Compare commits
35 Commits
foundryvtt
...
v11
31
changelog.md
31
changelog.md
|
@ -1,4 +1,35 @@
|
||||||
# 11.2
|
# 11.2
|
||||||
|
## 11.2.20 - Le soulagement d'Akarlikarlikar
|
||||||
|
|
||||||
|
- L'option 'ajout de la difficulté d'attaque à l'encaissement est affichée comme un modificateur d'encaissement
|
||||||
|
- Les options d'encaissement alternative fonctionnent avec la validation du gardien
|
||||||
|
- La fenêtre d'astrologie du gardien affiche toutes les heures lues par un personnage
|
||||||
|
- Si aucune expérience n'est gagnée, les autres effets à appliquer (comme la récupération de seuil après avoir vaincu un rêve de Dragon) s'appliquent normalement
|
||||||
|
- Les tooltips de Foundry sont maintenant lisibles
|
||||||
|
- On n'accorde plus les entités de cauchemar deux fois quand le gardien valide les encaissements
|
||||||
|
- Les messages de récupération de rêve en cas de Rêve de Dragon sont clarifiés
|
||||||
|
|
||||||
|
## 11.2.19 - Les hémorroïdes d'Akarlikarlikar
|
||||||
|
- La validation des jets d'encaissement par le Gardien fonctionne de nouveau
|
||||||
|
|
||||||
|
## 11.2.18 - Le bourrichon d'Akarlikarlikar
|
||||||
|
- Les différentes listes de la feuille de personnage ont maintenant le bouton pour envoyer dans le tchat
|
||||||
|
|
||||||
|
## 11.2.17 - Le cache-oeil d'Akarlikarlikar
|
||||||
|
- Le titre des fenêtre d'objet affiche de nouveau le type traduit
|
||||||
|
- Les tooltips des boutons edit/delete sont maintenant en Français
|
||||||
|
- La case à cocher "Cacher les points de tâches" fonctionne de nouveau
|
||||||
|
- Les personnages non-liés ne sont plus dans les liste de personnages joueurs pour le repos, le stress, la fatigue
|
||||||
|
- L'utilisation de Thanatos est visible dans l'onglet Haut-Rêve pour indiquer que la prochaine queue est une ombre
|
||||||
|
- La fenêtre des TMRs ne devrait plus afficher une zone noire au lieu de la carte.
|
||||||
|
|
||||||
|
## 11.2.16 - Le Tri d'Akarlikarlikar
|
||||||
|
- Tri alphabétique des items dans la fenêtre de création
|
||||||
|
- Mise à jour comptage de monde
|
||||||
|
|
||||||
|
## 11.2.15 - La Table d'Akarlikarlikar
|
||||||
|
- Tirage automatique de la foce d'une rencontre (via la commande /tmrr)
|
||||||
|
- Ajout de boutons pour ajouter des blessures "complètes" (ie avec perte d'endurance/vie)
|
||||||
|
|
||||||
## 11.2.14 - Les petits pas d'Akarlikarlikar
|
## 11.2.14 - Les petits pas d'Akarlikarlikar
|
||||||
- Correction sur la gestion de la surprise
|
- Correction sur la gestion de la surprise
|
||||||
|
|
95
lang/fr.json
95
lang/fr.json
|
@ -1,55 +1,56 @@
|
||||||
{
|
{
|
||||||
"TYPES": {
|
"TYPES": {
|
||||||
"Actor": {
|
"Actor": {
|
||||||
"Personnage": "Personnage",
|
"personnage": "Personnage",
|
||||||
"Creature": "Créature",
|
"creature": "Créature",
|
||||||
"Entite": "Entité de cauchemar",
|
"entite": "Entité de cauchemar",
|
||||||
"Commerce": "Commerce",
|
"commerce": "Commerce",
|
||||||
"Vehicule": "Véhicule"
|
"vehicule": "Véhicule"
|
||||||
},
|
},
|
||||||
"Item": {
|
"Item": {
|
||||||
"Arme": "Arme",
|
"arme": "Arme",
|
||||||
"Armure": "Armure",
|
"armure": "Armure",
|
||||||
"Blessure": "Blessure",
|
"blessure": "Blessure",
|
||||||
"Casetmr": "TMR spéciale",
|
"casetmr": "Case TMR spéciale",
|
||||||
"Chant": "Chant",
|
"chant": "Chant",
|
||||||
"Competence": "Compétence",
|
"competence": "Compétence",
|
||||||
"Competencecreature": "Compétence de créature",
|
"competencecreature": "Compétence de créature",
|
||||||
"Conteneur": "Conteneur",
|
"conteneur": "Conteneur",
|
||||||
"Danse": "Danse",
|
"danse": "Danse",
|
||||||
"Extraitpoetique": "Extrait poetique",
|
"empoignade": "Empoignade",
|
||||||
"Faune": "Faune",
|
"extraitpoetique": "Extrait poetique",
|
||||||
"Gemme": "Gemme",
|
"faune": "Faune",
|
||||||
"Herbe": "Herbe",
|
"gemme": "Gemme",
|
||||||
"Ingredient": "Ingrédient",
|
"herbe": "Herbe",
|
||||||
"Jeu": "Jeu",
|
"ingredient": "Ingrédient",
|
||||||
"Livre": "Livre",
|
"jeu": "Jeu",
|
||||||
"Maladie": "Maladie",
|
"livre": "Livre",
|
||||||
"Meditation": "Méditation",
|
"maladie": "Maladie",
|
||||||
"Monnaie": "Monnaie",
|
"meditation": "Méditation",
|
||||||
"Munition": "Munition",
|
"monnaie": "Monnaie",
|
||||||
"Musique": "Musique",
|
"munition": "Munition",
|
||||||
"Nombreastral": "Nombre astral",
|
"musique": "Musique",
|
||||||
"Nourritureboisson": "Nourriture & boisson",
|
"nombreastral": "Nombre astral",
|
||||||
"Objet": "Objet",
|
"nourritureboisson": "Nourriture & boisson",
|
||||||
"Oeuvre": "Oeuvre",
|
"objet": "Objet",
|
||||||
"Ombre": "Ombre de Thanatos",
|
"oeuvre": "Oeuvre",
|
||||||
"Plante": "Plante",
|
"ombre": "Ombre de Thanatos",
|
||||||
"Poison": "Poison",
|
"plante": "Plante",
|
||||||
"Possession": "Possession",
|
"poison": "Poison",
|
||||||
"Potion": "Potion",
|
"possession": "Possession",
|
||||||
"Queue": "Queue de Dragon",
|
"potion": "Potion",
|
||||||
"Recettealchimique": "Recette alchimique",
|
"queue": "Queue de Dragon",
|
||||||
"Recettecuisine": "Recette de cuisine",
|
"recettealchimique": "Recette alchimique",
|
||||||
"Rencontre": "Rencontre TMR",
|
"recettecuisine": "Recette de cuisine",
|
||||||
"Service": "Service",
|
"rencontre": "Rencontre TMR",
|
||||||
"Signedraconique": "Signe draconique",
|
"service": "Service",
|
||||||
"Sort": "Sort",
|
"signedraconique": "Signe draconique",
|
||||||
"Sortreserve": "Sort en réserve",
|
"sort": "Sort",
|
||||||
"Souffle": "Souffle de Dragon",
|
"sortreserve": "Sort en réserve",
|
||||||
"Tache": "Tâche",
|
"souffle": "Souffle de Dragon",
|
||||||
"Tarot": "Carte de tarot",
|
"tache": "Tâche",
|
||||||
"Tete": "Tête de Dragon"
|
"tarot": "Carte de tarot",
|
||||||
|
"tete": "Tête de Dragon"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"EFFECT": {
|
"EFFECT": {
|
||||||
|
|
|
@ -28,7 +28,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
|
||||||
|
|
||||||
/** @override */
|
/** @override */
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
return mergeObject(RdDBaseActorReveSheet.defaultOptions, {
|
return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, {
|
||||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
|
template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
|
||||||
width: 550,
|
width: 550,
|
||||||
showCompNiveauBase: false,
|
showCompNiveauBase: false,
|
||||||
|
@ -39,7 +39,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async getData() {
|
async getData() {
|
||||||
let formData = await super.getData();
|
let formData = await super.getData();
|
||||||
mergeObject(formData,
|
foundry.utils.mergeObject(formData,
|
||||||
{
|
{
|
||||||
editable: this.isEditable,
|
editable: this.isEditable,
|
||||||
cssClass: this.isEditable ? "editable" : "locked",
|
cssClass: this.isEditable ? "editable" : "locked",
|
||||||
|
@ -49,7 +49,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
|
||||||
biographie: await TextEditor.enrichHTML(this.actor.system.biographie, { async: true }),
|
biographie: await TextEditor.enrichHTML(this.actor.system.biographie, { async: true }),
|
||||||
notes: await TextEditor.enrichHTML(this.actor.system.notes, { async: true }),
|
notes: await TextEditor.enrichHTML(this.actor.system.notes, { async: true }),
|
||||||
});
|
});
|
||||||
mergeObject(formData.calc, {
|
foundry.utils.mergeObject(formData.calc, {
|
||||||
surenc: this.actor.computeMalusSurEncombrement(),
|
surenc: this.actor.computeMalusSurEncombrement(),
|
||||||
surprise: RdDBonus.find(this.actor.getSurprise(false)).descr,
|
surprise: RdDBonus.find(this.actor.getSurprise(false)).descr,
|
||||||
resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures),
|
resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures),
|
||||||
|
@ -80,7 +80,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
|
||||||
|
|
||||||
// toujours avoir une liste d'armes (pour mettre esquive et corps à corps)
|
// toujours avoir une liste d'armes (pour mettre esquive et corps à corps)
|
||||||
const actor = this.actor;
|
const actor = this.actor;
|
||||||
formData.combat = duplicate(formData.armes);
|
formData.combat = foundry.utils.duplicate(formData.armes);
|
||||||
RdDItemArme.computeNiveauArmes(formData.combat, formData.competences);
|
RdDItemArme.computeNiveauArmes(formData.combat, formData.competences);
|
||||||
formData.combat.push(RdDItemArme.mainsNues(actor));
|
formData.combat.push(RdDItemArme.mainsNues(actor));
|
||||||
formData.combat.push(RdDItemArme.empoignade(actor));
|
formData.combat.push(RdDItemArme.empoignade(actor));
|
||||||
|
@ -221,7 +221,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
|
||||||
// Points de reve actuel
|
// Points de reve actuel
|
||||||
this.html.find('.ptreve-actuel a').click(async event => this.actor.rollCarac('reve-actuel', true))
|
this.html.find('.ptreve-actuel a').click(async event => this.actor.rollCarac('reve-actuel', true))
|
||||||
this.html.find('.empoignade-label a').click(async event => RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor)))
|
this.html.find('.empoignade-label a').click(async event => RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor)))
|
||||||
this.html.find('.arme-label a').click(async event => this.actor.rollArme(duplicate(this._getEventArmeCombat(event))))
|
this.html.find('.arme-label a').click(async event => this.actor.rollArme(foundry.utils.duplicate(this._getEventArmeCombat(event))))
|
||||||
|
|
||||||
// Initiative pour l'arme
|
// Initiative pour l'arme
|
||||||
this.html.find('.arme-initiative a').click(async event => {
|
this.html.find('.arme-initiative a').click(async event => {
|
||||||
|
@ -388,7 +388,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
|
||||||
async _onSplitItem(item, split) {
|
async _onSplitItem(item, split) {
|
||||||
if (split >= 1 && split < item.system.quantite) {
|
if (split >= 1 && split < item.system.quantite) {
|
||||||
await item.diminuerQuantite(split);
|
await item.diminuerQuantite(split);
|
||||||
const splitItem = duplicate(item);
|
const splitItem = foundry.utils.duplicate(item);
|
||||||
splitItem.system.quantite = split;
|
splitItem.system.quantite = split;
|
||||||
await this.actor.createEmbeddedDocuments('Item', [splitItem])
|
await this.actor.createEmbeddedDocuments('Item', [splitItem])
|
||||||
}
|
}
|
||||||
|
|
118
module/actor.js
118
module/actor.js
|
@ -95,30 +95,32 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
return ![TYPES.competencecreature, TYPES.tarot, TYPES.service].includes(item.type)
|
return ![TYPES.competencecreature, TYPES.tarot, TYPES.service].includes(item.type)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
isPersonnageJoueur() {
|
||||||
|
return this.hasPlayerOwner && this.prototypeToken.actorLink
|
||||||
|
}
|
||||||
|
|
||||||
isPersonnage() { return true }
|
isPersonnage() { return true }
|
||||||
isHautRevant() { return this.system.attributs.hautrevant.value != "" }
|
isHautRevant() { return this.system.attributs.hautrevant.value != "" }
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
getAgilite() { return Number(this.system.carac.agilite?.value ?? 0) }
|
getAgilite() { return this.system.carac.agilite?.value ?? 0 }
|
||||||
getChance() { return Number(this.system.carac.chance?.value ?? 0) }
|
getChance() { return this.system.carac.chance?.value ?? 0 }
|
||||||
|
|
||||||
getReveActuel() { return Misc.toInt(this.system.reve?.reve?.value ?? this.carac.reve.value) }
|
getReveActuel() { return this.system.reve?.reve?.value ?? this.carac.reve.value ?? 0 }
|
||||||
getChanceActuel() { return Misc.toInt(this.system.compteurs.chance?.value ?? 10) }
|
getChanceActuel() { return this.system.compteurs.chance?.value ?? 10 }
|
||||||
getMoralTotal() { return Number(this.system.compteurs.moral?.value ?? 0) }
|
getMoralTotal() { return this.system.compteurs.moral?.value ?? 0 }
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
getEtatGeneral(options = { ethylisme: false }) {
|
getEtatGeneral(options = { ethylisme: false }) {
|
||||||
const etatGeneral = Misc.toInt(this.system.compteurs.etat?.value)
|
const etatGeneral = this.system.compteurs.etat?.value ?? 0
|
||||||
if (options.ethylisme) {
|
// Pour les jets d'Ethylisme, on retire le malus d'éthylisme (p.162)
|
||||||
// Pour les jets d'Ethylisme, on retire le malus d'éthylisme (p.162)
|
const annuleMalusEthylisme = options.ethylisme ? this.malusEthylisme() : 0
|
||||||
return etatGeneral - this.malusEthylisme()
|
return etatGeneral - annuleMalusEthylisme
|
||||||
}
|
|
||||||
return etatGeneral
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
getActivePoisons() {
|
getActivePoisons() {
|
||||||
return duplicate(this.items.filter(item => item.type == 'poison' && item.system.active))
|
return foundry.utils.duplicate(this.items.filter(item => item.type == 'poison' && item.system.active))
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
@ -141,7 +143,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
getDemiReve() { return this.system.reve.tmrpos.coord }
|
getDemiReve() { return this.system.reve.tmrpos.coord }
|
||||||
getDraconicList() { return this.itemTypes[TYPES.competence].filter(it => it.system.categorie == 'draconic') }
|
getDraconicList() { return this.itemTypes[TYPES.competence].filter(it => it.system.categorie == 'draconic') }
|
||||||
getBestDraconic() { return duplicate(this.getDraconicList().sort(Misc.descending(it => it.system.niveau)).find(it => true)) }
|
getBestDraconic() { return foundry.utils.duplicate(this.getDraconicList().sort(Misc.descending(it => it.system.niveau)).find(it => true)) }
|
||||||
getDraconicOuPossession() {
|
getDraconicOuPossession() {
|
||||||
return [...this.getDraconicList().filter(it => it.system.niveau >= 0),
|
return [...this.getDraconicList().filter(it => it.system.niveau >= 0),
|
||||||
super.getDraconicOuPossession()]
|
super.getDraconicOuPossession()]
|
||||||
|
@ -345,7 +347,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
const timestamp = game.system.rdd.calendrier.getTimestamp()
|
const timestamp = game.system.rdd.calendrier.getTimestamp()
|
||||||
const blessures = this.filterItems(it => it.system.gravite > 0, TYPES.blessure).sort(Misc.ascending(it => it.system.gravite))
|
const blessures = this.filterItems(it => it.system.gravite > 0, TYPES.blessure).sort(Misc.ascending(it => it.system.gravite))
|
||||||
|
|
||||||
await Promise.all(blessures.map(b => b.recuperationBlessure({
|
await Promise.all(blessures.map(async b => b.recuperationBlessure({
|
||||||
actor: this,
|
actor: this,
|
||||||
timestamp,
|
timestamp,
|
||||||
message,
|
message,
|
||||||
|
@ -427,7 +429,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
let jetsReve = [];
|
let jetsReve = [];
|
||||||
let dormi = await this.dormirDesHeures(jetsReve, message, heures, options);
|
let dormi = await this.dormirDesHeures(jetsReve, message, heures, options);
|
||||||
if (jetsReve.length > 0) {
|
if (jetsReve.length > 0) {
|
||||||
message.content += `Vous récupérez ${jetsReve.map(it => it < 0 ? '(dragon)' : it).reduce(Misc.joining("+"))} Points de rêve. `;
|
message.content += `Vous récupérez ${jetsReve.map(it => it < 0 ? '0 (réveil)' : it).reduce(Misc.joining("+"))} Points de rêve. `;
|
||||||
}
|
}
|
||||||
if (dormi.etat == 'eveil') {
|
if (dormi.etat == 'eveil') {
|
||||||
await this.reveilReveDeDragon(message, dormi.heures);
|
await this.reveilReveDeDragon(message, dormi.heures);
|
||||||
|
@ -448,7 +450,6 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
}
|
}
|
||||||
|
|
||||||
async reveilReveDeDragon(message, heures) {
|
async reveilReveDeDragon(message, heures) {
|
||||||
message.content += 'Vous êtes réveillé par un Rêve de Dragon.';
|
|
||||||
const restant = Math.max(this.system.sommeil?.heures - heures, 0)
|
const restant = Math.max(this.system.sommeil?.heures - heures, 0)
|
||||||
if (restant > 0) {
|
if (restant > 0) {
|
||||||
await this.update({ 'system.sommeil': { heures: restant } });
|
await this.update({ 'system.sommeil': { heures: restant } });
|
||||||
|
@ -689,7 +690,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
}
|
}
|
||||||
let carac = this.findCaracByName(caracName);
|
let carac = this.findCaracByName(caracName);
|
||||||
if (carac) {
|
if (carac) {
|
||||||
carac = duplicate(carac);
|
carac = foundry.utils.duplicate(carac);
|
||||||
const fromXp = Number(carac.xp);
|
const fromXp = Number(carac.xp);
|
||||||
const fromValue = Number(carac.value);
|
const fromValue = Number(carac.value);
|
||||||
let toXp = fromXp;
|
let toXp = fromXp;
|
||||||
|
@ -825,7 +826,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
|
|
||||||
async deleteExperienceLog(from, count) {
|
async deleteExperienceLog(from, count) {
|
||||||
if (from >= 0 && count > 0) {
|
if (from >= 0 && count > 0) {
|
||||||
let expLog = duplicate(this.system.experiencelog);
|
let expLog = foundry.utils.duplicate(this.system.experiencelog);
|
||||||
expLog.splice(from, count);
|
expLog.splice(from, count);
|
||||||
await this.update({ [`system.experiencelog`]: expLog });
|
await this.update({ [`system.experiencelog`]: expLog });
|
||||||
}
|
}
|
||||||
|
@ -1310,7 +1311,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async saouler(forceAlcool, alcool = undefined) {
|
async saouler(forceAlcool, alcool = undefined) {
|
||||||
let ethylisme = duplicate(this.system.compteurs.ethylisme);
|
let ethylisme = foundry.utils.duplicate(this.system.compteurs.ethylisme);
|
||||||
|
|
||||||
const etat = this.getEtatGeneral({ ethylisme: true });
|
const etat = this.getEtatGeneral({ ethylisme: true });
|
||||||
const nbDoses = Number(this.system.compteurs.ethylisme.nb_doses || 0);
|
const nbDoses = Number(this.system.compteurs.ethylisme.nb_doses || 0);
|
||||||
|
@ -1331,7 +1332,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
}
|
}
|
||||||
|
|
||||||
await RdDResolutionTable.rollData(ethylismeData.jetVie);
|
await RdDResolutionTable.rollData(ethylismeData.jetVie);
|
||||||
this._appliquerExperienceRollData(ethylismeData.jetVie);
|
this._gererExperience(ethylismeData.jetVie);
|
||||||
RollDataAjustements.calcul(ethylismeData.jetVie, this);
|
RollDataAjustements.calcul(ethylismeData.jetVie, this);
|
||||||
if (ethylismeData.jetVie.rolled.isSuccess) {
|
if (ethylismeData.jetVie.rolled.isSuccess) {
|
||||||
ethylisme.nb_doses++;
|
ethylisme.nb_doses++;
|
||||||
|
@ -1363,7 +1364,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
finalLevel: Number(ethylisme.value) + Number(this.system.compteurs.moral.value)
|
finalLevel: Number(ethylisme.value) + Number(this.system.compteurs.moral.value)
|
||||||
}
|
}
|
||||||
await RdDResolutionTable.rollData(ethylismeData.jetVolonte);
|
await RdDResolutionTable.rollData(ethylismeData.jetVolonte);
|
||||||
this._appliquerExperienceRollData(ethylismeData.jetVolonte);
|
this._gererExperience(ethylismeData.jetVolonte);
|
||||||
RollDataAjustements.calcul(ethylismeData.jetVolonte, this);
|
RollDataAjustements.calcul(ethylismeData.jetVolonte, this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1487,7 +1488,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
const niveauSuivant = Number(carac.value) + 1;
|
const niveauSuivant = Number(carac.value) + 1;
|
||||||
let xpNeeded = RdDCarac.getCaracNextXp(niveauSuivant);
|
let xpNeeded = RdDCarac.getCaracNextXp(niveauSuivant);
|
||||||
if (carac.xp >= xpNeeded) {
|
if (carac.xp >= xpNeeded) {
|
||||||
carac = duplicate(carac);
|
carac = foundry.utils.duplicate(carac);
|
||||||
carac.value = niveauSuivant;
|
carac.value = niveauSuivant;
|
||||||
|
|
||||||
let checkXp = {
|
let checkXp = {
|
||||||
|
@ -1517,7 +1518,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
if (compData && newXP > 0) {
|
if (compData && newXP > 0) {
|
||||||
let xpNeeded = RdDItemCompetence.getCompetenceNextXp(compData.system.niveau + 1);
|
let xpNeeded = RdDItemCompetence.getCompetenceNextXp(compData.system.niveau + 1);
|
||||||
if (newXP >= xpNeeded) {
|
if (newXP >= xpNeeded) {
|
||||||
let newCompData = duplicate(compData);
|
let newCompData = foundry.utils.duplicate(compData);
|
||||||
newCompData.system.niveau += 1;
|
newCompData.system.niveau += 1;
|
||||||
newCompData.system.xp = newXP;
|
newCompData.system.xp = newXP;
|
||||||
let checkXp = {
|
let checkXp = {
|
||||||
|
@ -1547,7 +1548,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
const content = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-gain-xp.html`, {
|
const content = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-gain-xp.html`, {
|
||||||
actor: this,
|
actor: this,
|
||||||
xpData
|
xpData
|
||||||
});
|
})
|
||||||
if (hideChatMessage) {
|
if (hideChatMessage) {
|
||||||
ChatUtility.blindMessageToGM({ content: content });
|
ChatUtility.blindMessageToGM({ content: content });
|
||||||
}
|
}
|
||||||
|
@ -1623,14 +1624,14 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
// Duplication car les pts de reve sont modifiés dans le sort
|
// Duplication car les pts de reve sont modifiés dans le sort
|
||||||
let sorts = duplicate(this.$filterSortList(this.itemTypes['sort'], coord));
|
let sorts = foundry.utils.duplicate(this.$filterSortList(this.itemTypes['sort'], coord));
|
||||||
if (sorts.length == 0) {
|
if (sorts.length == 0) {
|
||||||
ui.notifications.info(`Aucun sort disponible en ${TMRUtility.getTMR(coord).label} !`);
|
ui.notifications.info(`Aucun sort disponible en ${TMRUtility.getTMR(coord).label} !`);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
const draconicList = this.computeDraconicAndSortIndex(sorts);
|
const draconicList = this.computeDraconicAndSortIndex(sorts);
|
||||||
const reve = duplicate(this.system.carac.reve);
|
const reve = foundry.utils.duplicate(this.system.carac.reve);
|
||||||
|
|
||||||
const dialog = await this.openRollDialog({
|
const dialog = await this.openRollDialog({
|
||||||
name: 'lancer-un-sort',
|
name: 'lancer-un-sort',
|
||||||
|
@ -1729,7 +1730,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
else {
|
else {
|
||||||
rollData.depenseReve = 0;
|
rollData.depenseReve = 0;
|
||||||
rollData.show.reveInsuffisant = true;
|
rollData.show.reveInsuffisant = true;
|
||||||
mergeObject(rollData.rolled, RdDResolutionTable.getResultat("echec"), { overwrite: true });
|
foundry.utils.mergeObject(rollData.rolled, RdDResolutionTable.getResultat("echec"), { overwrite: true });
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
if (rolled.isETotal) { // Echec total !
|
if (rolled.isETotal) { // Echec total !
