Fix livre

This commit is contained in:
LeRatierBretonnien 2020-07-05 21:45:25 +02:00
parent b757411f8e
commit ea94e27e5a
10 changed files with 98 additions and 18 deletions

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@ -19,26 +19,19 @@ indent_mode=2
[project]
name=RdD
base_path=/home/sigmar/work/foundryvtt/foundryvtt-reve-de-dragon
base_path=/home/morr/work/foundryvtt/foundryvtt-reve-de-dragon
description=
file_patterns=
[long line marker]
long_line_behaviour=1
long_line_column=72
[files]
current_page=5
FILE_NAME_0=9147;JSON;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Ftemplate.json;0;2
FILE_NAME_1=3682;Javascript;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Fmodule%2Factor-sheet.js;0;2
FILE_NAME_2=17891;HTML;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Ftemplates%2Factor-sheet.html;0;2
FILE_NAME_3=13913;Javascript;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Fmodule%2Factor.js;0;2
FILE_NAME_4=416;HTML;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Ftemplates%2Fdialog-roll-carac.html;0;2
FILE_NAME_5=5840;Javascript;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Fmodule%2Frdd-utility.js;0;2
FILE_NAME_6=135;Javascript;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Fmodule%2Frdd-main.js;0;2
FILE_NAME_7=617;HTML;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Ftemplates%2Fitem-competence-sheet.html;0;2
FILE_NAME_8=1217;HTML;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Ftemplates%2Fitem-sort-sheet.html;0;2
FILE_NAME_9=160;HTML;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Ftemplates%2Fsort-draconic.html;0;2
FILE_NAME_10=284;HTML;0;EUTF-8;0;1;0;%2Fhome%2Fsigmar%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Ftemplates%2Fsort-tmr.html;0;2
current_page=2
FILE_NAME_0=0;JSON;0;EUTF-8;0;1;0;%2Fhome%2Fmorr%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Ftemplate.json;0;2
FILE_NAME_1=380;HTML;0;EUTF-8;0;1;0;%2Fhome%2Fmorr%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Ftemplates%2Fitem-livre-sheet.html;0;2
FILE_NAME_2=444;HTML;0;EUTF-8;0;1;0;%2Fhome%2Fmorr%2Fwork%2Ffoundryvtt%2Ffoundryvtt-reve-de-dragon%2Ftemplates%2Fitem-potion-sheet.html;0;2
[VTE]
last_dir=/home/sigmar

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@ -92,6 +92,7 @@ export class RdDActorSheet extends ActorSheet {
data.data.livres = this._checkNull(data.itemsByType['livre']);
data.data.potions = this._checkNull(data.itemsByType['potions']);
data.data.herbes = this._checkNull(data.itemsByType['herbes']);
data.data.sorts = this._checkNull(data.itemsByType['sort']);
data.data.competenceByCategory = data.competenceByCategory;
//data.data.armes = data.itemsByType.arme;
//console.log(">>>>> data update");
@ -147,6 +148,12 @@ export class RdDActorSheet extends ActorSheet {
this.actor.rollArme( armeName);
});
// Roll spell
html.find('.sort-label a').click((event) => {
let sortID = event.currentTarget.attributes['data-id'].value;
this.actor.rollSort( sortID);
});
// On carac change
html.find('.carac-value').change((event) => {
let caracName = event.currentTarget.name.replace(".value", "").replace("data.carac.", "");

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@ -5,6 +5,7 @@
import { RdDUtility } from "./rdd-utility.js";
import { RdDRollDialog } from "./rdd-roll-dialog.js";
import { RdDTMRDialog } from "./rdd-tmr-dialog.js";
export class RdDActor extends Actor {
@ -361,6 +362,14 @@ export class RdDActor extends Actor {
new RdDRollDialog("carac", html, rollData, this ).render(true);
}
/* -------------------------------------------- */
async rollSort( sortID )
{
console.log("Loading TMR template!!!");
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html', sortID);
new RdDTMRDialog(sortID, html, this ).render(true);
}
/* -------------------------------------------- */
rollArme( armeName )
{

45
module/rdd-tmr-dialog.js Normal file
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@ -0,0 +1,45 @@
/**
* Extend the base Dialog entity by defining a custom window to perform spell.
* @extends {Dialog}
*/
export class RdDTMRDialog extends Dialog {
/* -------------------------------------------- */
constructor(sort, html, actor) {
// Common conf
let dialogConf = {
content: html,
buttons:
{
rollButton:
{
label: "Lancer",
callback: html => this.performRoll(html)
}
},
default: "rollButton"
}
let dialogOptions = { classes: [ "tmrdialog"] }
dialogConf.title = "Terres Médianes de Rêve",
dialogOptions.width = 600;
dialogOptions.height = 360;
super(dialogConf, dialogOptions);
this.sort = sort;
this.actor = actor;
}
/* -------------------------------------------- */
performRoll (html) {
this.actor.performRoll( this.rollData );
}
/* -------------------------------------------- */
activateListeners(html) {
super.activateListeners(html);
}
}

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@ -94,7 +94,8 @@ export class RdDUtility {
'systems/foundryvtt-reve-de-dragon/templates/sort-tmr.html',
// Dialogs
'systems/foundryvtt-reve-de-dragon/templates/dialog-competence.html',
'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.html'
'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-carac.html',
'systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html'
];
return loadTemplates(templatePaths);

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@ -2,7 +2,7 @@
"name": "foundryvtt-reve-de-dragon",
"title": "Rêve de Dragon",
"description": "L'implémentation de Rêve de Dragon pour FoundryVTT",
"version": "0.7.8",
"version": "0.7.9",
"minimumCoreVersion": "0.6.0",
"compatibleCoreVersion": "0.6.2",
"templateVersion": 17,

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@ -301,6 +301,14 @@
{{!-- hautreve Tab --}}
<div class="tab hautreve" data-group="primary" data-tab="hautreve" style="height:200px">
<span>Sorts:</span>
<div>
{{#each data.sorts as |mysort key|}}
<li class="item flexrow" data-attribute={{key}}>
<span class="sort-label"> <a data-id="{{mysort._id}}">{{mysort.name}}</a></span> <span>{{mysort.data.draconic}} - {{mysort.data.difficulte}}</span>
</li>
{{/each}}
</div>
</div>
{{!-- Equipment Tab --}}

17
templates/dialog-tmr.html Normal file
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@ -0,0 +1,17 @@
<form class="tmr-dialog">
<h2 class="comptmrdialog" id="tmrDialogTitle"></h2>
<div class="form-group">
<label for="categorie">Etat général</label><label>{{numberFormat etat decimals=0 sign=true}}</label>
</div>
<div class="form-group">
<label>Ajustement final : </label><label id="roll-param">10 / 0</label>
</div>
<img src="systems/foundryvtt-reve-de-dragon/styles/ui/terres_medianes.png" />
</form>
<script>
</script>

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@ -10,11 +10,11 @@
<section class="sheet-body">
<div class="form-group">
<label for="xp">Auteur</label>
<input class="attribute-value" type="text" name="data.auteur" value="{{data.auteur}}" data-dtype="Number"/>
<input class="attribute-value" type="text" name="data.auteur" value="{{data.auteur}}" data-dtype="String"/>
</div>
<div class="form-group">
<label for="xp">Compétence</label>
<input class="attribute-value" type="text" name="data.competence" value="{{data.competence}}" data-dtype="Number"/>
<input class="attribute-value" type="text" name="data.competence" value="{{data.competence}}" data-dtype="String"/>
</div>
<div class="form-group">
<label for="xp">Difficulté</label>