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| a0c7b87996 | 
@@ -27,8 +27,8 @@ jobs:
 | 
			
		||||
      env:
 | 
			
		||||
        version: ${{steps.get_version.outputs.version-without-v}}
 | 
			
		||||
        url: https://www.uberwald.me/gitea/${{gitea.repository}}
 | 
			
		||||
        manifest: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download//${{github.event.release.tag_name}}/system.json
 | 
			
		||||
        download: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/foundryvtt-reve-de-dragon-${{github.event.release.tag_name}}.zip
 | 
			
		||||
        manifest: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json
 | 
			
		||||
        download: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/rddsystem.zip
 | 
			
		||||
    
 | 
			
		||||
    - name: Set up Node.js
 | 
			
		||||
      uses: actions/setup-node@v2
 | 
			
		||||
@@ -46,7 +46,7 @@ jobs:
 | 
			
		||||
         apt update -y
 | 
			
		||||
         apt install -y zip
 | 
			
		||||
 | 
			
		||||
    - run: zip -r ./foundryvtt-reve-de-dragon-${{github.event.release.tag_name}}.zip system.json template.json README.md LICENSE.txt assets/ fonts/ icons lang/ module/ packs/ pic/ sounds/ styles/ templates/ 
 | 
			
		||||
    - run: zip -r ./rddsystem.zip system.json template.json README.md LICENSE.txt assets/ fonts/ icons lang/ module/ packs/ pic/ sounds/ styles/ templates/ 
 | 
			
		||||
    
 | 
			
		||||
    - name: setup go
 | 
			
		||||
      uses: actions/setup-go@v3
 | 
			
		||||
@@ -58,6 +58,17 @@ jobs:
 | 
			
		||||
      uses: https://gitea.com/actions/release-action@main
 | 
			
		||||
      with:
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		||||
        files: |-
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		||||
          ./foundryvtt-reve-de-dragon-${{github.event.release.tag_name}}.zip  
 | 
			
		||||
          ./rddsystem.zip  
 | 
			
		||||
          system.json
 | 
			
		||||
        api_key: '${{secrets.ALLOW_PUSH_RELEASE}}'
 | 
			
		||||
 | 
			
		||||
    - name: Publish to Foundry server  
 | 
			
		||||
      uses: djlechuck/foundryvtt-publish-package-action@v1
 | 
			
		||||
      with:
 | 
			
		||||
        token: ${{ secrets.FOUNDRYVTT_RELEASE_TOKEN }}
 | 
			
		||||
        id: 'foundryvtt-reve-de-dragon'
 | 
			
		||||
        version: ${{github.event.release.tag_name}}
 | 
			
		||||
        manifest: 'https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json'
 | 
			
		||||
        notes: 'https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v11/changelog.md'
 | 
			
		||||
        compatibility-minimum: '12'
 | 
			
		||||
        compatibility-verified: '12'
 | 
			
		||||
							
								
								
									
										81
									
								
								changelog.md
									
									
									
									
									
								
							
							
						
						@@ -1,4 +1,79 @@
 | 
			
		||||
# 12.0
 | 
			
		||||
## 12.0.32 - les rêveries d'Astrobazzarh
 | 
			
		||||
- Ajout des Items Race pour gérer les ajustements liés aux races
 | 
			
		||||
 | 
			
		||||
## 12.0.31 - le mausolée d'Astrobazzarh
 | 
			
		||||
- Correction: les automatisation de combat jouer-MJ fonctionnentde nouveau
 | 
			
		||||
 | 
			
		||||
## 12.0.30 - le cauchemar d'Astrobazzarh
 | 
			
		||||
- calcul automatique du niveau des entités selon leur rêve
 | 
			
		||||
- la description des créatures venimeuses contient un lien vers leur venin
 | 
			
		||||
- Correction: les messages de combats ne marchaient plus (Changement combiné Foundry + rêve de Dragon)
 | 
			
		||||
 | 
			
		||||
## 12.0.29 - L'indexation d'Astrobazzarh
 | 
			
		||||
- les liens dans la descriptions des sorts pointent vers les sorts du compendium
 | 
			
		||||
- la description du chrasme contient le lien vers son venin plutôt qu'un tableau
 | 
			
		||||
 | 
			
		||||
## 12.0.28 - Les réserves d'Astrobazzarh
 | 
			
		||||
- possibilité de mettre en réserve depuis un sort connu
 | 
			
		||||
 | 
			
		||||
## 12.0.27 - Les vêtements d'Astrobazzarh
 | 
			
		||||
- Ajout de la liste des armures dans l'onglet caractéristiques
 | 
			
		||||
- Ajout d'une option pour choisir une carte des TMR alternatives
 | 
			
		||||
- Le Gardien peut créer des sorts en réserve parmi les sorts d'un personnage
 | 
			
		||||
- Bouton pour ajouter des compétences aux créatures/entités
 | 
			
		||||
- Bouton pour ajouter un personnage accordé aux entités de cauchemar
 | 
			
		||||
- Correction du choix d'une cible parmi toutes les cibles pour les combats
 | 
			
		||||
- Correction des ajouts de blessures (prise en compte de l'endurance et des contusions)
 | 
			
		||||
- Correction des rituels de Détection et Lecture d'Aura des personnages prétirés
 | 
			
		||||
- Correction des invocations
 | 
			
		||||
  - support de "personnages" n'ayant pas toutes les compétences
 | 
			
		||||
  - ajout de lien entre le sort et la créature
 | 
			
		||||
  - correction des liens vers les journaux
 | 
			
		||||
  - limitation aux compétences listées
 | 
			
		||||
  - acteur non lié par défaut
 | 
			
		||||
- Correction des compendiums
 | 
			
		||||
  - l'import de personnages depuis un compendium respecte les acteurs liés/non-liés
 | 
			
		||||
  - les modèles de voyageurs sont liés par défaut
 | 
			
		||||
  - les modèles de personnages non joueurs sont non-liés par défaut
 | 
			
		||||
 | 
			
		||||
## 12.0.26 - Astrobazzarh le Haut-rêvant
 | 
			
		||||
- bouton pour le don de haut-rêve en un clic
 | 
			
		||||
- les compétences de draconic ne sont plus précédées de "Voie de"
 | 
			
		||||
  - migration des compétences & compendiums
 | 
			
		||||
- Correction feuille simplifiée qui ne s'affichait pas en cas de sort variable
 | 
			
		||||
 | 
			
		||||
## 12.0.24 - Les ajustements d'Astrobazzarh
 | 
			
		||||
- amélioration
 | 
			
		||||
  - meilleure gestion des noms des voies de draconic
 | 
			
		||||
  - affichage du détail des sorts avec le nom de voie, 'court', la difficulté, le coût
 | 
			
		||||
- corrections
 | 
			
		||||
  - les tas dans les conteneurs peuvent être désempilés sans rendre le conteneur inutilisable
 | 
			
		||||
  - les conteneurs ne peuvent plus être empilés (pour éviter que le contenu de Schroedinger quand on les sépare)
 | 
			
		||||
  - on peut maintenant saisir et supprimer les bonus de cases de manière intuitive
 | 
			
		||||
  
 | 
			
		||||
## 12.0.23 - La bibliothèque d'Astrobazzarh
 | 
			
		||||
- corrections mineures
 | 
			
		||||
  - meilleure gestion de la parade des armes naturelles
 | 
			
		||||
  - cas de "User lacks permission to update" pour les blessures et les StatusEffects
 | 
			
		||||
  - risque de message d'encaissement non affiché
 | 
			
		||||
  - support de sorts à voies multiples
 | 
			
		||||
- correction de compendiums
 | 
			
		||||
  - résistance des armes mise à jour
 | 
			
		||||
  - voies multiples pour las sorts de Lecture d'aura, Détection d'aura et Annulation de magie
 | 
			
		||||
- améliorations "Scriptarium"
 | 
			
		||||
  - recherche des compétences sans accents pour permettre les noms accentués (standard Scriptarium)
 | 
			
		||||
  - affichage r1+ des sorts à coût variable dans la feuille simplifiée
 | 
			
		||||
  - affichage de Corps à corps pour le combat à mains nues dans la feuille simplifiée
 | 
			
		||||
  - dans les compendiums, les compétences Écriture et Épée ont une majuscule accentuée. Les Épée dans le compendium d'équipements référence le nom de compétence accentué.
 | 
			
		||||
 | 
			
		||||
## 12.0.21 - La nomination d'Astrobazzarh
 | 
			
		||||
- Les noms pour les messages dans le tchat sont maintenant ceux des tokens plutôt que ceux des acteurs
 | 
			
		||||
- Fix: le choix des effets dans les options s'affiche correctement
 | 
			
		||||
 | 
			
		||||
## 12.0.20 - Le tableau d'Astrobazzarh
 | 
			
		||||
- Ecran d'accueil officiel Scriptarium
 | 
			
		||||
 | 
			
		||||
## 12.0.19 - La témérité d'Astrobazzarh
 | 
			
		||||
- Fix
 | 
			
		||||
  - les défenses des créatures sont correctement filtrées
 | 
			
		||||
@@ -58,11 +133,9 @@
 | 
			
		||||
  - encodage de l'export en windows-1252
 | 
			
		||||
  - export de l'esquive avec armure et sans armure
 | 
			
		||||
 | 
			
		||||
## 12.0.10 - Le scriptorium d'Astrobazzarh
 | 
			
		||||
## 12.0.9 - 12.0.10 - Le scriptorium d'Astrobazzarh
 | 
			
		||||
- corrections de l'export scriptarium
 | 
			
		||||
 | 
			
		||||
## 12.0.9 - Le scriptorium d'Astrobazzarh
 | 
			
		||||
- ajout d'une fonction avancée pour exporter les personnages dans un format csv
 | 
			
		||||
- ajout d'une fonction avancée pour un exporter "scriptarium" des personnages
 | 
			
		||||
 | 
			
		||||
## 12.0.8 - La quincaillerie d'Astrobazzarh
 | 
			
		||||
- le propriétaire est indiqué dans les feuilles d'équipements/compétences/...
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										61
									
								
								dev-notes.md
									
									
									
									
									
								
							
							
						
						@@ -1,61 +0,0 @@
 | 
			
		||||
# Actor notes
 | 
			
		||||
 | 
			
		||||
> The Actor#getData default implementation gives you the following for use in sheet rendering:
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
  actor -> the Actor instance
 | 
			
		||||
  data -> a cloned copy of Actor#data
 | 
			
		||||
  items -> a cloned copy of Actor#data#items
 | 
			
		||||
  effects -> a cloned copy of Actor#data#effects
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
> if all you need is a safe copy of `Actor#data`, you'll be much better off by simply defining your own function and avoiding all the wasted work that the parent class does which will slow down your sheet
 | 
			
		||||
```js
 | 
			
		||||
getData(options) {
 | 
			
		||||
  return {
 | 
			
		||||
    data: foundry.utils.deepClone(this.object.data)
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
who knows, maybe you don't even need to copy your actor data, skip the copy and it's even faster:
 | 
			
		||||
```js
 | 
			
		||||
getData(options) {
 | 
			
		||||
  return {
 | 
			
		||||
    data: this.object.data
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Atropos19/02/2021
 | 
			
		||||
There are two recommended ways to create owned items in 0.8.0:
 | 
			
		||||
```js
 | 
			
		||||
await Item.create(itemData, {parent: actor});
 | 
			
		||||
await actor.createEmbeddedDocuments("Item", itemDataArray);
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
You can update an embedded item in one of two ways:
 | 
			
		||||
```js
 | 
			
		||||
//Method 1:
 | 
			
		||||
 | 
			
		||||
const item = actor.items.get(itemId);
 | 
			
		||||
item.update(data);
 | 
			
		||||
 | 
			
		||||
//Method 2:
 | 
			
		||||
actor.updateEmbeddedDocuments("Item", [{_id: itemId, ...}]);
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
I noticed adding an ActiveEffect to an actor in code using
 | 
			
