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37 Commits

Author SHA1 Message Date
773b3756a6 Fix odorat-gout 2022-10-28 08:46:46 +02:00
d57cdc2af4 Merge pull request 'Fix: rollCarac pour odorat-goût' (#569) from VincentVk/foundryvtt-reve-de-dragon:v1.5 into v1.5
Reviewed-on: #569
2022-10-28 08:45:31 +02:00
Vincent Vandemeulebrouck
f2d1879135 Fix: rollCarac pour odorat-goût
Recherche d'abord par clé (name)
2022-10-27 22:37:55 +02:00
ea7132468d Merge conteneur 2022-09-25 21:23:50 +02:00
2391fbc4bc Merge pull request 'Drop sur un objet met dans le conteneur parent' (#558) from VincentVk/foundryvtt-reve-de-dragon:v1.5 into v1.5
Reviewed-on: #558
2022-09-25 21:22:46 +02:00
Vincent Vandemeulebrouck
0d2bb2d9a3 Drop sur un objet met dans le conteneur parent
Augmenter la zone pour lacher un objet:
* si c'est un objet similaire, on regroupe
* si c'est un conteneur: on met dans le conteneur
* si c'est un objet dans un conteneur, on met dans le conteneur
* si c'est un objet porté, on met dans les objets portés
2022-09-25 17:47:58 +02:00
7198eb621d Fix entite 2022-09-11 16:11:13 +02:00
6271c75508 Merge VK mods 2022-08-28 08:41:53 +02:00
cd7cc8eeef Merge pull request 'Amélioration de la feuille de personnages' (#547) from VincentVk/foundryvtt-reve-de-dragon:v1.5 into v1.5
Reviewed-on: #547
2022-08-28 08:40:51 +02:00
Vincent Vandemeulebrouck
bb3bc0ea77 Suppression logs hbs 2022-08-27 23:17:05 +02:00
Vincent Vandemeulebrouck
f348f3dc3f Condenser les listes (sauf caractéristiques 2022-08-27 23:14:27 +02:00
Vincent Vandemeulebrouck
dbf9f5e908 Améliorations des boutons fontawesome&css 2022-08-27 23:14:27 +02:00
Vincent Vandemeulebrouck
e4da124579 Filtrer les catégories sans compétences 2022-08-27 23:14:27 +02:00
Vincent Vandemeulebrouck
6e361a5531 Ne pas raffraîchir si le text ne change pas 2022-08-27 23:14:27 +02:00
Vincent Vandemeulebrouck
049b23c666 Boutons +/- de fontawsome 2022-08-27 23:14:27 +02:00
Vincent Vandemeulebrouck
3ff59d1f07 Amélioration rendu équipement 2022-08-27 23:14:27 +02:00
8c0fbf15b6 Merge VK features 2022-08-27 19:12:44 +02:00
d4fddf8600 Merge pull request 'Arbre de conteneurs et recherche améliorée' (#546) from VincentVk/foundryvtt-reve-de-dragon:v1.5 into v1.5
Reviewed-on: #546
2022-08-27 19:11:56 +02:00
Vincent Vandemeulebrouck
4b1862fa48 Arborescence de conteneurs
Les conteneurs sont maintenant précédés d'une icone:
* pour ouvrir:  '+'
* pour fermer: '-'
* si vide: carré vide
2022-08-26 22:23:09 +02:00
Vincent Vandemeulebrouck
82115ed8d7 Amélioration recherche
La recherche de compétence fonctionne sur timer
2022-08-26 22:23:08 +02:00
3359492f13 v0.5 fixes 2022-07-23 18:34:17 +02:00
676e6739a6 Merge pull request 'Fix import' (#545) from VincentVk/foundryvtt-reve-de-dragon:v1.5 into v1.5
Reviewed-on: #545
2022-07-23 18:33:32 +02:00
Vincent Vandemeulebrouck
872d3fff31 Fix import 2022-07-23 16:48:49 +02:00
9c71827baa Add Blurette 2022-07-22 22:45:41 +02:00
fc9ef06e7b Merge pull request 'Support des blurettes' (#544) from VincentVk/foundryvtt-reve-de-dragon:v1.5 into v1.5
Reviewed-on: #544
2022-07-22 22:44:49 +02:00
Vincent Vandemeulebrouck
9e63706de6 Support des blurettes
On peut définir Blurette comme type d'entité.
Pas de jet poour s'accorder aux blurettes.
2022-07-22 21:38:20 +02:00
3958b1bdc2 Add Vincent VK fixes 2022-07-22 10:46:39 +02:00
6d6843223b Merge pull request 'Petits fixes et petits conforts' (#543) from VincentVk/foundryvtt-reve-de-dragon:v1.5 into v1.5
Reviewed-on: #543
2022-07-22 10:45:44 +02:00
Vincent Vandemeulebrouck
46f5cb67f6 Créer un acteur depuis /nom 2022-07-22 01:34:15 +02:00
Vincent Vandemeulebrouck
d51243d74f Fix Bouton "prendre"
Le bouton devenait "Acheter" car le prix après la première prise était
récupéré sous forme de string (et le template fait une comparaison de
nombre)
2022-07-22 01:01:46 +02:00
Vincent Vandemeulebrouck
34cc671f12 Fix init Autre action 2022-07-22 00:36:16 +02:00
Vincent Vandemeulebrouck
16ce6a58dd Fix accorder entite de cauchemar
A priori vieille régression, pas vue depuis.

attaquant._id est devenu attaquant.id
2022-07-22 00:31:27 +02:00
89910e234d Add Vincent fixes 2022-07-17 11:05:28 +02:00
f30df47d22 Merge pull request 'v1.5' (#542) from VincentVk/foundryvtt-reve-de-dragon:v1.5 into v1.5
Reviewed-on: #542
2022-07-17 11:04:20 +02:00
Vincent Vandemeulebrouck
c3c42bdb21 Fix compétences créatures
Ne pas ajouter toutes les compétences à une nouvelle créature,
il faut presque toutes les enlever
2022-07-17 01:54:01 +02:00
Vincent Vandemeulebrouck
14eb655382 Fix Haubert d'Oniros - rituel 2022-07-17 01:53:02 +02:00
Vincent Vandemeulebrouck
52e4375972 Fix affichage description des entités 2022-07-16 23:38:03 +02:00
30 changed files with 634 additions and 565 deletions

View File

@ -37,8 +37,7 @@ export class RdDActorSheet extends ActorSheet {
/* -------------------------------------------- */ /* -------------------------------------------- */
async getData() { async getData() {
const objectData = Misc.data(this.object); const objectData = Misc.data(this.object);
this.timerRecherche = undefined;
//this.actor.checkMonnaiePresence(this.actor.data.items); // Always check
let formData = { let formData = {
title: this.title, title: this.title,
@ -78,8 +77,8 @@ export class RdDActorSheet extends ActorSheet {
}; };
formData.competences.forEach(item => { formData.competences.forEach(item => {
item.visible = this.options.cherchercompetence item.visible = this.options.recherche
? RdDItemCompetence.nomContientTexte(item, this.options.cherchercompetence) ? RdDItemCompetence.nomContientTexte(item, this.options.recherche.text)
: (!this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(item)); : (!this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(item));
RdDItemCompetence.levelUp(item, formData.data.compteurs.experience.value); RdDItemCompetence.levelUp(item, formData.data.compteurs.experience.value);
}); });
@ -424,12 +423,31 @@ export class RdDActorSheet extends ActorSheet {
this.options.editCaracComp = !this.options.editCaracComp; this.options.editCaracComp = !this.options.editCaracComp;
this.render(true); this.render(true);
}); });
html.find('.cherchercompetence').change(async event => {
this.options.cherchercompetence = event.currentTarget.value; html.find('.recherche')
this.render(true); .each((index, field) => {
}); if (this.options.recherche) {
field.focus();
field.setSelectionRange(this.options.recherche.start, this.options.recherche.end);
}
})
.keyup(async event => {
const nouvelleRecherche = this._optionRecherche(event.currentTarget);
if (this.options.recherche?.text != nouvelleRecherche?.text){
this.options.recherche = nouvelleRecherche;
if (this.timerRecherche) {
clearTimeout(this.timerRecherche);
}
this.timerRecherche = setTimeout(() => {
this.timerRecherche = undefined;
this.render(true);
}, 500);
}
})
.change(async event =>
this.options.recherche = this._optionRecherche(event.currentTarget)
);
html.find('.vue-detaillee').click(async event => { html.find('.vue-detaillee').click(async event => {
console.log("CONTROLS", this.options.vueDetaillee)
this.options.vueDetaillee = !this.options.vueDetaillee; this.options.vueDetaillee = !this.options.vueDetaillee;
this.render(true); this.render(true);
}); });
@ -515,6 +533,17 @@ export class RdDActorSheet extends ActorSheet {
}); });
} }
_optionRecherche(target) {
if (!target.value?.length){
return undefined;
}
return {
text: target.value,
start: target.selectionStart,
end: target.selectionEnd,
};
}
_getEventArmeCombat(event) { _getEventArmeCombat(event) {
const li = $(event.currentTarget)?.parents(".item"); const li = $(event.currentTarget)?.parents(".item");
let armeName = li.data("arme-name"); let armeName = li.data("arme-name");

View File

@ -33,7 +33,8 @@ import { RollDataAjustements } from "./rolldata-ajustements.js";
import { DialogItemAchat } from "./dialog-item-achat.js"; import { DialogItemAchat } from "./dialog-item-achat.js";
import { RdDItem } from "./item.js"; import { RdDItem } from "./item.js";
import { RdDPossession } from "./rdd-possession.js"; import { RdDPossession } from "./rdd-possession.js";
import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js"; import { ENTITE_BLURETTE, ENTITE_INCARNE, ENTITE_NONINCARNE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
/* -------------------------------------------- */ /* -------------------------------------------- */
/** /**
@ -98,7 +99,6 @@ export class RdDActor extends Actor {
* @param {Object} options (Unused) Additional options which customize the creation workflow. * @param {Object} options (Unused) Additional options which customize the creation workflow.
* *
*/ */
static async create(actorData, options) { static async create(actorData, options) {
// Case of compendium global import // Case of compendium global import
if (actorData instanceof Array) { if (actorData instanceof Array) {
@ -115,11 +115,14 @@ export class RdDActor extends Actor {
return actor; return actor;
} }
const competences = await RdDUtility.loadCompendium(RdDItemCompetence.actorCompendium(actorData.type));
actorData.items = competences.map(i => i.toObject());
if (isPersonnage) { if (isPersonnage) {
const competences = await RdDUtility.loadCompendium(RdDItemCompetence.actorCompendium(actorData.type));
actorData.items = competences.map(i => i.toObject());
actorData.items = actorData.items.concat(Monnaie.monnaiesData()); actorData.items = actorData.items.concat(Monnaie.monnaiesData());
} }
else {
actorData.items = [];
}
return super.create(actorData, options); return super.create(actorData, options);
} }
@ -132,13 +135,6 @@ export class RdDActor extends Actor {
this.encTotal = 0; this.encTotal = 0;
this.prixTotalEquipement = 0; this.prixTotalEquipement = 0;
/*
// Auto-resize token
if (this.isToken) {
let tokenSize = actorData.data.carac.taille.value/10;
this.token.update({height: tokenSize, width: tokenSize } );
}*/
// Make separate methods for each Actor type (character, npc, etc.) to keep // Make separate methods for each Actor type (character, npc, etc.) to keep
// things organized. // things organized.
if (actorData.type === 'personnage') this._prepareCharacterData(actorData); if (actorData.type === 'personnage') this._prepareCharacterData(actorData);
@ -244,7 +240,7 @@ export class RdDActor extends Actor {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
getForce() { getForce() {
if (this.isEntiteCauchemar()) { if (this.isEntite()) {
return Misc.toInt(Misc.templateData(this).carac.reve?.value); return Misc.toInt(Misc.templateData(this).carac.reve?.value);
} }
return Misc.toInt(Misc.templateData(this).carac.force?.value); return Misc.toInt(Misc.templateData(this).carac.force?.value);
@ -617,7 +613,10 @@ export class RdDActor extends Actor {
content: "Remise à neuf de " + this.name content: "Remise à neuf de " + this.name
}; };
const actorData = Misc.data(this); const actorData = Misc.data(this);
if (this.isEntiteCauchemar()) { if (this.isEntite([ENTITE_NONINCARNE])) {
return;
}
if (this.isEntite([ENTITE_INCARNE, ENTITE_BLURETTE])) {
await this.santeIncDec("endurance", actorData.data.sante.endurance.max - actorData.data.sante.endurance.value); await this.santeIncDec("endurance", actorData.data.sante.endurance.max - actorData.data.sante.endurance.value);
} }
else { else {
@ -1218,21 +1217,39 @@ export class RdDActor extends Actor {
if (srcId != destId && itemId != destId) { // déplacement de l'objet if (srcId != destId && itemId != destId) { // déplacement de l'objet
const dest = this.getObjet(destId); const dest = this.getObjet(destId);
const src = this.getObjet(srcId); const src = this.getObjet(srcId);
// changer de conteneur if (dest?.isEquipementSimilaire(item)) {
if (this.conteneurPeutContenir(dest, item)) {
await this.enleverDeConteneur(item, src, params.onEnleverConteneur);
await this.ajouterDansConteneur(item, dest, params.onAjouterDansConteneur);
}
else if (dest?.isEquipementSimilaire(item)) {
await this.regrouperEquipementsSimilaires(item, dest); await this.regrouperEquipementsSimilaires(item, dest);
result = false; result = false;
} }
else
{
const cible = this.getContenantOrParent(dest);
// changer de conteneur
if (cible == undefined) {
await this.enleverDeConteneur(item, src, params.onEnleverConteneur);
}
else if (this.conteneurPeutContenir(cible, item)) {
await this.enleverDeConteneur(item, src, params.onEnleverConteneur);
await this.ajouterDansConteneur(item, cible, params.onAjouterDansConteneur);
}
}
} }
} }
await this.computeEncombrementTotalEtMalusArmure(); await this.computeEncombrementTotalEtMalusArmure();
return result; return result;
} }
getContenantOrParent(dest) {
if (!dest || dest.isConteneur()) {
return dest;
}
return this.getContenant(dest);
}
getContenant(item) {
return this.items.find(it => it.isConteneur() && Misc.templateData(it).contenu.includes(item.id));
}
/* -------------------------------------------- */ /* -------------------------------------------- */
conteneurPeutContenir(dest, item) { conteneurPeutContenir(dest, item) {
if (!dest) { if (!dest) {
@ -1627,7 +1644,7 @@ export class RdDActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
async setSonne(sonne = true) { async setSonne(sonne = true) {
if (this.isEntiteCauchemar()) { if (this.isEntite()) {
return; return;
} }
if (!game.combat && sonne) { if (!game.combat && sonne) {
@ -1639,7 +1656,7 @@ export class RdDActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
getSConst() { getSConst() {
if (this.isEntiteCauchemar()) { if (this.isEntite()) {
return 0; return 0;
} }
return RdDCarac.calculSConst(Misc.templateData(this).carac.constitution.value); return RdDCarac.calculSConst(Misc.templateData(this).carac.constitution.value);
@ -1756,7 +1773,7 @@ export class RdDActor extends Actor {
result.newValue = Math.max(minValue, Math.min(compteur.value + inc, compteur.max)); result.newValue = Math.max(minValue, Math.min(compteur.value + inc, compteur.max));
//console.log("New value ", inc, minValue, result.newValue); //console.log("New value ", inc, minValue, result.newValue);
let fatigue = 0; let fatigue = 0;
if (name == "endurance" && !this.isEntiteCauchemar()) { if (name == "endurance" && !this.isEntite()) {
if (result.newValue == 0 && inc < 0 && !isCritique) { // perte endurance et endurance devient 0 (sauf critique) -> -1 vie if (result.newValue == 0 && inc < 0 && !isCritique) { // perte endurance et endurance devient 0 (sauf critique) -> -1 vie
sante.vie.value--; sante.vie.value--;
result.perteVie = true; result.perteVie = true;
@ -1793,7 +1810,7 @@ export class RdDActor extends Actor {
} }
isDead() { isDead() {
return !this.isEntiteCauchemar() && Misc.templateData(this).sante.vie.value < -this.getSConst() return !this.isEntite() && Misc.templateData(this).sante.vie.value < -this.getSConst()
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -3147,7 +3164,11 @@ export class RdDActor extends Actor {
case 'chance-actuelle': case 'chance actuelle': case 'chance-actuelle': case 'chance actuelle':
return carac.chance; return carac.chance;
} }
let entry = Misc.findFirstLike(name, Object.entries(carac), { mapper: it => it[1].label, description: 'caractéristique' }); const caracList = Object.entries(carac);
let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique' });
if (!entry || entry.length ==0) {
entry = Misc.findFirstLike(name, caracList, { mapper: it => it[1].label, description: 'caractéristique' });
}
return entry && entry.length > 0 ? carac[entry[0]] : undefined; return entry && entry.length > 0 ? carac[entry[0]] : undefined;
} }
@ -3352,7 +3373,7 @@ export class RdDActor extends Actor {
let encaissement = await this.jetEncaissement(rollData); let encaissement = await this.jetEncaissement(rollData);
this.ajouterBlessure(encaissement); // Will upate the result table this.ajouterBlessure(encaissement); // Will upate the result table
const perteVie = this.isEntiteCauchemar() const perteVie = this.isEntite()
? { newValue: 0 } ? { newValue: 0 }
: await this.santeIncDec("vie", - encaissement.vie); : await this.santeIncDec("vie", - encaissement.vie);
const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance, encaissement.critiques > 0); const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance, encaissement.critiques > 0);
@ -3367,7 +3388,7 @@ export class RdDActor extends Actor {
sonne: perteEndurance.sonne, sonne: perteEndurance.sonne,
jetEndurance: perteEndurance.jetEndurance, jetEndurance: perteEndurance.jetEndurance,
endurance: santeOrig.endurance.value - perteEndurance.newValue, endurance: santeOrig.endurance.value - perteEndurance.newValue,
vie: this.isEntiteCauchemar() ? 0 : (santeOrig.vie.value - perteVie.newValue), vie: this.isEntite() ? 0 : (santeOrig.vie.value - perteVie.newValue),
show: defenderRoll?.show ?? {} show: defenderRoll?.show ?? {}
}); });
@ -3557,8 +3578,8 @@ export class RdDActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
async accorder(entite, when = 'avant-encaissement') { async accorder(entite, when = 'avant-encaissement') {
if (when != game.settings.get(SYSTEM_RDD, "accorder-entite-cauchemar") if (when != game.settings.get(SYSTEM_RDD, "accorder-entite-cauchemar")
|| !entite.isEntiteCauchemar() || !entite.isEntite([ENTITE_INCARNE])
|| entite.isEntiteCauchemarAccordee(this)) { || entite.isEntiteAccordee(this)) {
return true; return true;
} }
const tplData = Misc.templateData(this); const tplData = Misc.templateData(this);
@ -3582,29 +3603,32 @@ export class RdDActor extends Actor {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
isEntiteCauchemar() { isEntite(typeentite = [] ) {
return this.data.type == 'entite'; return this.data.type == 'entite' && (typeentite.length == 0 || typeentite.includes(this.data.data.definition.typeentite));
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
isEntiteCauchemarAccordee(attaquant) { isEntiteAccordee(attaquant) {
if (!this.isEntiteCauchemar()) { return true; } if (!this.isEntite([ENTITE_INCARNE])) {
return true;
}
let resonnance = Misc.templateData(this).sante.resonnance; let resonnance = Misc.templateData(this).sante.resonnance;
return (resonnance.actors.find(it => it == attaquant._id)); console.log("RESONN", resonnance)
return (resonnance.actors.find(it => it == attaquant.id));
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async setEntiteReveAccordee(attaquant) { async setEntiteReveAccordee(attaquant) {
if (!this.isEntiteCauchemar()) { if (!this.isEntite([ENTITE_INCARNE])) {
ui.notifications.error("Impossible de s'accorder à " + this.name + ": ce n'est pas une entite de cauchemer/rêve"); ui.notifications.error("Impossible de s'accorder à " + this.name + ": ce n'est pas une entite de cauchemer/rêve");
return; return;
} }
let resonnance = duplicate(Misc.templateData(this).sante.resonnance); let resonnance = duplicate(Misc.templateData(this).sante.resonnance);
if (resonnance.actors.find(it => it == attaquant._id)) { if (resonnance.actors.find(it => it == attaquant.id)) {
// déjà accordé // déjà accordé
return; return;
} }
resonnance.actors.push(attaquant._id); resonnance.actors.push(attaquant.id);
await this.update({ "data.sante.resonnance": resonnance }); await this.update({ "data.sante.resonnance": resonnance });
return; return;
} }
@ -4158,7 +4182,7 @@ export class RdDActor extends Actor {
/* -------------------------------------------- */ /* -------------------------------------------- */
async setStatusEffect(label, status, updates = {}) { async setStatusEffect(label, status, updates = {}) {
if (this.isEntiteCauchemar() || this.data.type == 'vehicule') { if (this.isEntite() || this.data.type == 'vehicule') {
return; return;
} }
console.log("setStatusEffect", label, status, updates) console.log("setStatusEffect", label, status, updates)

