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28 Commits

Author SHA1 Message Date
ec6e6be231 Fix confrontation with players 2023-10-12 08:28:30 +02:00
9d26d7bfad Amélirations des specialisations 2023-10-10 20:04:02 +02:00
81848155e5 Amélirations des specialisations 2023-10-10 20:02:13 +02:00
6778a9aa0b Release fix 2023-08-26 21:49:32 +02:00
63aa49c77f Fix CI/CD 2023-08-26 19:18:07 +02:00
0a3265419a Move repo to public area 2023-08-26 09:57:43 +02:00
f5093980b0 Move repo to public area 2023-08-26 09:53:14 +02:00
062a597b70 Various fixes in equipment, biodata 2023-08-25 09:18:45 +02:00
1d0d123947 Various fixes in equipment, biodata 2023-08-25 09:09:21 +02:00
bf94dc30b8 Picture link 2023-08-22 08:35:02 +02:00
fc3b83cfc2 Picture link 2023-08-22 08:34:12 +02:00
19b88c3de9 Add changelog 2023-08-21 15:20:10 +02:00
d669059403 Corrections diverses 2023-08-17 08:31:22 +02:00
45d419115d Needs babele, fix translation, fix margine 2023-08-16 21:17:49 +02:00
b9e2a77e88 Needs babele, fix translation, fix margine 2023-08-16 21:17:34 +02:00
5dca748bf3 v11 ready 2023-08-16 20:52:48 +02:00
98f9e1e2a6 v11 ready 2023-08-16 20:49:26 +02:00
1a90be13be v11 ready 2023-08-16 20:45:23 +02:00
e2f97762b9 Add workflow 2023-08-14 17:39:39 +02:00
de11053a9a Add workflow 2023-08-14 17:02:40 +02:00
3f7ce9918e Add workflow 2023-08-14 16:59:00 +02:00
919147b4af Add workflow 2023-08-14 16:58:18 +02:00
22953744ba Add workflow 2023-08-14 16:55:43 +02:00
6aee41b817 Final import 2023-08-14 16:47:12 +02:00
e7268a1578 Fix NPC sheet 2023-08-09 20:44:25 +02:00
0d25bbe764 Ajout annence et NPC 2023-08-09 17:33:11 +02:00
554a1af531 Annence/Boheme 2023-08-08 18:05:10 +02:00
b2219c0f81 Annence/Boheme 2023-08-08 14:54:39 +02:00
51 changed files with 773 additions and 269 deletions

54
.gitea/workflows/main.yml Normal file
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@ -0,0 +1,54 @@
name: Release Creation
on:
release:
types: [published]
jobs:
build:
runs-on: ubuntu-latest
steps:
- run: echo "💡 The ${{ gitea.repository }} repository will cloned to the runner."
#- uses: actions/checkout@v3
- uses: RouxAntoine/checkout@v3.5.4
with:
ref: 'master'
# get part of the tag after the `v`
- name: Extract tag version number
id: get_version
uses: battila7/get-version-action@v2
# Substitute the Manifest and Download URLs in the module.json
- name: Substitute Manifest and Download Links For Versioned Ones
id: sub_manifest_link_version
uses: microsoft/variable-substitution@v1
with:
files: 'system.json'
env:
version: ${{steps.get_version.outputs.version-without-v}}
url: https://www.uberwald.me/gitea/public/fvtt-ecryme
manifest: https://www.uberwald.me/gitea/public/fvtt-ecryme/releases/latest/system.json
download: https://www.uberwald.me/gitea/public/fvtt-ecryme/releases/download/${{github.event.release.tag_name}}/fvtt-ecryme.zip
# Create a zip file with all files required by the module to add to the release
- run: |
apt update -y
apt install -y zip
- run: zip -r ./fvtt-ecryme.zip system.json template.json README.md LICENSE.txt fonts/ images/ lang/ modules/ packs/ styles/ templates/ translated/
- name: setup go
uses: https://github.com/actions/setup-go@v4
with:
go-version: '>=1.20.1'
- name: Use Go Action
id: use-go-action
uses: https://gitea.com/actions/release-action@main
with:
files: |-
./fvtt-ecryme.zip
system.json
api_key: '${{secrets.RELEASE_TOKEN_UBERWALD}}'

7
LICENSE.txt Normal file
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@ -0,0 +1,7 @@
Copyright 2023 Open Sesame Games
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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@ -1,6 +1,43 @@
# Système Foundry pour Ecryme v2 (French RPG, Open Sesam Games, Official)
# Ecryme v2 system for FoundryVTT (French RPG, Open Sesam Games, Official)
# Developmement
Uberwald
This is a base game system with functionnal character sheets for the game Ecryme, powered by the Engrenage system.
You can join the kickstarter and obtain the base books here : https://www.kickstarter.com/projects/osg-us/ecryme
# System overview
The game system in Foundry offers the following features :
- PC/NPC sheet
- Skill rolls
- Cephaly rolls (with Anency support)
- Confrontation management, with detailed result in the chat card
- Weapon rolls
- Trait management, with Spleen and Ideal also.
- Compendiums of items for the game
![System Snapshot](https://www.lahiette.com/leratierbretonnien/wp-content/uploads/2023/08/ecryme_snapshot_01.webp "System Snapshot")
# Contributions
- Original code realised by Uberwald (https://www.uberwald.me/)
# English translation
English translation by Conal Longden and Ian McClung
# Copyright mentions
Copyright 2023 Open Sesame Games
All rights reserved
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Ecryme is a game written by Alexandre Clavel and Samuel Metzener, in a universe created by Mathieu gaborit. All of the aforementionned authors retain there moral rights regarding this work in both print and digital formats.
# Requests or Problems
Please report any requests or problems you have at contact@open-sesame.games

17
changelog.md Normal file
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@ -0,0 +1,17 @@
v11.0.36
- Enable deletion specialization
- Custome bonus for specializations
- Specialization direct rolls
v11.0.31
Add profession, fix equipment tab and add missing translation
v11.0.30
Snapshot and more detailed README
v11.0.28
Initial release

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@ -1,7 +1,9 @@
{
"TYPES": {
"Actor": {
"Personnage": "PC"
"pc": "Player Character",
"npc": "Non-Player Character",
"annency": "Annency"
},
"Item": {
"trait": "Trait",
@ -16,7 +18,8 @@
"cogs": "Cogs",
"cephaly": "Cephaly",
"boheme": "Boheme",
"amertume": "Amertume"
"amertume": "Amertume",
"gamelevel": "Game level"
},
"chat": {
"formula": "Formula",
@ -30,7 +33,9 @@
"traitbonus": "Bonus trait",
"traitmalus": "Malus trait",
"bonusmalustraits": "Traits Bonus/Malus",
"spectranscend": "Self-Transcend : "
"spectranscend": "Self-Transcend : ",
"confrontselect": "Selected for confrontation",
"sentogm": "Confrontation has been sent to GM"
},
"rule": {
"cephaly-success-2": "Duration : 1 scene - Impact : Superficial - Bonus : 1 - Elegy : 1",
@ -48,6 +53,7 @@
"notenoughdice": "Execution and Preservation must have 2 dices allocated"
},
"ui": {
"equipmentfree": "Equipments (free input)",
"traitType": "Trait type",
"niveauTrait": "Trait level",
"weight": "Weight",
@ -155,7 +161,14 @@
"enhancements": "Enhancements",
"oniricform": "Oniric shape (Boheme)",
"ideals": "Ideals",
"politic": "Political ideal"
"politic": "Political ideal",
"boheme": "Boheme",
"annencybonus": "Annency bonus",
"bornplace": "Born place",
"residence": "Residence",
"origin": "Origin",
"childhood": "Childhood",
"bonus": "Bonus"
}
}
}