|
||||||
|
@ -1777,13 +1778,13 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
};
|
};
|
||||||
RollDataAjustements.calcul(rollData, this);
|
RollDataAjustements.calcul(rollData, this);
|
||||||
await RdDResolutionTable.rollData(rollData);
|
await RdDResolutionTable.rollData(rollData);
|
||||||
this._appliquerExperienceRollData(rollData);
|
this._gererExperience(rollData);
|
||||||
await RdDResolutionTable.displayRollData(rollData, this)
|
await RdDResolutionTable.displayRollData(rollData, this)
|
||||||
return rollData.rolled;
|
return rollData.rolled;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
_appliquerExperienceRollData(rollData) {
|
_gererExperience(rollData) {
|
||||||
const callback = this.createCallbackExperience();
|
const callback = this.createCallbackExperience();
|
||||||
if (callback.condition(rollData)) {
|
if (callback.condition(rollData)) {
|
||||||
callback.action(rollData);
|
callback.action(rollData);
|
||||||
|
@ -1871,7 +1872,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
diffConditions: 0,
|
diffConditions: 0,
|
||||||
use: { libre: false, conditions: true },
|
use: { libre: false, conditions: true },
|
||||||
carac: {
|
carac: {
|
||||||
[tacheData.system.carac]: duplicate(this.system.carac[tacheData.system.carac])
|
[tacheData.system.carac]: foundry.utils.duplicate(this.system.carac[tacheData.system.carac])
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
callbackAction: r => this._tacheResult(r, options)
|
callbackAction: r => this._tacheResult(r, options)
|
||||||
|
@ -1882,7 +1883,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
async _tacheResult(rollData, options) {
|
async _tacheResult(rollData, options) {
|
||||||
// Mise à jour de la tache
|
// Mise à jour de la tache
|
||||||
rollData.appliquerFatigue = ReglesOptionnelles.isUsing("appliquer-fatigue");
|
rollData.appliquerFatigue = ReglesOptionnelles.isUsing("appliquer-fatigue");
|
||||||
rollData.tache = duplicate(rollData.tache);
|
rollData.tache = foundry.utils.duplicate(rollData.tache);
|
||||||
rollData.tache.system.points_de_tache_courant += rollData.rolled.ptTache;
|
rollData.tache.system.points_de_tache_courant += rollData.rolled.ptTache;
|
||||||
if (rollData.rolled.isETotal) {
|
if (rollData.rolled.isETotal) {
|
||||||
rollData.tache.system.difficulte--;
|
rollData.tache.system.difficulte--;
|
||||||
|
@ -1906,21 +1907,21 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async _rollArt(artData, selected, oeuvre, callbackAction = r => this._resultArt(r)) {
|
async _rollArt(artData, selected, oeuvre, callbackAction = r => this._resultArt(r)) {
|
||||||
oeuvre.system.niveau = oeuvre.system.niveau ?? 0;
|
oeuvre.system.niveau = oeuvre.system.niveau ?? 0;
|
||||||
mergeObject(artData,
|
foundry.utils.mergeObject(artData,
|
||||||
{
|
{
|
||||||
oeuvre: oeuvre,
|
oeuvre: oeuvre,
|
||||||
art: oeuvre.type,
|
art: oeuvre.type,
|
||||||
competence: duplicate(this.getCompetence(artData.compName ?? oeuvre.system.competence ?? artData.art)),
|
competence: foundry.utils.duplicate(this.getCompetence(artData.compName ?? oeuvre.system.competence ?? artData.art)),
|
||||||
diffLibre: - oeuvre.system.niveau,
|
diffLibre: - oeuvre.system.niveau,
|
||||||
diffConditions: 0,
|
diffConditions: 0,
|
||||||
use: { libre: false, conditions: true, surenc: false },
|
use: { libre: false, conditions: true, surenc: false },
|
||||||
selectedCarac: duplicate(this.system.carac[selected])
|
selectedCarac: foundry.utils.duplicate(this.system.carac[selected])
|
||||||
},
|
},
|
||||||
{ overwrite: false });
|
{ overwrite: false });
|
||||||
artData.competence.system.defaut_carac = selected;
|
artData.competence.system.defaut_carac = selected;
|
||||||
if (!artData.forceCarac) {
|
if (!artData.forceCarac) {
|
||||||
artData.forceCarac = {};
|
artData.forceCarac = {};
|
||||||
artData.forceCarac[selected] = duplicate(this.system.carac[selected]);
|
artData.forceCarac[selected] = foundry.utils.duplicate(this.system.carac[selected]);
|
||||||
}
|
}
|
||||||
|
|
||||||
await this.openRollDialog({
|
await this.openRollDialog({
|
||||||
|
@ -1944,19 +1945,19 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async rollChant(id) {
|
async rollChant(id) {
|
||||||
const artData = { art: 'chant', verbe: 'Chanter' };
|
const artData = { art: 'chant', verbe: 'Chanter' };
|
||||||
const oeuvre = duplicate(this.getChant(id));
|
const oeuvre = foundry.utils.duplicate(this.getChant(id));
|
||||||
await this._rollArt(artData, "ouie", oeuvre);
|
await this._rollArt(artData, "ouie", oeuvre);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async rollDanse(id) {
|
async rollDanse(id) {
|
||||||
const artData = { art: 'danse', verbe: 'Danser', forceCarac: {} };
|
const artData = { art: 'danse', verbe: 'Danser', forceCarac: {} };
|
||||||
const oeuvre = duplicate(this.findItemLike(id, artData.art));
|
const oeuvre = foundry.utils.duplicate(this.findItemLike(id, artData.art));
|
||||||
if (oeuvre.system.agilite) {
|
if (oeuvre.system.agilite) {
|
||||||
artData.forceCarac['agilite'] = duplicate(this.system.carac.agilite);
|
artData.forceCarac['agilite'] = foundry.utils.duplicate(this.system.carac.agilite);
|
||||||
}
|
}
|
||||||
if (oeuvre.system.apparence) {
|
if (oeuvre.system.apparence) {
|
||||||
artData.forceCarac['apparence'] = duplicate(this.system.carac.apparence);
|
artData.forceCarac['apparence'] = foundry.utils.duplicate(this.system.carac.apparence);
|
||||||
}
|
}
|
||||||
const selectedCarac = this._getCaracDanse(oeuvre);
|
const selectedCarac = this._getCaracDanse(oeuvre);
|
||||||
await this._rollArt(artData, selectedCarac, oeuvre);
|
await this._rollArt(artData, selectedCarac, oeuvre);
|
||||||
|
@ -2059,7 +2060,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
const artData = {
|
const artData = {
|
||||||
art: 'jeu', verbe: 'Jeu',
|
art: 'jeu', verbe: 'Jeu',
|
||||||
use: { libre: true, conditions: true, },
|
use: { libre: true, conditions: true, },
|
||||||
competence: duplicate(this.getCompetence('jeu')),
|
competence: foundry.utils.duplicate(this.getCompetence('jeu')),
|
||||||
forceCarac: {}
|
forceCarac: {}
|
||||||
};
|
};
|
||||||
listCarac.forEach(c => artData.forceCarac[c] = this.system.carac[c]);
|
listCarac.forEach(c => artData.forceCarac[c] = this.system.carac[c]);
|
||||||
|
@ -2070,14 +2071,14 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
|
|
||||||
async rollOeuvre(id) {
|
async rollOeuvre(id) {
|
||||||
const artData = { art: 'oeuvre', verbe: 'Interpréter' }
|
const artData = { art: 'oeuvre', verbe: 'Interpréter' }
|
||||||
const oeuvre = duplicate(this.findItemLike(id, artData.art))
|
const oeuvre = foundry.utils.duplicate(this.findItemLike(id, artData.art))
|
||||||
await this._rollArt(artData, oeuvre.system.default_carac, oeuvre)
|
await this._rollArt(artData, oeuvre.system.default_carac, oeuvre)
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async rollMeditation(id) {
|
async rollMeditation(id) {
|
||||||
const meditation = duplicate(this.getMeditation(id));
|
const meditation = foundry.utils.duplicate(this.getMeditation(id));
|
||||||
const competence = duplicate(this.getCompetence(meditation.system.competence));
|
const competence = foundry.utils.duplicate(this.getCompetence(meditation.system.competence));
|
||||||
competence.system.defaut_carac = "intellect"; // Meditation = toujours avec intellect
|
competence.system.defaut_carac = "intellect"; // Meditation = toujours avec intellect
|
||||||
let meditationData = {
|
let meditationData = {
|
||||||
competence: competence,
|
competence: competence,
|
||||||
|
@ -2143,7 +2144,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
}
|
}
|
||||||
let draconicList = this.getDraconicList()
|
let draconicList = this.getDraconicList()
|
||||||
.map(draconic => {
|
.map(draconic => {
|
||||||
let draconicLecture = duplicate(draconic);
|
let draconicLecture = foundry.utils.duplicate(draconic);
|
||||||
draconicLecture.system.defaut_carac = "intellect";
|
draconicLecture.system.defaut_carac = "intellect";
|
||||||
return draconicLecture;
|
return draconicLecture;
|
||||||
});
|
});
|
||||||
|
@ -2267,7 +2268,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
async _appliquerExperience(rolled, caracName, competence, jetResistance) {
|
async _appliquerExperience(rolled, caracName, competence, jetResistance) {
|
||||||
// Pas d'XP
|
// Pas d'XP
|
||||||
if (!rolled.isPart || rolled.finalLevel >= 0) {
|
if (!rolled.isPart || rolled.finalLevel >= 0) {
|
||||||
return undefined;
|
return []
|
||||||
}
|
}
|
||||||
if (this.checkDesirLancinant()) {
|
if (this.checkDesirLancinant()) {
|
||||||
// Cas de désir lancinant, pas d'expérience sur particulière
|
// Cas de désir lancinant, pas d'expérience sur particulière
|
||||||
|
@ -2275,7 +2276,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
content: `Vous souffrez au moins d'un Désir Lancinant, vous ne pouvez pas gagner d'expérience sur une Particulière tant que le désir n'est pas assouvi`,
|
content: `Vous souffrez au moins d'un Désir Lancinant, vous ne pouvez pas gagner d'expérience sur une Particulière tant que le désir n'est pas assouvi`,
|
||||||
whisper: ChatMessage.getWhisperRecipients(this.name)
|
whisper: ChatMessage.getWhisperRecipients(this.name)
|
||||||
});
|
});
|
||||||
return undefined;
|
return []
|
||||||
}
|
}
|
||||||
|
|
||||||
let xp = Math.abs(rolled.finalLevel);
|
let xp = Math.abs(rolled.finalLevel);
|
||||||
|
@ -2312,7 +2313,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async _xpCarac(xpData) {
|
async _xpCarac(xpData) {
|
||||||
if (xpData.xpCarac > 0) {
|
if (xpData.xpCarac > 0) {
|
||||||
const carac = duplicate(this.system.carac)
|
const carac = foundry.utils.duplicate(this.system.carac)
|
||||||
const code = RdDBaseActor._findCaracNode(carac, xpData.caracName)
|
const code = RdDBaseActor._findCaracNode(carac, xpData.caracName)
|
||||||
const selectedCarac = carac[code]
|
const selectedCarac = carac[code]
|
||||||
if (this.isCaracMax(code)) {
|
if (this.isCaracMax(code)) {
|
||||||
|
@ -2336,7 +2337,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
|
|
||||||
async _xpCaracDerivee(xpData) {
|
async _xpCaracDerivee(xpData) {
|
||||||
const caracs = RdDActor._getComposantsCaracDerivee(xpData.caracName)
|
const caracs = RdDActor._getComposantsCaracDerivee(xpData.caracName)
|
||||||
.map(c => mergeObject(this.system.carac[c], { isMax: this.isCaracMax(c) }))
|
.map(c => foundry.utils.mergeObject(this.system.carac[c], { isMax: this.isCaracMax(c) }))
|
||||||
switch (caracs.filter(it => !it.isMax).length) {
|
switch (caracs.filter(it => !it.isMax).length) {
|
||||||
case 0:
|
case 0:
|
||||||
xpData.caracRepartitionManuelle = true;
|
xpData.caracRepartitionManuelle = true;
|
||||||
|
@ -2363,26 +2364,25 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async resetNombresAstraux() {
|
async deleteNombresAstraux() {
|
||||||
const deletions = this.itemTypes['nombreastral'].map(it => it._id);
|
const deletions = this.itemTypes['nombreastral'].map(it => it._id);
|
||||||
await this.deleteEmbeddedDocuments("Item", deletions);
|
await this.deleteEmbeddedDocuments("Item", deletions);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async ajouteNombreAstral(callData) {
|
async ajouteNombreAstral(date, nbAstral, isValid) {
|
||||||
const indexDate = Number.parseInt(callData.date);
|
const indexDate = Number.parseInt(date);
|
||||||
// Ajout du nombre astral
|
// Ajout du nombre astral
|
||||||
const item = {
|
const item = {
|
||||||
name: "Nombre Astral", type: "nombreastral", system:
|
name: "Nombre Astral", type: "nombreastral", system:
|
||||||
{
|
{
|
||||||
value: callData.nbAstral,
|
value: nbAstral,
|
||||||
istrue: callData.isvalid,
|
istrue: isValid,
|
||||||
jourindex: indexDate,
|
jourindex: indexDate,
|
||||||
jourlabel: RdDTimestamp.formatIndexDate(indexDate)
|
jourlabel: RdDTimestamp.formatIndexDate(indexDate)
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
await this.createEmbeddedDocuments("Item", [item]);
|
await this.createEmbeddedDocuments("Item", [item]);
|
||||||
game.system.rdd.calendrier.notifyChangeNombresAstraux();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
async supprimerAnciensNombresAstraux() {
|
async supprimerAnciensNombresAstraux() {
|
||||||
|
@ -2616,7 +2616,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async incDecItemUse(itemId, inc = 1) {
|
async incDecItemUse(itemId, inc = 1) {
|
||||||
let itemUse = duplicate(this.getFlag(SYSTEM_RDD, 'itemUse') ?? {});
|
let itemUse = foundry.utils.duplicate(this.getFlag(SYSTEM_RDD, 'itemUse') ?? {});
|
||||||
itemUse[itemId] = (itemUse[itemId] ?? 0) + inc;
|
itemUse[itemId] = (itemUse[itemId] ?? 0) + inc;
|
||||||
await this.setFlag(SYSTEM_RDD, 'itemUse', itemUse);
|
await this.setFlag(SYSTEM_RDD, 'itemUse', itemUse);
|
||||||
console.log("ITEM USE INC", inc, itemUse);
|
console.log("ITEM USE INC", inc, itemUse);
|
||||||
|
@ -2684,7 +2684,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static $transformSubActeurSuivant = (suivant, link) => {
|
static $transformSubActeurSuivant = (suivant, link) => {
|
||||||
return mergeObject(RdDBaseActor.extractActorMin(suivant), {
|
return foundry.utils.mergeObject(RdDBaseActor.extractActorMin(suivant), {
|
||||||
ephemere: !suivant.prototypeToken.actorLink,
|
ephemere: !suivant.prototypeToken.actorLink,
|
||||||
coeur: link.coeur ?? 0,
|
coeur: link.coeur ?? 0,
|
||||||
prochainCoeur: link.prochainCoeur ?? link.coeur ?? 0
|
prochainCoeur: link.prochainCoeur ?? link.coeur ?? 0
|
||||||
|
@ -2710,7 +2710,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
}
|
}
|
||||||
|
|
||||||
async setPointsCoeur(subActorId, coeurs, options = { immediat: false }) {
|
async setPointsCoeur(subActorId, coeurs, options = { immediat: false }) {
|
||||||
const newSuivants = duplicate(this.system.subacteurs.suivants)
|
const newSuivants = foundry.utils.duplicate(this.system.subacteurs.suivants)
|
||||||
const amoureux = newSuivants.find(it => it.id == subActorId);
|
const amoureux = newSuivants.find(it => it.id == subActorId);
|
||||||
if (amoureux) {
|
if (amoureux) {
|
||||||
amoureux[options.immediat ? 'coeur' : 'prochainCoeur'] = coeurs
|
amoureux[options.immediat ? 'coeur' : 'prochainCoeur'] = coeurs
|
||||||
|
@ -2720,7 +2720,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static $transformSubActeurVehicule = (vehicle, link) => {
|
static $transformSubActeurVehicule = (vehicle, link) => {
|
||||||
return mergeObject(RdDBaseActor.extractActorMin(vehicle), {
|
return foundry.utils.mergeObject(RdDBaseActor.extractActorMin(vehicle), {
|
||||||
system: { categorie: vehicle.system.categorie, etat: vehicle.system.etat }
|
system: { categorie: vehicle.system.categorie, etat: vehicle.system.etat }
|
||||||
})
|
})
|
||||||
};
|
};
|
||||||
|
@ -3064,7 +3064,7 @@ export class RdDActor extends RdDBaseActorSang {
|
||||||
|
|
||||||
incarnation.name = 'Réincarnation de ' + incarnation.name
|
incarnation.name = 'Réincarnation de ' + incarnation.name
|
||||||
incarnation.system = {
|
incarnation.system = {
|
||||||
carac: duplicate(this.system.carac),
|
carac: foundry.utils.duplicate(this.system.carac),
|
||||||
heure: RdDTimestamp.defHeure(await RdDDice.rollTotal("1dh", { rollMode: "selfroll", showDice: SHOW_DICE })).key,
|
heure: RdDTimestamp.defHeure(await RdDDice.rollTotal("1dh", { rollMode: "selfroll", showDice: SHOW_DICE })).key,
|
||||||
age: 18,
|
age: 18,
|
||||||
biographie: '',
|
biographie: '',
|
||||||
|
|
|
@ -11,7 +11,7 @@ export class RdDBaseActorReveSheet extends RdDBaseActorSheet {
|
||||||
|
|
||||||
/** @override */
|
/** @override */
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
return mergeObject(RdDBaseActorSheet.defaultOptions, {
|
return foundry.utils.mergeObject(RdDBaseActorSheet.defaultOptions, {
|
||||||
width: 550
|
width: 550
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
|
@ -286,7 +286,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||||
|
|
||||||
getCarac() {
|
getCarac() {
|
||||||
// TODO: le niveau d'une entité de cauchemar devrait être exclu...
|
// TODO: le niveau d'une entité de cauchemar devrait être exclu...
|
||||||
const carac = mergeObject(duplicate(this.system.carac),
|
const carac = foundry.utils.mergeObject(foundry.utils.duplicate(this.system.carac),
|
||||||
{
|
{
|
||||||
'reve-actuel': this.getCaracReveActuel(),
|
'reve-actuel': this.getCaracReveActuel(),
|
||||||
'chance-actuelle': this.getCaracChanceActuelle()
|
'chance-actuelle': this.getCaracChanceActuelle()
|
||||||
|
@ -425,28 +425,31 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||||
if (attacker && !await attacker.accorder(this, 'avant-encaissement')) {
|
if (attacker && !await attacker.accorder(this, 'avant-encaissement')) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
const attackerId = attacker?.id;
|
|
||||||
if (ReglesOptionnelles.isUsing('validation-encaissement-gr') && !game.user.isGM) {
|
|
||||||
RdDBaseActor.remoteActorCall({
|
|
||||||
tokenId: this.token?.id,
|
|
||||||
actorId: this.id,
|
|
||||||
method: 'encaisserDommages',
|
|
||||||
args: [rollData, show, attackerId]
|
|
||||||
});
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
const armure = await this.computeArmure(rollData);
|
const armure = await this.computeArmure(rollData);
|
||||||
if (ReglesOptionnelles.isUsing('validation-encaissement-gr')) {
|
if (ReglesOptionnelles.isUsing('validation-encaissement-gr')){
|
||||||
DialogValidationEncaissement.validerEncaissement(this, rollData, armure,
|
await this.encaisserDommagesValidationGR(rollData, armure, attacker?.id, show);
|
||||||
jet => this.$onEncaissement(jet, show, attacker));
|
}
|
||||||
}
|
|
||||||
else {
|
else {
|
||||||
const jet = await RdDUtility.jetEncaissement(rollData, armure, { showDice: SHOW_DICE });
|
const jet = await RdDUtility.jetEncaissement(rollData, armure, { showDice: SHOW_DICE });
|
||||||
await this.$onEncaissement(jet, show, attacker);
|
await this.$onEncaissement(jet, show, attacker);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
async encaisserDommagesValidationGR(rollData, armure, attackerId, show) {
|
||||||
|
if (!game.user.isGM) {
|
||||||
|
RdDBaseActor.remoteActorCall({
|
||||||
|
tokenId: this.token?.id,
|
||||||
|
actorId: this.id,
|
||||||
|
method: 'encaisserDommagesValidationGR',
|
||||||
|
args: [rollData, armure, attackerId, show]
|
||||||
|
});
|
||||||
|
} else {
|
||||||
|
const attacker = game.actors.get(attackerId);
|
||||||
|
DialogValidationEncaissement.validerEncaissement(this, rollData, armure,
|
||||||
|
jet => this.$onEncaissement(jet, show, attacker));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
async $onEncaissement(jet, show, attacker) {
|
async $onEncaissement(jet, show, attacker) {
|
||||||
await this.onAppliquerJetEncaissement(jet, attacker);
|
await this.onAppliquerJetEncaissement(jet, attacker);
|
||||||
await this.$afficherEncaissement(jet, show);
|
await this.$afficherEncaissement(jet, show);
|
||||||
|
@ -455,7 +458,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||||
async onAppliquerJetEncaissement(encaissement, attacker) { }
|
async onAppliquerJetEncaissement(encaissement, attacker) { }
|
||||||
|
|
||||||
async $afficherEncaissement(encaissement, show) {
|
async $afficherEncaissement(encaissement, show) {
|
||||||
mergeObject(encaissement, {
|
foundry.utils.mergeObject(encaissement, {
|
||||||
alias: this.name,
|
alias: this.name,
|
||||||
hasPlayerOwner: this.hasPlayerOwner,
|
hasPlayerOwner: this.hasPlayerOwner,
|
||||||
show: show ?? {}
|
show: show ?? {}
|
||||||
|
@ -467,7 +470,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
|
||||||
});
|
});
|
||||||
|
|
||||||
if (!encaissement.hasPlayerOwner && encaissement.endurance != 0) {
|
if (!encaissement.hasPlayerOwner && encaissement.endurance != 0) {
|
||||||
encaissement = duplicate(encaissement);
|
encaissement = foundry.utils.duplicate(encaissement);
|
||||||
encaissement.isGM = true;
|
encaissement.isGM = true;
|
||||||
ChatMessage.create({
|
ChatMessage.create({
|
||||||
whisper: ChatMessage.getWhisperRecipients("GM"),
|
whisper: ChatMessage.getWhisperRecipients("GM"),
|
||||||
|
|
|
@ -21,6 +21,11 @@ export class RdDBaseActorSangSheet extends RdDBaseActorReveSheet {
|
||||||
this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4));
|
this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4));
|
||||||
this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6));
|
this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6));
|
||||||
|
|
||||||
|
this.html.find('.subir-blessure-contusion').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 2));
|
||||||
|
this.html.find('.subir-blessure-legere').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 2));
|
||||||
|
this.html.find('.subir-blessure-grave').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 4));
|
||||||
|
this.html.find('.subir-blessure-critique').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 6));
|
||||||
|
|
||||||
this.html.find('.jet-vie').click(async event => this.actor.jetDeVie())
|
this.html.find('.jet-vie').click(async event => this.actor.jetDeVie())
|
||||||
this.html.find('.jet-endurance').click(async event => await this.jetEndurance())
|
this.html.find('.jet-endurance').click(async event => await this.jetEndurance())
|
||||||
|
|
||||||
|
|
|
@ -89,12 +89,12 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
|
||||||
async onAppliquerJetEncaissement(encaissement, attacker) {
|
async onAppliquerJetEncaissement(encaissement, attacker) {
|
||||||
const santeOrig = duplicate(this.system.sante);
|
const santeOrig = foundry.utils.duplicate(this.system.sante);
|
||||||
const blessure = await this.ajouterBlessure(encaissement, attacker); // Will update the result table
|
const blessure = await this.ajouterBlessure(encaissement, attacker); // Will update the result table
|
||||||
const perteVie = await this.santeIncDec("vie", -encaissement.vie);
|
const perteVie = await this.santeIncDec("vie", -encaissement.vie);
|
||||||
const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance, blessure?.isCritique());
|
const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance, blessure?.isCritique());
|
||||||
|
|
||||||
mergeObject(encaissement, {
|
foundry.utils.mergeObject(encaissement, {
|
||||||
resteEndurance: perteEndurance.newValue,
|
resteEndurance: perteEndurance.newValue,
|
||||||
sonne: perteEndurance.sonne,
|
sonne: perteEndurance.sonne,
|
||||||
jetEndurance: perteEndurance.jetEndurance,
|
jetEndurance: perteEndurance.jetEndurance,
|
||||||
|
@ -108,7 +108,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||||
if (name == 'fatigue' && !ReglesOptionnelles.isUsing("appliquer-fatigue")) {
|
if (name == 'fatigue' && !ReglesOptionnelles.isUsing("appliquer-fatigue")) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
const sante = duplicate(this.system.sante)
|
const sante = foundry.utils.duplicate(this.system.sante)
|
||||||
let compteur = sante[name];
|
let compteur = sante[name];
|
||||||
if (!compteur) {
|
if (!compteur) {
|
||||||
return;
|
return;
|
||||||
|
@ -135,7 +135,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
|
||||||
result.perte = perte;
|
result.perte = perte;
|
||||||
if (perte > 1) {
|
if (perte > 1) {
|
||||||
// Peut-être sonné si 2 points d'endurance perdus d'un coup
|
// Peut-être sonné si 2 points d'endurance perdus d'un coup
|
||||||
mergeObject(result, await this.jetEndurance(result.newValue));
|
foundry.utils.mergeObject(result, await this.jetEndurance(result.newValue));
|
||||||
} else if (inc > 0) {
|
} else if (inc > 0) {
|
||||||
await this.setSonne(false);
|
await this.setSonne(false);
|
||||||
}
|
}
|
||||||
|
|
|
@ -15,7 +15,7 @@ export class RdDBaseActorSheet extends ActorSheet {
|
||||||
|
|
||||||
/** @override */
|
/** @override */
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
return mergeObject(ActorSheet.defaultOptions, {
|
return foundry.utils.mergeObject(ActorSheet.defaultOptions, {
|
||||||
classes: ["rdd", "sheet", "actor"],
|
classes: ["rdd", "sheet", "actor"],
|
