RollV2, tchat et appel chance
gestion des appels à la chance pour tout jet V2 correction de soucis forçage du jet continuation des messages de défense
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@@ -1,3 +1,4 @@
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import { Misc } from "../misc.js"
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import { ROLLDIALOG_SECTION, RollPart } from "./roll-part.mjs"
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export const PART_TRICHER = "tricher"
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@@ -11,21 +12,20 @@ export class RollPartTricher extends RollPart {
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prepareContext(rollData) {
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const current = this.getCurrent(rollData)
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if (current.resultat == undefined) {
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current.resultat = -1
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}
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current.resultat = Misc.inRange(current.resultat == undefined ? -1 : current.resultat, -1, 100)
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}
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getAjustements(rollData) {
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rollData.current.resultat = this.getCurrent(rollData).resultat
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return []
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}
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async _onRender(rollDialog, context, options) {
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const input = rollDialog.element.querySelector(`roll-section[name="${this.code}"] input[name="${this.code}"]`)
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input?.addEventListener("change", e => {
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this.getCurrent(rollDialog.rollData).resultat = parseInt(e.currentTarget.value)
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})
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input?.addEventListener("input", e => this.onInputChange(e, rollDialog))
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}
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onInputChange(event, rollDialog) {
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this.getCurrent(rollDialog.rollData).resultat = parseInt(event.currentTarget.value)
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}
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}
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