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foundryvtt
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v11
64
changelog.md
64
changelog.md
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@ -1,4 +1,68 @@
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# 11.2
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# 11.2
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||||||
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## 11.2.20 - Le soulagement d'Akarlikarlikar
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- L'option 'ajout de la difficulté d'attaque à l'encaissement est affichée comme un modificateur d'encaissement
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- Les options d'encaissement alternative fonctionnent avec la validation du gardien
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- La fenêtre d'astrologie du gardien affiche toutes les heures lues par un personnage
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- Si aucune expérience n'est gagnée, les autres effets à appliquer (comme la récupération de seuil après avoir vaincu un rêve de Dragon) s'appliquent normalement
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- Les tooltips de Foundry sont maintenant lisibles
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- On n'accorde plus les entités de cauchemar deux fois quand le gardien valide les encaissements
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- Les messages de récupération de rêve en cas de Rêve de Dragon sont clarifiés
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## 11.2.19 - Les hémorroïdes d'Akarlikarlikar
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- La validation des jets d'encaissement par le Gardien fonctionne de nouveau
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## 11.2.18 - Le bourrichon d'Akarlikarlikar
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- Les différentes listes de la feuille de personnage ont maintenant le bouton pour envoyer dans le tchat
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## 11.2.17 - Le cache-oeil d'Akarlikarlikar
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- Le titre des fenêtre d'objet affiche de nouveau le type traduit
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- Les tooltips des boutons edit/delete sont maintenant en Français
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- La case à cocher "Cacher les points de tâches" fonctionne de nouveau
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- Les personnages non-liés ne sont plus dans les liste de personnages joueurs pour le repos, le stress, la fatigue
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- L'utilisation de Thanatos est visible dans l'onglet Haut-Rêve pour indiquer que la prochaine queue est une ombre
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- La fenêtre des TMRs ne devrait plus afficher une zone noire au lieu de la carte.
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## 11.2.16 - Le Tri d'Akarlikarlikar
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- Tri alphabétique des items dans la fenêtre de création
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- Mise à jour comptage de monde
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## 11.2.15 - La Table d'Akarlikarlikar
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- Tirage automatique de la foce d'une rencontre (via la commande /tmrr)
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- Ajout de boutons pour ajouter des blessures "complètes" (ie avec perte d'endurance/vie)
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## 11.2.14 - Les petits pas d'Akarlikarlikar
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- Correction sur la gestion de la surprise
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- Ordre des messages sur les cases humides
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## 11.2.13 - Les cent pas d'Akarlikarlikar
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- Ajout de la commande /voyage pour gérer la fatigue de marche des voyageurs
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## 11.2.12 - Le somnifère d'Akarlikarlikar
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- Fix: les potions enchantées n'empêchent plus de finir correctement Château Dormant
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## 11.2.11 - Le miroir d'Akarlikarlikar
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- Changement des images de compétence de créatures morsure/pinces pour être dans le thème
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- Suppression de la bordure autour des portraits d'acteurs, remplacés par un légèr éclaircissement du fond
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- Fix: le refoulement ajoute correctement un souffle et revient à 0 en cas d'échec
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## 11.2.10 - Les expériences d'Akarlikarlikar
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- En cas d'expérience des caractéristiques dérivées,
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- si plusieurs caractéristiques pourraient recevoir l'expérience, une fenêtre demande au joueur
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- si une seule caractéristique peut recevoir de l'expérience, c'est attribué automatiquement
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- Si la force est au maximum pour la taille personnage, on ne peut plus gagner d'expérience
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## 11.2.9 - La barbe d'Akarlikarlikar
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- Amélioration des textes de tooltips
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- Les tooltips sont plus dans le thème de couleur du système Rêve de Dragon
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- Ajouts d'icones pour les attaque/initiative/soins dans les raccourcis sur les tokens (HUD)
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- Ajout d'une icône et transformation en bouton du lien pour accéder à l'astrologie et aux chiffres astraux
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- Suppression de message de log inutile sur chaque point de coeur
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- On peut désactiver l'ajustement astrologique sur les jets de chance (pour des jts de chances non liés à une heure)- Fix: suppression de quelques cas d'erreur lors de l'ouverture des TMR
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- Fix: suppression du warning de depréciation effects flags.core.statusId
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- Les sorts en réserve en fleuve sont indiqués sur toutes les cases fleuve
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- Changement de l'icône d'état d'empoignade pour suivre les couleurs des autres icônes d'état
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## 11.2.8 - L'éclairage d'Akarlikarlikar
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## 11.2.8 - L'éclairage d'Akarlikarlikar
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- l'ajustement de la lumière jour/nuit s'étale sur moins de temps (vaisseau et Lyre)
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- l'ajustement de la lumière jour/nuit s'étale sur moins de temps (vaisseau et Lyre)
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- les nouveaux tooltips ne masquent plus l'information d'expérience
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- les nouveaux tooltips ne masquent plus l'information d'expérience
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95
lang/fr.json
95
lang/fr.json
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@ -1,55 +1,56 @@
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{
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{
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"TYPES": {
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"TYPES": {
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"Actor": {
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"Actor": {
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"Personnage": "Personnage",
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"personnage": "Personnage",
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"Creature": "Créature",
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"creature": "Créature",
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"Entite": "Entité de cauchemar",
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"entite": "Entité de cauchemar",
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"Commerce": "Commerce",
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"commerce": "Commerce",
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"Vehicule": "Véhicule"
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"vehicule": "Véhicule"
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},
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},
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"Item": {
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"Item": {
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"Arme": "Arme",
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"arme": "Arme",
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"Armure": "Armure",
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"armure": "Armure",
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"Blessure": "Blessure",
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"blessure": "Blessure",
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"Casetmr": "TMR spéciale",
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"casetmr": "Case TMR spéciale",
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"Chant": "Chant",
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"chant": "Chant",
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"Competence": "Compétence",
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"competence": "Compétence",
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"Competencecreature": "Compétence de créature",
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"competencecreature": "Compétence de créature",
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"Conteneur": "Conteneur",
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"conteneur": "Conteneur",
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"Danse": "Danse",
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"danse": "Danse",
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"Extraitpoetique": "Extrait poetique",
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"empoignade": "Empoignade",
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"Faune": "Faune",
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"extraitpoetique": "Extrait poetique",
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"Gemme": "Gemme",
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"faune": "Faune",
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"Herbe": "Herbe",
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"gemme": "Gemme",
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"Ingredient": "Ingrédient",
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"herbe": "Herbe",
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"Jeu": "Jeu",
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"ingredient": "Ingrédient",
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"Livre": "Livre",
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"jeu": "Jeu",
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"Maladie": "Maladie",
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"livre": "Livre",
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"Meditation": "Méditation",
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"maladie": "Maladie",
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"Monnaie": "Monnaie",
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"meditation": "Méditation",
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"Munition": "Munition",
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"monnaie": "Monnaie",
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"Musique": "Musique",
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"munition": "Munition",
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"Nombreastral": "Nombre astral",
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"musique": "Musique",
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"Nourritureboisson": "Nourriture & boisson",
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"nombreastral": "Nombre astral",
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"Objet": "Objet",
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"nourritureboisson": "Nourriture & boisson",
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"Oeuvre": "Oeuvre",
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"objet": "Objet",
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"Ombre": "Ombre de Thanatos",
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"oeuvre": "Oeuvre",
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"Plante": "Plante",
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"ombre": "Ombre de Thanatos",
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"Poison": "Poison",
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"plante": "Plante",
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"Possession": "Possession",
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"poison": "Poison",
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"Potion": "Potion",
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"possession": "Possession",
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"Queue": "Queue de Dragon",
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"potion": "Potion",
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"Recettealchimique": "Recette alchimique",
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"queue": "Queue de Dragon",
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"Recettecuisine": "Recette de cuisine",
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"recettealchimique": "Recette alchimique",
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"Rencontre": "Rencontre TMR",
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"recettecuisine": "Recette de cuisine",
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"Service": "Service",
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"rencontre": "Rencontre TMR",
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"Signedraconique": "Signe draconique",
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"service": "Service",
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"Sort": "Sort",
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"signedraconique": "Signe draconique",
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"Sortreserve": "Sort en réserve",
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"sort": "Sort",
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"Souffle": "Souffle de Dragon",
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"sortreserve": "Sort en réserve",
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"Tache": "Tâche",
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"souffle": "Souffle de Dragon",
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"Tarot": "Carte de tarot",
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"tache": "Tâche",
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"Tete": "Tête de Dragon"
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"tarot": "Carte de tarot",
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"tete": "Tête de Dragon"
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}
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}
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},
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},
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"EFFECT": {
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"EFFECT": {
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@ -28,7 +28,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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/** @override */
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/** @override */
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static get defaultOptions() {
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static get defaultOptions() {
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return mergeObject(RdDBaseActorReveSheet.defaultOptions, {
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return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, {
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template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
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template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
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width: 550,
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width: 550,
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showCompNiveauBase: false,
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showCompNiveauBase: false,
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@ -39,7 +39,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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/* -------------------------------------------- */
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/* -------------------------------------------- */
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async getData() {
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async getData() {
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let formData = await super.getData();
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let formData = await super.getData();
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mergeObject(formData,
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foundry.utils.mergeObject(formData,
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{
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{
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editable: this.isEditable,
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editable: this.isEditable,
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cssClass: this.isEditable ? "editable" : "locked",
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cssClass: this.isEditable ? "editable" : "locked",
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@ -49,7 +49,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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biographie: await TextEditor.enrichHTML(this.actor.system.biographie, { async: true }),
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biographie: await TextEditor.enrichHTML(this.actor.system.biographie, { async: true }),
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notes: await TextEditor.enrichHTML(this.actor.system.notes, { async: true }),
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notes: await TextEditor.enrichHTML(this.actor.system.notes, { async: true }),
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});
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});
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mergeObject(formData.calc, {
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foundry.utils.mergeObject(formData.calc, {
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surenc: this.actor.computeMalusSurEncombrement(),
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surenc: this.actor.computeMalusSurEncombrement(),
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surprise: RdDBonus.find(this.actor.getSurprise(false)).descr,
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surprise: RdDBonus.find(this.actor.getSurprise(false)).descr,
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resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures),
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resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures),
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@ -80,7 +80,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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// toujours avoir une liste d'armes (pour mettre esquive et corps à corps)
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// toujours avoir une liste d'armes (pour mettre esquive et corps à corps)
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const actor = this.actor;
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const actor = this.actor;
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formData.combat = duplicate(formData.armes);
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formData.combat = foundry.utils.duplicate(formData.armes);
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RdDItemArme.computeNiveauArmes(formData.combat, formData.competences);
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RdDItemArme.computeNiveauArmes(formData.combat, formData.competences);
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formData.combat.push(RdDItemArme.mainsNues(actor));
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formData.combat.push(RdDItemArme.mainsNues(actor));
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formData.combat.push(RdDItemArme.empoignade(actor));
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formData.combat.push(RdDItemArme.empoignade(actor));
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@ -221,7 +221,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
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// Points de reve actuel
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// Points de reve actuel
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||||||
this.html.find('.ptreve-actuel a').click(async event => this.actor.rollCarac('reve-actuel', true))
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this.html.find('.ptreve-actuel a').click(async event => this.actor.rollCarac('reve-actuel', true))
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this.html.find('.empoignade-label a').click(async event => RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor)))
|
this.html.find('.empoignade-label a').click(async event => RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor)))
|
||||||
this.html.find('.arme-label a').click(async event => this.actor.rollArme(duplicate(this._getEventArmeCombat(event))))
|
this.html.find('.arme-label a').click(async event => this.actor.rollArme(foundry.utils.duplicate(this._getEventArmeCombat(event))))
|
||||||
|
|
||||||
// Initiative pour l'arme
|
// Initiative pour l'arme
|
||||||
this.html.find('.arme-initiative a').click(async event => {
|
this.html.find('.arme-initiative a').click(async event => {
|
||||||
|
@ -388,7 +388,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
|
||||||
async _onSplitItem(item, split) {
|
async _onSplitItem(item, split) {
|
||||||
if (split >= 1 && split < item.system.quantite) {
|
if (split >= 1 && split < item.system.quantite) {
|
||||||
await item.diminuerQuantite(split);
|
await item.diminuerQuantite(split);
|
||||||
const splitItem = duplicate(item);
|
const splitItem = foundry.utils.duplicate(item);
|
||||||
splitItem.system.quantite = split;
|
splitItem.system.quantite = split;
|
||||||
await this.actor.createEmbeddedDocuments('Item', [splitItem])
|
await this.actor.createEmbeddedDocuments('Item', [splitItem])
|
||||||
}
|
}
|
||||||
|
|
280
module/actor.js
280
module/actor.js
|
@ -35,6 +35,7 @@ import { ExperienceLog, XP_TOPIC } from "./actor/experience-log.js";
|
||||||
import { TYPES } from "./item.js";
|
import { TYPES } from "./item.js";
|
||||||
import { RdDBaseActorSang } from "./actor/base-actor-sang.js";
|
import { RdDBaseActorSang } from "./actor/base-actor-sang.js";
|
||||||
import { RdDCoeur } from "./coeur/rdd-coeur.js";
|
import { RdDCoeur } from "./coeur/rdd-coeur.js";
|
||||||
|
import { DialogChoixXpCarac } from "./dialog-choix-xp-carac.js";
|
||||||
|
|
||||||
export const MAINS_DIRECTRICES = ['Droitier', 'Gaucher', 'Ambidextre']
|
export const MAINS_DIRECTRICES = ['Droitier', 'Gaucher', 'Ambidextre']
|
||||||
|
|
||||||
|
@ -56,21 +57,20 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
$computeCaracDerivee() {
|
$computeCaracDerivee() {
|
||||||
|
|
||||||
this.system.carac.force.value = Math.min(this.system.carac.force.value, parseInt(this.system.carac.taille.value) + 4);
|
this.system.carac.force.value = Math.min(this.system.carac.force.value, parseInt(this.system.carac.taille.value) + 4);
|
||||||
|
|
||||||
this.system.carac.derobee.value = Math.floor(parseInt(((21 - this.system.carac.taille.value)) + parseInt(this.system.carac.agilite.value)) / 2);
|
|
||||||
let bonusDomKey = Math.floor((parseInt(this.system.carac.force.value) + parseInt(this.system.carac.taille.value)) / 2);
|
|
||||||
let tailleData = RdDCarac.getCaracDerivee(bonusDomKey);
|
|
||||||
this.system.attributs.plusdom.value = tailleData.plusdom;
|
|
||||||
|
|
||||||
this.system.attributs.sconst.value = RdDCarac.calculSConst(this.system.carac.constitution.value);
|
|
||||||
this.system.attributs.sust.value = RdDCarac.getCaracDerivee(this.system.carac.taille.value).sust;
|
|
||||||
|
|
||||||
this.system.attributs.encombrement.value = (parseInt(this.system.carac.force.value) + parseInt(this.system.carac.taille.value)) / 2;
|
|
||||||
this.system.carac.melee.value = Math.floor((parseInt(this.system.carac.force.value) + parseInt(this.system.carac.agilite.value)) / 2);
|
this.system.carac.melee.value = Math.floor((parseInt(this.system.carac.force.value) + parseInt(this.system.carac.agilite.value)) / 2);
|
||||||
this.system.carac.tir.value = Math.floor((parseInt(this.system.carac.vue.value) + parseInt(this.system.carac.dexterite.value)) / 2);
|
this.system.carac.tir.value = Math.floor((parseInt(this.system.carac.vue.value) + parseInt(this.system.carac.dexterite.value)) / 2);
|
||||||
this.system.carac.lancer.value = Math.floor((parseInt(this.system.carac.tir.value) + parseInt(this.system.carac.force.value)) / 2);
|
this.system.carac.lancer.value = Math.floor((parseInt(this.system.carac.tir.value) + parseInt(this.system.carac.force.value)) / 2);
|
||||||
|
this.system.carac.derobee.value = Math.floor(parseInt(((21 - this.system.carac.taille.value)) + parseInt(this.system.carac.agilite.value)) / 2);
|
||||||
|
|
||||||
|
let bonusDomKey = Math.floor((parseInt(this.system.carac.force.value) + parseInt(this.system.carac.taille.value)) / 2);
|
||||||
|
let tailleData = RdDCarac.getCaracDerivee(bonusDomKey);
|
||||||
|
this.system.attributs.plusdom.value = tailleData.plusdom;
|
||||||
|
this.system.attributs.encombrement.value = (parseInt(this.system.carac.force.value) + parseInt(this.system.carac.taille.value)) / 2;
|
||||||
|
|
||||||
|
this.system.attributs.sconst.value = RdDCarac.calculSConst(this.system.carac.constitution.value);
|
||||||
|
this.system.attributs.sust.value = RdDCarac.getCaracDerivee(this.system.carac.taille.value).sust;
|
||||||
this.system.sante.vie.max = Math.ceil((parseInt(this.system.carac.taille.value) + parseInt(this.system.carac.constitution.value)) / 2);
|
this.system.sante.vie.max = Math.ceil((parseInt(this.system.carac.taille.value) + parseInt(this.system.carac.constitution.value)) / 2);
|
||||||
|
|
||||||
this.system.sante.vie.value = Math.min(this.system.sante.vie.value, this.system.sante.vie.max)
|
this.system.sante.vie.value = Math.min(this.system.sante.vie.value, this.system.sante.vie.max)
|
||||||
|
@ -95,30 +95,32 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
return ![TYPES.competencecreature, TYPES.tarot, TYPES.service].includes(item.type)
|
return ![TYPES.competencecreature, TYPES.tarot, TYPES.service].includes(item.type)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
isPersonnageJoueur() {
|
||||||
|
return this.hasPlayerOwner && this.prototypeToken.actorLink
|
||||||
|
}
|
||||||
|
|
||||||
isPersonnage() { return true }
|
isPersonnage() { return true }
|
||||||
isHautRevant() { return this.system.attributs.hautrevant.value != "" }
|
isHautRevant() { return this.system.attributs.hautrevant.value != "" }
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
getAgilite() { return Number(this.system.carac.agilite?.value ?? 0) }
|
getAgilite() { return this.system.carac.agilite?.value ?? 0 }
|
||||||
getChance() { return Number(this.system.carac.chance?.value ?? 0) }
|
getChance() { return this.system.carac.chance?.value ?? 0 }
|
||||||
|
|
||||||
getReveActuel() { return Misc.toInt(this.system.reve?.reve?.value ?? this.carac.reve.value) }
|
getReveActuel() { return this.system.reve?.reve?.value ?? this.carac.reve.value ?? 0 }
|
||||||
getChanceActuel() { return Misc.toInt(this.system.compteurs.chance?.value ?? 10) }
|
getChanceActuel() { return this.system.compteurs.chance?.value ?? 10 }
|
||||||
getMoralTotal() { return Number(this.system.compteurs.moral?.value ?? 0) }
|
getMoralTotal() { return this.system.compteurs.moral?.value ?? 0 }
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
getEtatGeneral(options = { ethylisme: false }) {
|
getEtatGeneral(options = { ethylisme: false }) {
|
||||||
const etatGeneral = Misc.toInt(this.system.compteurs.etat?.value)
|
const etatGeneral = this.system.compteurs.etat?.value ?? 0
|
||||||
if (options.ethylisme) {
|
// Pour les jets d'Ethylisme, on retire le malus d'éthylisme (p.162)
|
||||||
// Pour les jets d'Ethylisme, on retire le malus d'éthylisme (p.162)
|
const annuleMalusEthylisme = options.ethylisme ? this.malusEthylisme() : 0
|
||||||
return etatGeneral - this.malusEthylisme()
|
return etatGeneral - annuleMalusEthylisme
|
||||||
}
|
|
||||||
return etatGeneral
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
getActivePoisons() {
|
getActivePoisons() {
|
||||||
return duplicate(this.items.filter(item => item.type == 'poison' && item.system.active))
|
return foundry.utils.duplicate(this.items.filter(item => item.type == 'poison' && item.system.active))
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
@ -141,7 +143,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
getDemiReve() { return this.system.reve.tmrpos.coord }
|
getDemiReve() { return this.system.reve.tmrpos.coord }
|
||||||
getDraconicList() { return this.itemTypes[TYPES.competence].filter(it => it.system.categorie == 'draconic') }
|
getDraconicList() { return this.itemTypes[TYPES.competence].filter(it => it.system.categorie == 'draconic') }
|
||||||
getBestDraconic() { return duplicate(this.getDraconicList().sort(Misc.descending(it => it.system.niveau)).find(it => true)) }
|
getBestDraconic() { return foundry.utils.duplicate(this.getDraconicList().sort(Misc.descending(it => it.system.niveau)).find(it => true)) }
|
||||||
getDraconicOuPossession() {
|
getDraconicOuPossession() {
|
||||||
return [...this.getDraconicList().filter(it => it.system.niveau >= 0),
|
return [...this.getDraconicList().filter(it => it.system.niveau >= 0),
|
||||||
super.getDraconicOuPossession()]
|
super.getDraconicOuPossession()]
|
||||||
|
@ -152,23 +154,26 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async $perteRevePotionsEnchantees() {
|
async $perteRevePotionsEnchantees() {
|
||||||
let potions = this.itemTypes[TYPES.potion]
|
let potions = this.itemTypes[TYPES.potion]
|
||||||
.filter(it => it.system.categorie.toLowerCase().includes('enchant') && !potion.system.prpermanent)
|
.filter(it => Grammar.includesLowerCaseNoAccent(it.system.categorie, 'enchanté') && !it.system.prpermanent)
|
||||||
|
|
||||||
const potionUpdates = await Promise.all(potions.map(async potion => {
|
const potionUpdates = await Promise.all(potions.map(async it => {
|
||||||
console.log(potion)
|
const nouveauReve = Math.max(it.system.pr - 1, 0)
|
||||||
let nouveauReve = (potion.system.pr > 0) ? potion.system.pr - 1 : 0;
|
|
||||||
const message = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html`, {
|
|
||||||
pr: nouveauReve,
|
|
||||||
alias: this.name,
|
|
||||||
potionName: potion.name,
|
|
||||||
potionImg: potion.img
|
|
||||||
})
|
|
||||||
ChatMessage.create({
|
ChatMessage.create({
|
||||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
|
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
|
||||||
content: message
|
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html`, {
|
||||||
});
|
pr: nouveauReve,
|
||||||
return { _id: potion._id, 'system.pr': nouveauReve };
|
alias: this.name,
|
||||||
|
potionName: it.name,
|
||||||
|
potionImg: it.img
|
||||||
|
})
|
||||||
|
})
|
||||||
|
return {
|
||||||
|
_id: it._id,
|
||||||
|
'system.pr': nouveauReve,
|
||||||
|
'system.quantite': nouveauReve > 0 ? it.system.quantite : 0
|
||||||
|
}
|
||||||
}))
|
}))
|
||||||
|
|
||||||
await this.updateEmbeddedDocuments('Item', potionUpdates);
|
await this.updateEmbeddedDocuments('Item', potionUpdates);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -342,7 +347,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
const timestamp = game.system.rdd.calendrier.getTimestamp()
|
const timestamp = game.system.rdd.calendrier.getTimestamp()
|
||||||
const blessures = this.filterItems(it => it.system.gravite > 0, TYPES.blessure).sort(Misc.ascending(it => it.system.gravite))
|
const blessures = this.filterItems(it => it.system.gravite > 0, TYPES.blessure).sort(Misc.ascending(it => it.system.gravite))
|
||||||
|
|
||||||
await Promise.all(blessures.map(b => b.recuperationBlessure({
|
await Promise.all(blessures.map(async b => b.recuperationBlessure({
|
||||||
actor: this,
|
actor: this,
|
||||||
timestamp,
|
timestamp,
|
||||||
message,
|
message,
|
||||||
|
@ -399,7 +404,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
content: 'Remise à neuf de ' + this.name
|
content: 'Remise à neuf de ' + this.name
|
||||||
});
|
});
|
||||||
await this.supprimerBlessures(it => true);
|
await this.supprimerBlessures(it => true);
|
||||||
await this.removeEffects(e => e.flags.core.statusId !== STATUSES.StatusDemiReve);
|
await this.removeEffects(e => e.id != STATUSES.StatusDemiReve);
|
||||||
const updates = {
|
const updates = {
|
||||||
'system.sante.endurance.value': this.system.sante.endurance.max,
|
'system.sante.endurance.value': this.system.sante.endurance.max,
|
||||||
'system.sante.vie.value': this.system.sante.vie.max,
|
'system.sante.vie.value': this.system.sante.vie.max,
|
||||||
|
@ -424,7 +429,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
let jetsReve = [];
|
let jetsReve = [];
|
||||||
let dormi = await this.dormirDesHeures(jetsReve, message, heures, options);
|
let dormi = await this.dormirDesHeures(jetsReve, message, heures, options);
|
||||||
if (jetsReve.length > 0) {
|
if (jetsReve.length > 0) {
|
||||||
message.content += `Vous récupérez ${jetsReve.map(it => it < 0 ? '(dragon)' : it).reduce(Misc.joining("+"))} Points de rêve. `;
|
message.content += `Vous récupérez ${jetsReve.map(it => it < 0 ? '0 (réveil)' : it).reduce(Misc.joining("+"))} Points de rêve. `;
|
||||||
}
|
}
|
||||||
if (dormi.etat == 'eveil') {
|
if (dormi.etat == 'eveil') {
|
||||||
await this.reveilReveDeDragon(message, dormi.heures);
|
await this.reveilReveDeDragon(message, dormi.heures);
|
||||||
|
@ -445,7 +450,6 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
}
|
}
|
||||||
|
|
||||||
async reveilReveDeDragon(message, heures) {
|
async reveilReveDeDragon(message, heures) {
|
||||||
message.content += 'Vous êtes réveillé par un Rêve de Dragon.';
|
|
||||||
const restant = Math.max(this.system.sommeil?.heures - heures, 0)
|
const restant = Math.max(this.system.sommeil?.heures - heures, 0)
|
||||||
if (restant > 0) {
|
if (restant > 0) {
|
||||||
await this.update({ 'system.sommeil': { heures: restant } });
|
await this.update({ 'system.sommeil': { heures: restant } });
|
||||||
|
@ -659,7 +663,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
this.setPointsDeChance(to);
|
this.setPointsDeChance(to);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
let selectedCarac = RdDBaseActor._findCaracByName(this.system.carac, caracName);
|
let selectedCarac = this.findCaracByName(caracName);
|
||||||
const from = selectedCarac.value
|
const from = selectedCarac.value
|
||||||
await this.update({ [`system.carac.${caracName}.value`]: to });
|
await this.update({ [`system.carac.${caracName}.value`]: to });
|
||||||
await ExperienceLog.add(this, XP_TOPIC.CARAC, from, to, caracName);
|
await ExperienceLog.add(this, XP_TOPIC.CARAC, from, to, caracName);
|
||||||
|
@ -670,7 +674,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
if (caracName == 'Taille') {
|
if (caracName == 'Taille') {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
let selectedCarac = RdDBaseActor._findCaracByName(this.system.carac, caracName);
|
let selectedCarac = this.findCaracByName(caracName);
|
||||||
if (!selectedCarac.derivee) {
|
if (!selectedCarac.derivee) {
|
||||||
const from = Number(selectedCarac.xp);
|
const from = Number(selectedCarac.xp);
|
||||||
await this.update({ [`system.carac.${caracName}.xp`]: to });
|
await this.update({ [`system.carac.${caracName}.xp`]: to });
|
||||||
|
@ -684,9 +688,9 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
if (caracName == 'Taille') {
|
if (caracName == 'Taille') {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
let carac = RdDBaseActor._findCaracByName(this.system.carac, caracName);
|
let carac = this.findCaracByName(caracName);
|
||||||
if (carac) {
|
if (carac) {
|
||||||
carac = duplicate(carac);
|
carac = foundry.utils.duplicate(carac);
|
||||||
const fromXp = Number(carac.xp);
|
const fromXp = Number(carac.xp);
|
||||||
const fromValue = Number(carac.value);
|
const fromValue = Number(carac.value);
|
||||||
let toXp = fromXp;
|
let toXp = fromXp;
|
||||||
|
@ -822,7 +826,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
|
|
||||||
async deleteExperienceLog(from, count) {
|
async deleteExperienceLog(from, count) {
|
||||||
if (from >= 0 && count > 0) {
|
if (from >= 0 && count > 0) {
|
||||||
let expLog = duplicate(this.system.experiencelog);
|
let expLog = foundry.utils.duplicate(this.system.experiencelog);
|
||||||
expLog.splice(from, count);
|
expLog.splice(from, count);
|
||||||
await this.update({ [`system.experiencelog`]: expLog });
|
await this.update({ [`system.experiencelog`]: expLog });
|
||||||
}
|
}
|
||||||
|
@ -896,7 +900,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async ajouterRefoulement(value = 1, refouler) {
|
async ajouterRefoulement(value = 1, refouler) {
|
||||||
const refoulement = this.system.reve.refoulement.value + value;
|
let refoulement = this.system.reve.refoulement.value + value;
|
||||||
const roll = new Roll("1d20");
|
const roll = new Roll("1d20");
|
||||||
await roll.evaluate({ async: true });
|
await roll.evaluate({ async: true });
|
||||||
await roll.toMessage({ flavor: `${this.name} refoule ${refouler} pour ${value} points de refoulement (total: ${refoulement})` });
|
await roll.toMessage({ flavor: `${this.name} refoule ${refouler} pour ${value} points de refoulement (total: ${refoulement})` });
|
||||||
|
@ -1166,8 +1170,8 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
title: "Nourriture brute",
|
title: "Nourriture brute",
|
||||||
content: `Que faire de votre ${item.name}`,
|
content: `Que faire de votre ${item.name}`,
|
||||||
buttons: {
|
buttons: {
|
||||||
'cuisiner': { icon: '<i class="fas fa-check"></i>', label: 'Cuisiner', callback: async () => await this.preparerNourriture(item) },
|
'cuisiner': { icon: '<i class="fa-solid fa-utensils"></i>', label: 'Cuisiner', callback: async () => await this.preparerNourriture(item) },
|
||||||
'manger': { icon: '<i class="fas fa-check"></i>', label: 'Manger cru', callback: async () => await this.mangerNourriture(item, onActionItem) }
|
'manger': { icon: '<i class="fa-solid fa-drumstick-bite"></i>', label: 'Manger cru', callback: async () => await this.mangerNourriture(item, onActionItem) }
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
return utilisation.render(true);
|
return utilisation.render(true);
|
||||||
|
@ -1307,7 +1311,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async saouler(forceAlcool, alcool = undefined) {
|
async saouler(forceAlcool, alcool = undefined) {
|
||||||
let ethylisme = duplicate(this.system.compteurs.ethylisme);
|
let ethylisme = foundry.utils.duplicate(this.system.compteurs.ethylisme);
|
||||||
|
|
||||||
const etat = this.getEtatGeneral({ ethylisme: true });
|
const etat = this.getEtatGeneral({ ethylisme: true });
|
||||||
const nbDoses = Number(this.system.compteurs.ethylisme.nb_doses || 0);
|
const nbDoses = Number(this.system.compteurs.ethylisme.nb_doses || 0);
|
||||||
|
@ -1328,7 +1332,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
}
|
}
|
||||||
|
|
||||||
await RdDResolutionTable.rollData(ethylismeData.jetVie);
|
await RdDResolutionTable.rollData(ethylismeData.jetVie);
|
||||||
this._appliquerExperienceRollData(ethylismeData.jetVie);
|
this._gererExperience(ethylismeData.jetVie);
|
||||||
RollDataAjustements.calcul(ethylismeData.jetVie, this);
|
RollDataAjustements.calcul(ethylismeData.jetVie, this);
|
||||||
if (ethylismeData.jetVie.rolled.isSuccess) {
|
if (ethylismeData.jetVie.rolled.isSuccess) {
|
||||||
ethylisme.nb_doses++;
|
ethylisme.nb_doses++;
|
||||||
|
@ -1360,7 +1364,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
finalLevel: Number(ethylisme.value) + Number(this.system.compteurs.moral.value)
|
finalLevel: Number(ethylisme.value) + Number(this.system.compteurs.moral.value)
|
||||||
}
|
}
|
||||||
await RdDResolutionTable.rollData(ethylismeData.jetVolonte);
|
await RdDResolutionTable.rollData(ethylismeData.jetVolonte);
|
||||||
this._appliquerExperienceRollData(ethylismeData.jetVolonte);
|
this._gererExperience(ethylismeData.jetVolonte);
|
||||||
RollDataAjustements.calcul(ethylismeData.jetVolonte, this);
|
RollDataAjustements.calcul(ethylismeData.jetVolonte, this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1472,13 +1476,19 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
isCaracMax(code) {
|
||||||
|
if (code == 'force' && parseInt(this.system.carac.force.value) >= parseInt(this.system.carac.taille.value) + 4) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false
|
||||||
|
}
|
||||||
async checkCaracXP(caracName, display = true) {
|
async checkCaracXP(caracName, display = true) {
|
||||||
let carac = RdDBaseActor._findCaracByName(this.system.carac, caracName);
|
let carac = this.findCaracByName(caracName);
|
||||||
if (carac && carac.xp > 0) {
|
if (carac && carac.xp > 0) {
|
||||||
const niveauSuivant = Number(carac.value) + 1;
|
const niveauSuivant = Number(carac.value) + 1;
|
||||||
let xpNeeded = RdDCarac.getCaracNextXp(niveauSuivant);
|
let xpNeeded = RdDCarac.getCaracNextXp(niveauSuivant);
|
||||||
if (carac.xp >= xpNeeded) {
|
if (carac.xp >= xpNeeded) {
|
||||||
carac = duplicate(carac);
|
carac = foundry.utils.duplicate(carac);
|
||||||
carac.value = niveauSuivant;
|
carac.value = niveauSuivant;
|
||||||
|
|
||||||
let checkXp = {
|
let checkXp = {
|
||||||
|
@ -1508,7 +1518,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
if (compData && newXP > 0) {
|
if (compData && newXP > 0) {
|
||||||
let xpNeeded = RdDItemCompetence.getCompetenceNextXp(compData.system.niveau + 1);
|
let xpNeeded = RdDItemCompetence.getCompetenceNextXp(compData.system.niveau + 1);
|
||||||
if (newXP >= xpNeeded) {
|
if (newXP >= xpNeeded) {
|
||||||
let newCompData = duplicate(compData);
|
let newCompData = foundry.utils.duplicate(compData);
|
||||||
newCompData.system.niveau += 1;
|
newCompData.system.niveau += 1;
|
||||||
newCompData.system.xp = newXP;
|
newCompData.system.xp = newXP;
|
||||||
let checkXp = {
|
let checkXp = {
|
||||||
|
@ -1534,8 +1544,11 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
async appliquerAjoutExperience(rollData, hideChatMessage = 'show') {
|
async appliquerAjoutExperience(rollData, hideChatMessage = 'show') {
|
||||||
hideChatMessage = hideChatMessage == 'hide' || (Misc.isRollModeHiddenToPlayer() && !game.user.isGM)
|
hideChatMessage = hideChatMessage == 'hide' || (Misc.isRollModeHiddenToPlayer() && !game.user.isGM)
|
||||||
let xpData = await this._appliquerExperience(rollData.rolled, rollData.selectedCarac.label, rollData.competence, rollData.jetResistance);
|
let xpData = await this._appliquerExperience(rollData.rolled, rollData.selectedCarac.label, rollData.competence, rollData.jetResistance);
|
||||||
if (xpData) {
|
if (xpData.length) {
|
||||||
const content = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-gain-xp.html`, xpData);
|
const content = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-gain-xp.html`, {
|
||||||
|
actor: this,
|
||||||
|
xpData
|
||||||
|
})
|
||||||
if (hideChatMessage) {
|
if (hideChatMessage) {
|
||||||
ChatUtility.blindMessageToGM({ content: content });
|
ChatUtility.blindMessageToGM({ content: content });
|
||||||
}
|
}
|
||||||
|
@ -1611,14 +1624,14 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
// Duplication car les pts de reve sont modifiés dans le sort
|
// Duplication car les pts de reve sont modifiés dans le sort
|
||||||
let sorts = duplicate(this.$filterSortList(this.itemTypes['sort'], coord));
|
let sorts = foundry.utils.duplicate(this.$filterSortList(this.itemTypes['sort'], coord));
|
||||||
if (sorts.length == 0) {
|
if (sorts.length == 0) {
|
||||||
ui.notifications.info(`Aucun sort disponible en ${TMRUtility.getTMR(coord).label} !`);
|
ui.notifications.info(`Aucun sort disponible en ${TMRUtility.getTMR(coord).label} !`);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
const draconicList = this.computeDraconicAndSortIndex(sorts);
|
const draconicList = this.computeDraconicAndSortIndex(sorts);
|
||||||
const reve = duplicate(this.system.carac.reve);
|
const reve = foundry.utils.duplicate(this.system.carac.reve);
|
||||||
|
|
||||||
const dialog = await this.openRollDialog({
|
const dialog = await this.openRollDialog({
|
||||||
name: 'lancer-un-sort',
|
name: 'lancer-un-sort',
|
||||||
|
@ -1698,7 +1711,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
if (rollData.competence.name.includes('Thanatos')) { // Si Thanatos
|
if (rollData.competence.name.includes('Thanatos')) { // Si Thanatos
|
||||||
await this.update({ "system.reve.reve.thanatosused": true });
|
await this.update({ "system.reve.reve.thanatosused": true });
|
||||||
}
|
}
|
||||||
let reveActuel = this.system.reve.reve.value;
|
let reveActuel = parseInt(this.system.reve.reve.value)
|
||||||
if (rolled.isSuccess) { // Réussite du sort !
