Compare commits
	
		
			12 Commits
		
	
	
		
			13.0.7
			...
			foundryvtt
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
| 61eee66ebe | |||
| c75d10f69b | |||
| 333bb051c1 | |||
| 1bf247db33 | |||
| 49fc2c9b0a | |||
| 9013376096 | |||
| 972459a08d | |||
| 1607629365 | |||
| 8f7efdad87 | |||
| 2dbe0dea4a | |||
| 5fc455fbad | |||
| 8a7e4d3a9e | 
| @@ -1,76 +0,0 @@ | |||||||
| name: Release Creation |  | ||||||
|  |  | ||||||
| on: |  | ||||||
|   release: |  | ||||||
|     types: [published] |  | ||||||
|  |  | ||||||
| jobs: |  | ||||||
|   build: |  | ||||||
|     runs-on: ubuntu-latest |  | ||||||
|     steps: |  | ||||||
|     - run: echo "💡 The ${{ gitea.repository }} repository will cloned to the runner." |  | ||||||
|  |  | ||||||
|     #- uses: actions/checkout@v3 |  | ||||||
|     - uses: RouxAntoine/checkout@v3.5.4 |  | ||||||
|       with: |  | ||||||
|         ref: 'v13' |  | ||||||
|  |  | ||||||
|     # get part of the tag after the `v` |  | ||||||
|     - name: Extract tag version number |  | ||||||
|       id: get_version |  | ||||||
|       uses: battila7/get-version-action@v2 |  | ||||||
|  |  | ||||||
|     # Substitute the Manifest and Download URLs in the module.json |  | ||||||
|     - name: Substitute Manifest and Download Links For Versioned Ones |  | ||||||
|       id: sub_manifest_link_version |  | ||||||
|       uses: microsoft/variable-substitution@v1 |  | ||||||
|       with: |  | ||||||
|         files: 'system.json' |  | ||||||
|       env: |  | ||||||
|         version: ${{steps.get_version.outputs.version-without-v}} |  | ||||||
|         url: https://www.uberwald.me/gitea/${{gitea.repository}} |  | ||||||
|         manifest: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json |  | ||||||
|         download: https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/rddsystem.zip |  | ||||||
|  |  | ||||||
|     - name: Set up Node.js |  | ||||||
|       uses: actions/setup-node@v2 |  | ||||||
|       with: |  | ||||||
|         node-version: '18'  # Use the node version your project requires |  | ||||||
|  |  | ||||||
|     - name: Install dependencies |  | ||||||
|       run: npm install |  | ||||||
|  |  | ||||||
|     - name: Build the compendiums |  | ||||||
|       run: node ./tools/packCompendiumsToDist.mjs |  | ||||||
|  |  | ||||||
|     # Create a zip file with all files required by the module to add to the release |  | ||||||
|     - run: | |  | ||||||
|          apt update -y |  | ||||||
|          apt install -y zip |  | ||||||
|  |  | ||||||
|     - run: zip -r ./rddsystem.zip system.json template.json README.md LICENSE.txt assets/ css/ fonts/ icons lang/ module/ packs/ pic/ sounds/ styles/ templates/ |  | ||||||
|  |  | ||||||
|     - name: setup go |  | ||||||
|       uses: actions/setup-go@v3 |  | ||||||
|       with: |  | ||||||
|         go-version: '>=1.20.1' |  | ||||||
|  |  | ||||||
|     - name: Use Go Action |  | ||||||
|       id: use-go-action |  | ||||||
|       uses: https://gitea.com/actions/release-action@main |  | ||||||
|       with: |  | ||||||
|         files: |- |  | ||||||
|           ./rddsystem.zip |  | ||||||
|           system.json |  | ||||||
|         api_key: '${{secrets.ALLOW_PUSH_RELEASE}}' |  | ||||||
|  |  | ||||||
|     - name: Publish to Foundry server |  | ||||||
|       uses: djlechuck/foundryvtt-publish-package-action@v1 |  | ||||||
|       with: |  | ||||||
|         token: ${{ secrets.FOUNDRYVTT_RELEASE_TOKEN }} |  | ||||||
|         id: 'foundryvtt-reve-de-dragon' |  | ||||||
|         version: ${{github.event.release.tag_name}} |  | ||||||
|         manifest: 'https://www.uberwald.me/gitea/${{gitea.repository}}/releases/download/${{github.event.release.tag_name}}/system.json' |  | ||||||
|         notes: 'https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/branch/v13/changelog.md' |  | ||||||
|         compatibility-minimum: '13' |  | ||||||
|         compatibility-verified: '13' |  | ||||||
							
								
								
									
										4
									
								
								.gitignore
									
									
									
									
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						| @@ -8,7 +8,3 @@ todo.md | |||||||
| /jsconfig.json | /jsconfig.json | ||||||
| /package.json | /package.json | ||||||
| /package-lock.json | /package-lock.json | ||||||
| /packs/*/ |  | ||||||
| /packs/*/CURRENT |  | ||||||
| /packs/*/LOG |  | ||||||
| /packs/*/LOCK |  | ||||||
|   | |||||||
							
								
								
									
										14
									
								
								.gitlab/issue_templates/Bug.md
									
									
									
									
									
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						| @@ -0,0 +1,14 @@ | |||||||
|  | Pour que le bug soit traité, merci de préciser quelques détails. | ||||||
|  |  | ||||||
|  | ### Environment | ||||||
|  |  | ||||||
|  | > Indiquez quelques éléments de votre installation | ||||||
|  |  | ||||||
|  | * Foundry VTT Version: (Example 0.5.4) | ||||||
|  | * OS: [Windows, MacOS, Linux (which distro)] | ||||||
|  | * Modules ?: Liste des modules utilisés | ||||||
|  |  | ||||||
|  | ### Description du problème | ||||||
|  |  | ||||||
|  |  | ||||||
|  | /label ~Bug ~Nonrepro | ||||||
							
								
								
									
										14
									
								
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						| @@ -0,0 +1,14 @@ | |||||||
|  |  | ||||||
|  | ### Résumé de la fonctionnalité | ||||||
|  |  | ||||||
|  | > Décrivez de manière simple et concise la fonction que vous voulez voir ajoutée. | ||||||
|  |  | ||||||
|  | ### Expérience Utilisateur | ||||||
|  |  | ||||||
|  | > Indiquez ce que l'utilisateur aura comme bénéfice avec cette fonction. | ||||||
|  |  | ||||||
|  | ### Priority/Importance | ||||||
|  |  | ||||||
|  | > Selon vous, quelle est l'importance de cette fonctionnalité. | ||||||
|  |  | ||||||
|  | /label ~Feature | ||||||
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| Before Width: | Height: | Size: 7.3 KiB | 
| @@ -1,78 +0,0 @@ | |||||||
| <?xml version="1.0" encoding="UTF-8" standalone="no"?> |  | ||||||
| <svg |  | ||||||
|    xmlns:dc="http://purl.org/dc/elements/1.1/" |  | ||||||
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										1005
									
								
								changelog.md
									
									
									
									
									
								
							
							
						
						
							
								
								
									
										61
									
								
								dev-notes.md
									
									
									
									
									
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						| @@ -0,0 +1,61 @@ | |||||||
|  | # Actor notes | ||||||
|  |  | ||||||
|  | > The Actor#getData default implementation gives you the following for use in sheet rendering: | ||||||
|  |  | ||||||
|  | ``` | ||||||
|  |   actor -> the Actor instance | ||||||
|  |   data -> a cloned copy of Actor#data | ||||||
|  |   items -> a cloned copy of Actor#data#items | ||||||
|  |   effects -> a cloned copy of Actor#data#effects | ||||||
|  | ``` | ||||||
|  |  | ||||||
|  | > if all you need is a safe copy of `Actor#data`, you'll be much better off by simply defining your own function and avoiding all the wasted work that the parent class does which will slow down your sheet | ||||||
|  | ```js | ||||||
|  | getData(options) { | ||||||
|  |   return { | ||||||
|  |     data: foundry.utils.deepClone(this.object.data) | ||||||
|  |   } | ||||||
|  | } | ||||||
|  | ``` | ||||||
|  |  | ||||||
|  | who knows, maybe you don't even need to copy your actor data, skip the copy and it's even faster: | ||||||
|  | ```js | ||||||
|  | getData(options) { | ||||||
|  |   return { | ||||||
|  |     data: this.object.data | ||||||
|  |   } | ||||||
|  | } | ||||||
|  | ``` | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Atropos19/02/2021 | ||||||
|  | There are two recommended ways to create owned items in 0.8.0: | ||||||
|  | ```js | ||||||
|  | await Item.create(itemData, {parent: actor}); | ||||||
|  | await actor.createEmbeddedDocuments("Item", itemDataArray); | ||||||
|  | ``` | ||||||
|  |  | ||||||
|  |  | ||||||
|  | You can update an embedded item in one of two ways: | ||||||
|  | ```js | ||||||
|  | //Method 1: | ||||||
|  |  | ||||||
|  | const item = actor.items.get(itemId); | ||||||
|  | item.update(data); | ||||||
|  |  | ||||||
|  | //Method 2: | ||||||
|  | actor.updateEmbeddedDocuments("Item", [{_id: itemId, ...}]); | ||||||
|  | ``` | ||||||
|  |  | ||||||
|  |  | ||||||
|  | I noticed adding an ActiveEffect to an actor in code using | ||||||
|  |  | ||||||
|  | ```js | ||||||
|  | this.createEmbeddedDocuments('ActiveEffect', [effet], options); | ||||||
|  | this.applyActiveEffects(); | ||||||
|  | ``` | ||||||
|  |  | ||||||
|  | Atropos — Aujourd’hui à 14:42 | ||||||
|  | Two notes on this: | ||||||
|  | 1. You don't actually need to call this.applyActiveEffects() because this will happen automatically whenever an effect is created/updated/deleted | ||||||
|  | 2. If you want to suppress the automatic display of the sheet for the newly created document, you can pass options.renderSheet = false as part of your options object | ||||||
							
								
								
									
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								gulpfile.js
									
									
									
									
									
								
							
							
						
						| @@ -1,37 +0,0 @@ | |||||||
| const gulp = require('gulp'); |  | ||||||
| const less = require('gulp-less'); |  | ||||||
|  |  | ||||||
| function onError(err) { |  | ||||||
|   util.log(util.colors.red.bold('[ERROR LESS]:'),util.colors.bgRed(err.message)); |  | ||||||
|   this.emit('end'); |  | ||||||
| }; |  | ||||||
|  |  | ||||||
| /* ----------------------------------------- */ |  | ||||||
| /*  Compile LESS |  | ||||||
| /* ----------------------------------------- */ |  | ||||||
| function compileLESS() { |  | ||||||
|   return gulp.src("less/foundryvtt-reve-de-dragon.less") |  | ||||||
|       .pipe(less()).on('error',console.log.bind(console)) |  | ||||||
|       .pipe(gulp.dest("./css")) |  | ||||||
| } |  | ||||||
| const css = gulp.series(compileLESS); |  | ||||||
|  |  | ||||||
| /* ----------------------------------------- */ |  | ||||||
| /*  Watch Updates |  | ||||||
| /* ----------------------------------------- */ |  | ||||||
| const SIMPLE_LESS = ["less/*.less", "less/item/*.less"]; |  | ||||||
|  |  | ||||||
| function watchUpdates() { |  | ||||||
|   gulp.watch(SIMPLE_LESS, css); |  | ||||||
| } |  | ||||||
|  |  | ||||||
| /* ----------------------------------------- */ |  | ||||||
| /*  Export Tasks |  | ||||||
| /* ----------------------------------------- */ |  | ||||||
|  |  | ||||||
| exports.default = gulp.series( |  | ||||||
|     gulp.parallel(css), |  | ||||||
|     watchUpdates |  | ||||||
| ); |  | ||||||
| exports.css = css; |  | ||||||
| exports.watchUpdates = watchUpdates; |  | ||||||
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|   </defs> |  | ||||||
|   <g |  | ||||||
|      class="" |  | ||||||
|      id="g39" |  | ||||||
|      style="stroke:#000000;stroke-width:10;stroke-miterlimit:4;stroke-dasharray:none"> |  | ||||||
|     <path |  | ||||||
|        d="m 103.432,17.844 c -1.118,0.005 -2.234,0.032 -3.348,0.08 -2.547,0.11 -5.083,0.334 -7.604,0.678 -20.167,2.747 -39.158,13.667 -52.324,33.67 -24.613,37.4 2.194,98.025 56.625,98.025 0.536,0 1.058,-0.012 1.583,-0.022 v 0.704 h 60.565 c -10.758,31.994 -30.298,66.596 -52.448,101.43 -2.162,3.4 -4.254,6.878 -6.29,10.406 l 34.878,35.733 -56.263,9.423 c -32.728,85.966 -27.42,182.074 48.277,182.074 v -0.002 l 9.31,0.066 c 23.83,-0.57 46.732,-4.298 61.325,-12.887 4.174,-2.458 7.63,-5.237 10.467,-8.42 h -32.446 c -20.33,5.95 -40.8,-6.94 -47.396,-25.922 -8.956,-25.77 7.52,-52.36 31.867,-60.452 5.803,-1.93 11.723,-2.834 17.565,-2.834 v -0.406 h 178.33 c -0.57,-44.403 16.35,-90.125 49.184,-126 23.955,-26.176 42.03,-60.624 51.3,-94.846 l -41.225,-24.932 38.272,-6.906 -43.37,-25.807 h -0.005 l 0.002,-0.002 0.002,0.002 52.127,-8.85 C 457.16,52.713 433.552,23.734 385.022,23.734 341.14,32.26 222.11,35.29 149.34,28.496 134.452,21.733 118.793,17.773 103.432,17.844 Z m 0.464,18.703 c 13.137,0.043 27.407,3.804 41.247,10.63 l 0.033,-0.07 c 4.667,4.735 8.542,9.737 11.68,14.985 H 82.92 l 10.574,14.78 c 10.608,14.83 19.803,31.99 21.09,42.024 0.643,5.017 -0.11,7.167 -1.814,8.836 -1.705,1.67 -6.228,3.875 -15.99,3.875 -40.587,0 -56.878,-44.952 -41.012,-69.06 C 66.238,46.64 79.582,39.22 95.002,37.12 c 2.89,-0.395 5.863,-0.583 8.894,-0.573 z M 118.5,80.78 h 46.28 c 4.275,15.734 3.656,33.07 -0.544,51.51 H 131.52 c 1.9,-5.027 2.268,-10.574 1.6,-15.77 -1.527,-11.913 -7.405,-24.065 -14.62,-35.74 z m 101.553,317.095 c 6.44,6.84 11.192,15.31 13.37,24.914 3.797,16.736 3.092,31.208 -1.767,43.204 -4.526,11.175 -12.576,19.79 -22.29,26 h 237.19 c 14.448,0 24.887,-5.678 32.2,-14.318 7.312,-8.64 11.2,-20.514 10.705,-32.352 -0.186,-4.473 -0.978,-8.913 -2.407,-13.18 l -69.91,-8.205 42.017,-20.528 c -8.32,-3.442 -18.64,-5.537 -31.375,-5.537 H 220.053 Z m -42.668,0.506 c -1.152,-0.003 -2.306,0.048 -3.457,0.153 -2.633,0.242 -5.256,0.775 -7.824,1.63 -15.11,5.02 -25.338,21.54 -20.11,36.583 3.673,10.57 15.347,17.71 25.654,13.938 l 1.555,-0.57 h 43.354 c 0.946,-6.36 0.754,-13.882 -1.358,-23.192 -3.71,-16.358 -20.543,-28.483 -37.815,-28.54 z" |  | ||||||
|        fill="#b41e00" |  | ||||||
|        fill-opacity="1" |  | ||||||
|        transform="matrix(0.9,0,0,0.9,25.6,25.6)" |  | ||||||
|        filter="url(#shadow-1)" |  | ||||||
|        id="path37" |  | ||||||
|        style="stroke:#000000;stroke-width:11.11111111;stroke-miterlimit:4;stroke-dasharray:none" /> |  | ||||||
|   </g> |  | ||||||
| </svg> |  | ||||||
| Before Width: | Height: | Size: 6.1 KiB | 
							
								
								
									
										
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								icons/tmr/wave.webp
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 13 KiB | 
| Before Width: | Height: | Size: 9.1 KiB | 
							
								
								
									
										104
									
								
								lang/fr.json
									
									
									
									
									
								
							
							
						
						| @@ -1,58 +1,54 @@ | |||||||
| { | { | ||||||
|   "TYPES": { |   "ACTOR": { | ||||||
|     "Actor": {  |     "TypePersonnage": "Personnage", | ||||||
|       "personnage": "Personnage", |     "TypeCreature": "Créature", | ||||||
|       "creature": "Créature", |     "TypeEntite": "Entité de cauchemar", | ||||||
|       "entite": "Entité de cauchemar", |     "TypeCommerce": "Commerce", | ||||||
|       "commerce": "Commerce", |     "TypeVehicule": "Véhicule" | ||||||
|       "vehicule": "Véhicule" |   }, | ||||||
|     }, |   "ITEM": { | ||||||
|     "Item": { |     "TypeArme": "Arme", | ||||||
|       "arme": "Arme", |     "TypeArmure": "Armure", | ||||||
|       "armure": "Armure", |     "TypeBlessure": "Blessure", | ||||||
|       "blessure": "Blessure", |     "TypeCasetmr": "TMR spéciale", | ||||||
|       "casetmr": "Case TMR spéciale", |     "TypeChant": "Chant", | ||||||
|       "chant": "Chant", |     "TypeCompetence": "Compétence", | ||||||
|       "competence": "Compétence", |     "TypeCompetencecreature": "Compétence de créature", | ||||||
|       "competencecreature": "Compétence de créature", |     "TypeConteneur": "Conteneur", | ||||||
|       "conteneur": "Conteneur", |     "TypeDanse": "Danse", | ||||||
|       "danse": "Danse", |     "TypeExtraitpoetique": "Extrait poetique", | ||||||
|       "empoignade": "Empoignade", |     "TypeFaune": "Faune", | ||||||
|       "extraitpoetique": "Extrait poetique", |     "TypeGemme": "Gemme", | ||||||
|       "faune": "Faune", |     "TypeHerbe": "Herbe", | ||||||
|       "gemme": "Gemme", |     "TypeIngredient": "Ingrédient", | ||||||
|       "herbe": "Herbe", |     "TypeJeu": "Jeu", | ||||||
|       "ingredient": "Ingrédient", |     "TypeLivre": "Livre", | ||||||
|       "jeu": "Jeu", |     "TypeMaladie": "Maladie", | ||||||
|       "livre": "Livre", |     "TypeMeditation": "Méditation", | ||||||
|       "maladie": "Maladie", |     "TypeMonnaie": "Monnaie", | ||||||
|       "meditation": "Méditation", |     "TypeMunition": "Munition", | ||||||
|       "monnaie": "Monnaie", |     "TypeMusique": "Musique", | ||||||
|       "munition": "Munition", |     "TypeNombreastral": "Nombre astral", | ||||||
|       "musique": "Musique", |     "TypeNourritureboisson": "Nourriture & boisson", | ||||||
|       "nombreastral": "Nombre astral", |     "TypeObjet": "Objet", | ||||||
|       "nourritureboisson": "Nourriture & boisson", |     "TypeOeuvre": "Oeuvre", | ||||||
|       "objet": "Objet", |     "TypeOmbre": "Ombre de Thanatos", | ||||||
|       "oeuvre": "Oeuvre", |     "TypePlante": "Plante", | ||||||
|       "ombre": "Ombre de Thanatos", |     "TypePoison": "Poison", | ||||||
|       "plante": "Plante", |     "TypePossession": "Possession", | ||||||
|       "poison": "Poison", |     "TypePotion": "Potion", | ||||||
|       "possession": "Possession", |     "TypeQueue": "Queue de Dragon", | ||||||
|       "potion": "Potion", |     "TypeRecettealchimique": "Recette alchimique", | ||||||
|       "queue": "Queue de Dragon", |     "TypeRecettecuisine": "Recette de cuisine", | ||||||
|       "race": "Race", |     "TypeRencontre": "Rencontre TMR", | ||||||
|       "recettealchimique": "Recette alchimique", |     "TypeService": "Service", | ||||||
|       "recettecuisine": "Recette de cuisine", |     "TypeSignedraconique": "Signe draconique", | ||||||
|       "rencontre": "Rencontre TMR", |     "TypeSort": "Sort", | ||||||
|       "service": "Service", |     "TypeSortreserve": "Sort en réserve", | ||||||
|       "signedraconique": "Signe draconique", |     "TypeSouffle": "Souffle de Dragon", | ||||||
|       "sort": "Sort", |     "TypeTache": "Tâche", | ||||||
|       "sortreserve": "Sort en réserve", |     "TypeTarot": "Carte de tarot", | ||||||
|       "souffle": "Souffle de Dragon", |     "TypeTete": "Tête de Dragon" | ||||||
|       "tache": "Tâche", |  | ||||||
|       "tarot": "Carte de tarot", |  | ||||||
|       "tete": "Tête de Dragon" |  | ||||||
|     } |  | ||||||
|   }, |   }, | ||||||
|   "EFFECT": { |   "EFFECT": { | ||||||
|     "StatusStunned": "Sonné", |     "StatusStunned": "Sonné", | ||||||
|   | |||||||
| @@ -1,50 +0,0 @@ | |||||||
| :root { |  | ||||||
|  |  | ||||||
|   /* =================== 2. DEBUGGING HIGHLIGHTERS ============ */ |  | ||||||
|     // --debug-background-color-red: #ff000054; |  | ||||||
|     // --debug-background-color-blue: #1d00ff54; |  | ||||||
|     // --debug-background-color-green: #54ff0054; |  | ||||||
|  |  | ||||||
|     // --debug-box-shadow-red: inset 0 0 2px red; |  | ||||||
|     // --debug-box-shadow-blue: inset 0 0 2px blue; |  | ||||||
|     // --debug-box-shadow-green: inset 0 0 2px green; |  | ||||||
|  |  | ||||||
|  |  | ||||||
|   /* =================== 3. some constants ============ */ |  | ||||||
|     --fieldset-background: url(/ui/parchment.jpg); |  | ||||||
|     --rdd-color-text-primary: rgba(10, 10, 10, 0.9); |  | ||||||
|     --rdd-input-background:rgba(0, 0, 0, 0.05); |  | ||||||
|     --rdd-color-border-input: rgba(0, 0, 0, 0.2); |  | ||||||
|     --rdd-bg-input: rgba(255, 255, 255, 0.1); |  | ||||||
|     --color-controls:rgba(0, 0, 0, 0.9); |  | ||||||
|     --color-controls-light:hsla(0, 0%, 20%, 0.8); |  | ||||||
|     --color-controls-hover:hsla(60, 100%, 75%, 0.7); |  | ||||||
|     --color-control-border-hover:rgba(255, 128, 0, 0.8); |  | ||||||
|     --color-gold: rgba(191, 149, 63, 0.8); |  | ||||||
|     --gradient-gold: linear-gradient(30deg, rgba(191, 149, 63, 0.3), rgba(252, 246, 186, 0.3), rgba(179, 135, 40, 0.3), rgba(251, 245, 183, 0.3), rgba(170, 119, 28, 0.3)); |  | ||||||
|     --gradient-silver: linear-gradient(30deg, rgba(61, 55, 93, 0.3), rgba(178, 179, 196, 0.3), rgba(59, 62, 63, 0.6), rgba(206, 204, 199, 0.3), rgba(61, 46, 49, 0.3)); |  | ||||||
|     --gradient-green: linear-gradient(30deg, rgba(7, 76, 0, 0.3), rgba(66, 163, 65, 0.2), rgba(184, 226, 163, 0.1), rgba(66, 163, 65, 0.2), rgba(184, 226, 163, 0.3)); |  | ||||||
|     --gradient-red: linear-gradient(150deg, rgba(255, 0, 0, 0.3), rgba(255, 200, 128, 0.05),rgba(255, 200, 128, 0.1), rgba(255,10,0,0.3)); |  | ||||||
|     --gradient-violet: linear-gradient(150deg, rgba(100, 45, 124, 0.6), rgba(216, 157, 192, 0.3), rgba(177, 157, 216, 0.5), rgba(107, 62, 121, 0.3), rgba(100, 45, 124, 0.6)); |  | ||||||
|     --gradient-purple-black: linear-gradient(150deg,  rgba(0, 0, 0, 0.7), rgba(100, 45, 124, 0.4), rgba(82, 17, 131, 0.3),rgba(100, 45, 124, 0.4), rgba(0, 0, 0, 0.7)); |  | ||||||
|     --gradient-silver-light: linear-gradient(30deg, rgba(61, 55, 93, 0.2), rgba(178, 179, 196, 0.1), rgba(59, 62, 63, 0.2), rgba(206, 204, 199, 0.1), rgba(61, 46, 49, 0.2)); |  | ||||||
|     --gradient-daylight: conic-gradient( |  | ||||||
|       from 0deg, |  | ||||||
|       hsla(50, 100%, 80%, 0.7), |  | ||||||
|       hsla(30, 30%, 40%, 0.1) 25%, |  | ||||||
|       hsla(250, 50%, 40%, 0.1) 25%, |  | ||||||
|       hsla(250, 30%, 30%, 0.7) 50%, |  | ||||||
|       hsla(250, 50%, 40%, 0.1) 75%, |  | ||||||
|       hsla(30, 30%, 40%, 0.1) 75%, |  | ||||||
|       hsla(50, 100%, 80%, 0.7) |  | ||||||
|     ); |  | ||||||
|  |  | ||||||
|     --background-custom-button: linear-gradient(to bottom, rgba(33, 55, 74, 0.988) 5%, rgba(21, 40, 51, 0.671) 100%); |  | ||||||
|     --background-custom-button-hover: linear-gradient(to bottom, rgb(128, 0, 0) 5%, rgb(62, 1, 1) 100%); |  | ||||||
|     --background-control-selected: linear-gradient(to bottom, hsla(0, 100%, 25%, 0.5) 5%, hsla(0, 100%, 12%, 0.5) 100%); |  | ||||||
|     --background-tooltip: hsla(60, 12%, 85%, 0.95); |  | ||||||
|     --color-tooltip:hsla(282, 47%, 33%, 0.9); |  | ||||||
|     --color-tooltip-faint:hsla(282, 47%, 66%, 0.5); |  | ||||||
|     --background-error:hsla(16, 100%, 50%, 0.8); |  | ||||||
|     --color-profile-border: hsla(0, 0%, 80%, 0.05); |  | ||||||
|   } |  | ||||||
| @@ -1,84 +0,0 @@ | |||||||
| /* ==================== (A) Fonts ==================== */ |  | ||||||
| @font-face { |  | ||||||
|   font-family: "GoudyAcc"; |  | ||||||
|   src: url('../fonts/goudyacc.ttf') format("truetype"); |  | ||||||
| } |  | ||||||
| @font-face { |  | ||||||
|   font-family: "MedievalSharp"; |  | ||||||
|   src: url('../fonts/MedievalSharp.ttf') format("truetype"); |  | ||||||
| } |  | ||||||
| @font-face { |  | ||||||
|   font-family: "GrenzeGotisch"; |  | ||||||
|   src: url('../fonts/GrenzeGotisch-Regular.ttf') format("truetype"); |  | ||||||
| } |  | ||||||
| @font-face { |  | ||||||
|   font-family: "Fondamento"; |  | ||||||
|   src: url('../fonts/Fondamento.ttf') format("truetype"); |  | ||||||
| } |  | ||||||
| @font-face { |  | ||||||
|   font-family: "CaslonAntique"; |  | ||||||
|   src: url('../fonts/CaslonAntique.ttf') format("truetype"); |  | ||||||
| } |  | ||||||
| @font-face { |  | ||||||
|   font-family: 'HeuresDraconiques'; |  | ||||||
|   src: |  | ||||||
|       url('../fonts/heuresdraconiques2.woff') format('woff'), |  | ||||||
|       url('../fonts/heuresdraconiques2.woff2') format('woff2'), |  | ||||||
|       url('../fonts/heuresdraconiques2.ttf') format('truetype'); |  | ||||||
|   font-weight: normal; |  | ||||||
|   font-style: normal; |  | ||||||
| } |  | ||||||
|  |  | ||||||
| :root { |  | ||||||
|   /* =================== 1. ACTOR SHEET FONT STYLES =========== */ |  | ||||||
|     --window-header-title-font-family: CaslonAntique; |  | ||||||
|     --window-header-title-font-size: 1.6rem; |  | ||||||
|     --window-header-title-font-weight: normal; |  | ||||||
|     --window-header-title-color: #f5f5f5; |  | ||||||
|  |  | ||||||
|     --major-button-font-family: CaslonAntique; |  | ||||||
|     --major-button-font-size: 1.4rem; |  | ||||||
|     --major-button-font-weight: normal; |  | ||||||
|     --major-button-color: #dadada; |  | ||||||
|  |  | ||||||
|     --tab-header-font-family: CaslonAntique; |  | ||||||
|     --tab-header-font-size: 1.2rem; |  | ||||||
|     --tab-header-font-weight: 700; |  | ||||||
|     --tab-header-color: #403f3e; |  | ||||||
|     --tab-header-color-active: #4a0404; |  | ||||||
|  |  | ||||||
|     --actor-input-font-family: CaslonAntique; |  | ||||||
|     --actor-input-font-size: 1.2rem; |  | ||||||
|     --actor-input-font-weight: 500; |  | ||||||
|     --actor-input-color: black; |  | ||||||
|  |  | ||||||
|     --actor-label-font-family: CaslonAntique; |  | ||||||
|     --actor-label-font-size: 1.2rem; |  | ||||||
|     --actor-label-font-weight: 700; |  | ||||||
|     --actor-label-color: #464331c4; |  | ||||||
| } |  | ||||||
|  |  | ||||||
| /* Global styles & Font */ |  | ||||||
| .window-app { |  | ||||||
|   font-family: CaslonAntique; |  | ||||||
|   text-align: justify; |  | ||||||
|   font-size: 1rem; |  | ||||||
|   letter-spacing: 1px; |  | ||||||
| } |  | ||||||
|  |  | ||||||
| /* Fonts */ |  | ||||||
| .sheet header.sheet-header h1 input, |  | ||||||
| .window-app .window-header, |  | ||||||
| #actors .directory-list, |  | ||||||
| #navigation #scene-list .scene.nav-item { |  | ||||||
|   font-family: "GoudyAcc" |  | ||||||
| } |  | ||||||
|  |  | ||||||
| /* For title, sidebar character and scene */ |  | ||||||
| .sheet nav.sheet-tabs, |  | ||||||
| .window-app input, |  | ||||||
| .sheet header.sheet-header .header-compteurs, |  | ||||||
| .sheet header.sheet-header .flex-group-center.flex-fatigue, |  | ||||||
| select,  .item-checkbox, #sidebar, #players, #navigation #nav-toggle { |  | ||||||
|   font-family: "CaslonAntique"; /* For sheet parts; For nav and title */ |  | ||||||
| } |  | ||||||
| @@ -1,7 +0,0 @@ | |||||||
| // Styles pour la feuille d'objet Monnaie |  | ||||||
| .monnaie-content { |  | ||||||
|  |  | ||||||
|   .item-sheet-common(); |  | ||||||
|   .item-sheet-header(); |  | ||||||
|  |  | ||||||
| } |  | ||||||
| @@ -1,7 +0,0 @@ | |||||||
| // Styles pour la feuille d'objet Monnaie |  | ||||||
| .munition-content { |  | ||||||
|  |  | ||||||
|   .item-sheet-common(); |  | ||||||
|   .item-sheet-header(); |  | ||||||
|  |  | ||||||
| } |  | ||||||
| @@ -1,7 +0,0 @@ | |||||||
| // Styles pour la feuille d'objet Monnaie |  | ||||||
| .tarot-content { |  | ||||||
|  |  | ||||||
|   .item-sheet-common(); |  | ||||||
|   .item-sheet-header(); |  | ||||||
|  |  | ||||||
| } |  | ||||||
							
								
								
									
										108
									
								
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						| @@ -1,108 +0,0 @@ | |||||||
| .item-sheet-common() { |  | ||||||
|   padding: 0px; |  | ||||||
|  |  | ||||||
|   // Styles pour la section de description, si le partiel utilise une structure standard |  | ||||||
|   .editor, |  | ||||||
|   .editor-content { |  | ||||||
|     height: auto; // Ajuster selon le besoin |  | ||||||
|     min-height: 100px; // Hauteur minimale pour la description |  | ||||||
|     background: var(--rdd-bg-input-alt); // Une couleur de fond alternative |  | ||||||
|     padding: 5px; |  | ||||||
|     border-radius: 3px; |  | ||||||
|     color: var(--rdd-color-text-primary); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   .window-content { |  | ||||||
|     font-family: CaslonAntique; |  | ||||||
|     text-align: justify; |  | ||||||
|     font-size: 1rem; |  | ||||||
|     letter-spacing: 1px; |  | ||||||
|     padding: 0% 0 0 0; |  | ||||||
|  |  | ||||||
|     font-size: calc(var(--font-size-standard) * 1); |  | ||||||
|     color: var(--color-dark-1); |  | ||||||
|     background-size: 100% 100%; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   fieldset { |  | ||||||
|     background: var(--fieldset-background); |  | ||||||
|     color: var(--rdd-color-text-primary); |  | ||||||
|     margin-bottom: 4px; |  | ||||||
|     border-radius: 6px; |  | ||||||
|     border-color: var(--rdd-color-text-primary); |  | ||||||
|     border-width: 2px; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   .form-group { |  | ||||||
|     display: flex; |  | ||||||
|     flex-direction: row; |  | ||||||
|     flex-wrap: wrap; |  | ||||||
|     justify-content: flex-start; |  | ||||||
|     align-items: center; |  | ||||||
|     padding: 2px 0; |  | ||||||
|     border-bottom: 1px solid var(--rdd-color-shadow-primary); |  | ||||||
|     font-size: 0.9rem; |  | ||||||
|  |  | ||||||
|     label { |  | ||||||
|       font-weight: normal; |  | ||||||
|       flex: 2; |  | ||||||
|       padding-left: 5px; |  | ||||||
|       margin: 0; |  | ||||||
|       color: var( |  | ||||||
|         --rdd-color-text-primary |  | ||||||
|       ); // Assurez-vous que cette variable existe dans colors.less |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     .attribute-value, |  | ||||||
|     input[type="text"], |  | ||||||
|     input[type="number"], |  | ||||||
|     select { |  | ||||||
|       flex: 3; |  | ||||||
|       background: var(--rdd-input-background); |  | ||||||
|       border: 1px solid var(--rdd-color-border-input); // Assurez-vous que cette variable existe |  | ||||||
|       color: var( |  | ||||||
|         --rdd-color-text-input |  | ||||||
|       ); // Assurez-vous que cette variable existe |  | ||||||
|       padding: 2px 2px; // Augmentation du padding vertical |  | ||||||
|       border-radius: 3px; |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     input[type="checkbox"] { |  | ||||||
|       flex: 0 0 20px; // Taille fixe pour les cases à cocher |  | ||||||
|       margin-left: 5px; |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
| } |  | ||||||
|  |  | ||||||
| .item-sheet-header() { |  | ||||||
|   background: #011d33 url(../assets/ui/bg_header.webp) no-repeat left top; |  | ||||||
|   color: rgba(255, 255, 255, 1); |  | ||||||
|   .sheet-header-row { |  | ||||||
|     display: flex; |  | ||||||
|     flex-direction: row; |  | ||||||
|     align-items: center; |  | ||||||
|     h1, |  | ||||||
|     input { |  | ||||||
|       font-family: CaslonAntique; |  | ||||||
|       font-size: 2.5rem; |  | ||||||
|       font-weight: normal; |  | ||||||
|       color: var(--window-header-title-color); |  | ||||||
|       margin: 4px; |  | ||||||
|       height: 3rem; |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   :is( |  | ||||||
|     input[type="text"], |  | ||||||
|     input[type="number"], |  | ||||||
|     input[type="password"], |  | ||||||
|     input[type="datetime-local"], |  | ||||||
|     input[type="date"], |  | ||||||
|     input[type="time"] |  | ||||||
|   ) { |  | ||||||
|     color: rgba(255, 255, 255, 0.75); |  | ||||||
|     background: rgba(255, 255, 255, 0.1); |  | ||||||
|     border: 0 none; |  | ||||||
|     margin-bottom: 0.2rem; |  | ||||||
|   } |  | ||||||
| } |  | ||||||
| @@ -1,65 +0,0 @@ | |||||||
| import { SYSTEM_RDD } from "../constants.js"; |  | ||||||
| import { RdDUtility } from "../rdd-utility.js"; |  | ||||||
|  |  | ||||||
| const DETAIL_VENTE = 'detailVente'; |  | ||||||
| const NB_LOTS = 'nbLotss'; |  | ||||||
|  |  | ||||||
| export class ChatVente { |  | ||||||
|  |  | ||||||
|   static getDetailVente(chatMessageId) { |  | ||||||
|     const chatMessage = game.messages.get(chatMessageId) |  | ||||||
|     if (!chatMessage) { |  | ||||||
|       return undefined; |  | ||||||
|     } |  | ||||||
|     const nbLots = chatMessage.getFlag(SYSTEM_RDD, NB_LOTS) |  | ||||||
|     const detail = foundry.utils.duplicate(chatMessage.getFlag(SYSTEM_RDD, DETAIL_VENTE)) |  | ||||||
|     if (!detail.item) { |  | ||||||
|       ui.notifications.warn("Impossible d'acheter: informations sur l'objet manquantes") |  | ||||||
|       return undefined; |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     const vendeur = detail.vendeurId ? game.actors.get(detail.vendeurId) : undefined; |  | ||||||
|     return foundry.utils.mergeObject(detail, |  | ||||||
|       { |  | ||||||
|         alias: vendeur?.name ?? game.user.name, |  | ||||||
|         vendeur, |  | ||||||
|         nbLots: nbLots, |  | ||||||
|         chatMessageIdVente: chatMessageId |  | ||||||
|       }) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static getDetailAchatVente(chatMessageId) { |  | ||||||
|     const acheteur = RdDUtility.getSelectedActor() |  | ||||||
|     const detail = ChatVente.getDetailVente(chatMessageId) |  | ||||||
|     if (!acheteur && !detail.vendeur) { |  | ||||||
|       ui.notifications.info("Pas d'acheteur ni de vendeur, aucun changement"); |  | ||||||
|       return undefined; |  | ||||||
|     } |  | ||||||
|     return foundry.utils.mergeObject(detail, { acheteur }) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static async diminuerQuantiteAchatVente(chatMessageId, quantite) { |  | ||||||
|     const chatMessage = game.messages.get(chatMessageId) |  | ||||||
|     const vente = ChatVente.getDetailVente(chatMessageId) |  | ||||||
|     vente.nbLots = Math.max(0, vente.nbLots - quantite) |  | ||||||
|     await chatMessage.setFlag(SYSTEM_RDD, NB_LOTS, vente.nbLots) |  | ||||||
|  |  | ||||||
|     const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.hbs', vente); |  | ||||||
|     chatMessage.update({ content: html }); |  | ||||||
|     chatMessage.render(true); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static async displayAchatVente(vente) { |  | ||||||
|     const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.hbs', vente); |  | ||||||
|     const chatMessage = await ChatMessage.create(RdDUtility.chatDataSetup(html)) |  | ||||||
|     await chatMessage.setFlag(SYSTEM_RDD, NB_LOTS, vente.nbLots) |  | ||||||
|     await chatMessage.setFlag(SYSTEM_RDD, DETAIL_VENTE, { |  | ||||||
|       item: vente.item, |  | ||||||
|       properties: vente.item.getProprietes(), |  | ||||||
|       vendeurId: vente.vendeurId, |  | ||||||
|       tailleLot: vente.tailleLot, |  | ||||||
|       quantiteIllimite: vente.quantiteIllimite, |  | ||||||
|       prixLot: vente.prixLot |  | ||||||
|     }) |  | ||||||
|   } |  | ||||||
| } |  | ||||||
| @@ -1,18 +1,21 @@ | |||||||
| import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js"; | import { RdDActorSheet } from "./actor-sheet.js"; | ||||||
| import { RdDBaseActorSangSheet } from "./base-actor-sang-sheet.js"; |  | ||||||
| 
 | 
 | ||||||
| /** | /** | ||||||
|  * Extend the basic ActorSheet with some very simple modifications |  * Extend the basic ActorSheet with some very simple modifications | ||||||
|  * @extends {ActorSheet} |  * @extends {ActorSheet} | ||||||
|  */ |  */ | ||||||
| export class RdDCreatureSheet extends RdDBaseActorSangSheet { | export class RdDActorCreatureSheet extends RdDActorSheet { | ||||||
| 
 | 
 | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return foundry.utils.mergeObject(RdDBaseActorSangSheet.defaultOptions, { |     return mergeObject(super.defaultOptions, { | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.hbs", |       classes: ["rdd", "sheet", "actor"], | ||||||
|       width: 640, height: 720 |       template: "systems/foundryvtt-reve-de-dragon/templates/actor-creature-sheet.html", | ||||||
|     }, { inplace: false }) |       width: 640, | ||||||
|  |       height: 720, | ||||||
|  |       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], | ||||||
|  |       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }] | ||||||
|  |     }); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
| @@ -26,15 +29,15 @@ export class RdDCreatureSheet extends RdDBaseActorSangSheet { | |||||||
|     // On competence change
 |     // On competence change
 | ||||||
|     this.html.find('.creature-carac').change(async event => { |     this.html.find('.creature-carac').change(async event => { | ||||||
|       let compName = event.currentTarget.attributes.compname.value; |       let compName = event.currentTarget.attributes.compname.value; | ||||||
|       await this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value)); |       this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value)); | ||||||
|     }); |     }); | ||||||
|     this.html.find('.creature-niveau').change(async event => { |     this.html.find('.creature-niveau').change(async event => { | ||||||
|       let compName = event.currentTarget.attributes.compname.value; |       let compName = event.currentTarget.attributes.compname.value; | ||||||
|       await this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value)); |       this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value)); | ||||||
|     }); |     }); | ||||||
|     this.html.find('.creature-dommages').change(async event => { |     this.html.find('.creature-dommages').change(async event => { | ||||||
|       let compName = event.currentTarget.attributes.compname.value; |       let compName = event.currentTarget.attributes.compname.value; | ||||||
|       await this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value)); |       this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value)); | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
| } | } | ||||||
							
								
								