||||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
|
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
|
||||||
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }],
|
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }],
|
||||||
|
@ -312,7 +312,7 @@ export class RdDBaseActorSheet extends ActorSheet {
|
||||||
async _onSplitItem(item, split) {
|
async _onSplitItem(item, split) {
|
||||||
if (split >= 1 && split < item.system.quantite) {
|
if (split >= 1 && split < item.system.quantite) {
|
||||||
await item.diminuerQuantite(split);
|
await item.diminuerQuantite(split);
|
||||||
const splitItem = duplicate(item);
|
const splitItem = foundry.utils.duplicate(item);
|
||||||
splitItem.system.quantite = split;
|
splitItem.system.quantite = split;
|
||||||
await this.actor.createEmbeddedDocuments('Item', [splitItem])
|
await this.actor.createEmbeddedDocuments('Item', [splitItem])
|
||||||
}
|
}
|
||||||
|
|
|
@ -42,13 +42,6 @@ export class RdDBaseActor extends Actor {
|
||||||
switch (sockmsg.msg) {
|
switch (sockmsg.msg) {
|
||||||
case "msg_remote_actor_call":
|
case "msg_remote_actor_call":
|
||||||
return RdDBaseActor.onRemoteActorCall(sockmsg.data, sockmsg.userId);
|
return RdDBaseActor.onRemoteActorCall(sockmsg.data, sockmsg.userId);
|
||||||
case "msg_reset_nombre_astral":
|
|
||||||
game.user.character.resetNombresAstraux();
|
|
||||||
game.system.rdd.calendrier.notifyChangeNombresAstraux();
|
|
||||||
return;
|
|
||||||
case "msg_refresh_nombre_astral":
|
|
||||||
Hooks.callAll(APP_ASTROLOGIE_REFRESH);
|
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -85,6 +78,8 @@ export class RdDBaseActor extends Actor {
|
||||||
return game.actors.get(actorId)
|
return game.actors.get(actorId)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
isPersonnageJoueur() { return false }
|
||||||
|
|
||||||
static extractActorMin = (actor) => { return { id: actor?.id, type: actor?.type, name: actor?.name, img: actor?.img }; };
|
static extractActorMin = (actor) => { return { id: actor?.id, type: actor?.type, name: actor?.name, img: actor?.img }; };
|
||||||
|
|
||||||
static getParentActor(document) {
|
static getParentActor(document) {
|
||||||
|
@ -121,7 +116,7 @@ export class RdDBaseActor extends Actor {
|
||||||
|
|
||||||
constructor(docData, context = {}) {
|
constructor(docData, context = {}) {
|
||||||
if (!context.rdd?.ready) {
|
if (!context.rdd?.ready) {
|
||||||
mergeObject(context, { rdd: { ready: true } });
|
foundry.utils.mergeObject(context, { rdd: { ready: true } });
|
||||||
const ActorConstructor = game.system.rdd.actorClasses[docData.type];
|
const ActorConstructor = game.system.rdd.actorClasses[docData.type];
|
||||||
if (ActorConstructor) {
|
if (ActorConstructor) {
|
||||||
if (!docData.img) {
|
if (!docData.img) {
|
||||||
|
@ -375,7 +370,7 @@ export class RdDBaseActor extends Actor {
|
||||||
if (cout > 0) {
|
if (cout > 0) {
|
||||||
RdDAudio.PlayContextAudio("argent");
|
RdDAudio.PlayContextAudio("argent");
|
||||||
}
|
}
|
||||||
const chatAchatItem = duplicate(achat.vente);
|
const chatAchatItem = foundry.utils.duplicate(achat.vente);
|
||||||
chatAchatItem.quantiteTotal = quantite;
|
chatAchatItem.quantiteTotal = quantite;
|
||||||
ChatMessage.create({
|
ChatMessage.create({
|
||||||
user: achat.userId,
|
user: achat.userId,
|
||||||
|
@ -451,7 +446,7 @@ export class RdDBaseActor extends Actor {
|
||||||
type: item.type,
|
type: item.type,
|
||||||
img: item.img,
|
img: item.img,
|
||||||
name: item.name,
|
name: item.name,
|
||||||
system: mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined })
|
system: foundry.utils.mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined })
|
||||||
};
|
};
|
||||||
const newItems = isItemEmpilable ? [baseItem] : Array.from({ length: quantite }, (_, i) => baseItem);
|
const newItems = isItemEmpilable ? [baseItem] : Array.from({ length: quantite }, (_, i) => baseItem);
|
||||||
const items = await this.createEmbeddedDocuments("Item", newItems);
|
const items = await this.createEmbeddedDocuments("Item", newItems);
|
||||||
|
@ -647,7 +642,7 @@ export class RdDBaseActor extends Actor {
|
||||||
sourceActor.buildSubConteneurObjetList(itemId, itemsList); // Get itemId list
|
sourceActor.buildSubConteneurObjetList(itemId, itemsList); // Get itemId list
|
||||||
|
|
||||||
const itemsDataToCreate = itemsList.map(it => sourceActor.getItem(it.id))
|
const itemsDataToCreate = itemsList.map(it => sourceActor.getItem(it.id))
|
||||||
.map(it => duplicate(it))
|
.map(it => foundry.utils.duplicate(it))
|
||||||
.map(it => { it.system.contenu = []; return it; });
|
.map(it => { it.system.contenu = []; return it; });
|
||||||
let newItems = await this.createEmbeddedDocuments('Item', itemsDataToCreate);
|
let newItems = await this.createEmbeddedDocuments('Item', itemsDataToCreate);
|
||||||
|
|
||||||
|
|
|
@ -11,7 +11,7 @@ export class RdDCommerceSheet extends RdDBaseActorSheet {
|
||||||
|
|
||||||
/** @override */
|
/** @override */
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
return mergeObject(super.defaultOptions, {
|
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html",
|
template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html",
|
||||||
width: 600, height: 720,
|
width: 600, height: 720,
|
||||||
tabs: []
|
tabs: []
|
||||||
|
@ -27,7 +27,7 @@ export class RdDCommerceSheet extends RdDBaseActorSheet {
|
||||||
async getData() {
|
async getData() {
|
||||||
const formData = await super.getData();
|
const formData = await super.getData();
|
||||||
if (this.actor.token && this.actor.token != this.actor.prototypeToken) {
|
if (this.actor.token && this.actor.token != this.actor.prototypeToken) {
|
||||||
mergeObject(formData,
|
foundry.utils.mergeObject(formData,
|
||||||
{
|
{
|
||||||
title: this.actor.token.name,
|
title: this.actor.token.name,
|
||||||
token: {
|
token: {
|
||||||
|
|
|
@ -9,7 +9,7 @@ export class RdDCreatureSheet extends RdDBaseActorSangSheet {
|
||||||
|
|
||||||
/** @override */
|
/** @override */
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
return mergeObject(RdDBaseActorSangSheet.defaultOptions, {
|
return foundry.utils.mergeObject(RdDBaseActorSangSheet.defaultOptions, {
|
||||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html",
|
template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html",
|
||||||
width: 640, height: 720
|
width: 640, height: 720
|
||||||
});
|
});
|
||||||
|
|
|
@ -48,7 +48,7 @@ export class RdDCreature extends RdDBaseActorSang {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async setEntiteReveAccordee(attacker) {
|
async setEntiteReveAccordee(attacker) {
|
||||||
if (this.isEntite([ENTITE_INCARNE])) {
|
if (this.isEntite([ENTITE_INCARNE])) {
|
||||||
let resonnance = duplicate(this.system.sante.resonnance);
|
let resonnance = foundry.utils.duplicate(this.system.sante.resonnance);
|
||||||
if (resonnance.actors.find(it => it == attacker.id)) {
|
if (resonnance.actors.find(it => it == attacker.id)) {
|
||||||
// déjà accordé
|
// déjà accordé
|
||||||
return;
|
return;
|
||||||
|
|
|
@ -6,7 +6,7 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
|
||||||
|
|
||||||
/** @override */
|
/** @override */
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
return mergeObject(RdDBaseActorReveSheet.defaultOptions, {
|
return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, {
|
||||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html",
|
template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html",
|
||||||
width: 640, height: 720,
|
width: 640, height: 720,
|
||||||
});
|
});
|
||||||
|
|
|
@ -76,7 +76,7 @@ export class RdDEntite extends RdDBaseActorReve {
|
||||||
|
|
||||||
async onAppliquerJetEncaissement(encaissement, attacker) {
|
async onAppliquerJetEncaissement(encaissement, attacker) {
|
||||||
const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance);
|
const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance);
|
||||||
mergeObject(encaissement, {
|
foundry.utils.mergeObject(encaissement, {
|
||||||
resteEndurance: perteEndurance.newValue,
|
resteEndurance: perteEndurance.newValue,
|
||||||
endurance: perteEndurance.perte
|
endurance: perteEndurance.perte
|
||||||
});
|
});
|
||||||
|
@ -93,7 +93,7 @@ export class RdDEntite extends RdDBaseActorReve {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async setEntiteReveAccordee(attacker) {
|
async setEntiteReveAccordee(attacker) {
|
||||||
if (this.isEntite([ENTITE_INCARNE])) {
|
if (this.isEntite([ENTITE_INCARNE])) {
|
||||||
let resonnance = duplicate(this.system.sante.resonnance);
|
let resonnance = foundry.utils.duplicate(this.system.sante.resonnance);
|
||||||
if (resonnance.actors.find(it => it == attacker.id)) {
|
if (resonnance.actors.find(it => it == attacker.id)) {
|
||||||
// déjà accordé
|
// déjà accordé
|
||||||
return;
|
return;
|
||||||
|
|
|
@ -12,7 +12,7 @@ export const XP_TOPIC = {
|
||||||
export class ExperienceLog {
|
export class ExperienceLog {
|
||||||
|
|
||||||
static async add(actor, topic, from, to, raison, manuel = false) {
|
static async add(actor, topic, from, to, raison, manuel = false) {
|
||||||
if (!actor.hasPlayerOwner || !actor.isPersonnage()) {
|
if (!actor.isPersonnageJoueur()) {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
if (from == to) {
|
if (from == to) {
|
||||||
|
|
|
@ -6,7 +6,7 @@ export class RdDActorVehiculeSheet extends RdDBaseActorSheet {
|
||||||
|
|
||||||
/** @override */
|
/** @override */
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
return mergeObject(RdDBaseActorSheet.defaultOptions, {
|
return foundry.utils.mergeObject(RdDBaseActorSheet.defaultOptions, {
|
||||||
template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html",
|
template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html",
|
||||||
width: 640, height: 720,
|
width: 640, height: 720,
|
||||||
});
|
});
|
||||||
|
@ -15,7 +15,7 @@ export class RdDActorVehiculeSheet extends RdDBaseActorSheet {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async getData() {
|
async getData() {
|
||||||
let formData = await super.getData();
|
let formData = await super.getData();
|
||||||
mergeObject(formData,
|
foundry.utils.mergeObject(formData,
|
||||||
{
|
{
|
||||||
editable: this.isEditable,
|
editable: this.isEditable,
|
||||||
cssClass: this.isEditable ? "editable" : "locked",
|
cssClass: this.isEditable ? "editable" : "locked",
|
||||||
|
|
|
@ -131,7 +131,7 @@ export class ChatUtility {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static blindMessageToGM(chatOptions) {
|
static blindMessageToGM(chatOptions) {
|
||||||
let chatGM = duplicate(chatOptions);
|
let chatGM = foundry.utils.duplicate(chatOptions);
|
||||||
chatGM.whisper = ChatUtility.getUsers(user => user.isGM);
|
chatGM.whisper = ChatUtility.getUsers(user => user.isGM);
|
||||||
chatGM.content = "Message aveugle de " + game.user.name + "<br>" + chatOptions.content;
|
chatGM.content = "Message aveugle de " + game.user.name + "<br>" + chatOptions.content;
|
||||||
console.log("blindMessageToGM", chatGM);
|
console.log("blindMessageToGM", chatGM);
|
||||||
|
|
|
@ -69,7 +69,7 @@ export class RdDCoeur {
|
||||||
}
|
}
|
||||||
|
|
||||||
static async applyCoeurChateauDormant(actor, message) {
|
static async applyCoeurChateauDormant(actor, message) {
|
||||||
const newSuivants = duplicate(actor.system.subacteurs.suivants)
|
const newSuivants = foundry.utils.duplicate(actor.system.subacteurs.suivants)
|
||||||
let count = 0
|
let count = 0
|
||||||
newSuivants.forEach(async link => {
|
newSuivants.forEach(async link => {
|
||||||
const suivant = game.actors.get(link.id)
|
const suivant = game.actors.get(link.id)
|
||||||
|
|
|
@ -2,8 +2,8 @@
|
||||||
export class DialogChoixXpCarac extends Dialog {
|
export class DialogChoixXpCarac extends Dialog {
|
||||||
|
|
||||||
static async choix(actor, xpData, caracs) {
|
static async choix(actor, xpData, caracs) {
|
||||||
caracs = caracs.map(it => mergeObject({ ajout: 0 }, it))
|
caracs = caracs.map(it => foundry.utils.mergeObject({ ajout: 0 }, it))
|
||||||
xpData = mergeObject({ reste: xpData.xpCarac }, xpData)
|
xpData = foundry.utils.mergeObject({ reste: xpData.xpCarac }, xpData)
|
||||||
const dialogData = {
|
const dialogData = {
|
||||||
title: `Choisissez la répartition d'expérience`,
|
title: `Choisissez la répartition d'expérience`,
|
||||||
content: await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-choix-xp-carac.hbs", {
|
content: await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-choix-xp-carac.hbs", {
|
||||||
|
@ -24,7 +24,7 @@ export class DialogChoixXpCarac extends Dialog {
|
||||||
}
|
}
|
||||||
|
|
||||||
constructor(dialogData, dialogOptions, actor, xpData, caracs) {
|
constructor(dialogData, dialogOptions, actor, xpData, caracs) {
|
||||||
dialogData = mergeObject(dialogData, {
|
dialogData = foundry.utils.mergeObject(dialogData, {
|
||||||
default: 'appliquer',
|
default: 'appliquer',
|
||||||
buttons: {
|
buttons: {
|
||||||
'appliquer': { icon:'<i class="fa-solid fa-check"></i>', label: "Ajouter la répartition", callback: it => this.appliquerSelection() }
|
'appliquer': { icon:'<i class="fa-solid fa-check"></i>', label: "Ajouter la répartition", callback: it => this.appliquerSelection() }
|
||||||
|
|
|
@ -21,7 +21,7 @@ export class DialogFabriquerPotion extends Dialog {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static prepareData(actor, item) {
|
static prepareData(actor, item) {
|
||||||
let potionData = duplicate(item)
|
let potionData = foundry.utils.duplicate(item)
|
||||||
potionData.nbBrinsSelect = RdDUtility.buildListOptions(
|
potionData.nbBrinsSelect = RdDUtility.buildListOptions(
|
||||||
DialogFabriquerPotion.nombreBrinsMinimum(item),
|
DialogFabriquerPotion.nombreBrinsMinimum(item),
|
||||||
DialogFabriquerPotion.nombreBrinsOptimal(item));
|
DialogFabriquerPotion.nombreBrinsOptimal(item));
|
||||||
|
|
|
@ -47,7 +47,7 @@ export class DialogConsommer extends Dialog {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static prepareData(actor, item) {
|
static prepareData(actor, item) {
|
||||||
let consommerData = {
|
let consommerData = {
|
||||||
item: duplicate(item),
|
item: foundry.utils.duplicate(item),
|
||||||
cuisine: actor.getCompetence('cuisine'),
|
cuisine: actor.getCompetence('cuisine'),
|
||||||
choix: {
|
choix: {
|
||||||
doses: 1,
|
doses: 1,
|
||||||
|
|
|
@ -56,7 +56,7 @@ export class DialogItemVente extends Dialog {
|
||||||
}
|
}
|
||||||
|
|
||||||
updateVente(update) {
|
updateVente(update) {
|
||||||
mergeObject(this.venteData, update);
|
foundry.utils.mergeObject(this.venteData, update);
|
||||||
}
|
}
|
||||||
|
|
||||||
getChoixVente() {
|
getChoixVente() {
|
||||||
|
|
|
@ -139,7 +139,7 @@ export class RdDItemArme extends Item {
|
||||||
const uneOuDeuxMains = armeData.system.unemain && armeData.system.deuxmains;
|
const uneOuDeuxMains = armeData.system.unemain && armeData.system.deuxmains;
|
||||||
const containsSlash = !Number.isInteger(armeData.system.dommages) && armeData.system.dommages.includes("/");
|
const containsSlash = !Number.isInteger(armeData.system.dommages) && armeData.system.dommages.includes("/");
|
||||||
if (containsSlash) { // Sanity check
|
if (containsSlash) { // Sanity check
|
||||||
armeData = duplicate(armeData);
|
armeData = foundry.utils.duplicate(armeData);
|
||||||
|
|
||||||
const tableauDegats = armeData.system.dommages.split("/");
|
const tableauDegats = armeData.system.dommages.split("/");
|
||||||
if (aUneMain)
|
if (aUneMain)
|
||||||
|
|
|
@ -199,7 +199,7 @@ export class RdDItemCompetence extends Item {
|
||||||
if (idOrName == undefined || idOrName == "") {
|
if (idOrName == undefined || idOrName == "") {
|
||||||
return RdDItemCompetence.sansCompetence();
|
return RdDItemCompetence.sansCompetence();
|
||||||
}
|
}
|
||||||
options = mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false });
|
options = foundry.utils.mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false });
|
||||||
return RdDItemCompetence.findFirstItem(list, idOrName, options);
|
return RdDItemCompetence.findFirstItem(list, idOrName, options);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -257,7 +257,7 @@ export class RdDItemCompetence extends Item {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static computeResumeArchetype(competences) {
|
static computeResumeArchetype(competences) {
|
||||||
const computed = duplicate(limitesArchetypes);
|
const computed = foundry.utils.duplicate(limitesArchetypes);
|
||||||
computed.forEach(it => { it.nombre = 0; it.reste = it.nombreMax; });
|
computed.forEach(it => { it.nombre = 0; it.reste = it.nombreMax; });
|
||||||
|
|
||||||
competences.map(it => Math.max(0, it.system.niveau_archetype))
|
competences.map(it => Math.max(0, it.system.niveau_archetype))
|
||||||
|
|
|
@ -33,7 +33,7 @@ export class RdDItemCompetenceCreature extends Item {
|
||||||
if (categorieAttaque != undefined) {
|
if (categorieAttaque != undefined) {
|
||||||
// si c'est un Item compétence: cloner pour ne pas modifier la compétence
|
// si c'est un Item compétence: cloner pour ne pas modifier la compétence
|
||||||
let arme = item.clone();
|
let arme = item.clone();
|
||||||
mergeObject(arme,
|
foundry.utils.mergeObject(arme,
|
||||||
{
|
{
|
||||||
action: item.isCompetencePossession() ? 'possession' : 'attaque',
|
action: item.isCompetencePossession() ? 'possession' : 'attaque',
|
||||||
system: {
|
system: {
|
||||||
|
|
|
@ -57,7 +57,7 @@ export class Monnaie {
|
||||||
}
|
}
|
||||||
|
|
||||||
static creerDeniers(fortune) {
|
static creerDeniers(fortune) {
|
||||||
const deniers = duplicate(MONNAIE_ETAIN);
|
const deniers = foundry.utils.duplicate(MONNAIE_ETAIN);
|
||||||
deniers.system.quantite = fortune;
|
deniers.system.quantite = fortune;
|
||||||
return deniers;
|
return deniers;
|
||||||
}
|
}
|
||||||
|
|
|
@ -39,7 +39,7 @@ export class RdDItemSheet extends ItemSheet {
|
||||||
|
|
||||||
/** @override */
|
/** @override */
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
return mergeObject(super.defaultOptions, {
|
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||||
classes: [SYSTEM_RDD, "sheet", "item"],
|
classes: [SYSTEM_RDD, "sheet", "item"],
|
||||||
template: RdDItemSheet.defaultTemplate(RdDItemSheet.ITEM_TYPE),
|
template: RdDItemSheet.defaultTemplate(RdDItemSheet.ITEM_TYPE),
|
||||||
width: 550,
|
width: 550,
|
||||||
|
@ -108,8 +108,8 @@ export class RdDItemSheet extends ItemSheet {
|
||||||
const competences = await SystemCompendiums.getCompetences('personnage');
|
const competences = await SystemCompendiums.getCompetences('personnage');
|
||||||
formData.categories = this.item.getCategories()
|
formData.categories = this.item.getCategories()
|
||||||
if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
|
if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
|
||||||
formData.caracList = duplicate(game.system.model.Actor.personnage.carac)
|
formData.caracList = foundry.utils.duplicate(game.system.model.Actor.personnage.carac)
|
||||||
formData.caracList["reve-actuel"] = duplicate(game.system.model.Actor.personnage.reve.reve)
|
formData.caracList["reve-actuel"] = foundry.utils.duplicate(game.system.model.Actor.personnage.reve.reve)
|
||||||
formData.competences = competences;
|
formData.competences = competences;
|
||||||
}
|
}
|
||||||
if (this.item.type == 'arme') {
|
if (this.item.type == 'arme') {
|
||||||
|
@ -228,7 +228,7 @@ export class RdDItemSheet extends ItemSheet {
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: duplicate(timestamp) })
|
const updateItemTimestamp = (path, timestamp) => this.item.update({ [path]: foundry.utils.duplicate(timestamp) })
|
||||||
|
|
||||||
RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.debut', updateItemTimestamp);
|
RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.debut', updateItemTimestamp);
|
||||||
RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp);
|
RdDTimestamp.handleTimestampEditor(this.html, 'system.temporel.fin', updateItemTimestamp);
|
||||||
|
|
|
@ -317,8 +317,8 @@ export class RdDItem extends Item {
|
||||||
const timestampFin = await this.calculerFinPeriodeTemporel(timestampDebut);
|
const timestampFin = await this.calculerFinPeriodeTemporel(timestampDebut);
|
||||||
await actor.updateEmbeddedDocuments('Item', [{
|
await actor.updateEmbeddedDocuments('Item', [{
|
||||||
_id: this.id,
|
_id: this.id,
|
||||||
'system.temporel.debut': duplicate(timestampDebut),
|
'system.temporel.debut': foundry.utils.duplicate(timestampDebut),
|
||||||
'system.temporel.fin': duplicate(timestampFin),
|
'system.temporel.fin': foundry.utils.duplicate(timestampFin),
|
||||||
}])
|
}])
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
import { RdDItem } from "../item.js";
|
import { RdDItem } from "../item.js";
|
||||||
import { Misc } from "../misc.js";
|
import { Misc } from "../misc.js";
|
||||||
import { RdDTimestamp } from "../time/rdd-timestamp.js";
|
import { RdDTimestamp } from "../time/rdd-timestamp.js";
|
||||||
|
import { ChatUtility } from "../chat-utility.js";
|
||||||
|
|
||||||
const BASE_TACHE_SOIN_BLESSURE = {
|
const BASE_TACHE_SOIN_BLESSURE = {
|
||||||
type: "tache",
|
type: "tache",
|
||||||
|
@ -14,10 +15,10 @@ const TACHES_SOIN_BLESSURE = {
|
||||||
}
|
}
|
||||||
|
|
||||||
const definitionsBlessures = [
|
const definitionsBlessures = [
|
||||||
{ type: "contusion", gravite: 0, label: 'Contusion/éraflure', max: 100, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/eraflure.webp" },
|
{ type: "contusion", gravite: 0, endurance: "1d4", vie: 0, label: 'Contusion/éraflure', max: 100, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/eraflure.webp" },
|
||||||
{ type: "legere", gravite: 2, label: 'Légère', max: 5, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
|
{ type: "legere", gravite: 2, endurance: "1d6", vie: 0, label: 'Légère', max: 5, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
|
||||||
{ type: "grave", gravite: 4, label: 'Grave', max: 2, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
|
{ type: "grave", gravite: 4, endurance: "2d6", vie: -2, label: 'Grave', max: 2, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
|
||||||
{ type: "critique", gravite: 6, label: 'Critique', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
|
{ type: "critique", gravite: 6, endurance: "-100", vie: -4, label: 'Critique', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/blessure.webp" },
|
||||||
{ type: "mort", gravite: 8, label: 'Mort', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/mort.webp" }
|
{ type: "mort", gravite: 8, label: 'Mort', max: 1, icon: "systems/foundryvtt-reve-de-dragon/icons/sante/mort.webp" }
|
||||||
]
|
]
|
||||||
|
|
||||||
|
@ -38,8 +39,34 @@ export class RdDItemBlessure extends RdDItem {
|
||||||
ui.notifications.warn(`Pas de tâche de soins pour une blessure ${gravite}`)
|
ui.notifications.warn(`Pas de tâche de soins pour une blessure ${gravite}`)
|
||||||
return undefined;
|
return undefined;
|
||||||
}
|
}
|
||||||
return mergeObject(duplicate(BASE_TACHE_SOIN_BLESSURE), tache)
|
return foundry.utils.mergeObject(foundry.utils.duplicate(BASE_TACHE_SOIN_BLESSURE), tache)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static async applyFullBlessure(actor, gravite) {
|
||||||
|
const definition = RdDItemBlessure.getDefinition(gravite)
|
||||||
|
|
||||||
|
let lostEndurance = 0
|
||||||
|
let lostVie = 0
|
||||||
|
if (definition.endurance) {
|
||||||
|
lostEndurance = new Roll(definition.endurance).roll({async: false}).total;
|
||||||
|
actor.santeIncDec("endurance", -Number(lostEndurance));
|
||||||
|
}
|
||||||
|
if (definition.vie) {
|
||||||
|
lostVie = definition.vie
|
||||||
|
actor.santeIncDec("vie", definition.vie)
|
||||||
|
}
|
||||||
|
|
||||||
|
await this.createBlessure(actor, gravite)
|
||||||
|
|
||||||
|
ChatMessage.create({
|
||||||
|
content: `Blessure ${definition.label} appliquée à ${actor.name}`+
|
||||||
|
`<br>Perte d'endurance : ${lostEndurance}`+
|
||||||
|
`<br>Perte de Vie : ${lostVie}`,
|
||||||
|