|
if (rolled.isSuccess) { // Réussite du sort !
|
||||||
if (rolled.isPart) {
|
if (rolled.isPart) {
|
||||||
rollData.depenseReve = Math.max(Math.floor(rollData.depenseReve / 2), 1);
|
rollData.depenseReve = Math.max(Math.floor(rollData.depenseReve / 2), 1);
|
||||||
|
@ -1717,7 +1730,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
else {
|
else {
|
||||||
rollData.depenseReve = 0;
|
rollData.depenseReve = 0;
|
||||||
rollData.show.reveInsuffisant = true;
|
rollData.show.reveInsuffisant = true;
|
||||||
mergeObject(rollData.rolled, RdDResolutionTable.getResultat("echec"), { overwrite: true });
|
foundry.utils.mergeObject(rollData.rolled, RdDResolutionTable.getResultat("echec"), { overwrite: true });
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
if (rolled.isETotal) { // Echec total !
|
if (rolled.isETotal) { // Echec total !
|
||||||
|
@ -1765,13 +1778,13 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
};
|
};
|
||||||
RollDataAjustements.calcul(rollData, this);
|
RollDataAjustements.calcul(rollData, this);
|
||||||
await RdDResolutionTable.rollData(rollData);
|
await RdDResolutionTable.rollData(rollData);
|
||||||
this._appliquerExperienceRollData(rollData);
|
this._gererExperience(rollData);
|
||||||
await RdDResolutionTable.displayRollData(rollData, this)
|
await RdDResolutionTable.displayRollData(rollData, this)
|
||||||
return rollData.rolled;
|
return rollData.rolled;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
_appliquerExperienceRollData(rollData) {
|
_gererExperience(rollData) {
|
||||||
const callback = this.createCallbackExperience();
|
const callback = this.createCallbackExperience();
|
||||||
if (callback.condition(rollData)) {
|
if (callback.condition(rollData)) {
|
||||||
callback.action(rollData);
|
callback.action(rollData);
|
||||||
|
@ -1804,7 +1817,10 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
}
|
}
|
||||||
|
|
||||||
blessuresASoigner() {
|
blessuresASoigner() {
|
||||||
return this.filterItems(it => it.system.gravite > 0 && it.system.gravite <= 6 && !(it.system.premierssoins.done && it.system.soinscomplets.done), 'blessure')
|
return (this.itemTypes[TYPES.blessure])
|
||||||
|
.filter(it => it.system.gravite > 0 && it.system.gravite <= 6)
|
||||||
|
.filter(it => !(it.system.premierssoins.done && it.system.soinscomplets.done))
|
||||||
|
.sort(Misc.descending(b => (b.system.premierssoins.done ? "A" : "B") + b.system.gravite))
|
||||||
}
|
}
|
||||||
|
|
||||||
async getTacheBlessure(blesse, blessure) {
|
async getTacheBlessure(blesse, blessure) {
|
||||||
|
@ -1856,7 +1872,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
diffConditions: 0,
|
diffConditions: 0,
|
||||||
use: { libre: false, conditions: true },
|
use: { libre: false, conditions: true },
|
||||||
carac: {
|
carac: {
|
||||||
[tacheData.system.carac]: duplicate(this.system.carac[tacheData.system.carac])
|
[tacheData.system.carac]: foundry.utils.duplicate(this.system.carac[tacheData.system.carac])
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
callbackAction: r => this._tacheResult(r, options)
|
callbackAction: r => this._tacheResult(r, options)
|
||||||
|
@ -1867,7 +1883,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
async _tacheResult(rollData, options) {
|
async _tacheResult(rollData, options) {
|
||||||
// Mise à jour de la tache
|
// Mise à jour de la tache
|
||||||
rollData.appliquerFatigue = ReglesOptionnelles.isUsing("appliquer-fatigue");
|
rollData.appliquerFatigue = ReglesOptionnelles.isUsing("appliquer-fatigue");
|
||||||
rollData.tache = duplicate(rollData.tache);
|
rollData.tache = foundry.utils.duplicate(rollData.tache);
|
||||||
rollData.tache.system.points_de_tache_courant += rollData.rolled.ptTache;
|
rollData.tache.system.points_de_tache_courant += rollData.rolled.ptTache;
|
||||||
if (rollData.rolled.isETotal) {
|
if (rollData.rolled.isETotal) {
|
||||||
rollData.tache.system.difficulte--;
|
rollData.tache.system.difficulte--;
|
||||||
|
@ -1891,21 +1907,21 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async _rollArt(artData, selected, oeuvre, callbackAction = r => this._resultArt(r)) {
|
async _rollArt(artData, selected, oeuvre, callbackAction = r => this._resultArt(r)) {
|
||||||
oeuvre.system.niveau = oeuvre.system.niveau ?? 0;
|
oeuvre.system.niveau = oeuvre.system.niveau ?? 0;
|
||||||
mergeObject(artData,
|
foundry.utils.mergeObject(artData,
|
||||||
{
|
{
|
||||||
oeuvre: oeuvre,
|
oeuvre: oeuvre,
|
||||||
art: oeuvre.type,
|
art: oeuvre.type,
|
||||||
competence: duplicate(this.getCompetence(artData.compName ?? oeuvre.system.competence ?? artData.art)),
|
competence: foundry.utils.duplicate(this.getCompetence(artData.compName ?? oeuvre.system.competence ?? artData.art)),
|
||||||
diffLibre: - oeuvre.system.niveau,
|
diffLibre: - oeuvre.system.niveau,
|
||||||
diffConditions: 0,
|
diffConditions: 0,
|
||||||
use: { libre: false, conditions: true, surenc: false },
|
use: { libre: false, conditions: true, surenc: false },
|
||||||
selectedCarac: duplicate(this.system.carac[selected])
|
selectedCarac: foundry.utils.duplicate(this.system.carac[selected])
|
||||||
},
|
},
|
||||||
{ overwrite: false });
|
{ overwrite: false });
|
||||||
artData.competence.system.defaut_carac = selected;
|
artData.competence.system.defaut_carac = selected;
|
||||||
if (!artData.forceCarac) {
|
if (!artData.forceCarac) {
|
||||||
artData.forceCarac = {};
|
artData.forceCarac = {};
|
||||||
artData.forceCarac[selected] = duplicate(this.system.carac[selected]);
|
artData.forceCarac[selected] = foundry.utils.duplicate(this.system.carac[selected]);
|
||||||
}
|
}
|
||||||
|
|
||||||
await this.openRollDialog({
|
await this.openRollDialog({
|
||||||
|
@ -1929,19 +1945,19 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async rollChant(id) {
|
async rollChant(id) {
|
||||||
const artData = { art: 'chant', verbe: 'Chanter' };
|
const artData = { art: 'chant', verbe: 'Chanter' };
|
||||||
const oeuvre = duplicate(this.getChant(id));
|
const oeuvre = foundry.utils.duplicate(this.getChant(id));
|
||||||
await this._rollArt(artData, "ouie", oeuvre);
|
await this._rollArt(artData, "ouie", oeuvre);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async rollDanse(id) {
|
async rollDanse(id) {
|
||||||
const artData = { art: 'danse', verbe: 'Danser', forceCarac: {} };
|
const artData = { art: 'danse', verbe: 'Danser', forceCarac: {} };
|
||||||
const oeuvre = duplicate(this.findItemLike(id, artData.art));
|
const oeuvre = foundry.utils.duplicate(this.findItemLike(id, artData.art));
|
||||||
if (oeuvre.system.agilite) {
|
if (oeuvre.system.agilite) {
|
||||||
artData.forceCarac['agilite'] = duplicate(this.system.carac.agilite);
|
artData.forceCarac['agilite'] = foundry.utils.duplicate(this.system.carac.agilite);
|
||||||
}
|
}
|
||||||
if (oeuvre.system.apparence) {
|
if (oeuvre.system.apparence) {
|
||||||
artData.forceCarac['apparence'] = duplicate(this.system.carac.apparence);
|
artData.forceCarac['apparence'] = foundry.utils.duplicate(this.system.carac.apparence);
|
||||||
}
|
}
|
||||||
const selectedCarac = this._getCaracDanse(oeuvre);
|
const selectedCarac = this._getCaracDanse(oeuvre);
|
||||||
await this._rollArt(artData, selectedCarac, oeuvre);
|
await this._rollArt(artData, selectedCarac, oeuvre);
|
||||||
|
@ -2044,7 +2060,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
const artData = {
|
const artData = {
|
||||||
art: 'jeu', verbe: 'Jeu',
|
art: 'jeu', verbe: 'Jeu',
|
||||||
use: { libre: true, conditions: true, },
|
use: { libre: true, conditions: true, },
|
||||||
competence: duplicate(this.getCompetence('jeu')),
|
competence: foundry.utils.duplicate(this.getCompetence('jeu')),
|
||||||
forceCarac: {}
|
forceCarac: {}
|
||||||
};
|
};
|
||||||
listCarac.forEach(c => artData.forceCarac[c] = this.system.carac[c]);
|
listCarac.forEach(c => artData.forceCarac[c] = this.system.carac[c]);
|
||||||
|
@ -2055,14 +2071,14 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
|
|
||||||
async rollOeuvre(id) {
|
async rollOeuvre(id) {
|
||||||
const artData = { art: 'oeuvre', verbe: 'Interpréter' }
|
const artData = { art: 'oeuvre', verbe: 'Interpréter' }
|
||||||
const oeuvre = duplicate(this.findItemLike(id, artData.art))
|
const oeuvre = foundry.utils.duplicate(this.findItemLike(id, artData.art))
|
||||||
await this._rollArt(artData, oeuvre.system.default_carac, oeuvre)
|
await this._rollArt(artData, oeuvre.system.default_carac, oeuvre)
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async rollMeditation(id) {
|
async rollMeditation(id) {
|
||||||
const meditation = duplicate(this.getMeditation(id));
|
const meditation = foundry.utils.duplicate(this.getMeditation(id));
|
||||||
const competence = duplicate(this.getCompetence(meditation.system.competence));
|
const competence = foundry.utils.duplicate(this.getCompetence(meditation.system.competence));
|
||||||
competence.system.defaut_carac = "intellect"; // Meditation = toujours avec intellect
|
competence.system.defaut_carac = "intellect"; // Meditation = toujours avec intellect
|
||||||
let meditationData = {
|
let meditationData = {
|
||||||
competence: competence,
|
competence: competence,
|
||||||
|
@ -2128,7 +2144,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
}
|
}
|
||||||
let draconicList = this.getDraconicList()
|
let draconicList = this.getDraconicList()
|
||||||
.map(draconic => {
|
.map(draconic => {
|
||||||
let draconicLecture = duplicate(draconic);
|
let draconicLecture = foundry.utils.duplicate(draconic);
|
||||||
draconicLecture.system.defaut_carac = "intellect";
|
draconicLecture.system.defaut_carac = "intellect";
|
||||||
return draconicLecture;
|
return draconicLecture;
|
||||||
});
|
});
|
||||||
|
@ -2252,7 +2268,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
async _appliquerExperience(rolled, caracName, competence, jetResistance) {
|
async _appliquerExperience(rolled, caracName, competence, jetResistance) {
|
||||||
// Pas d'XP
|
// Pas d'XP
|
||||||
if (!rolled.isPart || rolled.finalLevel >= 0) {
|
if (!rolled.isPart || rolled.finalLevel >= 0) {
|
||||||
return undefined;
|
return []
|
||||||
}
|
}
|
||||||
if (this.checkDesirLancinant()) {
|
if (this.checkDesirLancinant()) {
|
||||||
// Cas de désir lancinant, pas d'expérience sur particulière
|
// Cas de désir lancinant, pas d'expérience sur particulière
|
||||||
|
@ -2260,11 +2276,9 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
content: `Vous souffrez au moins d'un Désir Lancinant, vous ne pouvez pas gagner d'expérience sur une Particulière tant que le désir n'est pas assouvi`,
|
content: `Vous souffrez au moins d'un Désir Lancinant, vous ne pouvez pas gagner d'expérience sur une Particulière tant que le désir n'est pas assouvi`,
|
||||||
whisper: ChatMessage.getWhisperRecipients(this.name)
|
whisper: ChatMessage.getWhisperRecipients(this.name)
|
||||||
});
|
});
|
||||||
return undefined;
|
return []
|
||||||
}
|
}
|
||||||
if (caracName == 'Vie') caracName = 'constitution';
|
|
||||||
if (caracName == 'derobee') caracName = 'agilite';
|
|
||||||
if (caracName == 'reve-actuel') caracName = 'reve';
|
|
||||||
let xp = Math.abs(rolled.finalLevel);
|
let xp = Math.abs(rolled.finalLevel);
|
||||||
// impair: arrondi inférieur en carac
|
// impair: arrondi inférieur en carac
|
||||||
let xpCarac = competence ? Math.floor(xp / 2) : Math.max(Math.floor(xp / 2), 1);
|
let xpCarac = competence ? Math.floor(xp / 2) : Math.max(Math.floor(xp / 2), 1);
|
||||||
|
@ -2277,11 +2291,10 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
// max 1 xp sur jets de résistance
|
// max 1 xp sur jets de résistance
|
||||||
xpCarac = Math.min(1, xpCarac);
|
xpCarac = Math.min(1, xpCarac);
|
||||||
}
|
}
|
||||||
let xpData = { alias: this.name, caracName, xpCarac, competence, xpCompetence };
|
return [
|
||||||
|
...(await this._xpCompetence({ competence, xpCompetence })),
|
||||||
await this._xpCompetence(xpData);
|
...(await this._xpCarac({ caracName, xpCarac }))
|
||||||
await this._xpCarac(xpData);
|
];
|
||||||
return xpData;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
@ -2289,52 +2302,87 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
if (xpData.competence) {
|
if (xpData.competence) {
|
||||||
const from = Number(xpData.competence.system.xp);
|
const from = Number(xpData.competence.system.xp);
|
||||||
const to = from + xpData.xpCompetence;
|
const to = from + xpData.xpCompetence;
|
||||||
let update = { _id: xpData.competence._id, 'system.xp': to };
|
await this.updateEmbeddedDocuments('Item', [{ _id: xpData.competence._id, 'system.xp': to }]);
|
||||||
await this.updateEmbeddedDocuments('Item', [update]);
|
|
||||||
xpData.checkComp = await this.checkCompetenceXP(xpData.competence.name, undefined, false);
|
xpData.checkComp = await this.checkCompetenceXP(xpData.competence.name, undefined, false);
|
||||||
await ExperienceLog.add(this, XP_TOPIC.XP, from, to, xpData.competence.name);
|
await ExperienceLog.add(this, XP_TOPIC.XP, from, to, xpData.competence.name);
|
||||||
|
return [xpData]
|
||||||
}
|
}
|
||||||
|
return []
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async _xpCarac(xpData) {
|
async _xpCarac(xpData) {
|
||||||
if (xpData.xpCarac > 0) {
|
if (xpData.xpCarac > 0) {
|
||||||
let carac = duplicate(this.system.carac);
|
const carac = foundry.utils.duplicate(this.system.carac)
|
||||||
let selectedCarac = RdDBaseActor._findCaracByName(carac, xpData.caracName);
|
const code = RdDBaseActor._findCaracNode(carac, xpData.caracName)
|
||||||
if (!selectedCarac.derivee) {
|
const selectedCarac = carac[code]
|
||||||
const from = Number(selectedCarac.xp);
|
if (this.isCaracMax(code)) {
|
||||||
const to = from + xpData.xpCarac;
|
ui.notifications.info(`Pas d'expérience: la caractéristique '${selectedCarac.label}' est déjà au maximum pour ${this.name}`)
|
||||||
selectedCarac.xp = to;
|
return []
|
||||||
await this.update({ "system.carac": carac });
|
|
||||||
xpData.checkCarac = await this.checkCaracXP(selectedCarac.label, false);
|
|
||||||
await ExperienceLog.add(this, XP_TOPIC.XPCARAC, from, to, xpData.caracName);
|
|
||||||
} else {
|
|
||||||
xpData.caracRepartitionManuelle = true;
|
|
||||||
}
|
}
|
||||||
|
if (selectedCarac && !selectedCarac.derivee) {
|
||||||
|
const from = Number(selectedCarac.xp)
|
||||||
|
const to = from + xpData.xpCarac
|
||||||
|
selectedCarac.xp = to
|
||||||
|
await this.update({ "system.carac": carac })
|
||||||
|
xpData.checkCarac = await this.checkCaracXP(selectedCarac.label, false)
|
||||||
|
await ExperienceLog.add(this, XP_TOPIC.XPCARAC, from, to, xpData.caracName)
|
||||||
|
return [xpData]
|
||||||
|
} else {
|
||||||
|
return await this._xpCaracDerivee(xpData)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return []
|
||||||
|
}
|
||||||
|
|
||||||
|
async _xpCaracDerivee(xpData) {
|
||||||
|
const caracs = RdDActor._getComposantsCaracDerivee(xpData.caracName)
|
||||||
|
.map(c => foundry.utils.mergeObject(this.system.carac[c], { isMax: this.isCaracMax(c) }))
|
||||||
|
switch (caracs.filter(it => !it.isMax).length) {
|
||||||
|
case 0:
|
||||||
|
xpData.caracRepartitionManuelle = true;
|
||||||
|
return [xpData]
|
||||||
|
case 1:
|
||||||
|
xpData.caracName = caracs.find(it => !it.isMax).label
|
||||||
|
return this._xpCarac(xpData)
|
||||||
|
default:
|
||||||
|
await DialogChoixXpCarac.choix(this, xpData, caracs)
|
||||||
|
return []
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static _getComposantsCaracDerivee(caracName) {
|
||||||
|
switch (Grammar.toLowerCaseNoAccent(caracName)) {
|
||||||
|
case 'vie': return ['constitution']
|
||||||
|
case 'tir': return ['vue', 'dexterite']
|
||||||
|
case 'lancer': return ['force', 'dexterite', 'vue']
|
||||||
|
case 'melee': return ['force', 'agilite']
|
||||||
|
case 'derobee': return ['agilite']
|
||||||
|
}
|
||||||
|
return []
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async resetNombresAstraux() {
|
async deleteNombresAstraux() {
|
||||||
const deletions = this.itemTypes['nombreastral'].map(it => it._id);
|
const deletions = this.itemTypes['nombreastral'].map(it => it._id);
|
||||||
await this.deleteEmbeddedDocuments("Item", deletions);
|
await this.deleteEmbeddedDocuments("Item", deletions);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async ajouteNombreAstral(callData) {
|
async ajouteNombreAstral(date, nbAstral, isValid) {
|
||||||
const indexDate = Number.parseInt(callData.date);
|
const indexDate = Number.parseInt(date);
|
||||||
// Ajout du nombre astral
|
// Ajout du nombre astral
|
||||||
const item = {
|
const item = {
|
||||||
name: "Nombre Astral", type: "nombreastral", system:
|
name: "Nombre Astral", type: "nombreastral", system:
|
||||||
{
|
{
|
||||||
value: callData.nbAstral,
|
value: nbAstral,
|
||||||
istrue: callData.isvalid,
|
istrue: isValid,
|
||||||
jourindex: indexDate,
|
jourindex: indexDate,
|
||||||
jourlabel: RdDTimestamp.formatIndexDate(indexDate)
|
jourlabel: RdDTimestamp.formatIndexDate(indexDate)
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
await this.createEmbeddedDocuments("Item", [item]);
|
await this.createEmbeddedDocuments("Item", [item]);
|
||||||
game.system.rdd.calendrier.notifyChangeNombresAstraux();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
async supprimerAnciensNombresAstraux() {
|
async supprimerAnciensNombresAstraux() {
|
||||||
|
@ -2415,7 +2463,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
draconic: this.getDraconicList(),
|
draconic: this.getDraconicList(),
|
||||||
sort: this.itemTypes['sort'],
|
sort: this.itemTypes['sort'],
|
||||||
signes: this.itemTypes['signedraconique'],
|
signes: this.itemTypes['signedraconique'],
|
||||||
caracReve: this.system.carac.reve.value,
|
caracReve: parseInt(this.system.carac.reve.value),
|
||||||
pointsReve: this.getReveActuel(),
|
pointsReve: this.getReveActuel(),
|
||||||
isRapide: isRapide,
|
isRapide: isRapide,
|
||||||
isGM: game.user.isGM,
|
isGM: game.user.isGM,
|
||||||
|
@ -2506,7 +2554,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
verifierForceMin(item) {
|
verifierForceMin(item) {
|
||||||
if (item.type == 'arme' && item.system.force > this.system.carac.force.value) {
|
if (item.type == 'arme' && item.system.force > parseInt(this.system.carac.force.value)) {
|
||||||
ChatMessage.create({
|
ChatMessage.create({
|
||||||
content: `<strong>${this.name} s'est équipé(e) de l'arme ${item.name}, mais n'a pas une force suffisante pour l'utiliser normalement </strong>
|
content: `<strong>${this.name} s'est équipé(e) de l'arme ${item.name}, mais n'a pas une force suffisante pour l'utiliser normalement </strong>
|
||||||
(${item.system.force} nécessaire pour une Force de ${this.system.carac.force.value})`
|
(${item.system.force} nécessaire pour une Force de ${this.system.carac.force.value})`
|
||||||
|
@ -2568,7 +2616,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async incDecItemUse(itemId, inc = 1) {
|
async incDecItemUse(itemId, inc = 1) {
|
||||||
let itemUse = duplicate(this.getFlag(SYSTEM_RDD, 'itemUse') ?? {});
|
let itemUse = foundry.utils.duplicate(this.getFlag(SYSTEM_RDD, 'itemUse') ?? {});
|
||||||
itemUse[itemId] = (itemUse[itemId] ?? 0) + inc;
|
itemUse[itemId] = (itemUse[itemId] ?? 0) + inc;
|
||||||
await this.setFlag(SYSTEM_RDD, 'itemUse', itemUse);
|
await this.setFlag(SYSTEM_RDD, 'itemUse', itemUse);
|
||||||
console.log("ITEM USE INC", inc, itemUse);
|
console.log("ITEM USE INC", inc, itemUse);
|
||||||
|
@ -2636,7 +2684,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static $transformSubActeurSuivant = (suivant, link) => {
|
static $transformSubActeurSuivant = (suivant, link) => {
|
||||||
return mergeObject(RdDBaseActor.extractActorMin(suivant), {
|
return foundry.utils.mergeObject(RdDBaseActor.extractActorMin(suivant), {
|
||||||
ephemere: !suivant.prototypeToken.actorLink,
|
ephemere: !suivant.prototypeToken.actorLink,
|
||||||
coeur: link.coeur ?? 0,
|
coeur: link.coeur ?? 0,
|
||||||
prochainCoeur: link.prochainCoeur ?? link.coeur ?? 0
|
prochainCoeur: link.prochainCoeur ?? link.coeur ?? 0
|
||||||
|
@ -2662,7 +2710,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
}
|
}
|
||||||
|
|
||||||
async setPointsCoeur(subActorId, coeurs, options = { immediat: false }) {
|
async setPointsCoeur(subActorId, coeurs, options = { immediat: false }) {
|
||||||
const newSuivants = duplicate(this.system.subacteurs.suivants)
|
const newSuivants = foundry.utils.duplicate(this.system.subacteurs.suivants)
|
||||||
const amoureux = newSuivants.find(it => it.id == subActorId);
|
const amoureux = newSuivants.find(it => it.id == subActorId);
|
||||||
if (amoureux) {
|
if (amoureux) {
|
||||||
amoureux[options.immediat ? 'coeur' : 'prochainCoeur'] = coeurs
|
amoureux[options.immediat ? 'coeur' : 'prochainCoeur'] = coeurs
|
||||||
|
@ -2672,7 +2720,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static $transformSubActeurVehicule = (vehicle, link) => {
|
static $transformSubActeurVehicule = (vehicle, link) => {
|
||||||
return mergeObject(RdDBaseActor.extractActorMin(vehicle), {
|
return foundry.utils.mergeObject(RdDBaseActor.extractActorMin(vehicle), {
|
||||||
system: { categorie: vehicle.system.categorie, etat: vehicle.system.etat }
|
system: { categorie: vehicle.system.categorie, etat: vehicle.system.etat }
|
||||||
})
|
})
|
||||||
};
|
};
|
||||||
|
@ -2920,9 +2968,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
isEffectAllowed(statusId) {
|
isEffectAllowed(effectId) { return true }
|
||||||
return true
|
|
||||||
}
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async onPreUpdateItem(item, change, options, id) {
|
async onPreUpdateItem(item, change, options, id) {
|
||||||
|
@ -3018,7 +3064,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
|
|
||||||
incarnation.name = 'Réincarnation de ' + incarnation.name
|
incarnation.name = 'Réincarnation de ' + incarnation.name
|
||||||
incarnation.system = {
|
incarnation.system = {
|
||||||
carac: duplicate(this.system.carac),
|
carac: foundry.utils.duplicate(this.system.carac),
|
||||||
heure: RdDTimestamp.defHeure(await RdDDice.rollTotal("1dh", { rollMode: "selfroll", showDice: SHOW_DICE })).key,
|
heure: RdDTimestamp.defHeure(await RdDDice.rollTotal("1dh", { rollMode: "selfroll", showDice: SHOW_DICE })).key,
|
||||||
age: 18,
|
age: 18,
|
||||||
biographie: '',
|
biographie: '',
|
||||||
|
|
|
@ -11,7 +11,7 @@ export class RdDBaseActorReveSheet extends RdDBaseActorSheet {
|
||||||
|
|
||||||
/** @override */
|
/** @override */
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
return mergeObject(RdDBaseActorSheet.defaultOptions, {
|
return foundry.utils.mergeObject(RdDBaseActorSheet.defaultOptions, {
|
||||||
width: 550
|
width: 550
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
|
@ -180,32 +180,32 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
isEffectAllowed(statusId) { return true }
|
isEffectAllowed(effectId) { return true }
|
||||||
|
|
||||||
getEffects(filter = e => true) {
|
getEffects(filter = e => true) {
|
||||||
return this.getEmbeddedCollection("ActiveEffect").filter(filter);
|
return this.getEmbeddedCollection("ActiveEffect").filter(filter);
|
||||||
}
|
}
|
||||||
|
|
||||||
getEffect(statusId) {
|
getEffect(effectId) {
|
||||||
return this.getEmbeddedCollection("ActiveEffect").find(it => it.flags?.core?.statusId == statusId);
|
return this.getEmbeddedCollection("ActiveEffect").find(it => it.statuses?.has(effectId));
|
||||||
}
|
}
|
||||||
|
|
||||||
async setEffect(statusId, status) {
|
async setEffect(effectId, status) {
|
||||||
if (this.isEffectAllowed(statusId)) {
|
if (this.isEffectAllowed(effectId)) {
|
||||||
const effect = this.getEffect(statusId);
|
const effect = this.getEffect(effectId);
|
||||||
if (!status && effect) {
|
if (!status && effect) {
|
||||||
await this.deleteEmbeddedDocuments('ActiveEffect', [effect.id]);
|
await this.deleteEmbeddedDocuments('ActiveEffect', [effect.id]);
|
||||||
}
|
}
|
||||||
if (status && !effect) {
|
if (status && !effect) {
|
||||||
await this.createEmbeddedDocuments("ActiveEffect", [StatusEffects.status(statusId)]);
|
await this.createEmbeddedDocuments("ActiveEffect", [StatusEffects.prepareActiveEffect(effectId)]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
async removeEffect(statusId) {
|
async removeEffect(id) {
|
||||||
const effect = this.getEffect(statusId);
|
const effect = this.getEmbeddedCollection("ActiveEffect").find(it => it.id == id);
|
||||||
if (effect) {
|
if (effect) {
|
||||||
await this.deleteEmbeddedDocuments('ActiveEffect', [effect.id]);
|
await this.deleteEmbeddedDocuments('ActiveEffect', [id]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -286,7 +286,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||||
|
|
||||||
getCarac() {
|
getCarac() {
|
||||||
// TODO: le niveau d'une entité de cauchemar devrait être exclu...
|
// TODO: le niveau d'une entité de cauchemar devrait être exclu...