									
										65
									
								
								module/actor-entite-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,65 @@ | |||||||
|  | import { RdDActorSheet } from "./actor-sheet.js"; | ||||||
|  | import { RdDSheetUtility } from "./rdd-sheet-utility.js"; | ||||||
|  | import { RdDUtility } from "./rdd-utility.js"; | ||||||
|  |  | ||||||
|  | export class RdDActorEntiteSheet extends RdDActorSheet { | ||||||
|  |  | ||||||
|  |   /** @override */ | ||||||
|  |   static get defaultOptions() { | ||||||
|  |     return mergeObject(super.defaultOptions, { | ||||||
|  |       classes: ["rdd", "sheet", "actor"], | ||||||
|  |       template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.html", | ||||||
|  |       width: 640, | ||||||
|  |       height: 720, | ||||||
|  |       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], | ||||||
|  |       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }] | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |   async getData() { | ||||||
|  |     let formData = await super.getData(); | ||||||
|  |     formData.resonances = this.actor.system.sante.resonnance.actors.map(actorId => game.actors.get(actorId)) | ||||||
|  |       .map(actor => { return { id: actor.id, name: actor.name, img: actor.img } }) | ||||||
|  |     return formData | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   /** @override */ | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html); | ||||||
|  |  | ||||||
|  |     // Everything below here is only needed if the sheet is editable | ||||||
|  |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|  |     // On competence change | ||||||
|  |     this.html.find('.creature-carac').change(async event => { | ||||||
|  |       let compName = event.currentTarget.attributes.compname.value; | ||||||
|  |       this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value)); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.creature-niveau').change(async event => { | ||||||
|  |       let compName = event.currentTarget.attributes.compname.value; | ||||||
|  |       this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value)); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.creature-dommages').change(async event => { | ||||||
|  |       let compName = event.currentTarget.attributes.compname.value; | ||||||
|  |       this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value)); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.resonance-delete').click(async event => { | ||||||
|  |       const li = RdDSheetUtility.getEventElement(event); | ||||||
|  |       const actorId = li.data("actor-id"); | ||||||
|  |       if (actorId) { | ||||||
|  |         const actorResonance = game.actors.get(actorId); | ||||||
|  |         RdDUtility.confirmerSuppressionSubacteur(this, actorResonance, li, () => { | ||||||
|  |           console.log('Delete : ', actorId); | ||||||
|  |           this.removeSubacteur(actorId); | ||||||
|  |           RdDUtility.slideOnDelete(this, li); | ||||||
|  |         }); | ||||||
|  |       } | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async removeSubacteur(actorId) { | ||||||
|  |     let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId); | ||||||
|  |     await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
| @@ -7,54 +7,55 @@ import { Misc } from "./misc.js"; | |||||||
| import { RdDCombatManager } from "./rdd-combat.js"; | import { RdDCombatManager } from "./rdd-combat.js"; | ||||||
| import { RdDCarac } from "./rdd-carac.js"; | import { RdDCarac } from "./rdd-carac.js"; | ||||||
| import { DialogSplitItem } from "./dialog-split-item.js"; | import { DialogSplitItem } from "./dialog-split-item.js"; | ||||||
| import { ReglesOptionnelles } from "./settings/regles-optionnelles.js"; | import { ReglesOptionelles } from "./settings/regles-optionelles.js"; | ||||||
| import { RdDSheetUtility } from "./rdd-sheet-utility.js"; | import { RdDSheetUtility } from "./rdd-sheet-utility.js"; | ||||||
| import { STATUSES } from "./settings/status-effects.js"; | import { STATUSES } from "./settings/status-effects.js"; | ||||||
| import { MAINS_DIRECTRICES } from "./actor.js"; | import { MAINS_DIRECTRICES } from "./actor.js"; | ||||||
| import { RdDBaseActorReveSheet } from "./actor/base-actor-reve-sheet.js"; | import { RdDBaseActorSheet } from "./actor/base-actor-sheet.js"; | ||||||
| import { ITEM_TYPES } from "./constants.js"; |  | ||||||
| import { RdDItem } from "./item.js"; | import { RdDItem } from "./item.js"; | ||||||
| import { RdDItemBlessure } from "./item/blessure.js"; | import { RdDItemBlessure } from "./item/blessure.js"; | ||||||
| import { RdDEmpoignade } from "./rdd-empoignade.js"; | import { RdDEmpoignade } from "./rdd-empoignade.js"; | ||||||
| import { RdDBaseActorSangSheet } from "./actor/base-actor-sang-sheet.js"; |  | ||||||
| import { RdDCoeur } from "./coeur/rdd-coeur.js"; |  | ||||||
| import { AppPersonnageAleatoire } from "./actor/random/app-personnage-aleatoire.js"; |  | ||||||
| import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js"; |  | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| /** | /** | ||||||
|  * Extend the basic ActorSheet with some very simple modifications |  * Extend the basic ActorSheet with some very simple modifications | ||||||
|  |  * @extends {ActorSheet} | ||||||
|  */ |  */ | ||||||
| export class RdDActorSheet extends RdDBaseActorSangSheet { | export class RdDActorSheet extends RdDBaseActorSheet { | ||||||
|  |  | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, { |     RdDUtility.initAfficheContenu(); | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.hbs", |     return mergeObject(super.defaultOptions, { | ||||||
|  |       classes: ["rdd", "sheet", "actor"], | ||||||
|  |       template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html", | ||||||
|       width: 550, |       width: 550, | ||||||
|  |       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], | ||||||
|  |       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }], | ||||||
|       showCompNiveauBase: false, |       showCompNiveauBase: false, | ||||||
|       vueArchetype: false, |       vueDetaillee: false | ||||||
|     }, { inplace: false }); |     }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async getData() { |   async getData() { | ||||||
|     let formData = await super.getData(); |     let formData = await super.getData(); | ||||||
|     foundry.utils.mergeObject(formData, { |     mergeObject(formData, | ||||||
|       editable: this.isEditable, |       { | ||||||
|       cssClass: this.isEditable ? "editable" : "locked", |         editable: this.isEditable, | ||||||
|       limited: this.actor.limited, |         cssClass: this.isEditable ? "editable" : "locked", | ||||||
|       owner: this.actor.isOwner, |         effects: this.actor.effects.map(e => foundry.utils.deepClone(e)), | ||||||
|       biographie: await RdDTextEditor.enrichHTML(this.actor.system.biographie, this.actor), |         limited: this.actor.limited, | ||||||
|       notes: await RdDTextEditor.enrichHTML(this.actor.system.notes, this.actor), |         owner: this.actor.isOwner, | ||||||
|     }); |         biographie: await TextEditor.enrichHTML(this.actor.system.biographie, { async: true }), | ||||||
|     foundry.utils.mergeObject(formData.calc, { |         notes: await TextEditor.enrichHTML(this.actor.system.notes, { async: true }), | ||||||
|  |       }); | ||||||
|  |     mergeObject(formData.calc, { | ||||||
|       surenc: this.actor.computeMalusSurEncombrement(), |       surenc: this.actor.computeMalusSurEncombrement(), | ||||||
|       surprise: RdDBonus.find(this.actor.getSurprise(false)).descr, |       surprise: RdDBonus.find(this.actor.getSurprise(false)).descr, | ||||||
|       resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures), |       resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures), | ||||||
|       caracTotal: RdDCarac.computeTotal(this.actor.system.carac, this.actor.system.beaute), |       caracTotal: RdDCarac.computeTotal(this.actor.system.carac, this.actor.system.beaute), | ||||||
|       surEncombrementMessage: this.actor.isSurenc() ? "Sur-Encombrement!" : "", |       surEncombrementMessage: this.actor.getMessageSurEncombrement(), | ||||||
|       malusArmure: this.actor.getMalusArmure() |  | ||||||
|     }) |     }) | ||||||
|  |  | ||||||
|     this.timerRecherche = undefined; |     this.timerRecherche = undefined; | ||||||
| @@ -78,13 +79,10 @@ export class RdDActorSheet extends RdDBaseActorSangSheet { | |||||||
|       }); |       }); | ||||||
|  |  | ||||||
|       // toujours avoir une liste d'armes (pour mettre esquive et corps à corps) |       // toujours avoir une liste d'armes (pour mettre esquive et corps à corps) | ||||||
|       const actor = this.actor; |       formData.combat = duplicate(formData.armes ?? []); | ||||||
|       formData.combat = foundry.utils.duplicate(formData.armes); |  | ||||||
|       RdDItemArme.computeNiveauArmes(formData.combat, formData.competences); |       RdDItemArme.computeNiveauArmes(formData.combat, formData.competences); | ||||||
|       formData.combat.push(RdDItemArme.corpsACorps(actor)); |       RdDItemArme.ajoutCorpsACorps(formData.combat, formData.competences, formData.system.carac); | ||||||
|       formData.combat.push(RdDItemArme.empoignade(actor)); |       formData.esquives = this.actor.getCompetences("Esquive"); | ||||||
|  |  | ||||||
|       formData.esquives = this.actor.getCompetencesEsquive() |  | ||||||
|       formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.system.carac); |       formData.combat = RdDCombatManager.listActionsArmes(formData.combat, formData.competences, formData.system.carac); | ||||||
|       formData.empoignades = this.actor.getEmpoignades(); |       formData.empoignades = this.actor.getEmpoignades(); | ||||||
|  |  | ||||||
| @@ -99,7 +97,6 @@ export class RdDActorSheet extends RdDBaseActorSangSheet { | |||||||
|         cacheTMR: this.actor.isTMRCache() |         cacheTMR: this.actor.isTMRCache() | ||||||
|       } |       } | ||||||
|  |  | ||||||
|       formData.race = actor.itemTypes[ITEM_TYPES.race].find(it => true) |  | ||||||
|       formData.subacteurs = { |       formData.subacteurs = { | ||||||
|         vehicules: this.actor.listeVehicules(), |         vehicules: this.actor.listeVehicules(), | ||||||
|         montures: this.actor.listeMontures(), |         montures: this.actor.listeMontures(), | ||||||
| @@ -113,185 +110,337 @@ export class RdDActorSheet extends RdDBaseActorSangSheet { | |||||||
|     return formData; |     return formData; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */  /** @override */ | ||||||
|   /** @override */ |  | ||||||
|   activateListeners(html) { |   activateListeners(html) { | ||||||
|     super.activateListeners(html); |     super.activateListeners(html); | ||||||
|  |  | ||||||
|     HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionnelles.isUsing("appliquer-fatigue")); |     HtmlUtility.showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue")); | ||||||
|  |  | ||||||
|     this.html.find('.subacteur-open').click(async event => { |  | ||||||
|       const subActorId = RdDSheetUtility.getEventItemData(event, 'subactor-id'); |  | ||||||
|       this.openSubActeur(subActorId); |  | ||||||
|     }) |  | ||||||
|  |  | ||||||
|     this.html.find('.show-hide-competences').click(async event => { |  | ||||||
|       this.options.showCompNiveauBase = !this.options.showCompNiveauBase |  | ||||||
|       this.render(true) |  | ||||||
|     }); |  | ||||||
|  |  | ||||||
|     this.html.find('.button-tmr-visu').click(async event => await this.actor.displayTMR("visu")) |  | ||||||
|  |  | ||||||
|     // Everything below here is only needed if the sheet is editable |     // Everything below here is only needed if the sheet is editable | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|     this.html.find('.sheet-possession-attack').click(async event => { |     this.html.find('.item-action').click(async event => { | ||||||
|       const poss = RdDSheetUtility.getItem(event, this.actor) |       const item = RdDSheetUtility.getItem(event, this.actor); | ||||||
|       await this.actor.conjurerPossession(poss) |       item?.actionPrincipale(this.actor, async () => this.render()) | ||||||
|     }) |     }); | ||||||
|  |  | ||||||
|     this.html.find('.subacteur-coeur-toggle a').click(async event => { |  | ||||||
|       const subActorIdactorId = RdDSheetUtility.getEventItemData(event, 'subactor-id') |  | ||||||
|       const coeurNombre = $(event.currentTarget).data('numero-coeur') |  | ||||||
|       await RdDCoeur.toggleSubActeurCoeur(this.actor.id, subActorIdactorId, coeurNombre) |  | ||||||
|     }) |  | ||||||
|     this.html.find('.subacteur-tendre-moment').click(async event => { |  | ||||||
|       const subActorId = RdDSheetUtility.getEventItemData(event, 'subactor-id') |  | ||||||
|       await RdDCoeur.startSubActeurTendreMoment(this.actor.id, subActorId) |  | ||||||
|     }) |  | ||||||
|     this.html.find('.subacteur-delete').click(async event => { |     this.html.find('.subacteur-delete').click(async event => { | ||||||
|       const li = RdDSheetUtility.getEventElement(event); |       const li = RdDSheetUtility.getEventElement(event); | ||||||
|       const subActorId = li.data("subactor-id"); |       const actorId = li.data("actor-id"); | ||||||
|       this.deleteSubActeur(subActorId, li); |       if (actorId) { | ||||||
|     }) |         const subActor = game.actors.get(actorId); | ||||||
|     this.html.find("input.derivee-value[name='system.compteurs.stress.value']").change(async event => |         RdDUtility.confirmerSuppressionSubacteur(this, subActor, li, () => { | ||||||
|       await this.actor.updateCompteurValue("stress", parseInt(event.target.value)) |           console.log('Delete : ', subActor.id); | ||||||
|     ); |           this.actor.removeSubacteur(subActor.id); | ||||||
|     this.html.find("input.derivee-value[name='system.compteurs.experience.value']").change(async event => |           RdDUtility.slideOnDelete(this, li); | ||||||
|       await this.actor.updateCompteurValue("experience", parseInt(event.target.value)) |         }); | ||||||
|     ); |       } | ||||||
|  |     }); | ||||||
|  |     this.html.find('.experiencelog-delete').click(async event => { | ||||||
|  |       const li = this.html.find(event.currentTarget)?.parents(".experiencelog"); | ||||||
|  |       const key = Number(li.data("key") ?? -1); | ||||||
|  |       await this.actor.deleteExperienceLog(key, 1); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.experiencelog-delete-previous').click(async event => { | ||||||
|  |       const li = this.html.find(event.currentTarget)?.parents(".experiencelog"); | ||||||
|  |       const key = Number(li.data("key") ?? -1); | ||||||
|  |       await this.actor.deleteExperienceLog(0, key + 1); | ||||||
|  |     }); | ||||||
|  |     this.html.find("input.derivee-value[name='system.compteurs.stress.value']").change(async event => { | ||||||
|  |       this.actor.updateCompteurValue("stress", parseInt(event.target.value)); | ||||||
|  |     }); | ||||||
|  |     this.html.find("input.derivee-value[name='system.compteurs.experience.value']").change(async event => { | ||||||
|  |       this.actor.updateCompteurValue("experience", parseInt(event.target.value)); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|     this.html.find('.creer-tache').click(async event => await this.createEmptyTache()); |     this.html.find('.encaisser-direct').click(async event => { | ||||||
|     this.html.find('.creer-une-oeuvre').click(async event => await this.selectTypeOeuvreToCreate()); |       this.actor.encaisser(); | ||||||
|     this.html.find('.creer-tache-blessure-legere').click(async event => await RdDItemBlessure.createTacheSoinBlessure(this.actor, 2)); |     }) | ||||||
|     this.html.find('.creer-tache-blessure-grave').click(async event => await RdDItemBlessure.createTacheSoinBlessure(this.actor, 4)); |     this.html.find('.sheet-possession-attack').click(async event => { | ||||||
|     this.html.find('.creer-tache-blessure-critique').click(async event => await RdDItemBlessure.createTacheSoinBlessure(this.actor, 6)); |       const poss = RdDSheetUtility.getItem(event, this.actor) | ||||||
|  |       this.actor.conjurerPossession(poss) | ||||||
|  |     }) | ||||||
|  |     this.html.find('.remise-a-neuf').click(async event => { | ||||||
|  |       if (game.user.isGM) { | ||||||
|  |         this.actor.remiseANeuf(); | ||||||
|  |       } | ||||||
|  |     }); | ||||||
|  |     this.html.find('.creer-tache').click(async event => { | ||||||
|  |       this.createEmptyTache(); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.creer-tache-blessure-legere').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 2)); | ||||||
|  |     this.html.find('.creer-tache-blessure-grave').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 4)); | ||||||
|  |     this.html.find('.creer-tache-blessure-critique').click(async event => RdDItemBlessure.createTacheSoinBlessure(this.actor, 6)); | ||||||
|  |     this.html.find('.creer-blessure-legere').click(async event => RdDItemBlessure.createBlessure(this.actor, 2)); | ||||||
|  |     this.html.find('.creer-blessure-grave').click(async event => RdDItemBlessure.createBlessure(this.actor, 4)); | ||||||
|  |     this.html.find('.creer-blessure-critique').click(async event => RdDItemBlessure.createBlessure(this.actor, 6)); | ||||||
|  |     this.html.find('.creer-une-oeuvre').click(async event => { | ||||||
|  |       this.selectTypeOeuvreToCreate(); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|     this.html.find('.blessure-premierssoins-done').change(async event => { |     this.html.find('.blessure-premierssoins-done').change(async event => { | ||||||
|       await this.getBlessure(event)?.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } }); |       const blessure = this.getBlessure(event); | ||||||
|  |       await blessure?.setSoinsBlessure({ premierssoins: { done: event.currentTarget.checked } }); | ||||||
|     }); |     }); | ||||||
|     this.html.find('.blessure-soinscomplets-done').change(async event => { |     this.html.find('.blessure-soinscomplets-done').change(async event => { | ||||||
|       await this.getBlessure(event)?.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } }) |       const blessure = this.getBlessure(event); | ||||||
|  |       await blessure?.setSoinsBlessure({ soinscomplets: { done: event.currentTarget.checked } }) | ||||||
|     }); |     }); | ||||||
|     this.html.find('.blessure-premierssoins-bonus').change(async event => { |     this.html.find('.blessure-premierssoins-bonus').change(async event => { | ||||||
|       await this.getBlessure(event)?.setSoinsBlessure({ premierssoins: { bonus: Number(event.currentTarget.value) } }) |       const blessure = this.getBlessure(event); | ||||||
|  |       await blessure?.setSoinsBlessure({ premierssoins: { bonus: Number(event.currentTarget.value) } }) | ||||||
|     }); |     }); | ||||||
|     this.html.find('.blessure-soinscomplets-bonus').change(async event => { |     this.html.find('.blessure-soinscomplets-bonus').change(async event => { | ||||||
|       await this.getBlessure(event)?.setSoinsBlessure({ soinscomplets: { bonus: Number(event.currentTarget.value) } }) |       const blessure = this.getBlessure(event); | ||||||
|  |       await blessure?.setSoinsBlessure({ soinscomplets: { bonus: Number(event.currentTarget.value) } }) | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     this.html.find('.roll-chance-actuelle').click(async event => await this.actor.rollCarac('chance-actuelle')) |     // Equip Inventory Item | ||||||
|     this.html.find('.button-appel-chance').click(async event => await this.actor.rollAppelChance()) |     this.html.find('.item-equip').click(async event => { | ||||||
|  |       this.actor.equiperObjet(RdDSheetUtility.getItemId(event)); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|     this.html.find('[name="jet-astrologie"]').click(async event => await this.actor.astrologieNombresAstraux()) |     // Roll Carac | ||||||
|     this.html.find('.action-tache').click(async event => await this.actor.rollTache(RdDSheetUtility.getItemId(event))) |     this.html.find('.carac-label a').click(async event => { | ||||||
|     this.html.find('.meditation-label a').click(async event => await this.actor.rollMeditation(RdDSheetUtility.getItemId(event))) |       let caracName = event.currentTarget.attributes.name.value; | ||||||
|  |       this.actor.rollCarac(caracName.toLowerCase()); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|     this.html.find('.action-chant').click(async event => await this.actor.rollChant(RdDSheetUtility.getItemId(event))) |     this.html.find('.chance-actuelle').click(async event => { | ||||||
|     this.html.find('.action-danse').click(async event => await this.actor.rollDanse(RdDSheetUtility.getItemId(event))) |       this.actor.rollCarac('chance-actuelle'); | ||||||
|     this.html.find('.action-musique').click(async event => await this.actor.rollMusique(RdDSheetUtility.getItemId(event))) |     }); | ||||||
|     this.html.find('.action-oeuvre').click(async event => await this.actor.rollOeuvre(RdDSheetUtility.getItemId(event))) |  | ||||||
|     this.html.find('.action-jeu').click(async event => await this.actor.rollJeu(RdDSheetUtility.getItemId(event))) |  | ||||||
|     this.html.find('.action-recettecuisine').click(async event => await this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event))) |  | ||||||
|  |  | ||||||
|     this.html.find('.description-aleatoire').click(async event => new AppPersonnageAleatoire(this.actor).render(true)) |     this.html.find('.chance-appel').click(async event => { | ||||||
|     if (game.user.isGM) { |       this.actor.rollAppelChance(); | ||||||
|       // experience log |     }); | ||||||
|       this.html.find('.experiencelog-delete').click(async event => { |  | ||||||
|         const li = this.html.find(event.currentTarget)?.parents(".experiencelog"); |     this.html.find('[name="jet-astrologie"]').click(async event => { | ||||||
|         const key = Number(li.data("key") ?? -1); |       this.actor.astrologieNombresAstraux(); | ||||||
|         await this.actor.deleteExperienceLog(key, 1); |     }); | ||||||
|       }); |  | ||||||
|       this.html.find('.experiencelog-delete-previous').click(async event => { |     // Roll Skill | ||||||
|         const li = this.html.find(event.currentTarget)?.parents(".experiencelog"); |     this.html.find('a.competence-label').click(async event => { | ||||||
|         const key = Number(li.data("key") ?? -1); |       this.actor.rollCompetence(RdDSheetUtility.getItemId(event)); | ||||||
|         await this.actor.deleteExperienceLog(0, key + 1); |     }); | ||||||
|       }); |     this.html.find('.tache-label a').click(async event => { | ||||||
|       // Boutons spéciaux MJs |       this.actor.rollTache(RdDSheetUtility.getItemId(event)); | ||||||
|       this.html.find('.forcer-tmr-aleatoire').click(async event => await this.actor.reinsertionAleatoire("Action MJ")) |     }); | ||||||
|       this.html.find('.don-de-haut-reve').click(async event => await this.actor.addDonDeHautReve()) |     this.html.find('.meditation-label a').click(async event => { | ||||||
|       this.html.find('.afficher-tmr').click(async event => await this.actor.changeTMRVisible()) |       this.actor.rollMeditation(RdDSheetUtility.getItemId(event)); | ||||||
|     } |     }); | ||||||
|  |     this.html.find('.chant-label a').click(async event => { | ||||||
|  |       this.actor.rollChant(RdDSheetUtility.getItemId(event)); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.danse-label a').click(async event => { | ||||||
|  |       this.actor.rollDanse(RdDSheetUtility.getItemId(event)); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.musique-label a').click(async event => { | ||||||
|  |       this.actor.rollMusique(RdDSheetUtility.getItemId(event)); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.oeuvre-label a').click(async event => { | ||||||
|  |       this.actor.rollOeuvre(RdDSheetUtility.getItemId(event)); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.jeu-label a').click(async event => { | ||||||
|  |       this.actor.rollJeu(RdDSheetUtility.getItemId(event)); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.recettecuisine-label a').click(async event => { | ||||||
|  |       this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event)); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.subacteur-label a').click(async event => { | ||||||
|  |       let actorId = RdDSheetUtility.getEventItemData(event, 'actor-id'); | ||||||
|  |       let actor = game.actors.get(actorId); | ||||||
|  |       if (actor) { | ||||||
|  |         actor.sheet.render(true); | ||||||
|  |       } | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     // Boutons spéciaux MJs | ||||||
|  |     this.html.find('.forcer-tmr-aleatoire').click(async event => { | ||||||
|  |       this.actor.reinsertionAleatoire("Action MJ"); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.afficher-tmr').click(async event => { | ||||||
|  |       this.actor.changeTMRVisible(); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|     // Points de reve actuel |     // Points de reve actuel | ||||||
|     this.html.find('.roll-reve-actuel').click(async event => await this.actor.rollCarac('reve-actuel', { resistance: true })) |     this.html.find('.ptreve-actuel a').click(async event => { | ||||||
|     this.html.find('.action-empoignade').click(async event => await RdDEmpoignade.onAttaqueEmpoignadeFromItem(RdDSheetUtility.getItem(event, this.actor))) |       this.actor.rollCarac('reve-actuel', true); | ||||||
|  |     }); | ||||||
|     this.html.find('.roll-arme').click(async event => await this.actor.rollArme(foundry.utils.duplicate(this._getEventArmeCombat(event)), 'competence')) |  | ||||||
|  |  | ||||||
|  |     // Suite empoignade | ||||||
|  |     this.html.find('.empoignade-label a').click(async event => { | ||||||
|  |       let emp = RdDSheetUtility.getItem(event, this.actor) | ||||||
|  |       RdDEmpoignade.onAttaqueEmpoignadeFromItem(emp) | ||||||
|  |     }); | ||||||
|  |     // Roll Weapon1 | ||||||
|  |     this.html.find('.arme-label a').click(async event => { | ||||||
|  |       let arme = this._getEventArmeCombat(event); | ||||||
|  |       this.actor.rollArme(duplicate(arme)); | ||||||
|  |     }); | ||||||
|     // Initiative pour l'arme |     // Initiative pour l'arme | ||||||
|     this.html.find('.roll-init-arme').click(async event => { |     this.html.find('.arme-initiative a').click(async event => { | ||||||
|       let combatant = game.combat.combatants.find(c => c.actor.id == this.actor.id) |       let combatant = game.combat.combatants.find(c => c.actor.id == this.actor.id); | ||||||
|       if (combatant) { |       if (combatant) { | ||||||
|         RdDCombatManager.rollInitiativeAction(combatant._id, this._getEventArmeCombat(event)); |         let action = this._getEventArmeCombat(event); | ||||||
|  |         RdDCombatManager.rollInitiativeAction(combatant._id, action); | ||||||
|       } else { |       } else { | ||||||
|         ui.notifications.info("Impossible de lancer l'initiative sans être dans un combat."); |         ui.notifications.info("Impossible de lancer l'initiative sans être dans un combat."); | ||||||
|       } |       } | ||||||
|     }) |     }); | ||||||
|     // Display TMR |     // Display TMR, visualisation | ||||||
|  |     this.html.find('.visu-tmr').click(async event => { | ||||||
|  |       this.actor.displayTMR("visu"); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|     this.html.find('.button-tmr').click(async event => await this.actor.displayTMR("normal")) |     // Display TMR, normal | ||||||
|     this.html.find('.button-tmr-rapide').click(async event => await this.actor.displayTMR("rapide")) |     this.html.find('.monte-tmr').click(async event => { | ||||||
|  |       this.actor.displayTMR("normal"); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|     this.html.find('.button-repos').click(async event => await this.actor.repos()) |     // Display TMR, fast  | ||||||
|  |     this.html.find('.monte-tmr-rapide').click(async event => { | ||||||
|  |       this.actor.displayTMR("rapide"); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|     this.html.find('.carac-xp-augmenter').click(async event => await this.actor.updateCaracXPAuto(event.currentTarget.name.replace("augmenter.", ""))) |     this.html.find('.repos').click(async event => { | ||||||
|     this.html.find('.competence-xp-augmenter').click(async event => await this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event))) |       await this.actor.repos(); | ||||||
|     this.html.find('.competence-stress-augmenter').click(async event =>{ |     }); | ||||||
|       await this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event)) |     this.html.find('.delete-active-effect').click(async event => { | ||||||
|       this.render(true) |       if (game.user.isGM) { | ||||||
|     }  |         let effect = this.html.find(event.currentTarget).parents(".active-effect").data('effect'); | ||||||
|   ) |         this.actor.removeEffect(effect); | ||||||
|  |       } | ||||||
|  |     }); | ||||||
|  |     this.html.find('.enlever-tous-effets').click(async event => { | ||||||
|  |       if (game.user.isGM) { | ||||||
|  |         await this.actor.removeEffects(); | ||||||
|  |       } | ||||||
|  |     }); | ||||||
|  |     this.html.find('.carac-xp-augmenter').click(async event => { | ||||||
|  |       let caracName = event.currentTarget.name.replace("augmenter.", ""); | ||||||
|  |       this.actor.updateCaracXPAuto(caracName); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.competence-xp-augmenter').click(async event => { | ||||||
|  |       this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event)); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.competence-stress-augmenter').click(async event => { | ||||||
|  |       this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event)); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|     if (this.options.vueDetaillee) { |     if (this.options.vueDetaillee) { | ||||||
|       // On carac change |       // On carac change | ||||||
|  |       this.html.find('.carac-value').change(async event => { | ||||||
|  |         let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", ""); | ||||||
|  |         this.actor.updateCarac(caracName, parseInt(event.target.value)); | ||||||
|  |       }); | ||||||
|       this.html.find('input.carac-xp').change(async event => { |       this.html.find('input.carac-xp').change(async event => { | ||||||
|         let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", "") |         let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", ""); | ||||||
|         await this.actor.updateCaracXP(caracName, parseInt(event.target.value)) |         this.actor.updateCaracXP(caracName, parseInt(event.target.value)); | ||||||
|       }) |       }); | ||||||
|  |       // On competence change | ||||||
|  |       this.html.find('.competence-value').change(async event => { | ||||||
|  |         let compName = event.currentTarget.attributes.compname.value; | ||||||
|  |         //console.log("Competence changed :", compName); | ||||||
|  |         this.actor.updateCompetence(compName, parseInt(event.target.value)); | ||||||
|  |       }); | ||||||
|       // On competence xp change |       // On competence xp change | ||||||
|       this.html.find('input.competence-xp').change(async event => { |       this.html.find('input.competence-xp').change(async event => { | ||||||
|         let compName = event.currentTarget.attributes.compname.value |         let compName = event.currentTarget.attributes.compname.value; | ||||||
|         await this.actor.updateCompetenceXP(compName, parseInt(event.target.value)) |         this.actor.updateCompetenceXP(compName, parseInt(event.target.value)); | ||||||
|       }) |       }); | ||||||
|  |       // On competence xp change | ||||||
|       this.html.find('input.competence-xp-sort').change(async event => { |       this.html.find('input.competence-xp-sort').change(async event => { | ||||||
|         let compName = event.currentTarget.attributes.compname.value |         let compName = event.currentTarget.attributes.compname.value; | ||||||
|         await this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value)) |         this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value)); | ||||||
|       }) |  | ||||||
|  |  | ||||||
|       this.html.find('.toggle-archetype').click(async event => { |  | ||||||
|         this.options.vueArchetype = !this.options.vueArchetype; |  | ||||||
|         this.render(true); |  | ||||||
|       }); |       }); | ||||||
|       // On competence archetype change |       // On competence archetype change | ||||||
|       this.html.find('.competence-archetype').change(async event => { |       this.html.find('.competence-archetype').change(async event => { | ||||||
|         let compName = event.currentTarget.attributes.compname.value; |         let compName = event.currentTarget.attributes.compname.value; | ||||||
|         await this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value)); |         this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value)); | ||||||
|       }); |       }); | ||||||
|       this.html.find('.nouvelle-incarnation').click(async event => await this.actor.nouvelleIncarnation()) |  | ||||||
|     } |     } | ||||||
|  |  | ||||||
|  |     this.html.find('.show-hide-competences').click(async event => { | ||||||
|  |       this.options.showCompNiveauBase = !this.options.showCompNiveauBase; | ||||||
|  |       this.render(true); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     this.html.find('.vue-detaillee').click(async event => { | ||||||
|  |       this.options.vueDetaillee = !this.options.vueDetaillee; | ||||||
|  |       this.render(true); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|     // On pts de reve change |     // On pts de reve change | ||||||
|     this.html.find('.pointsreve-value').change(async event => await this.actor.update({ "system.reve.reve.value": event.currentTarget.value })) |     this.html.find('.pointsreve-value').change(async event => { | ||||||
|     this.html.find('.seuil-reve-value').change(async event => await this.actor.setPointsDeSeuil(event.currentTarget.value)) |       let reveValue = event.currentTarget.value; | ||||||
|  |       this.actor.update({ "system.reve.reve.value": reveValue }); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|     this.html.find('.stress-test').click(async event => await this.actor.transformerStress()) |     // On seuil de reve change | ||||||
|     this.html.find('.moral-malheureux').click(async event => await this.actor.jetDeMoral('malheureuse')) |     this.html.find('.seuil-reve-value').change(async event => { | ||||||
|     this.html.find('.moral-neutre').click(async event => await this.actor.jetDeMoral('neutre')) |       console.log("seuil-reve-value", event.currentTarget) | ||||||
|     this.html.find('.moral-heureux').click(async event => await this.actor.jetDeMoral('heureuse')) |       this.actor.setPointsDeSeuil(event.currentTarget.value); | ||||||
|     this.html.find('.button-ethylisme').click(async event => await this.actor.jetEthylisme()) |     }); | ||||||
|  |  | ||||||
|     this.html.find('.ptreve-actuel-plus').click(async event => await this.actor.reveActuelIncDec(1)) |     // On stress change | ||||||
|     this.html.find('.ptreve-actuel-moins').click(async event => await this.actor.reveActuelIncDec(-1)) |     this.html.find('.compteur-edit').change(async event => { | ||||||
|     this.html.find('.chance-actuelle-plus').click(async event => await this.actor.chanceActuelleIncDec(1)) |       let fieldName = event.currentTarget.attributes.name.value; | ||||||
|     this.html.find('.chance-actuelle-moins').click(async event => await this.actor.chanceActuelleIncDec(-1)) |       this.actor.updateCompteurValue(fieldName, parseInt(event.target.value)); | ||||||
|     this.html.find('.fatigue-plus').click(async event => await this.actor.santeIncDec("fatigue", 1)) |     }); | ||||||
|     this.html.find('.fatigue-moins').click(async event => await this.actor.santeIncDec("fatigue", -1)) |  | ||||||
|  |     this.html.find('.stress-test').click(async event => { | ||||||
|  |       this.actor.transformerStress(); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.moral-malheureux').click(async event => { | ||||||
|  |       this.actor.jetDeMoral('malheureuse'); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.moral-neutre').click(async event => { | ||||||
|  |       this.actor.jetDeMoral('neutre'); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.moral-heureux').click(async event => { | ||||||
|  |       this.actor.jetDeMoral('heureuse'); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.ethylisme-test').click(async event => { | ||||||
|  |       this.actor.jetEthylisme(); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     this.html.find('.jet-vie').click(async event => { | ||||||
|  |       this.actor.jetVie(); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.jet-endurance').click(async event => { | ||||||
|  |       this.actor.jetEndurance(); | ||||||
|  |     }); | ||||||
|  |  | ||||||
|  |     this.html.find('.vie-plus').click(async event => { | ||||||
|  |       this.actor.santeIncDec("vie", 1); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.vie-moins').click(async event => { | ||||||
|  |       this.actor.santeIncDec("vie", -1); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.endurance-plus').click(async event => { | ||||||
|  |       this.actor.santeIncDec("endurance", 1); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.endurance-moins').click(async event => { | ||||||
|  |       this.actor.santeIncDec("endurance", -1); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.ptreve-actuel-plus').click(async event => { | ||||||
|  |       this.actor.reveActuelIncDec(1); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.ptreve-actuel-moins').click(async event => { | ||||||
|  |       this.actor.reveActuelIncDec(-1); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.fatigue-plus').click(async event => { | ||||||
|  |       this.actor.santeIncDec("fatigue", 1); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.fatigue-moins').click(async event => { | ||||||
|  |       this.actor.santeIncDec("fatigue", -1); | ||||||
|  |     }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getBlessure(event) { |   getBlessure(event) { | ||||||
|     const blessureId = this.html.find(event.currentTarget).parents(".item-blessure").data('item-id'); |     const itemId = this.html.find(event.currentTarget).parents(".item-blessure").data('item-id'); | ||||||
|     return this.actor.getItem(blessureId, 'blessure'); |     const blessure = this.actor.getItem(itemId, 'blessure'); | ||||||
|  |     return blessure; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isCompetenceAffichable(competence) { |   isCompetenceAffichable(competence) { | ||||||
| @@ -305,25 +454,10 @@ export class RdDActorSheet extends RdDBaseActorSangSheet { | |||||||
|     super._onDropActor(event, dragData); |     super._onDropActor(event, dragData); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   openSubActeur(actorId) { |  | ||||||
|     game.actors.get(actorId)?.sheet.render(true) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   deleteSubActeur(actorId, li) { |  | ||||||
|     if (actorId) { |  | ||||||
|       const subActor = game.actors.get(actorId); |  | ||||||
|       RdDUtility.confirmSubActeurDelete(this, subActor, li, () => { |  | ||||||
|         console.log('Delete : ', subActor.id); |  | ||||||
|         this.actor.deleteSubActeur(subActor.id); |  | ||||||
|         RdDUtility.slideOnDelete(this, li); |  | ||||||
|       }); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async selectTypeOeuvreToCreate() { |   async selectTypeOeuvreToCreate() { | ||||||
|     let types = RdDItem.getTypesOeuvres(); |     let types = RdDItem.getTypesOeuvres(); | ||||||
|     let content = `<span class="generic-label">Selectionnez le type d'oeuvre</span><select class="item-type">`; |     let content = `<span class="competence-label">Selectionnez le type d'oeuvre</span><select class="item-type">`; | ||||||
|     for (let typeName of types) { |     for (let typeName of types) { | ||||||
|       content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>` |       content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>` | ||||||
|     } |     } | ||||||
| @@ -389,7 +523,7 @@ export class RdDActorSheet extends RdDBaseActorSangSheet { | |||||||
|   async _onSplitItem(item, split) { |   async _onSplitItem(item, split) { | ||||||
|     if (split >= 1 && split < item.system.quantite) { |     if (split >= 1 && split < item.system.quantite) { | ||||||
|       await item.diminuerQuantite(split); |       await item.diminuerQuantite(split); | ||||||
|       const splitItem = foundry.utils.duplicate(item); |       const splitItem = duplicate(item); | ||||||
|       splitItem.system.quantite = split; |       splitItem.system.quantite = split; | ||||||
|       await this.actor.createEmbeddedDocuments('Item', [splitItem]) |       await this.actor.createEmbeddedDocuments('Item', [splitItem]) | ||||||
|     } |     } | ||||||
|   | |||||||
							
								
								
									
										39
									
								
								module/actor-vehicule-sheet.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,39 @@ | |||||||
|  | import { RdDUtility } from "./rdd-utility.js"; | ||||||
|  | import { RdDActorSheet } from "./actor-sheet.js"; | ||||||
|  |  | ||||||
|  | /* -------------------------------------------- */ | ||||||
|  | export class RdDActorVehiculeSheet extends RdDActorSheet { | ||||||
|  |  | ||||||
|  |   /** @override */ | ||||||
|  |   static get defaultOptions() { | ||||||
|  |     RdDUtility.initAfficheContenu(); | ||||||
|  |  | ||||||
|  |     return mergeObject(super.defaultOptions, { | ||||||
|  |       classes: ["rdd", "sheet", "actor"], | ||||||
|  |       template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.html", | ||||||
|  |       width: 640, | ||||||
|  |       height: 720, | ||||||
|  |       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], | ||||||
|  |       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }] | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   activateListeners(html) { | ||||||
|  |     super.activateListeners(html); | ||||||
|  |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|  |     this.html.find('.resistance-moins').click(async event => { | ||||||
|  |       this.actor.vehicleIncDec("resistance", -1); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.resistance-plus').click(async event => { | ||||||
|  |       this.actor.vehicleIncDec("resistance", 1); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.structure-moins').click(async event => { | ||||||
|  |       this.actor.vehicleIncDec("structure", -1); | ||||||
|  |     }); | ||||||
|  |     this.html.find('.structure-plus').click(async event => { | ||||||
|  |       this.actor.vehicleIncDec("structure", 1); | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  | } | ||||||
							
								
								
									
										2442
									
								
								module/actor.js
									
									
									
									
									
								
							
							
						
