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foundryvtt
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16
changelog.md
16
changelog.md
@ -1,9 +1,17 @@
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# v11.2
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## v11.2.2 - Les tendres moments d'Akarlikarlikar
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- On peut maintenant avoir des points de cœur pour des suivants/compagnons
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# 11.2
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## 11.2.7 - Les explications d'Akarlikarlikar
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- Ajout de tooltips sur la plupart des boutons, liens clickables, objets, tâches, ...
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- Fix: on peut de nouveau regarder l'inventaire avec les droits limités/observateur
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## 11.2.6 - Les réveils difficiles d'Akarlikarlikar
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- Les changements de points de Cœur sont temporaires jusqu'à fin Château Dormant
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- Fix: tous les petits fixes (feuille qui s'ouvre plus, compagnons animaux, potions qui bloquent Château Dormant, ...)
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## 11.2.2 - Les tendres moments d'Akarlikarlikar
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- On peut maintenant avoir des points de Cœur pour des suivants/compagnons
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- diminuer les points de coeurs fait perdre du moral
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- on peut proposer un tendre moment
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- les jets de volonté peuvent être ajustés selon les points de cœur
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- les jets de volonté peuvent être ajustés selon les points de Cœur
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- Fixes
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- La résistance est de 1 par défaut pour les équipements
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- Les armes de créatures sont de nouveau utilisables depuis les tokens
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|
@ -24,6 +24,7 @@ import { RdDCoeur } from "./coeur/rdd-coeur.js";
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* Extend the basic ActorSheet with some very simple modifications
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* @extends {ActorSheet}
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*/
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export class RdDActorSheet extends RdDBaseActorSangSheet {
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/** @override */
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static get defaultOptions() {
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@ -119,6 +120,18 @@ import { RdDCoeur } from "./coeur/rdd-coeur.js";
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HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionnelles.isUsing("appliquer-fatigue"));
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this.html.find('.subacteur-open').click(async event => {
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const subActorId = RdDSheetUtility.getEventItemData(event, 'subactor-id');
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this.openSubActeur(subActorId);
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})
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this.html.find('.show-hide-competences').click(async event => {
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this.options.showCompNiveauBase = !this.options.showCompNiveauBase;
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this.render(true);
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});
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this.html.find('.visu-tmr').click(async event => this.actor.displayTMR("visu"))
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// Everything below here is only needed if the sheet is editable
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if (!this.options.editable) return;
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@ -129,32 +142,18 @@ import { RdDCoeur } from "./coeur/rdd-coeur.js";
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this.html.find('.subacteur-coeur-toggle a').click(async event => {
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const subActorIdactorId = RdDSheetUtility.getEventItemData(event, 'subactor-id')
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const coeurNombre = $(event.currentTarget).data('coeur-nombre')
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const coeurNombre = $(event.currentTarget).data('numero-coeur')
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RdDCoeur.toggleSubActeurCoeur(this.actor.id, subActorIdactorId, coeurNombre)
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})
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this.html.find('.subacteur-tendre-moment').click(async event => {
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const subActorId = RdDSheetUtility.getEventItemData(event, 'subactor-id')
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RdDCoeur.startSubActeurTendreMoment(this.actor.id, subActorId)
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})
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this.html.find('.subacteur-open').click(async event => {
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const subActorId = RdDSheetUtility.getEventItemData(event, 'subactor-id');
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this.openSubActeur(subActorId);
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})
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this.html.find('.subacteur-delete').click(async event => {
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const li = RdDSheetUtility.getEventElement(event);
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const subActorId = li.data("subactor-id");
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this.deleteSubActeur(subActorId, li);
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})
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this.html.find('.experiencelog-delete').click(async event => {
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const li = this.html.find(event.currentTarget)?.parents(".experiencelog");
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const key = Number(li.data("key") ?? -1);
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await this.actor.deleteExperienceLog(key, 1);
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});
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this.html.find('.experiencelog-delete-previous').click(async event => {
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const li = this.html.find(event.currentTarget)?.parents(".experiencelog");
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const key = Number(li.data("key") ?? -1);
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await this.actor.deleteExperienceLog(0, key + 1);
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});
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this.html.find("input.derivee-value[name='system.compteurs.stress.value']").change(async event => {
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this.actor.updateCompteurValue("stress", parseInt(event.target.value));
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});
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@ -203,7 +202,18 @@ import { RdDCoeur } from "./coeur/rdd-coeur.js";
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this.html.find('.recettecuisine-label a').click(async event => this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event)))
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if (game.user.isGM) {
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// Boutons spéciaux MJs
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// experience log
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this.html.find('.experiencelog-delete').click(async event => {
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const li = this.html.find(event.currentTarget)?.parents(".experiencelog");
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const key = Number(li.data("key") ?? -1);
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await this.actor.deleteExperienceLog(key, 1);
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});
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this.html.find('.experiencelog-delete-previous').click(async event => {
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const li = this.html.find(event.currentTarget)?.parents(".experiencelog");
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const key = Number(li.data("key") ?? -1);
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await this.actor.deleteExperienceLog(0, key + 1);
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});
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// Boutons spéciaux MJs
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this.html.find('.forcer-tmr-aleatoire').click(async event => this.actor.reinsertionAleatoire("Action MJ"))
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this.html.find('.afficher-tmr').click(async event => this.actor.changeTMRVisible())
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}
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@ -225,7 +235,6 @@ import { RdDCoeur } from "./coeur/rdd-coeur.js";
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});
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// Display TMR
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this.html.find('.visu-tmr').click(async event => this.actor.displayTMR("visu"))
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this.html.find('.monte-tmr').click(async event => this.actor.displayTMR("normal"))
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this.html.find('.monte-tmr-rapide').click(async event => this.actor.displayTMR("rapide"))
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@ -263,12 +272,6 @@ import { RdDCoeur } from "./coeur/rdd-coeur.js";
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this.html.find('.nouvelle-incarnation').click(async event => this.actor.nouvelleIncarnation())
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}
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this.html.find('.show-hide-competences').click(async event => {
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this.options.showCompNiveauBase = !this.options.showCompNiveauBase;
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this.render(true);
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});
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// On pts de reve change
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this.html.find('.pointsreve-value').change(async event => this.actor.update({ "system.reve.reve.value": event.currentTarget.value }))
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this.html.find('.seuil-reve-value').change(async event => this.actor.setPointsDeSeuil(event.currentTarget.value))
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@ -34,6 +34,7 @@ import { RdDEmpoignade } from "./rdd-empoignade.js";
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import { ExperienceLog, XP_TOPIC } from "./actor/experience-log.js";
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import { TYPES } from "./item.js";
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import { RdDBaseActorSang } from "./actor/base-actor-sang.js";
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import { RdDCoeur } from "./coeur/rdd-coeur.js";
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export const MAINS_DIRECTRICES = ['Droitier', 'Gaucher', 'Ambidextre']
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@ -153,7 +154,7 @@ export class RdDActor extends RdDBaseActorSang {
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let potions = this.itemTypes[TYPES.potion]
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.filter(it => it.system.categorie.toLowerCase().includes('enchant') && !potion.system.prpermanent)
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const potionUpdates = Promise.all(potions.map(async potion => {
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const potionUpdates = await Promise.all(potions.map(async potion => {
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console.log(potion)
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let nouveauReve = (potion.system.pr > 0) ? potion.system.pr - 1 : 0;
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const message = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html`, {
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@ -270,6 +271,7 @@ export class RdDActor extends RdDBaseActorSang {
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await this.setBonusPotionSoin(0);
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await this.retourSust(message);
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await this.$perteRevePotionsEnchantees();
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await RdDCoeur.applyCoeurChateauDormant(this, message)
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if (message.content != "") {
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message.content = `A la fin Chateau Dormant, ${message.content}<br>Un nouveau jour se lève`;
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ChatMessage.create(message);
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@ -2636,7 +2638,8 @@ export class RdDActor extends RdDBaseActorSang {
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static $transformSubActeurSuivant = (suivant, link) => {
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return mergeObject(RdDBaseActor.extractActorMin(suivant), {
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ephemere: !suivant.prototypeToken.actorLink,
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coeur: link.coeur ?? 0
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coeur: link.coeur ?? 0,
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prochainCoeur: link.prochainCoeur ?? link.coeur ?? 0
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})
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};
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@ -2646,23 +2649,23 @@ export class RdDActor extends RdDBaseActorSang {
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)
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}
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getSuivant(actorId) {
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const suivant = this.system.subacteurs.suivants.find(it => it.id == actorId);
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getSuivant(subActorId) {
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const suivant = this.system.subacteurs.suivants.find(it => it.id == subActorId);
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if (suivant) {
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return RdDActor.$transformSubActeurSuivant(game.actors.get(actorId), suivant);
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return RdDActor.$transformSubActeurSuivant(game.actors.get(suivant.id), suivant);
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}
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return undefined
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}
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getPointsCoeur(actorId) {
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return this.getSuivant(actorId)?.coeur ?? 0;
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getPointsCoeur(subActorId) {
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return this.getSuivant(subActorId)?.coeur ?? 0;
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}
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async setPointsCoeur(actorId, coeur) {
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const amoureux = this.getSuivant(actorId);
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async setPointsCoeur(subActorId, coeurs, options = { immediat: false }) {
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const newSuivants = duplicate(this.system.subacteurs.suivants)
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const amoureux = newSuivants.find(it => it.id == subActorId);
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if (amoureux) {
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const suivants = this.system.subacteurs.suivants;
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let newSuivants = [...suivants.filter(it => it.id != actorId), { id: actorId, coeur: coeur }]
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amoureux[options.immediat ? 'coeur' : 'prochainCoeur'] = coeurs
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await this.update({ 'system.subacteurs.suivants': newSuivants });
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}
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}
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@ -2679,7 +2682,7 @@ export class RdDActor extends RdDBaseActorSang {
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}
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/* -------------------------------------------- */
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static $transformSubActeurCreature = (actor, link) => RdDBaseActor.extractActorMin(actor.id)
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static $transformSubActeurCreature = (actor, link) => RdDBaseActor.extractActorMin(actor)
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listeMontures() {
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return RdDActor.$buildSubActorLinks(this.system.subacteurs.montures, RdDActor.$transformSubActeurCreature);
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@ -189,7 +189,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
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this.setEffect(STATUSES.StatusComma, true);
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encaissement.mort = true;
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ChatMessage.create({
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content: `<img class="chat-icon" src="icons/svg/skull.svg" alt="charge" />
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content: `<img class="chat-icon" src="icons/svg/skull.svg" data-tooltip="charge" />
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<strong>${this.name} vient de succomber à une seconde blessure critique ! Que les Dragons gardent son Archétype en paix !</strong>`
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});
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}
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@ -131,20 +131,14 @@ export class RdDBaseActorSheet extends ActorSheet {
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super.activateListeners(html);
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this.html = html;
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if (!this.options.editable) return;
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this.html.find('.item-action').click(async event => {
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const item = RdDSheetUtility.getItem(event, this.actor);
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item?.actionPrincipale(this.actor, async () => this.render())
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});
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this.html.find('.conteneur-name a').click(async event => {
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RdDUtility.toggleAfficheContenu(this.getItemId(event));
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this.render(true);
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});
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this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat());
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this.html.find('.item-edit').click(async event => this.getItem(event)?.sheet.render(true))
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this.html.find('.item-montrer').click(async event => this.getItem(event)?.postItemToChat());
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this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat());
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this.html.find('.recherche')
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.each((index, field) => {
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this._rechercheSelectArea(field);
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@ -152,9 +146,16 @@ export class RdDBaseActorSheet extends ActorSheet {
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.keyup(async event => this._rechercherKeyup(event))
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.change(async event => this._rechercherKeyup(event));
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this.html.find('.recherche').prop("disabled", false);
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// Everything below here is only needed if the sheet is editable
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if (!this.options.editable) return;
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this.html.find('.item-action').click(async event => {
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const item = RdDSheetUtility.getItem(event, this.actor);
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item?.actionPrincipale(this.actor, async () => this.render())
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});
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this.html.find('.item-split').click(async event => {
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const item = this.getItem(event);
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RdDSheetUtility.splitItem(item, this.actor);
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|
@ -53,22 +53,46 @@ export class RdDCoeur {
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static async toggleSubActeurCoeur(actorId, subActorId, toggleCoeur) {
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const actor = game.actors.get(actorId)
|
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if (ReglesOptionnelles.isUsing("chateau-dormant-gardien") && !actor.system.sommeil.nouveaujour) {
|
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ui.notifications.warn(`Les changements de points de coeur se font juste avant de gérer Château Dormant, juste avant de passer à un nouveau jour`)
|
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return
|
||||
const amoureux = actor.getSuivant(subActorId)
|
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if (toggleCoeur <= amoureux.coeur) {
|
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if (toggleCoeur > amoureux.prochainCoeur) {
|
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toggleCoeur = amoureux.coeur
|
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}
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else {
|
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toggleCoeur = amoureux.coeur - 1
|
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}
|
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}
|
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const coeur = actor.getPointsCoeur(subActorId);
|
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if (toggleCoeur <= coeur) {
|
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// TODO: validation?
