fix(i18n): localisation des templates et des infobulles du système
- Corrige les 9 occurrences de {{localize " BOL.ui.delete"}} avec espace parasite
dans les templates (bio, équipement, armes de véhicule)
- Localise les textes restants codés en dur : placeholders Nom, libellé Type,
options de type de véhicule, attaque à mains nues, Bonus, Majeur (de groupe)/
Mineur, XP, Add/Delete/Log, Action/Jets (HUD)
- Ajoute les clés BOL.ui.* manquantes (bonus, log, add, rolls, action,
unarmedAttack, vehicleType, majorgroup, minor) et complète fr/en/es/de
pour hullDamage, crewDamage, fireDamage, attackModifier, vehicleWeapons,
undead
This commit is contained in:
@@ -55,6 +55,16 @@
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"BOL.ui.equip": "Anlegen",
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"BOL.ui.equip": "Anlegen",
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"BOL.ui.delete": "Löschen",
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"BOL.ui.delete": "Löschen",
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"BOL.ui.roll" : "Würfeln",
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"BOL.ui.roll" : "Würfeln",
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"BOL.ui.bonus": "Bonus",
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"BOL.ui.log": "Protokoll",
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"BOL.ui.add": "Hinzufügen",
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"BOL.ui.rolls": "Würfe",
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"BOL.ui.action": "Aktion",
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"BOL.ui.unarmedAttack": "Unbewaffneter Angriff",
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"BOL.ui.vehicleType.boat": "Schiff",
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"BOL.ui.vehicleType.flyingboat": "Flugschiff",
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"BOL.ui.vehicleType.chariot": "Streitwagen/Karre",
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"BOL.ui.vehicleType.other": "Anderes",
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"BOL.ui.equipment" : "Ausrüstung",
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"BOL.ui.equipment" : "Ausrüstung",
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"BOL.ui.equipmentProperties" : "Ausrüstungseigenschaften",
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"BOL.ui.equipmentProperties" : "Ausrüstungseigenschaften",
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"BOL.ui.weaponAttack" : "Waffenangriff",
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"BOL.ui.weaponAttack" : "Waffenangriff",
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@@ -156,6 +166,15 @@
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"BOL.ui.armorAgiMalus": "Rüschtung+Schild-Malus (Geschick)",
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"BOL.ui.armorAgiMalus": "Rüschtung+Schild-Malus (Geschick)",
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"BOL.ui.armorInitMalus": "Rüstungsmalus (Init)",
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"BOL.ui.armorInitMalus": "Rüstungsmalus (Init)",
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"BOL.ui.attackValue": "Angriffswert",
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"BOL.ui.attackValue": "Angriffswert",
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"BOL.ui.attackModifier": "Angriffsmodifikator",
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"BOL.ui.vehicleWeapons": "Fahrzeugwaffen",
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"BOL.ui.hullDamage": "Rumpfschaden",
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"BOL.ui.crewDamage": "Besatzungsschaden",
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"BOL.ui.fireDamage": "Feuer ?",
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"BOL.ui.undead": "Untot",
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"BOL.ui.minor": "Gering",
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"BOL.ui.major": "Groß",
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"BOL.ui.majorgroup": "Große Gruppe",
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"BOL.ui.initMalus": "Init malus",
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"BOL.ui.initMalus": "Init malus",
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"BOL.ui.createEquipment": "Create Equipment",
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"BOL.ui.createEquipment": "Create Equipment",
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@@ -78,6 +78,16 @@
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"BOL.ui.equip": "Equip",
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"BOL.ui.equip": "Equip",
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"BOL.ui.delete": "Delete",
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"BOL.ui.delete": "Delete",
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"BOL.ui.roll" : "Roll",
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"BOL.ui.roll" : "Roll",
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"BOL.ui.bonus": "Bonus",
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"BOL.ui.log": "Log",
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"BOL.ui.add": "Add",
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"BOL.ui.rolls": "Rolls",
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"BOL.ui.action": "Action",
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"BOL.ui.unarmedAttack": "Unarmed attack",
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"BOL.ui.vehicleType.boat": "Ship",
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"BOL.ui.vehicleType.flyingboat": "Flying ship",
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"BOL.ui.vehicleType.chariot": "Chariot/Cart",
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"BOL.ui.vehicleType.other": "Other",
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"BOL.ui.equipment" : "Equipment",
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"BOL.ui.equipment" : "Equipment",
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"BOL.ui.equipmentProperties" : "Equipment properties",
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"BOL.ui.equipmentProperties" : "Equipment properties",
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"BOL.ui.weaponAttack" : "Weapon attack",
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"BOL.ui.weaponAttack" : "Weapon attack",
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@@ -177,6 +187,10 @@
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"BOL.ui.armorInitMalus": "Armor Modifier (Init)",
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"BOL.ui.armorInitMalus": "Armor Modifier (Init)",