whisper: ChatUtility.getWhisperRecipientsAndGMs(actor.name)
|
||||||
|
});
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
static async createBlessure(actor, gravite, localisation = '', attacker) {
|
static async createBlessure(actor, gravite, localisation = '', attacker) {
|
||||||
const definition = RdDItemBlessure.getDefinition(gravite)
|
const definition = RdDItemBlessure.getDefinition(gravite)
|
||||||
const blessure = {
|
const blessure = {
|
||||||
|
@ -79,7 +106,7 @@ export class RdDItemBlessure extends RdDItem {
|
||||||
}
|
}
|
||||||
|
|
||||||
async setSoinsBlessure(systemUpdate = {}) {
|
async setSoinsBlessure(systemUpdate = {}) {
|
||||||
systemUpdate = mergeObject(systemUpdate, this.system, { overwrite: false }),
|
systemUpdate = foundry.utils.mergeObject(systemUpdate, this.system, { overwrite: false }),
|
||||||
systemUpdate.soinscomplets.done = systemUpdate.premierssoins.done && systemUpdate.soinscomplets.done
|
systemUpdate.soinscomplets.done = systemUpdate.premierssoins.done && systemUpdate.soinscomplets.done
|
||||||
await this.update({
|
await this.update({
|
||||||
img: this.getImgSoins(systemUpdate.gravite, systemUpdate.soinscomplets.done),
|
img: this.getImgSoins(systemUpdate.gravite, systemUpdate.soinscomplets.done),
|
||||||
|
@ -107,14 +134,14 @@ export class RdDItemBlessure extends RdDItem {
|
||||||
if (rolled.isETotal) {
|
if (rolled.isETotal) {
|
||||||
message.content += ` -- une blessure ${label} s'infecte (temps de guérison augmenté de ${gravite} jours, perte de vie)`;
|
message.content += ` -- une blessure ${label} s'infecte (temps de guérison augmenté de ${gravite} jours, perte de vie)`;
|
||||||
await actor.santeIncDec("vie", -1);
|
await actor.santeIncDec("vie", -1);
|
||||||
mergeObject(update, {
|
foundry.utils.mergeObject(update, {
|
||||||
system: { fin: { indexDate: timestamp.addJours(gravite).indexDate } }
|
system: { fin: { indexDate: timestamp.addJours(gravite).indexDate } }
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
if (!isMaladeEmpoisonne && rolled.isSuccess && this.peutRetrograder(graviteMoindre, moindres)) {
|
if (!isMaladeEmpoisonne && rolled.isSuccess && this.peutRetrograder(graviteMoindre, moindres)) {
|
||||||
message.content += ` -- une blessure ${label} cicatrise`;
|
message.content += ` -- une blessure ${label} cicatrise`;
|
||||||
mergeObject(update, {
|
foundry.utils.mergeObject(update, {
|
||||||
system: {
|
system: {
|
||||||
gravite: graviteMoindre,
|
gravite: graviteMoindre,
|
||||||
temporel: { fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } }
|
temporel: { fin: { indexDate: timestamp.addJours(graviteMoindre).indexDate } }
|
||||||
|
|
|
@ -38,7 +38,7 @@ export class RdDItemMaladie extends RdDItem {
|
||||||
|
|
||||||
await mal.actor.updateEmbeddedDocuments('Item', [{
|
await mal.actor.updateEmbeddedDocuments('Item', [{
|
||||||
_id: mal.id,
|
_id: mal.id,
|
||||||
'system.temporel.fin': duplicate(timestampFin),
|
'system.temporel.fin': foundry.utils.duplicate(timestampFin),
|
||||||
}])
|
}])
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -8,7 +8,7 @@ const TYPE_ITEMS_NATURELS = ["faune", "herbe", "plante", "ingredient"];
|
||||||
export class RdDItemInventaireSheet extends RdDItemSheet {
|
export class RdDItemInventaireSheet extends RdDItemSheet {
|
||||||
|
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
return mergeObject(RdDItemSheet.defaultOptions, {
|
return foundry.utils.mergeObject(RdDItemSheet.defaultOptions, {
|
||||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }]
|
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }]
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
@ -23,7 +23,7 @@ export class RdDItemInventaireSheet extends RdDItemSheet {
|
||||||
|
|
||||||
async getData() {
|
async getData() {
|
||||||
const formData = await super.getData();
|
const formData = await super.getData();
|
||||||
return mergeObject(formData, {
|
return foundry.utils.mergeObject(formData, {
|
||||||
milieux: await game.system.rdd.environnement.autresMilieux(this.item)
|
milieux: await game.system.rdd.environnement.autresMilieux(this.item)
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
|
@ -6,7 +6,7 @@ export class RdDRencontreItemSheet extends RdDItemSheet {
|
||||||
static get ITEM_TYPE() { return "rencontre" };
|
static get ITEM_TYPE() { return "rencontre" };
|
||||||
|
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
return mergeObject(super.defaultOptions, {
|
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }]
|
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }]
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
@ -24,7 +24,7 @@ export class RdDRencontreItemSheet extends RdDItemSheet {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async getData() {
|
async getData() {
|
||||||
const formData = await super.getData();
|
const formData = await super.getData();
|
||||||
mergeObject(formData, {
|
foundry.utils.mergeObject(formData, {
|
||||||
effets: {
|
effets: {
|
||||||
succes: {
|
succes: {
|
||||||
liste: RdDRencontre.getEffetsSucces(),
|
liste: RdDRencontre.getEffetsSucces(),
|
||||||
|
|
|
@ -5,6 +5,7 @@ import { Monnaie } from "./item-monnaie.js";
|
||||||
import { RdDItem, TYPES } from "./item.js";
|
import { RdDItem, TYPES } from "./item.js";
|
||||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
import { RdDTimestamp } from "./time/rdd-timestamp.js";
|
||||||
import { RdDRaretes } from "./item/raretes.js";
|
import { RdDRaretes } from "./item/raretes.js";
|
||||||
|
import { RdDCalendrier } from "./time/rdd-calendrier.js";
|
||||||
|
|
||||||
class Migration {
|
class Migration {
|
||||||
get code() { return "sample"; }
|
get code() { return "sample"; }
|
||||||
|
@ -70,17 +71,17 @@ class _10_0_16_MigrationSortsReserve extends Migration {
|
||||||
get version() { return "10.0.16"; }
|
get version() { return "10.0.16"; }
|
||||||
|
|
||||||
async migrate() {
|
async migrate() {
|
||||||
await game.actors
|
const actors = game.actors.filter((actor) => actor.type == "personnage" && (actor.system.reve?.reserve?.list?.length ?? 0 > 0))
|
||||||
.filter((actor) => actor.type == "personnage")
|
Promise.all(actors.map(async it => await this.convertirSortsReserveActeur(it)))
|
||||||
.filter((actor) => actor.system.reve?.reserve?.list?.length ?? 0 > 0)
|
}
|
||||||
.forEach(async (actor) => {
|
|
||||||
const sortsReserve = actor.system.reve.reserve.list.map(this.conversionSortReserve);
|
async convertirSortsReserveActeur(actor) {
|
||||||
console.log(`${LOG_HEAD} Migration des sorts en réserve de ${actor.name}`, sortsReserve);
|
const sortsReserve = actor.system.reve.reserve.list.map(this.conversionSortReserve);
|
||||||
await actor.createEmbeddedDocuments("Item", sortsReserve, {
|
console.log(`${LOG_HEAD} Migration des sorts en réserve de ${actor.name}`, sortsReserve);
|
||||||
renderSheet: false,
|
await actor.createEmbeddedDocuments("Item", sortsReserve, {
|
||||||
});
|
renderSheet: false,
|
||||||
await actor.update({ 'system.reve.reserve': undefined })
|
});
|
||||||
});
|
await actor.update({ 'system.reve.reserve': undefined });
|
||||||
}
|
}
|
||||||
|
|
||||||
conversionSortReserve(it) {
|
conversionSortReserve(it) {
|
||||||
|
@ -189,7 +190,7 @@ class _10_2_5_ArmesTirLancer extends Migration {
|
||||||
get version() { return "10.2.5"; }
|
get version() { return "10.2.5"; }
|
||||||
|
|
||||||
migrateArmeTirLancer(it) {
|
migrateArmeTirLancer(it) {
|
||||||
let updates = mergeObject({ _id: it.id }, this.getMapping(it).updates);
|
let updates = foundry.utils.mergeObject({ _id: it.id }, this.getMapping(it).updates);
|
||||||
console.log(it.name, updates);
|
console.log(it.name, updates);
|
||||||
return updates;
|
return updates;
|
||||||
}
|
}
|
||||||
|
@ -364,7 +365,7 @@ class _10_4_6_ServicesEnCommerces extends Migration {
|
||||||
const item = await RdDItem.getCorrespondingItem(serviceRefItem);
|
const item = await RdDItem.getCorrespondingItem(serviceRefItem);
|
||||||
const itemToCreate = {
|
const itemToCreate = {
|
||||||
name: item.name, img: item.img, type: item.type,
|
name: item.name, img: item.img, type: item.type,
|
||||||
system: mergeObject({ cout: serviceRefItem.system.cout, quantite: serviceRefItem.system.quantite }, item.system, { overwrite: false })
|
system: foundry.utils.mergeObject({ cout: serviceRefItem.system.cout, quantite: serviceRefItem.system.quantite }, item.system, { overwrite: false })
|
||||||
};
|
};
|
||||||
return itemToCreate;
|
return itemToCreate;
|
||||||
}
|
}
|
||||||
|
@ -507,13 +508,28 @@ class _10_7_19_PossessionsEntiteVictime extends Migration {
|
||||||
}
|
}
|
||||||
|
|
||||||
migratePossession(it) {
|
migratePossession(it) {
|
||||||
return { _id: it.id,
|
return {
|
||||||
|
_id: it.id,
|
||||||
'system.entite.actorid': it.system.possesseurid,
|
'system.entite.actorid': it.system.possesseurid,
|
||||||
'system.victime.actorid': it.system.possedeid
|
'system.victime.actorid': it.system.possedeid
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
class _11_2_20_MigrationAstrologie extends Migration {
|
||||||
|
get code() { return "migration-astrologie" }
|
||||||
|
get version() { return "11.2.20" }
|
||||||
|
|
||||||
|
async migrate() {
|
||||||
|
const nombresAstraux = game.system.rdd.calendrier.getNombresAstraux()
|
||||||
|
nombresAstraux.forEach(na => {
|
||||||
|
na.lectures = na.valeursFausses
|
||||||
|
na.valeursFausses = undefined
|
||||||
|
})
|
||||||
|
await game.system.rdd.calendrier.setNombresAstraux(nombresAstraux)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
export class Migrations {
|
export class Migrations {
|
||||||
static getMigrations() {
|
static getMigrations() {
|
||||||
return [
|
return [
|
||||||
|
@ -532,6 +548,7 @@ export class Migrations {
|
||||||
new _10_7_0_MigrationBlessures(),
|
new _10_7_0_MigrationBlessures(),
|
||||||
new _10_7_19_CategorieCompetenceCreature(),
|
new _10_7_19_CategorieCompetenceCreature(),
|
||||||
new _10_7_19_PossessionsEntiteVictime(),
|
new _10_7_19_PossessionsEntiteVictime(),
|
||||||
|
new _11_2_20_MigrationAstrologie(),
|
||||||
];
|
];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -546,7 +563,10 @@ export class Migrations {
|
||||||
}
|
}
|
||||||
|
|
||||||
migrate() {
|
migrate() {
|
||||||
const currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion");
|
let currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion")
|
||||||
|
if (currentVersion.startsWith("v")) {
|
||||||
|
currentVersion = currentVersion.substring(1)
|
||||||
|
}
|
||||||
if (isNewerVersion(game.system.version, currentVersion)) {
|
if (isNewerVersion(game.system.version, currentVersion)) {
|
||||||
// if (true) { /* comment previous and uncomment here to test before upgrade */
|
// if (true) { /* comment previous and uncomment here to test before upgrade */
|
||||||
const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion));
|
const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion));
|
||||||
|
@ -554,7 +574,7 @@ export class Migrations {
|
||||||
migrations.sort((a, b) => this.compareVersions(a, b));
|
migrations.sort((a, b) => this.compareVersions(a, b));
|
||||||
migrations.forEach(async (m) => {
|
migrations.forEach(async (m) => {
|
||||||
ui.notifications.info(
|
ui.notifications.info(
|
||||||
`Executing migration ${m.code}: version ${currentVersion} is lower than ${m.version}`
|
`${LOG_HEAD} Executing migration ${m.code}: version ${currentVersion} is lower than ${m.version}`
|
||||||
);
|
);
|
||||||
await m.migrate();
|
await m.migrate();
|
||||||
});
|
});
|
||||||
|
@ -562,9 +582,7 @@ export class Migrations {
|
||||||
`Migrations done, version will change to ${game.system.version}`
|
`Migrations done, version will change to ${game.system.version}`
|
||||||
);
|
);
|
||||||
} else {
|
} else {
|
||||||
console.log(
|
console.log(`${LOG_HEAD} No migration needeed, version will change to ${game.system.version}`
|
||||||
LOG_HEAD +
|
|
||||||
`No migration needeed, version will change to ${game.system.version}`
|
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -574,7 +592,7 @@ export class Migrations {
|
||||||
game.system.version
|
game.system.version
|
||||||
);
|
);
|
||||||
} else {
|
} else {
|
||||||
console.log(LOG_HEAD + `No system version changed`);
|
console.log(`${LOG_HEAD} No system version changed`);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -46,7 +46,7 @@ export class Misc {
|
||||||
}
|
}
|
||||||
|
|
||||||
static typeName(type, subType) {
|
static typeName(type, subType) {
|
||||||
return subType ? game.i18n.localize(`TYPES.${type}.${Misc.upperFirst(subType)}`)
|
return subType ? game.i18n.localize(`TYPES.${type}.${subType}`)
|
||||||
: '';
|
: '';
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -200,7 +200,7 @@ export class Misc {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static findFirstLike(value, elements, options = {}) {
|
static findFirstLike(value, elements, options = {}) {
|
||||||
options = mergeObject({
|
options = foundry.utils.mergeObject({
|
||||||
mapper: it => it.name,
|
mapper: it => it.name,
|
||||||
preFilter: it => true,
|
preFilter: it => true,
|
||||||
description: 'valeur',
|
description: 'valeur',
|
||||||
|
@ -225,7 +225,7 @@ export class Misc {
|
||||||
}
|
}
|
||||||
|
|
||||||
static findAllLike(value, elements, options = {}) {
|
static findAllLike(value, elements, options = {}) {
|
||||||
options = mergeObject({
|
options = foundry.utils.mergeObject({
|
||||||
mapper: it => it.name,
|
mapper: it => it.name,
|
||||||
preFilter: it => true,
|
preFilter: it => true,
|
||||||
description: 'valeur',
|
description: 'valeur',
|
||||||
|
|
|
@ -128,7 +128,7 @@ export class RdDCombatManager extends Combat {
|
||||||
|
|
||||||
// Send a chat message
|
// Send a chat message
|
||||||
let rollMode = messageOptions.rollMode || game.settings.get("core", "rollMode");
|
let rollMode = messageOptions.rollMode || game.settings.get("core", "rollMode");
|
||||||
let messageData = mergeObject(
|
let messageData = foundry.utils.mergeObject(
|
||||||
{
|
{
|
||||||
speaker: {
|
speaker: {
|
||||||
scene: canvas.scene._id,
|
scene: canvas.scene._id,
|
||||||
|
@ -218,7 +218,7 @@ export class RdDCombatManager extends Combat {
|
||||||
|
|
||||||
static $prepareAttaqueArme(infoAttaque) {
|
static $prepareAttaqueArme(infoAttaque) {
|
||||||
const comp = infoAttaque.competences.find(c => c.name == infoAttaque.competence);
|
const comp = infoAttaque.competences.find(c => c.name == infoAttaque.competence);
|
||||||
const attaque = duplicate(infoAttaque.arme);
|
const attaque = foundry.utils.duplicate(infoAttaque.arme);
|
||||||
attaque.action = 'attaque';
|
attaque.action = 'attaque';
|
||||||
attaque.system.competence = infoAttaque.competence;
|
attaque.system.competence = infoAttaque.competence;
|
||||||
attaque.system.dommagesReels = infoAttaque.dommagesReel;
|
attaque.system.dommagesReels = infoAttaque.dommagesReel;
|
||||||
|
@ -885,12 +885,12 @@ export class RdDCombat {
|
||||||
|
|
||||||
this.removeChatMessageActionsPasseArme(attackerRoll.passeArme);
|
this.removeChatMessageActionsPasseArme(attackerRoll.passeArme);
|
||||||
if (essaisPrecedents) {
|
if (essaisPrecedents) {
|
||||||
mergeObject(attackerRoll.essais, essaisPrecedents, { overwrite: true });
|
foundry.utils.mergeObject(attackerRoll.essais, essaisPrecedents, { overwrite: true });
|
||||||
}
|
}
|
||||||
|
|
||||||
// # utilisation esquive
|
// # utilisation esquive
|
||||||
const corpsACorps = this.defender.getCompetenceCorpsACorps({ onMessage: it => console.info(it, this.defender) });
|
const corpsACorps = this.defender.getCompetenceCorpsACorps({ onMessage: it => console.info(it, this.defender) });
|
||||||
const esquives = duplicate(this.defender.getCompetencesEsquive())
|
const esquives = foundry.utils.duplicate(this.defender.getCompetencesEsquive())
|
||||||
esquives.forEach(e => e.system.nbUsage = e?._id ? this.defender.getItemUse(e._id) : 0);
|
esquives.forEach(e => e.system.nbUsage = e?._id ? this.defender.getItemUse(e._id) : 0);
|
||||||
|
|
||||||
const paramChatDefense = {
|
const paramChatDefense = {
|
||||||
|
@ -1282,7 +1282,7 @@ export class RdDCombat {
|
||||||
attackerRoll.defenderTokenId = defenderTokenId;
|
attackerRoll.defenderTokenId = defenderTokenId;
|
||||||
|
|
||||||
await this.computeRecul(defenderRoll);
|
await this.computeRecul(defenderRoll);
|
||||||
this.defender.encaisserDommages(attackerRoll, this.attacker, defenderRoll?.show);
|
await this.defender.encaisserDommages(attackerRoll, this.attacker, defenderRoll?.show);
|
||||||
}
|
}
|
||||||
else { // envoi à un GM: les joueurs n'ont pas le droit de modifier les personnages qu'ils ne possèdent pas
|
else { // envoi à un GM: les joueurs n'ont pas le droit de modifier les personnages qu'ils ne possèdent pas
|
||||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
game.socket.emit(SYSTEM_SOCKET_ID, {
|
||||||
|
|
|
@ -300,7 +300,7 @@ export class RdDCommands {
|
||||||
async getRencontreTMR(params) {
|
async getRencontreTMR(params) {
|
||||||
if (params.length == 1 || params.length == 2) {
|
if (params.length == 1 || params.length == 2) {
|
||||||
return game.system.rdd.rencontresTMR.rollRencontre(params[0], params[1])
|
return game.system.rdd.rencontresTMR.rollRencontre(params[0], params[1])
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -463,14 +463,13 @@ export class RdDCommands {
|
||||||
|
|
||||||
let motif = params.slice(1, params.length - 2);
|
let motif = params.slice(1, params.length - 2);
|
||||||
let name = params[params.length - 1];
|
let name = params[params.length - 1];
|
||||||
|
const personnages = game.actors.filter(actor => actor.isPersonnageJoueur());
|
||||||
if (name == undefined) {
|
if (name == undefined) {
|
||||||
for (let actor of game.actors) {
|
for (let actor of personnages) {
|
||||||
// TODO: ne plus stresser les entités de cauchemar!
|
|
||||||
await actor.distribuerStress('stress', stress, motif);
|
await actor.distribuerStress('stress', stress, motif);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
//console.log(stressValue, nomJoueur);
|
let actor = Misc.findActor(name, personnages) ?? Misc.findPlayer(name)?.character
|
||||||
let actor = Misc.findActor(name, game.actors.filter(it => it.hasPlayerOwner)) ?? Misc.findPlayer(name)?.character
|
|
||||||
if (actor) {
|
if (actor) {
|
||||||
await actor.distribuerStress('stress', stress, motif);
|
await actor.distribuerStress('stress', stress, motif);
|
||||||
}
|
}
|
||||||
|
|
|
@ -14,10 +14,10 @@ export class RdDConfirm {
|
||||||
"cancel": RdDConfirm._createButtonCancel()
|
"cancel": RdDConfirm._createButtonCancel()
|
||||||
};
|
};
|
||||||
if (options.settingConfirmer) {
|
if (options.settingConfirmer) {
|
||||||
buttons = mergeObject(RdDConfirm._createButtonActionSave(options), buttons);
|
buttons = foundry.utils.mergeObject(RdDConfirm._createButtonActionSave(options), buttons);
|
||||||
}
|
}
|
||||||
if (autresActions) {
|
if (autresActions) {
|
||||||
buttons = mergeObject(autresActions, buttons);
|
buttons = foundry.utils.mergeObject(autresActions, buttons);
|
||||||
}
|
}
|
||||||
const dialogDetails = {
|
const dialogDetails = {
|
||||||
title: options.title,
|
title: options.title,
|
||||||
|
|
|
@ -98,7 +98,7 @@ export class RdDEmpoignade {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static getEmpoignadeById(actor, id) {
|
static getEmpoignadeById(actor, id) {
|
||||||
let emp = actor.itemTypes[TYPES.empoignade].find(it => it.system.empoignadeid == id)
|
let emp = actor.itemTypes[TYPES.empoignade].find(it => it.system.empoignadeid == id)
|
||||||
return emp && duplicate(emp) || undefined;
|
return emp && foundry.utils.duplicate(emp) || undefined;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
@ -108,7 +108,7 @@ export class RdDEmpoignade {
|
||||||
(it.system.empoigneurid == defender.id && it.system.empoigneid == attacker.id)
|
(it.system.empoigneurid == defender.id && it.system.empoigneid == attacker.id)
|
||||||
)
|
)
|
||||||
if (emp) {
|
if (emp) {
|
||||||
return duplicate(emp);
|
return foundry.utils.duplicate(emp);
|
||||||
}
|
}
|
||||||
return undefined;
|
return undefined;
|
||||||
}
|
}
|
||||||
|
@ -267,7 +267,7 @@ export class RdDEmpoignade {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
empoignade = duplicate(empoignade)
|
empoignade = foundry.utils.duplicate(empoignade)
|
||||||
let defenderRoll = {
|
let defenderRoll = {
|
||||||
mode, attacker, defender, empoignade, attackerRoll,
|
mode, attacker, defender, empoignade, attackerRoll,
|
||||||
diffLibre: attackerRoll.diffLibre,
|
diffLibre: attackerRoll.diffLibre,
|
||||||
|
|
|
@ -266,16 +266,16 @@ export class SystemReveDeDragon {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
/* Foundry VTT Initialization */
|
/* Foundry VTT Initialization */
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
// CSS patch for v9
|
|
||||||
if (game.version) {
|
|
||||||
let sidebar = document.getElementById("sidebar");
|
|
||||||
sidebar.style.width = "min-content";
|
|
||||||
}
|
|
||||||
game.system.rdd.calendrier = new RdDCalendrier();
|
game.system.rdd.calendrier = new RdDCalendrier();
|
||||||
if (Misc.isUniqueConnectedGM()) {
|
if (Misc.isUniqueConnectedGM()) {
|
||||||
new Migrations().migrate();
|
new Migrations().migrate();
|
||||||
this.messageDeBienvenue();
|
this.messageDeBienvenue();
|
||||||
this.registerUsageCount(SYSTEM_RDD);
|
import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter=>{
|
||||||
|
console.log("ClassCounter loaded", moduleCounter)
|
||||||
|
moduleCounter.ClassCounter.registerUsageCount()
|
||||||
|
}).catch(err=>
|
||||||
|
console.log("No stats available, giving up.")
|
||||||
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
StatusEffects.onReady();
|
StatusEffects.onReady();
|
||||||
|
@ -306,30 +306,6 @@ export class SystemReveDeDragon {
|
||||||
` });
|
` });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
|
||||||
// Register world usage statistics
|
|
||||||
async registerUsageCount(registerKey) {
|
|
||||||
if (game.user.isGM) {
|
|
||||||
game.settings.register("world", "world-key", {
|
|
||||||
name: "Unique world key",
|
|
||||||
scope: "world",
|
|
||||||
config: false,
|
|
||||||
default: "NONE",
|
|
||||||
type: String
|
|
||||||
});
|
|
||||||
|
|
||||||
let worldKey = game.settings.get("world", "world-key")
|
|
||||||
if (worldKey == undefined || worldKey == "") {
|
|
||||||
worldKey = randomID(32)
|
|
||||||
game.settings.set("world", "world-key", worldKey)
|
|
||||||
}
|
|
||||||
let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
|
|
||||||
$.ajax(regURL)
|
|
||||||
/* -------------------------------------------- */
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
SystemReveDeDragon.start();
|
SystemReveDeDragon.start();
|
||||||
|
|
|
@ -24,7 +24,7 @@ export class RdDPossession {
|
||||||
if (!poss) {
|
if (!poss) {
|
||||||
poss = defender.items.find(poss => poss.type == TYPES.possession && poss.system.victime.actorid == defender.id);
|
poss = defender.items.find(poss => poss.type == TYPES.possession && poss.system.victime.actorid == defender.id);
|
||||||
}
|
}
|
||||||
return poss && duplicate(poss) || undefined;
|
return poss && foundry.utils.duplicate(poss) || undefined;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
@ -52,7 +52,7 @@ export class RdDPossession {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async onConjurerPossession(attacker, possession) {
|
static async onConjurerPossession(attacker, possession) {
|
||||||
possession = duplicate(possession);
|
possession = foundry.utils.duplicate(possession);
|
||||||
RdDPossession.$updateEtatPossession(possession)
|
RdDPossession.$updateEtatPossession(possession)
|
||||||
|
|
||||||
const defender = game.actors.get(possession.system.entite.actorid);
|
const defender = game.actors.get(possession.system.entite.actorid);
|
||||||
|
@ -80,7 +80,7 @@ export class RdDPossession {
|
||||||
ui.notifications.warn("Une erreur s'est produite : Aucune possession trouvée !!")
|
ui.notifications.warn("Une erreur s'est produite : Aucune possession trouvée !!")