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@ -1,7 +1,9 @@
{
"TYPES": {
"Actor":{
"Personnage": "PJ"
"pc": "Personnage Joueur",
"npc": "Personnage Non Joueur",
"annency": "Anence"
},
"Item": {
"trait": "Trait",
@ -16,7 +18,8 @@
"cogs": "Engrenages",
"cephaly": "Céphalie",
"boheme": "Bohême",
"amertume": "Amertume"
"amertume": "Amertume",
"gamelevel": "Niveau de jeu"
},
"chat": {
"formula": "Formule",
@ -30,14 +33,16 @@
"traitbonus": "Trait bonus",
"traitmalus": "Trait malus",
"bonusmalustraits": "Bonus/Malus des Traits",
"spectranscend": "Dépassement de soi : "
"spectranscend": "Dépassement de soi : ",
"confrontselected": "Confrontation selectionnée",
"sentogm": "La confrontation a été envoyée au MJ"
},
"rule": {
"cephaly-success-12": "Durée : 1 scène - Impact : Superficiel - Bonus : 1 - Elegie : 1",
"cephaly-success-34": "Durée : 1 semaine - Impact : Léger - Bonus : 2 - Elegie : 2",
"cephaly-success-56": "Durée : 1 mois - Impact : Grave - Bonus : 3 - Elegie : 3",
"cephaly-success-78": "Durée : 1 année - Impact : Majeur - Bonus : 4 - Elegie : 4",
"cephaly-success-910": "Durée : Permanent - Impact : Mort - Bonus : 5 - Elegie : 5",
"cephaly-success-4": "Durée : 1 semaine - Impact : Léger - Bonus : 2 - Elegie : 2",
"cephaly-success-6": "Durée : 1 mois - Impact : Grave - Bonus : 3 - Elegie : 3",
"cephaly-success-8": "Durée : 1 année - Impact : Majeur - Bonus : 4 - Elegie : 4",
"cephaly-success-10": "Durée : Permanent - Impact : Mort - Bonus : 5 - Elegie : 5",
"cephaly-failure-2": "Durée : 1 scène - Impact : Superficiel - Malus : 1 - Symptôme non visible et sans gravité - Altération bégigne difficilement repérable",
"cephaly-failure-4": "Durée : 1 semaine - Impact : Léger - Malus : 2 - Symptôme visible non incapacitant - Altération repérable",
"cephaly-failure-6": "Durée : 1 mois - Impact : Grave - Malus : 3 - Symptôme incapacitant - Altération repérable et fâcheuse",
@ -49,6 +54,7 @@
"notenoughdice": "L'Accomplissement et la Préservation doivent avoir 2 dés chacun"
},
"ui": {
"equipmentfree": "Equipements (saisie libre)",
"traitType": "Type de trait",
"niveauTrait": "Niveau du trait",
"effect": "Incidence",
@ -156,7 +162,14 @@
"enhancements": "Améliorations",
"oniricform": "Forme Onorique (Bohême)",
"ideals": "Idéaux",
"politic": "Idéaux politiques"
"politic": "Idéaux politiques",
"boheme": "Bohême",
"annencybonus": "Bonus d'Anence",
"bornplace": "Lieu de naissance",
"residence": "Résidence",
"origin": "Origine",
"childhood": "Enfance",
"bonus": "Bonus"
}
}
}

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@ -46,12 +46,13 @@ export class EcrymeActorSheet extends ActorSheet {
maneuvers: this.actor.getManeuvers(),
impactsMalus: this.actor.getImpactsMalus(),
archetype: duplicate(this.actor.getArchetype()),
equipements: this.actor.getEquipments(),
equipments: this.actor.getEquipments(),
hasCephaly: EcrymeUtility.hasCephaly(),
hasBoheme: EcrymeUtility.hasBoheme(),
hasAmertume: EcrymeUtility.hasAmertume(),
cephalySkills: this.actor.getCephalySkills(),
subActors: duplicate(this.actor.getSubActors()),
annency: this.actor.getAnnency(),
description: await TextEditor.enrichHTML(this.object.system.description, { async: true }),
notes: await TextEditor.enrichHTML(this.object.system.notes, { async: true }),
equipementlibre: await TextEditor.enrichHTML(this.object.system.equipementlibre, { async: true }),
@ -79,6 +80,12 @@ export class EcrymeActorSheet extends ActorSheet {
if (e.keyCode === 13) return false;
});
html.find('.open-annency').click(ev => {
let actorId = $(ev.currentTarget).data("annency-id")
const actor = game.actors.get(actorId)
actor.sheet.render(true)
})
// Update Inventory Item
html.find('.item-edit').click(ev => {
const li = $(ev.currentTarget).parents(".item")
@ -122,6 +129,12 @@ export class EcrymeActorSheet extends ActorSheet {
let skillKey = $(event.currentTarget).data("skill-key")
this.actor.rollSkill(categKey, skillKey)
});
html.find('.roll-spec').click((event) => {
let categKey = $(event.currentTarget).data("category-key")
let skillKey = $(event.currentTarget).data("skill-key")
let specId = $(event.currentTarget).data("spec-id")
this.actor.rollSpec(categKey, skillKey, specId)
});
html.find('.roll-skill-confront').click((event) => {
let categKey = $(event.currentTarget).data("category-key")
let skillKey = $(event.currentTarget).data("skill-key")

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@ -54,6 +54,18 @@ export class EcrymeActor extends Actor {
super._preUpdate(changed, options, user);
}
/* -------------------------------------------- */
async _preCreate(data, options, user) {
await super._preCreate(data, options, user);
// Configure prototype token settings
const prototypeToken = {};
if (this.type === "pc") Object.assign(prototypeToken, {
sight: { enabled: true }, actorLink: true, disposition: CONST.TOKEN_DISPOSITIONS.FRIENDLY
});
this.updateSource({ prototypeToken });
}
/* -------------------------------------------- */
getMoneys() {
let comp = this.items.filter(item => item.type == 'money');
@ -68,6 +80,31 @@ export class EcrymeActor extends Actor {
return comp;
}
/* -------------------------------------------- */
buildAnnencyActorList() {
let membersFull = {}
for(let id of this.system.base.characters) {
let actor = game.actors.get(id)
membersFull[id] = { name: actor.name, id: actor.id, img: actor.img }
}
return membersFull
}
/* ----------------------- --------------------- */
addAnnencyActor(actorId) {
let members = duplicate(this.system.base.characters)
members.push(actorId)
this.update({ 'system.base.characters': members })
}
async removeAnnencyActor(actorId) {
let members = this.system.base.characters.filter(id => id != actorId)
this.update({ 'system.base.characters': members })
}
/* -------------------------------------------- */
getAnnency() {
return game.actors.find(a => a.type == 'annency' && a.system.base.characters.includes(this.id))
}
/* -------------------------------------------- */
getConfrontations() {
return this.items.filter(it => it.type == "confrontation")
@ -163,7 +200,7 @@ export class EcrymeActor extends Actor {
/* ------------------------------------------- */
getEquipments() {
return this.items.filter(item => item.type == 'equipement')
return this.items.filter(item => item.type == 'equipment')
}
/* ------------------------------------------- */
@ -311,7 +348,7 @@ export class EcrymeActor extends Actor {
/* -------------------------------------------- */
modifyConfrontBonus( modifier ) {
let newBonus = this.system.internals.confrontbonus + bonus
let newBonus = this.system.internals.confrontbonus + modifier
this.update({'system.internals.confrontbonus': newBonus})
}
@ -373,6 +410,17 @@ export class EcrymeActor extends Actor {
this.startRoll(rollData).catch("Error on startRoll")
}
/* -------------------------------------------- */
rollSpec(categKey, skillKey, specId) {
let rollData = this.getCommonSkill(categKey, skillKey)
let spec = this.items.find(it => it.type == "specialization" && it.id == specId)
rollData.mode = "skill"
rollData.selectedSpecs = [spec.id]
rollData.forcedSpec = duplicate(spec)
rollData.title = game.i18n.localize(rollData.skill.name)
this.startRoll(rollData).catch("Error on startRoll")
}
/* -------------------------------------------- */
async rollSkillConfront(categKey, skillKey) {
let rollData = this.getCommonSkill(categKey, skillKey)
@ -391,6 +439,7 @@ export class EcrymeActor extends Actor {
let rollData = this.getCommonRollData()
rollData.mode = "cephaly"
rollData.skill = duplicate(this.system.cephaly.skilllist[skillKey])
rollData.annency = duplicate(this.getAnnency())
rollData.img = rollData.skill.img
rollData.skill.categKey = "cephaly"
rollData.skill.skillKey = skillKey
@ -419,6 +468,8 @@ export class EcrymeActor extends Actor {
rollData.title = game.i18n.localize("ECRY.ui.confrontation") + " : " + game.i18n.localize(rollData.skill.name)
rollData.executionTotal = rollData.skill.value
rollData.preservationTotal = rollData.skill.value
rollData.traitsBonus = duplicate(rollData.traits)
rollData.traitsMalus = duplicate(rollData.traits)
rollData.applyTranscendence = "execution"
let confrontStartDialog = await EcrymeConfrontStartDialog.create(this, rollData)
confrontStartDialog.render(true)