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"BOL.ui.attackValue": "Attack Value",
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"BOL.ui.attackValue": "Attack Value",
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"BOL.ui.attackModifier": "Attack Modifier",
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"BOL.ui.attackModifier": "Attack Modifier",
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"BOL.ui.vehicleWeapons": "Vehicle weapons",
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"BOL.ui.hullDamage": "Hull damage",
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"BOL.ui.crewDamage": "Crew damage",
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"BOL.ui.fireDamage": "Fire ?",
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"BOL.ui.weaponbonus": "Cette arme bénéficie déja d'un Dé de Bonus (Arme Favorite prise en compte, par exemple)",
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"BOL.ui.weaponbonus": "Cette arme bénéficie déja d'un Dé de Bonus (Arme Favorite prise en compte, par exemple)",
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"BOL.ui.initMalus": "Init malus",
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"BOL.ui.initMalus": "Init malus",
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"BOL.ui.creature": "Creature",
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"BOL.ui.creature": "Creature",
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@@ -77,6 +77,16 @@
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"BOL.ui.equip": "Equipar",
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"BOL.ui.equip": "Equipar",
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"BOL.ui.delete": "Borrar",
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"BOL.ui.delete": "Borrar",
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"BOL.ui.roll" : "Tirar",
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"BOL.ui.roll" : "Tirar",
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"BOL.ui.bonus": "Bonificación",
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"BOL.ui.log": "Registro",
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"BOL.ui.add": "Añadir",
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"BOL.ui.rolls": "Tiradas",
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"BOL.ui.action": "Acción",
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"BOL.ui.unarmedAttack": "Ataque sin armas",
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"BOL.ui.vehicleType.boat": "Barco",
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"BOL.ui.vehicleType.flyingboat": "Nave Voladora",
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"BOL.ui.vehicleType.chariot": "Carro",
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"BOL.ui.vehicleType.other": "Otro",
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"BOL.ui.equipment" : "Equipo",
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"BOL.ui.equipment" : "Equipo",
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"BOL.ui.equipmentProperties" : "Propiedades Equipo",
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"BOL.ui.equipmentProperties" : "Propiedades Equipo",
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"BOL.ui.weaponAttack" : "Ataque Arma",
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"BOL.ui.weaponAttack" : "Ataque Arma",
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@@ -177,6 +187,10 @@
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"BOL.ui.armorInitMalus": "Mod. Armadura (Inic)",
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"BOL.ui.armorInitMalus": "Mod. Armadura (Inic)",
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"BOL.ui.attackValue": "Valor Ataque",
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"BOL.ui.attackValue": "Valor Ataque",
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"BOL.ui.attackModifier": "Mod. Ataque",
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"BOL.ui.attackModifier": "Mod. Ataque",
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"BOL.ui.vehicleWeapons": "Armas de vehículo",
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"BOL.ui.hullDamage": "Daño casco",
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"BOL.ui.crewDamage": "Daño tripulación",
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"BOL.ui.fireDamage": "¿Fuego?",
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"BOL.ui.weaponbonus": "Esta arma se beneficia de un Dado de ventaja (ej Arma Personal)",
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"BOL.ui.weaponbonus": "Esta arma se beneficia de un Dado de ventaja (ej Arma Personal)",
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"BOL.ui.initMalus": "Desventaja Inic.",
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"BOL.ui.initMalus": "Desventaja Inic.",
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"BOL.ui.creature": "Criatura",
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"BOL.ui.creature": "Criatura",
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@@ -78,6 +78,16 @@
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"BOL.ui.equip": "Équiper",
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"BOL.ui.equip": "Équiper",
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"BOL.ui.delete": "Supprimer",
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"BOL.ui.delete": "Supprimer",
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"BOL.ui.roll": "Utiliser",
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"BOL.ui.roll": "Utiliser",
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"BOL.ui.bonus": "Bonus",
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"BOL.ui.log": "Journal",
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"BOL.ui.add": "Ajouter",
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"BOL.ui.rolls": "Jets",
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"BOL.ui.action": "Action",
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"BOL.ui.unarmedAttack": "Attaque à mains nues",
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"BOL.ui.vehicleType.boat": "Navire",
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"BOL.ui.vehicleType.flyingboat": "Nef Volante",
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"BOL.ui.vehicleType.chariot": "Chariot/Carriole",
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"BOL.ui.vehicleType.other": "Autre",
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"BOL.ui.equipment": "Équipement",
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"BOL.ui.equipment": "Équipement",
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"BOL.ui.equipmentProperties": "Propriétés d'équipement",
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"BOL.ui.equipmentProperties": "Propriétés d'équipement",
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"BOL.ui.weaponAttack": "Attaque d'arme",
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"BOL.ui.weaponAttack": "Attaque d'arme",
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@@ -15,7 +15,7 @@
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<header class="sheet-header">
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<header class="sheet-header">
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<div class="header-field flex1">
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<div class="header-field flex1">
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<div class="header-field-group flexrow">
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<div class="header-field-group flexrow">
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<input class="charname flex1" name="name" type="text" value="{{actor.name}}" placeholder="Name"/>
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<input class="charname flex1" name="name" type="text" value="{{actor.name}}" placeholder="{{localize 'BOL.ui.name'}}"/>
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</div>
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</div>
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</div>
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</div>
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</header>
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</header>
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@@ -2,7 +2,7 @@
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<header class="sheet-header">
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<header class="sheet-header">
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<div class="header-field flex1">
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<div class="header-field flex1">
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<div class="header-field-group flexrow">
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<div class="header-field-group flexrow">
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<input class="charname flex1" name="name" type="text" value="{{actor.name}}" placeholder="Name"/>
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<input class="charname flex1" name="name" type="text" value="{{actor.name}}" placeholder="{{localize 'BOL.ui.name'}}"/>
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</div>
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</div>
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{{#if (eq charType "player")}}
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{{#if (eq charType "player")}}
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@@ -19,7 +19,7 @@
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</div>
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</div>
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{{else}}
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{{else}}
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<div class="header-field-group flexrow">
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<div class="header-field-group flexrow">
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<label class="header-field-label flex2">Type : </label><br/>
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<label class="header-field-label flex2">{{localize "BOL.ui.type"}} : </label><br/>
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<select class="header-field-value" name="system.chartype" data-dtype="String">
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<select class="header-field-value" name="system.chartype" data-dtype="String">
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{{#select charType}}
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{{#select charType}}
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<option value="creature">{{localize "BOL.ui.creature"}}</option>
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<option value="creature">{{localize "BOL.ui.creature"}}</option>
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@@ -3,8 +3,8 @@
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<div class="item-name flex2">{{localize "BOL.ui.maneuvers"}}</div>
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<div class="item-name flex2">{{localize "BOL.ui.maneuvers"}}</div>
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</li>
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</li>
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<li class="item flexrow">
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<li class="item flexrow">
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<div class="item-image roll-weapon"><img src="icons/skills/melee/unarmed-punch-fist.webp" title="Attaque à mains nues"/></div>
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<div class="item-image roll-weapon"><img src="icons/skills/melee/unarmed-punch-fist.webp" title="{{localize "BOL.ui.unarmedAttack"}}"/></div>
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<h4 class="item-name flex2"><a class="item-edit">Attaque à mains nues</a></h4>
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<h4 class="item-name flex2"><a class="item-edit">{{localize "BOL.ui.unarmedAttack"}}</a></h4>
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</li>
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</li>
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</ol>
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</ol>
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@@ -21,7 +21,7 @@
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<a class="inc-dec-btns" data-operator="plus" data-target="system.rank" data-incr="1" data-min="0" data-max="5"><i class="fas fa-plus-square"></i></a>
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<a class="inc-dec-btns" data-operator="plus" data-target="system.rank" data-incr="1" data-min="0" data-max="5"><i class="fas fa-plus-square"></i></a>
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<span class="item-field"> </span>
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<span class="item-field"> </span>
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<span class="tooltip-container">
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<span class="tooltip-container">
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<span class="stat-roll rollable" title="XP" data-roll-type="careerxp" data-key="{{key}}">
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<span class="stat-roll rollable" title="{{localize "BOL.ui.xp"}}" data-roll-type="careerxp" data-key="{{key}}">
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<i class="xp-next fas fa-arrow-up"></i></span>
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<i class="xp-next fas fa-arrow-up"></i></span>
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<span class="tooltiptext">
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<span class="tooltiptext">
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{{#if (eq system.rank 0)}}
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{{#if (eq system.rank 0)}}
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@@ -34,7 +34,7 @@
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{{/if}}
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{{/if}}
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</div>
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</div>
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<div class="item-field flex1 right">
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<div class="item-field flex1 right">
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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<a class="item-control item-delete" title="{{localize "BOL.ui.delete"}}"><i class="fas fa-trash"></i></a>
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</div>
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</div>
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</li>
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</li>
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{{/each}}
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{{/each}}
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@@ -120,9 +120,9 @@
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</h4>
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</h4>
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<div class="item-field flex2 center">
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<div class="item-field flex2 center">
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{{#if item.system.properties.ishoroscopemajor}}
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{{#if item.system.properties.ishoroscopemajor}}
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<span class="item-field">Majeur (de groupe)</span>
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<span class="item-field">{{localize "BOL.ui.majorgroup"}}</span>
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{{else}}
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{{else}}
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<span class="item-field">Mineur</span>
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<span class="item-field">{{localize "BOL.ui.minor"}}</span>
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{{/if}}
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{{/if}}
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</div>
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</div>
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<div class="item-field flex2 center">
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<div class="item-field flex2 center">
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@@ -17,7 +17,7 @@
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<i class="darkgreen fas fa-dice"></i>
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<i class="darkgreen fas fa-dice"></i>
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</span>
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</span>
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<span class="tooltip-container">
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<span class="tooltip-container">
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<span class="stat-roll rollable" title="XP" data-roll-type="attributexp" data-key="{{key}}">
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<span class="stat-roll rollable" title="{{localize "BOL.ui.xp"}}" data-roll-type="attributexp" data-key="{{key}}">
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<i class="xp-next fas fa-arrow-up"></i></span>
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<i class="xp-next fas fa-arrow-up"></i></span>
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<span class="tooltiptext">
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<span class="tooltiptext">
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{{#if (eq value -1)}}
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{{#if (eq value -1)}}
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@@ -49,7 +49,7 @@
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<i class="darkgreen fas fa-dice"></i>
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<i class="darkgreen fas fa-dice"></i>
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</span>
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</span>
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<span class="tooltip-container">
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<span class="tooltip-container">
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<span class="stat-roll rollable" title="XP" data-roll-type="aptitudexp" data-key="{{key}}">
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<span class="stat-roll rollable" title="{{localize "BOL.ui.xp"}}" data-roll-type="aptitudexp" data-key="{{key}}">
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<i class="xp-next fas fa-arrow-up"></i></span>
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<i class="xp-next fas fa-arrow-up"></i></span>
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<span class="tooltiptext">
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<span class="tooltiptext">
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{{#if (eq value -1)}}
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{{#if (eq value -1)}}
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@@ -75,7 +75,7 @@
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{{#if (eq @root.charType 'player')}}
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{{#if (eq @root.charType 'player')}}
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{{#if (exists bonus)}}
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{{#if (exists bonus)}}
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<span class="flexrow"><label class="stat-max bonus-text">Bonus</label><input class="resource-bonus resources-value" type="text" name="system.resources.{{key}}.bonus" value="{{numberFormat bonus decimals=0 sign=false}}" data-dtype="Number"/></span>
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<span class="flexrow"><label class="stat-max bonus-text">{{localize "BOL.ui.bonus"}}</label><input class="resource-bonus resources-value" type="text" name="system.resources.{{key}}.bonus" value="{{numberFormat bonus decimals=0 sign=false}}" data-dtype="Number"/></span>
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{{else}}
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{{else}}
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<span class="flexrow"><label class="stat-max"> </label><input class="resource-bonus resources-novalue" type="text" value="" disabled></span>
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<span class="flexrow"><label class="stat-max"> </label><input class="resource-bonus resources-novalue" type="text" value="" disabled></span>
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{{/if}}
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{{/if}}
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@@ -57,8 +57,8 @@
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<a class="item-edit">{{item.name}}</a>
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<a class="item-edit">{{item.name}}</a>
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</h4>
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</h4>
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<div class="item-field flex1 right">
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<div class="item-field flex1 right">
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<a class="item-control item-log" title="Log Item"><i class="far fa-comment"></i></a>
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<a class="item-control item-log" title="{{localize "BOL.ui.log"}}"><i class="far fa-comment"></i></a>
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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<a class="item-control item-delete" title="{{localize "BOL.ui.delete"}}"><i class="fas fa-trash"></i></a>
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</div>
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</div>
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</li>
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</li>
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{{/each}}
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{{/each}}
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@@ -4,7 +4,7 @@
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<div class="item-field flex2 center">{{localize "BOL.ui.hullDamage"}}</div>
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<div class="item-field flex2 center">{{localize "BOL.ui.hullDamage"}}</div>
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<div class="item-field flex1 center">{{localize "BOL.ui.crewDamage"}}</div>
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<div class="item-field flex1 center">{{localize "BOL.ui.crewDamage"}}</div>
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<div class="item-field flex1 center">{{localize "BOL.ui.fireDamage"}}</div>
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<div class="item-field flex1 center">{{localize "BOL.ui.fireDamage"}}</div>
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<div class="item-field flex1 right"><a class="vehicle-weapon-add" title="Ajouter"><i class="fas fa-plus-square"></i></a></div>
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<div class="item-field flex1 right"><a class="vehicle-weapon-add" title="{{localize "BOL.ui.add"}}"><i class="fas fa-plus-square"></i></a></div>
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||||||
</li>
|
</li>
|
||||||
{{#each weapons as |item id|}}
|
{{#each weapons as |item id|}}
|
||||||
<li class="item flexrow" data-item-id="{{item._id}}">
|
<li class="item flexrow" data-item-id="{{item._id}}">
|
||||||
|
|||||||
@@ -15,16 +15,16 @@
|
|||||||
<header class="sheet-header">
|
<header class="sheet-header">
|
||||||
<div class="header-field flex1">
|
<div class="header-field flex1">
|
||||||
<div class="header-field-group flexrow">
|
<div class="header-field-group flexrow">
|
||||||
<input class="charname flex1" name="name" type="text" value="{{actor.name}}" placeholder="Name"/>
|
<input class="charname flex1" name="name" type="text" value="{{actor.name}}" placeholder="{{localize 'BOL.ui.name'}}"/>
|
||||||
</div>
|
</div>
|
||||||
<div class="header-field-group flexrow">
|
<div class="header-field-group flexrow">
|
||||||
<label class="header-field-label flex2">Type : </label>
|
<label class="header-field-label flex2">{{localize "BOL.ui.type"}} : </label>
|
||||||
<select class="header-field-value flex4" name="system.vehicletype">
|
<select class="header-field-value flex4" name="system.vehicletype">
|
||||||
{{#select system.vehicletype}}
|
{{#select system.vehicletype}}
|
||||||
<option value="boat">Navire</option>
|
<option value="boat">{{localize "BOL.ui.vehicleType.boat"}}</option>
|
||||||
<option value="flyingboat">Nef Volante</option>
|
<option value="flyingboat">{{localize "BOL.ui.vehicleType.flyingboat"}}</option>
|
||||||
<option value="chariot">Chariot/Carriole</option>
|
<option value="chariot">{{localize "BOL.ui.vehicleType.chariot"}}</option>
|
||||||
<option value="other">Autre</option>
|
<option value="other">{{localize "BOL.ui.vehicleType.other"}}</option>
|
||||||
{{/select}}
|
{{/select}}
|
||||||
</select>
|
</select>
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
<div class="control-icon bol-action ">
|
<div class="control-icon bol-action ">
|
||||||
<img class="bol-hud-togglebutton" src="icons/svg/sword.svg" width="36" height="36" title="Action" />
|
<img class="bol-hud-togglebutton" src="icons/svg/sword.svg" width="36" height="36" title="{{localize "BOL.ui.action"}}" />
|
||||||
<div class="bol-hud-list tokenhudext right">
|
<div class="bol-hud-list tokenhudext right">
|
||||||
{{#each actionsList as |action key|}}
|
{{#each actionsList as |action key|}}
|
||||||
{{#if (eq system.subtype "weapon")}}
|
{{#if (eq system.subtype "weapon")}}
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
<div class="control-icon bol-roll ">
|
<div class="control-icon bol-roll ">
|
||||||
<img class="bol-hud-togglebutton" src="icons/svg/dice-target.svg" width="36" height="36" title="Jets" />
|
<img class="bol-hud-togglebutton" src="icons/svg/dice-target.svg" width="36" height="36" title="{{localize "BOL.ui.rolls"}}" />
|
||||||
<div class="bol-hud-list tokenhudext left">
|
<div class="bol-hud-list tokenhudext left">
|
||||||
{{#each rollsList as |roll key|}}
|
{{#each rollsList as |roll key|}}
|
||||||
<div class="control-icon tokenhudicon bol-hud-menu" data-roll-index="{{key}}" title="{{localize roll.name}}">
|
<div class="control-icon tokenhudicon bol-hud-menu" data-roll-index="{{key}}" title="{{localize roll.name}}">
|
||||||
|
|||||||
Reference in New Issue
Block a user