|
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await actor.moralIncDec(-4);
|
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actor.setPointsCoeur(subActorId, Math.max(0, coeur - 1));
|
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ChatMessage.create({
|
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whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name),
|
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content: `Perte de points de coeur arbitraire: ${actor.name} perd 4 points de moral, pour finir à ${actor.getMoralTotal()}.`
|
||||
});
|
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else if (toggleCoeur <= amoureux.prochainCoeur) {
|
||||
toggleCoeur = Math.max(amoureux.coeur, toggleCoeur - 1)
|
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}
|
||||
else {
|
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actor.setPointsCoeur(subActorId, Math.min(4, toggleCoeur));
|
||||
actor.setPointsCoeur(subActorId, Math.max(0, Math.min(toggleCoeur, 4)))
|
||||
}
|
||||
|
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static async applyCoeurChateauDormant(actor, message) {
|
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const newSuivants = duplicate(actor.system.subacteurs.suivants)
|
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let count = 0
|
||||
newSuivants.forEach(async link => {
|
||||
const suivant = game.actors.get(link.id)
|
||||
const prochainCoeur = link.prochainCoeur ?? 0;
|
||||
const coeurCourant = link.coeur ?? 0;
|
||||
const diff = prochainCoeur - coeurCourant
|
||||
if (diff < 0) {
|
||||
await actor.moralIncDec(-4);
|
||||
link.coeur = Math.max(0, coeurCourant - 1)
|
||||
link.prochainCoeur = link.coeur
|
||||
message.content += `<br>Votre cœur brisé pour ${suivant.name} vous fait perdre 4 points de moral, il vous reste ${link.coeur} points de Cœur.`
|
||||
count++
|
||||
}
|
||||
else if (diff > 0) {
|
||||
link.coeur = Math.min(prochainCoeur, 4)
|
||||
message.content += `<br>Votre cœur bat fort, vous avez maintenant ${link.coeur} points de Cœur pour ${suivant.name}.`
|
||||
link.prochainCoeur = link.coeur
|
||||
count++
|
||||
}
|
||||
}
|
||||
)
|
||||
if (count > 0) {
|
||||
await actor.update({ 'system.subacteurs.suivants': newSuivants });
|
||||
}
|
||||
}
|
||||
|
||||
@ -130,14 +154,13 @@ export class RdDCoeur {
|
||||
? [infoCoeur.target, infoCoeur.source]
|
||||
: [undefined, undefined]))
|
||||
|
||||
const subActorId = partenaire?.actor.id;
|
||||
if (amoureux.perteCoeur) {
|
||||
ui.notifications.warn(`Un point de coeur a déjà été perdu`)
|
||||
ui.notifications.warn(`Le point de cœur a déjà été perdu`)
|
||||
}
|
||||
else if (amoureux.coeur > 0) {
|
||||
const actor = game.actors.get(actorId)
|
||||
if (actor.isOwner) {
|
||||
await actor.setPointsCoeur(subActorId, amoureux.coeur - 1)
|
||||
await actor.setPointsCoeur(partenaire?.actor.id, amoureux.coeur - 1, { immediat: true })
|
||||
amoureux.perteCoeur = true
|
||||
RdDCoeur.addTagsInfoCoeur(infoCoeur)
|
||||
}
|
||||
|
@ -53,7 +53,7 @@ export class RdDSheetUtility {
|
||||
targetActorId: actor.id,
|
||||
itemId: item.id,
|
||||
sourceActorId: item.actor?.id,
|
||||
sourceTokenId: item.actor.token?.id,
|
||||
sourceTokenId: item.actor?.token?.id,
|
||||
srcId: objetVersConteneur[item.id],
|
||||
onEnleverConteneur: () => { delete objetVersConteneur[item.id]; },
|
||||
onAjouterDansConteneur: (itemId, conteneurId) => { objetVersConteneur[itemId] = conteneurId; }
|
||||
|
@ -205,6 +205,7 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-type.html',
|
||||
// Partials
|
||||
'systems/foundryvtt-reve-de-dragon/templates/coeur/chat-effet-tendre-moment.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/coeur/afficher-coeur.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/tirage/liste-resultats-recherche.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/time/horloge.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/common/timestamp.hbs',
|
||||
|
@ -83,7 +83,7 @@ export const referenceAjustements = {
|
||||
coeur: {
|
||||
isVisible: (rollData, actor) => actor.isPersonnage() && RdDCarac.isVolonte(rollData.selectedCarac),
|
||||
isUsed: (rollData, actor) => rollData.use.coeur != undefined,
|
||||
getLabel: (rollData, actor) => 'Ajustement de coeur',
|
||||
getLabel: (rollData, actor) => 'Ajustement de cœur',
|
||||
getValue: (rollData, actor) => -2 * (rollData.use.coeur?.coeur ?? 0)
|
||||
},
|
||||
moralTotal: {
|
||||
|
@ -115,7 +115,7 @@ export class RdDTimestamp {
|
||||
}
|
||||
|
||||
static imgSigne(signe) {
|
||||
return signe == undefined ? '' : `<img class="img-signe-heure" src="${signe.webp}" alt="${signe.label}" title="${signe.label}"/>`
|
||||
return signe == undefined ? '' : `<img class="img-signe-heure" src="${signe.webp}" data-tooltip="${signe.label}"/>`
|
||||
}
|
||||
|
||||
static ajustementAstrologiqueHeure(hn, nbAstral, heure) {
|
||||
|
@ -1,8 +1,8 @@
|
||||
{
|
||||
"id": "foundryvtt-reve-de-dragon",
|
||||
"title": "Rêve de Dragon",
|
||||
"version": "11.2.3",
|
||||
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-v11.2.3.zip",
|
||||
"version": "11.2.7",
|
||||
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-11.2.7.zip",
|
||||
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json",
|
||||
"changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md",
|
||||
"compatibility": {
|
||||
|
@ -4,14 +4,14 @@
|
||||
<header class="sheet-header">
|
||||
<div class="header-fields">
|
||||
<div class="flexrow">
|
||||
<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
|
||||
<img class="profile-img" src="{{img}}" data-edit="img" data-tooltip="{{name}}" />
|
||||
<div class="flexcol">
|
||||
<div class="flexrow">
|
||||
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
|
||||
<div class="header-buttons">
|
||||
<span class="encaisser-direct"><a title="Encaisser des dommages"><img class="button-img" src="icons/svg/bones.svg" alt="Encaisser des dommages"/></a></span>
|
||||
<span class="encaisser-direct"><a><img class="button-img" src="icons/svg/bones.svg" data-tooltip="Encaisser des dommages"/></a></span>
|
||||
{{#if @root.options.isGM}}
|
||||
<span class="remise-a-neuf"><a title="Remise à neuf"><img class="button-img" src="icons/svg/regen.svg" alt="Remise à neuf"/></a></span>
|
||||
<span class="remise-a-neuf"><a><img class="button-img" src="icons/svg/regen.svg" data-tooltip="Remise à neuf"/></a></span>
|
||||
{{/if}}
|
||||
</div>
|
||||
</div>
|
||||
|
@ -4,14 +4,14 @@
|
||||
<header class="sheet-header">
|
||||
<div class="header-fields">
|
||||
<div class="flexrow">
|
||||
<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
|
||||
<img class="profile-img" src="{{img}}" data-edit="img" data-tooltip="{{name}}" />
|
||||
<div class="flexcol">
|
||||
<div class="flexrow">
|
||||
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
|
||||
<div class="header-buttons">
|
||||
<span class="encaisser-direct"><a title="Encaisser des dommages"><img class="button-img" src="icons/svg/bones.svg" alt="Encaisser des dommages"/></a></span>
|
||||
<span class="encaisser-direct"><a><img class="button-img" src="icons/svg/bones.svg" data-tooltip="Encaisser des dommages"/></a></span>
|
||||
{{#if @root.options.isGM}}
|
||||
<span class="remise-a-neuf"><a title="Remise à neuf"><img class="button-img" src="icons/svg/regen.svg" alt="Remise à neuf"/></a></span>
|
||||
<span class="remise-a-neuf"><a><img class="button-img" src="icons/svg/regen.svg" data-tooltip="Remise à neuf"/></a></span>
|
||||
{{/if}}
|
||||
</div>
|
||||
</div>
|
||||
|
@ -10,7 +10,7 @@
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/header-buttons.html"}}
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
|
||||
<img class="profile-img" src="{{img}}" data-edit="img" data-tooltip="{{name}}" />
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/header-compteurs.html"}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/header-etat.html"}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/header-hautreve.html"}}
|
||||
@ -22,14 +22,14 @@
|
||||
{{!-- Sheet Tab Navigation --}}
|
||||
<nav class="sheet-tabs tabs" data-group="primary">
|
||||
{{#if options.isObserver}}
|
||||
<a class="item" data-tab="carac">Carac.</a>
|
||||
<a class="item" data-tab="competences">Compétences</a>
|
||||
<a class="item" data-tab="combat">Combat</a>
|
||||
<a class="item" data-tab="connaissances">Savoirs&Taches</a>
|
||||
<a class="item" data-tab="hautreve">Haut-Rêve</a>
|
||||
<a class="item" data-tab="carac" data-tooltip="Caractéristiques">Carac.</a>
|
||||
<a class="item" data-tab="competences" data-tooltip="Caractéristiques">Compétences</a>
|
||||
<a class="item" data-tab="combat" data-tooltip="Combat et santé">Combat</a>
|
||||
<a class="item" data-tab="connaissances" data-tooltip="Savoirs et tâches">Savoirs&Taches</a>
|
||||
<a class="item" data-tab="hautreve" data-tooltip="Haut-rêve">Haut-Rêve</a>
|
||||
{{/if}}
|
||||
<a class="item" data-tab="items">Équipement</a>
|
||||
<a class="item" data-tab="description">Description</a>
|
||||
<a class="item" data-tab="items" data-tooltip="Liste d'équipement">Équipement</a>
|
||||
<a class="item" data-tab="description" data-tooltip="Description et compagnons">Description</a>
|
||||
</nav>
|
||||
|
||||
{{!-- Sheet Body --}}
|
||||
|
@ -4,7 +4,7 @@
|
||||
<header class="sheet-header">
|
||||
<div class="header-fields">
|
||||
<div class="flexrow">
|
||||
<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
|
||||
<img class="profile-img" src="{{img}}" data-edit="img" data-tooltip="{{name}}" />
|
||||
<div class="flexcol">
|
||||
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
|
||||
<div class="flexrow">
|
||||
|
@ -4,8 +4,8 @@
|
||||
{{#each (trier recettesAlchimiques) as |recette id|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{recette._id}}"><span class="competence-title recette-label item-edit"><a>{{recette.name}}</a></span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
@ -1,7 +1,7 @@
|
||||
<li class="item item-blessure flexrow list-item blessure-active-{{lowercase system.label}}" data-item-id="{{id}}">
|
||||
<li class="item item-blessure flexrow list-item blessure-active-{{lowercase system.label}}" data-item-id="{{id}}"
|
||||
data-tooltip="Blessure {{system.label}}">
|
||||
<span class="blessure-control">
|
||||
<img class="sheet-competence-img" src="{{img}}" />
|
||||
<i class="fas fa-skull-crossbones"></i>
|
||||
{{system.label}}
|
||||
</span>
|
||||
{{#if (gt system.gravite 6)}}
|
||||
@ -34,8 +34,8 @@
|
||||
{{#if system.localisation}}<span>{{system.localisation}}</span>{{/if}}
|
||||
</span>
|
||||
<span class="item-controls">
|
||||
<a class="item-edit" title="Editer"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-montrer" title="Montrer"><i class="fas fa-comment"></i></a>
|
||||
<a class="item-edit" data-tooltip="Editer"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||
</span>
|
||||
</li>
|
||||
|
@ -1,8 +1,8 @@
|
||||
<h4>blessures</h4>
|
||||
<div>
|
||||
<a class="chat-card-button creer-blessure-legere"><i class="fas fa-plus-circle"></i> légère</a>
|
||||
<a class="chat-card-button creer-blessure-grave"><i class="fas fa-plus-circle"></i> grave</a>
|
||||
<a class="chat-card-button creer-blessure-critique"><i class="fas fa-plus-circle"></i> critique</a>
|
||||
<a class="chat-card-button creer-blessure-legere" data-tooltip="Ajouter une blessure légère"><i class="fas fa-plus-circle"></i> légère</a>