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
possession = duplicate(possession)
|
possession = foundry.utils.duplicate(possession)
|
||||||
// Update for draconic roll
|
// Update for draconic roll
|
||||||
let rollData = {
|
let rollData = {
|
||||||
mode: "defense",
|
mode: "defense",
|
||||||
|
|
|
@ -114,7 +114,7 @@ export class RdDResolutionTable {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async roll(caracValue, finalLevel, rollData = {}) {
|
static async roll(caracValue, finalLevel, rollData = {}) {
|
||||||
let chances = duplicate(this.computeChances(caracValue, finalLevel));
|
let chances = foundry.utils.duplicate(this.computeChances(caracValue, finalLevel));
|
||||||
this._updateChancesWithBonus(chances, rollData.bonus, finalLevel);
|
this._updateChancesWithBonus(chances, rollData.bonus, finalLevel);
|
||||||
this._updateChancesFactor(chances, rollData.diviseurSignificative);
|
this._updateChancesFactor(chances, rollData.diviseurSignificative);
|
||||||
chances.showDice = rollData.showDice;
|
chances.showDice = rollData.showDice;
|
||||||
|
@ -158,7 +158,7 @@ export class RdDResolutionTable {
|
||||||
static _updateChancesFactor(chances, diviseur) {
|
static _updateChancesFactor(chances, diviseur) {
|
||||||
if (chances.level > -11 && diviseur && diviseur > 1) {
|
if (chances.level > -11 && diviseur && diviseur > 1) {
|
||||||
let newScore = Math.floor(chances.score / diviseur);
|
let newScore = Math.floor(chances.score / diviseur);
|
||||||
mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true });
|
foundry.utils.mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -166,27 +166,27 @@ export class RdDResolutionTable {
|
||||||
static _updateChancesWithBonus(chances, bonus, finalLevel) {
|
static _updateChancesWithBonus(chances, bonus, finalLevel) {
|
||||||
if (bonus && finalLevel > -11) {
|
if (bonus && finalLevel > -11) {
|
||||||
let newScore = Number(chances.score) + bonus;
|
let newScore = Number(chances.score) + bonus;
|
||||||
mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true });
|
foundry.utils.mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static significativeRequise(chances) {
|
static significativeRequise(chances) {
|
||||||
chances.roll = Math.floor(chances.score / 2);
|
chances.roll = Math.floor(chances.score / 2);
|
||||||
mergeObject(chances, reussites.find(x => x.code == 'sign'), { overwrite: true });
|
foundry.utils.mergeObject(chances, reussites.find(x => x.code == 'sign'), { overwrite: true });
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static succesRequis(chances) {
|
static succesRequis(chances) {
|
||||||
chances.roll = chances.score;
|
chances.roll = chances.score;
|
||||||
mergeObject(chances, reussites.find(x => x.code == 'norm'), { overwrite: true });
|
foundry.utils.mergeObject(chances, reussites.find(x => x.code == 'norm'), { overwrite: true });
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async rollChances(chances, diviseur, forceDiceResult = -1) {
|
static async rollChances(chances, diviseur, forceDiceResult = -1) {
|
||||||
chances.forceDiceResult = forceDiceResult <= 0 || forceDiceResult > 100 ? undefined : { total: forceDiceResult };
|
chances.forceDiceResult = forceDiceResult <= 0 || forceDiceResult > 100 ? undefined : { total: forceDiceResult };
|
||||||
chances.roll = await RdDDice.rollTotal("1d100", chances);
|
chances.roll = await RdDDice.rollTotal("1d100", chances);
|
||||||
mergeObject(chances, this.computeReussite(chances, chances.roll, diviseur), { overwrite: true });
|
foundry.utils.mergeObject(chances, this.computeReussite(chances, chances.roll, diviseur), { overwrite: true });
|
||||||
return chances;
|
return chances;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -38,7 +38,7 @@ export class RdDRollResolutionTable extends Dialog {
|
||||||
diffLibre: 0,
|
diffLibre: 0,
|
||||||
use: { conditions:true, libre:true }
|
use: { conditions:true, libre:true }
|
||||||
}
|
}
|
||||||
mergeObject(rollData, defRollData, { overwrite: false });
|
foundry.utils.mergeObject(rollData, defRollData, { overwrite: false });
|
||||||
for (let i = 1; i < 21; i++) {
|
for (let i = 1; i < 21; i++) {
|
||||||
const key = `${i}`;
|
const key = `${i}`;
|
||||||
rollData.carac[key] = { type: "number", value: i, label: key }
|
rollData.carac[key] = { type: "number", value: i, label: key }
|
||||||
|
|
|
@ -65,7 +65,7 @@ export class RdDRoll extends Dialog {
|
||||||
defaultRollData.carac["reve-actuel"] = actor.system.reve.reve
|
defaultRollData.carac["reve-actuel"] = actor.system.reve.reve
|
||||||
}
|
}
|
||||||
|
|
||||||
mergeObject(rollData, defaultRollData, { recursive: true, overwrite: false });
|
foundry.utils.mergeObject(rollData, defaultRollData, { recursive: true, overwrite: false });
|
||||||
if (rollData.forceCarac) {
|
if (rollData.forceCarac) {
|
||||||
rollData.carac = rollData.forceCarac;
|
rollData.carac = rollData.forceCarac;
|
||||||
}
|
}
|
||||||
|
|
|
@ -16,7 +16,7 @@ export class RdDSheetUtility {
|
||||||
isObserver: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER,
|
isObserver: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER,
|
||||||
isOwner: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER
|
isOwner: userRightLevel >= CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER
|
||||||
}
|
}
|
||||||
mergeObject(options, newOptions);
|
foundry.utils.mergeObject(options, newOptions);
|
||||||
return options;
|
return options;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -76,7 +76,7 @@ export class RdDSheetUtility {
|
||||||
static async _onSplitItem(item, split, actor) {
|
static async _onSplitItem(item, split, actor) {
|
||||||
if (split >= 1 && split < item.system.quantite) {
|
if (split >= 1 && split < item.system.quantite) {
|
||||||
await item.diminuerQuantite(split);
|
await item.diminuerQuantite(split);
|
||||||
const splitItem = duplicate(item);
|
const splitItem = foundry.utils.duplicate(item);
|
||||||
// todo: ajouter dans le même conteneur?
|
// todo: ajouter dans le même conteneur?
|
||||||
splitItem.system.quantite = split;
|
splitItem.system.quantite = split;
|
||||||
await actor.createEmbeddedDocuments('Item', [splitItem])
|
await actor.createEmbeddedDocuments('Item', [splitItem])
|
||||||
|
|
|
@ -44,16 +44,15 @@ export class RdDTMRDialog extends Dialog {
|
||||||
type: Number,
|
type: Number,
|
||||||
range: TMR_DISPLAY_SIZE.range
|
range: TMR_DISPLAY_SIZE.range
|
||||||
})
|
})
|
||||||
await PixiTMR.init()
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static async create(actor, tmrData) {
|
static async create(actor, tmrData) {
|
||||||
|
await PixiTMR.init()
|
||||||
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html', tmrData);
|
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html', tmrData);
|
||||||
|
|
||||||
if (tmrData.mode != 'visu' && !game.user.isGM) {
|
if (tmrData.mode != 'visu' && !game.user.isGM) {
|
||||||
ChatMessage.create({ content: actor.name + " est monté dans les TMR en mode : " + tmrData.mode, whisper: ChatMessage.getWhisperRecipients("GM") });
|
ChatMessage.create({ content: actor.name + " est monté dans les TMR en mode : " + tmrData.mode, whisper: ChatMessage.getWhisperRecipients("GM") });
|
||||||
}
|
}
|
||||||
return new RdDTMRDialog(html, actor, tmrData);
|
return new RdDTMRDialog(html, actor, tmrData)
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
@ -71,7 +70,7 @@ export class RdDTMRDialog extends Dialog {
|
||||||
'z-index': 40
|
'z-index': 40
|
||||||
}
|
}
|
||||||
super(dialogConf, dialogOptions);
|
super(dialogConf, dialogOptions);
|
||||||
this.tmrdata = duplicate(tmrData);
|
this.tmrdata = foundry.utils.duplicate(tmrData);
|
||||||
this.actor = actor;
|
this.actor = actor;
|
||||||
this.actor.tmrApp = this; // reference this app in the actor structure
|
this.actor.tmrApp = this; // reference this app in the actor structure
|
||||||
this.viewOnly = tmrData.mode == "visu"
|
this.viewOnly = tmrData.mode == "visu"
|
||||||
|
@ -298,13 +297,12 @@ export class RdDTMRDialog extends Dialog {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async updateValuesDisplay() {
|
async updateValuesDisplay() {
|
||||||
if (!this.rendered) {
|
if (this.viewOnly || !this.rendered) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
const coord = this._getCoordActor();
|
const coord = this._getCoordActor();
|
||||||
|
|
||||||
HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord));
|
HtmlUtility.showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord));
|
||||||
|
|
||||||
let ptsreve = document.getElementById("tmr-pointsreve-value");
|
let ptsreve = document.getElementById("tmr-pointsreve-value");
|
||||||
ptsreve.innerHTML = this.actor.system.reve.reve.value;
|
ptsreve.innerHTML = this.actor.system.reve.reve.value;
|
||||||
|
|
||||||
|
@ -409,7 +407,7 @@ export class RdDTMRDialog extends Dialog {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
$marquerCasesTMR(listCoordTMR) {
|
$marquerCasesTMR(listCoordTMR) {
|
||||||
this.currentRencontre.locList = duplicate(listCoordTMR); // And track of allowed location
|
this.currentRencontre.locList = foundry.utils.duplicate(listCoordTMR); // And track of allowed location
|
||||||
this.currentRencontre.graphics = listCoordTMR.map(coordTMR => this.pixiTMR.addMarkTMR(coordTMR))
|
this.currentRencontre.graphics = listCoordTMR.map(coordTMR => this.pixiTMR.addMarkTMR(coordTMR))
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -538,7 +536,7 @@ export class RdDTMRDialog extends Dialog {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
_rollPresentCite(rencData) {
|
_rollPresentCite(rencData) {
|
||||||
let rolled = RdDResolutionTable.computeChances(rencData.reve, 0);
|
let rolled = RdDResolutionTable.computeChances(rencData.reve, 0);
|
||||||
mergeObject(rolled, { caracValue: rencData.reve, finalLevel: 0, roll: rolled.score });
|
foundry.utils.mergeObject(rolled, { caracValue: rencData.reve, finalLevel: 0, roll: rolled.score });
|
||||||
RdDResolutionTable.succesRequis(rolled);
|
RdDResolutionTable.succesRequis(rolled);
|
||||||
return rolled;
|
return rolled;
|
||||||
}
|
}
|
||||||
|
@ -681,7 +679,7 @@ export class RdDTMRDialog extends Dialog {
|
||||||
if (this.isCaseHumide(tmr)) {
|
if (this.isCaseHumide(tmr)) {
|
||||||
let rollData = {
|
let rollData = {
|
||||||
actor: this.actor,
|
actor: this.actor,
|
||||||
competence: duplicate(this.actor.getBestDraconic()),
|
competence: foundry.utils.duplicate(this.actor.getBestDraconic()),
|
||||||
tmr: tmr,
|
tmr: tmr,
|
||||||
canClose: false,
|
canClose: false,
|
||||||
diffLibre: -7,
|
diffLibre: -7,
|
||||||
|
@ -806,7 +804,7 @@ export class RdDTMRDialog extends Dialog {
|
||||||
async _conquerir(tmr, options) {
|
async _conquerir(tmr, options) {
|
||||||
let rollData = {
|
let rollData = {
|
||||||
actor: this.actor,
|
actor: this.actor,
|
||||||
competence: duplicate(this.actor.getBestDraconic()),
|
competence: foundry.utils.duplicate(this.actor.getBestDraconic()),
|
||||||
tmr: tmr,
|
tmr: tmr,
|
||||||
canClose: options.canClose ?? false,
|
canClose: options.canClose ?? false,
|
||||||
diffLibre: options.difficulte ?? -7,
|
diffLibre: options.difficulte ?? -7,
|
||||||
|
|
|
@ -18,6 +18,7 @@ import { RdDRaretes } from "./item/raretes.js";
|
||||||
import { RdDEmpoignade } from "./rdd-empoignade.js";
|
import { RdDEmpoignade } from "./rdd-empoignade.js";
|
||||||
import { ExperienceLog } from "./actor/experience-log.js";
|
import { ExperienceLog } from "./actor/experience-log.js";
|
||||||
import { RdDCoeur } from "./coeur/rdd-coeur.js";
|
import { RdDCoeur } from "./coeur/rdd-coeur.js";
|
||||||
|
import { APP_ASTROLOGIE_REFRESH } from "./sommeil/app-astrologie.js";
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
// This table starts at 0 -> niveau -10
|
// This table starts at 0 -> niveau -10
|
||||||
|
@ -31,7 +32,7 @@ function _buildAllSegmentsFatigue(max) {
|
||||||
const cycle = [5, 2, 4, 1, 3, 0];
|
const cycle = [5, 2, 4, 1, 3, 0];
|
||||||
const fatigue = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]];
|
const fatigue = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]];
|
||||||
for (let i = 0; i <= max; i++) {
|
for (let i = 0; i <= max; i++) {
|
||||||
const ligneFatigue = duplicate(fatigue[i]);
|
const ligneFatigue = foundry.utils.duplicate(fatigue[i]);
|
||||||
const caseIncrementee = cycle[i % 6];
|
const caseIncrementee = cycle[i % 6];
|
||||||
ligneFatigue[caseIncrementee]++;
|
ligneFatigue[caseIncrementee]++;
|
||||||
ligneFatigue[caseIncrementee + 6]++;
|
ligneFatigue[caseIncrementee + 6]++;
|
||||||
|
@ -45,7 +46,7 @@ function _buildAllSegmentsFatigue(max) {
|
||||||
function _cumulSegmentsFatigue(matrix) {
|
function _cumulSegmentsFatigue(matrix) {
|
||||||
let cumulMatrix = [];
|
let cumulMatrix = [];
|
||||||
for (let line of matrix) {
|
for (let line of matrix) {
|
||||||
let cumul = duplicate(line);
|
let cumul = foundry.utils.duplicate(line);
|
||||||
|
|
||||||
for (let i = 1; i < 12; i++) {
|
for (let i = 1; i < 12; i++) {
|
||||||
cumul[i] += cumul[i - 1];
|
cumul[i] += cumul[i - 1];
|
||||||
|
@ -549,49 +550,54 @@ export class RdDUtility {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async jetEncaissement(rollData, armure, options = { showDice: HIDE_DICE }) {
|
static async jetEncaissement(rollData, armure, options = { showDice: HIDE_DICE }) {
|
||||||
let formula = "2d10";
|
const diff = Math.abs(rollData.diffLibre);
|
||||||
|
let formula = RdDUtility.formuleEncaissement(diff, options)
|
||||||
|
const roll = await RdDDice.roll(formula, options);
|
||||||
|
|
||||||
// Chaque dé fait au minmum la difficulté libre
|
RdDUtility.remplaceDeMinParDifficulte(roll, diff, options);
|
||||||
if (ReglesOptionnelles.isUsing('degat-minimum-malus-libre')) {
|
|
||||||
if (rollData.diffLibre < 0) {
|
|
||||||
let valeurMin = Math.abs(rollData.diffLibre);
|
|
||||||
formula += "min" + valeurMin;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
// Chaque dé fait au minmum la difficulté libre
|
|
||||||
if (ReglesOptionnelles.isUsing('degat-ajout-malus-libre')) {
|
|
||||||
if (rollData.diffLibre < 0) {
|
|
||||||
let valeurMin = Math.abs(rollData.diffLibre);
|
|
||||||
formula += "+" + valeurMin;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
let roll = await RdDDice.roll(formula, options);
|
|
||||||
|
|
||||||
// 1 dé fait au minmum la difficulté libre
|
|
||||||
if (ReglesOptionnelles.isUsing('degat-minimum-malus-libre-simple')) {
|
|
||||||
if (rollData.diffLibre < 0) {
|
|
||||||
let valeurMin = Math.abs(rollData.diffLibre);
|
|
||||||
if (roll.terms[0].results[0].result < valeurMin) {
|
|
||||||
roll.terms[0].results[0].result = valeurMin;
|
|
||||||
} else if (roll.terms[0].results[1].result < valeurMin) {
|
|
||||||
roll.terms[0].results[1].result = valeurMin;
|
|
||||||
}
|
|
||||||
roll._total = roll.terms[0].results[0].result + roll.terms[0].results[1].result;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return await RdDUtility.prepareEncaissement(rollData, roll, armure);
|
return await RdDUtility.prepareEncaissement(rollData, roll, armure);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static remplaceDeMinParDifficulte(roll, diff, options) {
|
||||||
|
if (!ReglesOptionnelles.isUsing('degat-minimum-malus-libre-simple')) {
|
||||||
|
return
|
||||||
|
}
|
||||||
|
// 1 dé fait au minmum la difficulté libre
|
||||||
|
const total = options.forceDiceResult?.total;
|
||||||
|
if (total) {
|
||||||
|
const reste = Math.max(total - diff, 1)
|
||||||
|
roll.terms[0].number = reste + diff
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
if (roll.terms[0].results[0].result < diff) {
|
||||||
|
roll.terms[0].results[0].result = diff;
|
||||||
|
} else if (roll.terms[0].results[1].result < diff) {
|
||||||
|
roll.terms[0].results[1].result = diff;
|
||||||
|
}
|
||||||
|
roll._total = roll.terms[0].results[0].result + roll.terms[0].results[1].result;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static formuleEncaissement(diff, options) {
|
||||||
|
// Chaque dé fait au minimum la difficulté libre
|
||||||
|
if (ReglesOptionnelles.isUsing('degat-minimum-malus-libre')) {
|
||||||
|
return `2d10min${diff}`
|
||||||
|
}
|
||||||
|
return '2d10'
|
||||||
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static async prepareEncaissement(rollData, roll, armure) {
|
static async prepareEncaissement(rollData, roll, armure) {
|
||||||
const jetTotal = roll.total + rollData.dmg.total - armure;
|
// La difficulté d'ataque s'ajoute aux dégâts
|
||||||
let encaissement = RdDUtility._selectEncaissement(jetTotal, rollData.dmg.mortalite);
|
const bonusDegatsDiffLibre = ReglesOptionnelles.isUsing('degat-ajout-malus-libre') ? Math.abs(rollData.diffLibre ?? 0) : 0
|
||||||
let over20 = Math.max(jetTotal - 20, 0);
|
const jetTotal = roll.total + rollData.dmg.total - armure + bonusDegatsDiffLibre
|
||||||
|
const encaissement = RdDUtility._selectEncaissement(jetTotal, rollData.dmg.mortalite);
|
||||||
|
const over20 = Math.max(jetTotal - 20, 0);
|
||||||
encaissement.dmg = rollData.dmg;
|
encaissement.dmg = rollData.dmg;
|
||||||
encaissement.dmg.loc = rollData.dmg.loc ?? await RdDUtility.getLocalisation(this.type);
|
encaissement.dmg.loc = rollData.dmg.loc ?? await RdDUtility.getLocalisation(this.type);
|
||||||
encaissement.dmg.loc.label = encaissement.dmg.loc.label ?? 'Corps;';
|
encaissement.dmg.loc.label = encaissement.dmg.loc.label ?? 'Corps;';
|
||||||
|
encaissement.dmg.bonusDegatsDiffLibre = bonusDegatsDiffLibre
|
||||||
encaissement.roll = roll;
|
encaissement.roll = roll;
|
||||||
encaissement.armure = armure;
|
encaissement.armure = armure;
|
||||||
encaissement.penetration = rollData.arme?.system.penetration ?? 0;
|
encaissement.penetration = rollData.arme?.system.penetration ?? 0;
|
||||||
|
@ -607,10 +613,10 @@ export class RdDUtility {
|
||||||
for (let encaissement of table) {
|
for (let encaissement of table) {
|
||||||
if ((encaissement.minimum === undefined || encaissement.minimum <= degats)
|
if ((encaissement.minimum === undefined || encaissement.minimum <= degats)
|
||||||
&& (encaissement.maximum === undefined || degats <= encaissement.maximum)) {
|
&& (encaissement.maximum === undefined || degats <= encaissement.maximum)) {
|
||||||
return duplicate(encaissement);
|
return foundry.utils.duplicate(encaissement);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return duplicate(table[0]);
|
return foundry.utils.duplicate(table[0]);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
@ -620,21 +626,15 @@ export class RdDUtility {
|
||||||
return perte.total;
|
return perte.total;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
|
||||||
static async responseNombreAstral(callData) {
|
|
||||||
let actor = game.actors.get(callData.id);
|
|
||||||
actor.ajouteNombreAstral(callData);
|
|
||||||
}
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static onSocketMessage(sockmsg) {
|
static onSocketMessage(sockmsg) {
|
||||||
switch (sockmsg.msg) {
|
switch (sockmsg.msg) {
|
||||||
case "msg_gm_chat_message":
|
case "msg_gm_chat_message":
|
||||||
return ChatUtility.handleGMChatMessage(sockmsg.data);
|
return ChatUtility.handleGMChatMessage(sockmsg.data);
|
||||||
|
case "msg_app_astrologie_refresh":
|
||||||
|
return Hooks.callAll(APP_ASTROLOGIE_REFRESH);
|
||||||
case "msg_request_nombre_astral":
|
case "msg_request_nombre_astral":
|
||||||
return game.system.rdd.calendrier.requestNombreAstral(sockmsg.data);
|
return game.system.rdd.calendrier.requestNombreAstral(sockmsg.data);
|
||||||
case "msg_response_nombre_astral":
|
|
||||||
return RdDUtility.responseNombreAstral(sockmsg.data);
|
|
||||||
case "msg_tmr_move":
|
case "msg_tmr_move":
|
||||||
let actor = game.actors.get(sockmsg.data.actorId);
|
let actor = game.actors.get(sockmsg.data.actorId);
|
||||||
if (actor.isOwner || game.user.isGM) {
|
if (actor.isOwner || game.user.isGM) {
|
||||||
|
|
|
@ -166,7 +166,7 @@ export class RollDataAjustements {
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
static calcul(rollData, actor) {
|
static calcul(rollData, actor) {
|
||||||
// s'assurer de la correction des infos rollData
|
// s'assurer de la correction des infos rollData
|
||||||
mergeObject(rollData, { ajustements: {}, use: {} }, { overwrite: false })
|
foundry.utils.mergeObject(rollData, { ajustements: {}, use: {} }, { overwrite: false })
|
||||||
|
|
||||||
for (var key in referenceAjustements) {
|
for (var key in referenceAjustements) {
|
||||||
const reference = referenceAjustements[key];
|
const reference = referenceAjustements[key];
|
||||||
|
|
|
@ -71,7 +71,7 @@ export class ReglesOptionnelles extends FormApplication {
|
||||||
|
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
const options = super.defaultOptions;
|
const options = super.defaultOptions;
|
||||||
mergeObject(options, {
|
foundry.utils.mergeObject(options, {
|
||||||
id: "regles-optionnelles",
|
id: "regles-optionnelles",
|
||||||
template: "systems/foundryvtt-reve-de-dragon/templates/settings/regles-optionnelles.html",
|
template: "systems/foundryvtt-reve-de-dragon/templates/settings/regles-optionnelles.html",
|
||||||
height: 650,
|
height: 650,
|
||||||
|
@ -86,7 +86,7 @@ export class ReglesOptionnelles extends FormApplication {
|
||||||
getData() {
|
getData() {
|
||||||
let formData = super.getData();
|
let formData = super.getData();
|
||||||
const regles = listeReglesOptionnelles.filter(it => game.user.isGM || it.scope == "client").map(it => {
|
const regles = listeReglesOptionnelles.filter(it => game.user.isGM || it.scope == "client").map(it => {
|
||||||
it = duplicate(it);
|
it = foundry.utils.duplicate(it);
|
||||||
it.id = ReglesOptionnelles._getIdRegle(it.name);
|
it.id = ReglesOptionnelles._getIdRegle(it.name);
|
||||||
it.active = ReglesOptionnelles.isSet(it.name);
|
it.active = ReglesOptionnelles.isSet(it.name);
|
||||||
return it;
|
return it;
|
||||||
|
|
|
@ -94,7 +94,7 @@ export class StatusEffects extends FormApplication {
|
||||||
static prepareActiveEffect(effectId) {
|
static prepareActiveEffect(effectId) {
|
||||||
let status = rddStatusEffects.find(it => it.id == effectId)
|
let status = rddStatusEffects.find(it => it.id == effectId)
|
||||||
if (status) {
|
if (status) {
|
||||||
status = duplicate(status)
|
status = foundry.utils.duplicate(status)
|
||||||
status.statuses = [effectId]
|
status.statuses = [effectId]
|
||||||
}
|
}
|
||||||
return status;
|
return status;
|
||||||
|
@ -125,7 +125,7 @@ export class StatusEffects extends FormApplication {
|
||||||
getData() {
|
getData() {
|
||||||
const used = StatusEffects._getUseStatusEffects();
|
const used = StatusEffects._getUseStatusEffects();
|
||||||
let formData = super.getData();
|
let formData = super.getData();
|
||||||
formData.effects = duplicate(CONFIG.RDD.allEffects);
|
formData.effects = foundry.utils.duplicate(CONFIG.RDD.allEffects);
|
||||||
formData.effects.forEach(it => it.active = used.includes(it.id))
|
formData.effects.forEach(it => it.active = used.includes(it.id))
|
||||||
return formData;
|
return formData;
|
||||||
}
|
}
|
||||||
|
|
|
@ -27,7 +27,7 @@ export class SystemCompendiums extends FormApplication {
|
