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20 Commits

Author SHA1 Message Date
d4fddf8600 Merge pull request 'Arbre de conteneurs et recherche améliorée' (#546) from VincentVk/foundryvtt-reve-de-dragon:v1.5 into v1.5
Reviewed-on: #546
2022-08-27 19:11:56 +02:00
Vincent Vandemeulebrouck
4b1862fa48 Arborescence de conteneurs
Les conteneurs sont maintenant précédés d'une icone:
* pour ouvrir:  '+'
* pour fermer: '-'
* si vide: carré vide
2022-08-26 22:23:09 +02:00
Vincent Vandemeulebrouck
82115ed8d7 Amélioration recherche
La recherche de compétence fonctionne sur timer
2022-08-26 22:23:08 +02:00
3359492f13 v0.5 fixes 2022-07-23 18:34:17 +02:00
676e6739a6 Merge pull request 'Fix import' (#545) from VincentVk/foundryvtt-reve-de-dragon:v1.5 into v1.5
Reviewed-on: #545
2022-07-23 18:33:32 +02:00
Vincent Vandemeulebrouck
872d3fff31 Fix import 2022-07-23 16:48:49 +02:00
9c71827baa Add Blurette 2022-07-22 22:45:41 +02:00
fc9ef06e7b Merge pull request 'Support des blurettes' (#544) from VincentVk/foundryvtt-reve-de-dragon:v1.5 into v1.5
Reviewed-on: #544
2022-07-22 22:44:49 +02:00
Vincent Vandemeulebrouck
9e63706de6 Support des blurettes
On peut définir Blurette comme type d'entité.
Pas de jet poour s'accorder aux blurettes.
2022-07-22 21:38:20 +02:00
3958b1bdc2 Add Vincent VK fixes 2022-07-22 10:46:39 +02:00
6d6843223b Merge pull request 'Petits fixes et petits conforts' (#543) from VincentVk/foundryvtt-reve-de-dragon:v1.5 into v1.5
Reviewed-on: #543
2022-07-22 10:45:44 +02:00
Vincent Vandemeulebrouck
46f5cb67f6 Créer un acteur depuis /nom 2022-07-22 01:34:15 +02:00
Vincent Vandemeulebrouck
d51243d74f Fix Bouton "prendre"
Le bouton devenait "Acheter" car le prix après la première prise était
récupéré sous forme de string (et le template fait une comparaison de
nombre)
2022-07-22 01:01:46 +02:00
Vincent Vandemeulebrouck
34cc671f12 Fix init Autre action 2022-07-22 00:36:16 +02:00
Vincent Vandemeulebrouck
16ce6a58dd Fix accorder entite de cauchemar
A priori vieille régression, pas vue depuis.

attaquant._id est devenu attaquant.id
2022-07-22 00:31:27 +02:00
89910e234d Add Vincent fixes 2022-07-17 11:05:28 +02:00
f30df47d22 Merge pull request 'v1.5' (#542) from VincentVk/foundryvtt-reve-de-dragon:v1.5 into v1.5
Reviewed-on: #542
2022-07-17 11:04:20 +02:00
Vincent Vandemeulebrouck
c3c42bdb21 Fix compétences créatures
Ne pas ajouter toutes les compétences à une nouvelle créature,
il faut presque toutes les enlever
2022-07-17 01:54:01 +02:00
Vincent Vandemeulebrouck
14eb655382 Fix Haubert d'Oniros - rituel 2022-07-17 01:53:02 +02:00
Vincent Vandemeulebrouck
52e4375972 Fix affichage description des entités 2022-07-16 23:38:03 +02:00
15 changed files with 203 additions and 120 deletions

