Merge pull request 'Amélioration de la feuille de personnages' (#547) from VincentVk/foundryvtt-reve-de-dragon:v1.5 into v1.5

Reviewed-on: #547
This commit is contained in:
uberwald 2022-08-28 08:40:51 +02:00
commit cd7cc8eeef
20 changed files with 398 additions and 437 deletions

View File

@ -432,14 +432,17 @@ export class RdDActorSheet extends ActorSheet {
}
})
.keyup(async event => {
this.options.recherche = this._optionRecherche(event.currentTarget)
if (this.timerRecherche) {
clearTimeout(this.timerRecherche);
const nouvelleRecherche = this._optionRecherche(event.currentTarget);
if (this.options.recherche?.text != nouvelleRecherche?.text){
this.options.recherche = nouvelleRecherche;
if (this.timerRecherche) {
clearTimeout(this.timerRecherche);
}
this.timerRecherche = setTimeout(() => {
this.timerRecherche = undefined;
this.render(true);
}, 500);
}
this.timerRecherche = setTimeout(() => {
this.timerRecherche = undefined;
this.render(true);
}, 500);
})
.change(async event =>
this.options.recherche = this._optionRecherche(event.currentTarget)

View File

@ -122,8 +122,12 @@ export class RdDUtility {
'systems/foundryvtt-reve-de-dragon/templates/actor-liste-blessures-partial.html',
'systems/foundryvtt-reve-de-dragon/templates/actor-blessure-partial.html',
// Conteneur/item in Actor sheet
'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-conteneur.html',
'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire.html',
'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-item.html',
"systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-monnaie.html",
'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-liens-animaux.html',
'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-liens-suivants.html',
'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-liens-vehicules.html',
'systems/foundryvtt-reve-de-dragon/templates/actor-sheet-editor-notes-mj.html',
//Items
'systems/foundryvtt-reve-de-dragon/templates/item-competence-sheet.html',
@ -235,36 +239,38 @@ export class RdDUtility {
Handlebars.registerHelper('typeTmr-name', coord => TMRUtility.typeTmrName(coord));
Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
Handlebars.registerHelper('sortCompetence', competences => competences.sort((a, b) => {
if (a.name.startsWith("Survie") && b.name.startsWith("Survie")) {
if (a.name.includes("Cité")) return -1;
if (b.name.includes("Cité")) return 1;
if (a.name.includes("Extérieur")) return -1;
if (b.name.includes("Extérieur")) return 1;
Handlebars.registerHelper('filtreTriCompetences', competences => competences.filter(it => it.visible)
.sort((a, b) => {
if (a.name.startsWith("Survie") && b.name.startsWith("Survie")) {
if (a.name.includes("Cité")) return -1;
if (b.name.includes("Cité")) return 1;
if (a.name.includes("Extérieur")) return -1;
if (b.name.includes("Extérieur")) return 1;
return a.name.localeCompare(b.name);
}
if (a.data.categorie.startsWith("melee") && b.data.categorie.startsWith("melee")) {
if (a.name.includes("Corps")) return -1;
if (b.name.includes("Corps")) return 1;
if (a.name.includes("Dague")) return -1;
if (b.name.includes("Dague")) return 1;
if (a.name.includes("Esquive")) return -1;
if (b.name.includes("Esquive")) return 1;
return a.name.localeCompare(b.name);
}
if (a.name.startsWith("Voie") && b.name.startsWith("Voie")) {
if (a.name.includes("Oniros")) return -1;
if (b.name.includes("Oniros")) return 1;
if (a.name.includes("Hypnos")) return -1;
if (b.name.includes("Hypnos")) return 1;
if (a.name.includes("Narcos")) return -1;
if (b.name.includes("Narcos")) return 1;
if (a.name.includes("Thanatos")) return -1;
if (b.name.includes("Thanatos")) return 1;
return a.name.localeCompare(b.name);
}
return a.name.localeCompare(b.name);
}
if (a.data.categorie.startsWith("melee") && b.data.categorie.startsWith("melee")) {
if (a.name.includes("Corps")) return -1;
if (b.name.includes("Corps")) return 1;
if (a.name.includes("Dague")) return -1;
if (b.name.includes("Dague")) return 1;
if (a.name.includes("Esquive")) return -1;
if (b.name.includes("Esquive")) return 1;
return a.name.localeCompare(b.name);
}
if (a.name.startsWith("Voie") && b.name.startsWith("Voie")) {
if (a.name.includes("Oniros")) return -1;
if (b.name.includes("Oniros")) return 1;
if (a.name.includes("Hypnos")) return -1;
if (b.name.includes("Hypnos")) return 1;
if (a.name.includes("Narcos")) return -1;
if (b.name.includes("Narcos")) return 1;
if (a.name.includes("Thanatos")) return -1;
if (b.name.includes("Thanatos")) return 1;
return a.name.localeCompare(b.name);
}
return a.name.localeCompare(b.name);
}));
})
);
return loadTemplates(templatePaths);
}
@ -471,7 +477,7 @@ export class RdDUtility {
const isConteneur = objet.type == 'conteneur';
const isOuvert = isConteneur && this.getAfficheContenu(objet._id);
const isVide = isConteneur && Misc.templateData(objet).contenu.length == 0;
const conteneur = Handlebars.partials['systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-conteneur.html']({
const conteneur = Handlebars.partials['systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-item.html']({
item: objet,
vide: isVide,
ouvert: isOuvert

View File

@ -65,7 +65,11 @@
--debug-box-shadow-blue: inset 0 0 2px blue;
--debug-box-shadow-green: inset 0 0 2px green;
/* =================== 3. some constants ============ */
/* =================== 3. some constants ============ */
--color-controls:rgba(0, 0, 0, 0.9);
--color-controls-hover:rgba(255, 255, 128, 0.7);
--color-control-border-hover:rgba(255, 128, 0, 0.8);
--color-gold: rgba(191, 149, 63, 0.8);
--gradient-gold: linear-gradient(30deg, rgba(191, 149, 63, 0.3), rgba(252, 246, 186, 0.3), rgba(179, 135, 40, 0.3), rgba(251, 245, 183, 0.3), rgba(170, 119, 28, 0.3));
--gradient-silver: linear-gradient(30deg, rgba(61, 55, 93, 0.3), rgba(178, 179, 196, 0.3), rgba(59, 62, 63, 0.6), rgba(206, 204, 199, 0.3), rgba(61, 46, 49, 0.3));
--gradient-green: linear-gradient(30deg, rgba(7, 76, 0, 0.3), rgba(66, 163, 65, 0.2), rgba(184, 226, 163, 0.1), rgba(66, 163, 65, 0.2), rgba(184, 226, 163, 0.3));
@ -104,6 +108,9 @@
.strong-text{
font-weight: bold;
}
i:is(.fas, .far) {
font-size: smaller;
}
.tabs .item.active, .blessures-list li ul li:first-child:hover, a:hover {
text-shadow: 1px 0px 0px #ff6600;
@ -225,6 +232,26 @@ table {border: 1px solid #7a7971;}
flex-grow : 3;
}
/* Styles limited to foundryvtt-reve-de-dragon sheets */
.equipement-nom {
flex-grow : 4;
margin: 0;
justify-content: center;
text-align: left;
}
.equipement-detail {
margin: 0;
flex: 'flex-shrink' ;
align-items: center;
justify-content: center;
text-align: center;
}
.equipement-actions {
margin: 0;
flex-grow: 2;
align-items: center;
justify-content: center;
text-align: left;
}
.foundryvtt-reve-de-dragon .sheet-header {
-webkit-box-flex: 0;
@ -266,14 +293,8 @@ table {border: 1px solid #7a7971;}
height: 8%;
max-height: 48px;
border-width: 0;
border: 1px solid rgba(0, 0, 0, 0);
border: 1px solid rgba(0, 0, 0, 0);
}
.button-img:hover {
color: rgba(255, 255, 128, 0.7);
border: 1px solid rgba(255, 128, 0, 0.8);
cursor: pointer;
}
.button-effect-img {
vertical-align: baseline;
width: 16px;
@ -281,9 +302,16 @@ table {border: 1px solid #7a7971;}
height: 16;
border-width: 0;
}
.button-effect-img:hover {
color: rgba(255, 255, 128, 0.7);
border: 1px solid rgba(255, 128, 0, 0.8);
.small-button-direction {
height: 32px;
width: 32px;
border: 0;
vertical-align: bottom;
}
:is(.button-img,.button-effect-img:hover,.small-button-direction):hover {
color: var(--color-controls-hover);
border: 1px solid var(--color-control-border-hover);
text-shadow: 1px 0px 0px #ff6600;
cursor: pointer;
}
@ -294,18 +322,6 @@ table {border: 1px solid #7a7971;}
vertical-align: bottom;
}
.small-button-direction {
height: 32px;
width: 32px;
border: 0;
vertical-align: bottom;
}
.small-button-direction:hover {
color: rgba(255, 255, 128, 0.7);
border: 1px solid rgba(255, 128, 0, 0.8);
cursor: pointer;
}
.foundryvtt-reve-de-dragon .sheet-header .header-fields {
-webkit-box-flex: 1;
-ms-flex: 1;
@ -346,25 +362,25 @@ table {border: 1px solid #7a7971;}
flex-grow: 0;
}
.rdd.sheet .window-content .sheet-body .carac-list .competence {
.rdd.sheet .window-content .sheet-body .carac-list .caracteristique {
flex-wrap: nowrap;
justify-content: stretch;
}
.rdd.sheet .window-content .sheet-body .carac-list .competence > .carac-label {
.rdd.sheet .window-content .sheet-body .carac-list .caracteristique > .carac-label {
flex-basis: 50%;
}
.rdd.sheet .window-content .sheet-body .carac-list .competence > .attribut-label {
.rdd.sheet .window-content .sheet-body .carac-list .caracteristique > .attribut-label {
flex-basis: 50%;
}
.rdd.sheet .window-content .sheet-body .carac-list .competence > .competence-value.total {
.rdd.sheet .window-content .sheet-body .carac-list .caracteristique > .competence-value.total {
flex-grow: 1;
text-align: right;
}
.rdd.sheet .window-content .sheet-body .carac-list .competence > .utiliser-attribut {
.rdd.sheet .window-content .sheet-body .carac-list .caracteristique > .utiliser-attribut {
flex-basis: available;
flex-grow: 1;
}
.rdd.sheet .window-content .sheet-body .carac-list .competence > * {
.rdd.sheet .window-content .sheet-body .carac-list .caracteristique > * {
flex-basis: 13%;
flex-grow: 0;
}
@ -469,13 +485,18 @@ table {border: 1px solid #7a7971;}
flex: 0 0 86px;
text-align: right;
}
.competence-list .item-controls {
display: contents !important;
}
.competence-list .item-controls.hidden-controls {
display: none !important;
}
.item-controls i:is(.fas,.far) {
color: var(--color-controls);
}
.item-controls i:is(.fas,.far):hover {
opacity: 0.7 ;
}
.rdddialog .dialog-roll-sort s{
width: 600px;
@ -567,7 +588,7 @@ table {border: 1px solid #7a7971;}
color: rgba(255, 255, 255, 0.75);
background: rgba(255, 255, 255, 0.05);
border: 0 none;
margin-bottom: 0.25rem;
margin-bottom: 0.2rem;
}
.window-app .window-content, .window-app.sheet .window-content .sheet-body{
@ -601,7 +622,7 @@ section.sheet-body{padding: 0.25rem 0.5rem;}
nav.sheet-tabs .item {
position: relative;
padding: 0 0.25rem;
padding: 0 0.2rem;
}
nav.sheet-tabs .item:after {
@ -627,11 +648,15 @@ section.sheet-body:after {
.sheet header.sheet-header .flex-compteurs {text-align: right;}
.sheet header.sheet-header .resource-content {width: 2rem;}
.ctn-vie span, .ctn-endu span, .ctn-fatigue span, .ctn-reve span {
.compteur span {
display: inline-block;
text-align: left;
width: 2rem;
}
.compteur a i:is(.fas,.far):hover {
opacity: 0.7 ;
}
.select-diff {
display: inline-block;
text-align: left;
@ -644,17 +669,6 @@ section.sheet-body:after {
max-width: 90%;
}
.plus-moins {
display: inline-block;
width: 1.25rem;
background: rgba(30, 25, 20, 1);
text-align: center;
border: 1px solid rgba(72, 46, 28, 1);
border-radius: 0.25rem;
line-height: 1.25rem;
color: rgba(255, 255, 255, 0.5);
}
.alchimie-tache {
font-weight: bold;
background: rgb(182, 180, 179);
@ -711,10 +725,13 @@ ul, ol {
ul, li {
list-style-type: none;
}
.sheet .caracteristique li {
margin: 0.1rem;
padding: 0.2rem;
}
.sheet li {
margin: 0.125rem;
padding: 0.25rem;
margin: 0.1rem;
padding: 0.1rem;
}
.header-fields li {
margin: 0;
@ -731,23 +748,19 @@ ul, li {
background: rgb(160, 130, 100, 0.05);
}
.xp-level-up {
margin: 0.125rem;
margin: 0.1rem;
box-shadow: inset 0px 0px 1px #00000096;
border-radius: 0.25rem;
padding: 0.125rem;
padding: 0.1rem;
flex: 1 1 5rem;
background: var(--gradient-gold) !important;
}
.niveau-archetype {
background: var(--gradient-silver-light) !important;
}
.fa-arrow-alt-circle-up.allouer-stress {
color: rgba(83, 60, 14, 0.8);
.item-controls i.fas.allouer-stress.level-up {
color: var(--color-gold);
}
.fa-arrow-alt-circle-up.allouer-stress-level-up {
color: rgba(191, 149, 63, 0.8);
}
.blessures-list ul {
display: flex;
}
@ -766,18 +779,18 @@ ul, li {
font-weight: bold;
}
.list-item {
margin: 0.125rem;
margin: 0.1rem;
box-shadow: inset 0px 0px 1px #00000096;
border-radius: 0.25rem;
padding: 0.125rem;
padding: 0.1rem;
flex: 1 1 5rem;
display: flex !important;
align-items: baseline !important;
align-items: center !important;
}
.table-row {
margin: 0.125rem;
padding: 0.125rem;
margin: 0.1rem;
padding: 0.1rem;
flex: 1 1 5rem;
}
@ -801,8 +814,11 @@ ul, li {
background: rgb(200, 10, 100, 0.25);
}
.item-quantite {
margin-left: 0.5rem;
.item-column {
margin-left: 0.2rem;
margin-right: 0.2rem;
justify-content: center;
text-align: center;
}
.list-item-margin1 {
@ -828,7 +844,7 @@ ul, li {
width: 24px;
height: 24px;
flex-grow: 0;
margin-right: 0.25rem;
margin-right: 0.2rem;
vertical-align: bottom;
}
.competence-column {
@ -872,20 +888,20 @@ ul, li {
.competence-value {
flex-grow: 0;
flex-basis: 2rem;
margin-right: 0.25rem;
margin-left: 0.25rem;
margin-right: 0.2rem;
margin-left: 0.2rem;
}
.description-value {
flex-grow: 0;
flex-basis: 4rem;
margin-right: 0.25rem;
margin-left: 0.25rem;
margin-right: 0.2rem;
margin-left: 0.2rem;
}
.competence-xp {
flex-grow: 0;
flex-basis: 2rem;
margin-right: 0.25rem;
margin-left: 0.25rem;
margin-right: 0.2rem;
margin-left: 0.2rem;
}
.blessures-title {
font-weight: bold;
@ -963,7 +979,7 @@ ul, li {
flex-basis: auto;
padding: 0;
line-height: 1rem;
margin: 0.25rem;
margin: 0.2rem;
}
.control-icon.tokenhudicon.right {
margin-left: 8px;
@ -981,7 +997,7 @@ ul, li {
border-left: none;
font-weight: 500;
font-size: 1rem;
color: black;
color: var(--color-controls);
padding-top: 5px;
margin-right: 0px;
width: 45px;
@ -1081,7 +1097,7 @@ ul, li {
.sidebar-tab .directory-list .entity {
border-top: 1px dashed rgba(0,0,0,0.25);
border-bottom: 0 none;
padding: 0.25rem 0;
padding: 0.2rem 0;
}
.sidebar-tab .directory-list .entity:hover {
@ -1159,11 +1175,11 @@ ul, li {
border-image-width: 4px;
border-image-outset: 0px;
}
#controls .control-tools {
max-height: calc(100vh - 156px);
height: auto;
#controls .control-tools {
max-height: calc(100vh - 156px);
height: auto;
}
#controls .scene-control.active, #controls .control-tool.active, #controls .scene-control:hover, #controls .control-tool:hover {
#controls :is(.scene-control.active,.control-tool.active, .scene-control:hover, .control-tool:hover) {
background: rgba(72, 46, 28, 1);
background-origin: padding-box;
border-image: url(img/ui/footer-button.webp) 10 repeat;
@ -1349,8 +1365,8 @@ ul, li {
color: rgba(255, 255, 255, 0.5);
}
.calendar-btn:hover {
color: rgba(255, 255, 128, 0.7);
border: 1px solid rgba(255, 128, 0, 0.8);
color: var(--color-controls-hover);
border: 1px solid var(--color-control-border-hover);
cursor: pointer;
}

View File

@ -1,5 +1,5 @@
<tr class="table-row alterne-row item" data-blessure-type="{{gravite}}" data-attribute={{key}} data-blessure-index="{{key}}" >
<td class="item-control blessure-control" title="Blessure {{title}}" data-blessure-active="{{bless.active}}">
<td class="blessure-control" title="Blessure {{title}}" data-blessure-active="{{bless.active}}">
{{#if bless.active}}
<i class="fas fa-skull-crossbones blessure-active-{{gravite}}" name="blessure-{{gravite}}-{{key}}-active"></i>
{{else}}

View File

@ -108,8 +108,8 @@
<input class="competence-value creature-dommages" type="text" compname="{{comp.name}}"
value="{{numberFormat comp.data.dommages decimals=0 sign=true}}" data-dtype="number" />
<div class="item-controls">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
<a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
@ -126,35 +126,7 @@
{{!-- Equipment Tab --}}
<div class="tab items" data-group="primary" data-tab="items">
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-monnaie.html" monnaie=monnaie}}
<span class="item-name"><h4>Equipement porté</h4></span>
<span class="item-name">Encombrement total/max : {{numberFormat calc.encTotal decimals=2}} / {{data.attributs.encombrement.value}} <b>{{calc.surEncombrementMessage}}</b></span> -
<span class="item-name"><a class="creer-un-objet">Créer un objet</a></span>
{{#if options.isGM}}
<span class="item-name"> - <a id="nettoyer-conteneurs">Vider tout les conteneurs</a></span>
{{/if}}
<ul class="item-list alterne-list">
<li class="competence-header flexrow">
<img class="sheet-competence-img" src="{{img}}" title="Equipement"/>
<span class="competence-title flex-grow">Nom</span>
<span class="competence-title">Q.</span>
<span class="competence-title">Enc.</span>
<span class="competence-title flex-grow">Equiper/Editer/Suppr.</span>
</li>
{{#each objets as |item id|}}
{{#unless item.estContenu}}
{{#if (ne item.type 'conteneur')}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-conteneur.html" item=item }}
{{/if}}
{{/unless}}
{{/each}}
{{#each conteneurs as |conteneur id|}}
{{buildConteneur this}}
{{/each}}
</ul>
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire.html"}}
</div>
{{!-- Biography Tab --}}

View File

@ -33,7 +33,7 @@
<div class="flex-group-left flexcol">
<ol class="carac-list alterne-list">
{{#each data.carac as |carac key|}}
<li class="competence flexrow list-item" data-attribute="{{key}}">
<li class="caracteristique flexrow list-item" data-attribute="{{key}}">
{{#if (eq key 'taille')}}
<span class="carac-label flexrow" name="data.carac.{{key}}.label">{{carac.label}}</span>
{{else}}
@ -50,7 +50,7 @@
<div class="flex-group-left flexcol">
<ol class="carac-list alterne-list">
<li class="competence flexrow list-item">
<li class="caracteristique flexrow list-item">
<span class="carac-label flexrow" name="catEntite">Catégorie : </span>
<select name="data.definition.categorieentite" value="{{data.definition.categorieentite}}" data-dtype="String">
{{#select data.definition.categorieentite}}
@ -59,7 +59,7 @@
{{/select}}
</select>
</li>
<li class="competence flexrow list-item">
<li class="caracteristique flexrow list-item">
<span class="carac-label flexrow" name="typeEntite">Type d'entité : </span>
<select name="data.definition.typeentite" value="{{data.definition.typeentite}}" data-dtype="String">
{{#select data.definition.typeentite}}
@ -70,13 +70,13 @@
</select>
</li>
{{#each data.attributs as |attr key|}}
<li class="competence flexrow list-item" data-attribute="{{key}}">
<li class="caracteristique flexrow list-item" data-attribute="{{key}}">
<span class="carac-label flexrow" name="data.attributs.{{key}}.label">{{attr.label}} : </span>
<span><input class="attribut-value flexrow" type="text" name="data.attributs.{{key}}.value"
value="{{attr.value}}" data-dtype="{{attr.type}}" /></span>
</li>
{{/each}}
<li class="competence flexrow list-item" data-attribute="endurance">
<li class="caracteristique flexrow list-item" data-attribute="endurance">
<span class="competence-label flexrow" name="data.sante.endurance.label">Endurance : </span>
<span><input class="sante-value flexrow" type="text" name="data.sante.endurance.value"
value="{{data.sante.endurance.value}}" data-dtype="Number" /></span><span>/ </span>
@ -104,8 +104,8 @@
<input class="competence-value creature-dommages" type="text" compname="{{comp.name}}"
value="{{numberFormat comp.data.dommages decimals=0 sign=true}}" data-dtype="number" />
<div class="item-controls">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
<a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
@ -118,8 +118,8 @@
<img class="sheet-competence-img" src="{{possession.img}}" />
<span class="competence-label">{{possession.name}}</span>
<div class="item-controls">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
<a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}

View File

@ -1,27 +1,31 @@
<header class="competence-header flexrow">
<span class="competence-title">{{categorie}}</span>
</header>
<ul class="item-list alterne-list competence-list">
{{#if @root.options.vueDetaillee}}
<li class="item flexrow list-item ">
<span class="competence-label"></span>
<span class="competence-value" >Niv.</span>
<span class="competence-xp">xp</span>
{{#if (eq categorie 'Draconic')}}
<span class="competence-xp-sort">sort</span>
{{/if}}
<div class="item-controls">
<i class="far fa-arrow-alt-circle-up"></i>
<span class="competence-archetype">Arch</span>
<i class="far fa-edit"></i>
{{#if @root.options.isGM}}
<i class="far fa-trash"></i>
{{#if competences}}
<div class="flex-shrink">
<header class="competence-header flexrow">
<span class="competence-title">{{categorie}}</span>
</header>
<ul class="item-list alterne-list competence-list">
{{#if @root.options.vueDetaillee}}
<li class="item flexrow list-item ">
<span class="competence-label"></span>
<span class="competence-value" >Niv.</span>
<span class="competence-xp">xp</span>
{{#if (eq categorie 'Draconic')}}
<span class="competence-xp-sort">sort</span>
{{/if}}
</div>
</li>
{{/if}}
{{#each competences as |comp key|}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-competence-partial.html" comp}}
{{/each}}
</ul>
<div class="item-controls">
<i class="far fa-arrow-alt-circle-up"></i>
<span class="competence-archetype">Arch</span>
<i class="far fa-edit"></i>
{{#if @root.options.isGM}}
<i class="far fa-trash"></i>
{{/if}}
</div>
</li>
{{/if}}
{{#each competences as |comp key|}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-competence-partial.html" comp}}
{{/each}}
</ul>
</div>
{{/if}}

View File

@ -7,7 +7,7 @@
{{#if data.isLevelUp}}
<span class="tooltiptext ttt-xp">Vous pouvez dépenser {{data.xpNext}} points d'Experience pour augmenter de 1 votre compétence {{name}}</span>
<a class="item-control competence-xp-augmenter" compname="{{name}}" title="Augmenter">
<a class="competence-xp-augmenter" compname="{{name}}" title="Augmenter">
<i class="fas fa-arrow-alt-circle-up"></i>
</a>
{{/if}}
@ -31,9 +31,9 @@
{{#if @root.options.vueDetaillee}}
<div class="item-controls">
{{#if data.stressXpMax}}
<a class="item-control competence-stress-augmenter" compname="{{name}}"
<a class="competence-stress-augmenter" compname="{{name}}"
title="Dépenser {{data.stressXpMax}} points de stress {{#if data.isStressLevelUp}} pour augmenter d'un niveau {{/if}}">
<i class="fas fa-arrow-alt-circle-up allouer-stress{{#if data.isStressLevelUp}}-level-up{{/if}}"></i>
<i class="fas fa-arrow-alt-circle-up allouer-stress {{#if data.isStressLevelUp}}level-up{{/if}}"></i>
</a>
{{else}}
<i class="far fa-circle"></i>
@ -41,9 +41,9 @@
<input class="competence-archetype niveau-archetype" type="text" compname="{{name}}" name="comp-archetype-{{name}}"
value="{{numberFormat data.niveau_archetype decimals=0 sign=true}}" data-dtype="number"
{{#unless @root.options.editCaracComp}}disabled{{/unless}} />
<a class="item-control item-edit" title="Modifier"><i class="fas fa-edit"></i></a>
<a class="item-edit" title="Modifier"><i class="fas fa-edit"></i></a>
{{#if @root.options.isGM}}
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
{{/if}}
</div>
{{/if}}

View File

@ -1,52 +0,0 @@
<li class="item flexrow list-item" data-item-id="{{item._id}}" draggable="true">
{{#if (eq item.type 'conteneur')}}
<span class="sheet-competence-img conteneur-name">
{{#if vide}}
<i class="far fa-square"></i>
{{else}}
<a data-item-id="{{item._id}}">
{{#if ouvert}}
<i class="far fa-minus-square"></i>
<!-- <i class="far fa-caret-square-down"></i> -->
{{else}}
<i class="far fa-plus-square"></i>
<!-- <i class="fas fa-caret-square-right"></i> -->
{{/if}}
</a>
{{/if}}
</span>
<span class="item-name conteneur-name flex-grow">
<a data-item-id="{{item._id}}">
<img class="sheet-competence-img" src="{{item.img}}" title="{{item.name}}"/>
{{item.name}}
</a>
</span>
{{else}}
<img class="sheet-competence-img" src="{{item.img}}" title="{{item.name}}"/>
<span class="item-name flex-grow">{{item.name}}</span>
{{/if}}
<span class="item-quantite">{{item.data.quantite}}
{{#if (gt item.data.quantite 1)}}
<a class="item-control item-split" title="Séparer"><i class="fas fa-unlink"></i></a>
{{/if}}
</span>
<span class="item-quantite">{{numberFormat item.data.encTotal decimals=2}}</span>
<div class="item-controls flex-grow">
{{#unless item.estContenu}}
{{#if (ne item.type 'conteneur')}}
<a class="item-control item-equip" title="Equiper">{{#if item.data.equipe}}<i class="fas fa-hand-rock"></i>{{else}}<i class="far fa-hand-paper"></i>{{/if}}</a>
{{/if}}
{{/unless}}
<a class="item-control item-edit" title="Editer"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
{{#if (or (eq item.type 'arme') (eq item.type 'conteneur') item.data.quantite)}}
&nbsp;
<a class="item-control item-vendre" title="Vendre ou donner"><i class="fas fa-comments-dollar"></i></a>
{{/if}}
<a class="item-control item-montrer" title="Montrer"><i class="fas fa-comment"></i></a>
{{#if item.data.actionPrincipale}}
<a class="item-name item-action">{{item.data.actionPrincipale}}</a>
{{/if}}
</div>
</li>

View File

@ -0,0 +1,48 @@
<li class="item flexrow list-item" data-item-id="{{item._id}}" draggable="true">
<span class="equipement-nom {{#if (eq item.type 'conteneur')}}conteneur-name{{/if}} ">
{{#if (eq item.type 'conteneur')}}
{{#if vide}}
<i class="far fa-square"></i>
{{else}}
<a data-item-id="{{item._id}}">
{{#if ouvert}}
<i class="far fa-minus-square"></i>
{{else}}
<i class="far fa-plus-square"></i>
{{/if}}
</a>
{{/if}}
<a data-item-id="{{item._id}}">
<img class="sheet-competence-img" src="{{item.img}}" title="{{item.name}}"/>
<span>{{item.name}}</span>
</a>
{{else}}
<img class="sheet-competence-img" src="{{item.img}}" title="{{item.name}}"/>
<span>{{item.name}}</span>
{{/if}}
</span>
<span class="equipement-detail">{{item.data.quantite}}
{{#if (gt item.data.quantite 1)}}
<a class="item-split" title="Séparer"><i class="fas fa-unlink"></i></a>
{{/if}}
</span>
<span class="equipement-detail">{{numberFormat item.data.encTotal decimals=2}}</span>
<span class="equipement-actions item-controls">
{{#unless item.estContenu}}
{{#if (ne item.type 'conteneur')}}
<a class="item-equip" title="Equiper">{{#if item.data.equipe}}<i class="fas fa-hand-rock"></i>{{else}}<i class="far fa-hand-paper"></i>{{/if}}</a>
{{/if}}
{{/unless}}
<a class="item-edit" title="Editer"><i class="fas fa-edit"></i></a>
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
&nbsp;
{{#if (or (eq item.type 'arme') (eq item.type 'conteneur') item.data.quantite)}}
<a class="item-vendre" title="Vendre ou donner"><i class="fas fa-comments-dollar"></i></a>
{{/if}}
<a class="item-montrer" title="Montrer"><i class="fas fa-comment"></i></a>
{{#if item.data.actionPrincipale}}
<a class="item-action">{{item.data.actionPrincipale}}</a>
{{/if}}
</span>
</li>

View File

@ -3,16 +3,26 @@
{{#each monnaie as |piece id|}}
<li class="item flexrow list-item" data-item-id="{{piece._id}}">
<img class="sheet-competence-img" src="{{piece.img}}" title="{{piece.name}}"/>
<span class="competence-title competence-label">{{piece.name}}</span>
<span class="competence-title competence-label">{{piece.data.quantite}}</span>
<span class="competence-title">
<a class="monnaie-plus plus-moins">+</a>
<a class="monnaie-moins plus-moins">-</a>
<span class="equipement-nom">{{piece.name}}</span>
<span class="equipement-detail item-controls">
<a class="monnaie-moins"><i class="fas fa-minus-square"></i></a>
</span>
<span class="equipement-detail">
<span>{{piece.data.quantite}}</span>
</span>
<span class="equipement-detail item-controls">
<a class="monnaie-plus"><i class="fas fa-plus-square"></i></a>
</span>
<!-- <span class="equipement-detail">
<span class="flex-shrink"><a class="monnaie-moins"><i class="fas fa-minus-square"></i></a></span>
<span>{{piece.data.quantite}}</span>
<span class="flex-shrink"><a class="monnaie-plus"><i class="fas fa-plus-square"></i></a></span>
</span> -->
<span class="equipement-actions item-controls">
<a class="item-edit" title="Editer"><i class="fas fa-edit"></i></a>
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</span>
<div class="item-controls flex-shrink">
<a class="item-control item-edit" title="Editer"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>

View File

@ -0,0 +1,26 @@
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-monnaie.html" monnaie=monnaie}}
<span class="item-name"><h4>Equipement</h4></span>
<span class="item-name">Encombrement total/max : {{numberFormat calc.encTotal decimals=2}} / {{data.attributs.encombrement.value}} <b>{{calc.surEncombrementMessage}}</b></span> -
<span class="item-name"><a class="creer-un-objet">Créer un objet</a></span>
{{#if options.isGM}}
<span class="item-name"> - <a id="nettoyer-conteneurs">Vider tout les conteneurs</a></span>
{{/if}}
<ul class="item-list alterne-list">
<li class="competence-header flexrow">
<span class="equipement-nom">Nom</span>
<span class="equipement-detail">Q.</span>
<span class="equipement-detail">Enc.</span>
<span class="equipement-actions">Actions</span>
</li>
{{#each objets as |item id|}}
{{#unless item.estContenu}}
{{#if (ne item.type 'conteneur')}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-item.html" item=item vide=true ouvert=true }}
{{/if}}
{{/unless}}
{{/each}}
{{#each conteneurs as |conteneur id|}}
{{buildConteneur this}}
{{/each}}
</ul>

View File

@ -0,0 +1,12 @@
<span class="item-name"><h4>Compagnons animaux</h4></span>
<ul class="item-list alterne-list">
{{#each subacteurs.montures as |monture id|}}
<li class="item flexrow list-item" data-actor-id="{{monture.id}}">
<img class="sheet-competence-img" src="{{monture.img}}" title="{{monture.name}}"/>
<span class="subacteur-label"><a>{{monture.name}}</a></span>
<div class="flex-shrink">
<a class="subacteur-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>

View File

@ -0,0 +1,12 @@
<span class="item-name"><h4>Suivants</h4></span>
<ul class="item-list alterne-list">
{{#each subacteurs.suivants as |suivant id|}}
<li class="item flexrow list-item" data-actor-id="{{suivant.id}}">
<img class="sheet-competence-img" src="{{suivant.img}}" title="{{suivant.name}}"/>
<span class="competence-title subacteur-label"><a>{{suivant.name}}</a></span>
<div class="item-controls flex-shrink">
<a class="subacteur-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>

View File

@ -0,0 +1,15 @@
<span class="item-name"><h4>Véhicules</h4></span>
<ul class="item-list alterne-list">
{{#each subacteurs.vehicules as |vehicule id|}}
<li class="item flexrow list-item" data-actor-id="{{vehicule.id}}">
<img class="sheet-competence-img" src="{{vehicule.img}}" title="{{vehicule.name}}"/>
<span class="flex-grow subacteur-label"><a>{{vehicule.name}}</a></span>
<span>{{vehicule.categorie}}</span>
<span>{{vehicule.structure}}</span>
<div class="flex-shrink">
<a class="subacteur-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>

View File

@ -4,8 +4,8 @@
<a>{{oeuvre.name}} (niveau {{oeuvre.data.niveau}})</a>
</span>
<div class="item-controls">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
<a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>

View File

@ -10,40 +10,40 @@
<div class="flexrow">
<ul class="flex-group-center flex-compteurs">
<li>
<label class="ctn-vie">
<label class="compteur">
<a class="jet-vie">Vie</a>
<a class="vie-moins plus-moins">-</a>
<a class="vie-moins"><i class="fas fa-minus-square"></i></a>
<input class="resource-content" type="text" name="data.sante.vie.value" value="{{data.sante.vie.value}}" data-dtype="Number"/>
<span>/ {{data.sante.vie.max}}</span>
<a class="vie-plus plus-moins">+</a>
<a class="vie-plus"><i class="fas fa-plus-square"></i></a>
</label>
</li>
<li>
<label class="ctn-endu">
<a class="jet-endurance">Endurance</a>
<a class="endurance-moins plus-moins">-</a>
<label class="compteur">
<a class="jet-endurance">Endurance</a>
<a class="endurance-moins"><i class="fas fa-minus-square"></i></a>
<input class="resource-content" type="text" name="data.sante.endurance.value" value="{{data.sante.endurance.value}}" data-dtype="Number"/>
<span>/ {{data.sante.endurance.max}}</span>
<a class="endurance-plus plus-moins">+</a>
<a class="endurance-plus"><i class="fas fa-plus-square"></i></a>
</label>
</li>
<li>
<label class="appliquerFatigue ctn-fatigue tooltip">
<label class="appliquerFatigue compteur tooltip">
<span class="tooltiptext ttt-fatigue">{{{calc.fatigue.html}}}</span>
Fatigue
<a class="fatigue-moins plus-moins">-</a>
<a class="fatigue-moins"><i class="fas fa-minus-square"></i></a>
<input class="resource-content" id="fatigue-value" type="text" name="data.sante.fatigue.value" value="{{data.sante.fatigue.value}}" data-dtype="Number" />
<span>/ {{data.sante.fatigue.max}}</span>
<a class="fatigue-plus plus-moins">+</a>
<a class="fatigue-plus"><i class="fas fa-plus-square"></i></a>
</label>
</li>
<li>
<label class="ctn-reve">
<label class="compteur">
<span class="ptreve-actuel"><a>Rêve</a></span>
<a class="ptreve-actuel-moins plus-moins">-</a>
<a class="ptreve-actuel-moins"><i class="fas fa-minus-square"></i></a>
<input class="resource-content" id="pointsreve-value" type="text" name="data.reve.reve.value" value="{{data.reve.reve.value}}" data-dtype="Number" />
<span>/ {{data.reve.seuil.value}}</span>
<a class="ptreve-actuel-plus plus-moins">+</a>
<a class="ptreve-actuel-plus"><i class="fas fa-plus-square"></i></a>
</label>
</li>
</ul>
@ -102,9 +102,9 @@
<ul class="carac-list alterne-list">
{{#each data.carac as |carac key|}}
{{#if carac.isLevelUp}}
<li class="competence flexrow item-list xp-level-up" data-attribute="{{key}}">
<li class="caracteristique flexrow item-list xp-level-up" data-attribute="{{key}}">
{{else}}
<li class="competence flexrow list-item" data-attribute="{{key}}">
<li class="caracteristique flexrow list-item" data-attribute="{{key}}">
{{/if}}
{{#if (eq key 'taille')}}
<span class="carac-label" name="data.carac.{{key}}.label">{{carac.label}}</span>
@ -131,7 +131,7 @@
<span class="tooltiptext ttt-xp">Vous devez acquérir {{carac.xpNext}} points d'Experience pour augmenter de 1 votre {{carac.label}}</span>
</span>
{{#if carac.isLevelUp}}
<a class="item-control carac-xp-augmenter" name="augmenter.{{key}}" title="Augmenter">
<a class="carac-xp-augmenter" name="augmenter.{{key}}" title="Augmenter">
<i class="fas fa-arrow-alt-circle-up"></i>
</a>
{{/if}}
@ -139,22 +139,22 @@
{{/if}}
</li>
{{/each}}
<li class="competence flexrow">
<li class="caracteristique flexrow">
<span class="carac-label" name="carac-total">Total Caractéristiques </span>
<span class="competence-value total" name="carac-total-value">{{calc.caracTotal}} </span>
</li>
</ul>
</ul>
</div>
<div class="flex-group-left flexcol" >
<ul class="carac-list">
<li class="competence flexrow list-item">
<li class="caracteristique flexrow list-item">
<span class="carac-label" name="beaute">Beauté&nbsp;:</span>
<input class="description-value" type="text" name="data.beaute" value="{{data.beaute}}" data-dtype="String" {{#unless @root.options.editCaracComp}}disabled{{/unless}}/>
<label class="carac-xp"/>
</li>
{{#each data.attributs as |attr key|}}
{{#unless (eq key 'hautrevant')}}
<li class="competence flexrow list-item" data-attribute="{{key}}">
<li class="caracteristique flexrow list-item" data-attribute="{{key}}">
<span class="carac-label" name="data.attributs.{{key}}.label">{{attr.label}}&nbsp;:</span>
{{#if (eq key 'protection')}}
<input class="description-value" id="attribut-protection-edit" type="text" name="{{key}}" value="{{attr.value}}" data-dtype="number"/>
@ -167,16 +167,16 @@
{{/each}}
</ul>
<ul class="carac-list alterne-list">
<li class="competence flexrow list-item">
<li class="caracteristique flexrow list-item">
<span class="attribut-label chance-actuelle"><a>Chance actuelle</a></span>
<input class="description-value compteur-edit" type="text" name="chance" value="{{data.compteurs.chance.value}}" data-dtype="number"/>
<span class="utiliser-attribut" style="padding-left: 5px"><a class="item-control chance-appel">Utiliser</a></span>
<span class="utiliser-attribut" style="padding-left: 5px"><a class="chance-appel">Utiliser</a></span>
</li>
{{#each data.compteurs as |compteur key|}}
{{#if (eq compteur.label 'Chance')}}
{{else if (eq compteur.label 'Experience')}}
{{else if compteur.isInput}}
<li class="competence flexrow list-item">
<li class="caracteristique flexrow list-item">
<span class="attribut-label">{{compteur.label}}</span>
{{#if (eq compteur.label 'Ethylisme')}}
<select class="description-value" name="data.compteurs.ethylisme.value" id="ethylisme" data-dtype="Number">
@ -189,9 +189,9 @@
{{/if}}
<span class="utiliser-attribut" style="padding-left: 5px">
{{#if compteur.isStress}}
<a class="item-control stress-test" title="Transformer">Transformer</a>
<a class="stress-test" title="Transformer">Transformer</a>
{{else if (eq compteur.label 'Ethylisme')}}
<a class="item-control ethylisme-test" id="ethylisme-test" title="Jet d'Ethylisme">Boire</a>
<a class="ethylisme-test" id="ethylisme-test" title="Jet d'Ethylisme">Boire</a>
{{else if (eq compteur.label 'Moral')}}
<a class="moral-malheureux" title="Jet de moral situation malheureuse"><img class="small-button-container" src="systems/foundryvtt-reve-de-dragon/icons/moral-malheureux.svg" alt="Jet de moral situation malheureuse"/></a>
<a class="moral-neutre" title="Jet de moral situation neutre"><img class="small-button-container" src="systems/foundryvtt-reve-de-dragon/icons/moral-neutre.svg" alt="Jet de moral situation neutre"/></a>
@ -215,11 +215,9 @@
<span><a class="lock-unlock-sheet"><img class="small-button-container"
src="systems/foundryvtt-reve-de-dragon/icons/{{#if options.editCaracComp}}unlocked.svg{{else}}locked.svg{{/if}}" alt="blocker/débloquer">
{{#if options.editCaracComp}}Verrouiller{{else}}Déverrouiller{{/if}}</a></span>
<span class="flexrow">
<i class="fas fa-search"></i>
<input class="recherche" type="text" value="{{options.recherche.text}}" name="recherche"
size="8" data-dtype="String" placeholder="chercher"/>
<span></span>
<span>
<input class="recherche flex-grow" type="text" value="{{options.recherche.text}}" name="recherche"
size="8" data-dtype="String" placeholder="chercher"/>
</span>
<span><a class="show-hide-competences"><img class="small-button-container"
src="systems/foundryvtt-reve-de-dragon/icons/{{#if options.showCompNiveauBase}}no-filter.svg{{else}}filter.svg{{/if}}" alt="filter/montrer tout">
@ -232,18 +230,18 @@
</div>
<div class="grid grid-2col">
<div class="flex-group-left flexcol competence-column">
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(sortCompetence competenceByCategory.generale) categorie="Compétences générales"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(sortCompetence competenceByCategory.particuliere) categorie="Compétences Particulières"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(sortCompetence competenceByCategory.specialisee) categorie="Compétences Spécialisées"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(filtreTriCompetences competenceByCategory.generale) categorie="Compétences générales"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(filtreTriCompetences competenceByCategory.particuliere) categorie="Compétences Particulières"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(filtreTriCompetences competenceByCategory.specialisee) categorie="Compétences Spécialisées"}}
</div>
<div class="flex-group-left flexcol competence-column">
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(sortCompetence competenceByCategory.melee) categorie="Compétences de Mêlée"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(sortCompetence competenceByCategory.tir) categorie="Compétences de Tir"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(sortCompetence competenceByCategory.lancer) categorie="Compétences de Lancer"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(sortCompetence competenceByCategory.connaissance) categorie="Connaissances"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(filtreTriCompetences competenceByCategory.melee) categorie="Compétences de Mêlée"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(filtreTriCompetences competenceByCategory.tir) categorie="Compétences de Tir"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(filtreTriCompetences competenceByCategory.lancer) categorie="Compétences de Lancer"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(filtreTriCompetences competenceByCategory.connaissance) categorie="Connaissances"}}
{{#if (or data.attributs.hautrevant.value options.vueDetaillee)}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(sortCompetence competenceByCategory.draconic) categorie="Draconic"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-categorie-competences-partial.html" competences=(filtreTriCompetences competenceByCategory.draconic) categorie="Draconic"}}
{{/if}}
<div>
@ -349,8 +347,8 @@
{{/if}}
</span>
<div class="item-controls">
<a class="item-control item-edit" title="Modifier"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
<a class="item-edit" title="Modifier"><i class="fas fa-edit"></i></a>
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
@ -372,8 +370,8 @@
</span>
<span class="competence-label">{{possession.data.type}}</span>
<div class="item-controls">
<a class="item-control item-edit" title="Modifier"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
<a class="item-edit" title="Modifier"><i class="fas fa-edit"></i></a>
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
@ -391,8 +389,8 @@
(or @root.options.isGM (not tache.data.cacher_points_de_tache))
}}/{{tache.data.points_de_tache}}{{/if}})</a></span>
<div class="item-controls flex-shrink">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
<a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
@ -421,8 +419,8 @@
{{#each jeux as |jeu id|}}
<li class="item flexrow list-item" data-item-id="{{jeu._id}}"><span class="competence-title jeu-label"><a>{{jeu.name}} (base {{jeu.data.base}})</a></span>
<div class="item-controls flex-shrink">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
<a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
@ -432,8 +430,8 @@
{{#each recettesAlchimiques as |recette id|}}
<li class="item flexrow list-item" data-item-id="{{recette._id}}"><span class="competence-title recette-label item-edit"><a>{{recette.name}}</a></span>
<div class="item-controls flex-shrink">
<a class="item-control item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
<a class="item-edit" title="Edit Item"><i class="fas fa-edit"></i></a>
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
@ -519,7 +517,7 @@
<li class="item flexrow" data-attribute={{key}} data-item-id="{{queue._id}}">
<span class="display-label flex-grow"><a data-item-id="{{queue._id}}">{{queue.name}}</a></span>
<div class="item-controls flex-shrink">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
@ -532,7 +530,7 @@
<li class="item flexrow" data-attribute={{key}} data-item-id="{{ombre._id}}">
<span class="display-label flex-grow"><a data-item-id="{{ombre._id}}">{{ombre.name}}</a></span>
<div class="item-controls flex-shrink">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
@ -545,7 +543,7 @@
<li class="item flexrow" data-attribute={{key}} data-item-id="{{souffle._id}}">
<span class="display-label flex-grow"><a data-item-id="{{souffle._id}}">{{souffle.name}}</a></span>
<div class="item-controls flex-shrink">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
@ -558,7 +556,7 @@
<li class="item flexrow" data-attribute={{key}} data-item-id="{{tete._id}}">
<span class="display-label flex-grow"><a data-item-id="{{tete._id}}">{{tete.name}}</a></span>
<div class="item-controls flex-shrink">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
<a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
@ -573,7 +571,7 @@
<span class="display-label flex-grow"> <a data-item-id="{{signe._id}}">{{signe.name}}</a></span>
<span class="flex-shrink">{{signe.data.difficulte}}</span>
<div class="item-controls flex-shrink">
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
@ -591,7 +589,7 @@
<span>{{upperFirst rencontre.heure}}, le {{rencontre.date}}</span>
{{/if}}
<div class="item-controls flex-shrink">
<a class="item-control rencontre-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
<a class="rencontre-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
@ -606,7 +604,7 @@
<span class="display-label">{{reserve.sort.name}} r{{reserve.sort.data.ptreve_reel}}</span>
<span>{{reserve.coord}} - {{caseTmr-label reserve.coord}}</span>
<div class="item-controls flex-shrink">
<a class="item-control item-delete flex-shrink" title="Supprimer"><i class="fas fa-trash"></i></a>
<a class="item-delete flex-shrink" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
@ -626,7 +624,7 @@
</span>
<span>{{sort.data.draconic}} / {{sort.data.difficulte}}</span>
<div class="item-controls flex-shrink">
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
@ -638,8 +636,8 @@
<li class="item flexrow" data-item-id="{{meditation._id}}" data-attribute="{{key}}">
<span class="meditation-label flex-grow"><a data-item-id="{{meditation._id}}">{{meditation.name}} - {{meditation.data.competence}}</a></span>
<div class="item-controls flex-shrink">
<a class="item-control item-edit" title="Editer"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
<a class="item-edit" title="Editer"><i class="fas fa-edit"></i></a>
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
@ -653,7 +651,7 @@
<span class="display-label"><a data-item-id="{{casetmr._id}}">{{casetmr.name}}</a></span>
<span>{{casetmr.data.coord}} - {{caseTmr-label casetmr.data.coord}}</span>
<div class="item-controls flex-shrink">
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
<a class="item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
@ -666,79 +664,10 @@
{{!-- Equipment Tab --}}
<div class="tab items" data-group="primary" data-tab="items">
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-monnaie.html" monnaie=monnaie}}
<span class="item-name"><h4>Equipement porté</h4></span>
<div>
<span class="item-name">Encombrement total/max : {{numberFormat calc.encTotal decimals=2}} / {{data.attributs.encombrement.value}} <b>{{calc.surEncombrementMessage}}</b></span> -
<span class="item-name">Estimation de l'équipement : {{numberFormat calc.prixTotalEquipement decimals=2}} Sols</span>
</div>
<div>
<span class="item-name"><a class="creer-un-objet">Créer un objet</a></span>
{{#if options.isGM}}
<span class="item-name"> - <a id="nettoyer-conteneurs">Vider tout les conteneurs</a></span>
{{/if}}
</div>
<ul class="item-list alterne-list">
<li class="competence-header flexrow">
<img class="sheet-competence-img" src="{{img}}" title="Equipement"/>
<span class="competence-title flex-grow">Nom</span>
<span class="competence-title">Q.</span>
<span class="competence-title">Enc.</span>
<span class="competence-title flex-grow">Equiper/Editer/Suppr.</span>
</li>
{{#each objets as |item id|}}
{{#unless item.estContenu}}
{{#if (ne item.type 'conteneur')}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-conteneur.html" item=item vide=true ouvert=true }}
{{/if}}
{{/unless}}
{{/each}}
{{#each conteneurs as |conteneur id|}}
{{buildConteneur this}}
{{/each}}
</ul>
<span class="item-name"><h4>Compagnons animaux</h4></span>
<ul class="item-list alterne-list">
{{#each subacteurs.montures as |monture id|}}
<li class="item flexrow list-item" data-actor-id="{{monture.id}}">
<img class="sheet-competence-img" src="{{monture.img}}" title="{{monture.name}}"/>
<span class="competence-title subacteur-label"><a>{{monture.name}}</a></span>
<div class="item-controls flex-shrink">
<a class="item-control subacteur-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<span class="item-name"><h4>Véhicules</h4></span>
<ul class="item-list alterne-list">
{{#each subacteurs.vehicules as |vehicule id|}}
<li class="item flexrow list-item" data-actor-id="{{vehicule.id}}">
<img class="sheet-competence-img" src="{{vehicule.img}}" title="{{vehicule.name}}"/>
<span class="competence-title subacteur-label"><a>{{vehicule.name}}</a></span>
<span class="competence-title">{{vehicule.categorie}}</span>
<span class="competence-title">{{vehicule.structure}}</span>
<div class="item-controls flex-shrink">
<a class="item-control subacteur-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<span class="item-name"><h4>Suivants</h4></span>
<ul class="item-list alterne-list">
{{#each subacteurs.suivants as |suivant id|}}
<li class="item flexrow list-item" data-actor-id="{{suivant.id}}">
<img class="sheet-competence-img" src="{{suivant.img}}" title="{{suivant.name}}"/>
<span class="competence-title subacteur-label"><a>{{suivant.name}}</a></span>
<div class="item-controls flex-shrink">
<a class="item-control subacteur-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire.html"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-liens-animaux.html"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-liens-suivants.html"}}
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-liens-vehicules.html"}}
</div>

View File

@ -25,7 +25,7 @@
<div class="grid grid-2col">
<div class="flex-group-left flexcol">
<ol class="carac-list alterne-list">
<li class="competence flexrow list-item" data-attribute="{{key}}">
<li class="caracteristique flexrow list-item" data-attribute="{{key}}">
<span class="carac-label flexrow" name="categorie">Catégorie</span>
<select name="data.categorie" class="categorie" data-dtype="String">
{{#select data.categorie}}
@ -33,31 +33,31 @@
{{/select}}
</select>
</li>
<li class="competence flexrow list-item" data-attribute="{{key}}">
<li class="caracteristique flexrow list-item" data-attribute="{{key}}">
<span class="carac-label flexrow" name="categorie">Résistance</span>
<input class="competence-value flexrow" type="text" name="data.resistance" value="{{data.resistance}}" data-dtype="Number" />
</li>
<li class="competence flexrow list-item" data-attribute="{{key}}">
<li class="caracteristique flexrow list-item" data-attribute="{{key}}">
<span class="carac-label flexrow" name="categorie">Structure</span>
<input class="competence-value flexrow" type="text" name="data.structure" value="{{data.structure}}" data-dtype="Number" />
</li>
<li class="competence flexrow list-item" data-attribute="{{key}}">
<li class="caracteristique flexrow list-item" data-attribute="{{key}}">
<span class="carac-label flexrow" name="categorie">Vitesse</span>
<input class="competence-value flexrow" type="text" name="data.vitesse" value="{{data.vitesse}}" data-dtype="String" />
</li>
<li class="competence flexrow list-item" data-attribute="{{key}}">
<li class="caracteristique flexrow list-item" data-attribute="{{key}}">
<span class="carac-label flexrow" name="categorie">Bonus</span>
<input class="competence-value flexrow" type="text" name="data.bonus" value="{{data.bonus}}" data-dtype="String" />
</li>
<li class="competence flexrow list-item" data-attribute="{{key}}">
<li class="caracteristique flexrow list-item" data-attribute="{{key}}">
<span class="carac-label flexrow" name="categorie">Manoeuvrabilité</span>
<input class="competence-value flexrow" type="text" name="data.manoeuvrabilite" value="{{data.manoeuvrabilite}}" data-dtype="String" />
</li>
<li class="competence flexrow list-item" data-attribute="{{key}}">
<li class="caracteristique flexrow list-item" data-attribute="{{key}}">
<span class="carac-label flexrow" name="categorie">Equipage</span>
<input class="competence-value flexrow" type="text" name="data.equipage" value="{{data.equipage}}" data-dtype="Number" />
</li>
<li class="competence flexrow list-item" data-attribute="{{key}}">
<li class="caracteristique flexrow list-item" data-attribute="{{key}}">
<span class="carac-label flexrow" name="categorie">Capacité d'Encombrement</span>
<input class="competence-value flexrow" type="text" name="data.capacite_encombrement" value="{{data.capacite_encombrement}}" data-dtype="Number" />
</li>
@ -69,47 +69,9 @@
{{!-- Equipment Tab --}}
<div class="tab items" data-group="primary" data-tab="items">
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire-monnaie.html" monnaie=monnaie}}
<span class="item-name"><h4>Equipement chargé</h4></span>
<span class="item-name">Encombrement total/max : {{numberFormat calc.encTotal decimals=2}} / {{data.capacite_encombrement}} <b>{{calc.surEncombrementMessage}}</b></span> -
<span class="item-name"><a class="creer-un-objet">Créer un objet</a></span>
{{#if options.isGM}}
<span class="item-name"> - <a id="nettoyer-conteneurs">Vider tout les conteneurs</a></span>
{{/if}}
<ul class="item-list alterne-list">
<li class="competence-header flexrow">
<img class="sheet-competence-img" src="{{img}}" title="Equipement"/>
<span class="competence-title competence-label flex-grow">Nom</span>
<span class="competence-title competence-label">Q.</span>
<span class="competence-title competence-value">Enc.</span>
<span class="competence-title competence-value">Equiper/Editer/Suppr.</span>
</li>
{{#each objets as |item id|}}
{{#unless item.estContenu}}
{{#if (ne item.type 'conteneur')}}
<li class="item flexrow list-item" data-item-id="{{item._id}}">
<img class="sheet-competence-img" src="{{item.img}}" title="{{item.name}}"/>
<span class="item-name flex-grow">{{item.name}}</span>
<span class="item-quantite">{{item.data.quantite}}</span>
<span class="item-quantite">{{numberFormat item.data.encTotal decimals=2}}</span>
<div class="item-controls">
<a class="item-control item-equip" title="Equiper">{{#if item.data.equipe}}<i class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
<a class="item-control item-edit" title="Editer"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Supprimer"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/if}}
{{/unless}}
{{/each}}
{{#each conteneurs as |conteneur id|}}
{{buildConteneur this}}
{{/each}}
</ul>
</div>
{{> "systems/foundryvtt-reve-de-dragon/templates/actor-sheet-inventaire.html"}}
{{!-- Biography Tab --}}
<div class="tab description" data-group="primary" data-tab="description">
<div class="form-group editor">

View File

@ -2,7 +2,6 @@
<img class="rdd-hud-togglebutton" src="icons/svg/sword.svg" width="36" height="36" title="Initiative" />
<div class="rdd-hud-list tokenhudext right">
{{#each actions as |action key|}}
{{log 'action-hud-init' action}}
<div class="control-icon tokenhudicon rdd-hud-menu"
data-combatant-id="{{../combatant.id}}"
data-action-index="{{action.index}}"

View File

@ -29,11 +29,10 @@
<span><label>Contenu : </label></span>
<ul class="item-list alterne-list">
<li class="competence-header flexrow">
<img class="sheet-competence-img" src="{{img}}" title="Equipement"/>
<span class="competence-title flex-grow">Nom</span>
<span class="competence-title">Q.</span>
<span class="competence-title">Enc.</span>
<span class="competence-title flex-grow">Equiper/Editer/Suppr.</span>
<span class="equipement-nom">Nom</span>
<span class="equipement-detail">Q.</span>
<span class="equipement-detail">Enc.</span>
<span class="equipement-actions">Actions</span>
</li>
{{buildContenu this}}
</ul>