7b6f3ff6c0 Delete type=0 #317
|
||||
2025/10/17-22:35:10.523666 7f7b6f3ff6c0 Manual compaction at level-0 from '!items!15foLG7y3LUXNzkK' @ 72057594037927935 : 1 .. '!items!z1HtkvazCGHut7cz' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-22:35:10.523704 7f7b6f3ff6c0 Manual compaction at level-1 from '!items!15foLG7y3LUXNzkK' @ 72057594037927935 : 1 .. '!items!z1HtkvazCGHut7cz' @ 0 : 0; will stop at (end)
|
||||
8
packs/historiques/LOG.old
Normal file
8
packs/historiques/LOG.old
Normal file
@@ -0,0 +1,8 @@
|
||||
2025/10/17-20:28:52.876807 7f7b75bfa6c0 Recovering log #310
|
||||
2025/10/17-20:28:52.886763 7f7b75bfa6c0 Delete type=3 #308
|
||||
2025/10/17-20:28:52.886882 7f7b75bfa6c0 Delete type=0 #310
|
||||
2025/10/17-20:41:09.909233 7f7b6f3ff6c0 Level-0 table #315: started
|
||||
2025/10/17-20:41:09.909293 7f7b6f3ff6c0 Level-0 table #315: 0 bytes OK
|
||||
2025/10/17-20:41:09.915307 7f7b6f3ff6c0 Delete type=0 #313
|
||||
2025/10/17-20:41:09.934366 7f7b6f3ff6c0 Manual compaction at level-0 from '!items!15foLG7y3LUXNzkK' @ 72057594037927935 : 1 .. '!items!z1HtkvazCGHut7cz' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-20:41:09.934408 7f7b6f3ff6c0 Manual compaction at level-1 from '!items!15foLG7y3LUXNzkK' @ 72057594037927935 : 1 .. '!items!z1HtkvazCGHut7cz' @ 0 : 0; will stop at (end)
|
||||
BIN
packs/historiques/MANIFEST-000316
Normal file
BIN
packs/historiques/MANIFEST-000316
Normal file
Binary file not shown.
BIN
packs/mutations/000185.ldb
Normal file
BIN
packs/mutations/000185.ldb
Normal file
Binary file not shown.
0
packs/mutations/000228.log
Normal file
0
packs/mutations/000228.log
Normal file
1
packs/mutations/CURRENT
Normal file
1
packs/mutations/CURRENT
Normal file
@@ -0,0 +1 @@
|
||||
MANIFEST-000226
|
||||
0
packs/mutations/LOCK
Normal file
0
packs/mutations/LOCK
Normal file
8
packs/mutations/LOG
Normal file
8
packs/mutations/LOG
Normal file
@@ -0,0 +1,8 @@
|
||||
2025/10/17-20:49:09.755935 7f7b753f96c0 Recovering log #224
|
||||
2025/10/17-20:49:09.766032 7f7b753f96c0 Delete type=3 #222
|
||||
2025/10/17-20:49:09.766080 7f7b753f96c0 Delete type=0 #224
|
||||
2025/10/17-22:35:10.517436 7f7b6f3ff6c0 Level-0 table #229: started
|
||||
2025/10/17-22:35:10.517471 7f7b6f3ff6c0 Level-0 table #229: 0 bytes OK
|
||||
2025/10/17-22:35:10.523546 7f7b6f3ff6c0 Delete type=0 #227
|
||||
2025/10/17-22:35:10.523683 7f7b6f3ff6c0 Manual compaction at level-0 from '!folders!5d4Zn28TUcPxRyXd' @ 72057594037927935 : 1 .. '!items!zttESycGKltfwCzJ' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-22:35:10.523709 7f7b6f3ff6c0 Manual compaction at level-1 from '!folders!5d4Zn28TUcPxRyXd' @ 72057594037927935 : 1 .. '!items!zttESycGKltfwCzJ' @ 0 : 0; will stop at (end)
|
||||
8
packs/mutations/LOG.old
Normal file
8
packs/mutations/LOG.old
Normal file
@@ -0,0 +1,8 @@
|
||||
2025/10/17-20:28:52.850444 7f7b753f96c0 Recovering log #220
|
||||
2025/10/17-20:28:52.860559 7f7b753f96c0 Delete type=3 #218
|
||||
2025/10/17-20:28:52.860629 7f7b753f96c0 Delete type=0 #220
|
||||
2025/10/17-20:41:09.928209 7f7b6f3ff6c0 Level-0 table #225: started
|
||||
2025/10/17-20:41:09.928246 7f7b6f3ff6c0 Level-0 table #225: 0 bytes OK
|
||||
2025/10/17-20:41:09.934269 7f7b6f3ff6c0 Delete type=0 #223
|
||||
2025/10/17-20:41:09.934398 7f7b6f3ff6c0 Manual compaction at level-0 from '!folders!5d4Zn28TUcPxRyXd' @ 72057594037927935 : 1 .. '!items!zttESycGKltfwCzJ' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-20:41:09.934428 7f7b6f3ff6c0 Manual compaction at level-1 from '!folders!5d4Zn28TUcPxRyXd' @ 72057594037927935 : 1 .. '!items!zttESycGKltfwCzJ' @ 0 : 0; will stop at (end)
|
||||
BIN
packs/mutations/MANIFEST-000226
Normal file
BIN
packs/mutations/MANIFEST-000226
Normal file
Binary file not shown.