View File

@ -3,3 +3,7 @@ export const SYSTEM_SOCKET_ID = 'system.foundryvtt-reve-de-dragon';
export const HIDE_DICE = 'hide'; export const HIDE_DICE = 'hide';
export const SHOW_DICE = 'show'; export const SHOW_DICE = 'show';
export const ENTITE_INCARNE = 'incarne';
export const ENTITE_NONINCARNE = 'nonincarne';
export const ENTITE_BLURETTE = 'blurette';

View File

@ -55,7 +55,7 @@ export class DialogItemAchat extends Dialog {
static prepareVenteData(buttonAcheter, vendeurId, vendeur, acheteur) { static prepareVenteData(buttonAcheter, vendeurId, vendeur, acheteur) {
const jsondata = buttonAcheter.attributes['data-jsondata']?.value; const jsondata = buttonAcheter.attributes['data-jsondata']?.value;
const prixLot = buttonAcheter.attributes['data-prixLot']?.value ?? 0; const prixLot = parseInt(buttonAcheter.attributes['data-prixLot']?.value ?? 0);
let venteData = { let venteData = {
item: JSON.parse(jsondata), item: JSON.parse(jsondata),
vendeurId: vendeurId, vendeurId: vendeurId,

View File

@ -1,5 +1,5 @@
import { ChatUtility } from "./chat-utility.js"; import { ChatUtility } from "./chat-utility.js";
import { HIDE_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js"; import { ENTITE_INCARNE, ENTITE_NONINCARNE, HIDE_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
import { Grammar } from "./grammar.js"; import { Grammar } from "./grammar.js";
import { RdDItemArme } from "./item-arme.js"; import { RdDItemArme } from "./item-arme.js";
import { RdDItemCompetence } from "./item-competence.js"; import { RdDItemCompetence } from "./item-competence.js";
@ -100,14 +100,14 @@ export class RdDCombatManager extends Combat {
const carac = combatant.actor.data.data.carac[competence.data.defaut_carac].value; const carac = combatant.actor.data.data.carac[competence.data.defaut_carac].value;
const niveau = competence.data.niveau; const niveau = competence.data.niveau;
const bonusEcaille = (armeCombat?.data.magique) ? armeCombat.data.ecaille_efficacite : 0; const bonusEcaille = (armeCombat?.data.magique) ? armeCombat.data.ecaille_efficacite : 0;
rollFormula = RdDCombatManager.formuleInitiative(2, carac, niveau, bonusEcaille); rollFormula = RdDCombatManager.formuleInitiative(2, carac, niveau, bonusEcaille);
} }
} }
} }
//console.log("Combatat", c); //console.log("Combatat", c);
const roll = combatant.getInitiativeRoll(rollFormula); const roll = combatant.getInitiativeRoll(rollFormula);
if ( !roll.total) { if (!roll.total) {
roll.evaluate( {async: false}); roll.evaluate({ async: false });
} }
if (roll.total <= 0) roll.total = 0.00; if (roll.total <= 0) roll.total = 0.00;
console.log("Compute init for", rollFormula, roll.total, combatant); console.log("Compute init for", rollFormula, roll.total, combatant);
@ -187,7 +187,7 @@ export class RdDCombatManager extends Combat {
action.data.dommagesReels = Number(tableauDegats[0]); action.data.dommagesReels = Number(tableauDegats[0]);
arme2main.data.dommagesReels = Number(tableauDegats[1]); arme2main.data.dommagesReels = Number(tableauDegats[1]);
} }
else{ else {
ui.notifications.info("Les dommages de l'arme à 1/2 mains " + action.name + " ne sont pas corrects (ie sous la forme X/Y)"); ui.notifications.info("Les dommages de l'arme à 1/2 mains " + action.name + " ne sont pas corrects (ie sous la forme X/Y)");
} }
} }
@ -197,24 +197,23 @@ export class RdDCombatManager extends Combat {
} }
static listActionsPossessions(actor) { static listActionsPossessions(actor) {
return RdDCombatManager._indexActions(actor.getPossessions().map(p => return RdDCombatManager._indexActions(actor.getPossessions().map(p => {
{ return {
return { name: p.name,
name: p.name, action: 'conjurer',
action: 'conjurer', data: {
data: { competence: p.name,
competence: p.name, possessionid: p.data.data.possessionid,
possessionid: p.data.data.possessionid,
}
} }
})); }
}));
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static listActionsCombat(combatant) { static listActionsCombat(combatant) {
const actor = combatant.actor; const actor = combatant.actor;
let actions = RdDCombatManager.listActionsPossessions(actor); let actions = RdDCombatManager.listActionsPossessions(actor);
if (actions.length>0) { if (actions.length > 0) {
return actions; return actions;
} }
let items = actor.data.items; let items = actor.data.items;
@ -320,7 +319,7 @@ export class RdDCombatManager extends Combat {
initOffset = 10; initOffset = 10;
caracForInit = combatant.actor.getReveActuel(); caracForInit = combatant.actor.getReveActuel();
initInfo = "Possession" initInfo = "Possession"
} else if (action.name == 'autre') { } else if (action.action == 'autre') {
initOffset = 2; initOffset = 2;
initInfo = "Autre Action" initInfo = "Autre Action"
} else if (action.action == 'haut-reve') { } else if (action.action == 'haut-reve') {
@ -329,19 +328,19 @@ export class RdDCombatManager extends Combat {
} else { } else {
compData = Misc.data(RdDItemCompetence.findCompetence(combatant.actor.data.items, action.data.competence)); compData = Misc.data(RdDItemCompetence.findCompetence(combatant.actor.data.items, action.data.competence));
compNiveau = compData.data.niveau; compNiveau = compData.data.niveau;
initInfo = action.name + " / " + action.data.competence; initInfo = action.name + " / " + action.data.competence;
if (combatant.actor.data.type == 'creature' || combatant.actor.data.type == 'entite') { if (combatant.actor.data.type == 'creature' || combatant.actor.data.type == 'entite') {
caracForInit = compData.data.carac_value; caracForInit = compData.data.carac_value;
if (compData.data.categorie == "lancer") { if (compData.data.categorie == "lancer") {
initOffset = 7; initOffset = 7;
} }
else { else {
initOffset = 5; initOffset = 5;
} }
} else { } else {
caracForInit = Misc.data(combatant.actor).data.carac[compData.data.defaut_carac].value; caracForInit = Misc.data(combatant.actor).data.carac[compData.data.defaut_carac].value;
initOffset = RdDCombatManager._baseInitOffset(compData.data.categorie, action); initOffset = RdDCombatManager._baseInitOffset(compData.data.categorie, action);
} }
} }
@ -372,7 +371,7 @@ export class RdDCombatManager extends Combat {
static displayInitiativeMenu(html, combatantId) { static displayInitiativeMenu(html, combatantId) {
console.log("Combatant ; ", combatantId); console.log("Combatant ; ", combatantId);
const combatant = game.combat.combatants.get(combatantId); const combatant = game.combat.combatants.get(combatantId);
if (! (combatant?.actor) ) { if (!(combatant?.actor)) {
ui.notifications.warn(`Le combatant ${combatant.name ?? combatantId} n'est pas associé à un acteur, impossible de déterminer ses actions de combat!`) ui.notifications.warn(`Le combatant ${combatant.name ?? combatantId} n'est pas associé à un acteur, impossible de déterminer ses actions de combat!`)
return; return;
} }
@ -457,7 +456,7 @@ export class RdDCombat {
else { else {
const defender = target?.actor; const defender = target?.actor;
const defenderTokenId = target?.data._id; const defenderTokenId = target?.data._id;
if ( defender.type == 'entite' && defender.data.data.definition.typeentite == 'nonincarne') { if (defender.type == 'entite' && defender.data.data.definition.typeentite == ENTITE_NONINCARNE) {
ui.notifications.warn("Vous ne pouvez pas cibler une entité non incarnée !!!!"); ui.notifications.warn("Vous ne pouvez pas cibler une entité non incarnée !!!!");
} else { } else {
return this.create(attacker, defender, defenderTokenId, target) return this.create(attacker, defender, defenderTokenId, target)
@ -567,7 +566,7 @@ export class RdDCombat {
async onEvent(button, event) { async onEvent(button, event) {
const chatMessage = ChatUtility.getChatMessage(event); const chatMessage = ChatUtility.getChatMessage(event);
const defenderRoll = ChatUtility.getMessageData(chatMessage, 'defender-roll'); const defenderRoll = ChatUtility.getMessageData(chatMessage, 'defender-roll');
const attackerRoll = defenderRoll?.attackerRoll ?? ChatUtility.getMessageData(chatMessage, 'attacker-roll') ; const attackerRoll = defenderRoll?.attackerRoll ?? ChatUtility.getMessageData(chatMessage, 'attacker-roll');
console.log('RdDCombat', attackerRoll, defenderRoll); console.log('RdDCombat', attackerRoll, defenderRoll);
const defenderTokenId = event.currentTarget.attributes['data-defenderTokenId']?.value; const defenderTokenId = event.currentTarget.attributes['data-defenderTokenId']?.value;
@ -760,7 +759,7 @@ export class RdDCombat {
/* -------------------------------------------- */ /* -------------------------------------------- */
async _onAttaqueParticuliere(rollData) { async _onAttaqueParticuliere(rollData) {
const isMeleeDiffNegative = (rollData.competence.type == 'competencecreature' || rollData.selectedCarac.label == "Mêlée") && rollData.diffLibre < 0; const isMeleeDiffNegative = (rollData.competence.type == 'competencecreature' || rollData.selectedCarac.label == "Mêlée") && rollData.diffLibre < 0;
// force toujours, sauf empoignade // force toujours, sauf empoignade
// finesse seulement en mélée, pour l'empoignade, ou si la difficulté libre est de -1 minimum // finesse seulement en mélée, pour l'empoignade, ou si la difficulté libre est de -1 minimum
@ -778,7 +777,7 @@ export class RdDCombat {
else if (!isForce && !isFinesse && isRapide) { else if (!isForce && !isFinesse && isRapide) {
return await this.choixParticuliere(rollData, "rapidite"); return await this.choixParticuliere(rollData, "rapidite");
} }
const choixParticuliere = await ChatMessage.create({ const choixParticuliere = await ChatMessage.create({
alias: this.attacker.name, alias: this.attacker.name,
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.attacker.name), whisper: ChatUtility.getWhisperRecipientsAndGMs(this.attacker.name),
@ -799,7 +798,7 @@ export class RdDCombat {
async _onAttaqueNormale(attackerRoll) { async _onAttaqueNormale(attackerRoll) {
console.log("RdDCombat.onAttaqueNormale >>>", attackerRoll); console.log("RdDCombat.onAttaqueNormale >>>", attackerRoll);
attackerRoll.dmg = RdDBonus.dmg(attackerRoll, this.attacker.getBonusDegat(), this.defender.isEntiteCauchemar()); attackerRoll.dmg = RdDBonus.dmg(attackerRoll, this.attacker.getBonusDegat(), this.defender.isEntite());
let defenderRoll = { attackerRoll: attackerRoll, passeArme: attackerRoll.passeArme, show: {} } let defenderRoll = { attackerRoll: attackerRoll, passeArme: attackerRoll.passeArme, show: {} }
attackerRoll.show = { attackerRoll.show = {
cible: this.target ? this.defender.data.name : 'la cible', cible: this.target ? this.defender.data.name : 'la cible',
@ -817,7 +816,7 @@ export class RdDCombat {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
isPossession( attackerRoll) { isPossession(attackerRoll) {
return attackerRoll.selectedCarac.label.toLowerCase() == 'possession'; return attackerRoll.selectedCarac.label.toLowerCase() == 'possession';
} }
@ -962,9 +961,8 @@ export class RdDCombat {
const arme = this.defender.getArmeParade(armeParadeId); const arme = this.defender.getArmeParade(armeParadeId);
console.log("RdDCombat.parade >>>", attackerRoll, armeParadeId, arme); console.log("RdDCombat.parade >>>", attackerRoll, armeParadeId, arme);
const competence = Misc.templateData(arme)?.competence; const competence = Misc.templateData(arme)?.competence;
if (competence == undefined) if (competence == undefined) {
{ console.error("Pas de compétence de parade associée à ", arme);
console.error("Pas de compétence de parade associée à ", arme) ;
return; return;
} }
@ -1247,10 +1245,12 @@ export class RdDCombat {
/* -------------------------------------------- */ /* -------------------------------------------- */
/* retourne true si on peut continuer, false si on ne peut pas continuer */ /* retourne true si on peut continuer, false si on ne peut pas continuer */
async accorderEntite(when = 'avant-encaissement') { async accorderEntite(when = 'avant-encaissement') {
console.log("TETETET", game.settings.get(SYSTEM_RDD, "accorder-entite-cauchemar"), this.defender.isEntite([ENTITE_INCARNE]), this.defender.isEntiteAccordee(this.attacker))
if (when != game.settings.get(SYSTEM_RDD, "accorder-entite-cauchemar") if (when != game.settings.get(SYSTEM_RDD, "accorder-entite-cauchemar")
|| this.defender == undefined || this.defender == undefined
|| !this.defender.isEntiteCauchemar() || !this.defender.isEntite([ENTITE_INCARNE])
|| this.defender.isEntiteCauchemarAccordee(this.attacker)) { || this.defender.isEntiteAccordee(this.attacker)) {
return true; return true;
} }

