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foundryvtt
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foundryvtt
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35
changelog.md
35
changelog.md
@ -1,4 +1,39 @@
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# 12.0
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## 12.0.15 - Le messager d'Astrobazzarh
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- Correction des faces de dés personalisés dice-so-nice
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- Les messages de maladies ne sont plus publics
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||||
- Les messages privés dans les TMR sont aussi envoyés au GM
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||||
- Les informations de compétences pouvant augmenter s'affichent comme tooltips
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- Amélioration du rendu des tables de compendiums (commande /table)
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## 12.0.14 - Les légions d'Astrobazzarh
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- Feuille de PNJ:
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- boutons standard (encaissement, ...)
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- boutons pour ajuster les compteurs
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- visualisation des blessures
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- click sur blessure pour ajouter/enlever
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- gestion des armes
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## 12.0.13 - La Chance d'Astrobazzarh
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- Fix: jets de caractéristiques
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## 12.0.12 - L'étalage d'Astrobazzarh
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- Fix: On peut de nouveau vendre des items sans propriétaire, depuis les compendiums ou depuis l'onglet des Objets
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- Début de Feuille PNJ au format des encarts Scriptarium
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- support des jets de caractéristiques
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- support des jets de compétences
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## 12.0.11 - Le scriptorium d'Astrobazzarh
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- ajout d'un bouton pour générer les éléments de description d'un personnage
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- ajout du logo en background dans la liste des systèmes Foundry
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- ajout d'un champ pour le métier
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||||
- export scriptarium
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- encodage de l'export en windows-1252
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- export de l'esquive avec armure et sans armure
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## 12.0.10 - Le scriptorium d'Astrobazzarh
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- corrections de l'export scriptarium
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## 12.0.9 - Le scriptorium d'Astrobazzarh
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- ajout d'une fonction avancée pour exporter les personnages dans un format csv
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@ -9,7 +9,7 @@ export class DialogItemVente extends Dialog {
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const venteData = {
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item: item,
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alias: item.actor?.name ?? game.user.name,
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vendeurId: item.actor.id,
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vendeurId: item.actor?.id,
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prixOrigine: item.calculerPrixCommercant(),
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prixUnitaire: item.calculerPrixCommercant(),
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prixLot: item.calculerPrixCommercant(),
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@ -17,6 +17,7 @@ import { RdDItemBlessure } from "./item/blessure.js";
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import { RdDEmpoignade } from "./rdd-empoignade.js";
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import { RdDBaseActorSangSheet } from "./actor/base-actor-sang-sheet.js";
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import { RdDCoeur } from "./coeur/rdd-coeur.js";
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import { AppPersonnageAleatoire } from "./actor/random/app-personnage-aleatoire.js";
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/* -------------------------------------------- */
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/**
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@ -127,7 +128,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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this.render(true);
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});
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this.html.find('.visu-tmr').click(async event => this.actor.displayTMR("visu"))
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this.html.find('.button-tmr-visu').click(async event => this.actor.displayTMR("visu"))
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// Everything below here is only needed if the sheet is editable
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if (!this.options.editable) return;
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@ -185,7 +186,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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this.html.find('.item-equip').click(async event => this.actor.equiperObjet(RdDSheetUtility.getItemId(event)))
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this.html.find('.chance-actuelle').click(async event => this.actor.rollCarac('chance-actuelle'))
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this.html.find('.chance-appel').click(async event => this.actor.rollAppelChance())
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this.html.find('.button-appel-chance').click(async event => this.actor.rollAppelChance())
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this.html.find('[name="jet-astrologie"]').click(async event => this.actor.astrologieNombresAstraux())
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this.html.find('.tache-label a').click(async event => this.actor.rollTache(RdDSheetUtility.getItemId(event)))
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@ -198,6 +199,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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this.html.find('.jeu-label a').click(async event => this.actor.rollJeu(RdDSheetUtility.getItemId(event)))
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this.html.find('.recettecuisine-label a').click(async event => this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event)))
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this.html.find('.description-aleatoire').click(async event => new AppPersonnageAleatoire(this.actor).render(true))
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if (game.user.isGM) {
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// experience log
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this.html.find('.experiencelog-delete').click(async event => {
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@ -216,9 +218,9 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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}
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// Points de reve actuel
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this.html.find('.ptreve-actuel a').click(async event => this.actor.rollCarac('reve-actuel', true))
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this.html.find('.roll-reve-actuel').click(async event => this.actor.rollCarac('reve-actuel', true))
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this.html.find('.empoignade-label a').click(async event => RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor)))
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this.html.find('.arme-label a').click(async event => this.actor.rollArme(foundry.utils.duplicate(this._getEventArmeCombat(event))))
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this.html.find('.roll-arme').click(async event => this.actor.rollArme(foundry.utils.duplicate(this._getEventArmeCombat(event))))
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// Initiative pour l'arme
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this.html.find('.arme-initiative a').click(async event => {
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@ -232,10 +234,10 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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});
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// Display TMR
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this.html.find('.monte-tmr').click(async event => this.actor.displayTMR("normal"))
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this.html.find('.monte-tmr-rapide').click(async event => this.actor.displayTMR("rapide"))
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this.html.find('.button-tmr').click(async event => this.actor.displayTMR("normal"))
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this.html.find('.button-tmr-rapide').click(async event => this.actor.displayTMR("rapide"))
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this.html.find('.repos').click(async event => await this.actor.repos())
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this.html.find('.button-repos').click(async event => await this.actor.repos())
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||||
this.html.find('.carac-xp-augmenter').click(async event => this.actor.updateCaracXPAuto(event.currentTarget.name.replace("augmenter.", "")))
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this.html.find('.competence-xp-augmenter').click(async event => this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event)))
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@ -277,7 +279,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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this.html.find('.moral-malheureux').click(async event => this.actor.jetDeMoral('malheureuse'))
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this.html.find('.moral-neutre').click(async event => this.actor.jetDeMoral('neutre'))
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this.html.find('.moral-heureux').click(async event => this.actor.jetDeMoral('heureuse'))
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this.html.find('.ethylisme-test').click(async event => this.actor.jetEthylisme())
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this.html.find('.button-ethylisme').click(async event => this.actor.jetEthylisme())
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||||
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this.html.find('.ptreve-actuel-plus').click(async event => this.actor.reveActuelIncDec(1))
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||||
this.html.find('.ptreve-actuel-moins').click(async event => this.actor.reveActuelIncDec(-1))
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|
@ -159,7 +159,7 @@ export class RdDActor extends RdDBaseActorSang {
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const potionUpdates = await Promise.all(potions.map(async it => {
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const nouveauReve = Math.max(it.system.pr - 1, 0)
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ChatMessage.create({
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whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
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whisper: ChatUtility.getOwners(this),
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content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html`, {
|
||||
pr: nouveauReve,
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||||
alias: this.name,
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||||
@ -210,7 +210,7 @@ export class RdDActor extends RdDBaseActorSang {
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||||
/* -------------------------------------------- */
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||||
async grisReve(nbJours) {
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let message = {
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
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||||
whisper: ChatUtility.getOwners(this),
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||||
content: `${nbJours} jours de gris rêve sont passés. `
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||||
};
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for (let i = 0; i < nbJours; i++) {
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@ -264,7 +264,7 @@ export class RdDActor extends RdDBaseActorSang {
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||||
async dormirChateauDormant() {
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if (!ReglesOptionnelles.isUsing("chateau-dormant-gardien") || !this.system.sommeil || this.system.sommeil.nouveaujour) {
|
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const message = {
|
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whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
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||||
whisper: ChatUtility.getOwners(this),
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content: ""
|
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};
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||||
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@ -400,7 +400,7 @@ export class RdDActor extends RdDBaseActorSang {
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||||
/* -------------------------------------------- */
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||||
async remiseANeuf() {
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ChatMessage.create({
|
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whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
|
||||
whisper: ChatUtility.getOwners(this),
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content: 'Remise à neuf de ' + this.name
|
||||
});
|
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await this.supprimerBlessures(it => true);
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||||
@ -417,7 +417,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
/* -------------------------------------------- */
|
||||
async dormir(heures, options = { grisReve: false, chateauDormant: false }) {
|
||||
const message = {
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
|
||||
whisper: ChatUtility.getOwners(this),
|
||||
content: this.name + ': '
|
||||
};
|
||||
const insomnie = this.system.sommeil?.insomnie || heures == 0;
|
||||
@ -488,7 +488,7 @@ export class RdDActor extends RdDBaseActorSang {
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||||
else {
|
||||
if (!ReglesOptionnelles.isUsing("recuperation-reve")) {
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ChatMessage.create({
|
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whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
|
||||
whisper: ChatUtility.getOwners(this),
|
||||
content: `Pas de récupération de rêve (${reve} points ignorés)`
|
||||
});
|
||||
jetsReve.push(0);
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@ -919,7 +919,7 @@ export class RdDActor extends RdDBaseActorSang {
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await this.createEmbeddedDocuments('Item', [souffle]);
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if (options.chat) {
|
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ChatMessage.create({
|
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whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
|
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whisper: ChatUtility.getOwners(this),
|
||||
content: this.name + " subit un Souffle de Dragon : " + souffle.name
|
||||
});
|
||||
}
|
||||
@ -939,7 +939,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
await this.createEmbeddedDocuments('Item', [queue]);
|
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if (options.chat) {
|
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ChatMessage.create({
|
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whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
|
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whisper: ChatUtility.getOwners(this),
|
||||
content: this.name + " subit une Queue de Dragon : " + queue.name
|
||||
});
|
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}
|
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@ -977,7 +977,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
let tmr = await TMRUtility.getTMRAleatoire(tmr => accessible(tmr) && !innaccessible.includes(tmr.coord));
|
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ChatMessage.create({
|
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content: `${raison} : ré-insertion aléatoire.`,
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name)
|
||||
whisper: ChatUtility.getOwners(this)
|
||||
});
|
||||
await this.forcerPositionTMRInconnue(tmr);
|
||||
return tmr;
|
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@ -1082,7 +1082,7 @@ export class RdDActor extends RdDBaseActorSang {
|
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const jetMoral = await this._jetDeMoral(situation);
|
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const finMessage = (jetMoral.succes ? messageReussi : messageManque) ?? (jetMoral.ajustement == 0 ? "Vous gardez votre moral" : jetMoral.ajustement > 0 ? "Vous gagnez du moral" : "Vous perdez du moral");
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
|
||||
whisper: ChatUtility.getOwners(this),
|
||||
content: `${finMessage} - jet ${jetMoral.succes ? "réussi" : "manqué"} en situation ${situation} (${jetMoral.jet}/${jetMoral.difficulte}).`
|
||||
});
|
||||
return jetMoral.ajustement;
|
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@ -1419,7 +1419,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
};
|
||||
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
|
||||
whisper: ChatUtility.getOwners(this),
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-transformer-stress.html`, stressRollData)
|
||||
});
|
||||
|
||||
@ -1505,7 +1505,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
if (display) {
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
|
||||
whisper: ChatUtility.getOwners(this),
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-carac-xp.html`, checkXp)
|
||||
});
|
||||
}
|
||||
@ -1537,7 +1537,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
if (display) {
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
|
||||
whisper: ChatUtility.getOwners(this),
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-competence-xp.html`, checkXp)
|
||||
});
|
||||
}
|
||||
@ -1563,7 +1563,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
else {
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
|
||||
whisper: ChatUtility.getOwners(this),
|
||||
content: content
|
||||
});
|
||||
}
|
||||
@ -1666,7 +1666,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
ChatMessage.create({
|
||||
content: "Vous êtes sous le coup d'une Mauvaise Rencontre en Persective." + addMsg,
|
||||
whisper: ChatMessage.getWhisperRecipients(this.name)
|
||||
whisper: ChatUtility.getOwners(this)
|
||||
});
|
||||
}
|
||||
return rencSpecial;
|
||||
@ -1678,7 +1678,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
if (countInertieDraconique > 0) {
|
||||
ChatMessage.create({
|
||||
content: `Vous êtes sous le coup d'Inertie Draconique : vous perdrez ${countInertieDraconique + 1} cases de Fatigue par déplacement au lieu d'une.`,
|
||||
whisper: ChatMessage.getWhisperRecipients(this.name)
|
||||
whisper: ChatUtility.getOwners(this)
|
||||
});
|
||||
}
|
||||
return countInertieDraconique + 1;
|
||||
@ -1690,7 +1690,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
await this.reveActuelIncDec(-1);
|
||||
ChatMessage.create({
|
||||
content: "Vous êtes sous le coup d'un Péage : l'entrée sur cette case vous a coûté 1 Point de Rêve (déduit automatiquement).",
|
||||
whisper: ChatMessage.getWhisperRecipients(this.name)
|
||||
whisper: ChatUtility.getOwners(this)
|
||||
});
|
||||
}
|
||||
}
|
||||
@ -2270,7 +2270,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
// Cas de désir lancinant, pas d'expérience sur particulière
|
||||
ChatMessage.create({
|
||||
content: `Vous souffrez au moins d'un Désir Lancinant, vous ne pouvez pas gagner d'expérience sur une Particulière tant que le désir n'est pas assouvi`,
|
||||
whisper: ChatMessage.getWhisperRecipients(this.name)
|
||||
whisper: ChatUtility.getOwners(this)
|
||||
});
|
||||
return []
|
||||
}
|
||||
@ -2405,7 +2405,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
if (countMonteeLaborieuse > 0) {
|
||||
ChatMessage.create({
|
||||
content: `Vous êtes sous le coup d'une Montée Laborieuse : vos montées en TMR coûtent ${countMonteeLaborieuse} Point de Rêve de plus.`,
|
||||
whisper: ChatMessage.getWhisperRecipients(this.name)
|
||||
whisper: ChatUtility.getOwners(this)
|
||||
});
|
||||
}
|
||||
return countMonteeLaborieuse;
|
||||
@ -2453,7 +2453,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
if (this.getReveActuel() < minReveValue) {
|
||||
ChatMessage.create({
|
||||
content: `Vous n'avez les ${minReveValue} Points de Reve nécessaires pour monter dans les Terres Médianes`,
|
||||
whisper: ChatMessage.getWhisperRecipients(this.name)
|
||||
whisper: ChatUtility.getOwners(this)
|
||||
});
|
||||
return;
|
||||
}
|
||||
@ -2850,7 +2850,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
await this.setBonusPotionSoin(potionData.system.herbebonus);
|
||||
}
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
|
||||
whisper: ChatUtility.getOwners(this),
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-consommer-potion-soin.html`, potionData)
|
||||
});
|
||||
}
|
||||
@ -2887,7 +2887,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
this.bonusRepos = potionData.system.herbebonus;
|
||||
}
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
|
||||
whisper: ChatUtility.getOwners(this),
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-consommer-potion-repos.html`, potionData)
|
||||
});
|
||||
}
|
||||
@ -2919,7 +2919,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
this.diminuerQuantiteObjet(herbeData._id, herbeData.nbBrins);
|
||||
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
|
||||
whisper: ChatUtility.getOwners(this),
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-fabriquer-potion-base.html`, messageData)
|
||||
});
|
||||
}
|
||||