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@ -0,0 +1,143 @@
/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
import { EcrymeUtility } from "../common/ecryme-utility.js";
/* -------------------------------------------- */
export class EcrymeAnnencySheet extends ActorSheet {
/** @override */
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
classes: ["fvtt-ecryme", "sheet", "actor"],
template: "systems/fvtt-ecryme/templates/actors/annency-sheet.hbs",
width: 640,
height: 600,
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "annency" }],
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }],
editScore: true
});
}
/* -------------------------------------------- */
async getData() {
let formData = {
title: this.title,
id: this.actor.id,
type: this.actor.type,
img: this.actor.img,
name: this.actor.name,
editable: this.isEditable,
cssClass: this.isEditable ? "editable" : "locked",
system: duplicate(this.object.system),
limited: this.object.limited,
config: duplicate(game.system.ecryme.config),
hasCephaly: EcrymeUtility.hasCephaly(),
hasBoheme: EcrymeUtility.hasBoheme(),
hasAmertume: EcrymeUtility.hasAmertume(),
characters: this.actor.buildAnnencyActorList(),
options: this.options,
owner: this.document.isOwner,
editScore: this.options.editScore,
isGM: game.user.isGM
}
this.formData = formData;
console.log("Annency : ", formData, this.object);
return formData;
}
/* -------------------------------------------- */
/** @override */
activateListeners(html) {
super.activateListeners(html);
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
html.bind("keydown", function (e) { // Ignore Enter in actores sheet
if (e.keyCode === 13) return false;
});
html.find('.actor-edit').click(ev => {
const li = $(ev.currentTarget).parents(".item")
let actorId = li.data("actor-id")
const actor = game.actors.get(actorId)
actor.sheet.render(true)
})
html.find('.actor-delete').click(ev => {
const li = $(ev.currentTarget).parents(".item")
let actorId = li.data("actor-id")
this.actor.removeAnnencyActor(actorId)
})
// Update Inventory Item
html.find('.item-edit').click(ev => {
const li = $(ev.currentTarget).parents(".item")
let itemId = li.data("item-id")
const item = this.actor.items.get(itemId);
item.sheet.render(true);
});
// Delete Inventory Item
html.find('.item-delete').click(ev => {
const li = $(ev.currentTarget).parents(".item")
EcrymeUtility.confirmDelete(this, li).catch("Error : No deletion confirmed")
})
html.find('.item-add').click(ev => {
let dataType = $(ev.currentTarget).data("type")
this.actor.createEmbeddedDocuments('Item', [{ name: "NewItem", type: dataType }], { renderSheet: true })
})
html.find('.subactor-edit').click(ev => {
const li = $(ev.currentTarget).parents(".item");
let actorId = li.data("actor-id");
let actor = game.actors.get(actorId);
actor.sheet.render(true);
});
html.find('.subactor-delete').click(ev => {
const li = $(ev.currentTarget).parents(".item");
let actorId = li.data("actor-id");
this.actor.delSubActor(actorId);
});
html.find('.update-field').change(ev => {
const fieldName = $(ev.currentTarget).data("field-name");
let value = Number(ev.currentTarget.value);
this.actor.update({ [`${fieldName}`]: value });
});
}
/* -------------------------------------------- */
async _onDropActor(event, dragData) {
const actor = fromUuidSync(dragData.uuid)
if (actor) {
this.actor.addAnnencyActor(actor.id)
} else {
ui.notifications.warn("Actor not found")
}
super._onDropActor(event)
}
/* -------------------------------------------- */
/** @override */
setPosition(options = {}) {
const position = super.setPosition(options);
const sheetBody = this.element.find(".sheet-body");
const bodyHeight = position.height - 192;
sheetBody.css("height", bodyHeight);
return position;
}
/* -------------------------------------------- */
/** @override */
_updateObject(event, formData) {
// Update the Actor
return this.object.update(formData);
}
}

View File

@ -221,7 +221,7 @@ export class EcrymeUtility {
let msg = await this.createChatWithRollMode(this.confrontData1.alias, {
content: await renderTemplate(`systems/fvtt-ecryme/templates/chat/chat-confrontation-result.hbs`, confront)
})
msg.setFlag("world", "ecryme-rolldata", confront)
await msg.setFlag("world", "ecryme-rolldata", confront)
console.log("Confront result", confront)
this.lastConfront = confront
@ -300,6 +300,7 @@ export class EcrymeUtility {
let messageId = EcrymeUtility.findChatMessageId(event.currentTarget)
let message = game.messages.get(messageId)
let rollData = message.getFlag("world", "ecryme-rolldata")
ui.notifications.info( game.i18n.localize("ECRY.chat.confrontselect"))
EcrymeUtility.manageConfrontation(rollData)
})
html.on("click", '.button-apply-cephaly-difficulty', event => {
@ -409,10 +410,15 @@ export class EcrymeUtility {
/* -------------------------------------------- */
static async onSocketMesssage(msg) {
console.log("SOCKET MESSAGE", msg.name)
if (msg.name == "msg-draw-card") {
if (game.user.isGM && game.system.ecryme.currentTirage) {
game.system.ecryme.currentTirage.addCard(msg.data.msgId)
console.log("SOCKET MESSAGE", msg)
if (msg.name == "msg_gm_chat_message") {
let rollData = msg.data.rollData
if ( game.user.isGM ) {
let chatMsg = await this.createChatMessage(rollData.alias, "blindroll", {
content: await renderTemplate(msg.data.template, rollData),
whisper: game.user.id
})
chatMsg.setFlag("world", "ecryme-rolldata", rollData)
}
}
}
@ -492,7 +498,7 @@ export class EcrymeUtility {
rollData.margin = rollData.total - rollData.difficulty
if (rollData.total > rollData.difficulty) {
rollData.isSuccess = true
let maxMargin = rollData.skill.value + (rollData.spec) ? 2 : 0
let maxMargin = rollData.skill.value + ((rollData.spec) ? 2 : 0)
rollData.margin = Math.min(rollData.margin, maxMargin)
}
}
@ -516,7 +522,7 @@ export class EcrymeUtility {
}
if (rollData.selectedSpecs && rollData.selectedSpecs.length > 0) {
rollData.spec = actor.getSpecialization(rollData.selectedSpecs[0])
diceFormula += "+2"
diceFormula += "+" + (String(rollData.spec.system?.bonus) || "2")
}
rollData.bonusMalusTraits = 0
if (rollData.traitsBonus && rollData.traitsBonus.length > 0) {
@ -539,6 +545,9 @@ export class EcrymeUtility {
diceFormula += "+" + rollData.bonusMalusTraits
diceFormula += "+" + rollData.bonusMalusPerso
diceFormula += "+" + rollData.impactMalus
if (rollData.annency) {
diceFormula += "+" + rollData.annencyBonus
}
rollData.diceFormula = diceFormula
return diceFormula
}
@ -567,7 +576,7 @@ export class EcrymeUtility {
let msg = await this.createChatWithRollMode(rollData.alias, {
content: await renderTemplate(`systems/fvtt-ecryme/templates/chat/chat-generic-result.hbs`, rollData)
})
msg.setFlag("world", "ecryme-rolldata", rollData)
await msg.setFlag("world", "ecryme-rolldata", rollData)
console.log("Rolldata result", rollData)
}
@ -584,7 +593,7 @@ export class EcrymeUtility {
let msg = await this.createChatWithRollMode(rollData.alias, {
content: await renderTemplate(`systems/fvtt-ecryme/templates/chat/chat-generic-result.hbs`, rollData)
})
msg.setFlag("world", "ecryme-rolldata", rollData)
await msg.setFlag("world", "ecryme-rolldata", rollData)
}
/* -------------------------------------------- */
@ -628,12 +637,10 @@ export class EcrymeUtility {
}
/* -------------------------------------------- */
static blindMessageToGM(chatOptions) {
let chatGM = duplicate(chatOptions);
chatGM.whisper = this.getUsers(user => user.isGM);
chatGM.content = "Blinde message of " + game.user.name + "<br>" + chatOptions.content;
console.log("blindMessageToGM", chatGM);
game.socket.emit("system.fvtt-ecryme", { msg: "msg_gm_chat_message", data: chatGM });
static blindMessageToGM(chatData) {
chatData.whisper = this.getUsers(user => user.isGM);
console.log("blindMessageToGM", chatData);
game.socket.emit("system.fvtt-ecryme", { name: "msg_gm_chat_message", data: chatData });
}
@ -653,18 +660,14 @@ export class EcrymeUtility {
}
return array;
}
/* -------------------------------------------- */
static async createChatMessage(name, rollMode, chatOptions) {
switch (rollMode) {
case "blindroll": // GM only
if (!game.user.isGM) {
this.blindMessageToGM(chatOptions);
chatOptions.whisper = [game.user.id];
chatOptions.content = "Message only to the GM";
}
else {
} else {
chatOptions.whisper = this.getUsers(user => user.isGM);
}
break;
@ -684,6 +687,7 @@ export class EcrymeUtility {
bonusMalusPerso: 0,
bonusMalusSituation: 0,
bonusMalusDef: 0,
annencyBonus: 0,
bonusMalusPortee: 0,
skillTranscendence: 0,
rollMode: game.settings.get("core", "rollMode"),

