Ajout visibilité

This commit is contained in:
sladecraven 2022-10-07 23:46:36 +02:00
parent 690dd1f0a2
commit 3073670afa
3 changed files with 14 additions and 3 deletions

View File

@ -698,6 +698,7 @@ export class RdDCombat {
else {
const defenderToken = canvas.tokens.get(this.defenderTokenId);
const dist = this.distance(_token, defenderToken)
const isVisible = this.isVisible(_token, defenderToken)
const portee = this._ajustementPortee(dist, rollData.arme)
const taille = this._ajustementTaille(this.defender)
const activite = this._ajustementMouvement(this.defender)
@ -706,6 +707,7 @@ export class RdDCombat {
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-info-distance.html', {
rollData: rollData,
attacker: _token,
isVisible: isVisible,
defender: defenderToken,
distance: dist,
portee: portee,
@ -719,6 +721,10 @@ export class RdDCombat {
}
}
isVisible(token, defender) {
return canvas.effects.visibility.testVisibility(defender.center, { object: token })
}
distance(t, defenderToken) {
return Number(canvas.grid.measureDistances([{ ray: new Ray(t.center, defenderToken.center) }], { gridSpaces: false })).toFixed(1);
}

View File

@ -34,10 +34,10 @@
],
"url": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/",
"license": "LICENSE.txt",
"version": "10.0.25",
"version": "10.0.26",
"compatibility": {
"minimum": "10",
"verified": "10.286"
"verified": "10.287"
},
"esmodules": [
"module/rdd-main.js"
@ -333,7 +333,7 @@
],
"socket": true,
"manifest": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/raw/v10/system.json",
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-10.0.25.zip",
"download": "https://www.uberwald.me/gitea/public/foundryvtt-reve-de-dragon/archive/foundryvtt-reve-de-dragon-10.0.26.zip",
"gridDistance": 1,
"gridUnits": "m",
"primaryTokenAttribute": "sante.vie",

View File

@ -2,6 +2,11 @@
<strong>Ajustement de tir/lancer</strong> proposé de <strong>{{total}}</strong>
<ul>
<li>{{defender.name}} est à une distance indicative de {{distance}} mètres.</li>
{{#if isVisible}}
<li>Selon les murs et la lumière, la cible {{defender.name}} est visible de {{attacker.name}}.</li>
{{else}}
<li>Selon les murs et la lumière, la cible {{defender.name}} n'est pas visible de {{attacker.name}}.</li>
{{/if}}
{{log defender}}
<li>Portée {{portee.msg}} pour l'arme {{rollData.arme.name}} : {{portee.diff}}</li>
<li>De taille {{taille.msg}}: {{taille.diff}}</li>