@ -2944,7 +2944,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
}
|
||||
}
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
|
||||
whisper: ChatUtility.getOwners(this),
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-consommer-potion-generique.html`, potionData)
|
||||
});
|
||||
}
|
||||
@ -3044,7 +3044,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
/* -------------------------------------------- */
|
||||
notifyGestionTeteSouffleQueue(item, manualMessage = true) {
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
|
||||
whisper: ChatUtility.getOwners(this),
|
||||
content: `${this.name} a reçu un/une ${item.type}: ${item.name}, qui ${manualMessage ? "n'est pas" : "est"} géré(e) automatiquement. ${manualMessage ? manualMessage : ''}`
|
||||
});
|
||||
}
|
||||
@ -3067,7 +3067,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||
incarnation.name = 'Réincarnation de ' + incarnation.name
|
||||
incarnation.system = {
|
||||
carac: foundry.utils.duplicate(this.system.carac),
|
||||
heure: RdDTimestamp.defHeure(await RdDDice.rollTotal("1dh", { rollMode: "selfroll", showDice: SHOW_DICE })).key,
|
||||
heure: RdDTimestamp.defHeure(await RdDDice.rollHeure( { rollMode: "selfroll", showDice: SHOW_DICE })).key,
|
||||
age: 18,
|
||||
biographie: '',
|
||||
notes: '',
|
||||
|
@ -24,14 +24,15 @@ export class RdDBaseActorReveSheet extends RdDBaseActorSheet {
|
||||
// Everything below here is only needed if the sheet is editable
|
||||
if (!this.options.editable) return;
|
||||
|
||||
this.html.find('.encaisser-direct').click(async event => this.actor.encaisser())
|
||||
this.html.find('.carac-label a').click(async event => this.actor.rollCarac(Grammar.toLowerCaseNoAccent(event.currentTarget.attributes.name.value)));
|
||||
this.html.find('a.competence-label').click(async event => this.actor.rollCompetence(RdDSheetUtility.getItemId(event)));
|
||||
this.html.find('.button-encaissement').click(async event => this.actor.encaisser())
|
||||
this.html.find('.roll-carac').click(async event => {
|
||||
this.actor.rollCarac(Grammar.toLowerCaseNoAccent(event.currentTarget.attributes['data-carac-name'].value))});
|
||||
this.html.find('.roll-competence').click(async event => this.actor.rollCompetence(RdDSheetUtility.getItemId(event)));
|
||||
this.html.find('.endurance-plus').click(async event => this.actor.santeIncDec("endurance", 1));
|
||||
this.html.find('.endurance-moins').click(async event => this.actor.santeIncDec("endurance", -1));
|
||||
|
||||
if (game.user.isGM) {
|
||||
this.html.find('.remise-a-neuf').click(async event => this.actor.remiseANeuf())
|
||||
this.html.find('.button-remise-a-neuf').click(async event => this.actor.remiseANeuf())
|
||||
this.html.find('.delete-active-effect').click(async event => this.actor.removeEffect(this.html.find(event.currentTarget).parents(".active-effect").data('effect')));
|
||||
this.html.find('.enlever-tous-effets').click(async event => await this.actor.removeEffects());
|
||||
}
|
||||
|
@ -189,7 +189,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
getEffect(effectId) {
|
||||
return this.getEmbeddedCollection("ActiveEffect").find(it => it.statuses?.has(effectId));
|
||||
}
|
||||
|
||||
|
||||
async setEffect(effectId, status) {
|
||||
if (this.isEffectAllowed(effectId)) {
|
||||
const effect = this.getEffect(effectId);
|
||||
@ -201,7 +201,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
async removeEffect(id) {
|
||||
const effect = this.getEmbeddedCollection("ActiveEffect").find(it => it.id == id);
|
||||
if (effect) {
|
||||
@ -296,8 +296,12 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollCarac(caracName, jetResistance = undefined) {
|
||||
if (Grammar.equalsInsensitive(caracName, 'taille')) {
|
||||
return
|
||||
}
|
||||
RdDEmpoignade.checkEmpoignadeEnCours(this)
|
||||
let selectedCarac = this.getCaracByName(caracName)
|
||||
console.log("selectedCarac", selectedCarac)
|
||||
await this.openRollDialog({
|
||||
name: 'jet-' + caracName,
|
||||
label: 'Jet ' + Grammar.apostrophe('de', selectedCarac.label),
|
||||
@ -414,9 +418,9 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
return;
|
||||
}
|
||||
const armure = await this.computeArmure(rollData);
|
||||
if (ReglesOptionnelles.isUsing('validation-encaissement-gr')){
|
||||
if (ReglesOptionnelles.isUsing('validation-encaissement-gr')) {
|
||||
await this.encaisserDommagesValidationGR(rollData, armure, attacker?.id, show);
|
||||
}
|
||||
}
|
||||
else {
|
||||
const jet = await RdDUtility.jetEncaissement(rollData, armure, { showDice: SHOW_DICE });
|
||||
await this.$onEncaissement(jet, show, attacker);
|
||||
@ -452,16 +456,19 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||
show: show ?? {}
|
||||
});
|
||||
|
||||
await ChatUtility.createChatWithRollMode(this.name, {
|
||||
roll: encaissement.roll,
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement)
|
||||
});
|
||||
await ChatUtility.createChatWithRollMode(
|
||||
{
|
||||
roll: encaissement.roll,
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement)
|
||||
},
|
||||
this
|
||||
)
|
||||
|
||||
if (!encaissement.hasPlayerOwner && encaissement.endurance != 0) {
|
||||
encaissement = foundry.utils.duplicate(encaissement);
|
||||
encaissement.isGM = true;
|
||||
encaissement = foundry.utils.duplicate(encaissement)
|
||||
encaissement.isGM = true
|
||||
ChatMessage.create({
|
||||
whisper: ChatMessage.getWhisperRecipients("GM"),
|
||||
whisper: ChatUtility.getGMs(),
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.html', encaissement)
|
||||
});
|
||||
}
|
||||
|
@ -39,8 +39,8 @@ export class RdDBaseActorSangSheet extends RdDBaseActorReveSheet {
|
||||
ChatMessage.create({
|
||||
content: `Jet d'Endurance : ${result.jetEndurance} / ${endurance}
|
||||
<br>${this.actor.name} a ${result.sonne ? 'échoué' : 'réussi'} son Jet d'Endurance ${result.sonne ? 'et devient Sonné' : ''}`,
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.actor.name)
|
||||
});
|
||||
whisper: ChatUtility.getOwners(this.actor)
|
||||
})
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -5,6 +5,7 @@ import { ITEM_TYPES } from "../item.js";
|
||||
import { RdDBaseActorReve } from "./base-actor-reve.js";
|
||||
import { RdDDice } from "../rdd-dice.js";
|
||||
import { RdDItemBlessure } from "../item/blessure.js";
|
||||
import { ChatUtility } from "../chat-utility.js";
|
||||
|
||||
/**
|
||||
* Classe de base pour les acteurs qui peuvent subir des blessures
|
||||
@ -180,7 +181,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
}
|
||||
}
|
||||
const endActuelle = this.getEnduranceActuelle();
|
||||
const blessure = await RdDItemBlessure.createBlessure(this, encaissement.gravite, encaissement.dmg.loc.label, attacker);
|
||||
const blessure = await RdDItemBlessure.createBlessure(this, encaissement.gravite, encaissement.dmg?.loc.label ?? '', attacker);
|
||||
if (blessure.isCritique()) {
|
||||
encaissement.endurance = endActuelle;
|
||||
}
|
||||
@ -196,6 +197,13 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
return blessure;
|
||||
}
|
||||
|
||||
async supprimerBlessure({ gravite }) {
|
||||
const toDelete = this.itemTypes[ITEM_TYPES.blessure].find(it => it.system.gravite == gravite)?.id
|
||||
if (toDelete) {
|
||||
await this.deleteEmbeddedDocuments('Item', [toDelete]);
|
||||
}
|
||||
}
|
||||
|
||||
async supprimerBlessures(filterToDelete) {
|
||||
const toDelete = this.filterItems(filterToDelete, ITEM_TYPES.blessure)
|
||||
.map(it => it.id);
|
||||
@ -203,13 +211,16 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
}
|
||||
|
||||
countBlessures(filter = it => !it.isContusion()) {
|
||||
return this.filterItems(filter, 'blessure').length
|
||||
return this.filterItems(filter, ITEM_TYPES.blessure).length
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async jetDeVie() {
|
||||
if (this.isDead()) {
|
||||
ChatMessage.create({ content: `Jet de Vie: ${this.name} est déjà mort, ce n'est pas la peine d'en rajouter !!!!!`, whisper: ChatMessage.getWhisperRecipients(this.name) });
|
||||
ChatMessage.create({
|
||||
content: `Jet de Vie: ${this.name} est déjà mort, ce n'est pas la peine d'en rajouter !!!!!`,
|
||||
whisper: ChatUtility.getOwners(this)
|
||||
})
|
||||
return
|
||||
}
|
||||
const jetDeVie = await RdDDice.roll("1d20");
|
||||
@ -236,7 +247,10 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||
else if (prochainJet > 0) {
|
||||
msgText += `<br>Prochain jet de vie dans ${prochainJet} ${isCritique ? 'round' : 'minute'}${prochainJet > 1 ? 's' : ''} ${isCritique ? '(état critique)' : '(état grave)'}`
|
||||
}
|
||||
ChatMessage.create({ content: msgText, whisper: ChatMessage.getWhisperRecipients(this.name) });
|
||||
ChatMessage.create({
|
||||
content: msgText,
|
||||
whisper: ChatUtility.getOwners(this)
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -270,6 +270,7 @@ export class RdDBaseActor extends Actor {
|
||||
}
|
||||
let fortune = this.getFortune();
|
||||
console.log("payer", game.user.character, depense, fortune);
|
||||
// TODO: passer en handlebars
|
||||
let msg = "";
|
||||
if (fortune >= depense) {
|
||||
await Monnaie.optimiserFortune(this, fortune - depense);
|
||||
@ -279,11 +280,10 @@ export class RdDBaseActor extends Actor {
|
||||
msg = "Vous n'avez pas assez d'argent pour payer cette somme !";
|
||||
}
|
||||
|
||||
let message = {
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getOwners(this),
|
||||
content: msg
|
||||
};
|
||||
ChatMessage.create(message);
|
||||
})
|
||||
}
|
||||
|
||||
async depenserSols(sols) {
|
||||
@ -317,7 +317,7 @@ export class RdDBaseActor extends Actor {
|
||||
|
||||
RdDAudio.PlayContextAudio("argent"); // Petit son
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
|
||||
whisper: ChatUtility.getOwners(this.name),
|
||||
content: `Vous avez reçu <strong>${sols} Sols</strong> ${fromActor ? " de " + fromActor.name : ''}, qui ont été ajoutés à votre argent.`
|
||||
});
|
||||
}
|
||||
@ -371,7 +371,7 @@ export class RdDBaseActor extends Actor {
|
||||
ChatMessage.create({
|
||||
user: achat.userId,
|
||||
speaker: { alias: (acheteur ?? vendeur).name },
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
|
||||
whisper: ChatUtility.getOwners(this),
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.html', chatAchatItem)
|
||||
});
|
||||
|
||||
|
115
module/actor/export-scriptarium/actor-encart-sheet.js
Normal file
115
module/actor/export-scriptarium/actor-encart-sheet.js
Normal file
@ -0,0 +1,115 @@
|
||||
import { RdDActorSheet } from "../../actor-sheet.js"
|
||||
import { SYSTEM_RDD } from "../../constants.js";
|
||||
import { Misc } from "../../misc.js";
|
||||
import { EXPORT_CSV_SCRIPTARIUM, OptionsAvancees } from "../../settings/options-avancees.js";
|
||||
import { ExportScriptarium } from "./export-scriptarium.js";
|
||||
import { CATEGORIES_COMPETENCES, CATEGORIES_DRACONIC, Mapping } from "./mapping.js";
|
||||
|
||||
export class RdDActorExportSheet extends RdDActorSheet {
|
||||
static async init() {
|
||||
await loadTemplates([
|
||||
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/arme.hbs",
|
||||
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/blessure.hbs",
|
||||
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/blessures.hbs",
|
||||
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs",
|
||||
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-compteur.hbs",
|
||||
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-derivee.hbs",
|
||||
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-derivee-compteur.hbs",
|
||||
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/competences.hbs",
|
||||
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/esquive.hbs",
|
||||
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/fatigue.hbs",
|
||||
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/protection.hbs",
|
||||
"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs",
|
||||
])
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorExportSheet, { types: ["personnage"], makeDefault: false, label: "Feuille simplifiée" })
|
||||
}
|
||||
static get defaultOptions() {
|
||||
return foundry.utils.mergeObject(RdDActorSheet.defaultOptions, {
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/actor-encart-sheet.hbs",
|
||||
width: 550,
|
||||
showCompNiveauBase: false,
|
||||
vueArchetype: false,
|
||||
}, { inplace: false })
|
||||
}
|
||||
|
||||
constructor(actor, options) {
|
||||
super(actor, options)
|
||||
}
|
||||
|
||||
async getData() {
|
||||
const formData = await super.getData()
|
||||
// Add any structured, precomputed list of data
|
||||
formData.context = Mapping.prepareContext(this.actor)
|
||||
formData.export = this.getMappingValues(formData.context, this.actor)
|
||||
formData.competences = this.getCompetences(CATEGORIES_COMPETENCES)
|
||||
formData.draconic = this.getCompetences(CATEGORIES_DRACONIC)
|
||||
const legeres = this.actor.nbBlessuresLegeres()
|
||||
const graves = this.actor.nbBlessuresGraves()
|
||||
const critiques = this.actor.nbBlessuresCritiques()
|
||||
formData.etat = {
|
||||
surenc: this.actor.computeMalusSurEncombrement(),
|
||||
fatigue: {
|
||||
value: this.actor.getFatigueActuelle(),
|
||||
max: this.actor.getFatigueMax(),
|
||||
malus: this.actor.malusFatigue()
|
||||
},
|
||||
blessures: legeres + graves + critiques,
|
||||
blessure: [legeres > 0, legeres > 1, legeres > 2, legeres > 3, legeres > 4, graves > 0, graves > 1, critiques > 0],
|
||||
}
|
||||
formData.options.exportScriptarium = OptionsAvancees.isUsing(EXPORT_CSV_SCRIPTARIUM)
|
||||
return formData
|
||||
}
|
||||
|
||||
getMappingValues(context, actor) {
|
||||
return Object.fromEntries(Mapping.getMapping().map(it => [it.column, {
|
||||
colName: it.colName ?? it.column,
|
||||
column: it.column,
|
||||
rollClass: it.rollClass,
|
||||
value: String(it.getter(actor, context))
|
||||
}]))
|
||||
}
|
||||
|
||||
getCompetences(categories) {
|
||||
const competences = Mapping.getCompetencesCategorie(this.actor, categories)
|
||||
if (competences.length == 0) {
|
||||
return ''
|
||||
}
|
||||
const byCategories = Mapping.competencesByCategoriesByNiveau(competences, categories)
|
||||
const listByCategories = Object.values(byCategories)
|
||||
.map(it => it.competencesParNiveau)
|
||||
.map(byNiveau => {
|
||||
const niveaux = Object.keys(byNiveau).map(it => Number(it)).sort(Misc.ascending())
|
||||
if (niveaux.length == 0) {
|
||||
return undefined
|
||||
}
|
||||
const listCategorieByNiveau = niveaux.map(niveau => {
|
||||
const list = byNiveau[niveau].sort(Misc.ascending(it => it.name))
|
||||
return { niveau, list }
|
||||
})
|
||||
return Misc.concat(listCategorieByNiveau)
|
||||
}).filter(it => it != undefined)
|
||||
|
||||
return Misc.concat(listByCategories)
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
this.html.find('.click-blessure-remove').click(async event =>
|
||||
await this.actor.supprimerBlessure({
|
||||
gravite: this.html.find(event.currentTarget).data('gravite')
|
||||
})
|
||||
)
|
||||
this.html.find('.click-blessure-add').click(async event =>
|
||||
await this.actor.ajouterBlessure({
|
||||
gravite: this.html.find(event.currentTarget).data('gravite')
|
||||
// event.currentTarget.attributes['data-gravite'].value
|
||||
})
|
||||
)
|
||||
this.html.find('.button-export').click(async event => {
|
||||
ExportScriptarium.INSTANCE.exportActors([this.actor],
|
||||
`${this.actor.uuid}-${this.actor.name}`
|
||||
)
|
||||
})
|
||||
}
|
||||
}
|
@ -12,14 +12,13 @@ export class ExportScriptarium {
|
||||
}
|
||||
|
||||
constructor() {
|
||||
this.mapping = Mapping.getMapping()
|
||||
Hooks.on("getActorDirectoryFolderContext", (actorDirectory, menus) => { ExportScriptarium.INSTANCE.onActorDirectoryMenu(actorDirectory, menus) })
|
||||
Hooks.on("getActorDirectoryEntryContext", (actorDirectory, menus) => { ExportScriptarium.INSTANCE.onActorDirectoryMenu(actorDirectory, menus) })
|
||||
}
|
||||
|
||||
onActorDirectoryMenu(actorDirectory, menus) {
|
||||
menus.push({
|
||||
name: 'Export Personnages',
|
||||
name: 'Export Personnages <i class="fa-regular fa-file-csv"></i>',
|
||||
icon: IMG_SCRIPTARIUM,
|
||||
condition: (target) => game.user.isGM &&
|
||||
OptionsAvancees.isUsing(EXPORT_CSV_SCRIPTARIUM) &&
|
||||
@ -50,22 +49,21 @@ export class ExportScriptarium {
|
||||
}
|
||||
|
||||
exportActors(actors, targetName) {
|
||||
const eol = '\n'
|
||||
const eol = '\n\r'
|
||||
const header = Misc.join(this.getHeaderLine(), ';')
|
||||
const actorLines = actors.map(actor => Misc.join(this.getActorLine(actor), ';'))
|
||||
const data = Misc.join([header, ...actorLines], eol)
|
||||
const filename = `scriptatium-${targetName?.slugify()}.csv`;
|
||||
saveDataToFile(data, "text/csv", `${filename}`);
|
||||
const filename = `scriptarium-${targetName?.slugify()}.csv`;
|
||||
saveDataToFile(data, "text/csv;charset=windows-1252", `${filename}`);
|
||||
}
|
||||
|
||||
getHeaderLine() {
|
||||
return this.mapping.map(it => it.column)
|
||||
return Mapping.getColumns()
|
||||
}
|
||||
|
||||
getActorLine(actor) {
|
||||
const context = Mapping.prepareContext(actor)
|
||||
return this.mapping.map(it => it.getter(actor, context))
|
||||
//.map(it => JSON.stringify(it))
|
||||
const values = Mapping.getValues(actor)
|
||||
return values
|
||||
.map(it => this.$escapeQuotes(it))
|
||||
.map(it => it.replaceAll("\n", " ").replaceAll("\r", ""))
|
||||
}
|
||||
|
@ -6,15 +6,16 @@ import { ITEM_TYPES } from "../../item.js"
|
||||
import { Misc } from "../../misc.js"
|
||||
import { RdDTimestamp } from "../../time/rdd-timestamp.js"
|
||||
import { RdDBonus } from "../../rdd-bonus.js"
|
||||
import { TMRType } from "../../tmr-utility.js"
|
||||
|
||||
|
||||
const CATEGORIES_COMPETENCES = [
|
||||
export const CATEGORIES_COMPETENCES = [
|
||||
"generale",
|
||||
"particuliere",
|
||||
"specialisee",
|
||||
"connaissance",
|
||||
]
|
||||
const CATEGORIES_DRACONIC = [
|
||||
export const CATEGORIES_DRACONIC = [
|
||||
"draconic",
|
||||
]
|
||||
|
||||
@ -37,11 +38,11 @@ const NIVEAU_BASE = {
|
||||
|
||||
class ColumnMappingFactory {
|
||||
static createMappingArme(part, i) {
|
||||
return { column: `arme-${part}-${i}`, getter: (actor, context) => Mapping.getArme(actor, context, part, i) }
|
||||
return { column: `arme_${part}_${i}`, getter: (actor, context) => Mapping.getArme(actor, context, part, i) }
|
||||
}
|
||||
|
||||
static createMappingSort(part, i) {
|
||||
return { column: `sort-${part}-${i}`, getter: (actor, context) => Mapping.getSort(actor, context, part, i) }
|
||||
return { column: `sort_${part}_${i}`, getter: (actor, context) => Mapping.getSort(actor, context, part, i) }
|
||||
}
|
||||
}
|
||||
|
||||
@ -51,36 +52,41 @@ const TABLEAU_ARMES = [...Array(NB_ARMES).keys()]
|
||||
const TABLEAU_SORTS = [...Array(NB_SORTS).keys()]
|
||||
|
||||
const MAPPING_BASE = [
|
||||
{ column: "ID", getter: (actor, context) => actor.id },
|
||||
{ column: "ID", colName: 'ID', getter: (actor, context) => actor.id },
|
||||
{ column: "name", getter: (actor, context) => actor.name },
|
||||
// { column: "biographie", getter: (actor, context) => actor.system.biographie },
|
||||
{ column: "metier", colName: 'Métier', getter: (actor, context) => actor.system.metier },
|
||||
{ column: "biographie", colName: 'Biographie', getter: (actor, context) => actor.system.biographie },
|
||||
{ column: "taille", getter: (actor, context) => actor.system.carac.taille.value },
|
||||
{ column: "apparence", getter: (actor, context) => actor.system.carac.apparence.value },
|
||||
{ column: "constitution", getter: (actor, context) => actor.system.carac.constitution.value },
|
||||
{ column: "force", getter: (actor, context) => actor.system.carac.force.value },
|
||||
{ column: "agilite", getter: (actor, context) => actor.system.carac.agilite.value },
|
||||
{ column: "dexterite", getter: (actor, context) => actor.system.carac.dexterite.value },
|
||||
{ column: "vue", getter: (actor, context) => actor.system.carac.vue.value },
|
||||
{ column: "ouie", getter: (actor, context) => actor.system.carac.ouie.value },
|
||||
{ column: "odoratgout", getter: (actor, context) => actor.system.carac.odoratgout.value },
|
||||
{ column: "volonte", getter: (actor, context) => actor.system.carac.volonte.value },
|
||||
{ column: "intellect", getter: (actor, context) => actor.system.carac.intellect.value },
|
||||
{ column: "empathie", getter: (actor, context) => actor.system.carac.empathie.value },
|
||||
{ column: "reve", getter: (actor, context) => actor.system.carac.reve.value },
|
||||
{ column: "chance", getter: (actor, context) => actor.system.carac.chance.value },
|
||||
{ column: "melee", getter: (actor, context) => actor.system.carac.melee.value },
|
||||
{ column: "tir", getter: (actor, context) => actor.system.carac.tir.value },
|
||||
{ column: "lancer", getter: (actor, context) => actor.system.carac.lancer.value },
|
||||
{ column: "derobee", getter: (actor, context) => actor.system.carac.derobee.value },
|
||||
{ column: "apparence", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.apparence.value },
|
||||
{ column: "constitution", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.constitution.value },
|
||||
{ column: "force", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.force.value },
|
||||
{ column: "agilite", rollClass: 'roll-carac', colName: 'Agilité', getter: (actor, context) => actor.system.carac.agilite.value },
|
||||
{ column: "dexterite", rollClass: 'roll-carac', colName: 'Dextérité', getter: (actor, context) => actor.system.carac.dexterite.value },
|
||||
{ column: "vue", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.vue.value },
|
||||
{ column: "ouie", rollClass: 'roll-carac', colName: 'Ouïe', getter: (actor, context) => actor.system.carac.ouie.value },
|
||||
{ column: "odoratgout", rollClass: 'roll-carac', colName: 'Odo-goût', getter: (actor, context) => actor.system.carac.odoratgout.value },
|
||||
{ column: "volonte", rollClass: 'roll-carac', colName: 'Volonté', getter: (actor, context) => actor.system.carac.volonte.value },
|
||||
{ column: "intellect", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.intellect.value },
|
||||
{ column: "empathie", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.empathie.value },
|
||||
{ column: "reve", rollClass: 'roll-carac', colName: 'Rêve', getter: (actor, context) => actor.system.carac.reve.value },
|
||||
{ column: "chance", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.chance.value },
|
||||
{ column: "melee", rollClass: 'roll-carac', colName: 'Mêlée', getter: (actor, context) => actor.system.carac.melee.value },
|
||||
{ column: "tir", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.tir.value },
|
||||
{ column: "lancer", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.lancer.value },
|
||||
{ column: "derobee", rollClass: 'roll-carac', colName: 'Dérobée', getter: (actor, context) => actor.system.carac.derobee.value },
|
||||
{ column: "vie", getter: (actor, context) => actor.system.sante.vie.max },
|
||||
{ column: "plusdom", getter: (actor, context) => actor.system.attributs.plusdom.value },
|
||||
{ column: "protectionnaturelle", getter: (actor, context) => actor.system.attributs.protection.value },
|
||||
{ column: "endurance", getter: (actor, context) => actor.system.sante.endurance.max },
|
||||
{ column: "plusdom", colName: '+dom', getter: (actor, context) => actor.system.attributs.plusdom.value },
|
||||
{ column: "protectionnaturelle", colName: 'Protection naturelle', getter: (actor, context) => actor.system.attributs.protection.value > 0 ? actor.system.attributs.protection.value : '' },
|
||||
{ column: "description", getter: (actor, context) => Mapping.getDescription(actor) },
|
||||
{ column: "armure", getter: (actor, context) => Mapping.getArmure(actor, context) },
|
||||
{ column: "protection", getter: (actor, context) => Mapping.getProtectionArmure(actor, context) },
|
||||
{ column: "malus-armure", getter: (actor, context) => Mapping.getMalusArmure(actor, context) },
|
||||
{ column: "esquive", getter: (actor, context) => Mapping.getEsquiveNiveau(context) },
|
||||
{ column: "protectionarmure", colName: 'Protection', getter: (actor, context) => Mapping.getProtectionArmure(actor, context) },
|
||||
{ column: "malus_armure", getter: (actor, context) => Mapping.getMalusArmure(actor, context) },
|
||||
{ column: "reve_actuel", rollClass: 'roll-reve-actuel', colName: 'Rêve actuel', getter: (actor, context) => actor.system.reve.reve.value },
|
||||
{ column: "vie_actuel", rollClass: 'jet-vie', getter: (actor, context) => actor.system.sante.vie.value },
|
||||
{ column: "endurance_actuel", rollClass: 'jet-vie', getter: (actor, context) => actor.system.sante.endurance.value },
|
||||
{ column: "esquive", getter: (actor, context) => Mapping.getEsquive(context) },
|
||||
{ column: "esquive_armure", getter: (actor, context) => Mapping.getEsquiveArmure(context) },
|
||||
{ column: "competences", getter: (actor, context) => Mapping.getCompetences(actor, CATEGORIES_COMPETENCES) },
|
||||
{ column: "draconic", getter: (actor, context) => Mapping.getCompetences(actor, CATEGORIES_DRACONIC) },
|
||||
]
|
||||
@ -102,6 +108,27 @@ export class Mapping {
|
||||
return MAPPING
|
||||
}
|
||||
|
||||
static getColumns() {
|
||||
return MAPPING.map(it => it.column)
|
||||
}
|
||||
|
||||
static getValues(actor) {
|
||||
const context = Mapping.prepareContext(actor)
|
||||
return MAPPING.map(it => it.getter(actor, context))
|
||||
}
|
||||
static getAsObject(actor) {
|
||||
const context = Mapping.prepareContext(actor)
|
||||
return Object.fromEntries(MAPPING.map(it => [it.column, {
|
||||
colName: it.colName ?? it.column,
|
||||
value: it.getter(actor, context)
|
||||
}]))
|
||||
}
|
||||
|
||||
static getValues(actor) {
|
||||
const context = Mapping.prepareContext(actor)
|
||||
return MAPPING.map(it => it.getter(actor, context))
|
||||
}
|
||||
|
||||
static prepareContext(actor) {
|
||||
return {
|
||||
armes: Mapping.prepareArmes(actor),
|
||||
@ -115,11 +142,11 @@ export class Mapping {
|
||||
const armes = actor.items.filter(it => it.type == ITEM_TYPES.arme)
|
||||
return armes.map(arme =>
|
||||
[
|
||||
arme.system.tir != "" ? Mapping.prepareArme(actor, arme, 'tir') : undefined,
|
||||
arme.system.lancer = "" ? Mapping.prepareArme(actor, arme, 'lancer') : undefined,
|
||||
arme.system.unemain ? Mapping.prepareArme(actor, arme, 'unemain') : undefined,
|
||||
arme.system.deuxmains ? Mapping.prepareArme(actor, arme, 'deuxmains') : undefined,
|
||||
!(arme.system.unemain || arme.system.deuxmains) ? Mapping.prepareArme(actor, arme, 'competence') : undefined
|
||||
!(arme.system.unemain || arme.system.deuxmains) ? Mapping.prepareArme(actor, arme, 'competence') : undefined,
|
||||
arme.system.lancer != "" ? Mapping.prepareArme(actor, arme, 'lancer') : undefined,
|
||||
arme.system.tir != "" ? Mapping.prepareArme(actor, arme, 'tir') : undefined
|
||||
]
|
||||
.filter(it => it != undefined)
|
||||
).reduce((a, b) => a.concat(b), [])
|
||||
@ -133,14 +160,27 @@ export class Mapping {
|
||||
}
|
||||
const dmgArme = RdDItemArme.dommagesReels(arme, maniement)
|
||||
const dommages = dmgArme + RdDBonus.bonusDmg(actor, maniement, dmgArme)
|
||||
const categorie = Mapping.complementCategorie(arme, maniement)
|
||||
return {
|
||||
name: arme.name,
|
||||
name: arme.name + categorie,
|
||||
niveau: Misc.toSignedString(competence.system.niveau),
|
||||
init: Mapping.calculBaseInit(actor, competence.system.categorie) + competence.system.niveau,
|
||||
dommages: Misc.toSignedString(dommages)
|
||||
dommages: Misc.toSignedString(dommages),
|
||||
competence: competence,
|
||||
arme: arme
|
||||
}
|
||||
}
|
||||
|
||||
static complementCategorie(arme, maniement) {
|
||||
switch (maniement) {
|
||||
case 'unemain': return (arme.system.deuxmains) ? ' 1 main' : (arme.system.lancer||arme.system.tir) ? ' mêlée': ''
|
||||
case 'deuxmains': return (arme.system.unemain) ? ' 2 mains' : (arme.system.lancer||arme.system.tir) ? ' mêlée': ''
|
||||
case 'lancer': return (arme.system.unemain || arme.system.deuxmains || arme.system.tir) ? ' jet' : ''
|
||||
case 'tir': return (arme.system.unemain || arme.system.deuxmains || arme.system.lancer) ? ' tir' : ''
|
||||
}
|
||||
return ''
|
||||
}
|
||||
|
||||
static calculBaseInit(actor, categorie) {
|
||||
const mapping = MAPPING_BASE.find(it => it.column == categorie)
|
||||
if (mapping) {
|
||||
@ -181,19 +221,24 @@ export class Mapping {
|
||||
const esquive = esquives[0]
|
||||
return {
|
||||
name: esquive.name,
|
||||
niveau: Misc.toSignedString(esquive.system.niveau)
|
||||
niveau: esquive.system.niveau,
|
||||
competence: esquive
|
||||
}
|
||||
}
|
||||
return undefined
|
||||
}
|
||||
|
||||
static prepareSorts(actor) {
|
||||
return actor.itemTypes[ITEM_TYPES.sort].map(it => Mapping.prepareSort(it))
|
||||
const codeVoies = Mapping.getCompetencesCategorie(actor, CATEGORIES_DRACONIC)
|
||||
.map(it => RdDItemSort.getVoieCode(it))
|
||||
|
||||
return actor.itemTypes[ITEM_TYPES.sort].map(it => Mapping.prepareSort(it, codeVoies))
|
||||
.sort(Misc.ascending(it => `${it.voie} : ${it.description}`))
|
||||
}
|
||||
|
||||
static prepareSort(sort) {
|
||||
static prepareSort(sort, voies) {
|
||||
return {
|
||||
voie: RdDItemSort.getCodeDraconic(sort),
|
||||
voie: RdDItemSort.getCodeDraconic(sort, voies),
|
||||
description: Mapping.descriptionSort(sort),
|
||||
bonus: Mapping.bonusCase(sort)
|
||||
}
|
||||
@ -201,8 +246,18 @@ export class Mapping {
|
||||
|
||||
static descriptionSort(sort) {
|
||||
const ptSeuil = Array(sort.system.coutseuil).map(it => '*')
|
||||
const caseTMR = sort.system.caseTMRspeciale.length > 0 ? sort.system.caseTMRspeciale : sort.system.caseTMR
|
||||
return `${sort.name}${ptSeuil} (${caseTMR}) R${sort.system.difficulte} r${sort.system.ptreve}`
|
||||
const caseTMR = sort.system.caseTMRspeciale.length > 0 ? Mapping.toVar(sort.system.caseTMRspeciale) : Misc.upperFirst(TMRType[sort.system.caseTMR].name)
|
||||
const ptreve = Mapping.addSpaceToNonNumeric(sort.system.ptreve)
|
||||
const diff = Mapping.addSpaceToNonNumeric(sort.system.difficulte)
|
||||
return `${sort.name}${ptSeuil} (${caseTMR}) R${diff} r${ptreve}`
|
||||
}
|
||||
|
||||
static addSpaceToNonNumeric(value) {
|
||||
return Number.isNumeric(value) ? value : ' ' + Mapping.toVar(value)
|
||||
}
|
||||
|
||||
static toVar(value) {
|
||||
return value.replace('variable', 'var')
|
||||
}
|
||||
|
||||
static bonusCase(sort) {
|
||||
@ -225,7 +280,7 @@ export class Mapping {
|
||||
const poids = actor.system.poids
|
||||
const cheveux = actor.system.cheveux ? `cheveux ${actor.system.cheveux}` : undefined
|
||||
const yeux = actor.system.yeux ? `yeux ${actor.system.yeux}` : undefined
|
||||
const beaute = actor.system.beaute ? `Beauté ${actor.system.beaute}` : undefined
|
||||
const beaute = actor.system.beaute ? `beauté ${actor.system.beaute}` : undefined
|
||||
const list = [race, hn, age, taille, poids, cheveux, yeux, beaute]
|
||||
return Misc.join(list.filter(it => it), ', ')
|
||||
}
|
||||
@ -235,17 +290,30 @@ export class Mapping {
|
||||
}
|
||||
|
||||
static getProtectionArmure(actor, context) {
|
||||
return Number(context?.armure?.protection ?? 0) + Number(actor.system.attributs.protection.value)
|
||||
const naturelle = Number(actor.system.attributs.protection.value)
|
||||
if (context?.armure?.protection == undefined) {
|
||||
return naturelle
|
||||
}
|
||||
if (Number.isNumeric(context?.armure?.protection)) {
|
||||
return Number(context?.armure?.protection ?? 0) + naturelle
|
||||
}
|
||||
return context?.armure.protection + (naturelle > 0 ? `+${naturelle}` : '')
|
||||
}
|
||||
|
||||
static getMalusArmure(actor, context) {
|
||||
return context?.armure?.malus ?? 0
|
||||
}
|
||||
|
||||
static getEsquiveNiveau(context) {
|
||||
static getEsquive(context) {
|
||||
if (context.esquive) {
|
||||
return Misc.toSignedString(context.esquive.niveau)
|
||||
}
|
||||
return ''
|
||||
}
|
||||
static getEsquiveArmure(context) {
|
||||
if (context.esquive) {
|
||||
const niveau = context.esquive.niveau + context.armure.malus
|
||||
return niveau > 0 ? ('+' + niveau) : ('' + niveau)
|
||||
return Misc.toSignedString(niveau)
|
||||
}
|
||||
return ''
|
||||
}
|
||||
@ -255,8 +323,8 @@ export class Mapping {
|
||||
if (competences.length == 0) {
|
||||
return ''
|
||||
}
|
||||
const byCartegories = Mapping.competencesByCategoriesByNiveau(competences, categories)
|
||||
const txtByCategories = Object.values(byCartegories)
|
||||
const byCategories = Mapping.competencesByCategoriesByNiveau(competences, categories)
|
||||
const txtByCategories = Object.values(byCategories)
|
||||
.map(it => it.competencesParNiveau)
|
||||
.map(byNiveau => {
|
||||
const niveaux = Object.keys(byNiveau).map(it => Number(it)).sort(Misc.ascending())
|
||||
|
188
module/actor/random/app-personnage-aleatoire.js
Normal file
188
module/actor/random/app-personnage-aleatoire.js
Normal file
@ -0,0 +1,188 @@
|
||||
import { SHOW_DICE } from "../../constants.js";
|
||||
import { Misc } from "../../misc.js";
|
||||
import { RdDCarac } from "../../rdd-carac.js";
|
||||
import { RdDDice } from "../../rdd-dice.js";
|
||||
import { RdDNameGen } from "../../rdd-namegen.js";
|
||||
import { RdDTimestamp } from "../../time/rdd-timestamp.js";
|
||||
|
||||
const PATHS = [
|
||||
'name',
|
||||
'system.sexe',
|
||||
'system.age',
|
||||
'system.taille',
|
||||
'system.poids',
|
||||
'system.main',
|
||||
'system.heure',
|
||||
'system.cheveux',
|
||||
'system.yeux'
|
||||
]
|
||||
|
||||
const RANDOM_VALUES = {
|
||||
'system.sexe': { 'masculin': 1, 'féminin': 1 },
|
||||
'system.main': { 'droitier': 51, 'gaucher': 15, 'ambidectre': 6 },
|
||||
'system.cheveux': { 'noirs': 2, 'bruns': 5, 'châtains clair': 5, 'blonds': 4, 'blonds très clair': 1, 'roux carotte': 1, 'roux cuivré': 3 },
|
||||
'system.yeux': { 'noirs': 2, 'noisettes': 3, 'bruns vert': 4, 'verts': 3, 'bleus clair': 3, 'bleus gris': 2, 'gris': 1, 'mauves': 1, 'indigos': 1 },
|
||||
}
|
||||
|
||||
export class AppPersonnageAleatoire extends FormApplication {
|
||||
static preloadHandlebars() {
|
||||
loadTemplates([
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs',
|
||||
])
|
||||
}
|
||||
|
||||
static get defaultOptions() {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor/random/app-personnage-aleatoire.hbs",
|
||||
title: "Génération aléatoire",
|
||||
width: 'fit-content',
|
||||
height: 'fit-content',
|
||||
classes: ['app-personnage-aleatoire'],
|
||||
popOut: true,
|
||||
resizable: true
|
||||
}, { inplace: false })
|
||||
}
|
||||
|
||||
constructor(actor) {
|
||||
super({})
|
||||
this.actor = actor
|
||||
this.current = foundry.utils.duplicate(actor)
|
||||
this.checked = {
|
||||
'name': false,
|
||||
'system.sexe': true,
|
||||
'system.age': true,
|
||||
'system.taille': true,
|
||||
'system.poids': true,
|
||||
'system.main': true,
|
||||
'system.heure': true,
|
||||
'system.cheveux': true,
|
||||
'system.yeux': true
|
||||
}
|
||||
}
|
||||
|
||||
async getData(options) {
|
||||
return foundry.utils.mergeObject(await super.getData(options), {
|
||||
actor: this.actor,
|
||||
current: this.current,
|
||||
checked: this.checked,
|
||||
options: { isGM: game.user.isGM }
|
||||
})
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html)
|
||||
this.html = html
|
||||
this.html.find("button.button-cancel").click(async event => await this.close())
|
||||
this.html.find("button.button-apply").click(async event => await this.onApply())
|
||||
this.html.find("input.current-value").change(async event => await this.onChange(event))
|
||||
this.html.find("div.random-field[data-path='system.heure'] select.current-value").change(async event => await this.onChange(event))
|
||||
this.html.find("a.random").click(async event => await this.onRandom(event))
|
||||
this.html.find("a.reset").click(async event => await this.onReset(event))
|
||||
this.html.find("a.randomize-selected").click(async event => await this.onRandomizeSelected())
|
||||
this.html.find("input.check-for-random").click(async event => await this.onCheckForRandom(event))
|
||||
}
|
||||
async _updateObject(event, formData) { }
|
||||
|
||||
async onApply() {
|
||||
const updates = Object.fromEntries(
|
||||
PATHS.filter(path => game.user.isGM || path != 'name')
|
||||
.map(path => [path, this.current[path]])
|
||||
)
|
||||
await this.actor.update(updates)
|
||||
await this.close()
|
||||
}
|
||||
|
||||
getPath(selector) {
|
||||
const fields = this.html.find(selector).parents("div.random-field:first")
|
||||
return fields[0].attributes['data-path'].value
|
||||
}
|
||||
|
||||
async onChange(event) {
|
||||
const path = this.getPath(event.currentTarget)
|
||||
this.current[path] = event.currentTarget.value
|
||||
}
|
||||
|
||||
async onRandom(event) {
|
||||
const path = this.getPath(event.currentTarget)
|
||||
await this.setRandom(path);
|
||||
this.render()
|
||||
}
|
||||
|
||||
async onReset(event) {
|
||||
const path = this.getPath(event.currentTarget)
|
||||
this.current[path] = this.actor[path]
|
||||
await this.render()
|
||||
}
|
||||
|
||||
async onCheckForRandom(event) {
|
||||
const path = this.getPath(event.currentTarget)
|
||||
this.checked[path] = event.currentTarget.checked
|
||||
this.render()
|
||||
}
|
||||
|
||||
async onRandomizeSelected() {
|
||||
const paths = this.html.find("input.check-for-random:checked")
|
||||
.parents("div.random-field")
|
||||
.toArray()
|
||||
.map(it => it.attributes['data-path'].value)
|
||||
await Promise.all(paths.map(path => this.setRandom(path)))
|
||||
this.render()
|
||||
}
|
||||
|
||||
async setRandom(path) {
|
||||
this.current[path] = await this.random(path);
|
||||
}
|
||||
|
||||
async random(path) {
|
||||
switch (path) {
|
||||
case 'name':
|
||||
return await RdDNameGen.generate()
|
||||
case 'system.sexe':
|
||||
case 'system.main':
|
||||
case 'system.cheveux':
|
||||
case 'system.yeux':
|
||||
return await this.randomFromMap(RANDOM_VALUES[path])
|
||||
case 'system.poids':
|
||||
return await this.randomPoids()
|
||||
case 'system.taille':
|
||||
return await this.randomTaille()
|
||||
case 'system.age':
|
||||
return await RdDDice.rollTotal('(2d4kl)*10 + 1d7xo + 2d20kl')
|
||||
case 'system.heure':
|
||||
return RdDTimestamp.defHeure(await RdDDice.rollHeure({ rollMode: "selfroll", showDice: SHOW_DICE })).key
|
||||
}
|
||||
return 'unknown'
|
||||
}
|
||||
|
||||
async randomFromMap(valuesMap) {
|
||||
const max = Object.values(valuesMap).reduce(Misc.sum(), 0)
|
||||
const total = await RdDDice.rollTotal(`1d${max}`)
|
||||
let sum = 0
|
||||
for (let entry of Object.entries(valuesMap)) {
|
||||
sum = sum + entry[1]
|
||||
if (sum >= total) {
|
||||
return entry[0]
|
||||
}
|
||||
}
|
||||
return Object.keys(valuesMap)[0]
|
||||
}
|
||||
|
||||
async randomPoids() {
|
||||
const caracTaille = RdDCarac.getCaracDerivee(this.current.system.carac.taille.value)
|
||||
const range = caracTaille.poidsMax - caracTaille.poidsMin + 1
|
||||
const total = await RdDDice.rollTotal(`1d${range} + ${caracTaille.poidsMin}`)
|
||||
return total + ' kg'
|
||||
}
|
||||
|
||||
async randomTaille() {
|
||||
const caracTaille = RdDCarac.getCaracDerivee(this.current.system.carac.taille.value)
|
||||
const base = this.current.system.carac.taille.value * 2 + 60 + caracTaille.poidsMin
|
||||
const variation = Math.floor((caracTaille.poidsMax - caracTaille.poidsMin + base / 5) / 2)
|
||||
const total = await RdDDice.rollTotal(`2d${variation} + ${base}`)
|
||||
const cm = total % 100
|
||||
const m = (total - cm) / 100
|
||||
return `${m}m${cm}`
|
||||
}
|
||||
|
||||
|
||||
}
|
@ -8,15 +8,20 @@ import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
*/
|
||||
export class ChatUtility {
|
||||
|
||||
static async init() {
|
||||
Hooks.on("renderChatMessage", async (app, html, msg) => await ChatUtility.onRenderChatMessage(app, html, msg))
|
||||
Hooks.on("createChatMessage", async (chatMessage, options, id) => await ChatUtility.onCreateChatMessage(chatMessage, options, id))
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static onSocketMessage(sockmsg) {
|
||||
switch (sockmsg.msg) {
|
||||
case "msg_delete_chat_message": return ChatUtility.onRemoveMessages(sockmsg.data);
|
||||
case "msg_user_ui_notifications": return ChatUtility.onNotifyUser(sockmsg.data);
|
||||
case "msg_gm_chat_message": return ChatUtility.handleGMChatMessage(sockmsg.data)
|
||||
case "msg_delete_chat_message": return ChatUtility.onRemoveMessages(sockmsg.data)
|
||||
case "msg_user_ui_notifications": return ChatUtility.onNotifyUser(sockmsg.data)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static notifyUser(userId, level = 'info', message) {
|
||||
const socketData = {
|
||||
@ -78,73 +83,90 @@ export class ChatUtility {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async createChatWithRollMode(name, chatOptions) {
|
||||
let rollMode = game.settings.get("core", "rollMode")
|
||||
switch (rollMode) {
|
||||
static async createChatWithRollMode(messageData, actor = undefined) {
|
||||
switch (game.settings.get("core", "rollMode")) {
|
||||
case "blindroll": // GM only
|
||||
if (!game.user.isGM) {
|
||||
ChatUtility.blindMessageToGM(chatOptions);
|
||||
|
||||
chatOptions.whisper = [game.user.id];
|
||||
chatOptions.content = "Message envoyé en aveugle au Gardien";
|
||||
ChatUtility.blindMessageToGM(messageData)
|
||||
messageData.whisper = [game.user];
|
||||
messageData.content = "Message envoyé en aveugle au Gardien"
|
||||
}
|
||||
else {
|
||||
chatOptions.whisper = ChatUtility.getUsers(user => user.isGM);
|
||||
messageData.whisper = ChatUtility.getGMs()
|
||||
}
|
||||
break;
|
||||
default:
|
||||
chatOptions.whisper = ChatUtility.getWhisperRecipients(rollMode, name);
|
||||
break;
|
||||
break
|
||||
case "gmroll":
|
||||
messageData.whisper = ChatUtility.getOwners(actor)
|
||||
break
|
||||
case "selfroll":
|
||||
messageData.whisper = [game.user]
|
||||
break
|
||||
}
|
||||
chatOptions.alias = chatOptions.alias || name;
|
||||
return await ChatMessage.create(chatOptions);
|
||||
messageData.alias = messageData.alias ?? actor?.name ?? game.user.name
|
||||
return await ChatMessage.create(messageData)
|
||||
}
|
||||
|
||||
static getOwners(document) {
|
||||
return game.users.filter(it => document.getUserLevel(it) == CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)
|
||||
}
|
||||
|
||||
static getUserAndGMs() {
|
||||
return [game.user, ...ChatUtility.getGMs()]
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static prepareChatMessage(rollMode, name) {
|
||||
return {
|
||||
user: game.user.id,
|
||||
whisper: ChatUtility.getWhisperRecipients(rollMode, name)
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getWhisperRecipients(rollMode, name) {
|
||||
switch (rollMode) {
|
||||
case "blindroll": return ChatUtility.getUsers(user => user.isGM);
|
||||
case "gmroll": return ChatUtility.getWhisperRecipientsAndGMs(name);
|
||||
case "selfroll": return [game.user.id];
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getWhisperRecipientsAndGMs(...names) {
|
||||
let recipients = [...ChatMessage.getWhisperRecipients('GM')]
|
||||
names.forEach(name => recipients.push(...ChatMessage.getWhisperRecipients(name)))
|
||||
return recipients
|
||||
static getMultipleActorsOwners(...actors) {
|
||||
return Misc.concat(actors.map(it => it == undefined ? [] : ChatUtility.getOwners(it)))
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getUsers(filter) {
|
||||
return game.users.filter(filter).map(user => user.id);
|
||||
return game.users.filter(filter)
|
||||
}
|
||||
|
||||
static getGMs() {
|
||||
return game.users.filter(user => user.isGM)
|
||||
}
|
||||
|
||||
static applyRollMode(chatMessageData = {}, rollMode = game.settings.get("core", "rollMode")) {
|
||||
switch (rollMode) {
|
||||
case "blindroll":
|
||||
chatMessageData.blind = true
|
||||
chatMessageData.whisper = ChatUtility.getGMs()
|
||||
break
|
||||
case "gmroll":
|
||||
chatMessageData.whisper = ChatUtility.getGMs()
|
||||
chatMessageData.blind = false
|
||||
break
|
||||
case "roll":
|
||||
chatMessageData.whisper = ChatUtility.getUsers(user => user.active)
|
||||
chatMessageData.blind = false
|
||||
break
|
||||
case "selfroll":
|
||||
chatMessageData.whisper = [game.user]
|
||||
chatMessageData.blind = false
|
||||
break
|
||||
}
|
||||
return chatMessageData
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static blindMessageToGM(chatOptions) {
|
||||
let chatGM = foundry.utils.duplicate(chatOptions);
|
||||
chatGM.whisper = ChatUtility.getUsers(user => user.isGM);
|
||||
chatGM.content = "Message aveugle de " + game.user.name + "<br>" + chatOptions.content;
|
||||
console.log("blindMessageToGM", chatGM);
|
||||
game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_gm_chat_message", data: chatGM });
|
||||
const chatGM = foundry.utils.duplicate(chatOptions)
|
||||
chatGM.content = "Message aveugle de " + game.user.name + "<br>" + chatOptions.content
|
||||
console.log("blindMessageToGM", chatGM)
|
||||
game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_gm_chat_message", data: chatGM })
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static handleGMChatMessage(socketData) {
|
||||
console.log("blindMessageToGM", socketData);
|
||||
if (game.user.isGM) { // message privé pour GM only
|
||||
socketData.user = game.user.id;
|
||||
ChatMessage.create(socketData);
|
||||
if (Misc.firstConnectedGM()) {
|
||||
ChatMessage.create({
|
||||
user: game.user.id,
|
||||
whisper: ChatUtility.getGMs(),
|
||||
content: socketData.content
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -30,7 +30,8 @@ export class RdDCoeur {
|
||||
}
|
||||
|
||||
static extractInfoCoeur(event) {
|
||||
return ChatUtility.getMessageData(ChatUtility.getChatMessage(event), INFO_COEUR)
|
||||
const chatMesage = ChatUtility.getChatMessage(event);
|
||||
return ChatUtility.getMessageData(chatMesage, INFO_COEUR)
|
||||
}
|
||||
|
||||
static getInfoCoeur(sourceActorId, targetActorId) {
|
||||
@ -98,12 +99,11 @@ export class RdDCoeur {
|
||||
|
||||
static async startSubActeurTendreMoment(actorId, subActeurId) {
|
||||
const infoCoeur = RdDCoeur.getInfoCoeur(actorId, subActeurId)
|
||||
if (infoCoeur.target?.actor.id) {
|
||||
if (infoCoeur.target?.actor?.id) {
|
||||
// TODO: passer par une fenêtre pour saisir sa proposition (lieu, heure, ...)
|
||||
const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-proposer-tendre-moment.hbs`, infoCoeur)
|
||||
const chatMessage = await ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.target?.actor.name),
|
||||
content: chatHtml
|
||||
whisper: ChatUtility.getOwners(infoCoeur.target.actor),
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-proposer-tendre-moment.hbs`, infoCoeur)
|
||||
})
|
||||
RdDCoeur.addTagsInfoCoeur(infoCoeur, chatMessage)
|
||||
}
|
||||
@ -127,7 +127,7 @@ export class RdDCoeur {
|
||||
}
|
||||
const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-accepter-tendre-moment.hbs`, infoCoeur)
|
||||
const chatMessage = await ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.source?.actor.name, infoCoeur.target?.actor.name),
|
||||
whisper: ChatUtility.getMultipleActorsOwners(infoCoeur.source?.actor, infoCoeur.target?.actor),
|
||||
content: chatHtml
|
||||
})
|
||||
RdDCoeur.addTagsInfoCoeur(infoCoeur, chatMessage)
|
||||
@ -142,7 +142,7 @@ export class RdDCoeur {
|
||||
ChatUtility.removeChatMessageId(infoCoeur.chatMessageId)
|
||||
const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-refuser-tendre-moment.hbs`, infoCoeur)
|
||||
await ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(infoCoeur.source?.actor.name, infoCoeur.target?.actor.name),
|
||||
whisper: ChatUtility.getMultipleActorsOwners(infoCoeur.source?.actor, infoCoeur.target?.actor),
|
||||
content: chatHtml
|
||||
});
|
||||
}
|
||||
|
@ -8,7 +8,7 @@ const LATEST_USED_JOURNAL_ID = "chronologie-dernier-journal";
|
||||
|
||||
export class DialogChronologie extends Dialog {
|
||||
|
||||
static init() {
|
||||
static initSettings() {
|
||||
game.settings.register(SYSTEM_RDD, LATEST_USED_JOURNAL_ID, {
|
||||
name: "Dernier article de journal utilisé pour enregistrer la chronologie",
|
||||
scope: "client",
|
||||
|
@ -24,7 +24,7 @@ export class DialogCreateSigneDraconique extends Dialog {
|
||||
}
|
||||
|
||||
constructor(dialogData, html) {
|
||||
let options = { classes: ["DialogCreateSigneDraconiqueActorsActors"], width: 500, height: 650, 'z-index': 99999 };
|
||||
let options = { classes: ["DialogCreateSigneDraconiqueActors"], width: 500, height: 650, 'z-index': 99999 };
|
||||
let conf = {
|
||||
title: "Créer un signe",
|
||||
content: html,
|
||||
@ -48,7 +48,7 @@ export class DialogCreateSigneDraconique extends Dialog {
|
||||
async _createSigneForActor(actor, signe) {
|
||||
actor.createEmbeddedDocuments("Item", [signe]);
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name),
|
||||
whisper: ChatUtility.getOwners(actor),
|
||||
content: await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-actor.html", {
|
||||
signe: signe,
|
||||
alias: actor.name
|
||||
|
@ -7,7 +7,7 @@ import { CompendiumTableHelpers, CompendiumTable, SystemCompendiums } from "./se
|
||||
const COMPENDIUMS_RECHERCHE = 'compendiums-recherche';
|
||||
|
||||
export class Environnement {
|
||||
static init() {
|
||||
static initSettings() {
|
||||
game.settings.register(SYSTEM_RDD, COMPENDIUMS_RECHERCHE, {
|
||||
name: COMPENDIUMS_RECHERCHE,
|
||||
default: [
|
||||
|
@ -1,4 +1,5 @@
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { RdDItem } from "./item.js";
|
||||
import { Misc } from "./misc.js";
|
||||
|
||||
const competenceTroncs = [["Esquive", "Dague", "Corps à corps"],
|
||||
@ -23,12 +24,12 @@ const limitesArchetypes = [
|
||||
];
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const categoriesCompetences = {
|
||||
export const CATEGORIES_COMPETENCES = {
|
||||
"generale": { base: -4, label: "Générales" },
|
||||
"particuliere": { base: -8, label: "Particulières" },
|
||||
"specialisee": { base: -11, label: "Spécialisées" },
|
||||
"connaissance": { base: -11, label: "Connaissances" },
|
||||
"draconic": { base: -11, label: "Draconics" },
|
||||
"draconic": { base: -11, label: "Draconic" },
|
||||
"melee": { base: -6, label: "Mêlée" },
|
||||
"tir": { base: -8, label: "Tir" },
|
||||
"lancer": { base: -8, label: "Lancer" }
|
||||
@ -48,16 +49,14 @@ function _buildCumulXP() {
|
||||
const competence_xp_cumul = _buildCumulXP();
|
||||
|
||||
export class RdDItemCompetence extends Item {
|
||||
/* -------------------------------------------- */
|
||||
static getCategories() {
|
||||
return categoriesCompetences;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
static getLabelCategorie(category) {
|
||||
return categoriesCompetences[category].label;
|
||||
return CATEGORIES_COMPETENCES[category].label;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
static getNiveauBase(category, categories = categoriesCompetences) {
|
||||
/* -------------------------------------------- */
|
||||
static getNiveauBase(category, itemType) {
|
||||
let categories = RdDItem.getCategories(itemType)
|
||||
return categories[category]?.base ?? 0;
|
||||
}
|
||||
|
||||
@ -191,7 +190,7 @@ export class RdDItemCompetence extends Item {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static isNiveauBase(item) {
|
||||
return Number(item.system.niveau) == RdDItemCompetence.getNiveauBase(item.system.categorie, item.getCategories());
|
||||
return Number(item.system.niveau) == RdDItemCompetence.getNiveauBase(item.system.categorie, item.type);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -2,7 +2,7 @@
|
||||
import { ITEM_TYPES } from "./item.js";
|
||||
import { RdDCombatManager } from "./rdd-combat.js";
|
||||
|
||||
const categories = {
|
||||
export const CATEGORIES_COMPETENCES_CREATURES = {
|
||||
"generale": { base: 0, label: "Générale" },
|
||||
"naturelle": { base: 0, label: "Arme naturelle" },
|
||||
"melee": { base: 0, label: "Mêlée" },
|
||||
@ -15,10 +15,6 @@ const categories = {
|
||||
/* -------------------------------------------- */
|
||||
export class RdDItemCompetenceCreature extends Item {
|
||||
|
||||
static getCategories() {
|
||||
return categories;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static setRollDataCreature(rollData) {
|
||||
rollData.carac = { "carac_creature": { label: rollData.competence.name, value: rollData.competence.system.carac_value } }
|
||||
|
@ -12,7 +12,7 @@ import { SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
|
||||
import { ITEM_TYPES } from "./item.js";
|
||||
import { ITEM_TYPES, RdDItem } from "./item.js";
|
||||
|
||||
/**
|
||||
* Extend the basic ItemSheet for RdD specific items
|
||||
@ -107,7 +107,7 @@ export class RdDItemSheet extends ItemSheet {
|
||||
}
|
||||
|
||||
const competences = await SystemCompendiums.getCompetences('personnage');
|
||||
formData.categories = this.item.getCategories()
|
||||
formData.categories = RdDItem.getCategories(this.item.type)
|
||||
if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
|
||||
formData.caracList = foundry.utils.duplicate(game.model.Actor.personnage.carac)
|
||||
formData.caracList["reve-actuel"] = foundry.utils.duplicate(game.model.Actor.personnage.reve.reve)
|
||||
@ -258,7 +258,7 @@ export class RdDItemSheet extends ItemSheet {
|
||||
|
||||
if (this.item.isCompetence()) {
|
||||
const categorie = event.currentTarget.value;
|
||||
const level = RdDItemCompetence.getNiveauBase(categorie, this.item.getCategories());
|
||||
const level = RdDItemCompetence.getNiveauBase(categorie, this.item.type);
|
||||
this.item.system.base = level;
|
||||
this.html.find('[name="system.base"]').val(level);
|
||||
}
|
||||
|
@ -5,12 +5,12 @@ import { Misc } from "./misc.js";
|
||||
import { TMRUtility } from "./tmr-utility.js";
|
||||
|
||||
const VOIES_DRACONIC = [
|
||||
{ code: 'O', label: "Voie d'Oniros", short: 'Oniros' },
|
||||
{ code: 'H', label: "Voie d'Hypnos", short: 'Hypnos' },
|
||||
{ code: 'N', label: "Voie de Narcos", short: 'Narcos' },
|
||||
{ code: 'T', label: "Voie de Thanatos", short: 'Thanatos' },
|
||||
{ code: 'O/H/N/T', label: "Oniros/Hypnos/Narcos/Thanatos", short: 'Oniros/Hypnos/Narcos/Thanatos' },
|
||||
{ code: 'O/H/N', label: "Oniros/Hypnos/Narcos" }
|
||||
{ code: 'O', label: "Voie d'Oniros", short: 'Oniros', ordre: 'a' },
|
||||
{ code: 'H', label: "Voie d'Hypnos", short: 'Hypnos', ordre: 'b' },
|
||||
{ code: 'N', label: "Voie de Narcos", short: 'Narcos', ordre: 'c' },
|
||||
{ code: 'T', label: "Voie de Thanatos", short: 'Thanatos', ordre: 'd' },
|
||||
{ code: 'O/H/N/T', label: "Oniros/Hypnos/Narcos/Thanatos", short: 'Oniros/Hypnos/Narcos/Thanatos', ordre: 'e' },
|
||||
{ code: 'O/H/N', label: "Oniros/Hypnos/Narcos", short: "Oniros/Hypnos/Narcos", ordre: 'f' }
|
||||
]
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -27,17 +27,33 @@ export class RdDItemSort extends Item {
|
||||
return [RdDItemCompetence.getVoieDraconic(draconicList, sort.system.draconic)];
|
||||
}
|
||||
|
||||
static getCodeDraconic(sort) {
|
||||
static getOrdreCode(code) {
|
||||
return (VOIES_DRACONIC.find(it => it.code == code)?.ordre ?? '?')
|
||||
}
|
||||
|
||||
static getVoieCode(voie) {
|
||||
return VOIES_DRACONIC.find(it => voie.name.includes(it.short))?.code ?? '?'
|
||||
}
|
||||
|
||||
static getCodeDraconic(sort, voies = ['O', 'H', 'N', 'T']) {
|
||||
switch (Grammar.toLowerCaseNoAccent(sort.name)) {
|
||||
case "lecture d'aura":
|
||||
case "detection d'aura":
|
||||
return 'O/H/N/T'
|
||||
return RdDItemSort.$voiesConnues('O/H/N/T', voies)
|
||||
case "annulation de magie":
|
||||
return 'O/H/N'
|
||||
return RdDItemSort.$voiesConnues('O/H/N', voies)
|
||||
}
|
||||
const voie = VOIES_DRACONIC.find(it => it.label.includes(sort.system.draconic))
|
||||
return voie?.code ?? sort.system.draconic
|
||||
}
|
||||
|
||||
|
||||
static $voiesConnues(voiesSort, voies) {
|
||||
const codes = voies.filter(it => voiesSort.includes(it))
|
||||
.sort(Misc.ascending(it => RdDItemSort.getOrdreCode(it)))
|
||||
return Misc.join(codes ?? [''], '/');
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static isDifficulteVariable(sort) {
|
||||
return sort && (sort.system.difficulte.toLowerCase() == "variable");
|
||||
@ -67,7 +83,7 @@ export class RdDItemSort extends Item {
|
||||
static buildBonusCaseList(bonuscase, newCase) {
|
||||
const list = RdDItemSort.bonuscaseStringToList(bonuscase)
|
||||
if (newCase) {
|
||||
list.push({ case: "Nouvelle", bonus: 0 })
|
||||
list.push({ case: "Nouvelle", bonus: 0 })
|
||||
}
|
||||
return list;
|
||||
}
|
||||
|
@ -6,8 +6,8 @@ import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
import { RdDRaretes } from "./item/raretes.js";
|
||||
import { RdDItemCompetence } from "./item-competence.js";
|
||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
|
||||
import { CATEGORIES_COMPETENCES } from "./item-competence.js";
|
||||
import { CATEGORIES_COMPETENCES_CREATURES } from "./item-competencecreature.js";
|
||||
|
||||
export const ACTOR_TYPES = {
|
||||
personnage: 'personnage',
|
||||
@ -172,9 +172,11 @@ export class RdDItem extends Item {
|
||||
static getItemTypesInventaire(mode = 'materiel') {
|
||||
return typesInventaire[mode ?? 'materiel']
|
||||
}
|
||||
|
||||
static getItemTypesDraconiques() {
|
||||
return typesObjetsDraconiques;
|
||||
}
|
||||
|
||||
static getItemTypesEnvironnement() {
|
||||
return typesEnvironnement;
|
||||
}
|
||||
@ -183,6 +185,16 @@ export class RdDItem extends Item {
|
||||
return typesObjetsOeuvres
|
||||
}
|
||||
|
||||
static getCategories(itemType) {
|
||||
switch (itemType) {
|
||||
case ITEM_TYPES.competence:
|
||||
return CATEGORIES_COMPETENCES
|
||||
case ITEM_TYPES.competencecreature:
|
||||
return CATEGORIES_COMPETENCES_CREATURES
|
||||
}
|
||||
return {}
|
||||
}
|
||||
|
||||
constructor(docData, context = {}) {
|
||||
if (!context.rdd?.ready) {
|
||||
foundry.utils.mergeObject(context, { rdd: { ready: true } });
|
||||
@ -262,13 +274,6 @@ export class RdDItem extends Item {
|
||||
isPresentDansMilieux(milieux) {
|
||||
return this.getEnvironnements(milieux).length > 0
|
||||
}
|
||||
getCategories() {
|
||||
switch (this.type) {
|
||||
case ITEM_TYPES.competence: return RdDItemCompetence.getCategories()
|
||||
case ITEM_TYPES.competencecreature: return RdDItemCompetenceCreature.getCategories()
|
||||
}
|
||||
return {}
|
||||
}
|
||||
|
||||
getEnvironnements(milieux = undefined) {
|
||||
const environnements = this.isInventaire() ? this.system.environnement : undefined;
|
||||
|
@ -62,7 +62,7 @@ export class RdDItemBlessure extends RdDItem {
|
||||
content: `Blessure ${definition.label} appliquée à ${actor.name}`+
|
||||
`<br>Perte d'endurance : ${lostEndurance}`+
|
||||
`<br>Perte de Vie : ${lostVie}`,
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name)
|
||||
whisper: ChatUtility.getOwners(actor)
|
||||
});
|
||||
|
||||
}
|
||||
|
@ -1,3 +1,4 @@
|
||||
import { ChatUtility } from "../chat-utility.js";
|
||||
import { RdDItem } from "../item.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { RdDTimestamp } from "../time/rdd-timestamp.js";
|
||||
@ -21,9 +22,12 @@ export class RdDItemMaladie extends RdDItem {
|
||||
const souffrance = mal.system.identifie
|
||||
? `de ${mal.name}`
|
||||
: `d'un mal inconnu`
|
||||
ChatMessage.create({ content: `${mal.actor.name} souffre ${souffrance} (${Misc.typeName('Item', mal.type)}): vérifiez que les effets ne se sont pas aggravés !` });
|
||||
mal.postItemToChat('gmroll');
|
||||
await RdDItemMaladie.prolongerPeriode(mal,oldTimestamp, newTimestamp);
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getOwners(mal.actor),
|
||||
content: `${mal.actor.name} souffre ${souffrance} (${Misc.typeName('Item', mal.type)}): vérifiez que les effets ne se sont pas aggravés !`
|
||||
})
|
||||
mal.postItemToChat('gmroll')
|
||||
await RdDItemMaladie.prolongerPeriode(mal, oldTimestamp, newTimestamp)
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3,38 +3,38 @@ import { Misc } from "./misc.js";
|
||||
|
||||
const TABLE_CARACTERISTIQUES_DERIVEES = {
|
||||
// xp: coût pour passer du niveau inférieur à ce niveau
|
||||
1: { xp: 3, poids: "moins de 1kg", plusdom: -5, sconst: 0.5, sust: 0.1 },
|
||||
2: { xp: 3, poids: "1-5", plusdom: -4, sconst: 0.5, sust: 0.3 },
|
||||
3: { xp: 4, poids: "6-10", plusdom: -3, sconst: 1, sust: 0.5, beaute: 'hideux' },
|
||||
4: { xp: 4, poids: "11-20", plusdom: -3, sconst: 1, sust: 1, beaute: 'repoussant' },
|
||||
5: { xp: 5, poids: "21-30", plusdom: -2, sconst: 1, sust: 1, beaute: 'franchement très laid' },
|
||||
6: { xp: 5, poids: "31-40", plusdom: -1, sconst: 2, sust: 2, beaute: 'laid' },
|
||||
7: { xp: 6, poids: "41-50", plusdom: -1, sconst: 2, sust: 2, beaute: 'très désavantagé' },
|
||||
8: { xp: 6, poids: "51-60", plusdom: 0, sconst: 2, sust: 2, beaute: 'désavantagé' },
|
||||
9: { xp: 7, poids: "61-65", plusdom: 0, sconst: 3, sust: 2, beaute: 'pas terrible' },
|
||||
10: { xp: 7, poids: "66-70", plusdom: 0, sconst: 3, sust: 3, beaute: 'commun' },
|
||||
11: { xp: 8, poids: "71-75", plusdom: 0, sconst: 3, sust: 3, beaute: 'pas mal' },
|
||||
12: { xp: 8, poids: "76-80", plusdom: +1, sconst: 4, sust: 3, beaute: 'avantagé' },
|
||||
13: { xp: 9, poids: "81-90", plusdom: +1, sconst: 4, sust: 3, beaute: 'mignon' },
|
||||
14: { xp: 9, poids: "91-100", plusdom: +2, sconst: 4, sust: 4, beaute: 'beau' },
|
||||
15: { xp: 10, poids: "101-110", plusdom: +2, sconst: 5, sust: 4, beaute: 'très beau' },
|
||||
16: { xp: 20, poids: "111-120", plusdom: +3, sconst: 5, sust: 4, beaute: 'éblouissant' },
|
||||
17: { xp: 30, poids: "121-131", plusdom: +3, sconst: 5, sust: 5 },
|
||||
18: { xp: 40, poids: "131-141", plusdom: +4, sconst: 6, sust: 5 },
|
||||
19: { xp: 50, poids: "141-150", plusdom: +4, sconst: 6, sust: 5 },
|
||||
20: { xp: 60, poids: "151-160", plusdom: +4, sconst: 6, sust: 6 },
|
||||
21: { xp: 70, poids: "161-180", plusdom: +5, sconst: 7, sust: 6 },
|
||||
22: { xp: 80, poids: "181-200", plusdom: +5, sconst: 7, sust: 7 },
|
||||
23: { xp: 90, poids: "201-300", plusdom: +6, sconst: 7, sust: 8 },
|
||||
24: { xp: 100, poids: "301-400", plusdom: +6, sconst: 8, sust: 9 },
|
||||
25: { xp: 110, poids: "401-500", plusdom: +7, sconst: 8, sust: 10 },
|
||||
26: { xp: 120, poids: "501-600", plusdom: +7, sconst: 8, sust: 11 },
|
||||
27: { xp: 130, poids: "601-700", plusdom: +8, sconst: 9, sust: 12 },
|
||||
28: { xp: 140, poids: "701-800", plusdom: +8, sconst: 9, sust: 13 },
|
||||
29: { xp: 150, poids: "801-900", plusdom: +9, sconst: 9, sust: 14 },
|
||||
30: { xp: 160, poids: "901-1000", plusdom: +9, sconst: 10, sust: 15 },
|
||||
31: { xp: 170, poids: "1001-1500", plusdom: +10, sconst: 10, sust: 16 },
|
||||
32: { xp: 180, poids: "1501-2000", plusdom: +11, sconst: 10, sust: 17 }
|
||||
1: { xp: 3, poids: "moins de 1kg", poidsMin: 0, poidsMax: 1, plusdom: -5, sconst: 0.5, sust: 0.1 },
|
||||
2: { xp: 3, poids: "1-5", poidsMin: 1, poidsMax: 5, plusdom: -4, sconst: 0.5, sust: 0.3 },
|
||||
3: { xp: 4, poids: "6-10", poidsMin: 6, poidsMax: 10, plusdom: -3, sconst: 1, sust: 0.5, beaute: 'hideux' },
|
||||
4: { xp: 4, poids: "11-20", poidsMin: 11, poidsMax: 20, plusdom: -3, sconst: 1, sust: 1, beaute: 'repoussant' },
|
||||
5: { xp: 5, poids: "21-30", poidsMin: 21, poidsMax: 30, plusdom: -2, sconst: 1, sust: 1, beaute: 'franchement très laid' },
|
||||
6: { xp: 5, poids: "31-40", poidsMin: 31, poidsMax: 40, plusdom: -1, sconst: 2, sust: 2, beaute: 'laid' },
|
||||
7: { xp: 6, poids: "41-50", poidsMin: 41, poidsMax: 50, plusdom: -1, sconst: 2, sust: 2, beaute: 'très désavantagé' },
|
||||
8: { xp: 6, poids: "51-60", poidsMin: 51, poidsMax: 60, plusdom: 0, sconst: 2, sust: 2, beaute: 'désavantagé' },
|
||||
9: { xp: 7, poids: "61-65", poidsMin: 61, poidsMax: 65, plusdom: 0, sconst: 3, sust: 2, beaute: 'pas terrible' },
|
||||
10: { xp: 7, poids: "66-70", poidsMin: 66, poidsMax: 70, plusdom: 0, sconst: 3, sust: 3, beaute: 'commun' },
|
||||
11: { xp: 8, poids: "71-75", poidsMin: 71, poidsMax: 75, plusdom: 0, sconst: 3, sust: 3, beaute: 'pas mal' },
|
||||
12: { xp: 8, poids: "76-80", poidsMin: 76, poidsMax: 80, plusdom: +1, sconst: 4, sust: 3, beaute: 'avantagé' },
|
||||
13: { xp: 9, poids: "81-90", poidsMin: 81, poidsMax: 90, plusdom: +1, sconst: 4, sust: 3, beaute: 'mignon' },
|
||||
14: { xp: 9, poids: "91-100", poidsMin: 91, poidsMax: 100, plusdom: +2, sconst: 4, sust: 4, beaute: 'beau' },
|
||||
15: { xp: 10, poids: "101-110", poidsMin: 101, poidsMax: 110, plusdom: +2, sconst: 5, sust: 4, beaute: 'très beau' },
|
||||
16: { xp: 20, poids: "111-120", poidsMin: 111, poidsMax: 120, plusdom: +3, sconst: 5, sust: 4, beaute: 'éblouissant' },
|
||||
17: { xp: 30, poids: "121-131", poidsMin: 121, poidsMax: 131, plusdom: +3, sconst: 5, sust: 5 },
|
||||
18: { xp: 40, poids: "131-141", poidsMin: 131, poidsMax: 141, plusdom: +4, sconst: 6, sust: 5 },
|
||||
19: { xp: 50, poids: "141-150", poidsMin: 141, poidsMax: 150, plusdom: +4, sconst: 6, sust: 5 },
|
||||
20: { xp: 60, poids: "151-160", poidsMin: 151, poidsMax: 160, plusdom: +4, sconst: 6, sust: 6 },
|
||||
21: { xp: 70, poids: "161-180", poidsMin: 161, poidsMax: 180, plusdom: +5, sconst: 7, sust: 6 },
|
||||
22: { xp: 80, poids: "181-200", poidsMin: 181, poidsMax: 200, plusdom: +5, sconst: 7, sust: 7 },
|
||||
23: { xp: 90, poids: "201-300", poidsMin: 201, poidsMax: 300, plusdom: +6, sconst: 7, sust: 8 },
|
||||
24: { xp: 100, poids: "301-400", poidsMin: 301, poidsMax: 400, plusdom: +6, sconst: 8, sust: 9 },
|
||||
25: { xp: 110, poids: "401-500", poidsMin: 401, poidsMax: 500, plusdom: +7, sconst: 8, sust: 10 },
|
||||
26: { xp: 120, poids: "501-600", poidsMin: 501, poidsMax: 600, plusdom: +7, sconst: 8, sust: 11 },
|
||||
27: { xp: 130, poids: "601-700", poidsMin: 601, poidsMax: 700, plusdom: +8, sconst: 9, sust: 12 },
|
||||
28: { xp: 140, poids: "701-800", poidsMin: 701, poidsMax: 800, plusdom: +8, sconst: 9, sust: 13 },
|
||||
29: { xp: 150, poids: "801-900", poidsMin: 801, poidsMax: 900, plusdom: +9, sconst: 9, sust: 14 },
|
||||
30: { xp: 160, poids: "901-1000", poidsMin: 901, poidsMax: 1000, plusdom: +9, sconst: 10, sust: 15 },
|
||||
31: { xp: 170, poids: "1001-1500", poidsMin: 1001, poidsMax: 1500, plusdom: +10, sconst: 10, sust: 16 },
|
||||
32: { xp: 180, poids: "1501-2000", poidsMin: 1501, poidsMax: 2000, plusdom: +11, sconst: 10, sust: 17 }
|
||||
};
|
||||
|
||||
export class RdDCarac {
|
||||
|
@ -54,10 +54,10 @@ export class RdDCombatManager extends Combat {
|
||||
/* -------------------------------------------- */
|
||||
async onPreDeleteCombat() {
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
await this.finDeRound({ terminer: true });
|
||||
await this.finDeRound({ terminer: true })
|
||||
ChatUtility.removeChatMessageContaining(`<div data-combatid="${this.id}" data-combatmessage="actor-turn-summary">`)
|
||||
game.messages.filter(m => ChatUtility.getMessageData(m, 'attacker-roll') != undefined && ChatUtility.getMessageData(m, 'defender-roll') != undefined)
|
||||
.forEach(it => it.delete());
|
||||
.forEach(it => it.delete())
|
||||
RdDEmpoignade.deleteAllEmpoignades()
|
||||
}
|
||||
}
|
||||
@ -698,7 +698,7 @@ export class RdDCombat {
|
||||
if (this.defender.isEntite([ENTITE_BLURETTE])) {
|
||||
ChatMessage.create({
|
||||
content: `<strong>La cible est une blurette, l'arme à distance sera perdue dans le blurêve`,
|
||||
whisper: ChatMessage.getWhisperRecipients("GM")
|
||||
whisper: ChatUtility.getGMs()
|
||||
})
|
||||
}
|
||||
else {
|
||||
@ -721,7 +721,7 @@ export class RdDCombat {
|
||||
activite: activite,
|
||||
total: total
|
||||
}),
|
||||
whisper: ChatMessage.getWhisperRecipients("GM")
|
||||
whisper: ChatUtility.getGMs()
|
||||
})
|
||||
}
|
||||
}
|
||||
@ -846,7 +846,7 @@ export class RdDCombat {
|
||||
|
||||
const choixParticuliere = await ChatMessage.create({
|
||||
alias: this.attacker.name,
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.attacker.name),
|
||||
whisper: ChatUtility.getOwners(this.attacker),
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-demande-attaque-particuliere.html', {
|
||||
alias: this.attacker.name,
|
||||
attackerId: this.attackerId,
|
||||
@ -933,7 +933,7 @@ export class RdDCombat {
|
||||
// message privé: du défenseur à lui même (et aux GMs)
|
||||
speaker: ChatMessage.getSpeaker(this.defender, canvas.tokens.get(this.defenderTokenId)),
|
||||
alias: this.attacker.name,
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.defender.name),
|
||||
whisper: ChatUtility.getOwners(this.defender),
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-demande-defense.html', paramDemandeDefense),
|
||||
});
|
||||
// flag pour garder les jets d'attaque/defense
|
||||
@ -976,7 +976,7 @@ export class RdDCombat {
|
||||
/* -------------------------------------------- */
|
||||
async _onAttaqueEchecTotal(attackerRoll) {
|
||||
const choixEchecTotal = await ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.attacker.name),
|
||||
whisper: ChatUtility.getOwners(this.attacker),
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-demande-attaque-etotal.html', {
|
||||
attackerId: this.attackerId,
|
||||
attacker: this.attacker,
|
||||
@ -994,9 +994,9 @@ export class RdDCombat {
|
||||
const arme = rollData.arme;
|
||||
const avecArme = !['', 'sans-armes', 'armes-naturelles'].includes(arme?.system.categorie_parade ?? '');
|
||||
const action = (rollData.attackerRoll ? (arme ? "la parade" : "l'esquive") : "l'attaque");
|
||||
ChatUtility.createChatWithRollMode(this.defender.name, {
|
||||
content: `<strong>Maladresse à ${action}!</strong> ` + await RdDRollTables.getMaladresse({ arme: avecArme })
|
||||
});
|
||||
ChatUtility.createChatWithRollMode(
|
||||
{ content: `<strong>Maladresse à ${action}!</strong> ` + await RdDRollTables.getMaladresse({ arme: avecArme }) },
|
||||
this.defender)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -1076,9 +1076,9 @@ export class RdDCombat {
|
||||
console.log("RdDCombat._onParadeParticuliere >>>", defenderRoll);
|
||||
if (!defenderRoll.attackerRoll.isPart) {
|
||||
// TODO: attaquant doit jouer résistance et peut être désarmé p132
|
||||
ChatUtility.createChatWithRollMode(this.defender.name, {
|
||||
content: `(à gérer) L'attaquant doit jouer résistance et peut être désarmé (p132)`
|
||||
});
|
||||
ChatUtility.createChatWithRollMode(
|
||||
{ content: `(à gérer) L'attaquant doit jouer résistance et peut être désarmé (p132)` },
|
||||
this.defender)
|
||||
}
|
||||
}
|
||||
|
||||
@ -1152,9 +1152,9 @@ export class RdDCombat {
|
||||
/* -------------------------------------------- */
|
||||
_onEsquiveParticuliere(rollData) {
|
||||
console.log("RdDCombat._onEsquiveParticuliere >>>", rollData);
|
||||
ChatUtility.createChatWithRollMode(this.defender.name, {
|
||||
content: "<strong>Vous pouvez esquiver une deuxième fois!</strong>"
|
||||
});
|
||||
ChatUtility.createChatWithRollMode(
|
||||
{ content: "<strong>Vous pouvez esquiver une deuxième fois!</strong>" },
|
||||
this.defender);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -1322,10 +1322,10 @@ export class RdDCombat {
|
||||
await ChatMessage.create({
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-acteur.hbs`, formData),
|
||||
alias: actor.name
|
||||
});
|
||||
})
|
||||
await ChatMessage.create({
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-sante.hbs`, formData),
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name),
|
||||
whisper: ChatUtility.getOwners(actor),
|
||||
alias: actor.name
|
||||
});
|
||||
}
|
||||
|
@ -17,6 +17,7 @@ import { RdDUtility } from "./rdd-utility.js";
|
||||
import { FenetreRechercheTirage } from "./tirage/fenetre-recherche-tirage.js";
|
||||
import { TMRUtility } from "./tmr-utility.js";
|
||||
import { DialogFatigueVoyage } from "./voyage/dialog-fatigue-voyage.js";
|
||||
import { ChatUtility } from "./chat-utility.js";
|
||||
|
||||
const rddRollNumeric = /^(\d+)\s*([\+\-]?\d+)?\s*(s)?/;
|
||||
|
||||
@ -81,7 +82,7 @@ export class RdDCommands {
|
||||
|
||||
this.registerCommand({ path: ["/sommeil"], func: (content, msg, params) => this.sommeil(msg, params), descr: "Prépare le passage de journée pour chateau dormant" });
|
||||
this.registerCommand({ path: ["/meteo"], func: (content, msg, params) => this.getMeteo(msg, params), descr: "Propose une météo marine" });
|
||||
this.registerCommand({ path: ["/nom"], func: (content, msg, params) => RdDNameGen.getName(msg, params), descr: "Génère un nom aléatoire" });
|
||||
this.registerCommand({ path: ["/nom"], func: (content, msg, params) => RdDNameGen.proposeName(msg, params), descr: "Génère un nom aléatoire" });
|
||||
|
||||
this.registerCommand({
|
||||
path: ["/tmr"], func: (content, msg, params) => this.findTMR(msg, params),
|
||||
@ -206,26 +207,20 @@ export class RdDCommands {
|
||||
/* Manage chat commands */
|
||||
processChatCommand(commandLine, content = '', msg = {}) {
|
||||
// Setup new message's visibility
|
||||
let rollMode = game.settings.get("core", "rollMode");
|
||||
if (["gmroll", "blindroll"].includes(rollMode)) {
|
||||
msg["whisper"] = ChatMessage.getWhisperRecipients("GM");
|
||||
}
|
||||
if (rollMode === "blindroll") {
|
||||
msg["blind"] = true;
|
||||
}
|
||||
msg["type"] = 0;
|
||||
ChatUtility.applyRollMode(msg)
|
||||
msg.type = 0;
|
||||
|
||||
if (!this.commandsTable) {
|
||||
this._registerCommands();
|
||||
this._registerCommands()
|
||||
}
|
||||
|
||||
let command = commandLine[0].toLowerCase();
|
||||
if (this._isCommandHandled(command)) {
|
||||
let params = commandLine.slice(1);
|
||||
this._processCommand(this.commandsTable, command, params, content, msg);
|
||||
return true;
|
||||
this._processCommand(this.commandsTable, command, params, content, msg)
|
||||
return true
|
||||
}
|
||||
return false;
|
||||
return false
|
||||
}
|
||||
|
||||
_isCommandHandled(command) {
|
||||
@ -300,7 +295,7 @@ export class RdDCommands {
|
||||
async getRencontreTMR(params) {
|
||||
if (params.length == 1 || params.length == 2) {
|
||||
return game.system.rdd.rencontresTMR.rollRencontre(params[0], params[1])
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -2,19 +2,14 @@ import { ChatUtility } from "./chat-utility.js";
|
||||
import { HIDE_DICE, SHOW_DICE } from "./constants.js";
|
||||
import { Misc } from "./misc.js";
|
||||
|
||||
function img(src) {
|
||||
return `<img src="${src}" class="dice-img" />`
|
||||
}
|
||||
|
||||
function iconHeure(heure) {
|
||||
const imgHeures = [1, 2, 3, 4, 5, 6, 7, 9, 9, 10, 11, 12].map(heure => {
|
||||
if (heure < 10) {
|
||||
heure = '0' + heure;
|
||||
}
|
||||
return `systems/foundryvtt-reve-de-dragon/icons/heures/hd${heure}.webp`
|
||||
}
|
||||
const imagesHeures = [1, 2, 3, 4, 5, 6, 7, 9, 9, 10, 11, 12].map(it => iconHeure(it));
|
||||
return `<img src="systems/foundryvtt-reve-de-dragon/icons/heures/hd${heure}.webp" class="dice-img" />`
|
||||
})
|
||||
|
||||
const imgSigneDragon = img(imagesHeures[4]);
|
||||
const imgSigneDragon = imgHeures[4]
|
||||
|
||||
/** De pour les jets de rencontre */
|
||||
export class DeTMR extends Die {
|
||||
@ -25,7 +20,7 @@ export class DeTMR extends Die {
|
||||
return {
|
||||
type: "dt",
|
||||
font: "HeuresDraconiques",
|
||||
fontScale: 0.7,
|
||||
fontScale: 0.8,
|
||||
labels: ['1', '2', '3', '4', '5', '6', 'd', '0'],
|
||||
system: system
|
||||
}
|
||||
@ -37,13 +32,13 @@ export class DeTMR extends Die {
|
||||
}
|
||||
|
||||
async evaluate(options) {
|
||||
await super.evaluate(options);
|
||||
this.explode("x=8");
|
||||
await super.evaluate(options)
|
||||
await this.reroll('r=8', { recursive: true })
|
||||
return this;
|
||||
}
|
||||
|
||||
get total() {
|
||||
return this.values.filter(it => it != 8).reduce(Misc.sum(), 0);
|
||||
return this.values.map(it => Misc.modulo(it, 8)).reduce(Misc.sum(), 0);
|
||||
}
|
||||
|
||||
getResultLabel(diceTerm) {
|
||||
@ -56,13 +51,14 @@ export class DeTMR extends Die {
|
||||
|
||||
/** DeDraconique pour le D8 sans limite avec 8=>0 */
|
||||
export class DeDraconique extends Die {
|
||||
/** @override */
|
||||
static DENOMINATION = "r";
|
||||
|
||||
static diceSoNiceData(system) {
|
||||
return {
|
||||
type: "dr",
|
||||
font: "HeuresDraconiques",
|
||||
fontScale: 0.7,
|
||||
fontScale: 0.8,
|
||||
labels: ['1', '2', '3', '4', '5', '6', 'd', '0'],
|
||||
system: system
|
||||
}
|
||||
@ -75,7 +71,7 @@ export class DeDraconique extends Die {
|
||||
|
||||
async evaluate(options) {
|
||||
await super.evaluate(options);
|
||||
this.explode("x=7");
|
||||
await this.explode("x=7");
|
||||
return this;
|
||||
}
|
||||
|
||||
@ -85,7 +81,7 @@ export class DeDraconique extends Die {
|
||||
|
||||
getResultLabel(diceTerm) {
|
||||
switch (diceTerm.result) {
|
||||
case 7: return imgSigneDragon;
|
||||
case 7: return imgSigneDragon
|
||||
case 8: return '0';
|
||||
}
|
||||
return diceTerm.result.toString();
|
||||
@ -102,6 +98,7 @@ export class DeHeure extends Die {
|
||||
return {
|
||||
type: "dh",
|
||||
font: "HeuresDraconiques",
|
||||
fontScale: 1.2,
|
||||
labels: ['v', 'i', 'f', 'o', 'd', 'e', 'l', 's', 'p', 'a', 'r', 'c'],
|
||||
system: system
|
||||
}
|
||||
@ -113,15 +110,15 @@ export class DeHeure extends Die {
|
||||
}
|
||||
|
||||
getResultLabel(diceTerm) {
|
||||
return img(imagesHeures[diceTerm.result - 1]);
|
||||
return imgHeures[diceTerm.result - 1]
|
||||
}
|
||||
}
|
||||
|
||||
export class RdDDice {
|
||||
static init() {
|
||||
CONFIG.Dice.terms[DeTMR.DENOMINATION] = DeTMR;
|
||||
CONFIG.Dice.terms[DeDraconique.DENOMINATION] = DeDraconique;
|
||||
CONFIG.Dice.terms[DeHeure.DENOMINATION] = DeHeure;
|
||||
CONFIG.Dice.terms[DeTMR.DENOMINATION] = DeTMR
|
||||
CONFIG.Dice.terms[DeDraconique.DENOMINATION] = DeDraconique
|
||||
CONFIG.Dice.terms[DeHeure.DENOMINATION] = DeHeure
|
||||
}
|
||||
|
||||
static onReady() {
|
||||
@ -132,6 +129,18 @@ export class RdDDice {
|
||||
}
|
||||
}
|
||||
|
||||
static diceSoNiceReady(dice3d) {
|
||||
dice3d.DiceFactory.systems.keys().forEach(system => {
|
||||
dice3d.addDicePreset(DeTMR.diceSoNiceData(system));
|
||||
dice3d.addDicePreset(DeDraconique.diceSoNiceData(system));
|
||||
dice3d.addDicePreset(DeHeure.diceSoNiceData(system));
|
||||
})
|
||||
}
|
||||
|
||||
static async rollHeure(options = { showDice: HIDE_DICE }) {
|
||||
return await RdDDice.rollTotal("1dh", options) - 1
|
||||
}
|
||||
|
||||
static async rollTotal(formula, options = { showDice: HIDE_DICE }) {
|
||||
return (await RdDDice.roll(formula, options)).total;
|
||||
}
|
||||
@ -151,21 +160,13 @@ export class RdDDice {
|
||||
return array[roll - 1];
|
||||
}
|
||||
|
||||
static diceSoNiceReady(dice3d) {
|
||||
for (const system of Object.keys(dice3d.DiceFactory.systems)) {
|
||||
dice3d.addDicePreset(DeTMR.diceSoNiceData(system));
|
||||
dice3d.addDicePreset(DeDraconique.diceSoNiceData(system));
|
||||
dice3d.addDicePreset(DeHeure.diceSoNiceData(system));
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async showDiceSoNice(roll, options) {
|
||||
if (options.showDice == HIDE_DICE || !game.modules.get("dice-so-nice")?.active || !game.dice3d) {
|
||||
return;
|
||||
}
|
||||
|
||||
let { whisper, blind } = RdDDice._getWhisperBlind(options);
|
||||
let { whisper, blind } = ChatUtility.applyRollMode({}, options?.rollMode);
|
||||
if (options.forceDiceResult?.total) {
|
||||
let terms = await RdDDice._getForcedTerms(options);
|
||||
if (terms) {
|
||||
@ -219,24 +220,4 @@ export class RdDDice {
|
||||
await roll.evaluate();
|
||||
return roll.total;
|
||||
}
|
||||
|
||||
static _getWhisperBlind(options) {
|
||||
let whisper = undefined;
|
||||
let blind = false;
|
||||
let rollMode = options.rollMode ?? game.settings.get("core", "rollMode");
|
||||
switch (rollMode) {
|
||||
case "blindroll": //GM only
|
||||
blind = true;
|
||||
case "gmroll": //GM + rolling player
|
||||
whisper = ChatUtility.getUsers(user => user.isGM);
|
||||
break;
|
||||
case "roll": //everybody
|
||||
whisper = ChatUtility.getUsers(user => user.active);
|
||||
break;
|
||||
case "selfroll":
|
||||
whisper = [game.user.id];
|
||||
break;
|
||||
}
|
||||
return { whisper, blind };
|
||||
}
|
||||
}
|
@ -158,9 +158,12 @@ export class RdDEmpoignade {
|
||||
empoignade = empoignade ?? (await RdDEmpoignade.createEmpoignade(attacker, defender))
|
||||
//console.log("W.", empoignade, defender.hasArmeeMeleeEquipee())
|
||||
if ((isNouvelle || empoignade.system.pointsemp == 0) && defender.hasArmeeMeleeEquipee()) {
|
||||
ChatUtility.createChatWithRollMode(attacker.name, {
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-empoignade-valider.html`, { attacker: attacker, defender: defender })
|
||||
})
|
||||
ChatUtility.createChatWithRollMode(
|
||||
{
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-empoignade-valider.html`, { attacker: attacker, defender: defender })
|
||||
},
|
||||
attacker
|
||||
)
|
||||
} else {
|
||||
await this.onAttaqueEmpoignadeValidee(attacker, defender)
|
||||
}
|
||||
@ -213,7 +216,7 @@ export class RdDEmpoignade {
|
||||
competence: attacker.getCompetenceCorpsACorps()
|
||||
}
|
||||
const msg = await ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(attacker.name),
|
||||
whisper: ChatUtility.getOwners(attacker),
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-empoignade-immobilise.html`, rollData)
|
||||
})
|
||||
RdDEmpoignade.$storeRollEmpoignade(msg, rollData);
|
||||
@ -300,7 +303,7 @@ export class RdDEmpoignade {
|
||||
/* -------------------------------------------- */
|
||||
static async $onRollContrerLiberer(rollData) {
|
||||
let empoignade = rollData.empoignade
|
||||
|
||||
|
||||
if (rollData.mode == "contrer-empoigner" && !rollData.rolled.isSuccess) {
|
||||
empoignade.system.pointsemp++
|
||||
RdDEmpoignade.$updateEtatEmpoignade(empoignade)
|
||||
@ -309,7 +312,7 @@ export class RdDEmpoignade {
|
||||
empoignade.system.pointsemp--
|
||||
RdDEmpoignade.$updateEtatEmpoignade(empoignade)
|
||||
}
|
||||
|
||||
|
||||
await RdDResolutionTable.displayRollData(rollData, rollData.defender, 'chat-empoignade-resultat.html')
|
||||
if (empoignade.system.pointsemp >= 2) {
|
||||
let msg = await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-empoignade-entrainer.html');
|
||||
|
@ -79,8 +79,7 @@ export class RdDHotbar {
|
||||
* Actor - open actor sheet
|
||||
* Journal - open journal sheet
|
||||
*/
|
||||
static init() {
|
||||
|
||||
static initHooks() {
|
||||
Hooks.on('hotbarDrop', (bar, documentData, slot) => {
|
||||
|
||||
// Create item macro if rollable item - weapon, spell, prayer, trait, or skill
|
||||
|
@ -61,12 +61,13 @@ import { RdDSigneDraconiqueItemSheet } from "./item/sheet-signedraconique.js"
|
||||
import { RdDItemInventaireSheet } from "./item/sheet-base-inventaire.js"
|
||||
import { AppAstrologie } from "./sommeil/app-astrologie.js"
|
||||
import { RdDItemArmure } from "./item/armure.js"
|
||||
import { AutoAdjustDarkness as AutoAdjustDarkness } from "./time/auto-adjust-darkness.js"
|
||||
import { AutoAdjustDarkness } from "./time/auto-adjust-darkness.js"
|
||||
import { RdDCreature } from "./actor/creature.js"
|
||||
import { RdDTMRDialog } from "./rdd-tmr-dialog.js"
|
||||
import { RdDActorExportSheet } from "./actor/actor-export-sheet.js"
|
||||
import { OptionsAvancees } from "./settings/options-avancees.js"
|
||||
import { ExportScriptarium } from "./actor/export-scriptarium/export-scriptarium.js"
|
||||
import { AppPersonnageAleatoire } from "./actor/random/app-personnage-aleatoire.js"
|
||||
import { RdDActorExportSheet } from "./actor/export-scriptarium/actor-encart-sheet.js"
|
||||
|
||||
/**
|
||||
* RdD system
|
||||
@ -79,7 +80,7 @@ export class SystemReveDeDragon {
|
||||
const system = new SystemReveDeDragon()
|
||||
Hooks.once('init', async () => await system.onInit())
|
||||
Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d))
|
||||
Hooks.once('ready', () => system.onReady())
|
||||
Hooks.once('ready', async () => await system.onReady())
|
||||
}
|
||||
|
||||
constructor() {
|
||||
@ -114,23 +115,31 @@ export class SystemReveDeDragon {
|
||||
game.system.rdd = this
|
||||
this.AppAstrologie = AppAstrologie
|
||||
|
||||
|
||||
console.log(`Initializing Reve de Dragon System`)
|
||||
console.log(`Initializing Reve de Dragon System Settings`)
|
||||
|
||||
// preload handlebars templates
|
||||
RdDUtility.preloadHandlebarsTemplates()
|
||||
AppPersonnageAleatoire.preloadHandlebars()
|
||||
|
||||
/* -------------------------------------------- */
|
||||
this.initSystemSettings()
|
||||
ReglesOptionnelles.initSettings()
|
||||
OptionsAvancees.initSettings()
|
||||
AutoAdjustDarkness.initSettings()
|
||||
RdDTimestamp.initSettings()
|
||||
RdDCalendrier.initSettings()
|
||||
SystemCompendiums.initSettings()
|
||||
DialogChronologie.initSettings()
|
||||
RdDTMRDialog.initSettings()
|
||||
Environnement.initSettings()
|
||||
|
||||
this.initSettings()
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Set an initiative formula for the system
|
||||
CONFIG.Combat.initiative = {
|
||||
formula: "1+(1d6/10)",
|
||||
decimals: 2
|
||||
}
|
||||
CONFIG.Combat.initiative = { formula: "1+(1d6/10)", decimals: 2 }
|
||||
|
||||
/* -------------------------------------------- */
|
||||
console.log(`Initializing Reve de Dragon Socket handlers`)
|
||||
game.socket.on(SYSTEM_SOCKET_ID, async (sockmsg) => {
|
||||
console.log(">>>>> MSG RECV", sockmsg)
|
||||
try {
|
||||
@ -145,6 +154,7 @@ export class SystemReveDeDragon {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Define custom Entity classes
|
||||
console.log(`Initializing Reve de Dragon Documents`)
|
||||
CONFIG.Actor.documentClass = RdDBaseActor
|
||||
CONFIG.Item.documentClass = RdDItem
|
||||
CONFIG.RDD = {
|
||||
@ -158,12 +168,12 @@ export class SystemReveDeDragon {
|
||||
// Register sheet application classes
|
||||
Actors.unregisterSheet("core", ActorSheet)
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDCommerceSheet, { types: ["commerce"], makeDefault: true })
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorExportSheet, { types: ["personnage"], makeDefault: false })
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorSheet, { types: ["personnage"], makeDefault: true })
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDCreatureSheet, { types: ["creature"], makeDefault: true })
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true })
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorEntiteSheet, { types: ["entite"], makeDefault: true })
|
||||
Items.unregisterSheet("core", ItemSheet)
|
||||
await RdDActorExportSheet.init()
|
||||
|
||||
RdDItemSheet.register(RdDSigneDraconiqueItemSheet)
|
||||
RdDItemSheet.register(RdDRencontreItemSheet)
|
||||
@ -190,17 +200,12 @@ export class SystemReveDeDragon {
|
||||
"tarot", "extraitpoetique", "empoignade"
|
||||
], makeDefault: true
|
||||
})
|
||||
CONFIG.Combat.documentClass = RdDCombatManager
|
||||
|
||||
// préparation des différents modules
|
||||
AutoAdjustDarkness.init()
|
||||
RdDTimestamp.init()
|
||||
RdDCalendrier.init()
|
||||
SystemCompendiums.init()
|
||||
DialogChronologie.init()
|
||||
ReglesOptionnelles.init()
|
||||
OptionsAvancees.init()
|
||||
RdDUtility.init()
|
||||
console.log(`Initializing Reve de Dragon Hooks and handlers`)
|
||||
CONFIG.Combat.documentClass = RdDCombatManager
|
||||
ChatUtility.init()
|
||||
RdDUtility.initHooks()
|
||||
RdDDice.init()
|
||||
RdDCommands.init()
|
||||
RdDCombatManager.init()
|
||||
@ -209,15 +214,14 @@ export class SystemReveDeDragon {
|
||||
RdDCompendiumOrganiser.init()
|
||||
EffetsDraconiques.init()
|
||||
TMRUtility.init()
|
||||
await RdDTMRDialog.init()
|
||||
RdDHotbar.init()
|
||||
RdDHotbar.initHooks()
|
||||
RdDPossession.init()
|
||||
TMRRencontres.init()
|
||||
Environnement.init()
|
||||
ExportScriptarium.init()
|
||||
}
|
||||
|
||||
initSystemSettings() {
|
||||
initSettings() {
|
||||
// TODO: déplacer vers les modules correspondants
|
||||
game.settings.register(SYSTEM_RDD, "accorder-entite-cauchemar", {
|
||||
name: "Accorder le rêve aux entités",
|
||||
hint: "A quel moment les personnages doivent accorder leur rêve aux entités de cauchemar",
|
||||
@ -316,4 +320,3 @@ export class SystemReveDeDragon {
|
||||
}
|
||||
|
||||
SystemReveDeDragon.start()
|
||||
|
||||
|
@ -1,3 +1,4 @@
|
||||
import { ChatUtility } from "./chat-utility.js"
|
||||
|
||||
const vents = [
|
||||
{ min: 0, max: 0, valeur: 'Calme' },
|
||||
@ -117,7 +118,7 @@ export class RdDMeteo {
|
||||
|
||||
ChatMessage.create({
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-meteo.html', meteo),
|
||||
whisper: ChatMessage.getWhisperRecipients('GM')
|
||||
whisper: ChatUtility.getGMs()
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -1,4 +1,5 @@
|
||||
import { RdDBaseActor } from "./actor/base-actor.js";
|
||||
import { ChatUtility } from "./chat-utility.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDDice } from "./rdd-dice.js";
|
||||
|
||||
@ -11,11 +12,15 @@ const words = ['pore', 'pre', 'flor', 'lane', 'turlu', 'pin', 'a', 'alph', 'i',
|
||||
/* -------------------------------------------- */
|
||||
export class RdDNameGen {
|
||||
|
||||
static async getName(msg, params) {
|
||||
static async proposeName(msg, params) {
|
||||
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-command-nom.html`, {
|
||||
nom: Misc.upperFirst(await RdDDice.rollOneOf(words) + await RdDDice.rollOneOf(words))
|
||||
nom: await RdDNameGen.generate()
|
||||
});
|
||||
ChatMessage.create({ content: html, whisper: ChatMessage.getWhisperRecipients("GM") });
|
||||
ChatMessage.create({ content: html, whisper: ChatUtility.getGMs() });
|
||||
}
|
||||
|
||||
static async generate() {
|
||||
return Misc.upperFirst(await RdDDice.rollOneOf(words) + await RdDDice.rollOneOf(words));
|
||||
}
|
||||
|
||||
static async onCreerActeur(event) {
|
||||
|
@ -91,13 +91,14 @@ export class RdDResolutionTable {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async displayRollData(rollData, actor = undefined, template = 'chat-resultat-general.html') {
|
||||
return await ChatUtility.createChatWithRollMode(RdDResolutionTable.actorChatName(actor), {
|
||||
content: await RdDResolutionTable.buildRollDataHtml(rollData, template)
|
||||
});
|
||||
return await ChatUtility.createChatWithRollMode(
|
||||
{ content: await RdDResolutionTable.buildRollDataHtml(rollData, template) },
|
||||
actor
|
||||
)
|
||||
}
|
||||
|
||||
static actorChatName(actor) {
|
||||
return actor?.name ?? game.user.name;
|
||||
return actor ?? game.user.name;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -138,14 +139,14 @@ export class RdDResolutionTable {
|
||||
if (carac == 0) {
|
||||
return NaN;
|
||||
}
|
||||
if (rolled >= carac){
|
||||
const upper = Math.ceil(rolled/carac);
|
||||
return 2*upper -10
|
||||
if (rolled >= carac) {
|
||||
const upper = Math.ceil(rolled / carac);
|
||||
return 2 * upper - 10
|
||||
}
|
||||
if (rolled > Math.floor(carac/2)) {
|
||||
if (rolled > Math.floor(carac / 2)) {
|
||||
return -8
|
||||
}
|
||||
if (rolled > Math.floor(carac/4)) {
|
||||
if (rolled > Math.floor(carac / 4)) {
|
||||
return -9
|
||||
}
|
||||
if (rolled > 1) {
|
||||
@ -265,7 +266,7 @@ export class RdDResolutionTable {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static subTable(carac, level, delta = { carac: 2, level: 5}) {
|
||||
static subTable(carac, level, delta = { carac: 2, level: 5 }) {
|
||||
return {
|
||||
carac,
|
||||
level,
|
||||
@ -287,8 +288,8 @@ export class RdDResolutionTable {
|
||||
carac: carac,
|
||||
difficulte: level,
|
||||
min: minLevel,
|
||||
rows: Misc.intArray(minCarac, maxCarac+1),
|
||||
cols: Misc.intArray(minLevel, maxLevel+1)
|
||||
rows: Misc.intArray(minCarac, maxCarac + 1),
|
||||
cols: Misc.intArray(minLevel, maxLevel + 1)
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -34,7 +34,7 @@ const TMR_DISPLAY_SIZE = {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class RdDTMRDialog extends Dialog {
|
||||
static async init() {
|
||||
static initSettings() {
|
||||
game.settings.register(SYSTEM_RDD, TMR_DISPLAY_SIZE.code, {
|
||||
name: 'Taille des cases des TMR',
|
||||
hint: "Taille en pixel des cases des TMR (réglable directement dans la fenêtre des TMR)",
|
||||
@ -50,7 +50,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
await PixiTMR.init()
|
||||
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html', tmrData);
|
||||
if (tmrData.mode != 'visu' && !game.user.isGM) {
|
||||
ChatMessage.create({ content: actor.name + " est monté dans les TMR en mode : " + tmrData.mode, whisper: ChatMessage.getWhisperRecipients("GM") });
|
||||
ChatMessage.create({ content: actor.name + " est monté dans les TMR en mode : " + tmrData.mode, whisper: ChatUtility.getGMs() });
|
||||
}
|
||||
return new RdDTMRDialog(html, actor, tmrData)
|
||||
}
|
||||
@ -82,7 +82,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
this.rencontreState = 'aucune';
|
||||
this.subdialog = undefined
|
||||
this.displaySize = undefined
|
||||
if (!this.viewOnly) {
|
||||
if (!this.viewOnly && !game.user.isGM) {
|
||||
this._tellToGM(this.actor.name + " monte dans les terres médianes (" + tmrData.mode + ")");
|
||||
}
|
||||
this.callbacksOnAnimate = [];
|
||||
@ -496,7 +496,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
rencData.message = this.formatMessageRencontre(rencData, result.message);
|
||||
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
|
||||
whisper: ChatUtility.getOwners(this.actor),
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-rencontre-tmr.html`, rencData)
|
||||
});
|
||||
|
||||
@ -571,12 +571,20 @@ export class RdDTMRDialog extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_tellToGM(message) {
|
||||
ChatMessage.create({ content: message, user: game.user.id, whisper: ChatMessage.getWhisperRecipients("GM") });
|
||||
ChatMessage.create({
|
||||
user: game.user.id,
|
||||
content: message,
|
||||
whisper: ChatUtility.getGMs()
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_tellToUserAndGM(message) {
|
||||
ChatMessage.create({ content: message, user: game.user.id, whisper: [game.user.id].concat(ChatMessage.getWhisperRecipients("GM")) });
|
||||
ChatMessage.create({
|
||||
user: game.user.id,
|
||||
content: message,
|
||||
whisper: ChatUtility.getUserAndGMs()
|
||||
})
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -715,7 +723,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
rollData.poesie = await Poetique.getExtrait();
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
|
||||
whisper: ChatUtility.getOwners(this.actor),
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-maitrise-tmr.html`, rollData)
|
||||
});
|
||||
if (rollData.rolled.isEchec) {
|
||||
@ -739,7 +747,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
if (this.isCaseMaitrisee(tmr.coord)) {
|
||||
ChatMessage.create({
|
||||
content: tmr.label + ": cette case humide est déja maitrisée grâce à votre Tête <strong>Quête des Eaux</strong>",
|
||||
whisper: ChatMessage.getWhisperRecipients(game.user.name)
|
||||
whisper: ChatUtility.getOwners(this.actor)
|
||||
});
|
||||
return false;
|
||||
}
|
||||
@ -751,14 +759,14 @@ export class RdDTMRDialog extends Dialog {
|
||||
if (tmr.type == 'pont' && EffetsDraconiques.isPontImpraticable(this.actor)) {
|
||||
ChatMessage.create({
|
||||
content: tmr.label + ": Vous êtes sous le coup d'une Impraticabilité des Ponts : ce pont doit être maîtrisé comme une case humide.",
|
||||
whisper: ChatMessage.getWhisperRecipients(game.user.name)
|
||||
whisper: ChatUtility.getOwners(this.actor)
|
||||
});
|
||||
return true;
|
||||
}
|
||||
if (this.isCaseInondee(tmr.coord)) {
|
||||
ChatMessage.create({
|
||||
content: tmr.label + ": cette case est inondée, elle doit être maîtrisée comme une case humide.",
|
||||
whisper: ChatMessage.getWhisperRecipients(game.user.name)
|
||||
whisper: ChatUtility.getOwners(this.actor)
|
||||
});
|
||||
return true;
|
||||
}
|
||||
@ -832,7 +840,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
rollData.poesie = await Poetique.getExtrait();
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
|
||||
whisper: ChatUtility.getOwners(this.actor),
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-maitrise-tmr.html`, rollData)
|
||||
});
|
||||
if (rollData.rolled.isEchec) {
|
||||
@ -882,17 +890,16 @@ export class RdDTMRDialog extends Dialog {
|
||||
const reserveSecurite = EffetsDraconiques.isReserveEnSecurite(this.actor);
|
||||
const reserveExtensible = this.isReserveExtensible(coord);
|
||||
if (!EffetsDraconiques.isUrgenceDraconique(this.actor) && (reserveSecurite || reserveExtensible)) {
|
||||
const msg = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-demande-declencher-sort.hbs`, {
|
||||
actor: this.actor,
|
||||
sorts: sorts,
|
||||
coord: coord,
|
||||
tete: { reserveSecurite: reserveSecurite, reserveExtensible: reserveExtensible }
|
||||
})
|
||||
ChatMessage.create({
|
||||
content: msg,
|
||||
whisper: ChatMessage.getWhisperRecipients(game.user.name)
|
||||
});
|
||||
return;
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-demande-declencher-sort.hbs`, {
|
||||
actor: this.actor,
|
||||
sorts: sorts,
|
||||
coord: coord,
|
||||
tete: { reserveSecurite: reserveSecurite, reserveExtensible: reserveExtensible }
|
||||
}),
|
||||
whisper: ChatUtility.getOwners(this.actor)
|
||||
})
|
||||
return
|
||||
}
|
||||
await this.processSortReserve(sorts[0]);
|
||||
}
|
||||
@ -906,9 +913,8 @@ export class RdDTMRDialog extends Dialog {
|
||||
this.processSortReserve(sort);
|
||||
} else {
|
||||
ChatMessage.create({
|
||||
content:
|
||||
"Une erreur est survenue : impossible de récupérer le sort en réserve demandé.",
|
||||
whisper: ChatMessage.getWhisperRecipients(game.user.name),
|
||||
content: "Une erreur est survenue : impossible de récupérer le sort en réserve demandé.",
|
||||
whisper: ChatUtility.getOwners(this.actor)
|
||||
});
|
||||
}
|
||||
}
|
||||
@ -1091,7 +1097,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
async notifierResonanceSigneDraconique(coord) {
|
||||
if (!this.viewOnly && this.actor.isResonanceSigneDraconique(coord)) {
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
|
||||
whisper: ChatUtility.getOwners(this.actor),
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-resonance.html`, { alias: this.actor.name, typeTMR: TMRUtility.getTMRType(coord) })
|
||||
});
|
||||
}
|
||||
|
@ -99,9 +99,7 @@ export class RdDUtility {
|
||||
// persistent handling of conteneur show/hide
|
||||
static afficheContenu = {}
|
||||
/* -------------------------------------------- */
|
||||
static async init() {
|
||||
Hooks.on("renderChatMessage", async (app, html, msg) => await ChatUtility.onRenderChatMessage(app, html, msg))
|
||||
Hooks.on("createChatMessage", async (chatMessage, options, id) => await ChatUtility.onCreateChatMessage(chatMessage, options, id))
|
||||
static async initHooks() {
|
||||
Hooks.on('renderChatLog', (log, html, chatLog) => RdDUtility.chatListeners(html))
|
||||
}
|
||||
|
||||
@ -292,6 +290,7 @@ export class RdDUtility {
|
||||
|
||||
Handlebars.registerHelper('array-includes', (array, value) => array.includes(value));
|
||||
Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
|
||||
Handlebars.registerHelper('isLastIndex', (index, list) => index + 1 >= list.length);
|
||||
Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionnelles.isUsing(option));
|
||||
Handlebars.registerHelper('trier', list => list.sort((a, b) => a.name.localeCompare(b.name)));
|
||||
Handlebars.registerHelper('filtreTriCompetences', competences => RdDItemCompetence.triVisible(competences));
|
||||
@ -644,18 +643,16 @@ export class RdDUtility {
|
||||
/* -------------------------------------------- */
|
||||
static onSocketMessage(sockmsg) {
|
||||
switch (sockmsg.msg) {
|
||||
case "msg_gm_chat_message":
|
||||
return ChatUtility.handleGMChatMessage(sockmsg.data);
|
||||
case "msg_app_astrologie_refresh":
|
||||
return Hooks.callAll(APP_ASTROLOGIE_REFRESH);
|
||||
return Hooks.callAll(APP_ASTROLOGIE_REFRESH)
|
||||
case "msg_request_nombre_astral":
|
||||
return game.system.rdd.calendrier.requestNombreAstral(sockmsg.data);
|
||||
return game.system.rdd.calendrier.requestNombreAstral(sockmsg.data)
|
||||
case "msg_tmr_move":
|
||||
let actor = game.actors.get(sockmsg.data.actorId);
|
||||
if (actor.isOwner || game.user.isGM) {
|
||||
actor.refreshTMRView();
|
||||
actor.refreshTMRView()
|
||||
}
|
||||
break;
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
@ -807,17 +804,13 @@ export class RdDUtility {
|
||||
user: game.user.id,
|
||||
rollMode: modeOverride || game.settings.get("core", "rollMode"),
|
||||
content: content
|
||||
};
|
||||
|
||||
if (["gmroll", "blindroll"].includes(chatData.rollMode)) chatData["whisper"] = ChatMessage.getWhisperRecipients("GM").map(u => u.id);
|
||||
if (chatData.rollMode === "blindroll") chatData["blind"] = true;
|
||||
else if (chatData.rollMode === "selfroll") chatData["whisper"] = [game.user];
|
||||
}
|
||||
ChatUtility.applyRollMode(chatData)
|
||||
|
||||
if (forceWhisper) { // Final force !
|
||||
chatData["speaker"] = ChatMessage.getSpeaker();
|
||||
chatData["whisper"] = ChatMessage.getWhisperRecipients(forceWhisper);
|
||||
chatData.speaker = ChatMessage.getSpeaker();
|
||||
chatData.whisper = ChatMessage.getWhisperRecipients(forceWhisper);
|
||||
}
|
||||
|
||||
return chatData;
|
||||
}
|
||||
|
||||
@ -880,7 +873,7 @@ export class RdDUtility {
|
||||
const current = game.system.rdd.calendrier.heureCourante();
|
||||
ChatMessage.create({
|
||||
content: `A l'heure de <strong>${current.label}</strong>, le modificateur de Chance/Malchance est de <strong>${Misc.toSignedString(ajustement)}</strong> pour l'heure de naissance <strong>${heure.label}</strong>.`,
|
||||
whisper: ChatMessage.getWhisperRecipients("GM")
|
||||
whisper: ChatUtility.getGMs()
|
||||
});
|
||||
}
|
||||
else if (heureNaissance) {
|
||||
@ -899,7 +892,7 @@ export class RdDUtility {
|
||||
if (compName.includes('Thanatos')) {
|
||||
let message = "Vous avez mis des points d'Expérience dans la Voie de Thanatos !<br>Vous devez réduire manuellement d'un même montant d'XP une autre compétence Draconique.";
|
||||
ChatMessage.create({
|
||||
whisper: ChatMessage.getWhisperRecipients(game.user.name),
|
||||
whisper: ChatUtility.getUserAndGMs(),
|
||||
content: message
|
||||
});
|
||||
}
|
||||
|
@ -4,11 +4,11 @@ import { Misc } from "../misc.js"
|
||||
export const EXPORT_CSV_SCRIPTARIUM = 'export-csv-scriptarium'
|
||||
|
||||
const OPTIONS_AVANCEES = [
|
||||
{ group: 'Menus', name: EXPORT_CSV_SCRIPTARIUM, descr: "Proposer le menu d'export csv Scriptarium (raffraichissement requis)" },
|
||||
{ group: 'Menus', name: EXPORT_CSV_SCRIPTARIUM, descr: "Proposer le menu d'export csv Scriptarium" },
|
||||
]
|
||||
|
||||
export class OptionsAvancees extends FormApplication {
|
||||
static init() {
|
||||
static initSettings() {
|
||||
for (const regle of OPTIONS_AVANCEES) {
|
||||
const name = regle.name
|
||||
const id = OptionsAvancees._getId(name)
|
||||
|
@ -46,7 +46,7 @@ const listeReglesOptionnelles = [
|
||||
const uniquementJoueur = listeReglesOptionnelles.filter(it => it.uniquementJoueur).map(it=>it.name);
|
||||
|
||||
export class ReglesOptionnelles extends FormApplication {
|
||||
static init() {
|
||||
static initSettings() {
|
||||
for (const regle of listeReglesOptionnelles) {
|
||||
const name = regle.name;
|
||||
const id = ReglesOptionnelles._getIdRegle(name);
|
||||
|
@ -25,7 +25,7 @@ const CONFIGURABLE_COMPENDIUMS = {
|
||||
* ======= Gestion des accès aux compendiums systèmes (ou surchargés) =======
|
||||
*/
|
||||
export class SystemCompendiums extends FormApplication {
|
||||
static init() {
|
||||
static initSettings() {
|
||||
Object.keys(CONFIGURABLE_COMPENDIUMS).forEach(compendium => {
|
||||
const definition = CONFIGURABLE_COMPENDIUMS[compendium];
|
||||
foundry.utils.mergeObject(definition, {
|
||||
@ -236,12 +236,12 @@ export class CompendiumTableHelpers {
|
||||
let max = 0;
|
||||
const total = rows.map(it => it.frequence).reduce(Misc.sum(), 0);
|
||||
return rows.map(row => {
|
||||
const frequence = row.frequence;
|
||||
row.min = max + 1;
|
||||
row.max = max + frequence;
|
||||
const frequence = row.frequence
|
||||
row.min = max + 1
|
||||
row.max = max + frequence
|
||||
row.total = total
|
||||
max += frequence;
|
||||
return row;
|
||||
max += frequence
|
||||
return row
|
||||
})
|
||||
}
|
||||
static async getRandom(table, type, subTypes = ['objet'], forcedRoll = undefined, localisation = undefined) {
|
||||
@ -260,8 +260,8 @@ export class CompendiumTableHelpers {
|
||||
}
|
||||
const total = table[0].total;
|
||||
const formula = `1d${total}`;
|
||||
if (forcedRoll == undefined && (forcedRoll > total || forcedRoll <= 0)) {
|
||||
ui.notifications.warn(`Jet de rencontre ${forcedRoll} en dehors de la table [1..${total}], le jet est relancé`);
|
||||
if (forcedRoll != undefined && (forcedRoll > total || forcedRoll <= 0)) {
|
||||
ui.notifications.warn(`Jet forcé ${forcedRoll} en dehors de la table [1..${total}], le jet est relancé`);
|
||||
forcedRoll = undefined;
|
||||
}
|
||||
const roll = forcedRoll ? { total: forcedRoll, formula } : await RdDDice.roll(formula, { showDice: HIDE_DICE });
|
||||
@ -276,7 +276,7 @@ export class CompendiumTableHelpers {
|
||||
return;
|
||||
}
|
||||
const percentages = (row.total == 100) ? '%' : ''
|
||||
const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table-roll.html', {
|
||||
const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table-roll.hbs', {
|
||||
roll: row.roll,
|
||||
document: row.document,
|
||||
percentages,
|
||||
@ -291,12 +291,12 @@ export class CompendiumTableHelpers {
|
||||
sound: CONFIG.sounds.dice,
|
||||
content: flavorContent
|
||||
};
|
||||
await ChatUtility.createChatWithRollMode(game.user.id, messageData)
|
||||
await ChatUtility.createChatWithRollMode(messageData)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async tableToChatMessage(table, type, subTypes, typeName = undefined) {
|
||||
const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table.html', {
|
||||
const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table.hbs', {
|
||||
img: RdDItem.getDefaultImg(subTypes[0]),
|
||||
typeName: typeName ?? Misc.typeName(type, subTypes[0]),
|
||||
table,
|
||||
@ -304,10 +304,10 @@ export class CompendiumTableHelpers {
|
||||
});
|
||||
const messageData = {
|
||||
user: game.user.id,
|
||||
whisper: game.user.id,
|
||||
whisper: [game.user],
|
||||
content: flavorContent
|
||||
};
|
||||
await ChatUtility.createChatWithRollMode(game.user.id, messageData)
|
||||
await ChatUtility.createChatWithRollMode(messageData)
|
||||
}
|
||||
|
||||
}
|
@ -4,7 +4,7 @@ export const AUTO_ADJUST_DARKNESS = "auto-adjust-darkness";
|
||||
|
||||
export class AutoAdjustDarkness {
|
||||
|
||||
static init() {
|
||||
static initSettings() {
|
||||
game.settings.register(SYSTEM_RDD, AUTO_ADJUST_DARKNESS, {
|
||||
name: AUTO_ADJUST_DARKNESS,
|
||||
scope: "world",
|
||||
|
@ -15,7 +15,7 @@ const TEMPLATE_CALENDRIER = "systems/foundryvtt-reve-de-dragon/templates/time/ca
|
||||
const INITIAL_CALENDAR_POS = { top: 200, left: 200, horlogeAnalogique: true };
|
||||
/* -------------------------------------------- */
|
||||
export class RdDCalendrier extends Application {
|
||||
static init() {
|
||||
static initSettings() {
|
||||
game.settings.register(SYSTEM_RDD, "liste-nombre-astral", {
|
||||
name: "liste-nombre-astral",
|
||||
scope: "world",
|
||||
@ -227,7 +227,7 @@ export class RdDCalendrier extends Application {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async ajouterNombreAstral(indexDate) {
|
||||
const nombreAstral = await RdDDice.rollTotal("1dh", { showDice: HIDE_DICE, rollMode: "selfroll" });
|
||||
const nombreAstral = await RdDDice.rollHeure( { showDice: HIDE_DICE, rollMode: "selfroll" });
|
||||
return {
|
||||
nombreAstral: nombreAstral,
|
||||
lectures: [],
|
||||
|
@ -49,7 +49,7 @@ const FORMULES_PERIODE = [
|
||||
|
||||
export class RdDTimestamp {
|
||||
|
||||
static init() {
|
||||
static initSettings() {
|
||||
game.settings.register(SYSTEM_RDD, WORLD_TIMESTAMP_SETTING, {
|
||||
name: WORLD_TIMESTAMP_SETTING,
|
||||
scope: "world",
|
||||
|
@ -105,7 +105,7 @@ export class TMRRencontres {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async $chatRolledRencontre(row, rencontre, tmr) {
|
||||
const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table-roll-rencontre.html',
|
||||
const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table-roll-rencontre.hbs',
|
||||
{
|
||||
roll: row.roll,
|
||||
rencontre,
|
||||
|
@ -30,7 +30,7 @@ export class EffetsRencontre {
|
||||
static $reve_plus = async (actor, reve) => {
|
||||
if (!ReglesOptionnelles.isUsing("recuperation-reve") && reve < 0) {
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name),
|
||||
whisper: ChatUtility.getOwners(actor),
|
||||
content: `Pas de récupération de rêve (${reve} points ignorés)`
|
||||
});
|
||||
return
|
||||
@ -112,7 +112,7 @@ export class EffetsRencontre {
|
||||
poesie: await Poetique.getExtrait()
|
||||
})
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(context.actor.name),
|
||||
whisper: ChatUtility.getOwners(context.actor),
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-reve-de-dragon.html`, context)
|
||||
});
|
||||
}
|
||||
@ -127,7 +127,7 @@ export class EffetsRencontre {
|
||||
}
|
||||
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
|
||||
whisper: ChatUtility.getOwners(context.actor),
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-reve-de-dragon.html`, context)
|
||||
});
|
||||
}
|
||||
|
@ -28,7 +28,7 @@ export class PresentCites extends Draconique {
|
||||
let existants = actor.items.filter(it => this.isCase(it)).map(it => it.system.coord);
|
||||
if (existants.length > 0) {
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
|
||||
whisper: ChatUtility.getOwners(actor),
|
||||
content: "Vous avez encore des présents dans des cités, vous devrez tirer une autre tête pour remplacer celle ci!"
|
||||
})
|
||||
}
|
||||
|
@ -19,7 +19,7 @@ export class UrgenceDraconique extends Draconique {
|
||||
// La queue se transforme en idée fixe
|
||||
const ideeFixe = await RdDRollTables.getIdeeFixe();
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
|
||||
whisper: ChatUtility.getOwners(actor),
|
||||
content: `En l'absence de sorts en réserve, l'urgence draconique de ${actor.name} se transforme en ${ideeFixe.name}`
|
||||
});
|
||||
await actor.createEmbeddedDocuments('Item', [ideeFixe]);
|
||||
|
@ -175,7 +175,7 @@ export class DialogFatigueVoyage extends Dialog {
|
||||
.forEach(async it => {
|
||||
const perteFatigue = fatigueBase + it.ajustement
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(it.actor.name),
|
||||
whisper: ChatUtility.getOwners(it.actor),
|
||||
content: await renderTemplate(
|
||||
'systems/foundryvtt-reve-de-dragon/templates/voyage/chat-fatigue_voyage.hbs',
|
||||
foundry.utils.mergeObject(it,
|
||||
|
@ -326,7 +326,7 @@ table {border: 1px solid #7a7971;}
|
||||
display: grid;
|
||||
grid-column: span 2 / span 2;
|
||||
grid-template-columns: repeat(2, minmax(0, 1fr));
|
||||
gap: 10px;
|
||||
gap: 30px;
|
||||
margin: 10px 0;
|
||||
padding: 0;
|
||||
}
|
||||
@ -411,6 +411,11 @@ table {border: 1px solid #7a7971;}
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
.flex-group-top {
|
||||
vertical-align: top;
|
||||
align-self: start;
|
||||
}
|
||||
|
||||
.flex-group-right {
|
||||
-webkit-box-pack: end;
|
||||
-ms-flex-pack: end;
|
||||
@ -562,7 +567,11 @@ input:is(.blessure-premiers_soins, .blessure-soins_complets) {
|
||||
|
||||
.dice-img {
|
||||
border-width: 0;
|
||||
max-width: 1.5rem;
|
||||
max-height: 1.5rem;
|
||||
vertical-align: top;
|
||||
}
|
||||
|
||||
.in-text-img {
|
||||
max-width: 1.2em;
|
||||
max-height: 1.2em;
|
||||
@ -675,6 +684,7 @@ input:is(.blessure-premiers_soins, .blessure-soins_complets) {
|
||||
}
|
||||
|
||||
.carac-label {
|
||||
font-weight: bold;
|
||||
flex-basis: 40%;
|
||||
}
|
||||
.rdd.sheet .window-content .sheet-body .carac-list .caracteristique > .utiliser-attribut {
|
||||
@ -1183,9 +1193,6 @@ ul.chat-list li:nth-child(odd) {
|
||||
padding: 0.5rem;
|
||||
cursor: pointer;
|
||||
}
|
||||
.carac-label {
|
||||
font-weight: bold;
|
||||
}
|
||||
.list-item {
|
||||
margin: 0.1rem;
|
||||
box-shadow: inset 0px 0px 1px #00000096;
|
||||
|
@ -1,8 +1,8 @@
|
||||
{
|
||||
"id": "foundryvtt-reve-de-dragon",
|
||||
"title": "Rêve de Dragon",
|
||||
"version": "12.0.9",
|
||||
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-12.0.9.zip",
|
||||
"version": "12.0.15",
|
||||
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-12.0.15.zip",
|
||||
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json",
|
||||
"changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md",
|
||||
"compatibility": {
|
||||
@ -534,6 +534,7 @@
|
||||
},
|
||||
"primaryTokenAttribute": "sante.vie",
|
||||
"secondaryTokenAttribute": "sante.endurance",
|
||||
"background": "systems/foundryvtt-reve-de-dragon/styles/img/reve-de-dragon-cover.webp",
|
||||
"media": [
|
||||
{
|
||||
"type": "icon",
|
||||
|
@ -15,6 +15,7 @@
|
||||
}
|
||||
},
|
||||
"background": {
|
||||
"metier": "",
|
||||
"biographie": "Histoire personnelle...",
|
||||
"notes": "Notes",
|
||||
"notesmj": "Notes du MJ",
|
||||
|
@ -9,9 +9,9 @@
|
||||
<div class="flexrow">
|
||||
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
|
||||
<div class="header-buttons">
|
||||
<span class="encaisser-direct"><a><img class="button-img" src="icons/svg/bones.svg" data-tooltip="Encaisser des dommages"/></a></span>
|
||||
<span><a class="button-encaissement"><img class="button-img" src="icons/svg/bones.svg" data-tooltip="Encaisser des dommages"/></a></span>
|
||||
{{#if @root.options.isGM}}
|
||||
<span class="remise-a-neuf"><a><img class="button-img" src="icons/svg/regen.svg" data-tooltip="Remise à neuf"/></a></span>
|
||||
<span><a class="button-remise-a-neuf"><img class="button-img" src="icons/svg/regen.svg" data-tooltip="Remise à neuf"/></a></span>
|
||||
{{/if}}
|
||||
</div>
|
||||
</div>
|
||||
|
@ -9,9 +9,9 @@
|
||||
<div class="flexrow">
|
||||
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
|
||||
<div class="header-buttons">
|
||||
<span class="encaisser-direct"><a><img class="button-img" src="icons/svg/bones.svg" data-tooltip="Encaisser des dommages"/></a></span>
|
||||
<span><a class="button-encaissement"><img class="button-img" src="icons/svg/bones.svg" data-tooltip="Encaisser des dommages"/></a></span>
|
||||
{{#if @root.options.isGM}}
|
||||
<span class="remise-a-neuf"><a><img class="button-img" src="icons/svg/regen.svg" data-tooltip="Remise à neuf"/></a></span>
|
||||
<span><a class="button-remise-a-neuf"><img class="button-img" src="icons/svg/regen.svg" data-tooltip="Remise à neuf"/></a></span>
|
||||
{{/if}}
|
||||
</div>
|
||||
</div>
|
||||
|
@ -172,6 +172,10 @@
|
||||
<label for="system.poids">Poids :</label>
|
||||
<input class="flex-grow" type="text" name="system.poids" value="{{system.poids}}" data-dtype="String"/>
|
||||
</li>
|
||||
<li class="item flexrow list-item">
|
||||
<label for="system.metier">Métier :</label>
|
||||
<input class="flex-grow" type="text" name="system.metier" value="{{system.metier}}" data-dtype="String"/>
|
||||
</li>
|
||||
</ul>
|
||||
<ul class="item-list alterne-list">
|
||||
<li class="item flexrow list-item">
|
||||
@ -201,6 +205,7 @@
|
||||
<label for="system.yeux">Yeux :</label>
|
||||
<input class="flex-grow" type="text" name="system.yeux" value="{{system.yeux}}" data-dtype="String"/>
|
||||
</li>
|
||||
<a class="chat-card-button description-aleatoire" data-tooltip="Déterminer aléatoirement les détails de description">Description <i class="fa-solid fa-dice-d20"></i></a>
|
||||
</ul>
|
||||
</article>
|
||||
|
||||
|
@ -7,7 +7,7 @@
|
||||
<label class="carac-xp"/>
|
||||
{{else}}
|
||||
{{#if carac.derivee}}
|
||||
<span class="carac-label" name="system.carac.{{key}}.label"><a name={{key}}>{{carac.label}}</a></span>
|
||||
<span class="carac-label" name="system.carac.{{key}}.label"><a class="roll-carac" data-carac-name={{key}}>{{carac.label}}</a></span>
|
||||
<label class="competence-value">{{carac.value}}</label>
|
||||
<label class="carac-xp"/>
|
||||
{{else}}
|
||||
@ -22,7 +22,7 @@
|
||||
</a>
|
||||
</span>
|
||||
{{else}}
|
||||
<span class="carac-label tooltip" name="system.carac.{{key}}.label"><a name={{key}}>{{carac.label}}</a></span>
|
||||
<span class="carac-label tooltip" name="system.carac.{{key}}.label"><a class="roll-carac" data-carac-name={{key}}>{{carac.label}}</a></span>
|
||||
{{/if}}
|
||||
<input class="carac-value" type="text" name="system.carac.{{key}}.value" value="{{carac.value}}" data-dtype="{{carac.type}}" {{#unless @root.options.vueDetaillee}}disabled{{/unless}} />
|
||||
<span class="carac-xp tooltip">
|
||||
|
@ -13,7 +13,7 @@
|
||||
data-competence-name="{{arme.system.competence}}"
|
||||
data-tooltip="{{arme.name}}: niveau {{plusMoins arme.system.niveau}}">
|
||||
<span class="arme-label">
|
||||
<a>
|
||||
<a class="roll-arme">
|
||||
{{#if arme.img}}
|
||||
<img class="sheet-competence-img" src="{{arme.img}}" data-tooltip="{{arme.name}}"/>
|
||||
{{/if}}
|
||||
@ -32,7 +32,7 @@
|
||||
<li class="item flexrow list-item" data-item-id="{{esq._id}}"
|
||||
data-tooltip="{{esq.name}}: niveau {{plusMoins esq.system.niveau}}">
|
||||
<span class="competence-label">
|
||||
<a class="competence-label" name="{{esq.name}}">
|
||||
<a class="roll-competence" name="{{esq.name}}">
|
||||
<img class="sheet-competence-img" src="{{esq.img}}" />
|
||||
<span>{{esq.name}}</span>
|
||||
</a>
|
||||
|
@ -1,7 +1,7 @@
|
||||
<ol class="item-list alterne-list">
|
||||
{{#each (trier competences) as |comp key|}}
|
||||
<li class="item flexrow list-item" data-item-id="{{comp._id}}">
|
||||
<a class="competence-label">
|
||||
<a class="competence-label roll-competence">
|
||||
<img class="sheet-competence-img" src="{{comp.img}}" data-tooltip="{{comp.name}}"/>
|
||||
<span>{{comp.name}}</span>
|
||||
</a>
|
||||
|
@ -1,17 +1,19 @@
|
||||
{{#unless system.isHidden}}
|
||||
<li class="item flexrow list-item {{#if system.isLevelUp}}xp-level-up tooltip{{/if}}" data-item-id="{{_id}}">
|
||||
<a class="competence-label" name="{{name}}" data-tooltip="Niveau {{plusMoins system.niveau}} en {{name}}">
|
||||
<img class="sheet-competence-img" src="{{img}}"/>
|
||||
<span>{{name}}</span>
|
||||
</a>
|
||||
|
||||
{{#if system.isLevelUp}}
|
||||
<span class="tooltiptext ttt-levelup">Vous pouvez dépenser {{system.xpNext}} points d'Experience pour augmenter de 1 votre compétence {{name}}</span>
|
||||
<a class="competence-xp-augmenter" compname="{{name}}">
|
||||
<i class="fas fa-arrow-alt-circle-up"></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
|
||||
<li class="item flexrow list-item {{#if system.isLevelUp}}xp-level-up{{/if}}" data-item-id="{{_id}}">
|
||||
<span class="tooltip">
|
||||
<a class="competence-label roll-competence" name="{{name}}" data-tooltip="Niveau {{plusMoins system.niveau}} en {{name}}">
|
||||
<img class="sheet-competence-img" src="{{img}}"/>
|
||||
<span>{{name}}</span>
|
||||
</a>
|
||||
|
||||
{{#if system.isLevelUp}}
|
||||
<span class="tooltiptext ttt-levelup">Vous pouvez dépenser {{system.xpNext}} points d'Experience pour augmenter de 1 votre compétence {{name}}</span>
|
||||
<a class="competence-xp-augmenter" compname="{{name}}">
|
||||
<i class="fas fa-arrow-alt-circle-up"></i>
|
||||
</a>
|
||||
{{/if}}
|
||||
</span>
|
||||
|
||||
<input class="competence-value" type="text" compname="{{name}}" name="comp-value-{{name}}"
|
||||
value="{{plusMoins system.niveau}}" data-dtype="number"
|
||||
{{#if (or (not @root.options.vueDetaillee) @root.options.vueArchetype)}}disabled{{/if}} />
|
||||
@ -50,7 +52,7 @@
|
||||
{{/if}}
|
||||
|
||||
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/if}}
|
||||
</li>
|
||||
</li>
|
||||
{{/unless}}
|
130
templates/actor/export-scriptarium/actor-encart-sheet.hbs
Normal file
130
templates/actor/export-scriptarium/actor-encart-sheet.hbs
Normal file
@ -0,0 +1,130 @@
|
||||
<form class="{{cssClass}}" autocomplete="off" >
|
||||
<section class="sheet-header">
|
||||
<div class="flexrow">
|
||||
<div class="flex-group-left flex-grow-0-5">
|
||||
<h1 class="charname">{{name}}
|
||||
</h1>
|
||||
</div>
|
||||
<div class="flex-group-right flex-grow-3">
|
||||
{{#if system.attributs.hautrevant.value}}
|
||||
<a class="button-tmr" data-tooltip="Montée dans les Terres Médianes !" {{#if hautreve.isDemiReve}}disabled{{/if}}>
|
||||
<img class="button-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-normal.svg"/>
|
||||
</a>
|
||||
<a class="button-tmr-rapide" data-tooltip="Montée accélérée dans les Terres Médianes !" {{#if hautreve.isDemiReve}}disabled{{/if}}>
|
||||
<img class="button-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-rapide.svg"/>
|
||||
</a>
|
||||
<a class="button-tmr-visu" data-tooltip="Regarder les Terres Médianes">
|
||||
<img class="button-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-view.svg"/>
|
||||
</a>
|
||||
{{/if}}
|
||||
<a class="button-appel-chance"><img class="button-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/appel-chance.svg" data-tooltip="Appel à la chance"/></a>
|
||||
<a class="button-encaissement"><img class="button-img" src="icons/svg/bones.svg" data-tooltip="Encaisser des dommages"/></a>
|
||||
<a class="button-ethylisme"><img class="button-img" src="icons/svg/tankard.svg" data-tooltip="Boire"/></a>
|
||||
<a class="button-repos"><img class="button-img" src="icons/svg/sleep.svg" data-tooltip="Se reposer"/></a>
|
||||
{{#if @root.options.isGM}}
|
||||
<a class="button-remise-a-neuf"><img class="button-img" src="icons/svg/regen.svg" data-tooltip="Remise à neuf"/></a>
|
||||
{{/if}}
|
||||
{{#if options.exportScriptarium}}
|
||||
<a class="button-export">
|
||||
<img class="button-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/scriptarium.svg" data-tooltip="Export format Scriptarium"/>
|
||||
</a>
|
||||
{{/if}}
|
||||
</div>
|
||||
</div>
|
||||
</section>
|
||||
<section class="sheet-body" style=:"margin-bottom: 3rem;">
|
||||
<div>
|
||||
<strong>{{export.name.value}}</strong>{{#if export.description.value}}, {{export.description.value}}{{/if}}
|
||||
</div>
|
||||
<hr>
|
||||
<div class="grid-2col">
|
||||
<div class="flexcol flex-group-top">
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs" carac=export.taille}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs" carac=export.apparence}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs" carac=export.constitution}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs" carac=export.force}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs" carac=export.agilite}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs" carac=export.dexterite}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs" carac=export.vue}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs" carac=export.ouie}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs" carac=export.odoratgout}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs" carac=export.volonte}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs" carac=export.empathie}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs" carac=export.intellect}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-compteur.hbs" carac=export.reve actuel=export.reve_actuel button-name='ptreve-actuel'}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs" carac=export.chance}}