|
||||||
const carac = mergeObject(duplicate(this.system.carac),
|
const carac = foundry.utils.mergeObject(foundry.utils.duplicate(this.system.carac),
|
||||||
{
|
{
|
||||||
'reve-actuel': this.getCaracReveActuel(),
|
'reve-actuel': this.getCaracReveActuel(),
|
||||||
'chance-actuelle': this.getCaracChanceActuelle()
|
'chance-actuelle': this.getCaracChanceActuelle()
|
||||||
|
@ -425,28 +425,31 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||||
if (attacker && !await attacker.accorder(this, 'avant-encaissement')) {
|
if (attacker && !await attacker.accorder(this, 'avant-encaissement')) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
const attackerId = attacker?.id;
|
|
||||||
if (ReglesOptionnelles.isUsing('validation-encaissement-gr') && !game.user.isGM) {
|
|
||||||
RdDBaseActor.remoteActorCall({
|
|
||||||
tokenId: this.token?.id,
|
|
||||||
actorId: this.id,
|
|
||||||
method: 'encaisserDommages',
|
|
||||||
args: [rollData, show, attackerId]
|
|
||||||
});
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
const armure = await this.computeArmure(rollData);
|
const armure = await this.computeArmure(rollData);
|
||||||
if (ReglesOptionnelles.isUsing('validation-encaissement-gr')) {
|
if (ReglesOptionnelles.isUsing('validation-encaissement-gr')){
|
||||||
DialogValidationEncaissement.validerEncaissement(this, rollData, armure,
|
await this.encaisserDommagesValidationGR(rollData, armure, attacker?.id, show);
|
||||||
jet => this.$onEncaissement(jet, show, attacker));
|
}
|
||||||
}
|
|
||||||
else {
|
else {
|
||||||
const jet = await RdDUtility.jetEncaissement(rollData, armure, { showDice: SHOW_DICE });
|
const jet = await RdDUtility.jetEncaissement(rollData, armure, { showDice: SHOW_DICE });
|
||||||
await this.$onEncaissement(jet, show, attacker);
|
await this.$onEncaissement(jet, show, attacker);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
async encaisserDommagesValidationGR(rollData, armure, attackerId, show) {
|
||||||
|
if (!game.user.isGM) {
|
||||||
|
RdDBaseActor.remoteActorCall({
|
||||||
|
tokenId: this.token?.id,
|
||||||
|
actorId: this.id,
|
||||||
|
method: 'encaisserDommagesValidationGR',
|
||||||
|
args: [rollData, armure, attackerId, show]
|
||||||
|
});
|
||||||
|
} else {
|
||||||
|
const attacker = game.actors.get(attackerId);
|
||||||
|
DialogValidationEncaissement.validerEncaissement(this, rollData, armure,
|
||||||
|
jet => this.$onEncaissement(jet, show, attacker));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
async $onEncaissement(jet, show, attacker) {
|
async $onEncaissement(jet, show, attacker) {
|
||||||
await this.onAppliquerJetEncaissement(jet, attacker);
|
await this.onAppliquerJetEncaissement(jet, attacker);
|
||||||
await this.$afficherEncaissement(jet, show);
|
await this.$afficherEncaissement(jet, show);
|
||||||
|
@ -455,7 +458,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||||
async onAppliquerJetEncaissement(encaissement, attacker) { }
|
async onAppliquerJetEncaissement(encaissement, attacker) { }
|
||||||
|
|
||||||
async $afficherEncaissement(encaissement, show) {
|
async $afficherEncaissement(encaissement, show) {
|
||||||
mergeObject(encaissement, {
|
foundry.utils.mergeObject(encaissement, {
|
||||||
alias: this.name,
|
alias: this.name,
|
||||||
hasPlayerOwner: this.hasPlayerOwner,
|
hasPlayerOwner: this.hasPlayerOwner,
|
||||||
show: show ?? {}
|
show: show ?? {}
|
||||||
|
@ -467,7 +470,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||||
});
|
});
|
||||||
|
|
||||||
if (!encaissement.hasPlayerOwner && encaissement.endurance != 0) {
|
if (!encaissement.hasPlayerOwner && encaissement.endurance != 0) {
|
||||||
encaissement = duplicate(encaissement);
|
encaissement = foundry.utils.duplicate(encaissement);
|
||||||
encaissement.isGM = true;
|
encaissement.isGM = true;
|
||||||
ChatMessage.create({
|
ChatMessage.create({
|
||||||
whisper: ChatMessage.getWhisperRecipients("GM"),
|
whisper: ChatMessage.getWhisperRecipients("GM"),
|
||||||
|
|
|
@ -21,6 +21,11 @@ export class RdDBaseActorSangSheet extends RdDBaseActorReveSheet {
|
||||||
this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4));
|
this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4));
|
||||||
this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6));
|
this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6));
|
||||||
|
|
||||||
|
this.html.find('.subir-blessure-contusion').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 2));
|
||||||
|
this.html.find('.subir-blessure-legere').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 2));
|
||||||
|
this.html.find('.subir-blessure-grave').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 4));
|
||||||
|
this.html.find('.subir-blessure-critique').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 6));
|
||||||
|
|
||||||
this.html.find('.jet-vie').click(async event => this.actor.jetDeVie())
|
this.html.find('.jet-vie').click(async event => this.actor.jetDeVie())
|
||||||
this.html.find('.jet-endurance').click(async event => await this.jetEndurance())
|
this.html.find('.jet-endurance').click(async event => await this.jetEndurance())
|
||||||
|
|
||||||
|
|
|
@ -89,12 +89,12 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
|
||||||
async onAppliquerJetEncaissement(encaissement, attacker) {
|
async onAppliquerJetEncaissement(encaissement, attacker) {
|
||||||
const santeOrig = duplicate(this.system.sante);
|
const santeOrig = foundry.utils.duplicate(this.system.sante);
|
||||||
const blessure = await this.ajouterBlessure(encaissement, attacker); // Will update the result table
|
const blessure = await this.ajouterBlessure(encaissement, attacker); // Will update the result table
|
||||||
const perteVie = await this.santeIncDec("vie", -encaissement.vie);
|
const perteVie = await this.santeIncDec("vie", -encaissement.vie);
|
||||||
const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance, blessure?.isCritique());
|
const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance, blessure?.isCritique());
|
||||||
|
|
||||||
mergeObject(encaissement, {
|
foundry.utils.mergeObject(encaissement, {
|
||||||
resteEndurance: perteEndurance.newValue,
|
resteEndurance: perteEndurance.newValue,
|
||||||
sonne: perteEndurance.sonne,
|
sonne: perteEndurance.sonne,
|
||||||
jetEndurance: perteEndurance.jetEndurance,
|
jetEndurance: perteEndurance.jetEndurance,
|
||||||
|
@ -108,7 +108,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||||
if (name == 'fatigue' && !ReglesOptionnelles.isUsing("appliquer-fatigue")) {
|
if (name == 'fatigue' && !ReglesOptionnelles.isUsing("appliquer-fatigue")) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
const sante = duplicate(this.system.sante)
|
const sante = foundry.utils.duplicate(this.system.sante)
|
||||||
let compteur = sante[name];
|
let compteur = sante[name];
|
||||||
if (!compteur) {
|
if (!compteur) {
|
||||||
return;
|
return;
|
||||||
|
@ -135,7 +135,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||||
result.perte = perte;
|
result.perte = perte;
|
||||||
if (perte > 1) {
|
if (perte > 1) {
|
||||||
// Peut-être sonné si 2 points d'endurance perdus d'un coup
|
// Peut-être sonné si 2 points d'endurance perdus d'un coup
|
||||||
mergeObject(result, await this.jetEndurance(result.newValue));
|
foundry.utils.mergeObject(result, await this.jetEndurance(result.newValue));
|
||||||
} else if (inc > 0) {
|
} else if (inc > 0) {
|
||||||
await this.setSonne(false);
|
await this.setSonne(false);
|
||||||
}
|
}
|
||||||
|
|
|
@ -15,7 +15,7 @@ export class RdDBaseActorSheet extends ActorSheet {
|
||||||
|
|
||||||
/** @override */
|
/** @override */
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
return mergeObject(ActorSheet.defaultOptions, {
|
return foundry.utils.mergeObject(ActorSheet.defaultOptions, {
|
||||||
classes: ["rdd", "sheet", "actor"],
|
classes: ["rdd", "sheet", "actor"],
|
||||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
|
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
|
||||||
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }],
|
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }],
|
||||||
|
@ -312,7 +312,7 @@ export class RdDBaseActorSheet extends ActorSheet {
|
||||||
async _onSplitItem(item, split) {
|
async _onSplitItem(item, split) {
|
||||||
if (split >= 1 && split < item.system.quantite) {
|
if (split >= 1 && split < item.system.quantite) {
|
||||||
await item.diminuerQuantite(split);
|
await item.diminuerQuantite(split);
|
||||||
const splitItem = duplicate(item);
|
const splitItem = foundry.utils.duplicate(item);
|
||||||
splitItem.system.quantite = split;
|
splitItem.system.quantite = split;
|
||||||
await this.actor.createEmbeddedDocuments('Item', [splitItem])
|
await this.actor.createEmbeddedDocuments('Item', [splitItem])
|
||||||
}
|
}
|
||||||
|
|
|
@ -11,16 +11,14 @@ import { SystemCompendiums } from "../settings/system-compendiums.js";
|
||||||
import { APP_ASTROLOGIE_REFRESH } from "../sommeil/app-astrologie.js";
|
import { APP_ASTROLOGIE_REFRESH } from "../sommeil/app-astrologie.js";
|
||||||
|
|
||||||
export class RdDBaseActor extends Actor {
|
export class RdDBaseActor extends Actor {
|
||||||
/* -------------------------------------------- */
|
|
||||||
static _findCaracByName(carac, name) {
|
|
||||||
name = Grammar.toLowerCaseNoAccent(name);
|
|
||||||
switch (name) {
|
|
||||||
case 'reve-actuel': case 'reve actuel':
|
|
||||||
return carac.reve;
|
|
||||||
case 'chance-actuelle': case 'chance actuelle':
|
|
||||||
return carac.chance;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
static _findCaracNode(carac, name) {
|
||||||
|
return Object.entries(carac)
|
||||||
|
.filter(it => Grammar.equalsInsensitive(it[1].label, name))
|
||||||
|
.map(it => it[0])
|
||||||
|
.find(it => it);
|
||||||
|
}
|
||||||
|
static $findCaracByName(carac, name) {
|
||||||
const caracList = Object.entries(carac);
|
const caracList = Object.entries(carac);
|
||||||
let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique' });
|
let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique' });
|
||||||
if (!entry || entry.length == 0) {
|
if (!entry || entry.length == 0) {
|
||||||
|
@ -44,13 +42,6 @@ export class RdDBaseActor extends Actor {
|
||||||
switch (sockmsg.msg) {
|
switch (sockmsg.msg) {
|
||||||
case "msg_remote_actor_call":
|
case "msg_remote_actor_call":
|
||||||
return RdDBaseActor.onRemoteActorCall(sockmsg.data, sockmsg.userId);
|
return RdDBaseActor.onRemoteActorCall(sockmsg.data, sockmsg.userId);
|
||||||
case "msg_reset_nombre_astral":
|
|
||||||
game.user.character.resetNombresAstraux();
|
|
||||||
game.system.rdd.calendrier.notifyChangeNombresAstraux();
|
|
||||||
return;
|
|
||||||
case "msg_refresh_nombre_astral":
|
|
||||||
Hooks.callAll(APP_ASTROLOGIE_REFRESH);
|
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -87,6 +78,8 @@ export class RdDBaseActor extends Actor {
|
||||||
return game.actors.get(actorId)
|
return game.actors.get(actorId)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
isPersonnageJoueur() { return false }
|
||||||
|
|
||||||
static extractActorMin = (actor) => { return { id: actor?.id, type: actor?.type, name: actor?.name, img: actor?.img }; };
|
static extractActorMin = (actor) => { return { id: actor?.id, type: actor?.type, name: actor?.name, img: actor?.img }; };
|
||||||
|
|
||||||
static getParentActor(document) {
|
static getParentActor(document) {
|
||||||
|
@ -123,7 +116,7 @@ export class RdDBaseActor extends Actor {
|
||||||
|
|
||||||
constructor(docData, context = {}) {
|
constructor(docData, context = {}) {
|
||||||
if (!context.rdd?.ready) {
|
if (!context.rdd?.ready) {
|
||||||
mergeObject(context, { rdd: { ready: true } });
|
foundry.utils.mergeObject(context, { rdd: { ready: true } });
|
||||||
const ActorConstructor = game.system.rdd.actorClasses[docData.type];
|
const ActorConstructor = game.system.rdd.actorClasses[docData.type];
|
||||||
if (ActorConstructor) {
|
if (ActorConstructor) {
|
||||||
if (!docData.img) {
|
if (!docData.img) {
|
||||||
|
@ -135,6 +128,21 @@ export class RdDBaseActor extends Actor {
|
||||||
super(docData, context);
|
super(docData, context);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
findCaracByName(name) {
|
||||||
|
name = Grammar.toLowerCaseNoAccent(name)
|
||||||
|
switch (name) {
|
||||||
|
case 'reve-actuel': case 'reve actuel':
|
||||||
|
return this.system.carac.reve
|
||||||
|
case 'chance-actuelle': case 'chance actuelle':
|
||||||
|
return this.system.carac.chance
|
||||||
|
case 'vie':
|
||||||
|
return this.system.sante.vie
|
||||||
|
}
|
||||||
|
|
||||||
|
const carac = this.system.carac;
|
||||||
|
return RdDBaseActor.$findCaracByName(carac, name);
|
||||||
|
}
|
||||||
|
|
||||||
getCaracByName(name) {
|
getCaracByName(name) {
|
||||||
switch (Grammar.toLowerCaseNoAccent(name)) {
|
switch (Grammar.toLowerCaseNoAccent(name)) {
|
||||||
case 'reve-actuel': case 'reve actuel':
|
case 'reve-actuel': case 'reve actuel':
|
||||||
|
@ -142,7 +150,7 @@ export class RdDBaseActor extends Actor {
|
||||||
case 'chance-actuelle': case 'chance-actuelle':
|
case 'chance-actuelle': case 'chance-actuelle':
|
||||||
return this.getCaracChanceActuelle();
|
return this.getCaracChanceActuelle();
|
||||||
}
|
}
|
||||||
return RdDBaseActor._findCaracByName(this.system.carac, name);
|
return this.findCaracByName(name);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
@ -187,7 +195,7 @@ export class RdDBaseActor extends Actor {
|
||||||
}
|
}
|
||||||
|
|
||||||
listeSuivants(filter = suivant => true) { return [] }
|
listeSuivants(filter = suivant => true) { return [] }
|
||||||
listeSuivants(filter = suivant =>true) { return [] }
|
listeSuivants(filter = suivant => true) { return [] }
|
||||||
listItems(type = undefined) { return (type ? this.itemTypes[type] : this.items); }
|
listItems(type = undefined) { return (type ? this.itemTypes[type] : this.items); }
|
||||||
filterItems(filter, type = undefined) { return (type ? this.itemTypes[type] : this.items)?.filter(filter) ?? []; }
|
filterItems(filter, type = undefined) { return (type ? this.itemTypes[type] : this.items)?.filter(filter) ?? []; }
|
||||||
findItemLike(idOrName, type) {
|
findItemLike(idOrName, type) {
|
||||||
|
@ -362,7 +370,7 @@ export class RdDBaseActor extends Actor {
|
||||||
if (cout > 0) {
|
if (cout > 0) {
|
||||||
RdDAudio.PlayContextAudio("argent");
|
RdDAudio.PlayContextAudio("argent");
|
||||||
}
|
}
|
||||||
const chatAchatItem = duplicate(achat.vente);
|
const chatAchatItem = foundry.utils.duplicate(achat.vente);
|
||||||
chatAchatItem.quantiteTotal = quantite;
|
chatAchatItem.quantiteTotal = quantite;
|
||||||
ChatMessage.create({
|
ChatMessage.create({
|
||||||
user: achat.userId,
|
user: achat.userId,
|
||||||
|
@ -438,7 +446,7 @@ export class RdDBaseActor extends Actor {
|
||||||
type: item.type,
|
type: item.type,
|
||||||
img: item.img,
|
img: item.img,
|
||||||
name: item.name,
|
name: item.name,
|
||||||
system: mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined })
|
system: foundry.utils.mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined })
|
||||||
};
|
};
|
||||||
const newItems = isItemEmpilable ? [baseItem] : Array.from({ length: quantite }, (_, i) => baseItem);
|
const newItems = isItemEmpilable ? [baseItem] : Array.from({ length: quantite }, (_, i) => baseItem);
|
||||||
const items = await this.createEmbeddedDocuments("Item", newItems);
|
const items = await this.createEmbeddedDocuments("Item", newItems);
|
||||||
|
@ -634,7 +642,7 @@ export class RdDBaseActor extends Actor {
|
||||||
sourceActor.buildSubConteneurObjetList(itemId, itemsList); // Get itemId list
|
sourceActor.buildSubConteneurObjetList(itemId, itemsList); // Get itemId list
|
||||||
|
|
||||||
const itemsDataToCreate = itemsList.map(it => sourceActor.getItem(it.id))
|
const itemsDataToCreate = itemsList.map(it => sourceActor.getItem(it.id))
|
||||||
.map(it => duplicate(it))
|
.map(it => foundry.utils.duplicate(it))
|
||||||
.map(it => { it.system.contenu = []; return it; });
|
.map(it => { it.system.contenu = []; return it; });
|
||||||
let newItems = await this.createEmbeddedDocuments('Item', itemsDataToCreate);
|
let newItems = await this.createEmbeddedDocuments('Item', itemsDataToCreate);
|
||||||
|
|
||||||
|
|
|
@ -11,7 +11,7 @@ export class RdDCommerceSheet extends RdDBaseActorSheet {
|
||||||
|
|
||||||
/** @override */
|
/** @override */
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
return mergeObject(super.defaultOptions, {
|
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html",
|
template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html",
|
||||||
width: 600, height: 720,
|
width: 600, height: 720,
|
||||||
tabs: []
|
tabs: []
|
||||||
|
@ -27,7 +27,7 @@ export class RdDCommerceSheet extends RdDBaseActorSheet {
|
||||||
async getData() {
|
async getData() {
|
||||||
const formData = await super.getData();
|
const formData = await super.getData();
|
||||||
if (this.actor.token && this.actor.token != this.actor.prototypeToken) {
|
if (this.actor.token && this.actor.token != this.actor.prototypeToken) {
|
||||||
mergeObject(formData,
|
foundry.utils.mergeObject(formData,
|
||||||
{
|
{
|
||||||
title: this.actor.token.name,
|
title: this.actor.token.name,
|
||||||
token: {
|
token: {
|
||||||
|
|
|
@ -9,7 +9,7 @@ export class RdDCreatureSheet extends RdDBaseActorSangSheet {
|
||||||
|
|
||||||
/** @override */
|
/** @override */
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
return mergeObject(RdDBaseActorSangSheet.defaultOptions, {
|
return foundry.utils.mergeObject(RdDBaseActorSangSheet.defaultOptions, {
|
||||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html",
|
template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html",
|
||||||
width: 640, height: 720
|
width: 640, height: 720
|
||||||
});
|
});
|
||||||
|
|
|
@ -33,8 +33,8 @@ export class RdDCreature extends RdDBaseActorSang {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
isEffectAllowed(statusId) {
|
isEffectAllowed(effectId) {
|
||||||
return [STATUSES.StatusComma].includes(statusId);
|
return [STATUSES.StatusComma].includes(effectId);
|
||||||
}
|
}
|
||||||
|
|
||||||
isEntiteAccordee(attacker) {
|
isEntiteAccordee(attacker) {
|
||||||
|
@ -48,7 +48,7 @@ export class RdDCreature extends RdDBaseActorSang {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async setEntiteReveAccordee(attacker) {
|
async setEntiteReveAccordee(attacker) {
|
||||||
if (this.isEntite([ENTITE_INCARNE])) {
|
if (this.isEntite([ENTITE_INCARNE])) {
|
||||||
let resonnance = duplicate(this.system.sante.resonnance);
|
let resonnance = foundry.utils.duplicate(this.system.sante.resonnance);
|
||||||
if (resonnance.actors.find(it => it == attacker.id)) {
|
if (resonnance.actors.find(it => it == attacker.id)) {
|
||||||
// déjà accordé
|
// déjà accordé
|
||||||
return;
|
return;
|
||||||
|
|
|
@ -6,7 +6,7 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
|
||||||
|
|
||||||
/** @override */
|
/** @override */
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
return mergeObject(RdDBaseActorReveSheet.defaultOptions, {
|
return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, {
|
||||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html",
|
template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html",
|
||||||
width: 640, height: 720,
|
width: 640, height: 720,
|
||||||
});
|
});
|
||||||
|
|
|
@ -70,13 +70,13 @@ export class RdDEntite extends RdDBaseActorReve {
|
||||||
await RdDEncaisser.encaisser(this)
|
await RdDEncaisser.encaisser(this)
|
||||||
}
|
}
|
||||||
|
|
||||||
isEffectAllowed(statusId) {
|
isEffectAllowed(effectId) {
|
||||||
return [STATUSES.StatusComma].includes(statusId);
|
return [STATUSES.StatusComma].includes(effectId);
|
||||||
}
|
}
|
||||||
|
|
||||||
async onAppliquerJetEncaissement(encaissement, attacker) {
|
async onAppliquerJetEncaissement(encaissement, attacker) {
|
||||||
const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance);
|
const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance);
|
||||||
mergeObject(encaissement, {
|
foundry.utils.mergeObject(encaissement, {
|
||||||
resteEndurance: perteEndurance.newValue,
|
resteEndurance: perteEndurance.newValue,
|
||||||
endurance: perteEndurance.perte
|
endurance: perteEndurance.perte
|
||||||
});
|
});
|
||||||
|
@ -93,7 +93,7 @@ export class RdDEntite extends RdDBaseActorReve {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async setEntiteReveAccordee(attacker) {
|
async setEntiteReveAccordee(attacker) {
|
||||||
if (this.isEntite([ENTITE_INCARNE])) {
|
if (this.isEntite([ENTITE_INCARNE])) {
|
||||||
let resonnance = duplicate(this.system.sante.resonnance);
|
let resonnance = foundry.utils.duplicate(this.system.sante.resonnance);
|
||||||
if (resonnance.actors.find(it => it == attacker.id)) {
|
if (resonnance.actors.find(it => it == attacker.id)) {
|
||||||
// déjà accordé
|
// déjà accordé
|
||||||
return;
|
return;
|
||||||
|
|
|
@ -12,7 +12,7 @@ export const XP_TOPIC = {
|
||||||
export class ExperienceLog {
|
export class ExperienceLog {
|
||||||
|
|
||||||
static async add(actor, topic, from, to, raison, manuel = false) {
|
static async add(actor, topic, from, to, raison, manuel = false) {
|
||||||
if (!actor.hasPlayerOwner || !actor.isPersonnage()) {
|
if (!actor.isPersonnageJoueur()) {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
if (from == to) {
|
if (from == to) {
|
||||||
|
|
|
@ -6,7 +6,7 @@ export class RdDActorVehiculeSheet extends RdDBaseActorSheet {
|
||||||
|
|
||||||
/** @override */
|
/** @override */
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
return mergeObject(RdDBaseActorSheet.defaultOptions, {
|
return foundry.utils.mergeObject(RdDBaseActorSheet.defaultOptions, {
|
||||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html",
|
template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html",
|
||||||
width: 640, height: 720,
|
width: 640, height: 720,
|
||||||
});
|
});
|
||||||
|
@ -15,7 +15,7 @@ export class RdDActorVehiculeSheet extends RdDBaseActorSheet {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async getData() {
|
async getData() {
|
||||||
let formData = await super.getData();
|
let formData = await super.getData();
|
||||||
mergeObject(formData,
|
foundry.utils.mergeObject(formData,
|
||||||
{
|
{
|
||||||
editable: this.isEditable,
|
editable: this.isEditable,
|
||||||
cssClass: this.isEditable ? "editable" : "locked",
|
cssClass: this.isEditable ? "editable" : "locked",
|
||||||
|
|
|
@ -131,7 +131,7 @@ export class ChatUtility {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static blindMessageToGM(chatOptions) {
|
static blindMessageToGM(chatOptions) {
|
||||||
let chatGM = duplicate(chatOptions);
|
let chatGM = foundry.utils.duplicate(chatOptions);
|
||||||
chatGM.whisper = ChatUtility.getUsers(user => user.isGM);
|
chatGM.whisper = ChatUtility.getUsers(user => user.isGM);
|
||||||
chatGM.content = "Message aveugle de " + game.user.name + "<br>" + chatOptions.content;
|
chatGM.content = "Message aveugle de " + game.user.name + "<br>" + chatOptions.content;
|
||||||
console.log("blindMessageToGM", chatGM);
|
console.log("blindMessageToGM", chatGM);
|
||||||
|
|
|
@ -69,7 +69,7 @@ export class RdDCoeur {
|
||||||
}
|
}
|
||||||
|
|
||||||
static async applyCoeurChateauDormant(actor, message) {
|
static async applyCoeurChateauDormant(actor, message) {
|
||||||
const newSuivants = duplicate(actor.system.subacteurs.suivants)
|
const newSuivants = foundry.utils.duplicate(actor.system.subacteurs.suivants)
|
||||||
let count = 0
|
let count = 0
|
||||||
newSuivants.forEach(async link => {
|
newSuivants.forEach(async link => {
|
||||||
const suivant = game.actors.get(link.id)
|
const suivant = game.actors.get(link.id)
|
||||||
|
|
|
@ -0,0 +1,84 @@
|
||||||
|
|
||||||
|
export class DialogChoixXpCarac extends Dialog {
|
||||||
|
|
||||||
|
static async choix(actor, xpData, caracs) {
|
||||||
|
caracs = caracs.map(it => foundry.utils.mergeObject({ ajout: 0 }, it))
|
||||||
|
xpData = foundry.utils.mergeObject({ reste: xpData.xpCarac }, xpData)
|
||||||
|
const dialogData = {
|
||||||
|
title: `Choisissez la répartition d'expérience`,
|
||||||
|
content: await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-choix-xp-carac.hbs", {
|
||||||
|
actor,
|
||||||
|
caracDerivee: actor.findCaracByName(xpData.caracName),
|
||||||
|
xpData,
|
||||||
|
caracs
|
||||||
|
}),
|
||||||
|
}
|
||||||
|
|
||||||
|
const dialogOptions = {
|
||||||
|
classes: ["rdd-dialog-select"],
|
||||||
|
width: 400,
|
||||||
|
height: 'fit-content',
|
||||||
|
'z-index': 99999
|
||||||
|
}
|
||||||
|
new DialogChoixXpCarac(dialogData, dialogOptions, actor, xpData, caracs).render(true)
|
||||||
|
}
|
||||||
|
|
||||||
|
constructor(dialogData, dialogOptions, actor, xpData, caracs) {
|
||||||
|
dialogData = foundry.utils.mergeObject(dialogData, {
|
||||||
|
default: 'appliquer',
|
||||||
|
buttons: {
|
||||||
|
'appliquer': { icon:'<i class="fa-solid fa-check"></i>', label: "Ajouter la répartition", callback: it => this.appliquerSelection() }
|
||||||
|
}
|
||||||
|
})
|
||||||
|
super(dialogData, dialogOptions)
|
||||||
|
this.actor = actor
|
||||||
|
this.xpData = xpData
|
||||||
|
this.caracs = caracs
|
||||||
|
}
|
||||||
|
|
||||||
|
activateListeners(html) {
|
||||||
|
//TODO
|
||||||
|
super.activateListeners(html)
|
||||||
|
this.html = html
|
||||||
|
this.html.find("li.xpCarac-option .xpCarac-moins").click(event =>
|
||||||
|
this.ajouterXp(event, -1)
|
||||||
|
)
|
||||||
|
this.html.find("li.xpCarac-option .xpCarac-plus").click(event =>
|
||||||
|
this.ajouterXp(event, 1)
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
|
async ajouterXp(event, delta) {
|
||||||
|
const liCarac = this.html.find(event.currentTarget)?.parents("li.xpCarac-option")
|
||||||
|
const label = liCarac?.data("carac-label")
|
||||||
|
const carac = this.caracs.find(c => c.label == label)
|
||||||
|
if (carac.ajout + delta < 0) {
|
||||||
|
ui.notifications.warn(`Impossible de diminuer les points à répartir en ${carac.label} en dessous de 0`)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
if (this.xpData.reste - delta < 0) {
|
||||||
|
ui.notifications.warn(`Il ne reste plus de points à répartir en ${carac.label}`)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
carac.ajout += delta
|
||||||
|
this.xpData.reste -= delta
|
||||||
|
liCarac.find("input.xpCarac-view-ajout").val(carac.ajout)
|
||||||
|
this.html.find("input.xpCarac-reste").val(this.xpData.reste)
|
||||||
|
}
|
||||||
|
|
||||||
|
async appliquerSelection() {
|
||||||
|
if (this.xpData.reste > 0) {
|
||||||
|
ui.notifications.warn(`Il vous reste ${this.xpData.reste} points à répartir`)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
this.caracs.filter(c => c.ajout > 0).forEach(c => {
|
||||||
|
const xpData = { caracName: c.label, xpCarac: c.ajout }
|
||||||
|
this.actor._xpCarac(xpData)
|
||||||
|
})
|
||||||
|
await super.close()
|
||||||
|
}
|
||||||
|
|
||||||
|
async close() { }
|
||||||
|
|
||||||
|
_getHeaderButtons() { return [] }
|
||||||
|
}
|
|
@ -21,7 +21,7 @@ export class DialogFabriquerPotion extends Dialog {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static prepareData(actor, item) {
|
static prepareData(actor, item) {
|
||||||
let potionData = duplicate(item)
|
let potionData = foundry.utils.duplicate(item)
|
||||||
potionData.nbBrinsSelect = RdDUtility.buildListOptions(
|
potionData.nbBrinsSelect = RdDUtility.buildListOptions(
|
||||||
DialogFabriquerPotion.nombreBrinsMinimum(item),
|
DialogFabriquerPotion.nombreBrinsMinimum(item),
|
||||||
DialogFabriquerPotion.nombreBrinsOptimal(item));
|
DialogFabriquerPotion.nombreBrinsOptimal(item));
|
||||||
|
|
|
@ -47,7 +47,7 @@ export class DialogConsommer extends Dialog {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static prepareData(actor, item) {
|
static prepareData(actor, item) {
|
||||||
let consommerData = {
|
let consommerData = {
|
||||||
item: duplicate(item),
|
item: foundry.utils.duplicate(item),
|
||||||
cuisine: actor.getCompetence('cuisine'),
|
cuisine: actor.getCompetence('cuisine'),
|
||||||
choix: {
|
choix: {
|
||||||
doses: 1,
|
doses: 1,
|
||||||
|
|
|
@ -56,7 +56,7 @@ export class DialogItemVente extends Dialog {
|
||||||
}
|
}
|
||||||
|
|
||||||
updateVente(update) {
|
updateVente(update) {
|
||||||
mergeObject(this.venteData, update);
|
foundry.utils.mergeObject(this.venteData, update);
|
||||||
}
|
}
|
||||||
|
|
||||||
getChoixVente() {
|
getChoixVente() {
|
||||||
|
|
|
@ -139,7 +139,7 @@ export class RdDItemArme extends Item {
|
||||||
const uneOuDeuxMains = armeData.system.unemain && armeData.system.deuxmains;
|
const uneOuDeuxMains = armeData.system.unemain && armeData.system.deuxmains;
|
||||||
const containsSlash = !Number.isInteger(armeData.system.dommages) && armeData.system.dommages.includes("/");
|
const containsSlash = !Number.isInteger(armeData.system.dommages) && armeData.system.dommages.includes("/");
|
||||||
if (containsSlash) { // Sanity check
|
if (containsSlash) { // Sanity check
|
||||||
armeData = duplicate(armeData);
|
armeData = foundry.utils.duplicate(armeData);
|
||||||
|
|
||||||
const tableauDegats = armeData.system.dommages.split("/");
|
const tableauDegats = armeData.system.dommages.split("/");
|
||||||
if (aUneMain)
|
if (aUneMain)
|
||||||
|
|
|
@ -199,7 +199,7 @@ export class RdDItemCompetence extends Item {
|
||||||
if (idOrName == undefined || idOrName == "") {
|
if (idOrName == undefined || idOrName == "") {
|
||||||
return RdDItemCompetence.sansCompetence();
|
return RdDItemCompetence.sansCompetence();
|
||||||
}
|
}
|
||||||
options = mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false });
|
options = foundry.utils.mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false });
|
||||||
return RdDItemCompetence.findFirstItem(list, idOrName, options);
|
return RdDItemCompetence.findFirstItem(list, idOrName, options);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -257,7 +257,7 @@ export class RdDItemCompetence extends Item {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static computeResumeArchetype(competences) {
|
static computeResumeArchetype(competences) {
|
||||||
const computed = duplicate(limitesArchetypes);
|
const computed = foundry.utils.duplicate(limitesArchetypes);
|
||||||
computed.forEach(it => { it.nombre = 0; it.reste = it.nombreMax; });
|
computed.forEach(it => { it.nombre = 0; it.reste = it.nombreMax; });
|
||||||
|
|
||||||
competences.map(it => Math.max(0, it.system.niveau_archetype))
|
competences.map(it => Math.max(0, it.system.niveau_archetype))
|
||||||
|
|
|
@ -33,7 +33,7 @@ export class RdDItemCompetenceCreature extends Item {
|
||||||
if (categorieAttaque != undefined) {
|
if (categorieAttaque != undefined) {
|
||||||
// si c'est un Item compétence: cloner pour ne pas modifier la compétence
|
// si c'est un Item compétence: cloner pour ne pas modifier la compétence
|
||||||
let arme = item.clone();
|
let arme = item.clone();
|
||||||
mergeObject(arme,
|
foundry.utils.mergeObject(arme,
|
||||||
{
|
{
|
||||||
action: item.isCompetencePossession() ? 'possession' : 'attaque',
|
action: item.isCompetencePossession() ? 'possession' : 'attaque',
|
||||||
system: {
|
system: {
|
||||||
|
|
|
@ -57,7 +57,7 @@ export class Monnaie {
|
||||||
}
|
}
|
||||||
|
|
||||||
static creerDeniers(fortune) {
|
static creerDeniers(fortune) {
|
||||||
const deniers = duplicate(MONNAIE_ETAIN);
|
const deniers = foundry.utils.duplicate(MONNAIE_ETAIN);
|
||||||
deniers.system.quantite = fortune;
|
deniers.system.quantite = fortune;
|
||||||
return deniers;
|
return deniers;
|
||||||
}
|
}
|
||||||
|
|
|
@ -39,7 +39,7 @@ export class RdDItemSheet extends ItemSheet {
|
||||||
|
|
||||||
/** @override */
|
/** @override */
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
return mergeObject(super.defaultOptions, {
|
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||||
classes: [SYSTEM_RDD, "sheet", "item"],
|
classes: [SYSTEM_RDD, "sheet", "item"],
|
||||||
template: RdDItemSheet.defaultTemplate(RdDItemSheet.ITEM_TYPE),
|
template: RdDItemSheet.defaultTemplate(RdDItemSheet.ITEM_TYPE),
|
||||||
width: 550,
|
width: 550,
|
||||||
|
@ -108,8 +108,8 @@ export class RdDItemSheet extends ItemSheet {
|
||||||
const competences = await SystemCompendiums.getCompetences('personnage');
|
const competences = await SystemCompendiums.getCompetences('personnage');
|
||||||
formData.categories = this.item.getCategories()
|
formData.categories = this.item.getCategories()
|
||||||
if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
|
if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
|
||||||
formData.caracList = duplicate(game.system.model.Actor.personnage.carac)
|
formData.caracList = foundry.utils.duplicate(game.system.model.Actor.personnage.carac)
|
||||||
formData.caracList["reve-actuel"] = duplicate(game.system.model.Actor.personnage.reve.reve)
|
formData.caracList["reve-actuel"] = foundry.utils.duplicate(game.system.model.Actor.personnage.reve.reve)
|
||||||
formData.competences = competences;
|
formData.competences = competences;
|
||||||
}
|
}
|
||||||
if (this.item.type == 'arme') {
|
if (this.item.type == 'arme') {
|
||||||
|
@ -228,7 +228,7 @@ export class RdDItemSheet extends ItemSheet {
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: duplicate(timestamp) })
|
const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: foundry.utils.duplicate(timestamp) })