BIN
packs/profils/000275.ldb
Normal file
BIN
packs/profils/000275.ldb
Normal file
Binary file not shown.
0
packs/profils/000318.log
Normal file
0
packs/profils/000318.log
Normal file
1
packs/profils/CURRENT
Normal file
1
packs/profils/CURRENT
Normal file
@@ -0,0 +1 @@
|
||||
MANIFEST-000316
|
||||
0
packs/profils/LOCK
Normal file
0
packs/profils/LOCK
Normal file
8
packs/profils/LOG
Normal file
8
packs/profils/LOG
Normal file
@@ -0,0 +1,8 @@
|
||||
2025/10/17-20:49:09.830796 7f7b753f96c0 Recovering log #314
|
||||
2025/10/17-20:49:09.842331 7f7b753f96c0 Delete type=3 #312
|
||||
2025/10/17-20:49:09.842423 7f7b753f96c0 Delete type=0 #314
|
||||
2025/10/17-22:35:10.523783 7f7b6f3ff6c0 Level-0 table #319: started
|
||||
2025/10/17-22:35:10.523803 7f7b6f3ff6c0 Level-0 table #319: 0 bytes OK
|
||||
2025/10/17-22:35:10.529922 7f7b6f3ff6c0 Delete type=0 #317
|
||||
2025/10/17-22:35:10.548803 7f7b6f3ff6c0 Manual compaction at level-0 from '!items!26mRstKhCJoXkhu1' @ 72057594037927935 : 1 .. '!items!tFQqcxmkS3MT6ASE' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-22:35:10.548837 7f7b6f3ff6c0 Manual compaction at level-1 from '!items!26mRstKhCJoXkhu1' @ 72057594037927935 : 1 .. '!items!tFQqcxmkS3MT6ASE' @ 0 : 0; will stop at (end)
|
||||
8
packs/profils/LOG.old
Normal file
8
packs/profils/LOG.old
Normal file
@@ -0,0 +1,8 @@
|
||||
2025/10/17-20:28:52.931574 7f7b74bf86c0 Recovering log #310
|
||||
2025/10/17-20:28:52.941330 7f7b74bf86c0 Delete type=3 #308
|
||||
2025/10/17-20:28:52.941393 7f7b74bf86c0 Delete type=0 #310
|
||||
2025/10/17-20:41:09.947757 7f7b6f3ff6c0 Level-0 table #315: started
|
||||
2025/10/17-20:41:09.947779 7f7b6f3ff6c0 Level-0 table #315: 0 bytes OK
|
||||
2025/10/17-20:41:09.953770 7f7b6f3ff6c0 Delete type=0 #313
|
||||
2025/10/17-20:41:09.960567 7f7b6f3ff6c0 Manual compaction at level-0 from '!items!26mRstKhCJoXkhu1' @ 72057594037927935 : 1 .. '!items!tFQqcxmkS3MT6ASE' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-20:41:09.960660 7f7b6f3ff6c0 Manual compaction at level-1 from '!items!26mRstKhCJoXkhu1' @ 72057594037927935 : 1 .. '!items!tFQqcxmkS3MT6ASE' @ 0 : 0; will stop at (end)
|
||||
BIN
packs/profils/MANIFEST-000316
Normal file
BIN
packs/profils/MANIFEST-000316
Normal file
Binary file not shown.