View File

@@ -37,8 +37,7 @@ export class RdDActorSheet extends ActorSheet {
/* -------------------------------------------- */
async getData() {
const objectData = Misc.data(this.object);
//this.actor.checkMonnaiePresence(this.actor.data.items); // Always check
this.timerRecherche = undefined;
let formData = {
title: this.title,
@@ -78,8 +77,8 @@ export class RdDActorSheet extends ActorSheet {
};
formData.competences.forEach(item => {
item.visible = this.options.cherchercompetence
? RdDItemCompetence.nomContientTexte(item, this.options.cherchercompetence)
item.visible = this.options.recherche
? RdDItemCompetence.nomContientTexte(item, this.options.recherche.text)
: (!this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(item));
RdDItemCompetence.levelUp(item, formData.data.compteurs.experience.value);
});
@@ -424,12 +423,28 @@ export class RdDActorSheet extends ActorSheet {
this.options.editCaracComp = !this.options.editCaracComp;
this.render(true);
});
html.find('.cherchercompetence').change(async event => {
this.options.cherchercompetence = event.currentTarget.value;
this.render(true);
});
html.find('.recherche')
.each((index, field) => {
if (this.options.recherche) {
field.focus();
field.setSelectionRange(this.options.recherche.start, this.options.recherche.end);
}
})
.keyup(async event => {
this.options.recherche = this._optionRecherche(event.currentTarget)
if (this.timerRecherche) {
clearTimeout(this.timerRecherche);
}
this.timerRecherche = setTimeout(() => {
this.timerRecherche = undefined;
this.render(true);
}, 500);
})
.change(async event =>
this.options.recherche = this._optionRecherche(event.currentTarget)
);
html.find('.vue-detaillee').click(async event => {
console.log("CONTROLS", this.options.vueDetaillee)
this.options.vueDetaillee = !this.options.vueDetaillee;
this.render(true);
});
@@ -515,6 +530,17 @@ export class RdDActorSheet extends ActorSheet {
});
}
_optionRecherche(target) {
if (!target.value?.length){
return undefined;
}
return {
text: target.value,
start: target.selectionStart,
end: target.selectionEnd,
};
}
_getEventArmeCombat(event) {
const li = $(event.currentTarget)?.parents(".item");
let armeName = li.data("arme-name");