|
||||||
|
|
||||||
RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.debut', updateItemTimestamp);
|
RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.debut', updateItemTimestamp);
|
||||||
RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp);
|
RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp);
|
||||||
|
|
|
@ -317,8 +317,8 @@ export class RdDItem extends Item {
|
||||||
const timestampFin = await this.calculerFinPeriodeTemporel(timestampDebut);
|
const timestampFin = await this.calculerFinPeriodeTemporel(timestampDebut);
|
||||||
await actor.updateEmbeddedDocuments('Item', [{
|
await actor.updateEmbeddedDocuments('Item', [{
|
||||||
_id: this.id,
|
_id: this.id,
|
||||||
'system.temporel.debut': duplicate(timestampDebut),
|
'system.temporel.debut': foundry.utils.duplicate(timestampDebut),
|
||||||
'system.temporel.fin': duplicate(timestampFin),
|
'system.temporel.fin': foundry.utils.duplicate(timestampFin),
|
||||||
}])
|
}])
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
import { RdDItem } from "../item.js";
|
import { RdDItem } from "../item.js";
|
||||||
import { Misc } from "../misc.js";
|
import { Misc } from "../misc.js";
|
||||||
import { RdDTimestamp } from "../time/rdd-timestamp.js";
|
import { RdDTimestamp } from "../time/rdd-timestamp.js";
|
||||||
|
import { ChatUtility } from "../chat-utility.js";
|
||||||
|
|
||||||
const BASE_TACHE_SOIN_BLESSURE = {
|
const BASE_TACHE_SOIN_BLESSURE = {
|
||||||
type: "tache",
|
type: "tache",
|
||||||
|
@ -14,10 +15,10 @@ const TACHES_SOIN_BLESSURE = {
|
||||||
}
|
}
|
||||||
|
|
||||||
const definitionsBlessures = [
|
const definitionsBlessures = [
|
||||||
{ type: "contusion", gravite: 0, label: 'Contusion/éraflure', max: 100, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/eraflure.webp" },
|
{ type: "contusion", gravite: 0, endurance: "1d4", vie: 0, label: 'Contusion/éraflure', max: 100, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/eraflure.webp" },
|
||||||
{ type: "legere", gravite: 2, label: 'Légère', max: 5, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
|
{ type: "legere", gravite: 2, endurance: "1d6", vie: 0, label: 'Légère', max: 5, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
|
||||||
{ type: "grave", gravite: 4, label: 'Grave', max: 2, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
|
{ type: "grave", gravite: 4, endurance: "2d6", vie: -2, label: 'Grave', max: 2, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
|
||||||
{ type: "critique", gravite: 6, label: 'Critique', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
|
{ type: "critique", gravite: 6, endurance: "-100", vie: -4, label: 'Critique', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
|
||||||
{ type: "mort", gravite: 8, label: 'Mort', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/mort.webp" }
|
{ type: "mort", gravite: 8, label: 'Mort', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/mort.webp" }
|
||||||
]
|
]
|
||||||
|
|
||||||
|
@ -38,8 +39,34 @@ export class RdDItemBlessure extends RdDItem {
|
||||||
ui.notifications.warn(`Pas de tâche de soins pour une blessure ${gravite}`)
|
ui.notifications.warn(`Pas de tâche de soins pour une blessure ${gravite}`)
|
||||||
return undefined;
|
return undefined;
|
||||||
}
|
}
|
||||||
return mergeObject(duplicate(BASE_TACHE_SOIN_BLESSURE), tache)
|
return foundry.utils.mergeObject(foundry.utils.duplicate(BASE_TACHE_SOIN_BLESSURE), tache)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static async applyFullBlessure(actor, gravite) {
|
||||||
|
const definition = RdDItemBlessure.getDefinition(gravite)
|
||||||
|
|
||||||
|
let lostEndurance = 0
|
||||||
|
let lostVie = 0
|
||||||
|
if (definition.endurance) {
|
||||||
|
lostEndurance = new Roll(definition.endurance).roll({async: false}).total;
|
||||||
|
actor.santeIncDec("endurance", -Number(lostEndurance));
|
||||||
|
}
|
||||||
|
if (definition.vie) {
|
||||||
|
lostVie = definition.vie
|
||||||
|
actor.santeIncDec("vie", definition.vie)
|
||||||
|
}
|
||||||
|
|
||||||
|
await this.createBlessure(actor, gravite)
|
||||||
|
|
||||||
|
ChatMessage.create({
|
||||||
|
content: `Blessure ${definition.label} appliquée à ${actor.name}`+
|
||||||
|
`<br>Perte d'endurance : ${lostEndurance}`+
|
||||||
|
`<br>Perte de Vie : ${lostVie}`,
|
||||||
|
whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name)
|
||||||
|
});
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
static async createBlessure(actor, gravite, localisation = '', attacker) {
|
static async createBlessure(actor, gravite, localisation = '', attacker) {
|
||||||
const definition = RdDItemBlessure.getDefinition(gravite)
|
const definition = RdDItemBlessure.getDefinition(gravite)
|
||||||
const blessure = {
|
const blessure = {
|
||||||
|
@ -79,7 +106,7 @@ export class RdDItemBlessure extends RdDItem {
|
||||||
}
|
}
|
||||||
|
|
||||||
async setSoinsBlessure(systemUpdate = {}) {
|
async setSoinsBlessure(systemUpdate = {}) {
|
||||||
systemUpdate = mergeObject(systemUpdate, this.system, { overwrite: false }),
|
systemUpdate = foundry.utils.mergeObject(systemUpdate, this.system, { overwrite: false }),
|
||||||
systemUpdate.soinscomplets.done = systemUpdate.premierssoins.done && systemUpdate.soinscomplets.done
|
systemUpdate.soinscomplets.done = systemUpdate.premierssoins.done && systemUpdate.soinscomplets.done
|
||||||
await this.update({
|
await this.update({
|
||||||
img: this.getImgSoins(systemUpdate.gravite, systemUpdate.soinscomplets.done),
|
img: this.getImgSoins(systemUpdate.gravite, systemUpdate.soinscomplets.done),
|
||||||
|
@ -107,14 +134,14 @@ export class RdDItemBlessure extends RdDItem {
|
||||||
if (rolled.isETotal) {
|
if (rolled.isETotal) {
|
||||||
message.content += ` -- une blessure ${label} s'infecte (temps de guérison augmenté de ${gravite} jours, perte de vie)`;
|
message.content += ` -- une blessure ${label} s'infecte (temps de guérison augmenté de ${gravite} jours, perte de vie)`;
|
||||||
await actor.santeIncDec("vie", -1);
|
await actor.santeIncDec("vie", -1);
|
||||||
mergeObject(update, {
|
foundry.utils.mergeObject(update, {
|
||||||
system: { fin: { indexDate: timestamp.addJours(gravite).indexDate } }
|
system: { fin: { indexDate: timestamp.addJours(gravite).indexDate } }
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
if (!isMaladeEmpoisonne && rolled.isSuccess && this.peutRetrograder(graviteMoindre, moindres)) {
|
if (!isMaladeEmpoisonne && rolled.isSuccess && this.peutRetrograder(graviteMoindre, moindres)) {
|
||||||
message.content += ` -- une blessure ${label} cicatrise`;
|
message.content += ` -- une blessure ${label} cicatrise`;
|
||||||
mergeObject(update, {
|
foundry.utils.mergeObject(update, {
|
||||||
system: {
|
system: {
|
||||||
gravite: graviteMoindre,
|
gravite: graviteMoindre,
|
||||||
temporel: { fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } }
|
temporel: { fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } }
|
||||||
|
|
|
@ -38,7 +38,7 @@ export class RdDItemMaladie extends RdDItem {
|
||||||
|
|
||||||
await mal.actor.updateEmbeddedDocuments('Item', [{
|
await mal.actor.updateEmbeddedDocuments('Item', [{
|
||||||
_id: mal.id,
|
_id: mal.id,
|
||||||
'system.temporel.fin': duplicate(timestampFin),
|
'system.temporel.fin': foundry.utils.duplicate(timestampFin),
|
||||||
}])
|
}])
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -8,7 +8,7 @@ const TYPE_ITEMS_NATURELS = ["faune", "herbe", "plante", "ingredient"];
|
||||||
export class RdDItemInventaireSheet extends RdDItemSheet {
|
export class RdDItemInventaireSheet extends RdDItemSheet {
|
||||||
|
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
return mergeObject(RdDItemSheet.defaultOptions, {
|
return foundry.utils.mergeObject(RdDItemSheet.defaultOptions, {
|
||||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }]
|
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }]
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
@ -23,7 +23,7 @@ export class RdDItemInventaireSheet extends RdDItemSheet {
|
||||||
|
|
||||||
async getData() {
|
async getData() {
|
||||||
const formData = await super.getData();
|
const formData = await super.getData();
|
||||||
return mergeObject(formData, {
|
return foundry.utils.mergeObject(formData, {
|
||||||
milieux: await game.system.rdd.environnement.autresMilieux(this.item)
|
milieux: await game.system.rdd.environnement.autresMilieux(this.item)
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
|
@ -6,7 +6,7 @@ export class RdDRencontreItemSheet extends RdDItemSheet {
|
||||||
static get ITEM_TYPE() { return "rencontre" };
|
static get ITEM_TYPE() { return "rencontre" };
|
||||||
|
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
return mergeObject(super.defaultOptions, {
|
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }]
|
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }]
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
@ -24,7 +24,7 @@ export class RdDRencontreItemSheet extends RdDItemSheet {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async getData() {
|
async getData() {
|
||||||
const formData = await super.getData();
|
const formData = await super.getData();
|
||||||
mergeObject(formData, {
|
foundry.utils.mergeObject(formData, {
|
||||||
effets: {
|
effets: {
|
||||||
succes: {
|
succes: {
|
||||||
liste: RdDRencontre.getEffetsSucces(),
|
liste: RdDRencontre.getEffetsSucces(),
|
||||||
|
|
|
@ -5,6 +5,7 @@ import { Monnaie } from "./item-monnaie.js";
|
||||||
import { RdDItem, TYPES } from "./item.js";
|
import { RdDItem, TYPES } from "./item.js";
|
||||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||||
import { RdDRaretes } from "./item/raretes.js";
|
import { RdDRaretes } from "./item/raretes.js";
|
||||||
|
import { RdDCalendrier } from "./time/rdd-calendrier.js";
|
||||||
|
|
||||||
class Migration {
|
class Migration {
|
||||||
get code() { return "sample"; }
|
get code() { return "sample"; }
|
||||||
|
@ -70,17 +71,17 @@ class _10_0_16_MigrationSortsReserve extends Migration {
|
||||||
get version() { return "10.0.16"; }
|
get version() { return "10.0.16"; }
|
||||||
|
|
||||||
async migrate() {
|
async migrate() {
|
||||||
await game.actors
|
const actors = game.actors.filter((actor) => actor.type == "personnage" && (actor.system.reve?.reserve?.list?.length ?? 0 > 0))
|
||||||
.filter((actor) => actor.type == "personnage")
|
Promise.all(actors.map(async it => await this.convertirSortsReserveActeur(it)))
|
||||||
.filter((actor) => actor.system.reve?.reserve?.list?.length ?? 0 > 0)
|
}
|
||||||
.forEach(async (actor) => {
|
|
||||||
const sortsReserve = actor.system.reve.reserve.list.map(this.conversionSortReserve);
|
async convertirSortsReserveActeur(actor) {
|
||||||
console.log(`${LOG_HEAD} Migration des sorts en réserve de ${actor.name}`, sortsReserve);
|
const sortsReserve = actor.system.reve.reserve.list.map(this.conversionSortReserve);
|
||||||
await actor.createEmbeddedDocuments("Item", sortsReserve, {
|
console.log(`${LOG_HEAD} Migration des sorts en réserve de ${actor.name}`, sortsReserve);
|
||||||
renderSheet: false,
|
await actor.createEmbeddedDocuments("Item", sortsReserve, {
|
||||||
});
|
renderSheet: false,
|
||||||
await actor.update({ 'system.reve.reserve': undefined })
|
});
|
||||||
});
|
await actor.update({ 'system.reve.reserve': undefined });
|
||||||
}
|
}
|
||||||
|
|
||||||
conversionSortReserve(it) {
|
conversionSortReserve(it) {
|
||||||
|
@ -189,7 +190,7 @@ class _10_2_5_ArmesTirLancer extends Migration {
|
||||||
get version() { return "10.2.5"; }
|
get version() { return "10.2.5"; }
|
||||||
|
|
||||||
migrateArmeTirLancer(it) {
|
migrateArmeTirLancer(it) {
|
||||||
let updates = mergeObject({ _id: it.id }, this.getMapping(it).updates);
|
let updates = foundry.utils.mergeObject({ _id: it.id }, this.getMapping(it).updates);
|
||||||
console.log(it.name, updates);
|
console.log(it.name, updates);
|
||||||
return updates;
|
return updates;
|
||||||
}
|
}
|
||||||
|
@ -364,7 +365,7 @@ class _10_4_6_ServicesEnCommerces extends Migration {
|
||||||
const item = await RdDItem.getCorrespondingItem(serviceRefItem);
|
const item = await RdDItem.getCorrespondingItem(serviceRefItem);
|
||||||
const itemToCreate = {
|
const itemToCreate = {
|
||||||
name: item.name, img: item.img, type: item.type,
|
name: item.name, img: item.img, type: item.type,
|
||||||
system: mergeObject({ cout: serviceRefItem.system.cout, quantite: serviceRefItem.system.quantite }, item.system, { overwrite: false })
|
system: foundry.utils.mergeObject({ cout: serviceRefItem.system.cout, quantite: serviceRefItem.system.quantite }, item.system, { overwrite: false })
|
||||||
};
|
};
|
||||||
return itemToCreate;
|
return itemToCreate;
|
||||||
}
|
}
|
||||||
|
@ -507,13 +508,28 @@ class _10_7_19_PossessionsEntiteVictime extends Migration {
|
||||||
}
|
}
|
||||||
|
|
||||||
migratePossession(it) {
|
migratePossession(it) {
|
||||||
return { _id: it.id,
|
return {
|
||||||
|
_id: it.id,
|
||||||
'system.entite.actorid': it.system.possesseurid,
|
'system.entite.actorid': it.system.possesseurid,
|
||||||
'system.victime.actorid': it.system.possedeid
|
'system.victime.actorid': it.system.possedeid
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
class _11_2_20_MigrationAstrologie extends Migration {
|
||||||
|
get code() { return "migration-astrologie" }
|
||||||
|
get version() { return "11.2.20" }
|
||||||
|
|
||||||
|
async migrate() {
|
||||||
|
const nombresAstraux = game.system.rdd.calendrier.getNombresAstraux()
|
||||||
|
nombresAstraux.forEach(na => {
|
||||||
|
na.lectures = na.valeursFausses
|
||||||
|
na.valeursFausses = undefined
|
||||||
|
})
|
||||||
|
await game.system.rdd.calendrier.setNombresAstraux(nombresAstraux)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
export class Migrations {
|
export class Migrations {
|
||||||
static getMigrations() {
|
static getMigrations() {
|
||||||
return [
|
return [
|
||||||
|
@ -532,6 +548,7 @@ export class Migrations {
|
||||||
new _10_7_0_MigrationBlessures(),
|
new _10_7_0_MigrationBlessures(),
|
||||||
new _10_7_19_CategorieCompetenceCreature(),
|
new _10_7_19_CategorieCompetenceCreature(),
|
||||||
new _10_7_19_PossessionsEntiteVictime(),
|
new _10_7_19_PossessionsEntiteVictime(),
|
||||||
|
new _11_2_20_MigrationAstrologie(),
|
||||||
];
|
];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -546,7 +563,10 @@ export class Migrations {
|
||||||
}
|
}
|
||||||
|
|
||||||
migrate() {
|
migrate() {
|
||||||
const currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion");
|
let currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion")
|
||||||
|
if (currentVersion.startsWith("v")) {
|
||||||
|
currentVersion = currentVersion.substring(1)
|
||||||
|
}
|
||||||
if (isNewerVersion(game.system.version, currentVersion)) {
|
if (isNewerVersion(game.system.version, currentVersion)) {
|
||||||
// if (true) { /* comment previous and uncomment here to test before upgrade */
|
// if (true) { /* comment previous and uncomment here to test before upgrade */
|
||||||
const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion));
|
const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion));
|
||||||
|
@ -554,7 +574,7 @@ export class Migrations {
|
||||||
migrations.sort((a, b) => this.compareVersions(a, b));
|
migrations.sort((a, b) => this.compareVersions(a, b));
|
||||||
migrations.forEach(async (m) => {
|
migrations.forEach(async (m) => {
|
||||||
ui.notifications.info(
|
ui.notifications.info(
|
||||||
`Executing migration ${m.code}: version ${currentVersion} is lower than ${m.version}`
|
`${LOG_HEAD} Executing migration ${m.code}: version ${currentVersion} is lower than ${m.version}`
|
||||||
);
|
);
|
||||||
await m.migrate();
|
await m.migrate();
|
||||||
});
|
});
|
||||||
|
@ -562,9 +582,7 @@ export class Migrations {
|
||||||
`Migrations done, version will change to ${game.system.version}`
|
`Migrations done, version will change to ${game.system.version}`
|
||||||
);
|
);
|
||||||
} else {
|
} else {
|
||||||
console.log(
|
console.log(`${LOG_HEAD} No migration needeed, version will change to ${game.system.version}`
|
||||||
LOG_HEAD +
|
|
||||||
`No migration needeed, version will change to ${game.system.version}`
|
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -574,7 +592,7 @@ export class Migrations {
|
||||||
game.system.version
|
game.system.version
|
||||||
);
|
);
|
||||||
} else {
|
} else {
|
||||||
console.log(LOG_HEAD + `No system version changed`);
|
console.log(`${LOG_HEAD} No system version changed`);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -46,7 +46,7 @@ export class Misc {
|
||||||
}
|
}
|
||||||
|
|
||||||
static typeName(type, subType) {
|
static typeName(type, subType) {
|
||||||
return subType ? game.i18n.localize(`TYPES.${type}.${Misc.upperFirst(subType)}`)
|
return subType ? game.i18n.localize(`TYPES.${type}.${subType}`)
|
||||||
: '';
|
: '';
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -200,7 +200,7 @@ export class Misc {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static findFirstLike(value, elements, options = {}) {
|
static findFirstLike(value, elements, options = {}) {
|
||||||
options = mergeObject({
|
options = foundry.utils.mergeObject({
|
||||||
mapper: it => it.name,
|
mapper: it => it.name,
|
||||||
preFilter: it => true,
|
preFilter: it => true,
|
||||||
description: 'valeur',
|
description: 'valeur',
|
||||||
|
@ -225,7 +225,7 @@ export class Misc {
|
||||||
}
|
}
|
||||||
|
|
||||||
static findAllLike(value, elements, options = {}) {
|
static findAllLike(value, elements, options = {}) {
|
||||||
options = mergeObject({
|
options = foundry.utils.mergeObject({
|
||||||
mapper: it => it.name,
|
mapper: it => it.name,
|
||||||
preFilter: it => true,
|
preFilter: it => true,
|
||||||
description: 'valeur',
|
description: 'valeur',
|
||||||
|
|
|
@ -19,10 +19,6 @@ export class RdDBonus {
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
static isAjustementAstrologique(rollData) {
|
|
||||||
return RdDCarac.isChance(rollData.selectedCarac) ||
|
|
||||||
rollData.selectedSort?.system.isrituel;
|
|
||||||
}
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static isDefenseAttaqueFinesse(rollData) {
|
static isDefenseAttaqueFinesse(rollData) {
|
||||||
if (rollData.isEmpoignade && rollData.rolled?.isPart) {
|
if (rollData.isEmpoignade && rollData.rolled?.isPart) {
|
||||||
|
|
|
@ -128,7 +128,7 @@ export class RdDCombatManager extends Combat {
|
||||||
|
|
||||||
// Send a chat message
|
// Send a chat message
|
||||||
let rollMode = messageOptions.rollMode || game.settings.get("core", "rollMode");
|
let rollMode = messageOptions.rollMode || game.settings.get("core", "rollMode");
|
||||||
let messageData = mergeObject(
|
let messageData = foundry.utils.mergeObject(
|
||||||
{
|
{
|
||||||
speaker: {
|
speaker: {
|
||||||
scene: canvas.scene._id,
|
scene: canvas.scene._id,
|
||||||
|
@ -218,7 +218,7 @@ export class RdDCombatManager extends Combat {
|
||||||
|
|
||||||
static $prepareAttaqueArme(infoAttaque) {
|
static $prepareAttaqueArme(infoAttaque) {
|
||||||
const comp = infoAttaque.competences.find(c => c.name == infoAttaque.competence);
|
const comp = infoAttaque.competences.find(c => c.name == infoAttaque.competence);
|
||||||
const attaque = duplicate(infoAttaque.arme);
|
const attaque = foundry.utils.duplicate(infoAttaque.arme);
|
||||||
attaque.action = 'attaque';
|
attaque.action = 'attaque';
|
||||||
attaque.system.competence = infoAttaque.competence;
|
attaque.system.competence = infoAttaque.competence;
|
||||||
attaque.system.dommagesReels = infoAttaque.dommagesReel;
|
attaque.system.dommagesReels = infoAttaque.dommagesReel;
|
||||||
|
@ -328,8 +328,8 @@ export class RdDCombatManager extends Combat {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
options = [
|
options = [
|
||||||
{ name: "Incrémenter initiative", condition: true, icon: '<i class="fas fa-plus"></i>', callback: target => { RdDCombatManager.incDecInit(target.data('combatant-id'), +0.01); } },
|
{ name: "Incrémenter initiative", condition: true, icon: '<i class="fa-solid fa-plus"></i>', callback: target => { RdDCombatManager.incDecInit(target.data('combatant-id'), +0.01); } },
|
||||||
{ name: "Décrémenter initiative", condition: true, icon: '<i class="fas fa-minus"></i>', callback: target => { RdDCombatManager.incDecInit(target.data('combatant-id'), -0.01); } }
|
{ name: "Décrémenter initiative", condition: true, icon: '<i class="fa-solid fa-minus"></i>', callback: target => { RdDCombatManager.incDecInit(target.data('combatant-id'), -0.01); } }
|
||||||
].concat(options);
|
].concat(options);
|
||||||
}
|
}
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
@ -885,12 +885,12 @@ export class RdDCombat {
|
||||||
|
|
||||||
this.removeChatMessageActionsPasseArme(attackerRoll.passeArme);
|
this.removeChatMessageActionsPasseArme(attackerRoll.passeArme);
|
||||||
if (essaisPrecedents) {
|
if (essaisPrecedents) {
|
||||||
mergeObject(attackerRoll.essais, essaisPrecedents, { overwrite: true });
|
foundry.utils.mergeObject(attackerRoll.essais, essaisPrecedents, { overwrite: true });
|
||||||
}
|
}
|
||||||
|
|
||||||
// # utilisation esquive
|
// # utilisation esquive
|
||||||
const corpsACorps = this.defender.getCompetenceCorpsACorps({ onMessage: it => console.info(it, this.defender) });
|
const corpsACorps = this.defender.getCompetenceCorpsACorps({ onMessage: it => console.info(it, this.defender) });
|
||||||
const esquives = duplicate(this.defender.getCompetencesEsquive())
|
const esquives = foundry.utils.duplicate(this.defender.getCompetencesEsquive())
|
||||||
esquives.forEach(e => e.system.nbUsage = e?._id ? this.defender.getItemUse(e._id) : 0);
|
esquives.forEach(e => e.system.nbUsage = e?._id ? this.defender.getItemUse(e._id) : 0);
|
||||||
|
|
||||||
const paramChatDefense = {
|
const paramChatDefense = {
|
||||||
|
@ -1282,7 +1282,7 @@ export class RdDCombat {
|
||||||
attackerRoll.defenderTokenId = defenderTokenId;
|
attackerRoll.defenderTokenId = defenderTokenId;
|
||||||
|
|
||||||
await this.computeRecul(defenderRoll);
|
await this.computeRecul(defenderRoll);
|
||||||
this.defender.encaisserDommages(attackerRoll, this.attacker, defenderRoll?.show);
|
await this.defender.encaisserDommages(attackerRoll, this.attacker, defenderRoll?.show);
|
||||||
}
|
}
|
||||||
else { // envoi à un GM: les joueurs n'ont pas le droit de modifier les personnages qu'ils ne possèdent pas
|
else { // envoi à un GM: les joueurs n'ont pas le droit de modifier les personnages qu'ils ne possèdent pas
|
||||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
game.socket.emit(SYSTEM_SOCKET_ID, {
|
||||||
|
@ -1307,6 +1307,7 @@ export class RdDCombat {
|
||||||
blessuresStatus: actor.computeResumeBlessure(),
|
blessuresStatus: actor.computeResumeBlessure(),
|
||||||
SConst: actor.getSConst(),
|
SConst: actor.getSConst(),
|
||||||
actorId: actor.id,
|
actorId: actor.id,
|
||||||
|
actor: actor,
|
||||||
tokenId: tokenId,
|
tokenId: tokenId,
|
||||||
isGrave: actor.countBlessures(it => it.isGrave()) > 0,
|
isGrave: actor.countBlessures(it => it.isGrave()) > 0,
|
||||||
isCritique: actor.countBlessures(it => it.isCritique()) > 0
|
isCritique: actor.countBlessures(it => it.isCritique()) > 0
|
||||||
|
|
|
@ -16,6 +16,7 @@ import { RdDRollTables } from "./rdd-rolltables.js";
|
||||||
import { RdDUtility } from "./rdd-utility.js";
|
import { RdDUtility } from "./rdd-utility.js";
|
||||||
import { FenetreRechercheTirage } from "./tirage/fenetre-recherche-tirage.js";
|
import { FenetreRechercheTirage } from "./tirage/fenetre-recherche-tirage.js";
|
||||||
import { TMRUtility } from "./tmr-utility.js";
|
import { TMRUtility } from "./tmr-utility.js";
|
||||||
|
import { DialogFatigueVoyage } from "./voyage/dialog-fatigue-voyage.js";
|
||||||
|
|
||||||
const rddRollNumeric = /^(\d+)\s*([\+\-]?\d+)?\s*(s)?/;
|
const rddRollNumeric = /^(\d+)\s*([\+\-]?\d+)?\s*(s)?/;
|
||||||
|
|
||||||
|
@ -76,6 +77,7 @@ export class RdDCommands {
|
||||||
this.registerCommand({ path: ["/tirer", "desir"], func: (content, msg, params) => RdDRollTables.getDesirLancinant('chat'), descr: "Tire un Désir Lancinant" });
|
this.registerCommand({ path: ["/tirer", "desir"], func: (content, msg, params) => RdDRollTables.getDesirLancinant('chat'), descr: "Tire un Désir Lancinant" });
|
||||||
this.registerCommand({ path: ["/tirer", "rencontre"], func: (content, msg, params) => this.getRencontreTMR(params), descr: `Détermine une rencontre dans les TMR (synonyme de "/tmrr")` });
|
this.registerCommand({ path: ["/tirer", "rencontre"], func: (content, msg, params) => this.getRencontreTMR(params), descr: `Détermine une rencontre dans les TMR (synonyme de "/tmrr")` });
|
||||||
this.registerCommand({ path: ["/tirage"], func: (content, msg, params) => this.tirage(), descr: "Ouvre la fenêtre de recherche et tirage" });
|
this.registerCommand({ path: ["/tirage"], func: (content, msg, params) => this.tirage(), descr: "Ouvre la fenêtre de recherche et tirage" });
|
||||||
|
this.registerCommand({ path: ["/voyage"], func: (content, msg, params) => this.voyage(msg, params), descr: "Gérer le voyage" });
|
||||||
|
|
||||||
this.registerCommand({ path: ["/sommeil"], func: (content, msg, params) => this.sommeil(msg, params), descr: "Prépare le passage de journée pour chateau dormant" });
|
this.registerCommand({ path: ["/sommeil"], func: (content, msg, params) => this.sommeil(msg, params), descr: "Prépare le passage de journée pour chateau dormant" });
|
||||||
this.registerCommand({ path: ["/meteo"], func: (content, msg, params) => this.getMeteo(msg, params), descr: "Propose une météo marine" });
|
this.registerCommand({ path: ["/meteo"], func: (content, msg, params) => this.getMeteo(msg, params), descr: "Propose une météo marine" });
|
||||||
|
@ -298,7 +300,7 @@ export class RdDCommands {
|
||||||
async getRencontreTMR(params) {
|
async getRencontreTMR(params) {
|
||||||
if (params.length == 1 || params.length == 2) {
|
if (params.length == 1 || params.length == 2) {
|
||||||
return game.system.rdd.rencontresTMR.rollRencontre(params[0], params[1])
|
return game.system.rdd.rencontresTMR.rollRencontre(params[0], params[1])
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -461,14 +463,13 @@ export class RdDCommands {
|
||||||
|
|
||||||
let motif = params.slice(1, params.length - 2);
|
let motif = params.slice(1, params.length - 2);
|
||||||
let name = params[params.length - 1];
|
let name = params[params.length - 1];
|
||||||
|
const personnages = game.actors.filter(actor => actor.isPersonnageJoueur());
|
||||||
if (name == undefined) {
|
if (name == undefined) {
|
||||||
for (let actor of game.actors) {
|
for (let actor of personnages) {
|
||||||
// TODO: ne plus stresser les entités de cauchemar!
|
|
||||||
await actor.distribuerStress('stress', stress, motif);
|
await actor.distribuerStress('stress', stress, motif);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
//console.log(stressValue, nomJoueur);
|
let actor = Misc.findActor(name, personnages) ?? Misc.findPlayer(name)?.character
|
||||||
let actor = Misc.findActor(name, game.actors.filter(it => it.hasPlayerOwner)) ?? Misc.findPlayer(name)?.character
|
|
||||||
if (actor) {
|
if (actor) {
|
||||||
await actor.distribuerStress('stress', stress, motif);
|
await actor.distribuerStress('stress', stress, motif);
|
||||||
}
|
}
|
||||||
|
@ -485,10 +486,13 @@ export class RdDCommands {
|
||||||
}
|
}
|
||||||
|
|
||||||
async tirage() {
|
async tirage() {
|
||||||
FenetreRechercheTirage.create();
|
FenetreRechercheTirage.create()
|
||||||
|
}
|
||||||
|
async voyage() {
|
||||||
|
DialogFatigueVoyage.create()
|
||||||
}
|
}
|
||||||
async sommeil() {
|
async sommeil() {
|
||||||
DialogChateauDormant.create();
|
DialogChateauDormant.create()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -14,10 +14,10 @@ export class RdDConfirm {
|
||||||
"cancel": RdDConfirm._createButtonCancel()
|
"cancel": RdDConfirm._createButtonCancel()
|
||||||
};
|
};
|
||||||
if (options.settingConfirmer) {
|
if (options.settingConfirmer) {
|
||||||
buttons = mergeObject(RdDConfirm._createButtonActionSave(options), buttons);
|
buttons = foundry.utils.mergeObject(RdDConfirm._createButtonActionSave(options), buttons);
|
||||||
}
|
}
|
||||||
if (autresActions) {
|
if (autresActions) {
|
||||||
buttons = mergeObject(autresActions, buttons);
|
buttons = foundry.utils.mergeObject(autresActions, buttons);
|
||||||
}
|
}
|
||||||
const dialogDetails = {
|
const dialogDetails = {
|
||||||
title: options.title,
|
title: options.title,
|
||||||
|
|
|
@ -98,7 +98,7 @@ export class RdDEmpoignade {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static getEmpoignadeById(actor, id) {
|
static getEmpoignadeById(actor, id) {
|
||||||
let emp = actor.itemTypes[TYPES.empoignade].find(it => it.system.empoignadeid == id)
|
let emp = actor.itemTypes[TYPES.empoignade].find(it => it.system.empoignadeid == id)
|
||||||
return emp && duplicate(emp) || undefined;
|
return emp && foundry.utils.duplicate(emp) || undefined;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
@ -108,7 +108,7 @@ export class RdDEmpoignade {
|
||||||
(it.system.empoigneurid == defender.id && it.system.empoigneid == attacker.id)
|
(it.system.empoigneurid == defender.id && it.system.empoigneid == attacker.id)
|
||||||
)
|
)
|
||||||
if (emp) {
|
if (emp) {
|
||||||
return duplicate(emp);
|
return foundry.utils.duplicate(emp);
|
||||||
}
|
}
|
||||||
return undefined;
|
return undefined;
|
||||||
}
|
}
|
||||||
|
@ -267,7 +267,7 @@ export class RdDEmpoignade {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
empoignade = duplicate(empoignade)
|
empoignade = foundry.utils.duplicate(empoignade)
|
||||||
let defenderRoll = {
|
let defenderRoll = {
|
||||||
mode, attacker, defender, empoignade, attackerRoll,
|
mode, attacker, defender, empoignade, attackerRoll,
|
||||||
diffLibre: attackerRoll.diffLibre,
|
diffLibre: attackerRoll.diffLibre,
|
||||||
|
|
|
@ -266,16 +266,16 @@ export class SystemReveDeDragon {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
/* Foundry VTT Initialization */
|
/* Foundry VTT Initialization */
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
// CSS patch for v9
|
|
||||||
if (game.version) {
|
|
||||||
let sidebar = document.getElementById("sidebar");
|
|
||||||
sidebar.style.width = "min-content";
|
|
||||||
}
|
|
||||||
game.system.rdd.calendrier = new RdDCalendrier();
|
game.system.rdd.calendrier = new RdDCalendrier();
|
||||||
if (Misc.isUniqueConnectedGM()) {
|
if (Misc.isUniqueConnectedGM()) {
|
||||||
new Migrations().migrate();
|
new Migrations().migrate();
|
||||||
this.messageDeBienvenue();
|
this.messageDeBienvenue();
|
||||||
this.registerUsageCount(SYSTEM_RDD);
|
import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter=>{
|
||||||
|
console.log("ClassCounter loaded", moduleCounter)
|
||||||
|
moduleCounter.ClassCounter.registerUsageCount()
|
||||||
|
}).catch(err=>
|
||||||
|
console.log("No stats available, giving up.")
|
||||||
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
StatusEffects.onReady();
|
StatusEffects.onReady();
|
||||||
|
@ -306,30 +306,6 @@ export class SystemReveDeDragon {
|
||||||
` });
|
` });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
|
||||||
// Register world usage statistics
|
|
||||||
async registerUsageCount(registerKey) {
|
|
||||||
if (game.user.isGM) {
|
|
||||||
game.settings.register("world", "world-key", {
|
|
||||||
name: "Unique world key",
|
|
||||||
scope: "world",
|
|
||||||
config: false,
|
|
||||||
default: "NONE",
|
|
||||||
type: String
|
|
||||||
});
|
|
||||||
|
|
||||||
let worldKey = game.settings.get("world", "world-key")
|
|
||||||
if (worldKey == undefined || worldKey == "") {
|
|
||||||
worldKey = randomID(32)
|
|
||||||
game.settings.set("world", "world-key", worldKey)
|
|
||||||
}
|
|
||||||
let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
|
|
||||||
$.ajax(regURL)
|
|
||||||
/* -------------------------------------------- */
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
SystemReveDeDragon.start();
|
SystemReveDeDragon.start();
|
||||||
|
|
|
@ -24,7 +24,7 @@ export class RdDPossession {
|
||||||
if (!poss) {
|
if (!poss) {
|
||||||
poss = defender.items.find(poss => poss.type == TYPES.possession && poss.system.victime.actorid == defender.id);
|
poss = defender.items.find(poss => poss.type == TYPES.possession && poss.system.victime.actorid == defender.id);
|
||||||
}
|
}
|
||||||
return poss && duplicate(poss) || undefined;
|
return poss && foundry.utils.duplicate(poss) || undefined;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
@ -52,7 +52,7 @@ export class RdDPossession {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async onConjurerPossession(attacker, possession) {
|
static async onConjurerPossession(attacker, possession) {
|
||||||
possession = duplicate(possession);
|
possession = foundry.utils.duplicate(possession);
|
||||||
RdDPossession.$updateEtatPossession(possession)
|
RdDPossession.$updateEtatPossession(possession)
|
||||||
|
|
||||||
const defender = game.actors.get(possession.system.entite.actorid);
|
const defender = game.actors.get(possession.system.entite.actorid);
|
||||||
|
@ -80,7 +80,7 @@ export class RdDPossession {
|
||||||
ui.notifications.warn("Une erreur s'est produite : Aucune possession trouvée !!")
|
ui.notifications.warn("Une erreur s'est produite : Aucune possession trouvée !!")