|
||||
<a class="chat-card-button creer-blessure-grave" data-tooltip="Ajouter une blessure grave"><i class="fas fa-plus-circle"></i> grave</a>
|
||||
<a class="chat-card-button creer-blessure-critique" data-tooltip="Ajouter une blessure critque"><i class="fas fa-plus-circle"></i> critique</a>
|
||||
</div>
|
||||
|
||||
<ul class="item-list alterne-list">
|
||||
|
@ -7,7 +7,7 @@
|
||||
<br>
|
||||
<li class="caracteristique flexrow list-item">
|
||||
<label class="flexrow derivee-label">{{system.compteurs.stress.label}}
|
||||
<a class="stress-test" title="Transformer le stress"><i class="fa-regular fa-moon"></i></a>
|
||||
<a class="stress-test" data-tooltip="Transformer le stress"><i class="fa-regular fa-moon"></i></a>
|
||||
</label>
|
||||
<input class="derivee-value" type="number" name="system.compteurs.stress.value" value="{{system.compteurs.stress.value}}" data-dtype="number"/>
|
||||
</li>
|
||||
@ -15,9 +15,9 @@
|
||||
<label class="derivee-label">{{system.compteurs.moral.label}}
|
||||
|
||||
<span>
|
||||
<a class="flex-shrink moral-malheureux" title="Jet de moral situation malheureuse"><i class="fa-regular fa-face-frown"></i></a>
|
||||
<a class="flex-shrink moral-neutre" title="Jet de moral situation neutre"><i class="fa-regular fa-face-meh"></i></a>
|
||||
<a class="flex-shrink moral-heureux" title="Jet de moral situation heureuse"><i class="fa-regular fa-face-smile"></i></a>
|
||||
<a class="flex-shrink moral-malheureux" data-tooltip="Jet de moral situation malheureuse"><i class="fa-regular fa-face-frown"></i></a>
|
||||
<a class="flex-shrink moral-neutre" data-tooltip="Jet de moral situation neutre"><i class="fa-regular fa-face-meh"></i></a>
|
||||
<a class="flex-shrink moral-heureux" data-tooltip="Jet de moral situation heureuse"><i class="fa-regular fa-face-smile"></i></a>
|
||||
</span>
|
||||
</label>
|
||||
<input class="derivee-value" type="number" name="system.compteurs.moral.value" value="{{system.compteurs.moral.value}}" data-dtype="number"/>
|
||||
@ -29,7 +29,7 @@
|
||||
<input class="derivee-value" type="number" name="system.compteurs.dissolution.value" value="{{system.compteurs.dissolution.value}}" data-dtype="number"/>
|
||||
</li>
|
||||
<li class="caracteristique flexrow list-item">
|
||||
<label class="derivee-label chance-actuelle"><a>Chance actuelle</a></label>
|
||||
<label class="derivee-label chance-actuelle" data-tooltip="Jet de chance actuelle"><a>Chance actuelle</a></label>
|
||||
<input class="derivee-value" type="number" name="system.compteurs.chance.value" value="{{system.compteurs.chance.value}}" data-dtype="number"/>
|
||||
</li>
|
||||
<li class="caracteristique flexrow list-item">
|
||||
@ -52,7 +52,7 @@
|
||||
<label class="derivee-label" for="system.compteurs.eau.value">bu</label>
|
||||
<input class="derivee-value" type="number" name="system.compteurs.eau.value" value="{{system.compteurs.eau.value}}" data-dtype="number"/>
|
||||
</li>
|
||||
<li class="caracteristique flexrow list-item">
|
||||
<li class="caracteristique flexrow list-item" data-tooltip="Niveau d'éthylisme">
|
||||
<label class="derivee-label" for="system.compteurs.ethylisme.value">{{system.compteurs.ethylisme.label}}</label>
|
||||
<select class="derivee-value" name="system.compteurs.ethylisme.value" data-dtype="Number">
|
||||
{{#select system.compteurs.ethylisme.value}}
|
||||
|
@ -17,7 +17,7 @@
|
||||
Vous pouvez dépenser {{carac.xpNext}} points d'Experience pour augmenter de 1 votre caractéristique {{carac.label}}
|
||||
</span>
|
||||
<a name={{key}}>{{carac.label}}</a>
|
||||
<a class="carac-xp-augmenter" name="augmenter.{{key}}" title="Augmenter">
|
||||
<a class="carac-xp-augmenter" name="augmenter.{{key}}" data-tooltip="Augmenter la caractéristique avec l'expérience">
|
||||
<i class="fas fa-arrow-alt-circle-up"></i>
|
||||
</a>
|
||||
</span>
|
||||
|
@ -1,21 +1,20 @@
|
||||
<h4>Soins</h4>
|
||||
<div>
|
||||
<a class="chat-card-button creer-tache-blessure-legere"><i class="fas fa-first-aid"></i> légère</a>
|
||||
<a class="chat-card-button creer-tache-blessure-grave"><i class="fas fa-first-aid"></i> grave</a>
|
||||
<a class="chat-card-button creer-tache-blessure-critique"><i class="fas fa-first-aid"></i> critique</a>
|
||||
<a class="chat-card-button creer-tache-blessure-legere" data-tooltip="Soigner une blessure légère"><i class="fas fa-first-aid"></i> légère</a>
|
||||
<a class="chat-card-button creer-tache-blessure-grave" data-tooltip="Soigner une blessure grave"><i class="fas fa-first-aid"></i> grave</a>
|
||||
<a class="chat-card-button creer-tache-blessure-critique" data-tooltip="Soigner une blessure critique"><i class="fas fa-first-aid"></i> critique</a>
|
||||
</div>
|
||||
<ul class="item-list alterne-list">
|
||||
{{#each taches as |tache id|}}
|
||||
{{#if (eq tache.system.competence 'Chirurgie')}}
|
||||
<li class="item flexrow list-item" data-item-id="{{tache._id}}">
|
||||
<img class="sheet-competence-img" src="{{tache.img}}" />
|
||||
<li class="item flexrow list-item" data-item-id="{{tache._id}}"
|
||||
data-tooltip="Premiers soins: {{tache.name}} ({{tache.system.points_de_tache_courant}}/{{tache.system.points_de_tache}})">
|
||||
<img class="sheet-competence-img" src="{{tache.img}}"/>
|
||||
<span class="competence-title tache-label"><a>{{tache.name}}
|
||||
({{tache.system.points_de_tache_courant}}{{#if
|
||||
(or @root.options.isGM (not tache.system.cacher_points_de_tache))
|
||||
}}/{{tache.system.points_de_tache}}{{/if}})</a></span>
|
||||
({{tache.system.points_de_tache_courant}}/{{tache.system.points_de_tache}})</a></span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/if}}
|
||||
|
@ -10,11 +10,12 @@
|
||||
<li class="item flexrow list-item"
|
||||
data-item-id="{{arme._id}}"
|
||||
data-arme-name="{{arme.name}}"
|
||||
data-competence-name="{{arme.system.competence}}" >
|
||||
data-competence-name="{{arme.system.competence}}"
|
||||
data-tooltip="{{arme.name}}: niveau {{plusMoins arme.system.niveau}}">
|
||||
<span class="arme-label">
|
||||
<a>
|
||||
{{#if arme.img}}
|
||||
<img class="sheet-competence-img" src="{{arme.img}}"/>
|
||||
<img class="sheet-competence-img" src="{{arme.img}}" data-tooltip="{{arme.name}}"/>
|
||||
{{/if}}
|
||||
<span>{{arme.name}}</span>
|
||||
</a>
|
||||
@ -24,14 +25,15 @@
|
||||
<span class="competence-value">{{plusMoins arme.system.niveau}}</span>
|
||||
<span class="competence-value">{{plusMoins arme.system.dommagesReels}}</span>
|
||||
<span class="competence-value"></span>
|
||||
<span class="initiative-value arme-initiative"><a>{{arme.system.initiative}}</a></span>
|
||||
<span class="initiative-value arme-initiative"><a data-tooltip="{{arme.name}}: initiative {{plusMoins arme.system.initiative}}">{{arme.system.initiative}}</a></span>
|
||||
</li>
|
||||
{{/each}}
|
||||
{{#each esquives as |esq key|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{esq._id}}">
|
||||
<li class="item flexrow list-item" data-item-id="{{esq._id}}"
|
||||
data-tooltip="{{esq.name}}: niveau {{plusMoins esq.system.niveau}}">
|
||||
<span class="competence-label">
|
||||
<a class="competence-label" name="{{esq.name}}">
|
||||
<img class="sheet-competence-img" src="{{esq.img}}"/>
|
||||
<img class="sheet-competence-img" src="{{esq.img}}" />
|
||||
<span>{{esq.name}}</span>
|
||||
</a>
|
||||
</span>
|
||||
@ -50,7 +52,8 @@
|
||||
</li>
|
||||
{{#each empoignades as |emp key|}}
|
||||
<li class="item flexrow list-item"
|
||||
data-item-id="{{emp._id}}" data-arme-name="{{emp.name}}">
|
||||
data-item-id="{{emp._id}}" data-arme-name="{{emp.name}}"
|
||||
data-tooltip="{{emp.name}}: niveau {{plusMoins emp.system.niveau}}">
|
||||
<span class="empoignade-label">
|
||||
<a>
|
||||
{{#if emp.img}}
|
||||
@ -61,8 +64,8 @@
|
||||
</span>
|
||||
<span class="competence-value">{{emp.system.pointsemp}}</span>
|
||||
<div class="item-controls">
|
||||
<a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
@ -6,11 +6,11 @@
|
||||
<div class="flexrow">
|
||||
{{#if token}}
|
||||
{{#if options.isOwner}}
|
||||
<img class="profile-img dimmed" src="{{img}}" data-edit="img" title="{{name}}" />
|
||||
<img class="profile-img dimmed" src="{{img}}" data-edit="img"/>
|
||||
{{/if}}
|
||||
<img class="profile-img-token" src="{{token.img}}" title="{{name}}" />
|
||||
<img class="profile-img-token" src="{{token.img}}"/>
|
||||
{{else}}
|
||||
<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
|
||||
<img class="profile-img" src="{{img}}" data-edit="img"/>
|
||||
{{/if}}
|
||||
<div class="flexcol">
|
||||
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
|
||||
@ -68,10 +68,10 @@
|
||||
<input {{@root.disabled}} type="number" name="services[{{key}}].system.qualite" value="{{service.system.qualite}}" data-dtype="Number" min="-10" max="10"/>
|
||||
<input {{@root.disabled}} type="number" class="input-prix" name="services[{{key}}].system.cout" value="{{numberFormat service.system.cout decimals=2 sign=false}}" data-dtype="Number" min="0" />
|
||||
<div class="item-controls">
|
||||
<a class="service-acheter" title="Acheter"><i class="fa-sharp fa-solid fa-coins"></i></a>
|
||||
<a class="service-acheter" data-tooltip="Acheter"><i class="fa-sharp fa-solid fa-coins"></i></a>
|
||||
{{#unless @root.disabled}}
|
||||
<a class="service-vendre" title="Proposer"><i class="fas fa-comments-dollar"></i></a>
|
||||
<a class="service-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
<a class="service-vendre" data-tooltip="Proposer"><i class="fas fa-comments-dollar"></i></a>
|
||||
<a class="service-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
{{/unless}}
|
||||
</div>
|
||||
</li>
|
||||
|
@ -9,7 +9,7 @@
|
||||
{{else}}far fa-plus-square
|
||||
{{/if~}}"></i>
|
||||
{{/if}}
|
||||
<img class="sheet-competence-img" src="{{item.img}}" title="{{item.name}}"/>
|
||||
<img class="sheet-competence-img" src="{{item.img}}" data-tooltip="{{item.name}}"/>
|
||||
<span>{{item.name}}</span>
|
||||
</a>
|
||||
</span>
|
||||
@ -41,19 +41,19 @@
|
||||
</span>
|
||||
<span class="equipement-actions item-controls">
|
||||
{{#if options.isOwner}}
|
||||
<a class="item-edit" title="Editer"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-edit" data-tooltip="Editer"><i class="fas fa-edit"></i></a>
|
||||
{{#unless (and (eq item.type 'conteneur') (not vide))}}
|
||||
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
{{#if (or item.parent.system.illimite (ne item.system.quantite 0))}}
|
||||
<a class="item-vendre" title="Vendre"><i class="fas fa-comments-dollar"></i></a>
|
||||
<a class="item-vendre" data-tooltip="Vendre"><i class="fas fa-comments-dollar"></i></a>
|
||||
{{/if}}
|
||||
{{/unless}}
|
||||
{{/if}}
|
||||
{{#unless (and (eq item.type 'conteneur') (not vide))}}
|
||||
{{#if (or item.parent.system.illimite (gt item.system.quantite 0))}}
|
||||
<a class="item-acheter" title="Acheter"><i class="fa-regular fa-coins"></i></a>
|
||||
<a class="item-acheter" data-tooltip="Acheter"><i class="fa-regular fa-coins"></i></a>
|
||||
{{/if}}
|
||||
<a class="item-montrer" title="Montrer"><i class="fas fa-comment"></i></a>
|
||||
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||
{{/unless}}
|
||||
</span>
|
||||
</li>
|
||||
|
@ -1,7 +1,7 @@
|
||||
<h4>Boutique</h4>
|
||||
<span class="item-name">
|
||||
{{#if options.isGM}}
|
||||
<a class="chat-card-button creer-un-objet">Nouvel objet</a>