View File

@@ -33,7 +33,8 @@ import { RollDataAjustements } from "./rolldata-ajustements.js";
import { DialogItemAchat } from "./dialog-item-achat.js";
import { RdDItem } from "./item.js";
import { RdDPossession } from "./rdd-possession.js";
import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
import { ENTITE_BLURETTE, ENTITE_INCARNE, ENTITE_NONINCARNE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
/* -------------------------------------------- */
/**
@@ -98,7 +99,6 @@ export class RdDActor extends Actor {
* @param {Object} options (Unused) Additional options which customize the creation workflow.
*
*/
static async create(actorData, options) {
// Case of compendium global import
if (actorData instanceof Array) {
@@ -115,11 +115,14 @@ export class RdDActor extends Actor {
return actor;
}
const competences = await RdDUtility.loadCompendium(RdDItemCompetence.actorCompendium(actorData.type));
actorData.items = competences.map(i => i.toObject());
if (isPersonnage) {
const competences = await RdDUtility.loadCompendium(RdDItemCompetence.actorCompendium(actorData.type));
actorData.items = competences.map(i => i.toObject());
actorData.items = actorData.items.concat(Monnaie.monnaiesData());
}
else {
actorData.items = [];
}
return super.create(actorData, options);
}
@@ -132,13 +135,6 @@ export class RdDActor extends Actor {
this.encTotal = 0;
this.prixTotalEquipement = 0;
/*
// Auto-resize token
if (this.isToken) {
let tokenSize = actorData.data.carac.taille.value/10;
this.token.update({height: tokenSize, width: tokenSize } );
}*/
// Make separate methods for each Actor type (character, npc, etc.) to keep
// things organized.
if (actorData.type === 'personnage') this._prepareCharacterData(actorData);
@@ -244,7 +240,7 @@ export class RdDActor extends Actor {
}
/* -------------------------------------------- */
getForce() {
if (this.isEntiteCauchemar()) {
if (this.isEntite()) {
return Misc.toInt(Misc.templateData(this).carac.reve?.value);
}
return Misc.toInt(Misc.templateData(this).carac.force?.value);
@@ -617,7 +613,10 @@ export class RdDActor extends Actor {
content: "Remise à neuf de " + this.name
};
const actorData = Misc.data(this);
if (this.isEntiteCauchemar()) {
if (this.isEntite([ENTITE_NONINCARNE])) {
return;
}
if (this.isEntite([ENTITE_INCARNE, ENTITE_BLURETTE])) {
await this.santeIncDec("endurance", actorData.data.sante.endurance.max - actorData.data.sante.endurance.value);
}
else {
@@ -1627,7 +1626,7 @@ export class RdDActor extends Actor {
/* -------------------------------------------- */
async setSonne(sonne = true) {
if (this.isEntiteCauchemar()) {
if (this.isEntite()) {
return;
}
if (!game.combat && sonne) {
@@ -1639,7 +1638,7 @@ export class RdDActor extends Actor {
/* -------------------------------------------- */
getSConst() {
if (this.isEntiteCauchemar()) {
if (this.isEntite()) {
return 0;
}
return RdDCarac.calculSConst(Misc.templateData(this).carac.constitution.value);
@@ -1756,7 +1755,7 @@ export class RdDActor extends Actor {
result.newValue = Math.max(minValue, Math.min(compteur.value + inc, compteur.max));
//console.log("New value ", inc, minValue, result.newValue);
let fatigue = 0;
if (name == "endurance" && !this.isEntiteCauchemar()) {
if (name == "endurance" && !this.isEntite()) {
if (result.newValue == 0 && inc < 0 && !isCritique) { // perte endurance et endurance devient 0 (sauf critique) -> -1 vie
sante.vie.value--;
result.perteVie = true;
@@ -1793,7 +1792,7 @@ export class RdDActor extends Actor {
}
isDead() {
return !this.isEntiteCauchemar() && Misc.templateData(this).sante.vie.value < -this.getSConst()
return !this.isEntite() && Misc.templateData(this).sante.vie.value < -this.getSConst()
}
/* -------------------------------------------- */
@@ -3352,7 +3351,7 @@ export class RdDActor extends Actor {
let encaissement = await this.jetEncaissement(rollData);
this.ajouterBlessure(encaissement); // Will upate the result table
const perteVie = this.isEntiteCauchemar()
const perteVie = this.isEntite()
? { newValue: 0 }
: await this.santeIncDec("vie", - encaissement.vie);
const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance, encaissement.critiques > 0);
@@ -3367,7 +3366,7 @@ export class RdDActor extends Actor {
sonne: perteEndurance.sonne,
jetEndurance: perteEndurance.jetEndurance,
endurance: santeOrig.endurance.value - perteEndurance.newValue,
vie: this.isEntiteCauchemar() ? 0 : (santeOrig.vie.value - perteVie.newValue),
vie: this.isEntite() ? 0 : (santeOrig.vie.value - perteVie.newValue),
show: defenderRoll?.show ?? {}
});
@@ -3557,8 +3556,8 @@ export class RdDActor extends Actor {
/* -------------------------------------------- */
async accorder(entite, when = 'avant-encaissement') {
if (when != game.settings.get(SYSTEM_RDD, "accorder-entite-cauchemar")
|| !entite.isEntiteCauchemar()
|| entite.isEntiteCauchemarAccordee(this)) {
|| !entite.isEntite([ENTITE_INCARNE])
|| entite.isEntiteAccordee(this)) {
return true;
}
const tplData = Misc.templateData(this);
@@ -3582,29 +3581,30 @@ export class RdDActor extends Actor {
}
/* -------------------------------------------- */
isEntiteCauchemar() {
return this.data.type == 'entite';
isEntite(typeentite = [] ) {
return this.data.type == 'entite' && (typeentite.length == 0 || typeentite.includes(this.data.data.typeentite));
}
/* -------------------------------------------- */
isEntiteCauchemarAccordee(attaquant) {
if (!this.isEntiteCauchemar()) { return true; }
isEntiteAccordee(attaquant) {
if (!this.isEntite([ENTITE_INCARNE]))
{ return true; }
let resonnance = Misc.templateData(this).sante.resonnance;
return (resonnance.actors.find(it => it == attaquant._id));
return (resonnance.actors.find(it => it == attaquant.id));
}
/* -------------------------------------------- */
async setEntiteReveAccordee(attaquant) {
if (!this.isEntiteCauchemar()) {
if (!this.isEntite([ENTITE_INCARNE])) {
ui.notifications.error("Impossible de s'accorder à " + this.name + ": ce n'est pas une entite de cauchemer/rêve");
return;
}
let resonnance = duplicate(Misc.templateData(this).sante.resonnance);
if (resonnance.actors.find(it => it == attaquant._id)) {
if (resonnance.actors.find(it => it == attaquant.id)) {
// déjà accordé
return;
}
resonnance.actors.push(attaquant._id);
resonnance.actors.push(attaquant.id);
await this.update({ "data.sante.resonnance": resonnance });
return;
}
@@ -4158,7 +4158,7 @@ export class RdDActor extends Actor {
/* -------------------------------------------- */
async setStatusEffect(label, status, updates = {}) {
if (this.isEntiteCauchemar() || this.data.type == 'vehicule') {
if (this.isEntite() || this.data.type == 'vehicule') {
return;
}
console.log("setStatusEffect", label, status, updates)