BIN
packs/protections/000275.ldb
Normal file
BIN
packs/protections/000275.ldb
Normal file
Binary file not shown.
0
packs/protections/000318.log
Normal file
0
packs/protections/000318.log
Normal file
1
packs/protections/CURRENT
Normal file
1
packs/protections/CURRENT
Normal file
@@ -0,0 +1 @@
|
||||
MANIFEST-000316
|
||||
0
packs/protections/LOCK
Normal file
0
packs/protections/LOCK
Normal file
8
packs/protections/LOG
Normal file
8
packs/protections/LOG
Normal file
@@ -0,0 +1,8 @@
|
||||
2025/10/17-20:49:09.806029 7f7b6ffff6c0 Recovering log #314
|
||||
2025/10/17-20:49:09.815854 7f7b6ffff6c0 Delete type=3 #312
|
||||
2025/10/17-20:49:09.815927 7f7b6ffff6c0 Delete type=0 #314
|
||||
2025/10/17-22:35:10.530010 7f7b6f3ff6c0 Level-0 table #319: started
|
||||
2025/10/17-22:35:10.530036 7f7b6f3ff6c0 Level-0 table #319: 0 bytes OK
|
||||
2025/10/17-22:35:10.536861 7f7b6f3ff6c0 Delete type=0 #317
|
||||
2025/10/17-22:35:10.548812 7f7b6f3ff6c0 Manual compaction at level-0 from '!items!16iPa2yIzB0V3pxb' @ 72057594037927935 : 1 .. '!items!yszkersMTE4p9VzP' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-22:35:10.548856 7f7b6f3ff6c0 Manual compaction at level-1 from '!items!16iPa2yIzB0V3pxb' @ 72057594037927935 : 1 .. '!items!yszkersMTE4p9VzP' @ 0 : 0; will stop at (end)
|
||||
8
packs/protections/LOG.old
Normal file
8
packs/protections/LOG.old
Normal file
@@ -0,0 +1,8 @@
|
||||
2025/10/17-20:28:52.904993 7f7b6ffff6c0 Recovering log #310
|
||||
2025/10/17-20:28:52.915402 7f7b6ffff6c0 Delete type=3 #308
|
||||
2025/10/17-20:28:52.915473 7f7b6ffff6c0 Delete type=0 #310
|
||||
2025/10/17-20:41:09.953909 7f7b6f3ff6c0 Level-0 table #315: started
|
||||
2025/10/17-20:41:09.953941 7f7b6f3ff6c0 Level-0 table #315: 0 bytes OK
|
||||
2025/10/17-20:41:09.960253 7f7b6f3ff6c0 Delete type=0 #313
|
||||
2025/10/17-20:41:09.960585 7f7b6f3ff6c0 Manual compaction at level-0 from '!items!16iPa2yIzB0V3pxb' @ 72057594037927935 : 1 .. '!items!yszkersMTE4p9VzP' @ 0 : 0; will stop at (end)
|
||||
2025/10/17-20:41:09.960625 7f7b6f3ff6c0 Manual compaction at level-1 from '!items!16iPa2yIzB0V3pxb' @ 72057594037927935 : 1 .. '!items!yszkersMTE4p9VzP' @ 0 : 0; will stop at (end)
|
||||
BIN
packs/protections/MANIFEST-000316
Normal file
BIN
packs/protections/MANIFEST-000316
Normal file
Binary file not shown.
BIN
packs/scenes/000114.ldb
Normal file
BIN
packs/scenes/000114.ldb
Normal file
Binary file not shown.
0
packs/scenes/000157.log
Normal file
0
packs/scenes/000157.log
Normal file
1
packs/scenes/CURRENT
Normal file
1
packs/scenes/CURRENT
Normal file
@@ -0,0 +1 @@
|
||||
MANIFEST-000155
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user