View File

@ -50,6 +50,7 @@ export class EcrymeConfrontDialog extends Dialog {
let msg = await EcrymeUtility.createChatMessage(this.rollData.alias, "blindroll", {
content: await renderTemplate(`systems/fvtt-ecryme/templates/chat/chat-confrontation-pending.hbs`, this.rollData)
})
EcrymeUtility.blindMessageToGM( { rollData: this.rollData, template: "systems/fvtt-ecryme/templates/chat/chat-confrontation-pending.hbs" })
console.log("MSG", this.rollData)
msg.setFlag("world", "ecryme-rolldata", this.rollData)
}
@ -82,13 +83,24 @@ export class EcrymeConfrontDialog extends Dialog {
let button = this.buttonDisabled
setTimeout(function () { $(".launchConfront").attr("disabled", button) }, 180)
}
/* ------------------ -------------------------- */
_canDragStart(selector) {
console.log("CAN DRAG START", selector, super._canDragStart(selector) )
return true
}
_canDragDrop(selector) {
console.log("CAN DRAG DROP", selector, super._canDragDrop(selector) )
return true
}
/* ------------------ -------------------------- */
_onDragStart(event) {
console.log("DRAGSTART::::", event)
super._onDragStart(event)
let dragType = $(event.srcElement).data("drag-type")
let diceData = {}
//console.log("DRAGTYPE", dragType)
console.log("DRAGTYPE", dragType)
if (dragType == "dice") {
diceData = {
dragType: "dice",
@ -111,7 +123,7 @@ export class EcrymeConfrontDialog extends Dialog {
let data = JSON.parse(dataJSON)
if ( data.dragType == "dice") {
let idx = Number(data.diceIndex)
//console.log("DATA", data, event, event.srcElement.className)
console.log("DATA", data, event, event.srcElement.className)
if (event.srcElement.className.includes("execution") &&
this.rollData.availableDices.filter(d => d.location == "execution").length < 2) {
this.rollData.availableDices[idx].location = "execution"
@ -245,7 +257,9 @@ export class EcrymeConfrontDialog extends Dialog {
this.rollData.applyTranscendence = $('#roll-apply-transcendence').val()
this.computeTotals()
})
html.find('#annency-bonus').change((event) => {
this.rollData.annencyBonus = Number(event.currentTarget.value)
})
}
}

View File

@ -11,6 +11,7 @@
import { EcrymeActor } from "./actors/ecryme-actor.js";
import { EcrymeItemSheet } from "./items/ecryme-item-sheet.js";
import { EcrymeActorSheet } from "./actors/ecryme-actor-sheet.js";
import { EcrymeAnnencySheet } from "./actors/ecryme-annency-sheet.js";
import { EcrymeUtility } from "./common/ecryme-utility.js";
import { EcrymeCombat } from "./app/ecryme-combat.js";
import { EcrymeItem } from "./items/ecryme-item.js";
@ -58,7 +59,8 @@ Hooks.once("init", async function () {
// Register sheet application classes
Actors.unregisterSheet("core", ActorSheet);
Actors.registerSheet("fvtt-ecryme", EcrymeActorSheet, { types: ["pc"], makeDefault: true });
//Actors.registerSheet("fvtt-ecryme", EcrymeNPCSheet, { types: ["pnj"], makeDefault: false });
Actors.registerSheet("fvtt-ecryme", EcrymeActorSheet, { types: ["npc"], makeDefault: true });
Actors.registerSheet("fvtt-ecryme", EcrymeAnnencySheet, { types: ["annency"], makeDefault: false });
Items.unregisterSheet("core", ItemSheet);
Items.registerSheet("fvtt-ecryme", EcrymeItemSheet, { makeDefault: true });
@ -66,7 +68,7 @@ Hooks.once("init", async function () {
EcrymeUtility.init()
console.log("Babele INIT!")
Babele.get().setSystemTranslationsDir("translated");
Babele.get().setSystemTranslationsDir("translated")
});

View File

@ -1 +1 @@
MANIFEST-000038
MANIFEST-000110

View File

@ -1,7 +1,7 @@
2023/08/08-09:07:13.603738 7f5867fff6c0 Recovering log #36
2023/08/08-09:07:13.613379 7f5867fff6c0 Delete type=3 #34
2023/08/08-09:07:13.613547 7f5867fff6c0 Delete type=0 #36
2023/08/08-09:07:28.094335 7f58677fe6c0 Level-0 table #41: started
2023/08/08-09:07:28.094367 7f58677fe6c0 Level-0 table #41: 0 bytes OK
2023/08/08-09:07:28.130086 7f58677fe6c0 Delete type=0 #39
2023/08/08-09:07:28.130372 7f58677fe6c0 Manual compaction at level-0 from '!folders!1GrTlI1xWvaxdKRI' @ 72057594037927935 : 1 .. '!items!zs7krgXhDRndtqbl' @ 0 : 0; will stop at (end)
2023/10/11-23:48:51.541808 7ffafd7f96c0 Recovering log #108
2023/10/11-23:48:51.552684 7ffafd7f96c0 Delete type=3 #106
2023/10/11-23:48:51.552736 7ffafd7f96c0 Delete type=0 #108
2023/10/12-08:26:09.141923 7ff865e026c0 Level-0 table #113: started
2023/10/12-08:26:09.141979 7ff865e026c0 Level-0 table #113: 0 bytes OK
2023/10/12-08:26:09.148564 7ff865e026c0 Delete type=0 #111
2023/10/12-08:26:09.156649 7ff865e026c0 Manual compaction at level-0 from '!folders!1GrTlI1xWvaxdKRI' @ 72057594037927935 : 1 .. '!items!zs7krgXhDRndtqbl' @ 0 : 0; will stop at (end)

View File

@ -1,7 +1,7 @@
2023/08/08-08:56:25.009827 7f5afcdf86c0 Recovering log #32
2023/08/08-08:56:25.043068 7f5afcdf86c0 Delete type=3 #30
2023/08/08-08:56:25.043112 7f5afcdf86c0 Delete type=0 #32
2023/08/08-09:07:10.720233 7f58677fe6c0 Level-0 table #37: started
2023/08/08-09:07:10.720259 7f58677fe6c0 Level-0 table #37: 0 bytes OK
2023/08/08-09:07:10.728506 7f58677fe6c0 Delete type=0 #35
2023/08/08-09:07:10.742534 7f58677fe6c0 Manual compaction at level-0 from '!folders!1GrTlI1xWvaxdKRI' @ 72057594037927935 : 1 .. '!items!zs7krgXhDRndtqbl' @ 0 : 0; will stop at (end)
2023/10/10-15:44:15.214470 7fb8baffd6c0 Recovering log #104
2023/10/10-15:44:15.228942 7fb8baffd6c0 Delete type=3 #102
2023/10/10-15:44:15.229018 7fb8baffd6c0 Delete type=0 #104
2023/10/10-16:47:17.816560 7fb8b97fa6c0 Level-0 table #109: started
2023/10/10-16:47:17.816585 7fb8b97fa6c0 Level-0 table #109: 0 bytes OK
2023/10/10-16:47:17.822797 7fb8b97fa6c0 Delete type=0 #107
2023/10/10-16:47:17.832584 7fb8b97fa6c0 Manual compaction at level-0 from '!folders!1GrTlI1xWvaxdKRI' @ 72057594037927935 : 1 .. '!items!zs7krgXhDRndtqbl' @ 0 : 0; will stop at (end)

BIN
packs/help/000005.ldb Normal file

Binary file not shown.

1
packs/help/CURRENT Normal file
View File

@ -0,0 +1 @@
MANIFEST-000046

8
packs/help/LOG Normal file
View File

@ -0,0 +1,8 @@
2023/10/11-23:48:51.581592 7ffafdffa6c0 Recovering log #44
2023/10/11-23:48:51.591855 7ffafdffa6c0 Delete type=3 #42
2023/10/11-23:48:51.591921 7ffafdffa6c0 Delete type=0 #44
2023/10/12-08:26:09.156682 7ff865e026c0 Level-0 table #49: started
2023/10/12-08:26:09.156770 7ff865e026c0 Level-0 table #49: 0 bytes OK
2023/10/12-08:26:09.164722 7ff865e026c0 Delete type=0 #47
2023/10/12-08:26:09.174057 7ff865e026c0 Manual compaction at level-0 from '!journal!N3XOO6dRLuKwQfp2' @ 72057594037927935 : 1 .. '!journal.pages!N3XOO6dRLuKwQfp2.xhc7hqoL8kdW6lrD' @ 0 : 0; will stop at (end)
2023/10/12-08:26:09.174129 7ff865e026c0 Manual compaction at level-1 from '!journal!N3XOO6dRLuKwQfp2' @ 72057594037927935 : 1 .. '!journal.pages!N3XOO6dRLuKwQfp2.xhc7hqoL8kdW6lrD' @ 0 : 0; will stop at (end)