||||||
static init() {
|
static init() {
|
||||||
Object.keys(CONFIGURABLE_COMPENDIUMS).forEach(compendium => {
|
Object.keys(CONFIGURABLE_COMPENDIUMS).forEach(compendium => {
|
||||||
const definition = CONFIGURABLE_COMPENDIUMS[compendium];
|
const definition = CONFIGURABLE_COMPENDIUMS[compendium];
|
||||||
mergeObject(definition, {
|
foundry.utils.mergeObject(definition, {
|
||||||
compendium: compendium,
|
compendium: compendium,
|
||||||
default: SystemCompendiums._getDefaultCompendium(compendium),
|
default: SystemCompendiums._getDefaultCompendium(compendium),
|
||||||
setting: SystemCompendiums._getSettingCompendium(compendium)
|
setting: SystemCompendiums._getSettingCompendium(compendium)
|
||||||
|
@ -138,7 +138,7 @@ export class SystemCompendiums extends FormApplication {
|
||||||
|
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
const options = super.defaultOptions;
|
const options = super.defaultOptions;
|
||||||
mergeObject(options, {
|
foundry.utils.mergeObject(options, {
|
||||||
id: "system-compendiums",
|
id: "system-compendiums",
|
||||||
template: "systems/foundryvtt-reve-de-dragon/templates/settings/system-compendiums.html",
|
template: "systems/foundryvtt-reve-de-dragon/templates/settings/system-compendiums.html",
|
||||||
height: 'fit-content',
|
height: 'fit-content',
|
||||||
|
@ -152,7 +152,7 @@ export class SystemCompendiums extends FormApplication {
|
||||||
|
|
||||||
getData() {
|
getData() {
|
||||||
const systemCompendiums = Object.values(CONFIGURABLE_COMPENDIUMS)
|
const systemCompendiums = Object.values(CONFIGURABLE_COMPENDIUMS)
|
||||||
.map(it => mergeObject(it, { value: SystemCompendiums.getCompendium(it.compendium) }));
|
.map(it => foundry.utils.mergeObject(it, { value: SystemCompendiums.getCompendium(it.compendium) }));
|
||||||
const availableCompendiums = game.packs.map(pack => {
|
const availableCompendiums = game.packs.map(pack => {
|
||||||
return {
|
return {
|
||||||
name: pack.collection,
|
name: pack.collection,
|
||||||
|
@ -160,7 +160,7 @@ export class SystemCompendiums extends FormApplication {
|
||||||
type: pack.metadata.type
|
type: pack.metadata.type
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
return mergeObject(super.getData(), {
|
return foundry.utils.mergeObject(super.getData(), {
|
||||||
systemCompendiums: systemCompendiums,
|
systemCompendiums: systemCompendiums,
|
||||||
availableCompendiums: availableCompendiums
|
availableCompendiums: availableCompendiums
|
||||||
});
|
});
|
||||||
|
|
|
@ -17,7 +17,7 @@ export class AppAstrologie extends Application {
|
||||||
|
|
||||||
|
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
return mergeObject(super.defaultOptions, {
|
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||||
template: "systems/foundryvtt-reve-de-dragon/templates/sommeil/app-astrologie.hbs",
|
template: "systems/foundryvtt-reve-de-dragon/templates/sommeil/app-astrologie.hbs",
|
||||||
title: "Astrologie",
|
title: "Astrologie",
|
||||||
width: 'fit-content',
|
width: 'fit-content',
|
||||||
|
@ -31,13 +31,12 @@ export class AppAstrologie extends Application {
|
||||||
constructor(actor, options = {}) {
|
constructor(actor, options = {}) {
|
||||||
super(options);
|
super(options);
|
||||||
this.actor = actor;
|
this.actor = actor;
|
||||||
this.hookReference = Hooks.on(APP_ASTROLOGIE_REFRESH, () => this.refreshAstrologie());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
getData(options) {
|
getData(options) {
|
||||||
this.appData = super.getData(options)
|
this.appData = super.getData(options)
|
||||||
const calendrier = game.system.rdd.calendrier;
|
const calendrier = game.system.rdd.calendrier;
|
||||||
mergeObject(this.appData, {
|
foundry.utils.mergeObject(this.appData, {
|
||||||
isGM: game.user.isGM,
|
isGM: game.user.isGM,
|
||||||
isActor: this.actor != undefined,
|
isActor: this.actor != undefined,
|
||||||
calendrier: calendrier.getTimestamp().toCalendrier(),
|
calendrier: calendrier.getTimestamp().toCalendrier(),
|
||||||
|
@ -85,9 +84,10 @@ export class AppAstrologie extends Application {
|
||||||
const nbAstral = calendrier.getNombreAstral()
|
const nbAstral = calendrier.getNombreAstral()
|
||||||
const heures = RdDTimestamp.heures();
|
const heures = RdDTimestamp.heures();
|
||||||
return {
|
return {
|
||||||
ajustementsActors: game.actors.filter(it => it.isPersonnage() && it.hasPlayerOwner)
|
ajustementsActors: game.actors.filter(actor => actor.isPersonnageJoueur())
|
||||||
.map(actor => this.getAjustementActor(actor, nbAstral, heures)),
|
.map(actor => this.getAjustementActor(actor, nbAstral, heures)),
|
||||||
nombresAstraux: calendrier.getNombresAstraux().map(na => this.getDetailNombreAstral(na))
|
nombresAstraux: game.system.rdd.calendrier.getNombresAstraux()
|
||||||
|
.map(na => this.getDetailNombreAstral(na))
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return {}
|
return {}
|
||||||
|
@ -104,15 +104,18 @@ export class AppAstrologie extends Application {
|
||||||
}
|
}
|
||||||
|
|
||||||
getDetailNombreAstral(nombreAstral) {
|
getDetailNombreAstral(nombreAstral) {
|
||||||
const detail = duplicate(nombreAstral);
|
const detail = foundry.utils.duplicate(nombreAstral);
|
||||||
const timestamp = new RdDTimestamp({ indexDate: nombreAstral.index });
|
const timestamp = new RdDTimestamp({ indexDate: nombreAstral.index });
|
||||||
detail.date = { mois: timestamp.mois, jour: timestamp.jour + 1 };
|
detail.date = { mois: timestamp.mois, jour: timestamp.jour + 1 };
|
||||||
detail.valeursFausses.forEach(fausse => fausse.actorName = game.actors.get(fausse.actorId).name ?? "Inconnu");
|
detail.lectures.forEach(lecture => lecture.actorName = game.actors.get(lecture.actorId).name ?? "Inconnu");
|
||||||
return detail;
|
return detail;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
activateListeners(html) {
|
activateListeners(html) {
|
||||||
|
if (!this.hookReference){
|
||||||
|
this.hookReference = Hooks.on(APP_ASTROLOGIE_REFRESH, () => this.refreshAstrologie());
|
||||||
|
}
|
||||||
super.activateListeners(html);
|
super.activateListeners(html);
|
||||||
this.html = html;
|
this.html = html;
|
||||||
this.html.find('select[name="signe-astral"]').change(event => {
|
this.html.find('select[name="signe-astral"]').change(event => {
|
||||||
|
@ -145,8 +148,7 @@ export class AppAstrologie extends Application {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async onRebuild() {
|
async onRebuild() {
|
||||||
game.system.rdd.calendrier.resetNombresAstraux();
|
await game.system.rdd.calendrier.resetNombresAstraux();
|
||||||
|
|
||||||
await game.system.rdd.calendrier.rebuildNombresAstraux();
|
await game.system.rdd.calendrier.rebuildNombresAstraux();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -195,6 +197,8 @@ export class AppAstrologie extends Application {
|
||||||
}
|
}
|
||||||
|
|
||||||
refreshAstrologie() {
|
refreshAstrologie() {
|
||||||
|
this.count = (this.count ?? 0)+1
|
||||||
|
console.log(`Refreshing ${this.count}`);
|
||||||
this.render(true)
|
this.render(true)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -3,10 +3,8 @@ export class DialogChateauDormant extends Dialog {
|
||||||
|
|
||||||
static async create() {
|
static async create() {
|
||||||
const date = game.system.rdd.calendrier.dateCourante();
|
const date = game.system.rdd.calendrier.dateCourante();
|
||||||
const actors = game.actors.filter(actor => actor.hasPlayerOwner && actor.isPersonnage());
|
|
||||||
|
|
||||||
const dialogData = {
|
const dialogData = {
|
||||||
actors: actors,
|
actors: game.actors.filter(actor => actor.isPersonnageJoueur()),
|
||||||
date: date,
|
date: date,
|
||||||
motifStress: `Nuit du ${date}`,
|
motifStress: `Nuit du ${date}`,
|
||||||
finChateauDormant: game.system.rdd.calendrier.getTimestampFinChateauDormant()
|
finChateauDormant: game.system.rdd.calendrier.getTimestampFinChateauDormant()
|
||||||
|
|
|
@ -6,7 +6,7 @@ export class DialogStress extends Dialog {
|
||||||
motif: "Motif",
|
motif: "Motif",
|
||||||
stress: 10,
|
stress: 10,
|
||||||
immediat: false,
|
immediat: false,
|
||||||
actors: game.actors.filter(actor => actor.hasPlayerOwner && actor.isPersonnage())
|
actors: game.actors.filter(actor => actor.isPersonnageJoueur())
|
||||||
.map(actor => ({
|
.map(actor => ({
|
||||||
id: actor.id,
|
id: actor.id,
|
||||||
name: actor.name,
|
name: actor.name,
|
||||||
|
|
|
@ -61,7 +61,7 @@ export class RdDCalendrierEditor extends Dialog {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
updateData(calendrierData) {
|
updateData(calendrierData) {
|
||||||
this.calendrierData = duplicate(calendrierData);
|
this.calendrierData = foundry.utils.duplicate(calendrierData);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -35,7 +35,7 @@ export class RdDCalendrier extends Application {
|
||||||
}
|
}
|
||||||
|
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
return mergeObject(super.defaultOptions, {
|
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||||
title: "Calendrier",
|
title: "Calendrier",
|
||||||
template: TEMPLATE_CALENDRIER,
|
template: TEMPLATE_CALENDRIER,
|
||||||
classes: ["calendar"],
|
classes: ["calendar"],
|
||||||
|
@ -51,7 +51,6 @@ export class RdDCalendrier extends Application {
|
||||||
this.timestamp = RdDTimestamp.getWorldTime();
|
this.timestamp = RdDTimestamp.getWorldTime();
|
||||||
if (Misc.isUniqueConnectedGM()) { // Uniquement si GM
|
if (Misc.isUniqueConnectedGM()) { // Uniquement si GM
|
||||||
RdDTimestamp.setWorldTime(this.timestamp);
|
RdDTimestamp.setWorldTime(this.timestamp);
|
||||||
this.nombresAstraux = this.getNombresAstraux();
|
|
||||||
this.rebuildNombresAstraux(); // Ensure always up-to-date
|
this.rebuildNombresAstraux(); // Ensure always up-to-date
|
||||||
}
|
}
|
||||||
Hooks.on('updateSetting', async (setting, update, options, id) => this.onUpdateSetting(setting, update, options, id));
|
Hooks.on('updateSetting', async (setting, update, options, id) => this.onUpdateSetting(setting, update, options, id));
|
||||||
|
@ -108,7 +107,10 @@ export class RdDCalendrier extends Application {
|
||||||
this.timestamp = RdDTimestamp.getWorldTime();
|
this.timestamp = RdDTimestamp.getWorldTime();
|
||||||
this.positionAiguilles()
|
this.positionAiguilles()
|
||||||
this.render(false);
|
this.render(false);
|
||||||
Hooks.callAll(APP_ASTROLOGIE_REFRESH);
|
Hooks.callAll(APP_ASTROLOGIE_REFRESH)
|
||||||
|
}
|
||||||
|
if (setting.key == SYSTEM_RDD + '.' + "liste-nombre-astral") {
|
||||||
|
Hooks.callAll(APP_ASTROLOGIE_REFRESH)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -120,7 +122,7 @@ export class RdDCalendrier extends Application {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
fillCalendrierData(formData = {}) {
|
fillCalendrierData(formData = {}) {
|
||||||
mergeObject(formData, this.timestamp.toCalendrier());
|
foundry.utils.mergeObject(formData, this.timestamp.toCalendrier());
|
||||||
formData.isGM = game.user.isGM;
|
formData.isGM = game.user.isGM;
|
||||||
formData.heures = RdDTimestamp.definitions()
|
formData.heures = RdDTimestamp.definitions()
|
||||||
formData.horlogeAnalogique = this.horlogeAnalogique;
|
formData.horlogeAnalogique = this.horlogeAnalogique;
|
||||||
|
@ -167,7 +169,11 @@ export class RdDCalendrier extends Application {
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
getNombresAstraux() {
|
getNombresAstraux() {
|
||||||
return game.settings.get(SYSTEM_RDD, "liste-nombre-astral") ?? [];
|
return game.settings.get(SYSTEM_RDD, "liste-nombre-astral") ?? []
|
||||||
|
}
|
||||||
|
|
||||||
|
async setNombresAstraux(nombresAstraux) {
|
||||||
|
await game.settings.set(SYSTEM_RDD, "liste-nombre-astral", nombresAstraux)
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
@ -225,20 +231,15 @@ export class RdDCalendrier extends Application {
|
||||||
const nombreAstral = await RdDDice.rollTotal("1dh", { showDice: HIDE_DICE, rollMode: "selfroll" });
|
const nombreAstral = await RdDDice.rollTotal("1dh", { showDice: HIDE_DICE, rollMode: "selfroll" });
|
||||||
return {
|
return {
|
||||||
nombreAstral: nombreAstral,
|
nombreAstral: nombreAstral,
|
||||||
valeursFausses: [],
|
lectures: [],
|
||||||
index: indexDate
|
index: indexDate
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
resetNombresAstraux() {
|
async resetNombresAstraux() {
|
||||||
this.nombresAstraux = [];
|
await Promise.all(game.actors.filter(it => it.type == "personnage").map(async it => await it.deleteNombresAstraux()))
|
||||||
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", []);
|
await this.setNombresAstraux([])
|
||||||
|
|
||||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
|
||||||
msg: "msg_reset_nombre_astral",
|
|
||||||
data: {}
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -251,39 +252,30 @@ export class RdDCalendrier extends Application {
|
||||||
if (indexDate == undefined) {
|
if (indexDate == undefined) {
|
||||||
indexDate = this.timestamp.indexDate;
|
indexDate = this.timestamp.indexDate;
|
||||||
}
|
}
|
||||||
this.nombresAstraux = this.getNombresAstraux();
|
const nombresAstraux = this.getNombresAstraux()
|
||||||
let astralData = this.nombresAstraux.find((nombreAstral, i) => nombreAstral.index == indexDate);
|
let astralData = nombresAstraux.find(it => it.index == indexDate);
|
||||||
return astralData?.nombreAstral ?? 0;
|
return astralData?.nombreAstral ?? 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async rebuildNombresAstraux() {
|
async rebuildNombresAstraux() {
|
||||||
if (Misc.isUniqueConnectedGM()) {
|
if (Misc.isUniqueConnectedGM()) {
|
||||||
let newList = [];
|
const nombresAstraux = this.getNombresAstraux()
|
||||||
|
let newNombresAstraux = [];
|
||||||
for (let i = 0; i < MAX_NOMBRE_ASTRAL; i++) {
|
for (let i = 0; i < MAX_NOMBRE_ASTRAL; i++) {
|
||||||
let dayIndex = this.timestamp.indexDate + i;
|
let dayIndex = this.timestamp.indexDate + i;
|
||||||
let na = this.nombresAstraux.find(n => n.index == dayIndex);
|
let na = nombresAstraux.find(it => it.index == dayIndex);
|
||||||
if (na) {
|
if (na) {
|
||||||
newList[i] = na;
|
newNombresAstraux[i] = na;
|
||||||
} else {
|
} else {
|
||||||
newList[i] = await this.ajouterNombreAstral(dayIndex);
|
newNombresAstraux[i] = await this.ajouterNombreAstral(dayIndex);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
this.nombresAstraux = newList;
|
|
||||||
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", newList);
|
|
||||||
game.actors.filter(it => it.isPersonnage()).forEach(actor => actor.supprimerAnciensNombresAstraux());
|
game.actors.filter(it => it.isPersonnage()).forEach(actor => actor.supprimerAnciensNombresAstraux());
|
||||||
this.notifyChangeNombresAstraux();
|
await this.setNombresAstraux(newNombresAstraux);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
notifyChangeNombresAstraux() {
|
|
||||||
Hooks.callAll(APP_ASTROLOGIE_REFRESH);
|
|
||||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
|
||||||
msg: "msg_refresh_nombre_astral",
|
|
||||||
data: {}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
async setNewTimestamp(newTimestamp) {
|
async setNewTimestamp(newTimestamp) {
|
||||||
const oldTimestamp = this.timestamp;
|
const oldTimestamp = this.timestamp;
|
||||||
|
@ -373,25 +365,22 @@ export class RdDCalendrier extends Application {
|
||||||
request.nbAstral = await RdDDice.rollTotal("1dhr" + request.nbAstral, {
|
request.nbAstral = await RdDDice.rollTotal("1dhr" + request.nbAstral, {
|
||||||
rollMode: "selfroll", showDice: HIDE_DICE
|
rollMode: "selfroll", showDice: HIDE_DICE
|
||||||
});
|
});
|
||||||
// Mise à jour des nombres astraux du joueur
|
|
||||||
this.addNbAstralIncorect(request.id, request.date, request.nbAstral);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (Misc.getActiveUser(request.userId)?.isGM) {
|
|
||||||
RdDUtility.responseNombreAstral(request);
|
|
||||||
} else {
|
|
||||||
game.socket.emit(SYSTEM_SOCKET_ID, {
|
|
||||||
msg: "msg_response_nombre_astral",
|
|
||||||
data: request
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
// Mise à jour des nombres astraux du joueur
|
||||||
|
await this.addNbAstralJoueur(actor, request.date, request.nbAstral, request.isValid)
|
||||||
|
Hooks.callAll(APP_ASTROLOGIE_REFRESH)
|
||||||
|
game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_app_astrologie_refresh", data: {} })
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
addNbAstralIncorect(actorId, date, nbAstral) {
|
async addNbAstralJoueur(actor, date, nbAstral, isValid) {
|
||||||
const astralData = this.nombresAstraux.find((nombreAstral, i) => nombreAstral.index == date);
|
const nombresAstraux = this.getNombresAstraux()
|
||||||
astralData.valeursFausses.push({ actorId: actorId, nombreAstral: nbAstral });
|
const astralData = nombresAstraux.find(it => it.index == date)
|
||||||
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.nombresAstraux);
|
if (astralData) {
|
||||||
|
astralData.lectures.push({ actorId: actor.id, nombreAstral: nbAstral });
|
||||||
|
await this.setNombresAstraux(nombresAstraux);
|
||||||
|
await actor.ajouteNombreAstral(date, nbAstral, isValid);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
|
|
@ -202,7 +202,7 @@ export class RdDTimestamp {
|
||||||
}
|
}
|
||||||
|
|
||||||
static setWorldTime(timestamp) {
|
static setWorldTime(timestamp) {
|
||||||
game.settings.set(SYSTEM_RDD, WORLD_TIMESTAMP_SETTING, duplicate(timestamp));
|
game.settings.set(SYSTEM_RDD, WORLD_TIMESTAMP_SETTING, foundry.utils.duplicate(timestamp));
|
||||||
}
|
}
|
||||||
|
|
||||||
/** construit un RdDTimestamp à partir de l'année/mois/jour/heure?/minute? */
|
/** construit un RdDTimestamp à partir de l'année/mois/jour/heure?/minute? */
|
||||||
|
|
|
@ -117,7 +117,7 @@ function $loadFilters(parameters) {
|
||||||
|
|
||||||
export class FenetreRechercheTirage extends Application {
|
export class FenetreRechercheTirage extends Application {
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
return mergeObject(super.defaultOptions, {
|
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||||
template: "systems/foundryvtt-reve-de-dragon/templates/tirage/fenetre-recherche-tirage.hbs",
|
template: "systems/foundryvtt-reve-de-dragon/templates/tirage/fenetre-recherche-tirage.hbs",
|
||||||
title: `Recherches et tirages`,
|
title: `Recherches et tirages`,
|
||||||
width: 600,
|
width: 600,
|
||||||
|
@ -133,7 +133,7 @@ export class FenetreRechercheTirage extends Application {
|
||||||
const parameters = {
|
const parameters = {
|
||||||
milieux: milieux,
|
milieux: milieux,
|
||||||
filterMilieux: $filterMilieux(milieux),
|
filterMilieux: $filterMilieux(milieux),
|
||||||
filterGroups: duplicate(FILTER_GROUPS).filter(it => it.group),
|
filterGroups: foundry.utils.duplicate(FILTER_GROUPS).filter(it => it.group),
|
||||||
}
|
}
|
||||||
const options = {}
|
const options = {}
|
||||||
$loadFilters(parameters);
|
$loadFilters(parameters);
|
||||||
|
@ -147,7 +147,7 @@ export class FenetreRechercheTirage extends Application {
|
||||||
}
|
}
|
||||||
|
|
||||||
async getData() {
|
async getData() {
|
||||||
return mergeObject(await super.getData(), this.parameters)
|
return foundry.utils.mergeObject(await super.getData(), this.parameters)
|
||||||
}
|
}
|
||||||
|
|
||||||
_canDragStart() { return true; }
|
_canDragStart() { return true; }
|
||||||
|
@ -294,7 +294,7 @@ class FenetreRechercheConfiguration extends Dialog {
|
||||||
static async create() {
|
static async create() {
|
||||||
const configuration = {
|
const configuration = {
|
||||||
compendiums: game.packs.filter(it => it.metadata.type == 'Item').map(it => it.metadata)
|
compendiums: game.packs.filter(it => it.metadata.type == 'Item').map(it => it.metadata)
|
||||||
.map(it => mergeObject({ selected: game.system.rdd.environnement.compendiums.includes(it.id) }, it))
|
.map(it => foundry.utils.mergeObject({ selected: game.system.rdd.environnement.compendiums.includes(it.id) }, it))
|
||||||
}
|
}
|
||||||
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/tirage/fenetre-recherche-configuration.hbs", configuration);
|
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/tirage/fenetre-recherche-configuration.hbs", configuration);
|
||||||
new FenetreRechercheConfiguration(html).render(true);
|
new FenetreRechercheConfiguration(html).render(true);
|
||||||
|
|
|
@ -39,6 +39,8 @@ export class TMRRencontres {
|
||||||
const frequence = it => it.system.frequence[codeTerrain];
|
const frequence = it => it.system.frequence[codeTerrain];
|
||||||
const row = await this.table.getRandom(frequence, filtreMauvaise, forcedRoll);
|
const row = await this.table.getRandom(frequence, filtreMauvaise, forcedRoll);
|
||||||
if (row) {
|
if (row) {
|
||||||
|
console.log("DORM", row);
|
||||||
|
//row.document.system.computedForce = new Roll(row.document.system.formula).roll({async: false}).total;
|
||||||
await CompendiumTableHelpers.tableRowToChatMessage(row);
|
await CompendiumTableHelpers.tableRowToChatMessage(row);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -107,7 +107,7 @@ export class EffetsRencontre {
|
||||||
}
|
}
|
||||||
|
|
||||||
static rdd_part_tete = async (dialog, context) => {
|
static rdd_part_tete = async (dialog, context) => {
|
||||||
mergeObject(context, {
|
foundry.utils.mergeObject(context, {
|
||||||
tete: context.rolled.isPart,
|
tete: context.rolled.isPart,
|
||||||
poesie: await Poetique.getExtrait()
|
poesie: await Poetique.getExtrait()
|
||||||
})
|
})
|
||||||
|
@ -118,7 +118,7 @@ export class EffetsRencontre {
|
||||||
}
|
}
|
||||||
|
|
||||||
static rdd_echec_queue = async (dialog, context) => {
|
static rdd_echec_queue = async (dialog, context) => {
|
||||||
mergeObject(context, {
|
foundry.utils.mergeObject(context, {
|
||||||
queues: [await context.actor.ajouterQueue()],
|
queues: [await context.actor.ajouterQueue()],
|
||||||
poesie: await Poetique.getExtrait()
|
poesie: await Poetique.getExtrait()
|
||||||
})
|
})
|
||||||
|
|
|
@ -1,4 +1,3 @@
|
||||||
import { SYSTEM_RDD } from "../constants.js";
|
|
||||||
import { Misc } from "../misc.js";
|
import { Misc } from "../misc.js";
|
||||||
import { TMRConstants, tmrTokenZIndex } from "../tmr-constants.js";
|
import { TMRConstants, tmrTokenZIndex } from "../tmr-constants.js";
|
||||||
import { TMRUtility } from "../tmr-utility.js";
|
import { TMRUtility } from "../tmr-utility.js";
|
||||||
|
@ -14,12 +13,12 @@ export class PixiTMR {
|
||||||
static register(name, img) {
|
static register(name, img) {
|
||||||
PixiTMR.textures[name] = img;
|
PixiTMR.textures[name] = img;
|
||||||
}
|
}
|
||||||
|
|
||||||
static async init() {
|
static async init() {
|
||||||
await Promise.all(
|
await Promise.all(
|
||||||
Object.values(PixiTMR.textures)
|
Object.values(PixiTMR.textures)
|
||||||
.filter(img => img != undefined)
|
.filter(img => img != undefined && !PIXI.utils.TextureCache[img])
|
||||||
.map(async img => PIXI.Sprite.from(await PIXI.Assets.load(img)))
|
.map(async img => PIXI.Sprite.from(await PIXI.Assets.load(img))))
|
||||||
)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
constructor(tmrDialog, displaySize) {
|
constructor(tmrDialog, displaySize) {
|
||||||
|
@ -106,8 +105,9 @@ export class PixiTMR {