View File

@@ -3,3 +3,7 @@ export const SYSTEM_SOCKET_ID = 'system.foundryvtt-reve-de-dragon';
export const HIDE_DICE = 'hide';
export const SHOW_DICE = 'show';
export const ENTITE_INCARNE = 'incarne';
export const ENTITE_NONINCARNE = 'nonincarne';
export const ENTITE_BLURETTE = 'blurette';

View File

@@ -55,7 +55,7 @@ export class DialogItemAchat extends Dialog {
static prepareVenteData(buttonAcheter, vendeurId, vendeur, acheteur) {
const jsondata = buttonAcheter.attributes['data-jsondata']?.value;
const prixLot = buttonAcheter.attributes['data-prixLot']?.value ?? 0;
const prixLot = parseInt(buttonAcheter.attributes['data-prixLot']?.value ?? 0);
let venteData = {
item: JSON.parse(jsondata),
vendeurId: vendeurId,

View File

@@ -1,5 +1,5 @@
import { ChatUtility } from "./chat-utility.js";
import { HIDE_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
import { ENTITE_INCARNE, ENTITE_NONINCARNE, HIDE_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
import { Grammar } from "./grammar.js";
import { RdDItemArme } from "./item-arme.js";
import { RdDItemCompetence } from "./item-competence.js";
@@ -320,7 +320,7 @@ export class RdDCombatManager extends Combat {
initOffset = 10;
caracForInit = combatant.actor.getReveActuel();
initInfo = "Possession"
} else if (action.name == 'autre') {
} else if (action.action == 'autre') {
initOffset = 2;
initInfo = "Autre Action"
} else if (action.action == 'haut-reve') {
@@ -457,7 +457,7 @@ export class RdDCombat {
else {
const defender = target?.actor;
const defenderTokenId = target?.data._id;
if ( defender.type == 'entite' && defender.data.data.definition.typeentite == 'nonincarne') {
if ( defender.type == 'entite' && defender.data.data.definition.typeentite == ENTITE_NONINCARNE) {
ui.notifications.warn("Vous ne pouvez pas cibler une entité non incarnée !!!!");
} else {
return this.create(attacker, defender, defenderTokenId, target)
@@ -799,7 +799,7 @@ export class RdDCombat {
async _onAttaqueNormale(attackerRoll) {
console.log("RdDCombat.onAttaqueNormale >>>", attackerRoll);
attackerRoll.dmg = RdDBonus.dmg(attackerRoll, this.attacker.getBonusDegat(), this.defender.isEntiteCauchemar());
attackerRoll.dmg = RdDBonus.dmg(attackerRoll, this.attacker.getBonusDegat(), this.defender.isEntite());
let defenderRoll = { attackerRoll: attackerRoll, passeArme: attackerRoll.passeArme, show: {} }
attackerRoll.show = {
cible: this.target ? this.defender.data.name : 'la cible',
@@ -1249,8 +1249,8 @@ export class RdDCombat {
async accorderEntite(when = 'avant-encaissement') {
if (when != game.settings.get(SYSTEM_RDD, "accorder-entite-cauchemar")
|| this.defender == undefined
|| !this.defender.isEntiteCauchemar()
|| this.defender.isEntiteCauchemarAccordee(this.attacker)) {
|| !this.defender.isEntite([ENTITE_INCARNE])
|| this.defender.isEntiteAccordee(this.attacker)) {
return true;
}