View File

@ -1,19 +1,29 @@
import { RdDActor } from "./actor.js";
import { Misc } from "./misc.js"; import { Misc } from "./misc.js";
import { RdDDice } from "./rdd-dice.js"; import { RdDDice } from "./rdd-dice.js";
const words = [ 'pore', 'pre', 'flor', 'lane', 'turlu', 'pin', 'a', 'alph', 'i', 'onse', 'iane', 'ane', 'zach', 'arri', 'ba', 'bo', 'bi', const words = ['pore', 'pre', 'flor', 'lane', 'turlu', 'pin', 'a', 'alph', 'i', 'onse', 'iane', 'ane', 'zach', 'arri', 'ba', 'bo', 'bi',
'alta', 'par', 'pir', 'zor', 'zir', 'de', 'pol', 'tran', 'no', 'la', 'al' , 'pul', 'one', 'ner', 'nur', 'mac', 'mery', 'alta', 'par', 'pir', 'zor', 'zir', 'de', 'pol', 'tran', 'no', 'la', 'al', 'pul', 'one', 'ner', 'nur', 'mac', 'mery',
'cat', 'do', 'di', 'der', 'er', 'el', 'far', 'fer', 'go', 'guer', 'hot', 'jor', 'jar', 'ji', 'kri', 'ket', 'lor', 'hur', 'cat', 'do', 'di', 'der', 'er', 'el', 'far', 'fer', 'go', 'guer', 'hot', 'jor', 'jar', 'ji', 'kri', 'ket', 'lor', 'hur',
'lar', 'lir', 'lu', 'pot', 'pro', 'pra', 'pit', 'qua', 'qui', 're', 'ral', 'sal', 'sen', 'ted', 'to', 'ta', 'lars', 'ver', 'lar', 'lir', 'lu', 'pot', 'pro', 'pra', 'pit', 'qua', 'qui', 're', 'ral', 'sal', 'sen', 'ted', 'to', 'ta', 'lars', 'ver',
'vin', 'ov', 'wal', 'ry', 'ly', '' ]; 'vin', 'ov', 'wal', 'ry', 'ly', ''];
/* -------------------------------------------- */ /* -------------------------------------------- */
export class RdDNameGen { export class RdDNameGen {
static async getName( msg, params ) { static async getName(msg, params) {
let name = Misc.upperFirst( await RdDDice.rollOneOf(words) + await RdDDice.rollOneOf(words) ) const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-command-nom.html`, {
//console.log(name); nom: Misc.upperFirst(await RdDDice.rollOneOf(words) + await RdDDice.rollOneOf(words))
ChatMessage.create( { content: `Nom : ${name}`, whisper: ChatMessage.getWhisperRecipients("GM") } ); });
ChatMessage.create({ content: html, whisper: ChatMessage.getWhisperRecipients("GM") });
} }
static async onCreerActeur(event) {
const button = event.currentTarget;
await RdDActor.create({
name: button.attributes['data-nom'].value,
type: button.attributes['data-type'].value
},
{renderSheet: true});
}
} }

View File

@ -158,6 +158,7 @@ export class RdDResolutionTable {
if (difficulte < -10) { if (difficulte < -10) {
return duplicate(levelDown.find(levelData => levelData.level == difficulte)); return duplicate(levelDown.find(levelData => levelData.level == difficulte));
} }
console.log("DATA :", caracValue, difficulte)
return duplicate(RdDResolutionTable.resolutionTable[caracValue][difficulte + 10]); return duplicate(RdDResolutionTable.resolutionTable[caracValue][difficulte + 10]);
} }

View File

@ -1,3 +1,5 @@
import { ENTITE_BLURETTE, ENTITE_INCARNE, ENTITE_NONINCARNE } from "./constants.js";
/** /**
* Extend the base Dialog entity by defining a custom window to perform roll. * Extend the base Dialog entity by defining a custom window to perform roll.
* @extends {Dialog} * @extends {Dialog}
@ -7,15 +9,19 @@ export class RdDEncaisser extends Dialog {
/* -------------------------------------------- */ /* -------------------------------------------- */
constructor(html, actor) { constructor(html, actor) {
// Common conf // Common conf
const buttonsCreatures = { let buttons = {};
"mortel": { label: "Mortel", callback: html => this.performEncaisser("mortel") }, if (!actor.isEntite()){
"non-mortel": { label: "Non-mortel", callback: html => this.performEncaisser("non-mortel") }, buttons = {
"sonne": { label: "Sonné", callback: html => this.actor.setSonne() }, "mortel": { label: "Mortel", callback: html => this.performEncaisser("mortel") },
}; "non-mortel": { label: "Non-mortel", callback: html => this.performEncaisser("non-mortel") },
const buttonsEntitesCauchemar = { "sonne": { label: "Sonné", callback: html => this.actor.setSonne() },
"cauchemar": { label: "cauchemar", callback: html => this.performEncaisser("cauchemar") } };
}; }
const buttons = actor.isEntiteCauchemar() ? buttonsEntitesCauchemar : buttonsCreatures; else if (actor.isEntite([ENTITE_BLURETTE, ENTITE_INCARNE])){
buttons = {
"cauchemar": { label: "cauchemar", callback: html => this.performEncaisser("cauchemar") }
}
}
let dialogConf = { let dialogConf = {
title: "Jet d'Encaissement", title: "Jet d'Encaissement",
@ -24,7 +30,6 @@ export class RdDEncaisser extends Dialog {
default: "mortel" default: "mortel"
} }
let dialogOptions = { let dialogOptions = {
classes: ["rdddialog"], classes: ["rdddialog"],
width: 320, width: 320,

View File

@ -11,6 +11,7 @@ import { RdDDice } from "./rdd-dice.js";
import { RdDItem } from "./item.js"; import { RdDItem } from "./item.js";
import { Monnaie } from "./item-monnaie.js"; import { Monnaie } from "./item-monnaie.js";
import { RdDPossession } from "./rdd-possession.js"; import { RdDPossession } from "./rdd-possession.js";
import { RdDNameGen } from "./rdd-namegen.js";
/* -------------------------------------------- */ /* -------------------------------------------- */
// This table starts at 0 -> niveau -10 // This table starts at 0 -> niveau -10
@ -121,8 +122,12 @@ export class RdDUtility {
'systems/foundryvtt-reve-de-dragon/templates/actor-liste-blessures-partial.html', 'systems/foundryvtt-reve-de-dragon/templates/actor-liste-blessures-partial.html',
'systems/foundryvtt-reve-de-dragon/templates/actor-blessure-partial.html', 'systems/foundryvtt-reve-de-dragon/templates/actor-blessure-partial.html',
// Conteneur/item in Actor sheet // Conteneur/item in Actor sheet
'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-conteneur.html', 'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire.html',
'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-item.html',
"systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-monnaie.html", "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-monnaie.html",
'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-liens-animaux.html',
'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-liens-suivants.html',
'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-liens-vehicules.html',
'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-editor-notes-mj.html', 'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-editor-notes-mj.html',
//Items //Items
'systems/foundryvtt-reve-de-dragon/templates/item-competence-sheet.html', 'systems/foundryvtt-reve-de-dragon/templates/item-competence-sheet.html',
@ -234,36 +239,38 @@ export class RdDUtility {
Handlebars.registerHelper('typeTmr-name', coord => TMRUtility.typeTmrName(coord)); Handlebars.registerHelper('typeTmr-name', coord => TMRUtility.typeTmrName(coord));
Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1))); Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
Handlebars.registerHelper('sortCompetence', competences => competences.sort((a, b) => { Handlebars.registerHelper('filtreTriCompetences', competences => competences.filter(it => it.visible)
if (a.name.startsWith("Survie") && b.name.startsWith("Survie")) { .sort((a, b) => {
if (a.name.includes("Cité")) return -1; if (a.name.startsWith("Survie") && b.name.startsWith("Survie")) {
if (b.name.includes("Cité")) return 1; if (a.name.includes("Cité")) return -1;
if (a.name.includes("Extérieur")) return -1; if (b.name.includes("Cité")) return 1;
if (b.name.includes("Extérieur")) return 1; if (a.name.includes("Extérieur")) return -1;
if (b.name.includes("Extérieur")) return 1;
return a.name.localeCompare(b.name);
}
if (a.data.categorie.startsWith("melee") && b.data.categorie.startsWith("melee")) {
if (a.name.includes("Corps")) return -1;
if (b.name.includes("Corps")) return 1;
if (a.name.includes("Dague")) return -1;
if (b.name.includes("Dague")) return 1;
if (a.name.includes("Esquive")) return -1;
if (b.name.includes("Esquive")) return 1;
return a.name.localeCompare(b.name);
}
if (a.name.startsWith("Voie") && b.name.startsWith("Voie")) {
if (a.name.includes("Oniros")) return -1;
if (b.name.includes("Oniros")) return 1;
if (a.name.includes("Hypnos")) return -1;
if (b.name.includes("Hypnos")) return 1;
if (a.name.includes("Narcos")) return -1;
if (b.name.includes("Narcos")) return 1;
if (a.name.includes("Thanatos")) return -1;
if (b.name.includes("Thanatos")) return 1;
return a.name.localeCompare(b.name);
}
return a.name.localeCompare(b.name); return a.name.localeCompare(b.name);
} })
if (a.data.categorie.startsWith("melee") && b.data.categorie.startsWith("melee")) { );
if (a.name.includes("Corps")) return -1;
if (b.name.includes("Corps")) return 1;
if (a.name.includes("Dague")) return -1;
if (b.name.includes("Dague")) return 1;
if (a.name.includes("Esquive")) return -1;
if (b.name.includes("Esquive")) return 1;
return a.name.localeCompare(b.name);
}
if (a.name.startsWith("Voie") && b.name.startsWith("Voie")) {
if (a.name.includes("Oniros")) return -1;
if (b.name.includes("Oniros")) return 1;
if (a.name.includes("Hypnos")) return -1;
if (b.name.includes("Hypnos")) return 1;
if (a.name.includes("Narcos")) return -1;
if (b.name.includes("Narcos")) return 1;
if (a.name.includes("Thanatos")) return -1;
if (b.name.includes("Thanatos")) return 1;
return a.name.localeCompare(b.name);
}
return a.name.localeCompare(b.name);
}));
return loadTemplates(templatePaths); return loadTemplates(templatePaths);
} }
@ -464,34 +471,32 @@ export class RdDUtility {
/** Construit la structure récursive des conteneurs, avec imbrication potentielle /** Construit la structure récursive des conteneurs, avec imbrication potentielle
* *
*/ */
static buildConteneur(objet, niveau) { static buildConteneur(objet, profondeur) {
if (!niveau) niveau = 1; if (!profondeur) profondeur = 1;
objet.niveau = niveau; objet.niveau = profondeur;
//console.log("OBJ:", objet); const isConteneur = objet.type == 'conteneur';
let str = Handlebars.partials['systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-conteneur.html']({ item: objet }); const isOuvert = isConteneur && this.getAfficheContenu(objet._id);
if (objet.type == 'conteneur') { const isVide = isConteneur && Misc.templateData(objet).contenu.length == 0;
const afficherContenu = this.getAfficheContenu(objet._id); const conteneur = Handlebars.partials['systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-item.html']({
str = str + RdDUtility.buildContenu(objet, niveau, afficherContenu); item: objet,
} vide: isVide,
return str; ouvert: isOuvert
});
const contenu = isConteneur ? RdDUtility.buildContenu(objet, profondeur, isOuvert) : '';
return conteneur + contenu;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
static buildContenu(objet, niveau, afficherContenu) { static buildContenu(objet, profondeur, afficherContenu) {
if (!niveau) niveau = 1; if (!profondeur) profondeur = 1;
objet.niveau = niveau; objet.niveau = profondeur;
let strContenu = ""; const display = afficherContenu ? 'item-display-show' : 'item-display-hide';
//console.log("ITEM DISPLAYED", objet ); //console.log("ITEM DISPLAYED", objet );
if (afficherContenu) { let strContenu = `<ul class='item-list alterne-list ${display} list-item-margin${profondeur}'>`;
strContenu = "<ul class='item-list alterne-list item-display-show list-item-margin" + niveau + "'>";
} else {
strContenu = "<ul class='item-list alterne-list item-display-hide list-item-margin" + niveau + "'>";
}
for (let subItem of objet.subItems) { for (let subItem of objet.subItems) {
strContenu = strContenu + this.buildConteneur(subItem, niveau + 1); strContenu += this.buildConteneur(subItem, profondeur + 1);
} }
strContenu = strContenu + "</ul>"; return strContenu + "</ul>";
return strContenu;
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -704,6 +709,7 @@ export class RdDUtility {
// gestion bouton tchat Acheter // gestion bouton tchat Acheter
html.on("click", '.button-acheter', event => DialogItemAchat.onButtonAcheter(event)); html.on("click", '.button-acheter', event => DialogItemAchat.onButtonAcheter(event));
html.on("click", '.button-creer-acteur', event => RdDNameGen.onCreerActeur(event));
// Gestion du bouton payer // Gestion du bouton payer
html.on("click", '.payer-button', event => { html.on("click", '.payer-button', event => {

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View File

@ -65,7 +65,11 @@
--debug-box-shadow-blue: inset 0 0 2px blue; --debug-box-shadow-blue: inset 0 0 2px blue;
--debug-box-shadow-green: inset 0 0 2px green; --debug-box-shadow-green: inset 0 0 2px green;
/* =================== 3. some constants ============ */ /* =================== 3. some constants ============ */
--color-controls:rgba(0, 0, 0, 0.9);
--color-controls-hover:rgba(255, 255, 128, 0.7);
--color-control-border-hover:rgba(255, 128, 0, 0.8);
--color-gold: rgba(191, 149, 63, 0.8);
--gradient-gold: linear-gradient(30deg, rgba(191, 149, 63, 0.3), rgba(252, 246, 186, 0.3), rgba(179, 135, 40, 0.3), rgba(251, 245, 183, 0.3), rgba(170, 119, 28, 0.3)); --gradient-gold: linear-gradient(30deg, rgba(191, 149, 63, 0.3), rgba(252, 246, 186, 0.3), rgba(179, 135, 40, 0.3), rgba(251, 245, 183, 0.3), rgba(170, 119, 28, 0.3));
--gradient-silver: linear-gradient(30deg, rgba(61, 55, 93, 0.3), rgba(178, 179, 196, 0.3), rgba(59, 62, 63, 0.6), rgba(206, 204, 199, 0.3), rgba(61, 46, 49, 0.3)); --gradient-silver: linear-gradient(30deg, rgba(61, 55, 93, 0.3), rgba(178, 179, 196, 0.3), rgba(59, 62, 63, 0.6), rgba(206, 204, 199, 0.3), rgba(61, 46, 49, 0.3));
--gradient-green: linear-gradient(30deg, rgba(7, 76, 0, 0.3), rgba(66, 163, 65, 0.2), rgba(184, 226, 163, 0.1), rgba(66, 163, 65, 0.2), rgba(184, 226, 163, 0.3)); --gradient-green: linear-gradient(30deg, rgba(7, 76, 0, 0.3), rgba(66, 163, 65, 0.2), rgba(184, 226, 163, 0.1), rgba(66, 163, 65, 0.2), rgba(184, 226, 163, 0.3));
@ -104,6 +108,9 @@
.strong-text{ .strong-text{
font-weight: bold; font-weight: bold;
} }
i:is(.fas, .far) {
font-size: smaller;
}
.tabs .item.active, .blessures-list li ul li:first-child:hover, a:hover { .tabs .item.active, .blessures-list li ul li:first-child:hover, a:hover {
text-shadow: 1px 0px 0px #ff6600; text-shadow: 1px 0px 0px #ff6600;
@ -225,6 +232,26 @@ table {border: 1px solid #7a7971;}
flex-grow : 3; flex-grow : 3;
} }
/* Styles limited to foundryvtt-reve-de-dragon sheets */ /* Styles limited to foundryvtt-reve-de-dragon sheets */
.equipement-nom {
flex-grow : 4;
margin: 0;
justify-content: center;
text-align: left;
}
.equipement-detail {
margin: 0;
flex: 'flex-shrink' ;
align-items: center;
justify-content: center;
text-align: center;
}
.equipement-actions {
margin: 0;
flex-grow: 2;
align-items: center;
justify-content: center;
text-align: left;
}
.foundryvtt-reve-de-dragon .sheet-header { .foundryvtt-reve-de-dragon .sheet-header {
-webkit-box-flex: 0; -webkit-box-flex: 0;
@ -266,14 +293,8 @@ table {border: 1px solid #7a7971;}
height: 8%; height: 8%;
max-height: 48px; max-height: 48px;
border-width: 0; border-width: 0;
border: 1px solid rgba(0, 0, 0, 0); border: 1px solid rgba(0, 0, 0, 0);
} }
.button-img:hover {
color: rgba(255, 255, 128, 0.7);
border: 1px solid rgba(255, 128, 0, 0.8);
cursor: pointer;
}
.button-effect-img { .button-effect-img {
vertical-align: baseline; vertical-align: baseline;
width: 16px; width: 16px;
@ -281,9 +302,16 @@ table {border: 1px solid #7a7971;}
height: 16; height: 16;
border-width: 0; border-width: 0;
} }
.button-effect-img:hover { .small-button-direction {
color: rgba(255, 255, 128, 0.7); height: 32px;
border: 1px solid rgba(255, 128, 0, 0.8); width: 32px;
border: 0;
vertical-align: bottom;
}
:is(.button-img,.button-effect-img:hover,.small-button-direction):hover {
color: var(--color-controls-hover);
border: 1px solid var(--color-control-border-hover);
text-shadow: 1px 0px 0px #ff6600;
cursor: pointer; cursor: pointer;
} }
@ -294,18 +322,6 @@ table {border: 1px solid #7a7971;}
vertical-align: bottom; vertical-align: bottom;
} }
.small-button-direction {
height: 32px;
width: 32px;
border: 0;
vertical-align: bottom;
}
.small-button-direction:hover {
color: rgba(255, 255, 128, 0.7);
border: 1px solid rgba(255, 128, 0, 0.8);
cursor: pointer;
}
.foundryvtt-reve-de-dragon .sheet-header .header-fields { .foundryvtt-reve-de-dragon .sheet-header .header-fields {
-webkit-box-flex: 1; -webkit-box-flex: 1;
-ms-flex: 1; -ms-flex: 1;
@ -346,25 +362,25 @@ table {border: 1px solid #7a7971;}
flex-grow: 0; flex-grow: 0;
} }
.rdd.sheet .window-content .sheet-body .carac-list .competence { .rdd.sheet .window-content .sheet-body .carac-list .caracteristique {
flex-wrap: nowrap; flex-wrap: nowrap;
justify-content: stretch; justify-content: stretch;
} }
.rdd.sheet .window-content .sheet-body .carac-list .competence > .carac-label { .rdd.sheet .window-content .sheet-body .carac-list .caracteristique > .carac-label {
flex-basis: 50%; flex-basis: 50%;
} }
.rdd.sheet .window-content .sheet-body .carac-list .competence > .attribut-label { .rdd.sheet .window-content .sheet-body .carac-list .caracteristique > .attribut-label {
flex-basis: 50%; flex-basis: 50%;
} }
.rdd.sheet .window-content .sheet-body .carac-list .competence > .competence-value.total { .rdd.sheet .window-content .sheet-body .carac-list .caracteristique > .competence-value.total {
flex-grow: 1; flex-grow: 1;
text-align: right; text-align: right;
} }
.rdd.sheet .window-content .sheet-body .carac-list .competence > .utiliser-attribut { .rdd.sheet .window-content .sheet-body .carac-list .caracteristique > .utiliser-attribut {
flex-basis: available; flex-basis: available;
flex-grow: 1; flex-grow: 1;
} }
.rdd.sheet .window-content .sheet-body .carac-list .competence > * { .rdd.sheet .window-content .sheet-body .carac-list .caracteristique > * {
flex-basis: 13%; flex-basis: 13%;
flex-grow: 0; flex-grow: 0;
} }
@ -469,13 +485,18 @@ table {border: 1px solid #7a7971;}
flex: 0 0 86px; flex: 0 0 86px;
text-align: right; text-align: right;
} }
.competence-list .item-controls { .competence-list .item-controls {
display: contents !important; display: contents !important;
} }
.competence-list .item-controls.hidden-controls { .competence-list .item-controls.hidden-controls {
display: none !important; display: none !important;
} }
.item-controls i:is(.fas,.far) {
color: var(--color-controls);
}
.item-controls i:is(.fas,.far):hover {
opacity: 0.7 ;
}
.rdddialog .dialog-roll-sort s{ .rdddialog .dialog-roll-sort s{
width: 600px; width: 600px;
@ -567,7 +588,7 @@ table {border: 1px solid #7a7971;}
color: rgba(255, 255, 255, 0.75); color: rgba(255, 255, 255, 0.75);
background: rgba(255, 255, 255, 0.05); background: rgba(255, 255, 255, 0.05);
border: 0 none; border: 0 none;
margin-bottom: 0.25rem; margin-bottom: 0.2rem;
} }
.window-app .window-content, .window-app.sheet .window-content .sheet-body{ .window-app .window-content, .window-app.sheet .window-content .sheet-body{
@ -601,7 +622,7 @@ section.sheet-body{padding: 0.25rem 0.5rem;}
nav.sheet-tabs .item { nav.sheet-tabs .item {
position: relative; position: relative;
padding: 0 0.25rem; padding: 0 0.2rem;
} }
nav.sheet-tabs .item:after { nav.sheet-tabs .item:after {
@ -627,11 +648,15 @@ section.sheet-body:after {
.sheet header.sheet-header .flex-compteurs {text-align: right;} .sheet header.sheet-header .flex-compteurs {text-align: right;}
.sheet header.sheet-header .resource-content {width: 2rem;} .sheet header.sheet-header .resource-content {width: 2rem;}
.ctn-vie span, .ctn-endu span, .ctn-fatigue span, .ctn-reve span { .compteur span {
display: inline-block; display: inline-block;
text-align: left; text-align: left;
width: 2rem; width: 2rem;
} }
.compteur a i:is(.fas,.far):hover {
opacity: 0.7 ;
}
.select-diff { .select-diff {
display: inline-block; display: inline-block;
text-align: left; text-align: left;
@ -644,17 +669,6 @@ section.sheet-body:after {
max-width: 90%; max-width: 90%;
} }
.plus-moins {
display: inline-block;
width: 1.25rem;
background: rgba(30, 25, 20, 1);
text-align: center;
border: 1px solid rgba(72, 46, 28, 1);
border-radius: 0.25rem;
line-height: 1.25rem;
color: rgba(255, 255, 255, 0.5);
}
.alchimie-tache { .alchimie-tache {
font-weight: bold; font-weight: bold;
background: rgb(182, 180, 179); background: rgb(182, 180, 179);
@ -711,10 +725,13 @@ ul, ol {
ul, li { ul, li {
list-style-type: none; list-style-type: none;
} }
.sheet .caracteristique li {
margin: 0.1rem;
padding: 0.2rem;
}
.sheet li { .sheet li {
margin: 0.125rem; margin: 0.1rem;
padding: 0.25rem; padding: 0.1rem;
} }
.header-fields li { .header-fields li {
margin: 0; margin: 0;
@ -731,23 +748,19 @@ ul, li {
background: rgb(160, 130, 100, 0.05); background: rgb(160, 130, 100, 0.05);
} }
.xp-level-up { .xp-level-up {
margin: 0.125rem; margin: 0.1rem;
box-shadow: inset 0px 0px 1px #00000096; box-shadow: inset 0px 0px 1px #00000096;
border-radius: 0.25rem; border-radius: 0.25rem;
padding: 0.125rem; padding: 0.1rem;
flex: 1 1 5rem; flex: 1 1 5rem;
background: var(--gradient-gold) !important; background: var(--gradient-gold) !important;
} }
.niveau-archetype { .niveau-archetype {
background: var(--gradient-silver-light) !important; background: var(--gradient-silver-light) !important;
} }
.fa-arrow-alt-circle-up.allouer-stress { .item-controls i.fas.allouer-stress.level-up {
color: rgba(83, 60, 14, 0.8); color: var(--color-gold);
} }
.fa-arrow-alt-circle-up.allouer-stress-level-up {
color: rgba(191, 149, 63, 0.8);
}
.blessures-list ul { .blessures-list ul {
display: flex; display: flex;
} }
@ -766,18 +779,18 @@ ul, li {
font-weight: bold; font-weight: bold;
} }
.list-item { .list-item {
margin: 0.125rem; margin: 0.1rem;
box-shadow: inset 0px 0px 1px #00000096; box-shadow: inset 0px 0px 1px #00000096;
border-radius: 0.25rem; border-radius: 0.25rem;
padding: 0.125rem; padding: 0.1rem;
flex: 1 1 5rem; flex: 1 1 5rem;
display: flex !important; display: flex !important;
align-items: baseline !important; align-items: center !important;
} }
.table-row { .table-row {
margin: 0.125rem; margin: 0.1rem;
padding: 0.125rem; padding: 0.1rem;
flex: 1 1 5rem; flex: 1 1 5rem;
} }
@ -801,28 +814,37 @@ ul, li {
background: rgb(200, 10, 100, 0.25); background: rgb(200, 10, 100, 0.25);
} }
.item-quantite { .item-column {
margin-left: 0.5rem; margin-left: 0.2rem;
margin-right: 0.2rem;
justify-content: center;
text-align: center;
} }
.list-item-margin1 { .list-item-margin1 {
margin-left: 1rem; margin-left: 0.5rem;
} }
.list-item-margin2 { .list-item-margin2 {
margin-left: 2rem; margin-left: 1rem;
} }
.list-item-margin3 { .list-item-margin3 {
margin-left: 3rem; margin-left: 1.5rem;
} }
.list-item-margin4 { .list-item-margin4 {
margin-left: 4rem; margin-left: 2rem;
}
.list-item-margin5 {
margin-left: 2.5rem;
}
.list-item-margin6 {
margin-left: 3rem;
} }
.sheet-competence-img { .sheet-competence-img {
width: 24px; width: 24px;
height: 24px; height: 24px;
flex-grow: 0; flex-grow: 0;
margin-right: 0.25rem; margin-right: 0.2rem;
vertical-align: bottom; vertical-align: bottom;
} }
.competence-column { .competence-column {
@ -866,20 +888,20 @@ ul, li {
.competence-value { .competence-value {
flex-grow: 0; flex-grow: 0;
flex-basis: 2rem; flex-basis: 2rem;
margin-right: 0.25rem; margin-right: 0.2rem;
margin-left: 0.25rem; margin-left: 0.2rem;
} }
.description-value { .description-value {
flex-grow: 0; flex-grow: 0;
flex-basis: 4rem; flex-basis: 4rem;
margin-right: 0.25rem; margin-right: 0.2rem;
margin-left: 0.25rem; margin-left: 0.2rem;
} }
.competence-xp { .competence-xp {
flex-grow: 0; flex-grow: 0;
flex-basis: 2rem; flex-basis: 2rem;
margin-right: 0.25rem; margin-right: 0.2rem;
margin-left: 0.25rem; margin-left: 0.2rem;
} }
.blessures-title { .blessures-title {
font-weight: bold; font-weight: bold;
@ -957,7 +979,7 @@ ul, li {
flex-basis: auto; flex-basis: auto;
padding: 0; padding: 0;
line-height: 1rem; line-height: 1rem;
margin: 0.25rem; margin: 0.2rem;
} }
.control-icon.tokenhudicon.right { .control-icon.tokenhudicon.right {
margin-left: 8px; margin-left: 8px;
@ -975,7 +997,7 @@ ul, li {
border-left: none; border-left: none;
font-weight: 500; font-weight: 500;
font-size: 1rem; font-size: 1rem;
color: black; color: var(--color-controls);
padding-top: 5px; padding-top: 5px;
margin-right: 0px; margin-right: 0px;
width: 45px; width: 45px;
@ -1075,7 +1097,7 @@ ul, li {
.sidebar-tab .directory-list .entity { .sidebar-tab .directory-list .entity {
border-top: 1px dashed rgba(0,0,0,0.25); border-top: 1px dashed rgba(0,0,0,0.25);
border-bottom: 0 none; border-bottom: 0 none;
padding: 0.25rem 0; padding: 0.2rem 0;
} }
.sidebar-tab .directory-list .entity:hover { .sidebar-tab .directory-list .entity:hover {
@ -1153,11 +1175,11 @@ ul, li {
border-image-width: 4px; border-image-width: 4px;
border-image-outset: 0px; border-image-outset: 0px;
} }
#controls .control-tools { #controls .control-tools {
max-height: calc(100vh - 156px); max-height: calc(100vh - 156px);
height: auto; height: auto;
} }
#controls .scene-control.active, #controls .control-tool.active, #controls .scene-control:hover, #controls .control-tool:hover { #controls :is(.scene-control.active,.control-tool.active, .scene-control:hover, .control-tool:hover) {
background: rgba(72, 46, 28, 1); background: rgba(72, 46, 28, 1);
background-origin: padding-box; background-origin: padding-box;
border-image: url(img/ui/footer-button.webp) 10 repeat; border-image: url(img/ui/footer-button.webp) 10 repeat;
@ -1343,8 +1365,8 @@ ul, li {
color: rgba(255, 255, 255, 0.5); color: rgba(255, 255, 255, 0.5);
} }
.calendar-btn:hover { .calendar-btn:hover {
color: rgba(255, 255, 128, 0.7); color: var(--color-controls-hover);
border: 1px solid rgba(255, 128, 0, 0.8); border: 1px solid var(--color-control-border-hover);
cursor: pointer; cursor: pointer;
} }

View File

@ -29,7 +29,7 @@
"url": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/", "url": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/",
"license": "LICENSE.txt", "license": "LICENSE.txt",
"flags": {}, "flags": {},
"version": "1.5.81", "version": "1.5.90",
"minimumCoreVersion": "0.8.0", "minimumCoreVersion": "0.8.0",
"compatibleCoreVersion": "9", "compatibleCoreVersion": "9",
"scripts": [], "scripts": [],
@ -500,7 +500,7 @@
"dependencies": [], "dependencies": [],
"socket": true, "socket": true,
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v1.5/system.json", "manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v1.5/system.json",
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-1.5.81.zip", "download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-1.5.90.zip",
"protected": false, "protected": false,
"gridDistance": 1, "gridDistance": 1,
"gridUnits": "m", "gridUnits": "m",

View File

@ -1,5 +1,5 @@
<tr class="table-row alterne-row item" data-blessure-type="{{gravite}}" data-attribute={{key}} data-blessure-index="{{key}}" > <tr class="table-row alterne-row item" data-blessure-type="{{gravite}}" data-attribute={{key}} data-blessure-index="{{key}}" >
<td class="item-control blessure-control" title="Blessure {{title}}" data-blessure-active="{{bless.active}}"> <td class="blessure-control" title="Blessure {{title}}" data-blessure-active="{{bless.active}}">
{{#if bless.active}} {{#if bless.active}}
<i class="fas fa-skull-crossbones blessure-active-{{gravite}}" name="blessure-{{gravite}}-{{key}}-active"></i> <i class="fas fa-skull-crossbones blessure-active-{{gravite}}" name="blessure-{{gravite}}-{{key}}-active"></i>
{{else}} {{else}}

View File

@ -108,8 +108,8 @@
<input class="competence-value creature-dommages" type="text" compname="{{comp.name}}" <input class="competence-value creature-dommages" type="text" compname="{{comp.name}}"
value="{{numberFormat comp.data.dommages decimals=0 sign=true}}" data-dtype="number" /> value="{{numberFormat comp.data.dommages decimals=0 sign=true}}" data-dtype="number" />
<div class="item-controls"> <div class="item-controls">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a> <a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> <a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div> </div>
</li> </li>
{{/each}} {{/each}}
@ -126,35 +126,7 @@
{{!-- Equipment Tab --}} {{!-- Equipment Tab --}}
<div class="tab items" data-group="primary" data-tab="items"> <div class="tab items" data-group="primary" data-tab="items">
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire.html"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-monnaie.html" monnaie=monnaie}}
<span class="item-name"><h4>Equipement porté</h4></span>
<span class="item-name">Encombrement total/max : {{numberFormat calc.encTotal decimals=2}} / {{data.attributs.encombrement.value}} <b>{{calc.surEncombrementMessage}}</b></span> -
<span class="item-name"><a class="creer-un-objet">Créer un objet</a></span>
{{#if options.isGM}}
<span class="item-name"> - <a id="nettoyer-conteneurs">Vider tout les conteneurs</a></span>
{{/if}}
<ul class="item-list alterne-list">
<li class="competence-header flexrow">
<img class="sheet-competence-img" src="{{img}}" title="Equipement"/>
<span class="competence-title flex-grow">Nom</span>
<span class="competence-title">Q.</span>
<span class="competence-title">Enc.</span>
<span class="competence-title flex-grow">Equiper/Editer/Suppr.</span>
</li>
{{#each objets as |item id|}}
{{#unless item.estContenu}}
{{#if (ne item.type 'conteneur')}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-conteneur.html" item=item }}
{{/if}}
{{/unless}}
{{/each}}
{{#each conteneurs as |conteneur id|}}
{{buildConteneur this}}
{{/each}}
</ul>
</div> </div>
{{!-- Biography Tab --}} {{!-- Biography Tab --}}

View File

@ -28,12 +28,12 @@
{{!-- Carac Tab --}} {{!-- Carac Tab --}}
<div class="tab items" data-group="primary" data-tab="carac"> <div class="tab items" data-group="primary" data-tab="carac">
<div class="grid grid-2col"> <div class="grid grid-2col">
<div class="flex-group-left flexcol"> <div class="flex-group-left flexcol">
<ol class="carac-list alterne-list"> <ol class="carac-list alterne-list">
{{#each data.carac as |carac key|}} {{#each data.carac as |carac key|}}
<li class="competence flexrow list-item" data-attribute="{{key}}"> <li class="caracteristique flexrow list-item" data-attribute="{{key}}">
{{#if (eq key 'taille')}} {{#if (eq key 'taille')}}
<span class="carac-label flexrow" name="data.carac.{{key}}.label">{{carac.label}}</span> <span class="carac-label flexrow" name="data.carac.{{key}}.label">{{carac.label}}</span>
{{else}} {{else}}
@ -50,7 +50,7 @@
<div class="flex-group-left flexcol"> <div class="flex-group-left flexcol">
<ol class="carac-list alterne-list"> <ol class="carac-list alterne-list">
<li class="competence flexrow list-item"> <li class="caracteristique flexrow list-item">
<span class="carac-label flexrow" name="catEntite">Catégorie : </span> <span class="carac-label flexrow" name="catEntite">Catégorie : </span>
<select name="data.definition.categorieentite" value="{{data.definition.categorieentite}}" data-dtype="String"> <select name="data.definition.categorieentite" value="{{data.definition.categorieentite}}" data-dtype="String">
{{#select data.definition.categorieentite}} {{#select data.definition.categorieentite}}
@ -59,23 +59,24 @@
{{/select}} {{/select}}
</select> </select>
</li> </li>
<li class="competence flexrow list-item"> <li class="caracteristique flexrow list-item">
<span class="carac-label flexrow" name="typeEntite">Type d'entité : </span> <span class="carac-label flexrow" name="typeEntite">Type d'entité : </span>
<select name="data.definition.typeentite" value="{{data.definition.typeentite}}" data-dtype="String"> <select name="data.definition.typeentite" value="{{data.definition.typeentite}}" data-dtype="String">
{{#select data.definition.typeentite}} {{#select data.definition.typeentite}}
<option value="incarne">Incarnée</option> <option value="incarne">Incarnée</option>
<option value="nonincarne">Non Incarnée</option> <option value="nonincarne">Non Incarnée</option>
<option value="blurette">Blurete</option>
{{/select}} {{/select}}
</select> </select>
</li> </li>
{{#each data.attributs as |attr key|}} {{#each data.attributs as |attr key|}}
<li class="competence flexrow list-item" data-attribute="{{key}}"> <li class="caracteristique flexrow list-item" data-attribute="{{key}}">
<span class="carac-label flexrow" name="data.attributs.{{key}}.label">{{attr.label}} : </span> <span class="carac-label flexrow" name="data.attributs.{{key}}.label">{{attr.label}} : </span>
<span><input class="attribut-value flexrow" type="text" name="data.attributs.{{key}}.value" <span><input class="attribut-value flexrow" type="text" name="data.attributs.{{key}}.value"
value="{{attr.value}}" data-dtype="{{attr.type}}" /></span> value="{{attr.value}}" data-dtype="{{attr.type}}" /></span>
</li> </li>
{{/each}} {{/each}}
<li class="competence flexrow list-item" data-attribute="endurance"> <li class="caracteristique flexrow list-item" data-attribute="endurance">
<span class="competence-label flexrow" name="data.sante.endurance.label">Endurance : </span> <span class="competence-label flexrow" name="data.sante.endurance.label">Endurance : </span>
<span><input class="sante-value flexrow" type="text" name="data.sante.endurance.value" <span><input class="sante-value flexrow" type="text" name="data.sante.endurance.value"
value="{{data.sante.endurance.value}}" data-dtype="Number" /></span><span>/ </span> value="{{data.sante.endurance.value}}" data-dtype="Number" /></span><span>/ </span>
@ -89,9 +90,7 @@
{{!-- Compétences Tab --}} {{!-- Compétences Tab --}}
<div class="tab competences" data-group="primary" data-tab="competences"> <div class="tab competences" data-group="primary" data-tab="competences">
<div class="flexcol"> <div class="flexcol">
<div class="flex-group-left flexcol competence-column"> <div class="flex-group-left flexcol competence-column">
<ol class="item-list alterne-list"> <ol class="item-list alterne-list">
{{#each competences as |comp key|}} {{#each competences as |comp key|}}
@ -105,31 +104,30 @@
<input class="competence-value creature-dommages" type="text" compname="{{comp.name}}" <input class="competence-value creature-dommages" type="text" compname="{{comp.name}}"
value="{{numberFormat comp.data.dommages decimals=0 sign=true}}" data-dtype="number" /> value="{{numberFormat comp.data.dommages decimals=0 sign=true}}" data-dtype="number" />
<div class="item-controls"> <div class="item-controls">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a> <a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> <a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ol>
</div>
<div class="flex-group-left flexcol competence-column">
<ol class="item-list alterne-list">
{{#each possessions as |possession key|}}
<li class="item flexrow list-item" data-item-id="{{possession._id}}">
<img class="sheet-competence-img" src="{{possession.img}}" />
<span class="competence-label">{{possession.name}}</span>
<div class="item-controls">
<a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div> </div>
</li> </li>
{{/each}} {{/each}}
</ol> </ol>
<div class="flex-group-left flexcol competence-column">
<ol class="item-list alterne-list">
{{#each possessions as |possession key|}}
<li class="item flexrow list-item" data-item-id="{{possession._id}}">
<img class="sheet-competence-img" src="{{possession.img}}" />
<span class="competence-label">{{possession.name}}</span>
<div class="item-controls">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ol>
</div> </div>
</div> </div>
</div> </div>
{{!-- Biography Tab --}} {{!-- Biography Tab --}}
<div class="tab description" data-group="primary" data-tab="description"> <div class="tab description" data-group="primary" data-tab="description">
<div class="form-group editor"> <div class="form-group editor">
@ -137,8 +135,6 @@
</div> </div>
{{>"systems/foundryvtt-reve-de-dragon/templates/actor-sheet-editor-notes-mj.html"}} {{>"systems/foundryvtt-reve-de-dragon/templates/actor-sheet-editor-notes-mj.html"}}
</div> </div>
</div>
</section> </section>
</form> </form>

View File

@ -1,27 +1,31 @@
<header class="competence-header flexrow"> {{#if competences}}
<span class="competence-title">{{categorie}}</span> <div class="flex-shrink">
</header> <header class="competence-header flexrow">
<ul class="item-list alterne-list competence-list"> <span class="competence-title">{{categorie}}</span>
{{#if @root.options.vueDetaillee}} </header>
<li class="item flexrow list-item "> <ul class="item-list alterne-list competence-list">
{{#if @root.options.vueDetaillee}}
<span class="competence-label"></span> <li class="item flexrow list-item ">
<span class="competence-value" >Niv.</span>
<span class="competence-xp">xp</span> <span class="competence-label"></span>
{{#if (eq categorie 'Draconic')}} <span class="competence-value" >Niv.</span>
<span class="competence-xp-sort">sort</span> <span class="competence-xp">xp</span>
{{/if}} {{#if (eq categorie 'Draconic')}}
<div class="item-controls"> <span class="competence-xp-sort">sort</span>
<i class="far fa-arrow-alt-circle-up"></i>
<span class="competence-archetype">Arch</span>
<i class="far fa-edit"></i>
{{#if @root.options.isGM}}
<i class="far fa-trash"></i>
{{/if}} {{/if}}
</div> <div class="item-controls">
</li> <i class="far fa-arrow-alt-circle-up"></i>
{{/if}} <span class="competence-archetype">Arch</span>
{{#each competences as |comp key|}} <i class="far fa-edit"></i>
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-competence-partial.html" comp}} {{#if @root.options.isGM}}
{{/each}} <i class="far fa-trash"></i>
</ul> {{/if}}
</div>
</li>
{{/if}}
{{#each competences as |comp key|}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-competence-partial.html" comp}}
{{/each}}
</ul>
</div>
{{/if}}

View File

@ -7,7 +7,7 @@
{{#if data.isLevelUp}} {{#if data.isLevelUp}}
<span class="tooltiptext ttt-xp">Vous pouvez dépenser {{data.xpNext}} points d'Experience pour augmenter de 1 votre compétence {{name}}</span> <span class="tooltiptext ttt-xp">Vous pouvez dépenser {{data.xpNext}} points d'Experience pour augmenter de 1 votre compétence {{name}}</span>
<a class="item-control competence-xp-augmenter" compname="{{name}}" title="Augmenter"> <a class="competence-xp-augmenter" compname="{{name}}" title="Augmenter">
<i class="fas fa-arrow-alt-circle-up"></i> <i class="fas fa-arrow-alt-circle-up"></i>
</a> </a>
{{/if}} {{/if}}
@ -31,9 +31,9 @@
{{#if @root.options.vueDetaillee}} {{#if @root.options.vueDetaillee}}
<div class="item-controls"> <div class="item-controls">
{{#if data.stressXpMax}} {{#if data.stressXpMax}}
<a class="item-control competence-stress-augmenter" compname="{{name}}" <a class="competence-stress-augmenter" compname="{{name}}"
title="Dépenser {{data.stressXpMax}} points de stress {{#if data.isStressLevelUp}} pour augmenter d'un niveau {{/if}}"> title="Dépenser {{data.stressXpMax}} points de stress {{#if data.isStressLevelUp}} pour augmenter d'un niveau {{/if}}">
<i class="fas fa-arrow-alt-circle-up allouer-stress{{#if data.isStressLevelUp}}-level-up{{/if}}"></i> <i class="fas fa-arrow-alt-circle-up allouer-stress {{#if data.isStressLevelUp}}level-up{{/if}}"></i>
</a> </a>
{{else}} {{else}}
<i class="far fa-circle"></i> <i class="far fa-circle"></i>
@ -41,9 +41,9 @@
<input class="competence-archetype niveau-archetype" type="text" compname="{{name}}" name="comp-archetype-{{name}}" <input class="competence-archetype niveau-archetype" type="text" compname="{{name}}" name="comp-archetype-{{name}}"
value="{{numberFormat data.niveau_archetype decimals=0 sign=true}}" data-dtype="number" value="{{numberFormat data.niveau_archetype decimals=0 sign=true}}" data-dtype="number"
{{#unless @root.options.editCaracComp}}disabled{{/unless}} /> {{#unless @root.options.editCaracComp}}disabled{{/unless}} />
<a class="item-control item-edit" title="Modifier"><i class="fas fa-edit"></i></a> <a class="item-edit" title="Modifier"><i class="fas fa-edit"></i></a>
{{#if @root.options.isGM}} {{#if @root.options.isGM}}
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a> <a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
{{/if}} {{/if}}
</div> </div>
{{/if}} {{/if}}

View File

@ -1,32 +0,0 @@
<li class="item flexrow list-item" data-item-id="{{item._id}}" draggable="true">
<img class="sheet-competence-img" src="{{item.img}}" title="{{item.name}}"/>
{{#if (eq item.type 'conteneur')}}
<span class="item-name conteneur-name flex-grow"><a data-item-id="{{item._id}}">+{{item.name}}</a></span>
{{else}}
<span class="item-name flex-grow">{{item.name}}</span>
{{/if}}
<span class="item-quantite">{{item.data.quantite}}
{{#if (gt item.data.quantite 1)}}
<a class="item-control item-split" title="Séparer"><i class="fas fa-unlink"></i></a>
{{/if}}
</span>
<span class="item-quantite">{{numberFormat item.data.encTotal decimals=2}}</span>
<div class="item-controls flex-grow">
{{#unless item.estContenu}}
{{#if (ne item.type 'conteneur')}}
<a class="item-control item-equip" title="Equiper">{{#if item.data.equipe}}<i class="fas fa-hand-rock"></i>{{else}}<i class="far fa-hand-paper"></i>{{/if}}</a>
{{/if}}
{{/unless}}
<a class="item-control item-edit" title="Editer"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
{{#if (or (eq item.type 'arme') (eq item.type 'conteneur') item.data.quantite)}}
&nbsp;
<a class="item-control item-vendre" title="Vendre ou donner"><i class="fas fa-comments-dollar"></i></a>
{{/if}}
<a class="item-control item-montrer" title="Montrer"><i class="fas fa-comment"></i></a>
{{#if item.data.actionPrincipale}}
<a class="item-name item-action">{{item.data.actionPrincipale}}</a>
{{/if}}
</div>
</li>

View File

@ -0,0 +1,48 @@
<li class="item flexrow list-item" data-item-id="{{item._id}}" draggable="true">
<span class="equipement-nom {{#if (eq item.type 'conteneur')}}conteneur-name{{/if}} ">
{{#if (eq item.type 'conteneur')}}
{{#if vide}}
<i class="far fa-square"></i>
{{else}}
<a data-item-id="{{item._id}}">
{{#if ouvert}}
<i class="far fa-minus-square"></i>
{{else}}
<i class="far fa-plus-square"></i>
{{/if}}
</a>
{{/if}}
<a data-item-id="{{item._id}}">
<img class="sheet-competence-img" src="{{item.img}}" title="{{item.name}}"/>
<span>{{item.name}}</span>
</a>
{{else}}
<img class="sheet-competence-img" src="{{item.img}}" title="{{item.name}}"/>
<span>{{item.name}}</span>
{{/if}}
</span>
<span class="equipement-detail">{{item.data.quantite}}
{{#if (gt item.data.quantite 1)}}
<a class="item-split" title="Séparer"><i class="fas fa-unlink"></i></a>
{{/if}}
</span>
<span class="equipement-detail">{{numberFormat item.data.encTotal decimals=2}}</span>
<span class="equipement-actions item-controls">
{{#unless item.estContenu}}
{{#if (ne item.type 'conteneur')}}
<a class="item-equip" title="Equiper">{{#if item.data.equipe}}<i class="fas fa-hand-rock"></i>{{else}}<i class="far fa-hand-paper"></i>{{/if}}</a>
{{/if}}
{{/unless}}
<a class="item-edit" title="Editer"><i class="fas fa-edit"></i></a>
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
&nbsp;
{{#if (or (eq item.type 'arme') (eq item.type 'conteneur') item.data.quantite)}}
<a class="item-vendre" title="Vendre ou donner"><i class="fas fa-comments-dollar"></i></a>
{{/if}}
<a class="item-montrer" title="Montrer"><i class="fas fa-comment"></i></a>
{{#if item.data.actionPrincipale}}
<a class="item-action">{{item.data.actionPrincipale}}</a>
{{/if}}
</span>
</li>

View File

@ -3,16 +3,26 @@
{{#each monnaie as |piece id|}} {{#each monnaie as |piece id|}}
<li class="item flexrow list-item" data-item-id="{{piece._id}}"> <li class="item flexrow list-item" data-item-id="{{piece._id}}">
<img class="sheet-competence-img" src="{{piece.img}}" title="{{piece.name}}"/> <img class="sheet-competence-img" src="{{piece.img}}" title="{{piece.name}}"/>
<span class="competence-title competence-label">{{piece.name}}</span> <span class="equipement-nom">{{piece.name}}</span>
<span class="competence-title competence-label">{{piece.data.quantite}}</span> <span class="equipement-detail item-controls">
<span class="competence-title"> <a class="monnaie-moins"><i class="fas fa-minus-square"></i></a>
<a class="monnaie-plus plus-moins">+</a> </span>
<a class="monnaie-moins plus-moins">-</a> <span class="equipement-detail">
<span>{{piece.data.quantite}}</span>
</span>
<span class="equipement-detail item-controls">
<a class="monnaie-plus"><i class="fas fa-plus-square"></i></a>
</span>
<!-- <span class="equipement-detail">
<span class="flex-shrink"><a class="monnaie-moins"><i class="fas fa-minus-square"></i></a></span>
<span>{{piece.data.quantite}}</span>
<span class="flex-shrink"><a class="monnaie-plus"><i class="fas fa-plus-square"></i></a></span>
</span> -->
<span class="equipement-actions item-controls">
<a class="item-edit" title="Editer"><i class="fas fa-edit"></i></a>
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</span> </span>
<div class="item-controls flex-shrink">
<a class="item-control item-edit" title="Editer"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li> </li>
{{/each}} {{/each}}
</ul> </ul>

View File

@ -0,0 +1,26 @@
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-monnaie.html" monnaie=monnaie}}
<span class="item-name"><h4>Equipement</h4></span>
<span class="item-name">Encombrement total/max : {{numberFormat calc.encTotal decimals=2}} / {{data.attributs.encombrement.value}} <b>{{calc.surEncombrementMessage}}</b></span> -
<span class="item-name"><a class="creer-un-objet">Créer un objet</a></span>
{{#if options.isGM}}
<span class="item-name"> - <a id="nettoyer-conteneurs">Vider tout les conteneurs</a></span>
{{/if}}
<ul class="item-list alterne-list">
<li class="competence-header flexrow">
<span class="equipement-nom">Nom</span>
<span class="equipement-detail">Q.</span>
<span class="equipement-detail">Enc.</span>
<span class="equipement-actions">Actions</span>
</li>
{{#each objets as |item id|}}
{{#unless item.estContenu}}
{{#if (ne item.type 'conteneur')}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-item.html" item=item vide=true ouvert=true }}
{{/if}}
{{/unless}}
{{/each}}
{{#each conteneurs as |conteneur id|}}
{{buildConteneur this}}
{{/each}}
</ul>

View File

@ -0,0 +1,12 @@
<span class="item-name"><h4>Compagnons animaux</h4></span>
<ul class="item-list alterne-list">
{{#each subacteurs.montures as |monture id|}}
<li class="item flexrow list-item" data-actor-id="{{monture.id}}">
<img class="sheet-competence-img" src="{{monture.img}}" title="{{monture.name}}"/>
<span class="subacteur-label"><a>{{monture.name}}</a></span>
<div class="flex-shrink">
<a class="subacteur-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>

View File

@ -0,0 +1,12 @@
<span class="item-name"><h4>Suivants</h4></span>
<ul class="item-list alterne-list">
{{#each subacteurs.suivants as |suivant id|}}
<li class="item flexrow list-item" data-actor-id="{{suivant.id}}">
<img class="sheet-competence-img" src="{{suivant.img}}" title="{{suivant.name}}"/>
<span class="competence-title subacteur-label"><a>{{suivant.name}}</a></span>
<div class="item-controls flex-shrink">
<a class="subacteur-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>

View File

@ -0,0 +1,15 @@
<span class="item-name"><h4>Véhicules</h4></span>
<ul class="item-list alterne-list">
{{#each subacteurs.vehicules as |vehicule id|}}
<li class="item flexrow list-item" data-actor-id="{{vehicule.id}}">
<img class="sheet-competence-img" src="{{vehicule.img}}" title="{{vehicule.name}}"/>
<span class="flex-grow subacteur-label"><a>{{vehicule.name}}</a></span>
<span>{{vehicule.categorie}}</span>
<span>{{vehicule.structure}}</span>
<div class="flex-shrink">
<a class="subacteur-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>

View File

@ -4,8 +4,8 @@
<a>{{oeuvre.name}} (niveau {{oeuvre.data.niveau}})</a> <a>{{oeuvre.name}} (niveau {{oeuvre.data.niveau}})</a>
</span> </span>
<div class="item-controls"> <div class="item-controls">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a> <a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> <a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div> </div>
</li> </li>

View File

@ -10,40 +10,40 @@
<div class="flexrow"> <div class="flexrow">
<ul class="flex-group-center flex-compteurs"> <ul class="flex-group-center flex-compteurs">
<li> <li>
<label class="ctn-vie"> <label class="compteur">
<a class="jet-vie">Vie</a> <a class="jet-vie">Vie</a>
<a class="vie-moins plus-moins">-</a> <a class="vie-moins"><i class="fas fa-minus-square"></i></a>
<input class="resource-content" type="text" name="data.sante.vie.value" value="{{data.sante.vie.value}}" data-dtype="Number"/> <input class="resource-content" type="text" name="data.sante.vie.value" value="{{data.sante.vie.value}}" data-dtype="Number"/>
<span>/ {{data.sante.vie.max}}</span> <span>/ {{data.sante.vie.max}}</span>
<a class="vie-plus plus-moins">+</a> <a class="vie-plus"><i class="fas fa-plus-square"></i></a>
</label> </label>
</li> </li>
<li> <li>
<label class="ctn-endu"> <label class="compteur">
<a class="jet-endurance">Endurance</a> <a class="jet-endurance">Endurance</a>
<a class="endurance-moins plus-moins">-</a> <a class="endurance-moins"><i class="fas fa-minus-square"></i></a>
<input class="resource-content" type="text" name="data.sante.endurance.value" value="{{data.sante.endurance.value}}" data-dtype="Number"/> <input class="resource-content" type="text" name="data.sante.endurance.value" value="{{data.sante.endurance.value}}" data-dtype="Number"/>
<span>/ {{data.sante.endurance.max}}</span> <span>/ {{data.sante.endurance.max}}</span>
<a class="endurance-plus plus-moins">+</a> <a class="endurance-plus"><i class="fas fa-plus-square"></i></a>
</label> </label>
</li> </li>
<li> <li>
<label class="appliquerFatigue ctn-fatigue tooltip"> <label class="appliquerFatigue compteur tooltip">
<span class="tooltiptext ttt-fatigue">{{{calc.fatigue.html}}}</span> <span class="tooltiptext ttt-fatigue">{{{calc.fatigue.html}}}</span>
Fatigue Fatigue
<a class="fatigue-moins plus-moins">-</a> <a class="fatigue-moins"><i class="fas fa-minus-square"></i></a>
<input class="resource-content" id="fatigue-value" type="text" name="data.sante.fatigue.value" value="{{data.sante.fatigue.value}}" data-dtype="Number" /> <input class="resource-content" id="fatigue-value" type="text" name="data.sante.fatigue.value" value="{{data.sante.fatigue.value}}" data-dtype="Number" />
<span>/ {{data.sante.fatigue.max}}</span> <span>/ {{data.sante.fatigue.max}}</span>
<a class="fatigue-plus plus-moins">+</a> <a class="fatigue-plus"><i class="fas fa-plus-square"></i></a>
</label> </label>
</li> </li>
<li> <li>
<label class="ctn-reve"> <label class="compteur">
<span class="ptreve-actuel"><a>Rêve</a></span> <span class="ptreve-actuel"><a>Rêve</a></span>
<a class="ptreve-actuel-moins plus-moins">-</a> <a class="ptreve-actuel-moins"><i class="fas fa-minus-square"></i></a>
<input class="resource-content" id="pointsreve-value" type="text" name="data.reve.reve.value" value="{{data.reve.reve.value}}" data-dtype="Number" /> <input class="resource-content" id="pointsreve-value" type="text" name="data.reve.reve.value" value="{{data.reve.reve.value}}" data-dtype="Number" />
<span>/ {{data.reve.seuil.value}}</span> <span>/ {{data.reve.seuil.value}}</span>
<a class="ptreve-actuel-plus plus-moins">+</a> <a class="ptreve-actuel-plus"><i class="fas fa-plus-square"></i></a>
</label> </label>
</li> </li>
</ul> </ul>
@ -102,9 +102,9 @@
<ul class="carac-list alterne-list"> <ul class="carac-list alterne-list">
{{#each data.carac as |carac key|}} {{#each data.carac as |carac key|}}
{{#if carac.isLevelUp}} {{#if carac.isLevelUp}}
<li class="competence flexrow item-list xp-level-up" data-attribute="{{key}}"> <li class="caracteristique flexrow item-list xp-level-up" data-attribute="{{key}}">
{{else}} {{else}}
<li class="competence flexrow list-item" data-attribute="{{key}}"> <li class="caracteristique flexrow list-item" data-attribute="{{key}}">
{{/if}} {{/if}}
{{#if (eq key 'taille')}} {{#if (eq key 'taille')}}
<span class="carac-label" name="data.carac.{{key}}.label">{{carac.label}}</span> <span class="carac-label" name="data.carac.{{key}}.label">{{carac.label}}</span>
@ -131,7 +131,7 @@
<span class="tooltiptext ttt-xp">Vous devez acquérir {{carac.xpNext}} points d'Experience pour augmenter de 1 votre {{carac.label}}</span> <span class="tooltiptext ttt-xp">Vous devez acquérir {{carac.xpNext}} points d'Experience pour augmenter de 1 votre {{carac.label}}</span>
</span> </span>
{{#if carac.isLevelUp}} {{#if carac.isLevelUp}}
<a class="item-control carac-xp-augmenter" name="augmenter.{{key}}" title="Augmenter"> <a class="carac-xp-augmenter" name="augmenter.{{key}}" title="Augmenter">
<i class="fas fa-arrow-alt-circle-up"></i> <i class="fas fa-arrow-alt-circle-up"></i>
</a> </a>
{{/if}} {{/if}}
@ -139,22 +139,22 @@
{{/if}} {{/if}}
</li> </li>
{{/each}} {{/each}}
<li class="competence flexrow"> <li class="caracteristique flexrow">
<span class="carac-label" name="carac-total">Total Caractéristiques </span> <span class="carac-label" name="carac-total">Total Caractéristiques </span>
<span class="competence-value total" name="carac-total-value">{{calc.caracTotal}} </span> <span class="competence-value total" name="carac-total-value">{{calc.caracTotal}} </span>
</li> </li>
</ul> </ul>
</div> </div>
<div class="flex-group-left flexcol" > <div class="flex-group-left flexcol" >
<ul class="carac-list"> <ul class="carac-list">
<li class="competence flexrow list-item"> <li class="caracteristique flexrow list-item">
<span class="carac-label" name="beaute">Beauté&nbsp;:</span> <span class="carac-label" name="beaute">Beauté&nbsp;:</span>
<input class="description-value" type="text" name="data.beaute" value="{{data.beaute}}" data-dtype="String" {{#unless @root.options.editCaracComp}}disabled{{/unless}}/> <input class="description-value" type="text" name="data.beaute" value="{{data.beaute}}" data-dtype="String" {{#unless @root.options.editCaracComp}}disabled{{/unless}}/>
<label class="carac-xp"/> <label class="carac-xp"/>
</li> </li>
{{#each data.attributs as |attr key|}} {{#each data.attributs as |attr key|}}
{{#unless (eq key 'hautrevant')}} {{#unless (eq key 'hautrevant')}}
<li class="competence flexrow list-item" data-attribute="{{key}}"> <li class="caracteristique flexrow list-item" data-attribute="{{key}}">
<span class="carac-label" name="data.attributs.{{key}}.label">{{attr.label}}&nbsp;:</span> <span class="carac-label" name="data.attributs.{{key}}.label">{{attr.label}}&nbsp;:</span>
{{#if (eq key 'protection')}} {{#if (eq key 'protection')}}
<input class="description-value" id="attribut-protection-edit" type="text" name="{{key}}" value="{{attr.value}}" data-dtype="number"/> <input class="description-value" id="attribut-protection-edit" type="text" name="{{key}}" value="{{attr.value}}" data-dtype="number"/>
@ -167,16 +167,16 @@
{{/each}} {{/each}}
</ul> </ul>
<ul class="carac-list alterne-list"> <ul class="carac-list alterne-list">
<li class="competence flexrow list-item"> <li class="caracteristique flexrow list-item">
<span class="attribut-label chance-actuelle"><a>Chance actuelle</a></span> <span class="attribut-label chance-actuelle"><a>Chance actuelle</a></span>
<input class="description-value compteur-edit" type="text" name="chance" value="{{data.compteurs.chance.value}}" data-dtype="number"/> <input class="description-value compteur-edit" type="text" name="chance" value="{{data.compteurs.chance.value}}" data-dtype="number"/>
<span class="utiliser-attribut" style="padding-left: 5px"><a class="item-control chance-appel">Utiliser</a></span> <span class="utiliser-attribut" style="padding-left: 5px"><a class="chance-appel">Utiliser</a></span>
</li> </li>
{{#each data.compteurs as |compteur key|}} {{#each data.compteurs as |compteur key|}}
{{#if (eq compteur.label 'Chance')}} {{#if (eq compteur.label 'Chance')}}
{{else if (eq compteur.label 'Experience')}} {{else if (eq compteur.label 'Experience')}}
{{else if compteur.isInput}} {{else if compteur.isInput}}
<li class="competence flexrow list-item"> <li class="caracteristique flexrow list-item">
<span class="attribut-label">{{compteur.label}}</span> <span class="attribut-label">{{compteur.label}}</span>
{{#if (eq compteur.label 'Ethylisme')}} {{#if (eq compteur.label 'Ethylisme')}}
<select class="description-value" name="data.compteurs.ethylisme.value" id="ethylisme" data-dtype="Number"> <select class="description-value" name="data.compteurs.ethylisme.value" id="ethylisme" data-dtype="Number">
@ -189,9 +189,9 @@
{{/if}} {{/if}}
<span class="utiliser-attribut" style="padding-left: 5px"> <span class="utiliser-attribut" style="padding-left: 5px">
{{#if compteur.isStress}} {{#if compteur.isStress}}
<a class="item-control stress-test" title="Transformer">Transformer</a> <a class="stress-test" title="Transformer">Transformer</a>
{{else if (eq compteur.label 'Ethylisme')}} {{else if (eq compteur.label 'Ethylisme')}}
<a class="item-control ethylisme-test" id="ethylisme-test" title="Jet d'Ethylisme">Boire</a> <a class="ethylisme-test" id="ethylisme-test" title="Jet d'Ethylisme">Boire</a>
{{else if (eq compteur.label 'Moral')}} {{else if (eq compteur.label 'Moral')}}
<a class="moral-malheureux" title="Jet de moral situation malheureuse"><img class="small-button-container" src="systems/foundryvtt-reve-de-dragon/icons/moral-malheureux.svg" alt="Jet de moral situation malheureuse"/></a> <a class="moral-malheureux" title="Jet de moral situation malheureuse"><img class="small-button-container" src="systems/foundryvtt-reve-de-dragon/icons/moral-malheureux.svg" alt="Jet de moral situation malheureuse"/></a>
<a class="moral-neutre" title="Jet de moral situation neutre"><img class="small-button-container" src="systems/foundryvtt-reve-de-dragon/icons/moral-neutre.svg" alt="Jet de moral situation neutre"/></a> <a class="moral-neutre" title="Jet de moral situation neutre"><img class="small-button-container" src="systems/foundryvtt-reve-de-dragon/icons/moral-neutre.svg" alt="Jet de moral situation neutre"/></a>
@ -215,11 +215,9 @@
<span><a class="lock-unlock-sheet"><img class="small-button-container" <span><a class="lock-unlock-sheet"><img class="small-button-container"
src="systems/foundryvtt-reve-de-dragon/icons/{{#if options.editCaracComp}}unlocked.svg{{else}}locked.svg{{/if}}" alt="blocker/débloquer"> src="systems/foundryvtt-reve-de-dragon/icons/{{#if options.editCaracComp}}unlocked.svg{{else}}locked.svg{{/if}}" alt="blocker/débloquer">
{{#if options.editCaracComp}}Verrouiller{{else}}Déverrouiller{{/if}}</a></span> {{#if options.editCaracComp}}Verrouiller{{else}}Déverrouiller{{/if}}</a></span>
<span class="flexrow"> <span>
<i class="fas fa-search"></i> <input class="recherche flex-grow" type="text" value="{{options.recherche.text}}" name="recherche"
<input class="cherchercompetence" type="text" value="{{options.cherchercompetence}}" name="cherchercompetence" size="8" data-dtype="String" placeholder="chercher"/>
size="8" data-dtype="String" placeholder="chercher"/>
<span></span>
</span> </span>
<span><a class="show-hide-competences"><img class="small-button-container" <span><a class="show-hide-competences"><img class="small-button-container"
src="systems/foundryvtt-reve-de-dragon/icons/{{#if options.showCompNiveauBase}}no-filter.svg{{else}}filter.svg{{/if}}" alt="filter/montrer tout"> src="systems/foundryvtt-reve-de-dragon/icons/{{#if options.showCompNiveauBase}}no-filter.svg{{else}}filter.svg{{/if}}" alt="filter/montrer tout">
@ -232,18 +230,18 @@
</div> </div>
<div class="grid grid-2col"> <div class="grid grid-2col">
<div class="flex-group-left flexcol competence-column"> <div class="flex-group-left flexcol competence-column">
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(sortCompetence competenceByCategory.generale) categorie="Compétences générales"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(filtreTriCompetences competenceByCategory.generale) categorie="Compétences générales"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(sortCompetence competenceByCategory.particuliere) categorie="Compétences Particulières"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(filtreTriCompetences competenceByCategory.particuliere) categorie="Compétences Particulières"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(sortCompetence competenceByCategory.specialisee) categorie="Compétences Spécialisées"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(filtreTriCompetences competenceByCategory.specialisee) categorie="Compétences Spécialisées"}}
</div> </div>
<div class="flex-group-left flexcol competence-column"> <div class="flex-group-left flexcol competence-column">
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(sortCompetence competenceByCategory.melee) categorie="Compétences de Mêlée"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(filtreTriCompetences competenceByCategory.melee) categorie="Compétences de Mêlée"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(sortCompetence competenceByCategory.tir) categorie="Compétences de Tir"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(filtreTriCompetences competenceByCategory.tir) categorie="Compétences de Tir"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(sortCompetence competenceByCategory.lancer) categorie="Compétences de Lancer"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(filtreTriCompetences competenceByCategory.lancer) categorie="Compétences de Lancer"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(sortCompetence competenceByCategory.connaissance) categorie="Connaissances"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(filtreTriCompetences competenceByCategory.connaissance) categorie="Connaissances"}}
{{#if (or data.attributs.hautrevant.value options.vueDetaillee)}} {{#if (or data.attributs.hautrevant.value options.vueDetaillee)}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(sortCompetence competenceByCategory.draconic) categorie="Draconic"}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(filtreTriCompetences competenceByCategory.draconic) categorie="Draconic"}}
{{/if}} {{/if}}
<div> <div>
@ -349,8 +347,8 @@
{{/if}} {{/if}}
</span> </span>
<div class="item-controls"> <div class="item-controls">
<a class="item-control item-edit" title="Modifier"><i class="fas fa-edit"></i></a> <a class="item-edit" title="Modifier"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a> <a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div> </div>
</li> </li>
{{/each}} {{/each}}
@ -372,8 +370,8 @@
</span> </span>
<span class="competence-label">{{possession.data.type}}</span> <span class="competence-label">{{possession.data.type}}</span>
<div class="item-controls"> <div class="item-controls">
<a class="item-control item-edit" title="Modifier"><i class="fas fa-edit"></i></a> <a class="item-edit" title="Modifier"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a> <a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div> </div>
</li> </li>
{{/each}} {{/each}}
@ -391,8 +389,8 @@
(or @root.options.isGM (not tache.data.cacher_points_de_tache)) (or @root.options.isGM (not tache.data.cacher_points_de_tache))
}}/{{tache.data.points_de_tache}}{{/if}})</a></span> }}/{{tache.data.points_de_tache}}{{/if}})</a></span>
<div class="item-controls flex-shrink"> <div class="item-controls flex-shrink">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a> <a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> <a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div> </div>
</li> </li>
{{/each}} {{/each}}
@ -421,8 +419,8 @@
{{#each jeux as |jeu id|}} {{#each jeux as |jeu id|}}
<li class="item flexrow list-item" data-item-id="{{jeu._id}}"><span class="competence-title jeu-label"><a>{{jeu.name}} (base {{jeu.data.base}})</a></span> <li class="item flexrow list-item" data-item-id="{{jeu._id}}"><span class="competence-title jeu-label"><a>{{jeu.name}} (base {{jeu.data.base}})</a></span>
<div class="item-controls flex-shrink"> <div class="item-controls flex-shrink">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a> <a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> <a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div> </div>
</li> </li>
{{/each}} {{/each}}
@ -432,8 +430,8 @@
{{#each recettesAlchimiques as |recette id|}} {{#each recettesAlchimiques as |recette id|}}
<li class="item flexrow list-item" data-item-id="{{recette._id}}"><span class="competence-title recette-label item-edit"><a>{{recette.name}}</a></span> <li class="item flexrow list-item" data-item-id="{{recette._id}}"><span class="competence-title recette-label item-edit"><a>{{recette.name}}</a></span>
<div class="item-controls flex-shrink"> <div class="item-controls flex-shrink">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a> <a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> <a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div> </div>
</li> </li>
{{/each}} {{/each}}
@ -519,7 +517,7 @@
<li class="item flexrow" data-attribute={{key}} data-item-id="{{queue._id}}"> <li class="item flexrow" data-attribute={{key}} data-item-id="{{queue._id}}">
<span class="display-label flex-grow"><a data-item-id="{{queue._id}}">{{queue.name}}</a></span> <span class="display-label flex-grow"><a data-item-id="{{queue._id}}">{{queue.name}}</a></span>
<div class="item-controls flex-shrink"> <div class="item-controls flex-shrink">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> <a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div> </div>
</li> </li>
{{/each}} {{/each}}
@ -532,7 +530,7 @@
<li class="item flexrow" data-attribute={{key}} data-item-id="{{ombre._id}}"> <li class="item flexrow" data-attribute={{key}} data-item-id="{{ombre._id}}">
<span class="display-label flex-grow"><a data-item-id="{{ombre._id}}">{{ombre.name}}</a></span> <span class="display-label flex-grow"><a data-item-id="{{ombre._id}}">{{ombre.name}}</a></span>
<div class="item-controls flex-shrink"> <div class="item-controls flex-shrink">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> <a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div> </div>
</li> </li>
{{/each}} {{/each}}
@ -545,7 +543,7 @@
<li class="item flexrow" data-attribute={{key}} data-item-id="{{souffle._id}}"> <li class="item flexrow" data-attribute={{key}} data-item-id="{{souffle._id}}">
<span class="display-label flex-grow"><a data-item-id="{{souffle._id}}">{{souffle.name}}</a></span> <span class="display-label flex-grow"><a data-item-id="{{souffle._id}}">{{souffle.name}}</a></span>
<div class="item-controls flex-shrink"> <div class="item-controls flex-shrink">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> <a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div> </div>
</li> </li>
{{/each}} {{/each}}
@ -558,7 +556,7 @@
<li class="item flexrow" data-attribute={{key}} data-item-id="{{tete._id}}"> <li class="item flexrow" data-attribute={{key}} data-item-id="{{tete._id}}">
<span class="display-label flex-grow"><a data-item-id="{{tete._id}}">{{tete.name}}</a></span> <span class="display-label flex-grow"><a data-item-id="{{tete._id}}">{{tete.name}}</a></span>
<div class="item-controls flex-shrink"> <div class="item-controls flex-shrink">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> <a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div> </div>
</li> </li>
{{/each}} {{/each}}
@ -573,7 +571,7 @@
<span class="display-label flex-grow"> <a data-item-id="{{signe._id}}">{{signe.name}}</a></span> <span class="display-label flex-grow"> <a data-item-id="{{signe._id}}">{{signe.name}}</a></span>
<span class="flex-shrink">{{signe.data.difficulte}}</span> <span class="flex-shrink">{{signe.data.difficulte}}</span>
<div class="item-controls flex-shrink"> <div class="item-controls flex-shrink">
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a> <a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div> </div>
</li> </li>
{{/each}} {{/each}}
@ -591,7 +589,7 @@
<span>{{upperFirst rencontre.heure}}, le {{rencontre.date}}</span> <span>{{upperFirst rencontre.heure}}, le {{rencontre.date}}</span>
{{/if}} {{/if}}
<div class="item-controls flex-shrink"> <div class="item-controls flex-shrink">
<a class="item-control rencontre-delete" title="Supprimer"><i class="fas fa-trash"></i></a> <a class="rencontre-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div> </div>
</li> </li>
{{/each}} {{/each}}
@ -606,7 +604,7 @@
<span class="display-label">{{reserve.sort.name}} r{{reserve.sort.data.ptreve_reel}}</span> <span class="display-label">{{reserve.sort.name}} r{{reserve.sort.data.ptreve_reel}}</span>
<span>{{reserve.coord}} - {{caseTmr-label reserve.coord}}</span> <span>{{reserve.coord}} - {{caseTmr-label reserve.coord}}</span>
<div class="item-controls flex-shrink"> <div class="item-controls flex-shrink">
<a class="item-control item-delete flex-shrink" title="Supprimer"><i class="fas fa-trash"></i></a> <a class="item-delete flex-shrink" title="Supprimer"><i class="fas fa-trash"></i></a>
</div> </div>
</li> </li>
{{/each}} {{/each}}
@ -626,7 +624,7 @@
</span> </span>
<span>{{sort.data.draconic}} / {{sort.data.difficulte}}</span> <span>{{sort.data.draconic}} / {{sort.data.difficulte}}</span>
<div class="item-controls flex-shrink"> <div class="item-controls flex-shrink">
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a> <a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div> </div>
</li> </li>
{{/each}} {{/each}}
@ -638,8 +636,8 @@
<li class="item flexrow" data-item-id="{{meditation._id}}" data-attribute="{{key}}"> <li class="item flexrow" data-item-id="{{meditation._id}}" data-attribute="{{key}}">
<span class="meditation-label flex-grow"><a data-item-id="{{meditation._id}}">{{meditation.name}} - {{meditation.data.competence}}</a></span> <span class="meditation-label flex-grow"><a data-item-id="{{meditation._id}}">{{meditation.name}} - {{meditation.data.competence}}</a></span>
<div class="item-controls flex-shrink"> <div class="item-controls flex-shrink">
<a class="item-control item-edit" title="Editer"><i class="fas fa-edit"></i></a> <a class="item-edit" title="Editer"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a> <a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div> </div>
</li> </li>
{{/each}} {{/each}}
@ -653,7 +651,7 @@
<span class="display-label"><a data-item-id="{{casetmr._id}}">{{casetmr.name}}</a></span> <span class="display-label"><a data-item-id="{{casetmr._id}}">{{casetmr.name}}</a></span>
<span>{{casetmr.data.coord}} - {{caseTmr-label casetmr.data.coord}}</span> <span>{{casetmr.data.coord}} - {{caseTmr-label casetmr.data.coord}}</span>
<div class="item-controls flex-shrink"> <div class="item-controls flex-shrink">
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a> <a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div> </div>
</li> </li>
{{/each}} {{/each}}
@ -666,79 +664,10 @@
{{!-- Equipment Tab --}} {{!-- Equipment Tab --}}
<div class="tab items" data-group="primary" data-tab="items"> <div class="tab items" data-group="primary" data-tab="items">
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-monnaie.html" monnaie=monnaie}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire.html"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-liens-animaux.html"}}
<span class="item-name"><h4>Equipement porté</h4></span> {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-liens-suivants.html"}}
<div> {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-liens-vehicules.html"}}
<span class="item-name">Encombrement total/max : {{numberFormat calc.encTotal decimals=2}} / {{data.attributs.encombrement.value}} <b>{{calc.surEncombrementMessage}}</b></span> -
<span class="item-name">Estimation de l'équipement : {{numberFormat calc.prixTotalEquipement decimals=2}} Sols</span>
</div>
<div>
<span class="item-name"><a class="creer-un-objet">Créer un objet</a></span>
{{#if options.isGM}}
<span class="item-name"> - <a id="nettoyer-conteneurs">Vider tout les conteneurs</a></span>
{{/if}}
</div>
<ul class="item-list alterne-list">
<li class="competence-header flexrow">
<img class="sheet-competence-img" src="{{img}}" title="Equipement"/>
<span class="competence-title flex-grow">Nom</span>
<span class="competence-title">Q.</span>
<span class="competence-title">Enc.</span>
<span class="competence-title flex-grow">Equiper/Editer/Suppr.</span>
</li>
{{#each objets as |item id|}}
{{#unless item.estContenu}}
{{#if (ne item.type 'conteneur')}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-conteneur.html" item=item }}
{{/if}}
{{/unless}}
{{/each}}
{{#each conteneurs as |conteneur id|}}
{{buildConteneur this}}
{{/each}}
</ul>
<span class="item-name"><h4>Compagnons animaux</h4></span>
<ul class="item-list alterne-list">
{{#each subacteurs.montures as |monture id|}}
<li class="item flexrow list-item" data-actor-id="{{monture.id}}">
<img class="sheet-competence-img" src="{{monture.img}}" title="{{monture.name}}"/>
<span class="competence-title subacteur-label"><a>{{monture.name}}</a></span>
<div class="item-controls flex-shrink">
<a class="item-control subacteur-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<span class="item-name"><h4>Véhicules</h4></span>
<ul class="item-list alterne-list">
{{#each subacteurs.vehicules as |vehicule id|}}
<li class="item flexrow list-item" data-actor-id="{{vehicule.id}}">
<img class="sheet-competence-img" src="{{vehicule.img}}" title="{{vehicule.name}}"/>
<span class="competence-title subacteur-label"><a>{{vehicule.name}}</a></span>
<span class="competence-title">{{vehicule.categorie}}</span>
<span class="competence-title">{{vehicule.structure}}</span>
<div class="item-controls flex-shrink">
<a class="item-control subacteur-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<span class="item-name"><h4>Suivants</h4></span>
<ul class="item-list alterne-list">
{{#each subacteurs.suivants as |suivant id|}}
<li class="item flexrow list-item" data-actor-id="{{suivant.id}}">
<img class="sheet-competence-img" src="{{suivant.img}}" title="{{suivant.name}}"/>
<span class="competence-title subacteur-label"><a>{{suivant.name}}</a></span>
<div class="item-controls flex-shrink">
<a class="item-control subacteur-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
</div> </div>

View File

@ -25,7 +25,7 @@
<div class="grid grid-2col"> <div class="grid grid-2col">
<div class="flex-group-left flexcol"> <div class="flex-group-left flexcol">
<ol class="carac-list alterne-list"> <ol class="carac-list alterne-list">
<li class="competence flexrow list-item" data-attribute="{{key}}"> <li class="caracteristique flexrow list-item" data-attribute="{{key}}">
<span class="carac-label flexrow" name="categorie">Catégorie</span> <span class="carac-label flexrow" name="categorie">Catégorie</span>
<select name="data.categorie" class="categorie" data-dtype="String"> <select name="data.categorie" class="categorie" data-dtype="String">
{{#select data.categorie}} {{#select data.categorie}}
@ -33,31 +33,31 @@
{{/select}} {{/select}}
</select> </select>
</li> </li>
<li class="competence flexrow list-item" data-attribute="{{key}}"> <li class="caracteristique flexrow list-item" data-attribute="{{key}}">
<span class="carac-label flexrow" name="categorie">Résistance</span> <span class="carac-label flexrow" name="categorie">Résistance</span>
<input class="competence-value flexrow" type="text" name="data.resistance" value="{{data.resistance}}" data-dtype="Number" /> <input class="competence-value flexrow" type="text" name="data.resistance" value="{{data.resistance}}" data-dtype="Number" />
</li> </li>
<li class="competence flexrow list-item" data-attribute="{{key}}"> <li class="caracteristique flexrow list-item" data-attribute="{{key}}">
<span class="carac-label flexrow" name="categorie">Structure</span> <span class="carac-label flexrow" name="categorie">Structure</span>
<input class="competence-value flexrow" type="text" name="data.structure" value="{{data.structure}}" data-dtype="Number" /> <input class="competence-value flexrow" type="text" name="data.structure" value="{{data.structure}}" data-dtype="Number" />
</li> </li>
<li class="competence flexrow list-item" data-attribute="{{key}}"> <li class="caracteristique flexrow list-item" data-attribute="{{key}}">
<span class="carac-label flexrow" name="categorie">Vitesse</span> <span class="carac-label flexrow" name="categorie">Vitesse</span>
<input class="competence-value flexrow" type="text" name="data.vitesse" value="{{data.vitesse}}" data-dtype="String" /> <input class="competence-value flexrow" type="text" name="data.vitesse" value="{{data.vitesse}}" data-dtype="String" />
</li> </li>
<li class="competence flexrow list-item" data-attribute="{{key}}"> <li class="caracteristique flexrow list-item" data-attribute="{{key}}">
<span class="carac-label flexrow" name="categorie">Bonus</span> <span class="carac-label flexrow" name="categorie">Bonus</span>
<input class="competence-value flexrow" type="text" name="data.bonus" value="{{data.bonus}}" data-dtype="String" /> <input class="competence-value flexrow" type="text" name="data.bonus" value="{{data.bonus}}" data-dtype="String" />
</li> </li>
<li class="competence flexrow list-item" data-attribute="{{key}}"> <li class="caracteristique flexrow list-item" data-attribute="{{key}}">
<span class="carac-label flexrow" name="categorie">Manoeuvrabilité</span> <span class="carac-label flexrow" name="categorie">Manoeuvrabilité</span>
<input class="competence-value flexrow" type="text" name="data.manoeuvrabilite" value="{{data.manoeuvrabilite}}" data-dtype="String" /> <input class="competence-value flexrow" type="text" name="data.manoeuvrabilite" value="{{data.manoeuvrabilite}}" data-dtype="String" />
</li> </li>
<li class="competence flexrow list-item" data-attribute="{{key}}"> <li class="caracteristique flexrow list-item" data-attribute="{{key}}">
<span class="carac-label flexrow" name="categorie">Equipage</span> <span class="carac-label flexrow" name="categorie">Equipage</span>
<input class="competence-value flexrow" type="text" name="data.equipage" value="{{data.equipage}}" data-dtype="Number" /> <input class="competence-value flexrow" type="text" name="data.equipage" value="{{data.equipage}}" data-dtype="Number" />
</li> </li>
<li class="competence flexrow list-item" data-attribute="{{key}}"> <li class="caracteristique flexrow list-item" data-attribute="{{key}}">
<span class="carac-label flexrow" name="categorie">Capacité d'Encombrement</span> <span class="carac-label flexrow" name="categorie">Capacité d'Encombrement</span>
<input class="competence-value flexrow" type="text" name="data.capacite_encombrement" value="{{data.capacite_encombrement}}" data-dtype="Number" /> <input class="competence-value flexrow" type="text" name="data.capacite_encombrement" value="{{data.capacite_encombrement}}" data-dtype="Number" />
</li> </li>
@ -69,47 +69,9 @@
{{!-- Equipment Tab --}} {{!-- Equipment Tab --}}
<div class="tab items" data-group="primary" data-tab="items"> <div class="tab items" data-group="primary" data-tab="items">
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-monnaie.html" monnaie=monnaie}} {{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire.html"}}
<span class="item-name"><h4>Equipement chargé</h4></span>
<span class="item-name">Encombrement total/max : {{numberFormat calc.encTotal decimals=2}} / {{data.capacite_encombrement}} <b>{{calc.surEncombrementMessage}}</b></span> -
<span class="item-name"><a class="creer-un-objet">Créer un objet</a></span>
{{#if options.isGM}}
<span class="item-name"> - <a id="nettoyer-conteneurs">Vider tout les conteneurs</a></span>
{{/if}}
<ul class="item-list alterne-list">
<li class="competence-header flexrow">
<img class="sheet-competence-img" src="{{img}}" title="Equipement"/>
<span class="competence-title competence-label flex-grow">Nom</span>
<span class="competence-title competence-label">Q.</span>
<span class="competence-title competence-value">Enc.</span>
<span class="competence-title competence-value">Equiper/Editer/Suppr.</span>
</li>
{{#each objets as |item id|}}
{{#unless item.estContenu}}
{{#if (ne item.type 'conteneur')}}
<li class="item flexrow list-item" data-item-id="{{item._id}}">
<img class="sheet-competence-img" src="{{item.img}}" title="{{item.name}}"/>
<span class="item-name flex-grow">{{item.name}}</span>
<span class="item-quantite">{{item.data.quantite}}</span>
<span class="item-quantite">{{numberFormat item.data.encTotal decimals=2}}</span>
<div class="item-controls">
<a class="item-control item-equip" title="Equiper">{{#if item.data.equipe}}<i class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
<a class="item-control item-edit" title="Editer"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/if}}
{{/unless}}
{{/each}}
{{#each conteneurs as |conteneur id|}}
{{buildConteneur this}}
{{/each}}
</ul>
</div>
{{!-- Biography Tab --}} {{!-- Biography Tab --}}
<div class="tab description" data-group="primary" data-tab="description"> <div class="tab description" data-group="primary" data-tab="description">
<div class="form-group editor"> <div class="form-group editor">

View File

@ -0,0 +1,16 @@
<h4>Proposition de nom: {{nom}}</h4>
<span class="chat-card-button-area">
<a class="button-creer-acteur chat-card-button"
data-nom='{{nom}}'
data-type='personnage'
>
Créer un Personnage</a>
</span>
<span class="chat-card-button-area">
<a class="button-creer-acteur chat-card-button"
data-nom='{{nom}}'
data-type='creature'>
Créer une créature</a>
</span>

View File

@ -2,7 +2,6 @@
<img class="rdd-hud-togglebutton" src="icons/svg/sword.svg" width="36" height="36" title="Initiative" /> <img class="rdd-hud-togglebutton" src="icons/svg/sword.svg" width="36" height="36" title="Initiative" />
<div class="rdd-hud-list tokenhudext right"> <div class="rdd-hud-list tokenhudext right">
{{#each actions as |action key|}} {{#each actions as |action key|}}
{{log 'action-hud-init' action}}
<div class="control-icon tokenhudicon rdd-hud-menu" <div class="control-icon tokenhudicon rdd-hud-menu"
data-combatant-id="{{../combatant.id}}" data-combatant-id="{{../combatant.id}}"
data-action-index="{{action.index}}" data-action-index="{{action.index}}"

View File

@ -29,11 +29,10 @@
<span><label>Contenu : </label></span> <span><label>Contenu : </label></span>
<ul class="item-list alterne-list"> <ul class="item-list alterne-list">
<li class="competence-header flexrow"> <li class="competence-header flexrow">
<img class="sheet-competence-img" src="{{img}}" title="Equipement"/> <span class="equipement-nom">Nom</span>
<span class="competence-title flex-grow">Nom</span> <span class="equipement-detail">Q.</span>
<span class="competence-title">Q.</span> <span class="equipement-detail">Enc.</span>
<span class="competence-title">Enc.</span> <span class="equipement-actions">Actions</span>
<span class="competence-title flex-grow">Equiper/Editer/Suppr.</span>
</li> </li>
{{buildContenu this}} {{buildContenu this}}
</ul> </ul>