						| @@ -1,70 +0,0 @@ | |||||||
| import { RdDTextEditor } from "../apps/rdd-text-roll-editor.js"; |  | ||||||
| import { Grammar } from "../grammar.js"; |  | ||||||
| import { ITEM_TYPES } from "../constants.js"; |  | ||||||
| import { RdDSheetUtility } from "../rdd-sheet-utility.js"; |  | ||||||
| import { RdDBaseActorSheet } from "./base-actor-sheet.js"; |  | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ |  | ||||||
| /** |  | ||||||
|  * Extend the basic ActorSheet with some very simple modifications |  | ||||||
|  * @extends {ActorSheet} |  | ||||||
|  */ |  | ||||||
| export class RdDBaseActorReveSheet extends RdDBaseActorSheet { |  | ||||||
|  |  | ||||||
|   /** @override */ |  | ||||||
|   static get defaultOptions() { |  | ||||||
|     return foundry.utils.mergeObject(RdDBaseActorSheet.defaultOptions, { |  | ||||||
|       width: 550 |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   /** @override */ |  | ||||||
|   activateListeners(html) { |  | ||||||
|     super.activateListeners(html); |  | ||||||
|  |  | ||||||
|     // Everything below here is only needed if the sheet is editable |  | ||||||
|     if (!this.options.editable) return; |  | ||||||
|  |  | ||||||
|     this.html.find('.button-encaissement').click(async event => await this.actor.encaisser()) |  | ||||||
|     this.html.find('.roll-carac').click(async event => { |  | ||||||
|       await this.actor.rollCarac(Grammar.toLowerCaseNoAccent(event.currentTarget.attributes['data-carac-name'].value)) |  | ||||||
|     }) |  | ||||||
|     this.html.find('.roll-competence').click(async event => await this.actor.rollCompetence(RdDSheetUtility.getItemId(event))); |  | ||||||
|     this.html.find('.endurance-plus').click(async event => await this.actor.santeIncDec("endurance", 1)); |  | ||||||
|     this.html.find('.endurance-moins').click(async event => await this.actor.santeIncDec("endurance", -1)); |  | ||||||
|  |  | ||||||
|     if (game.user.isGM) { |  | ||||||
|       this.html.find('.button-remise-a-neuf').click(async event => await this.actor.remiseANeuf()) |  | ||||||
|       this.html.find('.delete-active-effect').click(async event => await this.actor.removeEffect(this.html.find(event.currentTarget).parents(".active-effect").data('effect'))); |  | ||||||
|       this.html.find('.enlever-tous-effets').click(async event => await this.actor.removeEffects()); |  | ||||||
|     } |  | ||||||
|     this.html.find('.competence-add').click(async event => |  | ||||||
|       await this.actor.createEmbeddedDocuments("Item", [{ |  | ||||||
|         type: ITEM_TYPES.competencecreature, |  | ||||||
|         name: 'Nouvelle competence', |  | ||||||
|         img: 'systems/foundryvtt-reve-de-dragon/icons/compcreature-serres.webp', |  | ||||||
|         system: { |  | ||||||
|           carac_value: this.actor.getForce(), |  | ||||||
|         } |  | ||||||
|       }], { renderSheet: true }) |  | ||||||
|     ) |  | ||||||
|     this.html.find('.roll-text').click(async event => await RdDTextEditor.rollText(event, this.actor)) |  | ||||||
|     this.html.find('.chat-roll-text').click(async event => await RdDTextEditor.chatRollText(event)) |  | ||||||
|  |  | ||||||
|  |  | ||||||
|     if (this.options.vueDetaillee) { |  | ||||||
|       // On carac change |  | ||||||
|       this.html.find('.carac-value').change(async event => { |  | ||||||
|         let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", "") |  | ||||||
|         await this.actor.updateCarac(caracName, parseInt(event.target.value)) |  | ||||||
|       }); |  | ||||||
|       // On competence change |  | ||||||
|       this.html.find('.competence-value').change(async event => { |  | ||||||
|         let compName = event.currentTarget.attributes.compname.value |  | ||||||
|         await this.actor.updateCompetence(compName, parseInt(event.target.value)) |  | ||||||
|       }); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
| } |  | ||||||
| @@ -1,571 +0,0 @@ | |||||||
| import { ENTITE_INCARNE, SHOW_DICE, SYSTEM_RDD } from "../constants.js"; |  | ||||||
| import { Grammar } from "../grammar.js"; |  | ||||||
| import { Misc } from "../misc.js"; |  | ||||||
| import { RdDResolutionTable } from "../rdd-resolution-table.js"; |  | ||||||
| import { RdDEncaisser } from "../rdd-roll-encaisser.js"; |  | ||||||
| import { RdDRoll } from "../rdd-roll.js"; |  | ||||||
| import { RdDUtility } from "../rdd-utility.js"; |  | ||||||
| import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; |  | ||||||
| import { RdDBaseActor } from "./base-actor.js"; |  | ||||||
| import { ITEM_TYPES } from "../constants.js"; |  | ||||||
| import { RdDItemCompetence } from "../item-competence.js"; |  | ||||||
| import { RdDItemCompetenceCreature } from "../item-competencecreature.js"; |  | ||||||
| import { RdDItemArme } from "../item-arme.js"; |  | ||||||
| import { StatusEffects } from "../settings/status-effects.js"; |  | ||||||
| import { Targets } from "../targets.js"; |  | ||||||
| import { RdDConfirm } from "../rdd-confirm.js"; |  | ||||||
| import { RdDCarac } from "../rdd-carac.js"; |  | ||||||
| import { RdDRollResult } from "../rdd-roll-result.js"; |  | ||||||
|  |  | ||||||
| import { ChatUtility } from "../chat-utility.js"; |  | ||||||
| import { DialogValidationEncaissement } from "../dialog-validation-encaissement.js"; |  | ||||||
| import { RdDCombat } from "../rdd-combat.js"; |  | ||||||
| import { RdDEmpoignade } from "../rdd-empoignade.js"; |  | ||||||
| import { RdDPossession } from "../rdd-possession.js"; |  | ||||||
| import { BASE_CORPS_A_CORPS, BASE_ESQUIVE, POSSESSION_SANS_DRACONIC } from "../item/base-items.js"; |  | ||||||
| import { RollDataAjustements } from "../rolldata-ajustements.js"; |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * Classe de base pour les acteurs disposant de rêve (donc, pas des objets) |  | ||||||
|  * - Entités de rêve |  | ||||||
|  * - Créatures de "sang": créatures et humanoides |  | ||||||
|  */ |  | ||||||
| export class RdDBaseActorReve extends RdDBaseActor { |  | ||||||
|  |  | ||||||
|   prepareActorData() { |  | ||||||
|     super.prepareActorData() |  | ||||||
|     this.system.attributs.plusdom.value = this.getBonusDegat() |  | ||||||
|     this.system.sante.endurance.max = this.getEnduranceMax() |  | ||||||
|     this.system.sante.endurance.value = Math.min(this.system.sante.endurance.value, this.system.sante.endurance.max) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getCarac() { |  | ||||||
|     return foundry.utils.mergeObject(this.system.carac, |  | ||||||
|       { |  | ||||||
|         'reve-actuel': this.getCaracReveActuel(), |  | ||||||
|         'chance-actuelle': this.getCaracChanceActuelle() |  | ||||||
|       }, |  | ||||||
|       { inplace: false }) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getCaracChanceActuelle() { |  | ||||||
|     return { |  | ||||||
|       label: 'Chance actuelle', |  | ||||||
|       value: this.getChanceActuel(), |  | ||||||
|       type: "number" |  | ||||||
|     }; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getCaracReveActuel() { |  | ||||||
|     return { |  | ||||||
|       label: 'Rêve actuel', |  | ||||||
|       value: this.getReveActuel(), |  | ||||||
|       type: "number" |  | ||||||
|     }; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getTaille() { return Misc.toInt(this.system.carac.taille?.value) } |  | ||||||
|   getConstitution() { return this.getReve() } |  | ||||||
|   getForce() { return this.getReve() } |  | ||||||
|   getAgilite() { return this.getForce() } |  | ||||||
|   getReve() { return Misc.toInt(this.system.carac.reve?.value) } |  | ||||||
|   getChance() { return this.getReve() } |  | ||||||
|  |  | ||||||
|   getReveActuel() { return this.getReve() } |  | ||||||
|   getChanceActuel() { return this.getChance() } |  | ||||||
|  |  | ||||||
|   getEnduranceMax() { return Math.max(1, this.getTaille() + this.getConstitution()) } |  | ||||||
|   getEncombrementMax() { return (this.getForce() + this.getTaille()) / 2 } |  | ||||||
|   getBonusDegat() { return RdDCarac.getCaracDerivee(this.getEncombrementMax()).plusdom } |  | ||||||
|  |  | ||||||
|   getMoralTotal() { return 0 } |  | ||||||
|   getProtectionNaturelle() { return Number(this.system.attributs?.protection?.value ?? 0) } |  | ||||||
|   getSConst() { return 0 } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   isSurenc() { return false } |  | ||||||
|   computeMalusSurEncombrement() { return 0 } |  | ||||||
|  |  | ||||||
|   ajustementAstrologique() { return 0 } |  | ||||||
|   getMalusArmure() { return 0 } |  | ||||||
|  |  | ||||||
|   getEnduranceActuelle() { |  | ||||||
|     return Number(this.system.sante?.endurance?.value ?? 0); |  | ||||||
|   } |  | ||||||
|   async jetEndurance(resteEndurance = undefined) { return { jetEndurance: 0, sonne: false } } |  | ||||||
|   isDead() { return false } |  | ||||||
|   isSonne() { return false } |  | ||||||
|   blessuresASoigner() { return [] } |  | ||||||
|   getEtatGeneral(options = { ethylisme: false }) { return 0 } |  | ||||||
|   isActorCombat() { return true } |  | ||||||
|  |  | ||||||
|   getCaracInit(competence) { |  | ||||||
|     if (!competence) { |  | ||||||
|       return 0 |  | ||||||
|     } |  | ||||||
|     if (competence.type == ITEM_TYPES.competencecreature) { |  | ||||||
|       return competence.system.carac_value |  | ||||||
|     } |  | ||||||
|     return this.system.carac[competence.system.defaut_carac].value; |  | ||||||
|   } |  | ||||||
|   listActionsCombat() { |  | ||||||
|     return this.itemTypes[ITEM_TYPES.competencecreature] |  | ||||||
|       .filter(it => RdDItemCompetenceCreature.isAttaque(it)) |  | ||||||
|       .map(it => RdDItemCompetenceCreature.armeCreature(it)) |  | ||||||
|       .filter(it => it != undefined); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|  |  | ||||||
|   async computeArmure(attackerRoll) { return this.getProtectionNaturelle() } |  | ||||||
|   async remiseANeuf() { } |  | ||||||
|   async appliquerAjoutExperience(rollData, hideChatMessage = 'show') { } |  | ||||||
|  |  | ||||||
|   async santeIncDec(name, inc, isCritique = false) { } |  | ||||||
|  |  | ||||||
|   async finDeRound(options = { terminer: false }) { |  | ||||||
|     await this.$finDeRoundSuppressionEffetsTermines(options); |  | ||||||
|     await this.finDeRoundBlessures(); |  | ||||||
|     await this.$finDeRoundSupprimerObsoletes(); |  | ||||||
|     await this.$finDeRoundEmpoignade(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async $finDeRoundSuppressionEffetsTermines(options) { |  | ||||||
|     for (let effect of this.getEffects()) { |  | ||||||
|       if (effect.duration.type !== 'none' && (effect.duration.remaining <= 0 || options.terminer)) { |  | ||||||
|         await effect.delete(); |  | ||||||
|         ChatMessage.create({ content: `${this.getAlias()} n'est plus ${Misc.lowerFirst(game.i18n.localize(effect.system.label))} !` }); |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async finDeRoundBlessures() { |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async $finDeRoundSupprimerObsoletes() { |  | ||||||
|     const obsoletes = [] |  | ||||||
|       .concat(this.itemTypes[ITEM_TYPES.empoignade].filter(it => it.system.pointsemp <= 0)) |  | ||||||
|       .concat(this.itemTypes[ITEM_TYPES.possession].filter(it => it.system.compteur < -2 || it.system.compteur > 2)) |  | ||||||
|       .map(it => it.id); |  | ||||||
|     await this.deleteEmbeddedDocuments('Item', obsoletes); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async $finDeRoundEmpoignade() { |  | ||||||
|     const immobilisations = this.itemTypes[ITEM_TYPES.empoignade].filter(it => it.system.pointsemp >= 2 && it.system.empoigneurid == this.id); |  | ||||||
|     immobilisations.forEach(emp => RdDEmpoignade.onImmobilisation(this, |  | ||||||
|       game.actors.get(emp.system.empoigneid), |  | ||||||
|       emp |  | ||||||
|     )) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async setSonne(sonne = true) { } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   getCompetence(idOrName, options = {}) { |  | ||||||
|     if (idOrName instanceof Item) { |  | ||||||
|       return idOrName.isCompetence() ? idOrName : undefined |  | ||||||
|     } |  | ||||||
|     return RdDItemCompetence.findCompetence(this.items, idOrName, options) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getCompetences(name, options = { onMessage: message => { } }) { |  | ||||||
|     return RdDItemCompetence.findCompetences(this.items, name, options) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getCompetenceCorpsACorps(options = { onMessage: message => { } }) { |  | ||||||
|     return this.getCompetence(BASE_CORPS_A_CORPS.name, options) ?? BASE_CORPS_A_CORPS |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getCompetencesEsquive(options = { onMessage: message => { } }) { |  | ||||||
|     return this.getCompetences(BASE_ESQUIVE.name, options) ?? [BASE_ESQUIVE] |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getArmeParade(armeParadeId) { |  | ||||||
|     return RdDItemArme.getArme(armeParadeId ? this.getEmbeddedDocument('Item', armeParadeId) : undefined) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getDraconicOuPossession() { return POSSESSION_SANS_DRACONIC } |  | ||||||
|  |  | ||||||
|   getPossession(possessionId) { |  | ||||||
|     return this.itemTypes[ITEM_TYPES.possession].find(it => it.system.possessionid == possessionId); |  | ||||||
|   } |  | ||||||
|   getEmpoignades() { |  | ||||||
|     return this.itemTypes[ITEM_TYPES.empoignade]; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async updateCreatureCompetence(idOrName, fieldName, value) { |  | ||||||
|     let competence = this.getCompetence(idOrName); |  | ||||||
|     if (competence) { |  | ||||||
|       function getFieldPath(fieldName) { |  | ||||||
|         switch (fieldName) { |  | ||||||
|           case "niveau": return 'system.niveau'; |  | ||||||
|           case "dommages": return 'system.dommages'; |  | ||||||
|           case "carac_value": return 'system.carac_value'; |  | ||||||
|         } |  | ||||||
|         return undefined |  | ||||||
|       } |  | ||||||
|       const path = getFieldPath(fieldName); |  | ||||||
|       if (path) { |  | ||||||
|         await competence.update({ [path]: value }); |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   isEffectAllowed(effectId) { return false } |  | ||||||
|  |  | ||||||
|   getEffects(filter = e => true) { |  | ||||||
|     return this.getEmbeddedCollection("ActiveEffect").filter(filter); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getEffect(effectId) { |  | ||||||
|     return this.getEmbeddedCollection("ActiveEffect").find(it => it.statuses?.has(effectId)); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async setEffect(effectId, status) { |  | ||||||
|     if (this.isEffectAllowed(effectId)) { |  | ||||||
|       const effect = this.getEffect(effectId); |  | ||||||
|       if (!status && effect) { |  | ||||||
|         await this.deleteEmbeddedDocuments('ActiveEffect', [effect.id]); |  | ||||||
|       } |  | ||||||
|       if (status && !effect) { |  | ||||||
|         await this.createEmbeddedDocuments("ActiveEffect", [StatusEffects.prepareActiveEffect(effectId)]); |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async removeEffect(id) { |  | ||||||
|     const effect = this.getEmbeddedCollection("ActiveEffect").find(it => it.id == id); |  | ||||||
|     if (effect) { |  | ||||||
|       await this.deleteEmbeddedDocuments('ActiveEffect', [id]); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async removeEffects(filter = e => true) { |  | ||||||
|     if (game.user.isGM) { |  | ||||||
|       const ids = this.getEffects(filter).map(it => it.id); |  | ||||||
|       await this.deleteEmbeddedDocuments('ActiveEffect', ids); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   getSurprise(isCombat = undefined) { |  | ||||||
|     let niveauSurprise = this.getEffects() |  | ||||||
|       .map(effect => StatusEffects.valeurSurprise(effect, isCombat)) |  | ||||||
|       .reduce(Misc.sum(), 0); |  | ||||||
|     if (niveauSurprise > 1) { |  | ||||||
|       return 'totale'; |  | ||||||
|     } |  | ||||||
|     if (niveauSurprise == 1) { |  | ||||||
|       return 'demi'; |  | ||||||
|     } |  | ||||||
|     return ''; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async computeEtatGeneral() { |  | ||||||
|     // Par défaut, on ne calcule pas d'état général, seuls les personnages/créatures sont affectés |  | ||||||
|     this.system.compteurs.etat.value = 0; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async openRollDialog({ name, label, template, rollData, callbacks }) { |  | ||||||
|     const dialog = await RdDRoll.create(this, rollData, |  | ||||||
|       { html: template, close: async html => await this._onCloseRollDialog(html) }, |  | ||||||
|       { name: name, label: label, callbacks: [this.createCallbackExperience(), this.createCallbackAppelAuMoral()].concat(callbacks) }) |  | ||||||
|     dialog.render(true) |  | ||||||
|     return dialog |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   createCallbackExperience() { return { action: r => { } } } |  | ||||||
|   createCallbackAppelAuMoral() { return { action: r => { } } } |  | ||||||
|  |  | ||||||
|   async _onCloseRollDialog(html) { } |  | ||||||
|  |  | ||||||
|   async rollCaracCompetence(caracName, compName, diff, options = { title: "" }) { |  | ||||||
|     RdDEmpoignade.checkEmpoignadeEnCours(this) |  | ||||||
|     const competence = this.getCompetence(compName); |  | ||||||
|     await this.openRollDialog({ |  | ||||||
|       name: 'jet-competence', |  | ||||||
|       label: competence ? 'Jet ' + Grammar.apostrophe('de', competence.name) : `Jet sans compétence (${compName})`, |  | ||||||
|       template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.hbs', |  | ||||||
|       rollData: { |  | ||||||
|         alias: this.getAlias(), |  | ||||||
|         carac: this.system.carac, |  | ||||||
|         selectedCarac: this.getCaracByName(caracName), |  | ||||||
|         selectedCaracName: caracName, |  | ||||||
|         diffLibre: diff, |  | ||||||
|         competence: competence, |  | ||||||
|         show: { title: options?.title ?? '' } |  | ||||||
|       }, |  | ||||||
|       callbacks: [async r => this.$onRollCompetence(r, options)] |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|   /** |  | ||||||
|    * Méthode pour faire un jet prédéterminer sans ouvrir la fenêtre de dialogue |  | ||||||
|    * @param {*} caracName code ou label de la caractéristique. On peut utiliser 'intel' pour Intellect. |  | ||||||
|    * @param {*} compName nom de compétence ou nom abrégé. |  | ||||||
|    * @param {*} diff difficulté (0 si undefined) |  | ||||||
|    * @param {*} options |  | ||||||
|    * @returns le jet effectué |  | ||||||
|    */ |  | ||||||
|   async doRollCaracCompetence(caracName, compName, diff, options = { title: "" }) { |  | ||||||
|     const carac = this.getCaracByName(caracName); |  | ||||||
|     if (!carac) { |  | ||||||
|       ui.notifications.warn(`${this.name} n'a pas de caractéristique correspondant à ${caracName}`) |  | ||||||
|       return |  | ||||||
|     } |  | ||||||
|     const competence = this.getCompetence(compName); |  | ||||||
|     let rollData = { |  | ||||||
|       alias: this.getAlias(), |  | ||||||
|       caracValue: Number(carac.value), |  | ||||||
|       selectedCarac: carac, |  | ||||||
|       competence: competence, |  | ||||||
|       diffLibre: diff ?? 0, |  | ||||||
|       show: { title: options?.title ?? '' } |  | ||||||
|     } |  | ||||||
|     RollDataAjustements.calcul(rollData, this); |  | ||||||
|     await RdDResolutionTable.rollData(rollData); |  | ||||||
|     this.gererExperience(rollData); |  | ||||||
|     await RdDResolutionTable.displayRollData(rollData, this) |  | ||||||
|     return rollData.rolled; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   gererExperience(rollData) { } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async roll() { |  | ||||||
|     RdDEmpoignade.checkEmpoignadeEnCours(this) |  | ||||||
|  |  | ||||||
|     const carac = this.getCarac() |  | ||||||
|     const selectedCaracName = ['apparence', 'perception', 'force', 'reve'].find(it => carac[it] != undefined) |  | ||||||
|  |  | ||||||
|     await this.openRollDialog({ |  | ||||||
|       name: 'jet-quelconque', |  | ||||||
|       label: 'Jet', |  | ||||||
|       template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll.hbs', |  | ||||||
|       rollData: { |  | ||||||
|         alias: this.getAlias(), |  | ||||||
|         carac: carac, |  | ||||||
|         selectedCarac: carac[selectedCaracName], |  | ||||||
|         selectedCaracName: selectedCaracName, |  | ||||||
|         competences: this.itemTypes['competence'] |  | ||||||
|       }, |  | ||||||
|       callbacks: [{ action: r => this.$onRollCaracResult(r) }] |  | ||||||
|     }) |  | ||||||
|   } |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async rollCarac(caracName, options = {}) { |  | ||||||
|     if (Grammar.equalsInsensitive(caracName, 'taille')) { |  | ||||||
|       return |  | ||||||
|     } |  | ||||||
|     foundry.utils.mergeObject(options, { resistance: false, diff: 0 }, { overwrite: false }) |  | ||||||
|     RdDEmpoignade.checkEmpoignadeEnCours(this) |  | ||||||
|     let selectedCarac = this.getCaracByName(caracName) |  | ||||||
|     const title = 'Jet ' + Grammar.apostrophe('de', selectedCarac.label); |  | ||||||
|     const jetResistance = options.resistance ? caracName : undefined; |  | ||||||
|     await this.openRollDialog({ |  | ||||||
|       name: 'jet-' + caracName, |  | ||||||
|       label: title, |  | ||||||
|       template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.hbs', |  | ||||||
|       rollData: { |  | ||||||
|         alias: this.getAlias(), |  | ||||||
|         selectedCarac: selectedCarac, |  | ||||||
|         competences: this.itemTypes['competence'], |  | ||||||
|         diffLibre: options.diff ?? 0, |  | ||||||
|         jetResistance: jetResistance |  | ||||||
|       }, |  | ||||||
|       callbacks: [{ action: r => this.$onRollCaracResult(r) }] |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async $onRollCaracResult(rollData) { |  | ||||||
|     // Final chat message |  | ||||||
|     await RdDRollResult.displayRollData(rollData, this, 'chat-resultat-general.hbs'); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async rollCompetence(idOrName, options = { tryTarget: true, arme: undefined }) { |  | ||||||
|     RdDEmpoignade.checkEmpoignadeEnCours(this) |  | ||||||
|     const competence = this.getCompetence(idOrName); |  | ||||||
|     let rollData = { |  | ||||||
|       carac: this.system.carac, |  | ||||||
|       competence: competence, |  | ||||||
|       arme: options.arme |  | ||||||
|     } |  | ||||||
|     if (competence.type == ITEM_TYPES.competencecreature) { |  | ||||||
|       const token = RdDUtility.getSelectedToken(this) |  | ||||||
|       const arme = RdDItemCompetenceCreature.armeCreature(competence) |  | ||||||
|       if (arme && options.tryTarget && Targets.hasTargets()) { |  | ||||||
|         Targets.selectOneTargetToken(target => { |  | ||||||
|           if (arme.action == "possession") { |  | ||||||
|             RdDPossession.onAttaquePossession(target, this, competence) |  | ||||||
|           } |  | ||||||
|           else { |  | ||||||
|             RdDCombat.rddCombatTarget(target, this, token).attaque(competence, arme) |  | ||||||
|           } |  | ||||||
|         }); |  | ||||||
|         return; |  | ||||||
|       } |  | ||||||
|       // Transformer la competence de créature |  | ||||||
|       RdDItemCompetenceCreature.setRollDataCreature(rollData) |  | ||||||
|     } |  | ||||||
|     const dialogLabel = 'Jet ' + Grammar.apostrophe('de', competence.name); |  | ||||||
|     await this.openRollDialog({ |  | ||||||
|       name: 'jet-competence', |  | ||||||
|       label: dialogLabel, |  | ||||||
|       template: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.hbs', |  | ||||||
|       rollData: rollData, |  | ||||||
|       callbacks: [{ action: r => this.$onRollCompetence(r, options) }] |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async $onRollCompetence(rollData, options) { |  | ||||||
|     await RdDRollResult.displayRollData(rollData, this, 'chat-resultat-competence.hbs') |  | ||||||
|     if (options?.onRollAutomate) { |  | ||||||
|       options.onRollAutomate(rollData); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /** -------------------------------------------- |  | ||||||
|    * @param {*} arme item d'arme/compétence de créature |  | ||||||
|    * @param {*} categorieArme catégorie d'attaque à utiliser: competence (== melee), lancer, tir; naturelle, possession |  | ||||||
|    * @returns  |  | ||||||
|    */ |  | ||||||
|   rollArme(arme, categorieArme, token) { |  | ||||||
|     token = token ?? RdDUtility.getSelectedToken(this) |  | ||||||
|     const compToUse = this.$getCompetenceArme(arme, categorieArme) |  | ||||||
|     if (!RdDItemArme.isUtilisable(arme)) { |  | ||||||
|       ui.notifications.warn(`Arme inutilisable: ${arme.name} a une résistance de 0 ou moins`) |  | ||||||
|       return |  | ||||||
|     } |  | ||||||
|     if (!Targets.hasTargets()) { |  | ||||||
|       RdDConfirm.confirmer({ |  | ||||||
|         settingConfirmer: "confirmer-combat-sans-cible", |  | ||||||
|         content: `<p>Voulez vous faire un jet de ${compToUse} sans choisir de cible valide? |  | ||||||
|                   <br>Tous les jets de combats devront être gérés à la main |  | ||||||
|                   </p>`, |  | ||||||
|         title: 'Ne pas utiliser les automatisation de combat', |  | ||||||
|         buttonLabel: "Pas d'automatisation", |  | ||||||
|         onAction: async () => { |  | ||||||
|           this.rollCompetence(compToUse, { tryTarget: false, arme: arme }) |  | ||||||
|         } |  | ||||||
|       }); |  | ||||||
|       return |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     Targets.selectOneTargetToken(target => { |  | ||||||
|       if (Targets.isTargetEntite(target)) { |  | ||||||
|         ui.notifications.warn(`Vous ne pouvez pas attaquer une entité non incarnée avec votre ${arme.name}!!!!`); |  | ||||||
|         return |  | ||||||
|       } |  | ||||||
|  |  | ||||||
|       const competence = this.getCompetence(compToUse) |  | ||||||
|       if (competence.isCompetencePossession()) { |  | ||||||
|         return RdDPossession.onAttaquePossession(target, this, competence); |  | ||||||
|       } |  | ||||||
|       RdDCombat.rddCombatTarget(target, this, token).attaque(competence, arme); |  | ||||||
|     }) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   $getCompetenceArme(arme, competenceName) { |  | ||||||
|     return RdDItemArme.getCompetenceArme(arme, competenceName) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   verifierForceMin(item) { } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async encaisser() { await RdDEncaisser.encaisser(this) } |  | ||||||
|  |  | ||||||
|   async encaisserDommages(rollData, attacker = undefined, show = undefined, attackerToken = undefined, defenderToken = undefined) { |  | ||||||
|     if (attacker && !await attacker.accorder(this, 'avant-encaissement')) { |  | ||||||
|       return; |  | ||||||
|     } |  | ||||||
|     const armure = await this.computeArmure(rollData); |  | ||||||
|     if (ReglesOptionnelles.isUsing('validation-encaissement-gr')) { |  | ||||||
|       await this.encaisserDommagesValidationGR(rollData, armure, show, attackerToken, defenderToken); |  | ||||||
|     } |  | ||||||
|     else { |  | ||||||
|       const jet = await RdDUtility.jetEncaissement(this, rollData, armure, { showDice: SHOW_DICE }); |  | ||||||
|       await this.$onEncaissement(jet, show, attackerToken, defenderToken) |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async encaisserDommagesValidationGR(rollData, armure, show, attackerToken, defenderToken) { |  | ||||||
|     if (!game.user.isGM) { |  | ||||||
|       RdDBaseActor.remoteActorCall({ |  | ||||||
|         tokenId: this.token?.id, |  | ||||||
|         actorId: this.id, |  | ||||||
|         method: 'encaisserDommagesValidationGR', args: [rollData, armure, show, attackerToken, defenderToken] |  | ||||||
|       }) |  | ||||||
|     } else { |  | ||||||
|       DialogValidationEncaissement.validerEncaissement(this, rollData, armure, |  | ||||||
|         jet => this.$onEncaissement(jet, show, attackerToken, defenderToken)); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async $onEncaissement(jet, show, attackerToken, defenderToken) { |  | ||||||
|     await this.onAppliquerJetEncaissement(jet, attackerToken); |  | ||||||
|     await this.$afficherEncaissement(jet, show, defenderToken); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async onAppliquerJetEncaissement(encaissement, attackerToken) { } |  | ||||||
|  |  | ||||||
|   async $afficherEncaissement(encaissement, show, defenderToken) { |  | ||||||
|     foundry.utils.mergeObject(encaissement, { |  | ||||||
|       alias: defenderToken?.name ?? this.getAlias(), |  | ||||||
|       hasPlayerOwner: this.hasPlayerOwner, |  | ||||||
|       show: show ?? {} |  | ||||||
|     }, { overwrite: false }); |  | ||||||
|  |  | ||||||
|     await ChatUtility.createChatWithRollMode( |  | ||||||
|       { |  | ||||||
|         roll: encaissement.roll, |  | ||||||
|         content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.hbs', encaissement) |  | ||||||
|       }, |  | ||||||
|       this |  | ||||||
|     ) |  | ||||||
|  |  | ||||||
|     if (!encaissement.hasPlayerOwner && encaissement.endurance != 0) { |  | ||||||
|       encaissement = foundry.utils.duplicate(encaissement) |  | ||||||
|       encaissement.isGM = true |  | ||||||
|       ChatMessage.create({ |  | ||||||
|         whisper: ChatUtility.getGMs(), |  | ||||||
|         content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-resultat-encaissement.hbs', encaissement) |  | ||||||
|       }); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async accorder(entite, when = 'avant-encaissement') { |  | ||||||
|     if (when != game.settings.get(SYSTEM_RDD, "accorder-entite-cauchemar") |  | ||||||
|       || entite == undefined |  | ||||||
|       || !entite.isEntite([ENTITE_INCARNE]) |  | ||||||
|       || entite.isEntiteAccordee(this)) { |  | ||||||
|       return true; |  | ||||||
|     } |  | ||||||
|     const rolled = await RdDResolutionTable.roll(this.getReveActuel(), - Number(entite.getNiveau())); |  | ||||||
|     const rollData = { |  | ||||||
|       alias: this.getAlias(), |  | ||||||
|       rolled: rolled, |  | ||||||
|       entite: entite.name, |  | ||||||
|       selectedCarac: this.system.carac.reve |  | ||||||
|     }; |  | ||||||
|  |  | ||||||
|     if (rolled.isSuccess) { |  | ||||||
|       await entite.setEntiteReveAccordee(this); |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     await RdDRollResult.displayRollData(rollData, this, 'chat-resultat-accorder-cauchemar.hbs'); |  | ||||||
|     await this.appliquerAjoutExperience(rollData, true); |  | ||||||
|     return rolled.isSuccess; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   isEntiteAccordee(attacker) { return true } |  | ||||||
|  |  | ||||||
|   async setEntiteReveAccordee(actor) { |  | ||||||
|     ui.notifications.error("Impossible de s'accorder à " + this.getAlias() + ": ce n'est pas une entité incarnée"); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
| } |  | ||||||
| @@ -1,46 +0,0 @@ | |||||||
| import { ChatUtility } from "../chat-utility.js"; |  | ||||||
| import { RdDItemBlessure } from "../item/blessure.js"; |  | ||||||
| import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js"; |  | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ |  | ||||||
| /** |  | ||||||
|  * Extend the basic ActorSheet with some very simple modifications |  | ||||||
|  * @extends {ActorSheet} |  | ||||||
|  */ |  | ||||||
| export class RdDBaseActorSangSheet extends RdDBaseActorReveSheet { |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   /** @override */ |  | ||||||
|   activateListeners(html) { |  | ||||||
|     super.activateListeners(html); |  | ||||||
|  |  | ||||||
|     // Everything below here is only needed if the sheet is editable |  | ||||||
|     if (!this.options.editable) return; |  | ||||||
|  |  | ||||||
|     this.html.find('.creer-blessure-legere').click(async event => await RdDItemBlessure.createBlessure(this.actor, 2)); |  | ||||||
|     this.html.find('.creer-blessure-grave').click(async event => await RdDItemBlessure.createBlessure(this.actor, 4)); |  | ||||||
|     this.html.find('.creer-blessure-critique').click(async event => await RdDItemBlessure.createBlessure(this.actor, 6)); |  | ||||||
|  |  | ||||||
|     this.html.find('.subir-blessure-contusion').click(async event => await RdDItemBlessure.applyFullBlessure(this.actor, 0)); |  | ||||||
|     this.html.find('.subir-blessure-legere').click(async event => await RdDItemBlessure.applyFullBlessure(this.actor, 2)); |  | ||||||
|     this.html.find('.subir-blessure-grave').click(async event => await RdDItemBlessure.applyFullBlessure(this.actor, 4)); |  | ||||||
|     this.html.find('.subir-blessure-critique').click(async event => await RdDItemBlessure.applyFullBlessure(this.actor, 6)); |  | ||||||
|  |  | ||||||
|     this.html.find('.jet-vie').click(async event => await this.actor.jetDeVie()) |  | ||||||
|     this.html.find('.jet-endurance').click(async event => await this.jetEndurance()) |  | ||||||
|  |  | ||||||
|     this.html.find('.vie-plus').click(async event => await this.actor.santeIncDec("vie", 1)) |  | ||||||
|     this.html.find('.vie-moins').click(async event => await this.actor.santeIncDec("vie", -1)) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async jetEndurance() { |  | ||||||
|     const endurance = this.actor.getEnduranceActuelle() |  | ||||||
|     const result = await this.actor.jetEndurance(endurance); |  | ||||||
|     ChatMessage.create({ |  | ||||||
|       content: `Jet d'Endurance : ${result.jetEndurance} / ${endurance} |  | ||||||
|         <br>${this.actor.name} a ${result.sonne ? 'échoué' : 'réussi'} son Jet d'Endurance ${result.sonne ? 'et devient Sonné' : ''}`, |  | ||||||
|       whisper: ChatUtility.getOwners(this.actor) |  | ||||||
|     }) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
| } |  | ||||||
| @@ -1,308 +0,0 @@ | |||||||
| import { RdDUtility } from "../rdd-utility.js"; |  | ||||||
| import { ReglesOptionnelles } from "../settings/regles-optionnelles.js"; |  | ||||||
| import { STATUSES } from "../settings/status-effects.js"; |  | ||||||
| import { ITEM_TYPES } from "../constants.js"; |  | ||||||
| import { RdDBaseActorReve } from "./base-actor-reve.js"; |  | ||||||
| import { RdDDice } from "../rdd-dice.js"; |  | ||||||
| import { RdDItemBlessure } from "../item/blessure.js"; |  | ||||||
| import { ChatUtility } from "../chat-utility.js"; |  | ||||||
| import { Misc } from "../misc.js"; |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * Classe de base pour les acteurs qui peuvent subir des blessures |  | ||||||
|  * - créatures |  | ||||||
|  * - humanoides |  | ||||||
|  */ |  | ||||||
| export class RdDBaseActorSang extends RdDBaseActorReve { |  | ||||||
|  |  | ||||||
|   prepareActorData() { |  | ||||||
|     this.system.sante.vie.max = Math.ceil((this.getTaille() + this.getConstitution()) / 2) |  | ||||||
|     this.system.sante.vie.value = Math.min(this.system.sante.vie.value, this.system.sante.vie.max) |  | ||||||
|     super.prepareActorData() |  | ||||||
|     this.system.attributs.encombrement.value = this.getEncombrementMax() |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getForce() { return Misc.toInt(this.system.carac.force?.value) } |  | ||||||
|   getConstitution() { return Misc.toInt(this.system.carac.constitution?.value) } |  | ||||||
|   getVolonte() { return Misc.toInt(this.system.carac.volonte?.value) } |  | ||||||
|  |  | ||||||
|   getVieMax() { return Misc.toInt(this.system.sante.vie?.max) } |  | ||||||
|   getEnduranceMax() { return Math.max(1, this.getTaille() + this.getConstitution()) } |  | ||||||
|   getFatigueMax() { return this.getEnduranceMax() * 2 } |  | ||||||
|  |  | ||||||
|   getProtectionNaturelle() { return Misc.toInt(this.system.attributs?.protection?.value) } |  | ||||||
|  |  | ||||||
|   getFatigueActuelle() { |  | ||||||
|     if (ReglesOptionnelles.isUsing("appliquer-fatigue")) { |  | ||||||
|       return Math.max(0, Math.min(this.getFatigueMax(),  Misc.toInt(this.system.sante.fatigue?.value))) |  | ||||||
|     } |  | ||||||
|     return 0; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   isCumulFatigueCauseSommeil(cumulFatigue){ |  | ||||||
|     return ReglesOptionnelles.isUsing("appliquer-fatigue") |  | ||||||
|     ? (this.getFatigueRestante() <= cumulFatigue) |  | ||||||
|     : (this.getEnduranceActuelle() <= cumulFatigue) |  | ||||||
|   } |  | ||||||
|   getFatigueRestante() {return this.getFatigueMax() - this.getFatigueActuelle() } |  | ||||||
|   getFatigueMin() { return this.system.sante.endurance.max - this.system.sante.endurance.value } |  | ||||||
|  |  | ||||||
|   malusFatigue() { |  | ||||||
|     if (ReglesOptionnelles.isUsing("appliquer-fatigue")) { |  | ||||||
|       return RdDUtility.calculMalusFatigue(this.getFatigueActuelle(), this.getEnduranceMax()) |  | ||||||
|     } |  | ||||||
|     return 0; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   isSurenc() { return this.computeMalusSurEncombrement() < 0 } |  | ||||||
|  |  | ||||||
|   computeMalusSurEncombrement() { |  | ||||||
|     return Math.min(0, Math.floor(this.getEncombrementMax() - this.encTotal)); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   isDead() { return this.system.sante.vie.value < -this.getSConst() } |  | ||||||
|  |  | ||||||
|   nbBlessuresLegeres() { return this.itemTypes[ITEM_TYPES.blessure].filter(it => it.isLegere()).length } |  | ||||||
|   nbBlessuresGraves() { return this.itemTypes[ITEM_TYPES.blessure].filter(it => it.isGrave()).length } |  | ||||||
|   nbBlessuresCritiques() { return this.itemTypes[ITEM_TYPES.blessure].filter(it => it.isCritique()).length } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   computeResumeBlessure() { |  | ||||||
|     const nbLegeres = this.nbBlessuresLegeres() |  | ||||||
|     const nbGraves = this.nbBlessuresGraves() |  | ||||||
|     const nbCritiques = this.nbBlessuresCritiques() |  | ||||||
|  |  | ||||||
|     if (nbLegeres + nbGraves + nbCritiques == 0) { |  | ||||||
|       return "Aucune blessure"; |  | ||||||
|     } |  | ||||||
|     let resume = "Blessures:"; |  | ||||||
|     if (nbLegeres > 0) { |  | ||||||
|       resume += " " + nbLegeres + " légère" + (nbLegeres > 1 ? "s" : ""); |  | ||||||
|     } |  | ||||||
|     if (nbGraves > 0) { |  | ||||||
|       if (nbLegeres > 0) |  | ||||||
|         resume += ","; |  | ||||||
|       resume += " " + nbGraves + " grave" + (nbGraves > 1 ? "s" : ""); |  | ||||||
|     } |  | ||||||
|     if (nbCritiques > 0) { |  | ||||||
|       if (nbGraves > 0 || nbLegeres > 0) |  | ||||||
|         resume += ","; |  | ||||||
|       resume += " une CRITIQUE !"; |  | ||||||
|     } |  | ||||||
|     return resume; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   blessuresASoigner() { return [] } |  | ||||||
|  |  | ||||||
|   async computeArmure(attackerRoll) { return this.getProtectionNaturelle() } |  | ||||||
|   async remiseANeuf() { } |  | ||||||
|   async appliquerAjoutExperience(rollData, hideChatMessage = 'show') { } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|  |  | ||||||
|   async onAppliquerJetEncaissement(encaissement, attackerToken) { |  | ||||||
|     const santeOrig = foundry.utils.duplicate(this.system.sante); |  | ||||||
|     const blessure = await this.ajouterBlessure(encaissement, attackerToken); // Will update the result table |  | ||||||
|     const perteVie = await this.santeIncDec("vie", -encaissement.vie); |  | ||||||
|     const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance, blessure?.isCritique()); |  | ||||||
|  |  | ||||||
|     foundry.utils.mergeObject(encaissement, { |  | ||||||
|       resteEndurance: perteEndurance.newValue, |  | ||||||
|       sonne: perteEndurance.sonne, |  | ||||||
|       jetEndurance: perteEndurance.jetEndurance, |  | ||||||
|       endurance: perteEndurance.perte, |  | ||||||
|       vie: santeOrig.vie.value - perteVie.newValue, |  | ||||||
|       blessure: blessure |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async santeIncDec(name, inc, isCritique = false) { |  | ||||||
|     if (name == 'fatigue' && !ReglesOptionnelles.isUsing("appliquer-fatigue")) { |  | ||||||
|       return; |  | ||||||
|     } |  | ||||||
|     const sante = foundry.utils.duplicate(this.system.sante) |  | ||||||
|     let compteur = sante[name]; |  | ||||||
|     if (!compteur) { |  | ||||||
|       return; |  | ||||||
|     } |  | ||||||
|     let result = { |  | ||||||
|       sonne: false, |  | ||||||
|     }; |  | ||||||
|  |  | ||||||
|     let minValue = name == "vie" ? -this.getSConst() - 1 : 0; |  | ||||||
|  |  | ||||||
|     result.newValue = Math.max(minValue, Math.min(compteur.value + inc, compteur.max)); |  | ||||||
|     //console.log("New value ", inc, minValue, result.newValue); |  | ||||||
|     let fatigue = 0; |  | ||||||
|     if (name == "endurance") { |  | ||||||
|       if (result.newValue == 0 && inc < 0 && !isCritique) { // perte endurance et endurance devient 0 (sauf critique) -> -1 vie |  | ||||||
|         sante.vie.value--; |  | ||||||
|         result.perteVie = true; |  | ||||||
|       } |  | ||||||
|       result.newValue = Math.max(0, result.newValue); |  | ||||||
|       if (inc > 0) { // le max d'endurance s'applique seulement à la récupération |  | ||||||
|         result.newValue = Math.min(result.newValue, this._computeEnduranceMax()) |  | ||||||
|       } |  | ||||||
|       const perte = compteur.value - result.newValue; |  | ||||||
|       result.perte = perte; |  | ||||||
|       if (perte > 1) { |  | ||||||
|         // Peut-être sonné si 2 points d'endurance perdus d'un coup |  | ||||||
|         foundry.utils.mergeObject(result, await this.jetEndurance(result.newValue)); |  | ||||||
|       } else if (inc > 0) { |  | ||||||
|         await this.setSonne(false); |  | ||||||
|       } |  | ||||||
|       if (sante.fatigue && inc < 0) { // Each endurance lost -> fatigue lost |  | ||||||
|         fatigue = perte; |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|     compteur.value = result.newValue; |  | ||||||
|     // If endurance lost, then the same amount of fatigue cannot be recovered |  | ||||||
|     if (ReglesOptionnelles.isUsing("appliquer-fatigue") && sante.fatigue && fatigue > 0) { |  | ||||||
|       sante.fatigue.value = Math.max(sante.fatigue.value + fatigue, this.getFatigueMin()); |  | ||||||
|     } |  | ||||||
|     await this.update({ "system.sante": sante }) |  | ||||||
|     if (this.isDead()) { |  | ||||||
|       await this.setEffect(STATUSES.StatusComma, true); |  | ||||||
|     } |  | ||||||
|     return result |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   _computeEnduranceMax() { |  | ||||||
|     const diffVie = this.system.sante.vie.max - this.system.sante.vie.value; |  | ||||||
|     const maxEndVie = this.system.sante.endurance.max - (diffVie * 2); |  | ||||||
|     const nbGraves = this.countBlessures(it => it.isGrave()) > 0 |  | ||||||
|     const nbCritiques = this.countBlessures(it => it.isCritique()) > 0 |  | ||||||
|     const maxEndGraves = Math.floor(this.system.sante.endurance.max / (2 * nbGraves)); |  | ||||||
|     const maxEndCritiques = nbCritiques > 0 ? 1 : this.system.sante.endurance.max; |  | ||||||
|     return Math.max(0, Math.min(maxEndVie, maxEndGraves, maxEndCritiques)); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async ajouterBlessure(encaissement, attackerToken = undefined) { |  | ||||||
|     if (encaissement.gravite < 0) return; |  | ||||||
|     if (encaissement.gravite > 0) { |  | ||||||
|       while (this.countBlessures(it => it.system.gravite == encaissement.gravite) >= RdDItemBlessure.maxBlessures(encaissement.gravite) && encaissement.gravite <= 6) { |  | ||||||
|         // Aggravation |  | ||||||
|         encaissement.gravite += 2 |  | ||||||
|         if (encaissement.gravite > 2) { |  | ||||||
|           encaissement.vie += 2; |  | ||||||
|         } |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|     const endActuelle = this.getEnduranceActuelle(); |  | ||||||
|     const blessure = await RdDItemBlessure.createBlessure(this, encaissement.gravite, encaissement.dmg?.loc.label ?? '', attackerToken); |  | ||||||
|     if (blessure.isCritique()) { |  | ||||||
|       encaissement.endurance = endActuelle; |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     if (blessure.isMort()) { |  | ||||||
|       this.setEffect(STATUSES.StatusComma, true); |  | ||||||
|       encaissement.mort = true; |  | ||||||
|       ChatMessage.create({ |  | ||||||