|
||||
<a class="chat-card-button creer-un-objet" data-tooltip="Créer un nouvel objet dans la boutique">Nouvel objet</a>
|
||||
<a class="chat-card-button nettoyer-conteneurs">Tout vider</a>
|
||||
{{/if}}
|
||||
<span class="embed-inline">
|
||||
|
@ -2,7 +2,7 @@
|
||||
{{#each (trier competences) as |comp key|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{comp._id}}">
|
||||
<a class="competence-label">
|
||||
<img class="sheet-competence-img" src="{{comp.img}}" />
|
||||
<img class="sheet-competence-img" src="{{comp.img}}" data-tooltip="{{comp.name}}"/>
|
||||
<span>{{comp.name}}</span>
|
||||
</a>
|
||||
|
||||
@ -23,8 +23,8 @@
|
||||
/>
|
||||
{{#if @root.options.vueDetaillee}}
|
||||
<div class="item-controls">
|
||||
<a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
{{/if}}
|
||||
</li>
|
||||
|
@ -3,11 +3,11 @@
|
||||
<ol class="item-list alterne-list">
|
||||
{{#each possessions as |possession key|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{possession._id}}">
|
||||
<img class="sheet-competence-img" src="{{possession.img}}" />
|
||||
<img class="sheet-competence-img" src="{{possession.img}}" data-tooltip="{{possession.name}}"/>
|
||||
<span class="competence-label">{{possession.name}}</span>
|
||||
<div class="item-controls">
|
||||
<a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
@ -1,5 +1,5 @@
|
||||
{{#unless system.isHidden}}
|
||||
<li class="item flexrow list-item {{#if system.isLevelUp}}xp-level-up tooltip{{/if}}" data-item-id="{{_id}}">
|
||||
<li class="item flexrow list-item {{#if system.isLevelUp}}xp-level-up tooltip{{/if}}" data-item-id="{{_id}}" data-tooltip="Niveau {{plusMoins system.niveau}} en {{name}}">
|
||||
<a class="competence-label" name="{{name}}">
|
||||
<img class="sheet-competence-img" src="{{img}}"/>
|
||||
<span>{{name}}</span>
|
||||
@ -7,7 +7,7 @@
|
||||
|
||||
{{#if system.isLevelUp}}
|
||||
<span class="tooltiptext ttt-levelup">Vous pouvez dépenser {{system.xpNext}} points d'Experience pour augmenter de 1 votre compétence {{name}}</span>
|
||||
<a class="competence-xp-augmenter" compname="{{name}}" title="Augmenter">
|
||||
<a class="competence-xp-augmenter" compname="{{name}}" data-tooltip="Augmenter d'un niveau en {{name}}">
|
||||
<i class="fas fa-arrow-alt-circle-up"></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
@ -19,7 +19,7 @@
|
||||
{{#if @root.options.vueDetaillee}}
|
||||
<span class="competence-xp {{#unless system.isLevelUp}}tooltip{{/unless}}">
|
||||
<input class="competence-xp " type="text" compname="{{name}}" name="comp-xp-{{name}}"
|
||||
value="{{numberFormat system.xp decimals=0 sign=false}}" data-dtype="number"
|
||||
value="{{numberFormat system.xp decimals=0 sign=false}}" data-dtype="number" data-tooltip="Expérience {{system.xp}} en {{name}}"
|
||||
{{#if (or (not @root.options.vueDetaillee) @root.options.vueArchetype)}}disabled{{/if}} />
|
||||
{{#unless system.isLevelUp}}
|
||||
<span class="tooltiptext left-competence ttt-xp">Vous devez acquérir {{system.xpNext}} points d'Experience pour augmenter de 1 votre compétence {{name}}</span>
|
||||
@ -28,25 +28,25 @@
|
||||
{{/if}}
|
||||
{{#if (eq system.categorie 'draconic')}}
|
||||
<input class="competence-xp-sort" type="text" compname="{{name}}" name="comp-xp-sort-{{name}}"
|
||||
value="{{numberFormat system.xp_sort decimals=0 sign=false}}" data-dtype="number"
|
||||
value="{{numberFormat system.xp_sort decimals=0 sign=false}}" data-dtype="number" data-tooltip="Expérience {{system.xp_sort}} en sorts de {{name}}"
|
||||
{{#if (or (not @root.options.vueDetaillee) @root.options.vueArchetype)}}disabled{{/if}} />
|
||||
{{/if}}
|
||||
{{#if @root.options.vueDetaillee}}
|
||||
<div class="item-controls">
|
||||
{{#if system.stressXpMax}}
|
||||
<a class="competence-stress-augmenter" compname="{{name}}"
|
||||
title="Dépenser {{system.stressXpMax}} points de stress {{#if system.isStressLevelUp}} pour augmenter d'un niveau {{/if}}">
|
||||
data-tooltip="Dépenser {{system.stressXpMax}} points de stress {{#if system.isStressLevelUp}} pour augmenter d'un niveau {{/if}}">
|
||||
<i class="fas fa-arrow-alt-circle-up allouer-stress{{#if system.isStressLevelUp}}-level-up{{/if}}"></i>
|
||||
</a>
|
||||
{{else}}
|
||||
<i class="far fa-circle"></i>
|
||||
{{/if}}
|
||||
<input class="competence-archetype niveau-archetype" type="text" compname="{{name}}" name="comp-archetype-{{name}}"
|
||||
value="{{plusMoins system.niveau_archetype}}" data-dtype="number"
|
||||
value="{{plusMoins system.niveau_archetype}}" data-dtype="number" data-tooltip="Niveau d'archétype {{plusMoins system.niveau_archetype}}"
|
||||
{{#if (not @root.options.vueArchetype)}}disabled{{/if}} />
|
||||
<a class="item-edit" title="Modifier"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
|
||||
{{#if @root.options.isGM}}
|
||||
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
{{/if}}
|
||||
</div>
|
||||
{{/if}}
|
||||
|
@ -1,13 +1,14 @@
|
||||
<li class="item flexrow" data-attribute={{key}} data-item-id="{{queue._id}}">
|
||||
<img class="sheet-competence-img" src="{{queue.img}}" />
|
||||
<li class="item flexrow" data-attribute={{key}} data-item-id="{{queue._id}}"
|
||||
data-tooltip="{{#if (eq queue.type 'ombre')}}Ombre de thanatos{{else}}Queue{{/if}}: {{queue.name}}"/>
|
||||
<img class="sheet-competence-img" src="{{queue.img}}">
|
||||
<span class="item-edit flex-grow">
|
||||
{{#if (eq queue.type 'ombre')}}
|
||||
<img class="sheet-competence-img" src="systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp" />
|
||||
<img class="sheet-competence-img" src="systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp"/>
|
||||
{{/if}}
|
||||
<a>{{queue.name}}</a>
|
||||
</span>
|
||||
<div class="item-controls">
|
||||
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
{{#if queue.system.refoulement}}
|
||||
<a class="item-action">Refouler</a>
|
||||
{{/if}}
|
||||
|
@ -2,11 +2,11 @@
|
||||
<h3>Souffles</h3>
|
||||
<ul class="item-list">
|
||||
{{#each souffles as |souffle key|}}
|
||||
<li class="item flexrow" data-attribute={{key}} data-item-id="{{souffle._id}}">
|
||||
<img class="sheet-competence-img" src="{{souffle.img}}" />
|
||||
<li class="item flexrow" data-attribute={{key}} data-item-id="{{souffle._id}}" data-tooltip="Souffle: {{souffle.name}}">
|
||||
<img class="sheet-competence-img" src="{{souffle.img}}"/>
|
||||
<span class="item-edit flex-grow"><a>{{souffle.name}}</a></span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
@ -2,11 +2,11 @@
|
||||
<h3>Tetes</h3>
|
||||
<ul class="item-list">
|
||||
{{#each tetes as |tete key|}}
|
||||
<li class="item flexrow" data-attribute={{key}} data-item-id="{{tete._id}}">
|
||||
<img class="sheet-competence-img" src="{{tete.img}}" />
|
||||
<li class="item flexrow" data-attribute={{key}} data-item-id="{{tete._id}}" data-tooltip="Tête: {{tete.name}}">
|
||||
<img class="sheet-competence-img" src="{{tete.img}}"/>
|
||||
<span class="item-edit flex-grow"><a>{{tete.name}}</a></span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
@ -1,10 +1,11 @@
|
||||
{{#if options.isGM}}
|
||||
<li class="item flexrow">
|
||||
<span>
|
||||
<a class="chat-card-button forcer-tmr-aleatoire">Ré-insertion aléatoire</a>
|
||||
<a class="chat-card-button forcer-tmr-aleatoire" data-tooltip="Ré-insérer aléatoirement le demi-rêve, et masquer la position au joueur">Ré-insertion aléatoire</a>
|
||||
</span>
|
||||
<span>
|
||||
<a class="chat-card-button afficher-tmr">{{#if hautreve.cacheTMR}}Montrer les TMR{{else}}Cacher les TMR{{/if}}</a>
|
||||
<a class="chat-card-button afficher-tmr"
|
||||
data-tooltip="{{#if hautreve.cacheTMR}}Montrer la position du demi-rêve au joueur{{else}}Cacher la position du demi-rêve au joueur{{/if}}">{{#if hautreve.cacheTMR}}Montrer les TMR{{else}}Cacher les TMR{{/if}}</a>
|
||||
</span>
|
||||
</li>
|
||||
{{/if}}
|
||||
|
@ -1,19 +1,19 @@
|
||||
<div class="header-buttons">
|
||||
<span class="chance-appel">
|
||||
<a title="Appel à la chance"><img class="button-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/appel-chance.svg" alt="Appel à la chance"/></a>
|
||||
<a><img class="button-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/appel-chance.svg" data-tooltip="Appel à la chance"/></a>
|
||||
</span>
|
||||
<span class="encaisser-direct">
|
||||
<a title="Encaisser des dommages"><img class="button-img" src="icons/svg/bones.svg" alt="Encaisser des dommages"/></a>
|
||||
<a><img class="button-img" src="icons/svg/bones.svg" data-tooltip="Encaisser des dommages"/></a>
|
||||
</span>
|
||||
<span class="ethylisme-test">
|
||||
<a title="Jet d'Ethylisme"><img class="button-img" src="icons/svg/tankard.svg" alt="Boire"/></a>
|
||||
<a><img class="button-img" src="icons/svg/tankard.svg" data-tooltip="Boire"/></a>
|
||||
</span>
|
||||
<span class="repos">
|
||||
<a title="Repos"><img class="button-img" src="icons/svg/sleep.svg" alt="Se reposer"/></a>
|
||||
<a><img class="button-img" src="icons/svg/sleep.svg" data-tooltip="Se reposer"/></a>
|
||||
</span>
|
||||
{{#if @root.options.isGM}}
|
||||
<span class="remise-a-neuf">
|
||||
<a title="Remise à neuf"><img class="button-img" src="icons/svg/regen.svg" alt="Remise à neuf"/></a>
|
||||
<a><img class="button-img" src="icons/svg/regen.svg" data-tooltip="Remise à neuf"/></a>
|
||||
</span>
|
||||
{{/if}}
|
||||
</div>
|
||||
|
@ -2,7 +2,7 @@
|
||||
<ul>
|
||||
<li data-attribute="vie">
|
||||
<label class="compteur">
|
||||
<a class="jet-vie" name="system.sante.vie.label">Vie</a>
|
||||
<a class="jet-vie" name="system.sante.vie.label" data-tooltip="Faire un jet de vie">Vie</a>
|
||||
<a class="vie-moins"><i class="fas fa-minus-square"></i></a>
|
||||
<input class="resource-content" type="text" name="system.sante.vie.value" value="{{system.sante.vie.value}}" data-dtype="Number" />
|
||||
/ {{#if @root.options.vueDetaillee}}
|
||||
@ -13,7 +13,7 @@
|
||||
</li>
|
||||
<li data-attribute="endurance">
|
||||
<label class="compteur">
|
||||
<a class="jet-endurance" name="system.sante.endurance.label">Endurance</a>
|
||||
<a class="jet-endurance" name="system.sante.endurance.label" data-tooltip="Faire un jet d'endurance pour ne pas être sonné">Endurance</a>
|
||||
<a class="endurance-moins"><i class="fas fa-minus-square"></i></a>
|
||||
<input class="resource-content" type="text" name="system.sante.endurance.value" value="{{system.sante.endurance.value}}" data-dtype="Number"/>
|
||||
/ {{#if @root.options.vueDetaillee}}
|
||||
|
@ -2,7 +2,7 @@
|
||||
<ul>
|
||||
<li>
|
||||
<label class="compteur">
|
||||
<a class="jet-vie">Vie</a>
|
||||
<a class="jet-vie" data-tooltip="Faire un jet de vie">Vie</a>
|
||||
<a class="vie-moins"><i class="fas fa-minus-square"></i></a>
|
||||
<input class="resource-content" type="text" name="system.sante.vie.value" value="{{system.sante.vie.value}}" data-dtype="Number"/>
|
||||
<span>/ {{system.sante.vie.max}}</span>
|
||||
@ -11,7 +11,7 @@
|
||||
</li>
|
||||
<li>
|
||||
<label class="compteur">
|
||||
<a class="jet-endurance">Endurance</a>
|
||||
<a class="jet-endurance" data-tooltip="Faire un jet d'endurance pour ne pas être sonné">Endurance</a>
|
||||
<a class="endurance-moins"><i class="fas fa-minus-square"></i></a>
|
||||
<input class="resource-content" type="text" name="system.sante.endurance.value" value="{{system.sante.endurance.value}}" data-dtype="Number"/>
|
||||
<span>/ {{system.sante.endurance.max}}</span>
|
||||
@ -30,7 +30,7 @@
|
||||
</li>
|
||||
<li>
|
||||
<label class="compteur">
|
||||
<span class="ptreve-actuel"><a>Rêve</a></span>
|
||||
<span class="ptreve-actuel" data-tooltip="Faire un jet de Rêve actuel (ou jet de résistance)"><a>Rêve</a></span>
|
||||
<a class="ptreve-actuel-moins"><i class="fas fa-minus-square"></i></a>
|
||||
<input class="resource-content" class="pointsreve-value" type="text" name="system.reve.reve.value" value="{{system.reve.reve.value}}" data-dtype="Number" />
|
||||
<span>/ {{system.reve.seuil.value}}</span>
|
||||
|
@ -2,7 +2,7 @@
|
||||
{{#if effects}}
|
||||
{{#each effects as |effect key|}}
|
||||
<span class="active-effect" data-effect="{{effect.flags.core.statusId}}">
|
||||
<img class="button-effect-img {{#if @root.options.isGM}}delete-active-effect{{/if}}" src="{{effect.icon}}" alt="{{localize effect.name}}" width="24" height="24" />
|
||||
<img class="button-effect-img {{#if @root.options.isGM}}delete-active-effect{{/if}}" src="{{effect.icon}}" data-tooltip="{{localize effect.name}}" width="24" height="24" />
|
||||
</span>
|
||||
{{/each}}
|
||||
{{#if calc.surprise}}<span>{{calc.surprise}}!</span>{{/if}}
|
||||
|
@ -1,17 +1,19 @@
|
||||
{{#if system.attributs.hautrevant.value}}
|
||||
<div class="tmr-buttons">
|
||||
<span class="monte-tmr">
|
||||
<a title="Montée dans les Terres Médianes !" {{#if hautreve.isDemiReve}}disabled{{/if}}>
|
||||
<img class="button-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-normal.svg" alt="Montée dans les Terres Médianes !"/>
|
||||
<a data-tooltip="Montée dans les Terres Médianes !" {{#if hautreve.isDemiReve}}disabled{{/if}}>
|
||||
<img class="button-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-normal.svg"/>
|
||||
</a>
|
||||
</span>
|
||||
<span class="monte-tmr-rapide">
|
||||
<a title="Montée accélérée dans les Terres Médianes !" {{#if hautreve.isDemiReve}}disabled{{/if}}>
|
||||
<img class="button-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-rapide.svg" alt="Montée accélérée dans les Terres Médianes !"/>
|
||||
<a data-tooltip="Montée accélérée dans les Terres Médianes !" {{#if hautreve.isDemiReve}}disabled{{/if}}>
|
||||
<img class="button-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-rapide.svg"/>
|
||||
</a>
|
||||
</span>
|
||||
<span class="visu-tmr">
|
||||
<a title="Regarder les Terres Médianes"><img class="button-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-view.svg" alt="Regarder les Terres Médianes"/></a>
|
||||
<a data-tooltip="Regarder les Terres Médianes">
|
||||
<img class="button-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-view.svg"/>
|
||||
</a>
|
||||
</span>
|
||||
</div>
|
||||
{{/if}}
|
||||
|
@ -2,12 +2,12 @@
|
||||
<h3>Effets sur les cases des TMR</h3>
|
||||
<ul class="item-list alterne-list">
|
||||
{{#each casestmr as |casetmr key|}}
|
||||
<li class="item list-item flexrow" data-item-id="{{casetmr.id}}" data-attribute="{{key}}">
|
||||
<img class="sheet-competence-img" src="{{casetmr.img}}" />
|
||||
<li class="item list-item flexrow" data-item-id="{{casetmr.id}}" data-attribute="{{key}}" data-tooltip="Case TMR: {{casetmr.name}}" >
|
||||
<img class="sheet-competence-img" src="{{casetmr.img}}"/>
|
||||
<span class="item-edit"><a>{{casetmr.name}}</a></span>
|
||||
<span>{{casetmr.system.coord}} - {{caseTmr-label casetmr.system.coord}}</span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
@ -2,12 +2,12 @@
|
||||
<h3>Méditations</h3>
|
||||
<ul class="item-list">
|
||||
{{#each (trier meditations) as |meditation key|}}
|
||||
<li class="item flexrow" data-item-id="{{meditation._id}}" data-attribute="{{key}}">
|
||||
<img class="sheet-competence-img" src="{{meditation.img}}" />
|
||||
<li class="item flexrow" data-item-id="{{meditation._id}}" data-attribute="{{key}}" data-tooltip="Méditation: {{meditation.name}}">
|
||||
<img class="sheet-competence-img" src="{{meditation.img}}"/>
|
||||
<span class="meditation-label flex-grow"><a data-item-id="{{meditation._id}}">{{meditation.name}} - {{meditation.system.competence}}</a></span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-edit" title="Editer"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-edit" data-tooltip="Editer"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
@ -2,8 +2,8 @@
|
||||
<h3>Rencontres en attente dans les TMR</h3>
|
||||
<ul class="item-list">
|
||||
{{#each rencontres as |rencontre key|}}
|
||||
<li class="item flexrow" data-item-id="{{rencontre._id}}" data-attribute="{{key}}">
|
||||
<img class="sheet-competence-img" src="{{rencontre.img}}" />
|
||||
<li class="item flexrow" data-item-id="{{rencontre._id}}" data-attribute="{{key}}" data-tooltip="Rencontre: {{rencontre.name}}">
|
||||
<img class="sheet-competence-img" src="{{rencontre.img}}"/>
|
||||
<span class="item-edit flex-grow"><a>
|
||||
{{rencontre.name}} r{{rencontre.system.force}} ({{rencontre.system.coord}} - {{caseTmr-label rencontre.system.coord}})
|
||||
</a></span>
|
||||
@ -11,7 +11,7 @@
|
||||
<span class="flex-shrink">{{upperFirst rencontre.system.heure}}, le {{rencontre.system.date}}</span>
|
||||
{{/if}}
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
@ -2,12 +2,12 @@
|
||||
<h3>Signes draconiques</h3>
|
||||
<ul class="item-list alterne-list">
|
||||
{{#each signesdraconiques as |signe key|}}
|
||||
<li class="item list-item flexrow" data-item-id="{{signe._id}}" data-attribute="{{key}}">
|
||||
<img class="sheet-competence-img" src="{{signe.img}}" />
|
||||
<li class="item list-item flexrow" data-item-id="{{signe._id}}" data-attribute="{{key}}" data-tooltip="Signe: {{signe.name}}">
|
||||
<img class="sheet-competence-img" src="{{signe.img}}"/>
|
||||
<span class="item-edit flex-grow"><a>{{signe.name}}</a></span>
|
||||
<span class="flex-shrink">{{signe.system.difficulte}}</span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
@ -2,12 +2,13 @@
|
||||
<h3>Sorts en Réserve</h3>
|
||||
<ul class="item-list alterne-list">
|
||||
{{#each (trier sortsReserve) as |sort key|}}
|
||||
<li class="item list-item flexrow" data-item-id="{{sort._id}}" data-attribute="{{key}}">
|
||||
<img class="sheet-competence-img" src="{{sort.img}}" />
|
||||
<li class="item list-item flexrow" data-item-id="{{sort._id}}" data-attribute="{{key}}"
|
||||
data-tooltip="Sort en réserve: {{sort.system.coord}} - {{sort.name}} r{{sort.system.ptreve}}">
|
||||
<img class="sheet-competence-img" src="{{sort.img}}"/>
|
||||
<span class="item-edit"><a>{{#if sort.system.echectotal}}Echec total: {{/if}}{{sort.name}} r{{sort.system.ptreve}}</a></span>
|
||||
<span>{{sort.system.coord}} - {{caseTmr-label sort.system.coord}}</span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-delete flex-shrink" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-delete flex-shrink" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
@ -2,16 +2,17 @@
|
||||
<h3>Sorts</h3>
|
||||
<ul class="item-list alterne-list">
|
||||
{{#each (trier sorts) as |sort key|}}
|
||||
<li class="item list-item flexrow" data-item-id="{{sort._id}}" data-attribute="{{key}}">
|
||||
<img class="sheet-competence-img" src="{{sort.img}}" />
|
||||
<li class="item list-item flexrow" data-item-id="{{sort._id}}" data-attribute="{{key}}" data-tooltip="{{#if sort.system.isrituel}}Rituel{{else}}Sort{{/if}}: {{sort.name}}">
|
||||
<img class="sheet-competence-img" src="{{sort.img}}"/>
|
||||
<span class="item-edit flex-grow-2">
|
||||
<a data-item-id="{{sort._id}}">{{sort.name}}
|
||||
- {{#if sort.system.caseTMRspeciale}}{{sort.system.caseTMRspeciale}}{{else}}{{upperFirst sort.system.caseTMR}}{{/if}}
|
||||
</a>
|
||||
</span>
|
||||
<span>{{#if sort.system.isrituel}}Rituel{{/if}}</span>
|
||||
<span>{{sort.system.draconic}} / {{sort.system.difficulte}}</span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
@ -1,6 +1,6 @@
|
||||
{{#unless item.system.isHidden}}
|
||||
{{#if (or options.isObserver (ne item.type 'monnaie'))}}
|
||||
<li class="item flexrow list-item" data-item-id="{{item._id}}" draggable="true">
|
||||
<li class="item flexrow list-item" data-item-id="{{item._id}}" draggable="true" data-tooltip="{{#if (gt item.system.quantite 1)}}{{item.system.quantite}} {{/if}}{{item.name}}">
|
||||
<span class="equipement-nom {{#if (eq item.type 'conteneur')}}conteneur-name{{/if}} ">
|
||||
{{#if (eq item.type 'conteneur')}}
|
||||
<a>
|
||||
@ -8,11 +8,11 @@
|
||||
{{else if ouvert}}far fa-minus-square
|
||||
{{else}}far fa-plus-square
|
||||
{{/if~}}"></i>
|
||||
<img class="sheet-competence-img" src="{{item.img}}" title="{{item.name}}"/>
|
||||
<img class="sheet-competence-img" src="{{item.img}}"/>
|
||||
<span>{{item.name}}</span>
|
||||
</a>
|
||||
{{else}}
|
||||
<img class="sheet-competence-img" src="{{item.img}}" title="{{item.name}}"/>
|
||||
<img class="sheet-competence-img" src="{{item.img}}"/>
|
||||
<span>{{item.name}}
|
||||
{{#if (eq item.type 'arme')}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/item/icon-arme-broken.hbs" item}}
|
||||
@ -22,11 +22,11 @@
|
||||
</span>
|
||||
<span class="equipement-detail">
|
||||
{{#if (gt item.system.quantite 1)}}
|
||||
<a class="item-quantite-moins"><i class="fas fa-minus-square"></i></a>
|
||||
<a class="item-quantite-moins" data-tooltip="Diminuer la quantité de {{item.name}}"><i class="fas fa-minus-square"></i></a>
|
||||
{{/if}}
|
||||
{{item.system.quantite}}
|
||||
{{#if (gt item.system.quantite 1)}}
|
||||
<a class="item-split" title="Séparer"><i class="fas fa-unlink"></i></a>
|
||||
<a class="item-split" data-tooltip="Séparer le groupe de {{item.name}}"><i class="fas fa-unlink"></i></a>
|
||||
{{/if}}
|
||||
</span>
|
||||
<span class="equipement-detail">{{numberFormat item.system.encTotal decimals=2}}</span>
|
||||
@ -34,17 +34,17 @@
|
||||
{{#if options.isOwner}}
|
||||
{{#unless item.estContenu}}
|
||||
{{#if item.equipable}}
|
||||
<a class="item-equip" title="Equiper">{{#if item.system.equipe}}<i class="fas fa-hand-rock"></i>{{else}}<i class="far fa-hand-paper"></i>{{/if}}</a>
|
||||
<a class="item-equip" data-tooltip="Equiper">{{#if item.system.equipe}}<i class="fas fa-hand-rock"></i>{{else}}<i class="far fa-hand-paper"></i>{{/if}}</a>
|
||||
{{/if}}
|
||||
{{/unless}}
|
||||
<a class="item-edit" title="Editer"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-edit" data-tooltip="Editer"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
|
||||
{{#if (ne item.system.quantite 0)}}
|
||||
<a class="item-vendre" title="Vendre ou donner"><i class="fas fa-comments-dollar"></i></a>
|
||||
<a class="item-vendre" data-tooltip="Vendre ou donner"><i class="fas fa-comments-dollar"></i></a>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
<a class="item-montrer" title="Montrer"><i class="fas fa-comment"></i></a>
|
||||
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||
{{#if options.isOwner}}
|
||||
{{#if item.system.actionPrincipale}}
|
||||
<a class="item-action">{{item.system.actionPrincipale}}</a>
|
||||
|
@ -3,7 +3,7 @@
|
||||
<ul class="item-list alterne-list">
|
||||
{{#each monnaies as |piece id|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{piece._id}}">
|
||||
<img class="sheet-competence-img" src="{{piece.img}}" title="{{piece.name}}"/>
|
||||
<img class="sheet-competence-img" src="{{piece.img}}" data-tooltip="{{piece.name}}"/>
|
||||
<span class="equipement-nom">{{piece.name}}</span>
|
||||
<span class="equipement-valeur {{#unless (gt piece.system.cout 0)}}field-error{{/unless}}">
|
||||
({{piece.system.cout}} Sols)
|
||||
@ -23,8 +23,8 @@
|
||||
{{/if}}
|
||||
<span class="equipement-actions item-controls">
|
||||
{{#if @root.options.isOwner}}
|
||||
<a class="item-edit" title="Editer"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-edit" data-tooltip="Editer"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
{{/if}}
|
||||
</span>
|
||||
</li>
|
||||
|
@ -1,13 +1,13 @@
|
||||
<h4>Equipement</h4>
|
||||
<span class="item-name">
|
||||
{{#if options.isOwner}}
|
||||
<a class="chat-card-button creer-un-objet">Nouvel objet</a>
|
||||
<a class="chat-card-button creer-un-objet" data-tooltip="Créer un nouvel objet">Nouvel objet</a>
|
||||
{{/if}}
|
||||
{{#if options.isGM}}
|
||||
<a class="chat-card-button nettoyer-conteneurs">Tout vider</a>
|
||||
<a class="chat-card-button nettoyer-conteneurs" data-tooltip="Vider tous les contenants">Tout vider</a>
|
||||
{{/if}}
|
||||
<span class="embed-inline">
|
||||
<input class="recherche flex-grow" type="text" value="{{options.recherche.text}}" name="recherche" size="8" data-dtype="String" placeholder=""/>
|
||||
<input class="recherche flex-grow" type="text" value="{{options.recherche.text}}" name="recherche" size="8" data-dtype="String" placeholder="" data-tooltip="Rechercher dans l'équipement"/>
|
||||
</span>
|
||||
{{#if calc.surEncombrementMessage}}<b>{{calc.surEncombrementMessage}}</b> ‐{{/if}}
|
||||
Encombrement: {{numberFormat calc.encTotal decimals=2}} (max: {{system.attributs.encombrement.value}})
|
||||
|
@ -2,10 +2,11 @@
|
||||
<h3>Jeux :</h3>
|
||||
<ul class="item-list alterne-list">
|
||||
{{#each jeux as |jeu id|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{jeu._id}}"><span class="competence-title jeu-label"><a>{{jeu.name}} (base {{jeu.system.base}})</a></span>
|
||||
<li class="item flexrow list-item" data-item-id="{{jeu._id}}">
|
||||
<span class="competence-title jeu-label"><a>{{jeu.name}} (base {{jeu.system.base}})</a></span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
@ -1,11 +1,11 @@
|
||||
<span class="item-name"><h4>Compagnons animaux</h4></span>
|
||||
<ul class="item-list alterne-list">
|
||||
{{#each subacteurs.montures as |monture id|}}
|
||||
<li class="item flexrow list-item" data-subactor-id="{{monture.id}}">
|
||||
<img class="sheet-competence-img subacteur-open" src="{{monture.img}}" title="{{monture.name}}"/>
|
||||
<li class="item flexrow list-item" data-subactor-id="{{monture.id}}" data-tooltip="{{monture.name}}">
|
||||
<img class="sheet-competence-img subacteur-open" src="{{monture.img}}"/>
|
||||
<span class="subacteur-label subacteur-open"><a>{{monture.name}}</a></span>
|
||||
<div class="flex-shrink">
|
||||
<a class="subacteur-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
<a class="subacteur-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
@ -1,8 +1,8 @@
|
||||
<h4>Suivants/Compagnons/Amoureux</h4>
|
||||
<ul class="item-list alterne-list">
|
||||
{{#each subacteurs.suivants as |suivant id|}}
|
||||
<li class="item flexrow list-item" data-subactor-id="{{suivant.id}}">
|
||||
<img class="sheet-competence-img subacteur-open" src="{{suivant.img}}" title="{{suivant.name}}"/>
|
||||
<li class="item flexrow list-item" data-subactor-id="{{suivant.id}}" data-tooltip="{{suivant.name}}">
|
||||
<img class="sheet-competence-img subacteur-open" src="{{suivant.img}}"/>
|
||||
<span class="competence-title subacteur-label subacteur-open">
|
||||
<a>{{suivant.name}}</a>
|
||||
</span>
|
||||
@ -11,19 +11,19 @@
|
||||
<span></span>
|
||||
{{else}}
|
||||
<span class="competence-title subacteur-coeur-toggle">
|
||||
<a data-coeur-nombre="1"><i class="{{#if (gte suivant.coeur 1)}}fa-solid{{else}}fa-regular{{/if}} fa-heart"></i></a>
|
||||
<a data-coeur-nombre="2"><i class="{{#if (gte suivant.coeur 2)}}fa-solid{{else}}fa-regular{{/if}} fa-heart"></i></a>
|
||||
<a data-coeur-nombre="3"><i class="{{#if (gte suivant.coeur 3)}}fa-solid{{else}}fa-regular{{/if}} fa-heart"></i></a>
|
||||
<a data-coeur-nombre="4"><i class="{{#if (gte suivant.coeur 4)}}fa-solid{{else}}fa-regular{{/if}} fa-heart"></i></a>
|
||||
{{>'systems/foundryvtt-reve-de-dragon/templates/coeur/afficher-coeur.hbs' numero=1 courant=suivant.coeur prochain=suivant.prochainCoeur}}
|
||||
{{>'systems/foundryvtt-reve-de-dragon/templates/coeur/afficher-coeur.hbs' numero=2 courant=suivant.coeur prochain=suivant.prochainCoeur}}
|
||||
{{>'systems/foundryvtt-reve-de-dragon/templates/coeur/afficher-coeur.hbs' numero=3 courant=suivant.coeur prochain=suivant.prochainCoeur}}
|
||||
{{>'systems/foundryvtt-reve-de-dragon/templates/coeur/afficher-coeur.hbs' numero=4 courant=suivant.coeur prochain=suivant.prochainCoeur}}
|
||||
</span>
|
||||
<span class="competence-title subacteur-label">
|
||||
{{#if (gte suivant.coeur 1)}}
|
||||
<a class="subacteur-tendre-moment chat-card-button">Tendre moment</a>
|
||||
<a class="subacteur-tendre-moment chat-card-button" data-tooltip="Proposer à {{suivant.name}} de passer un tendre moment">Tendre moment</a>
|
||||
{{/if}}
|
||||
</span>
|
||||
{{/if}}
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="subacteur-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
<a class="subacteur-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
@ -12,13 +12,13 @@
|
||||
|
||||
{{#each subacteurs.vehicules as |vehicule id|}}
|
||||
<li class="item flexrow list-item" data-subactor-id="{{vehicule.id}}">
|
||||
<img class="sheet-competence-img subacteur-open" src="{{vehicule.img}}" title="{{vehicule.name}}"/>
|
||||
<img class="sheet-competence-img subacteur-open" src="{{vehicule.img}}" data-tooltip="{{vehicule.name}}"/>
|
||||
<span class="subacteur-label subacteur-open"><a>{{vehicule.name}}</a></span>
|
||||
<span>{{vehicule.system.categorie}}</span>
|
||||
<span>{{vehicule.system.etat.resistance.max}}</span>
|
||||
<span>{{vehicule.system.etat.structure.max}}</span>
|
||||
<span>
|
||||
<a class="subacteur-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
<a class="subacteur-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</span>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
@ -25,8 +25,8 @@
|
||||
{{/if}}
|
||||
</span>
|
||||
<div class="item-controls">
|
||||
<a class="item-edit" title="Modifier"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
@ -1,12 +1,12 @@
|
||||
<li class="item flexrow list-item" data-item-id="{{oeuvre._id}}">
|
||||
<img class="sheet-competence-img" src="{{oeuvre.img}}" />
|
||||
<img class="sheet-competence-img" src="{{oeuvre.img}}" data-tooltip="{{upperFirst typeOeuvre}}: {{oeuvre.name}}"/>
|
||||
<span>{{upperFirst typeOeuvre}}</span>
|
||||
<span class="competence-title {{classOeuvre}}">
|
||||
<a>{{oeuvre.name}} (niveau {{oeuvre.system.niveau}})</a>
|
||||
</span>
|
||||
<div class="item-controls">
|
||||
<a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
|
||||
|
@ -13,8 +13,8 @@
|
||||
</span>
|
||||
<span class="competence-label">{{possession.system.type}}</span>
|
||||
<div class="item-controls">
|
||||
<a class="item-edit" title="Modifier"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
@ -2,10 +2,10 @@
|
||||
<ul class="item-list alterne-list">
|
||||
{{#each resonances as |actor|}}
|
||||
<li class="item flexrow list-item" data-actor-id="{{actor.id}}">
|
||||
<img class="sheet-competence-img subacteur-open" src="{{actor.img}}" title="{{actor.name}}"/>
|
||||
<img class="sheet-competence-img subacteur-open" src="{{actor.img}}" data-tooltip="{{actor.name}}"/>
|
||||
<span class="subacteur-label subacteur-open"><a>{{actor.name}}</a></span>
|
||||
<div class="flex-shrink">
|
||||
<a class="resonance-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
<a class="resonance-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
@ -2,15 +2,15 @@
|
||||
<ul class="item-list alterne-list">
|
||||
{{#each taches as |tache id|}}
|
||||
{{#unless (eq tache.system.competence 'Chirurgie')}}
|
||||
<li class="item flexrow list-item" data-item-id="{{tache._id}}">
|
||||
<img class="sheet-competence-img" src="{{tache.img}}" />
|
||||
<li class="item flexrow list-item" data-item-id="{{tache._id}}" data-tooltip="Tâche: {{tache.name}}" >
|
||||
<img class="sheet-competence-img" src="{{tache.img}}"/>
|
||||
<span class="competence-title tache-label"><a>{{tache.name}}
|
||||
({{tache.system.points_de_tache_courant}}{{#if
|
||||
(or @root.options.isGM (not tache.system.cacher_points_de_tache))
|
||||
}}/{{tache.system.points_de_tache}}{{/if}})</a></span>
|
||||
<div class="item-controls flex-shrink">
|
||||
<a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
<a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
|
||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</li>
|
||||
{{/unless}}
|
||||
|
@ -13,10 +13,10 @@
|
||||
<label class="flex-shrink">{{xplog.datereel}}</label>
|
||||
{{#if @root.options.isGM}}
|
||||
<span class="flex-shrink">
|
||||
<a class="experiencelog-delete" title="Supprimer">
|
||||
<a class="experiencelog-delete" data-tooltip="Supprimer">
|
||||
<i class="fas fa-trash"></i>
|
||||
</a>
|
||||
<a class="experiencelog-delete-previous" title="Supprimer jusqu'ici">
|
||||
<a class="experiencelog-delete-previous" data-tooltip="Supprimer jusqu'ici">
|
||||
<i class="fas fa-eraser"></i>
|
||||
</a>
|
||||
</span>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<img class="chat-icon" src="{{item.img}}" alt="{{item.name}}" />
|
||||
<img class="chat-icon" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<h4>{{#if isVente}}Achat{{else}}Don{{/if}}</h4>
|
||||
<p>
|
||||
{{#if acheteur}}{{acheteur.name}}{{else}}L'acheteur{{/if}} a
|
||||
|
@ -1,4 +1,4 @@
|
||||
<img class="chat-icon" src="{{rencontre.img}}" alt="{{rencontre.name}}" />
|
||||
<img class="chat-icon" src="{{rencontre.img}}" data-tooltip="{{rencontre.name}}" />
|
||||
<h4>{{#if mauvaise}}Mauvaise rencontre{{else}}Rencontre{{/if}} en {{typeTmr-name tmr.type}}</h4>
|
||||
<div>{{row.document.pack}}</div>
|
||||
<div>Jet: {{row.roll.formula}} : {{row.roll.total}}{{percentages}}</div>
|
||||
|
@ -3,7 +3,7 @@
|
||||
<div>Jet {{roll.formula}} : {{roll.total}}{{percentages}}</div>
|
||||
<hr>
|
||||
<div>
|
||||
<img class="chat-icon" src="{{document.img}}" alt="{{document.name}}" />
|
||||
<img class="chat-icon" src="{{document.img}}" data-tooltip="{{document.name}}" />
|
||||
<p>{{linkCompendium document.pack document.id document.name}}</p>
|
||||
{{#if document.system.description}}
|
||||
<div class="poesie-extrait">
|
||||
|
@ -1,5 +1,5 @@
|
||||
<div>
|
||||
<img class="chat-icon" src="{{img}}" alt="{{typeName}}" />
|
||||
<img class="chat-icon" src="{{img}}" data-tooltip="{{typeName}}" />
|
||||
<h4>Table aléatoire: {{typeName}}</h4>
|
||||
{{#with (lookup table 0) as |row|}}
|
||||
<div>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<img class="chat-icon" src="{{img}}" alt="potion de repos" />
|
||||
<img class="chat-icon" src="{{img}}" data-tooltip="potion de repos" />
|
||||
<h4>
|
||||
{{alias}} a bu une <strong>{{name}}{{#if system.magique}} enchantée{{/if}}</strong>
|
||||
</h4>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<img class="chat-icon" src="{{img}}" alt="potion de repos" />
|
||||
<img class="chat-icon" src="{{img}}" data-tooltip="potion de repos" />
|
||||
<h4>
|
||||
{{alias}} a bu une <strong>{{name}}{{#if system.magique}} enchantée de puissance {{system.puissance}}{{/if}}</strong>.
|
||||
</h4>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<img class="chat-icon" src="{{img}}" alt="potion de soin" />
|
||||
<img class="chat-icon" src="{{img}}" data-tooltip="potion de soin" />
|
||||
<h4>
|
||||
{{alias}} a bu une <strong>{{name}}{{#if system.magique}} enchantée de {{system.puissance}} points de guérison{{/if}}</strong>
|
||||
</h4>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<img class="chat-icon" src="{{herbe.img}}" alt="fabrication" />
|
||||
<img class="chat-icon" src="{{herbe.img}}" data-tooltip="fabrication" />
|
||||
<h4>
|
||||
{{alias}} a fabriqué une potion de {{herbe.system.categorie}} de {{herbe.name}}, avec {{herbe.nbBrins}} brins.
|
||||
</h4>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<img class="chat-icon" src="{{rollData.arme.img}}" alt="{{rollData.arme.name}}" />
|
||||
<img class="chat-icon" src="{{rollData.arme.img}}" data-tooltip="{{rollData.arme.name}}" />
|
||||
<strong>Ajustement de tir/lancer</strong> proposé de <strong>{{total}}</strong>
|
||||
<ul>
|
||||
<li>{{defender.name}} est à une distance indicative de {{distance}} mètres.</li>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<img class="chat-icon" src="{{potionImg}}" alt="{{potionName}}" />
|
||||
<img class="chat-icon" src="{{potionImg}}" data-tooltip="{{potionName}}" />
|
||||
<h4>
|
||||
La potion enchantée {{potionName}} de {{alias}} a perdu un Point de Rêve (nouveau total : {{pr}}).</h4>
|
||||
<hr>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<img class="chat-icon" src="{{competence.img}}" alt="{{competence.name}}"/>
|
||||
<img class="chat-icon" src="{{competence.img}}" data-tooltip="{{competence.name}}"/>
|
||||
<h4 data-categorie="tmr" data-actor-id="{{actor._id}}" data-rencontre-round="{{nbRounds}}">
|
||||
{{alias}} rencontre {{#if (eq rencontre.system.genre 'f')}}une{{else}}un{{/if}} {{rencontre.name}} de force {{rencontre.system.force}}
|
||||
</h4>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/icons/competence_alchimie.webp" alt="préparation alchimique" />
|
||||
<img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/icons/competence_alchimie.webp" data-tooltip="préparation alchimique" />
|
||||
<h4>
|
||||
{{alias}} essaye de réaliser sa recette Alchimique : {{recette.name}}
|
||||
</h4>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<img class="chat-icon" src="{{competence.img}}" alt="{{competence.name}}" />
|
||||
<img class="chat-icon" src="{{competence.img}}" data-tooltip="{{competence.name}}" />
|
||||
<h4>{{alias}} attaque à {{diffLibre}}: {{arme.name}}</h4>
|
||||
<div>{{selectedCarac.label}}{{#unless (eq selectedCarac.label competence.name)}} / {{competence.name}}{{/unless}}</div>
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/chat-infojet.html"}}
|
||||
@ -6,11 +6,11 @@
|
||||
{{#if tactique}}
|
||||
<div>
|
||||
{{#if (eq tactique 'charge')}}
|
||||
<img class="chat-icon" src="icons/svg/thrust.svg" alt="charge" height="32" width="32" />
|
||||
<img class="chat-icon" src="icons/svg/thrust.svg" data-tooltip="charge" height="32" width="32" />
|
||||
C'est une charge, vos parades auront un -4 et vous ne pourrez pas esquiver!
|
||||
{{ else if (eq tactique 'feinte')}}
|
||||
{{#if rolled.isSuccess}}
|
||||
<img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/icons/heures/hd06.svg" alt="feinte" height="32" width="32" />
|
||||
<img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/icons/heures/hd06.svg" data-tooltip="feinte" height="32" width="32" />
|
||||
Votre feinte peut faire mouche!
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
|
@ -1,4 +1,4 @@
|
||||
<img class="chat-icon" src="{{competence.img}}" alt="{{oeuvre.system.competence}}" />
|
||||
<img class="chat-icon" src="{{competence.img}}" data-tooltip="{{oeuvre.system.competence}}" />
|
||||
<h4>
|
||||
{{alias}} {{#if rolled.isSuccess}}chante{{else}}tente de chanter{{/if}} {{oeuvre.name}} (niveau {{oeuvre.system.niveau}})
|
||||
</h4>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<img class="chat-icon" src="{{competence.img}}" alt="{{competence.name}}" />
|
||||
<img class="chat-icon" src="{{competence.img}}" data-tooltip="{{competence.name}}" />
|
||||
<h4>
|
||||
{{alias}} {{show.title}}:
|
||||
{{#if selectedCarac}}{{selectedCarac.label}}
|
||||
|
@ -1,4 +1,4 @@
|
||||
<img class="chat-icon" src="{{competence.img}}" alt="{{oeuvre.system.competence}}" />
|
||||
<img class="chat-icon" src="{{competence.img}}" data-tooltip="{{oeuvre.system.competence}}" />
|
||||
<h4>
|
||||
{{alias}} {{#if rolled.isSuccess}}danse{{else}}tente de danser{{/if}} {{oeuvre.name}} (niveau {{oeuvre.system.niveau}})
|
||||
</h4>
|
||||
|
@ -43,7 +43,7 @@
|
||||
{{/if}}
|
||||
{{#if (ne dmg.mortalite 'entiteincarnee')}}
|
||||
{{#if (gt endurance 1)}}et
|
||||
{{#if sonne}}est <strong>sonné</strong><img class="chat-icon" src="icons/svg/stoned.svg" alt="charge" height="16" width="16" /> jusqu'à la fin du prochain round{{else}}n'est pas sonné{{/if}}!
|
||||
{{#if sonne}}est <strong>sonné</strong><img class="chat-icon" src="icons/svg/stoned.svg" data-tooltip="charge" height="16" width="16" /> jusqu'à la fin du prochain round{{else}}n'est pas sonné{{/if}}!
|
||||
{{#if hasPlayerOwner}}Jet d'endurance : {{jetEndurance}} / {{resteEndurance}}{{/if}}
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
|
@ -1,4 +1,4 @@
|
||||
<img class="chat-icon" src="{{competence.img}}" alt="{{competence.name}}" />
|
||||
<img class="chat-icon" src="{{competence.img}}" data-tooltip="{{competence.name}}" />
|
||||
<h4>{{alias}} esquive une attaque à {{diffLibre}}</h4>
|
||||
<div>{{selectedCarac.label}}{{#unless (eq selectedCarac.label competence.name)}} / {{competence.name}}{{/unless}}</div>
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/chat-infojet.html"}}
|
||||
@ -19,10 +19,10 @@
|
||||
{{#if attackerRoll.tactique}}
|
||||
<div>
|
||||
{{#if (eq attackerRoll.tactique 'charge')}}
|
||||
<img class="chat-icon" src="icons/svg/thrust.svg" alt="charge" height="32" width="32" />
|
||||
<img class="chat-icon" src="icons/svg/thrust.svg" data-tooltip="charge" height="32" width="32" />
|
||||
C'était une charge, les parades de l'adversaire de {{alias}} auront un -4 et il ne pourra pas esquiver!
|
||||
{{ else if (eq attackerRoll.tactique 'feinte')}}
|
||||
<img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/icons/heures/hd06.svg" alt="feinte" height="32" width="32" />
|
||||
<img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/icons/heures/hd06.svg" data-tooltip="feinte" height="32" width="32" />
|
||||
C'était une feinte!
|
||||
{{/if}}
|
||||
</div>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/icons/objets/chope_gres.webp" alt="Ethylisme" />
|
||||
<img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/icons/objets/chope_gres.webp" data-tooltip="Ethylisme" />
|
||||
<h4>
|
||||
{{alias}} boit un verre d'alcool de force {{jetVie.forceAlcool}}
|
||||
{{#if alcool}}
|
||||
|
@ -1,5 +1,5 @@
|
||||
{{#if competence.img}}
|
||||
<img class="chat-icon" src="{{competence.img}}" alt="{{competence.name}}" />
|
||||
<img class="chat-icon" src="{{competence.img}}" data-tooltip="{{competence.name}}" />
|
||||
{{/if}}
|
||||
<h4>
|
||||
{{alias}} {{#if show.title}}{{show.title}}: {{/if}}
|
||||
|
@ -1,4 +1,4 @@
|
||||
<img class="chat-icon" src="{{competence.img}}" alt="{{oeuvre.system.competence}}" />
|
||||
<img class="chat-icon" src="{{competence.img}}" data-tooltip="{{oeuvre.system.competence}}" />
|
||||
<h4>
|
||||
{{alias}} joue à : {{oeuvre.name}}
|
||||
</h4>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<img class="chat-icon" src="{{competence.img}}" alt="{{competence.name}}" />
|
||||
<img class="chat-icon" src="{{competence.img}}" data-tooltip="{{competence.name}}" />
|
||||
<h4>{{alias}} lit le signe {{signe.name}}</h4>
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/chat-infojet.html"}}
|
||||
<hr>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<img class="chat-icon" src="{{competence.img}}" alt="{{competence.name}}"/>
|
||||
<img class="chat-icon" src="{{competence.img}}" data-tooltip="{{competence.name}}"/>
|
||||
<h4 data-categorie="tmr" data-actor-id="{{actor._id}}">
|
||||
{{alias}} tente de {{maitrise.verbe}} {{le tmr.genre}}
|
||||
{{#if isTMRCache}}
|
||||
|
@ -1,4 +1,4 @@
|
||||
<img class="chat-icon" src="{{competence.img}}" alt="{{competence.name}}" />
|
||||
<img class="chat-icon" src="{{competence.img}}" data-tooltip="{{competence.name}}" />
|
||||
<h4>
|
||||
{{alias}} a médité : {{meditation.name}}
|
||||
</h4>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<img class="chat-icon" src="icons/svg/lightning.svg" alt="Météo" />
|
||||
<img class="chat-icon" src="icons/svg/lightning.svg" data-tooltip="Météo" />
|
||||
<h4>Météo aléatoire</h4>
|
||||
<ul>
|
||||
<li>Vent: {{lowerFirst vent.description}} {{apostrophe 'de' vent.direction}}, force {{vent.force}}</li>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<img class="chat-icon" src="{{competence.img}}" alt="{{oeuvre.system.competence}}" />
|
||||
<img class="chat-icon" src="{{competence.img}}" data-tooltip="{{oeuvre.system.competence}}" />
|
||||
<h4>
|
||||
{{alias}} {{#if rolled.isSuccess}}interprete{{else}}tente de jouer{{/if}} le morceau : {{oeuvre.name}} (niveau {{oeuvre.system.niveau}})
|
||||
</h4>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<h4><img class="chat-icon" src="{{competence.img}}" alt="{{oeuvre.system.competence}}" />
|
||||
<h4><img class="chat-icon" src="{{competence.img}}" data-tooltip="{{oeuvre.system.competence}}" />
|
||||
|
||||
{{alias}} tente d'interpréter {{oeuvre.name}} (niveau {{oeuvre.system.niveau}})
|
||||
</h4>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<img class="chat-icon" src="{{competence.img}}" alt="{{competence.name}}" />
|
||||
<img class="chat-icon" src="{{competence.img}}" data-tooltip="{{competence.name}}" />
|
||||
<h4>{{alias}} pare une attaque à {{diffLibre}} - {{arme.name}}</h4>
|
||||
<div>{{selectedCarac.label}}{{#unless (eq selectedCarac.label competence.name)}} / {{competence.name}}{{/unless}}</div>
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/chat-infojet.html"}}
|
||||
@ -35,10 +35,10 @@
|
||||
{{#if attackerRoll.tactique}}
|
||||
<div>
|
||||
{{#if (eq attackerRoll.tactique 'charge')}}
|
||||
<img class="chat-icon" src="icons/svg/thrust.svg" alt="charge" />
|
||||
<img class="chat-icon" src="icons/svg/thrust.svg" data-tooltip="charge" />
|
||||
C'était une charge, les parades de l'adversaire auront un -4 et il ne pourra pas esquiver!
|
||||
{{ else if (eq attackerRoll.tactique 'feinte')}}
|
||||
<img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/icons/heures/hd06.svg" alt="feinte" height="32"
|
||||
<img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/icons/heures/hd06.svg" data-tooltip="feinte" height="32"
|
||||
width="32" />
|
||||
C'était une feinte!
|
||||
{{/if}}
|
||||
|
@ -1,11 +1,11 @@
|
||||
<img class="chat-icon" src="{{competence.img}}" alt="{{oeuvre.system.competence}}" />
|
||||
<img class="chat-icon" src="{{competence.img}}" data-tooltip="{{oeuvre.system.competence}}" />
|
||||
<h4>
|
||||
{{alias}} {{#if rolled.isSuccess}}réalise{{else}}tente de cuisiner{{/if}} la recette : {{oeuvre.name}} (niveau {{oeuvre.system.niveau}})
|
||||
</h4>
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/chat-infojet.html"}}
|
||||
<hr>
|
||||
<span>
|
||||
<img class="chat-icon" src="{{platCuisine.img}}" alt="{{platCuisine.name}}" />
|
||||
<img class="chat-icon" src="{{platCuisine.img}}" data-tooltip="{{platCuisine.name}}" />
|
||||
<br>{{alias}} a préparé {{platCuisine.system.quantite}} portions de {{platCuisine.name}}
|
||||
{{~#if ajouterEquipement}}, qui ont été ajoutées à son équipement{{/if}}.
|
||||
{{#if rolled.isSuccess}}
|
||||
|
@ -1,4 +1,4 @@
|
||||
<img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp" alt="Rêve de Dragon"/>
|
||||
<img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/icons/competence_legendes.webp" data-tooltip="Rêve de Dragon"/>
|
||||
<h4 data-categorie="tmr" data-actor-id="{{actor._id}}">
|
||||
{{alias}} tente de maîtriser un Rêve de Dragon!
|
||||
</h4>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<img class="chat-icon" src="{{competence.img}}" alt="{{competence.name}}" />
|
||||
<img class="chat-icon" src="{{competence.img}}" data-tooltip="{{competence.name}}" />
|
||||
<h4>
|
||||
{{alias}} {{#if isSortReserve}}met en réserve{{else}}lance{{/if}}
|
||||
le {{#if selectedSort.system.isrituel}}rituel{{else}}sort{{/if}}
|
||||
|
@ -1,4 +1,4 @@
|
||||
<img class="chat-icon" src="{{competence.img}}" alt="{{competence.name}}" />
|
||||
<img class="chat-icon" src="{{competence.img}}" data-tooltip="{{competence.name}}" />
|
||||
<h4>
|
||||
{{alias}} travaille à sa tâche {{tache.name}}
|
||||
<br>{{selectedCarac.label}}/{{competence.name}}
|
||||
|
@ -1,4 +1,4 @@
|
||||
<h4><img class="chat-icon" src="{{signe.img}}" alt="{{signe.name}}" />
|
||||
<h4><img class="chat-icon" src="{{signe.img}}" data-tooltip="{{signe.name}}" />
|
||||
{{alias}} perçoit {{signe.name}}
|
||||
</h4>
|
||||
<p>Pour le lire ce signe draconique, {{alias}} doit se rendre dans les
|
||||
|
@ -1,4 +1,4 @@
|
||||
<h4><img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp" alt="Signe draconique" />
|
||||
<h4><img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp" data-tooltip="Signe draconique" />
|
||||
{{alias}} peut lire un signe draconique
|
||||
</h4>
|
||||
<p>{{alias}} vient de trouver une terre de résonance en {{typeTMR}}, ou il peut lire un signe draconique.</p>
|
||||
|
@ -1,7 +1,7 @@
|
||||
<div class="post-item" data-transfer="{{transfer}}">
|
||||
<h3>{{#if alias}}{{alias}} propose: {{else}}Acheter {{/if}}{{item.name}}</h3>
|
||||
{{#if item.img}}
|
||||
<img class="chat-icon" src="{{item.img}}" title="{{item.name}}" alt="{{item.name}}" />
|
||||
<img class="chat-icon" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
{{/if}}
|
||||
<div class="poesie-extrait poesie-overflow card-content">{{{item.system.description}}}</div>
|
||||
<p>
|
||||
|
12
templates/coeur/afficher-coeur.hbs
Normal file
12
templates/coeur/afficher-coeur.hbs
Normal file
@ -0,0 +1,12 @@
|
||||
{{log 'Cœur' numero courant prochain}}
|
||||
<a data-numero-coeur="{{numero}}">
|
||||
{{#if (and (lte numero courant) (lte numero prochain))}}
|
||||
<i class="fa-solid fa-heart"></i>
|
||||
{{else if (and (lte numero courant) (gt numero prochain))}}
|
||||
<i class="fa-solid fa-heart-crack"></i>
|
||||
{{else if (and (gt numero courant) (lte numero prochain))}}
|
||||
<i class="fa-solid fa-hand-holding-heart"></i>
|
||||
{{else if (and (gt numero courant) (gt numero prochain))}}
|
||||
<i class="fa-regular fa-heart"></i>
|
||||
{{/if}}
|
||||
</a>
|
@ -1,9 +1,9 @@
|
||||
<h3>
|
||||
<div class="flexrow flex-center">
|
||||
<img class="chat-icon" src="{{source.actor.img}}" title="{{source.actor.name}}" alt="{{source.actor.name}}" />
|
||||
<img class="chat-icon" src="{{source.actor.img}}" data-tooltip="{{source.actor.name}}" />
|
||||
<span class="flexcol tendre-moment">
|
||||
<div>
|
||||
<i class="{{#if (gte source.coeur 1)}}fa-solid{{else}}fa-regular{{/if}} fa-heart "></i>
|
||||
<i class="{{#if (gte source.coeur 1)}}fa-solid{{else}}fa-regular{{/if}} fa-heart"></i>
|
||||
<i class="{{#if (gte source.coeur 2)}}fa-solid{{else}}fa-regular{{/if}} fa-heart"></i>
|
||||
<i class="{{#if (gte source.coeur 3)}}fa-solid{{else}}fa-regular{{/if}} fa-heart"></i>
|
||||
<i class="{{#if (gte source.coeur 4)}}fa-solid{{else}}fa-regular{{/if}} fa-heart"></i>
|
||||
@ -15,7 +15,7 @@
|
||||
<i class="{{#if (gte target.coeur 1)}}fa-solid{{else}}fa-regular{{/if}} fa-heart"></i>
|
||||
</div>
|
||||
</span>
|
||||
<img class="chat-icon" src="{{target.actor.img}}" title="{{target.actor.name}}" alt="{{target.actor.name}}" />
|
||||
<img class="chat-icon" src="{{target.actor.img}}" data-tooltip="{{target.actor.name}}" />
|
||||
</div>
|
||||
</h3>
|
||||
<p>
|
||||
|
@ -4,7 +4,7 @@
|
||||
{{#if (gt gainMoral 0)}}a apprécié ce tendre moment et gagné du moral
|
||||
{{else}}n'a pas gagné de moral{{#if (gte coeur 1)}} et peut
|
||||
<span class="chat-card-button-area">
|
||||
<a class="perdre-point-coeur-douceur chat-card-button" data-actor-id="{{actor.id}}">perdre un point de coeur</a>
|
||||
<a class="perdre-point-coeur-douceur chat-card-button" data-actor-id="{{actor.id}}">perdre un point de cœur</a>
|
||||
</span>
|
||||
{{/if}}.
|
||||
{{/if}}
|
||||
|
@ -1,9 +1,9 @@
|
||||
<h3>
|
||||
<div class="flexrow flex-center">
|
||||
<img class="chat-icon" src="{{source.actor.img}}" title="{{source.actor.name}}" alt="{{source.actor.name}}" />
|
||||
<img class="chat-icon" src="{{source.actor.img}}" data-tooltip="{{source.actor.name}}" />
|
||||
<span class="flexcol tendre-moment">
|
||||
<div >
|
||||
<i class="{{#if (gte source.coeur 1)}}fa-solid{{else}}fa-regular{{/if}} fa-heart "></i>
|
||||
<i class="{{#if (gte source.coeur 1)}}fa-solid{{else}}fa-regular{{/if}} fa-heart"></i>
|
||||
<i class="{{#if (gte source.coeur 2)}}fa-solid{{else}}fa-regular{{/if}} fa-heart"></i>
|
||||
<i class="{{#if (gte source.coeur 3)}}fa-solid{{else}}fa-regular{{/if}} fa-heart"></i>
|
||||
<i class="{{#if (gte source.coeur 4)}}fa-solid{{else}}fa-regular{{/if}} fa-heart"></i>
|
||||
@ -15,7 +15,7 @@
|
||||
<i class="{{#if (gte target.coeur 1)}}fa-solid{{else}}fa-regular{{/if}} fa-heart"></i>
|
||||
</div>
|
||||
</span>
|
||||
<img class="chat-icon" src="{{target.actor.img}}" title="{{target.actor.name}}" alt="{{target.actor.name}}" />
|
||||
<img class="chat-icon" src="{{target.actor.img}}" data-tooltip="{{target.actor.name}}" />
|
||||
</div>
|
||||
</h3>
|
||||
<p>
|
||||
|
@ -1,9 +1,9 @@
|
||||
<h3>
|
||||
<div class="flexrow flex-center">
|
||||
<img class="chat-icon" src="{{source.actor.img}}" title="{{source.actor.name}}" alt="{{source.actor.name}}" />
|
||||
<img class="chat-icon" src="{{source.actor.img}}" data-tooltip="{{source.actor.name}}" />
|
||||
<span class="flexcol">
|
||||
<div>
|
||||
<i class="{{#if (gte source.coeur 1)}}fa-solid{{else}}fa-regular{{/if}} fa-heart "></i>
|
||||
<i class="{{#if (gte source.coeur 1)}}fa-solid{{else}}fa-regular{{/if}} fa-heart"></i>
|
||||
<i class="{{#if (gte source.coeur 2)}}fa-solid{{else}}fa-regular{{/if}} fa-heart"></i>
|
||||
<i class="{{#if (gte source.coeur 3)}}fa-solid{{else}}fa-regular{{/if}} fa-heart"></i>
|
||||
<i class="{{#if (gte source.coeur 4)}}fa-solid{{else}}fa-regular{{/if}} fa-heart"></i>
|
||||
@ -15,7 +15,7 @@
|
||||
<i class="{{#if (gte target.coeur 1)}}fa-solid{{else}}fa-regular{{/if}} fa-heart"></i>
|
||||
</div>
|
||||
</span>
|
||||
<img class="chat-icon" src="{{target.actor.img}}" title="{{target.actor.name}}" alt="{{target.actor.name}}" />
|
||||
<img class="chat-icon" src="{{target.actor.img}}" data-tooltip="{{target.actor.name}}" />
|
||||
</div>
|
||||
</h3>
|
||||
<p>
|
||||
|
@ -14,7 +14,7 @@
|
||||
>
|
||||
{{/if}}
|
||||
{{#if img}}
|
||||
<img class="in-text-img" src="{{img}}" alt="{{name}}" />
|
||||
<img class="in-text-img" src="{{img}}" data-tooltip="{{name}}" />
|
||||
{{else}}
|
||||
<i class="fas fa-suitcase"></i>
|
||||
{{/if}}
|
||||
|
@ -43,7 +43,7 @@
|
||||
<a class="chronologie-preset-show"><i class="fas fa-plus-square"></i></a>
|
||||
<a class="chronologie-preset-hide"><i class="fas fa-minus-square"></i></a>
|
||||
</label>
|
||||
<textarea autocomplete="off" title="Information" name="information" autofocus>{{information}}</textarea>
|
||||
<textarea autocomplete="off" data-tooltip="Information" name="information" autofocus>{{information}}</textarea>
|
||||
</div>
|
||||
<div class="form-group">
|
||||
<button class="chronologie-ajouter">Ajouter au journal</button>
|
||||
|
@ -3,19 +3,19 @@
|
||||
<div class="flexrow flex-center">
|
||||
<div>
|
||||
{{#if vendeur}}
|
||||
<img class="chat-icon" src="{{vendeur.img}}" title="{{vendeur.name}}" alt="{{vendeur.name}}" />
|
||||
<img class="chat-icon" src="{{vendeur.img}}" data-tooltip="{{vendeur.name}}" />
|
||||
{{else}}
|
||||
<img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon_echoppe.webp" title="Un commerçant" alt="Vendeur MJ" />
|
||||
<img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon_echoppe.webp" data-tooltip="Un commerçant" />
|
||||
{{/if}}
|
||||
</div>
|
||||
<div><i class="fa-solid fa-arrow-right-long"></i></div>
|
||||
<div><img class="chat-icon" src="{{item.img}}" title="{{item.name}}" alt="{{item.name}}" /></div>
|
||||
<div><img class="chat-icon" src="{{item.img}}" data-tooltip="{{item.name}}"/></div>
|
||||
<div><i class="fa-solid fa-arrow-right-long"></i></div>
|
||||
<div>
|
||||
{{#if acheteur}}
|
||||
<img class="chat-icon" src="{{acheteur.img}}" title="{{acheteur.name}}" alt="{{acheteur.name}}" />
|
||||
<img class="chat-icon" src="{{acheteur.img}}" data-tooltip="{{acheteur.name}}"" />
|
||||
{{else}}
|
||||
<img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon_echoppe.webp" title="Un acheteur" alt="Acheteur MJ" />
|
||||
<img class="chat-icon" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon_echoppe.webp" data-tooltip="Un acheteur" />
|
||||
{{/if}}
|
||||
</div>
|
||||
</div>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<form class="rdd-roll-dialog">
|
||||
<img class="chat-icon" src="{{item.img}}" title="{{item.name}}" alt="{{item.name}}" />
|
||||
<img class="chat-icon" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<h4>{{item.name}}</h4>
|
||||
<div class="flexrow">
|
||||
<label class="flex-grow">Quantité à {{#if item.system.boisson}}boire{{else}}manger{{/if}}</label>
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user