|
||||||
|
|
||||||
sprite(code, options = {}) {
|
sprite(code, options = {}) {
|
||||||
let img = PixiTMR.getImgFromCode(code)
|
let img = PixiTMR.getImgFromCode(code)
|
||||||
const texture = PIXI.utils.TextureCache[img]
|
let texture = PIXI.utils.TextureCache[img]
|
||||||
if (!texture) {
|
if (!texture) {
|
||||||
|
// TODO: charger la texture
|
||||||
console.error("Texture manquante", code, PIXI.utils.TextureCache)
|
console.error("Texture manquante", code, PIXI.utils.TextureCache)
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
|
@ -33,11 +33,10 @@ export class DialogFatigueVoyage extends Dialog {
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
if (!DialogFatigueVoyage.dialog) {
|
if (!DialogFatigueVoyage.dialog) {
|
||||||
const playerActors = game.actors.filter(actor => actor.hasPlayerOwner && actor.isPersonnage())
|
|
||||||
.map(actor => DialogFatigueVoyage.prepareActor(actor))
|
|
||||||
const parameters = {
|
const parameters = {
|
||||||
tableauFatigueMarche: TABLEAU_FATIGUE_MARCHE,
|
tableauFatigueMarche: TABLEAU_FATIGUE_MARCHE,
|
||||||
playerActors: playerActors,
|
playerActors: game.actors.filter(actor => actor.isPersonnageJoueur())
|
||||||
|
.map(actor => DialogFatigueVoyage.prepareActor(actor)),
|
||||||
nombreHeures: 1,
|
nombreHeures: 1,
|
||||||
}
|
}
|
||||||
DialogFatigueVoyage.setModeDeplacement(parameters, undefined, undefined)
|
DialogFatigueVoyage.setModeDeplacement(parameters, undefined, undefined)
|
||||||
|
@ -148,7 +147,7 @@ export class DialogFatigueVoyage extends Dialog {
|
||||||
ChatMessage.create({
|
ChatMessage.create({
|
||||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(it.actor.name),
|
whisper: ChatUtility.getWhisperRecipientsAndGMs(it.actor.name),
|
||||||
content: await renderTemplate(
|
content: await renderTemplate(
|
||||||
'systems/foundryvtt-reve-de-dragon/templates/voyage/chat-fatigue_voyage.hbs', mergeObject(it,
|
'systems/foundryvtt-reve-de-dragon/templates/voyage/chat-fatigue_voyage.hbs', foundry.utils.mergeObject(it,
|
||||||
{
|
{
|
||||||
parameters: this.parameters,
|
parameters: this.parameters,
|
||||||
fatigueBase: fatigueBase,
|
fatigueBase: fatigueBase,
|
||||||
|
|
|
@ -92,6 +92,8 @@
|
||||||
--background-custom-button-hover: linear-gradient(to bottom, rgb(128, 0, 0) 5%, rgb(62, 1, 1) 100%);
|
--background-custom-button-hover: linear-gradient(to bottom, rgb(128, 0, 0) 5%, rgb(62, 1, 1) 100%);
|
||||||
--background-control-selected: linear-gradient(to bottom, hsla(0, 100%, 25%, 0.5) 5%, hsla(0, 100%, 12%, 0.5) 100%);
|
--background-control-selected: linear-gradient(to bottom, hsla(0, 100%, 25%, 0.5) 5%, hsla(0, 100%, 12%, 0.5) 100%);
|
||||||
--background-tooltip: hsla(60, 12%, 85%, 0.95);
|
--background-tooltip: hsla(60, 12%, 85%, 0.95);
|
||||||
|
--color-tooltip:hsla(282, 47%, 33%, 0.9);
|
||||||
|
--color-tooltip-faint:hsla(282, 47%, 66%, 0.5);
|
||||||
--background-error:hsla(16, 100%, 50%, 0.8);
|
--background-error:hsla(16, 100%, 50%, 0.8);
|
||||||
--color-profile-border: hsla(0, 0%, 80%, 0.05);
|
--color-profile-border: hsla(0, 0%, 80%, 0.05);
|
||||||
}
|
}
|
||||||
|
@ -433,6 +435,7 @@ table {border: 1px solid #7a7971;}
|
||||||
}
|
}
|
||||||
.flex-shrink {
|
.flex-shrink {
|
||||||
flex: 'flex-shrink' ;
|
flex: 'flex-shrink' ;
|
||||||
|
flex-shrink: 2;
|
||||||
}
|
}
|
||||||
:is(.flex-grow, .flex-grow-3) {
|
:is(.flex-grow, .flex-grow-3) {
|
||||||
flex-grow: 3;
|
flex-grow: 3;
|
||||||
|
@ -440,6 +443,12 @@ table {border: 1px solid #7a7971;}
|
||||||
.flex-grow-2 {
|
.flex-grow-2 {
|
||||||
flex-grow: 2;
|
flex-grow: 2;
|
||||||
}
|
}
|
||||||
|
.flex-grow-1 {
|
||||||
|
flex-grow: 1;
|
||||||
|
}
|
||||||
|
.flex-grow-0-5 {
|
||||||
|
flex-grow: 0.5;
|
||||||
|
}
|
||||||
.voyage-liste-survies {
|
.voyage-liste-survies {
|
||||||
max-width: 12rem;
|
max-width: 12rem;
|
||||||
}
|
}
|
||||||
|
@ -1315,10 +1324,7 @@ div.competence-column div.categorie-competence{
|
||||||
margin-right: 0.2rem;
|
margin-right: 0.2rem;
|
||||||
margin-left: 0.2rem;
|
margin-left: 0.2rem;
|
||||||
}
|
}
|
||||||
.blessures-title {
|
.item-label {
|
||||||
font-weight: bold;
|
|
||||||
}
|
|
||||||
.alchimie-title {
|
|
||||||
font-weight: bold;
|
font-weight: bold;
|
||||||
}
|
}
|
||||||
.pointsreve-value {
|
.pointsreve-value {
|
||||||
|
@ -1939,7 +1945,7 @@ div.calendar-timestamp-edit select.calendar-signe-heure {
|
||||||
padding: 3px;
|
padding: 3px;
|
||||||
}
|
}
|
||||||
|
|
||||||
aside#tooltip{
|
aside#tooltip {
|
||||||
background: var(--background-tooltip);
|
background: var(--background-tooltip);
|
||||||
color: var(--color-text-dark-primary);
|
color: var(--color-text-dark-primary);
|
||||||
font-size: 1rem;
|
font-size: 1rem;
|
||||||
|
@ -1947,6 +1953,15 @@ aside#tooltip{
|
||||||
padding: 0.4rem;
|
padding: 0.4rem;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
aside#tooltip span.reference {
|
||||||
|
color: var(--color-tooltip);
|
||||||
|
border: 1px solid var(--color-tooltip-faint);
|
||||||
|
}
|
||||||
|
|
||||||
|
aside#tooltip .toolclip p.faint {
|
||||||
|
color: var(--color-tooltip-faint);
|
||||||
|
}
|
||||||
|
|
||||||
.tooltip :is(.ttt-xp,.ttt-levelup) {
|
.tooltip :is(.ttt-xp,.ttt-levelup) {
|
||||||
width: 250px;
|
width: 250px;
|
||||||
background: var(--background-tooltip) !important;
|
background: var(--background-tooltip) !important;
|
||||||
|
|
10
system.json
10
system.json
|
@ -1,8 +1,8 @@
|
||||||
{
|
{
|
||||||
"id": "foundryvtt-reve-de-dragon",
|
"id": "foundryvtt-reve-de-dragon",
|
||||||
"title": "Rêve de Dragon",
|
"title": "Rêve de Dragon",
|
||||||
"version": "11.2.14",
|
"version": "11.2.20",
|
||||||
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-11.2.14.zip",
|
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-11.2.20.zip",
|
||||||
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json",
|
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v11/system.json",
|
||||||
"changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md",
|
"changelog": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md",
|
||||||
"compatibility": {
|
"compatibility": {
|
||||||
|
@ -528,8 +528,10 @@
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"socket": true,
|
"socket": true,
|
||||||
"gridDistance": 1,
|
"grid": {
|
||||||
"gridUnits": "m",
|
"distance": 1,
|
||||||
|
"units": "m"
|
||||||
|
},
|
||||||
"primaryTokenAttribute": "sante.vie",
|
"primaryTokenAttribute": "sante.vie",
|
||||||
"secondaryTokenAttribute": "sante.endurance",
|
"secondaryTokenAttribute": "sante.endurance",
|
||||||
"media": [
|
"media": [
|
||||||
|
|
|
@ -525,15 +525,11 @@
|
||||||
},
|
},
|
||||||
"Item": {
|
"Item": {
|
||||||
"types": [
|
"types": [
|
||||||
"competence", "competencecreature",
|
"arme", "armure", "blessure", "casetmr", "chant", "competence", "competencecreature", "conteneur", "danse",
|
||||||
"recettealchimique", "musique", "chant", "danse", "jeu", "recettecuisine", "oeuvre",
|
"empoignade", "extraitpoetique", "faune", "gemme", "herbe", "ingredient", "jeu", "livre", "maladie", "meditation",
|
||||||
"objet", "arme", "armure", "conteneur", "herbe", "plante", "ingredient", "faune", "livre", "potion", "munition",
|
"monnaie", "munition", "musique", "nombreastral", "nourritureboisson", "objet", "oeuvre", "ombre", "plante", "possession",
|
||||||
"monnaie", "nourritureboisson", "gemme",
|
"poison", "potion", "queue", "recettealchimique", "recettecuisine", "rencontre",
|
||||||
"service",
|
"service" ,"signedraconique", "sort", "sortreserve", "souffle", "tarot", "tache", "tete" ],
|
||||||
"meditation", "rencontre", "queue", "ombre", "souffle", "tete", "casetmr", "signedraconique", "sort", "sortreserve",
|
|
||||||
"nombreastral", "tache", "blessure", "maladie", "poison", "possession",
|
|
||||||
"tarot", "extraitpoetique", "empoignade"
|
|
||||||
],
|
|
||||||
"templates": {
|
"templates": {
|
||||||
"description": {
|
"description": {
|
||||||
"description": "",
|
"description": "",
|
||||||
|
|
|
@ -3,10 +3,12 @@
|
||||||
<ul class="item-list alterne-list">
|
<ul class="item-list alterne-list">
|
||||||
{{#each (trier recettesAlchimiques) as |recette id|}}
|
{{#each (trier recettesAlchimiques) as |recette id|}}
|
||||||
<li class="item flexrow list-item" data-item-id="{{recette._id}}"><span class="competence-title recette-label item-edit"><a>{{recette.name}}</a></span>
|
<li class="item flexrow list-item" data-item-id="{{recette._id}}"><span class="competence-title recette-label item-edit"><a>{{recette.name}}</a></span>
|
||||||
<div class="item-controls flex-shrink">
|
<div class="item-controls">
|
||||||
<a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
|
<a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
|
||||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
</div>
|
|
||||||
|
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||||
|
</div>
|
||||||
</li>
|
</li>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
</ul>
|
</ul>
|
||||||
|
|
|
@ -36,6 +36,7 @@
|
||||||
<span class="item-controls">
|
<span class="item-controls">
|
||||||
<a class="item-edit" data-tooltip="Editer"><i class="fas fa-edit"></i></a>
|
<a class="item-edit" data-tooltip="Editer"><i class="fas fa-edit"></i></a>
|
||||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
|
|
||||||
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||||
</span>
|
</span>
|
||||||
</li>
|
</li>
|
||||||
|
|
|
@ -1,8 +1,14 @@
|
||||||
<h4>blessures</h4>
|
<h4>Blessures</h4>
|
||||||
<div>
|
<div>
|
||||||
<a class="chat-card-button creer-blessure-legere" data-tooltip="Ajouter une blessure légère"><i class="fas fa-plus-circle"></i> légère</a>
|
<a class="chat-card-button creer-blessure-legere" data-tooltip="Ajouter une légère"><i class="fas fa-plus-circle"></i> légère</a>
|
||||||
<a class="chat-card-button creer-blessure-grave" data-tooltip="Ajouter une blessure grave"><i class="fas fa-plus-circle"></i> grave</a>
|
<a class="chat-card-button creer-blessure-grave" data-tooltip="Ajouter une grave"><i class="fas fa-plus-circle"></i> grave</a>
|
||||||
<a class="chat-card-button creer-blessure-critique" data-tooltip="Ajouter une blessure critque"><i class="fas fa-plus-circle"></i> critique</a>
|
<a class="chat-card-button creer-blessure-critique" data-tooltip="Ajouter une critique"><i class="fas fa-plus-circle"></i> critique</a>
|
||||||
|
</div>
|
||||||
|
<div>
|
||||||
|
<a class="chat-card-button subir-blessure-contusion" data-tooltip="Subir une contusion (avec perte d'Endurance)"><i class="fas fa-swords"></i> contusion</a>
|
||||||
|
<a class="chat-card-button subir-blessure-legere" data-tooltip="Subir une légère (avec perte d'Endurance)"><i class="fas fa-swords"></i> légère</a>
|
||||||
|
<a class="chat-card-button subir-blessure-grave" data-tooltip="Subir une grave (avec perte d'Endurance/Vie)"><i class="fas fa-swords"></i> grave</a>
|
||||||
|
<a class="chat-card-button subir-blessure-critique" data-tooltip="Subir une critique (avec perte d'Endurance/Vie)"><i class="fas fa-swords"></i> critique</a>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<ul class="item-list alterne-list">
|
<ul class="item-list alterne-list">
|
||||||
|
|
|
@ -12,9 +12,11 @@
|
||||||
<img class="sheet-competence-img" src="{{tache.img}}"/>
|
<img class="sheet-competence-img" src="{{tache.img}}"/>
|
||||||
<span class="competence-title tache-label"><a>{{tache.name}}
|
<span class="competence-title tache-label"><a>{{tache.name}}
|
||||||
({{tache.system.points_de_tache_courant}}/{{tache.system.points_de_tache}})</a></span>
|
({{tache.system.points_de_tache_courant}}/{{tache.system.points_de_tache}})</a></span>
|
||||||
<div class="item-controls flex-shrink">
|
<div class="item-controls">
|
||||||
<a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
|
<a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
|
||||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
|
|
||||||
|
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||||
</div>
|
</div>
|
||||||
</li>
|
</li>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
|
|
|
@ -64,8 +64,8 @@
|
||||||
</span>
|
</span>
|
||||||
<span class="competence-value">{{emp.system.pointsemp}}</span>
|
<span class="competence-value">{{emp.system.pointsemp}}</span>
|
||||||
<div class="item-controls">
|
<div class="item-controls">
|
||||||
<a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
|
<a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
|
||||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
</div>
|
</div>
|
||||||
</li>
|
</li>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
|
|
|
@ -23,8 +23,8 @@
|
||||||
/>
|
/>
|
||||||
{{#if @root.options.vueDetaillee}}
|
{{#if @root.options.vueDetaillee}}
|
||||||
<div class="item-controls">
|
<div class="item-controls">
|
||||||
<a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
|
<a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
|
||||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
</div>
|
</div>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
</li>
|
</li>
|
||||||
|
|
|
@ -6,8 +6,8 @@
|
||||||
<img class="sheet-competence-img" src="{{possession.img}}" data-tooltip="{{possession.name}}"/>
|
<img class="sheet-competence-img" src="{{possession.img}}" data-tooltip="{{possession.name}}"/>
|
||||||
<span class="competence-label">{{possession.name}}</span>
|
<span class="competence-label">{{possession.name}}</span>
|
||||||
<div class="item-controls">
|
<div class="item-controls">
|
||||||
<a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
|
<a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
|
||||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
</div>
|
</div>
|
||||||
</li>
|
</li>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
|
|
|
@ -48,7 +48,9 @@
|
||||||
{{#if @root.options.isGM}}
|
{{#if @root.options.isGM}}
|
||||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
</div>
|
|
||||||
|
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||||
|
</div>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
</li>
|
</li>
|
||||||
{{/unless}}
|
{{/unless}}
|
|
@ -8,7 +8,8 @@
|
||||||
<a>{{queue.name}}</a>
|
<a>{{queue.name}}</a>
|
||||||
</span>
|
</span>
|
||||||
<div class="item-controls">
|
<div class="item-controls">
|
||||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
|
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||||
{{#if queue.system.refoulement}}
|
{{#if queue.system.refoulement}}
|
||||||
<a class="item-action">Refouler</a>
|
<a class="item-action">Refouler</a>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
|
|
|
@ -5,8 +5,9 @@
|
||||||
<li class="item flexrow" data-attribute={{key}} data-item-id="{{souffle._id}}" data-tooltip="Souffle: {{souffle.name}}">
|
<li class="item flexrow" data-attribute={{key}} data-item-id="{{souffle._id}}" data-tooltip="Souffle: {{souffle.name}}">
|
||||||
<img class="sheet-competence-img" src="{{souffle.img}}"/>
|
<img class="sheet-competence-img" src="{{souffle.img}}"/>
|
||||||
<span class="item-edit flex-grow"><a>{{souffle.name}}</a></span>
|
<span class="item-edit flex-grow"><a>{{souffle.name}}</a></span>
|
||||||
<div class="item-controls flex-shrink">
|
<div class="item-controls">
|
||||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
|
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||||
</div>
|
</div>
|
||||||
</li>
|
</li>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
|
|
|
@ -5,8 +5,9 @@
|
||||||
<li class="item flexrow" data-attribute={{key}} data-item-id="{{tete._id}}" data-tooltip="Tête: {{tete.name}}">
|
<li class="item flexrow" data-attribute={{key}} data-item-id="{{tete._id}}" data-tooltip="Tête: {{tete.name}}">
|
||||||
<img class="sheet-competence-img" src="{{tete.img}}"/>
|
<img class="sheet-competence-img" src="{{tete.img}}"/>
|
||||||
<span class="item-edit flex-grow"><a>{{tete.name}}</a></span>
|
<span class="item-edit flex-grow"><a>{{tete.name}}</a></span>
|
||||||
<div class="item-controls flex-shrink">
|
<div class="item-controls">
|
||||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
|
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||||
</div>
|
</div>
|
||||||
</li>
|
</li>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
|
|
|
@ -6,8 +6,10 @@
|
||||||
<img class="sheet-competence-img" src="{{casetmr.img}}"/>
|
<img class="sheet-competence-img" src="{{casetmr.img}}"/>
|
||||||
<span class="item-edit"><a>{{casetmr.name}}</a></span>
|
<span class="item-edit"><a>{{casetmr.name}}</a></span>
|
||||||
<span>{{casetmr.system.coord}} - {{caseTmr-label casetmr.system.coord}}</span>
|
<span>{{casetmr.system.coord}} - {{caseTmr-label casetmr.system.coord}}</span>
|
||||||
<div class="item-controls flex-shrink">
|
<div class="item-controls">
|
||||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
|
|
||||||
|
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||||
</div>
|
</div>
|
||||||
</li>
|
</li>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
|
|
|
@ -5,9 +5,11 @@
|
||||||
<li class="item flexrow" data-item-id="{{meditation._id}}" data-attribute="{{key}}" data-tooltip="Méditation: {{meditation.name}}">
|
<li class="item flexrow" data-item-id="{{meditation._id}}" data-attribute="{{key}}" data-tooltip="Méditation: {{meditation.name}}">
|
||||||
<img class="sheet-competence-img" src="{{meditation.img}}"/>
|
<img class="sheet-competence-img" src="{{meditation.img}}"/>
|
||||||
<span class="meditation-label flex-grow"><a data-item-id="{{meditation._id}}">{{meditation.name}} - {{meditation.system.competence}}</a></span>
|
<span class="meditation-label flex-grow"><a data-item-id="{{meditation._id}}">{{meditation.name}} - {{meditation.system.competence}}</a></span>
|
||||||
<div class="item-controls flex-shrink">
|
<div class="item-controls">
|
||||||
<a class="item-edit" data-tooltip="Editer"><i class="fas fa-edit"></i></a>
|
<a class="item-edit" data-tooltip="Editer"><i class="fas fa-edit"></i></a>
|
||||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
|
|
||||||
|
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||||
</div>
|
</div>
|
||||||
</li>
|
</li>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
|
|
|
@ -10,7 +10,7 @@
|
||||||
{{#if rencontre.system.date}}
|
{{#if rencontre.system.date}}
|
||||||
<span class="flex-shrink">{{upperFirst rencontre.system.heure}}, le {{rencontre.system.date}}</span>
|
<span class="flex-shrink">{{upperFirst rencontre.system.heure}}, le {{rencontre.system.date}}</span>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
<div class="item-controls flex-shrink">
|
<div class="item-controls">
|
||||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
</div>
|
</div>
|
||||||
</li>
|
</li>
|
||||||
|
|
|
@ -6,7 +6,7 @@
|
||||||
<img class="sheet-competence-img" src="{{signe.img}}"/>
|
<img class="sheet-competence-img" src="{{signe.img}}"/>
|
||||||
<span class="item-edit flex-grow"><a>{{signe.name}}</a></span>
|
<span class="item-edit flex-grow"><a>{{signe.name}}</a></span>
|
||||||
<span class="flex-shrink">{{signe.system.difficulte}}</span>
|
<span class="flex-shrink">{{signe.system.difficulte}}</span>
|
||||||
<div class="item-controls flex-shrink">
|
<div class="item-controls">
|
||||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
</div>
|
</div>
|
||||||
</li>
|
</li>
|
||||||
|
|
|
@ -7,7 +7,7 @@
|
||||||
<img class="sheet-competence-img" src="{{sort.img}}"/>
|
<img class="sheet-competence-img" src="{{sort.img}}"/>
|
||||||
<span class="item-edit"><a>{{#if sort.system.echectotal}}Echec total: {{/if}}{{sort.name}} r{{sort.system.ptreve}}</a></span>
|
<span class="item-edit"><a>{{#if sort.system.echectotal}}Echec total: {{/if}}{{sort.name}} r{{sort.system.ptreve}}</a></span>
|
||||||
<span>{{sort.system.coord}} - {{caseTmr-label sort.system.coord}}</span>
|
<span>{{sort.system.coord}} - {{caseTmr-label sort.system.coord}}</span>
|
||||||
<div class="item-controls flex-shrink">
|
<div class="item-controls">
|
||||||
<a class="item-delete flex-shrink" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
<a class="item-delete flex-shrink" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
</div>
|
</div>
|
||||||
</li>
|
</li>
|
||||||
|
|
|
@ -4,15 +4,16 @@
|
||||||
{{#each (trier sorts) as |sort key|}}
|
{{#each (trier sorts) as |sort key|}}
|
||||||
<li class="item list-item flexrow" data-item-id="{{sort._id}}" data-attribute="{{key}}" data-tooltip="{{#if sort.system.isrituel}}Rituel{{else}}Sort{{/if}}: {{sort.name}}">
|
<li class="item list-item flexrow" data-item-id="{{sort._id}}" data-attribute="{{key}}" data-tooltip="{{#if sort.system.isrituel}}Rituel{{else}}Sort{{/if}}: {{sort.name}}">
|
||||||
<img class="sheet-competence-img" src="{{sort.img}}"/>
|
<img class="sheet-competence-img" src="{{sort.img}}"/>
|
||||||
<span class="item-edit flex-grow-2">
|
<span class="item-edit flex-grow-3">
|
||||||
<a data-item-id="{{sort._id}}">{{sort.name}}
|
<a data-item-id="{{sort._id}}">{{sort.name}}
|
||||||
- {{#if sort.system.caseTMRspeciale}}{{sort.system.caseTMRspeciale}}{{else}}{{upperFirst sort.system.caseTMR}}{{/if}}
|
- {{#if sort.system.caseTMRspeciale}}{{sort.system.caseTMRspeciale}}{{else}}{{upperFirst sort.system.caseTMR}}{{/if}}
|
||||||
</a>
|
</a>
|
||||||
</span>
|
</span>
|
||||||
<span>{{#if sort.system.isrituel}}Rituel{{/if}}</span>
|
<span class="flex-grow-0-5">{{#if sort.system.isrituel}}Rituel{{/if}}</span>
|
||||||
<span>{{sort.system.draconic}} / {{sort.system.difficulte}}</span>
|
<span class="flex-grow-2">{{sort.system.draconic}}/{{sort.system.difficulte}}</span>
|
||||||
<div class="item-controls flex-shrink">
|
<div class="item-controls flex-shrink">
|
||||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
|
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||||
</div>
|
</div>
|
||||||
</li>
|
</li>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
|
|
|
@ -4,9 +4,11 @@
|
||||||
{{#each jeux as |jeu id|}}
|
{{#each jeux as |jeu id|}}
|
||||||
<li class="item flexrow list-item" data-item-id="{{jeu._id}}">
|
<li class="item flexrow list-item" data-item-id="{{jeu._id}}">
|
||||||
<span class="competence-title jeu-label"><a>{{jeu.name}} (base {{jeu.system.base}})</a></span>
|
<span class="competence-title jeu-label"><a>{{jeu.name}} (base {{jeu.system.base}})</a></span>
|
||||||
<div class="item-controls flex-shrink">
|
<div class="item-controls">
|
||||||
<a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
|
<a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
|
||||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
|
|
||||||
|
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||||
</div>
|
</div>
|
||||||
</li>
|
</li>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
|
|
|
@ -22,7 +22,7 @@
|
||||||
{{/if}}
|
{{/if}}
|
||||||
</span>
|
</span>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
<div class="item-controls flex-shrink">
|
<div class="item-controls">
|
||||||
<a class="subacteur-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
<a class="subacteur-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
</div>
|
</div>
|
||||||
</li>
|
</li>
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
{{#if maladiesPoisons.length}}
|
{{#if maladiesPoisons.length}}
|
||||||