8
packs/help/LOG.old Normal file
View File

@ -0,0 +1,8 @@
2023/10/10-15:44:15.264794 7fb8bb7fe6c0 Recovering log #40
2023/10/10-15:44:15.274945 7fb8bb7fe6c0 Delete type=3 #38
2023/10/10-15:44:15.275026 7fb8bb7fe6c0 Delete type=0 #40
2023/10/10-16:47:17.838950 7fb8b97fa6c0 Level-0 table #45: started
2023/10/10-16:47:17.838969 7fb8b97fa6c0 Level-0 table #45: 0 bytes OK
2023/10/10-16:47:17.846123 7fb8b97fa6c0 Delete type=0 #43
2023/10/10-16:47:17.846349 7fb8b97fa6c0 Manual compaction at level-0 from '!journal!N3XOO6dRLuKwQfp2' @ 72057594037927935 : 1 .. '!journal.pages!N3XOO6dRLuKwQfp2.xhc7hqoL8kdW6lrD' @ 0 : 0; will stop at (end)
2023/10/10-16:47:17.846379 7fb8b97fa6c0 Manual compaction at level-1 from '!journal!N3XOO6dRLuKwQfp2' @ 72057594037927935 : 1 .. '!journal.pages!N3XOO6dRLuKwQfp2.xhc7hqoL8kdW6lrD' @ 0 : 0; will stop at (end)

BIN
packs/help/MANIFEST-000046 Normal file

Binary file not shown.

View File

@ -1 +1 @@
MANIFEST-000038
MANIFEST-000110

View File

@ -1,7 +1,7 @@
2023/08/08-09:07:13.616518 7f5867fff6c0 Recovering log #36
2023/08/08-09:07:13.626451 7f5867fff6c0 Delete type=3 #34
2023/08/08-09:07:13.626504 7f5867fff6c0 Delete type=0 #36
2023/08/08-09:07:28.173846 7f58677fe6c0 Level-0 table #41: started
2023/08/08-09:07:28.173906 7f58677fe6c0 Level-0 table #41: 0 bytes OK
2023/08/08-09:07:28.221287 7f58677fe6c0 Delete type=0 #39
2023/08/08-09:07:28.221402 7f58677fe6c0 Manual compaction at level-0 from '!items!13IYF6BPUTivFZzB' @ 72057594037927935 : 1 .. '!items!oSutlbe9wyBZccmf' @ 0 : 0; will stop at (end)
2023/10/11-23:48:51.568912 7ff867fff6c0 Recovering log #108
2023/10/11-23:48:51.579440 7ff867fff6c0 Delete type=3 #106
2023/10/11-23:48:51.579511 7ff867fff6c0 Delete type=0 #108
2023/10/12-08:26:09.164906 7ff865e026c0 Level-0 table #113: started
2023/10/12-08:26:09.164969 7ff865e026c0 Level-0 table #113: 0 bytes OK
2023/10/12-08:26:09.173679 7ff865e026c0 Delete type=0 #111
2023/10/12-08:26:09.174093 7ff865e026c0 Manual compaction at level-0 from '!items!13IYF6BPUTivFZzB' @ 72057594037927935 : 1 .. '!items!oSutlbe9wyBZccmf' @ 0 : 0; will stop at (end)

View File

@ -1,7 +1,7 @@
2023/08/08-08:56:25.046084 7f5867fff6c0 Recovering log #32
2023/08/08-08:56:25.085371 7f5867fff6c0 Delete type=3 #30
2023/08/08-08:56:25.085419 7f5867fff6c0 Delete type=0 #32
2023/08/08-09:07:10.736291 7f58677fe6c0 Level-0 table #37: started
2023/08/08-09:07:10.736337 7f58677fe6c0 Level-0 table #37: 0 bytes OK
2023/08/08-09:07:10.742372 7f58677fe6c0 Delete type=0 #35
2023/08/08-09:07:10.742595 7f58677fe6c0 Manual compaction at level-0 from '!items!13IYF6BPUTivFZzB' @ 72057594037927935 : 1 .. '!items!oSutlbe9wyBZccmf' @ 0 : 0; will stop at (end)
2023/10/10-15:44:15.251468 7fb8ba7fc6c0 Recovering log #104
2023/10/10-15:44:15.263005 7fb8ba7fc6c0 Delete type=3 #102
2023/10/10-15:44:15.263083 7fb8ba7fc6c0 Delete type=0 #104
2023/10/10-16:47:17.832601 7fb8b97fa6c0 Level-0 table #109: started
2023/10/10-16:47:17.832642 7fb8b97fa6c0 Level-0 table #109: 0 bytes OK
2023/10/10-16:47:17.838860 7fb8b97fa6c0 Delete type=0 #107
2023/10/10-16:47:17.846327 7fb8b97fa6c0 Manual compaction at level-0 from '!items!13IYF6BPUTivFZzB' @ 72057594037927935 : 1 .. '!items!oSutlbe9wyBZccmf' @ 0 : 0; will stop at (end)

View File

View File

@ -1 +1 @@
MANIFEST-000038
MANIFEST-000110

View File

@ -1,7 +1,7 @@
2023/08/08-09:07:13.603739 7f5afddfa6c0 Recovering log #36
2023/08/08-09:07:13.613381 7f5afddfa6c0 Delete type=3 #34
2023/08/08-09:07:13.613431 7f5afddfa6c0 Delete type=0 #36
2023/08/08-09:07:28.018452 7f58677fe6c0 Level-0 table #41: started
2023/08/08-09:07:28.018491 7f58677fe6c0 Level-0 table #41: 0 bytes OK
2023/08/08-09:07:28.055806 7f58677fe6c0 Delete type=0 #39
2023/08/08-09:07:28.130329 7f58677fe6c0 Manual compaction at level-0 from '!folders!00Hn2nNarlL7b0DR' @ 72057594037927935 : 1 .. '!items!yozTUjNuc2rEGjFK' @ 0 : 0; will stop at (end)
2023/10/11-23:48:51.528323 7ffafdffa6c0 Recovering log #108
2023/10/11-23:48:51.539236 7ffafdffa6c0 Delete type=3 #106
2023/10/11-23:48:51.539371 7ffafdffa6c0 Delete type=0 #108
2023/10/12-08:26:09.134584 7ff865e026c0 Level-0 table #113: started
2023/10/12-08:26:09.134646 7ff865e026c0 Level-0 table #113: 0 bytes OK
2023/10/12-08:26:09.141658 7ff865e026c0 Delete type=0 #111
2023/10/12-08:26:09.148759 7ff865e026c0 Manual compaction at level-0 from '!folders!00Hn2nNarlL7b0DR' @ 72057594037927935 : 1 .. '!items!yozTUjNuc2rEGjFK' @ 0 : 0; will stop at (end)

View File

@ -1,7 +1,7 @@
2023/08/08-08:56:25.009829 7f5867fff6c0 Recovering log #32
2023/08/08-08:56:25.043069 7f5867fff6c0 Delete type=3 #30
2023/08/08-08:56:25.043120 7f5867fff6c0 Delete type=0 #32
2023/08/08-09:07:10.688033 7f58677fe6c0 Level-0 table #37: started
2023/08/08-09:07:10.688071 7f58677fe6c0 Level-0 table #37: 0 bytes OK
2023/08/08-09:07:10.694013 7f58677fe6c0 Delete type=0 #35
2023/08/08-09:07:10.710270 7f58677fe6c0 Manual compaction at level-0 from '!folders!00Hn2nNarlL7b0DR' @ 72057594037927935 : 1 .. '!items!yozTUjNuc2rEGjFK' @ 0 : 0; will stop at (end)
2023/10/10-15:44:15.196298 7fb8bb7fe6c0 Recovering log #104
2023/10/10-15:44:15.211750 7fb8bb7fe6c0 Delete type=3 #102
2023/10/10-15:44:15.211839 7fb8bb7fe6c0 Delete type=0 #104
2023/10/10-16:47:17.809484 7fb8b97fa6c0 Level-0 table #109: started
2023/10/10-16:47:17.809511 7fb8b97fa6c0 Level-0 table #109: 0 bytes OK
2023/10/10-16:47:17.816437 7fb8b97fa6c0 Delete type=0 #107
2023/10/10-16:47:17.832558 7fb8b97fa6c0 Manual compaction at level-0 from '!folders!00Hn2nNarlL7b0DR' @ 72057594037927935 : 1 .. '!items!yozTUjNuc2rEGjFK' @ 0 : 0; will stop at (end)

0
packs/traits/000112.log Normal file
View File

View File

@ -1 +1 @@
MANIFEST-000038
MANIFEST-000110

View File

@ -1,7 +1,7 @@
2023/08/08-09:07:13.616518 7f5afd5f96c0 Recovering log #36
2023/08/08-09:07:13.626497 7f5afd5f96c0 Delete type=3 #34
2023/08/08-09:07:13.626556 7f5afd5f96c0 Delete type=0 #36
2023/08/08-09:07:28.130506 7f58677fe6c0 Level-0 table #41: started
2023/08/08-09:07:28.130559 7f58677fe6c0 Level-0 table #41: 0 bytes OK
2023/08/08-09:07:28.173605 7f58677fe6c0 Delete type=0 #39
2023/08/08-09:07:28.221390 7f58677fe6c0 Manual compaction at level-0 from '!folders!DiwHbtGAkTYxtshX' @ 72057594037927935 : 1 .. '!items!zgNI2haxhBxBDBdl' @ 0 : 0; will stop at (end)
2023/10/11-23:48:51.555605 7ffafcff86c0 Recovering log #108
2023/10/11-23:48:51.566715 7ffafcff86c0 Delete type=3 #106
2023/10/11-23:48:51.566824 7ffafcff86c0 Delete type=0 #108
2023/10/12-08:26:09.148992 7ff865e026c0 Level-0 table #113: started
2023/10/12-08:26:09.149043 7ff865e026c0 Level-0 table #113: 0 bytes OK
2023/10/12-08:26:09.156386 7ff865e026c0 Delete type=0 #111
2023/10/12-08:26:09.173997 7ff865e026c0 Manual compaction at level-0 from '!folders!DiwHbtGAkTYxtshX' @ 72057594037927935 : 1 .. '!items!zgNI2haxhBxBDBdl' @ 0 : 0; will stop at (end)

View File

@ -1,7 +1,7 @@
2023/08/08-08:56:25.046084 7f5afcdf86c0 Recovering log #32
2023/08/08-08:56:25.085370 7f5afcdf86c0 Delete type=3 #30
2023/08/08-08:56:25.085408 7f5afcdf86c0 Delete type=0 #32
2023/08/08-09:07:10.728779 7f58677fe6c0 Level-0 table #37: started
2023/08/08-09:07:10.728820 7f58677fe6c0 Level-0 table #37: 0 bytes OK
2023/08/08-09:07:10.736158 7f58677fe6c0 Delete type=0 #35
2023/08/08-09:07:10.742554 7f58677fe6c0 Manual compaction at level-0 from '!folders!DiwHbtGAkTYxtshX' @ 72057594037927935 : 1 .. '!items!zgNI2haxhBxBDBdl' @ 0 : 0; will stop at (end)
2023/10/10-15:44:15.233698 7fb8b9ffb6c0 Recovering log #104
2023/10/10-15:44:15.249165 7fb8b9ffb6c0 Delete type=3 #102
2023/10/10-15:44:15.249275 7fb8b9ffb6c0 Delete type=0 #104
2023/10/10-16:47:17.823003 7fb8b97fa6c0 Level-0 table #109: started
2023/10/10-16:47:17.823041 7fb8b97fa6c0 Level-0 table #109: 0 bytes OK
2023/10/10-16:47:17.832350 7fb8b97fa6c0 Delete type=0 #107
2023/10/10-16:47:17.838938 7fb8b97fa6c0 Manual compaction at level-0 from '!folders!DiwHbtGAkTYxtshX' @ 72057594037927935 : 1 .. '!items!zgNI2haxhBxBDBdl' @ 0 : 0; will stop at (end)

View File

@ -1321,6 +1321,10 @@ ul, li {
min-width:2rem;
max-width: 2rem;
}
.item-controls-fixed-full {
min-width:3rem;
max-width: 3rem;
}
.attribute-label {
font-weight: bold;
}

View File

@ -1301,6 +1301,10 @@ ul, li {
min-width:2rem;
max-width: 2rem;
}
.item-controls-fixed-full {
min-width:3rem;
max-width: 3rem;
}
.attribute-label {
font-weight: bold;
}

View File

@ -73,10 +73,22 @@
"PLAYER": "OBSERVER",
"ASSISTANT": "OWNER"
}
},
{
"label": "Help/Aides",
"type": "JournalEntry",
"name": "help",
"path": "packs/help",
"system": "fvtt-ecryme",
"flags": {},
"ownership": {
"PLAYER": "OBSERVER",
"ASSISTANT": "OWNER"
}
}
],
"license": "LICENSE.txt",
"manifest": "https://www.uberwald.me/gitea/uberwald/fvtt-ecryme/raw/branch/master/system.json",
"manifest": "https://www.uberwald.me/gitea/public/fvtt-ecryme/raw/branch/master/system.json",
"compatibility": {
"minimum": "10",
"verified": "11"
@ -88,9 +100,18 @@
"styles": [
"styles/ecryme.css"
],
"relationships": {
"requires": [
{
"id": "babele",
"type": "module",
"compatibility": {}
}
]
},
"title": "Ecryme, le Jeu de Rôles",
"url": "https://www.uberwald.me/gitea/uberwald/fvtt-ecryme",
"version": "11.0.13",
"download": "https://www.uberwald.me/gitea/uberwald/fvtt-ecryme/archive/fvtt-ecryme-v11.0.13.zip",
"url": "https://www.uberwald.me/gitea/public/fvtt-ecryme",
"version": "11.0.37",
"download": "https://www.uberwald.me/gitea/public/fvtt-ecryme/archive/fvtt-ecryme-v11.0.37.zip",
"background": "systems/fvtt-ecryme/images/assets/ecryme_extract_panel_01.webp"
}

View File

@ -1,7 +1,7 @@
{
"Actor": {
"types": [
"pc"
"pc","annency", "npc"
],
"templates": {
"biodata": {
@ -24,6 +24,7 @@
},
"core": {
"subactors": [],
"equipmentfree": "",
"skills": {
"physical": {
"name": "ECRY.ui.physical",
@ -136,20 +137,6 @@
"major": 0
}
},
"annency": {
"iscollective": false,
"ismultiple": false,
"characters": "",
"location": {"1": "", "2": "", "3":"", "4":"", "5":"" },
"description": "",
"enhancements": "",
"boheme": {
"name": "",
"ideals": "",
"politic": "",
"description": ""
}
},
"cephaly": {
"name": "ECRY.ui.cephaly",
"skilllist": {
@ -187,8 +174,35 @@
"npccore": {
"npctype": "",
"description": ""
},
"annency": {
"base": {
"iscollective": false,
"ismultiple": false,
"characters": [],
"location": {"1": "", "2": "", "3":"", "4":"", "5":"" },
"description": "",
"enhancements": ""
},
"boheme": {
"name": "",
"ideals": "",
"politic": "",
"description": ""
}
}
},
"annency": {
"templates": [
"annency"
]
},
"npc": {
"templates": [
"biodata",
"core"
]
},
"pc": {
"templates": [
"biodata",
@ -253,6 +267,7 @@
"effect": 0
},
"specialization": {
"bonus": 2,
"templates": [
"common"
],