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
possession = duplicate(possession)
|
possession = foundry.utils.duplicate(possession)
|
||||||
// Update for draconic roll
|
// Update for draconic roll
|
||||||
let rollData = {
|
let rollData = {
|
||||||
mode: "defense",
|
mode: "defense",
|
||||||
|
|
|
@ -114,7 +114,7 @@ export class RdDResolutionTable {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async roll(caracValue, finalLevel, rollData = {}) {
|
static async roll(caracValue, finalLevel, rollData = {}) {
|
||||||
let chances = duplicate(this.computeChances(caracValue, finalLevel));
|
let chances = foundry.utils.duplicate(this.computeChances(caracValue, finalLevel));
|
||||||
this._updateChancesWithBonus(chances, rollData.bonus, finalLevel);
|
this._updateChancesWithBonus(chances, rollData.bonus, finalLevel);
|
||||||
this._updateChancesFactor(chances, rollData.diviseurSignificative);
|
this._updateChancesFactor(chances, rollData.diviseurSignificative);
|
||||||
chances.showDice = rollData.showDice;
|
chances.showDice = rollData.showDice;
|
||||||
|
@ -158,7 +158,7 @@ export class RdDResolutionTable {
|
||||||
static _updateChancesFactor(chances, diviseur) {
|
static _updateChancesFactor(chances, diviseur) {
|
||||||
if (chances.level > -11 && diviseur && diviseur > 1) {
|
if (chances.level > -11 && diviseur && diviseur > 1) {
|
||||||
let newScore = Math.floor(chances.score / diviseur);
|
let newScore = Math.floor(chances.score / diviseur);
|
||||||
mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true });
|
foundry.utils.mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -166,27 +166,27 @@ export class RdDResolutionTable {
|
||||||
static _updateChancesWithBonus(chances, bonus, finalLevel) {
|
static _updateChancesWithBonus(chances, bonus, finalLevel) {
|
||||||
if (bonus && finalLevel > -11) {
|
if (bonus && finalLevel > -11) {
|
||||||
let newScore = Number(chances.score) + bonus;
|
let newScore = Number(chances.score) + bonus;
|
||||||
mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true });
|
foundry.utils.mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static significativeRequise(chances) {
|
static significativeRequise(chances) {
|
||||||
chances.roll = Math.floor(chances.score / 2);
|
chances.roll = Math.floor(chances.score / 2);
|
||||||
mergeObject(chances, reussites.find(x => x.code == 'sign'), { overwrite: true });
|
foundry.utils.mergeObject(chances, reussites.find(x => x.code == 'sign'), { overwrite: true });
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static succesRequis(chances) {
|
static succesRequis(chances) {
|
||||||
chances.roll = chances.score;
|
chances.roll = chances.score;
|
||||||
mergeObject(chances, reussites.find(x => x.code == 'norm'), { overwrite: true });
|
foundry.utils.mergeObject(chances, reussites.find(x => x.code == 'norm'), { overwrite: true });
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async rollChances(chances, diviseur, forceDiceResult = -1) {
|
static async rollChances(chances, diviseur, forceDiceResult = -1) {
|
||||||
chances.forceDiceResult = forceDiceResult <= 0 || forceDiceResult > 100 ? undefined : { total: forceDiceResult };
|
chances.forceDiceResult = forceDiceResult <= 0 || forceDiceResult > 100 ? undefined : { total: forceDiceResult };
|
||||||
chances.roll = await RdDDice.rollTotal("1d100", chances);
|
chances.roll = await RdDDice.rollTotal("1d100", chances);
|
||||||
mergeObject(chances, this.computeReussite(chances, chances.roll, diviseur), { overwrite: true });
|
foundry.utils.mergeObject(chances, this.computeReussite(chances, chances.roll, diviseur), { overwrite: true });
|
||||||
return chances;
|
return chances;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -38,7 +38,7 @@ export class RdDRollResolutionTable extends Dialog {
|
||||||
diffLibre: 0,
|
diffLibre: 0,
|
||||||
use: { conditions:true, libre:true }
|
use: { conditions:true, libre:true }
|
||||||
}
|
}
|
||||||
mergeObject(rollData, defRollData, { overwrite: false });
|
foundry.utils.mergeObject(rollData, defRollData, { overwrite: false });
|
||||||
for (let i = 1; i < 21; i++) {
|
for (let i = 1; i < 21; i++) {
|
||||||
const key = `${i}`;
|
const key = `${i}`;
|
||||||
rollData.carac[key] = { type: "number", value: i, label: key }
|
rollData.carac[key] = { type: "number", value: i, label: key }
|
||||||
|
|
|
@ -44,6 +44,7 @@ export class RdDRoll extends Dialog {
|
||||||
diffLibre: rollData.competence?.system.default_diffLibre ?? 0,
|
diffLibre: rollData.competence?.system.default_diffLibre ?? 0,
|
||||||
perteMoralEchec: false, /* Pour l'affichage dans le chat */
|
perteMoralEchec: false, /* Pour l'affichage dans le chat */
|
||||||
use: {
|
use: {
|
||||||
|
astrologique: true,
|
||||||
moral: false, /* Est-ce que le joueur demande d'utiliser le moral ? Utile si le joueur change plusieurs fois de carac associée. */
|
moral: false, /* Est-ce que le joueur demande d'utiliser le moral ? Utile si le joueur change plusieurs fois de carac associée. */
|
||||||
libre: true,
|
libre: true,
|
||||||
coeur: undefined,
|
coeur: undefined,
|
||||||
|
@ -64,7 +65,7 @@ export class RdDRoll extends Dialog {
|
||||||
defaultRollData.carac["reve-actuel"] = actor.system.reve.reve
|
defaultRollData.carac["reve-actuel"] = actor.system.reve.reve
|
||||||
}
|
}
|
||||||
|
|
||||||
mergeObject(rollData, defaultRollData, { recursive: true, overwrite: false });
|
foundry.utils.mergeObject(rollData, defaultRollData, { recursive: true, overwrite: false });
|
||||||
if (rollData.forceCarac) {
|
if (rollData.forceCarac) {
|
||||||
rollData.carac = rollData.forceCarac;
|
rollData.carac = rollData.forceCarac;
|
||||||
}
|
}
|
||||||
|
@ -214,6 +215,10 @@ export class RdDRoll extends Dialog {
|
||||||
this.rollData[attribute] = event.currentTarget.checked;
|
this.rollData[attribute] = event.currentTarget.checked;
|
||||||
this.updateRollResult(html);
|
this.updateRollResult(html);
|
||||||
});
|
});
|
||||||
|
this.html.find('input.use-astrologique').change((event) => {
|
||||||
|
this.rollData.use.astrologique = event.currentTarget.checked;
|
||||||
|
this.updateRollResult(html);
|
||||||
|
});
|
||||||
this.html.find('input.use-encTotal').change((event) => {
|
this.html.find('input.use-encTotal').change((event) => {
|
||||||
this.rollData.use.encTotal = event.currentTarget.checked;
|
this.rollData.use.encTotal = event.currentTarget.checked;
|
||||||
this.updateRollResult(html);
|
this.updateRollResult(html);
|
||||||
|
@ -314,6 +319,7 @@ export class RdDRoll extends Dialog {
|
||||||
|
|
||||||
HtmlUtility.showControlWhen(this.html.find(".use-encTotal"), rollData.ajustements.encTotal.visible && RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac));
|
HtmlUtility.showControlWhen(this.html.find(".use-encTotal"), rollData.ajustements.encTotal.visible && RdDCarac.isAgiliteOuDerobee(rollData.selectedCarac));
|
||||||
HtmlUtility.showControlWhen(this.html.find(".use-surenc"), rollData.ajustements.surenc.visible && RdDCarac.isActionPhysique(rollData.selectedCarac));
|
HtmlUtility.showControlWhen(this.html.find(".use-surenc"), rollData.ajustements.surenc.visible && RdDCarac.isActionPhysique(rollData.selectedCarac));
|
||||||
|
HtmlUtility.showControlWhen(this.html.find(".use-astrologique"), rollData.ajustements.astrologique.visible);
|
||||||
HtmlUtility.showControlWhen(this.html.find(".utilisation-moral"), rollData.use.appelAuMoral);
|
HtmlUtility.showControlWhen(this.html.find(".utilisation-moral"), rollData.use.appelAuMoral);
|
||||||
HtmlUtility.showControlWhen(this.html.find(".divAppelAuMoral"), rollData.use.appelAuMoral);
|
HtmlUtility.showControlWhen(this.html.find(".divAppelAuMoral"), rollData.use.appelAuMoral);
|
||||||
HtmlUtility.showControlWhen(this.html.find(".utilisation-coeur"), rollData.ajustements.coeur.visible);
|
HtmlUtility.showControlWhen(this.html.find(".utilisation-coeur"), rollData.ajustements.coeur.visible);
|
||||||
|
|
|
@ -16,7 +16,7 @@ export class RdDSheetUtility {
|
||||||
isObserver: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER,
|
isObserver: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER,
|
||||||
isOwner: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER
|
isOwner: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER
|
||||||
}
|
}
|
||||||
mergeObject(options, newOptions);
|
foundry.utils.mergeObject(options, newOptions);
|
||||||
return options;
|
return options;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -76,7 +76,7 @@ export class RdDSheetUtility {
|
||||||
static async _onSplitItem(item, split, actor) {
|
static async _onSplitItem(item, split, actor) {
|
||||||
if (split >= 1 && split < item.system.quantite) {
|
if (split >= 1 && split < item.system.quantite) {
|
||||||
await item.diminuerQuantite(split);
|
await item.diminuerQuantite(split);
|
||||||
const splitItem = duplicate(item);
|
const splitItem = foundry.utils.duplicate(item);
|
||||||
// todo: ajouter dans le même conteneur?
|
// todo: ajouter dans le même conteneur?
|
||||||
splitItem.system.quantite = split;
|
splitItem.system.quantite = split;
|
||||||
await actor.createEmbeddedDocuments('Item', [splitItem])
|
await actor.createEmbeddedDocuments('Item', [splitItem])
|
||||||
|
|
|
@ -17,6 +17,7 @@ import { STATUSES } from "./settings/status-effects.js";
|
||||||
import { RdDRencontre } from "./item/rencontre.js";
|
import { RdDRencontre } from "./item/rencontre.js";
|
||||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||||
import { TYPES } from "./item.js";
|
import { TYPES } from "./item.js";
|
||||||
|
import { Misc } from "./misc.js";
|
||||||
|
|
||||||
const TMR_DISPLAY_SIZE = {
|
const TMR_DISPLAY_SIZE = {
|
||||||
code: 'tmr-display-size',
|
code: 'tmr-display-size',
|
||||||
|
@ -43,16 +44,15 @@ export class RdDTMRDialog extends Dialog {
|
||||||
type: Number,
|
type: Number,
|
||||||
range: TMR_DISPLAY_SIZE.range
|
range: TMR_DISPLAY_SIZE.range
|
||||||
})
|
})
|
||||||
await PixiTMR.init()
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static async create(actor, tmrData) {
|
static async create(actor, tmrData) {
|
||||||
|
await PixiTMR.init()
|
||||||
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html', tmrData);
|
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html', tmrData);
|
||||||
|
|
||||||
if (tmrData.mode != 'visu' && !game.user.isGM) {
|
if (tmrData.mode != 'visu' && !game.user.isGM) {
|
||||||
ChatMessage.create({ content: actor.name + " est monté dans les TMR en mode : " + tmrData.mode, whisper: ChatMessage.getWhisperRecipients("GM") });
|
ChatMessage.create({ content: actor.name + " est monté dans les TMR en mode : " + tmrData.mode, whisper: ChatMessage.getWhisperRecipients("GM") });
|
||||||
}
|
}
|
||||||
return new RdDTMRDialog(html, actor, tmrData);
|
return new RdDTMRDialog(html, actor, tmrData)
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
@ -70,7 +70,7 @@ export class RdDTMRDialog extends Dialog {
|
||||||
'z-index': 40
|
'z-index': 40
|
||||||
}
|
}
|
||||||
super(dialogConf, dialogOptions);
|
super(dialogConf, dialogOptions);
|
||||||
this.tmrdata = duplicate(tmrData);
|
this.tmrdata = foundry.utils.duplicate(tmrData);
|
||||||
this.actor = actor;
|
this.actor = actor;
|
||||||
this.actor.tmrApp = this; // reference this app in the actor structure
|
this.actor.tmrApp = this; // reference this app in the actor structure
|
||||||
this.viewOnly = tmrData.mode == "visu"
|
this.viewOnly = tmrData.mode == "visu"
|
||||||
|
@ -141,7 +141,7 @@ export class RdDTMRDialog extends Dialog {
|
||||||
// Le reste...
|
// Le reste...
|
||||||
this.updateValuesDisplay();
|
this.updateValuesDisplay();
|
||||||
}
|
}
|
||||||
|
|
||||||
async onDeplacement() {
|
async onDeplacement() {
|
||||||
await this.manageRencontre(TMRUtility.getTMR(this._getCoordActor()));
|
await this.manageRencontre(TMRUtility.getTMR(this._getCoordActor()));
|
||||||
}
|
}
|
||||||
|
@ -162,9 +162,11 @@ export class RdDTMRDialog extends Dialog {
|
||||||
}
|
}
|
||||||
|
|
||||||
async forceTMRDisplay() {
|
async forceTMRDisplay() {
|
||||||
this.bringToTop()
|
if (this.rendered) {
|
||||||
if (this.subdialog?.bringToTop) {
|
this.bringToTop()
|
||||||
this.subdialog.bringToTop();
|
if (this.subdialog?.bringToTop) {
|
||||||
|
this.subdialog.bringToTop();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -247,26 +249,21 @@ export class RdDTMRDialog extends Dialog {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
_getTokensCasesTmr() {
|
_getTokensCasesTmr() {
|
||||||
return this.casesSpeciales.map(c => this._tokenCaseSpeciale(c)).filter(token => token);
|
return Misc.concat(this.casesSpeciales.map(caseSpeciale =>
|
||||||
}
|
Draconique.get(caseSpeciale.system.specific)?.token(this.pixiTMR, caseSpeciale, () => caseSpeciale.system.coord)
|
||||||
_getTokensRencontres() {
|
))
|
||||||
return this.rencontresExistantes.map(it => this._tokenRencontre(it));
|
|
||||||
}
|
|
||||||
_getTokensSortsReserve() {
|
|
||||||
return this.actor.itemTypes[TYPES.sortreserve].map(it => this._tokenSortEnReserve(it));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
_getTokensRencontres() {
|
||||||
_tokenRencontre(rencontre) {
|
return Misc.concat(this.rencontresExistantes.map(rencontre =>
|
||||||
return EffetsDraconiques.rencontre.token(this.pixiTMR, rencontre, () => rencontre.system.coord);
|
EffetsDraconiques.rencontre.tokens(this.pixiTMR, rencontre, () => rencontre.system.coord)
|
||||||
|
))
|
||||||
}
|
}
|
||||||
_tokenCaseSpeciale(casetmr) {
|
|
||||||
const caseData = casetmr;
|
_getTokensSortsReserve() {
|
||||||
const draconique = Draconique.get(caseData.system.specific);
|
const sortsReserve = this.actor.itemTypes[TYPES.sortreserve];
|
||||||
return draconique?.token(this.pixiTMR, caseData, () => caseData.system.coord);
|
return Misc.concat(sortsReserve.map(sortReserve =>
|
||||||
}
|
EffetsDraconiques.sortReserve.tokens(this.pixiTMR, sortReserve, () => sortReserve.system.coord)))
|
||||||
_tokenSortEnReserve(sortReserve) {
|
|
||||||
return EffetsDraconiques.sortReserve.token(this.pixiTMR, sortReserve, () => sortReserve.system.coord);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
_tokenDemiReve() {
|
_tokenDemiReve() {
|
||||||
|
@ -300,13 +297,12 @@ export class RdDTMRDialog extends Dialog {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async updateValuesDisplay() {
|
async updateValuesDisplay() {
|
||||||
if (!this.rendered) {
|
if (this.viewOnly || !this.rendered) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
const coord = this._getCoordActor();
|
const coord = this._getCoordActor();
|
||||||
|
|
||||||
HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord));
|
HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord));
|
||||||
|
|
||||||
let ptsreve = document.getElementById("tmr-pointsreve-value");
|
let ptsreve = document.getElementById("tmr-pointsreve-value");
|
||||||
ptsreve.innerHTML = this.actor.system.reve.reve.value;
|
ptsreve.innerHTML = this.actor.system.reve.reve.value;
|
||||||
|
|
||||||
|
@ -342,7 +338,7 @@ export class RdDTMRDialog extends Dialog {
|
||||||
this._tellToGM(this.actor.name + " a quitté les terres médianes");
|
this._tellToGM(this.actor.name + " a quitté les terres médianes");
|
||||||
}
|
}
|
||||||
await this.actor.santeIncDec((ReglesOptionnelles.isUsing("appliquer-fatigue") ? "fatigue" : "endurance"),
|
await this.actor.santeIncDec((ReglesOptionnelles.isUsing("appliquer-fatigue") ? "fatigue" : "endurance"),
|
||||||
this.cumulFatigue)
|
this.cumulFatigue)
|
||||||
}
|
}
|
||||||
await super.close();
|
await super.close();
|
||||||
this.pixiTMR.close()
|
this.pixiTMR.close()
|
||||||
|
@ -411,7 +407,7 @@ export class RdDTMRDialog extends Dialog {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
$marquerCasesTMR(listCoordTMR) {
|
$marquerCasesTMR(listCoordTMR) {
|
||||||
this.currentRencontre.locList = duplicate(listCoordTMR); // And track of allowed location
|
this.currentRencontre.locList = foundry.utils.duplicate(listCoordTMR); // And track of allowed location
|
||||||
this.currentRencontre.graphics = listCoordTMR.map(coordTMR => this.pixiTMR.addMarkTMR(coordTMR))
|
this.currentRencontre.graphics = listCoordTMR.map(coordTMR => this.pixiTMR.addMarkTMR(coordTMR))
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -540,7 +536,7 @@ export class RdDTMRDialog extends Dialog {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
_rollPresentCite(rencData) {
|
_rollPresentCite(rencData) {
|
||||||
let rolled = RdDResolutionTable.computeChances(rencData.reve, 0);
|
let rolled = RdDResolutionTable.computeChances(rencData.reve, 0);
|
||||||
mergeObject(rolled, { caracValue: rencData.reve, finalLevel: 0, roll: rolled.score });
|
foundry.utils.mergeObject(rolled, { caracValue: rencData.reve, finalLevel: 0, roll: rolled.score });
|
||||||
RdDResolutionTable.succesRequis(rolled);
|
RdDResolutionTable.succesRequis(rolled);
|
||||||
return rolled;
|
return rolled;
|
||||||
}
|
}
|
||||||
|
@ -581,7 +577,7 @@ export class RdDTMRDialog extends Dialog {
|
||||||
}
|
}
|
||||||
this.descenteTMR = false;
|
this.descenteTMR = false;
|
||||||
this.currentRencontre = undefined;
|
this.currentRencontre = undefined;
|
||||||
if (this._presentCite(tmr)) {
|
if (await this._presentCite(tmr)) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
this.currentRencontre = await this._jetDeRencontre(tmr);
|
this.currentRencontre = await this._jetDeRencontre(tmr);
|
||||||
|
@ -592,7 +588,7 @@ export class RdDTMRDialog extends Dialog {
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
const dialog = new RdDTMRRencontreDialog(this.actor, this.currentRencontre, tmr);
|
const dialog = new RdDTMRRencontreDialog(this.actor, this.currentRencontre, tmr);
|
||||||
dialog.render(true);
|
await dialog.render(true);
|
||||||
this.setTMRPendingAction(dialog);
|
this.setTMRPendingAction(dialog);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -602,11 +598,11 @@ export class RdDTMRDialog extends Dialog {
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
_presentCite(tmr) {
|
async _presentCite(tmr) {
|
||||||
const presentCite = this.casesSpeciales.find(c => EffetsDraconiques.presentCites.isCase(c, tmr.coord));
|
const presentCite = this.casesSpeciales.find(c => EffetsDraconiques.presentCites.isCase(c, tmr.coord));
|
||||||
if (presentCite) {
|
if (presentCite) {
|
||||||
const caseData = presentCite;
|
const caseData = presentCite;
|
||||||
const dialog = EffetsDraconiques.presentCites.choisirUnPresent(caseData, present => {
|
const dialog = await EffetsDraconiques.presentCites.choisirUnPresent(caseData, present => {
|
||||||
this._utiliserPresentCite(presentCite, present, tmr)
|
this._utiliserPresentCite(presentCite, present, tmr)
|
||||||
this.restoreTMRAfterAction();
|
this.restoreTMRAfterAction();
|
||||||
});
|
});
|
||||||
|
@ -683,7 +679,7 @@ export class RdDTMRDialog extends Dialog {
|
||||||
if (this.isCaseHumide(tmr)) {
|
if (this.isCaseHumide(tmr)) {
|
||||||
let rollData = {
|
let rollData = {
|
||||||
actor: this.actor,
|
actor: this.actor,
|
||||||
competence: duplicate(this.actor.getBestDraconic()),
|
competence: foundry.utils.duplicate(this.actor.getBestDraconic()),
|
||||||
tmr: tmr,
|
tmr: tmr,
|
||||||
canClose: false,
|
canClose: false,
|
||||||
diffLibre: -7,
|
diffLibre: -7,
|
||||||
|
@ -702,7 +698,6 @@ export class RdDTMRDialog extends Dialog {
|
||||||
}
|
}
|
||||||
|
|
||||||
async _resultatMaitriseCaseHumide(rollData) {
|
async _resultatMaitriseCaseHumide(rollData) {
|
||||||
await this.souffleSiEchecTotal(rollData);
|
|
||||||
if (rollData.rolled.isSuccess && rollData.double) {
|
if (rollData.rolled.isSuccess && rollData.double) {
|
||||||
rollData.previous = { rolled: rollData.rolled, ajustements: rollData.ajustements };
|
rollData.previous = { rolled: rollData.rolled, ajustements: rollData.ajustements };
|
||||||
rollData.double = undefined;
|
rollData.double = undefined;
|
||||||
|
@ -717,6 +712,7 @@ export class RdDTMRDialog extends Dialog {
|
||||||
if (rollData.rolled.isEchec) {
|
if (rollData.rolled.isEchec) {
|
||||||
await this.close();
|
await this.close();
|
||||||
}
|
}
|
||||||
|
await this.souffleSiEchecTotal(rollData);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
@ -808,7 +804,7 @@ export class RdDTMRDialog extends Dialog {
|
||||||
async _conquerir(tmr, options) {
|
async _conquerir(tmr, options) {
|
||||||
let rollData = {
|
let rollData = {
|
||||||
actor: this.actor,
|
actor: this.actor,
|
||||||
competence: duplicate(this.actor.getBestDraconic()),
|
competence: foundry.utils.duplicate(this.actor.getBestDraconic()),
|
||||||
tmr: tmr,
|
tmr: tmr,
|
||||||
canClose: options.canClose ?? false,
|
canClose: options.canClose ?? false,
|
||||||
diffLibre: options.difficulte ?? -7,
|
diffLibre: options.difficulte ?? -7,
|
||||||
|
@ -1126,6 +1122,9 @@ export class RdDTMRDialog extends Dialog {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
_trackToken(token) {
|
_trackToken(token) {
|
||||||
|
if (!token) {
|
||||||
|
return
|
||||||
|
}
|
||||||
if (this.demiReve === token && this.isDemiReveCache()) {
|
if (this.demiReve === token && this.isDemiReveCache()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
|
@ -90,7 +90,6 @@ export class RdDTokenHud {
|
||||||
if (target?.actor) {
|
if (target?.actor) {
|
||||||
const hudSoins = { blessures: target.actor.blessuresASoigner() ?? [] };
|
const hudSoins = { blessures: target.actor.blessuresASoigner() ?? [] };
|
||||||
if (hudSoins.blessures.length > 0) {
|
if (hudSoins.blessures.length > 0) {
|
||||||
// soins
|
|
||||||
const controlIconTarget = html.find('.control-icon[data-action=combat]');
|
const controlIconTarget = html.find('.control-icon[data-action=combat]');
|
||||||
await RdDTokenHud._configureSubMenu(controlIconTarget,
|
await RdDTokenHud._configureSubMenu(controlIconTarget,
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/hud-actor-soins.hbs',
|
'systems/foundryvtt-reve-de-dragon/templates/hud-actor-soins.hbs',
|
||||||
|
|
|
@ -18,6 +18,7 @@ import { RdDRaretes } from "./item/raretes.js";
|
||||||
import { RdDEmpoignade } from "./rdd-empoignade.js";
|
import { RdDEmpoignade } from "./rdd-empoignade.js";
|
||||||
import { ExperienceLog } from "./actor/experience-log.js";
|
import { ExperienceLog } from "./actor/experience-log.js";
|
||||||
import { RdDCoeur } from "./coeur/rdd-coeur.js";
|
import { RdDCoeur } from "./coeur/rdd-coeur.js";
|
||||||
|
import { APP_ASTROLOGIE_REFRESH } from "./sommeil/app-astrologie.js";
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
// This table starts at 0 -> niveau -10
|
// This table starts at 0 -> niveau -10
|
||||||
|
@ -31,7 +32,7 @@ function _buildAllSegmentsFatigue(max) {
|
||||||
const cycle = [5, 2, 4, 1, 3, 0];
|
const cycle = [5, 2, 4, 1, 3, 0];
|
||||||
const fatigue = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]];
|
const fatigue = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]];
|
||||||
for (let i = 0; i <= max; i++) {
|
for (let i = 0; i <= max; i++) {
|
||||||
const ligneFatigue = duplicate(fatigue[i]);
|
const ligneFatigue = foundry.utils.duplicate(fatigue[i]);
|
||||||
const caseIncrementee = cycle[i % 6];
|
const caseIncrementee = cycle[i % 6];
|
||||||
ligneFatigue[caseIncrementee]++;
|
ligneFatigue[caseIncrementee]++;
|
||||||
ligneFatigue[caseIncrementee + 6]++;
|
ligneFatigue[caseIncrementee + 6]++;
|
||||||
|
@ -45,7 +46,7 @@ function _buildAllSegmentsFatigue(max) {
|
||||||
function _cumulSegmentsFatigue(matrix) {
|
function _cumulSegmentsFatigue(matrix) {
|
||||||
let cumulMatrix = [];
|
let cumulMatrix = [];
|
||||||
for (let line of matrix) {
|
for (let line of matrix) {
|
||||||
let cumul = duplicate(line);
|
let cumul = foundry.utils.duplicate(line);
|
||||||
|
|
||||||
for (let i = 1; i < 12; i++) {
|
for (let i = 1; i < 12; i++) {
|
||||||
cumul[i] += cumul[i - 1];
|
cumul[i] += cumul[i - 1];
|
||||||
|
@ -63,12 +64,6 @@ const cumulFatigueMatrix = _cumulSegmentsFatigue(fatigueMatrix);
|
||||||
const fatigueMalus = [0, 0, 0, -1, -1, -1, -2, -3, -4, -5, -6, -7]; // Provides the malus for each segment of fatigue
|
const fatigueMalus = [0, 0, 0, -1, -1, -1, -2, -3, -4, -5, -6, -7]; // Provides the malus for each segment of fatigue
|
||||||
const fatigueLineSize = [3, 6, 7, 8, 9, 10, 11, 12];
|
const fatigueLineSize = [3, 6, 7, 8, 9, 10, 11, 12];
|
||||||
const fatigueLineMalus = [0, -1, -2, -3, -4, -5, -6, -7];
|
const fatigueLineMalus = [0, -1, -2, -3, -4, -5, -6, -7];
|
||||||
const fatigueMarche = {
|
|
||||||
"aise": { "4": 1, "6": 2, "8": 3, "10": 4, "12": 6 },
|
|
||||||
"malaise": { "4": 2, "6": 3, "8": 4, "10": 6 },
|
|
||||||
"difficile": { "4": 3, "6": 4, "8": 6 },
|
|
||||||
"tresdifficile": { "4": 4, "6": 6 }
|
|
||||||
}
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
const nomEthylisme = ["Emeché", "Gris", "Pinté", "Pas frais", "Ivre", "Bu", "Complètement fait", "Ivre mort"];
|
const nomEthylisme = ["Emeché", "Gris", "Pinté", "Pas frais", "Ivre", "Bu", "Complètement fait", "Ivre mort"];
|
||||||
|
@ -208,6 +203,8 @@ export class RdDUtility {
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/coeur/afficher-coeur.hbs',
|
'systems/foundryvtt-reve-de-dragon/templates/coeur/afficher-coeur.hbs',
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/tirage/liste-resultats-recherche.hbs',
|
'systems/foundryvtt-reve-de-dragon/templates/tirage/liste-resultats-recherche.hbs',
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/time/horloge.hbs',
|
'systems/foundryvtt-reve-de-dragon/templates/time/horloge.hbs',
|
||||||
|
'systems/foundryvtt-reve-de-dragon/templates/voyage/fatigue-actor.hbs',
|
||||||
|
'systems/foundryvtt-reve-de-dragon/templates/voyage/option-vitesse-fatigue.hbs',
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/common/timestamp.hbs',
|
'systems/foundryvtt-reve-de-dragon/templates/common/timestamp.hbs',
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/common/periodicite.hbs',
|
'systems/foundryvtt-reve-de-dragon/templates/common/periodicite.hbs',
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/common/enum-duree.hbs',
|
'systems/foundryvtt-reve-de-dragon/templates/common/enum-duree.hbs',
|
||||||
|
@ -215,15 +212,16 @@ export class RdDUtility {
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/partial-description-overflow.html',
|
'systems/foundryvtt-reve-de-dragon/templates/partial-description-overflow.html',
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/partial-description-sort.html',
|
'systems/foundryvtt-reve-de-dragon/templates/partial-description-sort.html',
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-ajustements.html',
|
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-ajustements.html',
|
||||||
|
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-astrologique.hbs',
|
||||||
|
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-coeur.hbs',
|
||||||
|
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-competences.html',
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffLibre.html',
|
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffLibre.html',
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffFixe.html',
|
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffFixe.html',
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffCondition.html',
|
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffCondition.html',
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-surenc.html',
|
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-enctotal.html',
|
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-enctotal.html',
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-moral.html',
|
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-coeur.hbs',
|
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html',
|
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html',
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-competences.html',
|
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-moral.html',
|
||||||
|
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-surenc.html',
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/partial-select-carac.html',
|
'systems/foundryvtt-reve-de-dragon/templates/partial-select-carac.html',
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/partial-item-hautrevant.html',
|
'systems/foundryvtt-reve-de-dragon/templates/partial-item-hautrevant.html',
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/partial-item-frequence.html',
|
'systems/foundryvtt-reve-de-dragon/templates/partial-item-frequence.html',
|
||||||
|
@ -287,6 +285,7 @@ export class RdDUtility {
|
||||||
Handlebars.registerHelper('timestamp-formulesDuree', () => RdDTimestamp.formulesDuree());
|
Handlebars.registerHelper('timestamp-formulesDuree', () => RdDTimestamp.formulesDuree());
|
||||||
Handlebars.registerHelper('timestamp-formulesPeriode', () => RdDTimestamp.formulesPeriode());
|
Handlebars.registerHelper('timestamp-formulesPeriode', () => RdDTimestamp.formulesPeriode());
|
||||||
|
|
||||||
|
Handlebars.registerHelper('array-includes', (array, value) => array.includes(value));
|
||||||
Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
|
Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
|
||||||
Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionnelles.isUsing(option));
|
Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionnelles.isUsing(option));
|
||||||
Handlebars.registerHelper('trier', list => list.sort((a, b) => a.name.localeCompare(b.name)));
|
Handlebars.registerHelper('trier', list => list.sort((a, b) => a.name.localeCompare(b.name)));
|
||||||
|
@ -551,49 +550,54 @@ export class RdDUtility {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async jetEncaissement(rollData, armure, options = { showDice: HIDE_DICE }) {
|
static async jetEncaissement(rollData, armure, options = { showDice: HIDE_DICE }) {
|
||||||
let formula = "2d10";
|
const diff = Math.abs(rollData.diffLibre);
|
||||||
|
let formula = RdDUtility.formuleEncaissement(diff, options)
|
||||||
|
const roll = await RdDDice.roll(formula, options);
|
||||||
|
|
||||||
// Chaque dé fait au minmum la difficulté libre
|
RdDUtility.remplaceDeMinParDifficulte(roll, diff, options);
|
||||||
if (ReglesOptionnelles.isUsing('degat-minimum-malus-libre')) {
|
|
||||||
if (rollData.diffLibre < 0) {
|
|
||||||
let valeurMin = Math.abs(rollData.diffLibre);
|
|
||||||
formula += "min" + valeurMin;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
// Chaque dé fait au minmum la difficulté libre
|
|
||||||
if (ReglesOptionnelles.isUsing('degat-ajout-malus-libre')) {
|
|
||||||
if (rollData.diffLibre < 0) {
|
|
||||||
let valeurMin = Math.abs(rollData.diffLibre);
|
|
||||||
formula += "+" + valeurMin;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
let roll = await RdDDice.roll(formula, options);
|
|
||||||
|
|
||||||
// 1 dé fait au minmum la difficulté libre
|
|
||||||
if (ReglesOptionnelles.isUsing('degat-minimum-malus-libre-simple')) {
|
|
||||||
if (rollData.diffLibre < 0) {
|
|
||||||
let valeurMin = Math.abs(rollData.diffLibre);
|
|
||||||
if (roll.terms[0].results[0].result < valeurMin) {
|
|
||||||
roll.terms[0].results[0].result = valeurMin;
|
|
||||||
} else if (roll.terms[0].results[1].result < valeurMin) {
|
|
||||||
roll.terms[0].results[1].result = valeurMin;
|
|
||||||
}
|
|
||||||
roll._total = roll.terms[0].results[0].result + roll.terms[0].results[1].result;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return await RdDUtility.prepareEncaissement(rollData, roll, armure);
|
return await RdDUtility.prepareEncaissement(rollData, roll, armure);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static remplaceDeMinParDifficulte(roll, diff, options) {
|
||||||
|
if (!ReglesOptionnelles.isUsing('degat-minimum-malus-libre-simple')) {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
// 1 dé fait au minmum la difficulté libre
|
||||||
|
const total = options.forceDiceResult?.total;
|
||||||
|
if (total) {
|
||||||
|
const reste = Math.max(total - diff, 1)
|
||||||
|
roll.terms[0].number = reste + diff
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
if (roll.terms[0].results[0].result < diff) {
|
||||||
|
roll.terms[0].results[0].result = diff;
|
||||||
|
} else if (roll.terms[0].results[1].result < diff) {
|
||||||
|
roll.terms[0].results[1].result = diff;
|
||||||
|
}
|
||||||
|
roll._total = roll.terms[0].results[0].result + roll.terms[0].results[1].result;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static formuleEncaissement(diff, options) {
|
||||||
|
// Chaque dé fait au minimum la difficulté libre
|
||||||
|
if (ReglesOptionnelles.isUsing('degat-minimum-malus-libre')) {
|
||||||
|
return `2d10min${diff}`
|
||||||
|
}
|
||||||
|
return '2d10'
|
||||||
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async prepareEncaissement(rollData, roll, armure) {
|
static async prepareEncaissement(rollData, roll, armure) {
|
||||||
const jetTotal = roll.total + rollData.dmg.total - armure;
|
// La difficulté d'ataque s'ajoute aux dégâts
|
||||||
let encaissement = RdDUtility._selectEncaissement(jetTotal, rollData.dmg.mortalite);
|
const bonusDegatsDiffLibre = ReglesOptionnelles.isUsing('degat-ajout-malus-libre') ? Math.abs(rollData.diffLibre ?? 0) : 0
|
||||||
let over20 = Math.max(jetTotal - 20, 0);
|
const jetTotal = roll.total + rollData.dmg.total - armure + bonusDegatsDiffLibre
|
||||||
|
const encaissement = RdDUtility._selectEncaissement(jetTotal, rollData.dmg.mortalite);
|
||||||
|
const over20 = Math.max(jetTotal - 20, 0);
|
||||||
encaissement.dmg = rollData.dmg;
|
encaissement.dmg = rollData.dmg;
|
||||||
encaissement.dmg.loc = rollData.dmg.loc ?? await RdDUtility.getLocalisation(this.type);
|
encaissement.dmg.loc = rollData.dmg.loc ?? await RdDUtility.getLocalisation(this.type);
|
||||||
encaissement.dmg.loc.label = encaissement.dmg.loc.label ?? 'Corps;';
|
encaissement.dmg.loc.label = encaissement.dmg.loc.label ?? 'Corps;';
|
||||||
|
encaissement.dmg.bonusDegatsDiffLibre = bonusDegatsDiffLibre
|
||||||
encaissement.roll = roll;
|
encaissement.roll = roll;
|
||||||
encaissement.armure = armure;
|
encaissement.armure = armure;
|
||||||
encaissement.penetration = rollData.arme?.system.penetration ?? 0;
|
encaissement.penetration = rollData.arme?.system.penetration ?? 0;
|
||||||
|
@ -609,10 +613,10 @@ export class RdDUtility {
|
||||||
for (let encaissement of table) {
|
for (let encaissement of table) {
|
||||||
if ((encaissement.minimum === undefined || encaissement.minimum <= degats)
|
if ((encaissement.minimum === undefined || encaissement.minimum <= degats)
|
||||||
&& (encaissement.maximum === undefined || degats <= encaissement.maximum)) {
|
&& (encaissement.maximum === undefined || degats <= encaissement.maximum)) {
|
||||||
return duplicate(encaissement);
|
return foundry.utils.duplicate(encaissement);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return duplicate(table[0]);
|
return foundry.utils.duplicate(table[0]);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
@ -622,21 +626,15 @@ export class RdDUtility {
|
||||||
return perte.total;
|
return perte.total;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
|
||||||
static async responseNombreAstral(callData) {
|
|
||||||
let actor = game.actors.get(callData.id);
|
|
||||||
actor.ajouteNombreAstral(callData);
|
|
||||||
}
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static onSocketMessage(sockmsg) {
|
static onSocketMessage(sockmsg) {
|
||||||
switch (sockmsg.msg) {
|
switch (sockmsg.msg) {
|
||||||
case "msg_gm_chat_message":
|
case "msg_gm_chat_message":
|
||||||
return ChatUtility.handleGMChatMessage(sockmsg.data);
|
return ChatUtility.handleGMChatMessage(sockmsg.data);
|
||||||
|
case "msg_app_astrologie_refresh":
|
||||||
|
return Hooks.callAll(APP_ASTROLOGIE_REFRESH);
|
||||||
case "msg_request_nombre_astral":
|
case "msg_request_nombre_astral":
|
||||||
return game.system.rdd.calendrier.requestNombreAstral(sockmsg.data);
|
return game.system.rdd.calendrier.requestNombreAstral(sockmsg.data);
|
||||||
case "msg_response_nombre_astral":
|
|
||||||
return RdDUtility.responseNombreAstral(sockmsg.data);
|
|
||||||
case "msg_tmr_move":
|
case "msg_tmr_move":
|
||||||
let actor = game.actors.get(sockmsg.data.actorId);
|
let actor = game.actors.get(sockmsg.data.actorId);
|
||||||
if (actor.isOwner || game.user.isGM) {
|
if (actor.isOwner || game.user.isGM) {
|
||||||
|
|
|
@ -74,6 +74,17 @@ export const referenceAjustements = {
|
||||||
getLabel: (rollData, actor) => 'Sur-encombrement',
|
getLabel: (rollData, actor) => 'Sur-encombrement',
|
||||||
getValue: (rollData, actor) => actor.computeMalusSurEncombrement()
|
getValue: (rollData, actor) => actor.computeMalusSurEncombrement()
|
||||||
},
|
},
|
||||||
|
rituel: {
|
||||||
|
isUsed: (rollData, actor) => actor.isPersonnage() && ReglesOptionnelles.isUsing("astrologie") && rollData.selectedSort?.system.isrituel,
|
||||||
|
getLabel: (rollData, actor) => 'Astrologique',
|
||||||
|
getValue: (rollData, actor) => actor.ajustementAstrologique()
|
||||||
|
},
|
||||||
|
astrologique: {
|
||||||
|
isVisible: (rollData, actor) => actor.isPersonnage() && ReglesOptionnelles.isUsing("astrologie") && RdDCarac.isChance(rollData.selectedCarac),
|
||||||
|
isUsed: (rollData, actor) => RdDCarac.isChance(rollData.selectedCarac) && rollData.use.astrologique,
|
||||||
|
getLabel: (rollData, actor) => 'Astrologique',
|
||||||
|
getValue: (rollData, actor) => actor.ajustementAstrologique()
|
||||||
|
},
|
||||||
moral: {
|
moral: {
|
||||||
isVisible: (rollData, actor) => actor.isPersonnage() && RdDCarac.isActionPhysique(rollData.selectedCarac) && rollData.use?.moral,
|
isVisible: (rollData, actor) => actor.isPersonnage() && RdDCarac.isActionPhysique(rollData.selectedCarac) && rollData.use?.moral,
|
||||||
isUsed: (rollData, actor) => rollData.use.moral,
|
isUsed: (rollData, actor) => rollData.use.moral,
|
||||||
|
@ -84,18 +95,13 @@ export const referenceAjustements = {
|
||||||
isVisible: (rollData, actor) => actor.isPersonnage() && RdDCarac.isVolonte(rollData.selectedCarac),
|
isVisible: (rollData, actor) => actor.isPersonnage() && RdDCarac.isVolonte(rollData.selectedCarac),
|
||||||
isUsed: (rollData, actor) => rollData.use.coeur != undefined,
|
isUsed: (rollData, actor) => rollData.use.coeur != undefined,
|
||||||
getLabel: (rollData, actor) => 'Ajustement de cœur',
|
getLabel: (rollData, actor) => 'Ajustement de cœur',
|
||||||
getValue: (rollData, actor) => -2 * (rollData.use?.coeur?.coeur ?? 0)
|
getValue: (rollData, actor) => -2 * (rollData.use.coeur?.coeur ?? 0)
|
||||||
},
|
},
|
||||||
moralTotal: {
|
moralTotal: {
|
||||||
isUsed: (rollData, actor) => RdDCarac.isVolonte(rollData.selectedCarac),
|
isUsed: (rollData, actor) => RdDCarac.isVolonte(rollData.selectedCarac),
|
||||||
getLabel: (rollData, actor) => 'Moral',
|
getLabel: (rollData, actor) => 'Moral',
|
||||||
getValue: (rollData, actor) => actor.getMoralTotal()
|
getValue: (rollData, actor) => actor.getMoralTotal()
|
||||||
},
|
},
|
||||||
astrologique: {
|
|
||||||
isUsed: (rollData, actor) => ReglesOptionnelles.isUsing("astrologie") && RdDBonus.isAjustementAstrologique(rollData),
|
|
||||||
getLabel: (rollData, actor) => 'Astrologique',
|
|
||||||
getValue: (rollData, actor) => actor.ajustementAstrologique()
|
|
||||||
},
|
|
||||||
facteurSign: {
|
facteurSign: {
|
||||||
isUsed: (rollData, actor) => rollData.diviseurSignificative > 1,
|
isUsed: (rollData, actor) => rollData.diviseurSignificative > 1,
|
||||||
getLabel: (rollData, actor) => Misc.getFractionHtml(rollData.diviseurSignificative),
|
getLabel: (rollData, actor) => Misc.getFractionHtml(rollData.diviseurSignificative),
|
||||||
|
@ -160,7 +166,7 @@ export class RollDataAjustements {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static calcul(rollData, actor) {
|
static calcul(rollData, actor) {
|
||||||
// s'assurer de la correction des infos rollData
|
// s'assurer de la correction des infos rollData
|
||||||
mergeObject(rollData, { ajustements: {}, use: {} }, { overwrite: false })
|
foundry.utils.mergeObject(rollData, { ajustements: {}, use: {} }, { overwrite: false })
|
||||||
|
|
||||||
for (var key in referenceAjustements) {
|
for (var key in referenceAjustements) {
|
||||||
const reference = referenceAjustements[key];
|
const reference = referenceAjustements[key];
|
||||||
|
@ -193,4 +199,5 @@ export class RollDataAjustements {
|
||||||
RdDCarac.isChance(selectedCarac) ||
|
RdDCarac.isChance(selectedCarac) ||
|
||||||
(RdDCarac.isReve(selectedCarac) && !rollData.competence);
|
(RdDCarac.isReve(selectedCarac) && !rollData.competence);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -71,7 +71,7 @@ export class ReglesOptionnelles extends FormApplication {
|
||||||
|
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
const options = super.defaultOptions;
|
const options = super.defaultOptions;
|
||||||
mergeObject(options, {
|
foundry.utils.mergeObject(options, {
|
||||||
id: "regles-optionnelles",
|
id: "regles-optionnelles",
|
||||||
template: "systems/foundryvtt-reve-de-dragon/templates/settings/regles-optionnelles.html",
|
template: "systems/foundryvtt-reve-de-dragon/templates/settings/regles-optionnelles.html",
|
||||||
height: 650,
|
height: 650,
|
||||||
|
@ -86,7 +86,7 @@ export class ReglesOptionnelles extends FormApplication {
|
||||||
getData() {
|
getData() {
|
||||||
let formData = super.getData();
|
let formData = super.getData();
|
||||||
const regles = listeReglesOptionnelles.filter(it => game.user.isGM || it.scope == "client").map(it => {
|
const regles = listeReglesOptionnelles.filter(it => game.user.isGM || it.scope == "client").map(it => {
|
||||||
it = duplicate(it);
|
it = foundry.utils.duplicate(it);
|
||||||
it.id = ReglesOptionnelles._getIdRegle(it.name);
|
it.id = ReglesOptionnelles._getIdRegle(it.name);
|
||||||
it.active = ReglesOptionnelles.isSet(it.name);
|
it.active = ReglesOptionnelles.isSet(it.name);
|
||||||
return it;
|
return it;
|
||||||
|
|
|
@ -1,13 +1,13 @@
|
||||||
import { SYSTEM_RDD } from "../constants.js";
|
import { SYSTEM_RDD } from "../constants.js";
|
||||||
|
|
||||||
export const STATUSES = {
|
export const STATUSES = {
|
||||||
StatusStunned : 'stun',
|
StatusStunned: 'stun',
|
||||||
StatusBleeding: 'bleeding',
|
StatusBleeding: 'bleeding',
|
||||||
StatusProne: 'prone',
|
StatusProne: 'prone',
|
||||||
StatusGrappling: 'grappling',
|
StatusGrappling: 'grappling',
|
||||||
StatusGrappled: 'grappled',
|
StatusGrappled: 'grappled',
|
||||||
StatusRestrained: 'restrain',
|
StatusRestrained: 'restrain',
|
||||||
StatusUnconscious: 'unconscious',
|
StatusUnconscious: 'unconscious',
|
||||||
StatusBlind: 'blind',
|
StatusBlind: 'blind',
|
||||||
StatusComma: 'comma',
|
StatusComma: 'comma',
|
||||||
StatusDead: 'dead',
|
StatusDead: 'dead',
|
||||||
|
@ -18,8 +18,8 @@ const rddStatusEffects = [
|
||||||
{ rdd: true, id: STATUSES.StatusStunned, label: 'EFFECT.StatusStunned', icon: 'icons/svg/stoned.svg', "duration.rounds": 1 },
|
{ rdd: true, id: STATUSES.StatusStunned, label: 'EFFECT.StatusStunned', icon: 'icons/svg/stoned.svg', "duration.rounds": 1 },
|
||||||
{ rdd: true, id: STATUSES.StatusBleeding, label: 'EFFECT.StatusBleeding', icon: 'icons/svg/blood.svg' },
|
{ rdd: true, id: STATUSES.StatusBleeding, label: 'EFFECT.StatusBleeding', icon: 'icons/svg/blood.svg' },
|
||||||
{ rdd: true, id: STATUSES.StatusProne, label: 'EFFECT.StatusProne', icon: 'icons/svg/falling.svg' },
|
{ rdd: true, id: STATUSES.StatusProne, label: 'EFFECT.StatusProne', icon: 'icons/svg/falling.svg' },
|
||||||
{ rdd: true, id: STATUSES.StatusGrappling, tint: '#33cc33', label: 'EFFECT.StatusGrappling', icon: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp' },
|
{ rdd: true, id: STATUSES.StatusGrappling, tint: '#33cc33', label: 'EFFECT.StatusGrappling', icon: 'systems/foundryvtt-reve-de-dragon/icons/empoignade.svg' },
|
||||||
{ rdd: true, id: STATUSES.StatusGrappled, tint: '#ff9900', label: 'EFFECT.StatusGrappled', icon: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp' },
|
{ rdd: true, id: STATUSES.StatusGrappled, tint: '#ff9900', label: 'EFFECT.StatusGrappled', icon: 'systems/foundryvtt-reve-de-dragon/icons/empoignade.svg' },
|
||||||
{ rdd: true, id: STATUSES.StatusRestrained, label: 'EFFECT.StatusRestrained', icon: 'icons/svg/net.svg' },
|
{ rdd: true, id: STATUSES.StatusRestrained, label: 'EFFECT.StatusRestrained', icon: 'icons/svg/net.svg' },
|
||||||
{ rdd: true, id: STATUSES.StatusUnconscious, label: 'EFFECT.StatusUnconscious', icon: 'icons/svg/unconscious.svg' },
|
{ rdd: true, id: STATUSES.StatusUnconscious, label: 'EFFECT.StatusUnconscious', icon: 'icons/svg/unconscious.svg' },
|
||||||
{ rdd: true, id: STATUSES.StatusBlind, label: 'EFFECT.StatusBlind', icon: 'icons/svg/blind.svg' },
|
{ rdd: true, id: STATUSES.StatusBlind, label: 'EFFECT.StatusBlind', icon: 'icons/svg/blind.svg' },
|
||||||
|
@ -29,13 +29,16 @@ const rddStatusEffects = [
|
||||||
];
|
];
|
||||||
const demiReveStatusEffect = rddStatusEffects.find(it => it.id == STATUSES.StatusDemiReve);
|
const demiReveStatusEffect = rddStatusEffects.find(it => it.id == STATUSES.StatusDemiReve);
|
||||||
|
|
||||||
const statusDemiSurprise = [STATUSES.StatusStunned, STATUSES.StatusProne, STATUSES.StatusRestrained];
|
const statusDemiSurprise = new Set([STATUSES.StatusStunned, STATUSES.StatusProne, STATUSES.StatusRestrained])
|
||||||
const statusSurpriseTotale = [STATUSES.StatusUnconscious, STATUSES.StatusBlind, STATUSES.StatusComma];
|
const statusSurpriseTotale = new Set([STATUSES.StatusUnconscious, STATUSES.StatusBlind, STATUSES.StatusComma])
|
||||||
|
|
||||||
export class StatusEffects extends FormApplication {
|
export class StatusEffects extends FormApplication {
|
||||||
static onReady() {
|
static onReady() {
|
||||||
const rddStatusIds = rddStatusEffects.map(it => it.id);
|
const rddEffectIds = rddStatusEffects.map(it => it.id);
|
||||||
rddStatusEffects.forEach(it => it.flags = { core: { statusId: it.id } });
|
rddStatusEffects.forEach(it => {
|
||||||
|
it.statuses = new Set()
|
||||||
|
it.statuses.add(it.id)
|
||||||
|
})
|
||||||
const defaultStatusEffectIds = CONFIG.statusEffects.map(it => it.id);
|
const defaultStatusEffectIds = CONFIG.statusEffects.map(it => it.id);
|
||||||
game.settings.register(SYSTEM_RDD, "use-status-effects", {
|
game.settings.register(SYSTEM_RDD, "use-status-effects", {
|
||||||
name: "use-status-effects",
|
name: "use-status-effects",
|
||||||
|
@ -54,37 +57,47 @@ export class StatusEffects extends FormApplication {
|
||||||
restricted: true
|
restricted: true
|
||||||
});
|
});
|
||||||
|
|
||||||
CONFIG.RDD.allEffects = rddStatusEffects.concat(CONFIG.statusEffects.filter(it => !rddStatusIds.includes(it.id)));
|
CONFIG.RDD.allEffects = rddStatusEffects.concat(CONFIG.statusEffects.filter(it => !rddEffectIds.includes(it.id)));
|
||||||
|
|
||||||
StatusEffects._setUseStatusEffects(StatusEffects._getUseStatusEffects());
|
StatusEffects._setUseStatusEffects(StatusEffects._getUseStatusEffects());
|
||||||
console.log('statusEffects', CONFIG.statusEffects);
|
console.log('statusEffects', CONFIG.statusEffects);
|
||||||
}
|
}
|
||||||
|
|
||||||
static valeurSurprise(effect, isCombat) {
|
static valeurSurprise(effect, isCombat) {
|
||||||
// const id = StatusEffects.statusId(effect);
|
if (statusSurpriseTotale.intersects(effect.statuses)) {
|
||||||
if (statusSurpriseTotale.includes(effect.flags?.core?.statusId)) {
|
|
||||||
return 2;
|
return 2;
|
||||||
}
|
}
|
||||||
return statusDemiSurprise.includes(effect.flags?.core?.statusId) || (isCombat && effect.flags?.core?.statusId == STATUSES.StatusDemiReve) ? 1 : 0;
|
if (statusDemiSurprise.intersects(effect.statuses)) {
|
||||||
|
return 1
|
||||||
|
}
|
||||||
|
if (isCombat && effect.statuses.find(e => e == STATUSES.StatusDemiReve)) {
|
||||||
|
return 1
|
||||||
|
}
|
||||||
|
return 0
|
||||||
}
|
}
|
||||||
|
|
||||||
static _getUseStatusEffects() {
|
static _getUseStatusEffects() {
|
||||||
return game.settings.get(SYSTEM_RDD, "use-status-effects")?.split(',') ?? [];
|
return game.settings.get(SYSTEM_RDD, "use-status-effects")?.split(',') ?? [];
|
||||||
}
|
}
|
||||||
|
|
||||||
static _setUseStatusEffects(statusIds) {
|
static _setUseStatusEffects(effectIds) {
|
||||||
if (game.user.isGM) {
|
if (game.user.isGM) {
|
||||||
game.settings.set(SYSTEM_RDD, "use-status-effects", statusIds.join());
|
game.settings.set(SYSTEM_RDD, "use-status-effects", effectIds.join());
|
||||||
}
|
}
|
||||||
|
|
||||||
for (let effect of CONFIG.RDD.allEffects) {
|
for (let effect of CONFIG.RDD.allEffects) {
|
||||||
effect.active = effect.rdd || statusIds.includes(effect.flags?.core?.statusId);
|
effect.active = effect.rdd || effectIds.includes(effect.id);
|
||||||
}
|
}
|
||||||
CONFIG.statusEffects = CONFIG.RDD.allEffects.filter(it => it.active);
|
CONFIG.statusEffects = CONFIG.RDD.allEffects.filter(it => it.active);
|
||||||
}
|
}
|
||||||
|
|
||||||
static status(statusId) {
|
static prepareActiveEffect(effectId) {
|
||||||
return rddStatusEffects.find(it => it.flags?.core?.statusId == statusId);
|
let status = rddStatusEffects.find(it => it.id == effectId)
|
||||||
|
if (status) {
|
||||||
|
status = foundry.utils.duplicate(status)
|
||||||
|
status.statuses = [effectId]
|
||||||
|
}
|
||||||
|
return status;
|
||||||
}
|
}
|
||||||
|
|
||||||
static demiReve() {
|
static demiReve() {
|
||||||
|
@ -112,7 +125,7 @@ export class StatusEffects extends FormApplication {
|
||||||
getData() {
|
getData() {
|
||||||
const used = StatusEffects._getUseStatusEffects();
|
const used = StatusEffects._getUseStatusEffects();
|
||||||
let formData = super.getData();
|
let formData = super.getData();
|
||||||
formData.effects = duplicate(CONFIG.RDD.allEffects);
|
formData.effects = foundry.utils.duplicate(CONFIG.RDD.allEffects);
|
||||||
formData.effects.forEach(it => it.active = used.includes(it.id))
|
formData.effects.forEach(it => it.active = used.includes(it.id))
|
||||||
return formData;
|
return formData;
|
||||||
}
|
}
|
||||||
|
|
|
@ -27,7 +27,7 @@ export class SystemCompendiums extends FormApplication {
|
||||||
static init() {
|
static init() {
|
||||||
Object.keys(CONFIGURABLE_COMPENDIUMS).forEach(compendium => {
|
Object.keys(CONFIGURABLE_COMPENDIUMS).forEach(compendium => {
|
||||||
const definition = CONFIGURABLE_COMPENDIUMS[compendium];
|
const definition = CONFIGURABLE_COMPENDIUMS[compendium];
|
||||||
mergeObject(definition, {
|
foundry.utils.mergeObject(definition, {
|
||||||
compendium: compendium,
|
compendium: compendium,
|
||||||
default: SystemCompendiums._getDefaultCompendium(compendium),
|
default: SystemCompendiums._getDefaultCompendium(compendium),
|
||||||
setting: SystemCompendiums._getSettingCompendium(compendium)
|
setting: SystemCompendiums._getSettingCompendium(compendium)
|
||||||
|
@ -138,7 +138,7 @@ export class SystemCompendiums extends FormApplication {
|
||||||
|
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
const options = super.defaultOptions;
|
const options = super.defaultOptions;
|
||||||
mergeObject(options, {
|
foundry.utils.mergeObject(options, {
|
||||||
id: "system-compendiums",
|
id: "system-compendiums",
|
||||||
template: "systems/foundryvtt-reve-de-dragon/templates/settings/system-compendiums.html",
|
template: "systems/foundryvtt-reve-de-dragon/templates/settings/system-compendiums.html",
|
||||||
height: 'fit-content',
|
height: 'fit-content',
|
||||||
|
@ -152,7 +152,7 @@ export class SystemCompendiums extends FormApplication {
|
||||||
|
|
||||||
getData() {
|
getData() {
|
||||||
const systemCompendiums = Object.values(CONFIGURABLE_COMPENDIUMS)
|
const systemCompendiums = Object.values(CONFIGURABLE_COMPENDIUMS)
|
||||||
.map(it => mergeObject(it, { value: SystemCompendiums.getCompendium(it.compendium) }));
|
.map(it => foundry.utils.mergeObject(it, { value: SystemCompendiums.getCompendium(it.compendium) }));
|
||||||
const availableCompendiums = game.packs.map(pack => {
|
const availableCompendiums = game.packs.map(pack => {
|
||||||
return {
|
return {
|
||||||
name: pack.collection,
|
name: pack.collection,
|
||||||
|
@ -160,7 +160,7 @@ export class SystemCompendiums extends FormApplication {
|
||||||
type: pack.metadata.type
|
type: pack.metadata.type
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
return mergeObject(super.getData(), {
|
return foundry.utils.mergeObject(super.getData(), {
|
||||||
systemCompendiums: systemCompendiums,
|
systemCompendiums: systemCompendiums,
|
||||||
availableCompendiums: availableCompendiums
|
availableCompendiums: availableCompendiums
|
||||||
});
|
});
|
||||||
|
|
|
@ -17,7 +17,7 @@ export class AppAstrologie extends Application {
|
||||||
|
|
||||||
|
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
return mergeObject(super.defaultOptions, {
|
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||||
template: "systems/foundryvtt-reve-de-dragon/templates/sommeil/app-astrologie.hbs",
|
template: "systems/foundryvtt-reve-de-dragon/templates/sommeil/app-astrologie.hbs",
|
||||||
title: "Astrologie",
|
title: "Astrologie",
|
||||||
width: 'fit-content',
|
width: 'fit-content',
|
||||||
|
@ -31,13 +31,12 @@ export class AppAstrologie extends Application {
|
||||||
constructor(actor, options = {}) {
|
constructor(actor, options = {}) {
|
||||||
super(options);
|
super(options);
|
||||||
this.actor = actor;
|
this.actor = actor;
|
||||||
this.hookReference = Hooks.on(APP_ASTROLOGIE_REFRESH, () => this.refreshAstrologie());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
getData(options) {
|
getData(options) {
|
||||||
this.appData = super.getData(options)
|
this.appData = super.getData(options)
|
||||||
const calendrier = game.system.rdd.calendrier;
|
const calendrier = game.system.rdd.calendrier;
|
||||||
mergeObject(this.appData, {
|
foundry.utils.mergeObject(this.appData, {
|
||||||
isGM: game.user.isGM,
|
isGM: game.user.isGM,
|
||||||
isActor: this.actor != undefined,
|
isActor: this.actor != undefined,
|
||||||
calendrier: calendrier.getTimestamp().toCalendrier(),
|
calendrier: calendrier.getTimestamp().toCalendrier(),
|
||||||
|
@ -85,9 +84,10 @@ export class AppAstrologie extends Application {
|
||||||
const nbAstral = calendrier.getNombreAstral()
|
const nbAstral = calendrier.getNombreAstral()
|
||||||
const heures = RdDTimestamp.heures();
|
const heures = RdDTimestamp.heures();
|
||||||
return {
|
return {
|
||||||
ajustementsActors: game.actors.filter(it => it.isPersonnage() && it.hasPlayerOwner)
|
ajustementsActors: game.actors.filter(actor => actor.isPersonnageJoueur())
|
||||||
.map(actor => this.getAjustementActor(actor, nbAstral, heures)),
|
.map(actor => this.getAjustementActor(actor, nbAstral, heures)),
|
||||||
nombresAstraux: calendrier.getNombresAstraux().map(na => this.getDetailNombreAstral(na))
|
nombresAstraux: game.system.rdd.calendrier.getNombresAstraux()
|
||||||
|
.map(na => this.getDetailNombreAstral(na))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return {}
|
return {}
|
||||||
|
@ -104,22 +104,25 @@ export class AppAstrologie extends Application {
|
||||||
}
|
}
|
||||||
|
|
||||||
getDetailNombreAstral(nombreAstral) {
|
getDetailNombreAstral(nombreAstral) {
|
||||||
const detail = duplicate(nombreAstral);
|
const detail = foundry.utils.duplicate(nombreAstral);
|
||||||
const timestamp = new RdDTimestamp({ indexDate: nombreAstral.index });
|
const timestamp = new RdDTimestamp({ indexDate: nombreAstral.index });
|
||||||
detail.date = { mois: timestamp.mois, jour: timestamp.jour + 1 };
|
detail.date = { mois: timestamp.mois, jour: timestamp.jour + 1 };
|
||||||
detail.valeursFausses.forEach(fausse => fausse.actorName = game.actors.get(fausse.actorId).name ?? "Inconnu");
|
detail.lectures.forEach(lecture => lecture.actorName = game.actors.get(lecture.actorId).name ?? "Inconnu");
|
||||||
return detail;
|
return detail;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
activateListeners(html) {
|
activateListeners(html) {
|
||||||
|
if (!this.hookReference){
|
||||||
|
this.hookReference = Hooks.on(APP_ASTROLOGIE_REFRESH, () => this.refreshAstrologie());
|
||||||
|
}
|
||||||
super.activateListeners(html);
|
super.activateListeners(html);
|
||||||
this.html = html;
|
this.html = html;
|
||||||
this.html.find('select[name="signe-astral"]').change(event => {
|
this.html.find('select[name="signe-astral"]').change(event => {
|
||||||
this.selectNombreAstral(this.html.find('select[name="signe-astral"]').val());
|
this.selectNombreAstral(event.currentTarget.value);
|
||||||
})
|
})
|
||||||
this.html.find('select[name="signe-naissance"]').change(event => {
|
this.html.find('select[name="signe-naissance"]').change(event => {
|
||||||
this.selectHeureNaissance(this.html.find('select[name="signe-naissance"]').val());
|
this.selectHeureNaissance(event.currentTarget.value);
|
||||||
})
|
})
|
||||||
this.html.find('td.nombre-astral').click(event => {
|
this.html.find('td.nombre-astral').click(event => {
|
||||||
this.selectNombreAstral(Number.parseInt(event.currentTarget.attributes['data-nombre-astral'].value) - 1);
|
this.selectNombreAstral(Number.parseInt(event.currentTarget.attributes['data-nombre-astral'].value) - 1);
|
||||||
|
@ -145,8 +148,7 @@ export class AppAstrologie extends Application {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async onRebuild() {
|
async onRebuild() {
|
||||||
game.system.rdd.calendrier.resetNombresAstraux();
|
await game.system.rdd.calendrier.resetNombresAstraux();
|
||||||
|
|
||||||
await game.system.rdd.calendrier.rebuildNombresAstraux();
|
await game.system.rdd.calendrier.rebuildNombresAstraux();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -195,6 +197,8 @@ export class AppAstrologie extends Application {
|
||||||
}
|
}
|
||||||
|
|
||||||
refreshAstrologie() {
|
refreshAstrologie() {
|
||||||
|
this.count = (this.count ?? 0)+1
|
||||||
|
console.log(`Refreshing ${this.count}`);
|
||||||
this.render(true)
|
this.render(true)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -3,10 +3,8 @@ export class DialogChateauDormant extends Dialog {
|
||||||
|
|
||||||
static async create() {
|
static async create() {
|
||||||
const date = game.system.rdd.calendrier.dateCourante();
|
const date = game.system.rdd.calendrier.dateCourante();
|
||||||
const actors = game.actors.filter(actor => actor.hasPlayerOwner && actor.isPersonnage());
|
|
||||||
|
|
||||||
const dialogData = {
|
const dialogData = {
|
||||||
actors: actors,
|
actors: game.actors.filter(actor => actor.isPersonnageJoueur()),
|
||||||
date: date,
|
date: date,
|
||||||
motifStress: `Nuit du ${date}`,
|
motifStress: `Nuit du ${date}`,
|
||||||
finChateauDormant: game.system.rdd.calendrier.getTimestampFinChateauDormant()
|
finChateauDormant: game.system.rdd.calendrier.getTimestampFinChateauDormant()
|
||||||
|
|
|
@ -21,7 +21,7 @@ export class DialogRepos extends Dialog {
|
||||||
}
|
}
|
||||||
|
|
||||||
constructor(html, actor) {
|
constructor(html, actor) {
|
||||||
let options = { classes: ["DialogCreateSigneDraconiqueActorsActors"], width: 400, height: 'fit-content', 'z-index': 99999 };
|
let options = { classes: ["dialog-repos"], width: 400, height: 'fit-content', 'z-index': 99999 };
|
||||||
let conf = {
|
let conf = {
|
||||||
title: "Se reposer",
|
title: "Se reposer",
|
||||||
content: html,
|
content: html,
|
||||||
|
|
|
@ -6,7 +6,7 @@ export class DialogStress extends Dialog {
|
||||||
motif: "Motif",
|
motif: "Motif",
|
||||||
stress: 10,
|
stress: 10,
|
||||||
immediat: false,
|
immediat: false,
|
||||||
actors: game.actors.filter(actor => actor.hasPlayerOwner && actor.isPersonnage())
|
actors: game.actors.filter(actor => actor.isPersonnageJoueur())
|
||||||
.map(actor => ({
|
.map(actor => ({
|
||||||
id: actor.id,
|
id: actor.id,
|
||||||
name: actor.name,
|
name: actor.name,
|
||||||
|
|
|
@ -61,7 +61,7 @@ export class RdDCalendrierEditor extends Dialog {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
updateData(calendrierData) {
|
updateData(calendrierData) {
|
||||||
this.calendrierData = duplicate(calendrierData);
|
this.calendrierData = foundry.utils.duplicate(calendrierData);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -35,7 +35,7 @@ export class RdDCalendrier extends Application {
|
||||||
}
|
}
|
||||||
|
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
return mergeObject(super.defaultOptions, {
|
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||||
title: "Calendrier",
|
title: "Calendrier",
|
||||||
template: TEMPLATE_CALENDRIER,
|
template: TEMPLATE_CALENDRIER,
|
||||||
classes: ["calendar"],
|
classes: ["calendar"],
|
||||||
|
@ -51,7 +51,6 @@ export class RdDCalendrier extends Application {
|
||||||
this.timestamp = RdDTimestamp.getWorldTime();
|
this.timestamp = RdDTimestamp.getWorldTime();
|
||||||
if (Misc.isUniqueConnectedGM()) { // Uniquement si GM
|
if (Misc.isUniqueConnectedGM()) { // Uniquement si GM
|
||||||
RdDTimestamp.setWorldTime(this.timestamp);
|
RdDTimestamp.setWorldTime(this.timestamp);
|
||||||
this.nombresAstraux = this.getNombresAstraux();
|
|
||||||
this.rebuildNombresAstraux(); // Ensure always up-to-date
|
this.rebuildNombresAstraux(); // Ensure always up-to-date
|
||||||
}
|
}
|
||||||
Hooks.on('updateSetting', async (setting, update, options, id) => this.onUpdateSetting(setting, update, options, id));
|
Hooks.on('updateSetting', async (setting, update, options, id) => this.onUpdateSetting(setting, update, options, id));
|
||||||
|
@ -108,7 +107,10 @@ export class RdDCalendrier extends Application {
|
||||||
this.timestamp = RdDTimestamp.getWorldTime();
|
this.timestamp = RdDTimestamp.getWorldTime();
|
||||||
this.positionAiguilles()
|
this.positionAiguilles()
|
||||||
this.render(false);
|
this.render(false);
|
||||||
Hooks.callAll(APP_ASTROLOGIE_REFRESH);
|
Hooks.callAll(APP_ASTROLOGIE_REFRESH)
|
||||||
|
}
|
||||||
|
if (setting.key == SYSTEM_RDD + '.' + "liste-nombre-astral") {
|
||||||
|
Hooks.callAll(APP_ASTROLOGIE_REFRESH)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -120,7 +122,7 @@ export class RdDCalendrier extends Application {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
fillCalendrierData(formData = {}) {
|
fillCalendrierData(formData = {}) {
|
||||||
mergeObject(formData, this.timestamp.toCalendrier());
|
foundry.utils.mergeObject(formData, this.timestamp.toCalendrier());
|
||||||
formData.isGM = game.user.isGM;
|
formData.isGM = game.user.isGM;
|
||||||
formData.heures = RdDTimestamp.definitions()
|
formData.heures = RdDTimestamp.definitions()
|
||||||
formData.horlogeAnalogique = this.horlogeAnalogique;
|
formData.horlogeAnalogique = this.horlogeAnalogique;
|
||||||
|
@ -167,7 +169,11 @@ export class RdDCalendrier extends Application {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
getNombresAstraux() {
|
getNombresAstraux() {
|
||||||
return game.settings.get(SYSTEM_RDD, "liste-nombre-astral") ?? [];
|
return game.settings.get(SYSTEM_RDD, "liste-nombre-astral") ?? []
|
||||||
|
}
|
||||||
|
|
||||||
|
async setNombresAstraux(nombresAstraux) {
|
||||||
|
await game.settings.set(SYSTEM_RDD, "liste-nombre-astral", nombresAstraux)
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
@ -225,20 +231,15 @@ export class RdDCalendrier extends Application {
|
||||||
const nombreAstral = await RdDDice.rollTotal("1dh", { showDice: HIDE_DICE, rollMode: "selfroll" });
|
const nombreAstral = await RdDDice.rollTotal("1dh", { showDice: HIDE_DICE, rollMode: "selfroll" });
|
||||||
return {
|
return {
|
||||||
nombreAstral: nombreAstral,
|
nombreAstral: nombreAstral,
|
||||||
valeursFausses: [],
|
lectures: [],
|
||||||
index: indexDate
|
index: indexDate
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
resetNombresAstraux() {
|
async resetNombresAstraux() {
|
||||||
this.nombresAstraux = [];
|
await Promise.all(game.actors.filter(it => it.type == "personnage").map(async it => await it.deleteNombresAstraux()))
|
||||||
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", []);
|
await this.setNombresAstraux([])
|
||||||
|
|
||||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
|
||||||
msg: "msg_reset_nombre_astral",
|
|
||||||
data: {}
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -251,39 +252,30 @@ export class RdDCalendrier extends Application {
|
||||||
if (indexDate == undefined) {
|
if (indexDate == undefined) {
|
||||||
indexDate = this.timestamp.indexDate;
|
indexDate = this.timestamp.indexDate;
|
||||||
}
|
}
|
||||||
this.nombresAstraux = this.getNombresAstraux();
|
const nombresAstraux = this.getNombresAstraux()
|
||||||
let astralData = this.nombresAstraux.find((nombreAstral, i) => nombreAstral.index == indexDate);
|
let astralData = nombresAstraux.find(it => it.index == indexDate);
|
||||||
return astralData?.nombreAstral ?? 0;
|
return astralData?.nombreAstral ?? 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async rebuildNombresAstraux() {
|
async rebuildNombresAstraux() {
|
||||||
if (Misc.isUniqueConnectedGM()) {
|
if (Misc.isUniqueConnectedGM()) {
|
||||||
let newList = [];
|
const nombresAstraux = this.getNombresAstraux()
|
||||||
|
let newNombresAstraux = [];
|
||||||
for (let i = 0; i < MAX_NOMBRE_ASTRAL; i++) {
|
for (let i = 0; i < MAX_NOMBRE_ASTRAL; i++) {
|
||||||
let dayIndex = this.timestamp.indexDate + i;
|
let dayIndex = this.timestamp.indexDate + i;
|
||||||
let na = this.nombresAstraux.find(n => n.index == dayIndex);
|
let na = nombresAstraux.find(it => it.index == dayIndex);
|
||||||
if (na) {
|
if (na) {
|
||||||
newList[i] = na;
|
newNombresAstraux[i] = na;
|
||||||
} else {
|
} else {
|
||||||
newList[i] = await this.ajouterNombreAstral(dayIndex);
|
newNombresAstraux[i] = await this.ajouterNombreAstral(dayIndex);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
this.nombresAstraux = newList;
|
|
||||||
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", newList);
|
|
||||||
game.actors.filter(it => it.isPersonnage()).forEach(actor => actor.supprimerAnciensNombresAstraux());
|
game.actors.filter(it => it.isPersonnage()).forEach(actor => actor.supprimerAnciensNombresAstraux());
|
||||||
this.notifyChangeNombresAstraux();
|
await this.setNombresAstraux(newNombresAstraux);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
notifyChangeNombresAstraux() {
|
|
||||||
Hooks.callAll(APP_ASTROLOGIE_REFRESH);
|
|
||||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
|
||||||
msg: "msg_refresh_nombre_astral",
|
|
||||||
data: {}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async setNewTimestamp(newTimestamp) {
|
async setNewTimestamp(newTimestamp) {
|
||||||
const oldTimestamp = this.timestamp;
|
const oldTimestamp = this.timestamp;
|
||||||
|
@ -373,25 +365,22 @@ export class RdDCalendrier extends Application {
|
||||||
request.nbAstral = await RdDDice.rollTotal("1dhr" + request.nbAstral, {
|
request.nbAstral = await RdDDice.rollTotal("1dhr" + request.nbAstral, {
|
||||||
rollMode: "selfroll", showDice: HIDE_DICE
|
rollMode: "selfroll", showDice: HIDE_DICE
|
||||||
});
|
});
|
||||||
// Mise à jour des nombres astraux du joueur
|
|
||||||
this.addNbAstralIncorect(request.id, request.date, request.nbAstral);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (Misc.getActiveUser(request.userId)?.isGM) {
|
|
||||||
RdDUtility.responseNombreAstral(request);
|
|
||||||
} else {
|
|
||||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
|
||||||
msg: "msg_response_nombre_astral",
|
|
||||||
data: request
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
// Mise à jour des nombres astraux du joueur
|
||||||
|
await this.addNbAstralJoueur(actor, request.date, request.nbAstral, request.isValid)
|
||||||
|
Hooks.callAll(APP_ASTROLOGIE_REFRESH)
|
||||||
|
game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_app_astrologie_refresh", data: {} })
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
addNbAstralIncorect(actorId, date, nbAstral) {
|
async addNbAstralJoueur(actor, date, nbAstral, isValid) {
|
||||||
const astralData = this.nombresAstraux.find((nombreAstral, i) => nombreAstral.index == date);
|
const nombresAstraux = this.getNombresAstraux()
|
||||||
astralData.valeursFausses.push({ actorId: actorId, nombreAstral: nbAstral });
|
const astralData = nombresAstraux.find(it => it.index == date)
|
||||||
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.nombresAstraux);
|
if (astralData) {
|
||||||
|
astralData.lectures.push({ actorId: actor.id, nombreAstral: nbAstral });
|
||||||
|
await this.setNombresAstraux(nombresAstraux);
|
||||||
|
await actor.ajouteNombreAstral(date, nbAstral, isValid);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
|
|
@ -202,7 +202,7 @@ export class RdDTimestamp {
|
||||||
}
|
}
|
||||||
|
|
||||||
static setWorldTime(timestamp) {
|
static setWorldTime(timestamp) {
|
||||||
game.settings.set(SYSTEM_RDD, WORLD_TIMESTAMP_SETTING, duplicate(timestamp));
|
game.settings.set(SYSTEM_RDD, WORLD_TIMESTAMP_SETTING, foundry.utils.duplicate(timestamp));
|
||||||
}
|
}
|
||||||
|
|
||||||
/** construit un RdDTimestamp à partir de l'année/mois/jour/heure?/minute? */
|
/** construit un RdDTimestamp à partir de l'année/mois/jour/heure?/minute? */
|
||||||
|
|
|
@ -117,7 +117,7 @@ function $loadFilters(parameters) {
|
||||||
|
|
||||||
export class FenetreRechercheTirage extends Application {
|
export class FenetreRechercheTirage extends Application {
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
return mergeObject(super.defaultOptions, {
|
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||||
template: "systems/foundryvtt-reve-de-dragon/templates/tirage/fenetre-recherche-tirage.hbs",
|
template: "systems/foundryvtt-reve-de-dragon/templates/tirage/fenetre-recherche-tirage.hbs",
|
||||||
title: `Recherches et tirages`,
|
title: `Recherches et tirages`,
|
||||||
width: 600,
|
width: 600,
|
||||||
|
@ -133,7 +133,7 @@ export class FenetreRechercheTirage extends Application {
|
||||||
const parameters = {
|
const parameters = {
|
||||||
milieux: milieux,
|
milieux: milieux,
|
||||||
filterMilieux: $filterMilieux(milieux),
|
filterMilieux: $filterMilieux(milieux),
|
||||||
filterGroups: duplicate(FILTER_GROUPS).filter(it => it.group),
|
filterGroups: foundry.utils.duplicate(FILTER_GROUPS).filter(it => it.group),
|
||||||
}
|
}
|
||||||
const options = {}
|
const options = {}
|
||||||
$loadFilters(parameters);
|
$loadFilters(parameters);
|
||||||
|
@ -147,7 +147,7 @@ export class FenetreRechercheTirage extends Application {
|
||||||
}
|
}
|
||||||
|
|
||||||
async getData() {
|
async getData() {
|
||||||
return mergeObject(await super.getData(), this.parameters)
|
return foundry.utils.mergeObject(await super.getData(), this.parameters)
|
||||||
}
|
}
|
||||||
|
|
||||||
_canDragStart() { return true; }
|
_canDragStart() { return true; }
|
||||||
|
@ -294,7 +294,7 @@ class FenetreRechercheConfiguration extends Dialog {
|
||||||
static async create() {
|
static async create() {
|
||||||
const configuration = {
|
const configuration = {
|
||||||
compendiums: game.packs.filter(it => it.metadata.type == 'Item').map(it => it.metadata)
|
compendiums: game.packs.filter(it => it.metadata.type == 'Item').map(it => it.metadata)
|
||||||
.map(it => mergeObject({ selected: game.system.rdd.environnement.compendiums.includes(it.id) }, it))
|
.map(it => foundry.utils.mergeObject({ selected: game.system.rdd.environnement.compendiums.includes(it.id) }, it))
|
||||||
}
|
}
|
||||||
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/tirage/fenetre-recherche-configuration.hbs", configuration);
|
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/tirage/fenetre-recherche-configuration.hbs", configuration);
|
||||||
new FenetreRechercheConfiguration(html).render(true);
|
new FenetreRechercheConfiguration(html).render(true);
|
||||||
|
|
|
@ -39,6 +39,8 @@ export class TMRRencontres {
|
||||||
const frequence = it => it.system.frequence[codeTerrain];
|
const frequence = it => it.system.frequence[codeTerrain];
|
||||||
const row = await this.table.getRandom(frequence, filtreMauvaise, forcedRoll);
|
const row = await this.table.getRandom(frequence, filtreMauvaise, forcedRoll);
|
||||||
if (row) {
|
if (row) {
|
||||||
|
console.log("DORM", row);
|
||||||
|
//row.document.system.computedForce = new Roll(row.document.system.formula).roll({async: false}).total;
|
||||||
await CompendiumTableHelpers.tableRowToChatMessage(row);
|
await CompendiumTableHelpers.tableRowToChatMessage(row);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -18,8 +18,8 @@ export class Draconique {
|
||||||
static isTeteDragon(item) { return item.type == TYPES.tete; }
|
static isTeteDragon(item) { return item.type == TYPES.tete; }
|
||||||
static isQueueSouffle(item) { return Draconique.isQueueDragon(item) || Draconique.isSouffleDragon(item); }
|
static isQueueSouffle(item) { return Draconique.isQueueDragon(item) || Draconique.isSouffleDragon(item); }
|
||||||
|
|
||||||
static register(draconique) {
|
static register(draconique, code = undefined) {
|
||||||
registeredEffects[draconique.code()] = draconique;
|
registeredEffects[code ?? draconique.code()] = draconique;
|
||||||
if (draconique.img()) {
|
if (draconique.img()) {
|
||||||
PixiTMR.register(draconique.code(), draconique.img())
|
PixiTMR.register(draconique.code(), draconique.img())
|
||||||
}
|
}
|
||||||
|
@ -90,6 +90,15 @@ export class Draconique {
|
||||||
*/
|
*/
|
||||||
token(pixiTMR, linkData, coordTMR, type = undefined) {
|
token(pixiTMR, linkData, coordTMR, type = undefined) {
|
||||||
const tooltip = this.tooltip(linkData);
|
const tooltip = this.tooltip(linkData);
|
||||||
|
return this._createToken(pixiTMR, linkData, coordTMR, type, tooltip);
|
||||||
|
}
|
||||||
|
|
||||||
|
tokens(pixiTMR, linkData, coordTMR, type = undefined) {
|
||||||
|
const tooltip = this.tooltip(linkData);
|
||||||
|
return [this._createToken(pixiTMR, linkData, coordTMR, type, tooltip)];
|
||||||
|
}
|
||||||
|
|
||||||
|
_createToken(pixiTMR, linkData, coordTMR, type, tooltip) {
|
||||||
const token = {
|
const token = {
|
||||||
sprite: this.createSprite(pixiTMR),
|
sprite: this.createSprite(pixiTMR),
|
||||||
coordTMR: coordTMR,
|
coordTMR: coordTMR,
|
||||||
|
|
|
@ -6,7 +6,7 @@ import { ReserveExtensible } from "./reserve-extensible.js";
|
||||||
import { DemiReve } from "./demi-reve.js";
|
import { DemiReve } from "./demi-reve.js";
|
||||||
import { TrouNoir } from "./trou-noir.js";
|
import { TrouNoir } from "./trou-noir.js";
|
||||||
import { Rencontre } from "./rencontre.js";
|
import { Rencontre } from "./rencontre.js";
|
||||||
import { SortReserve } from "./sort-reserve.js";
|
import { SortReserve, SortReserveHumide } from "./sort-reserve.js";
|
||||||
import { CarteTmr } from "./carte-tmr.js";
|
import { CarteTmr } from "./carte-tmr.js";
|
||||||
import { PontImpraticable } from "./pont-impraticable.js";
|
import { PontImpraticable } from "./pont-impraticable.js";
|
||||||
import { Draconique } from "./draconique.js";
|
import { Draconique } from "./draconique.js";
|
||||||
|
@ -26,6 +26,7 @@ export class EffetsDraconiques {
|
||||||
static demiReve = new DemiReve();
|
static demiReve = new DemiReve();
|
||||||
static rencontre = new Rencontre();
|
static rencontre = new Rencontre();
|
||||||
static sortReserve = new SortReserve();
|
static sortReserve = new SortReserve();
|
||||||
|
static sortReserveHumide = new SortReserveHumide();
|
||||||
static debordement = new Debordement();
|
static debordement = new Debordement();
|
||||||
static presentCites = new PresentCites();
|
static presentCites = new PresentCites();
|
||||||
static fermetureCites = new FermetureCites();
|
static fermetureCites = new FermetureCites();
|
||||||
|
@ -49,6 +50,7 @@ export class EffetsDraconiques {
|
||||||
Draconique.register(EffetsDraconiques.demiReve);
|
Draconique.register(EffetsDraconiques.demiReve);
|
||||||
Draconique.register(EffetsDraconiques.rencontre);
|
Draconique.register(EffetsDraconiques.rencontre);
|
||||||
Draconique.register(EffetsDraconiques.sortReserve);
|
Draconique.register(EffetsDraconiques.sortReserve);
|
||||||
|
Draconique.register(EffetsDraconiques.sortReserveHumide);
|
||||||
Draconique.register(EffetsDraconiques.debordement);
|
Draconique.register(EffetsDraconiques.debordement);
|
||||||
Draconique.register(EffetsDraconiques.fermetureCites);
|
Draconique.register(EffetsDraconiques.fermetureCites);
|
||||||
Draconique.register(EffetsDraconiques.queteEaux);
|
Draconique.register(EffetsDraconiques.queteEaux);
|
||||||
|
|
|
@ -107,7 +107,7 @@ export class EffetsRencontre {
|
||||||
}
|
}
|
||||||
|
|
||||||
static rdd_part_tete = async (dialog, context) => {
|
static rdd_part_tete = async (dialog, context) => {
|
||||||
mergeObject(context, {
|
foundry.utils.mergeObject(context, {
|
||||||
tete: context.rolled.isPart,
|
tete: context.rolled.isPart,
|
||||||
poesie: await Poetique.getExtrait()
|
poesie: await Poetique.getExtrait()
|
||||||
})
|
})
|
||||||
|
@ -118,7 +118,7 @@ export class EffetsRencontre {
|
||||||
}
|
}
|
||||||
|
|
||||||
static rdd_echec_queue = async (dialog, context) => {
|
static rdd_echec_queue = async (dialog, context) => {
|
||||||
mergeObject(context, {
|
foundry.utils.mergeObject(context, {
|
||||||
queues: [await context.actor.ajouterQueue()],
|
queues: [await context.actor.ajouterQueue()],
|
||||||
poesie: await Poetique.getExtrait()
|
poesie: await Poetique.getExtrait()
|
||||||
})
|
})
|
||||||
|
|
|
@ -1,4 +1,3 @@
|
||||||
import { SYSTEM_RDD } from "../constants.js";
|
|
||||||
import { Misc } from "../misc.js";
|
import { Misc } from "../misc.js";
|
||||||
import { TMRConstants, tmrTokenZIndex } from "../tmr-constants.js";
|
import { TMRConstants, tmrTokenZIndex } from "../tmr-constants.js";
|
||||||
import { TMRUtility } from "../tmr-utility.js";
|
import { TMRUtility } from "../tmr-utility.js";
|
||||||
|
@ -14,12 +13,12 @@ export class PixiTMR {
|
||||||
static register(name, img) {
|
static register(name, img) {
|
||||||
PixiTMR.textures[name] = img;
|
PixiTMR.textures[name] = img;
|
||||||
}
|
}
|
||||||
|
|
||||||
static async init() {
|
static async init() {
|
||||||
await Promise.all(
|
await Promise.all(
|
||||||
Object.values(PixiTMR.textures)
|
Object.values(PixiTMR.textures)
|
||||||
.filter(img => img != undefined)
|
.filter(img => img != undefined && !PIXI.utils.TextureCache[img])
|
||||||
.map(async img => PIXI.Sprite.from(await PIXI.Assets.load(img)))
|
.map(async img => PIXI.Sprite.from(await PIXI.Assets.load(img))))
|
||||||
)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
constructor(tmrDialog, displaySize) {
|
constructor(tmrDialog, displaySize) {
|
||||||
|
@ -58,7 +57,7 @@ export class PixiTMR {
|
||||||
this.sizes = new TMRConstants({ size: displaySize })
|
this.sizes = new TMRConstants({ size: displaySize })
|
||||||
const appSize = PixiTMR.computeTMRSize(this.sizes)
|
const appSize = PixiTMR.computeTMRSize(this.sizes)
|
||||||
this.pixiApp.renderer.resize(appSize.width, appSize.height)
|
this.pixiApp.renderer.resize(appSize.width, appSize.height)
|
||||||
this.tooltipStyle.fontSize = Math.max(this.sizes.size / 4, 16)
|
this.tooltipStyle.fontSize = Math.max(this.sizes.size / 3, 16)
|
||||||
}
|
}
|
||||||
|
|
||||||
get view() {
|
get view() {
|
||||||
|
@ -106,8 +105,9 @@ export class PixiTMR {
|
||||||
|
|
||||||
sprite(code, options = {}) {
|
sprite(code, options = {}) {
|
||||||
let img = PixiTMR.getImgFromCode(code)
|
let img = PixiTMR.getImgFromCode(code)
|
||||||
const texture = PIXI.utils.TextureCache[img]
|
let texture = PIXI.utils.TextureCache[img]
|
||||||
if (!texture) {
|
if (!texture) {
|
||||||
|
// TODO: charger la texture
|
||||||
console.error("Texture manquante", code, PIXI.utils.TextureCache)
|
console.error("Texture manquante", code, PIXI.utils.TextureCache)
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -199,7 +199,7 @@ export class PixiTMR {
|
||||||
setTooltipPosition(event) {
|
setTooltipPosition(event) {
|
||||||
const oddq = this.sizes.computeEventOddq(event);
|
const oddq = this.sizes.computeEventOddq(event);
|
||||||
|
|
||||||
this.tooltip.x = oddq.x + (oddq.col > 7 ? -3 * this.sizes.full : this.sizes.quarter);
|
this.tooltip.x = oddq.x + (oddq.col > 7 ? -2.5 * this.sizes.full : this.sizes.quarter);
|
||||||
this.tooltip.y = oddq.y + (oddq.row > 10 ? -this.sizes.size : 0);
|
this.tooltip.y = oddq.y + (oddq.row > 10 ? -this.sizes.size : 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -49,7 +49,7 @@ export class PresentCites extends Draconique {
|
||||||
content: `La ${this.tmrLabel(casetmr)} vous offre un présent, faites votre choix`,
|
content: `La ${this.tmrLabel(casetmr)} vous offre un présent, faites votre choix`,
|
||||||
buttons: buttons
|
buttons: buttons
|
||||||
});
|
});
|
||||||
dialog.render(true);
|
await dialog.render(true);
|
||||||
return dialog
|
return dialog
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,7 @@
|
||||||
import { tmrTokenZIndex } from "../tmr-constants.js";
|
import { tmrTokenZIndex } from "../tmr-constants.js";
|
||||||
|
import { TMRUtility } from "../tmr-utility.js";
|
||||||
import { Draconique } from "./draconique.js";
|
import { Draconique } from "./draconique.js";
|
||||||
|
import { EffetsDraconiques } from "./effets-draconiques.js";
|
||||||
|
|
||||||
export class SortReserve extends Draconique {
|
export class SortReserve extends Draconique {
|
||||||
|
|
||||||
|
@ -19,4 +21,19 @@ export class SortReserve extends Draconique {
|
||||||
taille: () => pixiTMR.sizes.third,
|
taille: () => pixiTMR.sizes.third,
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
tokens(pixiTMR, linkData, coordTMR, type = undefined) {
|
||||||
|
if (TMRUtility.getTMR(coordTMR()).type == 'fleuve') {
|
||||||
|
const tooltip = this.tooltip(linkData)
|
||||||
|
const fleuves = TMRUtility.getListTMR('fleuve')
|
||||||
|
return fleuves.map(f => EffetsDraconiques.sortReserveHumide._createToken(pixiTMR, linkData, () => f.coord, type?? this.code(), tooltip))
|
||||||
|
}
|
||||||
|
return super.tokens(pixiTMR, linkData, coordTMR, type)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export class SortReserveHumide extends SortReserve {
|
||||||
|
code() { return 'sortreservehumide' }
|
||||||
|
tooltip(sort) { return `${sort.name} en fleuve, r${sort.system.ptreve}` }
|
||||||
|
img() { return 'systems/foundryvtt-reve-de-dragon/icons/tmr/sort-reserve-humide.svg' }
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,181 @@
|
||||||
|
import { TYPES } from "../item.js"
|
||||||
|
import { RdDItemCompetence } from "../item-competence.js"
|
||||||
|
import { ChatUtility } from "../chat-utility.js"
|
||||||
|
|
||||||
|
const CODES_COMPETENCES_VOYAGE = ['Extérieur', 'Forêt', 'Montagne', 'Marais', 'Glace', 'Equitation']
|
||||||
|
const TABLEAU_FATIGUE_MARCHE = [
|
||||||
|
{
|
||||||
|
code: "aise", label: "Aisé", description: "Route ou chemin",
|
||||||
|
survies: ['Extérieur', 'Equitation'],
|
||||||
|
vitesses: [{ vitesse: 4, fatigue: 1 }, { vitesse: 6, fatigue: 2 }, { vitesse: 8, fatigue: 3 }, { vitesse: 10, fatigue: 4 }, { vitesse: 12, fatigue: 6 }],
|
||||||
|
},
|
||||||
|
{
|
||||||
|
code: "malaise", label: "Malaisé", description: "Hors piste (herbes et buissons)",
|
||||||
|
survies: ['Extérieur', 'Equitation'],
|
||||||
|
vitesses: [{ vitesse: 4, fatigue: 2 }, { vitesse: 6, fatigue: 3 }, { vitesse: 8, fatigue: 4 }, { vitesse: 10, fatigue: 6 }],
|
||||||
|
},
|
||||||
|
{
|
||||||
|
code: "difficile", label: "Difficile", description: "Hors piste (collines, forêt)",
|
||||||
|
survies: ['Extérieur', 'Forêt', 'Glace', 'Equitation'],
|
||||||
|
vitesses: [{ vitesse: 4, fatigue: 3 }, { vitesse: 6, fatigue: 4 }, { vitesse: 8, fatigue: 6 }],
|
||||||
|
},
|
||||||
|
{
|
||||||
|
code: "tresdifficile", label: "Très difficile", description: "Hors piste (montagne, jungle, marais)",
|
||||||
|
survies: ['Forêt', 'Montagne', 'Marais', 'Glace'],
|
||||||
|
vitesses: [{ vitesse: 4, fatigue: 4 }, { vitesse: 6, fatigue: 6 }],
|
||||||
|
},
|
||||||
|
]
|
||||||
|
|
||||||
|
export class DialogFatigueVoyage extends Dialog {
|
||||||
|
static dialog = undefined
|
||||||
|
static async create() {
|
||||||
|
if (!game.user.isGM) {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
if (!DialogFatigueVoyage.dialog) {
|
||||||
|
const parameters = {
|
||||||
|
tableauFatigueMarche: TABLEAU_FATIGUE_MARCHE,
|
||||||
|
playerActors: game.actors.filter(actor => actor.isPersonnageJoueur())
|
||||||
|
.map(actor => DialogFatigueVoyage.prepareActor(actor)),
|
||||||
|
nombreHeures: 1,
|
||||||
|
}
|
||||||
|
DialogFatigueVoyage.setModeDeplacement(parameters, undefined, undefined)
|
||||||
|
|
||||||
|
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/voyage/dialog-fatigue-voyage.hbs", parameters);
|
||||||
|
DialogFatigueVoyage.dialog = new DialogFatigueVoyage(html, parameters);
|
||||||
|
}
|
||||||
|
DialogFatigueVoyage.dialog.render(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
static setModeDeplacement(parameters, code, vitesse) {
|
||||||
|
const ligneFatigueMarche = TABLEAU_FATIGUE_MARCHE.find(it => it.code == code) ?? TABLEAU_FATIGUE_MARCHE[0]
|
||||||
|
const rythme = ligneFatigueMarche.vitesses.find(it => it.vitesse == vitesse) ?? ligneFatigueMarche.vitesses[0]
|
||||||
|
parameters.typeTerrain = ligneFatigueMarche
|
||||||
|
parameters.vitesseDeplacement = rythme.vitesse
|
||||||
|
parameters.fatigueHoraire = rythme.fatigue
|
||||||
|
}
|
||||||
|
|
||||||
|
static prepareActor(actor) {
|
||||||
|
const competencesVoyage = {}
|
||||||
|
CODES_COMPETENCES_VOYAGE.forEach(codeSurvie =>
|
||||||
|
competencesVoyage[codeSurvie] = RdDItemCompetence.findCompetence(actor.itemTypes[TYPES.competence], codeSurvie, { onMessage: () => { } })
|
||||||
|
)
|
||||||
|
return {
|
||||||
|
actor: actor,
|
||||||
|
selected: true,
|
||||||
|
ajustementFatigue: 0,
|
||||||
|
competencesVoyage: competencesVoyage
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
constructor(html, parameters) {
|
||||||
|
const options = {
|
||||||
|
classes: ["dialog-fatigue-voyage"],
|
||||||
|
width: 600,
|
||||||
|
height: 'fit-content',
|
||||||
|
'max-height': 900,
|
||||||
|
'z-index': 99999
|
||||||
|
}
|
||||||
|
const conf = {
|
||||||
|
title: "Fatigue de voyage",
|
||||||
|
content: html,
|
||||||
|
buttons: {}
|
||||||
|
}
|
||||||
|
super(conf, options);
|
||||||
|
this.parameters = parameters
|
||||||
|
this.controls = {}
|
||||||
|
}
|
||||||
|
|
||||||
|
activateListeners(html) {
|
||||||
|
if (this.html == undefined) {
|
||||||
|
html.find('select[name="code-terrain"]').trigger("focus")
|
||||||
|
}
|
||||||
|
this.html = html;
|
||||||
|
super.activateListeners(html);
|
||||||
|
|
||||||
|
this.html.find('select[name="code-terrain"]').change(event => this.changeParameters())
|
||||||
|
this.html.find('select[name="vitesse-deplacement"]').change(event => this.changeParameters())
|
||||||
|
this.html.find('input[name="nombre-heures"]').change(event => this.changeParameters())
|
||||||
|
this.html.find('button[name="appliquer-fatigue"]').click(event => this.appliquerFatigue())
|
||||||
|
}
|
||||||
|
|
||||||
|
changeParameters() {
|
||||||
|
this.changeTerrain(this.html.find('select[name="code-terrain"]').val())
|
||||||
|
this.changeVitesse(this.html.find('select[name="vitesse-deplacement"]').val())
|
||||||
|
this.changeNombreHeures(this.html.find('input[name="nombre-heures"]').val())
|
||||||
|
this.setFatigue()
|
||||||
|
}
|
||||||
|
|
||||||
|
async changeTerrain(codeTerrain) {
|
||||||
|
if (this.parameters.typeTerrain.code != codeTerrain) {
|
||||||
|
const selectVitesseDeplacement = this.html.find('select[name="vitesse-deplacement"]')
|
||||||
|
const vitesse = selectVitesseDeplacement.val()
|
||||||
|
selectVitesseDeplacement.empty()
|
||||||
|
|
||||||
|
DialogFatigueVoyage.setModeDeplacement(this.parameters, codeTerrain, vitesse)
|
||||||
|
this.parameters.typeTerrain.vitesses.forEach(async rythme => {
|
||||||
|
selectVitesseDeplacement.append(await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/voyage/option-vitesse-fatigue.hbs', rythme))
|
||||||
|
})
|
||||||
|
selectVitesseDeplacement.val(this.parameters.vitesseDeplacement).change()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
async changeVitesse(vitesse) {
|
||||||
|
if (this.parameters.vitesseDeplacement != vitesse) {
|
||||||
|
DialogFatigueVoyage.setModeDeplacement(this.parameters, this.parameters.typeTerrain.code, vitesse)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
async changeNombreHeures(nombreHeures) {
|
||||||
|
this.parameters.nombreHeures = parseInt(nombreHeures)
|
||||||
|
}
|
||||||
|
|
||||||
|
async setFatigue() {
|
||||||
|
this.html.find('input[name="base-fatigue"]').val(this.parameters.nombreHeures * this.parameters.fatigueHoraire)
|
||||||
|
}
|
||||||
|
|
||||||
|
async appliquerFatigue() {
|
||||||
|
const fatigueBase = parseInt(this.html.find('input[name="base-fatigue"]').val() ?? 0)
|
||||||
|
const actors = jQuery.map(
|
||||||
|
this.html.find('div.fatigue-actors-list li.list-item'),
|
||||||
|
it => this.$extractActor(this.html.find(it))
|
||||||
|
)
|
||||||
|
actors.filter(it => it.selected)
|
||||||
|
.forEach(async it => {
|
||||||
|
const perteFatigue = fatigueBase + it.ajustement
|
||||||
|
ChatMessage.create({
|
||||||
|
whisper: ChatUtility.getWhisperRecipientsAndGMs(it.actor.name),
|
||||||
|
content: await renderTemplate(
|
||||||
|
'systems/foundryvtt-reve-de-dragon/templates/voyage/chat-fatigue_voyage.hbs', foundry.utils.mergeObject(it,
|
||||||
|
{
|
||||||
|
parameters: this.parameters,
|
||||||
|
fatigueBase: fatigueBase,
|
||||||
|
perteFatigue: perteFatigue,
|
||||||
|
isVoyage: fatigueBase == this.parameters.nombreHeures * this.parameters.fatigueHoraire
|
||||||
|
})
|
||||||
|
),
|
||||||
|
})
|
||||||
|
await it.actor.santeIncDec("fatigue", perteFatigue)
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
$extractActor(actorRow) {
|
||||||
|
const actor = game.actors.get(actorRow.data('actor-id'))
|
||||||
|
if (!actor) {
|
||||||
|
ui.notifications.warn(`Acteur ${it.actorId} introuvable`)
|
||||||
|
}
|
||||||
|
return {
|
||||||
|
actor: actor,
|
||||||
|
ajustement: parseInt(actorRow.find('input[name="ajustement-fatigue"]').val() ?? 0),
|
||||||
|
selected: actor && actorRow.find('input[name="selectionner-acteur"]').is(':checked')
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
async close() {
|
||||||
|
DialogFatigueVoyage.dialog = undefined
|
||||||
|
await super.close()
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
|
@ -92,7 +92,10 @@
|
||||||
--background-custom-button-hover: linear-gradient(to bottom, rgb(128, 0, 0) 5%, rgb(62, 1, 1) 100%);
|
--background-custom-button-hover: linear-gradient(to bottom, rgb(128, 0, 0) 5%, rgb(62, 1, 1) 100%);
|
||||||
--background-control-selected: linear-gradient(to bottom, hsla(0, 100%, 25%, 0.5) 5%, hsla(0, 100%, 12%, 0.5) 100%);
|
--background-control-selected: linear-gradient(to bottom, hsla(0, 100%, 25%, 0.5) 5%, hsla(0, 100%, 12%, 0.5) 100%);
|
||||||
--background-tooltip: hsla(60, 12%, 85%, 0.95);
|
--background-tooltip: hsla(60, 12%, 85%, 0.95);
|
||||||
|
--color-tooltip:hsla(282, 47%, 33%, 0.9);
|
||||||
|
--color-tooltip-faint:hsla(282, 47%, 66%, 0.5);
|
||||||
--background-error:hsla(16, 100%, 50%, 0.8);
|
--background-error:hsla(16, 100%, 50%, 0.8);
|
||||||
|
--color-profile-border: hsla(0, 0%, 80%, 0.05);
|
||||||
}
|
}
|
||||||
|
|
||||||
/*@import url("https://fonts.googleapis.com/css2?family=Martel:wght@400;800&family=Roboto:wght@300;400;500&display=swap");*/
|
/*@import url("https://fonts.googleapis.com/css2?family=Martel:wght@400;800&family=Roboto:wght@300;400;500&display=swap");*/
|
||||||
|
@ -195,11 +198,10 @@ i:is(.fas, .far, .fa-solid, .fa-regular, .fa-sharp ) {
|
||||||
flex: 0 0 110px;
|
flex: 0 0 110px;
|
||||||
height: 110px;
|
height: 110px;
|
||||||
width: 110px;
|
width: 110px;
|
||||||
margin-right: 0.5rem;
|
padding: 0.2rem;
|
||||||
object-fit: scale-down;
|
|
||||||
object-position: 50% 0;
|
|
||||||
margin: 0.1rem;
|
|
||||||
object-fit: contain;
|
object-fit: contain;
|
||||||
|
background-color: var(--color-profile-border);
|
||||||
|
border: 1px solid var(--color-profile-border);
|
||||||
}
|
}
|
||||||
|
|
||||||
.system-foundryvtt-reve-de-dragon .rdd-item-sheet-tarot img.profile-img {
|
.system-foundryvtt-reve-de-dragon .rdd-item-sheet-tarot img.profile-img {
|
||||||
|
@ -433,6 +435,7 @@ table {border: 1px solid #7a7971;}
|
||||||
}
|
}
|
||||||
.flex-shrink {
|
.flex-shrink {
|
||||||
flex: 'flex-shrink' ;
|
flex: 'flex-shrink' ;
|
||||||
|
flex-shrink: 2;
|
||||||
}
|
}
|
||||||
:is(.flex-grow, .flex-grow-3) {
|
:is(.flex-grow, .flex-grow-3) {
|
||||||
flex-grow: 3;
|
flex-grow: 3;
|
||||||
|
@ -440,7 +443,19 @@ table {border: 1px solid #7a7971;}
|
||||||
.flex-grow-2 {
|
.flex-grow-2 {
|
||||||
flex-grow: 2;
|
flex-grow: 2;
|
||||||
}
|
}
|
||||||
|
.flex-grow-1 {
|
||||||
|
flex-grow: 1;
|
||||||
|
}
|
||||||
|
.flex-grow-0-5 {
|
||||||
|
flex-grow: 0.5;
|
||||||
|
}
|
||||||
|
.voyage-liste-survies {
|
||||||
|
max-width: 12rem;
|
||||||
|
}
|
||||||
/* Styles limited to foundryvtt-reve-de-dragon sheets */
|
/* Styles limited to foundryvtt-reve-de-dragon sheets */
|
||||||
|
.texte-dans-liste {
|
||||||
|
text-align: left;
|
||||||
|
}
|
||||||
.equipement-nom {
|
.equipement-nom {
|
||||||
flex-grow : 4;
|
flex-grow : 4;
|
||||||
margin: 0;
|
margin: 0;
|
||||||
|
@ -788,6 +803,10 @@ input:is(.blessure-premiers_soins, .blessure-soins_complets) {
|
||||||
.rdd-roll-dialog div.dialog-content input {
|
.rdd-roll-dialog div.dialog-content input {
|
||||||
font-size: 1rem;
|
font-size: 1rem;
|
||||||
}
|
}
|
||||||
|
.rdd-roll-dialog div.dialog-content input[type="checkbox"]{
|
||||||
|
width: 1rem;
|
||||||
|
vertical-align: sub;
|
||||||
|
}
|
||||||
.rdd-roll-part {
|
.rdd-roll-part {
|
||||||
align-items: center;
|
align-items: center;
|
||||||
border-radius: 6px; padding: 3px;
|
border-radius: 6px; padding: 3px;
|
||||||
|
@ -959,12 +978,6 @@ section.sheet-body {
|
||||||
padding: 0.25rem 0.5rem;
|
padding: 0.25rem 0.5rem;
|
||||||
}
|
}
|
||||||
|
|
||||||
.sheet header.sheet-header :is(.profile-img, .profile-img-token) {
|
|
||||||
object-fit: scale-down;
|
|
||||||
object-position: 50% 0;
|
|
||||||
margin: 0.5rem 0 0.5rem 0.5rem;
|
|
||||||
padding: 0;
|
|
||||||
}
|
|
||||||
.sheet header.sheet-header h1 {
|
.sheet header.sheet-header h1 {
|
||||||
flex: 3;
|
flex: 3;
|
||||||
}
|
}
|
||||||
|
@ -1170,7 +1183,7 @@ ul.chat-list li:nth-child(odd) {
|
||||||
border-radius: 0.25rem;
|
border-radius: 0.25rem;
|
||||||
padding: 0.1rem;
|
padding: 0.1rem;
|
||||||
flex: 1 1 1.5rem;
|
flex: 1 1 1.5rem;
|
||||||
display: flex !important;
|
display: flex;
|
||||||
align-items: center !important;
|
align-items: center !important;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1311,10 +1324,7 @@ div.competence-column div.categorie-competence{
|
||||||
margin-right: 0.2rem;
|
margin-right: 0.2rem;
|
||||||
margin-left: 0.2rem;
|
margin-left: 0.2rem;
|
||||||
}
|
}
|
||||||
.blessures-title {
|
.item-label {
|
||||||
font-weight: bold;
|
|
||||||
}
|
|
||||||
.alchimie-title {
|
|
||||||
font-weight: bold;
|
font-weight: bold;
|
||||||
}
|
}
|
||||||
.pointsreve-value {
|
.pointsreve-value {
|
||||||
|
@ -1363,43 +1373,37 @@ table.table-nombres-astraux tr:hover {
|
||||||
justify-content: flex-start;
|
justify-content: flex-start;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
position: absolute;
|
position: absolute;
|
||||||
top: 2.75rem;
|
top: 4.6rem;
|
||||||
right: 4rem;
|
right: 3.5rem;
|
||||||
}
|
}
|
||||||
.token-hud-ext.soins {
|
.token-hud-ext.soins {
|
||||||
justify-content: flex-start;
|
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
position: absolute;
|
position: absolute;
|
||||||
top: 13.2rem;
|
top: 14.7rem;
|
||||||
left: -5rem;
|
left: -6rem;
|
||||||
max-width: 8.5rem
|
max-width: 8rem;
|
||||||
|
line-height: 1rem;
|
||||||
}
|
}
|
||||||
|
|
||||||
.token-hud-ext.right {
|
.token-hud-ext.right {
|
||||||
justify-content: flex-start;
|
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
position: absolute;
|
position: absolute;
|
||||||
top: 2.75rem;
|
top: 4.6rem;
|
||||||
left: 4rem;
|
left: 3.5rem;
|
||||||
}
|
}
|
||||||
.control-icon.token-hud-icon {
|
div.control-icon.token-hud-icon {
|
||||||
width: fit-content;
|
width: 9rem;
|
||||||
height: fit-content;
|
height: fit-content;
|
||||||
|
border-radius: 0.3rem;
|
||||||
min-width: 6rem;
|
min-width: 6rem;
|
||||||
flex-basis: auto;
|
flex-basis: auto;
|
||||||
padding: 0;
|
padding: 0;
|
||||||
line-height: 1rem;
|
line-height: 0.95rem;
|
||||||
margin: 0.2rem;
|
margin: 0.2rem;
|
||||||
}
|
}
|
||||||
.control-icon.token-hud-icon.right {
|
|
||||||
margin-left: 8px;
|
|
||||||
}
|
|
||||||
.rdd-hud-menu label {
|
.rdd-hud-menu label {
|
||||||
font-size: 0.8rem;
|
font-size: 0.8rem;
|
||||||
}
|
}
|
||||||
#token-hud .status-effects.active{
|
|
||||||
z-index: 2;
|
|
||||||
}
|
|
||||||
/* ======================================== */
|
/* ======================================== */
|
||||||
.item-checkbox {
|
.item-checkbox {
|
||||||
height: 25px;
|
height: 25px;
|
||||||
|
@ -1941,6 +1945,23 @@ div.calendar-timestamp-edit select.calendar-signe-heure {
|
||||||
padding: 3px;
|
padding: 3px;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
aside#tooltip {
|
||||||
|
background: var(--background-tooltip);
|
||||||
|
color: var(--color-text-dark-primary);
|
||||||
|
font-size: 1rem;
|
||||||
|
border-radius: 0.2rem;
|
||||||
|
padding: 0.4rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
aside#tooltip span.reference {
|
||||||
|
color: var(--color-tooltip);
|
||||||
|
border: 1px solid var(--color-tooltip-faint);
|
||||||
|
}
|
||||||
|
|
||||||
|
aside#tooltip .toolclip p.faint {
|
||||||
|
color: var(--color-tooltip-faint);
|
||||||
|
}
|
||||||
|
|
||||||
.tooltip :is(.ttt-xp,.ttt-levelup) {
|
.tooltip :is(.ttt-xp,.ttt-levelup) {
|
||||||
width: 250px;
|
width: 250px;
|
||||||
background: var(--background-tooltip) !important;
|
background: var(--background-tooltip) !important;
|
||||||
|
|
10
system.json
10
system.json
|
@ -1,8 +1,8 @@
|
||||||
{
|
{
|
||||||
"id": "foundryvtt-reve-de-dragon",
|
"id": "foundryvtt-reve-de-dragon",
|
||||||
"title": "Rêve de Dragon",
|
"title": "Rêve de Dragon",
|
||||||
"version": "11.2.8",
|
"version": "11.2.20",
|
||||||
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-11.2.8.zip",
|
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-11.2.20.zip",
|
||||||
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json",
|
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json",
|
||||||
"changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md",
|
"changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md",
|
||||||
"compatibility": {
|
"compatibility": {
|
||||||
|
@ -528,8 +528,10 @@
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"socket": true,
|
"socket": true,
|
||||||
"gridDistance": 1,
|
"grid": {
|
||||||
"gridUnits": "m",
|
"distance": 1,
|
||||||
|
"units": "m"
|
||||||
|
},
|
||||||
"primaryTokenAttribute": "sante.vie",
|
"primaryTokenAttribute": "sante.vie",
|
||||||
"secondaryTokenAttribute": "sante.endurance",
|
"secondaryTokenAttribute": "sante.endurance",
|
||||||
"media": [
|
"media": [
|
||||||
|
|
|
@ -525,15 +525,11 @@
|
||||||
},
|
},
|
||||||
"Item": {
|
"Item": {
|
||||||
"types": [
|
"types": [
|
||||||
"competence", "competencecreature",
|
"arme", "armure", "blessure", "casetmr", "chant", "competence", "competencecreature", "conteneur", "danse",
|
||||||
"recettealchimique", "musique", "chant", "danse", "jeu", "recettecuisine", "oeuvre",
|
"empoignade", "extraitpoetique", "faune", "gemme", "herbe", "ingredient", "jeu", "livre", "maladie", "meditation",
|
||||||
"objet", "arme", "armure", "conteneur", "herbe", "plante", "ingredient", "faune", "livre", "potion", "munition",
|
"monnaie", "munition", "musique", "nombreastral", "nourritureboisson", "objet", "oeuvre", "ombre", "plante", "possession",
|
||||||
"monnaie", "nourritureboisson", "gemme",
|
"poison", "potion", "queue", "recettealchimique", "recettecuisine", "rencontre",
|
||||||
"service",
|
"service" ,"signedraconique", "sort", "sortreserve", "souffle", "tarot", "tache", "tete" ],
|
||||||
"meditation", "rencontre", "queue", "ombre", "souffle", "tete", "casetmr", "signedraconique", "sort", "sortreserve",
|
|
||||||
"nombreastral", "tache", "blessure", "maladie", "poison", "possession",
|
|
||||||
"tarot", "extraitpoetique", "empoignade"
|
|
||||||
],
|
|
||||||
"templates": {
|
"templates": {
|
||||||
"description": {
|
"description": {
|
||||||
"description": "",
|
"description": "",
|
||||||
|
|
|
@ -70,9 +70,13 @@
|
||||||
{{#if options.vueDetaillee}}
|
{{#if options.vueDetaillee}}
|
||||||
|
|
||||||
{{#if @root.options.vueArchetype}}
|
{{#if @root.options.vueArchetype}}
|
||||||
<a class="competence-archetype toggle-archetype chat-card-button-pushed"><i class="fa-solid fa-up-right-from-square"></i>Incarnation</a>
|
<a class="competence-archetype toggle-archetype chat-card-button-pushed" data-tooltip="Retour à la vue détaillée des compétences">
|
||||||
|
<i class="fa-solid fa-up-right-from-square"></i>Incarnation
|
||||||
|
</a>
|
||||||
{{else}}
|
{{else}}
|
||||||
<a class="competence-archetype toggle-archetype chat-card-button"><i class="fa-solid fa-people-line"></i>Archétype</a>
|
<a class="competence-archetype toggle-archetype chat-card-button" data-tooltip="Gestion de l'archétype et de la réincarnation">
|
||||||
|
<i class="fa-solid fa-people-line"></i>Archétype
|
||||||
|
</a>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
{{/if}}
|
{{/if}}
|
||||||
</span>
|
</span>
|
||||||
|
|
|
@ -12,19 +12,19 @@
|
||||||
<ul>
|
<ul>
|
||||||
<li data-attribute="resistance" class="flexrow">
|
<li data-attribute="resistance" class="flexrow">
|
||||||
<span class="carac-label">Résistance</span>
|
<span class="carac-label">Résistance</span>
|
||||||
<a class="resistance-moins"><i class="fas fa-minus-square"></i></a>
|
<a class="resistance-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||||
<input type="text" name="system.etat.resistance.value" value="{{system.etat.resistance.value}}" data-dtype="Number" />
|
<input type="text" name="system.etat.resistance.value" value="{{system.etat.resistance.value}}" data-dtype="Number" />
|
||||||
/
|
/
|
||||||
<input type="text" name="system.etat.resistance.max" value="{{system.etat.resistance.max}}" data-dtype="Number" {{#unless @root.options.vueDetaillee}}disabled{{/unless}} />
|
<input type="text" name="system.etat.resistance.max" value="{{system.etat.resistance.max}}" data-dtype="Number" {{#unless @root.options.vueDetaillee}}disabled{{/unless}} />
|
||||||
<a class="resistance-plus"><i class="fas fa-plus-square"></i></a>
|
<a class="resistance-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||||
</li>
|
</li>
|
||||||
<li data-attribute="structure" class="flexrow">
|
<li data-attribute="structure" class="flexrow">
|
||||||
<span class="carac-label">Structure</span>
|
<span class="carac-label">Structure</span>
|
||||||
<a class="structure-moins"><i class="fas fa-minus-square"></i></a>
|
<a class="structure-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||||
<input type="text" name="system.etat.structure.value" value="{{system.etat.structure.value}}" data-dtype="Number" />
|
<input type="text" name="system.etat.structure.value" value="{{system.etat.structure.value}}" data-dtype="Number" />
|
||||||
/
|
/
|
||||||
<input type="text" name="system.etat.structure.max" value="{{system.etat.structure.max}}" data-dtype="Number" {{#unless @root.options.vueDetaillee}}disabled{{/unless}} />
|
<input type="text" name="system.etat.structure.max" value="{{system.etat.structure.max}}" data-dtype="Number" {{#unless @root.options.vueDetaillee}}disabled{{/unless}} />
|
||||||
<a class="structure-plus"><i class="fas fa-plus-square"></i></a>
|
<a class="structure-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||||
</li>
|
</li>
|
||||||
</ul>
|
</ul>
|
||||||
</div>
|
</div>
|
||||||
|
|
|
@ -3,10 +3,12 @@
|
||||||
<ul class="item-list alterne-list">
|
<ul class="item-list alterne-list">
|
||||||
{{#each (trier recettesAlchimiques) as |recette id|}}
|
{{#each (trier recettesAlchimiques) as |recette id|}}
|
||||||
<li class="item flexrow list-item" data-item-id="{{recette._id}}"><span class="competence-title recette-label item-edit"><a>{{recette.name}}</a></span>
|
<li class="item flexrow list-item" data-item-id="{{recette._id}}"><span class="competence-title recette-label item-edit"><a>{{recette.name}}</a></span>
|
||||||
<div class="item-controls flex-shrink">
|
<div class="item-controls">
|
||||||
<a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
|
<a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
|
||||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
</div>
|
|
||||||
|
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||||
|
</div>
|
||||||
</li>
|
</li>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
</ul>
|
</ul>
|
||||||
|
|
|
@ -2,7 +2,8 @@
|
||||||
<ul class="item-list">
|
<ul class="item-list">
|
||||||
{{#if @root.options.isGM}}
|
{{#if @root.options.isGM}}
|
||||||
<li>
|
<li>
|
||||||
<a class="nouvelle-incarnation chat-card-button"><i class="fa-solid fa-person-circle-plus"></i> Nouvelle incarnation</a>
|
<a class="nouvelle-incarnation chat-card-button" data-tooltip="Création d'une nouvelle incarnation de l'archétype">
|
||||||
|
<i class="fa-solid fa-person-circle-plus"></i> Nouvelle incarnation</a>
|
||||||
</li>
|
</li>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
<li><hr></li>
|
<li><hr></li>
|
||||||
|
|
|
@ -1,2 +1,7 @@
|
||||||
<h3>Astrologie</h3>
|
<h3>Astrologie</h3>
|
||||||
<span class="astrologie-label"><a name="jet-astrologie">Astrologie : Nombres Astraux</a></span>
|
<span class="astrologie-label chat-card-button">
|
||||||
|
<a name="jet-astrologie">
|
||||||
|
<i class="fa-solid fa-moon-over-sun"></i>
|
||||||
|
Astrologie: Nombres Astraux
|
||||||
|
</a>
|
||||||
|
</span>
|
||||||
|
|
|
@ -36,6 +36,7 @@
|
||||||
<span class="item-controls">
|
<span class="item-controls">
|
||||||
<a class="item-edit" data-tooltip="Editer"><i class="fas fa-edit"></i></a>
|
<a class="item-edit" data-tooltip="Editer"><i class="fas fa-edit"></i></a>
|
||||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
|
|
||||||
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||||
</span>
|
</span>
|
||||||
</li>
|
</li>
|
||||||
|
|
|
@ -1,8 +1,14 @@
|
||||||
<h4>blessures</h4>
|
<h4>Blessures</h4>
|
||||||
<div>
|
<div>
|
||||||
<a class="chat-card-button creer-blessure-legere" data-tooltip="Ajouter une blessure légère"><i class="fas fa-plus-circle"></i> légère</a>
|
<a class="chat-card-button creer-blessure-legere" data-tooltip="Ajouter une légère"><i class="fas fa-plus-circle"></i> légère</a>
|
||||||
<a class="chat-card-button creer-blessure-grave" data-tooltip="Ajouter une blessure grave"><i class="fas fa-plus-circle"></i> grave</a>
|
<a class="chat-card-button creer-blessure-grave" data-tooltip="Ajouter une grave"><i class="fas fa-plus-circle"></i> grave</a>
|
||||||
<a class="chat-card-button creer-blessure-critique" data-tooltip="Ajouter une blessure critque"><i class="fas fa-plus-circle"></i> critique</a>
|
<a class="chat-card-button creer-blessure-critique" data-tooltip="Ajouter une critique"><i class="fas fa-plus-circle"></i> critique</a>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<a class="chat-card-button subir-blessure-contusion" data-tooltip="Subir une contusion (avec perte d'Endurance)"><i class="fas fa-swords"></i> contusion</a>
|
||||||
|
<a class="chat-card-button subir-blessure-legere" data-tooltip="Subir une légère (avec perte d'Endurance)"><i class="fas fa-swords"></i> légère</a>
|
||||||
|
<a class="chat-card-button subir-blessure-grave" data-tooltip="Subir une grave (avec perte d'Endurance/Vie)"><i class="fas fa-swords"></i> grave</a>
|
||||||
|
<a class="chat-card-button subir-blessure-critique" data-tooltip="Subir une critique (avec perte d'Endurance/Vie)"><i class="fas fa-swords"></i> critique</a>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<ul class="item-list alterne-list">
|
<ul class="item-list alterne-list">
|
||||||
|
|
|
@ -12,9 +12,11 @@
|
||||||
<img class="sheet-competence-img" src="{{tache.img}}"/>
|
<img class="sheet-competence-img" src="{{tache.img}}"/>
|
||||||
<span class="competence-title tache-label"><a>{{tache.name}}
|
<span class="competence-title tache-label"><a>{{tache.name}}
|
||||||
({{tache.system.points_de_tache_courant}}/{{tache.system.points_de_tache}})</a></span>
|
({{tache.system.points_de_tache_courant}}/{{tache.system.points_de_tache}})</a></span>
|
||||||
<div class="item-controls flex-shrink">
|
<div class="item-controls">
|
||||||
<a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
|
<a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
|
||||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
|
|
||||||
|
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||||
</div>
|
</div>
|
||||||
</li>
|
</li>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
|
|
|
@ -64,8 +64,8 @@
|
||||||
</span>
|
</span>
|
||||||
<span class="competence-value">{{emp.system.pointsemp}}</span>
|
<span class="competence-value">{{emp.system.pointsemp}}</span>
|
||||||
<div class="item-controls">
|
<div class="item-controls">
|
||||||
<a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
|
<a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
|
||||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
</div>
|
</div>
|
||||||
</li>
|
</li>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
|
|
|
@ -17,13 +17,13 @@
|
||||||
<span class="equipement-detail-buttons flexrow">
|
<span class="equipement-detail-buttons flexrow">
|
||||||
{{#unless (or (eq item.type 'service') (and (eq item.type 'conteneur') (not vide)))}}
|
{{#unless (or (eq item.type 'service') (and (eq item.type 'conteneur') (not vide)))}}
|
||||||
{{#if options.isOwner}}
|
{{#if options.isOwner}}
|
||||||
<a class="item-quantite-moins"><i class="fas fa-minus-square"></i></a>
|
<a class="item-quantite-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
<input {{#unless options.isOwner}}disabled{{/unless}} type="number" data-dtype="Number"
|
<input {{#unless options.isOwner}}disabled{{/unless}} type="number" data-dtype="Number"
|
||||||
class="item-quantite number-x3" name="items[{{item._id}}].system.quantite"
|
class="item-quantite number-x3" name="items[{{item._id}}].system.quantite"
|
||||||
value="{{item.system.quantite}}" />
|
value="{{item.system.quantite}}" />
|
||||||
{{#if options.isOwner}}
|
{{#if options.isOwner}}
|
||||||
<a class="item-quantite-plus"><i class="fas fa-plus-square"></i></a>
|
<a class="item-quantite-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
{{/unless}}
|
{{/unless}}
|
||||||
</span>
|
</span>
|
||||||
|
|
|
@ -23,8 +23,8 @@
|
||||||
/>
|
/>
|
||||||
{{#if @root.options.vueDetaillee}}
|
{{#if @root.options.vueDetaillee}}
|
||||||
<div class="item-controls">
|
<div class="item-controls">
|
||||||
<a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
|
<a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
|
||||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
</div>
|
</div>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
</li>
|
</li>
|
||||||
|
|
|
@ -6,8 +6,8 @@
|
||||||
<img class="sheet-competence-img" src="{{possession.img}}" data-tooltip="{{possession.name}}"/>
|
<img class="sheet-competence-img" src="{{possession.img}}" data-tooltip="{{possession.name}}"/>
|
||||||
<span class="competence-label">{{possession.name}}</span>
|
<span class="competence-label">{{possession.name}}</span>
|
||||||
<div class="item-controls">
|
<div class="item-controls">
|
||||||
<a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
|
<a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
|
||||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
</div>
|
</div>
|
||||||
</li>
|
</li>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
|
|
|
@ -48,7 +48,9 @@
|
||||||
{{#if @root.options.isGM}}
|
{{#if @root.options.isGM}}
|
||||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
</div>
|
|
||||||
|
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||||
|
</div>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
</li>
|
</li>
|
||||||
{{/unless}}
|
{{/unless}}
|
|
@ -8,7 +8,8 @@
|
||||||
<a>{{queue.name}}</a>
|
<a>{{queue.name}}</a>
|
||||||
</span>
|
</span>
|
||||||
<div class="item-controls">
|
<div class="item-controls">
|
||||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
|
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||||
{{#if queue.system.refoulement}}
|
{{#if queue.system.refoulement}}
|
||||||
<a class="item-action">Refouler</a>
|
<a class="item-action">Refouler</a>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
|
|
|
@ -5,8 +5,9 @@
|
||||||
<li class="item flexrow" data-attribute={{key}} data-item-id="{{souffle._id}}" data-tooltip="Souffle: {{souffle.name}}">
|
<li class="item flexrow" data-attribute={{key}} data-item-id="{{souffle._id}}" data-tooltip="Souffle: {{souffle.name}}">
|
||||||
<img class="sheet-competence-img" src="{{souffle.img}}"/>
|
<img class="sheet-competence-img" src="{{souffle.img}}"/>
|
||||||
<span class="item-edit flex-grow"><a>{{souffle.name}}</a></span>
|
<span class="item-edit flex-grow"><a>{{souffle.name}}</a></span>
|
||||||
<div class="item-controls flex-shrink">
|
<div class="item-controls">
|
||||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
|
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||||
</div>
|
</div>
|
||||||
</li>
|
</li>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
|
|
|
@ -5,8 +5,9 @@
|
||||||
<li class="item flexrow" data-attribute={{key}} data-item-id="{{tete._id}}" data-tooltip="Tête: {{tete.name}}">
|
<li class="item flexrow" data-attribute={{key}} data-item-id="{{tete._id}}" data-tooltip="Tête: {{tete.name}}">
|
||||||
<img class="sheet-competence-img" src="{{tete.img}}"/>
|
<img class="sheet-competence-img" src="{{tete.img}}"/>
|
||||||
<span class="item-edit flex-grow"><a>{{tete.name}}</a></span>
|
<span class="item-edit flex-grow"><a>{{tete.name}}</a></span>
|
||||||
<div class="item-controls flex-shrink">
|
<div class="item-controls">
|
||||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
|
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||||
</div>
|
</div>
|
||||||
</li>
|
</li>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
|
|
|
@ -3,23 +3,23 @@
|
||||||
<li data-attribute="vie">
|
<li data-attribute="vie">
|
||||||
<label class="compteur">
|
<label class="compteur">
|
||||||
<a class="jet-vie" name="system.sante.vie.label" data-tooltip="Faire un jet de vie">Vie</a>
|
<a class="jet-vie" name="system.sante.vie.label" data-tooltip="Faire un jet de vie">Vie</a>
|
||||||
<a class="vie-moins"><i class="fas fa-minus-square"></i></a>
|
<a class="vie-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||||
<input class="resource-content" type="text" name="system.sante.vie.value" value="{{system.sante.vie.value}}" data-dtype="Number" />
|
<input class="resource-content" type="text" name="system.sante.vie.value" value="{{system.sante.vie.value}}" data-dtype="Number" />
|
||||||
/ {{#if @root.options.vueDetaillee}}
|
/ {{#if @root.options.vueDetaillee}}
|
||||||
<input class="resource-content" type="text" name="system.sante.vie.max" value="{{system.sante.vie.max}}" data-dtype="Number"/>
|
<input class="resource-content" type="text" name="system.sante.vie.max" value="{{system.sante.vie.max}}" data-dtype="Number"/>
|
||||||
{{else}}{{system.sante.vie.max}}{{/if}}
|
{{else}}{{system.sante.vie.max}}{{/if}}
|
||||||
<a class="vie-plus"><i class="fas fa-plus-square"></i></a>
|
<a class="vie-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||||
</label>
|
</label>
|
||||||
</li>
|
</li>
|
||||||
<li data-attribute="endurance">
|
<li data-attribute="endurance">
|
||||||
<label class="compteur">
|
<label class="compteur">
|
||||||
<a class="jet-endurance" name="system.sante.endurance.label" data-tooltip="Faire un jet d'endurance pour ne pas être sonné">Endurance</a>
|
<a class="jet-endurance" name="system.sante.endurance.label" data-tooltip="Faire un jet d'endurance pour ne pas être sonné">Endurance</a>
|
||||||
<a class="endurance-moins"><i class="fas fa-minus-square"></i></a>
|
<a class="endurance-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||||
<input class="resource-content" type="text" name="system.sante.endurance.value" value="{{system.sante.endurance.value}}" data-dtype="Number"/>
|
<input class="resource-content" type="text" name="system.sante.endurance.value" value="{{system.sante.endurance.value}}" data-dtype="Number"/>
|
||||||
/ {{#if @root.options.vueDetaillee}}
|
/ {{#if @root.options.vueDetaillee}}
|
||||||
<input class="resource-content" type="text" name="system.sante.endurance.max" value="{{system.sante.endurance.max}}" data-dtype="Number"/>
|
<input class="resource-content" type="text" name="system.sante.endurance.max" value="{{system.sante.endurance.max}}" data-dtype="Number"/>
|
||||||
{{else}}{{system.sante.endurance.max}}{{/if}}
|
{{else}}{{system.sante.endurance.max}}{{/if}}
|
||||||
<a class="endurance-plus"><i class="fas fa-plus-square"></i></a>
|
<a class="endurance-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||||
</label>
|
</label>
|
||||||
</li>
|
</li>
|
||||||
</ul>
|
</ul>
|
||||||
|
|
|
@ -4,12 +4,12 @@
|
||||||
<li data-attribute="endurance">
|
<li data-attribute="endurance">
|
||||||
<label class="compteur">
|
<label class="compteur">
|
||||||
Endurance
|
Endurance
|
||||||
<a class="endurance-moins"><i class="fas fa-minus-square"></i></a>
|
<a class="endurance-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||||
<input class="resource-content" type="text" name="system.sante.endurance.value" value="{{system.sante.endurance.value}}" data-dtype="Number" />
|
<input class="resource-content" type="text" name="system.sante.endurance.value" value="{{system.sante.endurance.value}}" data-dtype="Number" />
|
||||||
/ {{#if @root.options.vueDetaillee}}
|
/ {{#if @root.options.vueDetaillee}}
|
||||||
<input class="resource-content" type="text" name="system.sante.endurance.max" value="{{system.sante.endurance.max}}" data-dtype="Number"/>
|
<input class="resource-content" type="text" name="system.sante.endurance.max" value="{{system.sante.endurance.max}}" data-dtype="Number"/>
|
||||||
{{else}}{{system.sante.endurance.max}}{{/if}}
|
{{else}}{{system.sante.endurance.max}}{{/if}}
|
||||||
<a class="endurance-plus"><i class="fas fa-plus-square"></i></a>
|
<a class="endurance-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||||
</label>
|
</label>
|
||||||
</li>
|
</li>
|
||||||
</ul>
|
</ul>
|
||||||
|
|
|
@ -3,38 +3,38 @@
|
||||||
<li>
|
<li>
|
||||||
<label class="compteur">
|
<label class="compteur">
|
||||||
<a class="jet-vie" data-tooltip="Faire un jet de vie">Vie</a>
|
<a class="jet-vie" data-tooltip="Faire un jet de vie">Vie</a>
|
||||||
<a class="vie-moins"><i class="fas fa-minus-square"></i></a>
|
<a class="vie-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||||
<input class="resource-content" type="text" name="system.sante.vie.value" value="{{system.sante.vie.value}}" data-dtype="Number"/>
|
<input class="resource-content" type="text" name="system.sante.vie.value" value="{{system.sante.vie.value}}" data-dtype="Number"/>
|
||||||
<span>/ {{system.sante.vie.max}}</span>
|
<span>/ {{system.sante.vie.max}}</span>
|
||||||
<a class="vie-plus"><i class="fas fa-plus-square"></i></a>
|
<a class="vie-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||||
</label>
|
</label>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<label class="compteur">
|
<label class="compteur">
|
||||||
<a class="jet-endurance" data-tooltip="Faire un jet d'endurance pour ne pas être sonné">Endurance</a>
|
<a class="jet-endurance" data-tooltip="Faire un jet d'endurance pour ne pas être sonné">Endurance</a>
|
||||||
<a class="endurance-moins"><i class="fas fa-minus-square"></i></a>
|
<a class="endurance-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||||
<input class="resource-content" type="text" name="system.sante.endurance.value" value="{{system.sante.endurance.value}}" data-dtype="Number"/>
|
<input class="resource-content" type="text" name="system.sante.endurance.value" value="{{system.sante.endurance.value}}" data-dtype="Number"/>
|
||||||
<span>/ {{system.sante.endurance.max}}</span>
|
<span>/ {{system.sante.endurance.max}}</span>
|
||||||
<a class="endurance-plus"><i class="fas fa-plus-square"></i></a>
|
<a class="endurance-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||||
</label>
|
</label>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<label class="appliquerFatigue compteur tooltip">
|
<label class="appliquerFatigue compteur tooltip">
|
||||||
<span class="tooltiptext ttt-fatigue">{{{calc.fatigue.html}}}</span>
|
<span class="tooltiptext ttt-fatigue">{{{calc.fatigue.html}}}</span>
|
||||||
Fatigue ({{calc.fatigue.malus}})
|
Fatigue ({{calc.fatigue.malus}})
|
||||||
<a class="fatigue-moins"><i class="fas fa-minus-square"></i></a>
|
<a class="fatigue-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||||
<input class="resource-content" type="text" name="system.sante.fatigue.value" value="{{system.sante.fatigue.value}}" data-dtype="Number" />
|
<input class="resource-content" type="text" name="system.sante.fatigue.value" value="{{system.sante.fatigue.value}}" data-dtype="Number" />
|
||||||
<span>/ {{system.sante.fatigue.max}}</span>
|
<span>/ {{system.sante.fatigue.max}}</span>
|
||||||
<a class="fatigue-plus"><i class="fas fa-plus-square"></i></a>
|
<a class="fatigue-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||||
</label>
|
</label>
|
||||||
</li>
|
</li>
|
||||||
<li>
|
<li>
|
||||||
<label class="compteur">
|
<label class="compteur">
|
||||||
<span class="ptreve-actuel" data-tooltip="Faire un jet de Rêve actuel (ou jet de résistance)"><a>Rêve</a></span>
|
<span class="ptreve-actuel" data-tooltip="Faire un jet de Rêve actuel (ou jet de résistance)"><a>Rêve</a></span>
|
||||||
<a class="ptreve-actuel-moins"><i class="fas fa-minus-square"></i></a>
|
<a class="ptreve-actuel-moins"><i class="fa-solid fa-square-minus"></i></a>
|
||||||
<input class="resource-content" class="pointsreve-value" type="text" name="system.reve.reve.value" value="{{system.reve.reve.value}}" data-dtype="Number" />
|
<input class="resource-content" class="pointsreve-value" type="text" name="system.reve.reve.value" value="{{system.reve.reve.value}}" data-dtype="Number" />
|
||||||
<span>/ {{system.reve.seuil.value}}</span>
|
<span>/ {{system.reve.seuil.value}}</span>
|
||||||
<a class="ptreve-actuel-plus"><i class="fas fa-plus-square"></i></a>
|
<a class="ptreve-actuel-plus"><i class="fa-solid fa-square-plus"></i></a>
|
||||||
</label>
|
</label>
|
||||||
</li>
|
</li>
|
||||||
</ul>
|
</ul>
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
<div>
|
<div>
|
||||||
{{#if effects}}
|
{{#if effects}}
|
||||||
{{#each effects as |effect key|}}
|
{{#each effects as |effect key|}}
|
||||||
<span class="active-effect" data-effect="{{effect.flags.core.statusId}}">
|
<span class="active-effect" data-effect="{{effect.id}}">
|
||||||
<img class="button-effect-img {{#if @root.options.isGM}}delete-active-effect{{/if}}" src="{{effect.icon}}" data-tooltip="{{localize effect.name}}" width="24" height="24" />
|
<img class="button-effect-img {{#if @root.options.isGM}}delete-active-effect{{/if}}" src="{{effect.icon}}" data-tooltip="{{localize effect.name}}" width="24" height="24" />
|
||||||
</span>
|
</span>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
|
|
|
@ -6,8 +6,10 @@
|
||||||
<img class="sheet-competence-img" src="{{casetmr.img}}"/>
|
<img class="sheet-competence-img" src="{{casetmr.img}}"/>
|
||||||
<span class="item-edit"><a>{{casetmr.name}}</a></span>
|
<span class="item-edit"><a>{{casetmr.name}}</a></span>
|
||||||
<span>{{casetmr.system.coord}} - {{caseTmr-label casetmr.system.coord}}</span>
|
<span>{{casetmr.system.coord}} - {{caseTmr-label casetmr.system.coord}}</span>
|
||||||
<div class="item-controls flex-shrink">
|
<div class="item-controls">
|
||||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
|
|
||||||
|
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||||
</div>
|
</div>
|
||||||
</li>
|
</li>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
|
|
|
@ -5,9 +5,11 @@
|
||||||
<li class="item flexrow" data-item-id="{{meditation._id}}" data-attribute="{{key}}" data-tooltip="Méditation: {{meditation.name}}">
|
<li class="item flexrow" data-item-id="{{meditation._id}}" data-attribute="{{key}}" data-tooltip="Méditation: {{meditation.name}}">
|
||||||
<img class="sheet-competence-img" src="{{meditation.img}}"/>
|
<img class="sheet-competence-img" src="{{meditation.img}}"/>
|
||||||
<span class="meditation-label flex-grow"><a data-item-id="{{meditation._id}}">{{meditation.name}} - {{meditation.system.competence}}</a></span>
|
<span class="meditation-label flex-grow"><a data-item-id="{{meditation._id}}">{{meditation.name}} - {{meditation.system.competence}}</a></span>
|
||||||
<div class="item-controls flex-shrink">
|
<div class="item-controls">
|
||||||
<a class="item-edit" data-tooltip="Editer"><i class="fas fa-edit"></i></a>
|
<a class="item-edit" data-tooltip="Editer"><i class="fas fa-edit"></i></a>
|
||||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
|
|
||||||
|
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||||
</div>
|
</div>
|
||||||
</li>
|
</li>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
|
|
|
@ -10,7 +10,7 @@
|
||||||
{{#if rencontre.system.date}}
|
{{#if rencontre.system.date}}
|
||||||
<span class="flex-shrink">{{upperFirst rencontre.system.heure}}, le {{rencontre.system.date}}</span>
|
<span class="flex-shrink">{{upperFirst rencontre.system.heure}}, le {{rencontre.system.date}}</span>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
<div class="item-controls flex-shrink">
|
<div class="item-controls">
|
||||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
</div>
|
</div>
|
||||||
</li>
|
</li>
|
||||||
|
|
|
@ -6,7 +6,7 @@
|
||||||
<img class="sheet-competence-img" src="{{signe.img}}"/>
|
<img class="sheet-competence-img" src="{{signe.img}}"/>
|
||||||
<span class="item-edit flex-grow"><a>{{signe.name}}</a></span>
|
<span class="item-edit flex-grow"><a>{{signe.name}}</a></span>
|
||||||
<span class="flex-shrink">{{signe.system.difficulte}}</span>
|
<span class="flex-shrink">{{signe.system.difficulte}}</span>
|
||||||
<div class="item-controls flex-shrink">
|
<div class="item-controls">
|
||||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
</div>
|
</div>
|
||||||
</li>
|
</li>
|
||||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue