Compare commits
6 Commits
foundryvtt
...
foundryvtt
Author | SHA1 | Date | |
---|---|---|---|
fc4fa1deb5 | |||
1f1d871e53 | |||
c04d47a99d | |||
005452eaf0 | |||
e801cfe06b | |||
f7fec1fba2 |
@ -1,5 +1,6 @@
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[Dolphin]
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Timestamp=2023,2,28,20,42,35.428
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HeaderColumnWidths=407,65,124,124
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Timestamp=2024,10,8,20,19,27.19
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Version=4
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ViewMode=1
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VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_creationtime,CustomizedDetails
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@ -1,80 +0,0 @@
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<div style="display:flex;justify-content:space-evenly;flex-wrap:wrap">
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<div style="display:flex;flex-direction:column;justify-content:space-evenly;align-items:center">
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<img style="border: none" src="modules/wfrp4e-lustria/assets/actors/troglodon.webp" width="160" >
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<p style="text-align: center">@UUID[Actor.zR71PObw0sdKvJAG]{Troglodon}
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</p>
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</div>
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<div style="display:flex;flex-direction:column;justify-content:space-evenly;align-items:center">
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<img style="border: none" src="modules/wfrp4e-lustria/assets/actors/carnosaur.webp" width="160" >
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<p style="text-align: center">@UUID[Actor.sjkKuwEt4IaHJ1ju]{Carnosaur}
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</div>
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<div style="display:flex;flex-direction:column;justify-content:space-evenly;align-items:center">
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<img style="border: none" src="modules/wfrp4e-lustria/assets/actors/dread-saurian.webp" width="160" >
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<p style="text-align: center">@UUID[Actor.DR0TyDLogkB7MBMB]{Dread Saurian}
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</p>
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</div>
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</div>
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<div style="display:flex;flex-direction:column;justify-content:space-evenly;align-items:center">
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<img style="border: none" src="modules/wfrp4e-lustria/assets/actors/pliodon.webp" width="160" >
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<p style="text-align: center">@UUID[Actor.4nAYlkj6CMlxVH7V]{Pliodon}
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</p>
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</div>
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</div>
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<div style="display:flex;flex-direction:column;justify-content:space-evenly;align-items:center">
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<img style="border: none" src="modules/wfrp4e-lustria/assets/tokens/hyenadon.webp" width="160" height="160">
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<p style="text-align: center">@UUID[Actor.PfCJGi0Sehlpjr8t]{Hyenadon}
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</p>
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</div>
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<div style="display:flex;flex-direction:column;justify-content:space-evenly;align-items:center">
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<img style="border: none" src="modules/wfrp4e-lustria/assets/tokens/tiguana.webp" width="160" height="160">
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<p style="text-align: center">@UUID[Actor.HlREoQdBZhhIqe2v]{Tiguana}
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</p>
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</div>
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<div style="display:flex;flex-direction:column;justify-content:space-evenly;align-items:center">
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<img style="border: none" src="modules/wfrp4e-lustria/assets/tokens/amaxon-swamp-python.webp" width="160" height="160">
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<p style="text-align: center">@UUID[Actor.CnV6uq1bJGpCQCg4]{Amaxon Swamp Python}
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</p>
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</div>
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<div style="display:flex;flex-direction:column;justify-content:space-evenly;align-items:center">
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<img style="border: none" src="modules/wfrp4e-lustria/assets/tokens/blue-ringed-asp.webp" width="160" height="160">
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<p style="text-align: center">@UUID[Actor.LHQYhMpyZe2VI19g]{Blue-ringed Asp}
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</p>
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</div>
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<div style="display:flex;flex-direction:column;justify-content:space-evenly;align-items:center">
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<img style="border: none" src="modules/wfrp4e-lustria/assets/tokens/borer-snake.webp" width="160" height="160">
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<p style="text-align: center">@UUID[Actor.63TXloo87qUlHHEX]{Borer Snake}
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</p>
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</div>
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</div>
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File diff suppressed because one or more lines are too long
11
fr.json
11
fr.json
@ -2578,6 +2578,15 @@
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"TransferType":{
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"Crew":"Equipage"
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}
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}
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},
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"CORRUPTION.Major":"Majeur",
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"CORRUPTION.Minor":"Mineur",
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"CORRUPTION.Moderate":"Modérée",
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"EFFECT.CalculationBonusModifier":"CBM",
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"EFFECT.CalculationBonusModifiers":"Calcul des modificateurs",
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"EFFECT.CharacteristicsInitial":"Caractéristiques (Initiale)",
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"EFFECT.CharacteristicsModifier":"Caractéristiques (Modifiée)",
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"SHEET.Encumbrance":"Encombrement",
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"SHEET.ExperienceLog":"Journal d'Expérince"
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}
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@ -8,7 +8,7 @@
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}
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],
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"url": "https://www.uberwald.me/gitea/public/foundryvtt-wh4-lang-fr-fr",
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"version": "8.0.1",
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"version": "8.1.1",
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"esmodules": [
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"modules/babele-register.js",
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"modules/addon-register.js",
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@ -117,7 +117,7 @@
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}
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],
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"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-wh4-lang-fr-fr/raw/v10/module.json",
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"download": "https://www.uberwald.me/gitea/public/foundryvtt-wh4-lang-fr-fr/archive/foundryvtt-wh4-lang-fr-8.0.1.zip",
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"download": "https://www.uberwald.me/gitea/public/foundryvtt-wh4-lang-fr-fr/archive/foundryvtt-wh4-lang-fr-8.1.1.zip",
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"id": "wh4-fr-translation",
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"compatibility": {
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"minimum": "12",
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@ -139,4 +139,4 @@
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}
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]
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}
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}
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}
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@ -370,7 +370,7 @@ Hooks.on("chatMessage", (html, content, msg) => {
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/************************************************************************************/
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/* Additionnal hooks ready */
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Hooks.once('ready', () => {
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Hooks.on('ready', () => {
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if (game.user.isGM) {
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let chatData = {
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@ -381,7 +381,10 @@ Hooks.once('ready', () => {
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}
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ChatMessage.create(chatData);
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}
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// Patch function for effects
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game.wfrp4e.utility.findKey = warhammer.utility.findKey
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/** New modifiers */
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game.wfrp4e.config.difficultyModifiers = {
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"veasy": 60,
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@ -409,8 +412,7 @@ Hooks.once('ready', () => {
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"doom": "Maudit (-40)"
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}
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console.log("WFRP4E-TRANSLATION | Loading timeout");
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//setTimeout( __check_fix_wrong_modules, 2000, true, false);
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setTimeout(__check_fix_wrong_modules, 20000, true, true);
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setTimeout(__add_actors_translation, 21000, false, true);
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@ -4,10 +4,7 @@ export class WH4FRPatchConfig {
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/************************************************************************************/
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static translateSkillList( skillList) {
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let compendiumName = 'wfrp4e-core.skills' // Per default
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if (game.system.version.match("7.")) {
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compendiumName = 'wfrp4e-core.items'
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}
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let compendiumName = 'wfrp4e-core.items'
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let newList = [];
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for( let compName of skillList) {
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@ -32,10 +29,7 @@ export class WH4FRPatchConfig {
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/************************************************************************************/
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static translateTalentList( talentList) {
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let compendiumName = 'wfrp4e-core.talents' // Per default
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if (game.system.version.match("7.")) {
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compendiumName = 'wfrp4e-core.items'
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}
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let compendiumName = 'wfrp4e-core.items'
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let newList = [];
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for( let talentLine of talentList) {
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@ -86,8 +80,10 @@ export class WH4FRPatchConfig {
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/************************************************************************************/
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static patch_species_skills( ) {
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console.log("Patching species skills....");
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for (let speciesName in game.wfrp4e.config.speciesSkills) {
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let speciesComp = game.wfrp4e.config.speciesSkills[speciesName];
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console.log("SpeciesName", speciesName, speciesComp);
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game.wfrp4e.config.speciesSkills[speciesName] = this.translateSkillList( speciesComp )
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}
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}
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@ -102,10 +98,7 @@ export class WH4FRPatchConfig {
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/************************************************************************************/
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static patch_career() {
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let compendiumName = 'wfrp4e-core.careers' // Per default
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if (game.system.version.match("7.")) {
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compendiumName = 'wfrp4e-core.items'
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}
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let compendiumName = 'wfrp4e-core.items'
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if ( game.wfrp4e.tables.career) {
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for( let row of game.wfrp4e.tables.career.rows) {
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@ -128,7 +121,7 @@ export class WH4FRPatchConfig {
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/************************************************************************************/
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static perform_patch() {
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if (game.user.isGM) {
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let coreC7 = game.modules.find(mod => mod.id == "wfrp4e-core")
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if (!coreC7 || !coreC7.active) {
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@ -138,8 +131,7 @@ export class WH4FRPatchConfig {
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}
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// Detect and patch as necessary
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if (game.wfrp4e.config?.talentBonuses && game.wfrp4e.config.talentBonuses["vivacité"] == undefined) {
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console.log("Patching WFRP4E now ....");
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if (game.wfrp4e.config?.talentBonuses ) {
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game.wfrp4e.config.qualityDescriptions["distract"] = game.i18n.localize("WFRP4E.Properties.Distract"); // Patch missing quality
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game.wfrp4e.config.talentBonuses = {
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@ -1 +1 @@
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MANIFEST-000772
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MANIFEST-000812
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@ -1,7 +1,7 @@
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2024/07/13-10:41:36.913478 7fc8820006c0 Recovering log #770
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2024/07/13-10:41:36.924385 7fc8820006c0 Delete type=3 #768
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2024/07/13-10:41:36.924475 7fc8820006c0 Delete type=0 #770
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2024/07/13-10:42:24.874947 7fc87de006c0 Level-0 table #775: started
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||||
2024/07/13-10:42:24.874996 7fc87de006c0 Level-0 table #775: 0 bytes OK
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||||
2024/07/13-10:42:24.881904 7fc87de006c0 Delete type=0 #773
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2024/07/13-10:42:24.882157 7fc87de006c0 Manual compaction at level-0 from '!journal!3IgmiprzLB6Lwenc' @ 72057594037927935 : 1 .. '!journal.pages!suuYN87Al1ZZWtQQ.jhgNnhWhrkOpKs1B' @ 0 : 0; will stop at (end)
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2024/09/29-23:15:44.922656 7f4c702006c0 Recovering log #810
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2024/09/29-23:15:44.934047 7f4c702006c0 Delete type=3 #808
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2024/09/29-23:15:44.934202 7f4c702006c0 Delete type=0 #810
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2024/09/29-23:18:41.220550 7f4c6ee006c0 Level-0 table #815: started
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2024/09/29-23:18:41.220622 7f4c6ee006c0 Level-0 table #815: 0 bytes OK
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2024/09/29-23:18:41.227403 7f4c6ee006c0 Delete type=0 #813
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2024/09/29-23:18:41.235220 7f4c6ee006c0 Manual compaction at level-0 from '!journal!3IgmiprzLB6Lwenc' @ 72057594037927935 : 1 .. '!journal.pages!suuYN87Al1ZZWtQQ.jhgNnhWhrkOpKs1B' @ 0 : 0; will stop at (end)
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@ -1,7 +1,7 @@
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2024/06/19-08:59:32.951569 7f16d82006c0 Recovering log #766
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2024/06/19-08:59:32.962423 7f16d82006c0 Delete type=3 #764
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2024/06/19-08:59:32.962476 7f16d82006c0 Delete type=0 #766
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2024/06/19-09:28:27.125238 7f16d50006c0 Level-0 table #771: started
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||||
2024/06/19-09:28:27.125265 7f16d50006c0 Level-0 table #771: 0 bytes OK
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2024/06/19-09:28:27.132191 7f16d50006c0 Delete type=0 #769
|
||||
2024/06/19-09:28:27.132366 7f16d50006c0 Manual compaction at level-0 from '!journal!3IgmiprzLB6Lwenc' @ 72057594037927935 : 1 .. '!journal.pages!suuYN87Al1ZZWtQQ.jhgNnhWhrkOpKs1B' @ 0 : 0; will stop at (end)
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2024/09/29-22:08:39.237800 7f4c702006c0 Recovering log #806
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2024/09/29-22:08:39.248612 7f4c702006c0 Delete type=3 #804
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||||
2024/09/29-22:08:39.248720 7f4c702006c0 Delete type=0 #806
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2024/09/29-23:11:56.529338 7f4c6ee006c0 Level-0 table #811: started
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||||
2024/09/29-23:11:56.529377 7f4c6ee006c0 Level-0 table #811: 0 bytes OK
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2024/09/29-23:11:56.535590 7f4c6ee006c0 Delete type=0 #809
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||||
2024/09/29-23:11:56.550222 7f4c6ee006c0 Manual compaction at level-0 from '!journal!3IgmiprzLB6Lwenc' @ 72057594037927935 : 1 .. '!journal.pages!suuYN87Al1ZZWtQQ.jhgNnhWhrkOpKs1B' @ 0 : 0; will stop at (end)
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|
Binary file not shown.
@ -1 +1 @@
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MANIFEST-000774
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MANIFEST-000814
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|
@ -1,7 +1,7 @@
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2024/07/13-10:41:36.930430 7fc8816006c0 Recovering log #772
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2024/07/13-10:41:36.940714 7fc8816006c0 Delete type=3 #770
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||||
2024/07/13-10:41:36.940805 7fc8816006c0 Delete type=0 #772
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2024/07/13-10:42:24.889098 7fc87de006c0 Level-0 table #777: started
|
||||
2024/07/13-10:42:24.889141 7fc87de006c0 Level-0 table #777: 0 bytes OK
|
||||
2024/07/13-10:42:24.897469 7fc87de006c0 Delete type=0 #775
|
||||
2024/07/13-10:42:24.905414 7fc87de006c0 Manual compaction at level-0 from '!folders!3uquYH73ttCdoH0I' @ 72057594037927935 : 1 .. '!items!ylFhk7mGZOnAJTUT' @ 0 : 0; will stop at (end)
|
||||
2024/09/29-23:15:44.938393 7f4c716006c0 Recovering log #812
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||||
2024/09/29-23:15:44.948739 7f4c716006c0 Delete type=3 #810
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||||
2024/09/29-23:15:44.948826 7f4c716006c0 Delete type=0 #812
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||||
2024/09/29-23:18:41.214026 7f4c6ee006c0 Level-0 table #817: started
|
||||
2024/09/29-23:18:41.214086 7f4c6ee006c0 Level-0 table #817: 0 bytes OK
|
||||
2024/09/29-23:18:41.220318 7f4c6ee006c0 Delete type=0 #815
|
||||
2024/09/29-23:18:41.235198 7f4c6ee006c0 Manual compaction at level-0 from '!folders!3uquYH73ttCdoH0I' @ 72057594037927935 : 1 .. '!items!ylFhk7mGZOnAJTUT' @ 0 : 0; will stop at (end)
|
||||
|
@ -1,7 +1,7 @@
|
||||
2024/06/19-08:59:32.965803 7f16d8c006c0 Recovering log #768
|
||||
2024/06/19-08:59:32.975452 7f16d8c006c0 Delete type=3 #766
|
||||
2024/06/19-08:59:32.975585 7f16d8c006c0 Delete type=0 #768
|
||||
2024/06/19-09:28:27.103510 7f16d50006c0 Level-0 table #773: started
|
||||
2024/06/19-09:28:27.103534 7f16d50006c0 Level-0 table #773: 0 bytes OK
|
||||
2024/06/19-09:28:27.111298 7f16d50006c0 Delete type=0 #771
|
||||
2024/06/19-09:28:27.132326 7f16d50006c0 Manual compaction at level-0 from '!folders!3uquYH73ttCdoH0I' @ 72057594037927935 : 1 .. '!items!ylFhk7mGZOnAJTUT' @ 0 : 0; will stop at (end)
|
||||
2024/09/29-22:08:39.252227 7f4c716006c0 Recovering log #808
|
||||
2024/09/29-22:08:39.262551 7f4c716006c0 Delete type=3 #806
|
||||
2024/09/29-22:08:39.262675 7f4c716006c0 Delete type=0 #808
|
||||
2024/09/29-23:11:56.543159 7f4c6ee006c0 Level-0 table #813: started
|
||||
2024/09/29-23:11:56.543201 7f4c6ee006c0 Level-0 table #813: 0 bytes OK
|
||||
2024/09/29-23:11:56.549961 7f4c6ee006c0 Delete type=0 #811
|
||||
2024/09/29-23:11:56.550282 7f4c6ee006c0 Manual compaction at level-0 from '!folders!3uquYH73ttCdoH0I' @ 72057594037927935 : 1 .. '!items!ylFhk7mGZOnAJTUT' @ 0 : 0; will stop at (end)
|
||||
|
Binary file not shown.
@ -1 +1 @@
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||||
MANIFEST-000772
|
||||
MANIFEST-000812
|
||||
|
@ -1,7 +1,7 @@
|
||||
2024/07/13-10:41:36.961368 7fc8816006c0 Recovering log #770
|
||||
2024/07/13-10:41:36.972209 7fc8816006c0 Delete type=3 #768
|
||||
2024/07/13-10:41:36.972302 7fc8816006c0 Delete type=0 #770
|
||||
2024/07/13-10:42:24.897709 7fc87de006c0 Level-0 table #775: started
|
||||
2024/07/13-10:42:24.897763 7fc87de006c0 Level-0 table #775: 0 bytes OK
|
||||
2024/07/13-10:42:24.905156 7fc87de006c0 Delete type=0 #773
|
||||
2024/07/13-10:42:24.905434 7fc87de006c0 Manual compaction at level-0 from '!journal!cZtNgayIw2QFhC9u' @ 72057594037927935 : 1 .. '!journal.pages!cZtNgayIw2QFhC9u.ts265H1XkisLgdow' @ 0 : 0; will stop at (end)
|
||||
2024/09/29-23:15:44.968618 7f4c70c006c0 Recovering log #810
|
||||
2024/09/29-23:15:44.979759 7f4c70c006c0 Delete type=3 #808
|
||||
2024/09/29-23:15:44.979902 7f4c70c006c0 Delete type=0 #810
|
||||
2024/09/29-23:18:41.235368 7f4c6ee006c0 Level-0 table #815: started
|
||||
2024/09/29-23:18:41.235410 7f4c6ee006c0 Level-0 table #815: 0 bytes OK
|
||||
2024/09/29-23:18:41.241729 7f4c6ee006c0 Delete type=0 #813
|
||||
2024/09/29-23:18:41.262688 7f4c6ee006c0 Manual compaction at level-0 from '!journal!cZtNgayIw2QFhC9u' @ 72057594037927935 : 1 .. '!journal.pages!cZtNgayIw2QFhC9u.ts265H1XkisLgdow' @ 0 : 0; will stop at (end)
|
||||
|
@ -1,7 +1,7 @@
|
||||
2024/06/19-08:59:32.992996 7f16d8c006c0 Recovering log #766
|
||||
2024/06/19-08:59:33.003868 7f16d8c006c0 Delete type=3 #764
|
||||
2024/06/19-08:59:33.003940 7f16d8c006c0 Delete type=0 #766
|
||||
2024/06/19-09:28:27.118046 7f16d50006c0 Level-0 table #771: started
|
||||
2024/06/19-09:28:27.118087 7f16d50006c0 Level-0 table #771: 0 bytes OK
|
||||
2024/06/19-09:28:27.125103 7f16d50006c0 Delete type=0 #769
|
||||
2024/06/19-09:28:27.132355 7f16d50006c0 Manual compaction at level-0 from '!journal!cZtNgayIw2QFhC9u' @ 72057594037927935 : 1 .. '!journal.pages!cZtNgayIw2QFhC9u.ts265H1XkisLgdow' @ 0 : 0; will stop at (end)
|
||||
2024/09/29-22:08:39.280194 7f4c716006c0 Recovering log #806
|
||||
2024/09/29-22:08:39.291283 7f4c716006c0 Delete type=3 #804
|
||||
2024/09/29-22:08:39.291434 7f4c716006c0 Delete type=0 #806
|
||||
2024/09/29-23:11:56.550429 7f4c6ee006c0 Level-0 table #811: started
|
||||
2024/09/29-23:11:56.550507 7f4c6ee006c0 Level-0 table #811: 0 bytes OK
|
||||
2024/09/29-23:11:56.557134 7f4c6ee006c0 Delete type=0 #809
|
||||
2024/09/29-23:11:56.585874 7f4c6ee006c0 Manual compaction at level-0 from '!journal!cZtNgayIw2QFhC9u' @ 72057594037927935 : 1 .. '!journal.pages!cZtNgayIw2QFhC9u.ts265H1XkisLgdow' @ 0 : 0; will stop at (end)
|
||||
|
Binary file not shown.
@ -1 +1 @@
|
||||
MANIFEST-000772
|
||||
MANIFEST-000812
|
||||
|
@ -1,7 +1,7 @@
|
||||
2024/07/13-10:41:36.897525 7fc8816006c0 Recovering log #770
|
||||
2024/07/13-10:41:36.908614 7fc8816006c0 Delete type=3 #768
|
||||
2024/07/13-10:41:36.908748 7fc8816006c0 Delete type=0 #770
|
||||
2024/07/13-10:42:24.867229 7fc87de006c0 Level-0 table #775: started
|
||||
2024/07/13-10:42:24.867279 7fc87de006c0 Level-0 table #775: 0 bytes OK
|
||||
2024/07/13-10:42:24.874776 7fc87de006c0 Delete type=0 #773
|
||||
2024/07/13-10:42:24.882142 7fc87de006c0 Manual compaction at level-0 from '!journal!50u8VAjdmovyr0hx' @ 72057594037927935 : 1 .. '!journal.pages!yzw9I0r3hCK7PJnz.sPNCYj2nR3Cp3jHd' @ 0 : 0; will stop at (end)
|
||||
2024/09/29-23:15:44.906662 7f4c70c006c0 Recovering log #810
|
||||
2024/09/29-23:15:44.918082 7f4c70c006c0 Delete type=3 #808
|
||||
2024/09/29-23:15:44.918212 7f4c70c006c0 Delete type=0 #810
|
||||
2024/09/29-23:18:41.227590 7f4c6ee006c0 Level-0 table #815: started
|
||||
2024/09/29-23:18:41.227641 7f4c6ee006c0 Level-0 table #815: 0 bytes OK
|
||||
2024/09/29-23:18:41.234833 7f4c6ee006c0 Delete type=0 #813
|
||||
2024/09/29-23:18:41.235248 7f4c6ee006c0 Manual compaction at level-0 from '!journal!50u8VAjdmovyr0hx' @ 72057594037927935 : 1 .. '!journal.pages!yzw9I0r3hCK7PJnz.sPNCYj2nR3Cp3jHd' @ 0 : 0; will stop at (end)
|
||||
|
@ -1,7 +1,7 @@
|
||||
2024/06/19-08:59:32.938282 7f16d8c006c0 Recovering log #766
|
||||
2024/06/19-08:59:32.948828 7f16d8c006c0 Delete type=3 #764
|
||||
2024/06/19-08:59:32.948931 7f16d8c006c0 Delete type=0 #766
|
||||
2024/06/19-09:28:27.111507 7f16d50006c0 Level-0 table #771: started
|
||||
2024/06/19-09:28:27.111555 7f16d50006c0 Level-0 table #771: 0 bytes OK
|
||||
2024/06/19-09:28:27.117869 7f16d50006c0 Delete type=0 #769
|
||||
2024/06/19-09:28:27.132343 7f16d50006c0 Manual compaction at level-0 from '!journal!50u8VAjdmovyr0hx' @ 72057594037927935 : 1 .. '!journal.pages!yzw9I0r3hCK7PJnz.sPNCYj2nR3Cp3jHd' @ 0 : 0; will stop at (end)
|
||||
2024/09/29-22:08:39.224211 7f4c716006c0 Recovering log #806
|
||||
2024/09/29-22:08:39.234130 7f4c716006c0 Delete type=3 #804
|
||||
2024/09/29-22:08:39.234229 7f4c716006c0 Delete type=0 #806
|
||||
2024/09/29-23:11:56.535796 7f4c6ee006c0 Level-0 table #811: started
|
||||
2024/09/29-23:11:56.535852 7f4c6ee006c0 Level-0 table #811: 0 bytes OK
|
||||
2024/09/29-23:11:56.542958 7f4c6ee006c0 Delete type=0 #809
|
||||
2024/09/29-23:11:56.550246 7f4c6ee006c0 Manual compaction at level-0 from '!journal!50u8VAjdmovyr0hx' @ 72057594037927935 : 1 .. '!journal.pages!yzw9I0r3hCK7PJnz.sPNCYj2nR3Cp3jHd' @ 0 : 0; will stop at (end)
|
||||
|
Binary file not shown.