<h3 class="blessures-title">Maladies & Poisons:</h3>
|
<h3 class="item-label">Maladies & Poisons:</h3>
|
||||||
<ul class="item-list alterne-list">
|
<ul class="item-list alterne-list">
|
||||||
<li class="competence-header flexrow">
|
<li class="competence-header flexrow">
|
||||||
<span class="competence-title flex-grow competence-label">Nom</span>
|
<span class="competence-title flex-grow competence-label">Nom</span>
|
||||||
|
|
|
@ -12,13 +12,21 @@
|
||||||
<li class="item flexrow" >
|
<li class="item flexrow" >
|
||||||
<span class="competence-label">Refoulement : </span>
|
<span class="competence-label">Refoulement : </span>
|
||||||
<span>
|
<span>
|
||||||
{{#if options.isGM}}
|
{{#if options.isGM}}
|
||||||
<input class="competence-value" type="text" name="system.reve.refoulement.value" value="{{system.reve.refoulement.value}}" data-dtype="Number"/>
|
<input class="competence-value" type="text" name="system.reve.refoulement.value" value="{{system.reve.refoulement.value}}" data-dtype="Number"/>
|
||||||
{{else}}
|
{{else}}
|
||||||
{{system.reve.refoulement.value}}
|
{{system.reve.refoulement.value}}
|
||||||
{{/if}}
|
{{/if}}
|
||||||
</span>
|
</span>
|
||||||
</li>
|
</li>
|
||||||
|
{{#if system.reve.reve.thanatosused}}
|
||||||
|
<li class="item flexrow" >
|
||||||
|
<span class="competence-label">La prochaine queue est une Ombre</span>
|
||||||
|
<span>
|
||||||
|
<img class="sheet-competence-img" src="systems/foundryvtt-reve-de-dragon/icons/competence_thanatos.webp"/>
|
||||||
|
</span>
|
||||||
|
</li>
|
||||||
|
{{/if}}
|
||||||
</ul>
|
</ul>
|
||||||
<hr>
|
<hr>
|
||||||
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queues.html"}}
|
{{> "systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queues.html"}}
|
||||||
|
|
|
@ -5,8 +5,10 @@
|
||||||
<a>{{oeuvre.name}} (niveau {{oeuvre.system.niveau}})</a>
|
<a>{{oeuvre.name}} (niveau {{oeuvre.system.niveau}})</a>
|
||||||
</span>
|
</span>
|
||||||
<div class="item-controls">
|
<div class="item-controls">
|
||||||
<a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
|
<a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
|
||||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
|
|
||||||
|
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||||
</div>
|
</div>
|
||||||
</li>
|
</li>
|
||||||
|
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
{{#if possessions.length}}
|
{{#if possessions.length}}
|
||||||
{{!-- Possession --}}
|
{{!-- Possession --}}
|
||||||
<h3 class="blessures-title">Possession:</h3>
|
<h3 class="item-label">Possession:</h3>
|
||||||
<ul class="item-list alterne-list">
|
<ul class="item-list alterne-list">
|
||||||
<li class="competence-header flexrow">
|
<li class="competence-header flexrow">
|
||||||
<span class="competence-title flex-grow competence-label">Nom</span>
|
<span class="competence-title flex-grow competence-label">Nom</span>
|
||||||
|
@ -15,7 +15,9 @@
|
||||||
<div class="item-controls">
|
<div class="item-controls">
|
||||||
<a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
|
<a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
|
||||||
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
</div>
|
|
||||||
|
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||||
|
</div>
|
||||||
</li>
|
</li>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
</ul>
|
</ul>
|
||||||
|
|
|
@ -8,9 +8,11 @@
|
||||||
({{tache.system.points_de_tache_courant}}{{#if
|
({{tache.system.points_de_tache_courant}}{{#if
|
||||||
(or @root.options.isGM (not tache.system.cacher_points_de_tache))
|
(or @root.options.isGM (not tache.system.cacher_points_de_tache))
|
||||||
}}/{{tache.system.points_de_tache}}{{/if}})</a></span>
|
}}/{{tache.system.points_de_tache}}{{/if}})</a></span>
|
||||||
<div class="item-controls flex-shrink">
|
<div class="item-controls">
|
||||||
<a class="item-edit" data-tooltip="Edit Item"><i class="fas fa-edit"></i></a>
|
<a class="item-edit" data-tooltip="Modifier"><i class="fas fa-edit"></i></a>
|
||||||
<a class="item-delete" data-tooltip="Delete Item"><i class="fas fa-trash"></i></a>
|
<a class="item-delete" data-tooltip="Supprimer"><i class="fas fa-trash"></i></a>
|
||||||
|
|
||||||
|
<a class="item-montrer" data-tooltip="Montrer"><i class="fas fa-comment"></i></a>
|
||||||
</div>
|
</div>
|
||||||
</li>
|
</li>
|
||||||
{{/unless}}
|
{{/unless}}
|
||||||
|
|
|
@ -5,6 +5,11 @@
|
||||||
<div>
|
<div>
|
||||||
<img class="chat-icon" src="{{document.img}}" data-tooltip="{{document.name}}" />
|
<img class="chat-icon" src="{{document.img}}" data-tooltip="{{document.name}}" />
|
||||||
<p>{{linkCompendium document.pack document.id document.name}}</p>
|
<p>{{linkCompendium document.pack document.id document.name}}</p>
|
||||||
|
{{#if document.system.formule}}
|
||||||
|
<div class="poesie-extrait">
|
||||||
|
[[/r {{document.system.formule}}]]
|
||||||
|
</div>
|
||||||
|
{{/if}}
|
||||||
{{#if document.system.description}}
|
{{#if document.system.description}}
|
||||||
<div class="poesie-extrait">
|
<div class="poesie-extrait">
|
||||||
{{{document.system.description}}}
|
{{{document.system.description}}}
|
||||||
|
|
|
@ -21,49 +21,48 @@
|
||||||
</div>
|
</div>
|
||||||
{{else}}
|
{{else}}
|
||||||
{{#if (and isGM hasPlayerOwner)}}
|
{{#if (and isGM hasPlayerOwner)}}
|
||||||
<div class="flex-group-center flex-shrink">
|
<div class="flex-group-center flex-shrink">
|
||||||
<h4>Le gardien gére les TMR du joueur, le joueur ne peut pas monter dans les TMR!</h4>
|
<h4>Le gardien gére les TMR du joueur, le joueur ne peut pas monter dans les TMR!</h4>
|
||||||
</div>
|
</div>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
<div class="flex-group-center flex-shrink">
|
<div class="flex-group-center flex-shrink">
|
||||||
<img class="small-button-direction tmr-move" data-move="topleft" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-topleft.svg">
|
<img class="small-button-direction tmr-move" data-move="topleft" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-topleft.svg">
|
||||||
<img class="small-button-direction tmr-move" data-move="top" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-top.svg">
|
<img class="small-button-direction tmr-move" data-move="top" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-top.svg">
|
||||||
<img class="small-button-direction tmr-move" data-move="topright" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-topright.svg">
|
<img class="small-button-direction tmr-move" data-move="topright" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-topright.svg">
|
||||||
</div>
|
</div>
|
||||||
<div class="flex-group-center flex-shrink">
|
<div class="flex-group-center flex-shrink">
|
||||||
<label>Coordonnées : </label><span id="tmr-pos">0</span>
|
<label>Coordonnées : </label><span id="tmr-pos">0</span>
|
||||||
</div>
|
</div>
|
||||||
<div class="flex-group-center flex-shrink">
|
<div class="flex-group-center flex-shrink">
|
||||||
<img class="small-button-direction tmr-move" data-move="bottomleft" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottomleft.svg">
|
<img class="small-button-direction tmr-move" data-move="bottomleft" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottomleft.svg">
|
||||||
<img class="small-button-direction tmr-move" data-move="bottom" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottom.svg">
|
<img class="small-button-direction tmr-move" data-move="bottom" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottom.svg">
|
||||||
<img class="small-button-direction tmr-move" data-move="bottomright" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottomright.svg">
|
<img class="small-button-direction tmr-move" data-move="bottomright" src="systems/foundryvtt-reve-de-dragon/styles/img/ui/dir-bottomright.svg">
|
||||||
</div>
|
</div>
|
||||||
<div class="flex-group-center flex-shrink lire-signe-draconique">
|
<div class="flex-group-center flex-shrink lire-signe-draconique">
|
||||||
<a>Lire un signe draconique</a>
|
<a>Lire un signe draconique</a>
|
||||||
</div>
|
</div>
|
||||||
<div class="flex-group-center flex-shrink lancer-sort">
|
<div class="flex-group-center flex-shrink lancer-sort">
|
||||||
<a>Lancer un Sort</a>
|
<a>Lancer un Sort</a>
|
||||||
</div>
|
</div>
|
||||||
<hr>
|
<hr>
|
||||||
<div class="flex-group-center flex-shrink">
|
<div class="flex-group-center flex-shrink">
|
||||||
<label>Carac. Rêve : </label><label>{{caracReve}}</label>
|
<label>Carac. Rêve : </label><label>{{caracReve}}</label>
|
||||||
</div>
|
</div>
|
||||||
<div class="flex-group-center flex-shrink">
|
<div class="flex-group-center flex-shrink">
|
||||||
<label>Rêve actuel : </label><span id="tmr-pointsreve-value">0</span>
|
<label>Rêve actuel : </label><span id="tmr-pointsreve-value">0</span>
|
||||||
</div>
|
</div>
|
||||||
<div class="flex-group-center flex-shrink">
|
<div class="flex-group-center flex-shrink">
|
||||||
<label>Etat général : </label><span id="tmr-etatgeneral-value">0</span>
|
<label>Etat général : </label><span id="tmr-etatgeneral-value">0</span>
|
||||||
</div>
|
</div>
|
||||||
<div class="flex-group-center flex-shrink">
|
<div class="flex-group-center flex-shrink">
|
||||||
<label>Refoulement : </label><span id="tmr-refoulement-value">0</span>
|
<label>Refoulement : </label><span id="tmr-refoulement-value">0</span>
|
||||||
</div>
|
</div>
|
||||||
<div class="flex-group-center flex-actions-bar appliquerFatigue">
|
<div class="flex-group-center flex-actions-bar appliquerFatigue">
|
||||||
Fatigue
|
Fatigue
|
||||||
<span id="tmr-fatigue-table">{{{fatigue.html}}}</span>
|
<span id="tmr-fatigue-table">{{{fatigue.html}}}</span>
|
||||||
</div>
|
</div>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
<div class="flex-group-center flex-grow">
|
<div class="flex-group-center flex-grow"></div>
|
||||||
</div>
|
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</form>
|
</form>
|
||||||
|
|
|
@ -15,33 +15,36 @@
|
||||||
<label class="encaissement-total">{{encaissement.total}}</label>
|
<label class="encaissement-total">{{encaissement.total}}</label>
|
||||||
<div class="tooltiptext ttt-ajustements">
|
<div class="tooltiptext ttt-ajustements">
|
||||||
<div>Armure: {{encaissement.armure}}</div>
|
<div>Armure: {{encaissement.armure}}</div>
|
||||||
{{#if rollData.dmg.penetration}}
|
{{#if encaissement.dmg.penetration}}
|
||||||
<div>Pénétration: -{{rollData.dmg.penetration}}</div>
|
<div>Pénétration: -{{encaissement.dmg.penetration}}</div>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
<hr>
|
<hr>
|
||||||
{{#if encaissement.dmg.total}}
|
{{#if encaissement.dmg.total}}
|
||||||
<div>+dom encaissement: {{plusMoins rollData.dmg.total}}</div>
|
<div>+dom encaissement: {{plusMoins encaissement.dmg.total}}</div>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
{{#if rollData.dmg.dmgArme}}
|
{{#if encaissement.dmg.dmgArme}}
|
||||||
<div>+dom arme: {{plusMoins rollData.dmg.dmgArme}}</div>
|
<div>+dom arme: {{plusMoins encaissement.dmg.dmgArme}}</div>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
{{#if rollData.dmg.dmgActor}}
|
{{#if encaissement.dmg.dmgActor}}
|
||||||
<div>+dom attaquant: {{plusMoins rollData.dmg.dmgActor}}</div>
|
<div>+dom attaquant: {{plusMoins encaissement.dmg.dmgActor}}</div>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
{{#if rollData.dmg.dmgParticuliere}}
|
{{#if encaissement.dmg.dmgParticuliere}}
|
||||||
<div>+dom particulière: {{plusMoins rollData.dmg.dmgParticuliere}}</div>
|
<div>+dom particulière: {{plusMoins encaissement.dmg.dmgParticuliere}}</div>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
{{#if rollData.dmg.dmgTactique}}
|
{{#if encaissement.dmg.dmgTactique}}
|
||||||
<div>+dom tactique: {{plusMoins rollData.dmg.dmgTactique}}</div>
|
<div>+dom tactique: {{plusMoins encaissement.dmg.dmgTactique}}</div>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
{{#if rollData.dmg.dmgSurprise}}
|
{{#if encaissement.dmg.dmgSurprise}}
|
||||||
<div>+dom surprise: {{plusMoins rollData.dmg.dmgSurprise}}</div>
|
<div>+dom surprise: {{plusMoins encaissement.dmg.dmgSurprise}}</div>
|
||||||
|
{{/if}}
|
||||||
|
{{#if encaissement.dmg.bonusDegatsDiffLibre}}
|
||||||
|
<div>+dom attaque: {{plusMoins encaissement.dmg.bonusDegatsDiffLibre}}</div>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
</div>
|
</div>
|
||||||
</span>
|
</span>
|
||||||
</li>
|
</li>
|
||||||
<li class="flexrow flex-group-left">
|
<li class="flexrow flex-group-left">
|
||||||
<label>Blessure ({{rollData.dmg.mortalite}})</label>
|
<label>Blessure ({{encaissement.dmg.mortalite}})</label>
|
||||||
<label class="encaissement-blessure">{{encaissement.blessures}}</label>
|
<label class="encaissement-blessure">{{encaissement.blessures}}</label>
|
||||||
</li>
|
</li>
|
||||||
</ul>
|
</ul>
|
||||||
|
|
|
@ -8,7 +8,7 @@
|
||||||
<div class="tab items flexcol" data-group="primary" data-tab="informations">
|
<div class="tab items flexcol" data-group="primary" data-tab="informations">
|
||||||
<div class="form-group">
|
<div class="form-group">
|
||||||
<label for="system.competence">Compétence de mêlée</label>
|
<label for="system.competence">Compétence de mêlée</label>
|
||||||
<select name="system.competence" id="competence" data-dtype="String">
|
<select name="system.competence" data-dtype="String">
|
||||||
{{#select system.competence}}
|
{{#select system.competence}}
|
||||||
<option value="">- impossible -</option>
|
<option value="">- impossible -</option>
|
||||||
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-competence.html" categorie='melee'}}
|
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-competence.html" categorie='melee'}}
|
||||||
|
@ -26,7 +26,7 @@
|
||||||
</div>
|
</div>
|
||||||
<div class="form-group">
|
<div class="form-group">
|
||||||
<label for="system.tir">Compétence de tir</label>
|
<label for="system.tir">Compétence de tir</label>
|
||||||
<select name="system.tir" id="tir" data-dtype="String">
|
<select name="system.tir" data-dtype="String">
|
||||||
{{#select system.tir}}
|
{{#select system.tir}}
|
||||||
<option value="">- impossible -</option>
|
<option value="">- impossible -</option>
|
||||||
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-competence.html" categorie='tir'}}
|
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-competence.html" categorie='tir'}}
|
||||||
|
@ -52,7 +52,7 @@
|
||||||
</div>
|
</div>
|
||||||
<div class="form-group">
|
<div class="form-group">
|
||||||
<label for="system.categorie_parade">Catégorie parade </label>
|
<label for="system.categorie_parade">Catégorie parade </label>
|
||||||
<select name="system.categorie_parade" id="categorie_parade" data-dtype="String">
|
<select name="system.categorie_parade" data-dtype="String">
|
||||||
{{#select system.categorie_parade}}
|
{{#select system.categorie_parade}}
|
||||||
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html"}}
|
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html"}}
|
||||||
{{/select}}
|
{{/select}}
|
||||||
|
@ -104,7 +104,7 @@
|
||||||
</div>
|
</div>
|
||||||
<div class="form-group">
|
<div class="form-group">
|
||||||
<label for="system.initpremierround">Classe d'initiative au premier round (mêlée seulement) </label>
|
<label for="system.initpremierround">Classe d'initiative au premier round (mêlée seulement) </label>
|
||||||
<select name="system.initpremierround" id="initpremierround" data-dtype="String">
|
<select name="system.initpremierround" data-dtype="String">
|
||||||
{{#select system.initpremierround}}
|
{{#select system.initpremierround}}
|
||||||
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-initpremierround.html"}}
|
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-initpremierround.html"}}
|
||||||
{{/select}}
|
{{/select}}
|
||||||
|
|
|
@ -7,8 +7,8 @@
|
||||||
<input class="attribute-value" type="text" name="system.coord" value="{{system.coord}}" data-dtype="String"/>
|
<input class="attribute-value" type="text" name="system.coord" value="{{system.coord}}" data-dtype="String"/>
|
||||||
</div>
|
</div>
|
||||||
<div class="form-group">
|
<div class="form-group">
|
||||||
<label for="niveau">Mode spécifique</label>
|
<label for="system.specific">Mode spécifique</label>
|
||||||
<select name="system.specific" id="specific" data-dtype="String">
|
<select name="system.specific" data-dtype="String">
|
||||||
{{#select system.specific}}
|
{{#select system.specific}}
|
||||||
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-tmr-effet.html"}}
|
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-tmr-effet.html"}}
|
||||||
{{/select}}
|
{{/select}}
|
||||||
|
|
|
@ -3,11 +3,11 @@
|
||||||
{{!-- Sheet Body --}}
|
{{!-- Sheet Body --}}
|
||||||
<section class="sheet-body">
|
<section class="sheet-body">
|
||||||
<div class="form-group">
|
<div class="form-group">
|
||||||
<label class="alchimie-title" for="xp">Niveau</label>
|
<label class="item-label" for="system.niveau">Niveau</label>
|
||||||
<input class="attribute-value" type="text" name="system.niveau" value="{{system.niveau}}" data-dtype="Number"/>
|
<input class="attribute-value" type="text" name="system.niveau" value="{{system.niveau}}" data-dtype="Number"/>
|
||||||
</div>
|
</div>
|
||||||
<div class="form-group">
|
<div class="form-group">
|
||||||
<label>Référence / Auteur</label>
|
<label for="system.reference">Référence / Auteur</label>
|
||||||
<input class="attribute-value" type="text" name="system.reference" value="{{system.reference}}" data-dtype="String"/>
|
<input class="attribute-value" type="text" name="system.reference" value="{{system.reference}}" data-dtype="String"/>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
|
|
@ -38,8 +38,8 @@
|
||||||
{{/if}}
|
{{/if}}
|
||||||
{{#if isparade}}
|
{{#if isparade}}
|
||||||
<div class="form-group">
|
<div class="form-group">
|
||||||
<label>Catégorie parade</label>
|
<label for="system.categorie_parade">Catégorie parade</label>
|
||||||
<select name="system.categorie_parade" id="categorie_parade" data-dtype="String">
|
<select name="system.categorie_parade" data-dtype="String">
|
||||||
{{#select system.categorie_parade}}
|
{{#select system.categorie_parade}}
|
||||||
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html"}}
|
{{>"systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html"}}
|
||||||
{{/select}}
|
{{/select}}
|
||||||
|
|
|
@ -9,7 +9,7 @@
|
||||||
<section class="sheet-body">
|
<section class="sheet-body">
|
||||||
<div class="tab items flexcol" data-group="primary" data-tab="informations">
|
<div class="tab items flexcol" data-group="primary" data-tab="informations">
|
||||||
<div class="form-group">
|
<div class="form-group">
|
||||||
<label for="xp">Capacite (points d'Enc.)</label>
|
<label for="system.capacite">Capacite (points d'Enc.)</label>
|
||||||
<input class="attribute-value" type="text" name="system.capacite" value="{{system.capacite}}" data-dtype="Number"/>
|
<input class="attribute-value" type="text" name="system.capacite" value="{{system.capacite}}" data-dtype="Number"/>
|
||||||
</div>
|
</div>
|
||||||
{{>"systems/foundryvtt-reve-de-dragon/templates/item/partial-inventaire.html"}}
|
{{>"systems/foundryvtt-reve-de-dragon/templates/item/partial-inventaire.html"}}
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
{{!-- Sheet Body --}}
|
{{!-- Sheet Body --}}
|
||||||
<section class="sheet-body">
|
<section class="sheet-body">
|
||||||
<div class="form-group">
|
<div class="form-group">
|
||||||
<label class="alchimie-title" for="xp">Type</label>
|
<label class="item-label" for="system.type">Type</label>
|
||||||
<select name="system.type" data-dtype="String">
|
<select name="system.type" data-dtype="String">
|
||||||
{{#select system.type}}
|
{{#select system.type}}
|
||||||
<option value="recreative">Récréative</option>
|
<option value="recreative">Récréative</option>
|
||||||
|
@ -12,19 +12,19 @@
|
||||||
</select>
|
</select>
|
||||||
</div>
|
</div>
|
||||||
<div class="form-group">
|
<div class="form-group">
|
||||||
<label class="alchimie-title" for="xp">Agilité ?</label>
|
<label class="item-label" for="system.agilite">Agilité ?</label>
|
||||||
<input class="attribute-value" type="checkbox" name="system.agilite" {{#if system.agilite}}checked{{/if}}/>
|
<input class="attribute-value" type="checkbox" name="system.agilite" {{#if system.agilite}}checked{{/if}}/>
|
||||||
</div>
|
</div>
|
||||||
<div class="form-group">
|
<div class="form-group">
|
||||||
<label class="alchimie-title" for="xp">Apparence ?</label>
|
<label class="item-label" for="system.apparence">Apparence ?</label>
|
||||||
<input class="attribute-value" type="checkbox" name="system.apparence" {{#if system.apparence}}checked{{/if}}/>
|
<input class="attribute-value" type="checkbox" name="system.apparence" {{#if system.apparence}}checked{{/if}}/>
|
||||||
</div>
|
</div>
|
||||||
<div class="form-group">
|
<div class="form-group">
|
||||||
<label class="alchimie-title" for="xp">Niveau</label>
|
<label class="item-label" for="system.niveau">Niveau</label>
|
||||||
<input class="attribute-value" type="text" name="system.niveau" value="{{system.niveau}}" data-dtype="Number"/>
|
<input class="attribute-value" type="text" name="system.niveau" value="{{system.niveau}}" data-dtype="Number"/>
|
||||||
</div>
|
</div>
|
||||||
<div class="form-group">
|
<div class="form-group">
|
||||||
<label>Référence / Auteur</label>
|
<label for="system.reference">Référence / Auteur</label>
|
||||||
<input class="attribute-value" type="text" name="system.reference" value="{{system.reference}}" data-dtype="String"/>
|
<input class="attribute-value" type="text" name="system.reference" value="{{system.reference}}" data-dtype="String"/>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
{{!-- Sheet Body --}}
|
{{!-- Sheet Body --}}
|
||||||
<section class="sheet-body">
|
<section class="sheet-body">
|
||||||
<div class="form-group">
|
<div class="form-group">
|
||||||
<label for="xp">Points d'Empoignade </label>
|
<label for="system.pointsemp">Points d'Empoignade </label>
|
||||||
<input class="attribute-value" type="text" name="system.pointsemp" value="{{system.pointsemp}}" data-dtype="Number"/>
|
<input class="attribute-value" type="text" name="system.pointsemp" value="{{system.pointsemp}}" data-dtype="Number"/>
|
||||||
</div>
|
</div>
|
||||||
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-item-description.html"}}
|
{{>"systems/foundryvtt-reve-de-dragon/templates/partial-item-description.html"}}
|
||||||
|
|
|
@ -7,8 +7,8 @@
|
||||||
<section class="sheet-body">
|
<section class="sheet-body">
|
||||||
<div class="tab items flexcol" data-group="primary" data-tab="informations">
|
<div class="tab items flexcol" data-group="primary" data-tab="informations">
|
||||||
<div class="form-group">
|
<div class="form-group">
|
||||||
<label>Type</label>
|
<label for="system.type">Type</label>
|
||||||
<select name="system.type" id="type" data-dtype="String">
|
<select name="system.type" data-dtype="String">
|
||||||
{{#select system.type}}
|
{{#select system.type}}
|
||||||
{{{gemmeTypeList}}}
|
{{{gemmeTypeList}}}
|
||||||
{{/select}}
|
{{/select}}
|
||||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue