- Corrige les 9 occurrences de {{localize " BOL.ui.delete"}} avec espace parasite
dans les templates (bio, équipement, armes de véhicule)
- Localise les textes restants codés en dur : placeholders Nom, libellé Type,
options de type de véhicule, attaque à mains nues, Bonus, Majeur (de groupe)/
Mineur, XP, Add/Delete/Log, Action/Jets (HUD)
- Ajoute les clés BOL.ui.* manquantes (bonus, log, add, rolls, action,
unarmedAttack, vehicleType, majorgroup, minor) et complète fr/en/es/de
pour hullDamage, crewDamage, fireDamage, attackModifier, vehicleWeapons,
undead
32 lines
2.0 KiB
Handlebars
32 lines
2.0 KiB
Handlebars
<ol class="items-list">
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<li class="item flexrow item-header">
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<div class="item-name flex2">{{localize "BOL.ui.maneuvers"}}</div>
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</li>
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<li class="item flexrow">
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<div class="item-image roll-weapon"><img src="icons/skills/melee/unarmed-punch-fist.webp" title="{{localize "BOL.ui.unarmedAttack"}}"/></div>
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<h4 class="item-name flex2"><a class="item-edit">{{localize "BOL.ui.unarmedAttack"}}</a></h4>
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</li>
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</ol>
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{{#each combat as |combatType id|}}
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<ol class="items-list">
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<li class="item flexrow item-header">
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<div class="item-name flex2">{{localize combatType.label}}</div>
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{{#if protection}}<div class="item-field">{{localize "BOL.ui.protection"}}</div>{{/if}}
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{{#if blocking}}<div class="item-field">{{localize "BOL.ui.blocking"}}</div>{{/if}}
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{{#if weapon}}<div class="item-field">{{localize "BOL.ui.damages"}}</div>{{/if}}
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{{#if ranged}}<div class="item-field">{{localize "BOL.ui.range"}}</div>{{else}}<div class="item-field"></div>{{/if}}
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</li>
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{{#each combatType.items as |item id|}}
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<li class="item flexrow" data-item-id="{{item._id}}">
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<div class="item-image {{#if ../weapon}}roll-weapon{{/if}}"><img src="{{item.img}}" title="{{item.name}}"/></div>
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<h4 class="item-name flex2"><a class="item-edit">{{item.name}}</a></h4>
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{{#if ../protection}}<div class="item-field">{{item.system.properties.soak.value}}</div>{{/if}}
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{{#if ../blocking}}<div class="item-field">{{item.system.properties.blocking.malus}}</div>{{/if}}
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{{#if ../weapon}}<div class="item-field">{{item.system.properties.damage}}</div>{{/if}}
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{{#if ../ranged}}<div class="item-field">{{item.system.properties.range}}</div>{{else}}<div class="item-field"></div>{{/if}}
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</li>
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{{/each}}
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</ol>
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{{/each}}
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