@ -1 +1 @@
|
||||
MANIFEST-000772
|
||||
MANIFEST-000812
|
||||
|
@ -1,7 +1,7 @@
|
||||
2024/07/13-10:41:36.878320 7fc8820006c0 Recovering log #770
|
||||
2024/07/13-10:41:36.889382 7fc8820006c0 Delete type=3 #768
|
||||
2024/07/13-10:41:36.889475 7fc8820006c0 Delete type=0 #770
|
||||
2024/07/13-10:42:24.860432 7fc87de006c0 Level-0 table #775: started
|
||||
2024/07/13-10:42:24.860477 7fc87de006c0 Level-0 table #775: 0 bytes OK
|
||||
2024/07/13-10:42:24.866988 7fc87de006c0 Delete type=0 #773
|
||||
2024/07/13-10:42:24.882123 7fc87de006c0 Manual compaction at level-0 from '!tables!4l60Lxv8cpsyy2Cg' @ 72057594037927935 : 1 .. '!tables.results!tfaYKDZqu7kgZvRG.yvbwKursaixh2dby' @ 0 : 0; will stop at (end)
|
||||
2024/09/29-23:15:44.891245 7f4c6f8006c0 Recovering log #810
|
||||
2024/09/29-23:15:44.901689 7f4c6f8006c0 Delete type=3 #808
|
||||
2024/09/29-23:15:44.901780 7f4c6f8006c0 Delete type=0 #810
|
||||
2024/09/29-23:18:41.207448 7f4c6ee006c0 Level-0 table #815: started
|
||||
2024/09/29-23:18:41.207487 7f4c6ee006c0 Level-0 table #815: 0 bytes OK
|
||||
2024/09/29-23:18:41.213809 7f4c6ee006c0 Delete type=0 #813
|
||||
2024/09/29-23:18:41.235156 7f4c6ee006c0 Manual compaction at level-0 from '!tables!4l60Lxv8cpsyy2Cg' @ 72057594037927935 : 1 .. '!tables.results!tfaYKDZqu7kgZvRG.yvbwKursaixh2dby' @ 0 : 0; will stop at (end)
|
||||
|
@ -1,7 +1,7 @@
|
||||
2024/06/19-08:59:32.924533 7f16d82006c0 Recovering log #766
|
||||
2024/06/19-08:59:32.935079 7f16d82006c0 Delete type=3 #764
|
||||
2024/06/19-08:59:32.935221 7f16d82006c0 Delete type=0 #766
|
||||
2024/06/19-09:28:27.089378 7f16d50006c0 Level-0 table #771: started
|
||||
2024/06/19-09:28:27.089413 7f16d50006c0 Level-0 table #771: 0 bytes OK
|
||||
2024/06/19-09:28:27.096669 7f16d50006c0 Delete type=0 #769
|
||||
2024/06/19-09:28:27.103319 7f16d50006c0 Manual compaction at level-0 from '!tables!4l60Lxv8cpsyy2Cg' @ 72057594037927935 : 1 .. '!tables.results!tfaYKDZqu7kgZvRG.yvbwKursaixh2dby' @ 0 : 0; will stop at (end)
|
||||
2024/09/29-22:08:39.206190 7f4c702006c0 Recovering log #806
|
||||
2024/09/29-22:08:39.218157 7f4c702006c0 Delete type=3 #804
|
||||
2024/09/29-22:08:39.218257 7f4c702006c0 Delete type=0 #806
|
||||
2024/09/29-23:11:56.522570 7f4c6ee006c0 Level-0 table #811: started
|
||||
2024/09/29-23:11:56.522656 7f4c6ee006c0 Level-0 table #811: 0 bytes OK
|
||||
2024/09/29-23:11:56.529181 7f4c6ee006c0 Delete type=0 #809
|
||||
2024/09/29-23:11:56.550193 7f4c6ee006c0 Manual compaction at level-0 from '!tables!4l60Lxv8cpsyy2Cg' @ 72057594037927935 : 1 .. '!tables.results!tfaYKDZqu7kgZvRG.yvbwKursaixh2dby' @ 0 : 0; will stop at (end)
|
||||
|
Binary file not shown.
@ -1 +1 @@
|
||||
MANIFEST-000415
|
||||
MANIFEST-000455
|
||||
|
@ -1,8 +1,8 @@
|
||||
2024/07/13-10:41:36.946044 7fc8820006c0 Recovering log #413
|
||||
2024/07/13-10:41:36.956775 7fc8820006c0 Delete type=3 #411
|
||||
2024/07/13-10:41:36.956919 7fc8820006c0 Delete type=0 #413
|
||||
2024/07/13-10:42:24.882375 7fc87de006c0 Level-0 table #418: started
|
||||
2024/07/13-10:42:24.882443 7fc87de006c0 Level-0 table #418: 0 bytes OK
|
||||
2024/07/13-10:42:24.888900 7fc87de006c0 Delete type=0 #416
|
||||
2024/07/13-10:42:24.905386 7fc87de006c0 Manual compaction at level-0 from '!journal!056ILNNrLiPq3Gi3' @ 72057594037927935 : 1 .. '!journal.pages!yfZxl4I7XAuUF6r3.apXmOlZRmGT4GreB' @ 0 : 0; will stop at (end)
|
||||
2024/07/13-10:42:24.905451 7fc87de006c0 Manual compaction at level-1 from '!journal!056ILNNrLiPq3Gi3' @ 72057594037927935 : 1 .. '!journal.pages!yfZxl4I7XAuUF6r3.apXmOlZRmGT4GreB' @ 0 : 0; will stop at (end)
|
||||
2024/09/29-23:15:44.953343 7f4c6f8006c0 Recovering log #453
|
||||
2024/09/29-23:15:44.964992 7f4c6f8006c0 Delete type=3 #451
|
||||
2024/09/29-23:15:44.965077 7f4c6f8006c0 Delete type=0 #453
|
||||
2024/09/29-23:18:41.249186 7f4c6ee006c0 Level-0 table #458: started
|
||||
2024/09/29-23:18:41.249234 7f4c6ee006c0 Level-0 table #458: 0 bytes OK
|
||||
2024/09/29-23:18:41.255951 7f4c6ee006c0 Delete type=0 #456
|
||||
2024/09/29-23:18:41.262725 7f4c6ee006c0 Manual compaction at level-0 from '!journal!056ILNNrLiPq3Gi3' @ 72057594037927935 : 1 .. '!journal.pages!yfZxl4I7XAuUF6r3.apXmOlZRmGT4GreB' @ 0 : 0; will stop at (end)
|
||||
2024/09/29-23:18:41.262768 7f4c6ee006c0 Manual compaction at level-1 from '!journal!056ILNNrLiPq3Gi3' @ 72057594037927935 : 1 .. '!journal.pages!yfZxl4I7XAuUF6r3.apXmOlZRmGT4GreB' @ 0 : 0; will stop at (end)
|
||||
|
@ -1,8 +1,8 @@
|
||||
2024/06/19-08:59:32.979073 7f16d82006c0 Recovering log #409
|
||||
2024/06/19-08:59:32.989562 7f16d82006c0 Delete type=3 #407
|
||||
2024/06/19-08:59:32.989628 7f16d82006c0 Delete type=0 #409
|
||||
2024/06/19-09:28:27.096857 7f16d50006c0 Level-0 table #414: started
|
||||
2024/06/19-09:28:27.096890 7f16d50006c0 Level-0 table #414: 0 bytes OK
|
||||
2024/06/19-09:28:27.103160 7f16d50006c0 Delete type=0 #412
|
||||
2024/06/19-09:28:27.103332 7f16d50006c0 Manual compaction at level-0 from '!journal!056ILNNrLiPq3Gi3' @ 72057594037927935 : 1 .. '!journal.pages!yfZxl4I7XAuUF6r3.apXmOlZRmGT4GreB' @ 0 : 0; will stop at (end)
|
||||
2024/06/19-09:28:27.103355 7f16d50006c0 Manual compaction at level-1 from '!journal!056ILNNrLiPq3Gi3' @ 72057594037927935 : 1 .. '!journal.pages!yfZxl4I7XAuUF6r3.apXmOlZRmGT4GreB' @ 0 : 0; will stop at (end)
|
||||
2024/09/29-22:08:39.266800 7f4c702006c0 Recovering log #449
|
||||
2024/09/29-22:08:39.276824 7f4c702006c0 Delete type=3 #447
|
||||
2024/09/29-22:08:39.276921 7f4c702006c0 Delete type=0 #449
|
||||
2024/09/29-23:11:56.578491 7f4c6ee006c0 Level-0 table #454: started
|
||||
2024/09/29-23:11:56.578547 7f4c6ee006c0 Level-0 table #454: 0 bytes OK
|
||||
2024/09/29-23:11:56.585671 7f4c6ee006c0 Delete type=0 #452
|
||||
2024/09/29-23:11:56.585940 7f4c6ee006c0 Manual compaction at level-0 from '!journal!056ILNNrLiPq3Gi3' @ 72057594037927935 : 1 .. '!journal.pages!yfZxl4I7XAuUF6r3.apXmOlZRmGT4GreB' @ 0 : 0; will stop at (end)
|
||||
2024/09/29-23:11:56.597791 7f4c6ee006c0 Manual compaction at level-1 from '!journal!056ILNNrLiPq3Gi3' @ 72057594037927935 : 1 .. '!journal.pages!yfZxl4I7XAuUF6r3.apXmOlZRmGT4GreB' @ 0 : 0; will stop at (end)
|
||||
|
Binary file not shown.