		||||
 | 
			
		||||
```js
 | 
			
		||||
this.createEmbeddedDocuments('ActiveEffect', [effet], options);
 | 
			
		||||
this.applyActiveEffects();
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
Atropos — Aujourd’hui à 14:42
 | 
			
		||||
Two notes on this:
 | 
			
		||||
1. You don't actually need to call this.applyActiveEffects() because this will happen automatically whenever an effect is created/updated/deleted
 | 
			
		||||
2. If you want to suppress the automatic display of the sheet for the newly created document, you can pass options.renderSheet = false as part of your options object
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								icons/humanoides/humain.webp
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 6.3 KiB  | 
@@ -1 +1,191 @@
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		||||
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 | 
			
		||||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
 | 
			
		||||
<svg
 | 
			
		||||
   xmlns:dc="http://purl.org/dc/elements/1.1/"
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		||||
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		||||
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		||||
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		||||
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       id="shadow-7"
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       height="300%"
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      <feFlood
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         flood-color="rgba(72, 186, 255, 1)"
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         in="flood"
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         result="composite"
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         id="feComposite26" />
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      <feGaussianBlur
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         in="composite"
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         stdDeviation="8"
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         result="blur"
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         id="feGaussianBlur28" />
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         in2="offset"
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         operator="over"
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</svg>
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 | 
			
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| 
		 Before Width: | Height: | Size: 3.4 KiB After Width: | Height: | Size: 6.1 KiB  | 
@@ -40,6 +40,7 @@
 | 
			
		||||
      "possession": "Possession",
 | 
			
		||||
      "potion": "Potion",
 | 
			
		||||
      "queue": "Queue de Dragon",
 | 
			
		||||
      "race": "Race",
 | 
			
		||||
      "recettealchimique": "Recette alchimique",
 | 
			
		||||
      "recettecuisine": "Recette de cuisine",
 | 
			
		||||
      "rencontre": "Rencontre TMR",
 | 
			
		||||
 
 | 
			
		||||
@@ -12,17 +12,17 @@ import { RdDSheetUtility } from "./rdd-sheet-utility.js";
 | 
			
		||||
import { STATUSES } from "./settings/status-effects.js";
 | 
			
		||||
import { MAINS_DIRECTRICES } from "./actor.js";
 | 
			
		||||
import { RdDBaseActorReveSheet } from "./actor/base-actor-reve-sheet.js";
 | 
			
		||||
import { RdDItem } from "./item.js";
 | 
			
		||||
import { ITEM_TYPES, RdDItem } from "./item.js";
 | 
			
		||||
import { RdDItemBlessure } from "./item/blessure.js";
 | 
			
		||||
import { RdDEmpoignade } from "./rdd-empoignade.js";
 | 
			
		||||
import { RdDBaseActorSangSheet } from "./actor/base-actor-sang-sheet.js";
 | 
			
		||||
import { RdDCoeur } from "./coeur/rdd-coeur.js";
 | 
			
		||||
import { AppPersonnageAleatoire } from "./actor/random/app-personnage-aleatoire.js";
 | 
			
		||||
import { RdDItemRace } from "./item/race.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the basic ActorSheet with some very simple modifications
 | 
			
		||||
 * @extends {ActorSheet}
 | 
			
		||||
 */
 | 
			
		||||
export class RdDActorSheet extends RdDBaseActorSangSheet {
 | 
			
		||||
 | 
			
		||||
@@ -80,10 +80,10 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
 | 
			
		||||
      const actor = this.actor;
 | 
			
		||||
      formData.combat = foundry.utils.duplicate(formData.armes);
 | 
			
		||||
      RdDItemArme.computeNiveauArmes(formData.combat, formData.competences);
 | 
			
		||||
      formData.combat.push(RdDItemArme.mainsNues(actor));
 | 
			
		||||
      formData.combat.push(RdDItemArme.corpsACorps(actor));
 | 
			
		||||
      formData.combat.push(RdDItemArme.empoignade(actor));
 | 
			
		||||
 | 
			
		||||
      formData.esquives = this.actor.getCompetences("Esquive");
 | 
			
		||||
      formData.esquives = this.actor.getCompetencesEsquive()
 | 
			
		||||
      formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.system.carac);
 | 
			
		||||
      formData.empoignades = this.actor.getEmpoignades();
 | 
			
		||||
 | 
			
		||||
@@ -98,6 +98,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
 | 
			
		||||
        cacheTMR: this.actor.isTMRCache()
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      formData.race = actor.itemTypes[ITEM_TYPES.race].find(it => true)
 | 
			
		||||
      formData.subacteurs = {
 | 
			
		||||
        vehicules: this.actor.listeVehicules(),
 | 
			
		||||
        montures: this.actor.listeMontures(),
 | 
			
		||||
@@ -184,7 +185,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
 | 
			
		||||
 | 
			
		||||
    // Equip Inventory Item
 | 
			
		||||
    this.html.find('.item-equip').click(async event => this.actor.equiperObjet(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
    this.html.find('.chance-actuelle').click(async event => this.actor.rollCarac('chance-actuelle'))
 | 
			
		||||
    this.html.find('.roll-chance-actuelle').click(async event => this.actor.rollCarac('chance-actuelle'))
 | 
			
		||||
 | 
			
		||||
    this.html.find('.button-appel-chance').click(async event => this.actor.rollAppelChance())
 | 
			
		||||
 | 
			
		||||
@@ -214,6 +215,8 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
 | 
			
		||||
      });
 | 
			
		||||
      // Boutons spéciaux MJs
 | 
			
		||||
      this.html.find('.forcer-tmr-aleatoire').click(async event => this.actor.reinsertionAleatoire("Action MJ"))
 | 
			
		||||
      this.html.find('.don-de-haut-reve').click(async event => this.actor.addDonDeHautReve())
 | 
			
		||||
      this.html.find('.sortreserve-add').click(async event => this.actor.addSortReserve(RdDSheetUtility.getItemId(event)))
 | 
			
		||||
      this.html.find('.afficher-tmr').click(async event => this.actor.changeTMRVisible())
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -283,6 +286,8 @@ export class RdDActorSheet extends RdDBaseActorSangSheet {
 | 
			
		||||
 | 
			
		||||
    this.html.find('.ptreve-actuel-plus').click(async event => this.actor.reveActuelIncDec(1))
 | 
			
		||||
    this.html.find('.ptreve-actuel-moins').click(async event => this.actor.reveActuelIncDec(-1))
 | 
			
		||||
    this.html.find('.chance-actuelle-plus').click(async event => this.actor.chanceActuelleIncDec(1))
 | 
			
		||||
    this.html.find('.chance-actuelle-moins').click(async event => this.actor.chanceActuelleIncDec(-1))
 | 
			
		||||
    this.html.find('.fatigue-plus').click(async event => this.actor.santeIncDec("fatigue", 1))
 | 
			
		||||
    this.html.find('.fatigue-moins').click(async event => this.actor.santeIncDec("fatigue", -1))
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										246
									
								
								module/actor.js
									
									
									
									
									
								
							
							
						
						@@ -17,7 +17,7 @@ import { RdDItemSigneDraconique } from "./item/signedraconique.js";
 | 
			
		||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
 | 
			
		||||
import { EffetsDraconiques } from "./tmr/effets-draconiques.js";
 | 
			
		||||
import { Draconique } from "./tmr/draconique.js";
 | 
			
		||||
import { RdDCarac } from "./rdd-carac.js";
 | 
			
		||||
import { LIST_CARAC, RdDCarac } from "./rdd-carac.js";
 | 
			
		||||
import { DialogConsommer } from "./dialog-item-consommer.js";
 | 
			
		||||
import { DialogFabriquerPotion } from "./dialog-fabriquer-potion.js";
 | 
			
		||||
import { RollDataAjustements } from "./rolldata-ajustements.js";
 | 
			
		||||
@@ -38,9 +38,14 @@ import { RdDCoeur } from "./coeur/rdd-coeur.js";
 | 
			
		||||
import { DialogChoixXpCarac } from "./dialog-choix-xp-carac.js";
 | 
			
		||||
import { RdDItemArme } from "./item-arme.js";
 | 
			
		||||
import { RdDCombatManager } from "./rdd-combat.js";
 | 
			
		||||
import { RdDItemTete } from "./item/tete.js";
 | 
			
		||||
import { DialogSelect } from "./dialog-select.js";
 | 
			
		||||
import { PAS_DE_DRACONIC, POSSESSION_SANS_DRACONIC } from "./item/base-items.js";
 | 
			
		||||
import { RdDItemRace } from "./item/race.js";
 | 
			
		||||
 | 
			
		||||
export const MAINS_DIRECTRICES = ['Droitier', 'Gaucher', 'Ambidextre']
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the base Actor entity by defining a custom roll data structure which is ideal for the Simple system.
 | 
			
		||||
@@ -53,41 +58,27 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
   * Prepare Character type specific data
 | 
			
		||||
   */
 | 
			
		||||
  prepareActorData() {
 | 
			
		||||
    this.$computeCaracDerivee()
 | 
			
		||||
    this.$computeIsHautRevant()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  $computeCaracDerivee() {
 | 
			
		||||
    RdDItemRace.applyRacialLimits(this)
 | 
			
		||||
 | 
			
		||||
    this.system.carac.force.value = Math.min(this.system.carac.force.value, parseInt(this.system.carac.taille.value) + 4);
 | 
			
		||||
    this.system.carac.melee.value = Math.floor((parseInt(this.system.carac.force.value) + parseInt(this.system.carac.agilite.value)) / 2);
 | 
			
		||||
    this.system.carac.melee.value = Math.floor((this.getForce() + parseInt(this.system.carac.agilite.value)) / 2);
 | 
			
		||||
    this.system.carac.tir.value = Math.floor((parseInt(this.system.carac.vue.value) + parseInt(this.system.carac.dexterite.value)) / 2);
 | 
			
		||||
    this.system.carac.lancer.value = Math.floor((parseInt(this.system.carac.tir.value) + parseInt(this.system.carac.force.value)) / 2);
 | 
			
		||||
    this.system.carac.derobee.value = Math.floor(parseInt(((21 - this.system.carac.taille.value)) + parseInt(this.system.carac.agilite.value)) / 2);
 | 
			
		||||
 | 
			
		||||
    let bonusDomKey = Math.floor((parseInt(this.system.carac.force.value) + parseInt(this.system.carac.taille.value)) / 2);
 | 
			
		||||
    let tailleData = RdDCarac.getCaracDerivee(bonusDomKey);
 | 
			
		||||
    this.system.attributs.plusdom.value = tailleData.plusdom;
 | 
			
		||||
    this.system.attributs.encombrement.value = (parseInt(this.system.carac.force.value) + parseInt(this.system.carac.taille.value)) / 2;
 | 
			
		||||
    super.prepareActorData()
 | 
			
		||||
 | 
			
		||||
    this.system.attributs.sconst.value = RdDCarac.calculSConst(this.system.carac.constitution.value);
 | 
			
		||||
    this.system.attributs.sust.value = RdDCarac.getCaracDerivee(this.system.carac.taille.value).sust;
 | 
			
		||||
    this.system.sante.vie.max = Math.ceil((parseInt(this.system.carac.taille.value) + parseInt(this.system.carac.constitution.value)) / 2);
 | 
			
		||||
    this.system.attributs.sconst.value = RdDCarac.calculSConst(this.getConstitution())
 | 
			
		||||
    this.system.attributs.sust.value = RdDCarac.getCaracDerivee(this.getTaille()).sust
 | 
			
		||||
 | 
			
		||||
    this.system.sante.vie.value = Math.min(this.system.sante.vie.value, this.system.sante.vie.max)
 | 
			
		||||
    this.system.sante.endurance.max = Math.max(parseInt(this.system.carac.taille.value) + parseInt(this.system.carac.constitution.value), parseInt(this.system.sante.vie.max) + parseInt(this.system.carac.volonte.value));
 | 
			
		||||
    this.system.sante.endurance.value = Math.min(this.system.sante.endurance.value, this.system.sante.endurance.max);
 | 
			
		||||
    this.system.sante.fatigue.max = this.getFatigueMax();
 | 
			
		||||
    this.system.sante.fatigue.max = this.getFatigueMax()
 | 
			
		||||
    this.system.sante.fatigue.value = Math.min(this.system.sante.fatigue.value, this.system.sante.fatigue.max);
 | 
			
		||||
 | 
			
		||||
    //Compteurs
 | 
			
		||||
    this.system.reve.reve.max = this.system.carac.reve.value;
 | 
			
		||||
    this.system.compteurs.chance.max = this.system.carac.chance.value;
 | 
			
		||||
  }
 | 
			
		||||
    this.system.reve.reve.max = 3 * this.getReve()
 | 
			
		||||
    this.system.compteurs.chance.max = this.getChance()
 | 
			
		||||
 | 
			
		||||
  $computeIsHautRevant() {
 | 
			
		||||
    this.system.attributs.hautrevant.value = this.itemTypes['tete'].find(it => Grammar.equalsInsensitive(it.name, 'don de haut-reve'))
 | 
			
		||||
    this.system.attributs.hautrevant.value = this.itemTypes[ITEM_TYPES.tete].find(it => RdDItemTete.isDonDeHautReve(it))
 | 
			
		||||
      ? "Haut rêvant"
 | 
			
		||||
      : "";
 | 
			
		||||
  }
 | 
			
		||||
@@ -105,13 +96,18 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
  isHautRevant() { return this.system.attributs.hautrevant.value != "" }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getAgilite() { return this.system.carac.agilite?.value ?? 0 }
 | 
			
		||||
  getChance() { return this.system.carac.chance?.value ?? 0 }
 | 
			
		||||
  getAgilite() { return Misc.toInt(this.system.carac.agilite?.value ?? 0) }
 | 
			
		||||
  getChance() { return Misc.toInt(this.system.carac.chance?.value ?? 0) }
 | 
			
		||||
 | 
			
		||||
  getReveActuel() { return this.system.reve?.reve?.value ?? this.carac.reve.value ?? 0 }
 | 
			
		||||
  getChanceActuel() { return this.system.compteurs.chance?.value ?? 10 }
 | 
			
		||||
  getReveActuel() { return Misc.toInt(this.system.reve?.reve?.value) ?? this.carac.reve.value ?? 0 }
 | 
			
		||||
  getChanceActuel() {
 | 
			
		||||
    return Number.isNumeric(this.system.compteurs.chance.value) ?
 | 
			
		||||
      Misc.toInt(this.system.compteurs.chance.value) : this.getChance()
 | 
			
		||||
  }
 | 
			
		||||
  getMoralTotal() { return this.system.compteurs.moral?.value ?? 0 }
 | 
			
		||||
 | 
			
		||||
  getEnduranceMax() { return Math.max(1, Math.max(this.getTaille() + this.getConstitution(), this.getVieMax() + this.getVolonte())) }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getEtatGeneral(options = { ethylisme: false }) {
 | 
			
		||||
    const etatGeneral = this.system.compteurs.etat?.value ?? 0
 | 
			
		||||
@@ -137,8 +133,8 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    const actions = RdDCombatManager.listActionsArmes(
 | 
			
		||||
      this.itemTypes[ITEM_TYPES.arme]
 | 
			
		||||
        .filter(it => RdDItemArme.isAttaque(it))
 | 
			
		||||
        .concat(RdDItemArme.corpsACorps(this))
 | 
			
		||||
        .concat(RdDItemArme.empoignade(this))
 | 
			
		||||
        .concat(RdDItemArme.mainsNues(this))
 | 
			
		||||
      ,
 | 
			
		||||
      this.itemTypes[ITEM_TYPES.competence],
 | 
			
		||||
      this.system.carac)
 | 
			
		||||
@@ -162,10 +158,9 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getDemiReve() { return this.system.reve.tmrpos.coord }
 | 
			
		||||
  getDraconicList() { return this.itemTypes[ITEM_TYPES.competence].filter(it => it.system.categorie == 'draconic') }
 | 
			
		||||
  getBestDraconic() { return foundry.utils.duplicate(this.getDraconicList().sort(Misc.descending(it => it.system.niveau)).find(it => true)) }
 | 
			
		||||
  getBestDraconic() { return foundry.utils.duplicate([...this.getDraconicList(), PAS_DE_DRACONIC].sort(Misc.descending(it => it.system.niveau)).find(it => true)) }
 | 
			
		||||
  getDraconicOuPossession() {
 | 
			
		||||
    return [...this.getDraconicList().filter(it => it.system.niveau >= 0),
 | 
			
		||||
    super.getDraconicOuPossession()]
 | 
			
		||||
    return [...this.getDraconicList().filter(it => it.system.niveau >= 0), POSSESSION_SANS_DRACONIC]
 | 
			
		||||
      .sort(Misc.descending(it => it.system.niveau))
 | 
			
		||||
      .find(it => true)
 | 
			
		||||
  }
 | 
			
		||||
@@ -181,7 +176,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
        whisper: ChatUtility.getOwners(this),
 | 
			
		||||
        content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-potionenchantee-chateaudormant.html`, {
 | 
			
		||||
          pr: nouveauReve,
 | 
			
		||||
          alias: this.name,
 | 
			
		||||
          alias: this.getAlias(),
 | 
			
		||||
          potionName: it.name,
 | 
			
		||||
          potionImg: it.img
 | 
			
		||||
        })
 | 
			
		||||
@@ -666,18 +661,16 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async updateCarac(caracName, to) {
 | 
			
		||||
    if (caracName == "force") {
 | 
			
		||||
      if (Number(to) > this.getTaille() + 4) {
 | 
			
		||||
        ui.notifications.warn("Votre FORCE doit être au maximum de TAILLE+4");
 | 
			
		||||
        return;
 | 
			
		||||
      }
 | 
			
		||||
    to = Number(to)
 | 
			
		||||
    if (!RdDItemRace.checkRacialMax(this, caracName, to)){
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    if (caracName == "reve") {
 | 
			
		||||
    if (caracName == LIST_CARAC.reve.code) {
 | 
			
		||||
      if (to > Misc.toInt(this.system.reve.seuil.value)) {
 | 
			
		||||
        this.setPointsDeSeuil(to);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    if (caracName == "chance") {
 | 
			
		||||
    if (caracName == LIST_CARAC.chance.code) {
 | 
			
		||||
      if (to > Misc.toInt(this.system.compteurs.chance.value)) {
 | 
			
		||||
        this.setPointsDeChance(to);
 | 
			
		||||
      }
 | 
			
		||||
@@ -989,7 +982,43 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async addDonDeHautReve() {
 | 
			
		||||
    if (!game.user.isGM || this.isHautRevant()) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    const donHR = await RdDItemTete.teteDonDeHautReve()
 | 
			
		||||
    if (donHR) {
 | 
			
		||||
      this.createEmbeddedDocuments('Item', [donHR.toObject()])
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async addSortReserve(itemId) {
 | 
			
		||||
    if (itemId) {
 | 
			
		||||
      const item = this.items.get(itemId)
 | 
			
		||||
      if (item.type == ITEM_TYPES.sort && !item.system.isrituel) {
 | 
			
		||||
        this.$createSortReserve(item)
 | 
			
		||||
        return
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    const selectSortReserve = {
 | 
			
		||||
      title: "Créer un sort en réserve",
 | 
			
		||||
      label: "Choisir un sort",
 | 
			
		||||
      list: this.itemTypes[ITEM_TYPES.sort].filter(it => !it.system.isrituel)
 | 
			
		||||
    }
 | 
			
		||||
    DialogSelect.select(selectSortReserve, sort => this.$createSortReserve(sort))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  $createSortReserve(sort) {
 | 
			
		||||
    this.createEmbeddedDocuments("Item",
 | 
			
		||||
      [{
 | 
			
		||||
        type: ITEM_TYPES.sortreserve,
 | 
			
		||||
        name: sort.name,
 | 
			
		||||
        img: sort.img,
 | 
			
		||||
        system: { sortid: sort.id, draconic: sort.system.draconic, ptreve: Number(sort.system.ptreve.match(/\d+/)), coord: 'A1', heurecible: 'Vaisseau' }
 | 
			
		||||
      }],
 | 
			
		||||
      { renderSheet: true })
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async reinsertionAleatoire(raison, accessible = tmr => true) {
 | 
			
		||||
    const innaccessible = this.buildTMRInnaccessible();
 | 
			
		||||
@@ -1053,6 +1082,11 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    await this.update({ "system.reve.reve.value": reve });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async chanceActuelleIncDec(value) {
 | 
			
		||||
    const chance = Math.min(this.getChance(), Math.max(this.getChanceActuel() + value, 0));
 | 
			
		||||
    await this.update({ "system.compteurs.chance.value": chance });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async regainPointDeSeuil() {
 | 
			
		||||
    const seuil = Misc.toInt(this.system.reve.seuil.value);
 | 
			
		||||
@@ -1083,9 +1117,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getSConst() {
 | 
			
		||||
    return RdDCarac.calculSConst(this.system.carac.constitution.value)
 | 
			
		||||
  }
 | 
			
		||||
  getSConst() { return RdDCarac.calculSConst(this.getConstitution()) }
 | 
			
		||||
 | 
			
		||||
  async ajoutXpConstitution(xp) {
 | 
			
		||||
    await this.update({ "system.carac.constitution.xp": Misc.toInt(this.system.carac.constitution.xp) + xp });
 | 
			
		||||
@@ -1237,16 +1269,14 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async consommerNourritureboisson(itemId, choix = { doses: 1, seForcer: false, supprimerSiZero: false }, userId = undefined) {
 | 
			
		||||
    if (userId != undefined && userId != game.user.id) {
 | 
			
		||||
  async consommerNourritureboisson(itemId, choix = { doses: 1, seForcer: false, supprimerSiZero: false }) {
 | 
			
		||||
    if (!this.isOwner) {
 | 
			
		||||
      RdDBaseActor.remoteActorCall({
 | 
			
		||||
        tokenId: this.token?.id,
 | 
			
		||||
        actorId: this.id,
 | 
			
		||||
        method: 'consommerNourritureboisson',
 | 
			
		||||
        args: [itemId, choix, userId]
 | 
			
		||||
      },
 | 
			
		||||
        userId)
 | 
			
		||||
      return;
 | 
			
		||||
        method: 'consommerNourritureboisson', args: [itemId, choix]
 | 
			
		||||
      })
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    const item = this.getItem(itemId)
 | 
			
		||||
    if (!item.getUtilisationCuisine()) {
 | 
			
		||||
@@ -1341,7 +1371,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    const etat = this.getEtatGeneral({ ethylisme: true });
 | 
			
		||||
    const nbDoses = Number(this.system.compteurs.ethylisme.nb_doses || 0);
 | 
			
		||||
    const ethylismeData = {
 | 
			
		||||
      alias: this.name,
 | 
			
		||||
      alias: this.getAlias(),
 | 
			
		||||
      actor: this,
 | 
			
		||||
      vie: this.system.sante.vie.max,
 | 
			
		||||
      alcool: alcool,
 | 
			
		||||
@@ -1426,7 +1456,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    const perteDissolution = Math.max(0, Math.min(dissolution, conversion));
 | 
			
		||||
 | 
			
		||||
    let stressRollData = {
 | 
			
		||||
      alias: this.name,
 | 
			
		||||
      alias: this.getAlias(),
 | 
			
		||||
      selectedCarac: this.system.carac.reve,
 | 
			
		||||
      rolled: stressRoll,
 | 
			
		||||
      stress: fromStress,
 | 
			
		||||
@@ -1500,13 +1530,12 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    };
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  isCaracMax(code) {
 | 
			
		||||
    if (code == 'force' && parseInt(this.system.carac.force.value) >= parseInt(this.system.carac.taille.value) + 4) {
 | 
			
		||||
      return true;
 | 
			
		||||
    }
 | 
			
		||||
    return false
 | 
			
		||||
    return RdDItemRace.isRacialMax(this, code)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async checkCaracXP(caracName, display = true) {
 | 
			
		||||
    let carac = this.findCaracByName(caracName);
 | 
			
		||||
    if (carac && carac.xp > 0) {
 | 
			
		||||
@@ -1517,7 +1546,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
        carac.value = niveauSuivant;
 | 
			
		||||
 | 
			
		||||
        let checkXp = {
 | 
			
		||||
          alias: this.name,
 | 
			
		||||
          alias: this.getAlias(),
 | 
			
		||||
          carac: caracName,
 | 
			
		||||
          value: niveauSuivant,
 | 
			
		||||
          xp: carac.xp
 | 
			
		||||
@@ -1547,7 +1576,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
        newCompData.system.niveau += 1;
 | 
			
		||||
        newCompData.system.xp = newXP;
 | 
			
		||||
        let checkXp = {
 | 
			
		||||
          alias: this.name,
 | 
			
		||||
          alias: this.getAlias(),
 | 
			
		||||
          competence: newCompData.name,
 | 
			
		||||
          niveau: newCompData.system.niveau,
 | 
			
		||||
          xp: newCompData.system.xp,
 | 
			
		||||
@@ -1633,10 +1662,12 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async rollUnSort(coord) {
 | 
			
		||||
    RdDEmpoignade.checkEmpoignadeEnCours(this)
 | 
			
		||||
    if (RdDEmpoignade.checkEmpoignadeEnCours(this)) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    if (EffetsDraconiques.isSortImpossible(this)) {
 | 
			
		||||
      ui.notifications.error("Une queue ou un souffle vous empèche de lancer de sort!");
 | 
			
		||||
      return;
 | 
			
		||||
      ui.notifications.error("Une queue ou un souffle vous empèche de lancer de sort!")
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    // Duplication car les pts de reve sont modifiés dans le sort
 | 
			
		||||
    let sorts = foundry.utils.duplicate(this.$filterSortList(this.itemTypes['sort'], coord));
 | 
			
		||||
@@ -1784,7 +1815,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    }
 | 
			
		||||
    const competence = this.getCompetence(compName);
 | 
			
		||||
    let rollData = {
 | 
			
		||||
      alias: this.name,
 | 
			
		||||
      alias: this.getAlias(),
 | 
			
		||||
      caracValue: Number(carac.value),
 | 
			
		||||
      selectedCarac: carac,
 | 
			
		||||
      competence: competence,
 | 
			
		||||
@@ -1857,7 +1888,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
      label: 'Jet ' + Grammar.apostrophe('de', competence.name),
 | 
			
		||||
      template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
 | 
			
		||||
      rollData: {
 | 
			
		||||
        alias: this.name,
 | 
			
		||||
        alias: this.getAlias(),
 | 
			
		||||
        carac: this.system.carac,
 | 
			
		||||
        selectedCarac: this.getCaracByName(caracName),
 | 
			
		||||
        selectedCaracName: caracName,
 | 
			
		||||
@@ -2241,12 +2272,6 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async chanceActuelleIncDec(value) {
 | 
			
		||||
    const chance = Math.min(this.getChance(), Math.max(this.getChanceActuel() + value, 0));
 | 
			
		||||
    await this.updateCompteurValue("chance", chance);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async appelDestinee(onSuccess = () => { }, onEchec = () => { }) {
 | 
			
		||||
    let destinee = this.system.compteurs.destinee?.value ?? 0;
 | 
			
		||||
@@ -2521,7 +2546,11 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
 | 
			
		||||
  async onRollTachePremiersSoins(blessureId, rollData) {
 | 
			
		||||
    if (!this.isOwner) {
 | 
			
		||||
      return RdDBaseActor.remoteActorCall({ tokenId: this.token?.id, actorId: this.id, method: 'onRollTachePremiersSoins', args: [blessureId, rollData] });
 | 
			
		||||
      return RdDBaseActor.remoteActorCall({
 | 
			
		||||
        tokenId: this.token?.id,
 | 
			
		||||
        actorId: this.id,
 | 
			
		||||
        method: 'onRollTachePremiersSoins', args: [blessureId, rollData]
 | 
			
		||||
      })
 | 
			
		||||
    }
 | 
			
		||||
    const blessure = this.getItem(blessureId, 'blessure')
 | 
			
		||||
    console.log('TODO update blessure', this, blessureId, rollData, rollData.tache);
 | 
			
		||||
@@ -2551,7 +2580,11 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
 | 
			
		||||
  async onRollSoinsComplets(blessureId, rollData) {
 | 
			
		||||
    if (!this.isOwner) {
 | 
			
		||||
      return RdDBaseActor.remoteActorCall({ tokenId: this.token?.id, actorId: this.id, method: 'onRollSoinsComplets', args: [blessureId, rollData] });
 | 
			
		||||
      return RdDBaseActor.remoteActorCall({
 | 
			
		||||
        tokenId: this.token?.id,
 | 
			
		||||
        actorId: this.id,
 | 
			
		||||
        method: 'onRollSoinsComplets', args: [blessureId, rollData]
 | 
			
		||||
      })
 | 
			
		||||
    }
 | 
			
		||||
    const blessure = this.getItem(blessureId, 'blessure')
 | 
			
		||||
    if (blessure && blessure.system.premierssoins.done && !blessure.system.soinscomplets.done) {
 | 
			
		||||
@@ -2930,7 +2963,7 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
 | 
			
		||||
    let newQuantite = herbeData.system.quantite - herbeData.nbBrins;
 | 
			
		||||
    let messageData = {
 | 
			
		||||
      alias: this.name,
 | 
			
		||||
      alias: this.getAlias(),
 | 
			
		||||
      nbBrinsReste: newQuantite,
 | 
			
		||||
      potion: newPotion,
 | 
			
		||||
      herbe: herbeData
 | 
			
		||||
@@ -3000,12 +3033,14 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async onCreateItem(item, options, id) {
 | 
			
		||||
    switch (item.type) {
 | 
			
		||||
      case 'tete':
 | 
			
		||||
      case 'queue':
 | 
			
		||||
      case 'ombre':
 | 
			
		||||
      case 'souffle':
 | 
			
		||||
        await this.onCreateOwnedDraconique(item, options, id);
 | 
			
		||||
        break;
 | 
			
		||||
      case ITEM_TYPES.tete:
 | 
			
		||||
      case ITEM_TYPES.queue:
 | 
			
		||||
      case ITEM_TYPES.ombre:
 | 
			
		||||
      case ITEM_TYPES.souffle:
 | 
			
		||||
        await this.onCreateOwnedDraconique(item, options, id)
 | 
			
		||||
        break
 | 
			
		||||
      case ITEM_TYPES.race:
 | 
			
		||||
        await this.onCreateOwnedRace(item, options, id)
 | 
			
		||||
    }
 | 
			
		||||
    await item.onCreateItemTemporel(this);
 | 
			
		||||
    await item.onCreateDecoupeComestible(this);
 | 
			
		||||
@@ -3013,19 +3048,23 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
 | 
			
		||||
  async onDeleteItem(item, options, id) {
 | 
			
		||||
    switch (item.type) {
 | 
			
		||||
      case 'tete':
 | 
			
		||||
      case 'queue':
 | 
			
		||||
      case 'ombre':
 | 
			
		||||
      case 'souffle':
 | 
			
		||||
        await this.onDeleteOwnedDraconique(item, options, id);
 | 
			
		||||
        break;
 | 
			
		||||
      case 'casetmr':
 | 
			
		||||
        await this.onDeleteOwnedCaseTmr(item, options, id);
 | 
			
		||||
        break;
 | 
			
		||||
      case 'empoignade':
 | 
			
		||||
      case ITEM_TYPES.tete:
 | 
			
		||||
      case ITEM_TYPES.queue:
 | 
			
		||||
      case ITEM_TYPES.ombre:
 | 
			
		||||
      case ITEM_TYPES.souffle:
 | 
			
		||||
        await this.onDeleteOwnedDraconique(item, options, id)
 | 
			
		||||
        break
 | 
			
		||||
      case ITEM_TYPES.race:
 | 
			
		||||
        await this.onDeleteOwnedRace(item, options, id)
 | 
			
		||||
        break
 | 
			
		||||
      case ITEM_TYPES.casetmr:
 | 
			
		||||
        await this.onDeleteOwnedCaseTmr(item, options, id)
 | 
			
		||||
        break
 | 
			
		||||
      case ITEM_TYPES.empoignade:
 | 
			
		||||
        await RdDEmpoignade.deleteLinkedEmpoignade(this.id, item)
 | 
			
		||||
        break;
 | 
			
		||||
        break
 | 
			
		||||
    }
 | 
			
		||||
    super.onDeleteItem(item, options, id)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -3050,6 +3089,35 @@ export class RdDActor extends RdDBaseActorSang {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onCreateOwnedRace(item, options, id) {
 | 
			
		||||
    if (Misc.isFirstConnectedGM()) {
 | 
			
		||||
      const raceIds = this.itemTypes[ITEM_TYPES.race].map(it => it.id).filter(id => id != item.id)
 | 
			
		||||
      if (raceIds.length > 0) {
 | 
			
		||||
        await this.deleteEmbeddedDocuments('Item', raceIds)
 | 
			
		||||
      }
 | 
			
		||||
      await this._applyRaceCaracUpdates(item, 1)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onDeleteOwnedRace(item, options, id) {
 | 
			
		||||
    if (Misc.isFirstConnectedGM()) {
 | 
			
		||||
      await this._applyRaceCaracUpdates(item, -1)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async _applyRaceCaracUpdates(item, sign) {
 | 
			
		||||
    const updates = {};
 | 
			
		||||
    RdDCarac.caracs(it => true).forEach(c => {
 | 
			
		||||
      const toAdd = Number(foundry.utils.getProperty(item, c.path)) * sign
 | 
			
		||||
      if (toAdd != 0) {
 | 
			
		||||
        updates[c.path] = Number(foundry.utils.getProperty(this, c.path)) + toAdd
 | 
			
		||||
      }
 | 
			
		||||
    })
 | 
			
		||||
    if (Object.keys(updates).length > 0) {
 | 
			
		||||
      await this.update(updates)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async onDeleteOwnedCaseTmr(item, options, id) {
 | 
			
		||||
    if (Misc.isFirstConnectedGM()) {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,5 @@
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { ITEM_TYPES } from "../item.js";
 | 
			
		||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
 | 
			
		||||
import { RdDBaseActorSheet } from "./base-actor-sheet.js";
 | 
			
		||||
 | 
			
		||||
@@ -36,7 +37,30 @@ export class RdDBaseActorReveSheet extends RdDBaseActorSheet {
 | 
			
		||||
      this.html.find('.delete-active-effect').click(async event => this.actor.removeEffect(this.html.find(event.currentTarget).parents(".active-effect").data('effect')));
 | 
			
		||||
      this.html.find('.enlever-tous-effets').click(async event => await this.actor.removeEffects());
 | 
			
		||||
    }
 | 
			
		||||
    this.html.find('.competence-add').click(async event =>
 | 
			
		||||
      await this.actor.createEmbeddedDocuments("Item", [{
 | 
			
		||||
        type: ITEM_TYPES.competencecreature,
 | 
			
		||||
        name: 'Nouvelle competence',
 | 
			
		||||
        img: 'systems/foundryvtt-reve-de-dragon/icons/compcreature-serres.webp',
 | 
			
		||||
        system: {
 | 
			
		||||
          carac_value: this.actor.getForce(),
 | 
			
		||||
        }
 | 
			
		||||
      }], { renderSheet: true })
 | 
			
		||||
    )
 | 
			
		||||
 | 
			
		||||
    if (this.options.vueDetaillee) {
 | 
			
		||||
      // On carac change
 | 
			
		||||
      this.html.find('.carac-value').change(async event => {
 | 
			
		||||
        let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", "");
 | 
			
		||||
        this.actor.updateCarac(caracName, parseInt(event.target.value));
 | 
			
		||||
      });
 | 
			
		||||
      // On competence change
 | 
			
		||||
      this.html.find('.competence-value').change(async event => {
 | 
			
		||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
        //console.log("Competence changed :", compName);
 | 
			
		||||
        this.actor.updateCompetence(compName, parseInt(event.target.value));
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -1,33 +1,27 @@
 | 
			
		||||
import { ChatUtility } from "../chat-utility.js";
 | 
			
		||||
import { DialogValidationEncaissement } from "../dialog-validation-encaissement.js";
 | 
			
		||||
import { ENTITE_INCARNE, SHOW_DICE, SYSTEM_RDD } from "../constants.js";
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { RdDItemCompetence } from "../item-competence.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDEmpoignade } from "../rdd-empoignade.js";
 | 
			
		||||
import { RdDResolutionTable } from "../rdd-resolution-table.js";
 | 
			
		||||
import { RdDEncaisser } from "../rdd-roll-encaisser.js";
 | 
			
		||||
import { RdDRoll } from "../rdd-roll.js";
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
 | 
			
		||||
import { RdDBaseActor } from "./base-actor.js";
 | 
			
		||||
import { RdDItemCompetenceCreature } from "../item-competencecreature.js";
 | 
			
		||||
import { StatusEffects } from "../settings/status-effects.js";
 | 
			
		||||
import { ITEM_TYPES } from "../item.js";
 | 
			
		||||
import { Targets } from "../targets.js";
 | 
			
		||||
import { RdDPossession } from "../rdd-possession.js";
 | 
			
		||||
import { RdDCombat, RdDCombatManager } from "../rdd-combat.js";
 | 
			
		||||
import { RdDConfirm } from "../rdd-confirm.js";
 | 
			
		||||
import { ENTITE_INCARNE, SHOW_DICE, SYSTEM_RDD } from "../constants.js";
 | 
			
		||||
import { RdDItemCompetence } from "../item-competence.js";
 | 
			
		||||
import { RdDItemCompetenceCreature } from "../item-competencecreature.js";
 | 
			
		||||
import { RdDItemArme } from "../item-arme.js";
 | 
			
		||||
import { StatusEffects } from "../settings/status-effects.js";
 | 
			
		||||
import { Targets } from "../targets.js";
 | 
			
		||||
import { RdDConfirm } from "../rdd-confirm.js";
 | 
			
		||||
import { RdDCarac } from "../rdd-carac.js";
 | 
			
		||||
 | 
			
		||||
const POSSESSION_SANS_DRACONIC = {
 | 
			
		||||
  img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp',
 | 
			
		||||
  name: 'Sans draconic',
 | 
			
		||||
  system: {
 | 
			
		||||
    niveau: 0,
 | 
			
		||||
    defaut_carac: "reve-actuel",
 | 
			
		||||
  }
 | 
			
		||||
};
 | 
			
		||||
import { ChatUtility } from "../chat-utility.js";
 | 
			
		||||
import { DialogValidationEncaissement } from "../dialog-validation-encaissement.js";
 | 
			
		||||
import { RdDCombat } from "../rdd-combat.js";
 | 
			
		||||
import { RdDEmpoignade } from "../rdd-empoignade.js";
 | 
			
		||||
import { RdDPossession } from "../rdd-possession.js";
 | 
			
		||||
import { BASE_CORPS_A_CORPS, BASE_ESQUIVE, POSSESSION_SANS_DRACONIC } from "../item/base-items.js";
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Classe de base pour les acteurs disposant de rêve (donc, pas des objets)
 | 
			
		||||
@@ -36,6 +30,22 @@ const POSSESSION_SANS_DRACONIC = {
 | 
			
		||||
 */
 | 
			
		||||
export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
 | 
			
		||||
  prepareActorData() {
 | 
			
		||||
    super.prepareActorData()
 | 
			
		||||
    this.system.attributs.plusdom.value = this.getBonusDegat()
 | 
			
		||||
    this.system.sante.endurance.max = this.getEnduranceMax()
 | 
			
		||||
    this.system.sante.endurance.value = Math.min(this.system.sante.endurance.value, this.system.sante.endurance.max)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getCarac() {
 | 
			
		||||
    return foundry.utils.mergeObject(this.system.carac,
 | 
			
		||||
      {
 | 
			
		||||
        'reve-actuel': this.getCaracReveActuel(),
 | 
			
		||||
        'chance-actuelle': this.getCaracChanceActuelle()
 | 
			
		||||
      },
 | 
			
		||||
      { inplace: false })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getCaracChanceActuelle() {
 | 
			
		||||
    return {
 | 
			
		||||
      label: 'Chance actuelle',
 | 
			
		||||
@@ -52,21 +62,25 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
    };
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getTaille() { return Misc.toInt(this.system.carac.taille?.value) }
 | 
			
		||||
  getConstitution() { return this.getReve() }
 | 
			
		||||
  getForce() { return this.getReve() }
 | 
			
		||||
  getAgilite() { return this.getForce() }
 | 
			
		||||
  getReve() { return Misc.toInt(this.system.carac.reve?.value) }
 | 
			
		||||
  getChance() { return this.getReve() }
 | 
			
		||||
 | 
			
		||||
  getReveActuel() { return this.getReve() }
 | 
			
		||||
  getChanceActuel() { return this.getChance() }
 | 
			
		||||
 | 
			
		||||
  getReve() { return Number(this.system.carac.reve?.value ?? 0) }
 | 
			
		||||
  getForce() { return this.getReve() }
 | 
			
		||||
  getTaille() { return Number(this.system.carac.taille?.value ?? 0) }
 | 
			
		||||
  getAgilite() { return this.getForce() }
 | 
			
		||||
  getChance() { return this.getReve() }
 | 
			
		||||
  getEnduranceMax() { return Math.max(1, this.getTaille() + this.getConstitution()) }
 | 
			
		||||
  getEncombrementMax() { return (this.getForce() + this.getTaille()) / 2 }
 | 
			
		||||
  getBonusDegat() { return RdDCarac.getCaracDerivee(this.getEncombrementMax()).plusdom }
 | 
			
		||||
 | 
			
		||||
  getMoralTotal() { return 0 }
 | 
			
		||||
  getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) }
 | 
			
		||||
  getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) }
 | 
			
		||||
  getSConst() { return 0 }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getEncombrementMax() { return 0 }
 | 
			
		||||
  isSurenc() { return false }
 | 
			
		||||
  computeMalusSurEncombrement() { return 0 }
 | 
			
		||||
 | 
			
		||||
@@ -84,7 +98,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
  isActorCombat() { return true }
 | 
			
		||||
 | 
			
		||||
  getCaracInit(competence) {
 | 
			
		||||
    if (!competence){
 | 
			
		||||
    if (!competence) {
 | 
			
		||||
      return 0
 | 
			
		||||
    }
 | 
			
		||||
    if (competence.type == ITEM_TYPES.competencecreature) {
 | 
			
		||||
@@ -117,7 +131,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
    for (let effect of this.getEffects()) {
 | 
			
		||||
      if (effect.duration.type !== 'none' && (effect.duration.remaining <= 0 || options.terminer)) {
 | 
			
		||||
        await effect.delete();
 | 
			
		||||
        ChatMessage.create({ content: `${this.name} n'est plus ${Misc.lowerFirst(game.i18n.localize(effect.system.label))} !` });
 | 
			
		||||
        ChatMessage.create({ content: `${this.getAlias()} n'est plus ${Misc.lowerFirst(game.i18n.localize(effect.system.label))} !` });
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
@@ -150,24 +164,24 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
    }
 | 
			
		||||
    return RdDItemCompetence.findCompetence(this.items, idOrName, options)
 | 
			
		||||
  }
 | 
			
		||||
  getCompetences(name) {
 | 
			
		||||
    return RdDItemCompetence.findCompetences(this.items, name)
 | 
			
		||||
 | 
			
		||||
  getCompetences(name, options = { onMessage: message => { } }) {
 | 
			
		||||
    return RdDItemCompetence.findCompetences(this.items, name, options)
 | 
			
		||||
  }
 | 
			
		||||
  getCompetenceCorpsACorps(options = {}) {
 | 
			
		||||
    return this.getCompetence("Corps à corps", options)
 | 
			
		||||
 | 
			
		||||
  getCompetenceCorpsACorps(options = { onMessage: message => { } }) {
 | 
			
		||||
    return this.getCompetence(BASE_CORPS_A_CORPS.name, options) ?? BASE_CORPS_A_CORPS
 | 
			
		||||
  }
 | 
			
		||||
  getCompetencesEsquive() {
 | 
			
		||||
    return this.getCompetences("esquive")
 | 
			
		||||
 | 
			
		||||
  getCompetencesEsquive(options = { onMessage: message => { } }) {
 | 
			
		||||
    return this.getCompetences(BASE_ESQUIVE.name, options) ?? [BASE_ESQUIVE]
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getArmeParade(armeParadeId) {
 | 
			
		||||
    const item = armeParadeId ? this.getEmbeddedDocument('Item', armeParadeId) : undefined;
 | 
			
		||||
    return RdDItemArme.getArme(item);
 | 
			
		||||
    return RdDItemArme.getArme(armeParadeId ? this.getEmbeddedDocument('Item', armeParadeId) : undefined)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getDraconicOuPossession() {
 | 
			
		||||
    return POSSESSION_SANS_DRACONIC
 | 
			
		||||
  }
 | 
			
		||||
  getDraconicOuPossession() { return POSSESSION_SANS_DRACONIC }
 | 
			
		||||
 | 
			
		||||
  getPossession(possessionId) {
 | 
			
		||||
    return this.itemTypes[ITEM_TYPES.possession].find(it => it.system.possessionid == possessionId);
 | 
			
		||||
@@ -288,7 +302,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
 | 
			
		||||
    await this.openRollDialog({
 | 
			
		||||
      name: `jet-${this.id}`,
 | 
			
		||||
      label: `Jet de ${this.name}`,
 | 
			
		||||
      label: `Jet de ${this.getAlias()}`,
 | 
			
		||||
      template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll.html',
 | 
			
		||||
      rollData: {
 | 
			
		||||
        carac: carac,
 | 
			
		||||
@@ -300,16 +314,6 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getCarac() {
 | 
			
		||||
    // TODO: le niveau d'une entité de cauchemar devrait être exclu...
 | 
			
		||||
    return foundry.utils.mergeObject(this.system.carac,
 | 
			
		||||
      {
 | 
			
		||||
        'reve-actuel': this.getCaracReveActuel(),
 | 
			
		||||
        'chance-actuelle': this.getCaracChanceActuelle()
 | 
			
		||||
      },
 | 
			
		||||
      { inplace: false })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async rollCarac(caracName, jetResistance = undefined) {
 | 
			
		||||
    if (Grammar.equalsInsensitive(caracName, 'taille')) {
 | 
			
		||||
@@ -445,8 +449,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
      RdDBaseActor.remoteActorCall({
 | 
			
		||||
        tokenId: this.token?.id,
 | 
			
		||||
        actorId: this.id,
 | 
			
		||||
        method: 'encaisserDommagesValidationGR',
 | 
			
		||||
        args: [rollData, armure, show, attackerToken, defenderToken]
 | 
			
		||||
        method: 'encaisserDommagesValidationGR', args: [rollData, armure, show, attackerToken, defenderToken]
 | 
			
		||||
      })
 | 
			
		||||
    } else {
 | 
			
		||||
      DialogValidationEncaissement.validerEncaissement(this, rollData, armure,
 | 
			
		||||
@@ -463,7 +466,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
 | 
			
		||||
  async $afficherEncaissement(encaissement, show, defenderToken) {
 | 
			
		||||
    foundry.utils.mergeObject(encaissement, {
 | 
			
		||||
      alias: defenderToken?.name ?? this.name,
 | 
			
		||||
      alias: defenderToken?.name ?? this.getAlias(),
 | 
			
		||||
      hasPlayerOwner: this.hasPlayerOwner,
 | 
			
		||||
      show: show ?? {}
 | 
			
		||||
    }, { overwrite: false });
 | 
			
		||||
@@ -494,9 +497,9 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
      || entite.isEntiteAccordee(this)) {
 | 
			
		||||
      return true;
 | 
			
		||||
    }
 | 
			
		||||
    const rolled = await RdDResolutionTable.roll(this.getReveActuel(), - Number(entite.system.carac.niveau.value));
 | 
			
		||||
    const rolled = await RdDResolutionTable.roll(this.getReveActuel(), - Number(entite.getNiveau()));
 | 
			
		||||
    const rollData = {
 | 
			
		||||
      alias: this.name,
 | 
			
		||||
      alias: this.getAlias(),
 | 
			
		||||
      rolled: rolled,
 | 
			
		||||
      entite: entite.name,
 | 
			
		||||
      selectedCarac: this.system.carac.reve
 | 
			
		||||
@@ -516,7 +519,7 @@ export class RdDBaseActorReve extends RdDBaseActor {
 | 
			
		||||
  isEntiteAccordee(attacker) { return true }
 | 
			
		||||
 | 
			
		||||
  async setEntiteReveAccordee(actor) {
 | 
			
		||||
    ui.notifications.error("Impossible de s'accorder à " + this.name + ": ce n'est pas une entité incarnée");
 | 
			
		||||
    ui.notifications.error("Impossible de s'accorder à " + this.getAlias() + ": ce n'est pas une entité incarnée");
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -21,7 +21,7 @@ export class RdDBaseActorSangSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
    this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4));
 | 
			
		||||
    this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6));
 | 
			
		||||
 | 
			
		||||
    this.html.find('.subir-blessure-contusion').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 2));
 | 
			
		||||
    this.html.find('.subir-blessure-contusion').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 0));
 | 
			
		||||
    this.html.find('.subir-blessure-legere').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 2));
 | 
			
		||||
    this.html.find('.subir-blessure-grave').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 4));
 | 
			
		||||
    this.html.find('.subir-blessure-critique').click(async event => RdDItemBlessure.applyFullBlessure(this.actor, 6));
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,4 @@
 | 
			
		||||
import { MAX_ENDURANCE_FATIGUE, RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
 | 
			
		||||
import { STATUSES } from "../settings/status-effects.js";
 | 
			
		||||
import { ITEM_TYPES } from "../item.js";
 | 
			
		||||
@@ -6,6 +6,7 @@ import { RdDBaseActorReve } from "./base-actor-reve.js";
 | 
			
		||||
import { RdDDice } from "../rdd-dice.js";
 | 
			
		||||
import { RdDItemBlessure } from "../item/blessure.js";
 | 
			
		||||
import { ChatUtility } from "../chat-utility.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Classe de base pour les acteurs qui peuvent subir des blessures
 | 
			
		||||
@@ -14,25 +15,32 @@ import { ChatUtility } from "../chat-utility.js";
 | 
			
		||||
 */
 | 
			
		||||
export class RdDBaseActorSang extends RdDBaseActorReve {
 | 
			
		||||
 | 
			
		||||
  prepareActorData() {
 | 
			
		||||
    this.system.sante.vie.max = Math.ceil((this.getTaille() + this.getConstitution()) / 2)
 | 
			
		||||
    this.system.sante.vie.value = Math.min(this.system.sante.vie.value, this.system.sante.vie.max)
 | 
			
		||||
    super.prepareActorData()
 | 
			
		||||
    this.system.attributs.encombrement.value = this.getEncombrementMax()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getForce() { return Number(this.system.carac.force?.value ?? 0) }
 | 
			
		||||
  getForce() { return Misc.toInt(this.system.carac.force?.value) }
 | 
			
		||||
  getConstitution() { return Misc.toInt(this.system.carac.constitution?.value) }
 | 
			
		||||
  getVolonte() { return Misc.toInt(this.system.carac.volonte?.value) }
 | 
			
		||||
 | 
			
		||||
  getBonusDegat() { return Number(this.system.attributs?.plusdom?.value ?? 0) }
 | 
			
		||||
  getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) }
 | 
			
		||||
  getSConst() { return 0 }
 | 
			
		||||
  getVieMax() { return Misc.toInt(this.system.sante.vie?.max) }
 | 
			
		||||
  getEnduranceMax() { return Math.max(1, this.getTaille() + this.getConstitution()) }
 | 
			
		||||
  getFatigueMax() { return this.getEnduranceMax() * 2 }
 | 
			
		||||
 | 
			
		||||
  getEnduranceMax() { return Math.max(1, Math.min(this.system.sante.endurance.max, MAX_ENDURANCE_FATIGUE)) }
 | 
			
		||||
  getProtectionNaturelle() { return Misc.toInt(this.system.attributs?.protection?.value) }
 | 
			
		||||
 | 
			
		||||
  getFatigueActuelle() {
 | 
			
		||||
    if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
 | 
			
		||||
      return Math.max(0, Math.min(this.getFatigueMax(), this.system.sante.fatigue?.value ?? 0));
 | 
			
		||||
      return Math.max(0, Math.min(this.getFatigueMax(),  Misc.toInt(this.system.sante.fatigue?.value)))
 | 
			
		||||
    }
 | 
			
		||||
    return 0;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getFatigueRestante() { return this.getFatigueMax() - this.getFatigueActuelle() }
 | 
			
		||||
  getFatigueMin() { return this.system.sante.endurance.max - this.system.sante.endurance.value }
 | 
			
		||||
  getFatigueMax() { return this.getEnduranceMax() * 2 }
 | 
			
		||||
 | 
			
		||||
  malusFatigue() {
 | 
			
		||||
    if (ReglesOptionnelles.isUsing("appliquer-fatigue")) {
 | 
			
		||||
@@ -42,7 +50,6 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  getEncombrementMax() { return Number(this.system.attributs?.encombrement?.value ?? 0) }
 | 
			
		||||
  isSurenc() { return this.computeMalusSurEncombrement() < 0 }
 | 
			
		||||
 | 
			
		||||
  computeMalusSurEncombrement() {
 | 
			
		||||
@@ -191,7 +198,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
 | 
			
		||||
      encaissement.mort = true;
 | 
			
		||||
      ChatMessage.create({
 | 
			
		||||
        content: `<img class="chat-icon" src="icons/svg/skull.svg" data-tooltip="charge" />
 | 
			
		||||
        <strong>${this.name} vient de succomber à une seconde blessure critique ! Que les Dragons gardent son Archétype en paix !</strong>`
 | 
			
		||||
        <strong>${this.getAlias()} vient de succomber à une seconde blessure critique ! Que les Dragons gardent son Archétype en paix !</strong>`
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
    return blessure;
 | 
			
		||||
@@ -218,7 +225,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
 | 
			
		||||
  async jetDeVie() {
 | 
			
		||||
    if (this.isDead()) {
 | 
			
		||||
      ChatMessage.create({
 | 
			
		||||
        content: `Jet de Vie: ${this.name} est déjà mort, ce n'est pas la peine d'en rajouter !!!!!`,
 | 
			
		||||
        content: `Jet de Vie: ${this.getAlias()} est déjà mort, ce n'est pas la peine d'en rajouter !!!!!`,
 | 
			
		||||
        whisper: ChatUtility.getOwners(this)
 | 
			
		||||
      })
 | 
			
		||||
      return
 | 
			
		||||
@@ -242,7 +249,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
 | 
			
		||||
      await this.santeIncDec("vie", -perte);
 | 
			
		||||
    }
 | 
			
		||||
    if (this.isDead()) {
 | 
			
		||||
      msgText += `<br><strong>${this.name} est mort !!!!</strong>`;
 | 
			
		||||
      msgText += `<br><strong>${this.getAlias()} est mort !!!!</strong>`;
 | 
			
		||||
    }
 | 
			
		||||
    else if (prochainJet > 0) {
 | 
			
		||||
      msgText += `<br>Prochain jet de vie dans ${prochainJet} ${isCritique ? 'round' : 'minute'}${prochainJet > 1 ? 's' : ''} ${isCritique ? '(état critique)' : '(état grave)'}`
 | 
			
		||||
@@ -273,7 +280,7 @@ export class RdDBaseActorSang extends RdDBaseActorReve {
 | 
			
		||||
 | 
			
		||||
  async setSonne(sonne = true) {
 | 
			
		||||
    if (!game.combat && sonne) {
 | 
			
		||||
      ui.notifications.info(`${this.name} est hors combat, il ne reste donc pas sonné`);
 | 
			
		||||
      ui.notifications.info(`${this.getAlias()} est hors combat, il ne reste donc pas sonné`);
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    await this.setEffect(STATUSES.StatusStunned, sonne)
 | 
			
		||||
 
 | 
			
		||||
@@ -177,21 +177,6 @@ export class RdDBaseActorSheet extends ActorSheet {
 | 
			
		||||
      this.options.vueDetaillee = !this.options.vueDetaillee;
 | 
			
		||||
      this.render(true);
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    if (this.options.vueDetaillee) {
 | 
			
		||||
      // On carac change
 | 
			
		||||
      this.html.find('.carac-value').change(async event => {
 | 
			
		||||
        let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", "");
 | 
			
		||||
        this.actor.updateCarac(caracName, parseInt(event.target.value));
 | 
			
		||||
      });
 | 
			
		||||
      // On competence change
 | 
			
		||||
      this.html.find('.competence-value').change(async event => {
 | 
			
		||||
        let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
        //console.log("Competence changed :", compName);
 | 
			
		||||
        this.actor.updateCompetence(compName, parseInt(event.target.value));
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _rechercherKeyup(event) {
 | 
			
		||||
 
 | 
			
		||||
@@ -18,6 +18,7 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
      .map(it => it[0])
 | 
			
		||||
      .find(it => it)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static $findCaracByName(carac, name) {
 | 
			
		||||
    const caracList = Object.entries(carac);
 | 
			
		||||
    let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique' });
 | 
			
		||||
@@ -26,6 +27,16 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    }
 | 
			
		||||
    return entry && entry.length > 0 ? carac[entry[0]] : undefined;
 | 
			
		||||
  }
 | 
			
		||||
  static getDefaultValue(actorType, path) {
 | 
			
		||||
    if (path.includes('.')) {
 | 
			
		||||
      path = path.split('.')
 | 
			
		||||
    }
 | 
			
		||||
    let obj = game.model.Actor[actorType]
 | 
			
		||||
    for (let p of path) {
 | 
			
		||||
      obj = obj ? obj[p] : undefined
 | 
			
		||||
    }
 | 
			
		||||
    return obj
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getDefaultImg(itemType) {
 | 
			
		||||
    return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType];
 | 
			
		||||
@@ -45,29 +56,32 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static remoteActorCall(callData, userId = undefined) {
 | 
			
		||||
    userId = userId ?? Misc.firstConnectedGMId();
 | 
			
		||||
    if (userId == game.user.id) {
 | 
			
		||||
      RdDBaseActor.onRemoteActorCall(callData, userId);
 | 
			
		||||
      return false;
 | 
			
		||||
  static remoteActorCall(callData) {
 | 
			
		||||
    if (game.user.isGM) {
 | 
			
		||||
      RdDBaseActor.onRemoteActorCall(callData, game.user.id)
 | 
			
		||||
      return false
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_remote_actor_call", data: callData, userId: userId });
 | 
			
		||||
      return true;
 | 
			
		||||
      game.socket.emit(SYSTEM_SOCKET_ID, {
 | 
			
		||||
        msg: "msg_remote_actor_call",
 | 
			
		||||
        data: callData,
 | 
			
		||||
        userId: Misc.firstConnectedGMId()
 | 
			
		||||
      })
 | 
			
		||||
      return true
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static onRemoteActorCall(callData, userId) {
 | 
			
		||||
    const actor = RdDBaseActor.getRealActor(callData?.actorId, callData?.tokenId);
 | 
			
		||||
    if (userId == game.user.id) {
 | 
			
		||||
      const actor = RdDBaseActor.getRealActor(callData?.actorId, callData?.tokenId);
 | 
			
		||||
      if (Misc.isOwnerPlayerOrUniqueConnectedGM(actor)) { // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon
 | 
			
		||||
        const args = callData.args;
 | 
			
		||||
        console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')');
 | 
			
		||||
        actor[callData.method](...args);
 | 
			
		||||
      }
 | 
			
		||||
      // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon
 | 
			
		||||
      const args = callData.args;
 | 
			
		||||
      console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')');
 | 
			
		||||
      actor[callData.method](...args);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  static getRealActor(actorId, tokenId) {
 | 
			
		||||
    if (tokenId) {
 | 
			
		||||
      let token = canvas.tokens.get(tokenId)
 | 
			
		||||
@@ -78,6 +92,13 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    return game.actors.get(actorId)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getAlias() {
 | 
			
		||||
    if (this.token?.name != null && this.token != this.prototypeToken) {
 | 
			
		||||
      return this.token.name
 | 
			
		||||
    }
 | 
			
		||||
    return this.name
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isPersonnageJoueur() { return false }
 | 
			
		||||
 | 
			
		||||
  static extractActorMin = (actor) => { return { id: actor?.id, type: actor?.type, name: actor?.name, img: actor?.img }; };
 | 
			
		||||
@@ -155,11 +176,19 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    await super._preCreate(data, options, user);
 | 
			
		||||
 | 
			
		||||
    // Configure prototype token settings
 | 
			
		||||
    const prototypeToken = {};
 | 
			
		||||
    if (this.type === "personnage") Object.assign(prototypeToken, {
 | 
			
		||||
      sight: { enabled: true }, actorLink: true, disposition: CONST.TOKEN_DISPOSITIONS.FRIENDLY
 | 
			
		||||
    });
 | 
			
		||||
    this.updateSource({ prototypeToken });
 | 
			
		||||
    if (this.type === "personnage") {
 | 
			
		||||
      this.updateSource({
 | 
			
		||||
        sight: { enabled: true },
 | 
			
		||||
        actorLink: options.fromCompendium ? data.prototypeToken.actorLink : true,
 | 
			
		||||
        disposition: CONST.TOKEN_DISPOSITIONS.FRIENDLY
 | 
			
		||||
      })
 | 
			
		||||
    } else {
 | 
			
		||||
      const prototypeToken = {
 | 
			
		||||
        sight: { enabled: true },
 | 
			
		||||
        disposition: CONST.TOKEN_DISPOSITIONS.NEUTRAL
 | 
			
		||||
      }
 | 
			
		||||
      this.updateSource({ prototypeToken });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -171,7 +200,8 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    this.computeEncTotal()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async prepareActorData() { }
 | 
			
		||||
  prepareActorData() { }
 | 
			
		||||
 | 
			
		||||
  async computeEtatGeneral() { }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  findPlayer() {
 | 
			
		||||
@@ -203,11 +233,26 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
  getMonnaie(id) { return this.findItemLike(id, 'monnaie'); }
 | 
			
		||||
  getEncombrementMax() { return 0 }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async updateCarac(caracName, to) {
 | 
			
		||||
  }
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async onPreUpdateItem(item, change, options, id) { }
 | 
			
		||||
  async onCreateItem(item, options, id) { }
 | 
			
		||||
  async onDeleteItem(item, options, id) { }
 | 
			
		||||
  async onUpdateActor(update, options, actorId) { }
 | 
			
		||||
  async onDeleteItem(item, options, id) {
 | 
			
		||||
    if (item.isInventaire()) {
 | 
			
		||||
      this._removeItemFromConteneur(item)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  _removeItemFromConteneur(item) {
 | 
			
		||||
    this.items.filter(it => it.isConteneur() && it.system.contenu.includes(item.id))
 | 
			
		||||
      .forEach(conteneur => {
 | 
			
		||||
        const nouveauContenu = conteneur.system.contenu.filter(id => id != item.id);
 | 
			
		||||
        conteneur.update({ 'system.contenu': nouveauContenu });
 | 
			
		||||
      });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async onTimeChanging(oldTimestamp, newTimestamp) {
 | 
			
		||||
    this.items.filter(it => it.isFinPeriode(oldTimestamp, newTimestamp))
 | 
			
		||||
@@ -215,21 +260,20 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async creerObjetParMJ(object) {
 | 
			
		||||
    if (!Misc.isFirstConnectedGM()) {
 | 
			
		||||
      RdDBaseActor.remoteActorCall({
 | 
			
		||||
        tokenId: this.token?.id,
 | 
			
		||||
        actorId: this.id,
 | 
			
		||||
        method: 'creerObjetParMJ',
 | 
			
		||||
        args: [object]
 | 
			
		||||
      });
 | 
			
		||||
      return;
 | 
			
		||||
    if (this.isOwner) {
 | 
			
		||||
      await this.createEmbeddedDocuments('Item', [object])
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    await this.createEmbeddedDocuments('Item', [object])
 | 
			
		||||
    RdDBaseActor.remoteActorCall({
 | 
			
		||||
      tokenId: this.token?.id,
 | 
			
		||||
      actorId: this.id,
 | 
			
		||||
      method: 'creerObjetParMJ', args: [object]
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async cleanupConteneurs() {
 | 
			
		||||
    if (Misc.isOwnerPlayerOrUniqueConnectedGM(this)) {
 | 
			
		||||
    if (Misc.isOwnerPlayer(this)) {
 | 
			
		||||
      let updates = this.itemTypes['conteneur']
 | 
			
		||||
        .filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0)
 | 
			
		||||
        .map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } });
 | 
			
		||||
@@ -300,7 +344,7 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
      ui.notifications.error(`Impossible d'ajouter un gain de ${sols} <0`);
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    if (fromActorId && !game.user.isGM) {
 | 
			
		||||
    if (fromActorId && !this.isOwner) {
 | 
			
		||||
      RdDBaseActor.remoteActorCall({
 | 
			
		||||
        userId: Misc.connectedGMOrUser(),
 | 
			
		||||
        tokenId: this.token?.id,
 | 
			
		||||
@@ -335,10 +379,9 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    if (!Misc.isFirstConnectedGM()) {
 | 
			
		||||
      RdDBaseActor.remoteActorCall({
 | 
			
		||||
        actorId: achat.vendeurId ?? achat.acheteurId,
 | 
			
		||||
        method: 'achatVente',
 | 
			
		||||
        args: [achat]
 | 
			
		||||
        method: 'achatVente', args: [achat]
 | 
			
		||||
      });
 | 
			
		||||
      return;
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    const cout = Number(achat.prixTotal ?? 0);
 | 
			
		||||
    const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined;
 | 
			
		||||
@@ -367,7 +410,7 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
    chatAchatItem.quantiteTotal = quantite;
 | 
			
		||||
    ChatMessage.create({
 | 
			
		||||
      user: achat.userId,
 | 
			
		||||
      speaker: { alias: (acheteur ?? vendeur).name },
 | 
			
		||||
      speaker: { alias: (acheteur ?? vendeur).getAlias() },
 | 
			
		||||
      whisper: ChatUtility.getOwners(this),
 | 
			
		||||
      content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.html', chatAchatItem)
 | 
			
		||||
    });
 | 
			
		||||
@@ -683,7 +726,7 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
      type: this.type,
 | 
			
		||||
      img: this.img,
 | 
			
		||||
      pack: this.pack,
 | 
			
		||||
      name: this.name,
 | 
			
		||||
      name: this.getAlias(),
 | 
			
		||||
      system: { description: this.system.description }
 | 
			
		||||
    }
 | 
			
		||||
    renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-actor.html', chatData)
 | 
			
		||||
@@ -691,10 +734,10 @@ export class RdDBaseActor extends Actor {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  actionImpossible(action) {
 | 
			
		||||
    ui.notifications.info(`${this.name} ne peut pas faire cette action: ${action}`)
 | 
			
		||||
    ui.notifications.info(`${this.getAlias()} ne peut pas faire cette action: ${action}`)
 | 
			
		||||
 | 
			
		||||
  }
 | 
			
		||||
  async roll() { this.actionImpossible("jet de caractéristiques") }
 | 
			
		||||
 | 
			
		||||
  async jetEthylisme() { this.actionImpossible("jet d'éthylisme") }
 | 
			
		||||
  async rollAppelChance() { this.actionImpossible("appel à la chance") }
 | 
			
		||||
  async jetDeMoral() { this.actionImpossible("jet de moral") }
 | 
			
		||||
 
 | 
			
		||||
@@ -73,7 +73,7 @@ export class RdDCommerceSheet extends RdDBaseActorSheet {
 | 
			
		||||
    }
 | 
			
		||||
    const disponible = this.actor.getQuantiteDisponible(item)
 | 
			
		||||
    if (disponible == 0) {
 | 
			
		||||
      ui.notifications.warn(`${this.name} n'a plus de ${item.name} en vente`);
 | 
			
		||||
      ui.notifications.warn(`${this.getAlias()} n'a plus de ${item.name} en vente`);
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -25,9 +25,6 @@ export class RdDCommerce extends RdDBaseActor {
 | 
			
		||||
    }
 | 
			
		||||
    await super.depenserSols(cout)
 | 
			
		||||
  }
 | 
			
		||||
  async consommerNourritureboisson(itemId, choix, userId) { 
 | 
			
		||||
    // ne pas consommer pour un commerce
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async decrementerQuantiteItem(item, quantite) {
 | 
			
		||||
    if (this.system.illimite) {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,4 @@
 | 
			
		||||
import { ENTITE_INCARNE } from "../constants.js";
 | 
			
		||||
import { ITEM_TYPES } from "../item.js";
 | 
			
		||||
import { STATUSES } from "../settings/status-effects.js";
 | 
			
		||||
import { RdDBaseActorSang } from "./base-actor-sang.js";
 | 
			
		||||
 | 
			
		||||
export class RdDCreature extends RdDBaseActorSang {
 | 
			
		||||
@@ -9,6 +7,7 @@ export class RdDCreature extends RdDBaseActorSang {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/creatures/bramart.svg";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getEnduranceMax() { return Math.max(1, this.getVieMax() + this.getConstitution()) }
 | 
			
		||||
  isCreature() { return true }
 | 
			
		||||
 | 
			
		||||
  canReceive(item) {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,7 @@
 | 
			
		||||
import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js";
 | 
			
		||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { DialogSelect } from "../dialog-select.js";
 | 
			
		||||
 | 
			
		||||
export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
 | 
			
		||||
@@ -14,6 +15,8 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
 | 
			
		||||
  async getData() {
 | 
			
		||||
    let formData = await super.getData();
 | 
			
		||||
    formData.niveau = this.actor.getNiveau()
 | 
			
		||||
    delete formData.system.carac.niveau
 | 
			
		||||
    formData.resonances = this.actor.system.sante.resonnance.actors.map(actorId => game.actors.get(actorId))
 | 
			
		||||
      .map(actor => { return { id: actor.id, name: actor.name, img: actor.img } })
 | 
			
		||||
    return formData
 | 
			
		||||
@@ -32,26 +35,30 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
      let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
      this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.creature-niveau').change(async event => {
 | 
			
		||||
      let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
      this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value));
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.creature-dommages').change(async event => {
 | 
			
		||||
      let compName = event.currentTarget.attributes.compname.value;
 | 
			
		||||
      this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
 | 
			
		||||
    });
 | 
			
		||||
    })
 | 
			
		||||
 | 
			
		||||
    this.html.find('.resonance-add').click(async event =>
 | 
			
		||||
      DialogSelect.select({
 | 
			
		||||
        label: "Choisir un acteur à accorder",
 | 
			
		||||
        list: game.actors.filter(it => it.isPersonnage() && it.prototypeToken.actorLink)
 | 
			
		||||
      },
 | 
			
		||||
        it => this.resonanceAdd(it.id))
 | 
			
		||||
    )
 | 
			
		||||
 | 
			
		||||
    this.html.find('.resonance-delete').click(async event => {
 | 
			
		||||
      const li = RdDSheetUtility.getEventElement(event);
 | 
			
		||||
      const actorId = li.data("actor-id");
 | 
			
		||||
      if (actorId) {
 | 
			
		||||
        const actorResonance = game.actors.get(actorId);
 | 
			
		||||
        RdDUtility.confirmSubActeurDelete(this, actorResonance, li, () => {
 | 
			
		||||
          console.log('Delete : ', actorId);
 | 
			
		||||
          this.deleteSubActeur(actorId);
 | 
			
		||||
          this.resonanceDelete(actorId);
 | 
			
		||||
          RdDUtility.slideOnDelete(this, li);
 | 
			
		||||
        });
 | 
			
		||||
        })
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async _onDropActor(event, dragData) {
 | 
			
		||||
@@ -60,7 +67,13 @@ export class RdDActorEntiteSheet extends RdDBaseActorReveSheet {
 | 
			
		||||
    super._onDropActor(event, dragData)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async deleteSubActeur(actorId) {
 | 
			
		||||
  async resonanceAdd(actorId) {
 | 
			
		||||
    let newResonances = [...this.actor.system.sante.resonnance.actors, actorId]
 | 
			
		||||
    await this.actor.update({ 'system.sante.resonnance.actors': newResonances });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async resonanceDelete(actorId) {
 | 
			
		||||
    console.log('Delete : ', actorId);
 | 
			
		||||
    let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId);
 | 
			
		||||
    await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false });
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,7 @@
 | 
			
		||||
import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js";
 | 
			
		||||
import { ITEM_TYPES } from "../item.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDCarac } from "../rdd-carac.js";
 | 
			
		||||
import { RdDEncaisser } from "../rdd-roll-encaisser.js";
 | 
			
		||||
import { STATUSES } from "../settings/status-effects.js";
 | 
			
		||||
import { RdDBaseActorReve } from "./base-actor-reve.js";
 | 
			
		||||
@@ -18,15 +19,27 @@ export class RdDEntite extends RdDBaseActorReve {
 | 
			
		||||
  isEntite(typeentite = []) {
 | 
			
		||||
    return (typeentite.length == 0 || typeentite.includes(this.system.definition.typeentite));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isNonIncarnee() { return this.isEntite([ENTITE_NONINCARNE]) }
 | 
			
		||||
 | 
			
		||||
  getReveActuel() {
 | 
			
		||||
    return Misc.toInt(this.system.carac.reve?.value)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getCarac() {
 | 
			
		||||
    const carac = super.getCarac()
 | 
			
		||||
    delete carac.niveau
 | 
			
		||||
    return carac
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getNiveau() {
 | 
			
		||||
    const reve = this.getReve()
 | 
			
		||||
    return RdDCarac.getCaracDerivee(reve).niveau
 | 
			
		||||
  }
 | 
			
		||||
  getForce() { return this.getReve() }
 | 
			
		||||
  getAgilite() { return this.getReve() }
 | 
			
		||||
  getChance() { return this.getReve() }
 | 
			
		||||
  getEnduranceMax() { return Math.max(1, this.getTaille() + this.getReve()) }
 | 
			
		||||
 | 
			
		||||
  getDraconicOuPossession() {
 | 
			
		||||
    return this.itemTypes[ITEM_TYPES.competencecreature]
 | 
			
		||||
@@ -63,6 +76,7 @@ export class RdDEntite extends RdDBaseActorReve {
 | 
			
		||||
    }
 | 
			
		||||
    return {}
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async encaisser() {
 | 
			
		||||
    if (this.isNonIncarnee()) {
 | 
			
		||||
      return
 | 
			
		||||
 
 | 
			
		||||
@@ -76,13 +76,14 @@ const MAPPING_BASE = [
 | 
			
		||||
  { column: "derobee", rollClass: 'roll-carac', colName: 'Dérobée', getter: (actor, context) => actor.system.carac.derobee.value },
 | 
			
		||||
  { column: "vie", getter: (actor, context) => actor.system.sante.vie.max },
 | 
			
		||||
  { column: "endurance", getter: (actor, context) => actor.system.sante.endurance.max },
 | 
			
		||||
  { column: "plusdom", colName: '+dom', getter: (actor, context) => actor.system.attributs.plusdom.value },
 | 
			
		||||
  { column: "plusdom", colName: '+dom', getter: (actor, context) => actor.getBonusDegat() },
 | 
			
		||||
  { column: "protectionnaturelle", colName: 'Protection naturelle', getter: (actor, context) => actor.system.attributs.protection.value > 0 ? actor.system.attributs.protection.value : '' },
 | 
			
		||||
  { column: "description", getter: (actor, context) => Mapping.getDescription(actor) },
 | 
			
		||||
  { column: "armure", getter: (actor, context) => Mapping.getArmure(actor, context) },
 | 
			
		||||
  { column: "protectionarmure", colName: 'Protection', getter: (actor, context) => Mapping.getProtectionArmure(actor, context) },
 | 
			
		||||
  { column: "malus_armure", getter: (actor, context) => Mapping.getMalusArmure(actor, context) },
 | 
			
		||||
  { column: "reve_actuel", rollClass: 'roll-reve-actuel', colName: 'Rêve actuel', getter: (actor, context) => actor.system.reve.reve.value },
 | 
			
		||||
  { column: "chance_actuel", rollClass: 'roll-chance-actuelle', colName: 'Chance actuelle', getter: (actor, context) => actor.system.compteurs.chance.value },
 | 
			
		||||
  { column: "vie_actuel", rollClass: 'jet-vie', getter: (actor, context) => actor.system.sante.vie.value },
 | 
			
		||||
  { column: "endurance_actuel", rollClass: 'jet-endurance', getter: (actor, context) => actor.system.sante.endurance.value },
 | 
			
		||||
  { column: "esquive", getter: (actor, context) => Mapping.getEsquive(context) },
 | 
			
		||||
@@ -140,7 +141,8 @@ export class Mapping {
 | 
			
		||||
 | 
			
		||||
  static prepareArmes(actor) {
 | 
			
		||||
    const armes = actor.items.filter(it => it.type == ITEM_TYPES.arme)
 | 
			
		||||
    RdDItemArme.ajoutCorpsACorps(armes, actor)
 | 
			
		||||
    armes.push(RdDItemArme.corpsACorps(actor));
 | 
			
		||||
    armes.push(RdDItemArme.empoignade(actor));
 | 
			
		||||
    return armes.map(arme => [
 | 
			
		||||
      arme.system.unemain ? Mapping.prepareArme(actor, arme, 'unemain') : undefined,
 | 
			
		||||
      arme.system.deuxmains ? Mapping.prepareArme(actor, arme, 'deuxmains') : undefined,
 | 
			
		||||
@@ -168,10 +170,10 @@ export class Mapping {
 | 
			
		||||
      arme: arme
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  static dommagesArme(actor, arme, maniement){
 | 
			
		||||
  static dommagesArme(actor, arme, maniement) {
 | 
			
		||||
    const dmgArme = RdDItemArme.dommagesReels(arme, maniement)
 | 
			
		||||
    const dommages = Misc.toSignedString(dmgArme + RdDBonus.bonusDmg(actor, maniement, dmgArme))
 | 
			
		||||
    switch(arme.system.mortalite) {
 | 
			
		||||
    switch (arme.system.mortalite) {
 | 
			
		||||
      case 'non-mortel': return `(${dommages})`
 | 
			
		||||
      case 'empoignade': return '-'
 | 
			
		||||
    }
 | 
			
		||||
@@ -237,7 +239,7 @@ export class Mapping {
 | 
			
		||||
 | 
			
		||||
  static prepareSorts(actor) {
 | 
			
		||||
    const codeVoies = Mapping.getCompetencesCategorie(actor, CATEGORIES_DRACONIC)
 | 
			
		||||
      .map(it => RdDItemSort.getVoieCode(it))
 | 
			
		||||
      .map(it => RdDItemSort.getCodeVoie(it.name))
 | 
			
		||||
 | 
			
		||||
    return actor.itemTypes[ITEM_TYPES.sort].map(it => Mapping.prepareSort(it, codeVoies))
 | 
			
		||||
      .sort(Misc.ascending(it => `${it.voie} : ${it.description}`))
 | 
			
		||||
@@ -245,7 +247,7 @@ export class Mapping {
 | 
			
		||||
 | 
			
		||||
  static prepareSort(sort, voies) {
 | 
			
		||||
    return {
 | 
			
		||||
      voie: RdDItemSort.getCodeDraconic(sort, voies),
 | 
			
		||||
      voie: RdDItemSort.getCode(sort, voies),
 | 
			
		||||
      description: Mapping.descriptionSort(sort),
 | 
			
		||||
      bonus: Mapping.bonusCase(sort)
 | 
			
		||||
    }
 | 
			
		||||
@@ -254,21 +256,16 @@ export class Mapping {
 | 
			
		||||
  static descriptionSort(sort) {
 | 
			
		||||
    const ptSeuil = Array(sort.system.coutseuil).map(it => '*')
 | 
			
		||||
    const caseTMR = sort.system.caseTMRspeciale.length > 0 ? Mapping.toVar(sort.system.caseTMRspeciale) : Misc.upperFirst(TMRType[sort.system.caseTMR].name)
 | 
			
		||||
    const ptreve = Mapping.addSpaceToNonNumeric(sort.system.ptreve)
 | 
			
		||||
    const diff = Mapping.addSpaceToNonNumeric(sort.system.difficulte)
 | 
			
		||||
    return `${sort.name}${ptSeuil} (${caseTMR}) R${diff} r${ptreve}`
 | 
			
		||||
    const coutReve = 'r' + RdDItemSort.addSpaceToNonNumeric(sort.system.ptreve)
 | 
			
		||||
    const diff = 'R' + RdDItemSort.addSpaceToNonNumeric(sort.system.difficulte)
 | 
			
		||||
    return `${sort.name}${ptSeuil} (${caseTMR}) ${diff} ${coutReve}`
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static addSpaceToNonNumeric(value) {
 | 
			
		||||
    return Number.isNumeric(value) ? value : ' ' + Mapping.toVar(value)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static toVar(value) {
 | 
			
		||||
    return value.replace('variable', 'var')
 | 
			
		||||
  static toVar(caseSpeciale) {
 | 
			
		||||
    return Grammar.toLowerCaseNoAccent(caseSpeciale).startsWith('var') ? 'var' : caseSpeciale
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static bonusCase(sort) {
 | 
			
		||||
    const list = RdDItemSort.bonuscaseStringToList(sort.system.bonuscase).sort(Misc.descending(it => it.bonus))
 | 
			
		||||
    const list = RdDItemSort.stringToBonuscases(sort.system.bonuscase).sort(Misc.descending(it => it.bonus))
 | 
			
		||||
    if (list.length > 0) {
 | 
			
		||||
      const bonus = list[0]
 | 
			
		||||
      return `+${bonus.bonus}% en ${bonus.case}`
 | 
			
		||||
@@ -282,7 +279,7 @@ export class Mapping {
 | 
			
		||||
    const race = ['', 'humain'].includes(Grammar.toLowerCaseNoAccent(actor.system.race)) ? '' : (actor.system.race + ' ')
 | 
			
		||||
    const heure = actor.system.heure
 | 
			
		||||
    const hn = `${sexeFeminin} à l'heure ${RdDTimestamp.definition(heure).avecArticle}`
 | 
			
		||||
    const age = actor.system.age ? `${actor.system.age} ans` : undefined
 | 
			
		||||
    const age = (actor.system.age && actor.system.age >0) ? `${actor.system.age} ans` : undefined
 | 
			
		||||
    const taille = actor.system.taille
 | 
			
		||||
    const poids = actor.system.poids
 | 
			
		||||
    const cheveux = actor.system.cheveux ? `cheveux ${actor.system.cheveux}` : undefined
 | 
			
		||||
 
 | 
			
		||||
@@ -19,7 +19,7 @@ const PATHS = [
 | 
			
		||||
 | 
			
		||||
const RANDOM_VALUES = {
 | 
			
		||||
  'system.sexe': { 'masculin': 1, 'féminin': 1 },
 | 
			
		||||
  'system.main': { 'droitier': 51, 'gaucher': 15, 'ambidectre': 6 },
 | 
			
		||||
  'system.main': { 'droitier': 51, 'gaucher': 15, 'ambidextre': 6 },
 | 
			
		||||
  'system.cheveux': { 'noirs': 2, 'bruns': 5, 'châtains clair': 5, 'blonds': 4, 'blonds très clair': 1, 'roux carotte': 1, 'roux cuivré': 3 },
 | 
			
		||||
  'system.yeux': { 'noirs': 2, 'noisettes': 3, 'bruns vert': 4, 'verts': 3, 'bleus clair': 3, 'bleus gris': 2, 'gris': 1, 'mauves': 1, 'indigos': 1 },
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -2,6 +2,516 @@
 | 
			
		||||
import "./xregexp-all.js";
 | 
			
		||||
import { SystemCompendiums } from "../settings/system-compendiums.js";
 | 
			
		||||
import { RdDBaseActorReve } from "../actor/base-actor-reve.js";
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js";
 | 
			
		||||
import { RdDItemTete } from "../item/tete.js";
 | 
			
		||||
import { ITEM_TYPES } from "../item.js";
 | 
			
		||||
 | 
			
		||||
const WHITESPACES = "\\s+"
 | 
			
		||||
const NUMERIC = "[\\+\\-]?\\d+"
 | 
			
		||||
const NUMERIC_VALUE = "(?<value>" + NUMERIC + ")"
 | 
			
		||||
 | 
			
		||||
const XREGEXP_COMP_CREATURE = WHITESPACES + "(?<carac>\\d+)"
 | 
			
		||||
  + WHITESPACES + NUMERIC_VALUE
 | 
			
		||||
  + "(" + WHITESPACES + "(?<init>\\d+)?\\s+?(?<dommages>[\\+\\-]?\\d+)?" + ")?"
 | 
			
		||||
 | 
			
		||||
// Skill parser depending on the type of actor
 | 
			
		||||
const compParser = {
 | 
			
		||||
  personnage: "(\\s+\\((?<special>[^\\)]+)\\))?(,\\s*\\p{Letter}+)*(\\s+(?<malus>avec armure))?" + WHITESPACES + NUMERIC_VALUE,
 | 
			
		||||
  creature: XREGEXP_COMP_CREATURE,
 | 
			
		||||
  entite: XREGEXP_COMP_CREATURE
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const MANIEMENTS = {
 | 
			
		||||
  'de lancer': (weapon) => { return { name: weapon.system.lancer, categorie: 'lancer' } },
 | 
			
		||||
  'de jet': (weapon) => { return { name: weapon.system.lancer, categorie: 'lancer' } },
 | 
			
		||||
  'à une main': (weapon) => { return { name: weapon.system.competence, categorie: 'melee' } },
 | 
			
		||||
  'à deux mains': (weapon) => { return { name: weapon.system.competence.replace("à 1 main", "à 2 mains"), categorie: 'melee' } },
 | 
			
		||||
  'mêlée': (weapon) => { return { name: weapon.system.competence, categorie: 'melee' } },
 | 
			
		||||
}
 | 
			
		||||
const XREGEXP_WEAPON_MANIEMENT = "(?<maniement>(" + Misc.join(Object.keys(MANIEMENTS), '|') + "))"
 | 
			
		||||
 | 
			
		||||
const XREGEXP_SORT_VOIE = "(?<voies>[OHNT](\\/[OHNT])*)"
 | 
			
		||||
const XREGEXP_SORT_NAME = "(?<name>[^\\(]+)"
 | 
			
		||||
// const XREGEXP_SORT_CASE = "(?<coord>([A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+|[A-M]\\d{1,2})+)"
 | 
			
		||||
const XREGEXP_SORT_CASE = "(?<coord>([A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+|[A-M]\\d{1,2}))"
 | 
			
		||||
 | 
			
		||||
const XREGEXP_SORT = "(" + XREGEXP_SORT_VOIE
 | 
			
		||||
  + WHITESPACES + XREGEXP_SORT_NAME
 | 
			
		||||
  + WHITESPACES + "\\(" + XREGEXP_SORT_CASE + "\\)"
 | 
			
		||||
  + WHITESPACES + "R(?<diff>([\\-\\d]+|(\\w|\\s)+))"
 | 
			
		||||
  + WHITESPACES + "r(?<reve>(\\d+(\\+)?|\\s\\w+))"
 | 
			
		||||
  + "(" + WHITESPACES + "\\+(?<bonus>\\d+)\\s?%" + WHITESPACES + "en" + WHITESPACES + "(?<bonuscase>[A-M]\\d{1,2})" + ")?"
 | 
			
		||||
  + ")"
 | 
			
		||||
 | 
			
		||||
const XREGEXP_SORTRESERVE_CASE = "(?<coord>[A-M]\\d{1,2})";
 | 
			
		||||
 | 
			
		||||
const XREGEXP_SORT_RESERVE = XREGEXP_SORTRESERVE_CASE
 | 
			
		||||
  + WHITESPACES + XREGEXP_SORT_NAME
 | 
			
		||||
  + WHITESPACES + "(\\((?<description>[^\\)]+)\\))?"
 | 
			
		||||
 | 
			
		||||
// Main class for parsing a stat block
 | 
			
		||||
export class RdDStatBlockParser {
 | 
			
		||||
 | 
			
		||||
  static openInputDialog() {
 | 
			
		||||
    let dialog = new Dialog({
 | 
			
		||||
      title: "Import de stats de PNJ/Créatures",
 | 
			
		||||
      content: `
 | 
			
		||||
        <div>
 | 
			
		||||
          <p>Coller le texte de la stat ici</p>
 | 
			
		||||
          <textarea id="statBlock" style="width: 100%; height: 200px;"></textarea>
 | 
			
		||||
        </div>
 | 
			
		||||
      `,
 | 
			
		||||
      buttons: {
 | 
			
		||||
        ok: {
 | 
			
		||||
          label: "OK",
 | 
			
		||||
          callback: async (html) => {
 | 
			
		||||
            let statBlock = html.find("#statBlock")[0].value;
 | 
			
		||||
            await RdDStatBlockParser.parseStatBlock(statBlock);
 | 
			
		||||
            dialog.close();
 | 
			
		||||
          }
 | 
			
		||||
        },
 | 
			
		||||
        cancel: {
 | 
			
		||||
          label: "Cancel"
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    dialog.render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static fixWeirdPDF(statString) {
 | 
			
		||||
    // Split the statString into lines
 | 
			
		||||
    let lines = statString.split("\n");
 | 
			
		||||
    let newLines = [];
 | 
			
		||||
    let index = 0;
 | 
			
		||||
    let nextType = "string";
 | 
			
		||||
    // Loop through each line
 | 
			
		||||
    for (let i = 0; i < lines.length; i++) {
 | 
			
		||||
      // remove trailing spaces
 | 
			
		||||
      lines[i] = lines[i].trim();
 | 
			
		||||
      // Is it text ?      
 | 
			
		||||
      if (lines[i].match(/^[a-zA-Zéêè\s]+/)) {
 | 
			
		||||
        if (nextType == "string") {
 | 
			
		||||
          newLines[index] = lines[i];
 | 
			
		||||
          nextType = "number";
 | 
			
		||||
        } else {
 | 
			
		||||
          console.log("Wrong sequence string detected...", lines[i], nextType);
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      // Is it a number ?
 | 
			
		||||
      if (lines[i].match(/^[\d\s]+/)) {
 | 
			
		||||
        if (nextType == "number") {
 | 
			
		||||
          newLines[index] = newLines[index] + lines[i];
 | 
			
		||||
          nextType = "string";
 | 
			
		||||
          index++;
 | 
			
		||||
        } else {
 | 
			
		||||
          console.log("Wrong sequence number detected...", lines[i], nextType);
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getHeureKey(heure) {
 | 
			
		||||
    for (let h of game.system.rdd.config.heuresRdD) {
 | 
			
		||||
      if (h.label.toLowerCase() == heure.toLowerCase()) {
 | 
			
		||||
        return h.value;
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return "vaisseau";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static fixCompName(name) {
 | 
			
		||||
    name = name.replace("Voie d'", "");
 | 
			
		||||
    name = name.replace("Voie de ", "");
 | 
			
		||||
    return name
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async parseStatBlock(statString) {
 | 
			
		||||
 | 
			
		||||
    //statString = statBlock03;
 | 
			
		||||
    if (!statString) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Special function to fix strange/weird copy/paste from PDF readers
 | 
			
		||||
    // Unused up to now : this.fixWeirdPDF(statString);
 | 
			
		||||
 | 
			
		||||
    // Replace all endline by space in the statString
 | 
			
		||||
    statString = statString.replace(/\n/g, " ");
 | 
			
		||||
    // Remove all multiple spaces
 | 
			
		||||
    statString = statString.replace(/\s{2,}/g, " ");
 | 
			
		||||
    // Remove all leading and trailing spaces
 | 
			
		||||
    statString = statString.trim();
 | 
			
		||||
 | 
			
		||||
    // TODO: check for entite
 | 
			
		||||
    let type = RdDStatBlockParser.parseActorType(statString);
 | 
			
		||||
 | 
			
		||||
    // Now start carac 
 | 
			
		||||
    let actorData = foundry.utils.deepClone(game.model.Actor[type]);
 | 
			
		||||
    let items = [];
 | 
			
		||||
 | 
			
		||||
    actorData.flags = { hautRevant: false, malusArmure: 0, type }
 | 
			
		||||
    for (let key in actorData.carac) {
 | 
			
		||||
      let caracDef = actorData.carac[key];
 | 
			
		||||
      // Parse the stat string for each caracteristic
 | 
			
		||||
      let carac = XRegExp.exec(statString, XRegExp(caracDef.label + "\\s+(?<value>\\d+)", 'giu'));
 | 
			
		||||
      if (carac?.value) {
 | 
			
		||||
        actorData.carac[key].value = Number(carac.value);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // If creature we need to setup additionnal fields 
 | 
			
		||||
    switch (type) {
 | 
			
		||||
      case "creature":
 | 
			
		||||
        RdDStatBlockParser.parseCreature(statString, actorData)
 | 
			
		||||
        await RdDStatBlockParser.parseCompetences(statString, actorData, items)
 | 
			
		||||
        break
 | 
			
		||||
      case "entite":
 | 
			
		||||
        RdDStatBlockParser.parseEntite(statString, actorData)
 | 
			
		||||
        await RdDStatBlockParser.parseCompetences(statString, actorData, items)
 | 
			
		||||
        break
 | 
			
		||||
      case "personnage":
 | 
			
		||||
        await RdDStatBlockParser.parseArmors(statString, actorData, items);
 | 
			
		||||
        await RdDStatBlockParser.parseCompetences(statString, actorData, items);
 | 
			
		||||
        await RdDStatBlockParser.parseWeapons(statString, items);
 | 
			
		||||
        await RdDStatBlockParser.parseHautReve(statString, actorData, items);
 | 
			
		||||
        RdDStatBlockParser.parsePersonnage(statString, actorData);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const name = RdDStatBlockParser.extractName(type, statString);
 | 
			
		||||
 | 
			
		||||
    actorData.flags = undefined
 | 
			
		||||
    console.log(actorData);
 | 
			
		||||
 | 
			
		||||
    let newActor = await RdDBaseActorReve.create({ name, type, system: actorData, items });
 | 
			
		||||
    await newActor.remiseANeuf()
 | 
			
		||||
    await RdDStatBlockParser.adjustAttacks(newActor)
 | 
			
		||||
    await RdDStatBlockParser.setValeursActuelles(newActor, statString)
 | 
			
		||||
    await newActor?.sheet.render(true)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async parseCompetences(statString, actorData, items) {
 | 
			
		||||
    const competences = await SystemCompendiums.getCompetences(actorData.flags.type);
 | 
			
		||||
    //console.log("Competences : ", competences);
 | 
			
		||||
    for (let competence of competences) {
 | 
			
		||||
      let pushed = actorData.flags.type != "personnage"
 | 
			
		||||
      let compNameToSearch = RdDStatBlockParser.fixCompName(competence.name)
 | 
			
		||||
      XRegExp.forEach(statString, XRegExp("\\s" + compNameToSearch + compParser[actorData.flags.type], 'giu'),
 | 
			
		||||
        function (compMatch, i) {
 | 
			
		||||
          items.push(RdDStatBlockParser.prepareCompetence(actorData, competence, compMatch))
 | 
			
		||||
          if (!compMatch.special) {
 | 
			
		||||
            pushed = true
 | 
			
		||||
          }
 | 
			
		||||
        })
 | 
			
		||||
      if (!pushed) {
 | 
			
		||||
        // ajout niveau de base
 | 
			
		||||
        items.push(competence.toObject())
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static prepareCompetence(actorData, competence, compMatch) {
 | 
			
		||||
    const comp = competence.toObject();
 | 
			
		||||
    if (compMatch.special) {
 | 
			
		||||
      comp._id = undefined
 | 
			
		||||
      comp.name = `${comp.name} (${compMatch.special})`
 | 
			
		||||
    }
 | 
			
		||||
    comp.system.niveau = Number(compMatch.value);
 | 
			
		||||
    if (compMatch.malus) {
 | 
			
		||||
      comp.system.niveau = Number(compMatch.value) - actorData.flags.malusArmure
 | 
			
		||||
    }
 | 
			
		||||
    if (comp.system.categorie == 'draconic' && comp.system.niveau > -11) {
 | 
			
		||||
      actorData.flags.hautRevant = true
 | 
			
		||||
    }
 | 
			
		||||
    if (["creature", "entite"].includes(actorData.flags.type)) {
 | 
			
		||||
      comp.system.carac_value = Number(compMatch.carac);
 | 
			
		||||
      if (compMatch.dommages != undefined) {
 | 
			
		||||
        comp.system.dommages = Number(compMatch.dommages)
 | 
			
		||||
        comp.system.iscombat = true
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return comp
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async parseArmors(statString, actorData, items) {
 | 
			
		||||
    const armors = await SystemCompendiums.getWorldOrCompendiumItems("armure", "equipement");
 | 
			
		||||
    for (let armor of armors) {
 | 
			
		||||
      let matchArmor = XRegExp.exec(statString, XRegExp(armor.name, 'giu'));
 | 
			
		||||
      if (matchArmor) {
 | 
			
		||||
        armor = armor.toObject()
 | 
			
		||||
        armor.system.equipe = true
 | 
			
		||||
        actorData.flags.malusArmure = armor.system.malus
 | 
			
		||||
        items.push(armor)
 | 
			
		||||
        break
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async parseWeapons(statString, items) {
 | 
			
		||||
    const weapons = await SystemCompendiums.getWorldOrCompendiumItems("arme", "equipement");
 | 
			
		||||
    //console.log("Equipement : ", equipment);
 | 
			
		||||
    // TODO: les noms d'armes peuvent avoir un suffixe (à une main, lancée) qui détermine la compétence correspondante
 | 
			
		||||
    // TODO: une arme peut être spécifique ("fourche"), ajouter une compétence dans ces cas là?
 | 
			
		||||
    for (let weapon of weapons) {
 | 
			
		||||
      let nomArmeManiement = XRegExp.exec(weapon.name, XRegExp(".*" + XREGEXP_WEAPON_MANIEMENT));
 | 
			
		||||
      if (nomArmeManiement) {
 | 
			
		||||
        continue // ignore les objets 'Dague de jet" ou "dague mêlée"
 | 
			
		||||
      }
 | 
			
		||||
      let weapMatch = XRegExp.exec(statString, XRegExp(weapon.name
 | 
			
		||||
        + "(\\s*" + XREGEXP_WEAPON_MANIEMENT + ")?"
 | 
			
		||||
        + "\\s+(?<value>[\\+\\-]?\\d+)", 'giu'));
 | 
			
		||||
      if (weapMatch) {
 | 
			
		||||
        weapon = weapon.toObject();
 | 
			
		||||
        weapon.system.equipe = 'true';
 | 
			
		||||
        items.push(weapon);
 | 
			
		||||
 | 
			
		||||
        const niveau = Number(weapMatch.value);
 | 
			
		||||
        // now process the skill
 | 
			
		||||
        if (weapMatch?.maniement) {
 | 
			
		||||
          RdDStatBlockParser.setNiveauCompetenceArme(items, MANIEMENTS[weapMatch.maniement](weapon), niveau)
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
          RdDStatBlockParser.setNiveauCompetenceArme(items, { name: weapon.system.competence, categorie: 'melee' }, niveau)
 | 
			
		||||
          RdDStatBlockParser.setNiveauCompetenceArme(items, { name: weapon.system.tir, categorie: 'tir' }, niveau)
 | 
			
		||||
          RdDStatBlockParser.setNiveauCompetenceArme(items, { name: weapon.system.lancer, categorie: 'lancer' }, niveau)
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static setNiveauCompetenceArme(items, competence, niveau) {
 | 
			
		||||
    if (competence != "") {
 | 
			
		||||
      const item = items.find(i => i.system.categorie == competence.categorie && Grammar.equalsInsensitive(i.name, competence.name))
 | 
			
		||||
      if (item) {
 | 
			
		||||
        item.system.niveau = niveau
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async adjustAttacks(newActor) {
 | 
			
		||||
    if (["creature", "entite"].includes(newActor.type)) {
 | 
			
		||||
      const bonusDommages = newActor.getBonusDegat()
 | 
			
		||||
      const ajustementAttaques = newActor.itemTypes[ITEM_TYPES.competencecreature].filter(it => it.system.iscombat)
 | 
			
		||||
        .map(it => {
 | 
			
		||||
          return {
 | 
			
		||||
            _id: it.id,
 | 
			
		||||
            'system.categorie': 'melee',
 | 
			
		||||
            'system.dommages': it.system.dommages - bonusDommages
 | 
			
		||||
          }
 | 
			
		||||
        })
 | 
			
		||||
      await newActor.updateEmbeddedDocuments('Item', ajustementAttaques)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async setValeursActuelles(newActor, statString) {
 | 
			
		||||
    const updates = {
 | 
			
		||||
    }
 | 
			
		||||
    const endurance = XRegExp.exec(statString, XRegExp("endurance\\s+(?<value>\\d+)\\s+(\\(actuelle\\s*:\\s+(?<actuelle>\\d+)\\))?", 'giu'));
 | 
			
		||||
    if (endurance?.value) {
 | 
			
		||||
      if (newActor.getEnduranceMax() != endurance.value) {
 | 
			
		||||
        ui.notifications.warn(`Vérifier le calcul de l'endurance, calcul: ${newActor.getEnduranceMax()} / import: ${endurance.value}`)
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    if (endurance?.actuelle) {
 | 
			
		||||
      updates['system.sante.endurance.value'] = Number(endurance?.actuelle)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const vie = XRegExp.exec(statString, XRegExp("vie\\s+(?<value>\\d+)\\s+(\\(actuelle\\s*:\\s+(?<actuelle>\\d+)\\))?", 'giu'));
 | 
			
		||||
    if (vie?.value) {
 | 
			
		||||
      if (newActor.getVieMax() != vie.value) {
 | 
			
		||||
        ui.notifications.warn(`Vérifier le calcul de la vie, calcul: ${newActor.getVieMax()} / import: ${vie.value}`)
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    if (vie?.actuelle) {
 | 
			
		||||
      updates['system.sante.vie.value'] = Number(vie?.actuelle)
 | 
			
		||||
    }
 | 
			
		||||
    await newActor.update(updates)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async parseHautReve(statString, actorData, items) {
 | 
			
		||||
    // Attemp to detect spell
 | 
			
		||||
    let sorts = await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-oniros");
 | 
			
		||||
    sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-hypnos"));
 | 
			
		||||
    sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-narcos"));
 | 
			
		||||
    sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-thanatos"));
 | 
			
		||||
 | 
			
		||||
    XRegExp.forEach(statString, XRegExp(XREGEXP_SORT, 'gu' /* keep case sensitive to match the spell draconic skill */),
 | 
			
		||||
      function (matchSort, i) {
 | 
			
		||||
        actorData.flags.hautRevant = true
 | 
			
		||||
        const sortName = Grammar.toLowerCaseNoAccent(matchSort.name).trim().replace("’", "'");
 | 
			
		||||
        let sort = sorts.find(s => Grammar.toLowerCaseNoAccent(s.name) == sortName)
 | 
			
		||||
        if (sort) {
 | 
			
		||||
          sort = sort.toObject();
 | 
			
		||||
          if (matchSort.bonus && matchSort.bonuscase) {
 | 
			
		||||
            sort.system.bonuscase = `${matchSort.bonuscase}:${matchSort.bonus}`;
 | 
			
		||||
          }
 | 
			
		||||
          items.push(sort);
 | 
			
		||||
        }
 | 
			
		||||
        else {
 | 
			
		||||
          ui.notifications.warn(`Impossible de trouver le sort ${matchSort.name} / ${sortName}`)
 | 
			
		||||
        }
 | 
			
		||||
      })
 | 
			
		||||
    const sortsReserve = XRegExp.exec(statString, XRegExp('En réserve\\s+(?<reserve>.*)', 'gu' /* keep case sensitive to match the spell draconic skill */))
 | 
			
		||||
    if (sortsReserve?.reserve) {
 | 
			
		||||
      actorData.flags.hautRevant = true
 | 
			
		||||
      XRegExp.forEach(sortsReserve.reserve, XRegExp(XREGEXP_SORT_RESERVE, 'giu'),
 | 
			
		||||
        function (matchSortReserve, i) {
 | 
			
		||||
          const name = Grammar.toLowerCaseNoAccent(matchSortReserve.name).trim().replace("’", "'");
 | 
			
		||||
          const sort = sorts.find(s => Grammar.toLowerCaseNoAccent(s.name) == name)
 | 
			
		||||
          if (sort) {
 | 
			
		||||
            if (!items.find(it => it._id == sort.id)) {
 | 
			
		||||
              const nouveauSort = sort.toObject()
 | 
			
		||||
              nouveauSort.system.bonuscase = `${matchSortReserve.coord}:1`;
 | 
			
		||||
              items.push(sort.toObject())
 | 
			
		||||
            }
 | 
			
		||||
            items.push({
 | 
			
		||||
              name: sort.name,
 | 
			
		||||
              type: 'sortreserve',
 | 
			
		||||
              img: sort.img,
 | 
			
		||||
              system: {
 | 
			
		||||
                sortid: sort.id,
 | 
			
		||||
                draconic: sort.system.draconic,
 | 
			
		||||
                coord: matchSortReserve.coord,
 | 
			
		||||
                ptreve: Number(sort.system.ptreve.match(/\d+/)),
 | 
			
		||||
              },
 | 
			
		||||
              description: matchSortReserve.description
 | 
			
		||||
            })
 | 
			
		||||
          }
 | 
			
		||||
          else {
 | 
			
		||||
            ui.notifications.warn(`Impossible de mettre ${matchSortReserve.name} en réserve en ${matchSortReserve.coord}`)
 | 
			
		||||
          }
 | 
			
		||||
        })
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (actorData.flags.hautRevant) {
 | 
			
		||||
      const donHR = await RdDItemTete.teteDonDeHautReve();
 | 
			
		||||
      if (donHR) {
 | 
			
		||||
        items.push(donHR.toObject());
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      const demiReve = XRegExp.exec(statString, XRegExp("Demi-rêve\\s+(?<value>[A-M]\\d{1,2})", 'giu'))
 | 
			
		||||
      actorData.reve.tmrpos.coord = demiReve?.value ?? 'A1'
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static parsePersonnage(statString, actorData) {
 | 
			
		||||
    actorData.reve.seuil.value = actorData.carac.reve.value
 | 
			
		||||
    actorData.compteurs.chance.value = actorData.carac.chance.value
 | 
			
		||||
 | 
			
		||||
    const reveActuel = XRegExp.exec(statString, XRegExp("Rêve actuel\\s+(?<value>\\d+)", 'giu'))
 | 
			
		||||
    actorData.reve.reve.value = reveActuel?.value ? Number(reveActuel.value) : actorData.reve.seuil.value
 | 
			
		||||
 | 
			
		||||
    const feminin = XRegExp.exec(statString, XRegExp("né(?<value>e?) à", 'giu'));
 | 
			
		||||
    actorData.sexe = (feminin?.value == 'e') ? 'féminin' : 'masculin';
 | 
			
		||||
 | 
			
		||||
    // Get hour name : heure du XXXXX
 | 
			
		||||
    const heure = XRegExp.exec(statString, XRegExp("heure (du|de la|des|de l\')\\s*(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s]+),", 'giu'));
 | 
			
		||||
    actorData.heure = this.getHeureKey(heure?.value || "Vaisseau");
 | 
			
		||||
 | 
			
		||||
    // Get age
 | 
			
		||||
    const age = XRegExp.exec(statString, XRegExp("(?<value>\\d+) ans", 'giu'));
 | 
			
		||||
    if (age?.value) {
 | 
			
		||||
      actorData.age = Number(age.value);
 | 
			
		||||
    }
 | 
			
		||||
    // Get height
 | 
			
		||||
    const taille = XRegExp.exec(statString, XRegExp("(?<value>\\d+m\\d+)", 'giu'));
 | 
			
		||||
    if (taille?.value) {
 | 
			
		||||
      actorData.taille = taille.value;
 | 
			
		||||
    }
 | 
			
		||||
    // Get weight
 | 
			
		||||
    const poids = XRegExp.exec(statString, XRegExp(",\\s+(?<value>\\d+)\\s+kg", 'giu'));
 | 
			
		||||
    if (poids?.value) {
 | 
			
		||||
      actorData.poids = poids.value + ' kg';
 | 
			
		||||
    }
 | 
			
		||||
    // Get cheveux
 | 
			
		||||
    const cheveux = XRegExp.exec(statString, XRegExp("kg,\\s+(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+),\\s+yeux", 'giu'));
 | 
			
		||||
    if (cheveux?.value) {
 | 
			
		||||
      actorData.cheveux = cheveux.value;
 | 
			
		||||
    }
 | 
			
		||||
    // Get yeux
 | 
			
		||||
    const yeux = XRegExp.exec(statString, XRegExp("yeux\\s+(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+), Beau", 'giu'));
 | 
			
		||||
    if (yeux?.value) {
 | 
			
		||||
      actorData.yeux = yeux.value;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Get beauty
 | 
			
		||||
    const beaute = XRegExp.exec(statString, XRegExp("beauté\\s+(?<value>\\d+)", 'giu'));
 | 
			
		||||
    if (beaute?.value) {
 | 
			
		||||
      actorData.beaute = Number(beaute.value);
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static parseCreature(statString, actorData) {
 | 
			
		||||
    let protection = XRegExp.exec(statString, XRegExp("protection(\\s+naturelle)?\\s+(?<value>[\\-]?\\d+)", 'giu'));
 | 
			
		||||
    if (protection?.value) {
 | 
			
		||||
      actorData.attributs.protection.value = Number(protection.value);
 | 
			
		||||
    }
 | 
			
		||||
    let vitesse = XRegExp.exec(statString, XRegExp("vitesse\\s+(?<value>[\\d\\/]+)", 'giu'));
 | 
			
		||||
    if (vitesse?.value) {
 | 
			
		||||
      actorData.attributs.vitesse.value = vitesse.value;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static parseEntite(statString, actorData) {
 | 
			
		||||
    actorData.definition.categorieentite = 'cauchemar'
 | 
			
		||||
    actorData.definition.typeentite = ENTITE_NONINCARNE
 | 
			
		||||
    let endurance = XRegExp.exec(statString, XRegExp("endurance\\s+(?<value>\\d+)", 'giu'));
 | 
			
		||||
    if (endurance?.value) {
 | 
			
		||||
      actorData.sante.endurance.value = Number(endurance.value);
 | 
			
		||||
      actorData.sante.endurance.max = Number(endurance.value);
 | 
			
		||||
      actorData.definition.typeentite = ENTITE_INCARNE
 | 
			
		||||
    }
 | 
			
		||||
    let vitesse = XRegExp.exec(statString, XRegExp("vitesse\\s+(?<value>[\\d\\/]+)", 'giu'));
 | 
			
		||||
    if (vitesse?.value) {
 | 
			
		||||
      actorData.attributs.vitesse.value = vitesse.value;
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static parseActorType(statString) {
 | 
			
		||||
    let force = XRegExp.exec(statString, XRegExp("Force\\s+(?<value>[\\+\\-]?\\d+)", 'giu'))
 | 
			
		||||
    let vue = XRegExp.exec(statString, XRegExp("Vue\\s+(?<value>[\\+\\-]?\\d+)", 'giu'))
 | 
			
		||||
    let perception = XRegExp.exec(statString, XRegExp("perception\\s+(?<value>\\d+)", 'giu'))
 | 
			
		||||
    if (!force) {
 | 
			
		||||
      return "entite"
 | 
			
		||||
    }
 | 
			
		||||
    if (!vue || perception) {
 | 
			
		||||
      return "creature"
 | 
			
		||||
    }
 | 
			
		||||
    return "personnage"
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static extractName(actorType, statString) {
 | 
			
		||||
    if (actorType == "personnage") {
 | 
			
		||||
      // Check if ',né le' is present 
 | 
			
		||||
      let namePersonnage = "Importé"
 | 
			
		||||
      if (statString.includes(", né")) {
 | 
			
		||||
        // Name is all string before first comma ','
 | 
			
		||||
        namePersonnage = XRegExp.exec(statString, XRegExp("(?<value>[\\p{Letter}\'\\-\\s\\d]+),", 'giu'));
 | 
			
		||||
      } else {
 | 
			
		||||
        namePersonnage = XRegExp.exec(statString, XRegExp("(?<value>[\\p{Letter}\'\\-\\s\\d]+)\\s+TAILLE", 'giu'));
 | 
			
		||||
      }
 | 
			
		||||
      if (namePersonnage?.value) {
 | 
			
		||||
        return Misc.upperFirst(namePersonnage?.value.toLowerCase());
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const name = XRegExp.exec(statString, XRegExp("(?<value>.+)\\s+taille", 'giu'));
 | 
			
		||||
    if (actorType == "entite") {
 | 
			
		||||
      if (!(name?.value)) {
 | 
			
		||||
        const nameEntiteReve = XRegExp.exec(statString, XRegExp("(?<value>.+)\\s+rêve", 'giu'));
 | 
			
		||||
        return Misc.upperFirst(nameEntiteReve?.value || "Importé");
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return Misc.upperFirst(name?.value || "Importé");
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static warning(message) {
 | 
			
		||||
    ui.notifications.warn(message);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/************************************************************************************/
 | 
			
		||||
// Some internal test strings
 | 
			
		||||
@@ -76,7 +586,7 @@ Corps à corps
 | 
			
		||||
 (0)
 | 
			
		||||
Esquive
 | 
			
		||||
 +8
 | 
			
		||||
Escalade +4 / Saut +5 / Commerce +3 / Équitation
 | 
			
		||||
Escalade, Saut +4 / Commerce +3 / Équitation
 | 
			
		||||
+6 / Chirurgie 0 / Survie en extérieur +4 / Survie fo-
 | 
			
		||||
rêt +6 / Acrobatie -2 / Métallurgie +2 / Natation +3 /
 | 
			
		||||
Légendes -1 / Écriture -4 
 | 
			
		||||
@@ -194,240 +704,4 @@ Discrétion
 | 
			
		||||
Vigilance
 | 
			
		||||
 13
 | 
			
		||||
 +3
 | 
			
		||||
 `
 | 
			
		||||
// Skill parser depending on the type of actor
 | 
			
		||||
const compParser = { personnage: "\\s+(?<value>[\\+\\-]?\\d+)", creature: "\\s+(?<carac>\\d+)\\s+(?<value>[\\+\\-]?\\d+)\\s?(?<init>\\d+)?\\s+?(?<dommages>\\+\\d+)?" };
 | 
			
		||||
 | 
			
		||||
// Main class for parsing a stat block
 | 
			
		||||
export class RdDStatBlockParser {
 | 
			
		||||
  
 | 
			
		||||
  static openInputDialog() {
 | 
			
		||||
    let dialog = new Dialog({
 | 
			
		||||
      title: "Import de stats de PNJ/Créatures",
 | 
			
		||||
      content: `
 | 
			
		||||
        <div>
 | 
			
		||||
          <p>Coller le texte de la stat ici</p>
 | 
			
		||||
          <textarea id="statBlock" style="width: 100%; height: 200px;"></textarea>
 | 
			
		||||
        </div>
 | 
			
		||||
      `,
 | 
			
		||||
      buttons: {
 | 
			
		||||
        ok: {
 | 
			
		||||
          label: "OK",
 | 
			
		||||
          callback: async (html) => {
 | 
			
		||||
            let statBlock = html.find("#statBlock")[0].value;
 | 
			
		||||
            await RdDStatBlockParser.parseStatBlock(statBlock);
 | 
			
		||||
            dialog.close();
 | 
			
		||||
          }
 | 
			
		||||
        },
 | 
			
		||||
        cancel: {
 | 
			
		||||
          label: "Cancel"
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    });
 | 
			
		||||
    dialog.render(true);
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
  static fixWeirdPDF(statString) {
 | 
			
		||||
    // Split the statString into lines
 | 
			
		||||
    let lines = statString.split("\n");
 | 
			
		||||
    let newLines = [];
 | 
			
		||||
    let index = 0;
 | 
			
		||||
    let nextType = "string";
 | 
			
		||||
    // Loop through each line
 | 
			
		||||
    for (let i = 0; i < lines.length; i++) {
 | 
			
		||||
      // remove trailing spaces
 | 
			
		||||
      lines[i] = lines[i].trim();
 | 
			
		||||
      // Is it text ?      
 | 
			
		||||
      if (lines[i].match(/^[a-zA-Zéêè\s]+/)) {
 | 
			
		||||
        if ( nextType == "string" ) { 
 | 
			
		||||
          newLines[index] = lines[i];
 | 
			
		||||
          nextType = "number";  
 | 
			
		||||
        } else {
 | 
			
		||||
          console.log("Wrong sequence string detected...", lines[i], nextType);
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      // Is it a number ?
 | 
			
		||||
      if (lines[i].match(/^[\d\s]+/)) {
 | 
			
		||||
        if ( nextType == "number" ) {
 | 
			
		||||
          newLines[index] = newLines[index] + lines[i];
 | 
			
		||||
          nextType = "string";
 | 
			
		||||
          index++;
 | 
			
		||||
        } else {
 | 
			
		||||
          console.log("Wrong sequence number detected...", lines[i], nextType);
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
  }  
 | 
			
		||||
  
 | 
			
		||||
  static async parseStatBlock(statString, type = "npc") {
 | 
			
		||||
 | 
			
		||||
    //statString = statBlock03;
 | 
			
		||||
    if (!statString) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Special function to fix strange/weird copy/paste from PDF readers
 | 
			
		||||
    // Unused up to now : this.fixWeirdPDF(statString);
 | 
			
		||||
 | 
			
		||||
    // Replace all endline by space in the statString
 | 
			
		||||
    statString = statString.replace(/\n/g, " ");
 | 
			
		||||
    // Remove all multiple spaces
 | 
			
		||||
    statString = statString.replace(/\s{2,}/g, " ");
 | 
			
		||||
    // Remove all leading and trailing spaces
 | 
			
		||||
    statString = statString.trim();
 | 
			
		||||
 | 
			
		||||
    let actorType = "personnage";
 | 
			
		||||
    let perception = XRegExp.exec(statString.toLowerCase(), XRegExp("perception\\s+(?<value>\\d+)", 'gi'));
 | 
			
		||||
    if (perception?.value ) { 
 | 
			
		||||
      actorType = "creature";
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Now start carac 
 | 
			
		||||
    let actorData = foundry.utils.deepClone(game.model.Actor[actorType]); 
 | 
			
		||||
    for (let key in game.model.Actor.personnage.carac) {
 | 
			
		||||
      let caracDef = game.model.Actor.personnage.carac[key];
 | 
			
		||||
      // Parse the stat string for each caracteristic
 | 
			
		||||
      let carac = XRegExp.exec(statString.toLowerCase(), XRegExp(caracDef.label.toLowerCase()+"\\s+(?<value>\\d+)", 'gi'));
 | 
			
		||||
      if (carac?.value) {
 | 
			
		||||
        actorData.carac[key].value = Number(carac.value);
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // If creature we need to setup additionnal fields 
 | 
			
		||||
    if (actorType == "creature") {
 | 
			
		||||
      let plusDom  = XRegExp.exec(statString.toLowerCase(), XRegExp("\\+dom\\s+(?<value>\\+\\d+)", 'gi'));
 | 
			
		||||
      if (plusDom?.values) {
 | 
			
		||||
        actorData.attributs.plusdom.value = Number(plusDom.value);
 | 
			
		||||
      }
 | 
			
		||||
      let protection  = XRegExp.exec(statString.toLowerCase(), XRegExp("protection\\s+(?<value>\\d+)", 'gi'));
 | 
			
		||||
      if (protection?.value) {
 | 
			
		||||
        actorData.attributs.protection.value = Number(protection.value);
 | 
			
		||||
      }
 | 
			
		||||
      let endurance = XRegExp.exec(statString.toLowerCase(), XRegExp("endurance\\s+(?<value>\\d+)", 'gi'));
 | 
			
		||||
      if (endurance?.value) {
 | 
			
		||||
        actorData.sante.endurance.value = Number(endurance.value);
 | 
			
		||||
        actorData.sante.endurance.max = Number(endurance.value);
 | 
			
		||||
      }
 | 
			
		||||
      let vie = XRegExp.exec(statString.toLowerCase(), XRegExp("vie\\s+(?<value>\\d+)", 'gi'));
 | 
			
		||||
      if (vie.value) {
 | 
			
		||||
        actorData.sante.vie.value = Number(vie.value);
 | 
			
		||||
        actorData.sante.vie.max = Number(vie.value);
 | 
			
		||||
      }
 | 
			
		||||
      let vitesse = XRegExp.exec(statString.toLowerCase(), XRegExp("vitesse\\s+(?<value>[\\d\\/]+)", 'gi'));
 | 
			
		||||
      if (vitesse?.value) {
 | 
			
		||||
        actorData.attributs.vitesse.value = vitesse.value;
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    let items = [];
 | 
			
		||||
    // Get skills from compendium 
 | 
			
		||||
    const competences = await SystemCompendiums.getCompetences(actorType);
 | 
			
		||||
    //console.log("Competences : ", competences);
 | 
			
		||||
    let allComp = competences.map(i => i.toObject())
 | 
			
		||||
    for (let comp of allComp) {
 | 
			
		||||
      let skill = XRegExp.exec(statString.toLowerCase(), XRegExp(comp.name.toLowerCase()+compParser[actorType], 'gi'));
 | 
			
		||||
      if (skill) {
 | 
			
		||||
        comp.system.niveau = Number(skill.value);
 | 
			
		||||
        if (actorType == "creature") {
 | 
			
		||||
          comp.system.carac_value = Number(skill.carac);
 | 
			
		||||
          if (skill.init) {
 | 
			
		||||
            comp.system.dommages = Number(skill.dommages);
 | 
			
		||||
            comp.system.iscombat = true;
 | 
			
		||||
          }
 | 
			
		||||
          items.push(comp); // Only selective push
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      if (actorType == "personnage") {
 | 
			
		||||
        items.push(comp); // Always push
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Now process weapons
 | 
			
		||||
    const weapons = await SystemCompendiums.getWorldOrCompendiumItems("arme", "equipement")
 | 
			
		||||
    //console.log("Equipement : ", equipment);
 | 
			
		||||
    for (let w of weapons) {
 | 
			
		||||
      
 | 
			
		||||
      let weapon = XRegExp.exec(statString.toLowerCase(), XRegExp(w.name.toLowerCase()+"\\s+(?<value>\\+\\d+)", 'gi'));
 | 
			
		||||
      if (weapon) {
 | 
			
		||||
        w.system.equipe = true
 | 
			
		||||
        items.push(w.toObject());
 | 
			
		||||
        // now process the skill
 | 
			
		||||
        if ( w.system?.competence != "") {
 | 
			
		||||
          let wComp = items.find(i => i.name.toLowerCase() == w.system.competence.toLowerCase());  
 | 
			
		||||
          if (wComp) {
 | 
			
		||||
            wComp.system.niveau = Number(weapon.value);
 | 
			
		||||
          }
 | 
			
		||||
        }
 | 
			
		||||
        if ( w.system?.tir != "") {
 | 
			
		||||
          let wComp = items.find(i => i.name.toLowerCase() == w.system.tir.toLowerCase());  
 | 
			
		||||
          if (wComp) {
 | 
			
		||||
            wComp.system.niveau = Number(weapon.value);
 | 
			
		||||
          }
 | 
			
		||||
        }
 | 
			
		||||
        if ( w.system?.lancer != "") {
 | 
			
		||||
          let wComp = items.find(i => i.name.toLowerCase() == w.system.lancer.toLowerCase());  
 | 
			
		||||
          if (wComp) {
 | 
			
		||||
            wComp.system.niveau = Number(weapon.value);
 | 
			
		||||
          }
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Now process armors
 | 
			
		||||
    const armors = await SystemCompendiums.getWorldOrCompendiumItems("armure", "equipement")
 | 
			
		||||
    for (let a of armors) {    
 | 
			
		||||
      let armor = XRegExp.exec(statString.toLowerCase(), XRegExp(a.name.toLowerCase(), 'gi'));
 | 
			
		||||
      if (armor) {
 | 
			
		||||
        a.system.equipe = true
 | 
			
		||||
        items.push(a.toObject());
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Get hour name : heure du XXXXX
 | 
			
		||||
    let heure = XRegExp.exec(statString.toLowerCase(), XRegExp("heure du\\s+(?<value>\\w+)", 'gi'));
 | 
			
		||||
    if (heure?.value) {
 | 
			
		||||
      actorData.heure = heure.value;  
 | 
			
		||||
    }
 | 
			
		||||
    // Get age
 | 
			
		||||
    let age = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>\\d+) ans", 'gi'));
 | 
			
		||||
    if (age?.value) {
 | 
			
		||||
      actorData.age = Number(age.value);  
 | 
			
		||||
    }
 | 
			
		||||
    // Get height
 | 
			
		||||
    let taille = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>\\d+)m\\d+", 'gi'));
 | 
			
		||||
    if (taille?.value) {
 | 
			
		||||
      actorData.taille = taille.value;  
 | 
			
		||||
    }
 | 
			
		||||
    // Get weight
 | 
			
		||||
    let poids = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>\\d+) kg", 'gi'));
 | 
			
		||||
    if (poids?.value) {
 | 
			
		||||
      actorData.poids = poids.value;  
 | 
			
		||||
    }
 | 
			
		||||
    // Get beauty
 | 
			
		||||
    let beaute = XRegExp.exec(statString.toLowerCase(), XRegExp("beauté\\s+(?<value>\\d+)", 'gi'));
 | 
			
		||||
    if (beaute?.value) {
 | 
			
		||||
      actorData.beaute = Number(beaute.value);  
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Name is all string before ', né'
 | 
			
		||||
    let name
 | 
			
		||||
    if (actorType == "personnage") {
 | 
			
		||||
      name = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>[\\w\\s\\d]+),", 'gi'));
 | 
			
		||||
      if (!name?.value) {
 | 
			
		||||
        name = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>.+)\\s+taille", 'gi'));
 | 
			
		||||
      }
 | 
			
		||||
      name = name?.value || "Importé";
 | 
			
		||||
    }
 | 
			
		||||
    if (actorType == "creature") {
 | 
			
		||||
      name = XRegExp.exec(statString.toLowerCase(), XRegExp("(?<value>.+)\\s+taille", 'gi'));
 | 
			
		||||
      name = name?.value || "Importé";
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    let newActor = RdDBaseActorReve.create({name: name || "Importé", type:actorType, system: actorData, items: items});
 | 
			
		||||
 | 
			
		||||
    // DUmp....
 | 
			
		||||
    console.log(actorData);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
`
 | 
			
		||||
 
 | 
			
		||||
@@ -51,7 +51,7 @@ export class DialogCreateSigneDraconique extends Dialog {
 | 
			
		||||
      whisper: ChatUtility.getOwners(actor),
 | 
			
		||||
      content: await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-actor.html", {
 | 
			
		||||
        signe: signe,
 | 
			
		||||
        alias: actor.name
 | 
			
		||||
        alias: actor.getAlias()
 | 
			
		||||
      })
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -2,11 +2,11 @@
 | 
			
		||||
export class DialogSelect extends Dialog {
 | 
			
		||||
  static extractIdNameImg(it) { return { id: it.id, name: it.name, img: it.img } }
 | 
			
		||||
 | 
			
		||||
  static async select(selectData, onSelectChoice) {
 | 
			
		||||
    const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-select.html", selectData)
 | 
			
		||||
  static async select(selectionData, onSelectChoice) {
 | 
			
		||||
    const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-select.html", selectionData)
 | 
			
		||||
 | 
			
		||||
    const dialogData = {
 | 
			
		||||
      title: selectData.title ?? selectData.label,
 | 
			
		||||
      title: selectionData.title ?? selectionData.label,
 | 
			
		||||
      content: html,
 | 
			
		||||
      buttons: {}
 | 
			
		||||
    }
 | 
			
		||||
@@ -18,7 +18,7 @@ export class DialogSelect extends Dialog {
 | 
			
		||||
      'max-height': 600,
 | 
			
		||||
      'z-index': 99999
 | 
			
		||||
    }
 | 
			
		||||
    new DialogSelect(dialogData, dialogOptions, selectData, onSelectChoice).render(true)
 | 
			
		||||
    new DialogSelect(dialogData, dialogOptions, selectionData, onSelectChoice).render(true)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  constructor(dialogData, dialogOptions, selectionData, onSelectChoice) {
 | 
			
		||||
@@ -36,7 +36,7 @@ export class DialogSelect extends Dialog {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  choiceSelected(selectedId) {
 | 
			
		||||
    const selected = this.selectionData.find(it => it.id == selectedId)
 | 
			
		||||
    const selected = this.selectionData.list.find(it => it.id == selectedId)
 | 
			
		||||
    this.close()
 | 
			
		||||
    if (selected) {
 | 
			
		||||
      this.onSelectChoice(selected)
 | 
			
		||||
 
 | 
			
		||||
@@ -24,7 +24,7 @@ export class Grammar {
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
  static includesLowerCaseNoAccent(value, content) {
 | 
			
		||||
    return Grammar.toLowerCaseNoAccent(value).includes(Grammar.toLowerCaseNoAccent(content));
 | 
			
		||||
    return Grammar.toLowerCaseNoAccent(value)?.includes(Grammar.toLowerCaseNoAccent(content));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
 
 | 
			
		||||
@@ -1,10 +1,12 @@
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js"
 | 
			
		||||
import { ITEM_TYPES } from "./item.js";
 | 
			
		||||
import { BASE_CORPS_A_CORPS } from "./item/base-items.js";
 | 
			
		||||
import { RdDCombatManager } from "./rdd-combat.js";
 | 
			
		||||
 | 
			
		||||
const nomCategorieParade = {
 | 
			
		||||
  "sans-armes": "Sans arme",
 | 
			
		||||
  "armes-naturelles": "Sans arme",
 | 
			
		||||
  "armes-naturelles": "Armes naturelles",
 | 
			
		||||
  "hast": "Armes d'hast",
 | 
			
		||||
  "batons": "Bâtons",
 | 
			
		||||
  "boucliers": "Boucliers",
 | 
			
		||||
@@ -30,7 +32,7 @@ export class RdDItemArme extends Item {
 | 
			
		||||
      case ITEM_TYPES.competencecreature:
 | 
			
		||||
        return RdDItemCompetenceCreature.armeCreature(arme);
 | 
			
		||||
    }
 | 
			
		||||
    return RdDItemArme.mainsNues();
 | 
			
		||||
    return RdDItemArme.corpsACorps();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getCompetenceArme(arme, maniement) {
 | 
			
		||||
@@ -56,8 +58,8 @@ export class RdDItemArme extends Item {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static niveauCompetenceArme(arme, competences) {
 | 
			
		||||
    const compArme = competences.find(it => it.name == arme.system.competence);
 | 
			
		||||
    return compArme?.system.niveau ?? -8;
 | 
			
		||||
    const compArme = competences.find(it => Grammar.equalsInsensitive(it.name, arme.system.competence))
 | 
			
		||||
    return compArme?.system.niveau ?? -8
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -234,19 +236,14 @@ export class RdDItemArme extends Item {
 | 
			
		||||
    return false
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static ajoutCorpsACorps(armes, actor) {
 | 
			
		||||
    armes.push(RdDItemArme.mainsNues(actor));
 | 
			
		||||
    armes.push(RdDItemArme.empoignade(actor));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static corpsACorps(actor) {
 | 
			
		||||
    let competence = actor?.getCompetenceCorpsACorps() ?? { system: { niveau: -6 } };
 | 
			
		||||
    let competence = actor?.getCompetenceCorpsACorps() ?? BASE_CORPS_A_CORPS
 | 
			
		||||
    let melee = actor ? actor.system.carac['melee'].value : 0
 | 
			
		||||
    return {
 | 
			
		||||
      _id: competence?.id,
 | 
			
		||||
      _id: competence.id,
 | 
			
		||||
      name: 'Corps à corps',
 | 
			
		||||
      type: ITEM_TYPES.arme,
 | 
			
		||||
      img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp',
 | 
			
		||||
      img: competence.img,
 | 
			
		||||
      system: {
 | 
			
		||||
        initiative: RdDCombatManager.calculInitiative(competence.system.niveau, melee),
 | 
			
		||||
        equipe: true,
 | 
			
		||||
@@ -257,6 +254,8 @@ export class RdDItemArme extends Item {
 | 
			
		||||
        mortalite: 'non-mortel',
 | 
			
		||||
        competence: 'Corps à corps',
 | 
			
		||||
        resistance: 1,
 | 
			
		||||
        baseInit: 4,
 | 
			
		||||
        cac: 'pugilat',
 | 
			
		||||
        deuxmains: true,
 | 
			
		||||
        categorie_parade: 'sans-armes'
 | 
			
		||||
      }
 | 
			
		||||
@@ -266,8 +265,6 @@ export class RdDItemArme extends Item {
 | 
			
		||||
  static mainsNues(actor) {
 | 
			
		||||
    const mainsNues = RdDItemArme.corpsACorps(actor)
 | 
			
		||||
    mainsNues.name = 'Mains nues'
 | 
			
		||||
    mainsNues.system.cac = 'pugilat'
 | 
			
		||||
    mainsNues.system.baseInit = 4
 | 
			
		||||
    return mainsNues;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,6 @@
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { RdDItem } from "./item.js";
 | 
			
		||||
import { SANS_COMPETENCE } from "./item/base-items.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
 | 
			
		||||
const competenceTroncs = [["Esquive", "Dague", "Corps à corps"],
 | 
			
		||||
@@ -137,7 +138,7 @@ export class RdDItemCompetence extends Item {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static computeEconomieXPTronc(competences) {
 | 
			
		||||
    return competenceTroncs.map(
 | 
			
		||||
      list => list.map(name => RdDItemCompetence.findCompetence(competences, name))
 | 
			
		||||
      list => list.map(name => RdDItemCompetence.findCompetence(competences, name, { onMessage: message => { } }))
 | 
			
		||||
        // calcul du coût xp jusqu'au niveau 0 maximum
 | 
			
		||||
        .map(it => RdDItemCompetence.computeDeltaXP(it?.system.base ?? -11, Math.min(it?.system.niveau ?? -11, 0)))
 | 
			
		||||
        .sort(Misc.ascending())
 | 
			
		||||
@@ -203,26 +204,12 @@ export class RdDItemCompetence extends Item {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static findCompetences(list, name) {
 | 
			
		||||
    return Misc.findAllLike(name, list, { filter: it => it.isCompetence(), description: 'compétence' });
 | 
			
		||||
  static findCompetences(list, name, options = {}) {
 | 
			
		||||
    options = foundry.utils.mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false, inplace: false });
 | 
			
		||||
    return Misc.findAllLike(name, list, options);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static sansCompetence() {
 | 
			
		||||
    return {
 | 
			
		||||
      name: "Sans compétence",
 | 
			
		||||
      type: "competence",
 | 
			
		||||
      img: "systems/foundryvtt-reve-de-dragon/icons/templates/icone_parchement_vierge.webp",
 | 
			
		||||
      system: {
 | 
			
		||||
        niveau: 0,
 | 
			
		||||
        default_diffLibre: 0,
 | 
			
		||||
        base: 0,
 | 
			
		||||
        categorie: "Aucune",
 | 
			
		||||
        description: "",
 | 
			
		||||
        descriptionmj: "",
 | 
			
		||||
        defaut_carac: "",
 | 
			
		||||
      }
 | 
			
		||||
    };
 | 
			
		||||
  }
 | 
			
		||||
  static sansCompetence() { return SANS_COMPETENCE }
 | 
			
		||||
 | 
			
		||||
  static findFirstItem(list, idOrName, options) {
 | 
			
		||||
    return list.find(it => it.id == idOrName && options.preFilter(it))
 | 
			
		||||
@@ -272,8 +259,9 @@ export class RdDItemCompetence extends Item {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static triVisible(competences) {
 | 
			
		||||
    return competences.filter(it => !it.system.isHidden)
 | 
			
		||||
      .sort((a, b) => RdDItemCompetence.compare(a, b))
 | 
			
		||||
    return competences
 | 
			
		||||
      ? competences.filter(it => !it.system.isHidden).sort((a, b) => RdDItemCompetence.compare(a, b))
 | 
			
		||||
      : []
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static $positionTri(comp) {
 | 
			
		||||
 
 | 
			
		||||
@@ -49,17 +49,7 @@ export class RdDItemCompetenceCreature extends Item {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static isAttaque(item) {
 | 
			
		||||
    if (item.type == ITEM_TYPES.competencecreature) {
 | 
			
		||||
      switch (item.system.categorie) {
 | 
			
		||||
        case "melee":
 | 
			
		||||
        case "tir":
 | 
			
		||||
        case "lancer":
 | 
			
		||||
        case "naturelle":
 | 
			
		||||
        case "possession":
 | 
			
		||||
          return true
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return false
 | 
			
		||||
    return RdDItemCompetenceCreature.getCategorieAttaque(item) != undefined
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getCategorieAttaque(item) {
 | 
			
		||||
@@ -70,7 +60,6 @@ export class RdDItemCompetenceCreature extends Item {
 | 
			
		||||
        case "lancer":
 | 
			
		||||
        case "naturelle":
 | 
			
		||||
        case "possession":
 | 
			
		||||
        case "parade":
 | 
			
		||||
          return item.system.categorie
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
@@ -92,12 +81,7 @@ export class RdDItemCompetenceCreature extends Item {
 | 
			
		||||
 | 
			
		||||
  static isParade(item) {
 | 
			
		||||
    if (item.type == ITEM_TYPES.competencecreature) {
 | 
			
		||||
      switch (item.system.categorie) {
 | 
			
		||||
        case "melee":
 | 
			
		||||
        case "naturelle":
 | 
			
		||||
        case "parade":
 | 
			
		||||
          return true
 | 
			
		||||
      }
 | 
			
		||||
      return item.system.categorie_parade || item.system.isparade
 | 
			
		||||
    }
 | 
			
		||||
    return false
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -13,6 +13,7 @@ import { Misc } from "./misc.js";
 | 
			
		||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
 | 
			
		||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
 | 
			
		||||
import { ITEM_TYPES, RdDItem } from "./item.js";
 | 
			
		||||
import { FLEUVE_COORD, TMRUtility } from "./tmr-utility.js";
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the basic ItemSheet for RdD specific items
 | 
			
		||||
@@ -100,55 +101,59 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
      descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }),
 | 
			
		||||
      isComestible: this.item.getUtilisationCuisine(),
 | 
			
		||||
      options: RdDSheetUtility.mergeDocumentRights(this.options, this.item, this.isEditable),
 | 
			
		||||
      competences: await SystemCompendiums.getCompetences('personnage'),
 | 
			
		||||
      categories: RdDItem.getCategories(this.item.type),
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (this.item.type == ITEM_TYPES.competencecreature) {
 | 
			
		||||
      formData.isparade = RdDItemCompetenceCreature.isParade(this.item)
 | 
			
		||||
      formData.isdommages = RdDItemCompetenceCreature.isDommages(this.item)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const competences = await SystemCompendiums.getCompetences('personnage');
 | 
			
		||||
    formData.categories = RdDItem.getCategories(this.item.type)
 | 
			
		||||
    if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
 | 
			
		||||
    if (this.item.type == ITEM_TYPES.tache ||
 | 
			
		||||
      this.item.type == ITEM_TYPES.livre ||
 | 
			
		||||
      this.item.type == ITEM_TYPES.meditation ||
 | 
			
		||||
      this.item.type == ITEM_TYPES.oeuvre) {
 | 
			
		||||
      formData.caracList = foundry.utils.duplicate(game.model.Actor.personnage.carac)
 | 
			
		||||
      formData.caracList["reve-actuel"] = foundry.utils.duplicate(game.model.Actor.personnage.reve.reve)
 | 
			
		||||
      formData.competences = competences;
 | 
			
		||||
    }
 | 
			
		||||
    if (this.item.type == 'arme') {
 | 
			
		||||
      formData.competences = competences.filter(it => it.isCompetenceArme())
 | 
			
		||||
    if (this.item.type == ITEM_TYPES.arme) {
 | 
			
		||||
      formData.competences = formData.competences.filter(it => it.isCompetenceArme())
 | 
			
		||||
    }
 | 
			
		||||
    if (['sort', 'sortreserve'].includes(this.item.type)) {
 | 
			
		||||
      formData.competences = competences.filter(it => RdDItemCompetence.isDraconic(it));
 | 
			
		||||
    }
 | 
			
		||||
    if (this.item.type == 'recettecuisine') {
 | 
			
		||||
    if (this.item.type == ITEM_TYPES.recettecuisine) {
 | 
			
		||||
      formData.ingredients = await TextEditor.enrichHTML(this.object.system.ingredients, { async: true })
 | 
			
		||||
    }
 | 
			
		||||
    if (this.item.type == 'extraitpoetique') {
 | 
			
		||||
    if (this.item.type == ITEM_TYPES.extraitpoetique) {
 | 
			
		||||
      formData.extrait = await TextEditor.enrichHTML(this.object.system.extrait, { async: true })
 | 
			
		||||
      formData.texte = await TextEditor.enrichHTML(this.object.system.texte, { async: true })
 | 
			
		||||
    }
 | 
			
		||||
    if (this.item.type == 'recettealchimique') {
 | 
			
		||||
      RdDAlchimie.processManipulation(this.item, this.actor && this.actor.id);
 | 
			
		||||
    if (this.item.type == ITEM_TYPES.recettealchimique) {
 | 
			
		||||
      RdDAlchimie.processManipulation(this.item, this.actor?.id);
 | 
			
		||||
      formData.manipulation_update = await TextEditor.enrichHTML(this.object.system.manipulation_update, { async: true })
 | 
			
		||||
      formData.utilisation = await TextEditor.enrichHTML(this.object.system.utilisation, { async: true })
 | 
			
		||||
      formData.enchantement = await TextEditor.enrichHTML(this.object.system.enchantement, { async: true })
 | 
			
		||||
      formData.sureffet = await TextEditor.enrichHTML(this.object.system.sureffet, { async: true })
 | 
			
		||||
    }
 | 
			
		||||
    if (this.item.type == 'gemme') {
 | 
			
		||||
    if (this.item.type == ITEM_TYPES.gemme) {
 | 
			
		||||
      formData.gemmeTypeList = RdDGemme.getGemmeTypeOptionList();
 | 
			
		||||
      RdDGemme.calculDataDerivees(this.item);
 | 
			
		||||
      RdDGemme.calculDataDerivees(this.item)
 | 
			
		||||
    }
 | 
			
		||||
    if (this.item.type == 'potion') {
 | 
			
		||||
      await RdDHerbes.addPotionFormData(formData);
 | 
			
		||||
    if (this.item.type == ITEM_TYPES.potion) {
 | 
			
		||||
      RdDHerbes.calculFormData(formData, this.item)
 | 
			
		||||
    }
 | 
			
		||||
    if (formData.options.isOwned && this.item.type == 'herbe' && (formData.system.categorie == 'Soin' || formData.system.categorie == 'Repos')) {
 | 
			
		||||
      formData.isIngredientPotionBase = true;
 | 
			
		||||
    if (this.item.type == ITEM_TYPES.herbe) {
 | 
			
		||||
      if (formData.options.isOwned && ['Soin', 'Repos'].includes(formData.system.categorie)) {
 | 
			
		||||
        formData.isIngredientPotionBase = true;
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    if (this.item.type == 'sortreserve') {
 | 
			
		||||
    if (this.item.type == ITEM_TYPES.sortreserve) {
 | 
			
		||||
      const sortId = this.item.system.sortid;
 | 
			
		||||
      formData.competences = formData.competences.filter(it => RdDItemCompetence.isDraconic(it));
 | 
			
		||||
      formData.sort = formData.options.isOwned ? this.item.actor.items.get(sortId) : game.items.get(sortId);
 | 
			
		||||
    }
 | 
			
		||||
    formData.bonusCaseList = RdDItemSort.getBonusCaseList(formData, true);
 | 
			
		||||
 | 
			
		||||
    if (this.item.type == ITEM_TYPES.sort) {
 | 
			
		||||
      formData.competences = formData.competences.filter(it => RdDItemCompetence.isDraconic(it));
 | 
			
		||||
      formData.bonusCaseList = RdDItemSort.getBonusCaseList(this.item);
 | 
			
		||||
    }
 | 
			
		||||
    return formData;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -185,6 +190,9 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    })
 | 
			
		||||
    this.html.find('.delete-bonus-case').click((event) => {
 | 
			
		||||
      this.supprimerBonusCase(event.currentTarget.attributes['data-deleteCoord'].value)
 | 
			
		||||
    })
 | 
			
		||||
 | 
			
		||||
    this.html.find('.date-enchantement').change((event) => {
 | 
			
		||||
      const jour = Number(this.html.find('input.date-enchantement[name="enchantement.jour"]').val());
 | 
			
		||||
@@ -264,23 +272,66 @@ export class RdDItemSheet extends ItemSheet {
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async supprimerBonusCase(deleteCoord){
 | 
			
		||||
    if (this.item.type == ITEM_TYPES.sort) {
 | 
			
		||||
      const oldList = RdDItemSort.getBonusCaseList(this.item)
 | 
			
		||||
      const newList = oldList.filter(it => it.case != deleteCoord);
 | 
			
		||||
      if (newList.length != oldList.length) {
 | 
			
		||||
        await this.item.update({
 | 
			
		||||
          'system.bonuscase': RdDItemSort.bonuscasesToString(newList)
 | 
			
		||||
        })
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /** @override */
 | 
			
		||||
  _updateObject(event, formData) {
 | 
			
		||||
    switch (this.item.type) {
 | 
			
		||||
      case ITEM_TYPES.sort:
 | 
			
		||||
        // Données de bonus de cases ?
 | 
			
		||||
        formData['system.bonuscase'] = RdDItemSort.buildBonuscaseFromArrays(formData.bonusValue, formData.caseValue)
 | 
			
		||||
        formData['system.bonuscase'] = RdDItemSort.bonuscasesToString(RdDItemSheet._listCaseTmr(
 | 
			
		||||
          formData.caseTmrCoord,
 | 
			
		||||
          formData.caseTmrBonus,
 | 
			
		||||
          formData.caseTmrAdd
 | 
			
		||||
        ))
 | 
			
		||||
        break
 | 
			
		||||
      case ITEM_TYPES.competence:
 | 
			
		||||
        if (formData['system.niveau'] == undefined) {
 | 
			
		||||
          formData['system.niveau'] = formData['system.base']
 | 
			
		||||
        }
 | 
			
		||||
        formData['system.niveau'] = formData['system.niveau'] ?? formData['system.base']
 | 
			
		||||
        break
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return this.item.update(formData);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /**
 | 
			
		||||
   * reconstruit les bonus de cases
 | 
			
		||||
   * @param {*} caseTmrCoord tableau des coordonées
 | 
			
		||||
   * @param {*} caseTmrBonus tableau des bonus
 | 
			
		||||
   * @param {*} caseTmrAdd case à ajouter
 | 
			
		||||
   * @returns list d'objets {coord, bonus}
 | 
			
		||||
   */
 | 
			
		||||
  static _listCaseTmr(caseTmrCoord, caseTmrBonus, caseTmrAdd) {
 | 
			
		||||
    const listCaseTmrCoord = caseTmrCoord == undefined ? [] : Array.isArray(caseTmrCoord) ? caseTmrCoord : [caseTmrCoord]
 | 
			
		||||
    const listCaseTmrBonus = caseTmrBonus == undefined ? [] : Array.isArray(caseTmrBonus) ? caseTmrBonus : [caseTmrBonus]
 | 
			
		||||
    if (caseTmrAdd != undefined && caseTmrAdd != '' && TMRUtility.verifyTMRCoord(caseTmrAdd) && !listCaseTmrCoord.includes(caseTmrAdd)) {
 | 
			
		||||
      listCaseTmrCoord.push(TMRUtility.getTMR(caseTmrAdd).coord)
 | 
			
		||||
      listCaseTmrBonus.push(1)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const list = [];
 | 
			
		||||
    const caseChecked = {};
 | 
			
		||||
    for (let i = 0; i < listCaseTmrBonus.length && i < listCaseTmrCoord.length; i++) {
 | 
			
		||||
      const coord = listCaseTmrCoord[i] == FLEUVE_COORD ? FLEUVE_COORD : (listCaseTmrCoord[i]?.toUpperCase() ?? 'A1')
 | 
			
		||||
      const bonus = listCaseTmrBonus[i] ?? 0
 | 
			
		||||
      if (TMRUtility.verifyTMRCoord(coord) && bonus >= 0 && !caseChecked[coord]) {
 | 
			
		||||
        caseChecked[coord] = coord
 | 
			
		||||
        list.push({ case: coord, bonus: bonus })
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return list
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  async _onDragStart(event) {
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -2,52 +2,69 @@ import { Grammar } from "./grammar.js";
 | 
			
		||||
import { RdDItemCompetence } from "./item-competence.js";
 | 
			
		||||
import { ITEM_TYPES } from "./item.js";
 | 
			
		||||
import { Misc } from "./misc.js";
 | 
			
		||||
import { TMRUtility } from "./tmr-utility.js";
 | 
			
		||||
import { FLEUVE_COORD, TMRUtility } from "./tmr-utility.js";
 | 
			
		||||
 | 
			
		||||
const VOIES_DRACONIC = [
 | 
			
		||||
export const VOIES_DRACONIC = [
 | 
			
		||||
  { code: 'O', label: "Voie d'Oniros", short: 'Oniros', ordre: 'a' },
 | 
			
		||||
  { code: 'H', label: "Voie d'Hypnos", short: 'Hypnos', ordre: 'b' },
 | 
			
		||||
  { code: 'N', label: "Voie de Narcos", short: 'Narcos', ordre: 'c' },
 | 
			
		||||
  { code: 'T', label: "Voie de Thanatos", short: 'Thanatos', ordre: 'd' },
 | 
			
		||||
  { code: 'O/H/N/T', label: "Oniros/Hypnos/Narcos/Thanatos", short: 'Oniros/Hypnos/Narcos/Thanatos', ordre: 'e' },
 | 
			
		||||
  { code: 'O/H/N', label: "Oniros/Hypnos/Narcos", short: "Oniros/Hypnos/Narcos", ordre: 'f' }
 | 
			
		||||
  { code: 'O/H/N/T', label: "Oniros/Hypnos/Narcos/Thanatos", short: 'O/H/N/T', ordre: 'e' },
 | 
			
		||||
  { code: 'O/H/N', label: "Oniros/Hypnos/Narcos", short: "O/H/N", ordre: 'f' }
 | 
			
		||||
]
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
export class RdDItemSort extends Item {
 | 
			
		||||
  static preloadHandlebars() {
 | 
			
		||||
    Handlebars.registerHelper('itemSort-spaceIfText', val => RdDItemSort.addSpaceToNonNumeric(val))
 | 
			
		||||
    Handlebars.registerHelper('itemSort-codeDraconic', voie => RdDItemSort.getCode(voie))
 | 
			
		||||
    Handlebars.registerHelper('itemSort-shortDraconic', voie => RdDItemSort.getShortVoie(voie))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getDraconicsSort(draconicList, sort) {
 | 
			
		||||
  static addSpaceToNonNumeric(value) {
 | 
			
		||||
    return Number.isNumeric(value) || ['-', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9'].includes( String(value).charAt[0]) ? value : ' ' + RdDItemSort.toVar(value)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static toVar(value) {
 | 
			
		||||
    return value ? value.replace('variable', 'var') : ''
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getDraconicsSort(competencesDraconic, sort) {
 | 
			
		||||
    // se baser sur la voie du sort?
 | 
			
		||||
    switch (Grammar.toLowerCaseNoAccent(sort.name)) {
 | 
			
		||||
      case "lecture d'aura":
 | 
			
		||||
      case "detection d'aura":
 | 
			
		||||
        return draconicList;
 | 
			
		||||
        return competencesDraconic;
 | 
			
		||||
      case "annulation de magie":
 | 
			
		||||
        return draconicList.filter(it => !RdDItemCompetence.isThanatos(it));
 | 
			
		||||
        return competencesDraconic.filter(it => !RdDItemCompetence.isThanatos(it));
 | 
			
		||||
    }
 | 
			
		||||
    return [RdDItemCompetence.getVoieDraconic(draconicList, sort.system.draconic)];
 | 
			
		||||
    const voies = sort.system.draconic.split('/')
 | 
			
		||||
    return voies.map(voie => RdDItemCompetence.getVoieDraconic(competencesDraconic, voie))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getOrdreCode(code) {
 | 
			
		||||
    return (VOIES_DRACONIC.find(it => it.code == code)?.ordre ?? '?')
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getVoieCode(voie) {
 | 
			
		||||
    return VOIES_DRACONIC.find(it => voie.name.includes(it.short))?.code ?? '?'
 | 
			
		||||
  static getCodeVoie(voie) {
 | 
			
		||||
    return VOIES_DRACONIC.find(it => [it.code, it.short, it.label].includes(voie))?.code ?? '?'
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getCodeDraconic(sort, voies = ['O', 'H', 'N', 'T']) {
 | 
			
		||||
  static getShortVoie(voie) {
 | 
			
		||||
    return VOIES_DRACONIC.find(it => [it.code, it.short, it.label].includes(voie))?.short ?? voie
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getCode(sort, codeVoies = ['O', 'H', 'N', 'T']) {
 | 
			
		||||
    switch (Grammar.toLowerCaseNoAccent(sort.name)) {
 | 
			
		||||
      case "lecture d'aura":
 | 
			
		||||
      case "detection d'aura":
 | 
			
		||||
        return RdDItemSort.$voiesConnues('O/H/N/T', voies)
 | 
			
		||||
        return RdDItemSort.$voiesConnues('O/H/N/T', codeVoies)
 | 
			
		||||
      case "annulation de magie":
 | 
			
		||||
        return RdDItemSort.$voiesConnues('O/H/N', voies)
 | 
			
		||||
        return RdDItemSort.$voiesConnues('O/H/N', codeVoies)
 | 
			
		||||
    }
 | 
			
		||||
    const voie = VOIES_DRACONIC.find(it => it.label.includes(sort.system.draconic))
 | 
			
		||||
    return voie?.code ?? sort.system.draconic
 | 
			
		||||
    return RdDItemSort.getCodeVoie(sort.system.draconic)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  static $voiesConnues(voiesSort, voies) {
 | 
			
		||||
    const codes = voies.filter(it => voiesSort.includes(it))
 | 
			
		||||
      .sort(Misc.ascending(it => RdDItemSort.getOrdreCode(it)))
 | 
			
		||||
@@ -79,89 +96,60 @@ export class RdDItemSort extends Item {
 | 
			
		||||
    return variable;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static buildBonusCaseList(bonuscase, newCase) {
 | 
			
		||||
    const list = RdDItemSort.bonuscaseStringToList(bonuscase)
 | 
			
		||||
    if (newCase) {
 | 
			
		||||
      list.push({ case: "Nouvelle", bonus: 0 })
 | 
			
		||||
    }
 | 
			
		||||
    return list;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * Retourne une liste de bonus/case pour un item-sheet
 | 
			
		||||
  * @param {} item 
 | 
			
		||||
  */
 | 
			
		||||
  static getBonusCaseList(item, newCase = false) {
 | 
			
		||||
  static getBonusCaseList(item) {
 | 
			
		||||
    // Gestion spéciale case bonus
 | 
			
		||||
    if (item.type == ITEM_TYPES.sort) {
 | 
			
		||||
      return RdDItemSort.buildBonusCaseList(item.system.bonuscase, newCase);
 | 
			
		||||
      return RdDItemSort.stringToBonuscases(item.system.bonuscase)
 | 
			
		||||
    }
 | 
			
		||||
    return undefined;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  /** Met à jour les données de formulaire 
 | 
			
		||||
   * si static des bonus de cases sont présents 
 | 
			
		||||
   * */
 | 
			
		||||
  static buildBonuscaseFromArrays(bonuses, coords) {
 | 
			
		||||
    if (bonuses) {
 | 
			
		||||
      const list = [];
 | 
			
		||||
      const caseCheck = {};
 | 
			
		||||
      for (let i = 0; i < bonuses.length && i < coords.length; i++) {
 | 
			
		||||
        const coord = coords[i] == 'Fleuve' ? 'Fleuve' : (coords[i]?.toUpperCase() ?? 'A1');
 | 
			
		||||
        const bonus = bonuses[i] || 0;
 | 
			
		||||
        if (TMRUtility.verifyTMRCoord(coord) && bonus > 0 && caseCheck[coord] == undefined) {
 | 
			
		||||
          caseCheck[coord] = bonus;
 | 
			
		||||
          list.push({ case: coord, bonus: bonus });
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      return RdDItemSort._bonuscaseListToString(list);
 | 
			
		||||
    }
 | 
			
		||||
    return undefined;
 | 
			
		||||
    return [];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static incrementBonusCase(actor, sort, coord) {
 | 
			
		||||
    if (TMRUtility.getTMR(coord).type == "fleuve") {
 | 
			
		||||
      coord = 'Fleuve';
 | 
			
		||||
    if (TMRUtility.isFleuve(coord)) {
 | 
			
		||||
      coord = FLEUVE_COORD;
 | 
			
		||||
    }
 | 
			
		||||
    let list = RdDItemSort.stringToBonuscases(sort.system.bonuscase);
 | 
			
		||||
    const existing = list.find(it => it.case == coord)
 | 
			
		||||
    const bonus = Number(existing?.bonus ?? 0) + 1
 | 
			
		||||
    if (existing) {
 | 
			
		||||
      existing.bonus = bonus
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      list.push({ case: coord, bonus: 1 })
 | 
			
		||||
    }
 | 
			
		||||
    const list = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false);
 | 
			
		||||
    const bonus = Number(list.find(it => it.case == coord)?.bonus ?? 0);
 | 
			
		||||
    const modified = { case: coord, bonus: bonus + 1 };
 | 
			
		||||
 | 
			
		||||
    const bonuscase = RdDItemSort._bonuscaseListToString(
 | 
			
		||||
      list.filter(it => it.case != coord).concat(modified)
 | 
			
		||||
    );
 | 
			
		||||
 | 
			
		||||
    // Sauvegarde/update
 | 
			
		||||
    actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': bonuscase }]);
 | 
			
		||||
    actor.updateEmbeddedDocuments('Item', [{ _id: sort._id, 'system.bonuscase': RdDItemSort.bonuscasesToString(list) }]);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static getCaseBonus(sort, coord) {
 | 
			
		||||
    const isFleuve = TMRUtility.getTMR(coord).type == "fleuve";
 | 
			
		||||
 | 
			
		||||
    let bc = RdDItemSort.buildBonusCaseList(sort.system.bonuscase, false)
 | 
			
		||||
      .filter(it => it.case == coord || (isFleuve && it.case == 'Fleuve'))
 | 
			
		||||
      .find(it => true)
 | 
			
		||||
    const search = TMRUtility.isFleuve(coord)
 | 
			
		||||
      ? it => it.case == 'Fleuve'
 | 
			
		||||
      : it => it.case == coord;
 | 
			
		||||
    const bc = RdDItemSort.stringToBonuscases(sort.system.bonuscase)
 | 
			
		||||
      .find(search)
 | 
			
		||||
    return Number(bc?.bonus ?? 0);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static _bonuscaseListToString(list) {
 | 
			
		||||
  static bonuscasesToString(list) {
 | 
			
		||||
    return list.map(it => `${it.case}:${it.bonus}`)
 | 
			
		||||
      .sort(Misc.ascending())
 | 
			
		||||
      .join(',');
 | 
			
		||||
  }
 | 
			
		||||
  static bonuscaseStringToList(bonuscase) {
 | 
			
		||||
 | 
			
		||||
  static stringToBonuscases(bonuscase) {
 | 
			
		||||
    if (bonuscase == undefined || bonuscase == '') {
 | 
			
		||||
      return []
 | 
			
		||||
    }
 | 
			
		||||
    return bonuscase.split(',').map(it => {
 | 
			
		||||
      const b = it.split(':');
 | 
			
		||||
      return { case: b[0], bonus: b[1] };
 | 
			
		||||
    });
 | 
			
		||||
    return bonuscase.split(',')
 | 
			
		||||
      .map(it => it.split(':'))
 | 
			
		||||
      .map(it => { return { case: it[0], bonus: it[1] } });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@@ -8,6 +8,7 @@ import { SystemCompendiums } from "./settings/system-compendiums.js";
 | 
			
		||||
import { RdDRaretes } from "./item/raretes.js";
 | 
			
		||||
import { CATEGORIES_COMPETENCES } from "./item-competence.js";
 | 
			
		||||
import { CATEGORIES_COMPETENCES_CREATURES } from "./item-competencecreature.js";
 | 
			
		||||
import { BASE_CORPS_A_CORPS, BASE_ESQUIVE } from "./item/base-items.js";
 | 
			
		||||
 | 
			
		||||
export const ACTOR_TYPES = {
 | 
			
		||||
  personnage: 'personnage',
 | 
			
		||||
@@ -44,6 +45,7 @@ export const ITEM_TYPES = {
 | 
			
		||||
  danse: 'danse',
 | 
			
		||||
  chant: 'chant',
 | 
			
		||||
  jeu: 'jeu',
 | 
			
		||||
  race: 'race',
 | 
			
		||||
  recettecuisine: 'recettecuisine',
 | 
			
		||||
  oeuvre: 'oeuvre',
 | 
			
		||||
  recettealchimique: 'recettealchimique',
 | 
			
		||||
@@ -244,13 +246,13 @@ export class RdDItem extends Item {
 | 
			
		||||
  isEsquive() {
 | 
			
		||||
    return (this.isCompetence()
 | 
			
		||||
      && this.system.categorie == 'melee'
 | 
			
		||||
      && Grammar.includesLowerCaseNoAccent(this.name, 'Esquive'));
 | 
			
		||||
      && Grammar.includesLowerCaseNoAccent(this.name, BASE_ESQUIVE.name));
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isCorpsACorps() {
 | 
			
		||||
    return this.isCompetence()
 | 
			
		||||
      && this.system.categorie == 'melee'
 | 
			
		||||
      && Grammar.includesLowerCaseNoAccent(this.name, 'Corps à Corps')
 | 
			
		||||
      && Grammar.includesLowerCaseNoAccent(this.name, BASE_CORPS_A_CORPS.name)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isCompetenceArme() {
 | 
			
		||||
@@ -571,6 +573,7 @@ export class RdDItem extends Item {
 | 
			
		||||
    else {
 | 
			
		||||
      await this.quantiteIncDec(item.system.quantite);
 | 
			
		||||
    }
 | 
			
		||||
    // TODO: suppression dans les conteneurs!
 | 
			
		||||
    await item.delete();
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -601,6 +604,9 @@ export class RdDItem extends Item {
 | 
			
		||||
    if (!other || !this.isInventaire()) {
 | 
			
		||||
      return [false, undefined];
 | 
			
		||||
    }
 | 
			
		||||
    if (this.isConteneur()) {
 | 
			
		||||
      return [false, `Impossible de regrouper des conteneurs, ils ne sont pas empilables`];
 | 
			
		||||
    }
 | 
			
		||||
    if (this.system.quantite == undefined) {
 | 
			
		||||
      return [false, `Impossible de regrouper des ${this.type}, ils ne sont pas empilables`];
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -1,9 +1,11 @@
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
import { ITEM_TYPES, RdDItem } from "../item.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { ReglesOptionnelles } from "../settings/regles-optionnelles.js";
 | 
			
		||||
 | 
			
		||||
export class RdDItemArmure extends RdDItem {
 | 
			
		||||
 | 
			
		||||
  static get ITEM_TYPE() { return ITEM_TYPES.armure }
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/armes_armures/armure_plaques.webp";
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										20
									
								
								module/item/base-items.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,20 @@
 | 
			
		||||
export const POSSESSION_SANS_DRACONIC = { name: 'Sans draconic', type: 'competence', system: { niveau: 0, defaut_carac: "reve-actuel", }, img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp' }
 | 
			
		||||
export const PAS_DE_DRACONIC = { name: 'Pas de draconic', type: 'competence', system: { niveau: -11, defaut_carac: "reve" }, img: 'systems/foundryvtt-reve-de-dragon/icons/entites/possession.webp' }
 | 
			
		||||
export const BASE_CORPS_A_CORPS = { name: 'Corps à Corps', type: 'competence', system: { niveau: -6, defaut_carac: "melee" }, img: 'systems/foundryvtt-reve-de-dragon/icons/competence_corps_a_corps.webp' }
 | 
			
		||||
export const BASE_ESQUIVE = { name: 'Esquive', type: 'competence', system: { niveau: -6, defaut_carac: "derobee" }, img: 'systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp' }
 | 
			
		||||
 | 
			
		||||
export const SANS_COMPETENCE = {
 | 
			
		||||
  name: "Sans compétence",
 | 
			
		||||
  type: 'competence',
 | 
			
		||||
  system: {
 | 
			
		||||
    niveau: 0,
 | 
			
		||||
    default_diffLibre: 0,
 | 
			
		||||
    base: 0,
 | 
			
		||||
    categorie: "Aucune",
 | 
			
		||||
    description: "",
 | 
			
		||||
    descriptionmj: "",
 | 
			
		||||
    defaut_carac: "",
 | 
			
		||||
  },  
 | 
			
		||||
  img: "systems/foundryvtt-reve-de-dragon/icons/templates/icone_parchement_vierge.webp"
 | 
			
		||||
}  
 | 
			
		||||
 | 
			
		||||
@@ -48,8 +48,9 @@ export class RdDItemBlessure extends RdDItem {
 | 
			
		||||
    let lostEndurance = 0
 | 
			
		||||
    let lostVie = 0
 | 
			
		||||
    if (definition.endurance) {
 | 
			
		||||
      lostEndurance = await new Roll(definition.endurance).roll().total;
 | 
			
		||||
      actor.santeIncDec("endurance", -Number(lostEndurance));
 | 
			
		||||
      lostEndurance = new Roll(definition.endurance)
 | 
			
		||||
      await lostEndurance.roll();
 | 
			
		||||
      actor.santeIncDec("endurance", -Number(lostEndurance.total));
 | 
			
		||||
    }
 | 
			
		||||
    if (definition.vie) {
 | 
			
		||||
      lostVie = definition.vie
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										100
									
								
								module/item/race.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,100 @@
 | 
			
		||||
import { ITEM_TYPES, RdDItem } from "../item.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { LIST_CARAC, RdDCarac } from "../rdd-carac.js";
 | 
			
		||||
 | 
			
		||||
export class RdDItemRace extends RdDItem {
 | 
			
		||||
 | 
			
		||||
  static get ITEM_TYPE() { return ITEM_TYPES.race }
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/humanoides/humain.webp";
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static checkRacialMax(actor, code, value) {
 | 
			
		||||
    const race = RdDItemRace.getRace(actor)
 | 
			
		||||
    if (code == LIST_CARAC.force.code) {
 | 
			
		||||
      if (!race.isForceValid(actor, value)) {
 | 
			
		||||
        ui.notifications.warn(race.system.carac.force.limitmessage)
 | 
			
		||||
        return false
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    const carac = RdDCarac.carac(code)
 | 
			
		||||
    if (race.isMax(actor, code, value - 1)) {
 | 
			
		||||
      ui.notifications.warn(`${value} est supérieure au maximum de ${carac.label}`)
 | 
			
		||||
      return false
 | 
			
		||||
    }
 | 
			
		||||
    return true
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static applyRacialLimits(actor) {
 | 
			
		||||
    const race = RdDItemRace.getRace(actor)
 | 
			
		||||
    actor.system.carac.taille.value = race.getValidTaille(actor.getTaille())
 | 
			
		||||
    actor.system.carac.force.value = Math.min(
 | 
			
		||||
      actor.getForce(),
 | 
			
		||||
      race.getForceMax(actor))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isRacialMax(actor, code, value = undefined) {
 | 
			
		||||
    return RdDItemRace.getRace(actor).isMax(actor, code, value)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getRace(actor) {
 | 
			
		||||
    return actor.itemTypes[ITEM_TYPES.race].find(it => true) ?? RdDItemRace.getFallbackRace()
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getFallbackRace() {
 | 
			
		||||
    if (RdDItemRace.fallback == undefined) {
 | 
			
		||||
      RdDItemRace.fallback = new RdDItemRace({ name: 'Humain', type: RdDItemRace.ITEM_TYPE })
 | 
			
		||||
    }
 | 
			
		||||
    return RdDItemRace.fallback
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  isMax(actor, code, value = undefined) {
 | 
			
		||||
    const path = RdDCarac.carac(code)?.path
 | 
			
		||||
    if (value == undefined) {
 | 
			
		||||
      value = path ? foundry.utils.getProperty(actor, path) : 0
 | 
			
		||||
    }
 | 
			
		||||
    if (code == LIST_CARAC.force.code) {
 | 
			
		||||
      return value >= this.getForceMax(actor)
 | 
			
		||||
    }
 | 
			
		||||
    const max = foundry.utils.getProperty(this, path) ?? -1
 | 
			
		||||
    return (max > 0 && value >= max)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getValidTaille(taille) {
 | 
			
		||||
    const min = Math.max(this.system.carac.taille.min, 0)
 | 
			
		||||
    if (min > taille) {
 | 
			
		||||
      ui.notifications.warn("La Taille est inférieur au minimum racial")
 | 
			
		||||
      return min
 | 
			
		||||
    }
 | 
			
		||||
    const raceMax = this.system.carac.taille.max;
 | 
			
		||||
    const max = raceMax < 0 ? taille + 1 : raceMax
 | 
			
		||||
    if (max < taille) {
 | 
			
		||||
      ui.notifications.warn("La Taille est supérieure au maximum racial")
 | 
			
		||||
      return max
 | 
			
		||||
    }
 | 
			
		||||
    return taille
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  isForceValid(actor, value) {
 | 
			
		||||
    return value <= this.getForceMax(actor)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getForceMax(actor) {
 | 
			
		||||
    const terms = this.system.carac.force.limit.replaceAll(' ', '').split('+')
 | 
			
		||||
    return terms.map(
 | 
			
		||||
      it => {
 | 
			
		||||
        const term = Number.parseInt(it)
 | 
			
		||||
        if (Number.isInteger(term)) {
 | 
			
		||||
          return term
 | 
			
		||||
        }
 | 
			
		||||
        const path = RdDCarac.carac(it)?.path
 | 
			
		||||
        if (path) {
 | 
			
		||||
          return foundry.utils.getProperty(actor, path)
 | 
			
		||||
        }
 | 
			
		||||
        return 0
 | 
			
		||||
      }
 | 
			
		||||
    ).reduce(Misc.sum());
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -1,11 +1,12 @@
 | 
			
		||||
import { RdDBaseActorSheet } from "../actor/base-actor-sheet.js";
 | 
			
		||||
import { ITEM_TYPES } from "../item.js";
 | 
			
		||||
import { RdDSheetUtility } from "../rdd-sheet-utility.js";
 | 
			
		||||
import { RdDUtility } from "../rdd-utility.js";
 | 
			
		||||
import { RdDItemInventaireSheet } from "./sheet-base-inventaire.js";
 | 
			
		||||
 | 
			
		||||
export class RdDConteneurItemSheet extends RdDItemInventaireSheet {
 | 
			
		||||
 | 
			
		||||
  static get ITEM_TYPE() { return "conteneur" };
 | 
			
		||||
  static get ITEM_TYPE() { return ITEM_TYPES.conteneur };
 | 
			
		||||
 | 
			
		||||
  async getData() {
 | 
			
		||||
    const formData = await super.getData();
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										25
									
								
								module/item/tete.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,25 @@
 | 
			
		||||
import { Grammar } from "../grammar.js"
 | 
			
		||||
import { ITEM_TYPES, RdDItem } from "../item.js"
 | 
			
		||||
import { SystemCompendiums } from "../settings/system-compendiums.js"
 | 
			
		||||
 | 
			
		||||
const DON_HAUT_REVE = "Don de Haut-Rêve"
 | 
			
		||||
 | 
			
		||||
export class RdDItemTete extends RdDItem {
 | 
			
		||||
 | 
			
		||||
  static get defaultIcon() {
 | 
			
		||||
    return "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp"
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isDonDeHautReve(tete) {
 | 
			
		||||
    return tete.type == ITEM_TYPES.tete && Grammar.equalsInsensitive(tete.name, DON_HAUT_REVE)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async teteDonDeHautReve() {
 | 
			
		||||
    const tetes = await SystemCompendiums.getItems("tetes-de-dragon-pour-tous-personnages", ITEM_TYPES.tete)
 | 
			
		||||
    const tete = tetes.find(it => RdDItemTete.isDonDeHautReve(it))
 | 
			
		||||
    if (!tete) {
 | 
			
		||||
      ui.notifications.warn(`Impossible de trouver la tête "${DON_HAUT_REVE}", vérifiez le compendium de têtes pour tous personnages`)
 | 
			
		||||
    }
 | 
			
		||||
    return tete
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -2,10 +2,11 @@ import { RdDBaseActor } from "./actor/base-actor.js";
 | 
			
		||||
import { LOG_HEAD, SYSTEM_RDD } from "./constants.js";
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { Monnaie } from "./item-monnaie.js";
 | 
			
		||||
import { RdDItem, ITEM_TYPES } from "./item.js";
 | 
			
		||||
import { RdDItem, ITEM_TYPES, ACTOR_TYPES } from "./item.js";
 | 
			
		||||
import { RdDTimestamp } from "./time/rdd-timestamp.js";
 | 
			
		||||
import { RdDRaretes } from "./item/raretes.js";
 | 
			
		||||
import { RdDCalendrier } from "./time/rdd-calendrier.js";
 | 
			
		||||
import { VOIES_DRACONIC } from "./item-sort.js";
 | 
			
		||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
 | 
			
		||||
 | 
			
		||||
class Migration {
 | 
			
		||||
  get code() { return "sample"; }
 | 
			
		||||
@@ -137,7 +138,7 @@ class _10_0_21_VehiculeStructureResistanceMax extends Migration {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class _10_0_33_MigrationNomsDraconic extends Migration {
 | 
			
		||||
  get code() { return "competences-creature-parade"; }
 | 
			
		||||
  get code() { return "competences-nom-draconic"; }
 | 
			
		||||
  get version() { return "10.0.33"; }
 | 
			
		||||
 | 
			
		||||
  migrationNomDraconic(ancien) {
 | 
			
		||||
@@ -530,6 +531,63 @@ class _11_2_20_MigrationAstrologie extends Migration {
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class _12_0_26_MigrationVoieSorts extends Migration {
 | 
			
		||||
  get code() { return "migration-voies-sorts" }
 | 
			
		||||
  get version() { return "12.0.26" }
 | 
			
		||||
 | 
			
		||||
  async migrate() {
 | 
			
		||||
    await this.applyItemsUpdates(items => items
 | 
			
		||||
      .filter(it => [ITEM_TYPES.sort, ITEM_TYPES.sortreserve].includes(it.type))
 | 
			
		||||
      .map(it => this.migrateSort(it))
 | 
			
		||||
    )
 | 
			
		||||
    await this.applyItemsUpdates(items => items
 | 
			
		||||
      .filter(it => ITEM_TYPES.competence == it.type && it.system.categorie == 'draconic')
 | 
			
		||||
      .map(it => this.migrateDraconic(it))
 | 
			
		||||
    )
 | 
			
		||||
  }
 | 
			
		||||
  migrateDraconic(it) {
 | 
			
		||||
    return {
 | 
			
		||||
      _id: it.id,
 | 
			
		||||
      name: this.convertDraconic(it.name),
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  migrateSort(it) {
 | 
			
		||||
    return {
 | 
			
		||||
      _id: it.id,
 | 
			
		||||
      'system.draconic': this.convertDraconic(it.system.draconic),
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  convertDraconic(draconic) {
 | 
			
		||||
    for (let v of VOIES_DRACONIC) {
 | 
			
		||||
      if ([v.label, v.short, v.code].includes(draconic)) {
 | 
			
		||||
        return v.short
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return draconic
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
class _12_0_32_MigrationRaces extends Migration {
 | 
			
		||||
  get code() { return "migration-races" }
 | 
			
		||||
  get version() { return "12.0.32" }
 | 
			
		||||
 | 
			
		||||
  async migrate() {
 | 
			
		||||
    const races = await SystemCompendiums.getItems("races", ITEM_TYPES.race)
 | 
			
		||||
    await game.actors.filter(it => it.type == ACTOR_TYPES.personnage).forEach(async actor => {
 | 
			
		||||
      if (actor.itemTypes[ITEM_TYPES.race].length == 0) {
 | 
			
		||||
        const raceName = actor.system.race ?? 'Humain'
 | 
			
		||||
        const race = races.find(it => Grammar.equalsInsensitive(raceName, it.name))
 | 
			
		||||
        if (race) {
 | 
			
		||||
          console.log(this.code, `Adding race ${race.name} to actor ${actor.name}`)
 | 
			
		||||
          actor.createEmbeddedDocuments('Item', [race])
 | 
			
		||||
          console.log(this.code, `Neutralizing race ${race.name} adjustments for actor ${actor.name}`)
 | 
			
		||||
          actor._applyRaceCaracUpdates(race, -1)
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export class Migrations {
 | 
			
		||||
  static getMigrations() {
 | 
			
		||||
    return [
 | 
			
		||||
@@ -549,6 +607,8 @@ export class Migrations {
 | 
			
		||||
      new _10_7_19_CategorieCompetenceCreature(),
 | 
			
		||||
      new _10_7_19_PossessionsEntiteVictime(),
 | 
			
		||||
      new _11_2_20_MigrationAstrologie(),
 | 
			
		||||
      new _12_0_26_MigrationVoieSorts(),
 | 
			
		||||
      new _12_0_32_MigrationRaces(),
 | 
			
		||||
    ];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -22,7 +22,7 @@ export class Misc {
 | 
			
		||||
    const isPositiveNumber = value != NaN && value > 0;
 | 
			
		||||
    return isPositiveNumber ? "+" + number : number
 | 
			
		||||
  }
 | 
			
		||||
  
 | 
			
		||||
 | 
			
		||||
  static modulo(n, m) {
 | 
			
		||||
    return ((n % m) + m) % m;
 | 
			
		||||
  }
 | 
			
		||||
@@ -58,9 +58,6 @@ export class Misc {
 | 
			
		||||
   * @param {*} value value to convert to an integer using parseInt
 | 
			
		||||
   */
 | 
			
		||||
  static toInt(value) {
 | 
			
		||||
    if (value == undefined) {
 | 
			
		||||
      return 0;
 | 
			
		||||
    }
 | 
			
		||||
    const parsed = parseInt(value);
 | 
			
		||||
    return isNaN(parsed) ? 0 : parsed;
 | 
			
		||||
  }
 | 
			
		||||
@@ -168,7 +165,7 @@ export class Misc {
 | 
			
		||||
  static firstConnectedGM() {
 | 
			
		||||
    if (foundry.utils.isNewerVersion(game.release.version, '12.0')) {
 | 
			
		||||
      return game.users.activeGM
 | 
			
		||||
    } 
 | 
			
		||||
    }
 | 
			
		||||
    return game.users.find(u => u.isGM && u.active);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
@@ -189,13 +186,7 @@ export class Misc {
 | 
			
		||||
   *  and there is no connected GM
 | 
			
		||||
   */
 | 
			
		||||
  static documentIfResponsible(document) {
 | 
			
		||||
    if (foundry.utils.isNewerVersion(game.release.version, '12.0')) {
 | 
			
		||||
      if (game.users.activeGM || (Misc.connectedGMs().length == 0 && Misc.isOwnerPlayer(document)))
 | 
			
		||||
      {
 | 
			
		||||
        return document
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    else if (Misc.isFirstConnectedGM() || (Misc.connectedGMs().length == 0 && Misc.isOwnerPlayer(document))) {
 | 
			
		||||
    if (Misc.isFirstConnectedGM() || (Misc.connectedGMs().length == 0 && Misc.isFirstOwnerPlayer(document))) {
 | 
			
		||||
      return document
 | 
			
		||||
    }
 | 
			
		||||
    return undefined
 | 
			
		||||
@@ -205,8 +196,11 @@ export class Misc {
 | 
			
		||||
    return document.testUserPermission && document.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isOwnerPlayerOrUniqueConnectedGM(actor) {
 | 
			
		||||
    return Misc.isOwnerPlayer(actor) ?? Misc.isFirstConnectedGM();
 | 
			
		||||
  static isFirstOwnerPlayer(document) {
 | 
			
		||||
    if (!document.testUserPermission) {
 | 
			
		||||
      return false
 | 
			
		||||
    }
 | 
			
		||||
    return game.users.find(u => document.testUserPermission(u, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)) == game.user
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
@@ -237,7 +231,7 @@ export class Misc {
 | 
			
		||||
      preFilter: it => true,
 | 
			
		||||
      description: 'valeur',
 | 
			
		||||
      onMessage: m => ui.notifications.info(m)
 | 
			
		||||
    }, options);
 | 
			
		||||
    }, options, { overwrite: true, inplace: false });
 | 
			
		||||
 | 
			
		||||
    const subset = this.findAllLike(value, elements, options);
 | 
			
		||||
    if (subset.length == 0) {
 | 
			
		||||
 
 | 
			
		||||
@@ -3,42 +3,73 @@ import { Misc } from "./misc.js";
 | 
			
		||||
 | 
			
		||||
const TABLE_CARACTERISTIQUES_DERIVEES = {
 | 
			
		||||
  // xp: coût pour passer du niveau inférieur à ce niveau
 | 
			
		||||
  1: { xp: 3, poids: "moins de 1kg", poidsMin: 0, poidsMax: 1, plusdom: -5, sconst: 0.5, sust: 0.1 },
 | 
			
		||||
  2: { xp: 3, poids: "1-5", poidsMin: 1, poidsMax: 5, plusdom: -4, sconst: 0.5, sust: 0.3 },
 | 
			
		||||
  3: { xp: 4, poids: "6-10", poidsMin: 6, poidsMax: 10, plusdom: -3, sconst: 1, sust: 0.5, beaute: 'hideux' },
 | 
			
		||||
  4: { xp: 4, poids: "11-20", poidsMin: 11, poidsMax: 20, plusdom: -3, sconst: 1, sust: 1, beaute: 'repoussant' },
 | 
			
		||||
  5: { xp: 5, poids: "21-30", poidsMin: 21, poidsMax: 30, plusdom: -2, sconst: 1, sust: 1, beaute: 'franchement très laid' },
 | 
			
		||||
  6: { xp: 5, poids: "31-40", poidsMin: 31, poidsMax: 40, plusdom: -1, sconst: 2, sust: 2, beaute: 'laid' },
 | 
			
		||||
  7: { xp: 6, poids: "41-50", poidsMin: 41, poidsMax: 50, plusdom: -1, sconst: 2, sust: 2, beaute: 'très désavantagé' },
 | 
			
		||||
  8: { xp: 6, poids: "51-60", poidsMin: 51, poidsMax: 60, plusdom: 0, sconst: 2, sust: 2, beaute: 'désavantagé' },
 | 
			
		||||
  9: { xp: 7, poids: "61-65", poidsMin: 61, poidsMax: 65, plusdom: 0, sconst: 3, sust: 2, beaute: 'pas terrible' },
 | 
			
		||||
  10: { xp: 7, poids: "66-70", poidsMin: 66, poidsMax: 70, plusdom: 0, sconst: 3, sust: 3, beaute: 'commun' },
 | 
			
		||||
  11: { xp: 8, poids: "71-75", poidsMin: 71, poidsMax: 75, plusdom: 0, sconst: 3, sust: 3, beaute: 'pas mal' },
 | 
			
		||||
  12: { xp: 8, poids: "76-80", poidsMin: 76, poidsMax: 80, plusdom: +1, sconst: 4, sust: 3, beaute: 'avantagé' },
 | 
			
		||||
  13: { xp: 9, poids: "81-90", poidsMin: 81, poidsMax: 90, plusdom: +1, sconst: 4, sust: 3, beaute: 'mignon' },
 | 
			
		||||
  14: { xp: 9, poids: "91-100", poidsMin: 91, poidsMax: 100, plusdom: +2, sconst: 4, sust: 4, beaute: 'beau' },
 | 
			
		||||
  15: { xp: 10, poids: "101-110", poidsMin: 101, poidsMax: 110, plusdom: +2, sconst: 5, sust: 4, beaute: 'très beau' },
 | 
			
		||||
  16: { xp: 20, poids: "111-120", poidsMin: 111, poidsMax: 120, plusdom: +3, sconst: 5, sust: 4, beaute: 'éblouissant' },
 | 
			
		||||
  17: { xp: 30, poids: "121-131", poidsMin: 121, poidsMax: 131, plusdom: +3, sconst: 5, sust: 5 },
 | 
			
		||||
  18: { xp: 40, poids: "131-141", poidsMin: 131, poidsMax: 141, plusdom: +4, sconst: 6, sust: 5 },
 | 
			
		||||
  19: { xp: 50, poids: "141-150", poidsMin: 141, poidsMax: 150, plusdom: +4, sconst: 6, sust: 5 },
 | 
			
		||||
  20: { xp: 60, poids: "151-160", poidsMin: 151, poidsMax: 160, plusdom: +4, sconst: 6, sust: 6 },
 | 
			
		||||
  21: { xp: 70, poids: "161-180", poidsMin: 161, poidsMax: 180, plusdom: +5, sconst: 7, sust: 6 },
 | 
			
		||||
  22: { xp: 80, poids: "181-200", poidsMin: 181, poidsMax: 200, plusdom: +5, sconst: 7, sust: 7 },
 | 
			
		||||
  23: { xp: 90, poids: "201-300", poidsMin: 201, poidsMax: 300, plusdom: +6, sconst: 7, sust: 8 },
 | 
			
		||||
  24: { xp: 100, poids: "301-400", poidsMin: 301, poidsMax: 400, plusdom: +6, sconst: 8, sust: 9 },
 | 
			
		||||
  25: { xp: 110, poids: "401-500", poidsMin: 401, poidsMax: 500, plusdom: +7, sconst: 8, sust: 10 },
 | 
			
		||||
  26: { xp: 120, poids: "501-600", poidsMin: 501, poidsMax: 600, plusdom: +7, sconst: 8, sust: 11 },
 | 
			
		||||
  27: { xp: 130, poids: "601-700", poidsMin: 601, poidsMax: 700, plusdom: +8, sconst: 9, sust: 12 },
 | 
			
		||||
  28: { xp: 140, poids: "701-800", poidsMin: 701, poidsMax: 800, plusdom: +8, sconst: 9, sust: 13 },
 | 
			
		||||
  29: { xp: 150, poids: "801-900", poidsMin: 801, poidsMax: 900, plusdom: +9, sconst: 9, sust: 14 },
 | 
			
		||||
  30: { xp: 160, poids: "901-1000", poidsMin: 901, poidsMax: 1000, plusdom: +9, sconst: 10, sust: 15 },
 | 
			
		||||
  31: { xp: 170, poids: "1001-1500", poidsMin: 1001, poidsMax: 1500, plusdom: +10, sconst: 10, sust: 16 },
 | 
			
		||||
  32: { xp: 180, poids: "1501-2000", poidsMin: 1501, poidsMax: 2000, plusdom: +11, sconst: 10, sust: 17 }
 | 
			
		||||
  1: { xp: 3, niveau: -5, poids: "moins de 1kg", poidsMin: 0, poidsMax: 1, plusdom: -5, sconst: 0.5, sust: 0.1 },
 | 
			
		||||
  2: { xp: 3, niveau: -4, poids: "1-5", poidsMin: 1, poidsMax: 5, plusdom: -4, sconst: 0.5, sust: 0.3 },
 | 
			
		||||
  3: { xp: 4, niveau: -3, poids: "6-10", poidsMin: 6, poidsMax: 10, plusdom: -3, sconst: 1, sust: 0.5, beaute: 'hideux' },
 | 
			
		||||
  4: { xp: 4, niveau: -2, poids: "11-20", poidsMin: 11, poidsMax: 20, plusdom: -3, sconst: 1, sust: 1, beaute: 'repoussant' },
 | 
			
		||||
  5: { xp: 5, niveau: -1, poids: "21-30", poidsMin: 21, poidsMax: 30, plusdom: -2, sconst: 1, sust: 1, beaute: 'franchement très laid' },
 | 
			
		||||
  6: { xp: 5, niveau: 0, poids: "31-40", poidsMin: 31, poidsMax: 40, plusdom: -1, sconst: 2, sust: 2, beaute: 'laid' },
 | 
			
		||||
  7: { xp: 6, niveau: 0, poids: "41-50", poidsMin: 41, poidsMax: 50, plusdom: -1, sconst: 2, sust: 2, beaute: 'très désavantagé' },
 | 
			
		||||
  8: { xp: 6, niveau: 0, poids: "51-60", poidsMin: 51, poidsMax: 60, plusdom: 0, sconst: 2, sust: 2, beaute: 'désavantagé' },
 | 
			
		||||
  9: { xp: 7, niveau: 0, poids: "61-65", poidsMin: 61, poidsMax: 65, plusdom: 0, sconst: 3, sust: 2, beaute: 'pas terrible' },
 | 
			
		||||
  10: { xp: 7, niveau: 0, poids: "66-70", poidsMin: 66, poidsMax: 70, plusdom: 0, sconst: 3, sust: 3, beaute: 'commun' },
 | 
			
		||||
  11: { xp: 8, niveau: 1, poids: "71-75", poidsMin: 71, poidsMax: 75, plusdom: 0, sconst: 3, sust: 3, beaute: 'pas mal' },
 | 
			
		||||
  12: { xp: 8, niveau: 1, poids: "76-80", poidsMin: 76, poidsMax: 80, plusdom: +1, sconst: 4, sust: 3, beaute: 'avantagé' },
 | 
			
		||||
  13: { xp: 9, niveau: 2, poids: "81-90", poidsMin: 81, poidsMax: 90, plusdom: +1, sconst: 4, sust: 3, beaute: 'mignon' },
 | 
			
		||||
  14: { xp: 9, niveau: 2, poids: "91-100", poidsMin: 91, poidsMax: 100, plusdom: +2, sconst: 4, sust: 4, beaute: 'beau' },
 | 
			
		||||
  15: { xp: 10, niveau: 3, poids: "101-110", poidsMin: 101, poidsMax: 110, plusdom: +2, sconst: 5, sust: 4, beaute: 'très beau' },
 | 
			
		||||
  16: { xp: 20, niveau: 3, poids: "111-120", poidsMin: 111, poidsMax: 120, plusdom: +3, sconst: 5, sust: 4, beaute: 'éblouissant' },
 | 
			
		||||
  17: { xp: 30, niveau: 4, poids: "121-131", poidsMin: 121, poidsMax: 131, plusdom: +3, sconst: 5, sust: 5 },
 | 
			
		||||
  18: { xp: 40, niveau: 4, poids: "131-141", poidsMin: 131, poidsMax: 141, plusdom: +4, sconst: 6, sust: 5 },
 | 
			
		||||
  19: { xp: 50, niveau: 5, poids: "141-150", poidsMin: 141, poidsMax: 150, plusdom: +4, sconst: 6, sust: 5 },
 | 
			
		||||
  20: { xp: 60, niveau: 5, poids: "151-160", poidsMin: 151, poidsMax: 160, plusdom: +4, sconst: 6, sust: 6 },
 | 
			
		||||
  21: { xp: 70, niveau: 6, poids: "161-180", poidsMin: 161, poidsMax: 180, plusdom: +5, sconst: 7, sust: 6 },
 | 
			
		||||
  22: { xp: 80, niveau: 6, poids: "181-200", poidsMin: 181, poidsMax: 200, plusdom: +5, sconst: 7, sust: 7 },
 | 
			
		||||
  23: { xp: 90, niveau: 7, poids: "201-300", poidsMin: 201, poidsMax: 300, plusdom: +6, sconst: 7, sust: 8 },
 | 
			
		||||
  24: { xp: 100, niveau: 7, poids: "301-400", poidsMin: 301, poidsMax: 400, plusdom: +6, sconst: 8, sust: 9 },
 | 
			
		||||
  25: { xp: 110, niveau: 8, poids: "401-500", poidsMin: 401, poidsMax: 500, plusdom: +7, sconst: 8, sust: 10 },
 | 
			
		||||
  26: { xp: 120, niveau: 8, poids: "501-600", poidsMin: 501, poidsMax: 600, plusdom: +7, sconst: 8, sust: 11 },
 | 
			
		||||
  27: { xp: 130, niveau: 9, poids: "601-700", poidsMin: 601, poidsMax: 700, plusdom: +8, sconst: 9, sust: 12 },
 | 
			
		||||
  28: { xp: 140, niveau: 9, poids: "701-800", poidsMin: 701, poidsMax: 800, plusdom: +8, sconst: 9, sust: 13 },
 | 
			
		||||
  29: { xp: 150, niveau: 10, poids: "801-900", poidsMin: 801, poidsMax: 900, plusdom: +9, sconst: 9, sust: 14 },
 | 
			
		||||
  30: { xp: 160, niveau: 10, poids: "901-1000", poidsMin: 901, poidsMax: 1000, plusdom: +9, sconst: 10, sust: 15 },
 | 
			
		||||
  31: { xp: 170, niveau: 11, poids: "1001-1500", poidsMin: 1001, poidsMax: 1500, plusdom: +10, sconst: 10, sust: 16 },
 | 
			
		||||
  32: { xp: 180, niveau: 11, poids: "1501-2000", poidsMin: 1501, poidsMax: 2000, plusdom: +11, sconst: 10, sust: 17 }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
export const LIST_CARAC = {
 | 
			
		||||
  'taille': { code: 'taille', label: 'Taille', isCarac: true, path: 'system.carac.taille.value' },
 | 
			
		||||
  'apparence': { code: 'apparence', label: 'Apparence', isCarac: true, path: 'system.carac.apparence.value' },
 | 
			
		||||
  'constitution': { code: 'constitution', label: 'Constitution', isCarac: true, path: 'system.carac.constitution.value' },
 | 
			
		||||
  'force': { code: 'force', label: 'Force', isCarac: true, path: 'system.carac.force.value' },
 | 
			
		||||
  'agilite': { code: 'agilite', label: 'Agilité', isCarac: true, path: 'system.carac.agilite.value' },
 | 
			
		||||
  'dexterite': { code: 'dexterite', label: 'Dextérité', isCarac: true, path: 'system.carac.dexterite.value' },
 | 
			
		||||
  'vue': { code: 'vue', label: 'Vue', isCarac: true, path: 'system.carac.vue.value' },
 | 
			
		||||
  'ouie': { code: 'ouie', label: 'Ouïe', isCarac: true, path: 'system.carac.ouie.value' },
 | 
			
		||||
  'odoratgout': { code: 'odoratgout', label: 'Odorat-Goût', isCarac: true, path: 'system.carac.odoratgout.value' },
 | 
			
		||||
  'volonte': { code: 'volonte', label: 'Volonté', isCarac: true, path: 'system.carac.volonte.value' },
 | 
			
		||||
  'intellect': { code: 'intellect', label: 'Intellect', isCarac: true, path: 'system.carac.intellect.value' },
 | 
			
		||||
  'empathie': { code: 'empathie', label: 'Empathie', isCarac: true, path: 'system.carac.empathie.value' },
 | 
			
		||||
  'reve': { code: 'reve', label: 'Rêve', isCarac: true, path: 'system.carac.reve.value' },
 | 
			
		||||
  'chance': { code: 'chance', label: 'Chance', isCarac: true, path: 'system.carac.chance.value' },
 | 
			
		||||
  'protection': { code: 'protection', label: 'Protection naturelle', isCarac: false, path: 'system.attributs.protection.value' },
 | 
			
		||||
  'beaute': { code: 'beaute', label: 'Beauté', isCarac: false, path: 'system.background.beaute.value' }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export class RdDCarac {
 | 
			
		||||
 | 
			
		||||
  static carac(code) {
 | 
			
		||||
    return LIST_CARAC[code]
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static label(code) {
 | 
			
		||||
    return  RdDCarac.carac(code)?.label ?? '---'
 | 
			
		||||
  }  
 | 
			
		||||
 | 
			
		||||
  static caracs(filter = it => it.isCarac) {
 | 
			
		||||
    return Object.values(LIST_CARAC).filter(filter)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isAgiliteOuDerobee(selectedCarac) {
 | 
			
		||||
    return selectedCarac?.label.match(/(Agilité|Dérobée)/);
 | 
			
		||||
  }
 | 
			
		||||
@@ -53,13 +84,18 @@ export class RdDCarac {
 | 
			
		||||
    return selectedCarac?.label?.toLowerCase()?.match(/r(e|ê)ve(( |-)actuel)?/);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * L’appel à la chance n’est possible que pour recommencer les jets d’actions physiques :
 | 
			
		||||
   * tous les jets de combat, de FORCE, d’AGILITÉ, de DEXTÉRITÉ, de Dérobée, d’APPARENCE,
 | 
			
		||||
   * ainsi que de Perception active et volontaire.
 | 
			
		||||
   */
 | 
			
		||||
  static isActionPhysique(selectedCarac) {
 | 
			
		||||
    return !selectedCarac ||
 | 
			
		||||
      selectedCarac?.label.match(/(Apparence|Force|Agilité|Dextérité|Vue|Ouïe|Odorat-Goût|Empathie|Dérobée|Mêlée|Tir|Lancer)/);
 | 
			
		||||
    return Grammar.toLowerCaseNoAccent(selectedCarac?.label)
 | 
			
		||||
      ?.match(/(apparence|force|agilite|dexterite|vue|ouie|gout|odorat|empathie|melee|tir|lancer|derobee)/) != null
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static getCaracDerivee(value) {
 | 
			
		||||
    return TABLE_CARACTERISTIQUES_DERIVEES[Math.min(Math.max(Number(value), 1), 32)];
 | 
			
		||||
    return TABLE_CARACTERISTIQUES_DERIVEES[Math.min(Math.max(Math.floor(Number(value)), 1), 32)];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static computeTotal(carac, beaute = undefined) {
 | 
			
		||||
@@ -90,15 +126,4 @@ export class RdDCarac {
 | 
			
		||||
  static getCaracXp(targetValue) {
 | 
			
		||||
    return RdDCarac.getCaracDerivee(targetValue)?.xp ?? 200;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /**
 | 
			
		||||
   * L’appel à la chance n’est possible que pour recommencer les jets d’actions physiques :
 | 
			
		||||
   * tous les jets de combat, de FORCE, d’AGILITÉ, de DEXTÉRITÉ, de Dérobée, d’APPARENCE,
 | 
			
		||||
   * ainsi que de Perception active et volontaire.
 | 
			
		||||
   */
 | 
			
		||||
  static isActionPhysique(selectedCarac) {
 | 
			
		||||
    return Grammar.toLowerCaseNoAccent(selectedCarac?.label)?.match(/(apparence|force|agilite|dexterite|vue|ouie|odorat|empathie|melee|tir|lancer|derobee)/);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -133,10 +133,10 @@ export class RdDCombatManager extends Combat {
 | 
			
		||||
          scene: canvas.scene._id,
 | 
			
		||||
          actor: combatant.actor?._id,
 | 
			
		||||
          token: combatant.token._id,
 | 
			
		||||
          alias: combatant.token.name,
 | 
			
		||||
          alias: combatant.token?.name,
 | 
			
		||||
          sound: CONFIG.sounds.dice,
 | 
			
		||||
        },
 | 
			
		||||
        flavor: `${combatant.token.name} a fait son jet d'Initiative (${messageOptions.info})<br>`
 | 
			
		||||
        flavor: `${combatant.token?.name} a fait son jet d'Initiative (${messageOptions.info})<br>`
 | 
			
		||||
      },
 | 
			
		||||
        messageOptions);
 | 
			
		||||
      roll.toMessage(messageData, { rollMode, create: true });
 | 
			
		||||
@@ -226,18 +226,21 @@ export class RdDCombatManager extends Combat {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static $prepareAttaqueArme(infoAttaque) {
 | 
			
		||||
    const comp = infoAttaque.competences.find(c => c.name == infoAttaque.competence);
 | 
			
		||||
    const comp = infoAttaque.competences.find(it => Grammar.equalsInsensitive(it.name, infoAttaque.competence))
 | 
			
		||||
    const arme = infoAttaque.arme;
 | 
			
		||||
    const attaque = foundry.utils.duplicate(arme);
 | 
			
		||||
    const attaque = foundry.utils.duplicate(arme)
 | 
			
		||||
 | 
			
		||||
    const carac = comp?.system.defaut_carac ?? (infoAttaque.infoMain == '(lancer)' ? 'lancer' : infoAttaque.infoMain == '(lancer)' ? 'tir' : 'melee')
 | 
			
		||||
    const niveau = comp?.system.niveau ?? (infoAttaque.infoMain == '(lancer)' ? -8 : -6)
 | 
			
		||||
    attaque.action = 'attaque';
 | 
			
		||||
    attaque.system.competence = infoAttaque.competence;
 | 
			
		||||
    attaque.system.dommagesReels = infoAttaque.dommagesReel;
 | 
			
		||||
    attaque.system.infoMain = infoAttaque.infoMain;
 | 
			
		||||
    attaque.system.niveau = comp.system.niveau;
 | 
			
		||||
    attaque.system.niveau = niveau
 | 
			
		||||
 | 
			
		||||
    const ajustement = (arme?.parent?.getEtatGeneral() ?? 0) + (arme?.system.magique) ? arme.system.ecaille_efficacite : 0;
 | 
			
		||||
    attaque.system.initiative = RdDCombatManager.calculInitiative(comp.system.niveau, infoAttaque.carac[comp.system.defaut_carac].value, ajustement);
 | 
			
		||||
    return attaque;
 | 
			
		||||
    const ajustement = (arme.parent?.getEtatGeneral() ?? 0) + (arme.system.magique) ? arme.system.ecaille_efficacite : 0
 | 
			
		||||
    attaque.system.initiative = RdDCombatManager.calculInitiative(niveau, infoAttaque.carac[carac].value, ajustement)
 | 
			
		||||
    return attaque
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
@@ -252,7 +255,7 @@ export class RdDCombatManager extends Combat {
 | 
			
		||||
          if (action && action.type == "arme") {
 | 
			
		||||
            for (let initData of premierRoundInit) {
 | 
			
		||||
              if (Grammar.toLowerCaseNoAccentNoSpace(action.system.initpremierround).includes(initData.pattern)) {
 | 
			
		||||
                let msg = `<h4>L'initiative de ${combatant.actor.name} a été modifiée !</h4>
 | 
			
		||||
                let msg = `<h4>L'initiative de ${combatant.actor.getAlias()} a été modifiée !</h4>
 | 
			
		||||
                      <hr>
 | 
			
		||||
                      <div>
 | 
			
		||||
                        Etant donné son ${action.name}, son initative pour ce premier round est désormais de ${initData.init}.
 | 
			
		||||
@@ -435,11 +438,10 @@ export class RdDCombat {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static onMsgEncaisser(msg) {
 | 
			
		||||
    if (Misc.isOwnerPlayerOrUniqueConnectedGM()) {
 | 
			
		||||
    let defender = canvas.tokens.get(msg.defenderToken.id).actor;
 | 
			
		||||
    if (Misc.isOwnerPlayer(defender)) {
 | 
			
		||||
      let attackerRoll = msg.attackerRoll;
 | 
			
		||||
      let attacker = msg.attackerId ? game.actors.get(msg.attackerId) : undefined;
 | 
			
		||||
      let defender = canvas.tokens.get(msg.defenderToken.id).actor;
 | 
			
		||||
 | 
			
		||||
      defender.encaisserDommages(attackerRoll, attacker, msg.attackerToken);
 | 
			
		||||
      const rddCombat = RdDCombat.rddCombatForAttackerAndDefender(msg.attackerId, msg.attackerToken.id, msg.defenderToken.id);
 | 
			
		||||
      rddCombat?.removeChatMessageActionsPasseArme(attackerRoll.passeArme);
 | 
			
		||||
@@ -750,11 +752,10 @@ export class RdDCombat {
 | 
			
		||||
    dialog.render(true);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _prepareAttaque(competence, arme) {
 | 
			
		||||
    let rollData = {
 | 
			
		||||
      alias: this.attackerToken.name,
 | 
			
		||||
      alias: this.attacker?.getAlias(),
 | 
			
		||||
      passeArme: foundry.utils.randomID(16),
 | 
			
		||||
      mortalite: arme?.system.mortalite,
 | 
			
		||||
      competence: competence,
 | 
			
		||||
@@ -774,9 +775,9 @@ export class RdDCombat {
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      // sans armes: à mains nues
 | 
			
		||||
      const niveau = competence.system.niveau;
 | 
			
		||||
      const init = RdDCombatManager.calculInitiative(niveau, this.attacker.system.carac['melee'].value);
 | 
			
		||||
      rollData.arme = RdDItemArme.mainsNues({ niveau: niveau, initiative: init });
 | 
			
		||||
      rollData.arme = RdDItemArme.corpsACorps(this.attacker)
 | 
			
		||||
      rollData.arme.system.niveau = competence.system.niveau
 | 
			
		||||
      rollData.arme.system.initiative = RdDCombatManager.calculInitiative(competence.system.niveau, this.attacker.system.carac['melee'].value);
 | 
			
		||||
    }
 | 
			
		||||
    return rollData;
 | 
			
		||||
  }
 | 
			
		||||
@@ -803,10 +804,10 @@ export class RdDCombat {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const choixParticuliere = await ChatMessage.create({
 | 
			
		||||
      alias: this.attacker.name,
 | 
			
		||||
      alias: this.attacker.getAlias(),
 | 
			
		||||
      whisper: ChatUtility.getOwners(this.attacker),
 | 
			
		||||
      content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-demande-attaque-particuliere.html', {
 | 
			
		||||
        alias: this.attackerToken.name,
 | 
			
		||||
        alias: this.attacker.getAlias(),
 | 
			
		||||
        attackerId: this.attackerId,
 | 
			
		||||
        attackerToken: this.attackerToken,
 | 
			
		||||
        defenderToken: this.defenderToken,
 | 
			
		||||
@@ -826,7 +827,7 @@ export class RdDCombat {
 | 
			
		||||
    attackerRoll.dmg = RdDBonus.dmg(attackerRoll, this.attacker, this.defender.isEntite());
 | 
			
		||||
    let defenderRoll = { attackerRoll: attackerRoll, passeArme: attackerRoll.passeArme, show: {} }
 | 
			
		||||
    attackerRoll.show = {
 | 
			
		||||
      cible: this.defenderToken?.name ?? 'la cible',
 | 
			
		||||
      cible: this.defender?.getAlias() ?? 'la cible',
 | 
			
		||||
      isRecul: (attackerRoll.particuliere == 'force' || attackerRoll.tactique == 'charge')
 | 
			
		||||
    }
 | 
			
		||||
    await RdDResolutionTable.displayRollData(attackerRoll, this.attacker, 'chat-resultat-attaque.html');
 | 
			
		||||
@@ -892,7 +893,7 @@ export class RdDCombat {
 | 
			
		||||
    const choixDefense = await ChatMessage.create({
 | 
			
		||||
      // message privé: du défenseur à lui même (et aux GMs)
 | 
			
		||||
      speaker: ChatMessage.getSpeaker(this.defender, canvas.tokens.get(this.defenderTokenId)),
 | 
			
		||||
      alias: this.attackerToken.name,
 | 
			
		||||
      alias: this.attacker?.getAlias(),
 | 
			
		||||
      whisper: ChatUtility.getOwners(this.defender),
 | 
			
		||||
      content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-demande-defense.html', paramDemandeDefense),
 | 
			
		||||
    });
 | 
			
		||||
@@ -1015,7 +1016,7 @@ export class RdDCombat {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _prepareParade(attackerRoll, armeParade, competenceParade) {
 | 
			
		||||
    let defenderRoll = {
 | 
			
		||||
      alias: this.defenderToken?.name,
 | 
			
		||||
      alias: this.defender?.getAlias(),
 | 
			
		||||
      passeArme: attackerRoll.passeArme,
 | 
			
		||||
      diffLibre: attackerRoll.diffLibre,
 | 
			
		||||
      attackerToken: this.attackerToken,
 | 
			
		||||
@@ -1072,7 +1073,7 @@ export class RdDCombat {
 | 
			
		||||
  async esquive(attackerRoll, compId, compName) {
 | 
			
		||||
    const esquive = this.defender.getCompetence(compId) ?? this.defender.getCompetence(compName)
 | 
			
		||||
    if (esquive == undefined) {
 | 
			
		||||
      ui.notifications.error(this.defender.name + " n'a pas de compétence " + compName);
 | 
			
		||||
      ui.notifications.error(this.defender.getAlias() + " n'a pas de compétence " + compName);
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    console.log("RdDCombat.esquive >>>", attackerRoll, esquive);
 | 
			
		||||
@@ -1099,7 +1100,7 @@ export class RdDCombat {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _prepareEsquive(attackerRoll, competence) {
 | 
			
		||||
    let rollData = {
 | 
			
		||||
      alias: this.defenderToken?.name,
 | 
			
		||||
      alias: this.defender.getAlias(),
 | 
			
		||||
      passeArme: attackerRoll.passeArme,
 | 
			
		||||
      diffLibre: attackerRoll.diffLibre,
 | 
			
		||||
      attackerToken: this.attackerToken,
 | 
			
		||||
@@ -1252,7 +1253,7 @@ export class RdDCombat {
 | 
			
		||||
      this._onEchecTotal(defenderRoll);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (Misc.isOwnerPlayerOrUniqueConnectedGM(this.defender)) {
 | 
			
		||||
    if (Misc.isOwnerPlayer(this.defender)) {
 | 
			
		||||
      attackerRoll.attackerId = this.attackerId;
 | 
			
		||||
      attackerRoll.defenderTokenId = this.defenderToken.id;
 | 
			
		||||
 | 
			
		||||
@@ -1278,9 +1279,10 @@ export class RdDCombat {
 | 
			
		||||
    if (!actor?.isActorCombat()) {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    const alias = token?.name ?? actor.getAlias();
 | 
			
		||||
    const formData = {
 | 
			
		||||
      combatId: combat._id,
 | 
			
		||||
      alias: token.name ?? actor.name,
 | 
			
		||||
      alias: alias,
 | 
			
		||||
      etatGeneral: actor.getEtatGeneral(),
 | 
			
		||||
      isSonne: actor.isSonne(),
 | 
			
		||||
      blessuresStatus: actor.computeResumeBlessure(),
 | 
			
		||||
@@ -1293,12 +1295,12 @@ export class RdDCombat {
 | 
			
		||||
    }
 | 
			
		||||
    await ChatMessage.create({
 | 
			
		||||
      content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-acteur.hbs`, formData),
 | 
			
		||||
      alias: token.name ?? actor.name
 | 
			
		||||
      alias: alias
 | 
			
		||||
    })
 | 
			
		||||
    await ChatMessage.create({
 | 
			
		||||
      content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-actor-turn-sante.hbs`, formData),
 | 
			
		||||
      whisper: ChatUtility.getOwners(actor),
 | 
			
		||||
      alias: token.name ?? actor.name
 | 
			
		||||
      alias: alias
 | 
			
		||||
    })
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
@@ -360,13 +360,14 @@ export class RdDCommands {
 | 
			
		||||
 | 
			
		||||
  async getTMRAleatoire(msg, params) {
 | 
			
		||||
    if (params.length < 2) {
 | 
			
		||||
      let type = params[0];
 | 
			
		||||
      const tmr = await TMRUtility.getTMRAleatoire(type ? (it => it.type == type) : (it => true));
 | 
			
		||||
      return RdDCommands._chatAnswer(msg, `Case aléatoire: ${tmr.coord} - ${tmr.label}`);
 | 
			
		||||
    }
 | 
			
		||||
    else {
 | 
			
		||||
      return false;
 | 
			
		||||
      let type = params[0]
 | 
			
		||||
      const solvedTerrain = TMRUtility.findTMRLike(type)?.type
 | 
			
		||||
      if (solvedTerrain){
 | 
			
		||||
        const tmr = await TMRUtility.getTMRAleatoire(type ? (it => it.type == solvedTerrain) : (it => true))
 | 
			
		||||
        return RdDCommands._chatAnswer(msg, `Case aléatoire: ${tmr.coord} - ${tmr.label}`)
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  async findTMR(msg, params) {
 | 
			
		||||
@@ -384,11 +385,11 @@ export class RdDCommands {
 | 
			
		||||
  async tableRencontres(msg, params) {
 | 
			
		||||
    if (params && params.length > 0) {
 | 
			
		||||
      const search = Misc.join(params, ' ');
 | 
			
		||||
      const solvedTerrain = TMRUtility.findTMRLike(search);
 | 
			
		||||
      const solvedTerrain = TMRUtility.findTMRLike(search)
 | 
			
		||||
      if (solvedTerrain == undefined) {
 | 
			
		||||
        return RdDCommands._chatAnswer(msg, 'Aucune TMR correspondant à ' + search);
 | 
			
		||||
      }
 | 
			
		||||
      return await game.system.rdd.rencontresTMR.chatTable(solvedTerrain);
 | 
			
		||||
      return await game.system.rdd.rencontresTMR.chatTable(solvedTMRType.name)
 | 
			
		||||
    }
 | 
			
		||||
    return false;
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -28,9 +28,9 @@ export class RdDHerbes extends Item {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async addPotionFormData(formData) {
 | 
			
		||||
    formData.isSoins = formData.system.categorie.includes('Soin');
 | 
			
		||||
    formData.isRepos = formData.system.categorie.includes('Repos');
 | 
			
		||||
  static calculFormData(formData, item) {
 | 
			
		||||
    formData.isSoins = item.system.categorie.includes('Soin');
 | 
			
		||||
    formData.isRepos = item.system.categorie.includes('Repos');
 | 
			
		||||
    if (formData.isSoins) {
 | 
			
		||||
      RdDHerbes.calculBonusHerbe(formData, this.herbesSoins, 12);
 | 
			
		||||
    }
 | 
			
		||||
@@ -40,7 +40,7 @@ export class RdDHerbes extends Item {
 | 
			
		||||
    formData.herbesSoins = RdDHerbes.buildHerbesList(this.herbesSoins, 12);
 | 
			
		||||
    formData.herbesRepos = RdDHerbes.buildHerbesList(this.herbesRepos, 7);
 | 
			
		||||
    formData.dateActuelle = game.system.rdd.calendrier.dateCourante();
 | 
			
		||||
    formData.enchantement = RdDTimestamp.splitIndexDate(formData.system.prdate);
 | 
			
		||||
    formData.enchantement = RdDTimestamp.splitIndexDate(item.system.prdate);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
 
 | 
			
		||||
@@ -121,7 +121,7 @@ export class RdDHotbar {
 | 
			
		||||
        if (item.isCorpsACorps()) {
 | 
			
		||||
          switch (categorieArme) {
 | 
			
		||||
            case 'pugilat':
 | 
			
		||||
              return actor.rollArme(RdDItemArme.mainsNues(actor), 'competence');
 | 
			
		||||
              return actor.rollArme(RdDItemArme.corpsACorps(actor), 'competence');
 | 
			
		||||
            case 'empoignade':
 | 
			
		||||
              return actor.rollArme(RdDItemArme.empoignade(actor), 'competence');
 | 
			
		||||
          }
 | 
			
		||||
 
 | 
			
		||||
@@ -28,9 +28,11 @@ import { Environnement } from "./environnement.js"
 | 
			
		||||
 | 
			
		||||
import { RdDActor } from "./actor.js"
 | 
			
		||||
import { RdDBaseActor } from "./actor/base-actor.js"
 | 
			
		||||
import { RdDCreature } from "./actor/creature.js"
 | 
			
		||||
import { RdDCommerce } from "./actor/commerce.js"
 | 
			
		||||
import { RdDEntite } from "./actor/entite.js"
 | 
			
		||||
import { RdDVehicule } from "./actor/vehicule.js"
 | 
			
		||||
 | 
			
		||||
import { RdDActorSheet } from "./actor-sheet.js"
 | 
			
		||||
import { RdDCommerceSheet } from "./actor/commerce-sheet.js"
 | 
			
		||||
import { RdDCreatureSheet } from "./actor/creature-sheet.js"
 | 
			
		||||
@@ -38,6 +40,7 @@ import { RdDActorEntiteSheet } from "./actor/entite-sheet.js"
 | 
			
		||||
import { RdDActorVehiculeSheet } from "./actor/vehicule-sheet.js"
 | 
			
		||||
 | 
			
		||||
import { RdDItem } from "./item.js"
 | 
			
		||||
import { RdDItemArmure } from "./item/armure.js"
 | 
			
		||||
import { RdDItemBlessure } from "./item/blessure.js"
 | 
			
		||||
import { RdDItemService } from "./item/service.js"
 | 
			
		||||
import { RdDItemMaladie } from "./item/maladie.js"
 | 
			
		||||
@@ -45,7 +48,11 @@ import { RdDItemPoison } from "./item/poison.js"
 | 
			
		||||
import { RdDItemSigneDraconique } from "./item/signedraconique.js"
 | 
			
		||||
import { RdDItemQueue } from "./item/queue.js"
 | 
			
		||||
import { RdDItemOmbre } from "./item/ombre.js"
 | 
			
		||||
import { RdDItemSort } from "./item-sort.js"
 | 
			
		||||
import { RdDItemTete } from "./item/tete.js"
 | 
			
		||||
import { RdDItemRace } from "./item/race.js"
 | 
			
		||||
import { RdDItemSouffle } from "./item/souffle.js"
 | 
			
		||||
 | 
			
		||||
import { RdDRencontre } from "./item/rencontre.js"
 | 
			
		||||
 | 
			
		||||
import { RdDItemSheet } from "./item-sheet.js"
 | 
			
		||||
@@ -57,12 +64,11 @@ import { RdDPlanteItemSheet } from "./item/sheet-plante.js"
 | 
			
		||||
import { RdDIngredientItemSheet } from "./item/sheet-ingredient.js"
 | 
			
		||||
import { RdDFauneItemSheet } from "./item/sheet-faune.js"
 | 
			
		||||
import { RdDConteneurItemSheet } from "./item/sheet-conteneur.js"
 | 
			
		||||
import { RdDSigneDraconiqueItemSheet } from "./item/sheet-signedraconique.js"
 | 
			
		||||
import { RdDItemInventaireSheet } from "./item/sheet-base-inventaire.js"
 | 
			
		||||
import { RdDSigneDraconiqueItemSheet } from "./item/sheet-signedraconique.js"
 | 
			
		||||
 | 
			
		||||
import { AppAstrologie } from "./sommeil/app-astrologie.js"
 | 
			
		||||
import { RdDItemArmure } from "./item/armure.js"
 | 
			
		||||
import { AutoAdjustDarkness } from "./time/auto-adjust-darkness.js"
 | 
			
		||||
import { RdDCreature } from "./actor/creature.js"
 | 
			
		||||
import { RdDTMRDialog } from "./rdd-tmr-dialog.js"
 | 
			
		||||
import { OptionsAvancees } from "./settings/options-avancees.js"
 | 
			
		||||
import { ExportScriptarium } from "./actor/export-scriptarium/export-scriptarium.js"
 | 
			
		||||
@@ -96,6 +102,8 @@ export class SystemReveDeDragon {
 | 
			
		||||
      ombre: RdDItemOmbre,
 | 
			
		||||
      poison: RdDItemPoison,
 | 
			
		||||
      queue: RdDItemQueue,
 | 
			
		||||
      tete: RdDItemTete,
 | 
			
		||||
      race: RdDItemRace,
 | 
			
		||||
      rencontre: RdDRencontre,
 | 
			
		||||
      service: RdDItemService,
 | 
			
		||||
      signedraconique: RdDItemSigneDraconique,
 | 
			
		||||
@@ -122,6 +130,7 @@ export class SystemReveDeDragon {
 | 
			
		||||
    // preload handlebars templates
 | 
			
		||||
    RdDUtility.preloadHandlebarsTemplates()
 | 
			
		||||
    AppPersonnageAleatoire.preloadHandlebars()
 | 
			
		||||
    RdDItemSort.preloadHandlebars()
 | 
			
		||||
 | 
			
		||||
    /* -------------------------------------------- */
 | 
			
		||||
    ReglesOptionnelles.initSettings()
 | 
			
		||||
@@ -131,6 +140,7 @@ export class SystemReveDeDragon {
 | 
			
		||||
    RdDCalendrier.initSettings()
 | 
			
		||||
    SystemCompendiums.initSettings()
 | 
			
		||||
    DialogChronologie.initSettings()
 | 
			
		||||
    EffetsDraconiques.initSettings()
 | 
			
		||||
    RdDTMRDialog.initSettings()
 | 
			
		||||
    Environnement.initSettings()
 | 
			
		||||
 | 
			
		||||
@@ -196,8 +206,9 @@ export class SystemReveDeDragon {
 | 
			
		||||
    Items.registerSheet(SYSTEM_RDD, RdDItemSheet, {
 | 
			
		||||
      types: [
 | 
			
		||||
        "competence", "competencecreature",
 | 
			
		||||
        "recettealchimique", "musique", "chant", "danse", "jeu", "recettecuisine", "oeuvre",
 | 
			
		||||
        "meditation", "queue", "ombre", "souffle", "tete", "casetmr", "sort", "sortreserve",
 | 
			
		||||
        "recettealchimique", "musique", "chant", "danse", "jeu", "race",
 | 
			
		||||
        "recettecuisine", "oeuvre", "meditation",
 | 
			
		||||
        "queue", "ombre", "souffle", "tete", "casetmr", "sort", "sortreserve",
 | 
			
		||||
        "nombreastral", "tache", "maladie", "poison", "possession",
 | 
			
		||||
        "tarot", "extraitpoetique", "empoignade"
 | 
			
		||||
      ], makeDefault: true
 | 
			
		||||
 
 | 
			
		||||
@@ -7,6 +7,7 @@ import { RdDBonus } from "./rdd-bonus.js";
 | 
			
		||||
import { RdDCarac } from "./rdd-carac.js";
 | 
			
		||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
 | 
			
		||||
import { ReglesOptionnelles } from "./settings/regles-optionnelles.js";
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Extend the base Dialog entity to select roll parameters
 | 
			
		||||
@@ -32,7 +33,7 @@ export class RdDRoll extends Dialog {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static _setDefaultOptions(actor, rollData) {
 | 
			
		||||
    let defaultRollData = {
 | 
			
		||||
      alias: actor.name,
 | 
			
		||||
      alias: actor.getAlias(),
 | 
			
		||||
      ajustementsConditions: CONFIG.RDD.ajustementsConditions,
 | 
			
		||||
      difficultesLibres: CONFIG.RDD.difficultesLibres,
 | 
			
		||||
      etat: actor.getEtatGeneral(),
 | 
			
		||||
@@ -173,8 +174,8 @@ export class RdDRoll extends Dialog {
 | 
			
		||||
      this.html.find("[name='diffLibre']").val(this.rollData.diffLibre);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.roll-carac-competence').change((event) => {
 | 
			
		||||
      const competence = event.currentTarget.value;
 | 
			
		||||
      this.rollData.competence = this.rollData.competences.find(it => it.name == competence);
 | 
			
		||||
      const competence = event.currentTarget.value
 | 
			
		||||
      this.rollData.competence = this.rollData.competences.find(it => Grammar.equalsInsensitive(it.name, competence))
 | 
			
		||||
      this.updateRollResult(html);
 | 
			
		||||
    });
 | 
			
		||||
    this.html.find('.select-suivant-coeur').change((event) => {
 | 
			
		||||
@@ -345,24 +346,25 @@ export class RdDRoll extends Dialog {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _getTitle(rollData) {
 | 
			
		||||
    const alias = rollData.alias
 | 
			
		||||
    const carac = rollData.selectedCarac.label;
 | 
			
		||||
    if (!rollData.competence) {
 | 
			
		||||
      return carac;
 | 
			
		||||
      return `${alias}: ${carac}`
 | 
			
		||||
    }
 | 
			
		||||
    const compName = rollData.competence.name;
 | 
			
		||||
    const niveau = Misc.toSignedString(rollData.competence.system.niveau)
 | 
			
		||||
    if (compName == carac) {
 | 
			
		||||
      // cas des créatures
 | 
			
		||||
      return `${carac} Niveau ${niveau}`
 | 
			
		||||
      return `${alias}: ${carac} Niveau ${niveau}`
 | 
			
		||||
    }
 | 
			
		||||
    if (rollData.draconicList && rollData.selectedSort) {
 | 
			
		||||
      // cas de lancer de sort
 | 
			
		||||
      return `${rollData.competence.name} Niveau ${niveau} ${rollData.selectedSort.name}`
 | 
			
		||||
      return `${alias}: ${rollData.competence.name} Niveau ${niveau} ${rollData.selectedSort.name}`
 | 
			
		||||
    }
 | 
			
		||||
    if (rollData.arme && rollData.arme.name != compName) {
 | 
			
		||||
      // ajouter l'arme au titre si son nom n'est pas la compétence
 | 
			
		||||
      return `${carac} /  ${compName} (${rollData.arme.name}) Niveau ${niveau}`
 | 
			
		||||
      return `${alias}: ${carac} /  ${compName} (${rollData.arme.name}) Niveau ${niveau}`
 | 
			
		||||
    }
 | 
			
		||||
    return `${carac} / ${compName} Niveau ${niveau}`
 | 
			
		||||
    return `${alias}: ${carac} / ${compName} Niveau ${niveau}`
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -1,4 +1,3 @@
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { CompendiumTable, CompendiumTableHelpers, SystemCompendiums } from "./settings/system-compendiums.js";
 | 
			
		||||
 | 
			
		||||
export class RdDRollTables {
 | 
			
		||||
 
 | 
			
		||||
@@ -176,7 +176,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  bringSubDialogToTop() {
 | 
			
		||||
    if (this.subdialog?.bringToTop && this.subdialog?.element[0]) {
 | 
			
		||||
    if (this.subdialog?.bringToTop && this.subdialog?.element && this.subdialog?.element[0]) {
 | 
			
		||||
      this.subdialog.bringToTop();
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
@@ -241,10 +241,11 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
    this._getTokensRencontres().forEach(t => this._trackToken(t))
 | 
			
		||||
    this._getTokensSortsReserve().forEach(t => this._trackToken(t))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  updateTokens() {
 | 
			
		||||
    this._removeTokens(t => true);
 | 
			
		||||
    this.allTokens = []
 | 
			
		||||
    this.loadRencontres();
 | 
			
		||||
    this.loadCasesSpeciales();
 | 
			
		||||
    this._createTokens();
 | 
			
		||||
@@ -460,7 +461,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
 | 
			
		||||
    let rencontreData = {
 | 
			
		||||
      actor: this.actor,
 | 
			
		||||
      alias: this.actor.name,
 | 
			
		||||
      alias: this.actor.getAlias(),
 | 
			
		||||
      reveDepart: this.actor.getReveActuel(),
 | 
			
		||||
      competence: this.actor.getBestDraconic(),
 | 
			
		||||
      rencontre: this.currentRencontre,
 | 
			
		||||
@@ -641,7 +642,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
    // simuler une rencontre
 | 
			
		||||
    let rencontreData = {
 | 
			
		||||
      actor: this.actor,
 | 
			
		||||
      alias: this.actor.name,
 | 
			
		||||
      alias: this.actor.getAlias(),
 | 
			
		||||
      reveDepart: this.actor.getReveActuel(),
 | 
			
		||||
      competence: this.actor.getBestDraconic(),
 | 
			
		||||
      rencontre: this.currentRencontre,
 | 
			
		||||
@@ -1098,7 +1099,10 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
    if (!this.viewOnly && this.actor.isResonanceSigneDraconique(coord)) {
 | 
			
		||||
      ChatMessage.create({
 | 
			
		||||
        whisper: ChatUtility.getOwners(this.actor),
 | 
			
		||||
        content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-resonance.html`, { alias: this.actor.name, typeTMR: TMRUtility.getTMRType(coord) })
 | 
			
		||||
        content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-resonance.html`, {
 | 
			
		||||
          alias: this.actor.getAlias(),
 | 
			
		||||
          typeTMR: TMRUtility.getTMRType(coord)
 | 
			
		||||
        })
 | 
			
		||||
      });
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
@@ -1130,6 +1134,14 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
    return tmr;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  getTokensDetails(coordTMR) {
 | 
			
		||||
    const tmrTooltip = `${coordTMR}: ${TMRUtility.getTMRLabel(coordTMR)}`
 | 
			
		||||
    const tokenTooltips = this.allTokens
 | 
			
		||||
      .filter(token => token.coordTMR() == coordTMR)
 | 
			
		||||
      .map(token => token.tooltip);
 | 
			
		||||
    return [tmrTooltip, ...tokenTooltips].reduce(Misc.joining('\n'))
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  _removeTokens(filter = it => true) {
 | 
			
		||||
    this.allTokens.filter(filter).forEach(token => this.pixiTMR.removeToken(token))
 | 
			
		||||
@@ -1141,7 +1153,7 @@ export class RdDTMRDialog extends Dialog {
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    if (this.demiReve === token && this.isDemiReveCache()) {
 | 
			
		||||
      return;
 | 
			
		||||
      return
 | 
			
		||||
    }
 | 
			
		||||
    this.pixiTMR.positionToken(token);
 | 
			
		||||
    if (!this.allTokens.includes(token)) {
 | 
			
		||||
 
 | 
			
		||||
@@ -20,6 +20,8 @@ import { ExperienceLog } from "./actor/experience-log.js";
 | 
			
		||||
import { RdDCoeur } from "./coeur/rdd-coeur.js";
 | 
			
		||||
import { APP_ASTROLOGIE_REFRESH } from "./sommeil/app-astrologie.js";
 | 
			
		||||
import { RDD_CONFIG } from "./constants.js";
 | 
			
		||||
import { RdDBaseActor } from "./actor/base-actor.js";
 | 
			
		||||
import { RdDCarac } from "./rdd-carac.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
// This table starts at 0 -> niveau -10
 | 
			
		||||
@@ -121,6 +123,7 @@ export class RdDUtility {
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/header-hautreve.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/archetype.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/vue-detaillee.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/armures.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/carac-main.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/carac-derivee.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/carac-creature.html',
 | 
			
		||||
@@ -145,8 +148,8 @@ export class RdDUtility {
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/alchimie.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/astrologie.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/chirurgie.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/non-haut-revant.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/haut-revant.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/non-haut-revant.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/haut-revant.hbs',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queues.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-queue.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/actor/dragon-souffles.html',
 | 
			
		||||
@@ -259,48 +262,13 @@ export class RdDUtility {
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/chat-fabriquer-potion-base.html',
 | 
			
		||||
      'systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-actor.html'
 | 
			
		||||
    ];
 | 
			
		||||
 | 
			
		||||
    Handlebars.registerHelper('either', (a, b) => a ?? b);
 | 
			
		||||
    Handlebars.registerHelper('upperFirst', str => Misc.upperFirst(str ?? 'Null'));
 | 
			
		||||
    Handlebars.registerHelper('lowerFirst', str => Misc.lowerFirst(str ?? 'Null'));
 | 
			
		||||
    Handlebars.registerHelper('upper', str => str?.toUpperCase() ?? '');
 | 
			
		||||
    Handlebars.registerHelper('lowercase', str => str?.toLowerCase() ?? '');
 | 
			
		||||
    Handlebars.registerHelper('le', str => Grammar.articleDetermine(str));
 | 
			
		||||
    Handlebars.registerHelper('apostrophe', (article, str) => Grammar.apostrophe(article, str));
 | 
			
		||||
    Handlebars.registerHelper('un', str => Grammar.articleIndetermine(str));
 | 
			
		||||
    Handlebars.registerHelper('accord', (genre, ...args) => Grammar.accord(genre, args));
 | 
			
		||||
 | 
			
		||||
    
 | 
			
		||||
    // foundry et options
 | 
			
		||||
    Handlebars.registerHelper('RDD_CONFIG', path => RDD_CONFIG[path])
 | 
			
		||||
    Handlebars.registerHelper('computeResolutionScore', (row, col) => RdDResolutionTable.computePercentage(row, col));
 | 
			
		||||
    Handlebars.registerHelper('computeResolutionChances', (row, col) => RdDResolutionTable.computeChances(row, col));
 | 
			
		||||
    Handlebars.registerHelper('buildLigneInventaire', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildLigneInventaire(item, options)); });
 | 
			
		||||
    Handlebars.registerHelper('buildInventaireConteneur', (actorId, itemId, options) => { return new Handlebars.SafeString(RdDUtility.buildInventaireConteneur(actorId, itemId, options)); });
 | 
			
		||||
    Handlebars.registerHelper('buildContenuConteneur', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildContenuConteneur(item, options)); });
 | 
			
		||||
    Handlebars.registerHelper('calculerPrixCommercant', item => item.calculerPrixCommercant());
 | 
			
		||||
    Handlebars.registerHelper('caseTmr-label', coord => TMRUtility.getTMRLabel(coord));
 | 
			
		||||
    Handlebars.registerHelper('caseTmr-type', coord => TMRUtility.getTMRType(coord));
 | 
			
		||||
    Handlebars.registerHelper('typeTmr-name', type => TMRUtility.typeTmrName(type));
 | 
			
		||||
    Handlebars.registerHelper('effetRencontre-name', coord => TMRUtility.typeTmrName(coord));
 | 
			
		||||
 | 
			
		||||
    Handlebars.registerHelper('timestamp-imgSigneHeure', (heure) => { return new Handlebars.SafeString(RdDTimestamp.imgSigneHeure(heure)) });
 | 
			
		||||
    Handlebars.registerHelper('timestamp-imgSigne', (heure) => { return new Handlebars.SafeString(RdDTimestamp.imgSigne(heure)) });
 | 
			
		||||
    Handlebars.registerHelper('timestamp-extract', timestamp => new RdDTimestamp(timestamp).toCalendrier());
 | 
			
		||||
    Handlebars.registerHelper('timestamp-formulesDuree', () => RdDTimestamp.formulesDuree());
 | 
			
		||||
    Handlebars.registerHelper('timestamp-formulesPeriode', () => RdDTimestamp.formulesPeriode());
 | 
			
		||||
 | 
			
		||||
    Handlebars.registerHelper('array-includes', (array, value) => array.includes(value));
 | 
			
		||||
    Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
 | 
			
		||||
    Handlebars.registerHelper('isLastIndex', (index, list) => index + 1 >= list.length);
 | 
			
		||||
    Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionnelles.isUsing(option));
 | 
			
		||||
    Handlebars.registerHelper('trier', list => list.sort((a, b) => a.name.localeCompare(b.name)));
 | 
			
		||||
    Handlebars.registerHelper('filtreTriCompetences', competences => RdDItemCompetence.triVisible(competences));
 | 
			
		||||
    Handlebars.registerHelper('linkCompendium', (pack, id, name) => RdDUtility.linkCompendium(pack, id, name));
 | 
			
		||||
    Handlebars.registerHelper('uniteQuantite', (itemId, actorId) => RdDUtility.getItem(itemId, actorId)?.getUniteQuantite());
 | 
			
		||||
    Handlebars.registerHelper('isFieldInventaireModifiable', (type, field) => RdDItem.isFieldInventaireModifiable(type, field));
 | 
			
		||||
    Handlebars.registerHelper('rarete-getChamp', (rarete, field) => RdDRaretes.getChamp(rarete, field));
 | 
			
		||||
    Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionnelles.isUsing(option));
 | 
			
		||||
 | 
			
		||||
    Handlebars.registerHelper('plusMoins', diff => (diff > 0 ? '+' : '') + Math.round(diff))
 | 
			
		||||
    Handlebars.registerHelper('experienceLog-topic', topic => ExperienceLog.labelTopic(topic));
 | 
			
		||||
 | 
			
		||||
    // Handle v12 removal of this helper
 | 
			
		||||
    Handlebars.registerHelper('select', function (selected, options) {
 | 
			
		||||
@@ -308,7 +276,68 @@ export class RdDUtility {
 | 
			
		||||
      const rgx = new RegExp(' value=[\"\']' + escapedValue + '[\"\']');
 | 
			
		||||
      const html = options.fn(this);
 | 
			
		||||
      return html.replace(rgx, "$& selected");
 | 
			
		||||
    });
 | 
			
		||||
    })
 | 
			
		||||
    
 | 
			
		||||
    // logic
 | 
			
		||||
    Handlebars.registerHelper('either', (a, b) => a ?? b);
 | 
			
		||||
    // string manipulation
 | 
			
		||||
    Handlebars.registerHelper('upperFirst', str => Misc.upperFirst(str ?? 'Null'));
 | 
			
		||||
    Handlebars.registerHelper('lowerFirst', str => Misc.lowerFirst(str ?? 'Null'));
 | 
			
		||||
    Handlebars.registerHelper('uppercase', str => str?.toUpperCase() ?? '');
 | 
			
		||||
    Handlebars.registerHelper('lowercase', str => str?.toLowerCase() ?? '');
 | 
			
		||||
    Handlebars.registerHelper('grammar-le', str => Grammar.articleDetermine(str));
 | 
			
		||||
    Handlebars.registerHelper('grammar-apostrophe', (article, str) => Grammar.apostrophe(article, str));
 | 
			
		||||
    Handlebars.registerHelper('grammar-un', str => Grammar.articleIndetermine(str));
 | 
			
		||||
    Handlebars.registerHelper('grammar-accord', (genre, ...args) => Grammar.accord(genre, args));
 | 
			
		||||
    
 | 
			
		||||
    // math
 | 
			
		||||
    Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
 | 
			
		||||
    Handlebars.registerHelper('repeat', function(n, block) {
 | 
			
		||||
      let accum = '';
 | 
			
		||||
      for(let i = 0; i < n; ++i){
 | 
			
		||||
        accum += block.fn(i)
 | 
			
		||||
      }
 | 
			
		||||
      return accum
 | 
			
		||||
    })
 | 
			
		||||
 | 
			
		||||
    // tableaux, listes
 | 
			
		||||
    Handlebars.registerHelper('array-includes', (array, value) => array.includes(value));
 | 
			
		||||
    Handlebars.registerHelper('isLastIndex', (index, list) => index + 1 >= list.length);
 | 
			
		||||
    Handlebars.registerHelper('trier', list => list.sort((a, b) => a.name.localeCompare(b.name)));
 | 
			
		||||
 | 
			
		||||
    // table de résolution
 | 
			
		||||
    Handlebars.registerHelper('computeResolutionScore', (row, col) => RdDResolutionTable.computePercentage(row, col));
 | 
			
		||||
    Handlebars.registerHelper('computeResolutionChances', (row, col) => RdDResolutionTable.computeChances(row, col));
 | 
			
		||||
 | 
			
		||||
    // gestion des dates et heures
 | 
			
		||||
    Handlebars.registerHelper('timestamp-imgSigneHeure', (heure) => { return new Handlebars.SafeString(RdDTimestamp.imgSigneHeure(heure)) });
 | 
			
		||||
    Handlebars.registerHelper('timestamp-imgSigne', (heure) => { return new Handlebars.SafeString(RdDTimestamp.imgSigne(heure)) });
 | 
			
		||||
    Handlebars.registerHelper('timestamp-extract', timestamp => new RdDTimestamp(timestamp).toCalendrier());
 | 
			
		||||
    Handlebars.registerHelper('timestamp-formulesDuree', () => RdDTimestamp.formulesDuree());
 | 
			
		||||
    Handlebars.registerHelper('timestamp-formulesPeriode', () => RdDTimestamp.formulesPeriode());
 | 
			
		||||
 | 
			
		||||
    // informations sur les acteurs
 | 
			
		||||
    Handlebars.registerHelper('actor-default', (actorType, ...path) => RdDBaseActor.getDefaultValue(actorType, path.slice(0, -1)));
 | 
			
		||||
    Handlebars.registerHelper('filtreTriCompetences', competences => RdDItemCompetence.triVisible(competences));
 | 
			
		||||
    Handlebars.registerHelper('experienceLog-topic', topic => ExperienceLog.labelTopic(topic));
 | 
			
		||||
 | 
			
		||||
    Handlebars.registerHelper('carac-label', (code) => RdDCarac.label(code))
 | 
			
		||||
 | 
			
		||||
    // inventaire et marchands
 | 
			
		||||
    Handlebars.registerHelper('buildLigneInventaire', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildLigneInventaire(item, options)); });
 | 
			
		||||
    Handlebars.registerHelper('buildInventaireConteneur', (actorId, itemId, options) => { return new Handlebars.SafeString(RdDUtility.buildInventaireConteneur(actorId, itemId, options)); });
 | 
			
		||||
    Handlebars.registerHelper('buildContenuConteneur', (item, options) => { return new Handlebars.SafeString(RdDUtility.buildContenuConteneur(item, options)); });
 | 
			
		||||
    Handlebars.registerHelper('calculerPrixCommercant', item => item.calculerPrixCommercant());
 | 
			
		||||
    Handlebars.registerHelper('uniteQuantite', (itemId, actorId) => RdDUtility.getItem(itemId, actorId)?.getUniteQuantite());
 | 
			
		||||
    Handlebars.registerHelper('isFieldInventaireModifiable', (type, field) => RdDItem.isFieldInventaireModifiable(type, field));
 | 
			
		||||
    // Items
 | 
			
		||||
    Handlebars.registerHelper('rarete-getChamp', (rarete, field) => RdDRaretes.getChamp(rarete, field));
 | 
			
		||||
 | 
			
		||||
    // TMRs
 | 
			
		||||
    Handlebars.registerHelper('caseTmr-label', coord => TMRUtility.getTMRLabel(coord));
 | 
			
		||||
    Handlebars.registerHelper('caseTmr-type', coord => TMRUtility.getTMRType(coord));
 | 
			
		||||
    Handlebars.registerHelper('typeTmr-name', type => TMRUtility.typeTmrName(type));
 | 
			
		||||
    Handlebars.registerHelper('effetRencontre-name', coord => TMRUtility.typeTmrName(coord));
 | 
			
		||||
 | 
			
		||||
    return loadTemplates(templatePaths);
 | 
			
		||||
  }
 | 
			
		||||
@@ -904,7 +933,7 @@ export class RdDUtility {
 | 
			
		||||
  /*-------------------------------------------- */
 | 
			
		||||
  static checkThanatosXP(compName) {
 | 
			
		||||
    if (compName.includes('Thanatos')) {
 | 
			
		||||
      let message = "Vous avez mis des points d'Expérience dans la Voie de Thanatos !<br>Vous devez réduire manuellement d'un même montant d'XP une autre compétence Draconique.";
 | 
			
		||||
      let message = "Vous avez mis des points d'Expérience en Thanatos !<br>Vous devez réduire manuellement d'un même montant d'XP une autre compétence Draconique.";
 | 
			
		||||
      ChatMessage.create({
 | 
			
		||||
        whisper: ChatUtility.getUserAndGMs(),
 | 
			
		||||
        content: message
 | 
			
		||||
 
 | 
			
		||||
@@ -168,7 +168,7 @@ export class RollDataAjustements {
 | 
			
		||||
    // s'assurer de la correction des infos rollData
 | 
			
		||||
    foundry.utils.mergeObject(rollData, { ajustements: {}, use: {} }, { overwrite: false })
 | 
			
		||||
 | 
			
		||||
    for (var key in referenceAjustements) {
 | 
			
		||||
    for (let key in referenceAjustements) {
 | 
			
		||||
      const reference = referenceAjustements[key];
 | 
			
		||||
      rollData.ajustements[key] = {
 | 
			
		||||
        visible: reference.isVisible && reference.isVisible(rollData, actor),
 | 
			
		||||
 
 | 
			
		||||
@@ -15,17 +15,17 @@ export const STATUSES = {
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const rddStatusEffects = [
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusStunned, label: 'EFFECT.StatusStunned', icon: 'icons/svg/stoned.svg', "duration.rounds": 1 },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusBleeding, label: 'EFFECT.StatusBleeding', icon: 'icons/svg/blood.svg' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusProne, label: 'EFFECT.StatusProne', icon: 'icons/svg/falling.svg' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusGrappling, tint: '#33cc33', label: 'EFFECT.StatusGrappling', icon: 'systems/foundryvtt-reve-de-dragon/icons/empoignade.webp' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusGrappled, tint: '#ff9900', label: 'EFFECT.StatusGrappled', icon: 'systems/foundryvtt-reve-de-dragon/icons/empoignade.webp' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusRestrained, label: 'EFFECT.StatusRestrained', icon: 'icons/svg/net.svg' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusUnconscious, label: 'EFFECT.StatusUnconscious', icon: 'icons/svg/unconscious.svg' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusBlind, label: 'EFFECT.StatusBlind', icon: 'icons/svg/blind.svg' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusComma, label: 'EFFECT.StatusComma', icon: 'icons/svg/skull.svg' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusDead, label: 'EFFECT.StatusDead', icon: 'icons/svg/skull.svg' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusDemiReve, label: 'EFFECT.StatusDemiReve', icon: 'systems/foundryvtt-reve-de-dragon/icons/heures/hd12.svg' }
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusStunned, name:  'EFFECT.StatusStunned', img: 'icons/svg/stoned.svg', "duration.rounds": 1 },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusBleeding, name:  'EFFECT.StatusBleeding', img: 'icons/svg/blood.svg' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusProne, name:  'EFFECT.StatusProne', img: 'icons/svg/falling.svg' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusGrappling, tint: '#33cc33', name:  'EFFECT.StatusGrappling', img: 'systems/foundryvtt-reve-de-dragon/icons/empoignade.webp' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusGrappled, tint: '#ff9900', name:  'EFFECT.StatusGrappled', img: 'systems/foundryvtt-reve-de-dragon/icons/empoignade.webp' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusRestrained, name:  'EFFECT.StatusRestrained', img: 'icons/svg/net.svg' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusUnconscious, name:  'EFFECT.StatusUnconscious', img: 'icons/svg/unconscious.svg' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusBlind, name:  'EFFECT.StatusBlind', img: 'icons/svg/blind.svg' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusComma, name:  'EFFECT.StatusComma', img: 'icons/svg/skull.svg' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusDead, name:  'EFFECT.StatusDead', img: 'icons/svg/skull.svg' },
 | 
			
		||||
  { rdd: true, id: STATUSES.StatusDemiReve, name:  'EFFECT.StatusDemiReve', img: 'systems/foundryvtt-reve-de-dragon/icons/heures/hd12.svg' }
 | 
			
		||||
];
 | 
			
		||||
const demiReveStatusEffect = rddStatusEffects.find(it => it.id == STATUSES.StatusDemiReve);
 | 
			
		||||
 | 
			
		||||
@@ -57,7 +57,7 @@ export class StatusEffects extends FormApplication {
 | 
			
		||||
      restricted: true
 | 
			
		||||
    });
 | 
			
		||||
 | 
			
		||||
    CONFIG.RDD.allEffects = rddStatusEffects.concat(CONFIG.statusEffects.filter(it => !rddEffectIds.includes(it.id)));
 | 
			
		||||
    CONFIG.RDD.allEffects = rddStatusEffects.concat(CONFIG.statusEffects.filter(it => !rddEffectIds.includes(it.id)))
 | 
			
		||||
 | 
			
		||||
    StatusEffects._setUseStatusEffects(StatusEffects._getUseStatusEffects());
 | 
			
		||||
    console.log('statusEffects', CONFIG.statusEffects);
 | 
			
		||||
 
 | 
			
		||||
@@ -1,5 +1,6 @@
 | 
			
		||||
import { ChatUtility } from "../chat-utility.js";
 | 
			
		||||
import { HIDE_DICE, SYSTEM_RDD } from "../constants.js";
 | 
			
		||||
import { Grammar } from "../grammar.js";
 | 
			
		||||
import { RdDItem } from "../item.js";
 | 
			
		||||
import { Misc } from "../misc.js";
 | 
			
		||||
import { RdDDice } from "../rdd-dice.js";
 | 
			
		||||
@@ -14,6 +15,7 @@ const CONFIGURABLE_COMPENDIUMS = {
 | 
			
		||||
  'ombres-de-thanatos': { label: "Ombres de Thanatos", type: "Item" },
 | 
			
		||||
  'souffles-de-dragon': { label: "Souffles de Dragon", type: "Item" },
 | 
			
		||||
  'tarot-draconique': { label: "Tarots draconiques", type: "Item" },
 | 
			
		||||
  'races': { label: "Races", type: "Item" },
 | 
			
		||||
  'rencontres': { label: "Rencontres dans les TMR", type: "Item" },
 | 
			
		||||
  'tetes-de-dragon-pour-haut-revants': { label: "Têtes de dragons (haut-rêvant)", type: "Item" },
 | 
			
		||||
  'tetes-de-dragon-pour-tous-personnages': { label: "Têtes de dragons (tous)", type: "Item" },
 | 
			
		||||
@@ -32,7 +34,7 @@ export class SystemCompendiums extends FormApplication {
 | 
			
		||||
        compendium: compendium,
 | 
			
		||||
        default: SystemCompendiums._getDefaultCompendium(compendium),
 | 
			
		||||
        setting: SystemCompendiums._getSettingCompendium(compendium)
 | 
			
		||||
      });
 | 
			
		||||
      })
 | 
			
		||||
 | 
			
		||||
      game.settings.register(SYSTEM_RDD, definition.setting, {
 | 
			
		||||
        name: definition.label,
 | 
			
		||||
@@ -40,8 +42,8 @@ export class SystemCompendiums extends FormApplication {
 | 
			
		||||
        scope: "world",
 | 
			
		||||
        config: false,
 | 
			
		||||
        type: String
 | 
			
		||||
      });
 | 
			
		||||
    });
 | 
			
		||||
      })
 | 
			
		||||
    })
 | 
			
		||||
 | 
			
		||||
    game.settings.registerMenu(SYSTEM_RDD, "compendium-settings", {
 | 
			
		||||
      name: "Choisir les compendiums système",
 | 
			
		||||
@@ -71,26 +73,27 @@ export class SystemCompendiums extends FormApplication {
 | 
			
		||||
 | 
			
		||||
  static async getCompetences(actorType) {
 | 
			
		||||
    switch (actorType ?? 'personnage') {
 | 
			
		||||
      case 'personnage': return await SystemCompendiums.getWorldOrCompendiumItems('competence', 'competences');
 | 
			
		||||
      case 'creature': return await SystemCompendiums.getWorldOrCompendiumItems('competencecreature', 'competences-creatures');
 | 
			
		||||
      case 'entite': return await SystemCompendiums.getWorldOrCompendiumItems('competencecreature', 'competences-entites');
 | 
			
		||||
      case 'personnage':
 | 
			
		||||
        return await SystemCompendiums.getWorldOrCompendiumItems('competence', 'competences')
 | 
			
		||||
      case 'entite':
 | 
			
		||||
      case 'creature':
 | 
			
		||||
        return await SystemCompendiums.getWorldOrCompendiumItems('competencecreature', 'competences-creatures')
 | 
			
		||||
      case 'vehicule': return [];
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async getWorldOrCompendiumItems(itemType, compendium) {
 | 
			
		||||
    let items = game.items.filter(it => it.type == itemType);
 | 
			
		||||
    let items = game.items.filter(it => it.type == itemType)
 | 
			
		||||
    if (compendium) {
 | 
			
		||||
      const ids = items.map(it => it.id);
 | 
			
		||||
      const names = items.map(it => it.name.toLowerCase());
 | 
			
		||||
      const compendiumItems = await SystemCompendiums.getItems(compendium);
 | 
			
		||||
      items = items.concat(compendiumItems
 | 
			
		||||
        .filter(it => it.type == itemType)
 | 
			
		||||
      const ids = items.map(it => it.id)
 | 
			
		||||
      const names = items.map(it => Grammar.toLowerCaseNoAccent(it.name))
 | 
			
		||||
      const compendiumItems = await SystemCompendiums.getItems(compendium, itemType)
 | 
			
		||||
      return items.concat(compendiumItems
 | 
			
		||||
        .filter(it => !ids.includes(it.id))
 | 
			
		||||
        .filter(it => !names.includes(it.name.toLowerCase())));
 | 
			
		||||
        .filter(it => !names.includes(Grammar.equalsInsensitive(it.name))))
 | 
			
		||||
    }
 | 
			
		||||
    return items;
 | 
			
		||||
    return items
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static async loadDocument(document) {
 | 
			
		||||
@@ -284,23 +287,20 @@ export class CompendiumTableHelpers {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static async tableRowToChatMessage(row, type = 'Item') {
 | 
			
		||||
  static async tableRowToChatMessage(row, type, options = { showSource: true }) {
 | 
			
		||||
    if (!row) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
    const percentages = (row.total == 100) ? '%' : ''
 | 
			
		||||
    const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table-roll.hbs', {
 | 
			
		||||
      roll: row.roll,
 | 
			
		||||
      document: row.document,
 | 
			
		||||
      percentages,
 | 
			
		||||
      typeName: Misc.typeName(type, row.document?.type ?? 'objet'),
 | 
			
		||||
      isGM: game.user.isGM,
 | 
			
		||||
      options
 | 
			
		||||
    });
 | 
			
		||||
    const messageData = {
 | 
			
		||||
      // flavor: flavorContent,
 | 
			
		||||
      user: game.user.id,
 | 
			
		||||
      type: CONST.CHAT_MESSAGE_TYPES.ROLL,
 | 
			
		||||
      roll: row.roll,
 | 
			
		||||
      rolls: [row.roll],
 | 
			
		||||
      sound: CONFIG.sounds.dice,
 | 
			
		||||
      content: flavorContent
 | 
			
		||||
    };
 | 
			
		||||
 
 | 
			
		||||
@@ -11,11 +11,17 @@ export class Targets {
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static extractTokenData(target) {
 | 
			
		||||
    return { id: target?.id, name: target?.document.name, img: target?.document.texture.src ?? target?.actor.img ?? 'icons/svg/mystery-man.svg' };
 | 
			
		||||
    return {
 | 
			
		||||
      id: target?.id,
 | 
			
		||||
      name: target?.document.name,
 | 
			
		||||
      img: target?.document.texture.src ?? target?.actor.img ?? 'icons/svg/mystery-man.svg'
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static buildActorTokenData(tokenId, actor) {
 | 
			
		||||
    return { id: tokenId, name: actor.name, img: actor.img ?? 'icons/svg/mystery-man.svg' };
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isTargetEntite(target) {
 | 
			
		||||
    return target?.actor.type == 'entite' && target?.actor.system.definition.typeentite == ENTITE_NONINCARNE;
 | 
			
		||||
  }
 | 
			
		||||
@@ -35,7 +41,7 @@ export class Targets {
 | 
			
		||||
            label: "Choisir une seule des cibles",
 | 
			
		||||
            list: targets.map(it => Targets.extractTokenData(it))
 | 
			
		||||
          };
 | 
			
		||||
          DialogSelect.select(selectData, onSelectTarget)
 | 
			
		||||
          DialogSelect.select(selectData, t => onSelectTarget(t.target))
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 
 | 
			
		||||
@@ -26,22 +26,19 @@ export class TMRRencontres {
 | 
			
		||||
   * @param {*} forcedRoll 
 | 
			
		||||
   */
 | 
			
		||||
  async rollRencontre(terrain, forcedRoll) {
 | 
			
		||||
    terrain = TMRUtility.findTMRLike(terrain);
 | 
			
		||||
    if (terrain == undefined) {
 | 
			
		||||
    const tmrType = TMRUtility.findTMRLike(terrain)?.type
 | 
			
		||||
    if (tmrType == undefined) {
 | 
			
		||||
      return undefined;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if (forcedRoll && (forcedRoll <= 0 || forcedRoll > 100)) {
 | 
			
		||||
      forcedRoll = undefined;
 | 
			
		||||
    }
 | 
			
		||||
    const codeTerrain = Grammar.toLowerCaseNoAccent(terrain)
 | 
			
		||||
    const filtreMauvaise = codeTerrain == 'mauvaise' ? it => it.system.mauvaiseRencontre : it => !it.system.mauvaiseRencontre;
 | 
			
		||||
    const frequence = it => it.system.frequence[codeTerrain];
 | 
			
		||||
    const filtreMauvaise = tmrType == 'mauvaise' ? it => it.system.mauvaiseRencontre : it => !it.system.mauvaiseRencontre;
 | 
			
		||||
    const frequence = it => it.system.frequence[tmrType];
 | 
			
		||||
    const row = await this.table.getRandom(frequence, filtreMauvaise, forcedRoll);
 | 
			
		||||
    if (row) {
 | 
			
		||||
      console.log("DORM", row);
 | 
			
		||||
      //row.document.system.computedForce = new Roll(row.document.system.formula).roll({async: false}).total; 
 | 
			
		||||
      await CompendiumTableHelpers.tableRowToChatMessage(row);
 | 
			
		||||
      await CompendiumTableHelpers.tableRowToChatMessage(row, 'Item', {showSource: false});
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    return row?.document;
 | 
			
		||||
 
 | 
			
		||||
@@ -2,228 +2,216 @@ import { Misc } from "./misc.js";
 | 
			
		||||
import { Grammar } from "./grammar.js";
 | 
			
		||||
import { RdDDice } from "./rdd-dice.js";
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
const TMRMapping = {
 | 
			
		||||
  A1: { type: "cite", label: "Cité Vide" },
 | 
			
		||||
  B1: { type: "plaines", label: "Plaines d’Assorh" },
 | 
			
		||||
  C1: { type: "necropole", label: "Nécropole de Kroak" },
 | 
			
		||||
  D1: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  E1: { type: "monts", label: "Monts de Kanaï" },
 | 
			
		||||
  F1: { type: "cite", label: "Cité Glauque" },
 | 
			
		||||
  G1: { type: "desolation", label: "Désolation de Jamais" },
 | 
			
		||||
  H1: { type: "lac", label: "Lac d’Anticalme" },
 | 
			
		||||
  I1: { type: "plaines", label: "Plaines Grises" },
 | 
			
		||||
  J1: { type: "monts", label: "Monts Fainéants" },
 | 
			
		||||
  K1: { type: "cite", label: "Cité d’Onkause" },
 | 
			
		||||
  L1: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  M1: { type: "cite", label: "Cité Jalouse" },
 | 
			
		||||
 | 
			
		||||
  A2: { type: "desert", label: "Désert de Mieux" },
 | 
			
		||||
  B2: { type: "collines", label: "Collines de Dawell" },
 | 
			
		||||
  C2: { type: "marais", label: "Marais Glignants" },
 | 
			
		||||
  D2: { type: "cite", label: "Cité de Frost" },
 | 
			
		||||
  E2: { type: "plaines", label: "Plaines de Fiask" },
 | 
			
		||||
  F2: { type: "lac", label: "Lac de Misère" },
 | 
			
		||||
  G2: { type: "marais", label: "Marais Nuisants" },
 | 
			
		||||
  H2: { type: "collines", label: "Collines de Parta" },
 | 
			
		||||
  I2: { type: "foret", label: "Forêt Fade" },
 | 
			
		||||
  J2: { type: "desert", label: "Désert de Poly" },
 | 
			
		||||
  K2: { type: "foret", label: "Forêt Tamée" },
 | 
			
		||||
  L2: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  M2: { type: "necropole", label: "Nécropole de Logos" },
 | 
			
		||||
 | 
			
		||||
  A3: { type: "desolation", label: "Désolation de Demain" },
 | 
			
		||||
  B3: { type: "plaines", label: "Plaines de Rubéga" },
 | 
			
		||||
  C3: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  D3: { type: "gouffre", label: "Gouffre d’Oki" },
 | 
			
		||||
  E3: { type: "foret", label: "Forêt d’Estoubh" },
 | 
			
		||||
  F3: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  G3: { type: "gouffre", label: "Gouffre de Sun" },
 | 
			
		||||
  H3: { type: "foret", label: "Forêt de Ganna" },
 | 
			
		||||
  I3: { type: "monts", label: "Monts Grinçants" },
 | 
			
		||||
  J3: { type: "cite", label: "Cité Venin" },
 | 
			
		||||
  K3: { type: "plaines", label: "Plaines de Dois" },
 | 
			
		||||
  L3: { type: "lac", label: "Lac Laineux" },
 | 
			
		||||
  M3: { type: "monts", label: "Monts de Vdah" },
 | 
			
		||||
 | 
			
		||||
  A4: { type: "foret", label: "Forêt de Falconax" },
 | 
			
		||||
  B4: { type: "monts", label: "Monts Crâneurs" },
 | 
			
		||||
  C4: { type: "pont", label: "Pont de Giolii" },
 | 
			
		||||
  D4: { type: "lac", label: "Lac de Foam" },
 | 
			
		||||
  E4: { type: "plaines", label: "Plaines d’Orti" },
 | 
			
		||||
  F4: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  G4: { type: "sanctuaire", label: "Sanctuaire Blanc" },
 | 
			
		||||
  H4: { type: "plaines", label: "Plaines de Psark" },
 | 
			
		||||
  I4: { type: "plaines", label: "Plaines de Xiax" },
 | 
			
		||||
  J4: { type: "collines", label: "Collines d’Encre" },
 | 
			
		||||
  K4: { type: "pont", label: "Pont de Fah" },
 | 
			
		||||
  L4: { type: "sanctuaire", label: "Sanctuaire Mauve" },
 | 
			
		||||
  M4: { type: "gouffre", label: "Gouffre Grisant" },
 | 
			
		||||
 | 
			
		||||
  A5: { type: "plaines", label: "Plaines de Trilkh" },
 | 
			
		||||
  B5: { type: "collines", label: "Collines de Tanegy" },
 | 
			
		||||
  C5: { type: "marais", label: "Marais Flouants" },
 | 
			
		||||
  D5: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  E5: { type: "monts", label: "Monts Brûlants" },
 | 
			
		||||
  F5: { type: "cite", label: "Cité de Panople" },
 | 
			
		||||
  G5: { type: "pont", label: "Pont d’Ik" },
 | 
			
		||||
  H5: { type: "desert", label: "Désert de Krane" },
 | 
			
		||||
  I5: { type: "desolation", label: "Désolation de Toujours" },
 | 
			
		||||
  J5: { type: "marais", label: "Marais de Jab" },
 | 
			
		||||
  K5: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  L5: { type: "collines", label: "Collines Suaves" },
 | 
			
		||||
  M5: { type: "cite", label: "Cité Rimarde" },
 | 
			
		||||
 | 
			
		||||
  A6: { type: "necropole", label: "Nécropole de Zniak" },
 | 
			
		||||
  B6: { type: "foret", label: "Forêt de Bust" },
 | 
			
		||||
  C6: { type: "cite", label: "Cité Pavois" },
 | 
			
		||||
  D6: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  E6: { type: "sanctuaire", label: "Sanctuaire de Plaine" },
 | 
			
		||||
  F6: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  G6: { type: "marais", label: "Marais Glutants" },
 | 
			
		||||
  H6: { type: "monts", label: "Monts Gurdes" },
 | 
			
		||||
  I6: { type: "necropole", label: "Nécropole de Xotar" },
 | 
			
		||||
  J6: { type: "lac", label: "Lac d’Iaupe" },
 | 
			
		||||
  K6: { type: "desolation", label: "Désolation de Poor" },
 | 
			
		||||
  L6: { type: "foret", label: "Forêt Gueuse" },
 | 
			
		||||
  M6: { type: "desolation", label: "Désolation de Presque" },
 | 
			
		||||
 | 
			
		||||
  A7: { type: "plaines", label: "Plaines de l’Arc" },
 | 
			
		||||
  B7: { type: "marais", label: "Marais Bluants" },
 | 
			
		||||
  C7: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  D7: { type: "plaines", label: "Plaines d’Affa" },
 | 
			
		||||
  E7: { type: "foret", label: "Forêt de Glusks" },
 | 
			
		||||
  F7: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  G7: { type: "cite", label: "Cité de Terwa" },
 | 
			
		||||
  H7: { type: "gouffre", label: "Gouffre de Kapfa" },
 | 
			
		||||
  I7: { type: "plaines", label: "Plaines de Troo" },
 | 
			
		||||
  J7: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  K7: { type: "cite", label: "Cité de Kolix" },
 | 
			
		||||
  L7: { type: "gouffre", label: "Gouffre d’Episophe" },
 | 
			
		||||
  M7: { type: "desert", label: "Désert de Lave" },
 | 
			
		||||
 | 
			
		||||
  A8: { type: "gouffre", label: "Gouffre de Shok" },
 | 
			
		||||
  B8: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  C8: { type: "foret", label: "Forêt Turmide" },
 | 
			
		||||
  D8: { type: "cite", label: "Cité d’Olak" },
 | 
			
		||||
  E8: { type: "plaines", label: "Plaines d’Iolise" },
 | 
			
		||||
  F8: { type: "lac", label: "Lac des Chats" },
 | 
			
		||||
  G8: { type: "plaines", label: "Plaines Sans Joie" },
 | 
			
		||||
  H8: { type: "foret", label: "Forêt d’Ourf" },
 | 
			
		||||
  I8: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  J8: { type: "monts", label: "Monts Barask" },
 | 
			
		||||
  K8: { type: "desert", label: "Désert de Fumée" },
 | 
			
		||||
  L8: { type: "monts", label: "Monts Tavelés" },
 | 
			
		||||
  M8: { type: "plaines", label: "Plaines Lavées" },
 | 
			
		||||
 | 
			
		||||
  A9: { type: "collines", label: "Collines de Korrex" },
 | 
			
		||||
  B9: { type: "lac", label: "Lac de Lucre" },
 | 
			
		||||
  C9: { type: "monts", label: "Monts Tuméfiés" },
 | 
			
		||||
  D9: { type: "pont", label: "Pont d’Orx" },
 | 
			
		||||
  E9: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  F9: { type: "plaines", label: "Plaines de Foe" },
 | 
			
		||||
  G9: { type: "desolation", label: "Désolation de Sel" },
 | 
			
		||||
  H9: { type: "collines", label: "Collines de Noirseul" },
 | 
			
		||||
  I9: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  J9: { type: "marais", label: "Marais Gronchants" },
 | 
			
		||||
  K9: { type: "sanctuaire", label: "Sanctuaire Noir" },
 | 
			
		||||
  L9: { type: "collines", label: "Collines Cornues" },
 | 
			
		||||
  M9: { type: "necropole", label: "Nécropole de Zonar" },
 | 
			
		||||
 | 
			
		||||
  A10: { type: "sanctuaire", label: "Sanctuaire d’Olis" },
 | 
			
		||||
  B10: { type: "monts", label: "Monts Salés" },
 | 
			
		||||
  C10: { type: "marais", label: "Marais de Dom" },
 | 
			
		||||
  D10: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  E10: { type: "gouffre", label: "Gouffre de Junk" },
 | 
			
		||||
  F10: { type: "marais", label: "Marais Zultants" },
 | 
			
		||||
  G10: { type: "cite", label: "Cité de Sergal" },
 | 
			
		||||
  H10: { type: "plaines", label: "Plaines Noires" },
 | 
			
		||||
  I10: { type: "lac", label: "Lac Wanito" },
 | 
			
		||||
  J10: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  K10: { type: "plaines", label: "Plaines Jaunes" },
 | 
			
		||||
  L10: { type: "desert", label: "Désert de Nicrop" },
 | 
			
		||||
  M10: { type: "foret", label: "Forêt de Jajou" },
 | 
			
		||||
 | 
			
		||||
  A11: { type: "desolation", label: "Désolation d’Hier" },
 | 
			
		||||
  B11: { type: "cite", label: "Cité de Brilz" },
 | 
			
		||||
  C11: { type: "pont", label: "Pont de Roï" },
 | 
			
		||||
  D11: { type: "desolation", label: "Désolation de Partout" },
 | 
			
		||||
  E11: { type: "lac", label: "Lac de Glinster" },
 | 
			
		||||
  F11: { type: "cite", label: "Cité de Noape" },
 | 
			
		||||
  G11: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  H11: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  I11: { type: "pont", label: "Pont de Yalm" },
 | 
			
		||||
  J11: { type: "plaines", label: "Plaines de Miltiar" },
 | 
			
		||||
  K11: { type: "cite", label: "Cité Tonnerre" },
 | 
			
		||||
  L11: { type: "collines", label: "Collines de Kol" },
 | 
			
		||||
  M11: { type: "cite", label: "Cité Crapaud" },
 | 
			
		||||
 | 
			
		||||
  A12: { type: "plaines", label: "Plaines Sages" },
 | 
			
		||||
  B12: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  C12: { type: "lac", label: "Lac de Fricassa" },
 | 
			
		||||
  D12: { type: "collines", label: "Collines d’Huaï" },
 | 
			
		||||
  E12: { type: "monts", label: "Monts Ajourés" },
 | 
			
		||||
  F12: { type: "necropole", label: "Nécropole de Throat" },
 | 
			
		||||
  G12: { type: "plaines", label: "Plaines de Lufmil" },
 | 
			
		||||
  H12: { type: "collines", label: "Collines de Tooth" },
 | 
			
		||||
  I12: { type: "gouffre", label: "Gouffre Abimeux" },
 | 
			
		||||
  J12: { type: "cite", label: "Cité Folle" },
 | 
			
		||||
  K12: { type: "desolation", label: "Désolation d’Amour" },
 | 
			
		||||
  L12: { type: "plaines", label: "Plaines Venteuses" },
 | 
			
		||||
  M12: { type: "collines", label: "Collines Révulsantes" },
 | 
			
		||||
 | 
			
		||||
  A13: { type: "fleuve", label: "Fleuve de l'Oubli" },
 | 
			
		||||
  B13: { type: "gouffre", label: "Gouffre des Litiges" },
 | 
			
		||||
  C13: { type: "desert", label: "Désert de Neige" },
 | 
			
		||||
  D13: { type: "cite", label: "Cité Sordide" },
 | 
			
		||||
  E13: { type: "plaines", label: "Plaines de Xnez" },
 | 
			
		||||
  F13: { type: "foret", label: "Forêt des Cris" },
 | 
			
		||||
  G13: { type: "plaines", label: "Plaines Calcaires" },
 | 
			
		||||
  H13: { type: "desolation", label: "Désolation de Rien" },
 | 
			
		||||
  I13: { type: "monts", label: "Monts Bigleux" },
 | 
			
		||||
  J13: { type: "gouffre", label: "Gouffre de Gromph" },
 | 
			
		||||
  K13: { type: "foret", label: "Forêt de Kluth" },
 | 
			
		||||
  L13: { type: "monts", label: "Monts Dormants" },
 | 
			
		||||
  M13: { type: "plaines", label: "Plaines d’Anjou" },
 | 
			
		||||
 | 
			
		||||
  A14: { type: "collines", label: "Collines de Stolis" },
 | 
			
		||||
  B14: { type: "necropole", label: "Nécropole de Gorlo" },
 | 
			
		||||
  C14: { type: "foret", label: "Forêt de Bissam" },
 | 
			
		||||
  D14: { type: "sanctuaire", label: "Sanctuaire Plat" },
 | 
			
		||||
  E14: { type: "monts", label: "Monts de Quath" },
 | 
			
		||||
  F14: { type: "plaines", label: "Plaines Brisées" },
 | 
			
		||||
  G14: { type: "desert", label: "Désert de Sek" },
 | 
			
		||||
  H14: { type: "plaines", label: "Plaines Blanches" },
 | 
			
		||||
  I14: { type: "cite", label: "Cité Destituée" },
 | 
			
		||||
  J14: { type: "desert", label: "Désert de Sank" },
 | 
			
		||||
  K14: { type: "necropole", label: "Nécropole d’Antinéar" },
 | 
			
		||||
  L14: { type: "plaines", label: "Plaines de Jislith" },
 | 
			
		||||
  M14: { type: "desolation", label: "Désolation d’Après" },
 | 
			
		||||
 | 
			
		||||
  A15: { type: "cite", label: "Cité de Mielh" },
 | 
			
		||||
  C15: { type: "plaines", label: "Plaines de Toué" },
 | 
			
		||||
  E15: { type: "foret", label: "Forêt des Furies" },
 | 
			
		||||
  G15: { type: "plaines", label: "Plaines des Soupirs" },
 | 
			
		||||
  I15: { type: "monts", label: "Monts des Dragées" },
 | 
			
		||||
  K15: { type: "collines", label: "Collines Pourpres" },
 | 
			
		||||
  M15: { type: "cite", label: "Cité de Klana" }
 | 
			
		||||
export const TMRType = {
 | 
			
		||||
  cite: { type: 'cite', name: "cité", genre: "f" },
 | 
			
		||||
  sanctuaire: { type: 'sanctuaire', name: "sanctuaire", genre: 'm' },
 | 
			
		||||
  plaines: { type: 'plaines', name: "plaines", genre: "fp" },
 | 
			
		||||
  pont: { type: 'pont', name: "pont", genre: "m" },
 | 
			
		||||
  collines: { type: 'collines', name: "collines", genre: "p" },
 | 
			
		||||
  foret: { type: 'foret', name: "forêt", genre: "f" },
 | 
			
		||||
  monts: { type: 'monts', name: "monts", genre: "p" },
 | 
			
		||||
  desert: { type: 'desert', name: "désert", genre: "m" },
 | 
			
		||||
  fleuve: { type: 'fleuve', name: "fleuve", genre: "m" },
 | 
			
		||||
  lac: { type: 'lac', name: "lac", genre: "m" },
 | 
			
		||||
  marais: { type: 'marais', name: "marais", genre: "m" },
 | 
			
		||||
  gouffre: { type: 'gouffre', name: "gouffre", genre: "m" },
 | 
			
		||||
  necropole: { type: 'necropole', name: "nécropole", genre: "f" },
 | 
			
		||||
  desolation: { type: 'desolation', name: "désolation", genre: "f" }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export const TMRType = {
 | 
			
		||||
  cite: { name: "cité", genre: "f" },
 | 
			
		||||
  sanctuaire: { name: "sanctuaire", genre: 'm' },
 | 
			
		||||
  plaines: { name: "plaines", genre: "fp" },
 | 
			
		||||
  pont: { name: "pont", genre: "m" },
 | 
			
		||||
  collines: { name: "collines", genre: "p" },
 | 
			
		||||
  foret: { name: "forêt", genre: "f" },
 | 
			
		||||
  monts: { name: "monts", genre: "p" },
 | 
			
		||||
  desert: { name: "désert", genre: "m" },
 | 
			
		||||
  fleuve: { name: "fleuve", genre: "m" },
 | 
			
		||||
  lac: { name: "lac", genre: "m" },
 | 
			
		||||
  marais: { name: "marais", genre: "m" },
 | 
			
		||||
  gouffre: { name: "gouffre", genre: "m" },
 | 
			
		||||
  necropole: { name: "nécropole", genre: "f" },
 | 
			
		||||
  desolation: { name: "désolation", genre: "f" }
 | 
			
		||||
export const FLEUVE_COORD = 'Fleuve'
 | 
			
		||||
 | 
			
		||||
const TMRMapping = {
 | 
			
		||||
  Fleuve: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  A1: { type: TMRType.cite.type, label: "Cité Vide" },
 | 
			
		||||
  B1: { type: TMRType.plaines.type, label: "Plaines d’Assorh" },
 | 
			
		||||
  C1: { type: TMRType.necropole.type, label: "Nécropole de Kroak" },
 | 
			
		||||
  D1: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  E1: { type: TMRType.monts.type, label: "Monts de Kanaï" },
 | 
			
		||||
  F1: { type: TMRType.cite.type, label: "Cité Glauque" },
 | 
			
		||||
  G1: { type: TMRType.desolation.type, label: "Désolation de Jamais" },
 | 
			
		||||
  H1: { type: TMRType.lac.type, label: "Lac d’Anticalme" },
 | 
			
		||||
  I1: { type: TMRType.plaines.type, label: "Plaines Grises" },
 | 
			
		||||
  J1: { type: TMRType.monts.type, label: "Monts Fainéants" },
 | 
			
		||||
  K1: { type: TMRType.cite.type, label: "Cité d’Onkause" },
 | 
			
		||||
  L1: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  M1: { type: TMRType.cite.type, label: "Cité Jalouse" },
 | 
			
		||||
  A2: { type: TMRType.desert.type, label: "Désert de Mieux" },
 | 
			
		||||
  B2: { type: TMRType.collines.type, label: "Collines de Dawell" },
 | 
			
		||||
  C2: { type: TMRType.marais.type, label: "Marais Glignants" },
 | 
			
		||||
  D2: { type: TMRType.cite.type, label: "Cité de Frost" },
 | 
			
		||||
  E2: { type: TMRType.plaines.type, label: "Plaines de Fiask" },
 | 
			
		||||
  F2: { type: TMRType.lac.type, label: "Lac de Misère" },
 | 
			
		||||
  G2: { type: TMRType.marais.type, label: "Marais Nuisants" },
 | 
			
		||||
  H2: { type: TMRType.collines.type, label: "Collines de Parta" },
 | 
			
		||||
  I2: { type: TMRType.foret.type, label: "Forêt Fade" },
 | 
			
		||||
  J2: { type: TMRType.desert.type, label: "Désert de Poly" },
 | 
			
		||||
  K2: { type: TMRType.foret.type, label: "Forêt Tamée" },
 | 
			
		||||
  L2: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  M2: { type: TMRType.necropole.type, label: "Nécropole de Logos" },
 | 
			
		||||
  A3: { type: TMRType.desolation.type, label: "Désolation de Demain" },
 | 
			
		||||
  B3: { type: TMRType.plaines.type, label: "Plaines de Rubéga" },
 | 
			
		||||
  C3: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  D3: { type: TMRType.gouffre.type, label: "Gouffre d’Oki" },
 | 
			
		||||
  E3: { type: TMRType.foret.type, label: "Forêt d’Estoubh" },
 | 
			
		||||
  F3: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  G3: { type: TMRType.gouffre.type, label: "Gouffre de Sun" },
 | 
			
		||||
  H3: { type: TMRType.foret.type, label: "Forêt de Ganna" },
 | 
			
		||||
  I3: { type: TMRType.monts.type, label: "Monts Grinçants" },
 | 
			
		||||
  J3: { type: TMRType.cite.type, label: "Cité Venin" },
 | 
			
		||||
  K3: { type: TMRType.plaines.type, label: "Plaines de Dois" },
 | 
			
		||||
  L3: { type: TMRType.lac.type, label: "Lac Laineux" },
 | 
			
		||||
  M3: { type: TMRType.monts.type, label: "Monts de Vdah" },
 | 
			
		||||
  A4: { type: TMRType.foret.type, label: "Forêt de Falconax" },
 | 
			
		||||
  B4: { type: TMRType.monts.type, label: "Monts Crâneurs" },
 | 
			
		||||
  C4: { type: TMRType.pont.type, label: "Pont de Giolii" },
 | 
			
		||||
  D4: { type: TMRType.lac.type, label: "Lac de Foam" },
 | 
			
		||||
  E4: { type: TMRType.plaines.type, label: "Plaines d’Orti" },
 | 
			
		||||
  F4: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  G4: { type: TMRType.sanctuaire.type, label: "Sanctuaire Blanc" },
 | 
			
		||||
  H4: { type: TMRType.plaines.type, label: "Plaines de Psark" },
 | 
			
		||||
  I4: { type: TMRType.plaines.type, label: "Plaines de Xiax" },
 | 
			
		||||
  J4: { type: TMRType.collines.type, label: "Collines d’Encre" },
 | 
			
		||||
  K4: { type: TMRType.pont.type, label: "Pont de Fah" },
 | 
			
		||||
  L4: { type: TMRType.sanctuaire.type, label: "Sanctuaire Mauve" },
 | 
			
		||||
  M4: { type: TMRType.gouffre.type, label: "Gouffre Grisant" },
 | 
			
		||||
  A5: { type: TMRType.plaines.type, label: "Plaines de Trilkh" },
 | 
			
		||||
  B5: { type: TMRType.collines.type, label: "Collines de Tanegy" },
 | 
			
		||||
  C5: { type: TMRType.marais.type, label: "Marais Flouants" },
 | 
			
		||||
  D5: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  E5: { type: TMRType.monts.type, label: "Monts Brûlants" },
 | 
			
		||||
  F5: { type: TMRType.cite.type, label: "Cité de Panople" },
 | 
			
		||||
  G5: { type: TMRType.pont.type, label: "Pont d’Ik" },
 | 
			
		||||
  H5: { type: TMRType.desert.type, label: "Désert de Krane" },
 | 
			
		||||
  I5: { type: TMRType.desolation.type, label: "Désolation de Toujours" },
 | 
			
		||||
  J5: { type: TMRType.marais.type, label: "Marais de Jab" },
 | 
			
		||||
  K5: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  L5: { type: TMRType.collines.type, label: "Collines Suaves" },
 | 
			
		||||
  M5: { type: TMRType.cite.type, label: "Cité Rimarde" },
 | 
			
		||||
  A6: { type: TMRType.necropole.type, label: "Nécropole de Zniak" },
 | 
			
		||||
  B6: { type: TMRType.foret.type, label: "Forêt de Bust" },
 | 
			
		||||
  C6: { type: TMRType.cite.type, label: "Cité Pavois" },
 | 
			
		||||
  D6: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  E6: { type: TMRType.sanctuaire.type, label: "Sanctuaire de Plaine" },
 | 
			
		||||
  F6: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  G6: { type: TMRType.marais.type, label: "Marais Glutants" },
 | 
			
		||||
  H6: { type: TMRType.monts.type, label: "Monts Gurdes" },
 | 
			
		||||
  I6: { type: TMRType.necropole.type, label: "Nécropole de Xotar" },
 | 
			
		||||
  J6: { type: TMRType.lac.type, label: "Lac d’Iaupe" },
 | 
			
		||||
  K6: { type: TMRType.desolation.type, label: "Désolation de Poor" },
 | 
			
		||||
  L6: { type: TMRType.foret.type, label: "Forêt Gueuse" },
 | 
			
		||||
  M6: { type: TMRType.desolation.type, label: "Désolation de Presque" },
 | 
			
		||||
  A7: { type: TMRType.plaines.type, label: "Plaines de l’Arc" },
 | 
			
		||||
  B7: { type: TMRType.marais.type, label: "Marais Bluants" },
 | 
			
		||||
  C7: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  D7: { type: TMRType.plaines.type, label: "Plaines d’Affa" },
 | 
			
		||||
  E7: { type: TMRType.foret.type, label: "Forêt de Glusks" },
 | 
			
		||||
  F7: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  G7: { type: TMRType.cite.type, label: "Cité de Terwa" },
 | 
			
		||||
  H7: { type: TMRType.gouffre.type, label: "Gouffre de Kapfa" },
 | 
			
		||||
  I7: { type: TMRType.plaines.type, label: "Plaines de Troo" },
 | 
			
		||||
  J7: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  K7: { type: TMRType.cite.type, label: "Cité de Kolix" },
 | 
			
		||||
  L7: { type: TMRType.gouffre.type, label: "Gouffre d’Episophe" },
 | 
			
		||||
  M7: { type: TMRType.desert.type, label: "Désert de Lave" },
 | 
			
		||||
  A8: { type: TMRType.gouffre.type, label: "Gouffre de Shok" },
 | 
			
		||||
  B8: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  C8: { type: TMRType.foret.type, label: "Forêt Turmide" },
 | 
			
		||||
  D8: { type: TMRType.cite.type, label: "Cité d’Olak" },
 | 
			
		||||
  E8: { type: TMRType.plaines.type, label: "Plaines d’Iolise" },
 | 
			
		||||
  F8: { type: TMRType.lac.type, label: "Lac des Chats" },
 | 
			
		||||
  G8: { type: TMRType.plaines.type, label: "Plaines Sans Joie" },
 | 
			
		||||
  H8: { type: TMRType.foret.type, label: "Forêt d’Ourf" },
 | 
			
		||||
  I8: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  J8: { type: TMRType.monts.type, label: "Monts Barask" },
 | 
			
		||||
  K8: { type: TMRType.desert.type, label: "Désert de Fumée" },
 | 
			
		||||
  L8: { type: TMRType.monts.type, label: "Monts Tavelés" },
 | 
			
		||||
  M8: { type: TMRType.plaines.type, label: "Plaines Lavées" },
 | 
			
		||||
  A9: { type: TMRType.collines.type, label: "Collines de Korrex" },
 | 
			
		||||
  B9: { type: TMRType.lac.type, label: "Lac de Lucre" },
 | 
			
		||||
  C9: { type: TMRType.monts.type, label: "Monts Tuméfiés" },
 | 
			
		||||
  D9: { type: TMRType.pont.type, label: "Pont d’Orx" },
 | 
			
		||||
  E9: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  F9: { type: TMRType.plaines.type, label: "Plaines de Foe" },
 | 
			
		||||
  G9: { type: TMRType.desolation.type, label: "Désolation de Sel" },
 | 
			
		||||
  H9: { type: TMRType.collines.type, label: "Collines de Noirseul" },
 | 
			
		||||
  I9: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  J9: { type: TMRType.marais.type, label: "Marais Gronchants" },
 | 
			
		||||
  K9: { type: TMRType.sanctuaire.type, label: "Sanctuaire Noir" },
 | 
			
		||||
  L9: { type: TMRType.collines.type, label: "Collines Cornues" },
 | 
			
		||||
  M9: { type: TMRType.necropole.type, label: "Nécropole de Zonar" },
 | 
			
		||||
  A10: { type: TMRType.sanctuaire.type, label: "Sanctuaire d’Olis" },
 | 
			
		||||
  B10: { type: TMRType.monts.type, label: "Monts Salés" },
 | 
			
		||||
  C10: { type: TMRType.marais.type, label: "Marais de Dom" },
 | 
			
		||||
  D10: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  E10: { type: TMRType.gouffre.type, label: "Gouffre de Junk" },
 | 
			
		||||
  F10: { type: TMRType.marais.type, label: "Marais Zultants" },
 | 
			
		||||
  G10: { type: TMRType.cite.type, label: "Cité de Sergal" },
 | 
			
		||||
  H10: { type: TMRType.plaines.type, label: "Plaines Noires" },
 | 
			
		||||
  I10: { type: TMRType.lac.type, label: "Lac Wanito" },
 | 
			
		||||
  J10: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  K10: { type: TMRType.plaines.type, label: "Plaines Jaunes" },
 | 
			
		||||
  L10: { type: TMRType.desert.type, label: "Désert de Nicrop" },
 | 
			
		||||
  M10: { type: TMRType.foret.type, label: "Forêt de Jajou" },
 | 
			
		||||
  A11: { type: TMRType.desolation.type, label: "Désolation d’Hier" },
 | 
			
		||||
  B11: { type: TMRType.cite.type, label: "Cité de Brilz" },
 | 
			
		||||
  C11: { type: TMRType.pont.type, label: "Pont de Roï" },
 | 
			
		||||
  D11: { type: TMRType.desolation.type, label: "Désolation de Partout" },
 | 
			
		||||
  E11: { type: TMRType.lac.type, label: "Lac de Glinster" },
 | 
			
		||||
  F11: { type: TMRType.cite.type, label: "Cité de Noape" },
 | 
			
		||||
  G11: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  H11: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  I11: { type: TMRType.pont.type, label: "Pont de Yalm" },
 | 
			
		||||
  J11: { type: TMRType.plaines.type, label: "Plaines de Miltiar" },
 | 
			
		||||
  K11: { type: TMRType.cite.type, label: "Cité Tonnerre" },
 | 
			
		||||
  L11: { type: TMRType.collines.type, label: "Collines de Kol" },
 | 
			
		||||
  M11: { type: TMRType.cite.type, label: "Cité Crapaud" },
 | 
			
		||||
  A12: { type: TMRType.plaines.type, label: "Plaines Sages" },
 | 
			
		||||
  B12: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  C12: { type: TMRType.lac.type, label: "Lac de Fricassa" },
 | 
			
		||||
  D12: { type: TMRType.collines.type, label: "Collines d’Huaï" },
 | 
			
		||||
  E12: { type: TMRType.monts.type, label: "Monts Ajourés" },
 | 
			
		||||
  F12: { type: TMRType.necropole.type, label: "Nécropole de Throat" },
 | 
			
		||||
  G12: { type: TMRType.plaines.type, label: "Plaines de Lufmil" },
 | 
			
		||||
  H12: { type: TMRType.collines.type, label: "Collines de Tooth" },
 | 
			
		||||
  I12: { type: TMRType.gouffre.type, label: "Gouffre Abimeux" },
 | 
			
		||||
  J12: { type: TMRType.cite.type, label: "Cité Folle" },
 | 
			
		||||
  K12: { type: TMRType.desolation.type, label: "Désolation d’Amour" },
 | 
			
		||||
  L12: { type: TMRType.plaines.type, label: "Plaines Venteuses" },
 | 
			
		||||
  M12: { type: TMRType.collines.type, label: "Collines Révulsantes" },
 | 
			
		||||
  A13: { type: TMRType.fleuve.type, label: "Fleuve de l'Oubli" },
 | 
			
		||||
  B13: { type: TMRType.gouffre.type, label: "Gouffre des Litiges" },
 | 
			
		||||
  C13: { type: TMRType.desert.type, label: "Désert de Neige" },
 | 
			
		||||
  D13: { type: TMRType.cite.type, label: "Cité Sordide" },
 | 
			
		||||
  E13: { type: TMRType.plaines.type, label: "Plaines de Xnez" },
 | 
			
		||||
  F13: { type: TMRType.foret.type, label: "Forêt des Cris" },
 | 
			
		||||
  G13: { type: TMRType.plaines.type, label: "Plaines Calcaires" },
 | 
			
		||||
  H13: { type: TMRType.desolation.type, label: "Désolation de Rien" },
 | 
			
		||||
  I13: { type: TMRType.monts.type, label: "Monts Bigleux" },
 | 
			
		||||
  J13: { type: TMRType.gouffre.type, label: "Gouffre de Gromph" },
 | 
			
		||||
  K13: { type: TMRType.foret.type, label: "Forêt de Kluth" },
 | 
			
		||||
  L13: { type: TMRType.monts.type, label: "Monts Dormants" },
 | 
			
		||||
  M13: { type: TMRType.plaines.type, label: "Plaines d’Anjou" },
 | 
			
		||||
  A14: { type: TMRType.collines.type, label: "Collines de Stolis" },
 | 
			
		||||
  B14: { type: TMRType.necropole.type, label: "Nécropole de Gorlo" },
 | 
			
		||||
  C14: { type: TMRType.foret.type, label: "Forêt de Bissam" },
 | 
			
		||||
  D14: { type: TMRType.sanctuaire.type, label: "Sanctuaire Plat" },
 | 
			
		||||
  E14: { type: TMRType.monts.type, label: "Monts de Quath" },
 | 
			
		||||
  F14: { type: TMRType.plaines.type, label: "Plaines Brisées" },
 | 
			
		||||
  G14: { type: TMRType.desert.type, label: "Désert de Sek" },
 | 
			
		||||
  H14: { type: TMRType.plaines.type, label: "Plaines Blanches" },
 | 
			
		||||
  I14: { type: TMRType.cite.type, label: "Cité Destituée" },
 | 
			
		||||
  J14: { type: TMRType.desert.type, label: "Désert de Sank" },
 | 
			
		||||
  K14: { type: TMRType.necropole.type, label: "Nécropole d’Antinéar" },
 | 
			
		||||
  L14: { type: TMRType.plaines.type, label: "Plaines de Jislith" },
 | 
			
		||||
  M14: { type: TMRType.desolation.type, label: "Désolation d’Après" },
 | 
			
		||||
  A15: { type: TMRType.cite.type, label: "Cité de Mielh" },
 | 
			
		||||
  C15: { type: TMRType.plaines.type, label: "Plaines de Toué" },
 | 
			
		||||
  E15: { type: TMRType.foret.type, label: "Forêt des Furies" },
 | 
			
		||||
  G15: { type: TMRType.plaines.type, label: "Plaines des Soupirs" },
 | 
			
		||||
  I15: { type: TMRType.monts.type, label: "Monts des Dragées" },
 | 
			
		||||
  K15: { type: TMRType.collines.type, label: "Collines Pourpres" },
 | 
			
		||||
  M15: { type: TMRType.cite.type, label: "Cité de Klana" }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/* -------------------------------------------- */
 | 
			
		||||
@@ -251,13 +239,16 @@ const TMR_MOVE = {
 | 
			
		||||
 */
 | 
			
		||||
export class TMRUtility {
 | 
			
		||||
  static init() {
 | 
			
		||||
 | 
			
		||||
    for (let coord in TMRMapping) {
 | 
			
		||||
      const tmr = TMRMapping[coord];
 | 
			
		||||
      tmr.coord = coord;
 | 
			
		||||
      tmr.oddq = TMRUtility.coordTMRToOddq(coord);
 | 
			
		||||
      tmr.genre = TMRType[tmr.type].genre;
 | 
			
		||||
      const tmr = TMRMapping[coord]
 | 
			
		||||
      tmr.coord = coord
 | 
			
		||||
      tmr.genre = TMRType[tmr.type].genre
 | 
			
		||||
      if (coord != FLEUVE_COORD) {
 | 
			
		||||
        tmr.oddq = TMRUtility.coordTMRToOddq(coord)
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
    let tmrByType = Misc.classify(Object.values(TMRMapping));
 | 
			
		||||
    let tmrByType = Misc.classify(Object.values(TMRMapping).filter(it => it.coord != FLEUVE_COORD))
 | 
			
		||||
    for (const [type, list] of Object.entries(tmrByType)) {
 | 
			
		||||
      TMRType[type].list = list;
 | 
			
		||||
    }
 | 
			
		||||
@@ -265,14 +256,17 @@ export class TMRUtility {
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static verifyTMRCoord(coord) {
 | 
			
		||||
    return Grammar.equalsInsensitive(coord, 'Fleuve') || TMRUtility.getTMR(coord);
 | 
			
		||||
    return Grammar.equalsInsensitive(coord, FLEUVE_COORD) || TMRUtility.getTMR(coord);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static getTMR(coord) {
 | 
			
		||||
    return coord == 'Fleuve' ? TMRMapping['D1'] : TMRMapping[coord];
 | 
			
		||||
    return coord == FLEUVE_COORD ? TMRMapping['D1'] : TMRMapping[coord];
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static isFleuve(coord) {
 | 
			
		||||
    return TMRMapping[coord]?.type == TMRType.fleuve.type
 | 
			
		||||
  }
 | 
			
		||||
  static getTMRLabel(coord) {
 | 
			
		||||
    return TMRUtility.getTMR(coord)?.label ?? (coord + ": case inconnue");
 | 
			
		||||
  }
 | 
			
		||||
@@ -290,18 +284,18 @@ export class TMRUtility {
 | 
			
		||||
  static findTMRLike(type, options = { inclusMauvaise: true }) {
 | 
			
		||||
    const choix = [...Object.values(TMRType)]
 | 
			
		||||
    if (options.inclusMauvaise) {
 | 
			
		||||
      choix.push({ name: 'Mauvaise' });
 | 
			
		||||
      choix.push({ name: 'Mauvaise', type: 'mauvaise'});
 | 
			
		||||
    }
 | 
			
		||||
    const selection = Misc.findAllLike(type, choix).map(it => it.name);
 | 
			
		||||
    const selection = Misc.findAllLike(type, choix)
 | 
			
		||||
    if (selection.length == 0) {
 | 
			
		||||
      ui.notifications.warn(`Un type de TMR doit être indiqué, '${type}' n'est pas trouvé dans ${choix}`);
 | 
			
		||||
      return undefined;
 | 
			
		||||
      return undefined
 | 
			
		||||
    }
 | 
			
		||||
    if (selection.length > 1) {
 | 
			
		||||
      ui.notifications.warn(`Plusieurs types de TMR pourraient correspondre à '${type}': ${selection}`);
 | 
			
		||||
      ui.notifications.warn(`Plusieurs types de TMR pourraient correspondre à '${type}': ${selection.map(it => it.name)}`);
 | 
			
		||||
      return undefined;
 | 
			
		||||
    }
 | 
			
		||||
    return selection[0];
 | 
			
		||||
    return selection[0]
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  static typeTmrName(type) {
 | 
			
		||||
@@ -326,7 +320,7 @@ export class TMRUtility {
 | 
			
		||||
  /* -------------------------------------------- */
 | 
			
		||||
  static deplacement(coordOrig, moveName) {
 | 
			
		||||
    const tmrMove = TMR_MOVE[moveName];
 | 
			
		||||
    if (! tmrMove) {
 | 
			
		||||
    if (!tmrMove) {
 | 
			
		||||
      ui.notifications.error(`Le déplacement dans les TMR '${moveName}' est inconnu`)
 | 
			
		||||
      return coordOrig
 | 
			
		||||
    }
 | 
			
		||||
 
 | 
			
		||||
@@ -1,32 +1,3 @@
 | 
			
		||||
// pixiTMR.animate(pixiApp => pixiApp.ticker.add((delta) => {
 | 
			
		||||
//   if (!sprite.waveAnimation) {
 | 
			
		||||
//     sprite.waveAnimation = {
 | 
			
		||||
//       originx: sprite.x,
 | 
			
		||||
//       movex: 0,
 | 
			
		||||
//       step: 0.03
 | 
			
		||||
//     }
 | 
			
		||||
//   }
 | 
			
		||||
//   else {
 | 
			
		||||
//     if (Math.abs(sprite.waveAnimation.movex) > 2) {
 | 
			
		||||
//       sprite.waveAnimation.step = -sprite.waveAnimation.step
 | 
			
		||||
//     }
 | 
			
		||||
//     sprite.waveAnimation.movex += sprite.waveAnimation.step;
 | 
			
		||||
//   }
 | 
			
		||||
//   sprite.x = sprite.waveAnimation.originx + sprite.waveAnimation.movex
 | 
			
		||||
// }));
 | 
			
		||||
 | 
			
		||||
// return pixiTMR.square(this.code(),
 | 
			
		||||
//   {
 | 
			
		||||
//     zIndex: tmrTokenZIndex.trounoir,
 | 
			
		||||
//     tint: tmrColors.trounoir,
 | 
			
		||||
//     alpha: 1,
 | 
			
		||||
//     taille: () => pixiTMR.sizes.full,
 | 
			
		||||
//     decallage: {
 | 
			
		||||
//       x: -pixiTMR.sizes.half,
 | 
			
		||||
//       y: -pixiTMR.sizes.half
 | 
			
		||||
//     }
 | 
			
		||||
//   })
 | 
			
		||||
 | 
			
		||||
export class TMRAnimations {
 | 
			
		||||
 | 
			
		||||
  static withAnimation(sprite, pixiTMR, ...animations) {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,16 +1,39 @@
 | 
			
		||||
import { TMRUtility } from "../tmr-utility.js";
 | 
			
		||||
import { SYSTEM_RDD } from "../constants.js";
 | 
			
		||||
import { Draconique } from "./draconique.js";
 | 
			
		||||
import { PixiTMR } from "./pixi-tmr.js";
 | 
			
		||||
 | 
			
		||||
const IMAGE_CARTE_TMR = 'image-carte-tmr';
 | 
			
		||||
const TMR_V1 = "systems/foundryvtt-reve-de-dragon/styles/img/ui/tmr-v1.webp";
 | 
			
		||||
const TMR_V2 = "systems/foundryvtt-reve-de-dragon/styles/img/ui/tmr-v2.webp";
 | 
			
		||||
const TMR_V3_COULEUR = "systems/foundryvtt-reve-de-dragon/styles/img/ui/tmr-v3-couleur.webp";
 | 
			
		||||
 | 
			
		||||
export class CarteTmr extends Draconique {
 | 
			
		||||
 | 
			
		||||
  static initSettings() {
 | 
			
		||||
    game.settings.register(SYSTEM_RDD, IMAGE_CARTE_TMR,
 | 
			
		||||
      {
 | 
			
		||||
        name: 'Carte des TMR',
 | 
			
		||||
        hint: "Choix de l'image de la carte des TMR",
 | 
			
		||||
        scope: "client",
 | 
			
		||||
        requiresReload: true,
 | 
			
		||||
        config: true,
 | 
			
		||||
        choices: {
 | 
			
		||||
          [TMR_V3_COULEUR]: "TMR Scriptarium v3 couleur",
 | 
			
		||||
          [TMR_V2]: "TMR Multisim v2",
 | 
			
		||||
          [TMR_V1]: "TMR NEF v1",
 | 
			
		||||
        },
 | 
			
		||||
        default: TMR_V3_COULEUR,
 | 
			
		||||
        type: String
 | 
			
		||||
      })
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  type() { return '' }
 | 
			
		||||
  match(item) { return false; }
 | 
			
		||||
  manualMessage() { return false }
 | 
			
		||||
  async onActorCreateOwned(actor, item) { }
 | 
			
		||||
 | 
			
		||||
  code() { return 'tmr' }
 | 
			
		||||
  img() { return 'systems/foundryvtt-reve-de-dragon/styles/img/ui/tmr.webp' }
 | 
			
		||||
  img() { return game.settings.get(SYSTEM_RDD, IMAGE_CARTE_TMR) }
 | 
			
		||||
 | 
			
		||||
  createSprite(pixiTMR) {
 | 
			
		||||
    const img = PixiTMR.getImgFromCode(this.code())
 | 
			
		||||
 
 | 
			
		||||
@@ -43,6 +43,9 @@ export class EffetsDraconiques {
 | 
			
		||||
 | 
			
		||||
  static augmentationSeuil = new AugmentationSeuil();
 | 
			
		||||
 | 
			
		||||
  static initSettings() {
 | 
			
		||||
    CarteTmr.initSettings()
 | 
			
		||||
  }
 | 
			
		||||
  static init() {
 | 
			
		||||
    Draconique.init();
 | 
			
		||||
    Draconique.register(EffetsDraconiques.carteTmr);
 | 
			
		||||
 
 | 
			
		||||
@@ -184,12 +184,9 @@ export class PixiTMR {
 | 
			
		||||
    const coordTMR = TMRUtility.oddqToCoordTMR(oddq);
 | 
			
		||||
    const tmr = TMRUtility.getTMR(coordTMR)
 | 
			
		||||
    if (tmr) {
 | 
			
		||||
      const tmrTooltip = `${coordTMR}: ${TMRUtility.getTMRLabel(coordTMR)}`;
 | 
			
		||||
      const tokenTooltips = this.tmrDialog.allTokens
 | 
			
		||||
        .filter(token => token.coordTMR() == coordTMR)
 | 
			
		||||
        .map(token => token.tooltip);
 | 
			
		||||
      return [tmrTooltip, ...tokenTooltips].reduce(Misc.joining('\n'))
 | 
			
		||||
      return this.tmrDialog.getTokensDetails(coordTMR)
 | 
			
		||||
    }
 | 
			
		||||
    return undefined
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  computeEventOddq(event) {
 | 
			
		||||
 
 | 
			
		||||
@@ -17,11 +17,11 @@ export class SortReserve extends Draconique {
 | 
			
		||||
  createSprite(pixiTMR) {
 | 
			
		||||
    return pixiTMR.sprite(this.code(), {
 | 
			
		||||
      zIndex: tmrTokenZIndex.sort,
 | 
			
		||||
      decallage: pixiTMR.sizes.decallage(-1, 0),
 | 
			
		||||
      taille: () => pixiTMR.sizes.third,
 | 
			
		||||
      decallage: pixiTMR.sizes.decallage(-0.6, 0),
 | 
			
		||||
      taille: () => pixiTMR.sizes.half,
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  
 | 
			
		||||
  tokens(pixiTMR, linkData, coordTMR, type = undefined) {
 | 
			
		||||
    if (TMRUtility.getTMR(coordTMR()).type == 'fleuve') {
 | 
			
		||||
      const tooltip = this.tooltip(linkData)
 | 
			
		||||
 
 | 
			
		||||
@@ -19,8 +19,8 @@ export class TerreAttache extends Draconique {
 | 
			
		||||
  createSprite(pixiTMR) {
 | 
			
		||||
    return pixiTMR.sprite(this.code(), {
 | 
			
		||||
      zIndex: tmrTokenZIndex.tetes,
 | 
			
		||||
      decallage: pixiTMR.sizes.decallage(1, 1),
 | 
			
		||||
      taille: () => pixiTMR.sizes.third
 | 
			
		||||
      decallage: pixiTMR.sizes.decallage(0.8, 0.8),
 | 
			
		||||
      taille: () => pixiTMR.sizes.half
 | 
			
		||||
    });
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -17,7 +17,7 @@ items:
 | 
			
		||||
      carac_value: 13
 | 
			
		||||
      niveau: 3
 | 
			
		||||
      default_diffLibre: 0
 | 
			
		||||
      categorie: ''
 | 
			
		||||
      categorie: generale
 | 
			
		||||
      categorie_parade: ''
 | 
			
		||||
      iscombat: false
 | 
			
		||||
      isnaturelle: true
 | 
			
		||||
@@ -28,14 +28,9 @@ items:
 | 
			
		||||
    ownership:
 | 
			
		||||
      default: 0
 | 
			
		||||
    _stats:
 | 
			
		||||
      systemId: null
 | 
			
		||||
      systemVersion: null
 | 
			
		||||
      systemId: foundryvtt-reve-de-dragon
 | 
			
		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
		||||
      createdTime: null
 | 
			
		||||
      modifiedTime: null
 | 
			
		||||
      lastModifiedBy: null
 | 
			
		||||
      compendiumSource: null
 | 
			
		||||
      duplicateSource: null
 | 
			
		||||
    _key: '!actors.items!Igt8XPaL7NQrGYlq.shsUV8UpU18c0RJK'
 | 
			
		||||
  - _id: CYpxxf1uTa78NWR9
 | 
			
		||||
    name: Esquive
 | 
			
		||||
@@ -51,7 +46,7 @@ items:
 | 
			
		||||
      carac_value: 8
 | 
			
		||||
      niveau: 3
 | 
			
		||||
      default_diffLibre: 0
 | 
			
		||||
      categorie: ''
 | 
			
		||||
      categorie: generale
 | 
			
		||||
      categorie_parade: ''
 | 
			
		||||
      iscombat: false
 | 
			
		||||
      isnaturelle: true
 | 
			
		||||
@@ -62,14 +57,9 @@ items:
 | 
			
		||||
    ownership:
 | 
			
		||||
      default: 0
 | 
			
		||||
    _stats:
 | 
			
		||||
      systemId: null
 | 
			
		||||
      systemVersion: null
 | 
			
		||||
      systemId: foundryvtt-reve-de-dragon
 | 
			
		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
		||||
      createdTime: null
 | 
			
		||||
      modifiedTime: null
 | 
			
		||||
      lastModifiedBy: null
 | 
			
		||||
      compendiumSource: null
 | 
			
		||||
      duplicateSource: null
 | 
			
		||||
    _key: '!actors.items!Igt8XPaL7NQrGYlq.CYpxxf1uTa78NWR9'
 | 
			
		||||
  - _id: lzEdMrKXbOYrWG5S
 | 
			
		||||
    name: Vigilance
 | 
			
		||||
@@ -85,7 +75,7 @@ items:
 | 
			
		||||
      carac_value: 11
 | 
			
		||||
      niveau: 3
 | 
			
		||||
      default_diffLibre: 0
 | 
			
		||||
      categorie: ''
 | 
			
		||||
      categorie: generale
 | 
			
		||||
      categorie_parade: ''
 | 
			
		||||
      iscombat: false
 | 
			
		||||
      isnaturelle: true
 | 
			
		||||
@@ -96,23 +86,14 @@ items:
 | 
			
		||||
    ownership:
 | 
			
		||||
      default: 0
 | 
			
		||||
    _stats:
 | 
			
		||||
      systemId: null
 | 
			
		||||
      systemVersion: null
 | 
			
		||||
      systemId: foundryvtt-reve-de-dragon
 | 
			
		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
		||||
      createdTime: null
 | 
			
		||||
      modifiedTime: null
 | 
			
		||||
      lastModifiedBy: null
 | 
			
		||||
      compendiumSource: null
 | 
			
		||||
      duplicateSource: null
 | 
			
		||||
    _key: '!actors.items!Igt8XPaL7NQrGYlq.lzEdMrKXbOYrWG5S'
 | 
			
		||||
  - _id: NWmRryjNFkXcd1v9
 | 
			
		||||
    name: Piétinement
 | 
			
		||||
    type: competencecreature
 | 
			
		||||
    sort: 150000
 | 
			
		||||
    flags:
 | 
			
		||||
      core:
 | 
			
		||||
        sourceId: >-
 | 
			
		||||
          Compendium.foundryvtt-reve-de-dragon.competences-creatures.PrVuVpwuYaZtwRUi
 | 
			
		||||
    img: systems/foundryvtt-reve-de-dragon/icons/compcreature-pietinement.webp
 | 
			
		||||
    effects: []
 | 
			
		||||
    folder: null
 | 
			
		||||
@@ -134,58 +115,49 @@ items:
 | 
			
		||||
      default: 0
 | 
			
		||||
    _stats:
 | 
			
		||||
      systemId: foundryvtt-reve-de-dragon
 | 
			
		||||
      systemVersion: 10.7.19
 | 
			
		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
		||||
      createdTime: null
 | 
			
		||||
      modifiedTime: 1686700776394
 | 
			
		||||
      lastModifiedBy: Hp9ImM4o9YRTSdfu
 | 
			
		||||
      compendiumSource: >-
 | 
			
		||||
        Compendium.foundryvtt-reve-de-dragon.competences-creatures.PrVuVpwuYaZtwRUi
 | 
			
		||||
      duplicateSource: null
 | 
			
		||||
    _key: '!actors.items!Igt8XPaL7NQrGYlq.NWmRryjNFkXcd1v9'
 | 
			
		||||
effects: []
 | 
			
		||||
folder: null
 | 
			
		||||
sort: 100001
 | 
			
		||||
flags:
 | 
			
		||||
  core:
 | 
			
		||||
    sourceId: Compendium.foundryvtt-reve-de-dragon.animaux.Igt8XPaL7NQrGYlq
 | 
			
		||||
system:
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 | 
			
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prototypeToken:
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@@ -456,12 +341,7 @@ prototypeToken:
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_key: '!actors!ppjPZoSKp7j841bp'
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  - _id: yDHZfK4RmwQW4YaW
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    name: Discrétion
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@@ -51,7 +46,7 @@ items:
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    _key: '!actors.items!Q0i8frS62Mn7SW5c.yDHZfK4RmwQW4YaW'
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  - _id: CYpxxf1uTa78NWR9
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    name: Esquive
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@@ -85,7 +75,7 @@ items:
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    _key: '!actors.items!Q0i8frS62Mn7SW5c.CYpxxf1uTa78NWR9'
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  - _id: 6DK46pyO0hzEuuUg
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    name: Morsure
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@@ -131,13 +116,8 @@ items:
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    _key: '!actors.items!Q0i8frS62Mn7SW5c.6DK46pyO0hzEuuUg'
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  - _id: lzEdMrKXbOYrWG5S
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    name: Vigilance
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@@ -153,7 +133,7 @@ items:
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@@ -164,56 +144,48 @@ items:
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system:
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    taille:
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      value: 18
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@@ -248,12 +220,12 @@ system:
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@@ -278,57 +250,9 @@ system:
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    dévorer tout ce qui bouge. Ses réussites particulières
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    sont toujours en <em>force</em>.</p>
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prototypeToken:
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  name: Baffreux
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@@ -341,9 +265,9 @@ prototypeToken:
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@@ -407,12 +331,7 @@ prototypeToken:
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@@ -17,7 +17,7 @@ items:
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@@ -28,14 +28,9 @@ items:
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    _key: '!actors.items!ZLROmHLm6G9pElkk.shsUV8UpU18c0RJK'
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  - _id: CYpxxf1uTa78NWR9
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    name: Esquive
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@@ -51,7 +46,7 @@ items:
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@@ -62,14 +57,9 @@ items:
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    _key: '!actors.items!ZLROmHLm6G9pElkk.CYpxxf1uTa78NWR9'
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  - _id: BjqRrGtHtTzuNpZB
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    name: Griffes et Crocs
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@@ -97,13 +87,8 @@ items:
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  - _id: lzEdMrKXbOYrWG5S
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    name: Vigilance
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@@ -119,7 +104,7 @@ items:
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@@ -130,56 +115,48 @@ items:
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    comment vous y prendriez-vous pour le faire sortir de son antre en plein
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@@ -283,57 +252,9 @@ system:
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    n’hésitent pas à charger les intrus pour protéger
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@@ -28,14 +28,9 @@ items:
 | 
			
		||||
    ownership:
 | 
			
		||||
      default: 0
 | 
			
		||||
    _stats:
 | 
			
		||||
      systemId: null
 | 
			
		||||
      systemVersion: null
 | 
			
		||||
      systemId: foundryvtt-reve-de-dragon
 | 
			
		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
		||||
      createdTime: null
 | 
			
		||||
      modifiedTime: null
 | 
			
		||||
      lastModifiedBy: null
 | 
			
		||||
      compendiumSource: null
 | 
			
		||||
      duplicateSource: null
 | 
			
		||||
    _key: '!actors.items!twCuK1GjVBTUFGXF.shsUV8UpU18c0RJK'
 | 
			
		||||
  - _id: 4GmpkphbsmQjvVVK
 | 
			
		||||
    name: Escalade
 | 
			
		||||
@@ -51,7 +46,7 @@ items:
 | 
			
		||||
      carac_value: 15
 | 
			
		||||
      niveau: 4
 | 
			
		||||
      default_diffLibre: 0
 | 
			
		||||
      categorie: ''
 | 
			
		||||
      categorie: generale
 | 
			
		||||
      categorie_parade: ''
 | 
			
		||||
      iscombat: false
 | 
			
		||||
      isnaturelle: true
 | 
			
		||||
@@ -62,14 +57,9 @@ items:
 | 
			
		||||
    ownership:
 | 
			
		||||
      default: 0
 | 
			
		||||
    _stats:
 | 
			
		||||
      systemId: null
 | 
			
		||||
      systemVersion: null
 | 
			
		||||
      systemId: foundryvtt-reve-de-dragon
 | 
			
		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
		||||
      createdTime: null
 | 
			
		||||
      modifiedTime: null
 | 
			
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      lastModifiedBy: null
 | 
			
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      compendiumSource: null
 | 
			
		||||
      duplicateSource: null
 | 
			
		||||
    _key: '!actors.items!twCuK1GjVBTUFGXF.4GmpkphbsmQjvVVK'
 | 
			
		||||
  - _id: CYpxxf1uTa78NWR9
 | 
			
		||||
    name: Esquive
 | 
			
		||||
@@ -85,7 +75,7 @@ items:
 | 
			
		||||
      carac_value: 13
 | 
			
		||||
      niveau: 5
 | 
			
		||||
      default_diffLibre: 0
 | 
			
		||||
      categorie: ''
 | 
			
		||||
      categorie: generale
 | 
			
		||||
      categorie_parade: ''
 | 
			
		||||
      iscombat: false
 | 
			
		||||
      isnaturelle: true
 | 
			
		||||
@@ -96,14 +86,9 @@ items:
 | 
			
		||||
    ownership:
 | 
			
		||||
      default: 0
 | 
			
		||||
    _stats:
 | 
			
		||||
      systemId: null
 | 
			
		||||
      systemVersion: null
 | 
			
		||||
      systemId: foundryvtt-reve-de-dragon
 | 
			
		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
		||||
      createdTime: null
 | 
			
		||||
      modifiedTime: null
 | 
			
		||||
      lastModifiedBy: null
 | 
			
		||||
      compendiumSource: null
 | 
			
		||||
      duplicateSource: null
 | 
			
		||||
    _key: '!actors.items!twCuK1GjVBTUFGXF.CYpxxf1uTa78NWR9'
 | 
			
		||||
  - _id: BjqRrGtHtTzuNpZB
 | 
			
		||||
    name: Griffes et Crocs
 | 
			
		||||
@@ -131,13 +116,8 @@ items:
 | 
			
		||||
      default: 0
 | 
			
		||||
    _stats:
 | 
			
		||||
      systemId: foundryvtt-reve-de-dragon
 | 
			
		||||
      systemVersion: 10.7.19
 | 
			
		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
		||||
      createdTime: null
 | 
			
		||||
      modifiedTime: 1686700776442
 | 
			
		||||
      lastModifiedBy: Hp9ImM4o9YRTSdfu
 | 
			
		||||
      compendiumSource: null
 | 
			
		||||
      duplicateSource: null
 | 
			
		||||
    _key: '!actors.items!twCuK1GjVBTUFGXF.BjqRrGtHtTzuNpZB'
 | 
			
		||||
  - _id: lzEdMrKXbOYrWG5S
 | 
			
		||||
    name: Vigilance
 | 
			
		||||
@@ -153,7 +133,7 @@ items:
 | 
			
		||||
      carac_value: 14
 | 
			
		||||
      niveau: 3
 | 
			
		||||
      default_diffLibre: 0
 | 
			
		||||
      categorie: ''
 | 
			
		||||
      categorie: generale
 | 
			
		||||
      categorie_parade: ''
 | 
			
		||||
      iscombat: false
 | 
			
		||||
      isnaturelle: true
 | 
			
		||||
@@ -164,22 +144,14 @@ items:
 | 
			
		||||
    ownership:
 | 
			
		||||
      default: 0
 | 
			
		||||
    _stats:
 | 
			
		||||
      systemId: null
 | 
			
		||||
      systemVersion: null
 | 
			
		||||
      systemId: foundryvtt-reve-de-dragon
 | 
			
		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
		||||
      createdTime: null
 | 
			
		||||
      modifiedTime: null
 | 
			
		||||
      lastModifiedBy: null
 | 
			
		||||
      compendiumSource: null
 | 
			
		||||
      duplicateSource: null
 | 
			
		||||
    _key: '!actors.items!twCuK1GjVBTUFGXF.lzEdMrKXbOYrWG5S'
 | 
			
		||||
  - _id: plIWZXJT0XGKJ5ar
 | 
			
		||||
    name: Saut
 | 
			
		||||
    type: competencecreature
 | 
			
		||||
    sort: 200000
 | 
			
		||||
    flags:
 | 
			
		||||
      core:
 | 
			
		||||
        sourceId: Item.JZDgJ7ySiV84llkK
 | 
			
		||||
    img: systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp
 | 
			
		||||
    effects: []
 | 
			
		||||
    folder: null
 | 
			
		||||
@@ -189,7 +161,7 @@ items:
 | 
			
		||||
      carac_value: 13
 | 
			
		||||
      niveau: 3
 | 
			
		||||
      default_diffLibre: 0
 | 
			
		||||
      categorie: ''
 | 
			
		||||
      categorie: generale
 | 
			
		||||
      categorie_parade: ''
 | 
			
		||||
      iscombat: false
 | 
			
		||||
      isnaturelle: true
 | 
			
		||||
@@ -200,56 +172,48 @@ items:
 | 
			
		||||
    ownership:
 | 
			
		||||
      default: 0
 | 
			
		||||
    _stats:
 | 
			
		||||
      systemId: null
 | 
			
		||||
      systemVersion: null
 | 
			
		||||
      systemId: foundryvtt-reve-de-dragon
 | 
			
		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
		||||
      createdTime: null
 | 
			
		||||
      modifiedTime: null
 | 
			
		||||
      lastModifiedBy: null
 | 
			
		||||
      compendiumSource: Item.JZDgJ7ySiV84llkK
 | 
			
		||||
      duplicateSource: null
 | 
			
		||||
    _key: '!actors.items!twCuK1GjVBTUFGXF.plIWZXJT0XGKJ5ar'
 | 
			
		||||
effects: []
 | 
			
		||||
folder: null
 | 
			
		||||
sort: 100001
 | 
			
		||||
flags:
 | 
			
		||||
  core:
 | 
			
		||||
    sourceId: Compendium.foundryvtt-reve-de-dragon.animaux.twCuK1GjVBTUFGXF
 | 
			
		||||
system:
 | 
			
		||||
  carac:
 | 
			
		||||
    taille:
 | 
			
		||||
      type: number
 | 
			
		||||
      value: '7'
 | 
			
		||||
      value: 7
 | 
			
		||||
      label: Taille
 | 
			
		||||
      xp: 0
 | 
			
		||||
      derivee: false
 | 
			
		||||
    constitution:
 | 
			
		||||
      type: number
 | 
			
		||||
      value: '12'
 | 
			
		||||
      value: 12
 | 
			
		||||
      label: Constitution
 | 
			
		||||
      xp: 0
 | 
			
		||||
      derivee: false
 | 
			
		||||
    force:
 | 
			
		||||
      type: number
 | 
			
		||||
      value: '11'
 | 
			
		||||
      value: 11
 | 
			
		||||
      label: Force
 | 
			
		||||
      xp: 0
 | 
			
		||||
      derivee: false
 | 
			
		||||
    perception:
 | 
			
		||||
      type: number
 | 
			
		||||
      value: '14'
 | 
			
		||||
      value: 14
 | 
			
		||||
      label: Perception
 | 
			
		||||
      xp: 0
 | 
			
		||||
      derivee: false
 | 
			
		||||
    volonte:
 | 
			
		||||
      type: number
 | 
			
		||||
      value: '8'
 | 
			
		||||
      value: 8
 | 
			
		||||
      label: Volonté
 | 
			
		||||
      xp: 0
 | 
			
		||||
      derivee: false
 | 
			
		||||
    reve:
 | 
			
		||||
      type: number
 | 
			
		||||
      value: '15'
 | 
			
		||||
      value: 15
 | 
			
		||||
      label: Rêve
 | 
			
		||||
      xp: 0
 | 
			
		||||
      derivee: false
 | 
			
		||||
@@ -284,12 +248,12 @@ system:
 | 
			
		||||
      derivee: true
 | 
			
		||||
    encombrement:
 | 
			
		||||
      type: number
 | 
			
		||||
      value: '0'
 | 
			
		||||
      value: 0
 | 
			
		||||
      label: Encombrement
 | 
			
		||||
      derivee: false
 | 
			
		||||
    protection:
 | 
			
		||||
      type: number
 | 
			
		||||
      value: '0'
 | 
			
		||||
      value: 0
 | 
			
		||||
      label: Protection
 | 
			
		||||
      derivee: false
 | 
			
		||||
  compteurs:
 | 
			
		||||
@@ -340,57 +304,9 @@ system:
 | 
			
		||||
    combat indiquées ne s’appliquent qu’à la
 | 
			
		||||
    pointue.</p>
 | 
			
		||||
  race: ''
 | 
			
		||||
  notesmj: Notes du MJ
 | 
			
		||||
  blessures:
 | 
			
		||||
    legeres:
 | 
			
		||||
      liste:
 | 
			
		||||
        - active: false
 | 
			
		||||
          premiers_soins: 0
 | 
			
		||||
          soins_complets: 0
 | 
			
		||||
          jours: 0
 | 
			
		||||
          localisation: ''
 | 
			
		||||
        - active: false
 | 
			
		||||
          premiers_soins: 0
 | 
			
		||||
          soins_complets: 0
 | 
			
		||||
          jours: 0
 | 
			
		||||
          localisation: ''
 | 
			
		||||
        - active: false
 | 
			
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          premiers_soins: 0
 | 
			
		||||
          soins_complets: 0
 | 
			
		||||
          jours: 0
 | 
			
		||||
          localisation: ''
 | 
			
		||||
        - active: false
 | 
			
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          premiers_soins: 0
 | 
			
		||||
          soins_complets: 0
 | 
			
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          jours: 0
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          localisation: ''
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        - active: false
 | 
			
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          premiers_soins: 0
 | 
			
		||||
          soins_complets: 0
 | 
			
		||||
          jours: 0
 | 
			
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          localisation: ''
 | 
			
		||||
    graves:
 | 
			
		||||
      liste:
 | 
			
		||||
        - active: false
 | 
			
		||||
          premiers_soins: 0
 | 
			
		||||
          soins_complets: 0
 | 
			
		||||
          jours: 0
 | 
			
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          localisation: ''
 | 
			
		||||
        - active: false
 | 
			
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          premiers_soins: 0
 | 
			
		||||
          soins_complets: 0
 | 
			
		||||
          jours: 0
 | 
			
		||||
          localisation: ''
 | 
			
		||||
    critiques:
 | 
			
		||||
      liste:
 | 
			
		||||
        - active: false
 | 
			
		||||
          premiers_soins: 0
 | 
			
		||||
          soins_complets: 0
 | 
			
		||||
          jours: 0
 | 
			
		||||
          localisation: ''
 | 
			
		||||
  notesmj: ''
 | 
			
		||||
ownership:
 | 
			
		||||
  default: 0
 | 
			
		||||
  jOzRscDxoXZWpGS6: 3
 | 
			
		||||
prototypeToken:
 | 
			
		||||
  flags: {}
 | 
			
		||||
  name: Brolute rieuse
 | 
			
		||||
@@ -469,12 +385,7 @@ prototypeToken:
 | 
			
		||||
      texture: null
 | 
			
		||||
_stats:
 | 
			
		||||
  systemId: foundryvtt-reve-de-dragon
 | 
			
		||||
  systemVersion: 10.7.19
 | 
			
		||||
  systemVersion: 12.0.22
 | 
			
		||||
  coreVersion: '12.331'
 | 
			
		||||
  createdTime: 1663623574889
 | 
			
		||||
  modifiedTime: 1686701218702
 | 
			
		||||
  lastModifiedBy: Hp9ImM4o9YRTSdfu
 | 
			
		||||
  compendiumSource: Compendium.foundryvtt-reve-de-dragon.animaux.twCuK1GjVBTUFGXF
 | 
			
		||||
  duplicateSource: null
 | 
			
		||||
_key: '!actors!twCuK1GjVBTUFGXF'
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -2,9 +2,6 @@ _id: LqYHIJf9LVGxRT7S
 | 
			
		||||
name: Chamule
 | 
			
		||||
type: creature
 | 
			
		||||
sort: 100001
 | 
			
		||||
flags:
 | 
			
		||||
  core:
 | 
			
		||||
    sourceId: Compendium.foundryvtt-reve-de-dragon.animaux.LqYHIJf9LVGxRT7S
 | 
			
		||||
img: systems/foundryvtt-reve-de-dragon/icons/creatures/chamule.svg
 | 
			
		||||
items:
 | 
			
		||||
  - _id: shsUV8UpU18c0RJK
 | 
			
		||||
@@ -20,7 +17,7 @@ items:
 | 
			
		||||
      carac_value: 12
 | 
			
		||||
      niveau: 3
 | 
			
		||||
      default_diffLibre: 0
 | 
			
		||||
      categorie: ''
 | 
			
		||||
      categorie: generale
 | 
			
		||||
      categorie_parade: ''
 | 
			
		||||
      iscombat: false
 | 
			
		||||
      isnaturelle: true
 | 
			
		||||
@@ -32,14 +29,9 @@ items:
 | 
			
		||||
    ownership:
 | 
			
		||||
      default: 0
 | 
			
		||||
    _stats:
 | 
			
		||||
      systemId: null
 | 
			
		||||
      systemVersion: null
 | 
			
		||||
      systemId: foundryvtt-reve-de-dragon
 | 
			
		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
		||||
      createdTime: null
 | 
			
		||||
      modifiedTime: null
 | 
			
		||||
      lastModifiedBy: null
 | 
			
		||||
      compendiumSource: null
 | 
			
		||||
      duplicateSource: null
 | 
			
		||||
    _key: '!actors.items!LqYHIJf9LVGxRT7S.shsUV8UpU18c0RJK'
 | 
			
		||||
  - _id: CYpxxf1uTa78NWR9
 | 
			
		||||
    name: Esquive
 | 
			
		||||
@@ -54,7 +46,7 @@ items:
 | 
			
		||||
      carac_value: 8
 | 
			
		||||
      niveau: 3
 | 
			
		||||
      default_diffLibre: 0
 | 
			
		||||
      categorie: ''
 | 
			
		||||
      categorie: generale
 | 
			
		||||
      categorie_parade: ''
 | 
			
		||||
      iscombat: false
 | 
			
		||||
      isnaturelle: true
 | 
			
		||||
@@ -66,14 +58,9 @@ items:
 | 
			
		||||
    ownership:
 | 
			
		||||
      default: 0
 | 
			
		||||
    _stats:
 | 
			
		||||
      systemId: null
 | 
			
		||||
      systemVersion: null
 | 
			
		||||
      systemId: foundryvtt-reve-de-dragon
 | 
			
		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
		||||
      createdTime: null
 | 
			
		||||
      modifiedTime: null
 | 
			
		||||
      lastModifiedBy: null
 | 
			
		||||
      compendiumSource: null
 | 
			
		||||
      duplicateSource: null
 | 
			
		||||
    _key: '!actors.items!LqYHIJf9LVGxRT7S.CYpxxf1uTa78NWR9'
 | 
			
		||||
  - _id: 6DK46pyO0hzEuuUg
 | 
			
		||||
    name: Morsure
 | 
			
		||||
@@ -101,13 +88,8 @@ items:
 | 
			
		||||
      default: 0
 | 
			
		||||
    _stats:
 | 
			
		||||
      systemId: foundryvtt-reve-de-dragon
 | 
			
		||||
      systemVersion: 10.7.19
 | 
			
		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
		||||
      createdTime: null
 | 
			
		||||
      modifiedTime: 1686700776536
 | 
			
		||||
      lastModifiedBy: Hp9ImM4o9YRTSdfu
 | 
			
		||||
      compendiumSource: null
 | 
			
		||||
      duplicateSource: null
 | 
			
		||||
    _key: '!actors.items!LqYHIJf9LVGxRT7S.6DK46pyO0hzEuuUg'
 | 
			
		||||
  - _id: lzEdMrKXbOYrWG5S
 | 
			
		||||
    name: Vigilance
 | 
			
		||||
@@ -122,7 +104,7 @@ items:
 | 
			
		||||
      carac_value: 12
 | 
			
		||||
      niveau: 0
 | 
			
		||||
      default_diffLibre: 0
 | 
			
		||||
      categorie: ''
 | 
			
		||||
      categorie: generale
 | 
			
		||||
      categorie_parade: ''
 | 
			
		||||
      iscombat: false
 | 
			
		||||
      isnaturelle: true
 | 
			
		||||
@@ -134,23 +116,14 @@ items:
 | 
			
		||||
    ownership:
 | 
			
		||||
      default: 0
 | 
			
		||||
    _stats:
 | 
			
		||||
      systemId: null
 | 
			
		||||
      systemVersion: null
 | 
			
		||||
      systemId: foundryvtt-reve-de-dragon
 | 
			
		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
		||||
      createdTime: null
 | 
			
		||||
      modifiedTime: null
 | 
			
		||||
      lastModifiedBy: null
 | 
			
		||||
      compendiumSource: null
 | 
			
		||||
      duplicateSource: null
 | 
			
		||||
    _key: '!actors.items!LqYHIJf9LVGxRT7S.lzEdMrKXbOYrWG5S'
 | 
			
		||||
  - _id: 3MgAaUHeKGBcbyr5
 | 
			
		||||
    name: Coup de pied
 | 
			
		||||
    type: competencecreature
 | 
			
		||||
    sort: 500000
 | 
			
		||||
    flags:
 | 
			
		||||
      core:
 | 
			
		||||
        sourceId: >-
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		||||
          Compendium.foundryvtt-reve-de-dragon.competences-creatures.Zpl2Bi451vB3r91W
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@@ -2,9 +2,6 @@ _id: XuDpG772k6PAQ5LJ
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name: Chiard
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type: creature
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    _key: '!actors.items!XuDpG772k6PAQ5LJ.shsUV8UpU18c0RJK'
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  - _id: CYpxxf1uTa78NWR9
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    name: Esquive
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@@ -54,7 +46,7 @@ items:
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      carac_value: 10
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      niveau: 3
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      default_diffLibre: 0
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@@ -66,14 +58,9 @@ items:
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    _key: '!actors.items!XuDpG772k6PAQ5LJ.CYpxxf1uTa78NWR9'
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  - _id: 6DK46pyO0hzEuuUg
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    name: Morsure
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@@ -101,13 +88,8 @@ items:
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    _key: '!actors.items!XuDpG772k6PAQ5LJ.6DK46pyO0hzEuuUg'
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  - _id: lzEdMrKXbOYrWG5S
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    name: Vigilance
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@@ -122,7 +104,7 @@ items:
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      carac_value: 11
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      niveau: 3
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@@ -134,22 +116,14 @@ items:
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    _key: '!actors.items!XuDpG772k6PAQ5LJ.lzEdMrKXbOYrWG5S'
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  - _id: Rtt7bny59v2jBhuO
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    name: Saut
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		||||
    type: competencecreature
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    sort: 200000
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    flags:
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      core:
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        sourceId: Item.JZDgJ7ySiV84llkK
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    img: systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp
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    effects: []
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    system:
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@@ -158,7 +132,7 @@ items:
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      carac_value: 12
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      niveau: 3
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      default_diffLibre: 0
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      categorie: generale
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      categorie_parade: ''
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      iscombat: false
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      isnaturelle: true
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@@ -170,51 +144,46 @@ items:
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      systemId: foundryvtt-reve-de-dragon
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      systemVersion: 12.0.22
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      compendiumSource: Item.JZDgJ7ySiV84llkK
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    _key: '!actors.items!XuDpG772k6PAQ5LJ.Rtt7bny59v2jBhuO'
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effects: []
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system:
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    constitution:
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    volonte:
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@@ -249,12 +218,12 @@ system:
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      derivee: true
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    encombrement:
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      type: number
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  compteurs:
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@@ -277,57 +246,9 @@ system:
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    s’il est affamé. Un individu adulte pèse en moyenne 40
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    kg.</p>
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    critiques:
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ownership:
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  jOzRscDxoXZWpGS6: 3
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prototypeToken:
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  name: Chiard
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@@ -407,12 +328,7 @@ prototypeToken:
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folder: null
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_stats:
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_key: '!actors!XuDpG772k6PAQ5LJ'
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@@ -17,7 +17,7 @@ items:
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      carac_value: 11
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      niveau: 3
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@@ -28,14 +28,9 @@ items:
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    _key: '!actors.items!yL1XStIKWxGnhKvR.shsUV8UpU18c0RJK'
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  - _id: CYpxxf1uTa78NWR9
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    name: Esquive
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@@ -51,7 +46,7 @@ items:
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      carac_value: 10
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      niveau: 3
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@@ -62,14 +57,9 @@ items:
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  - _id: XgfRxSj8Ty1d3JFM
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    name: Mandibules
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@@ -97,13 +87,8 @@ items:
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    _key: '!actors.items!yL1XStIKWxGnhKvR.XgfRxSj8Ty1d3JFM'
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  - _id: lzEdMrKXbOYrWG5S
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    name: Vigilance
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@@ -119,7 +104,7 @@ items:
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      carac_value: 10
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      niveau: 3
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      categorie: generale
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@@ -130,56 +115,48 @@ items:
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    _key: '!actors.items!yL1XStIKWxGnhKvR.lzEdMrKXbOYrWG5S'
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effects: []
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folder: null
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sort: 100001
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flags:
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    sourceId: Compendium.foundryvtt-reve-de-dragon.animaux.yL1XStIKWxGnhKvR
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system:
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		||||
  carac:
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		||||
    taille:
 | 
			
		||||
      type: number
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      value: '7'
 | 
			
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      value: 7
 | 
			
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      label: Taille
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      xp: 0
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    constitution:
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      type: number
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      value: '9'
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      value: 9
 | 
			
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      label: Constitution
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      xp: 0
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    force:
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      value: '11'
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      value: 11
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      label: Force
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      xp: 0
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    perception:
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      type: number
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      value: '10'
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      value: 10
 | 
			
		||||
      label: Perception
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      xp: 0
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      derivee: false
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    volonte:
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      type: number
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      value: '3'
 | 
			
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      value: 3
 | 
			
		||||
      label: Volonté
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		||||
      xp: 0
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    reve:
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      type: number
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      value: '2'
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      value: 2
 | 
			
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      label: Rêve
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      xp: 0
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      derivee: false
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@@ -214,12 +191,12 @@ system:
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      derivee: true
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    encombrement:
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      type: number
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    protection:
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      value: '4'
 | 
			
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    que vous nous faites un peu peur ?</p>
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    <h1>Venin</h1>
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    <td style="width: 274px; height: 16px;">3</td>
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    <td style="width: 121px; height: 16px;">Périodicité</td>
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    <td style="width: 274px; height: 16px;">1 miute</td>
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		||||
@@ -51,7 +46,7 @@ items:
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		||||
      carac_value: 13
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		||||
      niveau: 3
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		||||
      default_diffLibre: 0
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      categorie: ''
 | 
			
		||||
      categorie: generale
 | 
			
		||||
      categorie_parade: ''
 | 
			
		||||
      iscombat: false
 | 
			
		||||
      isnaturelle: true
 | 
			
		||||
@@ -62,14 +57,9 @@ items:
 | 
			
		||||
    ownership:
 | 
			
		||||
      default: 0
 | 
			
		||||
    _stats:
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		||||
      systemId: null
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		||||
      systemVersion: null
 | 
			
		||||
      systemId: foundryvtt-reve-de-dragon
 | 
			
		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
		||||
      createdTime: null
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		||||
      modifiedTime: null
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      lastModifiedBy: null
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      compendiumSource: null
 | 
			
		||||
      duplicateSource: null
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		||||
    _key: '!actors.items!IdZUNtuYcDBffZKn.CYpxxf1uTa78NWR9'
 | 
			
		||||
  - _id: BjqRrGtHtTzuNpZB
 | 
			
		||||
    name: Griffes et Crocs
 | 
			
		||||
@@ -97,13 +87,8 @@ items:
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		||||
      default: 0
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		||||
    _stats:
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		||||
      systemId: foundryvtt-reve-de-dragon
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		||||
      systemVersion: 10.7.19
 | 
			
		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
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		||||
      createdTime: null
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      modifiedTime: 1686700776466
 | 
			
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      lastModifiedBy: Hp9ImM4o9YRTSdfu
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      compendiumSource: null
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      duplicateSource: null
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    _key: '!actors.items!IdZUNtuYcDBffZKn.BjqRrGtHtTzuNpZB'
 | 
			
		||||
  - _id: lzEdMrKXbOYrWG5S
 | 
			
		||||
    name: Vigilance
 | 
			
		||||
@@ -119,7 +104,7 @@ items:
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		||||
      carac_value: 10
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		||||
      niveau: 0
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      default_diffLibre: 0
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      categorie: ''
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		||||
      categorie: generale
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      categorie_parade: ''
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		||||
      iscombat: false
 | 
			
		||||
      isnaturelle: true
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@@ -130,22 +115,14 @@ items:
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    ownership:
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      default: 0
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    _stats:
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      systemId: null
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		||||
      systemVersion: null
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      systemId: foundryvtt-reve-de-dragon
 | 
			
		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
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		||||
      createdTime: null
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		||||
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      lastModifiedBy: null
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      compendiumSource: null
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		||||
      duplicateSource: null
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    _key: '!actors.items!IdZUNtuYcDBffZKn.lzEdMrKXbOYrWG5S'
 | 
			
		||||
  - _id: 0bTL8SzhNJoPrXd4
 | 
			
		||||
    name: Saut
 | 
			
		||||
    type: competencecreature
 | 
			
		||||
    sort: 150000
 | 
			
		||||
    flags:
 | 
			
		||||
      core:
 | 
			
		||||
        sourceId: Item.JZDgJ7ySiV84llkK
 | 
			
		||||
    img: systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp
 | 
			
		||||
    effects: []
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    folder: null
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@@ -155,7 +132,7 @@ items:
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      carac_value: 13
 | 
			
		||||
      niveau: 3
 | 
			
		||||
      default_diffLibre: 0
 | 
			
		||||
      categorie: ''
 | 
			
		||||
      categorie: generale
 | 
			
		||||
      categorie_parade: ''
 | 
			
		||||
      iscombat: false
 | 
			
		||||
      isnaturelle: true
 | 
			
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@@ -166,56 +143,48 @@ items:
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		||||
    ownership:
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      default: 0
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    _stats:
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      systemId: null
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		||||
      systemVersion: null
 | 
			
		||||
      systemId: foundryvtt-reve-de-dragon
 | 
			
		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
		||||
      createdTime: null
 | 
			
		||||
      modifiedTime: null
 | 
			
		||||
      lastModifiedBy: null
 | 
			
		||||
      compendiumSource: Item.JZDgJ7ySiV84llkK
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		||||
      duplicateSource: null
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		||||
    _key: '!actors.items!IdZUNtuYcDBffZKn.0bTL8SzhNJoPrXd4'
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effects: []
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folder: null
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		||||
sort: 100001
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		||||
flags:
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		||||
  core:
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		||||
    sourceId: Compendium.foundryvtt-reve-de-dragon.animaux.IdZUNtuYcDBffZKn
 | 
			
		||||
system:
 | 
			
		||||
  carac:
 | 
			
		||||
    taille:
 | 
			
		||||
      type: number
 | 
			
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      value: '12'
 | 
			
		||||
      value: 12
 | 
			
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      label: Taille
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      xp: 0
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      derivee: false
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    constitution:
 | 
			
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      type: number
 | 
			
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      value: '12'
 | 
			
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      value: 12
 | 
			
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      label: Constitution
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      xp: 0
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      derivee: false
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    force:
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      type: number
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      value: '15'
 | 
			
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      value: 15
 | 
			
		||||
      label: Force
 | 
			
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      xp: 0
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      derivee: false
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    perception:
 | 
			
		||||
      type: number
 | 
			
		||||
      value: '10'
 | 
			
		||||
      value: 10
 | 
			
		||||
      label: Perception
 | 
			
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      xp: 0
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      derivee: false
 | 
			
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    volonte:
 | 
			
		||||
      type: number
 | 
			
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      value: '6'
 | 
			
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      value: 6
 | 
			
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      label: Volonté
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		||||
      xp: 0
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      derivee: false
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    reve:
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		||||
      type: number
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      value: '4'
 | 
			
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      value: 4
 | 
			
		||||
      label: Rêve
 | 
			
		||||
      xp: 0
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      derivee: false
 | 
			
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@@ -250,12 +219,12 @@ system:
 | 
			
		||||
      derivee: true
 | 
			
		||||
    encombrement:
 | 
			
		||||
      type: number
 | 
			
		||||
      value: '0'
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      value: 0
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      label: Encombrement
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      derivee: false
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    protection:
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      type: number
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      value: '3'
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      value: 3
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      label: Protection
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      derivee: false
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  compteurs:
 | 
			
		||||
@@ -290,57 +259,9 @@ system:
 | 
			
		||||
    Quand il bondit, son attaque est considérée comme une
 | 
			
		||||
    <em>charge</em>.</p>
 | 
			
		||||
  race: ''
 | 
			
		||||
  notesmj: Notes du MJ
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  blessures:
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    legeres:
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      liste:
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        - active: false
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        - active: false
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    graves:
 | 
			
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      liste:
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        - active: false
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          premiers_soins: 0
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          soins_complets: 0
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          jours: 0
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        - active: false
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          jours: 0
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          localisation: ''
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    critiques:
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      liste:
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        - active: false
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          premiers_soins: 0
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          jours: 0
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          localisation: ''
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  notesmj: ''
 | 
			
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ownership:
 | 
			
		||||
  default: 0
 | 
			
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  jOzRscDxoXZWpGS6: 3
 | 
			
		||||
prototypeToken:
 | 
			
		||||
  flags: {}
 | 
			
		||||
  name: Dong
 | 
			
		||||
@@ -419,12 +340,7 @@ prototypeToken:
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		||||
      texture: null
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		||||
_stats:
 | 
			
		||||
  systemId: foundryvtt-reve-de-dragon
 | 
			
		||||
  systemVersion: 10.7.19
 | 
			
		||||
  systemVersion: 12.0.22
 | 
			
		||||
  coreVersion: '12.331'
 | 
			
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  createdTime: 1663623574846
 | 
			
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  modifiedTime: 1686701218708
 | 
			
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  lastModifiedBy: Hp9ImM4o9YRTSdfu
 | 
			
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  compendiumSource: Compendium.foundryvtt-reve-de-dragon.animaux.IdZUNtuYcDBffZKn
 | 
			
		||||
  duplicateSource: null
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_key: '!actors!IdZUNtuYcDBffZKn'
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -17,7 +17,7 @@ items:
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		||||
      carac_value: 10
 | 
			
		||||
      niveau: 3
 | 
			
		||||
      default_diffLibre: 0
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      categorie: ''
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		||||
      categorie: generale
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		||||
      categorie_parade: ''
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      iscombat: false
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      isnaturelle: true
 | 
			
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@@ -28,14 +28,9 @@ items:
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    ownership:
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      default: 0
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      systemId: foundryvtt-reve-de-dragon
 | 
			
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      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
		||||
      createdTime: null
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    _key: '!actors.items!kPDswxsWVnSYitfL.CYpxxf1uTa78NWR9'
 | 
			
		||||
  - _id: 6DK46pyO0hzEuuUg
 | 
			
		||||
    name: Morsure
 | 
			
		||||
@@ -63,13 +58,8 @@ items:
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		||||
      default: 0
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    _stats:
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      systemId: foundryvtt-reve-de-dragon
 | 
			
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      systemVersion: 10.7.19
 | 
			
		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
		||||
      createdTime: null
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      modifiedTime: 1686700776469
 | 
			
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      lastModifiedBy: Hp9ImM4o9YRTSdfu
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      compendiumSource: null
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    _key: '!actors.items!kPDswxsWVnSYitfL.6DK46pyO0hzEuuUg'
 | 
			
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  - _id: Kt7WlB5Ui97X211z
 | 
			
		||||
    name: Vol
 | 
			
		||||
@@ -85,7 +75,7 @@ items:
 | 
			
		||||
      carac_value: 10
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      niveau: 3
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      default_diffLibre: 0
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      categorie: ''
 | 
			
		||||
      categorie: generale
 | 
			
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      categorie_parade: ''
 | 
			
		||||
      iscombat: false
 | 
			
		||||
      isnaturelle: true
 | 
			
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@@ -96,56 +86,48 @@ items:
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    ownership:
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      default: 0
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    _stats:
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      systemId: foundryvtt-reve-de-dragon
 | 
			
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      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
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      duplicateSource: null
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    _key: '!actors.items!kPDswxsWVnSYitfL.Kt7WlB5Ui97X211z'
 | 
			
		||||
effects: []
 | 
			
		||||
folder: null
 | 
			
		||||
sort: 100001
 | 
			
		||||
flags:
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		||||
  core:
 | 
			
		||||
    sourceId: Compendium.foundryvtt-reve-de-dragon.animaux.kPDswxsWVnSYitfL
 | 
			
		||||
system:
 | 
			
		||||
  carac:
 | 
			
		||||
    taille:
 | 
			
		||||
      type: number
 | 
			
		||||
      value: '4'
 | 
			
		||||
      value: 4
 | 
			
		||||
      label: Taille
 | 
			
		||||
      xp: 0
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      derivee: false
 | 
			
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    constitution:
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		||||
      type: number
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		||||
      value: '10'
 | 
			
		||||
      value: 10
 | 
			
		||||
      label: Constitution
 | 
			
		||||
      xp: 0
 | 
			
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      derivee: false
 | 
			
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    force:
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		||||
      type: number
 | 
			
		||||
      value: '8'
 | 
			
		||||
      value: 8
 | 
			
		||||
      label: Force
 | 
			
		||||
      xp: 0
 | 
			
		||||
      derivee: false
 | 
			
		||||
    perception:
 | 
			
		||||
      type: number
 | 
			
		||||
      value: '12'
 | 
			
		||||
      value: 12
 | 
			
		||||
      label: Perception
 | 
			
		||||
      xp: 0
 | 
			
		||||
      derivee: false
 | 
			
		||||
    volonte:
 | 
			
		||||
      type: number
 | 
			
		||||
      value: '7'
 | 
			
		||||
      value: 7
 | 
			
		||||
      label: Volonté
 | 
			
		||||
      xp: 0
 | 
			
		||||
      derivee: false
 | 
			
		||||
    reve:
 | 
			
		||||
      type: number
 | 
			
		||||
      value: '7'
 | 
			
		||||
      value: 7
 | 
			
		||||
      label: Rêve
 | 
			
		||||
      xp: 0
 | 
			
		||||
      derivee: false
 | 
			
		||||
@@ -170,7 +152,7 @@ system:
 | 
			
		||||
  attributs:
 | 
			
		||||
    plusdom:
 | 
			
		||||
      type: number
 | 
			
		||||
      value: '-1'
 | 
			
		||||
      value: -1
 | 
			
		||||
      label: +dom
 | 
			
		||||
      derivee: true
 | 
			
		||||
    vitesse:
 | 
			
		||||
@@ -180,12 +162,12 @@ system:
 | 
			
		||||
      derivee: true
 | 
			
		||||
    encombrement:
 | 
			
		||||
      type: number
 | 
			
		||||
      value: '0'
 | 
			
		||||
      value: 0
 | 
			
		||||
      label: Encombrement
 | 
			
		||||
      derivee: false
 | 
			
		||||
    protection:
 | 
			
		||||
      type: number
 | 
			
		||||
      value: '-3'
 | 
			
		||||
      value: -3
 | 
			
		||||
      label: Protection
 | 
			
		||||
      derivee: false
 | 
			
		||||
  compteurs:
 | 
			
		||||
@@ -232,57 +214,9 @@ system:
 | 
			
		||||
    d’attaque, puisqu’il cause des dommages automatiques, mais peut
 | 
			
		||||
    contrer empoignade ou attaque de dague par le battement de ses ailes.</p>
 | 
			
		||||
  race: ''
 | 
			
		||||
  notesmj: Notes du MJ
 | 
			
		||||
  blessures:
 | 
			
		||||
    legeres:
 | 
			
		||||
      liste:
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        - active: false
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          jours: 0
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        - active: false
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    pratiquement pas de mémoire. Au demeurant adorable, un félorn
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    de compagnie peut vite devenir assez crispant.</p>
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prototypeToken:
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    name: Discrétion
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    name: Esquive
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@@ -119,7 +104,7 @@ items:
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@@ -198,56 +173,48 @@ items:
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		||||
    ownership:
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      default: 0
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    _stats:
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      systemId: null
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      systemVersion: null
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      systemId: foundryvtt-reve-de-dragon
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		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
		||||
      createdTime: null
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      modifiedTime: null
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      lastModifiedBy: null
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      compendiumSource: null
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		||||
      duplicateSource: null
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    _key: '!actors.items!f31jeCsQgw3hWjk6.lzEdMrKXbOYrWG5S'
 | 
			
		||||
effects: []
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folder: null
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sort: 100001
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		||||
flags:
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		||||
  core:
 | 
			
		||||
    sourceId: Compendium.foundryvtt-reve-de-dragon.animaux.f31jeCsQgw3hWjk6
 | 
			
		||||
system:
 | 
			
		||||
  carac:
 | 
			
		||||
    taille:
 | 
			
		||||
      type: number
 | 
			
		||||
      value: '7'
 | 
			
		||||
      value: 7
 | 
			
		||||
      label: Taille
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		||||
      xp: 0
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		||||
      derivee: false
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		||||
    constitution:
 | 
			
		||||
      type: number
 | 
			
		||||
      value: '12'
 | 
			
		||||
      value: 12
 | 
			
		||||
      label: Constitution
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		||||
      xp: 0
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		||||
      derivee: false
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    force:
 | 
			
		||||
      type: number
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		||||
      value: '11'
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		||||
      value: 11
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		||||
      label: Force
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		||||
      xp: 0
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		||||
      derivee: false
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		||||
    perception:
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		||||
      type: number
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		||||
      value: '13'
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		||||
      value: 13
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		||||
      label: Perception
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		||||
      xp: 0
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		||||
      derivee: false
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		||||
    volonte:
 | 
			
		||||
      type: number
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		||||
      value: '10'
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		||||
      value: 10
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		||||
      label: Volonté
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		||||
      xp: 0
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      derivee: false
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    reve:
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		||||
      type: number
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      value: '10'
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      value: 10
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		||||
      label: Rêve
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		||||
      xp: 0
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      derivee: false
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@@ -282,12 +249,12 @@ system:
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		||||
      derivee: true
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		||||
    encombrement:
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		||||
      type: number
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		||||
      value: '0'
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      value: 0
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      label: Encombrement
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      derivee: false
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    protection:
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      type: number
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      value: '0'
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      value: 0
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      label: Protection
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      derivee: false
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  compteurs:
 | 
			
		||||
@@ -318,57 +285,9 @@ system:
 | 
			
		||||
    chevreuils, voire aux humains isolés. La fourrure de furlong est
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		||||
    très recherchée.</p>
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		||||
  race: ''
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		||||
  notesmj: Notes du MJ
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		||||
  blessures:
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		||||
    legeres:
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      liste:
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        - active: false
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          premiers_soins: 0
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          jours: 0
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          localisation: ''
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        - active: false
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          soins_complets: 0
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          jours: 0
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          localisation: ''
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        - active: false
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          premiers_soins: 0
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          soins_complets: 0
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          jours: 0
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          localisation: ''
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        - active: false
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          jours: 0
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          localisation: ''
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        - active: false
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          premiers_soins: 0
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          soins_complets: 0
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          jours: 0
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          localisation: ''
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    graves:
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      liste:
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        - active: false
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          premiers_soins: 0
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          soins_complets: 0
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          jours: 0
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        - active: false
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          soins_complets: 0
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          jours: 0
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          localisation: ''
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    critiques:
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      liste:
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        - active: false
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          premiers_soins: 0
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          soins_complets: 0
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          jours: 0
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          localisation: ''
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  notesmj: ''
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ownership:
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  default: 0
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  jOzRscDxoXZWpGS6: 3
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prototypeToken:
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		||||
  flags: {}
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		||||
  name: Furlong
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		||||
@@ -381,9 +300,9 @@ prototypeToken:
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		||||
  disposition: -1
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		||||
  displayBars: 0
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  bar1:
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		||||
    attribute: null
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    attribute: sante.vie
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  bar2:
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		||||
    attribute: null
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    attribute: sante.endurance
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  randomImg: false
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  alpha: 1
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  light:
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@@ -447,12 +366,7 @@ prototypeToken:
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		||||
      texture: null
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		||||
_stats:
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		||||
  systemId: foundryvtt-reve-de-dragon
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		||||
  systemVersion: 10.7.19
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		||||
  systemVersion: 12.0.22
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		||||
  coreVersion: '12.331'
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  createdTime: 1663623574877
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  modifiedTime: 1686701218709
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  lastModifiedBy: Hp9ImM4o9YRTSdfu
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  compendiumSource: Compendium.foundryvtt-reve-de-dragon.animaux.f31jeCsQgw3hWjk6
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		||||
  duplicateSource: null
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_key: '!actors!f31jeCsQgw3hWjk6'
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -7,10 +7,6 @@ items:
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		||||
    name: Morsure
 | 
			
		||||
    type: competencecreature
 | 
			
		||||
    sort: 100000
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		||||
    flags:
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      core:
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        sourceId: >-
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          Compendium.foundryvtt-reve-de-dragon.competences-creatures.6DK46pyO0hzEuuUg
 | 
			
		||||
    img: systems/foundryvtt-reve-de-dragon/icons/compcreature-morsure.webp
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		||||
    effects: []
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    folder: null
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@@ -32,23 +28,13 @@ items:
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      default: 0
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    _stats:
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		||||
      systemId: foundryvtt-reve-de-dragon
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      systemVersion: 10.7.19
 | 
			
		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
		||||
      createdTime: null
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      modifiedTime: 1686700776480
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      lastModifiedBy: Hp9ImM4o9YRTSdfu
 | 
			
		||||
      compendiumSource: >-
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        Compendium.foundryvtt-reve-de-dragon.competences-creatures.6DK46pyO0hzEuuUg
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		||||
      duplicateSource: null
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    _key: '!actors.items!igtHarwizNIUhd8M.bwJZ6nTLX9hohV7Q'
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		||||
  - _id: 7td0EmFMtpwNyWwo
 | 
			
		||||
    name: Esquive
 | 
			
		||||
    type: competencecreature
 | 
			
		||||
    sort: 200000
 | 
			
		||||
    flags:
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		||||
      core:
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		||||
        sourceId: >-
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          Compendium.foundryvtt-reve-de-dragon.competences-creatures.CYpxxf1uTa78NWR9
 | 
			
		||||
    img: systems/foundryvtt-reve-de-dragon/icons/competence_esquive.webp
 | 
			
		||||
    effects: []
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		||||
    folder: null
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@@ -58,7 +44,7 @@ items:
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		||||
      carac_value: 15
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		||||
      niveau: 6
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		||||
      default_diffLibre: 0
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      categorie: ''
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		||||
      categorie: generale
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		||||
      categorie_parade: ''
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		||||
      iscombat: false
 | 
			
		||||
      isnaturelle: true
 | 
			
		||||
@@ -69,24 +55,14 @@ items:
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		||||
    ownership:
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      default: 0
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    _stats:
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		||||
      systemId: null
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		||||
      systemVersion: null
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		||||
      systemId: foundryvtt-reve-de-dragon
 | 
			
		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
		||||
      createdTime: null
 | 
			
		||||
      modifiedTime: null
 | 
			
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      lastModifiedBy: null
 | 
			
		||||
      compendiumSource: >-
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		||||
        Compendium.foundryvtt-reve-de-dragon.competences-creatures.CYpxxf1uTa78NWR9
 | 
			
		||||
      duplicateSource: null
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		||||
    _key: '!actors.items!igtHarwizNIUhd8M.7td0EmFMtpwNyWwo'
 | 
			
		||||
  - _id: d2yxJ5c57vMatAQV
 | 
			
		||||
    name: Discrétion
 | 
			
		||||
    type: competencecreature
 | 
			
		||||
    sort: 300000
 | 
			
		||||
    flags:
 | 
			
		||||
      core:
 | 
			
		||||
        sourceId: >-
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          Compendium.foundryvtt-reve-de-dragon.competences-creatures.yDHZfK4RmwQW4YaW
 | 
			
		||||
    img: systems/foundryvtt-reve-de-dragon/icons/competence_discretion.webp
 | 
			
		||||
    effects: []
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		||||
    folder: null
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@@ -96,7 +72,7 @@ items:
 | 
			
		||||
      carac_value: 14
 | 
			
		||||
      niveau: 3
 | 
			
		||||
      default_diffLibre: 0
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      categorie: ''
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		||||
      categorie: generale
 | 
			
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      categorie_parade: ''
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      iscombat: false
 | 
			
		||||
      isnaturelle: true
 | 
			
		||||
@@ -107,24 +83,14 @@ items:
 | 
			
		||||
    ownership:
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		||||
      default: 0
 | 
			
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    _stats:
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		||||
      systemId: null
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		||||
      systemVersion: null
 | 
			
		||||
      systemId: foundryvtt-reve-de-dragon
 | 
			
		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
		||||
      createdTime: null
 | 
			
		||||
      modifiedTime: null
 | 
			
		||||
      lastModifiedBy: null
 | 
			
		||||
      compendiumSource: >-
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		||||
        Compendium.foundryvtt-reve-de-dragon.competences-creatures.yDHZfK4RmwQW4YaW
 | 
			
		||||
      duplicateSource: null
 | 
			
		||||
    _key: '!actors.items!igtHarwizNIUhd8M.d2yxJ5c57vMatAQV'
 | 
			
		||||
  - _id: aGm8xRr55CPUo5rM
 | 
			
		||||
    name: Pickpocket
 | 
			
		||||
    type: competencecreature
 | 
			
		||||
    sort: 400000
 | 
			
		||||
    flags:
 | 
			
		||||
      core:
 | 
			
		||||
        sourceId: >-
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		||||
          Compendium.foundryvtt-reve-de-dragon.competences-creatures.sUdXhpuVVOAlcVpo
 | 
			
		||||
    img: systems/foundryvtt-reve-de-dragon/icons/competence_pickpocket.webp
 | 
			
		||||
    effects: []
 | 
			
		||||
    folder: null
 | 
			
		||||
@@ -134,7 +100,7 @@ items:
 | 
			
		||||
      carac_value: 14
 | 
			
		||||
      niveau: 3
 | 
			
		||||
      default_diffLibre: 0
 | 
			
		||||
      categorie: ''
 | 
			
		||||
      categorie: generale
 | 
			
		||||
      categorie_parade: ''
 | 
			
		||||
      iscombat: false
 | 
			
		||||
      isnaturelle: true
 | 
			
		||||
@@ -145,24 +111,14 @@ items:
 | 
			
		||||
    ownership:
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		||||
      default: 0
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    _stats:
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      systemId: null
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		||||
      systemVersion: null
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		||||
      systemId: foundryvtt-reve-de-dragon
 | 
			
		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
		||||
      createdTime: null
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		||||
      modifiedTime: null
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      lastModifiedBy: null
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      compendiumSource: >-
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        Compendium.foundryvtt-reve-de-dragon.competences-creatures.sUdXhpuVVOAlcVpo
 | 
			
		||||
      duplicateSource: null
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		||||
    _key: '!actors.items!igtHarwizNIUhd8M.aGm8xRr55CPUo5rM'
 | 
			
		||||
  - _id: bL7lL688cp1s1Vke
 | 
			
		||||
    name: Vigilance
 | 
			
		||||
    type: competencecreature
 | 
			
		||||
    sort: 500000
 | 
			
		||||
    flags:
 | 
			
		||||
      core:
 | 
			
		||||
        sourceId: >-
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		||||
          Compendium.foundryvtt-reve-de-dragon.competences-creatures.lzEdMrKXbOYrWG5S
 | 
			
		||||
    img: systems/foundryvtt-reve-de-dragon/icons/competence_vigilance.webp
 | 
			
		||||
    effects: []
 | 
			
		||||
    folder: null
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@@ -172,7 +128,7 @@ items:
 | 
			
		||||
      carac_value: 14
 | 
			
		||||
      niveau: 0
 | 
			
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      default_diffLibre: 0
 | 
			
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      categorie: ''
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		||||
      categorie: generale
 | 
			
		||||
      categorie_parade: ''
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		||||
      iscombat: false
 | 
			
		||||
      isnaturelle: true
 | 
			
		||||
@@ -183,24 +139,14 @@ items:
 | 
			
		||||
    ownership:
 | 
			
		||||
      default: 0
 | 
			
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    _stats:
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      systemId: null
 | 
			
		||||
      systemVersion: null
 | 
			
		||||
      systemId: foundryvtt-reve-de-dragon
 | 
			
		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
		||||
      createdTime: null
 | 
			
		||||
      modifiedTime: null
 | 
			
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      lastModifiedBy: null
 | 
			
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      compendiumSource: >-
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        Compendium.foundryvtt-reve-de-dragon.competences-creatures.lzEdMrKXbOYrWG5S
 | 
			
		||||
      duplicateSource: null
 | 
			
		||||
    _key: '!actors.items!igtHarwizNIUhd8M.bL7lL688cp1s1Vke'
 | 
			
		||||
  - _id: Fu61NMCeLxi9nfSD
 | 
			
		||||
    name: Course
 | 
			
		||||
    type: competencecreature
 | 
			
		||||
    sort: 600000
 | 
			
		||||
    flags:
 | 
			
		||||
      core:
 | 
			
		||||
        sourceId: >-
 | 
			
		||||
          Compendium.foundryvtt-reve-de-dragon.competences-creatures.shsUV8UpU18c0RJK
 | 
			
		||||
    img: systems/foundryvtt-reve-de-dragon/icons/competence_course.webp
 | 
			
		||||
    effects: []
 | 
			
		||||
    folder: null
 | 
			
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@@ -210,7 +156,7 @@ items:
 | 
			
		||||
      carac_value: 15
 | 
			
		||||
      niveau: 6
 | 
			
		||||
      default_diffLibre: 0
 | 
			
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      categorie: ''
 | 
			
		||||
      categorie: generale
 | 
			
		||||
      categorie_parade: ''
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		||||
      iscombat: false
 | 
			
		||||
      isnaturelle: true
 | 
			
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@@ -221,23 +167,14 @@ items:
 | 
			
		||||
    ownership:
 | 
			
		||||
      default: 0
 | 
			
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    _stats:
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      systemId: null
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      systemVersion: null
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		||||
      systemId: foundryvtt-reve-de-dragon
 | 
			
		||||
      systemVersion: 12.0.22
 | 
			
		||||
      coreVersion: '12.331'
 | 
			
		||||
      createdTime: null
 | 
			
		||||
      modifiedTime: null
 | 
			
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      lastModifiedBy: null
 | 
			
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      compendiumSource: >-
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		||||
        Compendium.foundryvtt-reve-de-dragon.competences-creatures.shsUV8UpU18c0RJK
 | 
			
		||||
      duplicateSource: null
 | 
			
		||||
    _key: '!actors.items!igtHarwizNIUhd8M.Fu61NMCeLxi9nfSD'
 | 
			
		||||
  - _id: uW9fTmhw6GBnf1e9
 | 
			
		||||
    name: Saut
 | 
			
		||||
    type: competencecreature
 | 
			
		||||
    sort: 700000
 | 
			
		||||
    flags:
 | 
			
		||||
      core:
 | 
			
		||||
        sourceId: Item.JZDgJ7ySiV84llkK
 | 
			
		||||
    img: systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp
 | 
			
		||||
    effects: []
 | 
			
		||||
    folder: null
 | 
			
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@@ -247,7 +184,7 @@ items:
 | 
			
		||||
      carac_value: 15
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      niveau: 6
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      default_diffLibre: 0
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      categorie: ''
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      categorie: generale
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      categorie_parade: ''
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      iscombat: false
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      isnaturelle: true
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@@ -258,56 +195,48 @@ items:
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    _key: '!actors.items!igtHarwizNIUhd8M.uW9fTmhw6GBnf1e9'
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effects: []
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sort: 100001
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flags:
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		||||
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 | 
			
		||||
    sourceId: Compendium.foundryvtt-reve-de-dragon.animaux.igtHarwizNIUhd8M
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system:
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		||||
  carac:
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		||||
    taille:
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      value: 10
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    perception:
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    volonte:
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      value: 11
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    reve:
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      type: number
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      value: '12'
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      value: 12
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      label: Rêve
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      xp: 0
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@@ -332,7 +261,7 @@ system:
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  attributs:
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    plusdom:
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      value: -1
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      label: +dom
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      derivee: true
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    vitesse:
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@@ -342,12 +271,12 @@ system:
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      derivee: true
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    encombrement:
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      type: number
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      value: 0
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    protection:
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      derivee: false
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  compteurs:
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@@ -388,57 +317,9 @@ system:
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    agressif, le glipzouk ne se bat que s’il est acculé sans
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    pouvoir fuir.</p>
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  race: ''
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  notesmj: Notes du MJ
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  blessures:
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    graves:
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    critiques:
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      liste:
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        - active: false
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  notesmj: ''
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ownership:
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  jOzRscDxoXZWpGS6: 3
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prototypeToken:
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  flags: {}
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  name: Glipzouk
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@@ -451,9 +332,9 @@ prototypeToken:
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    attribute: sante.vie
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    attribute: sante.endurance
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  randomImg: false
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  alpha: 1
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  light:
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@@ -517,12 +398,7 @@ prototypeToken:
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      texture: null
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_stats:
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  systemVersion: 12.0.22
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  compendiumSource: Compendium.foundryvtt-reve-de-dragon.animaux.igtHarwizNIUhd8M
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_key: '!actors!igtHarwizNIUhd8M'
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@@ -29,13 +29,8 @@ items:
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      default: 0
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    _stats:
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      systemVersion: 12.0.22
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    _key: '!actors.items!X7j6D136KAhFvItD.shsUV8UpU18c0RJK'
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  - _id: JTuBQCPdumw3DfxH
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		||||
    name: Crête
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@@ -63,13 +58,8 @@ items:
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      default: 0
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    _stats:
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      systemVersion: 12.0.22
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      coreVersion: '12.331'
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    _key: '!actors.items!X7j6D136KAhFvItD.JTuBQCPdumw3DfxH'
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  - _id: yDHZfK4RmwQW4YaW
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    name: Discrétion
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@@ -85,7 +75,7 @@ items:
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      carac_value: 10
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      niveau: 3
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      default_diffLibre: 0
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      categorie: ''
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      categorie: generale
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      categorie_parade: ''
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      iscombat: false
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      isnaturelle: true
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@@ -96,14 +86,9 @@ items:
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    ownership:
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      systemId: foundryvtt-reve-de-dragon
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      systemVersion: 12.0.22
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    _key: '!actors.items!X7j6D136KAhFvItD.yDHZfK4RmwQW4YaW'
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  - _id: CYpxxf1uTa78NWR9
 | 
			
		||||
    name: Esquive
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		||||
@@ -119,7 +104,7 @@ items:
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      carac_value: 9
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      niveau: 3
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      default_diffLibre: 0
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      categorie: ''
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      categorie: generale
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      categorie_parade: ''
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      iscombat: false
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      isnaturelle: true
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@@ -130,14 +115,9 @@ items:
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    ownership:
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      systemId: foundryvtt-reve-de-dragon
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      systemVersion: 12.0.22
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      coreVersion: '12.331'
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    _key: '!actors.items!X7j6D136KAhFvItD.CYpxxf1uTa78NWR9'
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  - _id: efl1HdDSKpBfImQ1
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		||||
    name: Pierre Lancée
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		||||
@@ -165,13 +145,8 @@ items:
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      default: 0
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      coreVersion: '12.331'
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    _key: '!actors.items!X7j6D136KAhFvItD.efl1HdDSKpBfImQ1'
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  - _id: OzHBowOMADRwcVXR
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    name: Pierre Tenue
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		||||
@@ -199,13 +174,8 @@ items:
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      default: 0
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      systemVersion: 12.0.22
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      coreVersion: '12.331'
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    _key: '!actors.items!X7j6D136KAhFvItD.OzHBowOMADRwcVXR'
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  - _id: lzEdMrKXbOYrWG5S
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    name: Vigilance
 | 
			
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@@ -221,7 +191,7 @@ items:
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      carac_value: 10
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      niveau: 3
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      default_diffLibre: 0
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      categorie: ''
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      categorie: generale
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      categorie_parade: ''
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      iscombat: false
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      isnaturelle: true
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@@ -232,22 +202,14 @@ items:
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    _key: '!actors.items!X7j6D136KAhFvItD.lzEdMrKXbOYrWG5S'
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  - _id: 2G5PanD98Nj91PQD
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		||||
    name: Saut
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		||||
    type: competencecreature
 | 
			
		||||
    sort: 750000
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    flags:
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      core:
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        sourceId: Item.JZDgJ7ySiV84llkK
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    img: systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp
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    effects: []
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@@ -257,7 +219,7 @@ items:
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      niveau: 3
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      default_diffLibre: 0
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      categorie: generale
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      iscombat: false
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@@ -268,58 +230,50 @@ items:
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    _key: '!actors.items!X7j6D136KAhFvItD.2G5PanD98Nj91PQD'
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effects: []
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folder: null
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sort: 100001
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flags:
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system:
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  carac:
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    taille:
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      value: 16
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      label: Taille
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    constitution:
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      value: 15
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      label: Constitution
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    force:
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      xp: '0'
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    perception:
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      value: 10
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      label: Perception
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      xp: '0'
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    volonte:
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      value: 8
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    <h1 style="box-sizing: border-box; user-select: text; color: #191813;
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 | 
			
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    16px;">Malignité</td>
 | 
			
		||||
 | 
			
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    16px;">6</td>
 | 
			
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 | 
			
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 | 
			
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    <tr style="box-sizing: border-box; user-select: text; height: 16px;">
 | 
			
		||||
 | 
			
		||||
    <td style="box-sizing: border-box; user-select: text; width: 122px; height:
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    16px;">Périodicité</td>
 | 
			
		||||
 | 
			
		||||
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    16px;">Dommages</td>
 | 
			
		||||
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 | 
			
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 | 
			
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    <td style="box-sizing: border-box; user-select: text; width: 122px; height:
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    17px;">Antidotes</td>
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    <td style="box-sizing: border-box; user-select: text; width: 272px; height:
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    17px;">-4 \ Floume-dhu +16</td>
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    <p>@UUID[Compendium.foundryvtt-reve-de-dragon.maladies-et-poisons.Item.IF19EUvrY1HL87lr]{Venin
 | 
			
		||||
    paralysant de goule}</p>
 | 
			
		||||
 | 
			
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    <p>La paralysie intervient quand toutes les lignes de fatigue sont pleines
 | 
			
		||||
    et dure 6 heures.</p>
 | 
			
		||||
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 | 
			
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@@ -284,12 +248,12 @@ system:
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@@ -322,57 +286,9 @@ system:
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    l’un des deux partenaires, généralement le mâle,
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    trouve la mort.</p>
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  - _id: Kt7WlB5Ui97X211z
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    rebrousser chemin le round suivant et revenir examiner ce qui bouge
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    encore.</p>
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    _key: '!actors.items!99I06oTwCziLTnnl.yDHZfK4RmwQW4YaW'
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  - _id: CYpxxf1uTa78NWR9
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    name: Esquive
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@@ -85,7 +75,7 @@ items:
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      carac_value: 11
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      niveau: 3
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      default_diffLibre: 0
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      categorie: generale
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      iscombat: false
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      isnaturelle: true
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@@ -96,14 +86,9 @@ items:
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      systemId: foundryvtt-reve-de-dragon
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    _key: '!actors.items!99I06oTwCziLTnnl.CYpxxf1uTa78NWR9'
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  - _id: 6DK46pyO0hzEuuUg
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    name: Morsure
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@@ -131,13 +116,8 @@ items:
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    _key: '!actors.items!99I06oTwCziLTnnl.6DK46pyO0hzEuuUg'
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  - _id: lzEdMrKXbOYrWG5S
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    name: Vigilance
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@@ -153,7 +133,7 @@ items:
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      carac_value: 13
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      niveau: 3
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    _key: '!actors.items!99I06oTwCziLTnnl.lzEdMrKXbOYrWG5S'
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  - _id: PBS6YfmZLbSbwzpH
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    name: Saut
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		||||
    type: competencecreature
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		||||
    sort: 100000
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    flags:
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      core:
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        sourceId: Item.JZDgJ7ySiV84llkK
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    img: systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp
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    effects: []
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@@ -189,7 +161,7 @@ items:
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      carac_value: 12
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      niveau: 3
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      default_diffLibre: 0
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      categorie: generale
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      categorie_parade: ''
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      iscombat: false
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      isnaturelle: true
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@@ -200,56 +172,48 @@ items:
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      systemId: foundryvtt-reve-de-dragon
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      systemVersion: 12.0.22
 | 
			
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      coreVersion: '12.331'
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      compendiumSource: Item.JZDgJ7ySiV84llkK
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      duplicateSource: null
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    _key: '!actors.items!99I06oTwCziLTnnl.PBS6YfmZLbSbwzpH'
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effects: []
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folder: null
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sort: 100001
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flags:
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    sourceId: Compendium.foundryvtt-reve-de-dragon.animaux.99I06oTwCziLTnnl
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		||||
system:
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		||||
  carac:
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		||||
    taille:
 | 
			
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      type: number
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      value: '8'
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      value: 8
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      label: Taille
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      xp: 0
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      derivee: false
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    constitution:
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		||||
      type: number
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      value: '11'
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      value: 11
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      label: Constitution
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      xp: 0
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    force:
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      value: '12'
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      value: 12
 | 
			
		||||
      label: Force
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      xp: 0
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      derivee: false
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    perception:
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      type: number
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      value: '13'
 | 
			
		||||
      value: 13
 | 
			
		||||
      label: Perception
 | 
			
		||||
      xp: 0
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      derivee: false
 | 
			
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    volonte:
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		||||
      type: number
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      value: '10'
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      value: 10
 | 
			
		||||
      label: Volonté
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      xp: 0
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    reve:
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      type: number
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      value: '10'
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      value: 10
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      label: Rêve
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      xp: 0
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@@ -284,12 +248,12 @@ system:
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      derivee: true
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    encombrement:
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      type: number
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      value: 0
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      label: Encombrement
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    protection:
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      derivee: false
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  compteurs:
 | 
			
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@@ -322,57 +286,9 @@ system:
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    vont même jusqu’à effectuer des razzias sur les
 | 
			
		||||
    villages.</p>
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  race: ''
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  notesmj: Notes du MJ
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  blessures:
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    legeres:
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    graves:
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    critiques:
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  notesmj: ''
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ownership:
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  default: 0
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  jOzRscDxoXZWpGS6: 3
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prototypeToken:
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  flags: {}
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  name: Lycan
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@@ -451,12 +367,7 @@ prototypeToken:
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_stats:
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  compendiumSource: Compendium.foundryvtt-reve-de-dragon.animaux.99I06oTwCziLTnnl
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_key: '!actors!99I06oTwCziLTnnl'
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@@ -17,7 +17,7 @@ items:
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      carac_value: 10
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      niveau: 0
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      default_diffLibre: 0
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      categorie: generale
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      iscombat: false
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@@ -28,14 +28,9 @@ items:
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      systemId: foundryvtt-reve-de-dragon
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    _key: '!actors.items!DsE2xomX97onO2mN.shsUV8UpU18c0RJK'
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  - _id: yDHZfK4RmwQW4YaW
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    name: Discrétion
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@@ -51,7 +46,7 @@ items:
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      carac_value: 12
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      niveau: 4
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      default_diffLibre: 0
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      categorie: ''
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      categorie: generale
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@@ -62,14 +57,9 @@ items:
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    _key: '!actors.items!DsE2xomX97onO2mN.yDHZfK4RmwQW4YaW'
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  - _id: CYpxxf1uTa78NWR9
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    name: Esquive
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@@ -85,7 +75,7 @@ items:
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      carac_value: 11
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      niveau: 3
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      default_diffLibre: 0
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      categorie: generale
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      categorie_parade: ''
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      iscombat: false
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@@ -96,14 +86,9 @@ items:
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      systemId: foundryvtt-reve-de-dragon
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    _key: '!actors.items!DsE2xomX97onO2mN.CYpxxf1uTa78NWR9'
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  - _id: 6DK46pyO0hzEuuUg
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    name: Morsure
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@@ -131,13 +116,8 @@ items:
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      default: 0
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    _stats:
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    _key: '!actors.items!DsE2xomX97onO2mN.6DK46pyO0hzEuuUg'
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  - _id: efl1HdDSKpBfImQ1
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		||||
    name: Pierre Lancée
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		||||
@@ -165,13 +145,8 @@ items:
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      default: 0
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    _stats:
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      systemVersion: 12.0.22
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      coreVersion: '12.331'
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      createdTime: null
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    _key: '!actors.items!DsE2xomX97onO2mN.efl1HdDSKpBfImQ1'
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  - _id: lzEdMrKXbOYrWG5S
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		||||
    name: Vigilance
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@@ -187,7 +162,7 @@ items:
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      carac_value: 10
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      niveau: 3
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      default_diffLibre: 0
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      categorie: ''
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		||||
      categorie: generale
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      categorie_parade: ''
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		||||
      iscombat: false
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      isnaturelle: true
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@@ -198,22 +173,14 @@ items:
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    ownership:
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      systemId: foundryvtt-reve-de-dragon
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      systemVersion: 12.0.22
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    _key: '!actors.items!DsE2xomX97onO2mN.lzEdMrKXbOYrWG5S'
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  - _id: WJq3afIoq0xUV2dF
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		||||
    name: Saut
 | 
			
		||||
    type: competencecreature
 | 
			
		||||
    sort: 100000
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		||||
    flags:
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      core:
 | 
			
		||||
        sourceId: Item.JZDgJ7ySiV84llkK
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    img: systems/foundryvtt-reve-de-dragon/icons/competence_saut.webp
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    effects: []
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    folder: null
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@@ -223,7 +190,7 @@ items:
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      carac_value: 12
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    déployée. Certaines de leurs fosses sont assez grandes pour
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