View File

@@ -1,19 +1,29 @@
import { RdDActor } from "./actor.js";
import { Misc } from "./misc.js";
import { RdDDice } from "./rdd-dice.js";
const words = [ 'pore', 'pre', 'flor', 'lane', 'turlu', 'pin', 'a', 'alph', 'i', 'onse', 'iane', 'ane', 'zach', 'arri', 'ba', 'bo', 'bi',
'alta', 'par', 'pir', 'zor', 'zir', 'de', 'pol', 'tran', 'no', 'la', 'al' , 'pul', 'one', 'ner', 'nur', 'mac', 'mery',
'cat', 'do', 'di', 'der', 'er', 'el', 'far', 'fer', 'go', 'guer', 'hot', 'jor', 'jar', 'ji', 'kri', 'ket', 'lor', 'hur',
'lar', 'lir', 'lu', 'pot', 'pro', 'pra', 'pit', 'qua', 'qui', 're', 'ral', 'sal', 'sen', 'ted', 'to', 'ta', 'lars', 'ver',
'vin', 'ov', 'wal', 'ry', 'ly', '' ];
const words = ['pore', 'pre', 'flor', 'lane', 'turlu', 'pin', 'a', 'alph', 'i', 'onse', 'iane', 'ane', 'zach', 'arri', 'ba', 'bo', 'bi',
'alta', 'par', 'pir', 'zor', 'zir', 'de', 'pol', 'tran', 'no', 'la', 'al', 'pul', 'one', 'ner', 'nur', 'mac', 'mery',
'cat', 'do', 'di', 'der', 'er', 'el', 'far', 'fer', 'go', 'guer', 'hot', 'jor', 'jar', 'ji', 'kri', 'ket', 'lor', 'hur',
'lar', 'lir', 'lu', 'pot', 'pro', 'pra', 'pit', 'qua', 'qui', 're', 'ral', 'sal', 'sen', 'ted', 'to', 'ta', 'lars', 'ver',
'vin', 'ov', 'wal', 'ry', 'ly', ''];
/* -------------------------------------------- */
export class RdDNameGen {
static async getName( msg, params ) {
let name = Misc.upperFirst( await RdDDice.rollOneOf(words) + await RdDDice.rollOneOf(words) )
//console.log(name);
ChatMessage.create( { content: `Nom : ${name}`, whisper: ChatMessage.getWhisperRecipients("GM") } );
static async getName(msg, params) {
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-command-nom.html`, {
nom: Misc.upperFirst(await RdDDice.rollOneOf(words) + await RdDDice.rollOneOf(words))
});
ChatMessage.create({ content: html, whisper: ChatMessage.getWhisperRecipients("GM") });
}
static async onCreerActeur(event) {
const button = event.currentTarget;
await RdDActor.create({
name: button.attributes['data-nom'].value,
type: button.attributes['data-type'].value
},
{renderSheet: true});
}
}

View File

@@ -1,3 +1,5 @@
import { ENTITE_BLURETTE, ENTITE_INCARNE, ENTITE_NONINCARNE } from "./constants.js";
/**
* Extend the base Dialog entity by defining a custom window to perform roll.
* @extends {Dialog}
@@ -7,15 +9,19 @@ export class RdDEncaisser extends Dialog {
/* -------------------------------------------- */
constructor(html, actor) {
// Common conf
const buttonsCreatures = {
"mortel": { label: "Mortel", callback: html => this.performEncaisser("mortel") },
"non-mortel": { label: "Non-mortel", callback: html => this.performEncaisser("non-mortel") },
"sonne": { label: "Sonné", callback: html => this.actor.setSonne() },
};
const buttonsEntitesCauchemar = {
"cauchemar": { label: "cauchemar", callback: html => this.performEncaisser("cauchemar") }
};
const buttons = actor.isEntiteCauchemar() ? buttonsEntitesCauchemar : buttonsCreatures;
let buttons = {};
if (!actor.isEntite()){
buttons = {
"mortel": { label: "Mortel", callback: html => this.performEncaisser("mortel") },
"non-mortel": { label: "Non-mortel", callback: html => this.performEncaisser("non-mortel") },
"sonne": { label: "Sonné", callback: html => this.actor.setSonne() },
};
}
else if (actor.isEntite([ENTITE_BLURETTE, ENTITE_INCARNE])){
buttons = {
"cauchemar": { label: "cauchemar", callback: html => this.performEncaisser("cauchemar") }
}
}
let dialogConf = {
title: "Jet d'Encaissement",
@@ -24,7 +30,6 @@ export class RdDEncaisser extends Dialog {
default: "mortel"
}
let dialogOptions = {
classes: ["rdddialog"],
width: 320,