7
scripts/.directory
Normal file
7
scripts/.directory
Normal file
@ -0,0 +1,7 @@
|
||||
[Dolphin]
|
||||
SortOrder=1
|
||||
SortRole=modificationtime
|
||||
Timestamp=2024,10,8,20,1,53.617
|
||||
Version=4
|
||||
ViewMode=1
|
||||
VisibleRoles=Details_text,Details_size,Details_modificationtime,Details_creationtime,CustomizedDetails
|
1
scripts/08S8Ozi5b4EdwZp5.js
Normal file
1
scripts/08S8Ozi5b4EdwZp5.js
Normal file
@ -0,0 +1 @@
|
||||
args.fields.slBonus += this.actor.system.characteristics.wp.bonus;
|
4
scripts/0jTqyz0wRlK6XPF7.js
Normal file
4
scripts/0jTqyz0wRlK6XPF7.js
Normal file
@ -0,0 +1,4 @@
|
||||
if (args.test.spell)
|
||||
{
|
||||
args.test.result.other.push(`<strong>${this.effect.name}</strong>: Automatic Failure`)
|
||||
}
|
1
scripts/15C6LbCUmQgPEoDM.js
Normal file
1
scripts/15C6LbCUmQgPEoDM.js
Normal file
@ -0,0 +1 @@
|
||||
await args.actor.addCondition("ablaze");
|
@ -30,7 +30,7 @@
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.notifications.warn(`Could not find ${talent}`, {permanent : true})
|
||||
ui.notifications.warn(`Impossible de trouver ${talent}`, {permanent : true})
|
||||
}
|
||||
}
|
||||
|
||||
|
89
scripts/1CeYp5MlPcH68UIw.js
Normal file
89
scripts/1CeYp5MlPcH68UIw.js
Normal file
@ -0,0 +1,89 @@
|
||||
let characteristics = {
|
||||
"ws" : 15,
|
||||
"bs" : 10,
|
||||
"s" : 10,
|
||||
"t" : 15,
|
||||
"i" : 10,
|
||||
"ag" : 0,
|
||||
"dex" : 0,
|
||||
"int" : 10,
|
||||
"wp" : 10,
|
||||
"fel" : 10
|
||||
}
|
||||
let skills = ["Intimidate", "Commandement" , "Perception"]
|
||||
let skillAdvancements = [10, 10, 10]
|
||||
let talents = ["Combat Aware", "Drilled", "Menaçant", "Robust"]
|
||||
let trappings = ["Arme simple", "Mail Coat", "Mail Chausses"]
|
||||
let specialItems = [
|
||||
]
|
||||
let items = [];
|
||||
|
||||
let updateObj = this.actor.toObject();
|
||||
|
||||
for (let ch in characteristics)
|
||||
{
|
||||
updateObj.system.characteristics[ch].modifier += characteristics[ch];
|
||||
}
|
||||
|
||||
for (let item of specialItems) {
|
||||
let newItem
|
||||
if (item.type == "weapon") {
|
||||
newItem = new ItemWfrp4e({ name: item.name, type: item.type, system: { equipped: true, damage: {value: item.damage}} })
|
||||
} else if (item.type == "trapping") {
|
||||
newItem = new ItemWfrp4e({ img: "systems/wfrp4e/icons/blank.png", name: item.name, type: item.type, system: { worn: true, trappingType: { value: item.trappingType} } } )
|
||||
} else {
|
||||
newItem = new ItemWfrp4e({ img: "systems/wfrp4e/icons/blank.png", name: item.name, type: item.type })
|
||||
}
|
||||
items.push(newItem.toObject())
|
||||
}
|
||||
|
||||
for (let index = 0; index < skills.length; index++)
|
||||
{
|
||||
let skill = skills[index]
|
||||
let skillItem;
|
||||
skillItem = updateObj.items.find(i => i.name == skill && i.type == "skill")
|
||||
if (skillItem)
|
||||
skillItem.system.advances.value += skillAdvancements[index]
|
||||
else
|
||||
{
|
||||
skillItem = await game.wfrp4e.utility.findSkill(skill)
|
||||
skillItem = skillItem.toObject();
|
||||
skillItem.system.advances.value = skillAdvancements[index];
|
||||
items.push(skillItem);
|
||||
}
|
||||
}
|
||||
|
||||
for (let talent of talents)
|
||||
{
|
||||
let talentItem = await game.wfrp4e.utility.findTalent(talent)
|
||||
if (talentItem)
|
||||
{
|
||||
items.push(talentItem.toObject());
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.notifications.warn(`Impossible de trouver ${talent}`, {permanent : true})
|
||||
}
|
||||
}
|
||||
|
||||
for (let trapping of trappings)
|
||||
{
|
||||
let trappingItem = await game.wfrp4e.utility.findItem(trapping)
|
||||
if (trappingItem)
|
||||
{
|
||||
trappingItem = trappingItem.toObject()
|
||||
|
||||
trappingItem.system.equipped.value = true;
|
||||
|
||||
items.push(trappingItem);
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.notifications.warn(`Impossible de trouver ${trapping}`, {permanent : true})
|
||||
}
|
||||
}
|
||||
|
||||
updateObj.name = updateObj.name += " " + this.effect.name
|
||||
|
||||
await this.actor.update(updateObj)
|
||||
this.actor.createEmbeddedDocuments("Item", items);
|
2
scripts/29wHhLMnuoVjfQtN.js
Normal file
2
scripts/29wHhLMnuoVjfQtN.js
Normal file
@ -0,0 +1,2 @@
|
||||
const sl = this.effect.getFlag("wfrp4e-archives3", "sl");
|
||||
args.item.system.damage.value += `+${sl}`;
|
@ -1,8 +1,12 @@
|
||||
if (isNaN(parseInt(this.item.system.specification.value)))
|
||||
{
|
||||
let value = await ValueDialog.create("Entrer la valeur d'Armure", this.effect.name);
|
||||
let value = this.item.specifier;
|
||||
if (!value)
|
||||
{
|
||||
value = await ValueDialog.create({text : "Enter Armour value", title : this.effect.name});
|
||||
}
|
||||
if (value)
|
||||
{
|
||||
this.item.updateSource({"system.specification.value" : value});
|
||||
this.item.updateSource({"system.specification.value" : value, name : this.item.baseName});
|
||||
}
|
||||
}
|
@ -1,11 +1,11 @@
|
||||
let skill = `Métier (${this.item.parenthesesText})`
|
||||
let skill = `${game.i18n.localize("NAME.Trade")} (${this.item.parenthesesText})`
|
||||
let currentCareer = this.actor.system.currentCareer;
|
||||
let existingSkill = this.actor.itemTypes.skill.find(i => i.name == skill);
|
||||
|
||||
if (!currentCareer) return
|
||||
|
||||
|
||||
let inCurrentCareer = currentCareer.system.skills.includes(skill);
|
||||
let inCurrentCareer = currentCareer.system.skills.concat(currentCareer.system.addedSkills).includes(skill);
|
||||
let craftsmanAdded = this.actor.getFlag("wfrp4e", "craftsmanAdded") || {};
|
||||
if (existingSkill && inCurrentCareer && !craftsmanAdded[existingSkill.name])
|
||||
{
|
||||
@ -14,6 +14,6 @@ if (existingSkill && inCurrentCareer && !craftsmanAdded[existingSkill.name])
|
||||
else
|
||||
{
|
||||
craftsmanAdded[skill] = true;
|
||||
currentCareer.system.skills.push(skill);
|
||||
setProperty(this.actor, "flags.wfrp4e.craftsmanAdded", craftsmanAdded)
|
||||
currentCareer.system.addedSkills.push(skill);
|
||||
foundry.utils.setProperty(this.actor, "flags.wfrp4e.craftsmanAdded", craftsmanAdded)
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
let choice = await ItemDialog.create(ItemDialog.objectToArray(game.wfrp4e.config.locations, this.effect.img), 1, "Choose Location");
|
||||
let choice = await ItemDialog.create(ItemDialog.objectToArray(game.wfrp4e.config.locations, this.effect.img), 1, "Choisissez Location");
|
||||
if (choice[0])
|
||||
{
|
||||
this.effect.updateSource({name : `${this.effect.name} (${choice[0].name})`})
|
||||
|
@ -10,13 +10,10 @@ let characteristics = {
|
||||
"wp" : 25,
|
||||
"fel" : 10
|
||||
}
|
||||
//let skills = ["Cool", "Dodge", "Intimidate", "Intuition", "Leadership", "Lore (Warfare)", "Perception"]
|
||||
let skills = ["Calme", "Equive", "Intimidation", "Intuition", "Commandement", "Savoir (Guerre)", "Perception"]
|
||||
|
||||
let skills = ["Calme", "Esquive", "Intimidate", "Intuition", "Commandement" , "Lore (Warfare)", "Perception"]
|
||||
let skillAdvancements = [15, 15, 15, 15, 15, 10, 10]
|
||||
let talents = ["Vigilance", "Combat Instinctif", "Feinte", "Exaltant", "Déterminé", "Seigneur de guerre"]
|
||||
// TODO
|
||||
let trappings = ["Arme simple", "Bouclier"]
|
||||
let talents = ["Combat Aware", "Combat Reflexes", "Feint", "Inspiring", "Resolute", "War Leader"]
|
||||
let trappings = ["Arme simple", "Shield"]
|
||||
let items = [];
|
||||
|
||||
let updateObj = this.actor.toObject();
|
||||
@ -62,7 +59,7 @@ for (let trapping of trappings)
|
||||
{
|
||||
trappingItem = trappingItem.toObject()
|
||||
|
||||
equip(trappingItem)
|
||||
trappingItem.system.equipped.value = true;
|
||||
|
||||
items.push(trappingItem);
|
||||
}
|
||||
@ -75,14 +72,4 @@ for (let trapping of trappings)
|
||||
updateObj.name = updateObj.name += " " + this.effect.name
|
||||
|
||||
await this.actor.update(updateObj)
|
||||
this.actor.createEmbeddedDocuments("Item", items);
|
||||
|
||||
function equip(item)
|
||||
{
|
||||
if (item.type == "armour")
|
||||
item.system.worn.value = true
|
||||
else if (item.type == "weapon")
|
||||
item.system.equipped = true
|
||||
else if (item.type == "trapping" && item.system.trappingType.value == "clothingAccessories")
|
||||
item.system.worn = true
|
||||
}
|
||||
this.actor.createEmbeddedDocuments("Item", items);
|
6
scripts/4OlwxU60UqKg81yb.js
Normal file
6
scripts/4OlwxU60UqKg81yb.js
Normal file
@ -0,0 +1,6 @@
|
||||
const target = args.actor;
|
||||
|
||||
if (target.has("Ethereal") || target.has("Corruption")) {
|
||||
args.totalWoundLoss += 6;
|
||||
args.modifiers.other.push({label: this.effect.name, value: 6})
|
||||
}
|
1
scripts/4ZR7p8G3OzOBWx0L.js
Normal file
1
scripts/4ZR7p8G3OzOBWx0L.js
Normal file
@ -0,0 +1 @@
|
||||
return args.skill?.name !== game.i18n.localize("NAME.Endurance");
|
112
scripts/4ylzjgUdHY5D0yVh.js
Normal file
112
scripts/4ylzjgUdHY5D0yVh.js
Normal file
@ -0,0 +1,112 @@
|
||||
let characteristics = {
|
||||
"ws" : 25,
|
||||
"bs" : 10,
|
||||
"s" : 15,
|
||||
"t" : 15,
|
||||
"i" : 25,
|
||||
"ag" : 20,
|
||||
"dex" : 0,
|
||||
"int" : 10,
|
||||
"wp" : 25,
|
||||
"fel" : 10
|
||||
}
|
||||
let skills = ["Calme", "Esquive", "Intimidate", "Intuition", "Langue (Battle)", "Commandement" , "Lore (Warfare)", "Perception"]
|
||||
let skillAdvancements = [15, 15, 15, 15, 10, 15, 10, 10]
|
||||
|
||||
let talents = ["Combat Aware", "Combat Master", "Combat Reflexes", "Inspiring", "Resolute", "War Leader"]
|
||||
let trappings = ["Arme simple", "Shield", "Plate Breastplate", "Plate Bracers", "Plate Helm", "Plate Leggings"]
|
||||
let specialItems = []
|
||||
let items = [];
|
||||
|
||||
let updateObj = this.actor.toObject();
|
||||
|
||||
for (let ch in characteristics)
|
||||
{
|
||||
updateObj.system.characteristics[ch].modifier += characteristics[ch];
|
||||
}
|
||||
|
||||
for (let item of specialItems) {
|
||||
let newItem
|
||||
if (item.type == "weapon") {
|
||||
newItem = new ItemWfrp4e({ name: item.name, type: item.type, system: { equipped: true, damage: {value: item.damage}} })
|
||||
} else if (item.type == "trapping") {
|
||||
newItem = new ItemWfrp4e({ img: "systems/wfrp4e/icons/blank.png", name: item.name, type: item.type, system: { worn: true, trappingType: { value: item.trappingType} } } )
|
||||
} else {
|
||||
newItem = new ItemWfrp4e({ img: "systems/wfrp4e/icons/blank.png", name: item.name, type: item.type })