|         content: `<img class="chat-icon" src="icons/svg/skull.svg" data-tooltip="charge" /> |  | ||||||
|         <strong>${this.getAlias()} vient de succomber à une seconde blessure critique ! Que les Dragons gardent son Archétype en paix !</strong>` |  | ||||||
|       }); |  | ||||||
|     } |  | ||||||
|     return blessure; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async supprimerBlessure({ gravite }) { |  | ||||||
|     const toDelete = this.itemTypes[ITEM_TYPES.blessure].find(it => it.system.gravite == gravite)?.id |  | ||||||
|     if (toDelete) { |  | ||||||
|       await this.deleteEmbeddedDocuments('Item', [toDelete]); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async supprimerBlessures(filterToDelete) { |  | ||||||
|     const toDelete = this.filterItems(filterToDelete, ITEM_TYPES.blessure) |  | ||||||
|       .map(it => it.id); |  | ||||||
|     await this.deleteEmbeddedDocuments('Item', toDelete); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   countBlessures(filter = it => !it.isContusion()) { |  | ||||||
|     return this.filterItems(filter, ITEM_TYPES.blessure).length |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async jetDeVie() { |  | ||||||
|     if (this.isDead()) { |  | ||||||
|       ChatMessage.create({ |  | ||||||
|         content: `Jet de Vie: ${this.getAlias()} est déjà mort, ce n'est pas la peine d'en rajouter !!!!!`, |  | ||||||
|         whisper: ChatUtility.getOwners(this) |  | ||||||
|       }) |  | ||||||
|       return |  | ||||||
|     } |  | ||||||
|     const jetDeVie = await RdDDice.roll("1d20"); |  | ||||||
|  |  | ||||||
|     const sConst = this.getSConst(); |  | ||||||
|     const vie = this.system.sante.vie.value; |  | ||||||
|     const isCritique = this.nbBlessuresCritiques() > 0; |  | ||||||
|     const isGrave = this.nbBlessuresGraves(); |  | ||||||
|     const isEchecTotal = jetDeVie.total == 20; |  | ||||||
|     const isSuccess = jetDeVie.total == 1 || jetDeVie.total <= vie; |  | ||||||
|     const perte = isSuccess ? 0 : 1 + (isEchecTotal ? vie + sConst : 0) |  | ||||||
|     const prochainJet = (jetDeVie.total == 1 && vie > 0 ? 20 : 1) * (isCritique ? 1 : isGrave > 0 ? sConst : 0) |  | ||||||
|  |  | ||||||
|     let msgText = `Jet de Vie: <strong>${jetDeVie.total} / ${vie}</strong>` |  | ||||||
|     if (isSuccess) { |  | ||||||
|       msgText += "<br>Réussi, pas de perte de point de vie." |  | ||||||
|     } else { |  | ||||||
|       msgText += `<br>Echoué, perte ${perte} point de vie`; |  | ||||||
|       await this.santeIncDec("vie", -perte); |  | ||||||
|     } |  | ||||||
|     if (this.isDead()) { |  | ||||||
|       msgText += `<br><strong>${this.getAlias()} est mort !!!!</strong>`; |  | ||||||
|     } |  | ||||||
|     else if (prochainJet > 0) { |  | ||||||
|       msgText += `<br>Prochain jet de vie dans ${prochainJet} ${isCritique ? 'round' : 'minute'}${prochainJet > 1 ? 's' : ''} ${isCritique ? '(état critique)' : '(état grave)'}` |  | ||||||
|     } |  | ||||||
|     ChatMessage.create({ |  | ||||||
|       content: msgText, |  | ||||||
|       whisper: ChatUtility.getOwners(this) |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async jetEndurance(resteEndurance = undefined) { |  | ||||||
|     const jetEndurance = (await RdDDice.roll("1d20")).total; |  | ||||||
|     const sonne = jetEndurance == 20 || jetEndurance > (resteEndurance ?? this.system.sante.endurance.value) |  | ||||||
|     if (sonne) { |  | ||||||
|       await this.setSonne(); |  | ||||||
|     } |  | ||||||
|     return { jetEndurance, sonne } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async finDeRoundBlessures() { |  | ||||||
|     const nbGraves = this.filterItems(it => it.isGrave(), 'blessure').length; |  | ||||||
|     if (nbGraves > 0) { |  | ||||||
|       // Gestion blessure graves : -1 pt endurance par blessure grave |  | ||||||
|       await this.santeIncDec("endurance", -nbGraves); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async setSonne(sonne = true) { |  | ||||||
|     if (!game.combat && sonne) { |  | ||||||
|       ui.notifications.info(`${this.getAlias()} est hors combat, il ne reste donc pas sonné`); |  | ||||||
|       return; |  | ||||||
|     } |  | ||||||
|     await this.setEffect(STATUSES.StatusStunned, sonne) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   isSonne() { |  | ||||||
|     return this.getEffect(STATUSES.StatusStunned) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   isEffectAllowed(effectId) { return true } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async computeEtatGeneral() { this.system.compteurs.etat.value = this.malusVie() + this.malusFatigue() + this.malusEthylisme() } |  | ||||||
|   getEtatGeneral(options = { ethylisme: false }) { return this.system.compteurs.etat.value } |  | ||||||
|  |  | ||||||
|   malusVie() { return Math.min(this.system.sante.vie.value - this.system.sante.vie.max, 0) } |  | ||||||
|   malusEthylisme() { return 0 } |  | ||||||
|  |  | ||||||
|  |  | ||||||
| } |  | ||||||
| @@ -3,35 +3,34 @@ import { Misc } from "../misc.js"; | |||||||
| import { DialogSplitItem } from "../dialog-split-item.js"; | import { DialogSplitItem } from "../dialog-split-item.js"; | ||||||
| import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | ||||||
| import { Monnaie } from "../item-monnaie.js"; | import { Monnaie } from "../item-monnaie.js"; | ||||||
| import { ITEM_TYPES } from "../constants.js"; |  | ||||||
| import { RdDItem } from "../item.js"; | import { RdDItem } from "../item.js"; | ||||||
| import { RdDItemCompetenceCreature } from "../item-competencecreature.js"; |  | ||||||
| import { RdDTextEditor } from "../apps/rdd-text-roll-editor.js"; |  | ||||||
| import { ItemAction } from "../item/item-actions.js"; |  | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ | /* -------------------------------------------- */ | ||||||
| /** | /** | ||||||
|  * Extend the basic ActorSheet with some very simple modifications |  * Extend the basic ActorSheet with some very simple modifications | ||||||
|  * @extends {ActorSheet} |  * @extends {ActorSheet} | ||||||
|  */ |  */ | ||||||
| export class RdDBaseActorSheet extends foundry.appv1.sheets.ActorSheet { | export class RdDBaseActorSheet extends ActorSheet { | ||||||
|   static _warnedAppV1 = true |  | ||||||
|  |  | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return foundry.utils.mergeObject(foundry.appv1.sheets.ActorSheet.defaultOptions, { |     RdDUtility.initAfficheContenu(); | ||||||
|  |     return mergeObject(super.defaultOptions, { | ||||||
|       classes: ["rdd", "sheet", "actor"], |       classes: ["rdd", "sheet", "actor"], | ||||||
|  |       template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html", | ||||||
|  |       width: 550, | ||||||
|       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], |       tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }], | ||||||
|       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }], |       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }], | ||||||
|  |       showCompNiveauBase: false, | ||||||
|       vueDetaillee: false |       vueDetaillee: false | ||||||
|     }, { inplace: false }) |     }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async getData() { |   async getData() { | ||||||
|     Monnaie.validerMonnaies(this.actor) |     Monnaie.validerMonnaies(this.actor.itemTypes['monnaie']); | ||||||
|  |  | ||||||
|     this.actor.computeEtatGeneral(); |     this.actor.recompute(); | ||||||
|     let formData = { |     let formData = { | ||||||
|       title: this.title, |       title: this.title, | ||||||
|       id: this.actor.id, |       id: this.actor.id, | ||||||
| @@ -39,13 +38,12 @@ export class RdDBaseActorSheet extends foundry.appv1.sheets.ActorSheet { | |||||||
|       img: this.actor.img, |       img: this.actor.img, | ||||||
|       name: this.actor.name, |       name: this.actor.name, | ||||||
|       system: this.actor.system, |       system: this.actor.system, | ||||||
|       description: await RdDTextEditor.enrichHTML(this.actor.system.description, this.actor), |       description: await TextEditor.enrichHTML(this.actor.system.description, { async: true }), | ||||||
|       notesmj: await RdDTextEditor.enrichHTML(this.actor.system.notesmj, this.actor), |       notesmj: await TextEditor.enrichHTML(this.actor.system.notesmj, { async: true }), | ||||||
|       options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable), |       options: RdDSheetUtility.mergeDocumentRights(this.options, this.actor, this.isEditable) | ||||||
|       effects: this.actor.effects |  | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     RdDUtility.filterItemsPerTypeForSheet(formData, this.actor.itemTypes); |     RdDBaseActorSheet.filterItemsPerTypeForSheet(formData, this.actor.itemTypes); | ||||||
|     formData.calc = { |     formData.calc = { | ||||||
|       fortune: Monnaie.toSolsDeniers(this.actor.getFortune()), |       fortune: Monnaie.toSolsDeniers(this.actor.getFortune()), | ||||||
|       prixTotalEquipement: this.actor.computePrixTotalEquipement(), |       prixTotalEquipement: this.actor.computePrixTotalEquipement(), | ||||||
| @@ -55,9 +53,6 @@ export class RdDBaseActorSheet extends foundry.appv1.sheets.ActorSheet { | |||||||
|     this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires); |     this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.inventaires); | ||||||
|     this._appliquerRechercheObjets(formData.conteneurs, formData.inventaires); |     this._appliquerRechercheObjets(formData.conteneurs, formData.inventaires); | ||||||
|     formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs); |     formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs); | ||||||
|     formData.competences.filter(it => it.type == ITEM_TYPES.competencecreature) |  | ||||||
|       .forEach(it => it.isdommages = RdDItemCompetenceCreature.isDommages(it)) |  | ||||||
|  |  | ||||||
|     return formData; |     return formData; | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -81,49 +76,94 @@ export class RdDBaseActorSheet extends foundry.appv1.sheets.ActorSheet { | |||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */  /** @override */ |   /* -------------------------------------------- */ | ||||||
|   activateListeners(html) { |   static filterItemsPerTypeForSheet(formData, itemTypes) { | ||||||
|     super.activateListeners(html); |     formData.blessures = Misc.arrayOrEmpty(itemTypes['blessure']); | ||||||
|     this.html = html; |     formData.recettescuisine = Misc.arrayOrEmpty(itemTypes['recettecuisine']); | ||||||
|  |     formData.recettesAlchimiques = Misc.arrayOrEmpty(itemTypes['recettealchimique']); | ||||||
|  |     formData.maladies = Misc.arrayOrEmpty(itemTypes['maladie']); | ||||||
|  |     formData.poisons = Misc.arrayOrEmpty(itemTypes['poison']); | ||||||
|  |     formData.possessions = Misc.arrayOrEmpty(itemTypes['possession']); | ||||||
|  |     formData.maladiesPoisons = formData.maladies.concat(formData.poisons); | ||||||
|  |     formData.competences = (itemTypes['competence'] ?? []).concat(itemTypes['competencecreature'] ?? []); | ||||||
|  |     formData.sortsReserve = Misc.arrayOrEmpty(itemTypes['sortreserve']); | ||||||
|  |  | ||||||
|     this.html.find('.actionItem').click(async event => await ItemAction.onActionItem(event, this.actor, this.options)) |     formData.sorts = Misc.arrayOrEmpty(itemTypes['sort']); | ||||||
|     this.html.find('.item-edit').click(async event => await this.itemActionEdit(event)) |     formData.rencontres = Misc.arrayOrEmpty(itemTypes['rencontre']); | ||||||
|     this.html.find('.conteneur-name a').click(async event => { |     formData.casestmr = Misc.arrayOrEmpty(itemTypes['casetmr']); | ||||||
|       RdDUtility.toggleAfficheContenu(this.getItemId(event)) |     formData.signesdraconiques = Misc.arrayOrEmpty(itemTypes['signedraconique']); | ||||||
|       this.render(true) |     formData.queues = Misc.arrayOrEmpty(itemTypes['queue']); | ||||||
|     }) |     formData.souffles = Misc.arrayOrEmpty(itemTypes['souffle']); | ||||||
|  |     formData.ombres = Misc.arrayOrEmpty(itemTypes['ombre']); | ||||||
|  |     formData.tetes = Misc.arrayOrEmpty(itemTypes['tete']); | ||||||
|  |     formData.taches = Misc.arrayOrEmpty(itemTypes['tache']); | ||||||
|  |     formData.meditations = Misc.arrayOrEmpty(itemTypes['meditation']); | ||||||
|  |     formData.chants = Misc.arrayOrEmpty(itemTypes['chant']); | ||||||
|  |     formData.danses = Misc.arrayOrEmpty(itemTypes['danse']); | ||||||
|  |     formData.musiques = Misc.arrayOrEmpty(itemTypes['musique']); | ||||||
|  |     formData.oeuvres = Misc.arrayOrEmpty(itemTypes['oeuvre']); | ||||||
|  |     formData.jeux = Misc.arrayOrEmpty(itemTypes['jeu']); | ||||||
|  |  | ||||||
|     this.html.find('.actor-montrer').click(async event => await this.actor.postActorToChat()); |     formData.services = Misc.arrayOrEmpty(itemTypes['service']); | ||||||
|  |     formData.conteneurs = Misc.arrayOrEmpty(itemTypes['conteneur']); | ||||||
|  |     formData.materiel = Misc.arrayOrEmpty(itemTypes['objet']); | ||||||
|  |     formData.armes = Misc.arrayOrEmpty(itemTypes['arme']); | ||||||
|  |     formData.armures = Misc.arrayOrEmpty(itemTypes['armure']); | ||||||
|  |     formData.munitions = Misc.arrayOrEmpty(itemTypes['munition']); | ||||||
|  |     formData.livres = Misc.arrayOrEmpty(itemTypes['livre']); | ||||||
|  |     formData.potions = Misc.arrayOrEmpty(itemTypes['potion']); | ||||||
|  |     formData.plantes = Misc.arrayOrEmpty(itemTypes['plante']); | ||||||
|  |     formData.ingredients = Misc.arrayOrEmpty(itemTypes['ingredient']); | ||||||
|  |     formData.faunes = Misc.arrayOrEmpty(itemTypes['faune']); | ||||||
|  |     formData.herbes = Misc.arrayOrEmpty(itemTypes['herbe']); | ||||||
|  |     formData.nourritureboissons = Misc.arrayOrEmpty(itemTypes['nourritureboisson']); | ||||||
|  |     formData.gemmes = Misc.arrayOrEmpty(itemTypes['gemme']); | ||||||
|  |     formData.monnaies = Misc.arrayOrEmpty(itemTypes['monnaie']).sort(Monnaie.triValeurEntiere()); | ||||||
|  |     formData.objets = Misc.arrayOrEmpty(itemTypes['objet']) | ||||||
|  |  | ||||||
|     this.html.find('.recherche') |     formData.inventaires = RdDItem.getItemTypesInventaire('all') | ||||||
|       .each((index, field) => { |       .map(t => Misc.arrayOrEmpty(itemTypes[t])) | ||||||
|         this._rechercheSelectArea(field); |       .reduce((a, b) => a.concat(b), []) | ||||||
|       }) |       .sort(Misc.ascending(it => it.name)); | ||||||
|       .keyup(async event => this._rechercherKeyup(event)) |     } | ||||||
|       .change(async event => this._rechercherKeyup(event)) |  | ||||||
|      |      | ||||||
|     this.html.find('.recherche').prop("disabled", false) |     /* -------------------------------------------- */  /** @override */ | ||||||
|  |     activateListeners(html) { | ||||||
|  |       super.activateListeners(html); | ||||||
|  |       this.html = html; | ||||||
|        |        | ||||||
|  |       this.html.find('.conteneur-name a').click(async event => { | ||||||
|  |         RdDUtility.toggleAfficheContenu(this.getItemId(event)); | ||||||
|  |         this.render(true); | ||||||
|  |       }); | ||||||
|  |       this.html.find('.item-edit').click(async event => this.getItem(event)?.sheet.render(true)) | ||||||
|  |       this.html.find('.item-montrer').click(async event => this.getItem(event)?.postItemToChat()); | ||||||
|  |       this.html.find('.actor-montrer').click(async event => this.actor.postActorToChat()); | ||||||
|  |       this.html.find('.recherche') | ||||||
|  |         .each((index, field) => { | ||||||
|  |           this._rechercheSelectArea(field); | ||||||
|  |         }) | ||||||
|  |         .keyup(async event => this._rechercherKeyup(event)) | ||||||
|  |         .change(async event => this._rechercherKeyup(event)); | ||||||
|  |     this.html.find('.recherche').prop( "disabled", false ); | ||||||
|     // Everything below here is only needed if the sheet is editable |     // Everything below here is only needed if the sheet is editable | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|     this.html.find('.item-equip-armure').click(async event => await this.actor.equiperObjet(this.getItem(event))) |     this.html.find('.item-split').click(async event => { | ||||||
|     this.html.find('.item-delete').click(async event => await RdDUtility.confirmActorItemDelete(this.getItem(event), this.actor)); |       const item = this.getItem(event); | ||||||
|     this.html.find('.item-quantite-plus').click(async event => await this.actor.itemQuantiteIncDec(this.getItemId(event), 1)); |       RdDSheetUtility.splitItem(item, this.actor); | ||||||
|     this.html.find('.item-quantite-moins').click(async event => await this.actor.itemQuantiteIncDec(this.getItemId(event), -1)); |  | ||||||
|  |  | ||||||
|     this.html.find('.creer-un-objet').click(async event => await this.selectObjetTypeToCreate()) |  | ||||||
|     this.html.find('.nettoyer-conteneurs').click(async event => await this.actor.nettoyerConteneurs()) |  | ||||||
|  |  | ||||||
|     this.html.find('.vue-detaillee').click(async event => { |  | ||||||
|       this.options.vueDetaillee = !this.options.vueDetaillee |  | ||||||
|       this.render(true) |  | ||||||
|     }); |     }); | ||||||
|   } |     this.html.find('.item-quantite-plus').click(async event => this.actor.itemQuantiteIncDec(this.getItemId(event), 1)); | ||||||
|  |     this.html.find('.item-quantite-moins').click(async event => this.actor.itemQuantiteIncDec(this.getItemId(event), -1)); | ||||||
|  |     this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, this.getItem(event))); | ||||||
|  |     this.html.find('.item-vendre').click(async event => this.vendre(this.getItem(event))); | ||||||
|  |  | ||||||
|   itemActionEdit(event) { |     this.html.find('.creer-un-objet').click(async event => { | ||||||
|     const item = this.getItem(event); |       this.selectObjetTypeToCreate(); | ||||||
|     return item?.sheet.render(true); |     }); | ||||||
|  |     this.html.find('.nettoyer-conteneurs').click(async event => { | ||||||
|  |       this.actor.nettoyerConteneurs(); | ||||||
|  |     }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   _rechercherKeyup(event) { |   _rechercherKeyup(event) { | ||||||
| @@ -192,7 +232,7 @@ export class RdDBaseActorSheet extends foundry.appv1.sheets.ActorSheet { | |||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async selectObjetTypeToCreate() { |   async selectObjetTypeToCreate() { | ||||||
|     let types = this.getTypesInventaire().sort(Misc.ascending(type => Misc.typeName('Item', type))); |     let types = this.getTypesInventaire().sort(Misc.ascending(type => Misc.typeName('Item', type))); | ||||||
|     let content = `<span class="generic-label">Selectionnez le type d'équipement</span><select class="item-type">`; |     let content = `<span class="competence-label">Selectionnez le type d'équipement</span><select class="item-type">`; | ||||||
|     for (let typeName of types) { |     for (let typeName of types) { | ||||||
|       content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>` |       content += `<option value="${typeName}">${Misc.typeName('Item', typeName)}</option>` | ||||||
|     } |     } | ||||||
| @@ -245,7 +285,7 @@ export class RdDBaseActorSheet extends foundry.appv1.sheets.ActorSheet { | |||||||
|   async _onSplitItem(item, split) { |   async _onSplitItem(item, split) { | ||||||
|     if (split >= 1 && split < item.system.quantite) { |     if (split >= 1 && split < item.system.quantite) { | ||||||
|       await item.diminuerQuantite(split); |       await item.diminuerQuantite(split); | ||||||
|       const splitItem = foundry.utils.duplicate(item); |       const splitItem = duplicate(item); | ||||||
|       splitItem.system.quantite = split; |       splitItem.system.quantite = split; | ||||||
|       await this.actor.createEmbeddedDocuments('Item', [splitItem]) |       await this.actor.createEmbeddedDocuments('Item', [splitItem]) | ||||||
|     } |     } | ||||||
|   | |||||||
| @@ -1,114 +1,74 @@ | |||||||
| import { ChatVente } from "../achat-vente/chat-vente.js"; |  | ||||||
| import { ChatUtility } from "../chat-utility.js"; | import { ChatUtility } from "../chat-utility.js"; | ||||||
| import { SYSTEM_SOCKET_ID } from "../constants.js"; | import { SYSTEM_SOCKET_ID } from "../constants.js"; | ||||||
| import { Grammar } from "../grammar.js"; |  | ||||||
| import { Monnaie } from "../item-monnaie.js"; | import { Monnaie } from "../item-monnaie.js"; | ||||||
| import { ITEM_TYPES } from "../constants.js"; |  | ||||||
| import { Misc } from "../misc.js"; | import { Misc } from "../misc.js"; | ||||||
| import { RdDAudio } from "../rdd-audio.js"; | import { RdDAudio } from "../rdd-audio.js"; | ||||||
| import { RdDConfirm } from "../rdd-confirm.js"; |  | ||||||
| import { RdDUtility } from "../rdd-utility.js"; | import { RdDUtility } from "../rdd-utility.js"; | ||||||
| import { SystemCompendiums } from "../settings/system-compendiums.js"; | import { SystemCompendiums } from "../settings/system-compendiums.js"; | ||||||
|  | import { APP_ASTROLOGIE_REFRESH } from "../sommeil/app-astrologie.js"; | ||||||
|  |  | ||||||
| export class RdDBaseActor extends Actor { | export class RdDBaseActor extends Actor { | ||||||
|  |  | ||||||
|   static _findCaracNode(carac, name) { |  | ||||||
|     return Object.entries(carac) |  | ||||||
|       .filter(it => Grammar.equalsInsensitive(it[1].label, name)) |  | ||||||
|       .map(it => it[0]) |  | ||||||
|       .find(it => it) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static $findCaracByName(carac, name) { |  | ||||||
|     const caracList = Object.entries(carac); |  | ||||||
|     let entry = Misc.findFirstLike(name, caracList, { mapper: it => it[0], description: 'caractéristique', onMessage: m => { } }); |  | ||||||
|     if (!entry || entry.length == 0) { |  | ||||||
|       entry = Misc.findFirstLike(name, caracList, { mapper: it => it[1].label, description: 'caractéristique' }); |  | ||||||
|     } |  | ||||||
|     return entry && entry.length > 0 ? carac[entry[0]] : undefined; |  | ||||||
|   } |  | ||||||
|   static getDefaultValue(actorType, path) { |  | ||||||
|     if (path.includes('.')) { |  | ||||||
|       path = path.split('.') |  | ||||||
|     } |  | ||||||
|     let obj = game.model.Actor[actorType] |  | ||||||
|     for (let p of path) { |  | ||||||
|       obj = obj ? obj[p] : undefined |  | ||||||
|     } |  | ||||||
|     return obj |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static getDefaultImg(itemType) { |   static getDefaultImg(itemType) { | ||||||
|     return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType]; |     return game.system.rdd.actorClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType]; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|   static init() { |   static init() { | ||||||
|     Hooks.on("preUpdateItem", (item, change, options, id) => Misc.documentIfResponsible(item.parent)?.onPreUpdateItem(item, change, options, id)) |     Hooks.on("preUpdateItem", (item, change, options, id) => RdDBaseActor.getParentActor(item)?.onPreUpdateItem(item, change, options, id)); | ||||||
|     Hooks.on("createItem", (item, options, id) => Misc.documentIfResponsible(item.parent)?.onCreateItem(item, options, id)) |     Hooks.on("createItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onCreateItem(item, options, id)); | ||||||
|     Hooks.on("deleteItem", (item, options, id) => Misc.documentIfResponsible(item.parent)?.onDeleteItem(item, options, id)) |     Hooks.on("deleteItem", (item, options, id) => RdDBaseActor.getParentActor(item)?.onDeleteItem(item, options, id)); | ||||||
|     Hooks.on("updateActor", (actor, change, options, actorId) => Misc.documentIfResponsible(actor)?.onUpdateActor(change, options, actorId)) |     Hooks.on("updateActor", (actor, change, options, actorId) => actor.onUpdateActor(change, options, actorId)); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static onSocketMessage(sockmsg) { |   static onSocketMessage(sockmsg) { | ||||||
|     switch (sockmsg.msg) { |     switch (sockmsg.msg) { | ||||||
|       case "msg_remote_actor_call": |       case "msg_remote_actor_call": | ||||||
|         return RdDBaseActor.onRemoteActorCall(sockmsg.data, sockmsg.userId); |         return RdDBaseActor.onRemoteActorCall(sockmsg.data, sockmsg.userId); | ||||||
|  |       case "msg_reset_nombre_astral": | ||||||
|  |         game.user.character.resetNombresAstraux(); | ||||||
|  |         game.system.rdd.calendrier.notifyChangeNombresAstraux(); | ||||||
|  |         return; | ||||||
|  |       case "msg_refresh_nombre_astral": | ||||||
|  |         Hooks.callAll(APP_ASTROLOGIE_REFRESH); | ||||||
|  |         return; | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static remoteActorCall(callData) { |   static remoteActorCall(callData, userId = undefined) { | ||||||
|     if (game.user.isGM) { |     userId = userId ?? Misc.firstConnectedGMId(); | ||||||
|       RdDBaseActor.onRemoteActorCall(callData, game.user.id) |     if (userId == game.user.id) { | ||||||
|       return false |       RdDBaseActor.onRemoteActorCall(callData, userId); | ||||||
|  |       return false; | ||||||
|     } |     } | ||||||
|     else { |     else { | ||||||
|       game.socket.emit(SYSTEM_SOCKET_ID, { |       game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_remote_actor_call", data: callData, userId: userId }); | ||||||
|         msg: "msg_remote_actor_call", |       return true; | ||||||
|         data: callData, |  | ||||||
|         userId: Misc.firstConnectedGMId() |  | ||||||
|       }) |  | ||||||
|       return true |  | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static onRemoteActorCall(callData, userId) { |   static onRemoteActorCall(callData, userId) { | ||||||
|     const actor = RdDBaseActor.getRealActor(callData?.actorId, callData?.tokenId); |  | ||||||
|     if (userId == game.user.id) { |     if (userId == game.user.id) { | ||||||
|       // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon |       const actor = game.actors.get(callData?.actorId); | ||||||
|       const args = callData.args; |       if (Misc.isOwnerPlayerOrUniqueConnectedGM(actor)) { // Seul le joueur choisi effectue l'appel: le joueur courant si propriétaire de l'actor, ou le MJ sinon | ||||||
|       console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')'); |         const args = callData.args; | ||||||
|       actor[callData.method](...args); |         console.info(`RdDBaseActor.onRemoteActorCall: pour l'Actor ${callData.actorId}, appel de RdDBaseActor.${callData.method}(`, ...args, ')'); | ||||||
|     } |         actor[callData.method](...args); | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static getRealActor(actorId, tokenId) { |  | ||||||
|     if (tokenId) { |  | ||||||
|       let token = canvas.tokens.get(tokenId) |  | ||||||
|       if (token) { |  | ||||||
|         return token.actor |  | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|     return game.actors.get(actorId) |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getAlias() { |   static getParentActor(document) { | ||||||
|     if (this.token?.name != null && this.token != this.prototypeToken) { |     return document?.parent instanceof Actor ? document.parent : undefined | ||||||
|       return this.token.name |  | ||||||
|     } |  | ||||||
|     return this.name |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   isPersonnageJoueur() { return false } |  | ||||||
|  |  | ||||||
|   static extractActorMin = (actor) => { return { id: actor?.id, type: actor?.type, name: actor?.name, img: actor?.img }; }; |  | ||||||
|  |  | ||||||
|   /** |   /** | ||||||
|    * Cette methode surcharge Actor.create() pour ajouter si besoin des Items par défaut: |    * Cet methode surcharge Actor.create() pour ajouter si besoin des Items par défaut: | ||||||
|    * compétences et monnaies. |    * compétences et monnaies. | ||||||
|    * |   * | ||||||
|    * @param {Object} actorData template d'acteur auquel ajouter des informations. |   * @param {Object} actorData template d'acteur auquel ajouter des informations. | ||||||
|    * @param {Object} options   optionspour customiser la création |   * @param {Object} options   optionspour customiser la création | ||||||
|    */ |   */ | ||||||
|   static async create(actorData, options) { |   static async create(actorData, options) { | ||||||
|     // import depuis un compendium |     // import depuis un compendium | ||||||
|     if (actorData instanceof Array) { |     if (actorData instanceof Array) { | ||||||
| @@ -132,7 +92,7 @@ export class RdDBaseActor extends Actor { | |||||||
|  |  | ||||||
|   constructor(docData, context = {}) { |   constructor(docData, context = {}) { | ||||||
|     if (!context.rdd?.ready) { |     if (!context.rdd?.ready) { | ||||||
|       foundry.utils.mergeObject(context, { rdd: { ready: true } }); |       mergeObject(context, { rdd: { ready: true } }); | ||||||
|       const ActorConstructor = game.system.rdd.actorClasses[docData.type]; |       const ActorConstructor = game.system.rdd.actorClasses[docData.type]; | ||||||
|       if (ActorConstructor) { |       if (ActorConstructor) { | ||||||
|         if (!docData.img) { |         if (!docData.img) { | ||||||
| @@ -141,81 +101,14 @@ export class RdDBaseActor extends Actor { | |||||||
|         return new ActorConstructor(docData, context); |         return new ActorConstructor(docData, context); | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|     context.rdd = undefined |  | ||||||
|     super(docData, context); |     super(docData, context); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   findCaracByName(name) { |   isCreatureEntite() { return this.type == 'creature' || this.type == 'entite'; } | ||||||
|     name = Grammar.toLowerCaseNoAccent(name) |   isCreature() { return this.type == 'creature'; } | ||||||
|     switch (name) { |   isEntite() { return this.type == 'entite'; } | ||||||
|       case 'reve-actuel': case 'reve actuel': |   isPersonnage() { return this.type == 'personnage'; } | ||||||
|         return this.system.carac.reve |   isVehicule() { return this.type == 'vehicule'; } | ||||||
|       case 'chance-actuelle': case 'chance actuelle': |  | ||||||
|         return this.system.carac.chance |  | ||||||
|       case 'vie': |  | ||||||
|         return this.system.sante.vie |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     const carac = this.system.carac; |  | ||||||
|     return RdDBaseActor.$findCaracByName(carac, name); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   mapCarac(caracCode) { return caracCode } |  | ||||||
|  |  | ||||||
|   getCaracByName(name) { |  | ||||||
|     name = this.mapCarac(Grammar.toLowerCaseNoAccent(name)) |  | ||||||
|     switch (name) { |  | ||||||
|       case 'reve-actuel': case 'reve actuel': |  | ||||||
|         return this.getCaracReveActuel(); |  | ||||||
|       case 'chance-actuelle': case 'chance-actuelle': |  | ||||||
|         return this.getCaracChanceActuelle(); |  | ||||||
|     } |  | ||||||
|     return this.findCaracByName(name); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async _preCreate(data, options, user) { |  | ||||||
|     await super._preCreate(data, options, user); |  | ||||||
|  |  | ||||||
|     // Configure prototype token settings |  | ||||||
|     if (this.type === "personnage") { |  | ||||||
|       this.updateSource({ |  | ||||||
|         sight: { enabled: true }, |  | ||||||
|         actorLink: options.fromCompendium ? data.prototypeToken.actorLink : true, |  | ||||||
|         disposition: CONST.TOKEN_DISPOSITIONS.FRIENDLY |  | ||||||
|       }) |  | ||||||
|     } else { |  | ||||||
|       const prototypeToken = { |  | ||||||
|         sight: { enabled: true }, |  | ||||||
|         disposition: CONST.TOKEN_DISPOSITIONS.NEUTRAL |  | ||||||
|       } |  | ||||||
|       this.updateSource({ prototypeToken }); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   prepareData() { |  | ||||||
|     super.prepareData() |  | ||||||
|     this.prepareActorData() |  | ||||||
|     this.cleanupConteneurs() |  | ||||||
|     this.computeEtatGeneral() |  | ||||||
|     this.computeEncTotal() |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   prepareActorData() { } |  | ||||||
|  |  | ||||||
|   async computeEtatGeneral() { } |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   findPlayer() { |  | ||||||
|     return game.users.players.find(player => player.active && player.character?.id == this.id); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   isCreatureEntite() { return this.isCreature() || this.isEntite() } |  | ||||||
|   isCreature() { return false } |  | ||||||
|   isEntite(typeentite = []) { return false } |  | ||||||
|   isHautRevant() { return false } |  | ||||||
|   isVehicule() { return false } |  | ||||||
|   isPersonnage() { return false } |  | ||||||
|   getItem(id, type = undefined) { |   getItem(id, type = undefined) { | ||||||
|     const item = this.items.get(id); |     const item = this.items.get(id); | ||||||
|     if (type == undefined || (item?.type == type)) { |     if (type == undefined || (item?.type == type)) { | ||||||
| @@ -224,71 +117,32 @@ export class RdDBaseActor extends Actor { | |||||||
|     return undefined; |     return undefined; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   listeSuivants(filter = suivant => true) { return [] } |  | ||||||
|   listeSuivants(filter = suivant => true) { return [] } |  | ||||||
|   listItems(type = undefined) { return (type ? this.itemTypes[type] : this.items); } |   listItems(type = undefined) { return (type ? this.itemTypes[type] : this.items); } | ||||||
|   filterItems(filter, type = undefined) { return (type ? this.itemTypes[type] : this.items)?.filter(filter) ?? []; } |   filterItems(filter, type = undefined) { return type ? this.itemTypes[type]?.filter(filter) ?? [] : []; } | ||||||
|   findItemLike(idOrName, type) { |   findItemLike(idOrName, type) { | ||||||
|     return this.getItem(idOrName, type) |     return this.getItem(idOrName, type) | ||||||
|       ?? Misc.findFirstLike(idOrName, this.listItems(type), { description: Misc.typeName('Item', type) }); |       ?? Misc.findFirstLike(idOrName, this.listItems(type), { description: Misc.typeName('Item', type) }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getMonnaie(id) { return this.findItemLike(id, 'monnaie'); } |   getMonnaie(id) { return this.findItemLike(id, 'monnaie'); } | ||||||
|   getEncombrementMax() { return 0 } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   recompute() { } | ||||||
|   async updateCarac(caracName, to) { |  | ||||||
|   } |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async onPreUpdateItem(item, change, options, id) { } |   async onPreUpdateItem(item, change, options, id) { } | ||||||
|   async onCreateItem(item, options, id) { } |  | ||||||
|   async onUpdateActor(update, options, actorId) { } |  | ||||||
|   async onDeleteItem(item, options, id) { |  | ||||||
|     if (item.isInventaire()) { |  | ||||||
|       await this._removeItemFromConteneur(item) |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async _removeItemFromConteneur(item) { |   async onCreateItem(item, options, id) { } | ||||||
|     const updates = this.items.filter(it => it.isConteneur() && it.system.contenu.includes(item.id)) |  | ||||||
|       .map(conteneur => { |   async onDeleteItem(item, options, id) { } | ||||||
|         const nouveauContenu = conteneur.system.contenu.filter(id => id != item.id) |  | ||||||
|         return { _id: conteneur.id, 'system.contenu': nouveauContenu } |   async onUpdateActor(update, options, actorId) { } | ||||||
|       }) |  | ||||||
|     if (updates.length > 0) { |  | ||||||
|       await this.updateEmbeddedDocuments('Item', updates) |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async onTimeChanging(oldTimestamp, newTimestamp) { |   async onTimeChanging(oldTimestamp, newTimestamp) { | ||||||
|     this.items.filter(it => it.isFinPeriode(oldTimestamp, newTimestamp)) |     this.items.filter(it => it.isFinPeriode(oldTimestamp, newTimestamp)) | ||||||
|       .forEach(async it => await it.onFinPeriodeTemporel(oldTimestamp, newTimestamp)) |       .forEach(async it => await it.onFinPeriodeTemporel(oldTimestamp, newTimestamp)) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async creerObjetParMJ(object) { |  | ||||||
|     if (this.isOwner) { |  | ||||||
|       await this.createEmbeddedDocuments('Item', [object]) |  | ||||||
|       return |  | ||||||
|     } |  | ||||||
|     RdDBaseActor.remoteActorCall({ |  | ||||||
|       tokenId: this.token?.id, |  | ||||||
|       actorId: this.id, |  | ||||||
|       method: 'creerObjetParMJ', args: [object] |  | ||||||
|     }) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async cleanupConteneurs() { |  | ||||||
|     if (Misc.isOwnerPlayer(this)) { |  | ||||||
|       let updates = this.itemTypes['conteneur'] |  | ||||||
|         .filter(c => c.system.contenu.filter(id => this.getItem(id) == undefined).length > 0) |  | ||||||
|         .map(c => { return { _id: c._id, 'system.contenu': c.system.contenu.filter(id => this.getItem(id) != undefined) } }); |  | ||||||
|       if (updates.length > 0) { |  | ||||||
|         await this.updateEmbeddedDocuments("Item", updates) |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   getFortune() { |   getFortune() { | ||||||
|     return Monnaie.getFortune(this.itemTypes['monnaie']); |     return Monnaie.getFortune(this.itemTypes['monnaie']); | ||||||
| @@ -299,7 +153,7 @@ export class RdDBaseActor extends Actor { | |||||||
|     let item = this.getItem(id); |     let item = this.getItem(id); | ||||||
|     if (item && item.isInventaire()) { |     if (item && item.isInventaire()) { | ||||||
|       const quantite = Math.max(0, item.system.quantite + value); |       const quantite = Math.max(0, item.system.quantite + value); | ||||||
|       await item.update({ 'system.quantite': quantite }); |       await this.updateEmbeddedDocuments('Item', [{ _id: item.id, 'system.quantite': quantite }]); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -317,7 +171,6 @@ export class RdDBaseActor extends Actor { | |||||||
|     } |     } | ||||||
|     let fortune = this.getFortune(); |     let fortune = this.getFortune(); | ||||||
|     console.log("payer", game.user.character, depense, fortune); |     console.log("payer", game.user.character, depense, fortune); | ||||||
|     // TODO: passer en handlebars |  | ||||||
|     let msg = ""; |     let msg = ""; | ||||||
|     if (fortune >= depense) { |     if (fortune >= depense) { | ||||||
|       await Monnaie.optimiserFortune(this, fortune - depense); |       await Monnaie.optimiserFortune(this, fortune - depense); | ||||||
| @@ -327,10 +180,11 @@ export class RdDBaseActor extends Actor { | |||||||
|       msg = "Vous n'avez pas assez d'argent pour payer cette somme !"; |       msg = "Vous n'avez pas assez d'argent pour payer cette somme !"; | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     ChatMessage.create({ |     let message = { | ||||||
|       whisper: ChatUtility.getOwners(this), |       whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name), | ||||||
|       content: msg |       content: msg | ||||||
|     }) |     }; | ||||||
|  |     ChatMessage.create(message); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async depenserSols(sols) { |   async depenserSols(sols) { | ||||||
| @@ -350,10 +204,9 @@ export class RdDBaseActor extends Actor { | |||||||
|       ui.notifications.error(`Impossible d'ajouter un gain de ${sols} <0`); |       ui.notifications.error(`Impossible d'ajouter un gain de ${sols} <0`); | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     if (fromActorId && !this.isOwner) { |     if (fromActorId && !game.user.isGM) { | ||||||
|       RdDBaseActor.remoteActorCall({ |       RdDBaseActor.remoteActorCall({ | ||||||
|         userId: Misc.connectedGMOrUser(), |         userId: Misc.connectedGMOrUser(), | ||||||
|         tokenId: this.token?.id, |  | ||||||
|         actorId: this.id, |         actorId: this.id, | ||||||
|         method: 'ajouterSols', args: [sols, fromActorId] |         method: 'ajouterSols', args: [sols, fromActorId] | ||||||
|       }); |       }); | ||||||
| @@ -364,7 +217,7 @@ export class RdDBaseActor extends Actor { | |||||||
|  |  | ||||||
|       RdDAudio.PlayContextAudio("argent"); // Petit son |       RdDAudio.PlayContextAudio("argent"); // Petit son | ||||||
|       ChatMessage.create({ |       ChatMessage.create({ | ||||||
|         whisper: ChatUtility.getOwners(this), |         whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name), | ||||||
|         content: `Vous avez reçu <strong>${sols} Sols</strong> ${fromActor ? " de " + fromActor.name : ''}, qui ont été ajoutés à votre argent.` |         content: `Vous avez reçu <strong>${sols} Sols</strong> ${fromActor ? " de " + fromActor.name : ''}, qui ont été ajoutés à votre argent.` | ||||||
|       }); |       }); | ||||||
|     } |     } | ||||||
| @@ -382,23 +235,25 @@ export class RdDBaseActor extends Actor { | |||||||
|       ui.notifications.info("Inutile de se vendre à soi-même"); |       ui.notifications.info("Inutile de se vendre à soi-même"); | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     if (!Misc.isFirstConnectedGM()) { |     if (!Misc.isUniqueConnectedGM()) { | ||||||
|       RdDBaseActor.remoteActorCall({ |       RdDBaseActor.remoteActorCall({ | ||||||
|         actorId: achat.vendeurId ?? achat.acheteurId, |         actorId: achat.vendeurId ?? achat.acheteurId, | ||||||
|         method: 'achatVente', args: [achat] |         method: 'achatVente', | ||||||
|  |         args: [achat] | ||||||
|       }); |       }); | ||||||
|       return |       return; | ||||||
|     } |     } | ||||||
|     const cout = Number(achat.prixTotal ?? 0); |     const cout = Number(achat.prixTotal ?? 0); | ||||||
|     const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined; |     const vendeur = achat.vendeurId ? game.actors.get(achat.vendeurId) : undefined; | ||||||
|     const acheteur = achat.acheteurId ? game.actors.get(achat.acheteurId) : undefined; |     const acheteur = achat.acheteurId ? game.actors.get(achat.acheteurId) : undefined; | ||||||
|     const quantite = (achat.choix.nombreLots ?? 1) * (achat.vente.tailleLot); |     const quantite = (achat.choix.nombreLots ?? 1) * (achat.vente.tailleLot); | ||||||
|     const itemVendu = vendeur?.getItem(achat.vente.item._id) ?? game.items.get(achat.vente.item._id); |     const itemVendu = vendeur?.getItem(achat.vente.item._id) ?? game.items.get(achat.vente.item._id) ?? achat.vente.item; | ||||||
|     if (!itemVendu) { |     if (!itemVendu) { | ||||||
|       ChatUtility.notifyUser(achat.userId, 'warn', vendeur ? `Le vendeur n'a pas plus de ${achat.vente.item.name} !` : `Impossible de retrouver: ${achat.vente.item.name} !`); |       ui.notifications.warn("Erreur sur achat: rien à acheter<br>Si possible, transmettez les logs de la console aux développeurs"); | ||||||
|  |       console.log('Erreur sur achat: rien à acheter', achat); | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     if (vendeur && !vendeur.verifierQuantite(itemVendu, quantite)) { |     if (!this.verifierQuantite(vendeur, itemVendu, quantite)) { | ||||||
|       ChatUtility.notifyUser(achat.userId, 'warn', `Le vendeur n'a pas assez de ${itemVendu.name} !`); |       ChatUtility.notifyUser(achat.userId, 'warn', `Le vendeur n'a pas assez de ${itemVendu.name} !`); | ||||||
|       return |       return | ||||||
|     } |     } | ||||||
| @@ -406,42 +261,43 @@ export class RdDBaseActor extends Actor { | |||||||
|       ChatUtility.notifyUser(achat.userId, 'warn', `Vous n'avez pas assez d'argent pour payer ${Math.ceil(cout / 100)} sols !`); |       ChatUtility.notifyUser(achat.userId, 'warn', `Vous n'avez pas assez d'argent pour payer ${Math.ceil(cout / 100)} sols !`); | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     await vendeur?.vendre(itemVendu, quantite, cout); |     await this.decrementerVente(vendeur, itemVendu, quantite, cout); | ||||||
|     await acheteur?.acheter(itemVendu, quantite, cout, achat) |     if (acheteur) { | ||||||
|  |       await acheteur.depenserSols(cout); | ||||||
|  |       const createdItemId = await acheteur.creerQuantiteItem(achat.vente.item, quantite); | ||||||
|  |       await acheteur.consommerNourritureAchetee(achat, achat.vente, createdItemId); | ||||||
|  |     } | ||||||
|     if (cout > 0) { |     if (cout > 0) { | ||||||
|       RdDAudio.PlayContextAudio("argent"); |       RdDAudio.PlayContextAudio("argent"); | ||||||
|     } |     } | ||||||
|     const chatAchatItem = foundry.utils.duplicate(achat.vente); |     const chatAchatItem = duplicate(achat.vente); | ||||||
|     chatAchatItem.quantiteTotal = quantite; |     chatAchatItem.quantiteTotal = quantite; | ||||||
|     ChatMessage.create({ |     ChatMessage.create({ | ||||||
|       user: achat.userId, |       user: achat.userId, | ||||||