|
||||
</div>
|
||||
<div class="flexcol flex-group-top">
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-derivee.hbs" carac=export.melee}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-derivee.hbs" carac=export.tir}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-derivee.hbs" carac=export.lancer}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-derivee.hbs" carac=export.derobee}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-derivee-compteur.hbs" carac=export.vie actuel=export.vie_actuel}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-derivee-compteur.hbs" carac=export.endurance actuel=export.endurance_actuel}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/fatigue.hbs" }}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-derivee.hbs" carac=export.plusdom}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/protection.hbs" export}}
|
||||
<div class="flexrow"> </div>
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/blessures.hbs" }}
|
||||
</div>
|
||||
</div>
|
||||
<hr>
|
||||
<div>
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/arme.hbs" name='' niveau='Niv' init='Init' dommages='+dom'}}
|
||||
{{#each context.armes as |arme|}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/arme.hbs"
|
||||
name=arme.name niveau=arme.niveau init=arme.init dommages=arme.dommages
|
||||
arme=arme.arme competence=arme.competence
|
||||
}}
|
||||
{{/each}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/esquive.hbs" name='Esquive' niveau=context.esquive.value competence=context.esquive.competence}}
|
||||
{{#if (gt export.malue_armure.value 0)}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/esquive.hbs" name='Esquive (avec armure)' niveau=export.esquive_armure.value
|
||||
competence=context.esquive.competence}}
|
||||
{{/if}}
|
||||
</div>
|
||||
<hr>
|
||||
<div>
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/competences.hbs" competences=competences}}
|
||||
</div>
|
||||
<hr>
|
||||
<div>
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/competences.hbs" competences=draconic }}
|
||||
</div>
|
||||
<hr>
|
||||
<div>
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_0.value description=export.sort_description_0.value bonus=export.sort_bonus_0.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_1.value description=export.sort_description_1.value bonus=export.sort_bonus_1.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_2.value description=export.sort_description_2.value bonus=export.sort_bonus_2.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_3.value description=export.sort_description_3.value bonus=export.sort_bonus_3.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_4.value description=export.sort_description_4.value bonus=export.sort_bonus_4.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_5.value description=export.sort_description_5.value bonus=export.sort_bonus_5.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_6.value description=export.sort_description_6.value bonus=export.sort_bonus_6.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_7.value description=export.sort_description_7.value bonus=export.sort_bonus_7.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_8.value description=export.sort_description_8.value bonus=export.sort_bonus_8.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_9.value description=export.sort_description_9.value bonus=export.sort_bonus_9.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_10.value description=export.sort_description_10.value bonus=export.sort_bonus_10.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_11.value description=export.sort_description_11.value bonus=export.sort_bonus_11.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_12.value description=export.sort_description_12.value bonus=export.sort_bonus_12.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_13.value description=export.sort_description_13.value bonus=export.sort_bonus_13.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_14.value description=export.sort_description_14.value bonus=export.sort_bonus_14.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_15.value description=export.sort_description_15.value bonus=export.sort_bonus_15.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_16.value description=export.sort_description_16.value bonus=export.sort_bonus_16.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_17.value description=export.sort_description_17.value bonus=export.sort_bonus_17.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_18.value description=export.sort_description_18.value bonus=export.sort_bonus_18.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_19.value description=export.sort_description_19.value bonus=export.sort_bonus_19.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_20.value description=export.sort_description_20.value bonus=export.sort_bonus_20.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_21.value description=export.sort_description_21.value bonus=export.sort_bonus_21.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_22.value description=export.sort_description_22.value bonus=export.sort_bonus_22.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_23.value description=export.sort_description_23.value bonus=export.sort_bonus_23.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_24.value description=export.sort_description_24.value bonus=export.sort_bonus_24.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_25.value description=export.sort_description_25.value bonus=export.sort_bonus_25.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_26.value description=export.sort_description_26.value bonus=export.sort_bonus_26.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_27.value description=export.sort_description_27.value bonus=export.sort_bonus_27.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_28.value description=export.sort_description_28.value bonus=export.sort_bonus_28.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs" voie=export.sort_voie_29.value description=export.sort_description_29.value bonus=export.sort_bonus_29.value}}
|
||||
<div> </div>
|
||||
<div> </div>
|
||||
</div>
|
||||
</section>
|
||||
</form>
|
20
templates/actor/export-scriptarium/arme.hbs
Normal file
20
templates/actor/export-scriptarium/arme.hbs
Normal file
@ -0,0 +1,20 @@
|
||||
<div class="flexrow item"
|
||||
data-item-id="{{arme._id}}"
|
||||
data-arme-name="{{arme.name}}"
|
||||
data-competence-name="{{competence.name}}">
|
||||
{{#if name}}
|
||||
<a class="roll-arme">{{upperFirst name}}</a>
|
||||
{{else}}
|
||||
<div></div>
|
||||
{{/if}}
|
||||
<div class="flexrow">
|
||||
<div>{{niveau}}</div>
|
||||
{{#if init}}
|
||||
<div>{{init}}</div>
|
||||
<div>{{dommages}}</div>
|
||||
{{else}}
|
||||
<div></div>
|
||||
<div></div>
|
||||
{{/if}}
|
||||
</div>
|
||||
</div>
|
5
templates/actor/export-scriptarium/blessure.hbs
Normal file
5
templates/actor/export-scriptarium/blessure.hbs
Normal file
@ -0,0 +1,5 @@
|
||||
{{#if blessure}}
|
||||
<a class="click-blessure-remove" data-gravite="{{gravite}}"><i class="fa-regular fa-face-head-bandage blessure-active-{{gravite}}"></i></a>
|
||||
{{else}}
|
||||
<a class="click-blessure-add" data-gravite="{{gravite}}"><i class="fa-regular fa-circle"></i></a>
|
||||
{{/if}}
|
26
templates/actor/export-scriptarium/blessures.hbs
Normal file
26
templates/actor/export-scriptarium/blessures.hbs
Normal file
@ -0,0 +1,26 @@
|
||||
|
||||
<div class="flexcol">
|
||||
<div class="flexrow">
|
||||
<div>Légères</div>
|
||||
<div class="flex-group-right">
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/blessure.hbs" blessure=etat.blessure.[0] gravite=2}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/blessure.hbs" blessure=etat.blessure.[1] gravite=2}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/blessure.hbs" blessure=etat.blessure.[2] gravite=2}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/blessure.hbs" blessure=etat.blessure.[3] gravite=2}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/blessure.hbs" blessure=etat.blessure.[4] gravite=2}}
|
||||
</div>
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<div>Graves</div>
|
||||
<div class="flex-group-right">
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/blessure.hbs" blessure=etat.blessure.[5] gravite=4}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/blessure.hbs" blessure=etat.blessure.[6] gravite=4}}
|
||||
</div>
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<div>Critiques</div>
|
||||
<div class="flex-group-right">
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/blessure.hbs" blessure=etat.blessure.[7] gravite=6}}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
18
templates/actor/export-scriptarium/carac-compteur.hbs
Normal file
18
templates/actor/export-scriptarium/carac-compteur.hbs
Normal file
@ -0,0 +1,18 @@
|
||||
<div class="flexrow">
|
||||
<div>
|
||||
{{#if carac.rollClass}}
|
||||
<a class="{{carac.rollClass}}" data-carac-name="{{carac.column}}">
|
||||
{{upper carac.colName}}
|
||||
</a>
|
||||
{{else}}
|
||||
{{upper carac.colName}}
|
||||
{{/if}}
|
||||
<a class="{{button-name}}-moins"><i class="fa-regular fa-square-minus"></i></a>
|
||||
<a class="{{button-name}}-plus"><i class="fa-regular fa-square-plus"></i></a>
|
||||
</div>
|
||||
<div class="flex-group-right">
|
||||
{{log carac.colName carac.value (eq carac.value actuel.value) actuel.value}}
|
||||
{{log carac.colName carac.value (eq 1 1) actuel.value}}
|
||||
<a class="{{actuel.rollClass}}" data-carac-name="{{actuel.column}}">{{carac.value}} {{#unless (eq carac.value actuel.value)}}(Actuel : {{actuel.value}}){{/unless}}</a>
|
||||
</div>
|
||||
</div>
|
@ -0,0 +1,10 @@
|
||||
<div class="flexrow">
|
||||
<div>
|
||||
{{upperFirst carac.colName}}
|
||||
<a class="{{carac.column}}-moins"><i class="fa-regular fa-square-minus"></i></a>
|
||||
<a class="{{carac.column}}-plus"><i class="fa-regular fa-square-plus"></i></a>
|
||||
</div>
|
||||
<div class="flex-group-right">
|
||||
<a class="{{actuel.rollClass}}" data-carac-name="{{actuel.column}}">{{carac.value}} {{#unless (eq carac.value actuel.value)}}(Actuel : {{actuel.value}}){{/unless}}</a>
|
||||
</div>
|
||||
</div>
|
12
templates/actor/export-scriptarium/carac-derivee.hbs
Normal file
12
templates/actor/export-scriptarium/carac-derivee.hbs
Normal file
@ -0,0 +1,12 @@
|
||||
<div class="flexrow">
|
||||
<div>
|
||||
{{#if carac.rollClass}}
|
||||
<a class="{{carac.rollClass}}" data-carac-name="{{carac.column}}">
|
||||
{{upperFirst carac.colName}}
|
||||
</a>
|
||||
{{else}}
|
||||
{{upperFirst carac.colName}}
|
||||
{{/if}}
|
||||
</div>
|
||||
<div class="flex-group-right">{{carac.value}}</div>
|
||||
</div>
|
10
templates/actor/export-scriptarium/carac.hbs
Normal file
10
templates/actor/export-scriptarium/carac.hbs
Normal file
@ -0,0 +1,10 @@
|
||||
<div class="flexrow">
|
||||
<div>
|
||||
{{#if carac.rollClass}}
|
||||
<a class="{{carac.rollClass}}" data-carac-name="{{carac.column}}">{{upper carac.colName}}</a>
|
||||
{{else}}
|
||||
{{upper carac.colName}}
|
||||
{{/if}}
|
||||
</div>
|
||||
<div class="flex-group-right">{{carac.value}}</div>
|
||||
</div>
|
9
templates/actor/export-scriptarium/competences.hbs
Normal file
9
templates/actor/export-scriptarium/competences.hbs
Normal file
@ -0,0 +1,9 @@
|
||||
{{#each competences as |group|}}
|
||||
{{#if @index}}/{{/if}}
|
||||
{{#with group}}
|
||||
{{#each list as |comp|}}
|
||||
<span class="item" data-item-id="{{comp._id}}"><a class="roll-competence">{{comp.name}}</a></span>{{~#unless (isLastIndex @index ../list)~}},{{/unless~}}
|
||||
{{/each}}
|
||||
{{numberFormat niveau decimals=0 sign=true}}
|
||||
{{/with}}
|
||||
{{/each}}
|
10
templates/actor/export-scriptarium/esquive.hbs
Normal file
10
templates/actor/export-scriptarium/esquive.hbs
Normal file
@ -0,0 +1,10 @@
|
||||
{{#if name}}
|
||||
<div class="flexrow item" data-item-id="{{competence._id}}">
|
||||
<a class="roll-competence" name="Esquive">{{upperFirst name}}</a>
|
||||
<div class="flexrow">
|
||||
<div>{{niveau}}</div>
|
||||
<div></div>
|
||||
<div></div>
|
||||
</div>
|
||||
</div>
|
||||
{{/if}}
|
12
templates/actor/export-scriptarium/fatigue.hbs
Normal file
12
templates/actor/export-scriptarium/fatigue.hbs
Normal file
@ -0,0 +1,12 @@
|
||||
<div class="flexrow">
|
||||
<div>Fatigue
|
||||
{{#if etat.fatigue.malus}}
|
||||
({{etat.fatigue.malus}})
|
||||
{{/if}}
|
||||
<a class="fatigue-moins"><i class="fa-regular fa-square-minus"></i></a>
|
||||
<a class="fatigue-plus"><i class="fa-regular fa-square-plus"></i></a>
|
||||
</div>
|
||||
<div class="flex-group-right">
|
||||
{{etat.fatigue.value}}{{#if etat.fatigue.value}} / {{etat.fatigue.max}}{{/if}}
|
||||
</div>
|
||||
</div>
|
7
templates/actor/export-scriptarium/protection.hbs
Normal file
7
templates/actor/export-scriptarium/protection.hbs
Normal file
@ -0,0 +1,7 @@
|
||||
{{#if protectionnaturelle.value}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-derivee.hbs" carac=protectionnaturelle}}
|
||||
{{/if}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-derivee.hbs" carac=protectionarmure}}
|
||||
{{#if armure.value}}
|
||||
<div class="flexrow flex-group-right"><i>{{armure.value}}</i></div>
|
||||
{{/if}}
|
11
templates/actor/export-scriptarium/sort.hbs
Normal file
11
templates/actor/export-scriptarium/sort.hbs
Normal file
@ -0,0 +1,11 @@
|
||||
{{#if voie}}
|
||||
<div class="flexrow">
|
||||
<div style="flex-grow: 0.4;">{{voie}}</div>
|
||||
<div class="flex-grow-2">{{upperFirst description}}</div>
|
||||
{{#if bonus}}
|
||||
<div>{{bonus}}</div>
|
||||
{{else}}
|
||||
<div></div>
|
||||
{{/if}}
|
||||
</div>
|
||||
{{/if}}
|
@ -1,19 +1,19 @@
|
||||
<div class="header-buttons">
|
||||
<span class="chance-appel">
|
||||
<a><img class="button-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/appel-chance.svg" data-tooltip="Appel à la chance"/></a>
|
||||
<span>
|
||||
<a class="button-appel-chance"><img class="button-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/appel-chance.svg" data-tooltip="Appel à la chance"/></a>
|
||||
</span>
|
||||
<span class="encaisser-direct">
|
||||
<a><img class="button-img" src="icons/svg/bones.svg" data-tooltip="Encaisser des dommages"/></a>
|
||||
<span>
|
||||
<a class="button-encaissement"><img class="button-img" src="icons/svg/bones.svg" data-tooltip="Encaisser des dommages"/></a>
|
||||
</span>
|
||||
<span class="ethylisme-test">
|
||||
<a><img class="button-img" src="icons/svg/tankard.svg" data-tooltip="Boire"/></a>
|
||||
<span>
|
||||
<a class="button-ethylisme"><img class="button-img" src="icons/svg/tankard.svg" data-tooltip="Boire"/></a>
|
||||
</span>
|
||||
<span class="repos">
|
||||
<a><img class="button-img" src="icons/svg/sleep.svg" data-tooltip="Se reposer"/></a>
|
||||
<span>
|
||||
<a class="button-repos"><img class="button-img" src="icons/svg/sleep.svg" data-tooltip="Se reposer"/></a>
|
||||
</span>
|
||||
{{#if @root.options.isGM}}
|
||||
<span class="remise-a-neuf">
|
||||
<a><img class="button-img" src="icons/svg/regen.svg" data-tooltip="Remise à neuf"/></a>
|
||||
<span>
|
||||
<a class="button-remise-a-neuf"><img class="button-img" src="icons/svg/regen.svg" data-tooltip="Remise à neuf"/></a>
|
||||
</span>
|
||||
{{/if}}
|
||||
</div>
|
||||
|
@ -30,7 +30,7 @@
|
||||
</li>
|
||||
<li>
|
||||
<label class="compteur">
|
||||
<span class="ptreve-actuel" data-tooltip="Faire un jet de Rêve actuel (ou jet de résistance)"><a>Rêve</a></span>
|
||||
<span class="roll-reve-actuel" data-tooltip="Faire un jet de Rêve actuel (ou jet de résistance)"><a>Rêve</a></span>
|
||||
<a class="ptreve-actuel-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||
<input class="resource-content" class="pointsreve-value" type="text" name="system.reve.reve.value" value="{{system.reve.reve.value}}" data-dtype="Number" />
|
||||
<span>/ {{system.reve.seuil.value}}</span>
|
||||
|
@ -1,17 +1,17 @@
|
||||
{{#if system.attributs.hautrevant.value}}
|
||||
<div class="tmr-buttons">
|
||||
<span class="monte-tmr">
|
||||
<a data-tooltip="Montée dans les Terres Médianes !" {{#if hautreve.isDemiReve}}disabled{{/if}}>
|
||||
<span>
|
||||
<a class="button-tmr" data-tooltip="Montée dans les Terres Médianes !" {{#if hautreve.isDemiReve}}disabled{{/if}}>
|
||||
<img class="button-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-normal.svg"/>
|
||||
</a>
|
||||
</span>
|
||||
<span class="monte-tmr-rapide">
|
||||
<a data-tooltip="Montée accélérée dans les Terres Médianes !" {{#if hautreve.isDemiReve}}disabled{{/if}}>
|
||||
<span>
|
||||
<a class="button-tmr-rapide" data-tooltip="Montée accélérée dans les Terres Médianes !" {{#if hautreve.isDemiReve}}disabled{{/if}}>
|
||||
<img class="button-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-rapide.svg"/>
|
||||
</a>
|
||||
</span>
|
||||
<span class="visu-tmr">
|
||||
<a data-tooltip="Regarder les Terres Médianes">
|
||||
<span>
|
||||
<a class="button-tmr-visu" data-tooltip="Regarder les Terres Médianes">
|
||||
<img class="button-img" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/icon-tmr-view.svg"/>
|
||||
</a>
|
||||
</span>
|
||||
|
53
templates/actor/random/app-personnage-aleatoire.hbs
Normal file
53
templates/actor/random/app-personnage-aleatoire.hbs
Normal file
@ -0,0 +1,53 @@
|
||||
<form class="app-personnage-aleatoire">
|
||||
<h2>Génération aléatoire pour {{actor.name}}</h2>
|
||||
<div class="flex-group-left">
|
||||
{{#if options.isGM}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs"
|
||||
label="Nom" path="name" type="text" value=current.name checked=checked.name
|
||||
}}
|
||||
{{/if}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs"
|
||||
label="Sexe" path="system.sexe" type="text"
|
||||
value=current.system.sexe checked=checked.system.sexe
|
||||
}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs"
|
||||
label="Age" path="system.age" type="entier" min=10 max=100
|
||||
value=current.system.age checked=checked.system.age
|
||||
}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs"
|
||||
label="Taille" path="system.taille" type="text"
|
||||
value=current.system.taille checked=checked.system.taille
|
||||
}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs"
|
||||
label="Poids" path="system.poids" type="text"
|
||||
value=current.system.poids checked=checked.system.poids
|
||||
}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs"
|
||||
label="Main directrice" path="system.main" type="text"
|
||||
value=current.system.main checked=checked.system.main
|
||||
}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs"
|
||||
label="Heure de naissance" path="system.heure" type="heure"
|
||||
value=current.system.heure checked=checked.system.heure
|
||||
}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs"
|
||||
label="Cheveux" path="system.cheveux" type="text"
|
||||
value=current.system.cheveux checked=checked.system.cheveux
|
||||
}}
|
||||
{{>"systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs"
|
||||
label="Yeux" path="system.yeux" type="text"
|
||||
value=current.system.yeux checked=checked.system.yeux
|
||||
}}
|
||||
</div>
|
||||
<hr>
|
||||
<div style="text-align: right;">
|
||||
<a class="chat-card-button randomize-selected">Générer les valeurs sélectionnés</a>
|
||||
</div>
|
||||
<br>
|
||||
<div class="flexrow">
|
||||
<button class="button-cancel">Annuler</button>
|
||||
<button class="button-apply">Appliquer à {{actor.name}}</button>
|
||||
</div>
|
||||
<br>
|
||||
</form>
|
||||
|
19
templates/actor/random/champ-aleatoire.hbs
Normal file
19
templates/actor/random/champ-aleatoire.hbs
Normal file
@ -0,0 +1,19 @@
|
||||
<div class="flexrow random-field" data-path="{{path}}">
|
||||
<label for="{{path}}">{{label}}:</label>
|
||||
{{#if (eq type 'entier')}}
|
||||
<input class="current-value" name="current.{{path}}" value="{{value}}" placeholder="{{label}}" type="number" data-dtype="Number" min="{{min}}" max="{{max}}"/>
|
||||
{{else if (eq type 'heure')}}
|
||||
<select class="current-value" name="current.{{path}}" value="{{value}}" type="text" data-dtype="String">
|
||||
{{#select value}}
|
||||
{{> "systems/foundryvtt-reve-de-dragon/templates/enum-heures.html"}}
|
||||
{{/select}}
|
||||
</select>
|
||||
{{else}}
|
||||
<input class="current-value" name="current.{{path}}" value="{{value}}" placeholder="{{label}}" type="text" data-dtype="String"/>
|
||||
{{/if}}
|
||||
<div class="item-controls">
|
||||
<a class="random" data-action="random" data-tooltip="Aléatoire"><i class="fa-solid fa-dice-d20"></i></a>
|
||||
<a class="reset" data-action="reset" data-tooltip="Reset"><i class="fa-solid fa-eraser"></i></a>
|
||||
<input class="check-for-random" type="checkbox" data-tooltip="Sélectionné pour génération automatique" {{#if checked}}checked{{/if}}/>
|
||||
</div>
|
||||
</div>
|
@ -11,9 +11,10 @@
|
||||
<div>
|
||||
<ul class="flexcol item-list alterne-list">
|
||||
{{#each table as |row|}}
|
||||
<li class="item list-item" >
|
||||
<span>{{row.min}}{{#unless (eq row.min row.max)}}-{{row.max}}{{/unless}} : </span>
|
||||
<span>{{linkCompendium row.document.pack row.document.id row.document.name}}</span>
|
||||
<li class="item list-item ">
|
||||
<span class="flex-group-left">
|
||||
{{row.min}}{{#unless (eq row.min row.max)}}-{{row.max}}{{/unless}} : {{linkCompendium row.document.pack row.document.id row.document.name}}
|
||||
</span>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
Reference in New Issue
Block a user