|
||||
}
|
||||
items.push(newItem.toObject())
|
||||
}
|
||||
|
||||
for (let index = 0; index < skills.length; index++)
|
||||
{
|
||||
let skill = skills[index]
|
||||
let skillItem;
|
||||
skillItem = updateObj.items.find(i => i.name == skill && i.type == "skill")
|
||||
if (skillItem)
|
||||
skillItem.system.advances.value += skillAdvancements[index]
|
||||
else
|
||||
{
|
||||
skillItem = await game.wfrp4e.utility.findSkill(skill)
|
||||
skillItem = skillItem.toObject();
|
||||
skillItem.system.advances.value = skillAdvancements[index];
|
||||
items.push(skillItem);
|
||||
}
|
||||
}
|
||||
|
||||
for (let talent of talents)
|
||||
{
|
||||
let talentItem = await game.wfrp4e.utility.findTalent(talent)
|
||||
if (talentItem)
|
||||
{
|
||||
items.push(talentItem.toObject());
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.notifications.warn(`Impossible de trouver ${talent}`, {permanent : true})
|
||||
}
|
||||
}
|
||||
|
||||
for (let trapping of trappings)
|
||||
{
|
||||
let trappingItem = await game.wfrp4e.utility.findItem(trapping)
|
||||
if (trappingItem)
|
||||
{
|
||||
trappingItem = trappingItem.toObject()
|
||||
|
||||
trappingItem.system.equipped.value = true;
|
||||
|
||||
items.push(trappingItem);
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.notifications.warn(`Impossible de trouver ${trapping}`, {permanent : true})
|
||||
}
|
||||
}
|
||||
|
||||
let filters = [
|
||||
{
|
||||
property : "type",
|
||||
value : "weapon"
|
||||
},
|
||||
{
|
||||
property : "system.weaponGroup.value",
|
||||
value : ["twohanded", "polearm"]
|
||||
}
|
||||
]
|
||||
|
||||
items = items.concat(await ItemDialog.createFromFilters(filters, 1, "Choisissez an appropriate Polearm or Two-Handed Weapon"))
|
||||
|
||||
let ride = await Dialog.confirm({title : "Skill", content : "Add Chaos Steed and +20 Ride (Horse)?"})
|
||||
|
||||
if (ride)
|
||||
{
|
||||
let skill = await game.wfrp4e.utility.findSkill("Ride (Horse)")
|
||||
skill = skill.toObject();
|
||||
skill.system.advances.value = 20;
|
||||
items = items.concat({name : "Chaos Steed", type: "trapping", "system.trappingType.value" : "misc"}, skill)
|
||||
}
|
||||
|
||||
updateObj.name = updateObj.name += " " + this.effect.name
|
||||
|
||||
await this.actor.update(updateObj)
|
||||
this.actor.createEmbeddedDocuments("Item", items);
|
@ -13,7 +13,7 @@ let characteristics = {
|
||||
let skills = ["Esquive", "Perception"]
|
||||
let skillAdvancements = [10, 10]
|
||||
let talents = ["Flee!", "Marksman"]
|
||||
let trappings = ["Hand Weapon"]
|
||||
let trappings = ["Arme simple"]
|
||||
let items = [];
|
||||
|
||||
let updateObj = this.actor.toObject();
|
||||
@ -48,7 +48,7 @@ for (let talent of talents)
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.notifications.warn(`Could not find ${talent}`, {permanent : true})
|
||||
ui.notifications.warn(`Impossible de trouver ${talent}`, {permanent : true})
|
||||
}
|
||||
}
|
||||
|
||||
@ -59,13 +59,13 @@ for (let trapping of trappings)
|
||||
{
|
||||
trappingItem = trappingItem.toObject()
|
||||
|
||||
equip(trappingItem)
|
||||
trappingItem.system.equipped.value = true;
|
||||
|
||||
items.push(trappingItem);
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.notifications.warn(`Could not find ${trapping}`, {permanent : true})
|
||||
ui.notifications.warn(`Impossible de trouver ${trapping}`, {permanent : true})
|
||||
}
|
||||
}
|
||||
|
||||
@ -73,13 +73,3 @@ updateObj.name = updateObj.name += " " + this.effect.name
|
||||
|
||||
await this.actor.update(updateObj)
|
||||
this.actor.createEmbeddedDocuments("Item", items);
|
||||
|
||||
function equip(item)
|
||||
{
|
||||
if (item.type == "armour")
|
||||
item.system.worn.value = true
|
||||
else if (item.type == "weapon")
|
||||
item.system.equipped = true
|
||||
else if (item.type == "trapping" && item.system.trappingType.value == "clothingAccessories")
|
||||
item.system.worn = true
|
||||
}
|
@ -10,11 +10,10 @@ let characteristics = {
|
||||
"wp" : 15,
|
||||
"fel" : 0
|
||||
}
|
||||
//let skills = ["Cool", "Dodge", "Intimidate", "Leadership"]
|
||||
let skills = ["Calme", "Esquive", "Intimidation", "Commandement"]
|
||||
let skills = ["Calme", "Esquive", "Intimidate", "Commandement" ]
|
||||
let skillAdvancements = [15, 15, 10, 5]
|
||||
let talents = ["Vigilance", "Combat Instinctif", "Feinte", "Déterminé"]
|
||||
let trappings = ["Cotte de Mailles", "Chausses de Mailles", "Coiffe de Mailles", "Arme simple", "Bouclier"]
|
||||
let talents = ["Combat Aware", "Combat Reflexes", "Feint", "Resolute"]
|
||||
let trappings = ["Mail Coat", "Mail Chausses", "Mail Coif", "Arme simple", "Shield"]
|
||||
let items = [];
|
||||
|
||||
let updateObj = this.actor.toObject();
|
||||
@ -60,7 +59,7 @@ for (let trapping of trappings)
|
||||
{
|
||||
trappingItem = trappingItem.toObject()
|
||||
|
||||
equip(trappingItem)
|
||||
trappingItem.system.equipped.value = true;
|
||||
|
||||
items.push(trappingItem);
|
||||
}
|
||||
@ -73,14 +72,4 @@ for (let trapping of trappings)
|
||||
updateObj.name = this.effect.name + " " + updateObj.name
|
||||
|
||||
await this.actor.update(updateObj)
|
||||
this.actor.createEmbeddedDocuments("Item", items);
|
||||
|
||||
function equip(item)
|
||||
{
|
||||
if (item.type == "armour")
|
||||
item.system.worn.value = true
|
||||
else if (item.type == "weapon")
|
||||
item.system.equipped = true
|
||||
else if (item.type == "trapping" && item.system.trappingType.value == "clothingAccessories")
|
||||
item.system.worn = true
|
||||
}
|
||||
this.actor.createEmbeddedDocuments("Item", items);
|
@ -1,5 +1,5 @@
|
||||
const repaired_message = `<p>Réparation finie de <em>${this.item.name}</em>.</p>`;
|
||||
const test = 'Métier (Charpentier)';
|
||||
const repaired_message = `<p>Réparation finie <em>${this.item.name}</em>.</p>`;
|
||||
const test = 'Trade (Carpenter)';
|
||||
const difficulty = 'challenging';
|
||||
const target = 40;
|
||||
|
||||
@ -24,11 +24,10 @@ const extendedTestData = {
|
||||
},
|
||||
effects: [
|
||||
{
|
||||
name: `Réparer le ${this.item.name}`,
|
||||
icon: this.item.img,
|
||||
flags: {
|
||||
wfrp4e: {
|
||||
applicationData: {
|
||||
name: `Réparer ${this.item.name}`,
|
||||
img: this.item.img,
|
||||
system: {
|
||||
transferData : {
|
||||
type: "document",
|
||||
documentType: "Item"
|
||||
},
|
||||
@ -38,7 +37,7 @@ const extendedTestData = {
|
||||
script: `
|
||||
let id = this.item.flags.wfrp4e.fromEffect;
|
||||
let effect = this.actor.appliedEffects.find(e => e.id === id);
|
||||
this.script.scriptMessage("${repaired_message}");
|
||||
this.script.message("${repaired_message}");
|
||||
await effect.item.delete();
|
||||
`,
|
||||
trigger: "deleteEffect"
|
||||
@ -46,7 +45,6 @@ const extendedTestData = {
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
};
|
||||
|
||||
|
6
scripts/5Zxc13GBaJaxCf48.js
Normal file
6
scripts/5Zxc13GBaJaxCf48.js
Normal file
@ -0,0 +1,6 @@
|
||||
const visor = this.item.getFlag('wfrp4e', 'visor');
|
||||
|
||||
if (!visor)
|
||||
args.fields.modifier -= 10;
|
||||
else
|
||||
args.fields.modifier -= 20;
|
@ -10,10 +10,10 @@ let characteristics = {
|
||||
"wp" : 35,
|
||||
"fel" : 15
|
||||
}
|
||||
let skills = ["Cool", "Dodge", "Intimidate", "Intuition", "Leadership", "Lore (Warfare)", "Perception"]
|
||||
let skills = ["Calme", "Esquive", "Intimidate", "Intuition", "Commandement" , "Lore (Warfare)", "Perception"]
|
||||
let skillAdvancements = [25, 15, 25, 25, 30, 20, 20]
|
||||
let talents = ["Combat Aware", "Combat Reflexes", "Feint", "Inspiring", "Luck", "Resolute", "Unshakable", "War Leader"]
|
||||
let trappings = ["Hand Weapon", "Shield"]
|
||||
let talents = ["Combat Aware", "Combat Reflexes", "Feint", "Inspiring", "Chance", "Resolute", "Unshakable", "War Leader"]
|
||||
let trappings = ["Arme simple", "Shield"]
|
||||
let items = [];
|
||||
|
||||
let updateObj = this.actor.toObject();
|
||||
@ -48,7 +48,7 @@ for (let talent of talents)
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.notifications.warn(`Could not find ${talent}`, {permanent : true})
|
||||
ui.notifications.warn(`Impossible de trouver ${talent}`, {permanent : true})
|
||||
}
|
||||
}
|
||||
|
||||
@ -59,27 +59,17 @@ for (let trapping of trappings)
|
||||
{
|
||||
trappingItem = trappingItem.toObject()
|
||||
|
||||
equip(trappingItem)
|
||||
trappingItem.system.equipped.value = true;
|
||||
|
||||
items.push(trappingItem);
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.notifications.warn(`Could not find ${trapping}`, {permanent : true})
|
||||
ui.notifications.warn(`Impossible de trouver ${trapping}`, {permanent : true})
|
||||
}
|
||||
}
|
||||
|
||||
updateObj.name = updateObj.name += " " + this.effect.name
|
||||
|
||||
await this.actor.update(updateObj)
|
||||
this.actor.createEmbeddedDocuments("Item", items);
|
||||
|
||||
function equip(item)
|
||||
{
|
||||
if (item.type == "armour")
|
||||
item.system.worn.value = true
|
||||
else if (item.type == "weapon")
|
||||
item.system.equipped = true
|
||||
else if (item.type == "trapping" && item.system.trappingType.value == "clothingAccessories")
|
||||
item.system.worn = true
|
||||
}
|
||||
this.actor.createEmbeddedDocuments("Item", items);
|
@ -1,6 +1,6 @@
|
||||
if (isNaN(parseInt(this.item.system.specification.value)))
|
||||
{
|
||||
let value = await ValueDialog.create("Saisir lde Savoir de lancer de sort", this.effect.name, "", Object.values(game.wfrp4e.config.magicLores));
|
||||
let value = await ValueDialog.create({text : "Enter Spellcasting Lore", title : this.effect.name}, "", Object.values(game.wfrp4e.config.magicLores));
|
||||
if (value)
|
||||
{
|
||||
this.item.updateSource({"system.specification.value" : value});
|
||||
|
@ -1,6 +1,6 @@
|
||||
if (args.test.result.castOutcome == "failure")
|
||||
{
|
||||
ValueDialog.create("Sasir le nombre de Blessures perdues en échange de DR", this.effect.name, "0").then(async value => {
|
||||
ValueDialog.create({text : "Enter Wounds Lost to gain SL", title : this.effect.name}, "0").then(async value => {
|
||||
value = Math.clamped(value, 0, 3)
|
||||
if (value == 0)
|
||||
{
|
||||
@ -8,11 +8,11 @@ if (args.test.result.castOutcome == "failure")
|
||||
}
|
||||
else if (Number.isNumeric(value))
|
||||
{
|
||||
this.script.scriptNotification(`Perte de ${value} Blessures`)
|
||||