|       speaker: { alias: (acheteur ?? vendeur).getAlias() }, |       speaker: { alias: (acheteur ?? vendeur).name }, | ||||||
|       whisper: ChatUtility.getOwners(this), |       whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name), | ||||||
|       content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.hbs', chatAchatItem) |       content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-achat-item.html', chatAchatItem) | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
|     if (!achat.vente.quantiteIllimite) { |     if (!achat.vente.quantiteIllimite) { | ||||||
|       if (achat.vente.nbLots <= achat.choix.nombreLots) { |       if (achat.vente.quantiteNbLots <= achat.choix.nombreLots) { | ||||||
|         ChatUtility.removeChatMessageId(achat.chatMessageIdVente); |         ChatUtility.removeChatMessageId(achat.chatMessageIdVente); | ||||||
|       } |       } | ||||||
|       else if (achat.chatMessageIdVente) { |       else if (achat.chatMessageIdVente) { | ||||||
|         await ChatVente.diminuerQuantiteAchatVente(achat.chatMessageIdVente, achat.choix.nombreLots) |         achat.vente.properties = itemVendu.getProprietes(); | ||||||
|  |         achat.vente.quantiteNbLots -= achat.choix.nombreLots; | ||||||
|  |         achat.vente.jsondata = JSON.stringify(achat.vente.item); | ||||||
|  |         const messageVente = game.messages.get(achat.chatMessageIdVente); | ||||||
|  |         messageVente.update({ content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', achat.vente) }); | ||||||
|  |         messageVente.render(true); | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async vendre(item, quantite, cout) { |   async decrementerVente(vendeur, itemVendu, quantite, cout) { | ||||||
|     await this.ajouterSols(cout); |     if (vendeur) { | ||||||
|     await this.decrementerQuantiteItem(item, quantite); |       await vendeur.ajouterSols(cout); | ||||||
|   } |       await vendeur.decrementerQuantiteItem(itemVendu, quantite); | ||||||
|  |  | ||||||
|   async acheter(item, quantite, cout, achat) { |  | ||||||
|     await this.depenserSols(cout) |  | ||||||
|     const createdItemId = await this.creerQuantiteItem(item, quantite) |  | ||||||
|     if (achat.choix.consommer && item.type == 'nourritureboisson' && createdItemId != undefined) { |  | ||||||
|       achat.choix.doses = achat.choix.nombreLots; |  | ||||||
|       await this.consommerNourritureboisson(createdItemId, achat.choix, achat.vente.actingUserId); |  | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -449,33 +305,36 @@ export class RdDBaseActor extends Actor { | |||||||
|     return this.getFortune() >= cout; |     return this.getFortune() >= cout; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   verifierQuantite(item, quantiteDemande) { |   verifierQuantite(vendeur, item, quantiteTotal) { | ||||||
|     const disponible = this.getQuantiteDisponible(item); |     const disponible = vendeur?.getQuantiteDisponible(item); | ||||||
|     return disponible == undefined || disponible >= quantiteDemande; |     return disponible == undefined || disponible >= quantiteTotal; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   async consommerNourritureAchetee(achat, vente, createdItemId) { | ||||||
|  |     if (achat.choix.consommer && vente.item.type == 'nourritureboisson' && createdItemId != undefined) { | ||||||
|  |       achat.choix.doses = achat.choix.nombreLots; | ||||||
|  |       await this.consommerNourritureboisson(createdItemId, achat.choix, vente.actingUserId); | ||||||
|  |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async consommerNourritureboisson(itemId, choix, userId) { } |  | ||||||
|  |  | ||||||
|   async decrementerQuantiteItem(item, quantite, options = { supprimerSiZero: true }) { |   async decrementerQuantiteItem(item, quantite, options = { supprimerSiZero: true }) { | ||||||
|     if (item.isService()) { |     if (item.isService()) { | ||||||
|       return; |       return; | ||||||
|     } |     } | ||||||
|     const itemId = item.id; |  | ||||||
|     let resteQuantite = (item.system.quantite ?? 1) - quantite; |     let resteQuantite = (item.system.quantite ?? 1) - quantite; | ||||||
|     if (resteQuantite <= 0) { |     if (resteQuantite <= 0) { | ||||||
|       if (options.supprimerSiZero) { |       if (options.supprimerSiZero) { | ||||||
|         await this.deleteEmbeddedDocuments("Item", [item.id]); |         await this.deleteEmbeddedDocuments("Item", [item.id]); | ||||||
|       } |       } | ||||||
|       else { |       else { | ||||||
|         await this.updateEmbeddedDocuments("Item", [{ _id: itemId, 'system.quantite': 0 }]); |         await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': 0 }]); | ||||||
|       } |       } | ||||||
|       if (resteQuantite < 0) { |       if (resteQuantite < 0) { | ||||||
|         ui.notifications.warn(`La quantité de ${item.name} était insuffisante, l'objet a donc été supprimé`) |         ui.notifications.warn(`La quantité de ${item.name} était insuffisante, l'objet a donc été supprimé`) | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|     else if (resteQuantite > 0) { |     else if (resteQuantite > 0) { | ||||||
|       const realItem = this.getItem(item.id) |  | ||||||
|       realItem.update({ 'system.quantite': resteQuantite }); |  | ||||||
|       await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': resteQuantite }]); |       await this.updateEmbeddedDocuments("Item", [{ _id: item.id, 'system.quantite': resteQuantite }]); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
| @@ -487,7 +346,7 @@ export class RdDBaseActor extends Actor { | |||||||
|         type: item.type, |         type: item.type, | ||||||
|         img: item.img, |         img: item.img, | ||||||
|         name: item.name, |         name: item.name, | ||||||
|         system: foundry.utils.mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined }, { inplace: false }) |         system: mergeObject(item.system, { quantite: isItemEmpilable ? quantite : undefined }) | ||||||
|       }; |       }; | ||||||
|       const newItems = isItemEmpilable ? [baseItem] : Array.from({ length: quantite }, (_, i) => baseItem); |       const newItems = isItemEmpilable ? [baseItem] : Array.from({ length: quantite }, (_, i) => baseItem); | ||||||
|       const items = await this.createEmbeddedDocuments("Item", newItems); |       const items = await this.createEmbeddedDocuments("Item", newItems); | ||||||
| @@ -496,6 +355,14 @@ export class RdDBaseActor extends Actor { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|  |   computeMalusSurEncombrement() { | ||||||
|  |     return 0; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   getEncombrementMax() { | ||||||
|  |     return 0; | ||||||
|  |   } | ||||||
|  |  | ||||||
|   async computeEncTotal() { |   async computeEncTotal() { | ||||||
|     if (!this.pack) { |     if (!this.pack) { | ||||||
|       this.encTotal = this.items.map(it => it.getEncTotal()).reduce(Misc.sum(), 0); |       this.encTotal = this.items.map(it => it.getEncTotal()).reduce(Misc.sum(), 0); | ||||||
| @@ -504,10 +371,6 @@ export class RdDBaseActor extends Actor { | |||||||
|     return 0; |     return 0; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getEncTotal() { |  | ||||||
|     return Math.floor(this.encTotal ?? 0); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async createItem(type, name = undefined) { |   async createItem(type, name = undefined) { | ||||||
|     if (!name) { |     if (!name) { | ||||||
|       name = 'Nouveau ' + Misc.typeName('Item', type); |       name = 'Nouveau ' + Misc.typeName('Item', type); | ||||||
| @@ -520,15 +383,14 @@ export class RdDBaseActor extends Actor { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   async processDropItem(params) { |   async processDropItem(params) { | ||||||
|     const targetActorId = this.id |     const targetActorId = this.id; | ||||||
|     const sourceActorId = params.sourceActorId |     const sourceActorId = params.sourceActorId; | ||||||
|     const sourceTokenId = params.sourceTokenId |     const itemId = params.itemId; | ||||||
|     const itemId = params.itemId |     const destId = params.destId; | ||||||
|     const destId = params.destId |     const srcId = params.srcId; | ||||||
|     const srcId = params.srcId |  | ||||||
|     if (sourceActorId && sourceActorId != targetActorId) { |     if (sourceActorId && sourceActorId != targetActorId) { | ||||||
|       console.log("Moving objects", sourceActorId, sourceTokenId, targetActorId, itemId); |       console.log("Moving objects", sourceActorId, targetActorId, itemId); | ||||||
|       this.moveItemsBetweenActors(itemId, sourceActorId, sourceTokenId); |       this.moveItemsBetweenActors(itemId, sourceActorId); | ||||||
|       return false; |       return false; | ||||||
|     } |     } | ||||||
|     let result = true; |     let result = true; | ||||||
| @@ -573,45 +435,77 @@ export class RdDBaseActor extends Actor { | |||||||
|  |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   conteneurPeutContenir(dest, moved) { |   conteneurPeutContenir(dest, item) { | ||||||
|     if (!dest) { |     if (!dest) { | ||||||
|       return true; |       return true; | ||||||
|     } |     } | ||||||
|     if (!dest.isConteneur()) { |     if (!dest.isConteneur()) { | ||||||
|       return false; |       return false; | ||||||
|     } |     } | ||||||
|     if (moved.isConteneurContenu(dest)) { |     const destData = dest | ||||||
|       ui.notifications.warn(`Impossible de déplacer un conteneur parent (${moved.name}) dans un de ses contenus ${dest.name} !`); |     if (this._isConteneurContenu(item, dest)) { | ||||||
|       return false; |       ui.notifications.warn(`Impossible de déplacer un conteneur parent (${item.name}) dans un de ses contenus ${destData.name} !`); | ||||||
|  |       return false; // Loop detected ! | ||||||
|     } |     } | ||||||
|  |  | ||||||
|     // Calculer le total actuel des contenus |     // Calculer le total actuel des contenus | ||||||
|     const encContenu = dest.getEncContenu(); |     let encContenu = this.getRecursiveEnc(dest) - Number(destData.system.encombrement); | ||||||
|     const newEnc = moved.getEncTotal(); // Calculer le total actuel du nouvel objet |     let newEnc = this.getRecursiveEnc(item); // Calculer le total actuel du nouvel objet | ||||||
|     const placeDisponible = Misc.keepDecimals(dest.system.capacite - encContenu - newEnc, 4) |  | ||||||
|  |  | ||||||
|     // Teste si le conteneur de destination a suffisament de capacité pour recevoir le nouvel objet |     // Teste si le conteneur de destination a suffisament de capacité pour recevoir le nouvel objet | ||||||
|     if (placeDisponible < 0) { |     if (Number(destData.system.capacite) < encContenu + newEnc) { | ||||||
|       ui.notifications.warn( |       ui.notifications.warn( | ||||||
|         `Le conteneur ${dest.name} a une capacité de ${dest.system.capacite}, et contient déjà ${encContenu}. |         `Le conteneur ${dest.name} a une capacité de ${destData.system.capacite}, et contient déjà ${encContenu}. | ||||||
|         Impossible d'y ranger: ${moved.name} d'encombrement ${newEnc}!`); |         Impossible d'y ranger: ${item.name} d'encombrement ${newEnc}!`); | ||||||
|       return false; |       return false; | ||||||
|     } |     } | ||||||
|     return true; |     return true; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   /** Ajoute un item dans un conteneur, sur la base de leurs ID */ |   _isConteneurContenu(item, conteneur) { | ||||||
|   async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) { |     if (item?.isConteneur()) { // Si c'est un conteneur, il faut vérifier qu'on ne le déplace pas vers un sous-conteneur lui appartenant | ||||||
|     if (conteneur?.isConteneur()) { |       for (let id of item.system.contenu) { | ||||||
|       item.estContenu = true; |         let subObjet = this.getItem(id); | ||||||
|       const nouveauContenu = [...conteneur.system.contenu, item.id]; |         if (subObjet?.id == conteneur.id) { | ||||||
|       await conteneur.update({ 'system.contenu': nouveauContenu }); |           return true; // Loop detected ! | ||||||
|       onAjouterDansConteneur(item.id, conteneur.id) |         } | ||||||
|  |         if (subObjet?.isConteneur()) { | ||||||
|  |           return this._isConteneurContenu(subObjet, conteneur); | ||||||
|  |         } | ||||||
|  |       } | ||||||
|     } |     } | ||||||
|     else { |     return false; | ||||||
|  |   } | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   getRecursiveEnc(objet) { | ||||||
|  |     if (!objet) { | ||||||
|  |       return 0; | ||||||
|  |     } | ||||||
|  |     const tplData = objet.system; | ||||||
|  |     if (objet.type != 'conteneur') { | ||||||
|  |       return Number(tplData.encombrement) * Number(tplData.quantite); | ||||||
|  |     } | ||||||
|  |     const encContenus = tplData.contenu.map(idContenu => this.getRecursiveEnc(this.getItem(idContenu))); | ||||||
|  |     return encContenus.reduce(Misc.sum(), 0) | ||||||
|  |       + Number(tplData.encombrement) /* TODO? Number(tplData.quantite) -- on pourrait avoir plusieurs conteneurs...*/ | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   /** Ajoute un item dans un conteneur, sur la base | ||||||
|  |    * de leurs ID */ | ||||||
|  |   async ajouterDansConteneur(item, conteneur, onAjouterDansConteneur) { | ||||||
|  |     if (!conteneur) { | ||||||
|  |       // TODO: afficher | ||||||
|       item.estContenu = false; |       item.estContenu = false; | ||||||
|       await conteneur?.update({ 'system.-=contenu': undefined }) |     } | ||||||
|  |     else if (conteneur.isConteneur()) { | ||||||
|  |       item.estContenu = true; | ||||||
|  |       await this.updateEmbeddedDocuments('Item', [{ | ||||||
|  |         _id: conteneur.id, | ||||||
|  |         'system.contenu': [...conteneur.system.contenu, item.id] | ||||||
|  |       }]); | ||||||
|  |       onAjouterDansConteneur(item.id, conteneur.id); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
| @@ -629,13 +523,8 @@ export class RdDBaseActor extends Actor { | |||||||
|           if (item.estContenu) { |           if (item.estContenu) { | ||||||
|             item.estContenu = undefined; |             item.estContenu = undefined; | ||||||
|           } |           } | ||||||
|           if (item.system.contenu != undefined) { |           if (item.type == 'conteneur' && item.system.contenu.length > 0) { | ||||||
|             if (item.type == 'conteneur') { |             corrections.push({ _id: item.id, 'system.contenu': [] }); | ||||||
|               corrections.push({ _id: item.id, 'system.contenu': [] }); |  | ||||||
|             } |  | ||||||
|             else { |  | ||||||
|               corrections.push({ _id: item.id, 'system.-=contenu': undefined }); |  | ||||||
|             } |  | ||||||
|           } |           } | ||||||
|         } |         } | ||||||
|         if (corrections.length > 0) { |         if (corrections.length > 0) { | ||||||
| @@ -670,31 +559,28 @@ export class RdDBaseActor extends Actor { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   /** |   /** Supprime un item d'un conteneur, sur la base | ||||||
|    * Supprime un item d'un conteneur, sur la base de leurs ID |    * de leurs ID */ | ||||||
|    */ |  | ||||||
|   async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) { |   async enleverDeConteneur(item, conteneur, onEnleverDeConteneur) { | ||||||
|     if (conteneur) { |     if (conteneur?.isConteneur()) { | ||||||
|       if (conteneur.isConteneur()) { |       item.estContenu = false; | ||||||
|         const contenu = conteneur.system.contenu.filter(id => id != item.id); |       await this.updateEmbeddedDocuments('Item', [{ | ||||||
|         await conteneur.update({ 'system.contenu': contenu }); |         _id: conteneur.id, | ||||||
|         onEnleverDeConteneur(); |         'system.contenu': conteneur.system.contenu.filter(id => id != item.id) | ||||||
|       } |       }]); | ||||||
|       else { |       onEnleverDeConteneur(); | ||||||
|         await conteneur.update({ 'system.-=contenu': undefined }) |  | ||||||
|       } |  | ||||||
|     } |     } | ||||||
|     item.estContenu = false; |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   async moveItemsBetweenActors(itemId, sourceActorId, sourceTokenId) { |   async moveItemsBetweenActors(itemId, sourceActorId) { | ||||||
|     let sourceActor = RdDBaseActor.getRealActor(sourceActorId, sourceTokenId) |     let itemsList = [] | ||||||
|     let itemsList = [{ id: itemId, conteneurId: undefined }] |     let sourceActor = game.actors.get(sourceActorId); | ||||||
|  |     itemsList.push({ id: itemId, conteneurId: undefined }); // Init list | ||||||
|     sourceActor.buildSubConteneurObjetList(itemId, itemsList); // Get itemId list |     sourceActor.buildSubConteneurObjetList(itemId, itemsList); // Get itemId list | ||||||
|  |  | ||||||
|     const itemsDataToCreate = itemsList.map(it => sourceActor.getItem(it.id)) |     const itemsDataToCreate = itemsList.map(it => sourceActor.getItem(it.id)) | ||||||
|       .map(it => foundry.utils.duplicate(it)) |       .map(it => duplicate(it)) | ||||||
|       .map(it => { it.system.contenu = []; return it; }); |       .map(it => { it.system.contenu = []; return it; }); | ||||||
|     let newItems = await this.createEmbeddedDocuments('Item', itemsDataToCreate); |     let newItems = await this.createEmbeddedDocuments('Item', itemsDataToCreate); | ||||||
|  |  | ||||||
| @@ -703,17 +589,20 @@ export class RdDBaseActor extends Actor { | |||||||
|     for (let item of itemsList) { // Second boucle pour traiter la remise en conteneurs |     for (let item of itemsList) { // Second boucle pour traiter la remise en conteneurs | ||||||
|       // gestion conteneur/contenu |       // gestion conteneur/contenu | ||||||
|       if (item.conteneurId) { // l'Objet était dans un conteneur |       if (item.conteneurId) { // l'Objet était dans un conteneur | ||||||
|         const newConteneurId = itemMap[item.conteneurId]; |         let newConteneurId = itemMap[item.conteneurId]; // Get conteneur | ||||||
|         const newConteneur = this.getItem(newConteneurId); |         let newConteneur = this.getItem(newConteneurId); | ||||||
|         const newItemId = itemMap[item.id]; // Get newItem |  | ||||||
|  |         let newItemId = itemMap[item.id]; // Get newItem | ||||||
|  |  | ||||||
|         console.log('New conteneur filling!', newConteneur, newItemId, item); |         console.log('New conteneur filling!', newConteneur, newItemId, item); | ||||||
|         const nouveauContenu = [...newConteneur.system.contenu, newItemId] |         let contenu = duplicate(newConteneur.system.contenu); | ||||||
|         await newConteneur.update({ 'system.contenu': nouveauContenu }) |         contenu.push(newItemId); | ||||||
|  |         await this.updateEmbeddedDocuments('Item', [{ _id: newConteneurId, 'system.contenu': contenu }]); | ||||||
|       } |       } | ||||||
|     } |     } | ||||||
|     const deletedItemIds = itemsList.map(it => it.id) |     for (let item of itemsList) { | ||||||
|     await sourceActor.deleteEmbeddedDocuments('Item', deletedItemIds); |       await sourceActor.deleteEmbeddedDocuments('Item', [item.id]); | ||||||
|  |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   _buildMapOldNewId(itemsList, newItems) { |   _buildMapOldNewId(itemsList, newItems) { | ||||||
| @@ -732,41 +621,12 @@ export class RdDBaseActor extends Actor { | |||||||
|       type: this.type, |       type: this.type, | ||||||
|       img: this.img, |       img: this.img, | ||||||
|       pack: this.pack, |       pack: this.pack, | ||||||
|       name: this.getAlias(), |       name: this.name, | ||||||
|       system: { description: this.system.description } |       system: { description: this.system.description } | ||||||
|     } |     } | ||||||
|     foundry.applications.handlebars.renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-actor.hbs', chatData) |     renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-actor.html', chatData) | ||||||
|       .then(html => ChatMessage.create(RdDUtility.chatDataSetup(html, modeOverride))); |       .then(html => ChatMessage.create(RdDUtility.chatDataSetup(html, modeOverride))); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   actionImpossible(action) { |  | ||||||
|     ui.notifications.info(`${this.getAlias()} ne peut pas faire cette action: ${action}`) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async jetEthylisme() { this.actionImpossible("jet d'éthylisme") } |  | ||||||
|   async rollAppelChance() { this.actionImpossible("appel à la chance") } |  | ||||||
|   async jetDeMoral() { this.actionImpossible("jet de moral") } |  | ||||||
|  |  | ||||||
|   async resetItemUse() { } |  | ||||||
|   async incDecItemUse(itemId, shouldIncrease = true) { } |  | ||||||
|   getItemUse(itemId) { return 0; } |  | ||||||
|  |  | ||||||
|   async finDeRound(options = { terminer: false }) { } |  | ||||||
|   isActorCombat() { return false } |  | ||||||
|   getCaracInit(competence) { return 0 } |  | ||||||
|  |  | ||||||
|   listActionsCombat() { return [] } |  | ||||||
|   listActionsPossessions() { |  | ||||||
|     return this.itemTypes[ITEM_TYPES.possession] |  | ||||||
|       .map(p => { |  | ||||||
|         return { |  | ||||||
|           name: p.name, |  | ||||||
|           action: 'possession', |  | ||||||
|           system: { |  | ||||||
|             competence: p.name, |  | ||||||
|             possessionid: p.system.possessionid, |  | ||||||
|           } |  | ||||||
|         } |  | ||||||
|       }) |  | ||||||
|   } |  | ||||||
| } | } | ||||||
| @@ -1,5 +1,9 @@ | |||||||
|  | import { DialogItemAchat } from "../dialog-item-achat.js"; | ||||||
| import { RdDItem } from "../item.js"; | import { RdDItem } from "../item.js"; | ||||||
|  | import { RdDSheetUtility } from "../rdd-sheet-utility.js"; | ||||||
|  | import { RdDUtility } from "../rdd-utility.js"; | ||||||
| import { RdDBaseActorSheet } from "./base-actor-sheet.js"; | import { RdDBaseActorSheet } from "./base-actor-sheet.js"; | ||||||
|  | import { RdDCommerce } from "./commerce.js"; | ||||||
|  |  | ||||||
| /** | /** | ||||||
|  * Extend the basic ActorSheet with some very simple modifications |  * Extend the basic ActorSheet with some very simple modifications | ||||||
| @@ -9,11 +13,14 @@ export class RdDCommerceSheet extends RdDBaseActorSheet { | |||||||
|  |  | ||||||
|   /** @override */ |   /** @override */ | ||||||
|   static get defaultOptions() { |   static get defaultOptions() { | ||||||
|     return foundry.utils.mergeObject(super.defaultOptions, { |     return mergeObject(super.defaultOptions, { | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.hbs", |       classes: ["rdd", "sheet", "actor"], | ||||||
|       width: 600, height: 720, |       template: "systems/foundryvtt-reve-de-dragon/templates/actor/commerce-actor-sheet.html", | ||||||
|       tabs: [] |       width: 600, | ||||||
|     }, { inplace: false }) |       height: 720, | ||||||
|  |       tabs: [], | ||||||
|  |       dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }] | ||||||
|  |     }); | ||||||
|   } |   } | ||||||
|   get title() { |   get title() { | ||||||
|     if (this.actor.token && this.actor.token != this.actor.prototypeToken) { |     if (this.actor.token && this.actor.token != this.actor.prototypeToken) { | ||||||
| @@ -25,7 +32,7 @@ export class RdDCommerceSheet extends RdDBaseActorSheet { | |||||||
|   async getData() { |   async getData() { | ||||||
|     const formData = await super.getData(); |     const formData = await super.getData(); | ||||||
|     if (this.actor.token && this.actor.token != this.actor.prototypeToken) { |     if (this.actor.token && this.actor.token != this.actor.prototypeToken) { | ||||||
|       foundry.utils.mergeObject(formData, |       mergeObject(formData, | ||||||
|         { |         { | ||||||
|           title: this.actor.token.name, |           title: this.actor.token.name, | ||||||
|           token: { |           token: { | ||||||
| @@ -42,8 +49,12 @@ export class RdDCommerceSheet extends RdDBaseActorSheet { | |||||||
|   activateListeners(html) { |   activateListeners(html) { | ||||||
|     super.activateListeners(html); |     super.activateListeners(html); | ||||||
|  |  | ||||||
|  |     this.html.find('a.item-acheter').click(async event => await this.vente(this.getItem(event))); | ||||||
|  |  | ||||||
|     if (!this.options.editable) return; |     if (!this.options.editable) return; | ||||||
|  |  | ||||||
|  |     this.html.find('a.item-quantite-moins').click(async event => await this.getItem(event)?.quantiteIncDec(-1, { supprimerSiZero: false })); | ||||||
|  |     this.html.find('a.item-quantite-plus').click(async event => await this.getItem(event)?.quantiteIncDec(1)); | ||||||
|     this.html.find('input.item-quantite').change(async event => { |     this.html.find('input.item-quantite').change(async event => { | ||||||
|       const newQuantite = Math.max(0, Number.parseInt(this.html.find(event.currentTarget).val())); |       const newQuantite = Math.max(0, Number.parseInt(this.html.find(event.currentTarget).val())); | ||||||
|       await this.getItem(event)?.update({ "system.quantite": newQuantite }); |       await this.getItem(event)?.update({ "system.quantite": newQuantite }); | ||||||
| @@ -57,4 +68,28 @@ export class RdDCommerceSheet extends RdDBaseActorSheet { | |||||||
|   getTypesInventaire() { |   getTypesInventaire() { | ||||||
|     return RdDItem.getItemTypesInventaire('all'); |     return RdDItem.getItemTypesInventaire('all'); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |  | ||||||
|  |   async vente(item) { | ||||||
|  |     const acheteur = RdDUtility.getSelectedActor(); | ||||||
|  |     if (!acheteur) { | ||||||
|  |       ui.notifications.warn(`Pas d'acheteur sélectionné`); | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |     const disponible = this.actor.getQuantiteDisponible(item) | ||||||
|  |     if (disponible == 0) { | ||||||
|  |       ui.notifications.warn(`${this.name} n'a plus de ${item.name} en vente`); | ||||||
|  |       return; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     await DialogItemAchat.onAcheter({ | ||||||
|  |       item, | ||||||
|  |       vendeur: this.actor, | ||||||
|  |       acheteur, | ||||||
|  |       quantiteIllimite: disponible == undefined, | ||||||
|  |       nbLots: disponible ?? 1, | ||||||
|  |       tailleLot: 1, | ||||||
|  |       prixLot: item.calculerPrixCommercant() | ||||||
|  |     }); | ||||||
|  |   } | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,6 +1,4 @@ | |||||||
| import { DialogItemAchat } from "../achat-vente/dialog-item-achat.js"; |  | ||||||
| import { Misc } from "../misc.js"; | import { Misc } from "../misc.js"; | ||||||
| import { RdDUtility } from "../rdd-utility.js"; |  | ||||||
| import { RdDBaseActor } from "./base-actor.js"; | import { RdDBaseActor } from "./base-actor.js"; | ||||||
|  |  | ||||||
| export class RdDCommerce extends RdDBaseActor { | export class RdDCommerce extends RdDBaseActor { | ||||||
| @@ -9,18 +7,27 @@ export class RdDCommerce extends RdDBaseActor { | |||||||
|     return "systems/foundryvtt-reve-de-dragon/icons/services/commerce.webp"; |     return "systems/foundryvtt-reve-de-dragon/icons/services/commerce.webp"; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   prepareData() { | ||||||
|  |     super.prepareData(); | ||||||
|  |   } | ||||||
|  |   prepareDerivedData() { | ||||||
|  |     super.prepareDerivedData(); | ||||||
|  |   } | ||||||
|  |  | ||||||
|   canReceive(item) { |   canReceive(item) { | ||||||
|     return item.isInventaire('all'); |     if (item.isInventaire('all')) { | ||||||
|  |       return true; | ||||||
|  |     } | ||||||
|  |     return super.canReceive(item); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   getQuantiteDisponible(item) { |   getQuantiteDisponible(item) { | ||||||
|     return (this.system.illimite || item?.isService()) ? undefined : item.getQuantite(); |     return this.system.illimite || item.isService() ? undefined : item.getQuantite(); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   verifierFortune(cout) { |   verifierFortune(cout) { | ||||||
|     return this.system.illimite || super.verifierFortune(cout); |     return this.system.illimite || super.verifierFortune(cout); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   async depenserSols(cout) { |   async depenserSols(cout) { | ||||||
|     if (this.system.illimite) { |     if (this.system.illimite) { | ||||||
|       return |       return | ||||||
| @@ -28,6 +35,10 @@ export class RdDCommerce extends RdDBaseActor { | |||||||
|     await super.depenserSols(cout) |     await super.depenserSols(cout) | ||||||
|   } |   } | ||||||
|  |  | ||||||
|  |   async consommerNourritureAchetee(achat, vente, createdItemId) { | ||||||
|  |     // ne pas consommer pour un commerce | ||||||
|  |   } | ||||||
|  |  | ||||||
|   async decrementerQuantiteItem(item, quantite) { |   async decrementerQuantiteItem(item, quantite) { | ||||||
|     if (this.system.illimite) { |     if (this.system.illimite) { | ||||||
|       return; |       return; | ||||||
| @@ -39,27 +50,4 @@ export class RdDCommerce extends RdDBaseActor { | |||||||
|     const pourcentage = this.system.pourcentage ?? 100; |     const pourcentage = this.system.pourcentage ?? 100; | ||||||
|     return Misc.keepDecimals(Math.ceil(item.system.cout * pourcentage) / 100, 2); |     return Misc.keepDecimals(Math.ceil(item.system.cout * pourcentage) / 100, 2); | ||||||
|   } |   } | ||||||
|   async vente(item) { |  | ||||||
|     const acheteur = RdDUtility.getSelectedActor(); |  | ||||||
|     if (!acheteur) { |  | ||||||
|       ui.notifications.warn(`Pas d'acheteur sélectionné`); |  | ||||||
|       return; |  | ||||||
|     } |  | ||||||
|     const disponible = this.getQuantiteDisponible(item) |  | ||||||
|     if (disponible == 0) { |  | ||||||
|       ui.notifications.warn(`${this.getAlias()} n'a plus de ${item.name} en vente`); |  | ||||||
|       return; |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     await DialogItemAchat.onAcheter({ |  | ||||||
|       item, |  | ||||||
|       vendeur: this, |  | ||||||
|       acheteur, |  | ||||||
|       quantiteIllimite: disponible == undefined, |  | ||||||
|       nbLots: disponible ?? 1, |  | ||||||
|       tailleLot: 1, |  | ||||||
|       prixLot: item.calculerPrixCommercant() |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|    |  | ||||||
| } | } | ||||||
| @@ -1,49 +0,0 @@ | |||||||
| import { Grammar } from "../grammar.js"; |  | ||||||
| import { ITEM_TYPES } from "../constants.js"; |  | ||||||
| import { LIST_CARAC_AUTRES } from "../rdd-carac.js"; |  | ||||||
| import { RdDBaseActorSang } from "./base-actor-sang.js"; |  | ||||||
|  |  | ||||||
| export class RdDCreature extends RdDBaseActorSang { |  | ||||||
|  |  | ||||||
|   static get defaultIcon() { |  | ||||||
|     return "systems/foundryvtt-reve-de-dragon/icons/creatures/bramart.svg"; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getEnduranceMax() { return Math.max(1, this.getVieMax() + this.getConstitution()) } |  | ||||||
|   isCreature() { return true } |  | ||||||
|  |  | ||||||
|   canReceive(item) { |  | ||||||
|     return item.type == ITEM_TYPES.competencecreature || item.isInventaire(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async remiseANeuf() { |  | ||||||
|     await this.removeEffects(e => true); |  | ||||||
|     await this.supprimerBlessures(it => true); |  | ||||||
|     await this.update({ |  | ||||||
|       'system.sante.endurance.value': this.system.sante.endurance.max, |  | ||||||
|       'system.sante.vie.value': this.system.sante.vie.max, |  | ||||||
|       'system.sante.fatigue.value': 0 |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async finDeRoundBlessures() { |  | ||||||
|     const nbGraves = this.filterItems(it => it.isGrave(), 'blessure').length; |  | ||||||
|     if (nbGraves > 0) { |  | ||||||
|       // Gestion blessure graves : -1 pt endurance par blessure grave |  | ||||||
|       await this.santeIncDec("endurance", -nbGraves); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   mapCarac(caracCode) { |  | ||||||
|     switch (caracCode) { |  | ||||||
|       case 'vue': case 'ouie': case 'odoratgout': case 'empathie': case 'perception': |  | ||||||
|         return 'perception' |  | ||||||
|       case 'agilite': |  | ||||||
|         return 'force' |  | ||||||
|       case 'force': case 'constitution': case 'taille': case 'reve': case 'volonte': |  | ||||||
|         return caracCode |  | ||||||
|     } |  | ||||||
|     return undefined |  | ||||||
|   } |  | ||||||
|  |  | ||||||
| } |  | ||||||
| @@ -1,80 +0,0 @@ | |||||||
| import { RdDBaseActorReveSheet } from "./base-actor-reve-sheet.js"; |  | ||||||
| import { RdDSheetUtility } from "../rdd-sheet-utility.js"; |  | ||||||
| import { RdDUtility } from "../rdd-utility.js"; |  | ||||||
| import { DialogSelect } from "../dialog-select.js"; |  | ||||||
|  |  | ||||||
| export class RdDActorEntiteSheet extends RdDBaseActorReveSheet { |  | ||||||
|  |  | ||||||
|   /** @override */ |  | ||||||
|   static get defaultOptions() { |  | ||||||
|     return foundry.utils.mergeObject(RdDBaseActorReveSheet.defaultOptions, { |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-entite-sheet.hbs", |  | ||||||
|       width: 640, height: 720, |  | ||||||
|     }, { inplace: false }) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async getData() { |  | ||||||
|     let formData = await super.getData(); |  | ||||||
|     formData.niveau = this.actor.getNiveau() |  | ||||||
|     delete formData.system.carac.niveau |  | ||||||
|     formData.resonances = this.actor.system.sante.resonnance.actors.map(actorId => game.actors.get(actorId)) |  | ||||||
|       .map(actor => { return { id: actor.id, name: actor.name, img: actor.img } }) |  | ||||||
|     return formData |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   /** @override */ |  | ||||||
|   activateListeners(html) { |  | ||||||
|     super.activateListeners(html); |  | ||||||
|  |  | ||||||
|     // Everything below here is only needed if the sheet is editable |  | ||||||
|     if (!this.options.editable) return; |  | ||||||
|  |  | ||||||
|     // On competence change |  | ||||||
|     this.html.find('.creature-carac').change(async event => { |  | ||||||
|       let compName = event.currentTarget.attributes.compname.value; |  | ||||||
|       await this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value)); |  | ||||||
|     }); |  | ||||||
|     this.html.find('.creature-dommages').change(async event => { |  | ||||||
|       let compName = event.currentTarget.attributes.compname.value; |  | ||||||
|       await this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value)); |  | ||||||
|     }) |  | ||||||
|  |  | ||||||
|     this.html.find('.resonance-add').click(async event => |  | ||||||
|       await DialogSelect.select({ |  | ||||||
|         label: "Choisir un acteur à accorder", |  | ||||||
|         list: game.actors.filter(it => it.isPersonnage() && it.prototypeToken.actorLink) |  | ||||||
|       }, |  | ||||||
|         it => this.resonanceAdd(it.id)) |  | ||||||
|     ) |  | ||||||
|  |  | ||||||
|     this.html.find('.resonance-delete').click(async event => { |  | ||||||
|       const li = RdDSheetUtility.getEventElement(event); |  | ||||||
|       const actorId = li.data("actor-id"); |  | ||||||
|       if (actorId) { |  | ||||||
|         const actorResonance = game.actors.get(actorId); |  | ||||||
|         RdDUtility.confirmSubActeurDelete(this, actorResonance, li, () => { |  | ||||||
|           this.resonanceDelete(actorId); |  | ||||||
|           RdDUtility.slideOnDelete(this, li); |  | ||||||
|         }) |  | ||||||
|       } |  | ||||||
|     }) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async _onDropActor(event, dragData) { |  | ||||||
|     const dropActor = fromUuidSync(dragData.uuid) |  | ||||||
|     await this.actor.setEntiteReveAccordee(dropActor) |  | ||||||
|     super._onDropActor(event, dragData) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async resonanceAdd(actorId) { |  | ||||||
|     let newResonances = [...this.actor.system.sante.resonnance.actors, actorId] |  | ||||||
|     await this.actor.update({ 'system.sante.resonnance.actors': newResonances }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async resonanceDelete(actorId) { |  | ||||||
|     console.log('Delete : ', actorId); |  | ||||||
|     let newResonances = this.actor.system.sante.resonnance.actors.filter(id => id != actorId); |  | ||||||
|     await this.actor.update({ 'system.sante.resonnance.actors': newResonances }, { renderSheet: false }); |  | ||||||
|   } |  | ||||||
| } |  | ||||||
| @@ -1,130 +0,0 @@ | |||||||
| import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js"; |  | ||||||
| import { ITEM_TYPES } from "../constants.js"; |  | ||||||
| import { Misc } from "../misc.js"; |  | ||||||
| import { RdDCarac } from "../rdd-carac.js"; |  | ||||||
| import { RdDEncaisser } from "../rdd-roll-encaisser.js"; |  | ||||||
| import { STATUSES } from "../settings/status-effects.js"; |  | ||||||
| import { RdDBaseActorReve } from "./base-actor-reve.js"; |  | ||||||
|  |  | ||||||
| export class RdDEntite extends RdDBaseActorReve { |  | ||||||
|  |  | ||||||
|   static get defaultIcon() { |  | ||||||
|     return "systems/foundryvtt-reve-de-dragon/icons/entites/darquoine.webp"; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   canReceive(item) { |  | ||||||
|     return item.type == ITEM_TYPES.competencecreature |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   isEntite(typeentite = []) { |  | ||||||
|     return (typeentite.length == 0 || typeentite.includes(this.system.definition.typeentite)); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   isNonIncarnee() { return this.isEntite([ENTITE_NONINCARNE]) } |  | ||||||
|  |  | ||||||
|   getReveActuel() { |  | ||||||
|     return Misc.toInt(this.system.carac.reve?.value) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getCarac() { |  | ||||||
|     const carac = super.getCarac() |  | ||||||
|     delete carac.niveau |  | ||||||
|     return carac |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getNiveau() { |  | ||||||
|     const reve = this.getReve() |  | ||||||
|     return RdDCarac.getCaracDerivee(reve).niveau |  | ||||||
|   } |  | ||||||
|   getForce() { return this.getReve() } |  | ||||||
|   getAgilite() { return this.getReve() } |  | ||||||
|   getChance() { return this.getReve() } |  | ||||||
|   getEnduranceMax() { return Math.max(1, this.getTaille() + this.getReve()) } |  | ||||||
|  |  | ||||||
|   getDraconicOuPossession() { |  | ||||||
|     return this.itemTypes[ITEM_TYPES.competencecreature] |  | ||||||
|       .filter(it => it.system.categorie == 'possession') |  | ||||||
|       .sort(Misc.descending(it => it.system.niveau)) |  | ||||||
|       .find(it => true); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async remiseANeuf() { |  | ||||||
|     await this.removeEffects(e => true); |  | ||||||
|     if (!this.isNonIncarnee()) { |  | ||||||
|       await this.update({ |  | ||||||
|         'system.sante.endurance.value': this.system.sante.endurance.max |  | ||||||
|       }); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   isDead() { |  | ||||||
|     return this.isNonIncarnee() ? false : this.system.sante.endurance.value <= 0 |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async santeIncDec(name, inc, isCritique = false) { |  | ||||||
|     if (name == 'endurance' && !this.isNonIncarnee()) { |  | ||||||
|       const oldValue = this.system.sante.endurance.value; |  | ||||||
|       const endurance = Math.max(0, |  | ||||||
|         Math.min(oldValue + inc, |  | ||||||
|           this.system.sante.endurance.max)); |  | ||||||
|       await this.update({ "system.sante.endurance.value": endurance }) |  | ||||||
|       await this.setEffect(STATUSES.StatusComma, endurance <= 0); |  | ||||||
|       return { |  | ||||||
|         perte: oldValue - endurance, |  | ||||||
|         newValue: endurance |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|     return {} |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async encaisser() { |  | ||||||
|     if (this.isNonIncarnee()) { |  | ||||||
|       return |  | ||||||
|     } |  | ||||||
|     await RdDEncaisser.encaisser(this) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   isEffectAllowed(effectId) { |  | ||||||
|     return [STATUSES.StatusComma].includes(effectId); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async onAppliquerJetEncaissement(encaissement, attackerToken) { |  | ||||||
|     const perteEndurance = await this.santeIncDec("endurance", -encaissement.endurance); |  | ||||||
|     foundry.utils.mergeObject(encaissement, { |  | ||||||
|       resteEndurance: perteEndurance.newValue, |  | ||||||
|       endurance: perteEndurance.perte |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   isEntiteAccordee(attacker) { |  | ||||||
|     if (this.isEntite([ENTITE_INCARNE])) { |  | ||||||
|       let resonnance = this.system.sante.resonnance |  | ||||||
|       return (resonnance.actors.find(it => it == attacker.id)) |  | ||||||
|     } |  | ||||||
|     return true |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async setEntiteReveAccordee(actor) { |  | ||||||
|     if (this.isEntite([ENTITE_INCARNE])) { |  | ||||||
|       if (this.system.sante.resonnance.actors.find(it => it == actor.id)) { |  | ||||||
|         // déjà accordé |  | ||||||
|         return |  | ||||||
|       } |  | ||||||
|       await this.update({ "system.sante.resonnance.actors": [...this.system.sante.resonnance.actors, actor.id] }) |  | ||||||
|     } |  | ||||||
|     else { |  | ||||||
|       super.setEntiteReveAccordee(actor) |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   mapCarac(caracCode) { |  | ||||||
|     switch (caracCode) { |  | ||||||
|       case 'taille': |  | ||||||
|       case 'reve': |  | ||||||
|         return caracCode |  | ||||||
|     } |  | ||||||
|     return 'reve' |  | ||||||
|   } |  | ||||||
|  |  | ||||||
| } |  | ||||||
| @@ -12,7 +12,7 @@ export const XP_TOPIC = { | |||||||
| export class ExperienceLog { | export class ExperienceLog { | ||||||
|  |  | ||||||
|   static async add(actor, topic, from, to, raison, manuel = false) { |   static async add(actor, topic, from, to, raison, manuel = false) { | ||||||
|     if (!actor.isPersonnageJoueur()) { |     if (!actor.hasPlayerOwner || !actor.isPersonnage()) { | ||||||
|       return |       return | ||||||
|     } |     } | ||||||
|     if (from == to) { |     if (from == to) { | ||||||
|   | |||||||
| @@ -1,115 +0,0 @@ | |||||||
| import { RdDActorSheet } from "../../actor-sheet.js" |  | ||||||
| import { SYSTEM_RDD } from "../../constants.js"; |  | ||||||
| import { Misc } from "../../misc.js"; |  | ||||||
| import { EXPORT_CSV_SCRIPTARIUM, OptionsAvancees } from "../../settings/options-avancees.js"; |  | ||||||
| import { ExportScriptarium } from "./export-scriptarium.js"; |  | ||||||
| import { CATEGORIES_COMPETENCES, CATEGORIES_DRACONIC, Mapping } from "./mapping.js"; |  | ||||||
|  |  | ||||||
| export class RdDActorExportSheet extends RdDActorSheet { |  | ||||||
|   static init() { |  | ||||||
|     foundry.applications.handlebars.loadTemplates([ |  | ||||||
|       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/arme.hbs", |  | ||||||
|       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/blessure.hbs", |  | ||||||
|       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/blessures.hbs", |  | ||||||
|       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac.hbs", |  | ||||||
|       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-compteur.hbs", |  | ||||||
|       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-derivee.hbs", |  | ||||||
|       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/carac-derivee-compteur.hbs", |  | ||||||
|       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/competences.hbs", |  | ||||||
|       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/esquive.hbs", |  | ||||||
|       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/fatigue.hbs", |  | ||||||
|       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/protection.hbs", |  | ||||||
|       "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/sort.hbs", |  | ||||||
|     ]) |  | ||||||
|     foundry.documents.collections.Actors.registerSheet(SYSTEM_RDD, RdDActorExportSheet, { types: ["personnage"], makeDefault: false, label: "Feuille simplifiée" }) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static get defaultOptions() { |  | ||||||
|     return foundry.utils.mergeObject(RdDActorSheet.defaultOptions, { |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor/export-scriptarium/actor-encart-sheet.hbs", |  | ||||||
|       width: 550, |  | ||||||
|       showCompNiveauBase: false, |  | ||||||
|       vueArchetype: false, |  | ||||||
|     }, { inplace: false }) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   constructor(actor, options) { |  | ||||||
|     super(actor, options) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async getData() { |  | ||||||
|     const formData = await super.getData() |  | ||||||
|     // Add any structured, precomputed list of data |  | ||||||
|     formData.context = Mapping.prepareContext(this.actor) |  | ||||||
|     formData.export = this.getMappingValues(formData.context, this.actor) |  | ||||||
|     formData.competences = this.getCompetences(CATEGORIES_COMPETENCES) |  | ||||||
|     formData.draconic = this.getCompetences(CATEGORIES_DRACONIC) |  | ||||||
|     const legeres = this.actor.nbBlessuresLegeres() |  | ||||||
|     const graves = this.actor.nbBlessuresGraves() |  | ||||||
|     const critiques = this.actor.nbBlessuresCritiques() |  | ||||||
|     formData.etat = { |  | ||||||
|       surenc: this.actor.computeMalusSurEncombrement(), |  | ||||||
|       fatigue: { |  | ||||||
|         value: this.actor.getFatigueActuelle(), |  | ||||||
|         max: this.actor.getFatigueMax(), |  | ||||||
|         malus: this.actor.malusFatigue() |  | ||||||
|       }, |  | ||||||
|       blessures: legeres + graves + critiques, |  | ||||||
|       blessure: [legeres > 0, legeres > 1, legeres > 2, legeres > 3, legeres > 4, graves > 0, graves > 1, critiques > 0], |  | ||||||
|     } |  | ||||||
|     formData.options.exportScriptarium = OptionsAvancees.isUsing(EXPORT_CSV_SCRIPTARIUM) |  | ||||||
|     return formData |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getMappingValues(context, actor) { |  | ||||||
|     return Object.fromEntries(Mapping.getMapping().map(it => [it.column, { |  | ||||||
|       colName: it.colName ?? it.column, |  | ||||||
|       column: it.column, |  | ||||||
|       rollClass: it.rollClass, |  | ||||||
|       value: String(it.getter(actor, context)) |  | ||||||
|     }])) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getCompetences(categories) { |  | ||||||
|     const competences = Mapping.getCompetencesCategorie(this.actor, categories) |  | ||||||
|     if (competences.length == 0) { |  | ||||||
|       return '' |  | ||||||
|     } |  | ||||||
|     const byCategories = Mapping.competencesByCategoriesByNiveau(competences, categories) |  | ||||||
|     const listByCategories = Object.values(byCategories) |  | ||||||
|       .map(it => it.competencesParNiveau) |  | ||||||
|       .map(byNiveau => { |  | ||||||
|         const niveaux = Object.keys(byNiveau).map(it => Number(it)).sort(Misc.ascending()) |  | ||||||
|         if (niveaux.length == 0) { |  | ||||||
|           return undefined |  | ||||||
|         } |  | ||||||
|         const listCategorieByNiveau = niveaux.map(niveau => { |  | ||||||
|           const list = byNiveau[niveau].sort(Misc.ascending(it => it.name)) |  | ||||||
|           return { niveau, list } |  | ||||||
|         }) |  | ||||||
|         return Misc.concat(listCategorieByNiveau) |  | ||||||
|       }).filter(it => it != undefined) |  | ||||||
|  |  | ||||||
|     return Misc.concat(listByCategories) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   activateListeners(html) { |  | ||||||
|     super.activateListeners(html); |  | ||||||
|  |  | ||||||
|     this.html.find('.click-blessure-remove').click(async event => |  | ||||||
|       await this.actor.supprimerBlessure({ |  | ||||||
|         gravite: this.html.find(event.currentTarget).data('gravite') |  | ||||||
|       }) |  | ||||||
|     ) |  | ||||||
|     this.html.find('.click-blessure-add').click(async event => |  | ||||||
|       await this.actor.ajouterBlessure({ |  | ||||||
|         gravite: this.html.find(event.currentTarget).data('gravite') |  | ||||||
|       }) |  | ||||||
|     ) |  | ||||||
|     this.html.find('.button-export').click(async event => await |  | ||||||
|       ExportScriptarium.INSTANCE.exportActors([this.actor], |  | ||||||
|         `${this.actor.uuid}-${this.actor.name}` |  | ||||||
|       ) |  | ||||||
|     ) |  | ||||||
|   } |  | ||||||
| } |  | ||||||
| @@ -1,88 +0,0 @@ | |||||||
| import { ACTOR_TYPES } from "../../constants.js" |  | ||||||
| import { Misc } from "../../misc.js" |  | ||||||
| import { EXPORT_CSV_SCRIPTARIUM, OptionsAvancees } from "../../settings/options-avancees.js" |  | ||||||
| import { Mapping } from "./mapping.js" |  | ||||||
|  |  | ||||||
| const IMG_SCRIPTARIUM = '<img class="context-menu-img" src="systems/foundryvtt-reve-de-dragon/assets/ui/scriptarium.svg">' |  | ||||||
|  |  | ||||||
| export class ExportScriptarium { |  | ||||||
|  |  | ||||||
|   static init() { |  | ||||||
|     ExportScriptarium.INSTANCE = new ExportScriptarium() |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   constructor() { |  | ||||||
|     //Hooks.on("getActorDirectoryFolderContext", (actorDirectory, menus) => { ExportScriptarium.INSTANCE.onActorDirectoryMenu(actorDirectory, menus) }) |  | ||||||
|     Hooks.on("getFolderContextOptions", (actorDirectory, menus) => { ExportScriptarium.INSTANCE.onActorDirectoryMenu(actorDirectory, menus) }) |  | ||||||
|     //Hooks.on("getActorDirectoryEntryContext", (actorDirectory, menus) => { ExportScriptarium.INSTANCE.onActorDirectoryMenu(actorDirectory, menus) }) |  | ||||||
|     Hooks.on("getActorContextOptions", (actorDirectory, menus) => { ExportScriptarium.INSTANCE.onActorDirectoryMenu(actorDirectory, menus) }) |  | ||||||
|  |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   onActorDirectoryMenu(actorDirectory, menus) { |  | ||||||
|     // DEBUG console.log("ExportScriptarium.onActorDirectoryMenu", actorDirectory, menus) |  | ||||||
|     menus.push({ |  | ||||||
|       name: 'Export Personnages', |  | ||||||
|       icon: '<i class="fa-solid fa-download"></i>', //IMG_SCRIPTARIUM, |  | ||||||
|       condition: (target) => game.user.isGM && |  | ||||||
|         OptionsAvancees.isUsing(EXPORT_CSV_SCRIPTARIUM) && |  | ||||||
|         this.$getActors(actorDirectory, target).length > 0, |  | ||||||
|       callback: target => this.exportActors(this.$getActors(actorDirectory, target), this.$getTargetName(actorDirectory, target)) |  | ||||||
|     }) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   $getTargetName(actorDirectory, target) { |  | ||||||
|     target = $(target) |  | ||||||
|     const li = target.closest(".directory-item") |  | ||||||
|     const folderId = li.data("folderId") |  | ||||||
|     const actorId = li.data("entryId") |  | ||||||
|     return actorId |  | ||||||
|       ? game.actors.get(actorId).name |  | ||||||
|       : actorDirectory.collection.filter(it => it.folder.id == folderId).name |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   $getActors(actorDirectory, target) { |  | ||||||
|     if (actorDirectory.id != "actors") { |  | ||||||
|       return [] |  | ||||||
|     } |  | ||||||
|     // DEBUG console.log("ExportScriptarium.$getActors", actorDirectory, target) |  | ||||||
|     target = $(target) |  | ||||||
|     const li = target.closest(".directory-item") |  | ||||||
|     const folderId = li.data("folderId") |  | ||||||
|     const actorId = li.data("entryId") |  | ||||||
|     const actors = actorId |  | ||||||
|       ? [game.actors.get(actorId)] |  | ||||||
|       : folderId |  | ||||||
|         ? actorDirectory.collection.filter(it => it.folder.id == folderId) |  | ||||||
|         : [] |  | ||||||
|     return actors.filter(it => it.type == ACTOR_TYPES.personnage) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   exportActors(actors, targetName) { |  | ||||||
|     const eol = '\n\r' |  | ||||||
|     const header = Misc.join(this.getHeaderLine(), ';') |  | ||||||
|     const actorLines = actors.map(actor => Misc.join(this.getActorLine(actor), ';')) |  | ||||||
|     const data = Misc.join([header, ...actorLines], eol) |  | ||||||
|     const filename = `scriptarium-${targetName?.slugify()}.csv`; |  | ||||||
|     foundry.utils.saveDataToFile(data, "text/csv;charset=windows-1252", `${filename}`); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getHeaderLine() { |  | ||||||
|     return Mapping.getColumns() |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getActorLine(actor) { |  | ||||||
|     const values = Mapping.getValues(actor) |  | ||||||
|     return values |  | ||||||
|       .map(it => this.$escapeQuotes(it)) |  | ||||||
|       .map(it => it.replaceAll("\n", " ").replaceAll("\r", "")) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   $escapeQuotes(it) { |  | ||||||
|     it = '' + it |  | ||||||
|     if (it.includes('"') || it.includes(';')) { |  | ||||||
|       return `"${it.replaceAll('"', '\\"')}"` |  | ||||||
|     } |  | ||||||
|     return it |  | ||||||
|   } |  | ||||||
| } |  | ||||||
| @@ -1,381 +0,0 @@ | |||||||
| import { Grammar } from "../../grammar.js" |  | ||||||
| import { RdDItemArme } from "../../item-arme.js" |  | ||||||
| import { RdDItemCompetence } from "../../item-competence.js" |  | ||||||
| import { RdDItemSort } from "../../item-sort.js" |  | ||||||
| import { ITEM_TYPES } from "../../constants.js" |  | ||||||
| import { Misc } from "../../misc.js" |  | ||||||
| import { RdDTimestamp } from "../../time/rdd-timestamp.js" |  | ||||||
| import { RdDBonus } from "../../rdd-bonus.js" |  | ||||||
| import { TMRType } from "../../tmr-utility.js" |  | ||||||
|  |  | ||||||
|  |  | ||||||
| export const CATEGORIES_COMPETENCES = [ |  | ||||||
|   "generale", |  | ||||||
|   "particuliere", |  | ||||||
|   "specialisee", |  | ||||||
|   "connaissance", |  | ||||||
| ] |  | ||||||
| export const CATEGORIES_DRACONIC = [ |  | ||||||
|   "draconic", |  | ||||||
| ] |  | ||||||
|  |  | ||||||
| const CATEGORIES_COMBAT = [ |  | ||||||
|   "melee", |  | ||||||
|   "tir", |  | ||||||
|   "lancer" |  | ||||||
| ] |  | ||||||
|  |  | ||||||
| const NIVEAU_BASE = { |  | ||||||
|   "generale": -4, |  | ||||||
|   "particuliere": -8, |  | ||||||
|   "specialisee": -11, |  | ||||||
|   "connaissance": -11, |  | ||||||
|   "draconic": -11, |  | ||||||
|   "melee": -6, |  | ||||||
|   "tir": -8, |  | ||||||
|   "lancer": -8, |  | ||||||
| } |  | ||||||
|  |  | ||||||
| class ColumnMappingFactory { |  | ||||||
|   static createMappingArme(part, i) { |  | ||||||
|     return { column: `arme_${part}_${i}`, getter: (actor, context) => Mapping.getArme(actor, context, part, i) } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static createMappingSort(part, i) { |  | ||||||
|     return { column: `sort_${part}_${i}`, getter: (actor, context) => Mapping.getSort(actor, context, part, i) } |  | ||||||
|   } |  | ||||||
| } |  | ||||||
|  |  | ||||||
| const NB_ARMES = 10 |  | ||||||
| const NB_SORTS = 20 |  | ||||||
| const TABLEAU_ARMES = [...Array(NB_ARMES).keys()] |  | ||||||
| const TABLEAU_SORTS = [...Array(NB_SORTS).keys()] |  | ||||||
|  |  | ||||||
| const MAPPING_BASE = [ |  | ||||||
|   { column: "ID", colName: 'ID', getter: (actor, context) => actor.id }, |  | ||||||
|   { column: "name", getter: (actor, context) => actor.name }, |  | ||||||
|   { column: "metier", colName: 'Métier', getter: (actor, context) => actor.system.metier }, |  | ||||||
|   { column: "biographie", colName: 'Biographie', getter: (actor, context) => actor.system.biographie }, |  | ||||||
|   { column: "taille", getter: (actor, context) => actor.system.carac.taille.value }, |  | ||||||
|   { column: "apparence", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.apparence.value }, |  | ||||||
|   { column: "constitution", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.constitution.value }, |  | ||||||
|   { column: "force", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.force.value }, |  | ||||||
|   { column: "agilite", rollClass: 'roll-carac', colName: 'Agilité', getter: (actor, context) => actor.system.carac.agilite.value }, |  | ||||||
|   { column: "dexterite", rollClass: 'roll-carac', colName: 'Dextérité', getter: (actor, context) => actor.system.carac.dexterite.value }, |  | ||||||
|   { column: "vue", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.vue.value }, |  | ||||||
|   { column: "ouie", rollClass: 'roll-carac', colName: 'Ouïe', getter: (actor, context) => actor.system.carac.ouie.value }, |  | ||||||
|   { column: "odoratgout", rollClass: 'roll-carac', colName: 'Odo-goût', getter: (actor, context) => actor.system.carac.odoratgout.value }, |  | ||||||
|   { column: "volonte", rollClass: 'roll-carac', colName: 'Volonté', getter: (actor, context) => actor.system.carac.volonte.value }, |  | ||||||
|   { column: "intellect", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.intellect.value }, |  | ||||||
|   { column: "empathie", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.empathie.value }, |  | ||||||
|   { column: "reve", rollClass: 'roll-carac', colName: 'Rêve', getter: (actor, context) => actor.system.carac.reve.value }, |  | ||||||
|   { column: "chance", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.chance.value }, |  | ||||||
|   { column: "melee", rollClass: 'roll-carac', colName: 'Mêlée', getter: (actor, context) => actor.system.carac.melee.value }, |  | ||||||
|   { column: "tir", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.tir.value }, |  | ||||||
|   { column: "lancer", rollClass: 'roll-carac', getter: (actor, context) => actor.system.carac.lancer.value }, |  | ||||||
|   { column: "derobee", rollClass: 'roll-carac', colName: 'Dérobée', getter: (actor, context) => actor.system.carac.derobee.value }, |  | ||||||
|   { column: "vie", getter: (actor, context) => actor.system.sante.vie.max }, |  | ||||||
|   { column: "endurance", getter: (actor, context) => actor.system.sante.endurance.max }, |  | ||||||
|   { column: "plusdom", colName: '+dom', getter: (actor, context) => actor.getBonusDegat() }, |  | ||||||
|   { column: "protectionnaturelle", colName: 'Protection naturelle', getter: (actor, context) => actor.system.attributs.protection.value > 0 ? actor.system.attributs.protection.value : '' }, |  | ||||||
|   { column: "description", getter: (actor, context) => Mapping.getDescription(actor) }, |  | ||||||
|   { column: "armure", getter: (actor, context) => Mapping.getArmure(actor, context) }, |  | ||||||
|   { column: "protectionarmure", colName: 'Protection', getter: (actor, context) => Mapping.getProtectionArmure(actor, context) }, |  | ||||||
|   { column: "malus_armure", getter: (actor, context) => Mapping.getMalusArmure(actor, context) }, |  | ||||||
|   { column: "reve_actuel", rollClass: 'roll-reve-actuel', colName: 'Rêve actuel', getter: (actor, context) => actor.system.reve.reve.value }, |  | ||||||
|   { column: "chance_actuel", rollClass: 'roll-chance-actuelle', colName: 'Chance actuelle', getter: (actor, context) => actor.system.compteurs.chance.value }, |  | ||||||
|   { column: "vie_actuel", rollClass: 'jet-vie', getter: (actor, context) => actor.system.sante.vie.value }, |  | ||||||
|   { column: "endurance_actuel", rollClass: 'jet-endurance', getter: (actor, context) => actor.system.sante.endurance.value }, |  | ||||||
|   { column: "esquive", getter: (actor, context) => Mapping.getEsquive(context) }, |  | ||||||
|   { column: "esquive_armure", getter: (actor, context) => Mapping.getEsquiveArmure(context) }, |  | ||||||
|   { column: "competences", getter: (actor, context) => Mapping.getCompetences(actor, CATEGORIES_COMPETENCES) }, |  | ||||||
|   { column: "draconic", getter: (actor, context) => Mapping.getCompetences(actor, CATEGORIES_DRACONIC) }, |  | ||||||
| ] |  | ||||||
|  |  | ||||||
| const MAPPING_ARMES = TABLEAU_ARMES.map(i => ColumnMappingFactory.createMappingArme('name', i)) |  | ||||||
|   .concat(TABLEAU_ARMES.map(i => ColumnMappingFactory.createMappingArme('niveau', i))) |  | ||||||
|   .concat(TABLEAU_ARMES.map(i => ColumnMappingFactory.createMappingArme('init', i))) |  | ||||||
|   .concat(TABLEAU_ARMES.map(i => ColumnMappingFactory.createMappingArme('dommages', i))) |  | ||||||
| const MAPPING_SORTS = TABLEAU_SORTS.map(i => ColumnMappingFactory.createMappingSort('voie', i)) |  | ||||||
|   .concat(TABLEAU_SORTS.map(i => ColumnMappingFactory.createMappingSort('description', i))) |  | ||||||
|   .concat(TABLEAU_SORTS.map(i => ColumnMappingFactory.createMappingSort('bonus', i))) |  | ||||||
| const MAPPING = MAPPING_BASE |  | ||||||
|   .concat(MAPPING_ARMES) |  | ||||||
|   .concat(MAPPING_SORTS) |  | ||||||
|  |  | ||||||
| export class Mapping { |  | ||||||
|  |  | ||||||
|   static getMapping() { |  | ||||||
|     return MAPPING |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static getColumns() { |  | ||||||
|     return MAPPING.map(it => it.column) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static getValues(actor) { |  | ||||||
|     const context = Mapping.prepareContext(actor) |  | ||||||
|     return MAPPING.map(it => it.getter(actor, context)) |  | ||||||
|   } |  | ||||||
|   static getAsObject(actor) { |  | ||||||
|     const context = Mapping.prepareContext(actor) |  | ||||||
|     return Object.fromEntries(MAPPING.map(it => [it.column, { |  | ||||||
|       colName: it.colName ?? it.column, |  | ||||||
|       value: it.getter(actor, context) |  | ||||||
|     }])) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static getValues(actor) { |  | ||||||
|     const context = Mapping.prepareContext(actor) |  | ||||||
|     return MAPPING.map(it => it.getter(actor, context)) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static prepareContext(actor) { |  | ||||||
|     return { |  | ||||||
|       armes: Mapping.prepareArmes(actor), |  | ||||||
|       armure: Mapping.prepareArmure(actor), |  | ||||||
|       esquive: Mapping.prepareEsquive(actor), |  | ||||||
|       sorts: Mapping.prepareSorts(actor) |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static prepareArmes(actor) { |  | ||||||
|     const armes = actor.items.filter(it => it.type == ITEM_TYPES.arme) |  | ||||||
|     armes.push(RdDItemArme.corpsACorps(actor)); |  | ||||||
|     armes.push(RdDItemArme.empoignade(actor)); |  | ||||||
|     return armes.map(arme => [ |  | ||||||
|       arme.system.unemain ? Mapping.prepareArme(actor, arme, 'unemain') : undefined, |  | ||||||
|       arme.system.deuxmains ? Mapping.prepareArme(actor, arme, 'deuxmains') : undefined, |  | ||||||
|       !(arme.system.unemain || arme.system.deuxmains) ? Mapping.prepareArme(actor, arme, 'competence') : undefined, |  | ||||||
|       arme.system.lancer != "" ? Mapping.prepareArme(actor, arme, 'lancer') : undefined, |  | ||||||
|       arme.system.tir != "" ? Mapping.prepareArme(actor, arme, 'tir') : undefined] |  | ||||||
|       .filter(it => it != undefined)) |  | ||||||
|       .reduce((a, b) => a.concat(b), []) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static prepareArme(actor, arme, maniement) { |  | ||||||
|     const nameCompetenceArme = RdDItemArme.getCompetenceArme(arme, maniement) |  | ||||||
|     const competence = actor.getCompetence(nameCompetenceArme) |  | ||||||
|     if (RdDItemCompetence.isNiveauBase(competence)) { |  | ||||||
|       return undefined |  | ||||||
|     } |  | ||||||
|     const categorie = Mapping.complementCategorie(arme, maniement) |  | ||||||
|     const dommages = Mapping.dommagesArme(actor, arme, maniement) |  | ||||||
|     return { |  | ||||||
|       name: arme.name + categorie, |  | ||||||
|       niveau: Misc.toSignedString(competence.system.niveau), |  | ||||||
|       init: Mapping.calculBaseInit(actor, competence.system.categorie) + competence.system.niveau, |  | ||||||
|       dommages: dommages, |  | ||||||
|       competence: competence, |  | ||||||
|       arme: arme |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|   static dommagesArme(actor, arme, maniement) { |  | ||||||
|     const dmgArme = RdDItemArme.dommagesReels(arme, maniement) |  | ||||||
|     const dommages = Misc.toSignedString(dmgArme + RdDBonus.bonusDmg(actor, maniement, dmgArme)) |  | ||||||
|     switch (arme.system.mortalite) { |  | ||||||
|       case 'non-mortel': return `(${dommages})` |  | ||||||
|       case 'empoignade': return '-' |  | ||||||
|     } |  | ||||||
|     return dommages |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static complementCategorie(arme, maniement) { |  | ||||||
|     switch (maniement) { |  | ||||||
|       case 'unemain': return (arme.system.deuxmains) ? ' 1 main' : (arme.system.lancer || arme.system.tir) ? ' mêlée' : '' |  | ||||||
|       case 'deuxmains': return (arme.system.unemain) ? ' 2 mains' : (arme.system.lancer || arme.system.tir) ? ' mêlée' : '' |  | ||||||
|       case 'lancer': return (arme.system.unemain || arme.system.deuxmains || arme.system.tir) ? ' jet' : '' |  | ||||||
|       case 'tir': return (arme.system.unemain || arme.system.deuxmains || arme.system.lancer) ? ' tir' : '' |  | ||||||
|     } |  | ||||||
|     return '' |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static calculBaseInit(actor, categorie) { |  | ||||||
|     const mapping = MAPPING_BASE.find(it => it.column == categorie) |  | ||||||
|     if (mapping) { |  | ||||||
|       switch (categorie) { |  | ||||||
|         case 'melee': |  | ||||||
|         case 'tir': |  | ||||||
|         case 'lancer': |  | ||||||
|           const caracteristique = Number(actor.system.carac[categorie].value) |  | ||||||
|           return Math.floor(caracteristique / 2) |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|     return 0 |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static prepareArmure(actor) { |  | ||||||
|     const armures = actor.itemTypes[ITEM_TYPES.armure].filter(it => it.system.equipe) |  | ||||||
|     if (armures.length > 1) { |  | ||||||
|       console.warn(`${actor.name} a équipé ${armures.length} armures, seule la première sera considérée`) |  | ||||||
|     } |  | ||||||
|     if (armures.length > 0) { |  | ||||||
|       const armure = armures[0] |  | ||||||
|       return { |  | ||||||
|         name: armure.name, |  | ||||||
|         protection: armure.system.protection, |  | ||||||
|         malus: armure.system.malus ?? 0 |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|     return { |  | ||||||
|       name: '', |  | ||||||
|       protection: actor.system.attributs.protection.value, |  | ||||||
|       malus: 0 |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static prepareEsquive(actor) { |  | ||||||
|     const esquives = actor.getCompetences("Esquive") |  | ||||||
|     if (esquives.length > 0) { |  | ||||||
|       const esquive = esquives[0] |  | ||||||
|       return { |  | ||||||
|         name: esquive.name, |  | ||||||
|         niveau: esquive.system.niveau, |  | ||||||
|         competence: esquive |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|     return undefined |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static prepareSorts(actor) { |  | ||||||
|     const codeVoies = Mapping.getCompetencesCategorie(actor, CATEGORIES_DRACONIC) |  | ||||||
|       .map(it => RdDItemSort.getCodeVoie(it.name)) |  | ||||||
|  |  | ||||||
|     return actor.itemTypes[ITEM_TYPES.sort].map(it => Mapping.prepareSort(it, codeVoies)) |  | ||||||
|       .sort(Misc.ascending(it => `${it.voie} : ${it.description}`)) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static prepareSort(sort, voies) { |  | ||||||
|     return { |  | ||||||
|       voie: RdDItemSort.getCode(sort, voies), |  | ||||||
|       description: Mapping.descriptionSort(sort), |  | ||||||
|       bonus: Mapping.bonusCase(sort) |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static descriptionSort(sort) { |  | ||||||
|     const ptSeuil = Array(sort.system.coutseuil).map(it => '*') |  | ||||||
|     const caseTMR = sort.system.caseTMRspeciale.length > 0 ? Mapping.toVar(sort.system.caseTMRspeciale) : Misc.upperFirst(TMRType[sort.system.caseTMR].name) |  | ||||||
|     const coutReve = 'r' + RdDItemSort.addSpaceToNonNumeric(sort.system.ptreve) |  | ||||||
|     const diff = 'R' + RdDItemSort.addSpaceToNonNumeric(sort.system.difficulte) |  | ||||||
|     return `${sort.name}${ptSeuil} (${caseTMR}) ${diff} ${coutReve}` |  | ||||||
|   } |  | ||||||
|   static toVar(caseSpeciale) { |  | ||||||
|     return Grammar.toLowerCaseNoAccent(caseSpeciale).startsWith('var') ? 'var' : caseSpeciale |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static bonusCase(sort) { |  | ||||||
|     const list = RdDItemSort.stringToBonuscases(sort.system.bonuscase).sort(Misc.descending(it => it.bonus)) |  | ||||||
|     if (list.length > 0) { |  | ||||||
|       const bonus = list[0] |  | ||||||
|       return `+${bonus.bonus}% en ${bonus.case}` |  | ||||||
|     } |  | ||||||
|     return '' |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static getDescription(actor) { |  | ||||||
|     const sexe = actor.system.sexe |  | ||||||
|     const sexeFeminin = sexe.length > 0 && sexe.charAt(0).toLowerCase() == 'f' ? 'Née' : 'Né' |  | ||||||
|     const race = ['', 'humain'].includes(Grammar.toLowerCaseNoAccent(actor.system.race)) ? '' : (actor.system.race + ' ') |  | ||||||
|     const heure = actor.system.heure |  | ||||||
|     const hn = `${sexeFeminin} à l'heure ${RdDTimestamp.definition(heure).avecArticle}` |  | ||||||
|     const age = (actor.system.age && actor.system.age >0) ? `${actor.system.age} ans` : undefined |  | ||||||
|     const taille = actor.system.taille |  | ||||||
|     const poids = actor.system.poids |  | ||||||
|     const cheveux = actor.system.cheveux ? `cheveux ${actor.system.cheveux}` : undefined |  | ||||||
|     const yeux = actor.system.yeux ? `yeux ${actor.system.yeux}` : undefined |  | ||||||
|     const beaute = actor.system.beaute ? `beauté ${actor.system.beaute}` : undefined |  | ||||||
|     const list = [race, hn, age, taille, poids, cheveux, yeux, beaute] |  | ||||||
|     return Misc.join(list.filter(it => it), ', ') |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static getArmure(actor, context) { |  | ||||||
|     return context.armure?.name ?? '' |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static getProtectionArmure(actor, context) { |  | ||||||
|     const naturelle = Number(actor.system.attributs.protection.value) |  | ||||||
|     if (context?.armure?.protection == undefined) { |  | ||||||
|       return naturelle |  | ||||||
|     } |  | ||||||
|     if (Number.isNumeric(context?.armure?.protection)) { |  | ||||||
|       return Number(context?.armure?.protection ?? 0) + naturelle |  | ||||||
|     } |  | ||||||
|     return context?.armure.protection + (naturelle > 0 ? `+${naturelle}` : '') |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static getMalusArmure(actor, context) { |  | ||||||
|     return context?.armure?.malus ?? 0 |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static getEsquive(context) { |  | ||||||
|     if (context.esquive) { |  | ||||||
|       return Misc.toSignedString(context.esquive.niveau) |  | ||||||
|     } |  | ||||||
|     return '' |  | ||||||
|   } |  | ||||||
|   static getEsquiveArmure(context) { |  | ||||||
|     if (context.esquive) { |  | ||||||
|       const niveau = context.esquive.niveau + context.armure.malus |  | ||||||
|       return Misc.toSignedString(niveau) |  | ||||||
|     } |  | ||||||
|     return '' |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static getCompetences(actor, categories) { |  | ||||||
|     const competences = Mapping.getCompetencesCategorie(actor, categories) |  | ||||||
|     if (competences.length == 0) { |  | ||||||
|       return '' |  | ||||||
|     } |  | ||||||
|     const byCategories = Mapping.competencesByCategoriesByNiveau(competences, categories) |  | ||||||
|     const txtByCategories = Object.values(byCategories) |  | ||||||
|       .map(it => it.competencesParNiveau) |  | ||||||
|       .map(byNiveau => { |  | ||||||
|         const niveaux = Object.keys(byNiveau) |  | ||||||
|           .map(it => Number(it)).sort(Misc.ascending()) |  | ||||||
|         if (niveaux.length == 0) { |  | ||||||
|           return '' |  | ||||||
|         } |  | ||||||
|         const txtCategorieByNiveau = niveaux.map(niveau => { |  | ||||||
|           const names = Misc.join(byNiveau[niveau].map(it => it.name).sort(Misc.ascending()), ', ') |  | ||||||
|           return names + ' ' + Misc.toSignedString(niveau) |  | ||||||
|         }) |  | ||||||
|         const txtCategorie = Misc.join(txtCategorieByNiveau, ' / ') |  | ||||||
|         return txtCategorie |  | ||||||
|       }).filter(it => it != '') |  | ||||||
|  |  | ||||||
|     return Misc.join(txtByCategories, ' / ') |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static competencesByCategoriesByNiveau(competences, categories) { |  | ||||||
|     return categories.map(c => { |  | ||||||
|       return { |  | ||||||
|         categorie: c, |  | ||||||
|         competencesParNiveau: Misc.classify( |  | ||||||
|           competences.filter(comp => comp.system.categorie == c), |  | ||||||
|           comp => comp.system.niveau) |  | ||||||
|       } |  | ||||||
|     }) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static getArme(actor, context, part, numero) { |  | ||||||
|     if (numero < context.armes.length) { |  | ||||||
|       return context.armes[numero][part] ?? '' |  | ||||||
|     } |  | ||||||
|     return '' |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static getCompetencesCategorie(actor, categories) { |  | ||||||
|     return actor.itemTypes[ITEM_TYPES.competence] |  | ||||||
|       .filter(it => categories.includes(it.system.categorie)) |  | ||||||
|       .filter(it => !RdDItemCompetence.isNiveauBase(it)) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static getSort(actor, context, part, numero) { |  | ||||||
|     if (numero < context.sorts.length) { |  | ||||||
|       return context.sorts[numero][part] |  | ||||||
|     } |  | ||||||
|     return '' |  | ||||||
|   } |  | ||||||
| } |  | ||||||
|  |  | ||||||
| @@ -1,188 +0,0 @@ | |||||||
| import { SHOW_DICE } from "../../constants.js"; |  | ||||||
| import { Misc } from "../../misc.js"; |  | ||||||
| import { RdDCarac } from "../../rdd-carac.js"; |  | ||||||
| import { RdDDice } from "../../rdd-dice.js"; |  | ||||||
| import { RdDNameGen } from "../../rdd-namegen.js"; |  | ||||||
| import { RdDTimestamp } from "../../time/rdd-timestamp.js"; |  | ||||||
|  |  | ||||||
| const PATHS = [ |  | ||||||
|   'name', |  | ||||||
|   'system.sexe', |  | ||||||
|   'system.age', |  | ||||||
|   'system.taille', |  | ||||||
|   'system.poids', |  | ||||||
|   'system.main', |  | ||||||
|   'system.heure', |  | ||||||
|   'system.cheveux', |  | ||||||
|   'system.yeux' |  | ||||||
| ] |  | ||||||
|  |  | ||||||
| const RANDOM_VALUES = { |  | ||||||
|   'system.sexe': { 'masculin': 1, 'féminin': 1 }, |  | ||||||
|   'system.main': { 'droitier': 51, 'gaucher': 15, 'ambidextre': 6 }, |  | ||||||
|   'system.cheveux': { 'noirs': 2, 'bruns': 5, 'châtains clair': 5, 'blonds': 4, 'blonds très clair': 1, 'roux carotte': 1, 'roux cuivré': 3 }, |  | ||||||
|   'system.yeux': { 'noirs': 2, 'noisettes': 3, 'bruns vert': 4, 'verts': 3, 'bleus clair': 3, 'bleus gris': 2, 'gris': 1, 'mauves': 1, 'indigos': 1 }, |  | ||||||
| } |  | ||||||
|  |  | ||||||
| export class AppPersonnageAleatoire extends FormApplication { |  | ||||||
|   static preloadHandlebars() { |  | ||||||
|     foundry.applications.handlebars.loadTemplates([ |  | ||||||
|       'systems/foundryvtt-reve-de-dragon/templates/actor/random/champ-aleatoire.hbs', |  | ||||||
|     ]) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static get defaultOptions() { |  | ||||||
|     return foundry.utils.mergeObject(super.defaultOptions, { |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor/random/app-personnage-aleatoire.hbs", |  | ||||||
|       title: "Génération aléatoire", |  | ||||||
|       width: 'fit-content', |  | ||||||
|       height: 'fit-content', |  | ||||||
|       classes: ['app-personnage-aleatoire'], |  | ||||||
|       popOut: true, |  | ||||||
|       resizable: true |  | ||||||
|     }, { inplace: false }) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   constructor(actor) { |  | ||||||
|     super({}) |  | ||||||
|     this.actor = actor |  | ||||||
|     this.current = foundry.utils.duplicate(actor) |  | ||||||
|     this.checked = { |  | ||||||
|       'name': false, |  | ||||||
|       'system.sexe': true, |  | ||||||
|       'system.age': true, |  | ||||||
|       'system.taille': true, |  | ||||||
|       'system.poids': true, |  | ||||||
|       'system.main': true, |  | ||||||
|       'system.heure': true, |  | ||||||
|       'system.cheveux': true, |  | ||||||
|       'system.yeux': true |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async getData(options) { |  | ||||||
|     return foundry.utils.mergeObject(await super.getData(options), { |  | ||||||
|       actor: this.actor, |  | ||||||
|       current: this.current, |  | ||||||
|       checked: this.checked, |  | ||||||
|       options: { isGM: game.user.isGM } |  | ||||||
|     }) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   activateListeners(html) { |  | ||||||
|     super.activateListeners(html) |  | ||||||
|     this.html = html |  | ||||||
|     this.html.find("button.button-cancel").click(async event => await this.close()) |  | ||||||
|     this.html.find("button.button-apply").click(async event => await this.onApply()) |  | ||||||
|     this.html.find("input.current-value").change(async event => await this.onChange(event)) |  | ||||||
|     this.html.find("div.random-field[data-path='system.heure'] select.current-value").change(async event => await this.onChange(event)) |  | ||||||
|     this.html.find("a.random").click(async event => await this.onRandom(event)) |  | ||||||
|     this.html.find("a.reset").click(async event => await this.onReset(event)) |  | ||||||
|     this.html.find("a.randomize-selected").click(async event => await this.onRandomizeSelected()) |  | ||||||
|     this.html.find("input.check-for-random").click(async event => await this.onCheckForRandom(event)) |  | ||||||
|   } |  | ||||||
|   async _updateObject(event, formData) { } |  | ||||||
|  |  | ||||||
|   async onApply() { |  | ||||||
|     const updates = Object.fromEntries( |  | ||||||
|       PATHS.filter(path => game.user.isGM || path != 'name') |  | ||||||
|         .map(path => [path, this.current[path]]) |  | ||||||
|     ) |  | ||||||
|     await this.actor.update(updates) |  | ||||||
|     await this.close() |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getPath(selector) { |  | ||||||
|     const fields = this.html.find(selector).parents("div.random-field:first") |  | ||||||
|     return fields[0].attributes['data-path'].value |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async onChange(event) { |  | ||||||
|     const path = this.getPath(event.currentTarget) |  | ||||||
|     this.current[path] = event.currentTarget.value |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async onRandom(event) { |  | ||||||
|     const path = this.getPath(event.currentTarget) |  | ||||||
|     await this.setRandom(path); |  | ||||||
|     this.render() |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async onReset(event) { |  | ||||||
|     const path = this.getPath(event.currentTarget) |  | ||||||
|     this.current[path] = this.actor[path] |  | ||||||
|     await this.render() |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async onCheckForRandom(event) { |  | ||||||
|     const path = this.getPath(event.currentTarget) |  | ||||||
|     this.checked[path] = event.currentTarget.checked |  | ||||||
|     this.render() |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async onRandomizeSelected() { |  | ||||||
|     const paths = this.html.find("input.check-for-random:checked") |  | ||||||
|       .parents("div.random-field") |  | ||||||
|       .toArray() |  | ||||||
|       .map(it => it.attributes['data-path'].value) |  | ||||||
|     await Promise.all(paths.map(path => this.setRandom(path))) |  | ||||||
|     this.render() |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async setRandom(path) { |  | ||||||
|     this.current[path] = await this.random(path); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async random(path) { |  | ||||||
|     switch (path) { |  | ||||||
|       case 'name': |  | ||||||
|         return await RdDNameGen.generate() |  | ||||||
|       case 'system.sexe': |  | ||||||
|       case 'system.main': |  | ||||||
|       case 'system.cheveux': |  | ||||||
|       case 'system.yeux': |  | ||||||
|         return await this.randomFromMap(RANDOM_VALUES[path]) |  | ||||||
|       case 'system.poids': |  | ||||||
|         return await this.randomPoids() |  | ||||||
|       case 'system.taille': |  | ||||||
|         return await this.randomTaille() |  | ||||||
|       case 'system.age': |  | ||||||
|         return await RdDDice.rollTotal('(2d4kl)*10 + 1d7xo + 2d20kl') |  | ||||||
|       case 'system.heure': |  | ||||||
|         return RdDTimestamp.defHeure(await RdDDice.rollHeure({ rollMode: "selfroll", showDice: SHOW_DICE })).key |  | ||||||
|     } |  | ||||||
|     return 'unknown' |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async randomFromMap(valuesMap) { |  | ||||||
|     const max = Object.values(valuesMap).reduce(Misc.sum(), 0) |  | ||||||
|     const total = await RdDDice.rollTotal(`1d${max}`) |  | ||||||
|     let sum = 0 |  | ||||||
|     for (let entry of Object.entries(valuesMap)) { |  | ||||||
|       sum = sum + entry[1] |  | ||||||
|       if (sum >= total) { |  | ||||||
|         return entry[0] |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|     return Object.keys(valuesMap)[0] |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async randomPoids() { |  | ||||||
|     const caracTaille = RdDCarac.getCaracDerivee(this.current.system.carac.taille.value) |  | ||||||
|     const range = caracTaille.poidsMax - caracTaille.poidsMin + 1 |  | ||||||
|     const total = await RdDDice.rollTotal(`1d${range} + ${caracTaille.poidsMin}`) |  | ||||||
|     return total + ' kg' |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async randomTaille() { |  | ||||||
|     const caracTaille = RdDCarac.getCaracDerivee(this.current.system.carac.taille.value) |  | ||||||
|     const base = this.current.system.carac.taille.value * 2 + 60 + caracTaille.poidsMin |  | ||||||
|     const variation = Math.floor((caracTaille.poidsMax - caracTaille.poidsMin + base / 5) / 2) |  | ||||||
|     const total = await RdDDice.rollTotal(`2d${variation} + ${base}`) |  | ||||||
|     const cm = total % 100 |  | ||||||
|     const m = (total - cm) / 100 |  | ||||||
|     return `${m}m${cm}` |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|  |  | ||||||
| } |  | ||||||
| @@ -1,41 +0,0 @@ | |||||||
| import { RdDUtility } from "../rdd-utility.js"; |  | ||||||
| import { RdDBaseActorSheet } from "./base-actor-sheet.js"; |  | ||||||
|  |  | ||||||
| /* -------------------------------------------- */ |  | ||||||
| export class RdDActorVehiculeSheet extends RdDBaseActorSheet { |  | ||||||
|  |  | ||||||
|   /** @override */ |  | ||||||
|   static get defaultOptions() { |  | ||||||
|     return foundry.utils.mergeObject(RdDBaseActorSheet.defaultOptions, { |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/actor-vehicule-sheet.hbs", |  | ||||||
|       width: 640, height: 720, |  | ||||||
|     }, { inplace: false }) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |  | ||||||
|   async getData() { |  | ||||||
|     let formData = await super.getData(); |  | ||||||
|     foundry.utils.mergeObject(formData, |  | ||||||
|       { |  | ||||||
|         editable: this.isEditable, |  | ||||||
|         cssClass: this.isEditable ? "editable" : "locked", |  | ||||||
|         effects: this.actor.effects.map(e => foundry.utils.deepClone(e)), |  | ||||||
|         limited: this.actor.limited, |  | ||||||
|         owner: this.actor.isOwner, |  | ||||||
|       }); |  | ||||||
|  |  | ||||||
|     this.timerRecherche = undefined; |  | ||||||
|     return formData; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   activateListeners(html) { |  | ||||||
|     super.activateListeners(html); |  | ||||||
|     if (!this.options.editable) return; |  | ||||||
|  |  | ||||||
|     this.html.find('.resistance-moins').click(async event => await this.actor.vehicleIncDec("resistance", -1)) |  | ||||||
|     this.html.find('.resistance-plus').click(async event => await this.actor.vehicleIncDec("resistance", 1)) |  | ||||||
|     this.html.find('.structure-moins').click(async event => await this.actor.vehicleIncDec("structure", -1)) |  | ||||||
|     this.html.find('.structure-plus').click(async event => await this.actor.vehicleIncDec("structure", 1)) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
| } |  | ||||||
| @@ -1,28 +0,0 @@ | |||||||
| import { RdDBaseActor } from "./base-actor.js"; |  | ||||||
|  |  | ||||||
| export class RdDVehicule extends RdDBaseActor { |  | ||||||
|  |  | ||||||
|   static get defaultIcon() { |  | ||||||
|     return "systems/foundryvtt-reve-de-dragon/icons/vehicules/charette.webp"; |  | ||||||
|   } |  | ||||||
|   isVehicule() { return true } |  | ||||||
|  |  | ||||||
|   canReceive(item) { |  | ||||||
|     return item.isInventaire(); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getEncombrementMax() { |  | ||||||
|     return this.system.capacite_encombrement; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async vehicleIncDec(name, inc) { |  | ||||||
|     if (!['resistance', 'structure'].includes(name)) { |  | ||||||
|       return |  | ||||||
|     } |  | ||||||
|     const newValue = this.system.etat[name].value + inc; |  | ||||||
|     if (0 <= newValue && newValue <= this.system.etat[name].max) { |  | ||||||
|       await this.update({ [`system.etat.${name}.value`]: newValue }) |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
| } |  | ||||||
| @@ -1,5 +0,0 @@ | |||||||
| export { default as RdDItemBaseSheet} from "./common-item-sheet.mjs" |  | ||||||
| export { default as RdDMonnaieSheet } from "./monnaie-sheet.mjs" |  | ||||||
| export { default as RdDMunitionSheet } from "./munition-sheet.mjs" |  | ||||||
| export { default as RdDTarotSheet } from "./tarot-sheet.mjs" |  | ||||||
|  |  | ||||||
| @@ -1,111 +0,0 @@ | |||||||
| const { HandlebarsApplicationMixin } = foundry.applications.api |  | ||||||
| import { SYSTEM_RDD } from "../../constants.js" |  | ||||||
| import { Misc } from "../../misc.js" |  | ||||||
| import { RdDSheetUtility } from "../../rdd-sheet-utility.js"; |  | ||||||
|  |  | ||||||
|  |  | ||||||
| export default class RdDItemBaseSheet extends HandlebarsApplicationMixin(foundry.applications.sheets.ItemSheetV2) { |  | ||||||
|  |  | ||||||
|   static preloadHandlebars(...templatesList) { |  | ||||||
|     const handlebars = ["systems/foundryvtt-reve-de-dragon/templates/sheets/item/common/header.hbs"] |  | ||||||
|     templatesList.forEach(templates => |  | ||||||
|       templates.forEach(t => |  | ||||||
|         t.handlebars().forEach(h => handlebars.push(h)) |  | ||||||
|       ) |  | ||||||
|     ) |  | ||||||
|     loadTemplates(Misc.distinct(handlebars)) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static register(sheetClass) { |  | ||||||
|     const itemType = sheetClass.ITEM_TYPE |  | ||||||
|     Items.registerSheet(SYSTEM_RDD, sheetClass, { |  | ||||||
|       label: Misc.typeName('Item', itemType), |  | ||||||
|       types: [itemType], |  | ||||||
|       makeDefault: true |  | ||||||
|     }) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static registerAll(...sheetClasses) { |  | ||||||
|     const handlebars = ["systems/foundryvtt-reve-de-dragon/templates/sheets/item/common/header.hbs"] |  | ||||||
|     sheetClasses.forEach(sheetClass => { |  | ||||||
|       sheetClass.TEMPLATES.forEach(t => |  | ||||||
|         t.handlebars().forEach(h => handlebars.push(h)) |  | ||||||
|       ) |  | ||||||
|       const itemType = sheetClass.ITEM_TYPE |  | ||||||
|       foundry.documents.collections.Items.registerSheet(SYSTEM_RDD, sheetClass, { |  | ||||||
|         label: Misc.typeName('Item', itemType), |  | ||||||
|         types: [itemType], |  | ||||||
|         makeDefault: true |  | ||||||
|       }) |  | ||||||
|     }) |  | ||||||
|     foundry.applications.handlebars.loadTemplates(Misc.distinct(handlebars)) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static get ITEM_TYPE() { return undefined } |  | ||||||
|  |  | ||||||
|   constructor(options = {}) { |  | ||||||
|     super(options) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static get TEMPLATES() { return [] } |  | ||||||
|  |  | ||||||
|   /** @override */ |  | ||||||
|   static DEFAULT_OPTIONS = { |  | ||||||
|     classes: ["fvtt-rdd", "item"], |  | ||||||
|     position: { |  | ||||||
|       width: 448, |  | ||||||
|       height: "auto", |  | ||||||
|     }, |  | ||||||
|     form: { |  | ||||||
|       submitOnChange: true, |  | ||||||
|     }, |  | ||||||
|     window: { |  | ||||||
|       resizable: true, |  | ||||||
|     }, |  | ||||||
|     actions: { |  | ||||||
|       editImage: RdDItemBaseSheet.#onEditImage, |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /** @override */ |  | ||||||
|   async _prepareContext() { |  | ||||||
|     return { |  | ||||||
|       item: this.document, |  | ||||||
|       options: RdDSheetUtility.getOptions(this.document, this.isEditable), |  | ||||||
|       fields: this.document.schema.fields, |  | ||||||
|       systemFields: this.document.system.schema.fields, |  | ||||||
|       system: this.document.system, |  | ||||||
|       source: this.document.toObject(), |  | ||||||
|       isEditable: this.isEditable, |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   // #region Actions |  | ||||||
|  |  | ||||||
|   /** |  | ||||||
|    * Handle changing a Document's image. |  | ||||||
|    * |  | ||||||
|    * @this RdDItemBaseSheet |  | ||||||
|    * @param {PointerEvent} event   The originating click event |  | ||||||
|    * @param {HTMLElement} target   The capturing HTML element which defined a [data-action] |  | ||||||
|    * @returns {Promise} |  | ||||||
|    * @private |  | ||||||
|    */ |  | ||||||
|   static async #onEditImage(event, target) { |  | ||||||
|     const attr = target.dataset.edit |  | ||||||
|     const current = foundry.utils.getProperty(this.document, attr) |  | ||||||
|     const { img } = this.document.constructor.getDefaultArtwork?.(this.document.toObject()) ?? {} |  | ||||||
|     const fp = new FilePicker({ |  | ||||||
|       current, |  | ||||||
|       type: "image", |  | ||||||
|       redirectToRoot: img ? [img] : [], |  | ||||||
|       callback: (path) => { |  | ||||||
|         this.document.update({ [attr]: path }) |  | ||||||
|       }, |  | ||||||
|       top: this.position.top + 40, |  | ||||||
|       left: this.position.left + 10, |  | ||||||
|     }) |  | ||||||
|     return fp.browse() |  | ||||||
|   } |  | ||||||
|   // #endregion |  | ||||||
| } |  | ||||||
| @@ -1,35 +0,0 @@ | |||||||
| import { TEMPLATE_DESCRIPTION, TEMPLATE_INVENTAIRE } from "../../common/_module.mjs"; |  | ||||||
| import { ITEM_TYPES } from "../../constants.js"; |  | ||||||
| import RdDItemBaseSheet from "./common-item-sheet.mjs"; |  | ||||||
|  |  | ||||||
| export default class RdDMonnaieSheet extends RdDItemBaseSheet { |  | ||||||
|  |  | ||||||
|   /** @override */ |  | ||||||
|   static get ITEM_TYPE() { return ITEM_TYPES.monnaie } |  | ||||||
|   static get TEMPLATES() { return [TEMPLATE_DESCRIPTION, TEMPLATE_INVENTAIRE] } |  | ||||||
|  |  | ||||||
|   /** @override */ |  | ||||||
|   static DEFAULT_OPTIONS = Object.assign({}, |  | ||||||
|     RdDItemBaseSheet.DEFAULT_OPTIONS, |  | ||||||
|     { |  | ||||||
|       classes: ["fvtt-rdd", "item", "monnaie"], |  | ||||||
|       position: { width: 448 }, |  | ||||||
|       window: { contentClasses: ["monnaie-content"] } |  | ||||||
|     }) |  | ||||||
|  |  | ||||||
|   /** @override */ |  | ||||||
|   static PARTS = { |  | ||||||
|     main: { |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/sheets/item/monnaie.hbs", |  | ||||||
|     }, |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /** @override */ |  | ||||||
|   async _prepareContext() { |  | ||||||
|     return Object.assign( |  | ||||||
|       await super._prepareContext(), |  | ||||||
|       await TEMPLATE_DESCRIPTION.prepareContext(this.document), |  | ||||||
|       await TEMPLATE_INVENTAIRE.prepareContext(this.document) |  | ||||||
|     ) |  | ||||||
|   } |  | ||||||
| } |  | ||||||
| @@ -1,34 +0,0 @@ | |||||||
| import { TEMPLATE_DESCRIPTION, TEMPLATE_INVENTAIRE } from "../../common/_module.mjs"; |  | ||||||
| import { ITEM_TYPES } from "../../constants.js"; |  | ||||||
| import RdDItemBaseSheet from "./common-item-sheet.mjs"; |  | ||||||
|  |  | ||||||
| export default class RdDMunitionSheet extends RdDItemBaseSheet { |  | ||||||
|   /** @override */ |  | ||||||
|   static get ITEM_TYPE() { return ITEM_TYPES.munition } |  | ||||||
|   static get TEMPLATES() { return [TEMPLATE_DESCRIPTION, TEMPLATE_INVENTAIRE] } |  | ||||||
|  |  | ||||||
|   /** @override */ |  | ||||||
|   static DEFAULT_OPTIONS = Object.assign({}, |  | ||||||
|     RdDItemBaseSheet.DEFAULT_OPTIONS, |  | ||||||
|     { |  | ||||||
|       classes: ["fvtt-rdd", "item", "munition"], |  | ||||||
|       position: { width: 448 }, |  | ||||||
|       window: { contentClasses: ["munition-content"] } |  | ||||||
|     }) |  | ||||||
|  |  | ||||||
|   /** @override */ |  | ||||||
|   static PARTS = { |  | ||||||
|     main: { |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/sheets/item/munition.hbs", |  | ||||||
|     }, |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /** @override */ |  | ||||||
|   async _prepareContext() { |  | ||||||
|     return Object.assign( |  | ||||||
|       await super._prepareContext(), |  | ||||||
|       await TEMPLATE_DESCRIPTION.prepareContext(this.document), |  | ||||||
|       await TEMPLATE_INVENTAIRE.prepareContext(this.document) |  | ||||||
|     ) |  | ||||||
|   } |  | ||||||
| } |  | ||||||
| @@ -1,33 +0,0 @@ | |||||||
| import { TEMPLATE_DESCRIPTION, TEMPLATE_INVENTAIRE } from "../../common/_module.mjs"; |  | ||||||
| import { ITEM_TYPES } from "../../constants.js"; |  | ||||||
| import RdDItemBaseSheet from "./common-item-sheet.mjs"; |  | ||||||
|  |  | ||||||
| export default class RdDTarotSheet extends RdDItemBaseSheet { |  | ||||||
|   /** @override */ |  | ||||||
|   static get ITEM_TYPE() { return ITEM_TYPES.tarot } |  | ||||||
|   static get TEMPLATES() { return [TEMPLATE_DESCRIPTION] } |  | ||||||
|  |  | ||||||
|   /** @override */ |  | ||||||
|   static DEFAULT_OPTIONS = Object.assign({}, |  | ||||||
|     RdDItemBaseSheet.DEFAULT_OPTIONS, |  | ||||||
|     { |  | ||||||
|       classes: ["fvtt-rdd", "item", "tarot"], |  | ||||||
|       position: { width: 448 }, |  | ||||||
|       window: { contentClasses: ["tarot-content"] } |  | ||||||
|     }) |  | ||||||
|  |  | ||||||
|   /** @override */ |  | ||||||
|   static PARTS = { |  | ||||||
|     main: { |  | ||||||
|       template: "systems/foundryvtt-reve-de-dragon/templates/sheets/item/tarot.hbs", |  | ||||||
|     }, |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /** @override */ |  | ||||||
|   async _prepareContext() { |  | ||||||
|     return Object.assign( |  | ||||||
|       await super._prepareContext(), |  | ||||||
|       await TEMPLATE_DESCRIPTION.prepareContext(this.document) |  | ||||||
|     ) |  | ||||||
|   } |  | ||||||
| } |  | ||||||
| @@ -1,706 +0,0 @@ | |||||||
| /************************************************************************************/ |  | ||||||
| import "./xregexp-all.js"; |  | ||||||
| import { SystemCompendiums } from "../settings/system-compendiums.js"; |  | ||||||
| import { RdDBaseActorReve } from "../actor/base-actor-reve.js"; |  | ||||||
| import { Grammar } from "../grammar.js"; |  | ||||||
| import { Misc } from "../misc.js"; |  | ||||||
| import { ENTITE_INCARNE, ENTITE_NONINCARNE } from "../constants.js"; |  | ||||||
| import { RdDItemTete } from "../item/tete.js"; |  | ||||||
| import { ITEM_TYPES } from "../constants.js"; |  | ||||||
|  |  | ||||||
| const WHITESPACES = "\\s+" |  | ||||||
| const NUMERIC = "[\\+\\-]?\\d+" |  | ||||||
| const NUMERIC_VALUE = "(?<value>" + NUMERIC + ")" |  | ||||||
|  |  | ||||||
| const XREGEXP_COMP_CREATURE = WHITESPACES + "(?<carac>\\d+)" |  | ||||||
|   + WHITESPACES + NUMERIC_VALUE |  | ||||||
|   + "(" + WHITESPACES + "(?<init>\\d+)?\\s+?(?<dommages>[\\+\\-]?\\d+)?" + ")?" |  | ||||||
|  |  | ||||||
| // Skill parser depending on the type of actor |  | ||||||
| const compParser = { |  | ||||||
|   personnage: "(\\s+\\((?<special>[^\\)]+)\\))?(,\\s*\\p{Letter}+)*(\\s+(?<malus>avec armure))?" + WHITESPACES + NUMERIC_VALUE, |  | ||||||
|   creature: XREGEXP_COMP_CREATURE, |  | ||||||
|   entite: XREGEXP_COMP_CREATURE |  | ||||||
| } |  | ||||||
|  |  | ||||||
| const MANIEMENTS = { |  | ||||||
|   'de lancer': (weapon) => { return { name: weapon.system.lancer, categorie: 'lancer' } }, |  | ||||||
|   'de jet': (weapon) => { return { name: weapon.system.lancer, categorie: 'lancer' } }, |  | ||||||
|   'à une main': (weapon) => { return { name: weapon.system.competence, categorie: 'melee' } }, |  | ||||||
|   'à deux mains': (weapon) => { return { name: weapon.system.competence.replace("à 1 main", "à 2 mains"), categorie: 'melee' } }, |  | ||||||
|   'mêlée': (weapon) => { return { name: weapon.system.competence, categorie: 'melee' } }, |  | ||||||
| } |  | ||||||
| const XREGEXP_WEAPON_MANIEMENT = "(?<maniement>(" + Misc.join(Object.keys(MANIEMENTS), '|') + "))" |  | ||||||
|  |  | ||||||
| const XREGEXP_SORT_VOIE = "(?<voies>[OHNT](\\/[OHNT])*)" |  | ||||||
| const XREGEXP_SORT_NAME = "(?<name>[^\\(]+)" |  | ||||||
| const XREGEXP_SORT_CASE = "(?<coord>([A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+|[A-M]\\d{1,2}))" |  | ||||||
|  |  | ||||||
| const XREGEXP_SORT = "(" + XREGEXP_SORT_VOIE |  | ||||||
|   + WHITESPACES + XREGEXP_SORT_NAME |  | ||||||
|   + WHITESPACES + "\\(" + XREGEXP_SORT_CASE + "\\)" |  | ||||||
|   + WHITESPACES + "R(?<diff>([\\-\\d]+|(\\w|\\s)+))" |  | ||||||
|   + WHITESPACES + "r(?<reve>(\\d+(\\+)?|\\s\\w+))" |  | ||||||
|   + "(" + WHITESPACES + "\\+(?<bonus>\\d+)\\s?%" + WHITESPACES + "en" + WHITESPACES + "(?<bonuscase>[A-M]\\d{1,2})" + ")?" |  | ||||||
|   + ")" |  | ||||||
|  |  | ||||||
| const XREGEXP_SORTRESERVE_CASE = "(?<coord>[A-M]\\d{1,2})"; |  | ||||||
|  |  | ||||||
| const XREGEXP_SORT_RESERVE = XREGEXP_SORTRESERVE_CASE |  | ||||||
|   + WHITESPACES + XREGEXP_SORT_NAME |  | ||||||
|   + WHITESPACES + "(\\((?<description>[^\\)]+)\\))?" |  | ||||||
|  |  | ||||||
| // Main class for parsing a stat block |  | ||||||
| export class RdDStatBlockParser { |  | ||||||
|  |  | ||||||
|   static openInputDialog() { |  | ||||||
|     let dialog = new Dialog({ |  | ||||||
|       title: "Import de stats de PNJ/Créatures", |  | ||||||
|       content: ` |  | ||||||
|         <div> |  | ||||||
|           <p>Coller le texte de la stat ici</p> |  | ||||||
|           <textarea id="statBlock" style="width: 100%; height: 200px;"></textarea> |  | ||||||
|         </div> |  | ||||||
|       `, |  | ||||||
|       buttons: { |  | ||||||
|         ok: { |  | ||||||
|           label: "OK", |  | ||||||
|           callback: async (html) => { |  | ||||||
|             let statBlock = html.find("#statBlock")[0].value; |  | ||||||
|             await RdDStatBlockParser.parseStatBlock(statBlock); |  | ||||||
|             dialog.close(); |  | ||||||
|           } |  | ||||||
|         }, |  | ||||||
|         cancel: { |  | ||||||
|           label: "Cancel" |  | ||||||
|         } |  | ||||||
|       } |  | ||||||
|     }); |  | ||||||
|     dialog.render(true); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static fixWeirdPDF(statString) { |  | ||||||
|     // Split the statString into lines |  | ||||||
|     let lines = statString.split("\n"); |  | ||||||
|     let newLines = []; |  | ||||||
|     let index = 0; |  | ||||||
|     let nextType = "string"; |  | ||||||
|     // Loop through each line |  | ||||||
|     for (let i = 0; i < lines.length; i++) { |  | ||||||
|       // remove trailing spaces |  | ||||||
|       lines[i] = lines[i].trim(); |  | ||||||
|       // Is it text ?       |  | ||||||
|       if (lines[i].match(/^[a-zA-Zéêè\s]+/)) { |  | ||||||
|         if (nextType == "string") { |  | ||||||
|           newLines[index] = lines[i]; |  | ||||||
|           nextType = "number"; |  | ||||||
|         } else { |  | ||||||
|           console.log("Wrong sequence string detected...", lines[i], nextType); |  | ||||||
|         } |  | ||||||
|       } |  | ||||||
|       // Is it a number ? |  | ||||||
|       if (lines[i].match(/^[\d\s]+/)) { |  | ||||||
|         if (nextType == "number") { |  | ||||||
|           newLines[index] = newLines[index] + lines[i]; |  | ||||||
|           nextType = "string"; |  | ||||||
|           index++; |  | ||||||
|         } else { |  | ||||||
|           console.log("Wrong sequence number detected...", lines[i], nextType); |  | ||||||
|         } |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static getHeureKey(heure) { |  | ||||||
|     for (let h of game.system.rdd.config.heuresRdD) { |  | ||||||
|       if (h.label.toLowerCase() == heure.toLowerCase()) { |  | ||||||
|         return h.value; |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|     return "vaisseau"; |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static fixCompName(name) { |  | ||||||
|     name = name.replace("Voie d'", ""); |  | ||||||
|     name = name.replace("Voie de ", ""); |  | ||||||
|     return name |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static async parseStatBlock(statString) { |  | ||||||
|  |  | ||||||
|     //statString = statBlock03; |  | ||||||
|     if (!statString) { |  | ||||||
|       return; |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     // Special function to fix strange/weird copy/paste from PDF readers |  | ||||||
|     // Unused up to now : this.fixWeirdPDF(statString); |  | ||||||
|  |  | ||||||
|     // Replace all endline by space in the statString |  | ||||||
|     statString = statString.replace(/\n/g, " "); |  | ||||||
|     // Remove all multiple spaces |  | ||||||
|     statString = statString.replace(/\s{2,}/g, " "); |  | ||||||
|     // Remove all leading and trailing spaces |  | ||||||
|     statString = statString.trim(); |  | ||||||
|  |  | ||||||
|     // TODO: check for entite |  | ||||||
|     let type = RdDStatBlockParser.parseActorType(statString); |  | ||||||
|  |  | ||||||
|     // Now start carac  |  | ||||||
|     let actorData = foundry.utils.deepClone(game.model.Actor[type]); |  | ||||||
|     let items = []; |  | ||||||
|  |  | ||||||
|     actorData.flags = { hautRevant: false, malusArmure: 0, type } |  | ||||||
|     for (let key in actorData.carac) { |  | ||||||
|       let caracDef = actorData.carac[key]; |  | ||||||
|       // Parse the stat string for each caracteristic |  | ||||||
|       let carac = XRegExp.exec(statString, XRegExp(caracDef.label + "\\s+(?<value>\\d+)", 'giu')); |  | ||||||
|       if (carac?.value) { |  | ||||||
|         actorData.carac[key].value = Number(carac.value); |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     // If creature we need to setup additionnal fields  |  | ||||||
|     switch (type) { |  | ||||||
|       case "creature": |  | ||||||
|         RdDStatBlockParser.parseCreature(statString, actorData) |  | ||||||
|         await RdDStatBlockParser.parseCompetences(statString, actorData, items) |  | ||||||
|         break |  | ||||||
|       case "entite": |  | ||||||
|         RdDStatBlockParser.parseEntite(statString, actorData) |  | ||||||
|         await RdDStatBlockParser.parseCompetences(statString, actorData, items) |  | ||||||
|         break |  | ||||||
|       case "personnage": |  | ||||||
|         await RdDStatBlockParser.parseArmors(statString, actorData, items); |  | ||||||
|         await RdDStatBlockParser.parseCompetences(statString, actorData, items); |  | ||||||
|         await RdDStatBlockParser.parseWeapons(statString, items); |  | ||||||
|         await RdDStatBlockParser.parseHautReve(statString, actorData, items); |  | ||||||
|         RdDStatBlockParser.parsePersonnage(statString, actorData); |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     const name = RdDStatBlockParser.extractName(type, statString); |  | ||||||
|  |  | ||||||
|     actorData.flags = undefined |  | ||||||
|     console.log(actorData); |  | ||||||
|  |  | ||||||
|     let newActor = await RdDBaseActorReve.create({ name, type, system: actorData, items }); |  | ||||||
|     await newActor.remiseANeuf() |  | ||||||
|     await RdDStatBlockParser.adjustAttacks(newActor) |  | ||||||
|     await RdDStatBlockParser.setValeursActuelles(newActor, statString) |  | ||||||
|     await newActor?.sheet.render(true) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static async parseCompetences(statString, actorData, items) { |  | ||||||
|     const competences = await SystemCompendiums.getCompetences(actorData.flags.type); |  | ||||||
|     //console.log("Competences : ", competences); |  | ||||||
|     for (let competence of competences) { |  | ||||||
|       let pushed = actorData.flags.type != "personnage" |  | ||||||
|       let compNameToSearch = RdDStatBlockParser.fixCompName(competence.name) |  | ||||||
|       XRegExp.forEach(statString, XRegExp("\\s" + compNameToSearch + compParser[actorData.flags.type], 'giu'), |  | ||||||
|         function (compMatch, i) { |  | ||||||
|           items.push(RdDStatBlockParser.prepareCompetence(actorData, competence, compMatch)) |  | ||||||
|           if (!compMatch.special) { |  | ||||||
|             pushed = true |  | ||||||
|           } |  | ||||||
|         }) |  | ||||||
|       if (!pushed) { |  | ||||||
|         // ajout niveau de base |  | ||||||
|         items.push(competence.toObject()) |  | ||||||
|       } |  | ||||||
|  |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static prepareCompetence(actorData, competence, compMatch) { |  | ||||||
|     const comp = competence.toObject(); |  | ||||||
|     if (compMatch.special) { |  | ||||||
|       comp._id = undefined |  | ||||||
|       comp.name = `${comp.name} (${compMatch.special})` |  | ||||||
|     } |  | ||||||
|     comp.system.niveau = Number(compMatch.value); |  | ||||||
|     if (compMatch.malus) { |  | ||||||
|       comp.system.niveau = Number(compMatch.value) - actorData.flags.malusArmure |  | ||||||
|     } |  | ||||||
|     if (comp.system.categorie == 'draconic' && comp.system.niveau > -11) { |  | ||||||
|       actorData.flags.hautRevant = true |  | ||||||
|     } |  | ||||||
|     if (["creature", "entite"].includes(actorData.flags.type)) { |  | ||||||
|       comp.system.carac_value = Number(compMatch.carac); |  | ||||||
|       if (compMatch.dommages != undefined) { |  | ||||||
|         comp.system.dommages = Number(compMatch.dommages) |  | ||||||
|         comp.system.iscombat = true |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|     return comp |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static async parseArmors(statString, actorData, items) { |  | ||||||
|     const armors = await SystemCompendiums.getWorldOrCompendiumItems("armure", "equipement"); |  | ||||||
|     for (let armor of armors) { |  | ||||||
|       let matchArmor = XRegExp.exec(statString, XRegExp(armor.name, 'giu')); |  | ||||||
|       if (matchArmor) { |  | ||||||
|         armor = armor.toObject() |  | ||||||
|         armor.system.equipe = true |  | ||||||
|         actorData.flags.malusArmure = armor.system.malus |  | ||||||
|         items.push(armor) |  | ||||||
|         break |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static async parseWeapons(statString, items) { |  | ||||||
|     const weapons = await SystemCompendiums.getWorldOrCompendiumItems("arme", "equipement"); |  | ||||||
|     //console.log("Equipement : ", equipment); |  | ||||||
|     // TODO: les noms d'armes peuvent avoir un suffixe (à une main, lancée) qui détermine la compétence correspondante |  | ||||||
|     // TODO: une arme peut être spécifique ("fourche"), ajouter une compétence dans ces cas là? |  | ||||||
|     for (let weapon of weapons) { |  | ||||||
|       let nomArmeManiement = XRegExp.exec(weapon.name, XRegExp(".*" + XREGEXP_WEAPON_MANIEMENT)); |  | ||||||
|       if (nomArmeManiement) { |  | ||||||
|         continue // ignore les objets 'Dague de jet" ou "dague mêlée" |  | ||||||
|       } |  | ||||||
|       let weapMatch = XRegExp.exec(statString, XRegExp(weapon.name |  | ||||||
|         + "(\\s*" + XREGEXP_WEAPON_MANIEMENT + ")?" |  | ||||||
|         + "\\s+(?<value>[\\+\\-]?\\d+)", 'giu')); |  | ||||||
|       if (weapMatch) { |  | ||||||
|         weapon = weapon.toObject(); |  | ||||||
|         weapon.system.equipe = 'true'; |  | ||||||
|         items.push(weapon); |  | ||||||
|  |  | ||||||
|         const niveau = Number(weapMatch.value); |  | ||||||
|         // now process the skill |  | ||||||
|         if (weapMatch?.maniement) { |  | ||||||
|           RdDStatBlockParser.setNiveauCompetenceArme(items, MANIEMENTS[weapMatch.maniement](weapon), niveau) |  | ||||||
|         } |  | ||||||
|         else { |  | ||||||
|           RdDStatBlockParser.setNiveauCompetenceArme(items, { name: weapon.system.competence, categorie: 'melee' }, niveau) |  | ||||||
|           RdDStatBlockParser.setNiveauCompetenceArme(items, { name: weapon.system.tir, categorie: 'tir' }, niveau) |  | ||||||
|           RdDStatBlockParser.setNiveauCompetenceArme(items, { name: weapon.system.lancer, categorie: 'lancer' }, niveau) |  | ||||||
|         } |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static setNiveauCompetenceArme(items, competence, niveau) { |  | ||||||
|     if (competence != "") { |  | ||||||
|       const item = items.find(i => i.system.categorie == competence.categorie && Grammar.equalsInsensitive(i.name, competence.name)) |  | ||||||
|       if (item) { |  | ||||||
|         item.system.niveau = niveau |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static async adjustAttacks(newActor) { |  | ||||||
|     if (["creature", "entite"].includes(newActor.type)) { |  | ||||||
|       const bonusDommages = newActor.getBonusDegat() |  | ||||||
|       const ajustementAttaques = newActor.itemTypes[ITEM_TYPES.competencecreature].filter(it => it.system.iscombat) |  | ||||||
|         .map(it => { |  | ||||||
|           return { |  | ||||||
|             _id: it.id, |  | ||||||
|             'system.categorie': 'melee', |  | ||||||
|             'system.dommages': it.system.dommages - bonusDommages |  | ||||||
|           } |  | ||||||
|         }) |  | ||||||
|       await newActor.updateEmbeddedDocuments('Item', ajustementAttaques) |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static async setValeursActuelles(newActor, statString) { |  | ||||||
|     const updates = { |  | ||||||
|     } |  | ||||||
|     const endurance = XRegExp.exec(statString, XRegExp("endurance\\s+(?<value>\\d+)\\s+(\\(actuelle\\s*:\\s+(?<actuelle>\\d+)\\))?", 'giu')); |  | ||||||
|     if (endurance?.value) { |  | ||||||
|       if (newActor.getEnduranceMax() != endurance.value) { |  | ||||||
|         ui.notifications.warn(`Vérifier le calcul de l'endurance, calcul: ${newActor.getEnduranceMax()} / import: ${endurance.value}`) |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|     if (endurance?.actuelle) { |  | ||||||
|       updates['system.sante.endurance.value'] = Number(endurance?.actuelle) |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     const vie = XRegExp.exec(statString, XRegExp("vie\\s+(?<value>\\d+)\\s+(\\(actuelle\\s*:\\s+(?<actuelle>\\d+)\\))?", 'giu')); |  | ||||||
|     if (vie?.value) { |  | ||||||
|       if (newActor.getVieMax() != vie.value) { |  | ||||||
|         ui.notifications.warn(`Vérifier le calcul de la vie, calcul: ${newActor.getVieMax()} / import: ${vie.value}`) |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|     if (vie?.actuelle) { |  | ||||||
|       updates['system.sante.vie.value'] = Number(vie?.actuelle) |  | ||||||
|     } |  | ||||||
|     await newActor.update(updates) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static async parseHautReve(statString, actorData, items) { |  | ||||||
|     // Attemp to detect spell |  | ||||||
|     let sorts = await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-oniros"); |  | ||||||
|     sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-hypnos")); |  | ||||||
|     sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-narcos")); |  | ||||||
|     sorts = sorts.concat(await SystemCompendiums.getWorldOrCompendiumItems("sort", "sorts-thanatos")); |  | ||||||
|  |  | ||||||
|     XRegExp.forEach(statString, XRegExp(XREGEXP_SORT, 'gu' /* keep case sensitive to match the spell draconic skill */), |  | ||||||
|       function (matchSort, i) { |  | ||||||
|         actorData.flags.hautRevant = true |  | ||||||
|         const sortName = Grammar.toLowerCaseNoAccent(matchSort.name).trim().replace("’", "'"); |  | ||||||
|         let sort = sorts.find(s => Grammar.toLowerCaseNoAccent(s.name) == sortName) |  | ||||||
|         if (sort) { |  | ||||||
|           sort = sort.toObject(); |  | ||||||
|           if (matchSort.bonus && matchSort.bonuscase) { |  | ||||||
|             sort.system.bonuscase = `${matchSort.bonuscase}:${matchSort.bonus}`; |  | ||||||
|           } |  | ||||||
|           items.push(sort); |  | ||||||
|         } |  | ||||||
|         else { |  | ||||||
|           ui.notifications.warn(`Impossible de trouver le sort ${matchSort.name} / ${sortName}`) |  | ||||||
|         } |  | ||||||
|       }) |  | ||||||
|     const sortsReserve = XRegExp.exec(statString, XRegExp('En réserve\\s+(?<reserve>.*)', 'gu' /* keep case sensitive to match the spell draconic skill */)) |  | ||||||
|     if (sortsReserve?.reserve) { |  | ||||||
|       actorData.flags.hautRevant = true |  | ||||||
|       XRegExp.forEach(sortsReserve.reserve, XRegExp(XREGEXP_SORT_RESERVE, 'giu'), |  | ||||||
|         function (matchSortReserve, i) { |  | ||||||
|           const name = Grammar.toLowerCaseNoAccent(matchSortReserve.name).trim().replace("’", "'"); |  | ||||||
|           const sort = sorts.find(s => Grammar.toLowerCaseNoAccent(s.name) == name) |  | ||||||
|           if (sort) { |  | ||||||
|             if (!items.find(it => it._id == sort.id)) { |  | ||||||
|               const nouveauSort = sort.toObject() |  | ||||||
|               nouveauSort.system.bonuscase = `${matchSortReserve.coord}:1`; |  | ||||||
|               items.push(sort.toObject()) |  | ||||||
|             } |  | ||||||
|             items.push({ |  | ||||||
|               name: sort.name, |  | ||||||
|               type: 'sortreserve', |  | ||||||
|               img: sort.img, |  | ||||||
|               system: { |  | ||||||
|                 sortid: sort.id, |  | ||||||
|                 draconic: sort.system.draconic, |  | ||||||
|                 coord: matchSortReserve.coord, |  | ||||||
|                 ptreve: Number(sort.system.ptreve.match(/\d+/)), |  | ||||||
|               }, |  | ||||||
|               description: matchSortReserve.description |  | ||||||
|             }) |  | ||||||
|           } |  | ||||||
|           else { |  | ||||||
|             ui.notifications.warn(`Impossible de mettre ${matchSortReserve.name} en réserve en ${matchSortReserve.coord}`) |  | ||||||
|           } |  | ||||||
|         }) |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     if (actorData.flags.hautRevant) { |  | ||||||
|       const donHR = await RdDItemTete.teteDonDeHautReve(); |  | ||||||
|       if (donHR) { |  | ||||||
|         items.push(donHR.toObject()); |  | ||||||
|       } |  | ||||||
|  |  | ||||||
|       const demiReve = XRegExp.exec(statString, XRegExp("Demi-rêve\\s+(?<value>[A-M]\\d{1,2})", 'giu')) |  | ||||||
|       actorData.reve.tmrpos.coord = demiReve?.value ?? 'A1' |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static parsePersonnage(statString, actorData) { |  | ||||||
|     actorData.reve.seuil.value = actorData.carac.reve.value |  | ||||||
|     actorData.compteurs.chance.value = actorData.carac.chance.value |  | ||||||
|  |  | ||||||
|     const reveActuel = XRegExp.exec(statString, XRegExp("Rêve actuel\\s+(?<value>\\d+)", 'giu')) |  | ||||||
|     actorData.reve.reve.value = reveActuel?.value ? Number(reveActuel.value) : actorData.reve.seuil.value |  | ||||||
|  |  | ||||||
|     const feminin = XRegExp.exec(statString, XRegExp("né(?<value>e?) à", 'giu')); |  | ||||||
|     actorData.sexe = (feminin?.value == 'e') ? 'féminin' : 'masculin'; |  | ||||||
|  |  | ||||||
|     // Get hour name : heure du XXXXX |  | ||||||
|     const heure = XRegExp.exec(statString, XRegExp("heure (du|de la|des|de l\')\\s*(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s]+),", 'giu')); |  | ||||||
|     actorData.heure = this.getHeureKey(heure?.value || "Vaisseau"); |  | ||||||
|  |  | ||||||
|     // Get age |  | ||||||
|     const age = XRegExp.exec(statString, XRegExp("(?<value>\\d+) ans", 'giu')); |  | ||||||
|     if (age?.value) { |  | ||||||
|       actorData.age = Number(age.value); |  | ||||||
|     } |  | ||||||
|     // Get height |  | ||||||
|     const taille = XRegExp.exec(statString, XRegExp("(?<value>\\d+m\\d+)", 'giu')); |  | ||||||
|     if (taille?.value) { |  | ||||||
|       actorData.taille = taille.value; |  | ||||||
|     } |  | ||||||
|     // Get weight |  | ||||||
|     const poids = XRegExp.exec(statString, XRegExp(",\\s+(?<value>\\d+)\\s+kg", 'giu')); |  | ||||||
|     if (poids?.value) { |  | ||||||
|       actorData.poids = poids.value + ' kg'; |  | ||||||
|     } |  | ||||||
|     // Get cheveux |  | ||||||
|     const cheveux = XRegExp.exec(statString, XRegExp("kg,\\s+(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+),\\s+yeux", 'giu')); |  | ||||||
|     if (cheveux?.value) { |  | ||||||
|       actorData.cheveux = cheveux.value; |  | ||||||
|     } |  | ||||||
|     // Get yeux |  | ||||||
|     const yeux = XRegExp.exec(statString, XRegExp("yeux\\s+(?<value>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+), Beau", 'giu')); |  | ||||||
|     if (yeux?.value) { |  | ||||||
|       actorData.yeux = yeux.value; |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     // Get beauty |  | ||||||
|     const beaute = XRegExp.exec(statString, XRegExp("beauté\\s+(?<value>\\d+)", 'giu')); |  | ||||||
|     if (beaute?.value) { |  | ||||||
|       actorData.beaute = Number(beaute.value); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static parseCreature(statString, actorData) { |  | ||||||
|     let protection = XRegExp.exec(statString, XRegExp("protection(\\s+naturelle)?\\s+(?<value>[\\-]?\\d+)", 'giu')); |  | ||||||
|     if (protection?.value) { |  | ||||||
|       actorData.attributs.protection.value = Number(protection.value); |  | ||||||
|     } |  | ||||||
|     let vitesse = XRegExp.exec(statString, XRegExp("vitesse\\s+(?<value>[\\d\\/]+)", 'giu')); |  | ||||||
|     if (vitesse?.value) { |  | ||||||
|       actorData.attributs.vitesse.value = vitesse.value; |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static parseEntite(statString, actorData) { |  | ||||||
|     actorData.definition.categorieentite = 'cauchemar' |  | ||||||
|     actorData.definition.typeentite = ENTITE_NONINCARNE |  | ||||||
|     let endurance = XRegExp.exec(statString, XRegExp("endurance\\s+(?<value>\\d+)", 'giu')); |  | ||||||
|     if (endurance?.value) { |  | ||||||
|       actorData.sante.endurance.value = Number(endurance.value); |  | ||||||
|       actorData.sante.endurance.max = Number(endurance.value); |  | ||||||
|       actorData.definition.typeentite = ENTITE_INCARNE |  | ||||||
|     } |  | ||||||
|     let vitesse = XRegExp.exec(statString, XRegExp("vitesse\\s+(?<value>[\\d\\/]+)", 'giu')); |  | ||||||
|     if (vitesse?.value) { |  | ||||||
|       actorData.attributs.vitesse.value = vitesse.value; |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static parseActorType(statString) { |  | ||||||
|     let force = XRegExp.exec(statString, XRegExp("Force\\s+(?<value>[\\+\\-]?\\d+)", 'giu')) |  | ||||||
|     let vue = XRegExp.exec(statString, XRegExp("Vue\\s+(?<value>[\\+\\-]?\\d+)", 'giu')) |  | ||||||
|     let perception = XRegExp.exec(statString, XRegExp("perception\\s+(?<value>\\d+)", 'giu')) |  | ||||||
|     if (!force) { |  | ||||||
|       return "entite" |  | ||||||
|     } |  | ||||||
|     if (!vue || perception) { |  | ||||||
|       return "creature" |  | ||||||
|     } |  | ||||||
|     return "personnage" |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static extractName(actorType, statString) { |  | ||||||
|     if (actorType == "personnage") { |  | ||||||
|       // Check if ',né le' is present  |  | ||||||
|       let namePersonnage = "Importé" |  | ||||||
|       if (statString.includes(", né")) { |  | ||||||
|         // Name is all string before first comma ',' |  | ||||||
|         namePersonnage = XRegExp.exec(statString, XRegExp("(?<value>[\\p{Letter}\'\\-\\s\\d]+),", 'giu')); |  | ||||||
|       } else { |  | ||||||
|         namePersonnage = XRegExp.exec(statString, XRegExp("(?<value>[\\p{Letter}\'\\-\\s\\d]+)\\s+TAILLE", 'giu')); |  | ||||||
|       } |  | ||||||
|       if (namePersonnage?.value) { |  | ||||||
|         return Misc.upperFirst(namePersonnage?.value.toLowerCase()); |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     const name = XRegExp.exec(statString, XRegExp("(?<value>.+)\\s+taille", 'giu')); |  | ||||||
|     if (actorType == "entite") { |  | ||||||
|       if (!(name?.value)) { |  | ||||||
|         const nameEntiteReve = XRegExp.exec(statString, XRegExp("(?<value>.+)\\s+rêve", 'giu')); |  | ||||||
|         return Misc.upperFirst(nameEntiteReve?.value || "Importé"); |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|     return Misc.upperFirst(name?.value || "Importé"); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static warning(message) { |  | ||||||
|     ui.notifications.warn(message); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
| } |  | ||||||
|  |  | ||||||
| /************************************************************************************/ |  | ||||||
| // Some internal test strings |  | ||||||
| let statBlock01 = `+$16(/, baron de Sylvedire, né à l’heure du |  | ||||||
| Roseau, 40 ans, 1m78, 65 kg, Beauté 13. |  | ||||||
| TAILLE |  | ||||||
|  10 |  | ||||||
|  Mêlée |  | ||||||
|  14 |  | ||||||
| APPARENCE |  | ||||||
|  13 |  | ||||||
|  Tir |  | ||||||
|  11 |  | ||||||
| CONSTITUTION |  | ||||||
|  12 |  | ||||||
|  Lancer |  | ||||||
|  11 |  | ||||||
| FORCE |  | ||||||
|  12 |  | ||||||
|  Dérobée |  | ||||||
|  13 |  | ||||||
| AGILITÉ |  | ||||||
|  16 |  | ||||||
|  Vie |  | ||||||
|  11 |  | ||||||
| DEXTÉRITÉ |  | ||||||
|  13 |  | ||||||
|  Endurance |  | ||||||
|  25 |  | ||||||
| VUE |  | ||||||
|  10 |  | ||||||
|  +dom |  | ||||||
|  0 |  | ||||||
| OUÏE |  | ||||||
|  11 |  | ||||||
|  Protection |  | ||||||
|  2 ou 4 |  | ||||||
| ODO-GOÛT |  | ||||||
|  9 |  | ||||||
|  cuir souple |  | ||||||
| VOLONTÉ |  | ||||||
|  14 |  | ||||||
|  ou cuir / métal |  | ||||||
| INTELLECT |  | ||||||
|  9 |  | ||||||
| EMPATHIE |  | ||||||
|  11 |  | ||||||
| RÊVE |  | ||||||
|  13 |  | ||||||
| CHANCE |  | ||||||
|  10 |  | ||||||
| niv |  | ||||||
|  init |  | ||||||
|  +dom |  | ||||||
| Épée dragonne |  | ||||||
|  +5 |  | ||||||
|  12 |  | ||||||
|  +3 |  | ||||||
| Hache de bataille |  | ||||||
|  +6 |  | ||||||
|  13 |  | ||||||
|  +3 |  | ||||||
| Bouclier moyen |  | ||||||
|  +5 |  | ||||||
| Dague mêlée |  | ||||||
|  +4 |  | ||||||
|  11 |  | ||||||
|  +1 |  | ||||||
| Corps à corps |  | ||||||
|  +4 |  | ||||||
|  11 |  | ||||||
|  (0) |  | ||||||
| Esquive |  | ||||||
|  +8 |  | ||||||
| Escalade, Saut +4 / Commerce +3 / Équitation |  | ||||||
| +6 / Chirurgie 0 / Survie en extérieur +4 / Survie fo- |  | ||||||
| rêt +6 / Acrobatie -2 / Métallurgie +2 / Natation +3 / |  | ||||||
| Légendes -1 / Écriture -4  |  | ||||||
| `; |  | ||||||
|  |  | ||||||
| let statBlock02 = `/HVJDUGHV |  | ||||||
| TAILLE |  | ||||||
|  11 |  | ||||||
|  Mêlée |  | ||||||
|  12 |  | ||||||
| CONSTITUTION |  | ||||||
|  11 |  | ||||||
|  Tir |  | ||||||
|  11 |  | ||||||
| FORCE |  | ||||||
|  12 |  | ||||||
|  Lancer |  | ||||||
|  11 |  | ||||||
| AGILITÉ |  | ||||||
|  12 |  | ||||||
|  Dérobée |  | ||||||
|  11 |  | ||||||
| DEXTERITÉ |  | ||||||
|  11 |  | ||||||
|  Vie |  | ||||||
|  11 |  | ||||||
| VUE |  | ||||||
|  11 |  | ||||||
|  Endurance |  | ||||||
|  22 |  | ||||||
| OUÏE |  | ||||||
|  11 |  | ||||||
|  Vitesse |  | ||||||
|  12 |  | ||||||
| VOLONTÉ |  | ||||||
|  10 |  | ||||||
|  +dom |  | ||||||
|  0 |  | ||||||
| Protection |  | ||||||
|  4 |  | ||||||
| cuir / métal |  | ||||||
| niv |  | ||||||
|  init |  | ||||||
|  +dom |  | ||||||
| Hache de bataille |  | ||||||
|  +4 |  | ||||||
|  10 |  | ||||||
|  +3 |  | ||||||
| Bouclier moyen |  | ||||||
|  +4 |  | ||||||
| Dague mêlée |  | ||||||
|  +3 |  | ||||||
|  9 |  | ||||||
|  +1 |  | ||||||
| Arc |  | ||||||
|  +5 |  | ||||||
|  10 |  | ||||||
|  +2 |  | ||||||
| Corps à corps |  | ||||||
|  +3 |  | ||||||
|  9 |  | ||||||
|  (0) |  | ||||||
| Esquive avec armure |  | ||||||
|  +2 |  | ||||||
| Course +1/ Vigilance +4 |  | ||||||
| `; |  | ||||||
|  |  | ||||||
| let statBlock03 = `rencontres sont laissées à /HVFKLHQVORXSVGXEDURQ |  | ||||||
|  chaque gardien des rêves. |  | ||||||
| TAILLE |  | ||||||
|  8 |  | ||||||
|  Vie |  | ||||||
|  10 |  | ||||||
| CONSTITUTION FORCE |  | ||||||
|  12 |  | ||||||
|  11 |  | ||||||
|  Endurance |  | ||||||
|  Vitesse |  | ||||||
|  12/38 |  | ||||||
|  21 |  | ||||||
|  /HVFKLHQV]RPELV |  | ||||||
| PERCEPTION 13 |  | ||||||
|  +dom |  | ||||||
|  0 |  | ||||||
| VOLONTÉ |  | ||||||
|  10 |  | ||||||
|  Protection |  | ||||||
|  0 |  | ||||||
|  Les « monstres » apparaîtront un soir, durant |  | ||||||
| RÊVE |  | ||||||
|  10 |  | ||||||
|  l’heure du Serpent, et attaqueront les voya- |  | ||||||
| niv |  | ||||||
|  init |  | ||||||
|  +dom |  | ||||||
|  geurs à leur campement. Si ces derniers ne |  | ||||||
| Morsure |  | ||||||
|  13 |  | ||||||
|  +4 |  | ||||||
|  10 |  | ||||||
|  +1 |  | ||||||
|  campent pas, ils apparaîtront tout de même à |  | ||||||
| Esquive |  | ||||||
|  11 |  | ||||||
|  +3 |  | ||||||
|  l’heure du Serpent. Le feu ne les effraie pas. Ils |  | ||||||
| Course, Saut |  | ||||||
|  12 |  | ||||||
|  +3 |  | ||||||
|  ne sont pas très rapides, mais en revanche, très |  | ||||||
| Discrétion |  | ||||||
|  12 |  | ||||||
|  +3 |  | ||||||
|  silencieux : ils n’aboient pas. Les voyageurs |  | ||||||
| Vigilance |  | ||||||
|  13 |  | ||||||
|  +3 |  | ||||||
| ` |  | ||||||
| @@ -1,78 +0,0 @@ | |||||||
| import "./xregexp-all.js"; |  | ||||||
| import { SystemCompendiums } from "../settings/system-compendiums.js"; |  | ||||||
| import { ACTOR_TYPES } from "../constants.js"; |  | ||||||
| import { TextRollAlchimie } from "./textroll/text-roll-alchimie.js"; |  | ||||||
| import { TextRollCaracCompetence } from "./textroll/text-roll-carac-competence.js"; |  | ||||||
| import { TextRollFormula } from "./textroll/text-roll-formula.js"; |  | ||||||
| import { TextRollManager } from "./textroll/text-roll-formatter.js"; |  | ||||||
|  |  | ||||||
| const TEXT_ROLL_MANAGERS = [ |  | ||||||
|   new TextRollAlchimie(), |  | ||||||
|   new TextRollCaracCompetence(), |  | ||||||
|   new TextRollFormula()] |  | ||||||
|  |  | ||||||
| export class RdDTextEditor { |  | ||||||
|   static registerChatCallbacks(html) { |  | ||||||
|     $(html).on("click", '.roll-text', async event => await RdDTextEditor.rollText(event)) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static async enrichHTML(text, object, options = {showlink:true}) { |  | ||||||
|     const context = { |  | ||||||
|       text, |  | ||||||
|       object, |  | ||||||
|       options, |  | ||||||
|       competences: await SystemCompendiums.getCompetences(ACTOR_TYPES.personnage), |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     for (let manager of TEXT_ROLL_MANAGERS) { |  | ||||||
|       context.code = manager.code |  | ||||||
|       context.template = manager.template |  | ||||||
|       context.text = await manager.onReplaceRoll(context); |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     return await foundry.applications.ux.TextEditor.implementation.enrichHTML(context.text, { |  | ||||||
|       relativeTo: object, |  | ||||||
|       secrets: object?.isOwner, |  | ||||||
|       async: true |  | ||||||
|     }) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static async _applyReplaceAll(manager, context) { |  | ||||||
|     context.code = manager.code |  | ||||||
|     context.template = manager.template |  | ||||||
|     context.text = await manager.onReplaceRoll(context); |  | ||||||
|     return context.text |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static getEventElement(event) { |  | ||||||
|     return $(event.currentTarget)?.parents(".roll-text-link"); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static async rollText(event, actor) { |  | ||||||
|     const code = TextRollManager.getNode(event)?.data('code') |  | ||||||
|     const manager = TEXT_ROLL_MANAGERS.find(it => it.code == code) |  | ||||||
|     if (manager) { |  | ||||||
|       await manager.onRollText(event, actor) |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static async chatRollText(event) { |  | ||||||
|     const node = TextRollManager.getNode(event); |  | ||||||
|     if (node) { |  | ||||||
|       const code = node.data('code') |  | ||||||
|       const param = node.data('json') |  | ||||||
|       const manager = TEXT_ROLL_MANAGERS.find(it => it.code == code) |  | ||||||
|  |  | ||||||
|       const text = await TextRollManager.createRollText( |  | ||||||
|         { |  | ||||||
|           code, |  | ||||||
|           template: manager.template, |  | ||||||
|           options: { showLink: false } |  | ||||||
|         }, |  | ||||||
|         param) |  | ||||||
|       ChatMessage.create({ |  | ||||||
|         content: text |  | ||||||
|       }) |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
| } |  | ||||||
| @@ -1,79 +0,0 @@ | |||||||
| import "../xregexp-all.js"; |  | ||||||
| import { ACTOR_TYPES, ITEM_TYPES } from "../../constants.js"; |  | ||||||
| import { RdDCarac } from "../../rdd-carac.js"; |  | ||||||
| import { RdDUtility } from "../../rdd-utility.js"; |  | ||||||
| import { RdDAlchimie } from "../../rdd-alchimie.js"; |  | ||||||
| import { TextRollManager } from "./text-roll-formatter.js"; |  | ||||||
|  |  | ||||||
| const REGEX_ALCHIMIE_TERMES = "(?<termes>([-A-Za-zÀ-ÖØ-öø-ÿ ])+)" |  | ||||||
| const REGEX_ALCHIMIE_MANIP = "(?<manip>(couleur|consistance))" |  | ||||||
| const XREGEXP_ROLL_ALCHIMIE = XRegExp("@roll\\[" + REGEX_ALCHIMIE_MANIP + "\\s+" + REGEX_ALCHIMIE_TERMES + "\\]", 'giu') |  | ||||||
| const XREGEXP_ROLL_ALCHIMIE_MANIP = XRegExp("@" + REGEX_ALCHIMIE_MANIP + "\\{" + REGEX_ALCHIMIE_TERMES + "\\}", 'giu') |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * classe pour gérer les jets d'alchimie |  | ||||||
|  */ |  | ||||||
| export class TextRollAlchimie { |  | ||||||
|   get code() { return 'alchimie' } |  | ||||||
|   get template() { return `systems/foundryvtt-reve-de-dragon/templates/apps/textroll/link-text-roll-alchimie.hbs` } |  | ||||||
|  |  | ||||||
|   async onReplaceRoll(context) { |  | ||||||
|     const handler = new AlchimieTextBuilder(context) |  | ||||||
|     return await handler.replaceAll() |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async onRollText(event, actor) { |  | ||||||
|     actor = this.getSelectedActor(actor) |  | ||||||
|     if (actor) { |  | ||||||
|       const node = TextRollManager.getNode(event) |  | ||||||
|       const recetteId = node.data('recetteid') |  | ||||||
|       const manip = node.data('manip') |  | ||||||
|       const termes = node.data('termes') |  | ||||||
|       if (recetteId) { |  | ||||||
|         await actor.effectuerTacheAlchimie(recetteId, manip, termes) |  | ||||||
|       } |  | ||||||
|       else { |  | ||||||
|         const carac = RdDCarac.caracDetails(RdDAlchimie.getCaracTache(manip)) |  | ||||||
|         const diff = RdDAlchimie.getDifficulte(termes) |  | ||||||
|         await actor.rollCaracCompetence(carac.code, 'Alchimie', diff) |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getSelectedActor(actor) { |  | ||||||
|     actor = actor ?? RdDUtility.getSelectedActor() |  | ||||||
|     if (actor && actor.type == ACTOR_TYPES.personnage) { |  | ||||||
|       return actor |  | ||||||
|     } |  | ||||||
|     return undefined |  | ||||||
|   } |  | ||||||
| } |  | ||||||
|  |  | ||||||
| class AlchimieTextBuilder { |  | ||||||
|   constructor(context) { |  | ||||||
|     this.context = context |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async replaceAll() { |  | ||||||
|     await XRegExp.forEach(this.context.text, XREGEXP_ROLL_ALCHIMIE, async (rollMatch, i) => await this.replaceMatch(rollMatch, i)) |  | ||||||
|     await XRegExp.forEach(this.context.text, XREGEXP_ROLL_ALCHIMIE_MANIP, async (rollMatch, i) => await this.replaceMatch(rollMatch, i)) |  | ||||||
|     return this.context.text |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async replaceMatch(rollMatch, i) { |  | ||||||
|     if (rollMatch.termes && rollMatch.manip) { |  | ||||||
|       const manip = rollMatch.manip |  | ||||||
|       const termes = rollMatch.termes |  | ||||||
|       const carac = RdDCarac.caracDetails(RdDAlchimie.getCaracTache(manip)) |  | ||||||
|       const diff = RdDAlchimie.getDifficulte(termes) |  | ||||||
|       const recette = (this.context.object instanceof Item && this.context.object.type == ITEM_TYPES.recettealchimique) ? this.context.object : undefined |  | ||||||
|       const replacement = await TextRollManager.createRollText(this.context, |  | ||||||
|         { |  | ||||||
|           code: this.context.code, |  | ||||||
|           manip, termes, carac, diff, recetteid: recette?.id, |  | ||||||
|         }) |  | ||||||
|       this.context.text = this.context.text.replace(rollMatch[0], replacement); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
| } |  | ||||||
|  |  | ||||||
| @@ -1,98 +0,0 @@ | |||||||
| import "../xregexp-all.js"; |  | ||||||