View File

@ -19,9 +19,10 @@
<label class="item-name-label-long">{{spleen.name}}</label>
<div class="item-filler">&nbsp;</div>
{{#if spleen}}
<div class="item-controls item-controls-fixed">
<div class="item-controls item-controls-fixed-full">
<a class="item-control item-add" data-type="trait" title="Create Trait"><i class="fas fa-plus"></i></a>
<a class="item-control item-edit" data-type="trait" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-add" data-type="trait" title="Delete Item"><i class="fas fa-plus"></i></a>
<a class="item-control item-add" data-type="trait" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
{{/if}}
</li>
@ -30,9 +31,10 @@
<label class="item-name-label-long">{{ideal.name}}</label>
<div class="item-filler">&nbsp;</div>
{{#if ideal}}
<div class="item-controls item-controls-fixed">
<div class="item-controls item-controls-fixed-full">
<a class="item-control item-add" data-type="trait" title="Create Trait"><i class="fas fa-plus"></i></a>
<a class="item-control item-edit" data-type="trait" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-add" data-type="trait" title="Delete Item"><i class="fas fa-plus"></i></a>
<a class="item-control item-add" data-type="trait" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
{{/if}}
</li>
@ -100,15 +102,15 @@
<ul class="ul-level1">
{{#each skill.spec as |spec idx|}}
<li class="item flexrow list-item" data-item-id="{{spec._id}}" data-item-type="specialization">
<a class="roll-spec" data-spec-id="{{spec._id}}">
<a class="roll-spec" data-category-key="{{categkey}}" data-skill-key="{{skillkey}}" data-spec-id="{{spec._id}}">
<i class="fa-solid fa-dice-d6"></i>
{{spec.name}}
</a>
<div class="item-controls item-controls-fixed">
<a class="item-control item-edit" data-type="specialization" title="Edit Item"><i
class="fas fa-edit"></i></a>
<a class="item-control item-add" data-type="specialization" title="Delete Item"><i
class="fas fa-plus"></i></a>
<a class="item-control item-delete" data-type="specialization" title="Delete Item"><i
class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
@ -151,74 +153,20 @@
{{/each}}
</ul>
<h3>{{localize "ECRY.ui.annency"}}</h3>
<ul class="stat-list alternate-list item-list">
<li class="item flexrow list-item">
<span class="item-name-label-medium">
{{localize "ECRY.ui.iscollective"}}
</span>
<input type="checkbox" class="item-field-label-short" name="system.annency.iscollective"
value="{{system.annency.iscollective}}" {{checked system.annency.iscollective}} />
<span class="item-name-label-medium">
{{localize "ECRY.ui.ismultiple"}}
</span>
<input type="checkbox" class="item-field-label-short" name="system.annency.ismultiple"
value="{{system.annency.ismultiple}}" {{checked system.annency.ismultiple}} />
</li>
<li class="item flexrow list-item">
<span class="item-name-label-medium">
{{localize "ECRY.ui.description"}}
</span>
<textarea class="textarea-default" rows="3" name="system.annency.description">{{system.annency.description}}</textarea>
</li>
<li class="item flexrow list-item">
<span class="item-name-label-medium">
{{localize "ECRY.ui.characters"}}
</span>
<textarea class="textarea-default" rows="3" name="system.annency.characters">{{system.annency.characters}}</textarea>
</li>
</ul>
<h3>{{localize "ECRY.ui.oniricform"}}</h3>
<ul class="stat-list alternate-list item-list">
<li class="item flexrow list-item">
<span class="item-name-label-medium">{{localize "ECRY.ui.name"}}</span>
<input type="text" class="item-field-label-long" name="system.annency.boheme.name" value="{{system.annency.boheme.name}}" data-dtype="String"/>
</li>
<li class="item flexrow list-item">
<span class="item-name-label-medium">{{localize "ECRY.ui.ideals"}}</span>
<input type="text" class="item-field-label-long" name="system.annency.boheme.ideals" value="{{system.annency.boheme.ideals}}" data-dtype="String"/>
</li>
<li class="item flexrow list-item">
<span class="item-name-label-medium">{{localize "ECRY.ui.politic"}}</span>
<input type="text" class="item-field-label-long" name="system.annency.boheme.politic" value="{{system.annency.boheme.politic}}" data-dtype="String"/>
</li>
<li class="item flexrow list-item">
<span class="item-name-label-medium">{{localize "ECRY.ui.description"}}</span>
<textarea class="textarea-default" rows="3" name="system.annency.boheme.description">{{system.annency.boheme.description}}</textarea>
</li>
</ul>
</div>
<div>
<h3>{{localize "ECRY.ui.annency"}}</h3>
<ul class="stat-list alternate-list item-list">
{{#each system.annency.location as |location index|}}
{{#if annency}}
<h3>{{localize "ECRY.ui.annency"}} : <a class="open-annency" data-annency-id="{{annency.id}}">{{annency.name}}<i class="fas fa-edit"></i></a></h3>
<ul class="stat-list alternate-list item-list">
<li class="item flexrow list-item">
<span class="item-name-label-medium">
{{localize "ECRY.ui.location"}} {{index}}
<span class="item-name-label-long">
{{annency.system.base.description}}
</span>
<textarea class="textarea-default" rows="3" name="system.annency.location.{{index}}">{{location}}</textarea>
</li>
{{/each}}
<li class="item flexrow list-item">
<span class="item-name-label-medium">
{{localize "ECRY.ui.enhancements"}}
</span>
<textarea class="textarea-default" rows="3" name="system.annency.enhancements">{{system.annency.enhancements}}</textarea>
</li>
</ul>
{{/if}}
</div>
</div>
@ -327,57 +275,22 @@
{{!-- Equipement Tab --}}
<div class="tab equipment" data-group="primary" data-tab="equipment">
<div class="tab equipements" data-group="primary" data-tab="equipements">
<span class="item-name-label-header items-title-bg">
<h3><label class="items-title-text">Equipements (saisie libre)</label></h3>
<h3><label class="items-title-text">{{localize "ECRY.ui.equipmentfree"}}</label></h3>
</span>
<div class="form-group small-editor">
{{editor equipementlibre target="system.equipementlibre" button=true owner=owner editable=editable}}
{{editor equipementlibre target="system.equipmentfree" button=true owner=owner editable=editable}}
</div>
<ul class="item-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
<h3><label class="items-title-text">Armes</label></h3>
<h3><label class="items-title-text">{{localize "ECRY.ui.equipment"}}s</label></h3>
</span>
<span class="item-field-label-medium">
<label class="item-field-label-medium">Normaux</label>
</span>
<span class="item-field-label-medium">
<label class="item-field-label-medium">Particulier</label>
</span>
<span class="item-field-label-medium">
<label class="item-field-label-medium">Critique</label>
</span>
<div class="item-controls item-controls-fixed">
<a class="item-control item-add" data-type="weapon" title="Create Item"><i class="fas fa-plus"></i></a>
</div>
</li>
{{#each armes as |arme key|}}
<li class="item flexrow list-item list-item-shadow" data-item-id="{{arme._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{arme.img}}" /></a>
<span class="item-name-label">{{arme.name}}</span>
<span class="item-field-label-medium"><label>{{arme.system.dommagenormale}}</label></span>
<span class="item-field-label-medium"><label>{{arme.system.dommagepart}}</label></span>
<span class="item-field-label-medium"><label>{{arme.system.dommagecritique}}</label></span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<ul class="item-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
<h3><label class="items-title-text">Equipements (Items)</label></h3>
</span>
<span class="item-field-label-long">
<label class="short-label">Q.</label>
<label class="item-field-label-medium">{{localize "ECRY.ui.weight"}}</label>
</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
@ -385,11 +298,12 @@
</div>
</li>
{{#each equipements as |equip key|}}
{{#each equipments as |equip key|}}
<li class="item list-item flexrow list-item-shadow" data-item-id="{{equip._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{equip.img}}" /></a>
<span class="item-name-label">{{equip.name}}</span>
<span class="item-field-label-medium">{{equip.system.weight}}</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
@ -399,36 +313,6 @@
{{/each}}
</ul>
<ul class="item-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
<h3><label class="items-title-text">Sortilèges</label></h3>
</span>
<span class="item-field-label-medium">
<label class="short-label">Seuil</label>
</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-add" data-type="equipment" title="Create Item"><i class="fas fa-plus"></i></a>
</div>
</li>
{{#each sorts as |sort key|}}
<li class="item list-item flexrow list-item-shadow" data-item-id="{{sort._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{sort.img}}" /></a>
<span class="item-name-label">{{sort.name}}</span>
<span class="item-field-label-medium">
<label class="short-label">{{sort.system.seuil}}</label>
</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<hr>
</div>
@ -440,7 +324,7 @@
<div>
<ul class="item-list alternate-list">
<li class="item flexrow">
<label class="item-name-label-medium">Lieu de naissance</label>
<label class="item-name-label-medium">{{localize "ECRY.ui.bornplace"}}</label>
<input type="text" class="" name="system.biodata.lieunaissance" value="{{system.biodata.lieunaissance}}"
data-dtype="String" />
</li>
@ -449,22 +333,27 @@
<input type="text" class="" name="system.biodata.age" value="{{system.biodata.age}}"
data-dtype="String" />
</li>
<li class="item flexrow">
<label class="item-name-label-medium">Profession</label>
<input type="text" class="" name="system.biodata.profession" value="{{system.biodata.profession}}"
data-dtype="String" />
</li>
</ul>
</div>
<div>
<ul>
<li class="item flexrow">
<label class="item-name-label-medium">Résidence</label>
<label class="item-name-label-medium">{{localize "ECRY.ui.residence"}}</label>
<input type="text" class="" name="system.biodata.residence" value="{{system.biodata.residence}}"
data-dtype="String" />
</li>
<li class="item flexrow">
<label class="item-name-label-medium">Nationalité</label>
<label class="item-name-label-medium">{{localize "ECRY.ui.origin"}}</label>
<input type="text" class="" name="system.biodata.nationalite" value="{{system.biodata.nationalite}}"
data-dtype="String" />
</li>
<li class="item flexrow">
<label class="item-name-label-medium">Enfance</label>
<label class="item-name-label-medium">{{localize "ECRY.ui.childhood"}}</label>
<input type="text" class="" name="system.biodata.enfance" value="{{system.biodata.enfance}}"
data-dtype="String" />
</li>

View File

@ -0,0 +1,138 @@
<form class="{{cssClass}}" autocomplete="off">
{{!-- Sheet Header --}}
<header class="sheet-header">
<div class="header-fields">
<div class="flexrow">
<div class="profile-img-container">
<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
</div>
<div class="flexcol">
<h1 class="charname margin-right"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
<div class="flexrow">
<ul>
<li class="flexrow item" data-item-id="{{spleen.id}}">
<label class="item-name-label-medium">Description :</label>
<textarea class="textarea-default" rows="3" name="system.base.description">{{system.base.description}}</textarea>
</li>
</ul>
</div>
</div>
</div>
</div>
</div>
</header>
{{!-- Sheet Tab Navigation --}}
<nav class="sheet-tabs tabs" data-group="primary">
{{#if hasCephaly}}
<a class="item" data-tab="annency">{{localize "ECRY.ui.annency"}}</a>
{{/if}}
{{#if hasBoheme}}
<a class="item" data-tab="boheme">{{localize "ECRY.ui.boheme"}}</a>
{{/if}}
</nav>
{{!-- Sheet Body --}}
<section class="sheet-body">
{{#if hasCephaly}}
{{!-- Cephaly Tab --}}
<div class="tab annency" data-group="primary" data-tab="annency">
<div class="grid grid-2col">
<div>
<h3>{{localize "ECRY.ui.annency"}}</h3>
<ul class="stat-list alternate-list item-list">
<li class="item flexrow list-item">
<span class="item-name-label-short">
{{localize "ECRY.ui.iscollective"}}
</span>
<input type="checkbox" class="item-field-label-short" name="system.base.iscollective"
value="{{system.base.iscollective}}" {{checked system.base.iscollective}} />
<span class="item-name-label-short">
{{localize "ECRY.ui.ismultiple"}}
</span>
<input type="checkbox" class="item-field-label-short" name="system.base.ismultiple"
value="{{system.base.ismultiple}}" {{checked system.base.ismultiple}} />
</li>
</ul>
<h3>{{localize "ECRY.ui.characters"}}</h3>
<ul class="stat-list alternate-list item-list">
{{#each characters as |character id|}}
<li class="item flexrow " data-actor-id="{{character.id}}" >
<img class="item-name-img" src="{{character.img}}" />
<span class="item-name-label competence-name">{{character.name}}</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control actor-edit" title="Edit Actor"><i class="fas fa-edit"></i></a>
<a class="item-control actor-delete" title="Delete Actor"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</div>
<div>
<h3>{{localize "ECRY.ui.location"}}</h3>
<ul class="stat-list alternate-list item-list">
{{#each system.base.location as |location index|}}
<li class="item flexrow list-item">
<span class="item-name-label-medium">
{{localize "ECRY.ui.location"}} {{index}}
</span>
<textarea class="textarea-default" rows="3" name="system.base.location.{{index}}">{{location}}</textarea>
</li>
{{/each}}
<li class="item flexrow list-item">
<span class="item-name-label-medium">
{{localize "ECRY.ui.enhancements"}}
</span>
<textarea class="textarea-default" rows="3" name="system.base.enhancements">{{system.base.enhancements}}</textarea>
</li>
</ul>
</div>
</div>
</div>
{{/if}}
{{#if hasBoheme}}
<div class="tab boheme" data-group="primary" data-tab="boheme">
<h3>{{localize "ECRY.ui.oniricform"}}</h3>
<ul class="stat-list alternate-list item-list">
<li class="item flexrow list-item">
<span class="item-name-label-medium">{{localize "ECRY.ui.name"}}</span>
<input type="text" class="item-field-label-long" name="system.boheme.name" value="{{system.boheme.name}}" data-dtype="String"/>
</li>
<li class="item flexrow list-item">
<span class="item-name-label-medium">{{localize "ECRY.ui.ideals"}}</span>
<input type="text" class="item-field-label-long" name="system.boheme.ideals" value="{{system.boheme.ideals}}" data-dtype="String"/>
</li>
<li class="item flexrow list-item">
<span class="item-name-label-medium">{{localize "ECRY.ui.politic"}}</span>
<input type="text" class="item-field-label-long" name="system.boheme.politic" value="{{system.boheme.politic}}" data-dtype="String"/>
</li>
<li class="item flexrow list-item">
<span class="item-name-label-medium">{{localize "ECRY.ui.description"}}</span>
<textarea class="textarea-default" rows="3" name="system.boheme.description">{{system.boheme.description}}</textarea>
</li>
</ul>
</div>
{{/if}}
</section>
</form>

View File

@ -16,14 +16,21 @@
<div>
<ul>
<li>{{localize "ECRY.ui.cephaly"}} : {{localize skill.name}}</li>
{{#if annency}}
<li>{{localize "ECRY.ui.annencybonus"}} {{annency.name}}: {{annencyBonus}}</li>
{{/if}}
{{#if (gt marginExecution 0)}}
<li>{{localize "ECRY.ui.execution"}} {{executionTotal}} vs {{difficulty}} : {{marginExecution}}</li>
<li>{{localize cephalySuccess}}</li>
{{/if}}
{{#if (gt marginPreservation 0)}}
<li>{{localize "ECRY.ui.preservation"}} {{preservationTotal}} vs {{difficulty}} : {{marginPreservation}}</li>
<li>{{localize cephalyFailure}}</li>
{{/if}}
</ul>
</div>

View File

@ -23,7 +23,7 @@
<li>{{localize skill.name}}: {{skill.value}} </li>
{{#if spec}}
<li>{{localize "ECRY.chat.specialization"}} {{spec.name}} (+2) </li>
<li>{{localize "ECRY.chat.specialization"}} {{spec.name}} (+{{spec.system.bonus}}) </li>
{{/if}}
{{#each traitsBonus as |trait idx|}}
@ -40,7 +40,14 @@
<li>{{localize "ECRY.chat.bonusmalustraits"}}: {{bonusMalusTraits}} </li>
{{/if}}
{{#if (isGM)}}
{{else}}
<li>{{localize "ECRY.ui.execution"}} : {{executionTotal}}</li>
<li>{{localize "ECRY.ui.preservation"}} : {{preservationTotal}}</li>
{{/if}}
</ul>
{{#if (isGM)}}
{{#if (eq mode "cephaly")}}
<div>
@ -55,6 +62,10 @@
{{else}}
<button class="button-select-confront">{{localize "ECRY.ui.selectconfront"}}</button>
{{/if}}
{{else}}
<div>
{{localize "ECRY.chat.sentogm"}}
</div>
{{/if}}
</div>

View File

@ -21,7 +21,7 @@
{{#if skill}}
<li>{{localize skill.name}}: {{skill.value}} </li>
{{#if spec}}
<li>{{localize "ECRY.chat.specialization"}} {{spec.name}} (+2) </li>
<li>{{localize "ECRY.chat.specialization"}} {{spec.name}} (+{{spec.system.bonus}}) </li>
{{/if}}
{{/if}}

View File

@ -100,6 +100,24 @@
{{/each}}
</select>
</div>
{{#if annency}}
<div class="flexrow">
<span class="roll-dialog-label">{{localize "ECRY.ui.annency"}} : {{annency.name}}</span>
<span class="roll-dialog-label">{{annency.system.base.description}}</span>
</div>
<div class="flexrow">
<span class="roll-dialog-label">{{localize "ECRY.ui.annencybonus"}}</span>
<select class="" id="annency-bonus" name="annencyBonus" data-type="String">
<option value="0">0</option>
<option value="1">+1</option>
<option value="2">+2</option>
<option value="3">+3</option>
<option value="4">+4</option>
<option value="5">+5</option>
</select>
</div>
{{/if}}
<div class="flexrow">
<span class="roll-dialog-label">Bonus/Malus : </span>

View File

@ -22,14 +22,21 @@
</select>
</div>
{{#if forcedSpec}}
<div class="flexrow">
<span class="roll-dialog-label">{{localize "ECRY.ui.spec"}} : </span>
<span class="roll-dialog-label">{{forcedSpec.name}} (+{{forcedSpec.system.bonus}})</span>
</div>
{{else}}
<div class="flexrow">
<span class="roll-dialog-label">{{localize "ECRY.ui.spec"}} : </span>
<select class="" id="roll-specialization" data-type="String" multiple>
{{#each skill.spec as |spec idx|}}
<option value="{{spec.id}}">{{spec.name}}</option>
<option value="{{spec.id}}">{{spec.name}} (+{{spec.system.bonus}})</option>
{{/each}}
</select>
</div>
{{/if}}
{{#if spleen}}
<div class="flexrow">

View File

@ -30,6 +30,11 @@
</select>
</li>
<li class="flexrow">
<label class="item-name-label-long">{{localize "ECRY.ui.bonus"}}</label>
<input type="text" class="item-field-label-short" name="system.bonus" value="{{system.bonus}}" data-dtype="Number"/>
</li>
</ul>
</div>
</div>