this.script.notification(`Lost ${value} Wounds`)
|
||||
this.actor.modifyWounds(-1 * value)
|
||||
await this.item.system.toggleEquip();
|
||||
args.test.addSL(value);
|
||||
args.test.preData.other.push(`<strong>${this.effect.name}</strong>: +${value} DR`)
|
||||
args.test.preData.other.push(`<strong>${this.effect.name}</strong>: +${value} SL`)
|
||||
}
|
||||
})
|
||||
}
|
7
scripts/7ateEtT5HXg1vObY.js
Normal file
7
scripts/7ateEtT5HXg1vObY.js
Normal file
@ -0,0 +1,7 @@
|
||||
const uuids = [
|
||||
"Compendium.wfrp4e-core.items.Item.AcnFuDKRemLI9ey7", // Nose for Trouble
|
||||
"Compendium.wfrp4e-core.items.Item.WoXShzaYkV5F6c48", // Master of Disguise
|
||||
];
|
||||
|
||||
const items = await Promise.all(uuids.map(uuid => fromUuid(uuid)));
|
||||
await this.actor.createEmbeddedDocuments("Item", items, {fromEffect: this.effect.id});
|
@ -1,4 +1,4 @@
|
||||
const repaired_message = `<p>Fini de passer <em>l'ancre</em>.</p>`;
|
||||
const repaired_message = `<p>Finished raisint <em>the anchor</em>.</p>`;
|
||||
const test = 'Strength';
|
||||
const difficulty = 'vhard';
|
||||
const target = 20;
|
||||
@ -24,11 +24,10 @@ const extendedTestData = {
|
||||
},
|
||||
effects: [
|
||||
{
|
||||
name: `Réparer le ${this.item.name}`,
|
||||
icon: this.item.img,
|
||||
flags: {
|
||||
wfrp4e: {
|
||||
applicationData: {
|
||||
name: `Réparer ${this.item.name}`,
|
||||
img: this.item.img,
|
||||
system: {
|
||||
transferData : {
|
||||
type: "document",
|
||||
documentType: "Item"
|
||||
},
|
||||
@ -38,7 +37,7 @@ const extendedTestData = {
|
||||
script: `
|
||||
let id = this.item.flags.wfrp4e.fromEffect;
|
||||
let effect = this.actor.appliedEffects.find(e => e.id === id);
|
||||
this.script.scriptMessage("${repaired_message}");
|
||||
this.script.message("${repaired_message}");
|
||||
await effect.item.delete();
|
||||
`,
|
||||
trigger: "deleteEffect"
|
||||
@ -46,7 +45,6 @@ const extendedTestData = {
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
};
|
||||
|
||||
|
@ -9,7 +9,7 @@ let filters = [
|
||||
}
|
||||
]
|
||||
|
||||
let petty = await game.wfrp4e.apps.ItemDialog.createFromFilters(filters, 6, "Choisir 6 sorts de Magie Mineure")
|
||||
let petty = await ItemDialog.createFromFilters(filters, 6, "Choisissez 6 Sorts de Magie Mineure")
|
||||
|
||||
|
||||
filters = [
|
||||
@ -23,7 +23,7 @@ filters = [
|
||||
}
|
||||
]
|
||||
|
||||
let arcane = await game.wfrp4e.apps.ItemDialog.createFromFilters(filters, 9, "Choisir 9 Sorts d'Arcane")
|
||||
let arcane = await ItemDialog.createFromFilters(filters, 9, "Choisissez 9 Sorts de Magie d'Arcane")
|
||||
|
||||
let items = petty.concat(arcane).map(i => i.toObject())
|
||||
|
||||
|
1
scripts/94eDAi6pkMhG3Ex9.js
Normal file
1
scripts/94eDAi6pkMhG3Ex9.js
Normal file
@ -0,0 +1 @@
|
||||
this.actor.deleteEmbeddedDocuments("ActiveEffect", [this.effect.id]);
|
@ -1,7 +1,7 @@
|
||||
let choice1 = [
|
||||
{
|
||||
type : "skill",
|
||||
name : "Corps à corps (Base)",
|
||||
name : "Melee (Basic)",
|
||||
diff : {
|
||||
system : {
|
||||
advances : {
|
||||
@ -14,7 +14,7 @@ let choice1 = [
|
||||
let choice2 = [
|
||||
{
|
||||
type : "skill",
|
||||
name : "Corps à corps (Armes d'hast)",
|
||||
name : "Melee (Polearm)",
|
||||
diff : {
|
||||
system : {
|
||||
advances : {
|
||||
@ -26,14 +26,14 @@ let choice2 = [
|
||||
]
|
||||
|
||||
let choice = await Dialog.wait({
|
||||
title : "Choix",
|
||||
title : "Choice",
|
||||
content :
|
||||
`<p>
|
||||
Choisissez une option
|
||||
Select your choice
|
||||
</p>
|
||||
<ol>
|
||||
<li>Corps à corps (Base)</li>
|
||||
<li>Corps à corps (Armes d'hast)</li>
|
||||
<li>Melee (Basic)</li>
|
||||
<li>Melee (Polearm)</li>
|
||||
</ol>
|
||||
`,
|
||||
buttons : {
|
||||
@ -44,7 +44,7 @@ let choice = await Dialog.wait({
|
||||
}
|
||||
},
|
||||
2 : {
|
||||
label : "Armes d'hast",
|
||||
label : "Polearm",
|
||||
callback : () => {
|
||||
return choice2;
|
||||
}
|
||||
@ -71,9 +71,13 @@ for (let c of choice)
|
||||
let item = await game.wfrp4e.utility.find(c.name, c.type)
|
||||
if (item)
|
||||
{
|
||||
let equip = item.system.tags.has("equippable");
|
||||
item = item.toObject()
|
||||
equip(item);
|
||||
items.push(foundry.utils.mergeObject(item, (c.diff || {})))
|
||||
if (equip)
|
||||
{
|
||||
item.system.equipped.value = true;
|
||||
}
|
||||
items.push(foundry.utils.mergeObject(item, (c.diff || {})))
|
||||
}
|
||||
else
|
||||
ui.notifications.warn(`Impossible de trouver ${talent}`, {permanent : true})
|
||||
@ -82,13 +86,3 @@ for (let c of choice)
|
||||
}
|
||||
await this.actor.update(updateObj)
|
||||
this.actor.createEmbeddedDocuments("Item", items);
|
||||
|
||||
function equip(item)
|
||||
{
|
||||
if (item.type == "armour")
|
||||
item.system.worn.value = true
|
||||
else if (item.type == "weapon")
|
||||
item.system.equipped = true
|
||||
else if (item.type == "trapping" && item.system.trappingType.value == "clothingAccessories")
|
||||
item.system.worn = true
|
||||
}
|
2
scripts/BNJRV66jlrp51qZK.js
Normal file
2
scripts/BNJRV66jlrp51qZK.js
Normal file
@ -0,0 +1,2 @@
|
||||
args.abort = true;
|
||||
this.script.notification(game.i18n.localize("SCRIPT.Sightstep"));
|
@ -1,10 +1,10 @@
|
||||
let actor = game.user.character ?? canvas.tokens.controlled[0]?.actor;
|
||||
if (!actor || !(actor.system instanceof StandardActorModel))
|
||||
return ui.notifications.warn("Vous devez contrôler un Acteur capable de réaliser un Test de Force");
|
||||
return ui.notifications.warn("You must control an Actor capable of performing a Strength Test");
|
||||
|
||||
let test = await actor.setupCharacteristic("s", {
|
||||
skipTargets: true,
|
||||
appendTitle: " - Renflouement",
|
||||
appendTitle: " - Bailing Out",
|
||||
fields: {
|
||||
difficulty: "challenging"
|
||||
},
|
||||
@ -22,7 +22,7 @@ if (test.succeeded) {
|
||||
|
||||
let rating = parseInt(this.effect.name.match(/\d+/)?.[0]);
|
||||
if (rating <= 1) {
|
||||
const scriptData = this.effect.flags.wfrp4e.scriptData;
|
||||
const scriptData = this.effect.system.scriptData
|
||||
scriptData[2].trigger = '';
|
||||
await this.effect.update({disabled: true, "flags.wfrp4e.scriptData": scriptData});
|
||||
await this.effect.update({disabled: true, "system.scriptData": scriptData});
|
||||
}
|
1
scripts/C4LZnaX0MYgwrszj.js
Normal file
1
scripts/C4LZnaX0MYgwrszj.js
Normal file
@ -0,0 +1 @@
|
||||
return args.type !== "channelling" && !args.skill?.name.includes(game.i18n.localize("NAME.Channelling")) && args.skill?.name !== `${game.i18n.localize("NAME.Language")} (${game.i18n.localize("SPEC.Magick")})` && args.skill?.name !== game.i18n.localize("NAME.OutdoorSurvival");
|
8
scripts/CicQ5REu9tbsc8wW.js
Normal file
8
scripts/CicQ5REu9tbsc8wW.js
Normal file
@ -0,0 +1,8 @@
|
||||
const locations = [];
|
||||
|
||||
for (let [key, loc] of Object.entries(args.AP)) {
|
||||
if (loc.layers?.some(i => !i.metal && i.source?.system.tags?.has("armour")))
|
||||
locations.push(key);
|
||||
}
|
||||
|
||||
this.actor.status.addArmour(1, {source: this.effect, magical: true, locations})
|
18
scripts/ClkT2WG2UjVwQ97T.js
Normal file
18
scripts/ClkT2WG2UjVwQ97T.js
Normal file
@ -0,0 +1,18 @@
|
||||
if (args.actor.has("Démoniaque")) {
|
||||
args.totalWoundLoss += 3;
|
||||
args.modifiers.other.push({label: this.effect.name, value: 3});
|
||||
}
|
||||
|
||||
let test = await args.actor.setupSkill("Endurance", {
|
||||
appendTitle: ` – ${this.effect.name}`,
|
||||
skipTargets: true,
|
||||
characteristic: 't',
|
||||
context: {
|
||||
failure: "Received 1 Blinded Condition"
|
||||
}
|
||||
});
|
||||
await test.roll();
|
||||
|
||||
if (test.failed) {
|
||||
args.actor.addCondition("blinded");
|
||||
}
|
1
scripts/Dew3Ks9yC4DynSMi.js
Normal file
1
scripts/Dew3Ks9yC4DynSMi.js
Normal file
@ -0,0 +1 @@
|
||||
return args.characteristic === "s" || args.characteristic === "t" || args.weapon?.system?.attackType === "melee";
|
@ -1,9 +1,9 @@
|
||||
let column = await ValueDialog.create("Selectionnez la colonne pour déterminer la Tête de Bête", "Sélectionner la colonne", "", ["Undivided", "Khorne", "Nurgle", "Slaanesh", "Tzeentch"]);
|
||||
let column = await ValueDialog.create({text : "Select the column to roll on to determine Beast Head", title : "Select Column"}, "", ["Undivided", "Khorne", "Nurgle", "Slaanesh", "Tzeentch"]);
|
||||
|
||||
if (column)
|
||||
{
|
||||
let result = await game.wfrp4e.tables.rollTable("beasthead", {}, column);
|
||||
this.script.scriptMessage(`<strong>${result.title}</strong><br>${result.result}`);
|
||||
this.script.message(`<strong>${result.title}</strong><br>${result.result}`);
|
||||
let uuid = `Compendium.${result.object.documentCollection}.${result.object.documentId}`;
|
||||
let item = await fromUuid(uuid);
|
||||
if (item)
|
||||
|
@ -1,3 +1,6 @@
|
||||
let fatigued = args.actor.hasCondition("fatigued")
|
||||
if (fatigued)
|
||||
setProperty(fatigued, "flags.wfrp4e.scriptData", getProperty(fatigued, "flags.wfrp4e.scriptData").filter(s => s.trigger != "dialog"))
|
||||
{
|
||||
fatigued.system.scriptData = fatigued.system.scriptData.filter(s => s.trigger != "dialog")
|
||||
fatigued.system._scripts = null;
|
||||
}
|
8
scripts/E6v4YZrvFikbdXoO.js
Normal file
8
scripts/E6v4YZrvFikbdXoO.js
Normal file
@ -0,0 +1,8 @@
|
||||
const locations = [];
|
||||
|
||||
for (let [key, loc] of Object.entries(args.AP)) {
|
||||
if (loc.layers?.some(i => i.metal))
|
||||
locations.push(key);
|
||||
}
|
||||
|
||||
this.actor.status.addArmour(1, {source: this.effect, magical: true, locations})
|
5
scripts/EXiqepAIXmbqMiKa.js
Normal file
5
scripts/EXiqepAIXmbqMiKa.js
Normal file
@ -0,0 +1,5 @@
|
||||
if (args.opposedTest?.attackerTest?.weapon?.name.toLowerCase().includes("unarmed")) {
|
||||
const sl = this.effect.getFlag("wfrp4e-archives3", "sl");
|
||||
args.totalWoundLoss += sl;
|
||||
args.modifiers.other.push({label: this.effect.name, value: sl});
|
||||
}
|
@ -1,6 +1,6 @@
|
||||
if (isNaN(parseInt(this.item.system.specification.value)))
|
||||
{
|
||||
let value = await ValueDialog.create("Saisir la valeur de Terreur", this.effect.name);
|
||||
let value = await ValueDialog.create({text : "Enter Terror value", title : this.effect.name});
|
||||
if (value)
|
||||
{
|
||||
this.item.updateSource({"system.specification.value" : value});
|
||||
|
7
scripts/F9P8Nh4AKnqSGg8C.js
Normal file
7
scripts/F9P8Nh4AKnqSGg8C.js
Normal file
@ -0,0 +1,7 @@