View File

@@ -11,6 +11,7 @@ import { RdDDice } from "./rdd-dice.js";
import { RdDItem } from "./item.js";
import { Monnaie } from "./item-monnaie.js";
import { RdDPossession } from "./rdd-possession.js";
import { RdDNameGen } from "./rdd-namegen.js";
/* -------------------------------------------- */
// This table starts at 0 -> niveau -10
@@ -464,34 +465,32 @@ export class RdDUtility {
/** Construit la structure récursive des conteneurs, avec imbrication potentielle
*
*/
static buildConteneur(objet, niveau) {
if (!niveau) niveau = 1;
objet.niveau = niveau;
//console.log("OBJ:", objet);
let str = Handlebars.partials['systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-conteneur.html']({ item: objet });
if (objet.type == 'conteneur') {
const afficherContenu = this.getAfficheContenu(objet._id);
str = str + RdDUtility.buildContenu(objet, niveau, afficherContenu);
}
return str;
static buildConteneur(objet, profondeur) {
if (!profondeur) profondeur = 1;
objet.niveau = profondeur;
const isConteneur = objet.type == 'conteneur';
const isOuvert = isConteneur && this.getAfficheContenu(objet._id);
const isVide = isConteneur && Misc.templateData(objet).contenu.length == 0;
const conteneur = Handlebars.partials['systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-conteneur.html']({
item: objet,
vide: isVide,
ouvert: isOuvert
});
const contenu = isConteneur ? RdDUtility.buildContenu(objet, profondeur, isOuvert) : '';
return conteneur + contenu;
}
/* -------------------------------------------- */
static buildContenu(objet, niveau, afficherContenu) {
if (!niveau) niveau = 1;
objet.niveau = niveau;
let strContenu = "";
static buildContenu(objet, profondeur, afficherContenu) {
if (!profondeur) profondeur = 1;
objet.niveau = profondeur;
const display = afficherContenu ? 'item-display-show' : 'item-display-hide';
//console.log("ITEM DISPLAYED", objet );
if (afficherContenu) {
strContenu = "<ul class='item-list alterne-list item-display-show list-item-margin" + niveau + "'>";
} else {
strContenu = "<ul class='item-list alterne-list item-display-hide list-item-margin" + niveau + "'>";
}
let strContenu = `<ul class='item-list alterne-list ${display} list-item-margin${profondeur}'>`;
for (let subItem of objet.subItems) {
strContenu = strContenu + this.buildConteneur(subItem, niveau + 1);
strContenu += this.buildConteneur(subItem, profondeur + 1);
}
strContenu = strContenu + "</ul>";
return strContenu;
return strContenu + "</ul>";
}
/* -------------------------------------------- */
@@ -704,6 +703,7 @@ export class RdDUtility {
// gestion bouton tchat Acheter
html.on("click", '.button-acheter', event => DialogItemAchat.onButtonAcheter(event));
html.on("click", '.button-creer-acteur', event => RdDNameGen.onCreerActeur(event));
// Gestion du bouton payer
html.on("click", '.payer-button', event => {

File diff suppressed because one or more lines are too long

View File

@@ -806,16 +806,22 @@ ul, li {
}
.list-item-margin1 {
margin-left: 1rem;
margin-left: 0.5rem;
}
.list-item-margin2 {
margin-left: 2rem;
margin-left: 1rem;
}
.list-item-margin3 {
margin-left: 3rem;
margin-left: 1.5rem;
}
.list-item-margin4 {
margin-left: 4rem;
margin-left: 2rem;
}
.list-item-margin5 {
margin-left: 2.5rem;
}
.list-item-margin6 {
margin-left: 3rem;
}
.sheet-competence-img {

View File

@@ -29,7 +29,7 @@
"url": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/",
"license": "LICENSE.txt",
"flags": {},
"version": "1.5.81",
"version": "1.5.85",
"minimumCoreVersion": "0.8.0",
"compatibleCoreVersion": "9",
"scripts": [],
@@ -500,7 +500,7 @@
"dependencies": [],
"socket": true,
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v1.5/system.json",
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-1.5.81.zip",
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-1.5.85.zip",
"protected": false,
"gridDistance": 1,
"gridUnits": "m",