| import { RdDCarac } from "../../rdd-carac.js"; |  | ||||||
| import { RdDItemCompetence } from "../../item-competence.js"; |  | ||||||
| import { RdDUtility } from "../../rdd-utility.js"; |  | ||||||
| import { TextRollManager } from "./text-roll-formatter.js"; |  | ||||||
|  |  | ||||||
| const REGECP_CARAC = "(?<carac>[A-Za-zÀ-ÖØ-öø-ÿ\\s\\-]+)" |  | ||||||
| const REGEXP_COMP = "(\\/(?<competence>[A-Za-zÀ-ÖØ-öø-ÿ ]+([1-2]?[A-Za-zÀ-ÖØ-öø-ÿ ]+)?))?" |  | ||||||
| const REGEXP_DIFF = "(/(?<diff>[\\+\\-]?\\d+(d\\d+)?))?" |  | ||||||
| const REGEXP_ROLL_CARAC_COMP = REGECP_CARAC + REGEXP_COMP + REGEXP_DIFF |  | ||||||
| const XREGEXP_ROLL_CARAC_COMP = XRegExp("@roll\\[" + REGEXP_ROLL_CARAC_COMP + "\\]", 'giu') |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * classe pour gérer les jets de caractéristique/compétence depuis |  | ||||||
|  * les journaux/descriptions |  | ||||||
|  */ |  | ||||||
| export class TextRollCaracCompetence { |  | ||||||
|   get code() { return 'carac' } |  | ||||||
|   get template() { return `systems/foundryvtt-reve-de-dragon/templates/apps/textroll/link-text-roll-carac-competence.hbs` } |  | ||||||
|  |  | ||||||
|   async onReplaceRoll(context) { |  | ||||||
|     const handler = new CaracCompetenceTextBuilder(context) |  | ||||||
|     return await handler.replaceAll() |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async onRollText(event, actor) { |  | ||||||
|     const node = TextRollManager.getNode(event) |  | ||||||
|     const caracCode = node.data('carac-code') |  | ||||||
|     if (caracCode) { |  | ||||||
|       const competence = node.data('competence') |  | ||||||
|       const diff = await this.calculDiff(node) |  | ||||||
|       const actors = this.getSelectedActors(actor) |  | ||||||
|       actors.forEach(async it => await this.doRoll(it, caracCode, competence, diff)) |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async calculDiff(node) { |  | ||||||
|     const diff = node.data('diff') ?? 0 |  | ||||||
|     if (!Number.isInteger(diff)) { |  | ||||||
|       const roll = new Roll(diff) |  | ||||||
|       await roll.evaluate() |  | ||||||
|       await roll.toMessage({ flavor: `La difficulté de ${diff} a donné ${roll.total}` }) |  | ||||||
|       return roll.total |  | ||||||
|     } |  | ||||||
|     return diff |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async doRoll(actor, caracCode, competence, diff) { |  | ||||||
|     caracCode = actor.mapCarac(caracCode) |  | ||||||
|     if (caracCode) { |  | ||||||
|       if (competence) { |  | ||||||
|         await actor.rollCaracCompetence(caracCode, competence, diff) |  | ||||||
|       } |  | ||||||
|       else { |  | ||||||
|         await actor.rollCarac(caracCode, { diff }) |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   getSelectedActors(actor) { |  | ||||||
|     const selected = canvas.tokens.controlled.map(it => it.actor).filter(it => it) |  | ||||||
|     if (selected.length > 0) { |  | ||||||
|       return selected |  | ||||||
|     } |  | ||||||
|     actor = actor ?? RdDUtility.getSelectedActor() |  | ||||||
|     if (actor) { |  | ||||||
|       return [actor] |  | ||||||
|     } |  | ||||||
|     return [] |  | ||||||
|   } |  | ||||||
| } |  | ||||||
|  |  | ||||||
| class CaracCompetenceTextBuilder { |  | ||||||
|   constructor(context) { |  | ||||||
|     this.context = context |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async replaceAll() { |  | ||||||
|     await XRegExp.forEach(this.context.text, XREGEXP_ROLL_CARAC_COMP, async (rollMatch, i) => await this.replaceMatch(rollMatch, i)) |  | ||||||
|     return this.context.text |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async replaceMatch(rollMatch, i) { |  | ||||||
|     const carac = RdDCarac.caracDetails(rollMatch.carac) |  | ||||||
|     if (carac) { |  | ||||||
|       const competence = rollMatch.competence ? RdDItemCompetence.findCompetence(this.context.competences, rollMatch.competence) : undefined |  | ||||||
|       const replacement = await TextRollManager.createRollText(this.context, |  | ||||||
|         { |  | ||||||
|           code: this.context.code, |  | ||||||
|           carac: carac, |  | ||||||
|           competence: competence?.name, |  | ||||||
|           diff: rollMatch.diff, |  | ||||||
|         }) |  | ||||||
|       this.context.text = this.context.text.replace(rollMatch[0], replacement) |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
| } |  | ||||||
|  |  | ||||||
| @@ -1,13 +0,0 @@ | |||||||
|  |  | ||||||
| export class TextRollManager { |  | ||||||
|  |  | ||||||
|   static async createRollText(context, param) { |  | ||||||
|     return await renderTemplate(context.template, { |  | ||||||
|       param, options: context.options |  | ||||||
|     }) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static getNode(event) { |  | ||||||
|     return $(event.currentTarget)?.parents(".roll-text-link"); |  | ||||||
|   } |  | ||||||
| } |  | ||||||
| @@ -1,51 +0,0 @@ | |||||||
| import "../xregexp-all.js"; |  | ||||||
| import { TextRollManager } from "./text-roll-formatter.js"; |  | ||||||
|  |  | ||||||
| const REGEXP_ROLL_FORMULA = "(?<formula>[^\\[\\]]+)" |  | ||||||
| const XREGEXP_ROLL_FORMULA = XRegExp("@roll\\[" + REGEXP_ROLL_FORMULA + "\\]", 'giu') |  | ||||||
|  |  | ||||||
| /** |  | ||||||
|  * classe pour gérer les jets de dés (formules Foundry) |  | ||||||
|  */ |  | ||||||
| export class TextRollFormula { |  | ||||||
|   get code() { return 'formula' } |  | ||||||
|   get template() { return `systems/foundryvtt-reve-de-dragon/templates/apps/textroll/link-text-roll-formula.hbs` } |  | ||||||
|  |  | ||||||
|   async onReplaceRoll(context) { |  | ||||||
|     const handler = new FormulaTextBuilder(context) |  | ||||||
|     return await handler.replaceAll() |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async onRollText(event, actor) { |  | ||||||
|     const node = TextRollManager.getNode(event) |  | ||||||
|     const rollFormula = node.data('formula') |  | ||||||
|     if (rollFormula) { |  | ||||||
|       const roll = new Roll(rollFormula) |  | ||||||
|       await roll.evaluate() |  | ||||||
|       await roll.toMessage() |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
| } |  | ||||||
|  |  | ||||||
| class FormulaTextBuilder { |  | ||||||
|   constructor(context) { |  | ||||||
|     this.context = context |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async replaceAll() { |  | ||||||
|     await XRegExp.forEach(this.context.text, XREGEXP_ROLL_FORMULA, |  | ||||||
|       async (rollMatch, i) => await this.replaceMatch(rollMatch, i)) |  | ||||||
|     return this.context.text |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async replaceMatch(rollMatch, i) { |  | ||||||
|     if (rollMatch.formula) { |  | ||||||
|       const replacement = await TextRollManager.createRollText(this.context, |  | ||||||
|         { |  | ||||||
|           code: this.context.code, |  | ||||||
|           formula: rollMatch.formula, |  | ||||||
|         }) |  | ||||||
|       this.context.text = this.context.text.replace(rollMatch[0], replacement) |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
| } |  | ||||||
| @@ -1,7 +1,5 @@ | |||||||
| import { Misc } from "./misc.js"; | import { Misc } from "./misc.js"; | ||||||
| import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js"; | import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js"; | ||||||
| import { RdDTimestamp } from "./time/rdd-timestamp.js"; |  | ||||||
| import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js"; |  | ||||||
|  |  | ||||||
|  |  | ||||||
| /** | /** | ||||||
| @@ -9,20 +7,15 @@ import { RdDTextEditor } from "./apps/rdd-text-roll-editor.js"; | |||||||
|  */ |  */ | ||||||
| export class ChatUtility { | export class ChatUtility { | ||||||
|  |  | ||||||
|   static async init() { |  | ||||||
|     Hooks.on("renderChatMessageHTML", async (app, html, msg) => await ChatUtility.onRenderChatMessage(app, html, msg)) |  | ||||||
|     Hooks.on("createChatMessage", async (chatMessage, options, id) => await ChatUtility.onCreateChatMessage(chatMessage, options, id)) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static onSocketMessage(sockmsg) { |   static onSocketMessage(sockmsg) { | ||||||
|     switch (sockmsg.msg) { |     switch (sockmsg.msg) { | ||||||
|       case "msg_gm_chat_message": return ChatUtility.handleGMChatMessage(sockmsg.data) |       case "msg_delete_chat_message": return ChatUtility.onRemoveMessages(sockmsg.data); | ||||||
|       case "msg_delete_chat_message": return ChatUtility.onRemoveMessages(sockmsg.data) |       case "msg_user_ui_notifications": return ChatUtility.onNotifyUser(sockmsg.data); | ||||||
|       case "msg_user_ui_notifications": return ChatUtility.onNotifyUser(sockmsg.data) |  | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|    |    | ||||||
|  |    | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static notifyUser(userId, level = 'info', message) { |   static notifyUser(userId, level = 'info', message) { | ||||||
|     const socketData = { |     const socketData = { | ||||||
| @@ -50,7 +43,7 @@ export class ChatUtility { | |||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static onRemoveMessages(socketData) { |   static onRemoveMessages(socketData) { | ||||||
|     if (Misc.isFirstConnectedGM()) { |     if (Misc.isUniqueConnectedGM()) { | ||||||
|       if (socketData.part) { |       if (socketData.part) { | ||||||
|         const toDelete = game.messages.filter(it => it.content.includes(socketData.part)); |         const toDelete = game.messages.filter(it => it.content.includes(socketData.part)); | ||||||
|         toDelete.forEach(it => it.delete()); |         toDelete.forEach(it => it.delete()); | ||||||
| @@ -62,8 +55,9 @@ export class ChatUtility { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|  |  | ||||||
|   static removeMessages(socketData) { |   static removeMessages(socketData) { | ||||||
|     if (Misc.isFirstConnectedGM()) { |     if (Misc.isUniqueConnectedGM()) { | ||||||
|       ChatUtility.onRemoveMessages(socketData); |       ChatUtility.onRemoveMessages(socketData); | ||||||
|     } |     } | ||||||
|     else { |     else { | ||||||
| @@ -77,107 +71,94 @@ export class ChatUtility { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   static removeChatMessageId(messageId) { |   static removeChatMessageId(messageId) { | ||||||
|     if (messageId) { |     if (messageId){ | ||||||
|       ChatUtility.removeMessages({ messageId: messageId }); |       ChatUtility.removeMessages({ messageId: messageId }); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static async createChatWithRollMode(messageData, actor = undefined) { |   static async createChatWithRollMode(name, chatOptions) { | ||||||
|     switch (game.settings.get("core", "rollMode")) { |     return await ChatUtility.createChatMessage(name, game.settings.get("core", "rollMode"), chatOptions); | ||||||
|       case "blindroll": // GM only |  | ||||||
|         if (!game.user.isGM) { |  | ||||||
|           ChatUtility.blindMessageToGM(messageData) |  | ||||||
|           messageData.whisper = [game.user]; |  | ||||||
|           messageData.content = "Message envoyé en aveugle au Gardien" |  | ||||||
|         } |  | ||||||
|         else { |  | ||||||
|           messageData.whisper = ChatUtility.getGMs() |  | ||||||
|         } |  | ||||||
|         break |  | ||||||
|       case "gmroll": |  | ||||||
|         messageData.whisper = actor ? ChatUtility.getOwners(actor) : ChatUtility.getUserAndGMs() |  | ||||||
|         break |  | ||||||
|       case "selfroll": |  | ||||||
|         messageData.whisper = [game.user] |  | ||||||
|         break |  | ||||||
|     } |  | ||||||
|     messageData.alias = messageData.alias ?? actor?.name ?? game.user.name |  | ||||||
|     return await ChatMessage.create(messageData) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static getOwners(document) { |  | ||||||
|     return document ? game.users.filter(it => document.getUserLevel(it) == CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER) : [game.user] |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static getUserAndGMs() { |  | ||||||
|     return [game.user, ...ChatUtility.getGMs()] |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getMultipleActorsOwners(...actors) { |   static async createChatMessage(name, rollMode, chatOptions) { | ||||||
|     return Misc.concat(actors.map(it => it == undefined ? [] : ChatUtility.getOwners(it))) |     switch (rollMode) { | ||||||
|  |       case "blindroll": // GM only | ||||||
|  |         if (!game.user.isGM) { | ||||||
|  |           ChatUtility.blindMessageToGM(chatOptions); | ||||||
|  |  | ||||||
|  |           chatOptions.whisper = [game.user.id]; | ||||||
|  |           chatOptions.content = "Message envoyé en aveugle au Gardien"; | ||||||
|  |         } | ||||||
|  |         else { | ||||||
|  |           chatOptions.whisper = ChatUtility.getUsers(user => user.isGM); | ||||||
|  |         } | ||||||
|  |         break; | ||||||
|  |       default: | ||||||
|  |         chatOptions.whisper = ChatUtility.getWhisperRecipients(rollMode, name); | ||||||
|  |         break; | ||||||
|  |     } | ||||||
|  |     chatOptions.alias = chatOptions.alias || name; | ||||||
|  |     return await ChatMessage.create(chatOptions); | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static prepareChatMessage(rollMode, name) { | ||||||
|  |     return { | ||||||
|  |       user: game.user.id, | ||||||
|  |       whisper: ChatUtility.getWhisperRecipients(rollMode, name) | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static getWhisperRecipients(rollMode, name) { | ||||||
|  |     switch (rollMode) { | ||||||
|  |       case "blindroll": return ChatUtility.getUsers(user => user.isGM); | ||||||
|  |       case "gmroll": return ChatUtility.getWhisperRecipientsAndGMs(name); | ||||||
|  |       case "selfroll": return [game.user.id]; | ||||||
|  |     } | ||||||
|  |     return undefined; | ||||||
|  |   } | ||||||
|  |  | ||||||
|  |   /* -------------------------------------------- */ | ||||||
|  |   static getWhisperRecipientsAndGMs(name) { | ||||||
|  |     let recep1 = ChatMessage.getWhisperRecipients(name) || []; | ||||||
|  |     return recep1.concat(ChatMessage.getWhisperRecipients('GM')); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static getUsers(filter) { |   static getUsers(filter) { | ||||||
|     return game.users.filter(filter) |     return game.users.filter(filter).map(user => user.id); | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static getGMs() { |  | ||||||
|     return game.users.filter(user => user.isGM) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static applyRollMode(chatMessageData = {}, rollMode = game.settings.get("core", "rollMode")) { |  | ||||||
|     switch (rollMode) { |  | ||||||
|       case "blindroll": |  | ||||||
|         chatMessageData.blind = true |  | ||||||
|         chatMessageData.whisper = ChatUtility.getGMs() |  | ||||||
|         break |  | ||||||
|       case "gmroll": |  | ||||||
|         chatMessageData.whisper = ChatUtility.getGMs() |  | ||||||
|         chatMessageData.blind = false |  | ||||||
|         break |  | ||||||
|       case "roll": |  | ||||||
|         chatMessageData.whisper = ChatUtility.getUsers(user => user.active) |  | ||||||
|         chatMessageData.blind = false |  | ||||||
|         break |  | ||||||
|       case "selfroll": |  | ||||||
|         chatMessageData.whisper = [game.user] |  | ||||||
|         chatMessageData.blind = false |  | ||||||
|         break |  | ||||||
|     } |  | ||||||
|     return chatMessageData |  | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static blindMessageToGM(chatOptions) { |   static blindMessageToGM(chatOptions) { | ||||||
|     const chatGM = foundry.utils.duplicate(chatOptions) |     let chatGM = duplicate(chatOptions); | ||||||
|     chatGM.content = "Message aveugle de " + game.user.name + "<br>" + chatOptions.content |     chatGM.whisper = ChatUtility.getUsers(user => user.isGM); | ||||||
|     console.log("blindMessageToGM", chatGM) |     chatGM.content = "Message aveugle de " + game.user.name + "<br>" + chatOptions.content; | ||||||
|     game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_gm_chat_message", data: chatGM }) |     console.log("blindMessageToGM", chatGM); | ||||||
|  |     game.socket.emit(SYSTEM_SOCKET_ID, { msg: "msg_gm_chat_message", data: chatGM }); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   /* -------------------------------------------- */ |   /* -------------------------------------------- */ | ||||||
|   static handleGMChatMessage(socketData) { |   static handleGMChatMessage(socketData) { | ||||||
|     console.log("blindMessageToGM", socketData); |     console.log("blindMessageToGM", socketData); | ||||||
|     if (Misc.isFirstConnectedGM()) { |     if (game.user.isGM) { // message privé pour GM only | ||||||
|       ChatMessage.create({ |       socketData.user = game.user.id; | ||||||
|         user: game.user.id, |       ChatMessage.create(socketData); | ||||||
|         whisper: ChatUtility.getGMs(), |  | ||||||
|         content: socketData.content |  | ||||||
|       }) |  | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static async setMessageData(chatMessage, key, flag) { |   static async setMessageData(chatMessage, key, flag) { | ||||||
|     if (flag && chatMessage.isAuthor) { |     if (flag) { | ||||||
|       await chatMessage.setFlag(SYSTEM_RDD, key, flag) |       await chatMessage.setFlag(SYSTEM_RDD, key, JSON.stringify(flag)); | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getMessageData(chatMessage, key) { |   static getMessageData(chatMessage, key) { | ||||||
|     return chatMessage.getFlag(SYSTEM_RDD, key); |     const json = chatMessage.getFlag(SYSTEM_RDD, key); | ||||||
|  |     return json ? JSON.parse(json) : undefined; | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static getChatMessage(event) { |   static getChatMessage(event) { | ||||||
| @@ -185,20 +166,4 @@ export class ChatUtility { | |||||||
|     return game.messages.get(chatMessageId); |     return game.messages.get(chatMessageId); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   static async onRenderChatMessage(chatMessage, html, data) { |  | ||||||
|     const rddTimestamp = chatMessage.getFlag(SYSTEM_RDD, 'rdd-timestamp') |  | ||||||
|     if (rddTimestamp) { |  | ||||||
|       const timestamp = new RdDTimestamp(rddTimestamp); |  | ||||||
|       const timestampData = timestamp.toCalendrier(); |  | ||||||
|       const dateHeure = await foundry.applications.handlebars.renderTemplate('systems/foundryvtt-reve-de-dragon/templates/common/date-heure.hbs', timestampData); |  | ||||||
|       $(html).find('header.message-header .message-sender').after(dateHeure) |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static async onCreateChatMessage(chatMessage, options, id) { |  | ||||||
|     if (chatMessage.isAuthor) { |  | ||||||
|       await chatMessage.setFlag(SYSTEM_RDD, 'rdd-timestamp', game.system.rdd.calendrier.getTimestamp()); |  | ||||||
|       await chatMessage.update({ content: await RdDTextEditor.enrichHTML(chatMessage.content, undefined, { showLink: false }) }) |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
| } | } | ||||||
|   | |||||||
| @@ -1,168 +0,0 @@ | |||||||
| import { RdDBaseActor } from "../actor/base-actor.js"; |  | ||||||
| import { ChatUtility } from "../chat-utility.js"; |  | ||||||
|  |  | ||||||
| const INFO_COEUR = 'info-coeur'; |  | ||||||
|  |  | ||||||
| export class RdDCoeur { |  | ||||||
|   static registerChatCallbacks(html) { |  | ||||||
|     $(html).on("click", 'a.accepter-tendre-moment', event => { |  | ||||||
|       RdDCoeur.accepterTendreMoment(RdDCoeur.extractInfoCoeur(event)) |  | ||||||
|     }) |  | ||||||
|     $(html).on("click", 'a.refuser-tendre-moment', event => { |  | ||||||
|       RdDCoeur.refuserTendreMoment(RdDCoeur.extractInfoCoeur(event)) |  | ||||||
|     }) |  | ||||||
|     $(html).on("click", 'a.perdre-point-coeur-douceur', event => { |  | ||||||
|       RdDCoeur.perdreEnDouceur( |  | ||||||
|         RdDCoeur.extractInfoCoeur(event), |  | ||||||
|         event.currentTarget.attributes['data-actor-id'].value) |  | ||||||
|     }) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static addTagsInfoCoeur(infoCoeur, chatMessage = undefined) { |  | ||||||
|     if (chatMessage) { |  | ||||||
|       infoCoeur.chatMessageId = chatMessage.id |  | ||||||
|     } |  | ||||||
|     else { |  | ||||||
|       chatMessage = game.messages.get(infoCoeur.chatMessageId) |  | ||||||
|     } |  | ||||||
|     ChatUtility.setMessageData(chatMessage, INFO_COEUR, infoCoeur); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static extractInfoCoeur(event) { |  | ||||||
|     const chatMesage = ChatUtility.getChatMessage(event); |  | ||||||
|     return ChatUtility.getMessageData(chatMesage, INFO_COEUR) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static getInfoCoeur(sourceActorId, targetActorId) { |  | ||||||
|     const sourceActor = game.actors.get(sourceActorId) |  | ||||||
|     const targetActor = game.actors.get(targetActorId) |  | ||||||
|     if (sourceActor && targetActor) { |  | ||||||
|       return { |  | ||||||
|         source: { |  | ||||||
|           actor: RdDBaseActor.extractActorMin(sourceActor), |  | ||||||
|           coeur: sourceActor.getPointsCoeur(targetActorId), |  | ||||||
|         }, |  | ||||||
|         target: { |  | ||||||
|           actor: RdDBaseActor.extractActorMin(targetActor), |  | ||||||
|           coeur: targetActor.getPointsCoeur(sourceActorId), |  | ||||||
|         } |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|     return {} |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static async toggleSubActeurCoeur(actorId, subActorId, toggleCoeur) { |  | ||||||
|     const actor = game.actors.get(actorId) |  | ||||||
|     const amoureux = actor.getSuivant(subActorId) |  | ||||||
|     if (toggleCoeur <= amoureux.coeur) { |  | ||||||
|       if (toggleCoeur > amoureux.prochainCoeur) { |  | ||||||
|         toggleCoeur = amoureux.coeur |  | ||||||
|       } |  | ||||||
|       else { |  | ||||||
|         toggleCoeur = amoureux.coeur - 1 |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|     else if (toggleCoeur <= amoureux.prochainCoeur) { |  | ||||||
|       toggleCoeur = Math.max(amoureux.coeur, toggleCoeur - 1) |  | ||||||
|     } |  | ||||||
|     actor.setPointsCoeur(subActorId, Math.max(0, Math.min(toggleCoeur, 4))) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static async applyCoeurChateauDormant(actor, message) { |  | ||||||
|     const newSuivants = foundry.utils.duplicate(actor.system.subacteurs.suivants) |  | ||||||
|     let count = 0 |  | ||||||
|     newSuivants.forEach(async link => { |  | ||||||
|       const suivant = game.actors.get(link.id) |  | ||||||
|       const prochainCoeur = link.prochainCoeur ?? 0; |  | ||||||
|       const coeurCourant = link.coeur ?? 0; |  | ||||||
|       const diff = prochainCoeur - coeurCourant |  | ||||||
|       if (diff < 0) { |  | ||||||
|         await actor.moralIncDec(-4); |  | ||||||
|         link.coeur = Math.max(0, coeurCourant - 1) |  | ||||||
|         link.prochainCoeur = link.coeur |  | ||||||
|         message.content += `<br>Votre cœur brisé pour ${suivant.name} vous fait perdre 4 points de moral, il vous reste  ${link.coeur} points de Cœur.` |  | ||||||
|         count++ |  | ||||||
|       } |  | ||||||
|       else if (diff > 0) { |  | ||||||
|         link.coeur = Math.min(prochainCoeur, 4) |  | ||||||
|         message.content += `<br>Votre cœur bat fort, vous avez maintenant ${link.coeur} points de Cœur pour ${suivant.name}.` |  | ||||||
|         link.prochainCoeur = link.coeur |  | ||||||
|         count++ |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|     ) |  | ||||||
|     if (count > 0) { |  | ||||||
|       await actor.update({ 'system.subacteurs.suivants': newSuivants }); |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static async startSubActeurTendreMoment(actorId, subActeurId) { |  | ||||||
|     const infoCoeur = RdDCoeur.getInfoCoeur(actorId, subActeurId) |  | ||||||
|     if (infoCoeur.target?.actor?.id) { |  | ||||||
|       // TODO: passer par une fenêtre pour saisir sa proposition (lieu, heure, ...) |  | ||||||
|       const chatMessage = await ChatMessage.create({ |  | ||||||
|         whisper: ChatUtility.getOwners(infoCoeur.target.actor), |  | ||||||
|         content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-proposer-tendre-moment.hbs`, infoCoeur) |  | ||||||
|       }) |  | ||||||
|       RdDCoeur.addTagsInfoCoeur(infoCoeur, chatMessage) |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static async accepterTendreMoment(infoCoeur) { |  | ||||||
|     const target = game.actors.get(infoCoeur.target.actor.id) |  | ||||||
|     if (!target.isOwner) { |  | ||||||
|       ui.notifications.warn(`vous ne pouvez pas accepter pour ${infoCoeur.target.actor.name}`) |  | ||||||
|       return |  | ||||||
|     } |  | ||||||
|     ChatUtility.removeChatMessageId(infoCoeur.chatMessageId) |  | ||||||
|  |  | ||||||
|     infoCoeur.target.jetTendre = (await (new Roll('1d6').evaluate())).total |  | ||||||
|     infoCoeur.source.jetTendre = (await (new Roll('1d6').evaluate())).total |  | ||||||
|     const diff = Math.abs(infoCoeur.source.jetTendre - infoCoeur.target.jetTendre) |  | ||||||
|     for (let amoureux of [infoCoeur.source, infoCoeur.target]) { |  | ||||||
|       const actorAmoureux = game.actors.get(amoureux.actor.id); |  | ||||||
|       amoureux.situation = diff <= amoureux.coeur ? 'heureux' : 'neutre' |  | ||||||
|       amoureux.gainMoral = await actorAmoureux.jetDeMoral(amoureux.situation) |  | ||||||
|     } |  | ||||||
|     const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-accepter-tendre-moment.hbs`, infoCoeur) |  | ||||||
|     const chatMessage = await ChatMessage.create({ |  | ||||||
|       whisper: ChatUtility.getMultipleActorsOwners(infoCoeur.source?.actor, infoCoeur.target?.actor), |  | ||||||
|       content: chatHtml |  | ||||||
|     }) |  | ||||||
|     RdDCoeur.addTagsInfoCoeur(infoCoeur, chatMessage) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static async refuserTendreMoment(infoCoeur) { |  | ||||||
|     const target = game.actors.get(infoCoeur.target.actor.id) |  | ||||||
|     if (!target.isOwner) { |  | ||||||
|       ui.notifications.warn(`vous ne pouvez pas refuser pour ${infoCoeur.target.actor.name}`) |  | ||||||
|       return |  | ||||||
|     } |  | ||||||
|     ChatUtility.removeChatMessageId(infoCoeur.chatMessageId) |  | ||||||
|     const chatHtml = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/coeur/chat-refuser-tendre-moment.hbs`, infoCoeur) |  | ||||||
|     await ChatMessage.create({ |  | ||||||
|       whisper: ChatUtility.getMultipleActorsOwners(infoCoeur.source?.actor, infoCoeur.target?.actor), |  | ||||||
|       content: chatHtml |  | ||||||
|     }); |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   static async perdreEnDouceur(infoCoeur, actorId) { |  | ||||||
|     const [amoureux, partenaire] = (infoCoeur.source.actor.id == actorId |  | ||||||
|       ? [infoCoeur.source, infoCoeur.target] |  | ||||||
|       : (infoCoeur.target.actor.id == actorId |  | ||||||
|         ? [infoCoeur.target, infoCoeur.source] |  | ||||||
|         : [undefined, undefined])) |  | ||||||
|  |  | ||||||
|     if (amoureux.perteCoeur) { |  | ||||||
|       ui.notifications.warn(`Le point de cœur a déjà été perdu`) |  | ||||||
|     } |  | ||||||
|     else if (amoureux.coeur > 0) { |  | ||||||
|       const actor = game.actors.get(actorId) |  | ||||||
|       if (actor.isOwner) { |  | ||||||
|         await actor.setPointsCoeur(partenaire?.actor.id, amoureux.coeur - 1, { immediat: true }) |  | ||||||
|         amoureux.perteCoeur = true |  | ||||||
|         RdDCoeur.addTagsInfoCoeur(infoCoeur) |  | ||||||
|       } |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
| } |  | ||||||
| @@ -1,8 +0,0 @@ | |||||||
| import { CommonDescription } from "./description.mjs"; |  | ||||||
| import { CommonInventaire } from "./inventaire.mjs"; |  | ||||||
|  |  | ||||||
| export const TEMPLATE_DESCRIPTION = new CommonDescription() |  | ||||||
| export const TEMPLATE_INVENTAIRE = new CommonInventaire() |  | ||||||
|  |  | ||||||
| export const ALL_COMMON_TEMPLATES = [TEMPLATE_DESCRIPTION, TEMPLATE_INVENTAIRE] |  | ||||||
|  |  | ||||||
| @@ -1,10 +0,0 @@ | |||||||
| /** |  | ||||||
|  * class describing common methods implemented by template parts, |  | ||||||
|  * used for sheet/models/documents |  | ||||||
|  */ |  | ||||||
| export default class CommonTemplate { |  | ||||||
|   fields() { } |  | ||||||
|   handlebars() { return [] } |  | ||||||
|   actions() { return {} } |  | ||||||
|   async prepareContext(item) { } |  | ||||||
| } |  | ||||||
| @@ -1,32 +0,0 @@ | |||||||
| import { RdDTextEditor } from "../apps/rdd-text-roll-editor.js" |  | ||||||
| import CommonTemplate from "./common-template.mjs" |  | ||||||
| import { HTMLSTRING } from "./field-types.mjs" |  | ||||||
|  |  | ||||||
| const fields = foundry.data.fields |  | ||||||
|  |  | ||||||
| export class CommonDescription extends CommonTemplate { |  | ||||||
|   fields() { |  | ||||||
|     return { |  | ||||||
|       description: new fields.HTMLField({ ...HTMLSTRING }), |  | ||||||
|       descriptionmj: new fields.HTMLField({ gmOnly: true, ...HTMLSTRING }) |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   handlebars() { |  | ||||||
|     return [ |  | ||||||
|       "systems/foundryvtt-reve-de-dragon/templates/sheets/item/common/template-description.hbs", |  | ||||||
|     ] |  | ||||||
|   } |  | ||||||
|   actions() { |  | ||||||
|     return {} |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async prepareContext(item) { |  | ||||||
|     const enriched = { |  | ||||||
|       description: await RdDTextEditor.enrichHTML(item.system.description, item), |  | ||||||
|       descriptionmj: await RdDTextEditor.enrichHTML(item.system.descriptionmj, item), |  | ||||||
|     } |  | ||||||
|     return { enriched } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
| } |  | ||||||
| @@ -1,9 +0,0 @@ | |||||||
| export const INTEGER = { required: true, nullable: false, min: 0, integer: true } |  | ||||||
| export const DECIMAL = { required: true, nullable: false, min: 0, integer: false } /* TODO: validation de nombre décimales?*/ |  | ||||||
| export const INTEGER_SIGNED = { required: true, nullable: false, integer: true } |  | ||||||
| export const DECIMAL_SIGNED = { required: true, nullable: false, integer: false } |  | ||||||
| export const STRING = { required: true, nullable: false, blank: true, trim: true } |  | ||||||
| export const HTMLSTRING = { initial: "", required: true, nullable: false, blank: true, textSearch: true } |  | ||||||
|  |  | ||||||
| export const MODEL_ARRAY = { initial: [], required: true, nullable: false } |  | ||||||
|  |  | ||||||
| @@ -1,36 +0,0 @@ | |||||||
| import CommonTemplate from "./common-template.mjs" |  | ||||||
| import { RARETES } from "../item/raretes.js" |  | ||||||
| import { DECIMAL, INTEGER, INTEGER_SIGNED, MODEL_ARRAY, STRING } from "./field-types.mjs" |  | ||||||
|  |  | ||||||
| const fields = foundry.data.fields |  | ||||||
|  |  | ||||||
| export class CommonInventaire extends CommonTemplate { |  | ||||||
|   fields() { |  | ||||||
|     return { |  | ||||||
|       encombrement: new fields.NumberField({ label: "Encombrement", initial: 0, ...INTEGER }), |  | ||||||
|       quantite: new fields.NumberField({ label: "Quantité", initial: 1, ...INTEGER }), |  | ||||||
|       qualite: new fields.NumberField({ label: "Qualité", initial: 0, ...INTEGER_SIGNED }), |  | ||||||
|       cout: new fields.NumberField({ label: "Coût", initial: 0.0, ...DECIMAL }), |  | ||||||
|       environnement: new fields.ArrayField( |  | ||||||
|         new fields.SchemaField({ |  | ||||||
|           milieu: new fields.StringField({ label: "Milieu", initial: "", ...STRING }), |  | ||||||
|           rarete: new fields.StringField({ |  | ||||||
|             label: "Rareté", initial: RARETES[0].code, ...STRING, |  | ||||||
|             validate: (value, options) => RARETES.find(it => it.code == value) |  | ||||||
|           }), |  | ||||||
|           frequence: new fields.NumberField({ label: "Fréquence", initial: RARETES[0].frequence, ...INTEGER }), |  | ||||||
|         }), |  | ||||||
|         { label: "Environnement", ...MODEL_ARRAY }), |  | ||||||
|     } |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   handlebars() { |  | ||||||
|     return [ |  | ||||||
|       "systems/foundryvtt-reve-de-dragon/templates/sheets/item/common/template-inventaire.hbs" |  | ||||||
|     ] |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async prepareContext(item) { |  | ||||||
|     return {} |  | ||||||
|   } |  | ||||||
| } |  | ||||||
| @@ -1,108 +1,10 @@ | |||||||
| export const SYSTEM_RDD = 'foundryvtt-reve-de-dragon' | export const SYSTEM_RDD = 'foundryvtt-reve-de-dragon'; | ||||||
| export const SYSTEM_SOCKET_ID = 'system.foundryvtt-reve-de-dragon' | export const SYSTEM_SOCKET_ID = 'system.foundryvtt-reve-de-dragon'; | ||||||
| export const LOG_HEAD = 'RdD | ' | export const LOG_HEAD = 'RdD | '; | ||||||
|  |  | ||||||
| export const HIDE_DICE = 'hide' | export const HIDE_DICE = 'hide'; | ||||||
| export const SHOW_DICE = 'show' | export const SHOW_DICE = 'show'; | ||||||
|  |  | ||||||
| export const ENTITE_INCARNE = 'incarne' | export const ENTITE_INCARNE = 'incarne'; | ||||||
| export const ENTITE_NONINCARNE = 'nonincarne' | export const ENTITE_NONINCARNE = 'nonincarne'; | ||||||
| export const ENTITE_BLURETTE = 'blurette' | export const ENTITE_BLURETTE = 'blurette'; | ||||||
|  |  | ||||||
| export const RDD_CONFIG = { |  | ||||||
|   niveauEthylisme : [ |  | ||||||
|     {value: "1", label: "Aucun"}, |  | ||||||
|     {value: "0", label: "Eméché (0)"}, |  | ||||||
|     {value: "-1", label: "Gris (-1)"}, |  | ||||||
|     {value: "-2", label: "Pinté (-2)"}, |  | ||||||
|     {value: "-3", label: "Pas Frais (-3)"}, |  | ||||||
|     {value: "-4", label: "Ivre (-4)"}, |  | ||||||
|     {value: "-5", label: "Bu (-5)"}, |  | ||||||
|     {value: "-6", label: "Complètement fait (-6)"}, |  | ||||||
|     {value: "-7", label: "Ivre mort (-7)"} |  | ||||||
|   ], |  | ||||||
|   categorieEntite: { |  | ||||||
|     "cauchemar": "Cauchemar", |  | ||||||
|     "reve": "Rêve" |  | ||||||
|   }, |  | ||||||
|   typeEntite: { |  | ||||||
|     "incarne": "Incarnée", |  | ||||||
|     "nonincarne": "Non Incarnée", |  | ||||||
|     "blurette": "Blurette" |  | ||||||
|   }, |  | ||||||
|   heuresRdD : [ |  | ||||||
|     {value : "vaisseau", label: "Vaisseau", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd01.webp"}, |  | ||||||
|     {value : "sirene", label: "Sirène", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd02.webp"}, |  | ||||||
|     {value : "faucon", label: "Faucon", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd03.webp"}, |  | ||||||
|     {value : "couronne", label: "Couronne", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd04.webp"}, |  | ||||||
|     {value : "dragon", label: "Dragon", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd05.webp"}, |  | ||||||
|     {value : "epees", label: "Epées", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd06.webp"}, |  | ||||||
|     {value : "lyre", label: "Lyre", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd07.webp"}, |  | ||||||
|     {value : "serpent", label: "Serpent", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd08.webp"}, |  | ||||||
|     {value : "poissonacrobate", label: "Poisson Acrobate", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd09.webp"}, |  | ||||||
|     {value : "araignee", label: "Araignée", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd10.webp"}, |  | ||||||
|     {value : "roseau", label: "Roseau", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd11.webp"}, |  | ||||||
|     {value : "chateaudormant", label: "Chateau Dormant", img: "modules/foundryvtt-reve-de-dragon/icons/heures/hd12.webp"}     |  | ||||||
|   ], |  | ||||||
|   raretes: [ |  | ||||||
|     {value: "Commune", label: "Commune"}, |  | ||||||
|     {value: "Frequente", label: "Fréquente"}, |  | ||||||
|     {value: "Rare", label: "Rare"}, |  | ||||||
|     {value: "Rarissime", label: "Rarissime"} |  | ||||||
|   ] |  | ||||||
| } |  | ||||||
|  |  | ||||||
| export const ACTOR_TYPES = { |  | ||||||
|   personnage: 'personnage', |  | ||||||
|   creature: 'creature', |  | ||||||
|   entite: 'entite', |  | ||||||
|   commerce: 'commerce', |  | ||||||
|   vehicule: 'vehicule' |  | ||||||
| } |  | ||||||
|  |  | ||||||
| export const ITEM_TYPES = { |  | ||||||
|   competence: 'competence', |  | ||||||
|   competencecreature: 'competencecreature', |  | ||||||
|   empoignade: 'empoignade', |  | ||||||
|   possession: 'possession', |  | ||||||
|   blessure: 'blessure', |  | ||||||
|   maladie: 'maladie', |  | ||||||
|   poison: 'poison', |  | ||||||
|   arme: 'arme', |  | ||||||
|   armure: 'armure', |  | ||||||
|   conteneur: 'conteneur', |  | ||||||
|   objet: 'objet', |  | ||||||
|   monnaie: 'monnaie', |  | ||||||
|   gemme: 'gemme', |  | ||||||
|   munition: 'munition', |  | ||||||
|   nourritureboisson: 'nourritureboisson', |  | ||||||
|   herbe: 'herbe', |  | ||||||
|   plante: 'plante', |  | ||||||
|   ingredient: 'ingredient', |  | ||||||
|   faune: 'faune', |  | ||||||
|   livre: 'livre', |  | ||||||
|   potion: 'potion', |  | ||||||
|   service: 'service', |  | ||||||
|   musique: 'musique', |  | ||||||
|   danse: 'danse', |  | ||||||
|   chant: 'chant', |  | ||||||
|   jeu: 'jeu', |  | ||||||
|   race: 'race', |  | ||||||
|   recettecuisine: 'recettecuisine', |  | ||||||
|   oeuvre: 'oeuvre', |  | ||||||
|   recettealchimique: 'recettealchimique', |  | ||||||
|   tache: 'tache', |  | ||||||
|   sort: 'sort', |  | ||||||
|   sortreserve: 'sortreserve', |  | ||||||
|   rencontre: 'rencontre', |  | ||||||
|   queue: 'queue', |  | ||||||
|   ombre: 'ombre', |  | ||||||
|   souffle: 'souffle', |  | ||||||
|   tete: 'tete', |  | ||||||
|   casetmr: 'casetmr', |  | ||||||
|   meditation: 'meditation', |  | ||||||
|   signedraconique: 'signedraconique', |  | ||||||
|   tarot: 'tarot', |  | ||||||
|   nombreastral: 'nombreastral', |  | ||||||
|   extraitpoetique: 'extraitpoetique', |  | ||||||
| } |  | ||||||
|   | |||||||
| @@ -1,79 +0,0 @@ | |||||||
|  |  | ||||||
| export class DialogChoixXpCarac extends Dialog { |  | ||||||
|  |  | ||||||
|   static async choix(actor, xpData, caracs) { |  | ||||||
|     caracs = caracs.map(it => foundry.utils.mergeObject({ ajout: 0 }, it)) |  | ||||||
|     xpData = foundry.utils.mergeObject({ reste: xpData.xpCarac }, xpData) |  | ||||||
|     const dialogData = { |  | ||||||
|       title: `Choisissez la répartition d'expérience`, |  | ||||||
|       content: await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-choix-xp-carac.hbs", { |  | ||||||
|         actor, |  | ||||||
|         caracDerivee: actor.findCaracByName(xpData.caracName), |  | ||||||
|         xpData, |  | ||||||
|         caracs |  | ||||||
|       }), |  | ||||||
|     } |  | ||||||
|  |  | ||||||
|     const dialogOptions = { |  | ||||||
|       classes: ["rdd-dialog-select"], |  | ||||||
|       width: 400, |  | ||||||
|       height: 'fit-content', |  | ||||||
|       'z-index': 99999 |  | ||||||
|     } |  | ||||||
|     new DialogChoixXpCarac(dialogData, dialogOptions, actor, xpData, caracs).render(true) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   constructor(dialogData, dialogOptions, actor, xpData, caracs) { |  | ||||||
|     dialogData = foundry.utils.mergeObject(dialogData, { |  | ||||||
|       default: 'appliquer', |  | ||||||
|       buttons: { |  | ||||||
|         'appliquer': { icon: '<i class="fa-solid fa-check"></i>', label: "Ajouter la répartition", callback: it => this.appliquerSelection() } |  | ||||||
|       } |  | ||||||
|     }) |  | ||||||
|     super(dialogData, dialogOptions) |  | ||||||
|     this.actor = actor |  | ||||||
|     this.xpData = xpData |  | ||||||
|     this.caracs = caracs |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   activateListeners(html) { |  | ||||||
|     super.activateListeners(html) |  | ||||||
|     this.html = html |  | ||||||
|     this.html.find("li.xpCarac-option .xpCarac-moins").click(event => this.ajouterXp(event, -1)) |  | ||||||
|     this.html.find("li.xpCarac-option .xpCarac-plus").click(event => this.ajouterXp(event, 1)) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   ajouterXp(event, delta) { |  | ||||||
|     const liCarac = this.html.find(event.currentTarget)?.parents("li.xpCarac-option") |  | ||||||
|     const label = liCarac?.data("carac-label") |  | ||||||
|     const carac = this.caracs.find(c => c.label == label) |  | ||||||
|     if (carac.ajout + delta < 0) { |  | ||||||
|       ui.notifications.warn(`Impossible de diminuer les points à répartir en ${carac.label} en dessous de 0`) |  | ||||||
|       return |  | ||||||
|     } |  | ||||||
|     if (this.xpData.reste - delta < 0) { |  | ||||||
|       ui.notifications.warn(`Il ne reste plus de points à répartir en ${carac.label}`) |  | ||||||
|       return |  | ||||||
|     } |  | ||||||
|     carac.ajout += delta |  | ||||||
|     this.xpData.reste -= delta |  | ||||||
|     liCarac.find("input.xpCarac-view-ajout").val(carac.ajout) |  | ||||||
|     this.html.find("input.xpCarac-reste").val(this.xpData.reste) |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async appliquerSelection() { |  | ||||||
|     if (this.xpData.reste > 0) { |  | ||||||
|       ui.notifications.warn(`Il vous reste ${this.xpData.reste} points à répartir`) |  | ||||||
|       return |  | ||||||
|     } |  | ||||||
|     this.caracs.filter(c => c.ajout > 0).forEach(c => { |  | ||||||
|       const xpData = { caracName: c.label, xpCarac: c.ajout } |  | ||||||
|       this.actor._xpCarac(xpData) |  | ||||||
|     }) |  | ||||||
|     await super.close() |  | ||||||
|   } |  | ||||||
|  |  | ||||||
|   async close() { } |  | ||||||
|  |  | ||||||
|   _getHeaderButtons() { return [] } |  | ||||||
| } |  | ||||||
| @@ -8,7 +8,7 @@ const LATEST_USED_JOURNAL_ID = "chronologie-dernier-journal"; | |||||||
|  |  | ||||||
| export class DialogChronologie extends Dialog { | export class DialogChronologie extends Dialog { | ||||||
|  |  | ||||||
|   static initSettings() { |   static init() { | ||||||
|     game.settings.register(SYSTEM_RDD, LATEST_USED_JOURNAL_ID, { |     game.settings.register(SYSTEM_RDD, LATEST_USED_JOURNAL_ID, { | ||||||
|       name: "Dernier article de journal utilisé pour enregistrer la chronologie", |       name: "Dernier article de journal utilisé pour enregistrer la chronologie", | ||||||
|       scope: "client", |       scope: "client", | ||||||
| @@ -27,7 +27,7 @@ export class DialogChronologie extends Dialog { | |||||||
|       timestamp: game.system.rdd.calendrier.timestamp, |       timestamp: game.system.rdd.calendrier.timestamp, | ||||||
|       dateReel: game.system.rdd.calendrier.dateReel() |       dateReel: game.system.rdd.calendrier.dateReel() | ||||||
|     }; |     }; | ||||||
|     const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-chronologie.hbs", dialogData); |     const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-chronologie.html", dialogData); | ||||||
|     const dialog = new DialogChronologie(html, dialogData); |     const dialog = new DialogChronologie(html, dialogData); | ||||||
|     dialog.render(true); |     dialog.render(true); | ||||||
|   } |   } | ||||||
| @@ -100,7 +100,7 @@ export class DialogChronologie extends Dialog { | |||||||
|   } |   } | ||||||
|  |  | ||||||
|   async prepareChronologieEntry(journalParameters) { |   async prepareChronologieEntry(journalParameters) { | ||||||
|     return await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chronologie-entry.hbs", journalParameters); |     return await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chronologie-entry.html", journalParameters); | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   extractJournalParameters() { |   extractJournalParameters() { | ||||||
| @@ -114,7 +114,7 @@ export class DialogChronologie extends Dialog { | |||||||
|         heure: RdDTimestamp.definition(this.html.find("form.rdddialogchrono :input[name='chronologie.heure']").val()), |         heure: RdDTimestamp.definition(this.html.find("form.rdddialogchrono :input[name='chronologie.heure']").val()), | ||||||
|         minute: this.html.find("form.rdddialogchrono :input[name='chronologie.minute']").val(), |         minute: this.html.find("form.rdddialogchrono :input[name='chronologie.minute']").val(), | ||||||
|       }, |       }, | ||||||
|       dateReel: this.html.find("form.rdddialogchrono :input[name='dateReel']").val().replace('T', ' ') |       dateReel: this.html.find("form.rdddialogchrono :input[name='dateReel']").val() | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
|  |  | ||||||
|   | |||||||