|
||||
const uuids = [
|
||||
"Compendium.wfrp4e-core.items.Item.bxbTiLzbaz4vdukT", // Hunter's Eye
|
||||
"Compendium.wfrp4e-core.items.Item.XSb3QVB9ipPBFt56", // Shadow
|
||||
];
|
||||
|
||||
const items = await Promise.all(uuids.map(uuid => fromUuid(uuid)));
|
||||
await this.actor.createEmbeddedDocuments("Item", items, {fromEffect: this.effect.id});
|
14
scripts/FX8ILw0VgbNxkObA.js
Normal file
14
scripts/FX8ILw0VgbNxkObA.js
Normal file
@ -0,0 +1,14 @@
|
||||
const uuid = "Compendium.wfrp4e-core.items.Item.mCvZAj5F6hfUZhzR";
|
||||
const item = await fromUuid(uuid);
|
||||
const data = item.toObject();
|
||||
data.name = this.effect.name;
|
||||
data.type = 'trapping';
|
||||
data.system.trappingType = {value: 'clothingAccessories'};
|
||||
data.system.equipped = {value: true};
|
||||
|
||||
const effectData = this.effect.sourceItem.effects.find(e => e.disabled).toObject();
|
||||
effectData.disabled = false;
|
||||
effectData.system.transferData.equipTransfer = true;
|
||||
data.effects = [effectData];
|
||||
|
||||
const dagger = await this.actor.createEmbeddedDocuments("Item", [data], {fromEffect: this.effect.id});
|
@ -1,5 +1,5 @@
|
||||
const repaired_message = `<p>Réparation finie de <em>${this.item.name}</em>.</p>`;
|
||||
const test = 'Métier (Charpentier)';
|
||||
const repaired_message = `<p>Réparation finie <em>${this.item.name}</em>.</p>`;
|
||||
const test = 'Trade (Carpenter)';
|
||||
const difficulty = 'difficult';
|
||||
const target = 20;
|
||||
|
||||
@ -24,11 +24,10 @@ const extendedTestData = {
|
||||
},
|
||||
effects: [
|
||||
{
|
||||
name: `Réparer le ${this.item.name}`,
|
||||
icon: this.item.img,
|
||||
flags: {
|
||||
wfrp4e: {
|
||||
applicationData: {
|
||||
name: `Réparer ${this.item.name}`,
|
||||
img: this.item.img,
|
||||
system: {
|
||||
transferData : {
|
||||
type: "document",
|
||||
documentType: "Item"
|
||||
},
|
||||
@ -38,7 +37,7 @@ const extendedTestData = {
|
||||
script: `
|
||||
let id = this.item.flags.wfrp4e.fromEffect;
|
||||
let effect = this.actor.appliedEffects.find(e => e.id === id);
|
||||
this.script.scriptMessage("${repaired_message}");
|
||||
this.script.message("${repaired_message}");
|
||||
await effect.item.delete();
|
||||
`,
|
||||
trigger: "deleteEffect"
|
||||
@ -46,7 +45,6 @@ const extendedTestData = {
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
};
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
const repaired_message = `<p>Réparation finie de <em>${this.item.name}</em>.</p>`;
|
||||
const test = 'Métier (Charpentier)';
|
||||
const repaired_message = `<p>Réparation finie <em>${this.item.name}</em>.</p>`;
|
||||
const test = 'Trade (Carpentry)';
|
||||
const difficulty = 'easy';
|
||||
const target = 20;
|
||||
|
||||
@ -24,11 +24,10 @@ const extendedTestData = {
|
||||
},
|
||||
effects: [
|
||||
{
|
||||
name: `Réparer le ${this.item.name}`,
|
||||
icon: this.item.img,
|
||||
flags: {
|
||||
wfrp4e: {
|
||||
applicationData: {
|
||||
name: `Réparer ${this.item.name}`,
|
||||
img: this.item.img,
|
||||
system: {
|
||||
transferData : {
|
||||
type: "document",
|
||||
documentType: "Item"
|
||||
},
|
||||
@ -38,7 +37,7 @@ const extendedTestData = {
|
||||
script: `
|
||||
let id = this.item.flags.wfrp4e.fromEffect;
|
||||
let effect = this.actor.appliedEffects.find(e => e.id === id);
|
||||
this.script.scriptMessage("${repaired_message}");
|
||||
this.script.message("${repaired_message}");
|
||||
await effect.item.delete();
|
||||
`,
|
||||
trigger: "deleteEffect"
|
||||
@ -46,7 +45,6 @@ const extendedTestData = {
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
};
|
||||
|
||||
|
2
scripts/H7lcCU24gFDp7zK7.js
Normal file
2
scripts/H7lcCU24gFDp7zK7.js
Normal file
@ -0,0 +1,2 @@
|
||||
let amount = this.effect.sourceTest.result.baseSL;
|
||||
args.fields.successBonus += amount;
|
@ -1,4 +1,4 @@
|
||||
const repaired_message = `<p>Réparation finie de<em>${this.item.name}</em>.</p>`;
|
||||
const repaired_message = `<p>Réparation finie <em>${this.item.name}</em>.</p>`;
|
||||
const test = 'Voile';
|
||||
const difficulty = 'easy';
|
||||
const target = 10;
|
||||
@ -24,11 +24,10 @@ const extendedTestData = {
|
||||
},
|
||||
effects: [
|
||||
{
|
||||
name: `Réparer le ${this.item.name}`,
|
||||
icon: this.item.img,
|
||||
flags: {
|
||||
wfrp4e: {
|
||||
applicationData: {
|
||||
name: `Réparer ${this.item.name}`,
|
||||
img: this.item.img,
|
||||
system: {
|
||||
transferData : {
|
||||
type: "document",
|
||||
documentType: "Item"
|
||||
},
|
||||
@ -38,7 +37,7 @@ const extendedTestData = {
|
||||
script: `
|
||||
let id = this.item.flags.wfrp4e.fromEffect;
|
||||
let effect = this.actor.appliedEffects.find(e => e.id === id);
|
||||
this.script.scriptMessage("${repaired_message}");
|
||||
this.script.message("${repaired_message}");
|
||||
await effect.item.delete();
|
||||
`,
|
||||
trigger: "deleteEffect"
|
||||
@ -46,7 +45,6 @@ const extendedTestData = {
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
};
|
||||
|
||||
|
37
scripts/HG2fKOfruT5QV3A4.js
Normal file
37
scripts/HG2fKOfruT5QV3A4.js
Normal file
@ -0,0 +1,37 @@
|
||||
let lore = await ValueDialog.create({text : "Choisissez Lore", title : "Lore"}, "", {"fire" : "Feu", "death" : "Mort", "metal" : "Métal", "shadow" : "Ombres"});
|
||||
|
||||
let filters = [
|
||||
{
|
||||
property : "type",
|
||||
value : "spell"
|
||||
},
|
||||
{
|
||||
property : "system.lore.value",
|
||||
value : "petty"
|
||||
}
|
||||
]
|
||||
|
||||
let petty = await ItemDialog.createFromFilters(filters, 3, "Choisissez 3 Sorts de Magie Mineure")
|
||||
|
||||
|
||||
filters = [
|
||||
{
|
||||
property : "type",
|
||||
value : "spell"
|
||||
},
|
||||
{
|
||||
property : "system.lore.value",
|
||||
value : [""]
|
||||
}
|
||||
]
|
||||
|
||||
let arcane = await ItemDialog.createFromFilters(filters, 6, "Choisissez 6 Sorts de Magie d'Arcane")
|
||||
|
||||
let items = petty.map(i => i.toObject()).concat(arcane.map(i => {
|
||||
let spell = i.toObject();
|
||||
spell.img = `modules/wfrp4e-core/icons/spells/${lore}.png`
|
||||
spell.system.lore.value = lore;
|
||||
return spell;
|
||||
}));
|
||||
|
||||
this.actor.createEmbeddedDocuments("Item", items);
|
@ -1,19 +1,9 @@
|
||||
let choices = await Promise.all([game.wfrp4e.utility.findItemId("PzimjNx9Ojq4g6mV"), game.wfrp4e.utility.findItemId("rOPmyLWa37e7s9v6")])
|
||||
let items = await game.wfrp4e.apps.ItemDialog.create(choices, 1, "Choisir une compétence")
|
||||
let choices = await Promise.all([warhammer.utility.findItemId("PzimjNx9Ojq4g6mV"), warhammer.utility.findItemId("rOPmyLWa37e7s9v6")])
|
||||
let items = await game.wfrp4e.apps.ItemDialog.create(choices, 1, "Choisissez a Skill")
|
||||
|
||||
items = items.map(i => i.toObject())
|
||||
items.forEach(i => i.system.advances.value = 20)
|
||||
|
||||
items.forEach(i => equip(i))
|
||||
items.forEach(i => i.system.equipped.value = true;)
|
||||
|
||||
this.actor.createEmbeddedDocuments("Item", items);
|
||||
|
||||
function equip(item)
|
||||
{
|
||||
if (item.type == "armour")
|
||||
item.data.worn.value = true
|
||||
else if (item.type == "weapon")
|
||||
item.data.equipped = true
|
||||
else if (item.type == "trapping" && item.data.trappingType.value == "clothingAccessories")
|
||||
item.data.worn = true
|
||||
}
|
12
scripts/HdTuY2IGhdlMDOy3.js
Normal file
12
scripts/HdTuY2IGhdlMDOy3.js
Normal file
@ -0,0 +1,12 @@
|
||||
if (this.actor.system.details.experience.current < 100) {
|
||||
return this.script.notification(game.i18n.localize("SCRIPT.NotEnoughXP"))
|
||||
}
|
||||
|
||||
let item = await game.wfrp4e.utility.findItem("Animal Telepathy", "trait")
|
||||
this.actor.createEmbeddedDocuments("Item", [item]);
|
||||
let expLog = foundry.utils.duplicate(this.actor.details.experience.log || []);
|
||||
expLog.push({amount : 100, reason: item.name, spent: this.actor.details.experience.spent + 100, total: this.actor.details.experience.total, type: "spent"});
|
||||
this.actor.update({
|
||||
"system.details.experience.spent": this.actor.details.experience.spent + 100,
|
||||
"system.details.experience.log": expLog
|
||||
});
|
6
scripts/HfZAQWoY8n3clLlo.js
Normal file
6
scripts/HfZAQWoY8n3clLlo.js
Normal file
@ -0,0 +1,6 @@
|
||||
if (!args.itemCreated) return;
|
||||
if (args.itemCreated.type !== "critical") return;
|
||||
if (args.itemCreated.system.location.value.toLowerCase() !== "head") return;
|
||||
if (Number(args.itemCreated.system.wounds.value) > 0) {
|
||||
this.script.message(game.i18n.format("SCRIPT.Sallet", {name: args.itemCreated.parent.name, wounds: args.itemCreated.system.wounds.value}))
|
||||
}
|
@ -1,11 +1,11 @@
|
||||
let skill = `Divertissement (Chant)`
|
||||
let skill = `${game.i18n.localize("NAME.Entertain")} (${game.i18n.localize("SPEC.Singing")})`;
|
||||
let currentCareer = this.actor.system.currentCareer;
|
||||
let existingSkill = this.actor.itemTypes.skill.find(i => i.name == skill);
|
||||
|
||||
if (!currentCareer) return
|
||||
|
||||
|
||||
let inCurrentCareer = currentCareer.system.skills.includes(skill);
|
||||
let inCurrentCareer = currentCareer.system.skills.concat(currentCareer.system.addedSkills).includes(skill);
|
||||
let perfectPitchAdded = this.actor.getFlag("wfrp4e", "perfectPitchAdded") || {};
|
||||
if (existingSkill && inCurrentCareer && !perfectPitchAdded[existingSkill.name])
|
||||
{
|
||||
@ -14,8 +14,8 @@ if (existingSkill && inCurrentCareer && !perfectPitchAdded[existingSkill.name])
|
||||
else
|
||||
{
|
||||
perfectPitchAdded[skill] = true;
|
||||
currentCareer.system.skills.push(skill);
|
||||
setProperty(this.actor, "flags.wfrp4e.perfectPitchAdded", perfectPitchAdded)
|
||||
currentCareer.system.addedSkills.push(skill);
|
||||
foundry.utils.setProperty(this.actor, "flags.wfrp4e.perfectPitchAdded", perfectPitchAdded)
|
||||
}
|
||||
|
||||
|
||||
|
1
scripts/IN4ZFOPooqJtNuIQ.js
Normal file
1
scripts/IN4ZFOPooqJtNuIQ.js
Normal file
@ -0,0 +1 @@
|
||||
return args.characteristic !== "s" && args.characteristic !== "t" && args.weapon?.system?.attackType !== "melee";
|
@ -3,21 +3,30 @@ if (this.actor.type != "character")
|
||||
return;
|
||||
}
|
||||
|
||||
let god = await ValueDialog.create("Saisir une Déité", "Béni")
|
||||
let god = await ValueDialog.create({text : "Enter a Deity", title : "Blessed"})
|
||||
|
||||
if (god)
|
||||
{
|
||||
let prayers = await game.wfrp4e.utility.findAll("prayer", "Chargement des Prières")
|
||||
let prayers = await warhammer.utility.findAllItems("prayer", "Loading Prayers")
|
||||
let blessings = prayers.filter(p => p.system.god.value.split(",").map(i => i.trim().toLowerCase()).includes(god.toLowerCase()) && p.system.type.value == "blessing")
|
||||
let godBlessings = game.wfrp4e.config.godBlessings[god.toLowerCase()] || [];
|
||||
if (god == "Old Faith")
|
||||
{
|
||||
blessings = await ItemDialog.create(prayers.filter(i => i.system.type.value == "blessing"), 6, {text : "Select any 6 Blessings", title : "Blessed"})
|
||||
}
|
||||
if (godBlessings.length)
|
||||
{
|
||||
blessings = blessings.concat(await Promise.all(godBlessings.filter(bls => !(blessings.map(i => i.uuid).includes(bls.uuid))).map(fromUuid)));
|
||||
}
|
||||
if (blessings.length)
|
||||
{
|
||||
this.script.scriptNotification("Ajout de " + blessings.map(i => i.name).join(", "))
|
||||
this.script.notification("Adding " + blessings.map(i => i.name).join(", "))
|
||||
await this.actor.createEmbeddedDocuments("Item", blessings, {fromEffect : this.effect.id})
|
||||
}
|
||||
else
|
||||
{
|
||||
this.script.scriptNotification(`Impossible de trouver des Bénédictions associées avec ${god}.`)
|
||||
this.script.notification(`Impossible de trouver any Blessings associated with ${god}.`)
|
||||
}
|
||||
this.item.updateSource({name : this.item.name.replace("Savoir divin", god)})
|
||||
this.item.updateSource({name : this.item.name.replace("Any", god)})
|
||||
await this.actor.update({"system.details.god.value": god})
|
||||
}
|
@ -1,11 +1,11 @@
|
||||
let skill = `Langue (Magick)`
|
||||
let skill = `Language (Magick)`
|
||||
let currentCareer = this.actor.system.currentCareer;
|
||||
let existingSkill = this.actor.itemTypes.skill.find(i => i.name == skill);
|
||||
|
||||
if (!currentCareer) return
|
||||
|
||||
|
||||
let inCurrentCareer = currentCareer.system.skills.includes(skill);
|
||||
let inCurrentCareer = currentCareer.system.skills.concat(currentCareer.system.addedSkills).includes(skill);
|
||||
let witchAdded = actor.getFlag("wfrp4e", "witchAdded") || {};
|
||||
if (existingSkill && inCurrentCareer && !witchAdded[existingSkill.name])
|
||||
{
|
||||
@ -14,6 +14,6 @@ if (existingSkill && inCurrentCareer && !witchAdded[existingSkill.name])
|
||||
else
|
||||
{
|
||||
witchAdded[skill] = true;
|
||||
currentCareer.system.skills.push(skill);
|
||||
setProperty(this.actor, "flags.wfrp4e.witchAdded", witchAdded)
|
||||
currentCareer.system.addedSkills.push(skill);
|
||||
foundry.utils.setProperty(this.actor, "flags.wfrp4e.witchAdded", witchAdded)
|
||||
}
|
6
scripts/JfOodll9a2Lw0fWg.js
Normal file
6
scripts/JfOodll9a2Lw0fWg.js
Normal file
@ -0,0 +1,6 @@
|
||||
let blinded = args.actor.hasCondition("blinded")
|
||||
if (blinded)
|
||||
{
|
||||
blinded.system.scriptData = blinded.system.scriptData.filter(s => s.trigger != "dialog")
|
||||
blinded.system._scripts = null;
|
||||
}
|
1
scripts/JhCMYHHYA860Kka8.js
Normal file
1
scripts/JhCMYHHYA860Kka8.js
Normal file
@ -0,0 +1 @@
|
||||
return !this.actor.attacker || args.item?.system?.attackType !== "melee" || args.skill?.name !== game.i18n.localize("NAME.Dodge");
|
@ -1,5 +1,5 @@
|
||||
const repaired_message = `<p>Réparation finie de <em>${this.item.name}</em>.</p>`;
|
||||
const test = 'Métier (Charpente)';
|
||||
const repaired_message = `<p>Réparation finie <em>${this.item.name}</em>.</p>`;
|
||||
const test = 'Trade (Carpentry)';
|
||||
const difficulty = 'hard';
|
||||
const target = 30;
|
||||
|
||||
@ -24,11 +24,10 @@ const extendedTestData = {
|
||||
},
|
||||
effects: [
|
||||
{
|
||||
name: `Réparer le ${this.item.name}`,
|
||||
icon: this.item.img,
|
||||
flags: {
|
||||
wfrp4e: {
|
||||
applicationData: {
|
||||
name: `Réparer ${this.item.name}`,
|
||||
img: this.item.img,
|
||||
system: {
|
||||
transferData : {
|
||||
type: "document",
|
||||
documentType: "Item"
|
||||
},
|
||||
@ -38,7 +37,7 @@ const extendedTestData = {
|
||||
script: `
|
||||
let id = this.item.flags.wfrp4e.fromEffect;
|
||||
let effect = this.actor.appliedEffects.find(e => e.id === id);
|
||||
this.script.scriptMessage("${repaired_message}");
|
||||
this.script.message("${repaired_message}");
|
||||
await effect.item.delete();
|
||||
`,
|
||||
trigger: "deleteEffect"
|
||||
@ -46,7 +45,6 @@ const extendedTestData = {
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
};
|
||||
|
||||
|
3
scripts/LgYyLg0Y2AQ1SKcS.js
Normal file
3
scripts/LgYyLg0Y2AQ1SKcS.js
Normal file
@ -0,0 +1,3 @@
|
||||
let amount = this.effect.sourceTest.result.overcast.usage.other.current ?? 0;
|
||||
|
||||
args.fields.successBonus += 2 + amount;
|
7
scripts/M0eOB2Jg9KzcN1gz.js
Normal file
7
scripts/M0eOB2Jg9KzcN1gz.js
Normal file
@ -0,0 +1,7 @@
|
||||
const uuids = [
|
||||
"Compendium.wfrp4e-core.items.Item.Nj3tC8A5fZ3zEdMR", // Holy Visions
|
||||
"Compendium.wfrp4e-core.items.Item.mNoCuaVbFBflfO6X", // Sixth Sense
|
||||
];
|
||||
|
||||
const items = await Promise.all(uuids.map(uuid => fromUuid(uuid)));
|
||||
await this.actor.createEmbeddedDocuments("Item", items, {fromEffect: this.effect.id});
|
7
scripts/MOZn375tGD2060cC.js
Normal file
7
scripts/MOZn375tGD2060cC.js
Normal file
@ -0,0 +1,7 @@
|
||||
const diff = foundry.utils.diffObject(this.item.toObject(), args.data);
|
||||
if (args.data?.system?.APdamage?.head > this.item.system.APdamage.head) {
|
||||
const result = await game.wfrp4e.tables.rollTable('armet-damage');
|
||||
this.script.message(result.result);
|
||||
if (result.total > 5)
|
||||
delete args.data.system.APdamage.head;
|
||||
}
|
@ -10,10 +10,10 @@ let characteristics = {
|
||||
"wp" : 15,
|
||||
"fel" : 0
|
||||
}
|
||||
let skills = ["Focalisation", "Calme", "Esquive", "Divertissement (Narration)", "Intuition", "Langue (Magick)", "Savoir (Magie)", "Perception"]
|
||||
let skills = ["Focalisation", "Calme", "Esquive", "Divertissement (Narration)", "Intuition", "Langue (Magick)", "Savoir (Magie)" , "Perception"]
|
||||
let skillAdvancements = [5, 15, 10, 10, 15, 10, 10, 20]
|
||||
let talents = ["Magie des Arcanes", "Magie Mineure", "Seconde Vue"]
|
||||
let trappings = ["Arme simple", "(2M) Bâton de combat", "Robe de rituel incorporant des ingrédients et des fétiches"]
|
||||
let trappings = ["Arme simple", "(2M) Bâton de combat", "Ritual Dress incorporating many ingredients and fetishes"]
|
||||
let items = [];
|
||||
|
||||
let updateObj = this.actor.toObject();
|
||||
@ -59,14 +59,14 @@ for (let trapping of trappings)
|
||||
{
|
||||
trappingItem = trappingItem.toObject()
|
||||
|
||||
equip(trappingItem)
|
||||
trappingItem.system.equipped.value = true;
|
||||
|
||||
items.push(trappingItem);
|
||||
}
|
||||
else
|
||||
{
|
||||
items.push({name : trapping, type : "trapping", "system.trappingType.value" : "clothingAccessories"})
|
||||
//ui.notifications.warn(`Could not find ${trapping}`, {permanent : true})
|
||||
//ui.notifications.warn(`Impossible de trouver ${trapping}`, {permanent : true})
|
||||
}
|
||||
}
|
||||
|
||||
@ -74,13 +74,3 @@ updateObj.name = updateObj.name += " " + this.effect.name
|
||||
|
||||
await this.actor.update(updateObj)
|
||||
this.actor.createEmbeddedDocuments("Item", items);
|
||||
|
||||
function equip(item)
|
||||
{
|
||||
if (item.type == "armour")
|
||||
item.system.worn.value = true
|
||||
else if (item.type == "weapon")
|
||||
item.system.equipped = true
|
||||
else if (item.type == "trapping" && item.system.trappingType.value == "clothingAccessories")
|
||||
item.system.worn = true
|
||||
}
|
@ -1,6 +1,6 @@
|
||||
if (isNaN(parseInt(this.item.system.specification.value)))
|
||||
{
|
||||
let value = await ValueDialog.create("Saisir la valeur de Peur", this.item.name);
|
||||
let value = await ValueDialog.create({text : "Enter Fear value", title : this.effect.name});
|
||||
if (value)
|
||||
{
|
||||
this.item.updateSource({"system.specification.value" : value});
|
||||
|
3
scripts/Nk6qAalTmc6UI2XQ.js
Normal file
3
scripts/Nk6qAalTmc6UI2XQ.js
Normal file
@ -0,0 +1,3 @@
|
||||
const message = game.messages.get(args.options.message);
|
||||
const sl = message.system.sl;
|
||||
this.effect.setFlag("wfrp4e-archives3", "sl", sl);
|
1
scripts/Np8P8IPT2GYlrh6G.js
Normal file
1
scripts/Np8P8IPT2GYlrh6G.js
Normal file
@ -0,0 +1 @@
|
||||
return args.skill?.name !== `${game.i18n.localize("NAME.Language")} (${game.i18n.localize("SPEC.Magick")})` && args.type !== "channelling";
|
@ -9,7 +9,7 @@ let filters = [
|
||||
}
|
||||
]
|
||||
|
||||
let petty = await game.wfrp4e.apps.ItemDialog.createFromFilters(filters, 3, "Choisir 3 sorts de Magie Mineure")
|
||||
let petty = await ItemDialog.createFromFilters(filters, 3, "Choisissez 3 Sorts de Magie Mineure")
|
||||
|
||||
|
||||
filters = [
|
||||
@ -23,7 +23,7 @@ filters = [
|
||||
}
|
||||
]
|
||||
|
||||
let arcane = await game.wfrp4e.apps.ItemDialog.createFromFilters(filters, 3, "Choisir 3 sorts d'Arcane")
|
||||
let arcane = await ItemDialog.createFromFilters(filters, 3, "Choisissez 3 Sorts de Magie d'Arcane")
|
||||
|
||||
let items = petty.concat(arcane).map(i => i.toObject())
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
const repaired_message = `<p>Réparation finie de<em>${this.item.name}</em>.</p>`;
|
||||
const repaired_message = `<p>Réparation finie <em>${this.item.name}</em>.</p>`;
|
||||
const test = 'Voile';
|
||||
const difficulty = 'average';
|
||||
const target = 30;
|
||||
@ -24,11 +24,10 @@ const extendedTestData = {
|
||||
},
|
||||
effects: [
|
||||
{
|
||||
name: `Réparer le ${this.item.name}`,
|
||||
icon: this.item.img,
|
||||
flags: {
|
||||
wfrp4e: {
|
||||
applicationData: {
|
||||
name: `Réparer ${this.item.name}`,
|
||||
img: this.item.img,
|
||||
system: {
|
||||
transferData : {
|
||||
type: "document",
|
||||
documentType: "Item"
|
||||
},
|
||||
@ -38,7 +37,7 @@ const extendedTestData = {
|
||||
script: `
|
||||
let id = this.item.flags.wfrp4e.fromEffect;
|
||||
let effect = this.actor.appliedEffects.find(e => e.id === id);
|
||||
this.script.scriptMessage("${repaired_message}");
|
||||
this.script.message("${repaired_message}");
|
||||
await effect.item.delete();
|
||||
`,
|
||||
trigger: "deleteEffect"
|
||||
@ -46,7 +45,7 @@ const extendedTestData = {
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
]
|
||||
};
|
||||
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user