View File

@@ -28,7 +28,7 @@
{{!-- Carac Tab --}}
<div class="tab items" data-group="primary" data-tab="carac">
<div class="grid grid-2col">
<div class="flex-group-left flexcol">
<ol class="carac-list alterne-list">
@@ -65,6 +65,7 @@
{{#select data.definition.typeentite}}
<option value="incarne">Incarnée</option>
<option value="nonincarne">Non Incarnée</option>
<option value="blurette">Blurete</option>
{{/select}}
</select>
</li>
@@ -89,9 +90,7 @@
{{!-- Compétences Tab --}}
<div class="tab competences" data-group="primary" data-tab="competences">
<div class="flexcol">
<div class="flex-group-left flexcol competence-column">
<ol class="item-list alterne-list">
{{#each competences as |comp key|}}
@@ -111,25 +110,24 @@
</li>
{{/each}}
</ol>
<div class="flex-group-left flexcol competence-column">
<ol class="item-list alterne-list">
{{#each possessions as |possession key|}}
<li class="item flexrow list-item" data-item-id="{{possession._id}}">
<img class="sheet-competence-img" src="{{possession.img}}" />
<span class="competence-label">{{possession.name}}</span>
<div class="item-controls">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ol>
</div>
<div class="flex-group-left flexcol competence-column">
<ol class="item-list alterne-list">
{{#each possessions as |possession key|}}
<li class="item flexrow list-item" data-item-id="{{possession._id}}">
<img class="sheet-competence-img" src="{{possession.img}}" />
<span class="competence-label">{{possession.name}}</span>
<div class="item-controls">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ol>
</div>
</div>
</div>
{{!-- Biography Tab --}}
<div class="tab description" data-group="primary" data-tab="description">
<div class="form-group editor">
@@ -137,8 +135,6 @@
</div>
{{>"systems/foundryvtt-reve-de-dragon/templates/actor-sheet-editor-notes-mj.html"}}
</div>
</div>
</section>
</form>

View File

@@ -1,9 +1,28 @@
<li class="item flexrow list-item" data-item-id="{{item._id}}" draggable="true">
<img class="sheet-competence-img" src="{{item.img}}" title="{{item.name}}"/>
{{#if (eq item.type 'conteneur')}}
<span class="item-name conteneur-name flex-grow"><a data-item-id="{{item._id}}">+{{item.name}}</a></span>
<span class="sheet-competence-img conteneur-name">
{{#if vide}}
<i class="far fa-square"></i>
{{else}}
<a data-item-id="{{item._id}}">
{{#if ouvert}}
<i class="far fa-minus-square"></i>
<!-- <i class="far fa-caret-square-down"></i> -->
{{else}}
<i class="far fa-plus-square"></i>
<!-- <i class="fas fa-caret-square-right"></i> -->
{{/if}}
</a>
{{/if}}
</span>
<span class="item-name conteneur-name flex-grow">
<a data-item-id="{{item._id}}">
<img class="sheet-competence-img" src="{{item.img}}" title="{{item.name}}"/>
{{item.name}}
</a>
</span>
{{else}}
<img class="sheet-competence-img" src="{{item.img}}" title="{{item.name}}"/>
<span class="item-name flex-grow">{{item.name}}</span>
{{/if}}
<span class="item-quantite">{{item.data.quantite}}
@@ -30,3 +49,4 @@
{{/if}}
</div>
</li>

View File

@@ -217,7 +217,7 @@
{{#if options.editCaracComp}}Verrouiller{{else}}Déverrouiller{{/if}}</a></span>
<span class="flexrow">
<i class="fas fa-search"></i>
<input class="cherchercompetence" type="text" value="{{options.cherchercompetence}}" name="cherchercompetence"
<input class="recherche" type="text" value="{{options.recherche.text}}" name="recherche"
size="8" data-dtype="String" placeholder="chercher"/>
<span></span>
</span>
@@ -690,7 +690,7 @@
{{#each objets as |item id|}}
{{#unless item.estContenu}}
{{#if (ne item.type 'conteneur')}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-conteneur.html" item=item }}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-conteneur.html" item=item vide=true ouvert=true }}
{{/if}}
{{/unless}}
{{/each}}

View File

@@ -0,0 +1,16 @@
<h4>Proposition de nom: {{nom}}</h4>
<span class="chat-card-button-area">
<a class="button-creer-acteur chat-card-button"
data-nom='{{nom}}'
data-type='personnage'
>
Créer un Personnage</a>
</span>
<span class="chat-card-button-area">
<a class="button-creer-acteur chat-card-button"
data-nom='{{nom}}'
data-type='creature'>
Créer une créature</a>
</span>