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Author SHA1 Message Date
d795968519 v10.0.28 2022-10-14 21:52:38 +02:00
298 changed files with 7119 additions and 9616 deletions

2
.gitignore vendored
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@ -1,5 +1,5 @@
.vscode/settings.json
.idea
todo.txt
todo.md
/.vscode
/ignored/

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@ -15,19 +15,17 @@
"TypeNombreastral": "Nombre astral",
"TypeTarot": "Carte de tarot",
"TypeCasetmr": "TMR spéciale",
"TypeRencontre": "Rencontre TMR",
"TypeRencontrestmr": "Rencontre TMR",
"TypeMunition": "Munition",
"TypeMonnaie": "Monnaie",
"TypeHerbe": "Herbe ou plante",
"TypeIngredient": "Ingrédient",
"TypeFaune": "Faune",
"TypeLivre": "Livre",
"TypePotion": "Potion",
"TypeArme": "Arme",
"TypeArmure": "Armure",
"TypeConteneur": "Conteneur",
"TypeNourritureboisson": "Nourriture & boisson",
"TypeService": "Services/Boutique",
"TypeChant": "Chant",
"TypeDanse": "Danse",
"TypeMusique": "Musique",
@ -44,8 +42,7 @@
"TypeSouffle": "Souffle de Dragon",
"TypeTete": "Tête de Dragon",
"TypePossession": "Possession",
"TypeSortreserve": "Sort en réserve",
"TypeExtraitpoetique": "Extrait poetique"
"TypeSortreserve": "Sort en réserve"
},
"EFFECT": {
"StatusStunned": "Sonné",

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@ -1,9 +1,14 @@
import { RdDActorSheet } from "./actor-sheet.js";
/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
import { RdDUtility } from "./rdd-utility.js";
import { RdDActorSheet } from "./actor-sheet.js";
import { RdDCarac } from "./rdd-carac.js";
/* -------------------------------------------- */
export class RdDActorCreatureSheet extends RdDActorSheet {
/** @override */
@ -14,7 +19,7 @@ export class RdDActorCreatureSheet extends RdDActorSheet {
width: 640,
height: 720,
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }]
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }]
});
}
@ -27,15 +32,15 @@ export class RdDActorCreatureSheet extends RdDActorSheet {
if (!this.options.editable) return;
// On competence change
this.html.find('.creature-carac').change(async event => {
html.find('.creature-carac').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value));
});
this.html.find('.creature-niveau').change(async event => {
html.find('.creature-niveau').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value));
});
this.html.find('.creature-dommages').change(async event => {
html.find('.creature-dommages').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
});

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@ -1,4 +1,6 @@
import { RdDActorSheet } from "./actor-sheet.js";
import { HtmlUtility } from "./html-utility.js";
import { RdDUtility } from "./rdd-utility.js";
export class RdDActorEntiteSheet extends RdDActorSheet {
@ -10,7 +12,7 @@ export class RdDActorEntiteSheet extends RdDActorSheet {
width: 640,
height: 720,
tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac"}],
dragDrop: [{dragSelector: ".item-list .item", dropSelector: undefined}]
dragDrop: [{dragSelector: ".item-list .item", dropSelector: null}]
});
}
@ -23,15 +25,15 @@ export class RdDActorEntiteSheet extends RdDActorSheet {
if (!this.options.editable) return;
// On competence change
this.html.find('.creature-carac').change(async event => {
html.find('.creature-carac').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCreatureCompetence( compName, "carac_value", parseInt(event.target.value) );
} );
this.html.find('.creature-niveau').change(async event => {
html.find('.creature-niveau').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCreatureCompetence( compName, "niveau", parseInt(event.target.value) );
} );
this.html.find('.creature-dommages').change(async event => {
html.find('.creature-dommages').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCreatureCompetence( compName, "dommages", parseInt(event.target.value) );
} );

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@ -1,3 +1,8 @@
/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
import { RdDUtility } from "./rdd-utility.js";
import { HtmlUtility } from "./html-utility.js";
import { RdDItemArme } from "./item-arme.js";
@ -7,17 +12,12 @@ import { Misc } from "./misc.js";
import { RdDCombatManager } from "./rdd-combat.js";
import { RdDCarac } from "./rdd-carac.js";
import { DialogSplitItem } from "./dialog-split-item.js";
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
import { ReglesOptionelles } from "./regles-optionelles.js";
import { DialogRepos } from "./dialog-repos.js";
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
import { STATUSES } from "./settings/status-effects.js";
import { Monnaie } from "./item-monnaie.js";
import { MAINS_DIRECTRICES } from "./actor.js";
import { STATUSES } from "./status-effects.js";
/* -------------------------------------------- */
/**
* Extend the basic ActorSheet with some very simple modifications
* @extends {ActorSheet}
*/
export class RdDActorSheet extends ActorSheet {
/** @override */
@ -26,9 +26,9 @@ export class RdDActorSheet extends ActorSheet {
return mergeObject(super.defaultOptions, {
classes: ["rdd", "sheet", "actor"],
template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
width: 550,
width: 640,
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }],
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }],
showCompNiveauBase: false,
vueDetaillee: false
});
@ -37,7 +37,6 @@ export class RdDActorSheet extends ActorSheet {
/* -------------------------------------------- */
async getData() {
this.timerRecherche = undefined;
this.actor.computeEtatGeneral();
let formData = {
title: this.title,
@ -52,14 +51,12 @@ export class RdDActorSheet extends ActorSheet {
limited: this.actor.limited,
options: this.options,
owner: this.actor.isOwner,
description: await TextEditor.enrichHTML(this.object.system.description, { async: true }),
biographie: await TextEditor.enrichHTML(this.object.system.biographie, { async: true }),
notes: await TextEditor.enrichHTML(this.object.system.notes, { async: true }),
notesmj: await TextEditor.enrichHTML(this.object.system.notesmj, { async: true }),
description: await TextEditor.enrichHTML(this.object.system.description, {async: true}),
biographie: await TextEditor.enrichHTML(this.object.system.biographie, {async: true}),
notes: await TextEditor.enrichHTML(this.object.system.notes, {async: true}),
notesmj: await TextEditor.enrichHTML(this.object.system.notesmj, {async: true}),
calc: {
fortune: Monnaie.getFortuneSolsDeniers(this.actor),
encTotal: await this.actor.computeEncombrementTotalEtMalusArmure(),
surenc: this.actor.computeMalusSurEncombrement(),
prixTotalEquipement: this.actor.computePrixTotalEquipement(),
surprise: RdDBonus.find(this.actor.getSurprise(false)).descr,
resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures),
@ -67,23 +64,22 @@ export class RdDActorSheet extends ActorSheet {
surEncombrementMessage: this.actor.getMessageSurEncombrement(),
},
}
formData.options.isGM = game.user.isGM;
formData.options.isGM = game.user.isGM;
RdDUtility.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets);
formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
if (formData.type == 'personnage') {
formData.options.mainsDirectrices = MAINS_DIRECTRICES;
formData.byCateg = Misc.classify(formData.competences, it => it.system.categorie)
formData.calc.comptageArchetype = RdDItemCompetence.computeResumeArchetype(formData.competences);
formData.calc.competenceXPTotal = RdDItemCompetence.computeTotalXP(formData.competences);
formData.calc.fatigue = RdDUtility.calculFatigueHtml(formData.system.sante.fatigue.value, formData.system.sante.endurance.max);
formData.calc.comptageArchetype = RdDItemCompetence.computeResumeArchetype(formData.competences);
formData.calc.competenceXPTotal= RdDItemCompetence.computeTotalXP(formData.competences);
formData.calc.fatigue= RdDUtility.calculFatigueHtml(formData.system.sante.fatigue.value, formData.system.sante.endurance.max);
formData.competences.forEach(item => {
item.system.isVisible = this.options.recherche
? RdDItemCompetence.nomContientTexte(item, this.options.recherche.text)
: (!this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(item));
? RdDItemCompetence.nomContientTexte(item, this.options.recherche.text)
: (!this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(item));
RdDItemCompetence.levelUp(item, formData.system.compteurs.experience.value);
});
@ -106,6 +102,7 @@ export class RdDActorSheet extends ActorSheet {
formData.hautreve = {
isDemiReve: this.actor.getEffect(STATUSES.StatusDemiReve),
rencontres: duplicate(formData.system.reve.rencontre.list),
cacheTMR: this.actor.isTMRCache()
}
@ -122,371 +119,6 @@ export class RdDActorSheet extends ActorSheet {
return formData;
}
/* -------------------------------------------- */ /** @override */
activateListeners(html) {
super.activateListeners(html);
this.html = html;
HtmlUtility._showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue"));
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
this.html.find('.item-split').click(async event => {
const item = RdDSheetUtility.getItem(event, this.actor);
RdDSheetUtility.splitItem(item, this.actor);
});
this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true))
this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, RdDSheetUtility.getItem(event, this.actor)));
this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente());
this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItem());
this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor));
this.html.find('.subacteur-delete').click(async event => {
const li = RdDSheetUtility.getEventElement(event);
const actorId = li.data("actor-id");
if (actorId) {
const subActor = game.actors.get(actorId);
RdDUtility.confirmerSuppressionSubacteur(this, subActor, li);
}
});
this.html.find('.experiencelog-delete').click(async event => {
const li = this.html.find(event.currentTarget)?.parents(".experiencelog");
const key = Number(li.data("key") ?? -1);
await this.actor.deleteExperienceLog(key, 1);
});
this.html.find('.experiencelog-delete-previous').click(async event => {
const li = this.html.find(event.currentTarget)?.parents(".experiencelog");
const key = Number(li.data("key") ?? -1);
await this.actor.deleteExperienceLog(0, key + 1);
});
this.html.find('.encaisser-direct').click(async event => {
this.actor.encaisser();
})
this.html.find('.sheet-possession-attack').click(async event => {
const poss = RdDSheetUtility.getItem(event, this.actor)
this.actor.conjurerPossession(poss)
})
this.html.find('.remise-a-neuf').click(async event => {
if (game.user.isGM) {
this.actor.remiseANeuf();
}
});
this.html.find('.creer-tache').click(async event => {
this.createEmptyTache();
});
this.html.find('.creer-un-objet').click(async event => {
RdDUtility.selectObjetType(this);
});
this.html.find('.creer-une-oeuvre').click(async event => {
RdDUtility.selectTypeOeuvre(this);
});
this.html.find('.nettoyer-conteneurs').click(async event => {
this.actor.nettoyerConteneurs();
});
// Blessure control
this.html.find('.blessure-control').click(async event => {
const tr = this.html.find(event.currentTarget).parents(".item");
let btype = tr.data("blessure-type");
let index = tr.data('blessure-index');
let active = this.html.find(event.currentTarget).data('blessure-active');
//console.log(btype, index, active);
await this.actor.manageBlessureFromSheet(btype, index, active);
});
// Blessure data
this.html.find('.blessure-soins').change(async event => {
const tr = this.html.find(event.currentTarget).parents(".item");
let btype = tr.data('blessure-type');
let index = tr.data('blessure-index');
let psoins = tr.find('.blessure-premiers_soins').val();
let pcomplets = tr.find('.blessure-soins_complets').val();
let jours = tr.find('.blessure-jours').val();
let loc = tr.find('.blessure-localisation').val();
let psdone = tr.find('.blessure-psdone:checked').val();
let scdone = tr.find('.blessure-scdone:checked').val();
console.log(btype, index, psoins, pcomplets, jours, loc, psdone, scdone);
await this.actor.setDataBlessureFromSheet(btype, index, psoins, pcomplets, jours, loc, psdone, scdone);
});
// Equip Inventory Item
this.html.find('.item-equip').click(async event => {
this.actor.equiperObjet(RdDSheetUtility.getItemId(event));
});
// Roll Carac
this.html.find('.carac-label a').click(async event => {
let caracName = event.currentTarget.attributes.name.value;
this.actor.rollCarac(caracName.toLowerCase());
});
this.html.find('.chance-actuelle').click(async event => {
this.actor.rollCarac('chance-actuelle');
});
this.html.find('.chance-appel').click(async event => {
this.actor.rollAppelChance();
});
this.html.find('[name="jet-astrologie"]').click(async event => {
this.actor.astrologieNombresAstraux();
});
// Roll Skill
this.html.find('a.competence-label').click(async event => {
this.actor.rollCompetence(RdDSheetUtility.getItemId(event));
});
this.html.find('.tache-label a').click(async event => {
this.actor.rollTache(RdDSheetUtility.getItemId(event));
});
this.html.find('.meditation-label a').click(async event => {
this.actor.rollMeditation(RdDSheetUtility.getItemId(event));
});
this.html.find('.chant-label a').click(async event => {
this.actor.rollChant(RdDSheetUtility.getItemId(event));
});
this.html.find('.danse-label a').click(async event => {
this.actor.rollDanse(RdDSheetUtility.getItemId(event));
});
this.html.find('.musique-label a').click(async event => {
this.actor.rollMusique(RdDSheetUtility.getItemId(event));
});
this.html.find('.oeuvre-label a').click(async event => {
this.actor.rollOeuvre(RdDSheetUtility.getItemId(event));
});
this.html.find('.jeu-label a').click(async event => {
this.actor.rollJeu(RdDSheetUtility.getItemId(event));
});
this.html.find('.recettecuisine-label a').click(async event => {
this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event));
});
this.html.find('.subacteur-label a').click(async event => {
let actorId = RdDSheetUtility.getEventItemData(event, 'actor-id');
let actor = game.actors.get(actorId);
if (actor) {
actor.sheet.render(true);
}
});
// Boutons spéciaux MJs
this.html.find('.forcer-tmr-aleatoire').click(async event => {
this.actor.reinsertionAleatoire("Action MJ");
});
this.html.find('.afficher-tmr').click(async event => {
this.actor.changeTMRVisible();
});
// Points de reve actuel
this.html.find('.ptreve-actuel a').click(async event => {
this.actor.rollCarac('reve-actuel');
});
// Roll Weapon1
this.html.find('.arme-label a').click(async event => {
let arme = this._getEventArmeCombat(event);
this.actor.rollArme(duplicate(arme));
});
// Initiative pour l'arme
this.html.find('.arme-initiative a').click(async event => {
let combatant = game.combat.combatants.find(c => c.actor.id == this.actor.id);
if (combatant) {
let action = this._getEventArmeCombat(event);
RdDCombatManager.rollInitiativeAction(combatant._id, action);
} else {
ui.notifications.info("Impossible de lancer l'initiative sans être dans un combat.");
}
});
// Display TMR, visualisation
this.html.find('.visu-tmr').click(async event => {
this.actor.displayTMR("visu");
});
// Display TMR, normal
this.html.find('.monte-tmr').click(async event => {
this.actor.displayTMR("normal");
});
// Display TMR, fast
this.html.find('.monte-tmr-rapide').click(async event => {
this.actor.displayTMR("rapide");
});
this.html.find('.repos').click(async event => {
await this.actor.repos();
});
this.html.find('.delete-active-effect').click(async event => {
if (game.user.isGM) {
let effect = this.html.find(event.currentTarget).parents(".active-effect").data('effect');
this.actor.removeEffect(effect);
}
});
this.html.find('.enlever-tous-effets').click(async event => {
if (game.user.isGM) {
await this.actor.removeEffects();
}
});
this.html.find('.conteneur-name a').click(async event => {
RdDUtility.toggleAfficheContenu(RdDSheetUtility.getItemId(event));
this.render(true);
});
this.html.find('.carac-xp-augmenter').click(async event => {
let caracName = event.currentTarget.name.replace("augmenter.", "");
this.actor.updateCaracXPAuto(caracName);
});
this.html.find('.competence-xp-augmenter').click(async event => {
this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event));
});
this.html.find('.competence-stress-augmenter').click(async event => {
this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event));
});
if (this.options.vueDetaillee) {
// On carac change
this.html.find('.carac-value').change(async event => {
let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", "");
this.actor.updateCarac(caracName, parseInt(event.target.value));
});
this.html.find('input.carac-xp').change(async event => {
let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", "");
this.actor.updateCaracXP(caracName, parseInt(event.target.value));
});
// On competence change
this.html.find('.competence-value').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
//console.log("Competence changed :", compName);
this.actor.updateCompetence(compName, parseInt(event.target.value));
});
// On competence xp change
this.html.find('input.competence-xp').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCompetenceXP(compName, parseInt(event.target.value));
});
// On competence xp change
this.html.find('input.competence-xp-sort').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value));
});
// On competence archetype change
this.html.find('.competence-archetype').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value));
});
}
this.html.find('.show-hide-competences').click(async event => {
this.options.showCompNiveauBase = !this.options.showCompNiveauBase;
this.render(true);
});
this.html.find('.recherche')
.each((index, field) => {
if (this.options.recherche) {
field.focus();
field.setSelectionRange(this.options.recherche.start, this.options.recherche.end);
}
})
.keyup(async event => {
const nouvelleRecherche = this._optionRecherche(event.currentTarget);
if (this.options.recherche?.text != nouvelleRecherche?.text) {
this.options.recherche = nouvelleRecherche;
if (this.timerRecherche) {
clearTimeout(this.timerRecherche);
}
this.timerRecherche = setTimeout(() => {
this.timerRecherche = undefined;
this.render(true);
}, 500);
}
})
.change(async event =>
this.options.recherche = this._optionRecherche(event.currentTarget)
);
this.html.find('.vue-detaillee').click(async event => {
this.options.vueDetaillee = !this.options.vueDetaillee;
this.render(true);
});
// On pts de reve change
this.html.find('.pointsreve-value').change(async event => {
let reveValue = event.currentTarget.value;
this.actor.update({ "system.reve.reve.value": reveValue });
});
// On seuil de reve change
this.html.find('.seuil-reve-value').change(async event => {
console.log("seuil-reve-value", event.currentTarget)
this.actor.setPointsDeSeuil(event.currentTarget.value);
});
this.html.find('#attribut-protection-edit').change(async event => {
this.actor.updateAttributeValue(event.currentTarget.attributes.name.value, parseInt(event.target.value));
});
// On stress change
this.html.find('.compteur-edit').change(async event => {
let fieldName = event.currentTarget.attributes.name.value;
this.actor.updateCompteurValue(fieldName, parseInt(event.target.value));
});
this.html.find('#ethylisme').change(async event => {
this.actor.setEthylisme(parseInt(event.target.value));
});
this.html.find('.stress-test').click(async event => {
this.actor.transformerStress();
});
this.html.find('.moral-malheureux').click(async event => {
this.actor.jetDeMoral('malheureuse');
});
this.html.find('.moral-neutre').click(async event => {
this.actor.jetDeMoral('neutre');
});
this.html.find('.moral-heureux').click(async event => {
this.actor.jetDeMoral('heureuse');
});
this.html.find('.ethylisme-test').click(async event => {
this.actor.jetEthylisme();
});
this.html.find('.jet-vie').click(async event => {
this.actor.jetVie();
});
this.html.find('.jet-endurance').click(async event => {
this.actor.jetEndurance();
});
this.html.find('.monnaie-plus').click(async event => {
this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), 1);
});
this.html.find('.monnaie-moins').click(async event => {
this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), -1);
});
this.html.find('.vie-plus').click(async event => {
this.actor.santeIncDec("vie", 1);
});
this.html.find('.vie-moins').click(async event => {
this.actor.santeIncDec("vie", -1);
});
this.html.find('.endurance-plus').click(async event => {
this.actor.santeIncDec("endurance", 1);
});
this.html.find('.endurance-moins').click(async event => {
this.actor.santeIncDec("endurance", -1);
});
this.html.find('.ptreve-actuel-plus').click(async event => {
this.actor.reveActuelIncDec(1);
});
this.html.find('.ptreve-actuel-moins').click(async event => {
this.actor.reveActuelIncDec(-1);
});
this.html.find('.fatigue-plus').click(async event => {
this.actor.santeIncDec("fatigue", 1);
});
this.html.find('.fatigue-moins').click(async event => {
this.actor.santeIncDec("fatigue", -1);
});
}
isCompetenceAffichable(competence) {
return !this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(competence);
}
@ -500,13 +132,11 @@ export class RdDActorSheet extends ActorSheet {
/* -------------------------------------------- */
async _onDropItem(event, dragData) {
const destItemId = this.html.find(event.target)?.closest('.item').attr('data-item-id')
const dropParams = RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor, dragData, this.objetVersConteneur)
if (dropParams) {
const callSuper = await this.actor.processDropItem(dropParams)
if (callSuper) {
await super._onDropItem(event, dragData)
}
const destItemId = $(event.target)?.closest('.item').attr('data-item-id')
const dropParams = RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor.id, dragData, this.objetVersConteneur)
const callSuper = await this.actor.processDropItem(dropParams)
if (callSuper) {
await super._onDropItem(event, dragData)
}
}
@ -520,8 +150,395 @@ export class RdDActorSheet extends ActorSheet {
await this.createItem('Nouvelle tache', 'tache');
}
/* -------------------------------------------- */ /** @override */
activateListeners(html) {
super.activateListeners(html);
HtmlUtility._showControlWhen($(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue"));
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
html.find('.item-split').click(async event => {
const item = RdDSheetUtility.getItem(event, this.actor);
RdDSheetUtility.splitItem(item, this.actor);
});
html.find('.item-edit').click(async event => {
const item = RdDSheetUtility.getItem(event, this.actor)
item.sheet.render(true)
})
html.find('.display-label a').click(async event => {
const item = RdDSheetUtility.getItem(event, this.actor);
item.sheet.render(true);
});
html.find('.rencontre-delete').click(async event => {
this.actor.deleteTMRRencontre(RdDSheetUtility.getItemId(event));
});
html.find('.item-delete').click(async event => {
const li = RdDSheetUtility.getEventElement(event);
const item = this.actor.getObjet(li.data("item-id"));
RdDUtility.confirmerSuppressionItem(this, item, li);
});
html.find('.item-vendre').click(async event => {
const item = RdDSheetUtility.getItem(event, this.actor);
item?.proposerVente();
});
html.find('.item-montrer').click(async event => {
const item = RdDSheetUtility.getItem(event, this.actor);
item?.postItem();
});
html.find('.item-action').click(async event => {
const item = RdDSheetUtility.getItem(event, this.actor)
this.actor.actionItem(item);
});
html.find('.subacteur-delete').click(async event => {
const li = RdDSheetUtility.getEventElement(event);
const actorId = li.data("actor-id");
if (actorId) {
const subActor = game.actors.get(actorId);
RdDUtility.confirmerSuppressionSubacteur(this, subActor, li);
}
});
html.find('.experiencelog-delete').click(async event => {
const li = $(event.currentTarget)?.parents(".experiencelog");
const key = Number(li.data("key") ?? -1);
await this.actor.deleteExperienceLog(key, 1);
});
html.find('.experiencelog-delete-previous').click(async event => {
const li = $(event.currentTarget)?.parents(".experiencelog");
const key = Number(li.data("key") ?? -1);
await this.actor.deleteExperienceLog(0, key + 1);
});
html.find('.encaisser-direct').click(async event => {
this.actor.encaisser();
})
html.find('.sheet-possession-attack').click(async event => {
const poss = RdDSheetUtility.getItem(event, this.actor)
this.actor.conjurerPossession(poss)
})
html.find('.remise-a-neuf').click(async event => {
if (game.user.isGM) {
this.actor.remiseANeuf();
}
});
html.find('.creer-tache').click(async event => {
this.createEmptyTache();
});
html.find('.creer-un-objet').click(async event => {
RdDUtility.selectObjetType(this);
});
html.find('.creer-une-oeuvre').click(async event => {
RdDUtility.selectTypeOeuvre(this);
});
html.find('.nettoyer-conteneurs').click(async event => {
this.actor.nettoyerConteneurs();
});
// Blessure control
html.find('.blessure-control').click(async event => {
const tr = $(event.currentTarget).parents(".item");
let btype = tr.data("blessure-type");
let index = tr.data('blessure-index');
let active = $(event.currentTarget).data('blessure-active');
//console.log(btype, index, active);
await this.actor.manageBlessureFromSheet(btype, index, active);
});
// Blessure data
html.find('.blessure-soins').change(async event => {
const tr = $(event.currentTarget).parents(".item");
let btype = tr.data('blessure-type');
let index = tr.data('blessure-index');
let psoins = tr.find('.blessure-premiers_soins').val();
let pcomplets = tr.find('.blessure-soins_complets').val();
let jours = tr.find('.blessure-jours').val();
let loc = tr.find('.blessure-localisation').val();
let psdone = tr.find('.blessure-psdone:checked').val();
let scdone = tr.find('.blessure-scdone:checked').val();
console.log(btype, index, psoins, pcomplets, jours, loc, psdone, scdone);
await this.actor.setDataBlessureFromSheet(btype, index, psoins, pcomplets, jours, loc, psdone, scdone);
});
// Equip Inventory Item
html.find('.item-equip').click(async event => {
this.actor.equiperObjet(RdDSheetUtility.getItemId(event));
});
// Roll Carac
html.find('.carac-label a').click(async event => {
let caracName = event.currentTarget.attributes.name.value;
this.actor.rollCarac(caracName.toLowerCase());
});
html.find('.chance-actuelle').click(async event => {
this.actor.rollCarac('chance-actuelle');
});
html.find('.chance-appel').click(async event => {
this.actor.rollAppelChance();
});
html.find('#jet-astrologie').click(async event => {
this.actor.astrologieNombresAstraux();
});
// Roll Skill
html.find('a.competence-label').click(async event => {
this.actor.rollCompetence(RdDSheetUtility.getItemId(event));
});
html.find('.tache-label a').click(async event => {
this.actor.rollTache(RdDSheetUtility.getItemId(event));
});
html.find('.meditation-label a').click(async event => {
this.actor.rollMeditation(RdDSheetUtility.getItemId(event));
});
html.find('.chant-label a').click(async event => {
this.actor.rollChant(RdDSheetUtility.getItemId(event));
});
html.find('.danse-label a').click(async event => {
this.actor.rollDanse(RdDSheetUtility.getItemId(event));
});
html.find('.musique-label a').click(async event => {
this.actor.rollMusique(RdDSheetUtility.getItemId(event));
});
html.find('.oeuvre-label a').click(async event => {
this.actor.rollOeuvre(RdDSheetUtility.getItemId(event));
});
html.find('.jeu-label a').click(async event => {
this.actor.rollJeu(RdDSheetUtility.getItemId(event));
});
html.find('.recettecuisine-label a').click(async event => {
this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event));
});
html.find('.subacteur-label a').click(async event => {
let actorId = RdDSheetUtility.getEventItemData(event, 'actor-id');
let actor = game.actors.get(actorId);
if (actor) {
actor.sheet.render(true);
}
});
// Boutons spéciaux MJs
html.find('.forcer-tmr-aleatoire').click(async event => {
this.actor.reinsertionAleatoire("Action MJ");
});
html.find('.afficher-tmr').click(async event => {
this.actor.changeTMRVisible();
});
// Points de reve actuel
html.find('.ptreve-actuel a').click(async event => {
this.actor.rollCarac('reve-actuel');
});
// Roll Weapon1
html.find('.arme-label a').click(async event => {
let arme = this._getEventArmeCombat(event);
this.actor.rollArme(duplicate(arme));
});
// Initiative pour l'arme
html.find('.arme-initiative a').click(async event => {
let combatant = game.combat.combatants.find(c => c.actor.id == this.actor.id);
if (combatant) {
let action = this._getEventArmeCombat(event);
RdDCombatManager.rollInitiativeAction(combatant._id, action);
} else {
ui.notifications.info("Impossible de lancer l'initiative sans être dans un combat.");
}
});
// Display TMR, visualisation
html.find('.visu-tmr').click(async event => {
this.actor.displayTMR("visu");
});
// Display TMR, normal
html.find('.monte-tmr').click(async event => {
this.actor.displayTMR("normal");
});
// Display TMR, fast
html.find('.monte-tmr-rapide').click(async event => {
this.actor.displayTMR("rapide");
});
html.find('.repos').click(async event => {
await DialogRepos.create(this.actor);
});
html.find('.delete-active-effect').click(async event => {
if (game.user.isGM) {
let effect = $(event.currentTarget).parents(".active-effect").data('effect');
this.actor.removeEffect(effect);
}
});
html.find('.enlever-tous-effets').click(async event => {
if (game.user.isGM) {
await this.actor.removeEffects();
}
});
html.find('.conteneur-name a').click(async event => {
RdDUtility.toggleAfficheContenu(RdDSheetUtility.getItemId(event));
this.render(true);
});
html.find('.carac-xp-augmenter').click(async event => {
let caracName = event.currentTarget.name.replace("augmenter.", "");
this.actor.updateCaracXPAuto(caracName);
});
html.find('.competence-xp-augmenter').click(async event => {
this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event));
});
html.find('.competence-stress-augmenter').click(async event => {
this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event));
});
if (this.options.vueDetaillee) {
// On carac change
html.find('.carac-value').change(async event => {
let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", "");
this.actor.updateCarac(caracName, parseInt(event.target.value));
});
html.find('input.carac-xp').change(async event => {
let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", "");
this.actor.updateCaracXP(caracName, parseInt(event.target.value));
});
// On competence change
html.find('.competence-value').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
//console.log("Competence changed :", compName);
this.actor.updateCompetence(compName, parseInt(event.target.value));
});
// On competence xp change
html.find('input.competence-xp').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCompetenceXP(compName, parseInt(event.target.value));
});
// On competence xp change
html.find('input.competence-xp-sort').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value));
});
// On competence archetype change
html.find('.competence-archetype').change(async event => {
let compName = event.currentTarget.attributes.compname.value;
this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value));
});
}
html.find('.show-hide-competences').click(async event => {
this.options.showCompNiveauBase = !this.options.showCompNiveauBase;
this.render(true);
});
html.find('.recherche')
.each((index, field) => {
if (this.options.recherche) {
field.focus();
field.setSelectionRange(this.options.recherche.start, this.options.recherche.end);
}
})
.keyup(async event => {
const nouvelleRecherche = this._optionRecherche(event.currentTarget);
if (this.options.recherche?.text != nouvelleRecherche?.text){
this.options.recherche = nouvelleRecherche;
if (this.timerRecherche) {
clearTimeout(this.timerRecherche);
}
this.timerRecherche = setTimeout(() => {
this.timerRecherche = undefined;
this.render(true);
}, 500);
}
})
.change(async event =>
this.options.recherche = this._optionRecherche(event.currentTarget)
);
html.find('.vue-detaillee').click(async event => {
this.options.vueDetaillee = !this.options.vueDetaillee;
this.render(true);
});
// On pts de reve change
html.find('.pointsreve-value').change(async event => {
let reveValue = event.currentTarget.value;
this.actor.update({ "system.reve.reve.value": reveValue });
});
// On seuil de reve change
html.find('.seuil-reve-value').change(async event => {
console.log("seuil-reve-value", event.currentTarget)
this.actor.setPointsDeSeuil(event.currentTarget.value);
});
html.find('#attribut-protection-edit').change(async event => {
this.actor.updateAttributeValue(event.currentTarget.attributes.name.value, parseInt(event.target.value));
});
// On stress change
html.find('.compteur-edit').change(async event => {
let fieldName = event.currentTarget.attributes.name.value;
this.actor.updateCompteurValue(fieldName, parseInt(event.target.value));
});
html.find('#ethylisme').change(async event => {
this.actor.setEthylisme(parseInt(event.target.value));
});
html.find('.stress-test').click(async event => {
this.actor.transformerStress();
});
html.find('.moral-malheureux').click(async event => {
this.actor.jetDeMoral('malheureuse');
});
html.find('.moral-neutre').click(async event => {
this.actor.jetDeMoral('neutre');
});
html.find('.moral-heureux').click(async event => {
this.actor.jetDeMoral('heureuse');
});
html.find('.ethylisme-test').click(async event => {
this.actor.jetEthylisme();
});
html.find('.jet-vie').click(async event => {
this.actor.jetVie();
});
html.find('.jet-endurance').click(async event => {
this.actor.jetEndurance();
});
html.find('.monnaie-plus').click(async event => {
this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), 1);
});
html.find('.monnaie-moins').click(async event => {
this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), -1);
});
html.find('.vie-plus').click(async event => {
this.actor.santeIncDec("vie", 1);
});
html.find('.vie-moins').click(async event => {
this.actor.santeIncDec("vie", -1);
});
html.find('.endurance-plus').click(async event => {
this.actor.santeIncDec("endurance", 1);
});
html.find('.endurance-moins').click(async event => {
this.actor.santeIncDec("endurance", -1);
});
html.find('.ptreve-actuel-plus').click(async event => {
this.actor.reveActuelIncDec(1);
});
html.find('.ptreve-actuel-moins').click(async event => {
this.actor.reveActuelIncDec(-1);
});
html.find('.fatigue-plus').click(async event => {
this.actor.santeIncDec("fatigue", 1);
});
html.find('.fatigue-moins').click(async event => {
this.actor.santeIncDec("fatigue", -1);
});
}
_optionRecherche(target) {
if (!target.value?.length) {
if (!target.value?.length){
return undefined;
}
return {
@ -532,7 +549,7 @@ export class RdDActorSheet extends ActorSheet {
}
_getEventArmeCombat(event) {
const li = this.html.find(event.currentTarget)?.parents(".item");
const li = $(event.currentTarget)?.parents(".item");
let armeName = li.data("arme-name");
let compName = li.data('competence-name');
const arme = this.armesList.find(a => a.name == armeName && a.system.competence == compName);
@ -550,8 +567,8 @@ export class RdDActorSheet extends ActorSheet {
const sheetTabs = this.element.find(".sheet-tabs");
const sheetBody = this.element.find(".sheet-body");
let bodyHeight = position.height - sheetHeader[0].clientHeight;
if (sheetTabs.length > 0) {
bodyHeight -= sheetTabs[0].clientHeight;
if (sheetTabs.length>0) {
bodyHeight -= sheetTabs[0].clientHeight;
}
sheetBody.css("height", bodyHeight);
return position;

View File

@ -1,4 +1,5 @@
import { RdDUtility } from "./rdd-utility.js";
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
import { RdDActorSheet } from "./actor-sheet.js";
/* -------------------------------------------- */
@ -14,26 +15,9 @@ export class RdDActorVehiculeSheet extends RdDActorSheet {
width: 640,
height: 720,
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }]
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }]
});
}
activateListeners(html) {
super.activateListeners(html);
if (!this.options.editable) return;
this.html.find('.resistance-moins').click(async event => {
this.actor.vehicleIncDec("resistance", -1);
});
this.html.find('.resistance-plus').click(async event => {
this.actor.vehicleIncDec("resistance", 1);
});
this.html.find('.structure-moins').click(async event => {
this.actor.vehicleIncDec("structure", -1);
});
this.html.find('.structure-plus').click(async event => {
this.actor.vehicleIncDec("structure", 1);
});
}
}

File diff suppressed because it is too large Load Diff

View File

@ -1,127 +0,0 @@
import { SYSTEM_RDD } from "./constants.js";
import { Grammar } from "./grammar.js";
const LATEST_USED_JOURNAL_ID = "chronologie-dernier-journal";
export class DialogChronologie extends Dialog {
static init() {
game.settings.register(SYSTEM_RDD, LATEST_USED_JOURNAL_ID, {
name: "Dernier article de journal utilisé pour enregistrer la chronologie",
scope: "client",
config: false,
default: "",
type: String
});
}
static async create() {
const dateRdD = game.system.rdd.calendrier.getCalendrier();
const dialogData = {
auteur: game.user.name,
isGM: game.user.isGM,
information: "",
journalId: game.settings.get(SYSTEM_RDD, LATEST_USED_JOURNAL_ID),
journaux: game.journal.filter(it => it.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)),
dateRdD: dateRdD,
jourRdD: dateRdD.jour +1,
heureRdD: game.system.rdd.calendrier.getCurrentHeure(),
dateReel: DialogChronologie.getCurrentDateTime()
};
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-chronologie.html", dialogData);
const dialog = new DialogChronologie(html);
dialog.render(true);
}
constructor(html) {
const options = {
classes: ["DialogChronologie"],
width: 500,
height: 'fit-content',
'z-index': 99999
};
const conf = {
title: "Chronologie",
content: html,
buttons: {
ajout: { label: "Ajouter", callback: it => this.ajouter() },
}
};
super(conf, options);
}
static getCurrentDateTime() {
return new Date().toLocaleString("sv-SE", {
year: "numeric",
month: "2-digit",
day: "2-digit",
hour: "2-digit",
minute: "2-digit"
}).replace(" ", "T");
}
activateListeners(html) {
super.activateListeners(html);
this.html = html;
}
async ajouter() {
await this.forceValidation();
const { journalId, journalEntry } = this.findJournal();
// ajouter à la page ou créer une page
this.addContentToJournal(journalEntry, await this.prepareChronologieEntry());
this.storeLatestUsedJournalEntry(journalId);
}
async forceValidation() {
await this.html.find("form.rdddialogchrono :input").change();
}
findJournal() {
const journalId = this.html.find("form.rdddialogchrono :input[name='journalId']").val();
const journalEntry = game.journal.get(journalId);
return { journalId, journalEntry };
}
async prepareChronologieEntry() {
return await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chronologie-entry.html", this.extractJournalParameters());
}
extractJournalParameters() {
return {
auteur: this.html.find("form.rdddialogchrono :input[name='auteur']").val(),
information: this.html.find("form.rdddialogchrono :input[name='information']").val(),
dateRdD: {
jour: this.html.find("form.rdddialogchrono :input[name='jourRdD']").val(),
moisRdD: this.html.find("form.rdddialogchrono :input[name='dateRdD.moisRdD.key']").val(),
annee: this.html.find("form.rdddialogchrono :input[name='dateRdD.annee']").val()
},
heureRdD: this.html.find("form.rdddialogchrono :input[name='heureRdD']").val(),
dateReel: this.html.find("form.rdddialogchrono :input[name='dateReel']").val().replace('T', ' ')
}
}
addContentToJournal(journalEntry, content) {
let page = journalEntry.pages.find(p => p.type == 'text' && Grammar.equalsInsensitive(p.name, 'Chronologie'));
if (page) {
page.update({ 'text.content': content + '\n' + page.text.content });
}
else {
journalEntry.createEmbeddedDocuments('JournalEntryPage', [this.newPageChronologie(content)]);
}
}
newPageChronologie(content) {
return new JournalEntryPage({
name: 'Chronologie',
type: 'text',
title: { show: true, level: 1 },
text: { content: content, format: 1 }
});
}
storeLatestUsedJournalEntry(journalId) {
game.settings.set(SYSTEM_RDD, LATEST_USED_JOURNAL_ID, journalId);
}
}

View File

@ -35,16 +35,16 @@ export class DialogCreateSigneDraconique extends Dialog {
super(conf, options);
this.dialogData = dialogData;
}
async _onCreerSigneActeurs() {
await this.html.find("[name='signe.system.ephemere']").change();
await this.html.find(".signe-xp-sort").change();
await $("[name='signe.system.ephemere']").change();
await $(".signe-xp-sort").change();
this.validerSigne();
this.dialogData.actors.filter(it => it.selected)
.map(it => game.actors.get(it.id))
.forEach(actor => this._createSigneForActor(actor, this.dialogData.signe));
.map(it => game.actors.get(it.id))
.forEach(actor => this._createSigneForActor(actor, this.dialogData.signe));
}
async _createSigneForActor(actor, signe) {
actor.createEmbeddedDocuments("Item", [signe]);
ChatMessage.create({
@ -57,20 +57,19 @@ export class DialogCreateSigneDraconique extends Dialog {
}
validerSigne() {
this.dialogData.signe.name = this.html.find("[name='signe.name']").val();
this.dialogData.signe.system.valeur.norm = this.html.find("[name='signe.system.valeur.norm']").val();
this.dialogData.signe.system.valeur.sign = this.html.find("[name='signe.system.valeur.sign']").val();
this.dialogData.signe.system.valeur.part = this.html.find("[name='signe.system.valeur.part']").val();
this.dialogData.signe.system.difficulte = this.html.find("[name='signe.system.difficulte']").val();
this.dialogData.signe.system.ephemere = this.html.find("[name='signe.system.ephemere']").prop("checked");
this.dialogData.signe.system.duree = this.html.find("[name='signe.system.duree']").val();
this.dialogData.signe.name = $("[name='signe.name']").val();
this.dialogData.signe.system.valeur.norm = $("[name='signe.system.valeur.norm']").val();
this.dialogData.signe.system.valeur.sign = $("[name='signe.system.valeur.sign']").val();
this.dialogData.signe.system.valeur.part = $("[name='signe.system.valeur.part']").val();
this.dialogData.signe.system.difficulte = $("[name='signe.system.difficulte']").val();
this.dialogData.signe.system.ephemere = $("[name='signe.system.ephemere']").prop("checked");
this.dialogData.signe.system.duree = $("[name='signe.system.duree']").val();
this.dialogData.signe.system.typesTMR = TMRUtility.buildListTypesTMRSelection(this.dialogData.tmrs);
}
/* -------------------------------------------- */
activateListeners(html) {
super.activateListeners(html);
this.html = html;
this.setEphemere(this.dialogData.signe.system.ephemere);
html.find(".signe-aleatoire").click(event => this.setSigneAleatoire());
html.find("[name='signe.system.ephemere']").change((event) => this.setEphemere(event.currentTarget.checked));
@ -82,27 +81,27 @@ export class DialogCreateSigneDraconique extends Dialog {
async setSigneAleatoire() {
const newSigne = await RdDItemSigneDraconique.randomSigneDraconique({ephemere: true});
this.html.find("[name='signe.name']").val(newSigne.name);
this.html.find("[name='signe.system.valeur.norm']").val(newSigne.system.valeur.norm);
this.html.find("[name='signe.system.valeur.sign']").val(newSigne.system.valeur.sign);
this.html.find("[name='signe.system.valeur.part']").val(newSigne.system.valeur.part);
this.html.find("[name='signe.system.difficulte']").val(newSigne.system.difficulte);
this.html.find("[name='signe.system.duree']").val(newSigne.system.duree);
this.html.find("[name='signe.system.ephemere']").prop("checked", newSigne.system.ephemere);
$("[name='signe.name']").val(newSigne.name);
$("[name='signe.system.valeur.norm']").val(newSigne.system.valeur.norm);
$("[name='signe.system.valeur.sign']").val(newSigne.system.valeur.sign);
$("[name='signe.system.valeur.part']").val(newSigne.system.valeur.part);
$("[name='signe.system.difficulte']").val(newSigne.system.difficulte);
$("[name='signe.system.duree']").val(newSigne.system.duree);
$("[name='signe.system.ephemere']").prop("checked", newSigne.system.ephemere);
this.dialogData.tmrs = TMRUtility.buildSelectionTypesTMR(newSigne.system.typesTMR);
this.dialogData.tmrs.forEach(t => {
this.html.find(`[data-tmr-name='${t.name}']`).prop( "checked", t.selected);
$(`[data-tmr-name='${t.name}']`).prop( "checked", t.selected);
})
this.setEphemere(newSigne.system.ephemere);
}
async setEphemere(ephemere) {
this.dialogData.signe.system.ephemere = ephemere;
HtmlUtility._showControlWhen(this.html.find(".signe-system-duree"), ephemere);
HtmlUtility._showControlWhen($(".signe-system-duree"), ephemere);
}
async onSelectActor(event) {
const actorId = this.html.find(event.currentTarget)?.data("actor-id");
const actorId = $(event.currentTarget)?.data("actor-id");
const actor = this.dialogData.actors.find(it => it.id == actorId);
if (actor) {
actor.selected = event.currentTarget.checked;
@ -110,7 +109,7 @@ export class DialogCreateSigneDraconique extends Dialog {
}
onSelectTmr(event) {
const tmrName = this.html.find(event.currentTarget)?.data("tmr-name");
const tmrName = $(event.currentTarget)?.data("tmr-name");
const onTmr = this.tmrs.find(it => it.name == tmrName);
if (onTmr){
onTmr.selected = event.currentTarget.checked;

View File

@ -13,12 +13,18 @@ export class DialogFabriquerPotion extends Dialog {
}
let potionData = DialogFabriquerPotion.prepareData(actor, item);
const html = await renderTemplate(dialogConfig.html, potionData);
let conf = {
title: `Fabriquer une potion de ${potionData.system.categorie}`,
content: await renderTemplate(dialogConfig.html, potionData),
default: potionData.buttonName,
};
let options = { classes: ["dialogfabriquerpotion"], width: 600, height: 160, 'z-index': 99999 };
mergeObject(options, dialogConfig.options ?? {}, { overwrite: true })
new DialogFabriquerPotion(actor, potionData, html, options).render(true);
const dialog = new DialogFabriquerPotion(actor, potionData, conf, options);
dialog.render(true);
return dialog;
}
/* -------------------------------------------- */
@ -34,15 +40,10 @@ export class DialogFabriquerPotion extends Dialog {
}
/* -------------------------------------------- */
constructor(actor, potionData, html, options) {
const conf = {
title: `Fabriquer une potion de ${potionData.system.categorie}`,
content: html,
default: 'fabriquer',
buttons: {
'fabriquer': {
label: potionData.buttonName, callback: it => this.onFabriquer(html)
}
constructor(actor, potionData, conf, options) {
conf.buttons = {
[potionData.buttonName]: {
label: potionData.buttonName, callback: it => this.onFabriquer(it)
}
};
@ -52,24 +53,6 @@ export class DialogFabriquerPotion extends Dialog {
this.potionData = potionData;
}
/* -------------------------------------------- */
activateListeners(html) {
super.activateListeners(html);
this.html = html;
this.html.find("[name='nbBrins']").change(event => {
this.potionData.nbBrins = Misc.toInt(event.currentTarget.value);
const brinsManquants = Math.max(0, DialogFabriquerPotion.nombreBrinsOptimal(this.potionData) - this.potionData.nbBrins);
this.potionData.herbebonus = Math.max(0, this.potionData.system.niveau - brinsManquants)
});
}
/* -------------------------------------------- */
async onFabriquer(html) {
await this.html.find("[name='nbBrins']").change();
this.actor.fabriquerPotion(this.potionData);
this.close();
}
static nombreBrinsMinimum(herbeData) {
switch (herbeData.system.categorie ?? '') {
case "Soin": return 1 + Math.max(0, 12 - 2 * herbeData.system.niveau);
@ -85,4 +68,22 @@ export class DialogFabriquerPotion extends Dialog {
}
return 1;
}
/* -------------------------------------------- */
activateListeners(html) {
super.activateListeners(html);
html.find("#nbBrins").change(event => {
this.potionData.nbBrins = Misc.toInt(event.currentTarget.value);
const brinsManquants = Math.max(0, DialogFabriquerPotion.nombreBrinsOptimal(this.potionData) - this.potionData.nbBrins);
this.potionData.herbebonus = Math.max(0, this.potionData.system.niveau - brinsManquants)
});
}
/* -------------------------------------------- */
async onFabriquer(it) {
await $("#nbBrins").change();
this.actor.fabriquerPotion(this.potionData);
this.close();
}
}

View File

@ -1,13 +1,15 @@
import { Monnaie } from "./item-monnaie.js";
import { Misc } from "./misc.js";
import { RdDUtility } from "./rdd-utility.js";
export class DialogItemAchat extends Dialog {
static preparerAchat(chatButton) {
const vendeurId = chatButton.attributes['data-vendeurId']?.value;
static venteData(button) {
const vendeurId = button.attributes['data-vendeurId']?.value;
const vendeur = vendeurId ? game.actors.get(vendeurId) : undefined;
const acheteur = RdDUtility.getSelectedActor();
const json = chatButton.attributes['data-jsondata']?.value;
const json = button.attributes['data-jsondata']?.value;
if (!acheteur && !vendeur) {
ui.notifications.info("Pas d'acheteur ni de vendeur, aucun changement");
return undefined;
@ -17,88 +19,64 @@ export class DialogItemAchat extends Dialog {
return undefined;
}
const prixLot = Monnaie.arrondiDeniers(button.attributes['data-prixLot']?.value ?? 0);
return {
item: (json ? JSON.parse(json) : undefined),
vendeur,
acheteur,
nbLots: parseInt(chatButton.attributes['data-quantiteNbLots']?.value),
tailleLot: parseInt(chatButton.attributes['data-tailleLot']?.value ?? 1),
prixLot: Number(chatButton.attributes['data-prixLot']?.value ?? 0),
quantiteIllimite: chatButton.attributes['data-quantiteIllimite']?.value == 'true',
chatMessageIdVente: RdDUtility.findChatMessageId(chatButton),
};
}
static async onAcheter({ item, vendeur, acheteur, service, tailleLot, prixLot, nbLots, quantiteIllimite, chatMessageIdVente }) {
const venteData = {
item,
actingUserId: game.user.id,
vendeurId: vendeur?.id,
vendeur,
acheteur,
service,
tailleLot,
quantiteIllimite,
quantiteNbLots: nbLots,
choix: { seForcer: false, supprimerSiZero: true },
prixLot,
item: json ? JSON.parse(json) : undefined,
vendeurId: vendeurId,
vendeur: vendeur,
acheteur: acheteur,
tailleLot: parseInt(button.attributes['data-tailleLot']?.value ?? 1),
quantiteIllimite: button.attributes['data-quantiteIllimite']?.value == 'true',
quantiteNbLots: parseInt(button.attributes['data-quantiteNbLots']?.value),
choix: {
nombreLots: 1,
seForcer: false,
supprimerSiZero: true
},
prixLot: prixLot,
prixTotal: prixLot,
isVente: prixLot > 0,
isConsommable: item.type == 'nourritureboisson' && acheteur?.isPersonnage(),
chatMessageIdVente
chatMessageIdVente: RdDUtility.findChatMessageId(button)
};
DialogItemAchat.changeNombreLots(venteData, 1);
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.html`, venteData);
new DialogItemAchat(html, venteData).render(true);
}
static changeNombreLots(venteData, nombreLots) {
venteData.choix.nombreLots = nombreLots;
venteData.prixTotal = (nombreLots * venteData.prixLot).toFixed(2);
if (venteData.isConsommable) {
const doses = nombreLots * venteData.tailleLot;
venteData.totalSust = Misc.keepDecimals(doses * (venteData.item.system.sust ?? 0), 2);
venteData.totalDesaltere = venteData.item.system.boisson
? Misc.keepDecimals(doses * (venteData.item.system.desaltere ?? 0), 2)
: 0;
}
static async onAcheter(venteData) {
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.html`, venteData);
const dialog = new DialogItemAchat(html, venteData);
dialog.render(true);
}
constructor(html, venteData) {
let options = { classes: ["dialogachat"], width: 400, height: 'fit-content', 'z-index': 99999 };
const isConsommable = venteData.item.type == 'nourritureboisson' && venteData.acheteur?.isPersonnage();
let options = { classes: ["dialogachat"], width: 400, height: isConsommable ? 450 : 350, 'z-index': 99999 };
const actionAchat = venteData.prixLot > 0 ? "Acheter" : "Prendre";
const buttons = {};
if (venteData.isConsommable) {
buttons["consommer"] = { label: venteData.item.system.boisson ? "Boire" : "Manger", callback: it => this.onAchatConsommer() }
if (isConsommable) {
buttons["consommer"] = { label: venteData.item.system.boisson ? "Boire" : "Manger", callback: it => { this.onAchatConsommer(); } }
}
buttons[actionAchat] = { label: actionAchat, callback: it => { this.onAchat(); } };
buttons["decliner"] = { label: "Décliner", callback: it => { } };
const acheteur = venteData.acheteur?.name ?? 'Un acheteur';
const vendeur = (venteData.service ?? venteData.vendeur)?.name ?? 'Un vendeur';
let conf = {
title: `${acheteur} - ${actionAchat} à ${vendeur}`,
title: venteData.acheteur ? venteData.acheteur.name + " - " + actionAchat : actionAchat,
content: html,
default: actionAchat,
buttons: buttons
};
super(conf, options);
this.venteData = venteData;
}
async onAchat() {
await this.html.find(".nombreLots").change();
await $(".nombreLots").change();
(this.venteData.vendeur ?? this.venteData.acheteur).achatVente({
userId: game.user.id,
serviceId: this.venteData.service?.id,
vendeurId: this.venteData.vendeur?.id,
acheteurId: this.venteData.acheteur?.id,
prixTotal: this.venteData.prixTotal,
chatMessageIdVente: this.venteData.chatMessageIdVente,
choix: this.venteData.choix,
vente: this.venteData
choix: this.venteData.choix
});
}
@ -110,9 +88,9 @@ export class DialogItemAchat extends Dialog {
/* -------------------------------------------- */
activateListeners(html) {
super.activateListeners(html);
this.html = html;
this.html.find(".nombreLots").change(event => this.setNombreLots(Number(event.currentTarget.value)));
this.html.find(".se-forcer").change(event => this.setSeForcer(event));
html.find(".nombreLots").change(event => this.setNombreLots(Number(event.currentTarget.value)));
html.find(".se-forcer").change(event => this.setSeForcer(event));
}
setSeForcer(event) {
@ -120,21 +98,13 @@ export class DialogItemAchat extends Dialog {
}
setNombreLots(nombreLots) {
if (!this.venteData.quantiteIllimite) {
if (!this.venteData.quantiteIllimite && nombreLots > this.venteData.quantiteNbLots) {
ui.notifications.warn(`Seulement ${this.venteData.quantiteNbLots} lots disponibles, vous ne pouvez pas en prendre ${nombreLots}`)
}
nombreLots = Math.min(nombreLots, this.venteData.quantiteNbLots);
if (nombreLots > this.venteData.quantiteNbLots) {
ui.notifications.warn(`Seulement ${this.venteData.quantiteNbLots} lots disponibles, vous ne pouvez pas en prendre ${nombreLots}`)
}
DialogItemAchat.changeNombreLots(this.venteData, nombreLots);
this.html.find(".nombreLots").val(nombreLots);
this.html.find(".prixTotal").text(this.venteData.prixTotal);
this.html.find("span.total-sust").text(this.venteData.totalSust);
this.html.find("span.total-desaltere").text(this.venteData.totalDesaltere);
this.venteData.choix.nombreLots = Math.min(nombreLots, this.venteData.quantiteNbLots);
this.venteData.prixTotal = (nombreLots * this.venteData.prixLot).toFixed(2);
$(".nombreLots").val(this.venteData.choix.nombreLots);
$(".prixTotal").text(this.venteData.prixTotal);
}
}

View File

@ -2,14 +2,14 @@ import { Misc } from "./misc.js";
export class DialogConsommer extends Dialog {
static async create(actor, item, onActionItem = async () => { }) {
static async create(actor, item, onActionItem = async ()=>{}) {
const consommerData = DialogConsommer.prepareData(actor, item);
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-item-consommer.html', consommerData);
return new DialogConsommer(actor, item, consommerData, html, onActionItem)
}
constructor(actor, item, consommerData, html, onActionItem = async () => { }) {
const options = { classes: ["dialogconsommer"], width: 350, height: 'fit-content', 'z-index': 99999 };
constructor(actor, item, consommerData, html, onActionItem = async ()=>{}) {
const options = { classes: ["dialogconsommer"], width: 350, height: 450, 'z-index': 99999 };
let conf = {
title: consommerData.title,
content: html,
@ -17,9 +17,8 @@ export class DialogConsommer extends Dialog {
buttons: {
[consommerData.buttonName]: {
label: consommerData.buttonName, callback: async it => {
await this.onConsommer();
await onActionItem();
}
await this.onConsommer(it);
await onActionItem();}
}
}
};
@ -31,23 +30,17 @@ export class DialogConsommer extends Dialog {
this.consommerData = consommerData;
}
activateListeners(html) {
super.activateListeners(html);
this.html = html;
this.html.find(".se-forcer").change(event => this.setSeForcer(event));
this.html.find(".consommer-doses").change(event => this.selectDoses(event));
}
async onConsommer() {
await this.html.find(".se-forcer").change();
await this.html.find(".consommer-doses").change();
async onConsommer(event) {
await $(".se-forcer").change();
await $(".consommer-doses").change();
await this.actor.consommer(this.item, this.consommerData.choix);
}
/* -------------------------------------------- */
static prepareData(actor, item) {
item = duplicate(item);
let consommerData = {
item: duplicate(item),
item: item,
cuisine: actor.getCompetence('cuisine'),
choix: {
doses: 1,
@ -55,47 +48,33 @@ export class DialogConsommer extends Dialog {
}
}
switch (item.type) {
case 'herbe': case 'faune':
consommerData.title = 'Manger une portion crue: ';
consommerData.buttonName = "Manger";
break;
case 'nourritureboisson':
consommerData.title = item.system.boisson ? 'Boire une dose: ' : 'Manger une portion: ';
consommerData.title = item.system.boisson ? `${item.name}: boire une dose` : `${item.name}: manger une portion`;
consommerData.buttonName = item.system.boisson ? "Boire" : "Manger";
break;
case 'potion':
consommerData.title = 'Boire la potion: ';
consommerData.title = `${item.name}: boire la potion`;
consommerData.buttonName = "Boire";
break;
}
consommerData.title += item.name;
DialogConsommer.calculDoses(consommerData, item)
DialogConsommer.calculDoses(consommerData, consommerData.choix.doses)
return consommerData;
}
static calculDoses(consommer, item) {
static calculDoses(consommer) {
const doses = consommer.choix.doses;
switch (item.type) {
case 'herbe': case 'faune':
consommer.totalSust = doses;
consommer.totalDesaltere = 0;
consommer.choix.sust = 1;
consommer.choix.quantite = 0;
consommer.choix.encombrement = Misc.keepDecimals(consommer.item.system.encombrement / item.system.sust, 2);
return;
case 'nourritureboisson':
consommer.choix.sust = consommer.item.system.sust;
consommer.choix.quantite = doses;
consommer.choix.encombrement = 0
consommer.totalSust = Misc.keepDecimals(doses * (consommer.item.system.sust ?? 0), 2);
consommer.totalDesaltere = consommer.item.system.boisson
? Misc.keepDecimals(doses * (consommer.item.system.desaltere ?? 0), 2)
: 0;
break;
case 'potion':
consommer.totalSust = 0
consommer.totalDesaltere = 0
}
consommer.totalSust = Misc.keepDecimals(doses * (consommer.item.system.sust ?? 0), 2);
consommer.totalDesaltere = consommer.item.system.boisson
? Misc.keepDecimals(doses * (consommer.item.system.desaltere ?? 0), 2)
: 0;
}
/* -------------------------------------------- */
activateListeners(html) {
super.activateListeners(html);
html.find(".se-forcer").change(event => this.setSeForcer(event));
html.find(".consommer-doses").change(event => this.selectDoses(event));
}
@ -105,8 +84,8 @@ export class DialogConsommer extends Dialog {
selectDoses(event) {
this.consommerData.choix.doses = Number(event.currentTarget.value);
DialogConsommer.calculDoses(this.consommerData, this.item);
this.html.find(".total-sust").text(this.consommerData.totalSust);
this.html.find(".total-desaltere").text(this.consommerData.totalDesaltere);
DialogConsommer.calculDoses(this.consommerData);
$(".total-sust").text(this.consommerData.totalSust);
$(".total-desaltere").text(this.consommerData.totalDesaltere);
}
}

View File

@ -1,32 +1,30 @@
import { HtmlUtility } from "./html-utility.js";
import { Misc } from "./misc.js";
export class DialogItemVente extends Dialog {
static async display({ item, callback, service = undefined, quantiteMax = undefined }) {
const quantite = quantiteMax ?? item.getQuantite();
const isOwned = item.isOwned;
// const isOwned = item.isOwned || service?.actor;
static async display(item, callback) {
const quantite = item.isConteneur() ? 1 : item.system.quantite;
const venteData = {
item: item,
alias: item.actor?.name ?? service?.name ?? game.user.name,
serviceId: service?.id,
vendeurId: item.actor?.id ?? service?.actor?.id,
alias: item.actor?.name ?? game.user.name,
vendeurId: item.actor?.id,
prixOrigine: item.system.cout,
prixUnitaire: item.system.cout,
prixLot: item.system.cout,
tailleLot: 1,
quantiteNbLots: quantite,
quantiteMaxLots: quantite,
quantiteMax: quantite,
quantiteIllimite: service? service.system.illimite : !isOwned,
isOwned: isOwned,
quantiteMax: quantite ,
quantiteIllimite: !item.isOwned,
isOwned: item.isOwned,
};
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-vente.html`, venteData);
return new DialogItemVente(venteData, html, callback).render(true);
}
constructor(venteData, html, callback) {
let options = { classes: ["dialogvente"], width: 400, height: 'fit-content', 'z-index': 99999 };
let options = { classes: ["dialogvente"], width: 400, height: 300, 'z-index': 99999 };
let conf = {
title: "Proposer",
@ -40,26 +38,26 @@ export class DialogItemVente extends Dialog {
this.venteData = venteData;
}
activateListeners(html) {
super.activateListeners(html);
this.html = html;
HtmlUtility._showControlWhen(this.html.find(".quantiteNbLots"), !this.venteData.quantiteIllimite)
this.html.find(".tailleLot").change(event => this.setTailleLot(Number(event.currentTarget.value)));
this.html.find(".quantiteNbLots").change(event => this.setNbLots(Number(event.currentTarget.value)));
this.html.find(".quantiteIllimite").change(event => this.setQuantiteIllimite(event.currentTarget.checked));
this.html.find(".prixLot").change(event => this.setPrixLot(Number(event.currentTarget.value)));
}
async onProposer(it) {
await this.html.find(".tailleLot").change();
await this.html.find(".quantiteNbLots").change();
await this.html.find(".quantiteIllimite").change();
await this.html.find(".prixLot").change();
await $(".tailleLot").change();
await $(".quantiteNbLots").change();
await $(".quantiteIllimite").change();
await $(".prixLot").change();
this.callback(this.venteData);
}
/* -------------------------------------------- */
activateListeners(html) {
super.activateListeners(html);
HtmlUtility._showControlWhen($(".quantiteNbLots"), !this.venteData.quantiteIllimite)
html.find(".tailleLot").change(event => this.setTailleLot(Number(event.currentTarget.value)));
html.find(".quantiteNbLots").change(event => this.setNbLots(Number(event.currentTarget.value)));
html.find(".quantiteIllimite").change(event => this.setQuantiteIllimite(event.currentTarget.checked));
html.find(".prixLot").change(event => this.setPrixLot(Number(event.currentTarget.value)));
}
setPrixLot(prixLot) {
this.venteData.prixLot = prixLot;
}
@ -68,14 +66,16 @@ export class DialogItemVente extends Dialog {
// recalculer le prix du lot
if (tailleLot != this.venteData.tailleLot) {
this.venteData.prixLot = (tailleLot * this.venteData.prixOrigine).toFixed(2);
this.html.find(".prixLot").val(this.venteData.prixLot);
$(".prixLot").val(this.venteData.prixLot);
}
this.venteData.tailleLot = tailleLot;
// recalculer le nombre de lots max
this.venteData.quantiteMaxLots = Math.floor(this.venteData.quantiteMax / tailleLot);
this.venteData.quantiteNbLots = Math.min(this.venteData.quantiteMaxLots, this.venteData.quantiteNbLots);
this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots);
this.html.find(".quantiteNbLots").attr("max", this.venteData.quantiteMaxLots)
if (this.venteData.isOwned) {
// recalculer le nombre de lots max
this.venteData.quantiteMaxLots = Math.floor(this.venteData.quantiteMax / tailleLot);
this.venteData.quantiteNbLots = Math.min(this.venteData.quantiteMaxLots, this.venteData.quantiteNbLots);
$(".quantiteNbLots").val(this.venteData.quantiteNbLots);
$(".quantiteNbLots").attr("max", this.venteData.quantiteMaxLots)
}
}
setNbLots(nbLots) {
@ -83,12 +83,12 @@ export class DialogItemVente extends Dialog {
nbLots = Math.max(0, Math.min(nbLots, this.venteData.quantiteMaxLots));
}
this.venteData.quantiteNbLots = nbLots;
this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots);
$(".quantiteNbLots").val(this.venteData.quantiteNbLots);
}
setQuantiteIllimite(checked) {
this.venteData.quantiteIllimite = checked;
this.html.find(".label-quantiteIllimite").text(this.venteData.quantiteIllimite ? "Illimités" : "disponibles");
HtmlUtility._showControlWhen(this.html.find(".quantiteNbLots"), !this.venteData.quantiteIllimite)
$(".label-quantiteIllimite").text(this.venteData.quantiteIllimite ? "Illimités" : "disponibles");
HtmlUtility._showControlWhen($(".quantiteNbLots"), !this.venteData.quantiteIllimite)
}
}

View File

@ -1,14 +1,15 @@
import { Misc } from "./misc.js";
export class DialogRepos extends Dialog {
static async create(actor) {
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-repos.html", actor);
const dialog = new DialogRepos(html, actor);
dialog.render(true);
let actorData = actor
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-repos.html", actorData);
new DialogRepos(html, actor).render(true);
}
constructor(html, actor) {
let options = { classes: ["DialogCreateSigneDraconiqueActorsActors"], width: 400, height: 'fit-content', 'z-index': 99999 };
let options = { classes: ["DialogCreateSigneDraconiqueActorsActors"], width: 500, height: 400, 'z-index': 99999 };
let conf = {
title: "Se reposer",
content: html,
@ -20,18 +21,13 @@ export class DialogRepos extends Dialog {
super(conf, options);
this.actor = actor;
}
activateListeners(html) {
super.activateListeners(html);
this.html = html;
}
/* -------------------------------------------- */
async repos() {
await this.html.find("[name='nb-heures']").change();
await this.html.find("[name='nb-jours']").change();
const selection = await this.html.find("[name='repos']:checked").val();
const nbHeures = Number.parseInt(await this.html.find("[name='nb-heures']").val());
const nbJours = Number.parseInt(await this.html.find("[name='nb-jours']").val());
await $("[name='nb-heures']").change();
await $("[name='nb-jours']").change();
const selection = await $("[name='repos']:checked").val();
const nbHeures = Number.parseInt(await $("[name='nb-heures']").val());
const nbJours = Number.parseInt(await $("[name='nb-jours']").val());
switch (selection) {
case "sieste": {
await this.actor.dormir(nbHeures);
@ -39,7 +35,7 @@ export class DialogRepos extends Dialog {
}
case "nuit": {
let heuresDormies = await this.actor.dormir(nbHeures);
if (heuresDormies == nbHeures) {
if (heuresDormies == nbHeures){
await this.actor.dormirChateauDormant();
}
return;
@ -53,4 +49,8 @@ export class DialogRepos extends Dialog {
}
}
}
/* -------------------------------------------- */
activateListeners(html) {
super.activateListeners(html);
}
}

View File

@ -1,37 +0,0 @@
export class DialogSelectTarget extends Dialog {
constructor(html, onSelectTarget, targets) {
const options = {
classes: ["rdd-dialog-select-target"],
width: 'fit-content',
height: 'fit-content',
'max-height': 600,
'z-index': 99999
};
const conf = {
title: "Choisir une cible",
content: html,
buttons: {}
};
super(conf, options);
this.onSelectTarget = onSelectTarget;
this.targets = targets;
}
activateListeners(html) {
super.activateListeners(html);
this.html = html;
this.html.find("li.select-target").click((event) => {
this.targetSelected(this.html.find(event.currentTarget)?.data("token-id"));
});
}
targetSelected(tokenId) {
const target = this.targets.find(it => it.id == tokenId);
this.close();
if (target) {
this.onSelectTarget(target);
}
}
}

View File

@ -12,34 +12,40 @@ export class DialogSplitItem extends Dialog {
}
constructor(item, splitData, html, callback) {
let options = { classes: ["dialogsplit"], width: 300, height: 'fit-content', 'z-index': 99999 };
let options = { classes: ["dialogsplit"], width: 300, height: 160, 'z-index': 99999 };
let conf = {
title: "Séparer en deux",
content: html,
default: "separer",
buttons: {
"separer": { label: "Séparer", callback: it => this.onSplit() }
"separer": {
label: "Séparer", callback: it => {
this.onSplit();
}
}
}
};
super(conf, options);
this.callback = callback;
this.item = item;
this.splitData = splitData;
}
async onSplit(){
await $(".choix-quantite").change();
this.callback(this.item, this.splitData.choix.quantite);
}
/* -------------------------------------------- */
activateListeners(html) {
super.activateListeners(html);
this.html = html;
this.html.find(".choix-quantite").change(event => {
html.find(".choix-quantite").change(event => {
this.splitData.choix.quantite = Number(event.currentTarget.value);
});
}
/* -------------------------------------------- */
async onSplit() {
await this.html.find(".choix-quantite").change();
this.callback(this.item, this.splitData.choix.quantite);
}
}

View File

@ -1,3 +1,4 @@
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
export class DialogStress extends Dialog {
@ -23,7 +24,7 @@ export class DialogStress extends Dialog {
constructor(dialogData, html) {
const options = { classes: ["DialogStress"],
width: 400,
height: 'fit-content',
height: 205+dialogData.actors.length*25,
'z-index': 99999
};
const conf = {
@ -31,30 +32,31 @@ export class DialogStress extends Dialog {
content: html,
buttons: {
stress: { label: "Stress !", callback: it => { this.onStress(); } }
}
},
default: "stress"
};
super(conf, options);
this.dialogData = dialogData;
}
activateListeners(html) {
super.activateListeners(html);
this.html = html;
this.html.find("input.select-actor").change((event) => this.onSelectActor(event));
}
async onStress() {
const motif = this.html.find("form.rdddialogstress input[name='motif']").val();
const stress = Number(this.html.find("form.rdddialogstress input[name='stress']").val());
const compteur = (this.html.find("form.rdddialogstress input[name='immediat']").prop("checked")) ? 'experience' : 'stress';
const motif = $("form.rdddialogstress input[name='motif']").val();
const stress = Number($("form.rdddialogstress input[name='stress']").val());
const compteur = ($("form.rdddialogstress input[name='immediat']").prop("checked")) ? 'experience' : 'stress';
this.dialogData.actors.filter(it => it.selected)
.map(it => game.actors.get(it.id))
.forEach(actor => actor.distribuerStress(compteur, stress, motif));
}
/* -------------------------------------------- */
activateListeners(html) {
super.activateListeners(html);
html.find("input.select-actor").change((event) => this.onSelectActor(event));
}
async onSelectActor(event) {
const actorId = this.html.find(event.currentTarget)?.data("actor-id");
const actorId = $(event.currentTarget)?.data("actor-id");
const actor = this.dialogData.actors.find(it => it.id == actorId);
if (actor) {
actor.selected = event.currentTarget.checked;

View File

@ -35,7 +35,7 @@ export class DialogValidationEncaissement extends Dialog {
}
let dialogOptions = {
classes: ["rdd-roll-dialog"],
classes: ["rdddialog"],
width: 350,
height: 290
}
@ -55,12 +55,11 @@ export class DialogValidationEncaissement extends Dialog {
/* -------------------------------------------- */
activateListeners(html) {
super.activateListeners(html);
this.html = html;
this.html.find('input.encaissement-roll-result').keyup(async event => {
html.find('input.encaissement-roll-result').keyup(async event => {
this.forceDiceResult.total = event.currentTarget.value;
this.encaissement = await RdDUtility.jetEncaissement(this.rollData, this.armure, { showDice: HIDE_DICE, forceDiceResult: this.forceDiceResult});
this.html.find('label.encaissement-total').text(this.encaissement.total);
this.html.find('label.encaissement-blessure').text(this.encaissement.blessures)
$('label.encaissement-total').text(this.encaissement.total);
$('label.encaissement-blessure').text(this.encaissement.blessures)
});
}

View File

@ -1,137 +0,0 @@
import { ChatUtility } from "./chat-utility.js";
import { Poetique } from "./poetique.js";
import { RdDDice } from "./rdd-dice.js";
import { TMRUtility } from "./tmr-utility.js";
export class EffetsRencontre {
static messager = async (dialog, context) => {
dialog.setRencontreState('messager', TMRUtility.getTMRPortee(context.tmr.coord, context.rencontre.system.force));
}
static passeur = async (dialog, context) => {
dialog.setRencontreState('passeur', TMRUtility.getTMRPortee(context.tmr.coord, context.rencontre.system.force));
}
static teleportation_typecase = async (dialog, context) => {
dialog.setRencontreState('changeur', TMRUtility.getCasesType(context.tmr.type));
}
static rencontre_persistante = async (dialog, context) => {
dialog.setRencontreState('persistant', []);
}
static reve_plus_force = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, context.rencontre.system.force) }
static reve_plus_1 = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, 1) }
static reve_moins_force = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, -context.rencontre.system.force) }
static reve_moins_1 = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, -1) }
static $reve_plus = async (actor, valeur) => { await actor.reveActuelIncDec(valeur) }
static vie_moins_1 = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -1) }
static vie_moins_force = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -context.rencontre.system.force) }
static $vie_plus = async (actor, valeur) => { await actor.santeIncDec("vie", valeur) }
static moral_plus_1 = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, 1) }
static moral_moins_1 = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -1) }
static $moral_plus = async (actor, valeur) => { await actor.moralIncDec(valeur) }
static end_moins_1 = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -1) }
static end_moins_force = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -context.rencontre.system.force) }
static $end_plus = async (actor, valeur) => { await actor.santeIncDec("endurance", valeur) }
static fatigue_plus_1 = async (dialog, context) => { await EffetsRencontre.$fatigue_plus(context.actor, 1) }
static fatigue_plus_force = async (dialog, context) => { await EffetsRencontre.$fatigue_plus(context.actor, context.rencontre.system.force) }
static fatigue_moins_1 = async (dialog, context) => { await EffetsRencontre.$fatigue_plus(context.actor, -1) }
static fatigue_moins_force = async (dialog, context) => { await EffetsRencontre.$fatigue_plus(context.actor, -context.rencontre.system.force) }
static $fatigue_plus = async (actor, valeur) => { await actor.santeIncDec("fatigue", valeur) }
static perte_chance = async (dialog, context) => {
const perte = context.rolled.isETotal ? context.rencontre.system.force : 1;
await context.actor.chanceActuelleIncDec("fatigue", -perte);
}
static xp_sort_force = async (dialog, context) => {
let competence = context.competence;
if (competence) {
const xpSort = Misc.toInt(competence.system.xp_sort) + context.rencontre.system.force;
await this.updateEmbeddedDocuments("Item", [{ _id: compData._id, 'system.xp_sort': xpSort }]);
await this.updateExperienceLog("XP Sort", xpSort, `Rencontre d'un ${context.rencontre.name} en TMR`);
}
}
static stress_plus_1 = async (dialog, context) => {
await context.actor.addCompteurValue('stress', 1, `Rencontre d'un ${context.rencontre.name} en TMR`);
}
static reinsertion = async (dialog, context) => {
await EffetsRencontre.$reinsertion(dialog, context.actor, it => true)
}
static teleportation_aleatoire_typecase = async (dialog, context) => {
await EffetsRencontre.$reinsertion(dialog, context.actor, it => it.type == context.tmr.type && it.coord != context.tmr.coord)
}
static demireve_rompu = async (dialog, context) => {
dialog.close()
}
static sort_aleatoire = async (dialog, context) => {
context.sortReserve = await RdDDice.rollOneOf(context.actor.itemTypes['sortreserve']);
if (context.sortReserve) {
context.newTMR = TMRUtility.getTMR(context.sortReserve.system.coord);
await dialog.positionnerDemiReve(context.newTMR.coord);
await dialog.processSortReserve(context.sortReserve);
dialog.close();
}
else {
await EffetsRencontre.$reinsertion(dialog, context.actor, it => true);
}
}
static deplacement_aleatoire = async (dialog, context) => {
const oldCoord = context.actor.system.reve.tmrpos.coord;
const newTmr = await TMRUtility.deplaceTMRAleatoire(context.actor, oldCoord);
await dialog.positionnerDemiReve(newTmr.coord)
}
static rdd_part_tete = async (dialog, context) => {
mergeObject(context, {
tete: context.rolled.isPart,
poesie: await Poetique.getExtrait()
})
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(context.actor.name),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-reve-de-dragon.html`, context)
});
}
static rdd_echec_queue = async (dialog, context) => {
mergeObject(context, {
queues: [await context.actor.ajouterQueue()],
poesie: await Poetique.getExtrait()
})
if (context.rolled.isETotal) {
context.queues.push(await context.actor.ajouterQueue());
}
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-reve-de-dragon.html`, context)
});
}
static experience_particuliere = async (dialog, context) => {
await context.actor.appliquerAjoutExperience(context)
}
static regain_seuil = async (dialog, context) => {
await context.actor.regainPointDeSeuil()
}
static async $reinsertion(dialog, actor, filter) {
const newTMR = await TMRUtility.getTMRAleatoire(filter);
await actor.forcerPositionTMRInconnue(newTMR);
await dialog.positionnerDemiReve(newTMR.coord);
}
}

View File

@ -1,223 +0,0 @@
import { SYSTEM_RDD } from "./constants.js";
import { Grammar } from "./grammar.js";
import { Misc } from "./misc.js";
import { CompendiumTableHelpers, CompendiumTable } from "./settings/system-compendiums.js";
const RARETES = [
{ name: 'Commune', frequence: 54, min: 27, max: 108 },
{ name: 'Frequente', frequence: 18, min: 9, max: 36 },
{ name: 'Rare', frequence: 6, min: 3, max: 12 },
{ name: 'Rarissime', frequence: 2, min: 1, max: 4 }]
const DEFAULT_RARETE = 1;
const SETTINGS_LISTE_MILIEUX = "liste-milieux";
const MILIEUX = [
"Collines",
"Cours d'eau",
"Déserts",
"Forêts",
"Marais",
"Maritimes",
"Montagnes",
"Plaines",
"Sous-sols"
]
const ITEM_ENVIRONNEMENT_TYPES = [
'herbe', 'ingredient', 'faune'
]
export class Environnement {
static init() {
game.settings.register(SYSTEM_RDD, SETTINGS_LISTE_MILIEUX, {
name: "Liste des milieux proposés",
hint: "Liste des milieux proposés pour la faune&flore, séparés par des virgules",
scope: "world",
config: true,
default: MILIEUX.reduce(Misc.joining(',')),
type: String
});
game.system.rdd.environnement = new Environnement();
}
constructor() {
this.table = new CompendiumTable('faune-flore-mineraux', 'Item', ITEM_ENVIRONNEMENT_TYPES)
}
static getRarete(name = undefined) {
return RARETES.find(it => it.name == name) ?? RARETES[DEFAULT_RARETE];
}
static getFrequenceRarete(rarete, field = undefined) {
const selected = this.getRarete(rarete);
return selected[field];
}
async milieux() {
return Object.values(await this.mapMilieux());
}
async mapMilieux() {
const compendiumItems = await this.getElements(it => 1, it => ITEM_ENVIRONNEMENT_TYPES.includes(it.type));
return Misc.indexLowercase(this.getMilieuxSettings().concat(Environnement.listMilieux(compendiumItems)));
}
static listMilieux(items) {
return Misc.concat(items.map(it => Environnement.$itemToMilieux(it).filter(m => m)));
}
async autresMilieux(item) {
const mapMilieux = await this.mapMilieux();
const milieuxExistants = Environnement.$itemToMilieux(item).map(it => Grammar.toLowerCaseNoAccent(it));
return Object.keys(mapMilieux)
.filter(it => !milieuxExistants.includes(it))
.map(it => mapMilieux[it]);
}
static $itemToMilieux(item) {
return item.system.environnement.map(env => env.milieu);
}
getMilieuxSettings() {
return game.settings.get(SYSTEM_RDD, SETTINGS_LISTE_MILIEUX).split(',').map(it => it.trim()).filter(it => it != '');
}
async findEnvironnementsLike(search) {
const milieux = await this.mapMilieux();
const searchLower = Grammar.toLowerCaseNoAccent(search);
const keys = Object.keys(milieux).filter(it => it.includes(searchLower));
if (keys.length > 1) {
const milieuExact = milieux[searchLower];
if (milieuExact) {
return [milieuExact];
}
}
return keys.map(k => milieux[k]);
}
async searchToChatMessage(milieux, typeName) {
const table = await this.buildEnvironnementTable(milieux);
await CompendiumTableHelpers.tableToChatMessage(table, 'Item', ITEM_ENVIRONNEMENT_TYPES, typeName);
return true
}
async getRandom(milieux, typeName) {
const table = await this.buildEnvironnementTable(milieux);
return await CompendiumTableHelpers.getRandom(table, 'Item', ITEM_ENVIRONNEMENT_TYPES, undefined, typeName);
}
async buildEnvironnementTable(milieux) {
const filterMilieux = item => item.system?.environnement.filter(env => milieux.includes(env.milieu));
const itemRareteEnMilieu = item => {
const raretes = filterMilieux(item);
const frequenceMax = Math.max(raretes.map(env => env.frequence));
return raretes.find(env => env.frequence == frequenceMax);
}
const itemFrequenceEnMilieu = item => itemRareteEnMilieu(item)?.frequence ?? 0;
const isPresentEnMilieu = item => itemFrequenceEnMilieu(item) > 0;
return await this.table.buildTable(itemFrequenceEnMilieu, isPresentEnMilieu);
}
async getElements(itemFrequence, filter) {
return await this.table.getContent(itemFrequence, filter);
}
}
export class EnvironmentSheetHelper {
static defaultOptions(defaultOptions) {
return mergeObject(defaultOptions, {
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }]
});
}
static setPosition(sheet, superPosition) {
const position = superPosition;
const sheetHeader = sheet.element.find(".sheet-header");
const sheetBody = sheet.element.find(".sheet-body");
sheetBody.css("height", position.height - sheetHeader[0].clientHeight)
return position;
}
/* -------------------------------------------- */
static async getData(sheet, formData) {
return mergeObject(formData, {
milieux: await game.system.rdd.environnement.autresMilieux(sheet.item)
});
}
static activateListeners(sheet) {
if (!sheet.options.editable) return;
sheet.html.find("input.input-selection-milieu").keypress(event => {
if (event.keyCode == '13') {
EnvironmentSheetHelper.onAddMilieu(sheet, event);
}
event.stopPropagation();
})
sheet.html.find("a.milieu-add").click(event => EnvironmentSheetHelper.onAddMilieu(sheet, event));
sheet.html.find("div.environnement-milieu a.milieu-delete").click(event => EnvironmentSheetHelper.onDeleteMilieu(sheet, event));
sheet.html.find("div.environnement-milieu select.environnement-rarete").change(event => EnvironmentSheetHelper.onChange(sheet, event,
updated => EnvironmentSheetHelper.$changeRarete(sheet, event, updated)));
sheet.html.find("div.environnement-milieu input[name='environnement-frequence']").change(event => EnvironmentSheetHelper.onChange(sheet, event,
updated => EnvironmentSheetHelper.$changeFrequence(sheet, event, updated)));
}
static $changeFrequence(sheet, event, updated) {
updated.frequence = Number(sheet.html.find(event.currentTarget).val());
}
static $changeRarete(sheet, event, updated) {
const name = sheet.html.find(event.currentTarget).val();
const rarete = Environnement.getRarete(name);
updated.rarete = rarete.name;
updated.frequence = rarete.frequence;
// updated.frequence = Math.min(
// Math.max(rarete.min, updated.frequence ?? rarete.frequence),
// rarete.max);
}
static async onAddMilieu(sheet, event) {
const milieu = sheet.html.find('input.input-selection-milieu').val();
if (!milieu) {
ui.notifications.warn(`Choisissez le milieu dans lequel se trouve le/la ${sheet.item.name}`);
return
}
const list = sheet.item.system.environnement;
const exists = list.find(it => it.milieu == milieu);
if (exists) {
ui.notifications.warn(`${sheet.item.name} a déjà une rareté ${exists.rarete} en ${milieu} (fréquence: ${exists.frequence})`);
return
}
const rarete = Environnement.getRarete();
const newList = [...list, { milieu, rarete: rarete.name, frequence: rarete.frequence }].sort(Misc.ascending(it => it.milieu))
await sheet.item.update({ 'system.environnement': newList })
}
static async onDeleteMilieu(sheet, event) {
const milieu = EnvironmentSheetHelper.$getEventMilieu(sheet, event);
if (milieu != undefined) {
const newList = sheet.item.system.environnement.filter(it => it.milieu != milieu)
.sort(Misc.ascending(it => it.milieu));
await sheet.item.update({ 'system.environnement': newList });
}
}
static async onChange(sheet, event, doMutation) {
const list = sheet.item.system.environnement;
const milieu = EnvironmentSheetHelper.$getEventMilieu(sheet, event);
const updated = list.find(it => it.milieu == milieu);
if (updated) {
doMutation(updated);
const newList = [...list.filter(it => it.milieu != milieu), updated]
.sort(Misc.ascending(it => it.milieu));
await sheet.item.update({ 'system.environnement': newList });
}
}
static $getEventMilieu(sheet, event) {
return sheet.html.find(event.currentTarget)?.parents("div.environnement-milieu").data("milieu");
}
}

View File

@ -19,14 +19,10 @@ export class Grammar {
return word.match(/^[aeiouy]/i)
}
static equalsInsensitive(a, b) {
return Grammar.toLowerCaseNoAccent(a) == Grammar.toLowerCaseNoAccent(b)
}
static includesLowerCaseNoAccent(value, content) {
return Grammar.toLowerCaseNoAccent(value).includes(Grammar.toLowerCaseNoAccent(content));
}
/* -------------------------------------------- */
static toLowerCaseNoAccent(words) {
return words?.toLowerCase().normalize("NFD").replace(/[\u0300-\u036f]/g, "") ?? words;

View File

@ -1,10 +1,10 @@
export class HtmlUtility{
static _showControlWhen(jQuerySelector, condition) {
static _showControlWhen(control, condition) {
if (condition) {
jQuerySelector.show();
control.show();
}
else {
jQuerySelector.hide();
control.hide();
}
}
}

View File

@ -28,7 +28,7 @@ export class RdDItemArme extends Item {
switch (arme ? arme.type : '') {
case 'arme': return arme;
case 'competencecreature':
return RdDItemCompetenceCreature.armeNaturelle(arme);
return RdDItemCompetenceCreature.toActionArme(arme);
}
return RdDItemArme.mainsNues();
}
@ -177,7 +177,7 @@ export class RdDItemArme extends Item {
equipe: true,
rapide: true,
force: 0,
dommages: "0",
dommages: 0,
dommagesReels: 0,
mortalite: 'non-mortel',
competence: 'Corps à corps',

View File

@ -8,18 +8,18 @@ const xp_par_niveau = [5, 5, 5, 10, 10, 10, 10, 15, 15, 15, 15, 20, 20, 20, 20,
const niveau_max = xp_par_niveau.length - 10;
/* -------------------------------------------- */
const limitesArchetypes = [
{ "niveau": 0, "nombreMax": 100, "reste": 100 },
{ "niveau": 1, "nombreMax": 10, "reste": 10 },
{ "niveau": 2, "nombreMax": 9, "reste": 9 },
{ "niveau": 3, "nombreMax": 8, "reste": 8 },
{ "niveau": 4, "nombreMax": 7, "reste": 7 },
{ "niveau": 5, "nombreMax": 6, "reste": 6 },
{ "niveau": 6, "nombreMax": 5, "reste": 5 },
{ "niveau": 7, "nombreMax": 4, "reste": 4 },
{ "niveau": 8, "nombreMax": 3, "reste": 3 },
{ "niveau": 9, "nombreMax": 2, "reste": 2 },
{ "niveau": 10, "nombreMax": 1, "reste": 1 },
{ "niveau": 11, "nombreMax": 1, "reste": 1 }
{ "niveau": 0, "nombreMax": 100, "nombre": 0 },
{ "niveau": 1, "nombreMax": 10, "nombre": 0 },
{ "niveau": 2, "nombreMax": 9, "nombre": 0 },
{ "niveau": 3, "nombreMax": 8, "nombre": 0 },
{ "niveau": 4, "nombreMax": 7, "nombre": 0 },
{ "niveau": 5, "nombreMax": 6, "nombre": 0 },
{ "niveau": 6, "nombreMax": 5, "nombre": 0 },
{ "niveau": 7, "nombreMax": 4, "nombre": 0 },
{ "niveau": 8, "nombreMax": 3, "nombre": 0 },
{ "niveau": 9, "nombreMax": 2, "nombre": 0 },
{ "niveau": 10, "nombreMax": 1, "nombre": 0 },
{ "niveau": 11, "nombreMax": 1, "nombre": 0 }
];
/* -------------------------------------------- */
@ -34,6 +34,13 @@ const categorieCompetences = {
"lancer": { base: -8, label: "Lancer" }
}
const compendiumCompetences = {
"personnage": "foundryvtt-reve-de-dragon.competences",
"creature": "foundryvtt-reve-de-dragon.competences-creatures",
"entite": "foundryvtt-reve-de-dragon.competences-entites"
};
function _buildCumulXP() {
let cumulXP = { "-11": 0 };
let cumul = 0;
@ -48,6 +55,12 @@ function _buildCumulXP() {
const competence_xp_cumul = _buildCumulXP();
export class RdDItemCompetence extends Item {
/* -------------------------------------------- */
static actorCompendium(actorType = undefined) {
return compendiumCompetences[actorType ?? 'personnage'];
}
/* -------------------------------------------- */
static getCategorieCompetences() {
return categorieCompetences;
@ -72,9 +85,9 @@ export class RdDItemCompetence extends Item {
/* -------------------------------------------- */
static getVoieDraconic(competences, voie) {
return RdDItemCompetence.findFirstItem(competences, voie, {
preFilter: it => it.isCompetence() && RdDItemCompetence.isDraconic(it),
description: 'Draconic',
});
preFilter: it => it.isCompetence() && RdDItemCompetence.isDraconic(it),
description: 'Draconic',
});
}
/* -------------------------------------------- */
@ -186,7 +199,7 @@ export class RdDItemCompetence extends Item {
item.system.isStressLevelUp = (xpManquant > 0 && stressTransforme >= xpManquant && item.system.niveau < item.system.niveau_archetype);
item.system.stressXpMax = 0;
if (xpManquant > 0 && stressTransforme > 0 && item.system.niveau < item.system.niveau_archetype) {
item.system.stressXpMax = Math.min(xpManquant, stressTransforme);
item.system.stressXpMax = Math.min(xpManquant , stressTransforme);
}
}
@ -206,10 +219,10 @@ export class RdDItemCompetence extends Item {
/* -------------------------------------------- */
static findCompetence(list, idOrName, options = {}) {
if (idOrName == undefined || idOrName == "") {
return RdDItemCompetence.sansCompetence();
if (idOrName == undefined) {
return undefined;
}
options = mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false });
options = mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, {overwrite: false});
return RdDItemCompetence.findFirstItem(list, idOrName, options);
}
@ -218,23 +231,6 @@ export class RdDItemCompetence extends Item {
return Misc.findAllLike(name, list, { filter: it => it.isCompetence(), description: 'compétence' });
}
static sansCompetence() {
return {
name: "Sans compétence",
type: "competence",
img: "systems/foundryvtt-reve-de-dragon/icons/templates/icone_parchement_vierge.webp",
system: {
niveau: 0,
default_diffLibre: 0,
base: 0,
categorie: "Aucune",
description: "",
descriptionmj: "",
defaut_carac: "",
}
};
}
static findFirstItem(list, idOrName, options) {
return list.find(it => it.id == idOrName && options.preFilter(it))
?? Misc.findFirstLike(idOrName, list, options);
@ -267,47 +263,18 @@ export class RdDItemCompetence extends Item {
/* -------------------------------------------- */
static computeResumeArchetype(competences) {
const computed = duplicate(limitesArchetypes);
const archetype = RdDItemCompetence.getLimitesArchetypes();
competences.map(it => Math.max(0, it.system.niveau_archetype))
.filter(n => n > 0)
.forEach(n => {
computed[n] = computed[n] ?? { niveau: n, nombreMax: 0, reste: 0 };
computed[n].reste = computed[n].reste - 1;
.forEach(niveau => {
archetype[niveau] = archetype[niveau] ?? { "niveau": niveau, "nombreMax": 0, "nombre": 0 };
archetype[niveau].nombre = (archetype[niveau]?.nombre ?? 0) + 1;
});
return computed.filter(it => it.reste > 0 && it.niveau > 0);
return archetype;
}
/* -------------------------------------------- */
static triVisible(competences) {
return competences.filter(it => it.system.isVisible)
.sort((a, b) => RdDItemCompetence.compare(a, b))
}
static $positionTri(comp) {
if (comp.name.startsWith("Survie")) {
if (comp.name.includes("Cité")) return 0;
if (comp.name.includes("Extérieur")) return 1;
return 2;
}
if (comp.system.categorie.startsWith("melee")) {
if (comp.name.includes("Corps")) return 0;
if (comp.name.includes("Dague")) return 1;
if (comp.name.includes("Esquive")) return 2;
return 3;
}
if (comp.system.categorie.startsWith("draconic")) {
if (comp.name.includes("Oniros")) return 0;
if (comp.name.includes("Hypnos")) return 1;
if (comp.name.includes("Narcos")) return 2;
if (comp.name.includes("Thanatos")) return 3;
return 4;
}
return 0;
}
static compare(a, b) {
const diff = RdDItemCompetence.$positionTri(a) - RdDItemCompetence.$positionTri(b);
return diff ? diff : a.name.localeCompare(b.name);
static getLimitesArchetypes() {
return duplicate(limitesArchetypes);
}
}

View File

@ -1,4 +1,4 @@
import { Misc } from "./misc.js";
import { RdDCombatManager } from "./rdd-combat.js";
/* -------------------------------------------- */
@ -12,12 +12,12 @@ export class RdDItemCompetenceCreature extends Item {
rollData.competence.system.categorie = "creature"
rollData.selectedCarac = rollData.carac.carac_creature
if (rollData.competence.system.iscombat) {
rollData.arme = RdDItemCompetenceCreature.armeNaturelle(rollData.competence);
rollData.arme = RdDItemCompetenceCreature.toActionArme(rollData.competence);
}
}
/* -------------------------------------------- */
static armeNaturelle(competencecreature) {
static toActionArme(competencecreature) {
if (RdDItemCompetenceCreature.isCompetenceAttaque(competencecreature)) {
// si c'est un Item compétence: cloner pour ne pas modifier lma compétence
let arme = (competencecreature instanceof Item) ? competencecreature.clone(): competencecreature;

View File

@ -1,60 +0,0 @@
import { RdDItemSheet } from "./item-sheet.js";
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
import { RdDUtility } from "./rdd-utility.js";
export class RdDConteneurItemSheet extends RdDItemSheet {
static get ITEM_TYPE() { return "conteneur" };
async getData() {
const formData = await super.getData();
if (this.actor) {
this.prepareConteneurData(formData);
}
return formData;
}
activateListeners(html) {
super.activateListeners(html);
if (!this.options.editable) return;
this.html.find('.conteneur-name a').click(async event => {
RdDUtility.toggleAfficheContenu(RdDSheetUtility.getItemId(event));
this.render(true);
});
}
/* -------------------------------------------- */
prepareConteneurData(formData) {
RdDUtility.filterEquipementParType(formData, this.actor.itemTypes);
this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets);
formData.subItems = formData.conteneurs.find(it => it._id == this.item.id)?.subItems;
}
async _onDragStart(event) {
console.log("_onDragStart", event);
if (event.target.classList.contains("entity-link")) return;
const itemId = event.srcElement?.attributes["data-item-id"].value;
const item = this.actor.items.get(itemId);
// Create drag data
const dragData = {
actorId: this.actor.id,
type: "Item",
data: item.system
};
event.dataTransfer.setData("text/plain", JSON.stringify(dragData));
}
async _onDropItem(event, dragData) {
if (this.actor) {
const dropParams = RdDSheetUtility.prepareItemDropParameters(this.item.id, this.actor, dragData, this.objetVersConteneur);
await this.actor.processDropItem(dropParams);
await this.render(true);
}
}
}

View File

@ -1,67 +0,0 @@
import { EnvironmentSheetHelper } from "./environnement.js";
import { RdDItemSheet } from "./item-sheet.js";
import { RdDUtility } from "./rdd-utility.js";
export class RdDFauneItemSheet extends RdDItemSheet {
static get ITEM_TYPE() { return "faune" };
static get defaultOptions() {
return EnvironmentSheetHelper.defaultOptions(super.defaultOptions);
}
setPosition(options = {}) {
return EnvironmentSheetHelper.setPosition(this, super.setPosition(options));
}
async getData() {
const formData = await super.getData();
return await EnvironmentSheetHelper.getData(this, formData);
}
activateListeners(html) {
super.activateListeners(html);
if (!this.options.editable) return;
EnvironmentSheetHelper.activateListeners(this);
html.find("a.linked-actor-delete").click(event => this.onDeleteLinkedActor());
html.find("a.preparer-nourriture").click(event => this.preparerNourriture(event));
html.find("a.manger-nourriture").click(event => this.mangerNourriture(event));
}
async _onDropActor(event, dragData) {
console.log('faune:dropActor', event, dragData)
const linkedActor = fromUuidSync(dragData.uuid);
if (linkedActor?.pack) {
this.item.update({
'system.actor.pack': linkedActor.pack,
'system.actor.id': linkedActor._id,
'system.actor.name': linkedActor.name
});
}
else {
ui.notifications.warn(`${linkedActor.name} ne provient pas d'un compendium.
<br>Choisissez une créature du compendium pour représenter un élément de faune générique`)
}
}
async onDeleteLinkedActor() {
this.item.update({
'system.actor.pack': '',
'system.actor.id': '',
'system.actor.name': ''
});
}
async preparerNourriture(event) {
if (this.actor) {
await this.actor.preparerNourriture(this.item);
}
}
async mangerNourriture(event) {
if (this.actor) {
await this.actor.mangerNourriture(this.item);
}
}
}

View File

@ -1,25 +0,0 @@
import { EnvironmentSheetHelper } from "./environnement.js";
import { RdDItemSheet } from "./item-sheet.js";
export class RdDHerbeItemSheet extends RdDItemSheet {
static get ITEM_TYPE() { return "herbe" };
static get defaultOptions() {
return EnvironmentSheetHelper.defaultOptions(super.defaultOptions);
}
setPosition(options = {}) {
return EnvironmentSheetHelper.setPosition(this, super.setPosition(options));
}
async getData() {
const formData = await super.getData();
return await EnvironmentSheetHelper.getData(this, formData);
}
activateListeners(html) {
super.activateListeners(html);
EnvironmentSheetHelper.activateListeners(this);
}
}

View File

@ -1,25 +0,0 @@
import { EnvironmentSheetHelper } from "./environnement.js";
import { RdDItemSheet } from "./item-sheet.js";
export class RdDIngredientItemSheet extends RdDItemSheet {
static get ITEM_TYPE() { return "ingredient" };
static get defaultOptions() {
return EnvironmentSheetHelper.defaultOptions(super.defaultOptions);
}
setPosition(options = {}) {
return EnvironmentSheetHelper.setPosition(this, super.setPosition(options));
}
async getData() {
const formData = await super.getData();
return await EnvironmentSheetHelper.getData(this, formData);
}
activateListeners(html) {
super.activateListeners(html);
EnvironmentSheetHelper.activateListeners(this);
}
}

View File

@ -2,28 +2,27 @@ import { Misc } from "./misc.js";
import { LOG_HEAD } from "./constants.js";
const MONNAIE_ETAIN = {
name: "Denier (étain)", type: 'monnaie',
name: "Etain (1 denier)", type: 'monnaie',
img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_etain_poisson.webp",
system: { quantite: 0, cout: 0.01, encombrement: 0.001, description: "" }
system: { quantite: 0, valeur_deniers: 1, encombrement: 0.001, description: "" }
};
const MONNAIE_BRONZE = {
name: "Sou (bronze)", type: 'monnaie',
name: "Bronze (10 deniers)", type: 'monnaie',
img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_bronze_epees.webp",
system: { quantite: 0, cout: 0.10, encombrement: 0.002, description: "" }
system: { quantite: 0, valeur_deniers: 10, encombrement: 0.002, description: "" }
};
const MONNAIE_ARGENT = {
name: "Sol (argent)", type: 'monnaie',
name: "Argent (1 sol)", type: 'monnaie',
img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_argent_sol.webp",
system: { quantite: 0, cout: 1, encombrement: 0.003, description: "" }
system: { quantite: 0, valeur_deniers: 100, encombrement: 0.003, description: "" }
};
const MONNAIE_OR = {
name: "Dreagon (or)", type: 'monnaie',
name: "Or (10 sols)", type: 'monnaie',
img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_or_sol.webp",
system: { quantite: 0, cout: 10, encombrement: 0.004, description: "" }
system: { quantite: 0, valeur_deniers: 1000, encombrement: 0.004, description: "" }
};
const MONNAIES_STANDARD = [MONNAIE_ETAIN, MONNAIE_BRONZE, MONNAIE_ARGENT, MONNAIE_OR];
const VALEUR_DENIERS = sols => Math.max(Math.floor((sols ?? 0) * 100), 0);
export class Monnaie {
@ -33,7 +32,7 @@ export class Monnaie {
static monnaiesManquantes(actor) {
const disponibles = actor.itemTypes['monnaie'];
const manquantes = MONNAIES_STANDARD.filter(standard => !disponibles.find(disponible => Monnaie.deValeur(disponible, standard.system?.cout)));
const manquantes = MONNAIES_STANDARD.filter(standard => !disponibles.find(disponible => Monnaie.deValeur(disponible, standard.system?.valeur_deniers)));
if (manquantes.length > 0) {
console.error(`${LOG_HEAD} monnaiesManquantes pour ${actor.name}`, manquantes, ' avec monnaies', disponibles, MONNAIES_STANDARD);
}
@ -41,11 +40,15 @@ export class Monnaie {
}
static deValeur(monnaie, valeur) {
return VALEUR_DENIERS(valeur) == VALEUR_DENIERS(monnaie.system.cout)
return valeur == monnaie.system.valeur_deniers
}
static triValeurEntiere() {
return Misc.ascending(item => VALEUR_DENIERS(item.system.cout))
static arrondiDeniers(sols) {
return Number(sols).toFixed(2);
}
static triValeurDenier() {
return Misc.ascending(item => item.system.valeur_deniers)
}
static async creerMonnaiesStandard(actor) {
@ -62,57 +65,29 @@ export class Monnaie {
return deniers;
}
static getFortune(actor) {
if (actor) {
Monnaie.validerMonnaies(actor);
return actor.itemTypes['monnaie']
.map(m => Number(m.system.cout) * Number(m.system.quantite))
.reduce(Misc.sum(), 0);
}
return 0;
}
static getFortuneSolsDeniers(actor) {
const fortune = Monnaie.getFortune(actor);
return {
sols: Math.floor(fortune),
deniers: Math.round(100 * (fortune - Math.floor(fortune)))
};
}
static async optimiserFortune(actor, fortune) {
let resteEnDeniers = Math.round(fortune * 100);
static async optimiser(actor, fortune) {
let reste = fortune;
let monnaies = actor.itemTypes['monnaie'];
let updates = [];
Monnaie.validerMonnaies(actor);
let parValeur = Misc.classifyFirst(monnaies, it => VALEUR_DENIERS(it.system.cout));
for (let valeurDeniers of [1000, 100, 10, 1]) {
const itemPiece = parValeur[valeurDeniers];
let parValeur = Misc.classifyFirst(monnaies, it => it.system.valeur_deniers);
for (let valeur of [1000, 100, 10, 1]) {
const itemPiece = parValeur[valeur];
const piecesDeCetteValeur = Math.floor(reste / valeur);
if (itemPiece) {
const quantite = Math.floor(resteEnDeniers / valeurDeniers);
if (quantite != itemPiece.system.quantite) {
updates.push({ _id: parValeur[valeurDeniers].id, 'system.quantite': quantite });
if (piecesDeCetteValeur != itemPiece.system.quantite) {
updates.push({ _id: parValeur[valeur].id, 'system.quantite': piecesDeCetteValeur });
}
resteEnDeniers -= quantite * valeurDeniers;
reste -= piecesDeCetteValeur*valeur;
}
}
console.log('Monnaie.optimiserFortune', actor.name, 'total', fortune, 'parValeur', parValeur, 'updates', updates, 'reste', resteEnDeniers);
console.log('Monnaie.optimiser', actor.name, 'total', fortune, 'parValeur', parValeur, 'updates', updates, 'reste', reste);
if (updates.length > 0) {
await actor.updateEmbeddedDocuments('Item', updates);
}
if (resteEnDeniers > 0) {
if (reste>0){
// créer le reste en deniers fortune en deniers
await Monnaie.creerMonnaiesDeniers(actor, resteEnDeniers);
await Monnaie.creerMonnaiesDeniers(actor, reste);
}
}
static validerMonnaies(actor) {
actor.itemTypes['monnaie'].filter(it => VALEUR_DENIERS(it.system.cout) == 0)
.map(it => `La monnaie ${it.name} de l'acteur ${actor.name} a une valeur de 0!`)
.forEach(message => {
ui.notifications.warn(message);
console.warn(message);
});
}
}

View File

@ -1,78 +0,0 @@
import { RdDRencontre } from "./item-rencontre.js";
import { RdDItemSheet } from "./item-sheet.js";
export class RdDRencontreItemSheet extends RdDItemSheet {
static get ITEM_TYPE() { return "rencontre" };
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }]
});
}
/* -------------------------------------------- */
/** @override */
setPosition(options = {}) {
const position = super.setPosition(options);
const sheetHeader = this.element.find(".sheet-header");
const sheetBody = this.element.find(".sheet-body");
sheetBody.css("height", position.height - sheetHeader[0].clientHeight)
return position;
}
/* -------------------------------------------- */
async getData() {
const formData = await super.getData();
mergeObject(formData, {
effets: {
succes: {
liste: RdDRencontre.getEffetsSucces(),
select: RdDRencontre.mapEffets(this.item.system.succes.effets)
},
echec: {
liste: RdDRencontre.getEffetsEchec(),
select: RdDRencontre.mapEffets(this.item.system.echec.effets)
}
}
});
return formData;
}
/* -------------------------------------------- */
/** @override */
activateListeners(html) {
super.activateListeners(html);
if (!this.options.editable) return;
this.html.find("a.effet-add").click(event => this.onAddEffet(event));
this.html.find("a.effet-delete").click(event => this.onDeleteEffet(event));
}
async onAddEffet(event) {
const resultat = this.html.find(event.currentTarget)?.data("effet-resultat");
const keyEffets = `system.${resultat}.effets`;
const code = this.html.find(event.currentTarget)?.data("effet-code");
const liste = RdDRencontre.getListeEffets(this.item, resultat);
liste.push(code);
await this._updateEffetsRencontre(keyEffets, liste);
}
async onDeleteEffet(event) {
const resultat = this.html.find(event.currentTarget)?.data("effet-resultat");
const keyEffets = `system.${resultat}.effets`;
const pos = this.html.find(event.currentTarget)?.data("effet-pos");
const liste = RdDRencontre.getListeEffets(this.item, resultat);
liste.splice(pos, 1);
await this._updateEffetsRencontre(keyEffets, liste);
}
async _updateEffetsRencontre(key, liste) {
const updates = {};
updates[key] = liste;
this.item.update(updates);
}
}

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@ -1,71 +0,0 @@
import { EffetsRencontre } from "./effets-rencontres.js";
const tableEffets = [
{ code: "messager", resultat: "succes", description: "Envoie un message à (force) cases", method: EffetsRencontre.messager },
{ code: "passeur", resultat: "succes", description: "Déplacer le demi-rêve à (force) cases", method: EffetsRencontre.passeur},
{ code: "reve+f", resultat: "succes", description: "Gain de (force) points de rêve" , method: EffetsRencontre.reve_plus_force},
{ code: "teleport", resultat: "succes", description: "Déplacer le demi-rêve (même type)", method: EffetsRencontre.teleportation_typecase },
{ code: "part+tete", resultat: "succes", description: "Tête de dragon sur réussite particulière", method: EffetsRencontre.rdd_part_tete },
{ code: "part+xp", resultat: "succes", description: "Expérience sur réussite particulière", method: EffetsRencontre.experience_particuliere },
{ code: "seuil", resultat: "succes", description: "Récupération de seuil de rêve", method: EffetsRencontre.regain_seuil },
{ code: "reve-1", resultat: "echec", description: "Perte de 1 point de rêve", method: EffetsRencontre.reve_moins_1 },
{ code: "reve-f", resultat: "echec", description: "Perte de (force) points de rêve", method: EffetsRencontre.reve_moins_force },
{ code: "vie-1", resultat: "echec", description: "Perte de 1 point de vie", method: EffetsRencontre.vie_moins_1 },
{ code: "reinsere", resultat: "echec", description: "Réinsertion aléatoire", method: EffetsRencontre.reinsertion },
{ code: "persistant", resultat: "echec", description: "Bloque le demi-rêve", method: EffetsRencontre.rencontre_persistante },
{ code: "teleport-aleatoire", resultat: "echec", description: "Déplacement aléatoire (même type)", method: EffetsRencontre.teleportation_aleatoire_typecase },
{ code: "aleatoire", resultat: "echec", description: "Déplacement aléatoire", method: EffetsRencontre.deplacement_aleatoire },
{ code: "sort-aleatoire", resultat: "echec", description: "Déclenche un sort en réserve aléatoire", method: EffetsRencontre.sort_aleatoire },
{ code: "rompu", resultat: "echec", description: "Demi-rêve interrompu", method: EffetsRencontre.demireve_rompu },
{ code: "echec-queue", resultat: "echec", description: "Queue(s) de dragon sur échec", method: EffetsRencontre.rdd_echec_queue },
{ code: "reve+1", resultat: "succes", description: "Gain de 1 point de rêve", method: EffetsRencontre.reve_plus_1 },
{ code: "vie-f", resultat: "echec", description: "Perte de (force) points de vie", method: EffetsRencontre.vie_moins_force },
{ code: "moral+1", resultat: "succes", description: "Gain de 1 point de moral", method: EffetsRencontre.moral_plus_1 },
{ code: "moral-1", resultat: "echec", description: "Perte de 1 point de moral", method: EffetsRencontre.moral_moins_1 },
{ code: "xpsort+f", resultat: "succes", description: "Gain de (force) xp sort", method: EffetsRencontre.xp_sort_force },
{ code: "endurance-1", resultat: "echec", description: "Perte de 1 point d'endurance", method: EffetsRencontre.end_moins_1 },
{ code: "endurance-f", resultat: "echec", description: "Perte de (force) points d'endurance", method: EffetsRencontre.end_moins_force },
{ code: "fatigue+1", resultat: "echec", description: "Coup de fatigue de 1 point", method: EffetsRencontre.fatigue_plus_1},
{ code: "fatigue+f", resultat: "echec", description: "Coup de fatigue de 1 (force) points", method: EffetsRencontre.fatigue_plus_force },
{ code: "fatigue-1", resultat: "succes", description: "Récupération de 1 point de fatigue", method: EffetsRencontre.fatigue_moins_1},
{ code: "fatigue-f", resultat: "succes", description: "Récupération de 1 (force) points de fatigue", method: EffetsRencontre.fatigue_moins_force },
{ code: "perte-chance", resultat: "echec", description: "Perte de chance actuelle", method: EffetsRencontre.perte_chance },
{ code: "stress+1", resultat: "succes", description: "Gain de 1 point de stress", method: EffetsRencontre.stress_plus_1 },
// { code: "epart-souffle", resultat: "echec", description: "Souffle de dragon sur échec particulier" },
];
export class RdDRencontre {
static getEffetsSucces() { return RdDRencontre.getEffets("succes"); }
static getEffetsEchec() { return RdDRencontre.getEffets("echec"); }
static getEffets(resultat) {
return tableEffets.filter(e => resultat == e.resultat);
}
static mapEffets(liste) {
return liste.map(it => RdDRencontre.getEffet(it));
}
static getListeEffets(item, reussite) {
if (reussite == 'echec') {
return [...item.system.echec.effets];
}
if (reussite == 'succes') {
return [...item.system.succes.effets];
}
return [];
}
static getEffet(code) {
return tableEffets.find(it => code == it.code)
}
static async appliquer(codes, tmrDialog, rencData) {
for(const effet of RdDRencontre.mapEffets(codes)){
await effet.method(tmrDialog, rencData);
}
}
}

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@ -1,81 +0,0 @@
import { RdDItemSheet } from "./item-sheet.js";
import { Misc } from "./misc.js";
import { RdDUtility } from "./rdd-utility.js";
import { SystemCompendiums } from "./settings/system-compendiums.js";
import { DialogItemAchat } from "./dialog-item-achat.js";
import { RdDItem } from "./item.js";
import { RdDItemService } from "./item-service.js";
export class RdDServiceItemSheet extends RdDItemSheet {
static get ITEM_TYPE() { return "service" };
async getData() {
const formData = await super.getData();
formData.disabled = formData.isGM || formData.isOwned ? '' : 'disabled';
return formData;
}
activateListeners(html) {
super.activateListeners(html);
this.html.find('a.rdd-world-content-link').click(async event => {
const itemRef = this.getItemRef(event);
game.items.get(itemRef.id)?.sheet.render(true)
});
this.html.find('a.sub-item-acheter').click(async event => {
const subItem = this.item.findRefItem(this.getItemRef(event));
await this.item.acheter(RdDUtility.getSelectedActor(), subItem);
});
if (!this.options.editable) return;
this.html.find('a.sub-item-vendre').click(async event => {
const subItem = this.item.findRefItem(this.getItemRef(event));
await this.item.vendre(subItem);
});
this.html.find('a.sub-item-delete').click(async event => {
await this.item.removeRefItem(this.getItemRef(event));
});
this.html.find('a.sub-item-quantite-moins').click(async event => await this.item.increaseRefItemQuantite(this.getItemRef(event), -1))
this.html.find('a.sub-item-quantite-plus').click(async event => await this.item.increaseRefItemQuantite(this.getItemRef(event), 1))
this.html.find('input.sub-item-quantite').change(async event => {
const newQuantite = Math.max(0, Number.parseInt(this.html.find(event.currentTarget).val()));
await this.item.updateRefItem(this.getItemRef(event), it => it.system.quantite = newQuantite);
})
this.html.find('input.sub-item-cout').change(async event => {
const newCout = Math.max(0, Number(this.html.find(event.currentTarget).val()));
await this.item.updateRefItem(this.getItemRef(event), it => it.system.cout = newCout);
})
this.html.find('a.sub-item-info-add').click(__ =>
ui.notifications.info(`Utiliser le glisser-déposer pour ajouter des objets depuis un compendium ou les objets du monde`)
);
}
async _onDropItem(event, dragData) {
let linkedItem = fromUuidSync(dragData.uuid);
const existing = this.item.system.items.find(it => it.pack == linkedItem.pack && it.id == linkedItem.id && it.type == linkedItem.type);
if (existing) {
ui.notifications.warn(`${this.item.name} contient déjà un ${existing.name}`);
return;
}
if (linkedItem.pack) {
linkedItem = await SystemCompendiums.loadDocument(linkedItem);
}
if (linkedItem.isInventaire()) {
await this.item.addRefItem(RdDItemService.createSubItem(linkedItem));
}
else {
ui.notifications.warn(`${this.item.name} ne peut pas proposer à la vente de ${Misc.typeName('Item', linkedItem.type)}: ${linkedItem.name}`);
}
}
getItemRef(event) {
const itemRow = this.html.find(event.currentTarget)?.parents('.item.service-item');
return { id: itemRow?.data("item-id"), pack: itemRow?.data("pack") ?? undefined }
}
}

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@ -1,140 +0,0 @@
import { DialogItemAchat } from "./dialog-item-achat.js";
import { RdDItem } from "./item.js";
import { Misc } from "./misc.js";
export class RdDItemService extends RdDItem {
static get defaultIcon() {
return "systems/foundryvtt-reve-de-dragon/icons/items/services.webp";
}
/** @override*/
getUserLevel(user) {
const level = super.getUserLevel(user);
if (level == CONST.DOCUMENT_OWNERSHIP_LEVELS.NONE) {
// si quelqu'un a accès au lien d'un service, il peut le voir
return CONST.DOCUMENT_OWNERSHIP_LEVELS.LIMITED;
}
return level;
}
isService() { return true; }
getChatItemTemplate() { return 'systems/foundryvtt-reve-de-dragon/templates/post-item-service.html'; }
getProprietes() { return []; }
getServiceItem(itemRef) {
if (this.isService()) {
return this.system.items.find(it => it.id == itemRef.id && it.pack == itemRef.pack);
}
return undefined;
}
getQuantiteDisponible(itemRef, max) {
if (this.system.illimite) {
return max;
}
const subItem = this.getServiceItem(itemRef);
return subItem?.system.quantite ?? 0;
}
async venteRefItem(ref, quantite, cout) {
if (this.actor) {
await this.actor.ajouterSols(cout);
}
await this.increaseRefItemQuantite(ref, -quantite);
}
async vendre(subItem) {
const item = await RdDItem.getCorrespondingItem(subItem);
const quantiteMax = this.system.illimite ? undefined : subItem.system.quantite;
await item.proposerVente({ service: this, quantiteMax });
}
async acheter(acheteur, subItem) {
if (!acheteur) {
ui.notifications.warn(`Pas d'acheteur sélectionné`);
return;
}
const nbLots = this.system.illimite ? 1 : subItem.system.quantite;
if (nbLots <= 0) {
ui.notifications.warn(`${this.name} n'a plus de ${subItem.name} en vente`);
return;
}
await DialogItemAchat.onAcheter({
item: await RdDItem.getCorrespondingItem(subItem),
acheteur,
service: this,
quantiteIllimite: this.system.illimite,
nbLots,
tailleLot: 1,
prixLot: subItem.system.cout
});
}
static createSubItem(linkedItem) {
return {
id: linkedItem.id,
pack: linkedItem.pack,
name: linkedItem.name,
img: linkedItem.img,
system: {
quantite: 1,
cout: linkedItem.system.cout ?? 0
}
};
}
static matchRefItem({ id, pack }) {
return it => it.id == id && (pack ? (it.pack == pack) : (!it.pack));
}
findRefItem(ref) {
return this.system.items.find(RdDItemService.matchRefItem(ref));
}
async increaseRefItemQuantite(ref, quantite) {
await this.updateRefItem(ref,
it => it.system.quantite = Math.max(0, it.system.quantite + quantite)
);
}
async updateRefItem(ref, update = it => { }) {
await this.updateRefItems(RdDItemService.matchRefItem(ref), update);
}
async addRefItem(newItem) {
if (!newItem.id) {
ui.notifications.warn(`${newItem?.name ?? '??'} n'a pas d'identifiant`);
return;
}
if (this.system.items.find(RdDItemService.matchRefItem(newItem))) {
ui.notifications.warn(`${newItem?.name ?? newItem.id} est déjà présent ici`);
return;
}
await this.setRefItems([...this.system.items, newItem]);
}
async removeRefItem(ref) {
await this.removeRefItems(RdDItemService.matchRefItem(ref));
}
async removeRefItems(matcher = it => false) {
await this.setRefItems(this.system.items.filter(it => !matcher(it)));
}
async updateRefItems(matcher = it => false, update = it => { }) {
const updatedList = this.system.items.map(it => {
if (matcher(it)) {
update(it);
}
return it;
});
await this.setRefItems(updatedList);
}
async setRefItems(newItems) {
await this.update({ 'system.items': newItems.sort(Misc.ascending(it => it.type + ':' + it.name)) });
}
}

View File

@ -4,59 +4,35 @@ import { RdDAlchimie } from "./rdd-alchimie.js";
import { RdDItemCompetence } from "./item-competence.js";
import { RdDHerbes } from "./rdd-herbes.js";
import { RdDGemme } from "./rdd-gemme.js";
import { Misc } from "./misc.js";
import { HtmlUtility } from "./html-utility.js";
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
import { ReglesOptionelles } from "./regles-optionelles.js";
import { SYSTEM_RDD } from "./constants.js";
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
import { SystemCompendiums } from "./settings/system-compendiums.js";
import { Misc } from "./misc.js";
/**
* Extend the basic ItemSheet for RdD specific items
* Extend the basic ItemSheet with some very simple modifications
* @extends {ItemSheet}
*/
export class RdDItemSheet extends ItemSheet {
static get ITEM_TYPE() {
return undefined
}
static defaultTemplate(type) {
return type ?
`systems/foundryvtt-reve-de-dragon/templates/item-${type}-sheet.html` :
"systems/foundryvtt-reve-de-dragon/templates/item-sheet.html";
}
static register(sheetClass) {
Items.registerSheet(SYSTEM_RDD, sheetClass, {
label: Misc.typeName('Item', sheetClass.ITEM_TYPE),
types: [sheetClass.ITEM_TYPE],
makeDefault: true
})
}
/** @override */
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
classes: [SYSTEM_RDD, "sheet", "item"],
template: RdDItemSheet.defaultTemplate(RdDItemSheet.ITEM_TYPE),
template: "systems/foundryvtt-reve-de-dragon/templates/item-sheet.html",
width: 550,
height: 550
});
}
/* -------------------------------------------- */
get template() {
return RdDItemSheet.defaultTemplate(this.item.type);
}
get title() {
return `${Misc.typeName('Item', this.item.type)}: ${this.item.name}`;
}
/* -------------------------------------------- */
_getHeaderButtons() {
let buttons = super._getHeaderButtons();
if (this.item.isInventaire() && this.item.isVideOuNonConteneur()) {
// Add "Post to chat" button
// We previously restricted this to GM and editable items only. If you ever find this comment because it broke something: eh, sorry!
if ("cout" in this.item.system && this.item.isVideOuNonConteneur()) {
buttons.unshift({
class: "vendre",
icon: "fas fa-comments-dollar",
@ -91,44 +67,43 @@ export class RdDItemSheet extends ItemSheet {
img: this.item.img,
name: this.item.name,
system: this.item.system,
// TODO: v10 remove
data: this.item.system,
isGM: game.user.isGM,
actorId: this.actor?.id,
isOwned: this.actor ? true : false,
owner: this.item.isOwner,
editable: this.isEditable,
cssClass: this.isEditable ? "editable" : "locked",
isSoins: false,
description: await TextEditor.enrichHTML(this.item.system.description, { async: true }),
descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }),
isComestible: this.item.isComestible()
description: await TextEditor.enrichHTML(this.object.system.description, {async: true}),
descriptionmj: await TextEditor.enrichHTML(this.object.system.descriptionmj, {async: true})
}
if (this.actor) {
formData.isOwned = true;
if (this.item.type == 'conteneur') {
this.prepareConteneurData(formData);
}
}
const competences = await SystemCompendiums.getCompetences(this.actor?.type);
formData.categorieCompetences = RdDItemCompetence.getCategorieCompetences()
if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
formData.caracList = duplicate(game.system.model.Actor.personnage.carac)
formData.caracList["reve-actuel"] = duplicate(game.system.model.Actor.personnage.reve.reve)
formData.competences = competences;
formData.competences = await RdDUtility.loadItems(it => it.isCompetencePersonnage(), RdDItemCompetence.actorCompendium(this.actor?.type))
}
if (this.item.type == 'arme') {
formData.competences = competences.filter(it => RdDItemCompetence.isCompetenceArme(it));
}
if (['sort', 'sortreserve'].includes(this.item.type)) {
formData.competences = competences.filter(it => RdDItemCompetence.isDraconic(it));
formData.competences = await RdDUtility.loadItems(it => RdDItemCompetence.isCompetenceArme(it), RdDItemCompetence.actorCompendium(this.actor?.type))
}
if (this.item.type == 'recettecuisine') {
formData.ingredients = await TextEditor.enrichHTML(this.object.system.ingredients, { async: true })
}
if (this.item.type == 'extraitpoetique') {
formData.extrait = await TextEditor.enrichHTML(this.object.system.extrait, { async: true })
formData.texte = await TextEditor.enrichHTML(this.object.system.texte, { async: true })
formData.ingredients = await TextEditor.enrichHTML(this.object.system.ingredients, {async: true})
}
if (this.item.type == 'recettealchimique') {
RdDAlchimie.processManipulation(this.item, this.actor && this.actor.id);
formData.manipulation_update = await TextEditor.enrichHTML(this.object.system.manipulation_update, { async: true })
formData.utilisation = await TextEditor.enrichHTML(this.object.system.utilisation, { async: true })
formData.enchantement = await TextEditor.enrichHTML(this.object.system.enchantement, { async: true })
formData.sureffet = await TextEditor.enrichHTML(this.object.system.sureffet, { async: true })
formData.manipulation_update = await TextEditor.enrichHTML(this.object.system.manipulation_update, {async: true})
formData.utilisation = await TextEditor.enrichHTML(this.object.system.utilisation, {async: true})
formData.enchantement = await TextEditor.enrichHTML(this.object.system.enchantement, {async: true})
formData.sureffet = await TextEditor.enrichHTML(this.object.system.sureffet, {async: true})
}
if (this.item.type == 'gemme') {
formData.gemmeTypeList = RdDGemme.getGemmeTypeOptionList();
@ -153,72 +128,106 @@ export class RdDItemSheet extends ItemSheet {
return formData;
}
/* -------------------------------------------- */
prepareConteneurData(formData) {
RdDUtility.filterEquipementParType(formData, this.actor.itemTypes);
this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets);
formData.subItems = formData.conteneurs.find(it => it._id == this.item.id)?.subItems;
}
/* -------------------------------------------- */
/** @override */
activateListeners(html) {
super.activateListeners(html);
this.html = html;
HtmlUtility._showControlWhen(this.html.find(".item-cout"), ReglesOptionelles.isUsing('afficher-prix-joueurs') || game.user.isGM || !this.item.isOwned);
HtmlUtility._showControlWhen(this.html.find(".item-magique"), this.item.isMagique());
if (this.item.type == 'conteneur') {
this.form.ondragstart = (event) => this._onDragStart(event);
this.form.ondrop = (event) => this._onDrop(event);
}
let itemSheetDialog = this;
HtmlUtility._showControlWhen($(".item-cout"), ReglesOptionelles.isUsing('afficher-prix-joueurs') || game.user.isGM || !this.item.isOwned);
HtmlUtility._showControlWhen($(".item-magique"), this.item.isMagique());
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
this.form.ondragstart = (event) => this._onDragStart(event);
this.form.ondrop = (event) => this._onDrop(event);
// Select competence categorie
this.html.find(".categorie").change(event => this._onSelectCategorie(event));
html.find(".categorie").change(event => this._onSelectCategorie(event));
this.html.find('.sheet-competence-xp').change((event) => {
html.find('.sheet-competence-xp').change((event) => {
if (this.item.isCompetencePersonnage()) {
RdDUtility.checkThanatosXP(this.item.name);
}
});
this.html.find(".item-cout input[name='system.cout']").change(event => {
if (this.item.isMonnaie()) {
const value = event.currentTarget.value;
if (Number(value) == 0) {
ui.notifications.error(`${this.actor?.name ?? 'Monnaie'}: La monnaie ${this.item.name} a maintenant une valeur de 0, et ne peut plus être utilisée pour payer!`)
}
}
})
this.html.find('.enchanteDate').change((event) => {
let jour = Number(this.html.find('[name="splitDate.day"]').val());
let mois = this.html.find('[name="splitDate.month"]').val();
html.find('.enchanteDate').change((event) => {
let jour = Number($('#jourMois').val());
let mois = $('#nomMois').val();
this.dateUpdated = game.system.rdd.calendrier.getIndexFromDate(jour, mois);
});
this.html.find('.creer-tache-livre').click((event) => this._getEventActor(event).creerTacheDepuisLivre(this.item));
this.html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item));
this.html.find('.creer-potion-base').click((event) => this._getEventActor(event).dialogFabriquerPotion(this.item));
html.find('.creer-tache-livre').click((event) => {
let actorId = event.currentTarget.attributes['data-actor-id'].value;
let actor = game.actors.get(actorId);
actor.creerTacheDepuisLivre(this.item);
});
html.find('.consommer-potion').click((event) => {
let actorId = event.currentTarget.attributes['data-actor-id'].value;
let actor = game.actors.get(actorId);
actor.consommerPotion(this.item);
});
html.find('.creer-potion-base').click((event) => {
let actorId = event.currentTarget.attributes['data-actor-id'].value;
let actor = game.actors.get(actorId);
actor.dialogFabriquerPotion(this.item);
});
this.html.find('.alchimie-tache a').click((event) => {
let actor = this._getEventActor(event);
html.find('.alchimie-tache a').click((event) => {
let actorId = event.currentTarget.attributes['data-actor-id'].value;
let recetteId = event.currentTarget.attributes['data-recette-id'].value;
let tacheName = event.currentTarget.attributes['data-alchimie-tache'].value;
let tacheData = event.currentTarget.attributes['data-alchimie-data'].value;
let actor = game.actors.get(actorId);
if (actor) {
let recetteId = event.currentTarget.attributes['data-recette-id'].value;
let tacheName = event.currentTarget.attributes['data-alchimie-tache'].value;
let tacheData = event.currentTarget.attributes['data-alchimie-data'].value;
actor.effectuerTacheAlchimie(recetteId, tacheName, tacheData);
} else {
ui.notifications.info("Impossible trouver un acteur pour réaliser cette tache Alchimique.");
}
});
this.html.find('.item-split').click(async event => RdDSheetUtility.splitItem(RdDSheetUtility.getItem(event, this.actor), this.actor, async () => this.render(true)));
this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true));
this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, RdDSheetUtility.getItem(event, this.actor)));
this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente());
this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItem());
this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor, async () => this.render(true)));
}
_getEventActor(event) {
let actorId = event.currentTarget.attributes['data-actor-id'].value;
let actor = game.actors.get(actorId);
return actor;
html.find('.item-split').click(async event => {
const item = RdDSheetUtility.getItem(event, this.actor);
await RdDSheetUtility.splitItem(item, this.actor, async () => itemSheetDialog.render(true));
});
html.find('.item-edit').click(async event => {
const item = RdDSheetUtility.getItem(event, this.actor);
item.sheet.render(true);
});
html.find('.item-delete').click(async event => {
const li = RdDSheetUtility.getEventElement(event);
const item = this.actor.getObjet(li.data("item-id"));
RdDUtility.confirmerSuppressionItem(this, item, li);
});
html.find('.item-vendre').click(async event => {
const item = RdDSheetUtility.getItem(event, this.actor);
item?.proposerVente();
});
html.find('.item-montrer').click(async event => {
const item = RdDSheetUtility.getItem(event, this.actor);
item?.postItem();
});
html.find('.item-action').click(async event => {
const item = RdDSheetUtility.getItem(event, this.actor);
this.actor.actionItem(item, async () => itemSheetDialog.render(true));
});
html.find('.conteneur-name a').click(async event => {
RdDUtility.toggleAfficheContenu(RdDSheetUtility.getItemId(event));
this.render(true);
});
}
/* -------------------------------------------- */
@ -228,56 +237,70 @@ export class RdDItemSheet extends ItemSheet {
if (this.item.isCompetence()) {
let level = RdDItemCompetence.getNiveauBase(event.currentTarget.value);
this.item.system.base = level;
this.html.find('[name="system.base"]').val(level);
$("#base").val(level);
}
}
/* -------------------------------------------- */
get template() {
let type = this.item.type
return `systems/foundryvtt-reve-de-dragon/templates/item-${type}-sheet.html`;
}
/* -------------------------------------------- */
/** @override */
_updateObject(event, formData) {
if (this.item.type == 'sort') {
// Données de bonus de cases ?
formData['system.bonuscase'] = RdDItemSort.buildBonusCaseStringFromFormData(formData.bonusValue, formData.caseValue);
}
_updateObject(event, formData) { // Deprecated en v0.8 à clarifier
// Données de bonus de cases ?
formData = RdDItemSort.buildBonusCaseStringFromFormData(formData);
return this.item.update(formData);
}
/* -------------------------------------------- */
async _onDragStart(event) {
console.log("_onDragStart", event);
if (event.target.classList.contains("entity-link")) return;
const itemId = event.srcElement?.attributes["data-item-id"].value;
const item = this.actor.items.get(itemId);
// Create drag data
const dragData = {
actorId: this.actor.id,
type: "Item",
data: item.system
};
event.dataTransfer.setData("text/plain", JSON.stringify(dragData));
}
async _onDrop(event) {
// Try to extract the dragData
let dragData = RdDItemSheet.$extractDragData(event);
if (!dragData) return false;
let dragData;
try {
dragData = JSON.parse(event.dataTransfer.getData('text/plain'));
} catch (err) {
return false;
}
const allowed = Hooks.call("dropActorSheetData", this.actor, this, dragData);
if (allowed === false) return false;
if (allowed === false) return;
// Handle different dragData types
switch (dragData.type) {
case "Item":
return this._onDropItem(event, dragData);
case "Actor":
return this._onDropActor(event, dragData);
}
return super._onDrop(event);
}
static $extractDragData(event) {
try {
const eventData = event?.dataTransfer?.getData('text/plain');
if (eventData) {
return JSON.parse(eventData);
}
} catch (err) { }
return undefined;
}
/* -------------------------------------------- */
async _onDropItem(event, dragData) {
if (this.actor) {
const dropParams = RdDSheetUtility.prepareItemDropParameters(this.item.id, this.actor.id, dragData, this.objetVersConteneur);
await this.actor.processDropItem(dropParams);
await this.render(true);
}
}
async _onDropActor(event, dragData) {
}
}

View File

@ -1,14 +1,30 @@
import { RdDItemSheet } from "./item-sheet.js";
import { SYSTEM_RDD } from "./constants.js";
import { RdDItemSigneDraconique } from "./item-signedraconique.js";
import { TMRUtility } from "./tmr-utility.js";
import { Misc } from "./misc.js";
import { TMRType, TMRUtility } from "./tmr-utility.js";
/**
* Item sheet pour signes draconiques
* @extends {RdDItemSheet}
* @extends {ItemSheet}
*/
export class RdDSigneDraconiqueItemSheet extends RdDItemSheet {
export class RdDSigneDraconiqueItemSheet extends ItemSheet {
static get ITEM_TYPE() { return "signedraconique" }
/** @override */
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
classes: [SYSTEM_RDD, "sheet", "item"],
template: "systems/foundryvtt-reve-de-dragon/templates/item-signedraconique-sheet.html",
width: 550,
height: 550
});
}
/* -------------------------------------------- */
_getHeaderButtons() {
let buttons = super._getHeaderButtons();
buttons.unshift({ class: "post", icon: "fas fa-comment", onclick: ev => this.item.postItem() });
return buttons;
}
/* -------------------------------------------- */
/** @override */
@ -23,9 +39,18 @@ export class RdDSigneDraconiqueItemSheet extends RdDItemSheet {
/* -------------------------------------------- */
async getData() {
const formData = await super.getData();
const formData = duplicate(this.item);
this.tmrs = TMRUtility.buildSelectionTypesTMR(this.item.system.typesTMR);
formData.tmrs = this.tmrs;
mergeObject(formData, {
tmrs: this.tmrs,
title: formData.name,
isGM: game.user.isGM,
owner: this.actor?.isOwner,
isOwned: this.actor ? true : false,
actorId: this.actor?.id,
editable: this.isEditable,
cssClass: this.isEditable ? "editable" : "locked",
});
return formData;
}
@ -37,13 +62,12 @@ export class RdDSigneDraconiqueItemSheet extends RdDItemSheet {
if (!this.options.editable) return;
html.find(".signe-aleatoire").click(event => this.setSigneAleatoire());
html.find("input.select-tmr").change(event => this.onSelectTmr(event));
html.find(".signe-xp-sort").change(event => this.onValeurXpSort(event.currentTarget.attributes['data-typereussite']?.value, Number(event.currentTarget.value)));
html.find("input.select-tmr").change((event) => this.onSelectTmr(event));
html.find(".signe-xp-sort").change((event) => this.onValeurXpSort(event.currentTarget.attributes['data-typereussite']?.value, Number(event.currentTarget.value)));
}
async setSigneAleatoire() {
const newSigne = await RdDItemSigneDraconique.randomSigneDraconique();
newSigne.name = this.item.name;
this.item.update(newSigne);
}
@ -65,4 +89,12 @@ export class RdDSigneDraconiqueItemSheet extends RdDItemSheet {
await this.item.update({ 'system.valeur': newValeur });
}
/* -------------------------------------------- */
get template() {
return `systems/foundryvtt-reve-de-dragon/templates/item-signedraconique-sheet.html`;
}
get title() {
return `Signe draconique: ${this.object.name}`;
}
}

View File

@ -63,21 +63,26 @@ export class RdDItemSort extends Item {
/** Met à jour les données de formulaire
* si static des bonus de cases sont présents
* */
static buildBonusCaseStringFromFormData( bonuses, cases ) {
if ( bonuses ) {
static buildBonusCaseStringFromFormData( formData ) {
if ( formData.bonusValue ) {
let list = [];
let caseCheck = {};
for (let i=0; i<bonuses.length; i++) {
let coord = cases[i]?.toUpperCase() || 'A1';
let bonus = bonuses[i] || 0;
if ( TMRUtility.verifyTMRCoord( coord ) && bonus > 0 && caseCheck[coord] == undefined ) {
caseCheck[coord] = bonus;
list.push( coord+":"+bonus );
for(let i=0; i<formData.bonusValue.length; i++) {
let coord = formData.caseValue[i] || 'A1';
coord = coord.toUpperCase();
if ( TMRUtility.verifyTMRCoord( coord ) ) { // Sanity check
let bonus = formData.bonusValue[i] || 0;
if ( bonus > 0 && caseCheck[coord] == undefined ) {
caseCheck[coord] = bonus;
list.push( coord+":"+bonus );
}
}
}
return list.toString();
formData.bonusValue = undefined;
formData.caseValue = undefined;
formData.system.bonuscase = list.toString(); // Reset
}
return undefined;
return formData;
}
/* -------------------------------------------- */

View File

@ -1,18 +1,15 @@
import { DialogItemVente } from "./dialog-item-vente.js";
import { Grammar } from "./grammar.js";
import { Misc } from "./misc.js";
import { RdDHerbes } from "./rdd-herbes.js";
import { RdDUtility } from "./rdd-utility.js";
import { SystemCompendiums } from "./settings/system-compendiums.js";
const typesObjetsInventaire = [
const typesObjetsEquipement = [
"arme",
"armure",
"conteneur",
"gemme",
"herbe",
"ingredient",
"faune",
"livre",
"monnaie",
"munition",
@ -21,7 +18,7 @@ const typesObjetsInventaire = [
"potion",
]
const typesObjetsOeuvres = ["oeuvre", "recettecuisine", "musique", "chant", "danse", "jeu"]
const typesObjetsDraconiques = ["queue", "ombre", "souffle", "tete", "signedraconique", "sortreserve", "rencontre"]
const typesObjetsDraconiques = ["queue", "ombre", "souffle", "tete", "signedraconique", "sortreserve"]
const typesObjetsConnaissance = ["meditation", "recettealchimique", "sort"]
const typesObjetsEffet = ["possession", "poison", "maladie"]
const typesObjetsCompetence = ["competence", "competencecreature"]
@ -38,11 +35,9 @@ export const defaultItemImg = {
conteneur: "systems/foundryvtt-reve-de-dragon/icons/objets/sac_a_dos.webp",
sort: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp",
herbe: "systems/foundryvtt-reve-de-dragon/icons/botanique/Endorlotte.webp",
faune: "systems/foundryvtt-reve-de-dragon/icons/faune/rongeur.webp",
ingredient: "systems/foundryvtt-reve-de-dragon/icons/objets/sable_poudre.webp",
livre: "systems/foundryvtt-reve-de-dragon/icons/objets/livre.webp",
potion: "systems/foundryvtt-reve-de-dragon/icons/objets/liqueur_de_bagdol.webp",
rencontre: "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp",
queue: "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp",
ombre: "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp",
souffle: "systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp",
@ -58,100 +53,38 @@ export const defaultItemImg = {
poison: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/venin.webp",
oeuvre: "systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp",
nourritureboisson: "systems/foundryvtt-reve-de-dragon/icons/objets/provision_crue.webp",
service: "systems/foundryvtt-reve-de-dragon/icons/items/services.webp",
signedraconique: "systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp",
gemme: "systems/foundryvtt-reve-de-dragon/icons/gemmes/almaze.webp",
possession: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
sortreserve: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp",
extraitpoetique: "systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp",
tarot: "systems/foundryvtt-reve-de-dragon/icons/tarots/dos-tarot.webp",
}
/* -------------------------------------------- */
export class RdDItem extends Item {
static getDefaultImg(itemType) {
return game.system.rdd.itemClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType];
}
static isFieldInventaireModifiable(type, field) {
switch (field) {
case 'quantite':
if (['conteneur'].includes(type)) {
return false;
}
break;
case 'cout':
if (['monnaie'].includes(type)) {
return game.user.isGM;
}
break;
constructor(itemData, context) {
if (!itemData.img) {
itemData.img = defaultItemImg[itemData.type];
}
return true;
super(itemData, context);
}
static async getCorrespondingItem(itemRef) {
if (itemRef.pack) {
return await SystemCompendiums.loadDocument(itemRef)
}
return game.items.get(itemRef.id ?? itemRef._id);
}
static getItemTypesInventaire() {
return typesObjetsInventaire
static getTypesObjetsEquipement() {
return typesObjetsEquipement
}
static getTypesOeuvres() {
return typesObjetsOeuvres
}
constructor(docData, context = {}) {
if (!context.rdd?.ready) {
mergeObject(context, { rdd: { ready: true } });
const ItemConstructor = game.system.rdd.itemClasses[docData.type];
if (ItemConstructor) {
if (!docData.img) {
docData.img = ItemConstructor.defaultIcon;
}
return new ItemConstructor(docData, context);
}
}
if (!docData.img) {
docData.img = RdDItem.getDefaultImg(docData.type);
}
super(docData, context);
isCompetencePersonnage() {
return this.type == 'competence'
}
static get defaultIcon() {
return undefined;
}
getUniteQuantite() {
switch (this.type) {
case "monnaie": return "(Pièces)"
case "herbe":
switch (this.system.categorie) {
case 'Alchimie': case 'Repos': case 'Soin':
return "(Brins)"
case 'Cuisine': return '';
}
return '';
case "ingredient": return "(Pépins ou Brins)"
}
return '';
}
isCompetencePersonnage() { return this.type == 'competence' }
isCompetenceCreature() { return this.type == 'competencecreature' }
isConteneur() { return this.type == 'conteneur'; }
isMonnaie() { return this.type == 'monnaie'; }
isNourritureBoisson() { return this.type == 'nourritureboisson'; }
isService() { return this.type == 'service'; }
isCompetence() {
return typesObjetsCompetence.includes(this.type)
}
isInventaire() {
return typesObjetsInventaire.includes(this.type);
isEquipement() {
return typesObjetsEquipement.includes(this.type)
}
isOeuvre() {
return typesObjetsOeuvres.includes(this.type)
@ -165,10 +98,12 @@ export class RdDItem extends Item {
isConnaissance() {
return typesObjetsConnaissance.includes(this.type)
}
isConteneur() {
return this.type == 'conteneur';
}
getItemGroup() {
if (this.isInventaire()) return "equipement";
if (this.isEquipement()) return "equipement";
if (this.isOeuvre()) return "oeuvre";
if (this.isDraconique()) return "draconique";
if (this.isConnaissance()) return "connaissance";
@ -189,21 +124,9 @@ export class RdDItem extends Item {
return !this.isConteneur() || (this.system.contenu?.length ?? 0) == 0;
}
isComestible() {
switch (this.type) {
case 'nourritureboisson': return 'pret';
case 'herbe':
return this.system.categorie == 'Cuisine' && this.system.sust > 0 ? 'brut' : '';
case 'faune':
return this.system.sust > 0 ? 'brut' : '';
}
return '';
}
isAlcool() {
return this.isNourritureBoisson() && this.system.boisson && this.system.alcoolise;
return this.type == 'nourritureboisson' && this.system.boisson && this.system.alcoolise;
}
isHerbeAPotion() {
return this.type == 'herbe' && (this.system.categorie == 'Soin' || this.system.categorie == 'Repos');
}
@ -219,43 +142,34 @@ export class RdDItem extends Item {
}
getQuantite() {
return Math.round(this.system.quantite ?? 0)
return Math.round(this.isConteneur() ? 1 : (this.system.quantite ?? 0))
}
getEncTotal() {
return this.getEnc() * this.getQuantite();
}
}
getEnc() {
switch (this.type) {
case 'herbe':
return this.getEncHerbe();
return encBrin;
case 'gemme':
return encPepin * this.system.taille;
}
return Math.max(this.system.encombrement ?? 0, 0);
}
getEncHerbe() {
switch (this.system.categorie) {
case 'Repos': case 'Soin': case 'Alchimie':
return encBrin;
}
return this.system.encombrement;
prixTotalDeniers() {
return this.getQuantite() * this.valeurDeniers()
}
valeurTotale() {
return this.getQuantite() * this.valeur()
}
valeur() {
return this.system.cout ?? 0
valeurDeniers() {
return Math.max(Math.round(this.system.cout ? (this.system.cout * 100) : (this.system.valeur_deniers ?? 0)), 0)
}
prepareDerivedData() {
super.prepareDerivedData();
if (this.isInventaire()) {
if (this.isEquipement()) {
this.system.encTotal = this.getEncTotal();
if (this.isPotion()) {
this.prepareDataPotion()
@ -276,43 +190,19 @@ export class RdDItem extends Item {
}
getActionPrincipale(options = { warnIfNot: true }) {
const warn = options.warnIfNot;
switch (this.type) {
case 'nourritureboisson': return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn);
case 'potion': return this._actionOrWarnQuantiteZero('Boire', warn);
case 'livre': return this._actionOrWarnQuantiteZero('Lire', warn);
case 'conteneur': return 'Ouvrir';
}
if (this.actor?.isPersonnage()) {
const warn = options.warnIfNot;
if (this.isComestible() == 'brut') {
return 'Utiliser';
}
switch (this.type) {
case 'nourritureboisson': return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn);
case 'potion': return this._actionOrWarnQuantiteZero('Boire', warn);
case 'livre': return this._actionOrWarnQuantiteZero('Lire', warn);
case 'herbe': return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined;
case 'queue': case 'ombre': return this.system.refoulement > 0 ? 'Refouler' : undefined;
}
case 'herbe': return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined;
case 'queue': case 'ombre': return this.system.refoulement>0 ? 'Refouler' : undefined;
}
return undefined;
}
/* -------------------------------------------- */
async actionPrincipale(actor, onActionItem = async () => { }) {
if (!this.getActionPrincipale()) {
return;
}
if (await actor.actionNourritureboisson(this, onActionItem)) {
return;
}
switch (this.type) {
case 'potion': return await actor.consommerPotion(this, onActionItem);
case 'livre': return await actor.actionLire(this);
case 'conteneur': return await this.sheet.render(true);
case 'herbe': return await actor.actionHerbe(this);
case 'queue': case 'ombre': return await actor.actionRefoulement(this);
}
}
_actionOrWarnQuantiteZero(actionName, warn) {
_actionOrWarnQuantiteZero(actionName, warn){
if ((this.system.quantite ?? 0) <= 0) {
if (warn) {
ui.notifications.warn(`Vous n'avez plus de ${this.name}.`);
@ -329,42 +219,6 @@ export class RdDItem extends Item {
await this.quantiteIncDec(-nombre, options);
}
async onCreateDecoupeComestible(actor) {
if (actor && this.isComestible() == 'brut' && this.system.sust != 1) {
if (this.system.sust < 1) {
await actor.updateEmbeddedDocuments('Item', [{
_id: this.id,
'system.sust': 0
}])
}
else {
const sust = Math.floor(this.system.sust);
await actor.updateEmbeddedDocuments('Item', [{
_id: this.id,
'system.quantite': this.system.quantite * sust,
'system.encombrement': Misc.keepDecimals(this.system.encombrement / sust, 2),
'system.cout': Misc.keepDecimals(this.system.cout / sust, 2),
'system.sust': 1
}])
}
}
}
async empiler(item) {
if (this.isComestible() == 'brut') {
const sust = this.system.sust + item.system.sust;
const encombrement = this.system.encombrement + item.system.encombrement;
await this.update({
"system.sust": sust,
"system.encombrement": encombrement
});
}
else {
await this.quantiteIncDec(item.system.quantite);
}
await item.delete();
}
async quantiteIncDec(nombre, options = { diminuerQuantite: true, supprimerSiZero: false }) {
const quantite = Number(this.system.quantite ?? -1);
if (quantite >= 0) {
@ -388,77 +242,65 @@ export class RdDItem extends Item {
/* -------------------------------------------- */
// détermine si deux équipements sont similaires: de même type, et avec les même champs hormis la quantité
isInventaireEmpilable(other) {
if (!other || !this.isInventaire()) {
return [false, undefined];
}
messageEquipementDifferent(other) {
if (!other || !this.isEquipement()) return undefined;
let message = undefined;
if (this.system.quantite == undefined) {
return [false, `Impossible de regrouper des ${this.type}, ils ne sont pas empilables`];
}
message = `Impossible de regrouper des ${this.type}, ils ne sont pas empilables`;
}
else if (this.type != other.type) {
return [false, `Impossible de regrouper des ${this.type} avec des ${other.type}`];
message = `Impossible de regrouper des ${this.type} avec des ${other.type}`;
}
else if (this.name != other.name) {
return [false, `Impossible de regrouper ${this.name} avec ${other.name}`];
message = `Impossible de regrouper ${this.name} avec ${other.name}`;
}
else {
const excludedProperties = ['quantite', 'cout', 'encTotal'];
if (this.isComestible()) {
excludedProperties.push('sust', 'encombrement');
}
let differences = Object.entries(this.system)
.filter(([key, value]) => !excludedProperties.includes(key))
.filter(([key, value]) => value != other.system[key])
const differences = Object.entries(this.system)
.filter(([key, value]) => !['quantite', 'cout'].includes(key) && value != other.system[key]);
if (differences.length > 0) {
let message = `Impossible de regrouper les ${this.type} ${this.name}: `;
message = `Impossible de regrouper les ${this.type} ${this.name}: `;
for (const [key, value] of differences) {
message += `<br>${key}: ${value} vs ${other.system[key]}`;
}
return [false, message];
}
}
return [true, undefined];
return message;
}
async proposerVente({ service = undefined, quantiteMax = undefined }) {
async proposerVente() {
console.log(this);
if (this.isConteneurNonVide()) {
ui.notifications.warn(`Votre ${this.name} n'est pas vide, pas possible de le proposer`);
return;
}
await DialogItemVente.display({
item: this,
service,
quantiteMax,
callback: async (vente) => {
vente["properties"] = this.getProprietes();
if (vente.isOwned) {
if (vente.quantiteNbLots * vente.tailleLot > vente.quantiteMax) {
ui.notifications.warn(`Vous avez ${vente.quantiteMax} ${vente.item.name}, ce n'est pas suffisant pour vendre ${vente.quantiteNbLots} de ${vente.tailleLot}`)
return;
}
await DialogItemVente.display(this, async (vente) => {
vente["properties"] = this.getProprietes();
if (vente.isOwned) {
if (vente.quantiteNbLots * vente.tailleLot > vente.quantiteMax) {
ui.notifications.warn(`Vous avez ${vente.quantiteMax} ${vente.item.name}, ce n'est pas suffisant pour vendre ${vente.quantiteNbLots} de ${vente.tailleLot}`)
return;
}
vente.jsondata = JSON.stringify(vente.item);
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
ChatMessage.create(RdDUtility.chatDataSetup(html));
}
vente.jsondata = JSON.stringify(vente.item);
console.log(vente);
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
ChatMessage.create(RdDUtility.chatDataSetup(html));
});
}
/* -------------------------------------------- */
getProprietes() {
if (this[`_${this.type}ChatData`]) {
return this[`_${this.type}ChatData`]().filter(it => it != undefined);
}
return [];
return this[`_${this.type}ChatData`]();
}
/* -------------------------------------------- */
async postItem(modeOverride) {
console.log(this);
let chatData = duplicate(this);
chatData["properties"] = this.getProprietes();
const properties = this.getProprietes();
chatData["properties"] = properties
if (this.actor) {
chatData.actor = { id: this.actor.id };
}
@ -469,250 +311,268 @@ export class RdDItem extends Item {
payload: chatData,
});
renderTemplate(this.getChatItemTemplate(), chatData).then(html => {
renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-item.html', chatData).then(html => {
let chatOptions = RdDUtility.chatDataSetup(html, modeOverride);
ChatMessage.create(chatOptions)
});
}
getChatItemTemplate() {
switch (this.type) {
case 'service': return 'systems/foundryvtt-reve-de-dragon/templates/post-item-service.html';
}
return 'systems/foundryvtt-reve-de-dragon/templates/post-item.html';
static propertyIfDefined(name, val, condition = (it) => true) {
return condition ? [`<b>${name}</b>: ${val}`] : [];
}
static propertyIfDefined(name, val, condition = true) {
return condition ? `<b>${name}</b>: ${val}` : undefined;
}
_inventaireTemplateChatData() {
return [
RdDItem.propertyIfDefined('Qualité', this.system.qualite, this.system.qualite != 0),
RdDItem.propertyIfDefined('Encombrement', this.system.encombrement)
// cout et quantité masqués
]
}
/* -------------------------------------------- */
_objetChatData() {
return this._inventaireTemplateChatData()
const tplData = this.system
let properties = [].concat(
RdDItem.propertyIfDefined('Résistance', tplData.resistance, tplData.resistance),
RdDItem.propertyIfDefined('Qualité', tplData.qualite, tplData.qualite),
RdDItem.propertyIfDefined('Encombrement', tplData.encombrement),
);
return properties;
}
/* -------------------------------------------- */
_nourritureboissonChatData() {
return [
RdDItem.propertyIfDefined('Sustentation', this.system.sust, this.system.sust > 0),
RdDItem.propertyIfDefined('Désaltère', this.system.desaltere, this.system.boisson),
RdDItem.propertyIfDefined('Force alcool', this.system.force, this.system.boisson && this.system.alcoolise),
RdDItem.propertyIfDefined('Exotisme', this.system.exotisme, this.system.exotisme < 0),
...this._inventaireTemplateChatData()
]
const tplData = this.system
let properties = [].concat(
RdDItem.propertyIfDefined('Sustentation', tplData.sust, tplData.sust > 0),
RdDItem.propertyIfDefined('Désaltère', tplData.desaltere, tplData.boisson),
RdDItem.propertyIfDefined('Force alcool', tplData.force, tplData.boisson && tplData.alcoolise),
RdDItem.propertyIfDefined('Exotisme', tplData.exotisme, tplData.exotisme < 0),
RdDItem.propertyIfDefined('Qualité', tplData.qualite, tplData.qualite),
RdDItem.propertyIfDefined('Encombrement', tplData.encombrement),
);
return properties;
}
/* -------------------------------------------- */
_armeChatData() {
return [
`<b>Compétence</b>: ${this.system.competence}`,
`<b>Dommages</b>: ${this.system.dommages}`,
`<b>Force minimum</b>: ${this.system.force}`,
`<b>Resistance</b>: ${this.system.resistance}`,
...this._inventaireTemplateChatData()
const tplData = this.system
let properties = [
`<b>Compétence</b>: ${tplData.competence}`,
`<b>Dommages</b>: ${tplData.dommages}`,
`<b>Force minimum</b>: ${tplData.force}`,
`<b>Resistance</b>: ${tplData.resistance}`,
`<b>Encombrement</b>: ${tplData.encombrement}`
]
return properties;
}
/* -------------------------------------------- */
_conteneurChatData() {
return [
`<b>Capacité</b>: ${this.system.capacite} Enc.`,
...this._inventaireTemplateChatData()
const tplData = this.system
let properties = [
`<b>Capacité</b>: ${tplData.capacite} Enc.`,
`<b>Encombrement</b>: ${tplData.encombrement}`
]
return properties;
}
/* -------------------------------------------- */
_munitionChatData() {
return this._inventaireTemplateChatData()
const tplData = this.system
let properties = [
`<b>Encombrement</b>: ${tplData.encombrement}`
]
return properties;
}
/* -------------------------------------------- */
_armureChatData() {
return [
`<b>Protection</b>: ${this.system.protection}`,
`<b>Détérioration</b>: ${this.system.deterioration}`,
`<b>Malus armure</b>: ${this.system.malus}`,
...this._inventaireTemplateChatData()
const tplData = this.system
let properties = [
`<b>Protection</b>: ${tplData.protection}`,
`<b>Détérioration</b>: ${tplData.deterioration}`,
`<b>Malus armure</b>: ${tplData.malus}`,
`<b>Encombrement</b>: ${tplData.encombrement}`
]
return properties;
}
/* -------------------------------------------- */
_competenceChatData() {
return [
`<b>Catégorie</b>: ${this.system.categorie}`,
`<b>Niveau</b>: ${this.system.niveau}`,
`<b>Caractéristique par défaut</b>: ${this.system.carac_defaut}`,
`<b>XP</b>: ${this.system.xp}`
const tplData = this.system
let properties = [
`<b>Catégorie</b>: ${tplData.categorie}`,
`<b>Niveau</b>: ${tplData.niveau}`,
`<b>Caractéristique par défaut</b>: ${tplData.carac_defaut}`,
`<b>XP</b>: ${tplData.xp}`
]
return properties;
}
/* -------------------------------------------- */
_competencecreatureChatData() {
return [
`<b>Catégorie</b>: ${this.system.categorie}`,
`<b>Niveau</b>: ${this.system.niveau}`,
`<b>Caractéristique</b>: ${this.system.carac_value}`,
`<b>XP</b>: ${this.system.xp}`
const tplData = this.system
let properties = [
`<b>Catégorie</b>: ${tplData.categorie}`,
`<b>Niveau</b>: ${tplData.niveau}`,
`<b>Caractéristique</b>: ${tplData.carac_value}`,
`<b>XP</b>: ${tplData.xp}`
]
return properties;
}
/* -------------------------------------------- */
_sortChatData() {
return [
`<b>Draconic</b>: ${this.system.draconic}`,
`<b>Difficulté</b>: ${this.system.difficulte}`,
`<b>Case TMR</b>: ${this.system.caseTMR}`,
`<b>Points de Rêve</b>: ${this.system.ptreve}`
const tplData = this.system
let properties = [
`<b>Draconic</b>: ${tplData.draconic}`,
`<b>Difficulté</b>: ${tplData.difficulte}`,
`<b>Case TMR</b>: ${tplData.caseTMR}`,
`<b>Points de Rêve</b>: ${tplData.ptreve}`
]
return properties;
}
/* -------------------------------------------- */
_herbeChatData() {
return [
`<b>Milieu</b>: ${this.system.milieu}`,
`<b>Catégorie</b>: ${this.system.categorie}`,
...this._inventaireTemplateChatData()
const tplData = this.system
let properties = [
`<b>Milieu</b>: ${tplData.milieu}`,
`<b>Rareté</b>: ${tplData.rarete}`,
`<b>Catégorie</b>: ${tplData.categorie}`,
]
return properties;
}
/* -------------------------------------------- */
_ingredientChatData() {
return [
`<b>Milieu</b>: ${this.system.milieu}`,
`<b>Catégorie</b>: ${this.system.categorie}`,
...this._inventaireTemplateChatData()
]
}
/* -------------------------------------------- */
_fauneChatData() {
return [
`<b>Sustentation</b>: ${this.system.sust}`,
`<b>Milieu</b>: ${this.system.milieu}`,
...this._inventaireTemplateChatData()
const tplData = this.system
let properties = [
`<b>Milieu</b>: ${tplData.milieu}`,
`<b>Rareté</b>: ${tplData.rarete}`,
`<b>Catégorie</b>: ${tplData.categorie}`,
]
return properties;
}
/* -------------------------------------------- */
_tacheChatData() {
return [
`<b>Caractéristique</b>: ${this.system.carac}`,
`<b>Compétence</b>: ${this.system.competence}`,
`<b>Périodicité</b>: ${this.system.periodicite}`,
`<b>Fatigue</b>: ${this.system.fatigue}`,
`<b>Difficulté</b>: ${this.system.difficulte}`,
RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, this.system.cacher_points_de_tache),
`<b>Points de Tâche atteints</b>: ${this.system.points_de_tache_courant}`]
const tplData = this.system
let properties = [
`<b>Caractéristique</b>: ${tplData.carac}`,
`<b>Compétence</b>: ${tplData.competence}`,
`<b>Périodicité</b>: ${tplData.periodicite}`,
`<b>Fatigue</b>: ${tplData.fatigue}`,
`<b>Difficulté</b>: ${tplData.difficulte}`
].concat([
tplData.cacher_points_de_tache ? [] :`<b>Points de Tâche</b>: ${tplData.points_de_tache}`
]).concat([
`<b>Points de Tâche atteints</b>: ${tplData.points_de_tache_courant}`]
);
return properties;
}
/* -------------------------------------------- */
_livreChatData() {
return [
`<b>Compétence</b>: ${this.system.competence}`,
`<b>Auteur</b>: ${this.system.auteur}`,
`<b>Difficulté</b>: ${this.system.difficulte}`,
RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, this.system.cacher_points_de_tache),
...this._inventaireTemplateChatData()
const tplData = this.system
let properties = [
`<b>Compétence</b>: ${tplData.competence}`,
`<b>Auteur</b>: ${tplData.auteur}`,
`<b>Difficulté</b>: ${tplData.difficulte}`,
`<b>Points de Tâche</b>: ${tplData.points_de_tache}`,
`<b>Encombrement</b>: ${tplData.encombrement}`
]
return properties;
}
/* -------------------------------------------- */
_potionChatData() {
return [
`<b>Rareté</b>: ${this.system.rarete}`,
`<b>Catégorie</b>: ${this.system.categorie}`,
...this._inventaireTemplateChatData()
const tplData = this.system
let properties = [
`<b>Rareté</b>: ${tplData.rarete}`,
`<b>Catégorie</b>: ${tplData.categorie}`,
`<b>Encombrement</b>: ${tplData.encombrement}`,
]
return properties;
}
/* -------------------------------------------- */
_queueChatData() {
function label(categorie) {
switch (categorie) {
case 'ideefixe': return 'Idée fixe';
case 'lancinant': return 'Désir lancinant';
}
return ''
}
return [
`<b>Refoulement</b>: ${this.system.refoulement}`,
`<b>Catégorie</b>: ${label(this.system.categorie)}`,
`<b>Affecte</b>: ${this.system.hautrevant ? 'les haut-rêvants' : 'tout le monde'}`,
const tplData = this.system
let properties = [
`<b>Refoulement</b>: ${tplData.refoulement}`
]
return properties;
}
/* -------------------------------------------- */
_ombreChatData() {
return this._queueChatData()
const tplData = this.system
let properties = [
`<b>Refoulement</b>: ${tplData.refoulement}`
]
return properties;
}
/* -------------------------------------------- */
_souffleChatData() {
return [
`<b>Affecte</b>: ${this.system.hautrevant ? 'les haut-rêvants' : 'tout le monde'}`,
];
const tplData = this.system
let properties = [];
return properties;
}
/* -------------------------------------------- */
_teteChatData() {
return [
`<b>Affecte</b>: ${this.system.hautrevant ? 'les haut-rêvants' : 'tout le monde'}`,
];
const tplData = this.system
let properties = [];
return properties;
}
/* -------------------------------------------- */
_tarotChatData() {
return [
RdDItem.propertyIfDefined('Carte', RdDUtility.linkCompendium(this.pack, this.id, this.name), this.pack),
`<b>Concept</b>: ${this.system.concept}`,
`<b>Aspect</b>: ${this.system.aspect}`,
const tplData = this.system
let properties = [
`<b>Concept</b>: ${tplData.concept}`,
`<b>Aspect</b>: ${tplData.aspect}`,
]
return properties;
}
/* -------------------------------------------- */
_nombreastralChatData() {
return [
`<b>Valeur</b>: ${this.system.value}`,
`<b>Jour</b>: ${this.system.jourlabel}`,
const tplData = this.system
let properties = [
`<b>Valeur</b>: ${tplData.value}`,
`<b>Jour</b>: ${tplData.jourlabel}`,
]
return properties;
}
/* -------------------------------------------- */
_monnaieChatData() {
return this._inventaireTemplateChatData()
const tplData = this.system
let properties = [
`<b>Valeur en Deniers</b>: ${tplData.valeur_deniers}`,
`<b>Encombrement</b>: ${tplData.encombrement}`
]
return properties;
}
/* -------------------------------------------- */
_meditationChatData() {
return [
`<b>Thème</b>: ${this.system.theme}`,
`<b>Compétence</b>: ${this.system.competence}`,
`<b>Support</b>: ${this.system.support}`,
`<b>Heure</b>: ${this.system.heure}`,
`<b>Purification</b>: ${this.system.purification}`,
`<b>Vêture</b>: ${this.system.veture}`,
`<b>Comportement</b>: ${this.system.comportement}`,
`<b>Case TMR</b>: ${this.system.tmr}`
]
}
/* -------------------------------------------- */
_rencontreChatData() {
if (this.system.coord) {
return [
`<b>Force</b>: ${this.system.force}`,
`<b>Coordonnées</b>: ${this.system.coord}`,
]
}
return [
`<b>Force</b>: ${this.system.formule}`,
`<b>Refoulement</b>: ${this.system.refoulement}`,
RdDItem.propertyIfDefined('<b>Présent de cités</b>', '', this.system.presentCite),
const tplData = this.system
let properties = [
`<b>Thème</b>: ${tplData.theme}`,
`<b>Compétence</b>: ${tplData.competence}`,
`<b>Support</b>: ${tplData.support}`,
`<b>Heure</b>: ${tplData.heure}`,
`<b>Purification</b>: ${tplData.purification}`,
`<b>Vêture</b>: ${tplData.veture}`,
`<b>Comportement</b>: ${tplData.comportement}`,
`<b>Case TMR</b>: ${tplData.tmr}`
]
return properties;
}
/* -------------------------------------------- */
_casetmrChatData() {
return [
`<b>Coordonnée</b>: ${this.system.coord}`,
`<b>Spécificité</b>: ${this.system.specific}`
const tplData = this.system
let properties = [
`<b>Coordonnée</b>: ${tplData.coord}`,
`<b>Spécificité</b>: ${tplData.specific}`
]
return properties;
}
/* -------------------------------------------- */
_maladieChatData() {
if (!this.system.identifie) {
return [`<b>Inconnue</b>`]
const tplData = this.system
let properties
if (tplData.identifie) {
properties = [
`<b>Malignité</b>: ${tplData.malignite}`,
`<b>Périodicité</b>: ${tplData.periodicite}`,
`<b>Dommages</b>: ${tplData.dommages}`
]
if (tplData.remedesconnus) {
properties.push(`<b>Remedes</b>: ${tplData.remedes}`)
}
} else {
properties = [
`<b>Inconnue</b>`]
}
return [
`<b>Malignité</b>: ${this.system.malignite}`,
`<b>Périodicité</b>: ${this.system.periodicite}`,
`<b>Dommages</b>: ${this.system.dommages}`,
RdDItem.propertyIfDefined('<b>Remedes</b>', this.system.remedes, this.system.remedesconnus),
]
return properties;
}
/* -------------------------------------------- */
@ -722,12 +582,16 @@ export class RdDItem extends Item {
/* -------------------------------------------- */
_gemmeChatData() {
return [
`<b>Pureté</b>: ${this.system.purete}`,
`<b>Taille</b>: ${this.system.taille}`,
`<b>Inertie</b>: ${this.system.inertie}`,
`<b>Enchantabilité</b>: ${this.system.enchantabilite}`,
...this._inventaireTemplateChatData()
const tplData = this.system
let properties = [
`<b>Pureté</b>: ${tplData.purete}`,
`<b>Taille</b>: ${tplData.taille}`,
`<b>Inertie</b>: ${tplData.inertie}`,
`<b>Enchantabilité</b>: ${tplData.enchantabilite}`,
`<b>Prix</b>: ${tplData.cout}`,
]
return properties;
}
}

View File

@ -1,5 +1,4 @@
import { LOG_HEAD, SYSTEM_RDD } from "./constants.js";
import { Environnement } from "./environnement.js";
import { Grammar } from "./grammar.js";
class Migration {
@ -29,39 +28,6 @@ class Migration {
}
class _1_5_34_migrationPngWebp {
get code() { return "migrationPngWebp"; }
get version() { return "1.5.34"; }
async migrate() {
const regexOldPngJpg = /(systems\/foundryvtt-reve-de-dragon\/icons\/.*)\.(png|jpg)/;
const replaceWithWebp = '$1.webp';
function convertImgToWebp(img) {
return img.replace(regexOldPngJpg, replaceWithWebp);
}
function prepareDocumentsImgUpdate(documents) {
return documents.filter(it => it.img && it.img.match(regexOldPngJpg))
.map(it => {
return { _id: it.id, img: convertImgToWebp(it.img) }
});
}
const itemsUpdates = prepareDocumentsImgUpdate(game.items);
const actorsUpdates = prepareDocumentsImgUpdate(game.actors);
//Migrate system png to webp
await Item.updateDocuments(itemsUpdates);
await Actor.updateDocuments(actorsUpdates);
game.actors.forEach(actor => {
if (actor.token?.img && actor.token.img.match(regexOldPngJpg)) {
actor.update({ "token.img": convertImgToWebp(actor.token.img) });
}
const actorItemsToUpdate = prepareDocumentsImgUpdate(actor.items);
actor.updateEmbeddedDocuments('Item', actorItemsToUpdate);
});
}
}
class _10_0_16_MigrationSortsReserve extends Migration {
get code() { return "creation-item-sort-reserve"; }
get version() { return "10.0.16"; }
@ -76,7 +42,7 @@ class _10_0_16_MigrationSortsReserve extends Migration {
await actor.createEmbeddedDocuments("Item", sortsReserve, {
renderSheet: false,
});
await actor.update({ 'system.reve.reserve': undefined })
await actor.update({ 'system.reve.reserve.list': [] })
});
}
@ -132,213 +98,12 @@ class _10_0_21_VehiculeStructureResistanceMax extends Migration {
}
}
class _10_0_33_MigrationNomsDraconic extends Migration {
get code() { return "competences-creature-parade"; }
get version() { return "10.0.33"; }
migrationNomDraconic(ancien) {
if (typeof ancien == 'string') {
switch (ancien) {
case 'oniros': case "Voie d'Oniros": return "Voie d'Oniros";
case 'hypnos': case "Voie d'Hypnos": return "Voie d'Hypnos";
case 'narcos': case "Voie de Narcos": return "Voie de Narcos";
case 'thanatos': case "Voie de Thanatos": return "Voie de Thanatos";
}
return ancien;
}
else if (typeof ancien.name == 'string') {
return this.migrationNomDraconic(ancien.name)
}
return ancien;
}
async migrate() {
await this.applyItemsUpdates(items => items
.filter(it => ["sort", "sortreserve"].includes(it.type)
&& (typeof it.system.draconic == 'string') || (typeof it.system.draconic?.name == 'string'))
.map(it => { return { _id: it.id, "system.draconic": this.migrationNomDraconic(it.system.draconic) } }));
}
}
class _10_2_5_ArmesTirLancer extends Migration {
constructor() {
super();
this.dagues = { "system.competence": 'Dague', "system.lancer": 'Dague de jet', "system.portee_courte": 3, "system.portee_moyenne": 8, "system.portee_extreme": 15 }
this.javelot = { "system.competence": 'Lance', "system.lancer": 'Javelot', "system.portee_courte": 6, "system.portee_moyenne": 12, "system.portee_extreme": 20 }
this.fouet = { "system.competence": '', "system.lancer": 'Fouet', "system.portee_courte": 2, "system.portee_moyenne": 2, "system.portee_extreme": 3, "system.penetration": -1 }
this.arc = { "system.competence": '', "system.tir": 'Arc' }
this.arbalete = { "system.competence": '', "system.tir": 'Arbalète' }
this.fronde = { "system.competence": '', "system.tir": 'Fronde' }
this.mappings = {
'dague': { filter: it => true, updates: this.dagues },
'dague de jet': { filter: it => true, updates: this.dagues },
'javelot': { filter: it => true, updates: this.javelot },
'lance': { filter: it => it.name == 'Javeline', updates: this.javelot },
'fouet': { filter: it => true, updates: this.fouet },
'arc': { filter: it => true, updates: this.arc },
'arbalete': { filter: it => true, updates: this.arbalete },
'fronde': { filter: it => true, updates: this.fronde },
}
}
get code() { return "separation-competences-tir-lancer"; }
get version() { return "10.2.5"; }
migrateArmeTirLancer(it) {
let updates = mergeObject({ _id: it.id }, this.getMapping(it).updates);
console.log(it.name, updates);
return updates;
}
async migrate() {
await this.applyItemsUpdates(items => items
.filter(it => "arme" == it.type)
.filter(it => this.isTirLancer(it))
.filter(it => this.getMapping(it).filter(it))
.map(it => this.migrateArmeTirLancer(it)));
}
isTirLancer(it) {
return Object.keys(this.mappings).includes(this.getCompKey(it));
}
getMapping(it) {
return this.mappings[this.getCompKey(it)];
}
getCompKey(it) {
return Grammar.toLowerCaseNoAccent(it.system.competence);
}
}
class _10_2_10_DesirLancinant_IdeeFixe extends Migration {
get code() { return "desir-lancinat-idee-fixe"; }
get version() { return "10.2.10"; }
migrateQueue(it) {
let categorie = undefined
let name = it.name
if (Grammar.toLowerCaseNoAccent(name).includes('desir')) {
categorie = 'lancinant';
name = it.name.replace('Désir lancinant : ', '');
}
if (Grammar.toLowerCaseNoAccent(name).includes('idee fixe')) {
categorie = 'ideefixe';
name = it.name.replace('Idée fixe : ', '')
}
return {
_id: it.id, name: name,
'system.ideefixe': undefined,
'system.lancinant': undefined,
'system.categorie': categorie
}
}
async migrate() {
await this.applyItemsUpdates(items => items
.filter(it => ['queue', 'ombre'].includes(it.type))
.map(it => this.migrateQueue(it))
);
}
}
class _10_3_0_Inventaire extends Migration {
get code() { return "migration-equipement-inventaire"; }
get version() { return "10.3.0"; }
async migrate() {
await this.applyItemsUpdates(items => {
return this._updatesMonnaies(items)
.concat(this._updatesNonEquipe(items))
.concat(this._updatesObjets(items))
});
}
_updatesNonEquipe(items) {
return items
.filter(it => ['munition'].includes(it.type))
.map(it => { return { _id: it.id, 'system.equipe': undefined } });
}
_updatesObjets(items) {
return items
.filter(it => ['objet'].includes(it.type))
.map(it => { return { _id: it.id, 'system.resistance': undefined, 'system.equipe': undefined } });
}
_updatesMonnaies(items) {
return items
.filter(it => ['monnaie'].includes(it.type) && it.system.valeur_deniers != undefined)
.map(it => { return { _id: it.id, 'system.cout': it.system.valeur_deniers / 100, 'system.valeur_deniers': undefined } });
}
}
class _10_3_0_FrequenceEnvironnement extends Migration {
get code() { return "migration-frequence-resources"; }
get version() { return "10.3.0"; }
async migrate() {
await this.applyItemsUpdates(items => items.filter(it => ['herbe', 'ingredient'].includes(it.type))
.map(it => this._updatesFrequences(it)));
}
_updatesFrequences(it) {
return {
_id: it.id,
'system.rarete': undefined,
'system.environnement': [{ milieu: it.system.milieu, rarete: it.system.rarete, frequence: Environnement.getFrequenceRarete(it.system.rarete, 'frequence') }]
}
}
}
class _10_3_17_Monnaies extends Migration {
constructor() {
super();
this.mapValeur = {
"Etain (1 denier)": { name: 'Denier (étain)', system: { cout: 0.01 } },
"Bronze (10 deniers)": { name: "Sou (bronze)", system: { cout: 0.1 } },
"Argent (1 sol)": { name: "Sol (argent)", system: { cout: 1 } },
"Or (10 sols)": { name: "Dragon (or)", system: { cout: 10 } }
};
}
get code() { return "migration-monnaies"; }
get version() { return "10.3.17"; }
async migrate() {
await this.applyItemsUpdates(items => this._updatesMonnaies(items));
}
_updatesMonnaies(items) {
return items
.filter(it => 'monnaie' == it.type)
.filter(it => this.mapValeur[it.name] != undefined)
.map(it => {
const correction = this.mapValeur[it.name];
return {
_id: it.id,
'name': correction.name,
'system.cout': correction.system.cout,
'system.valeur_deniers': undefined
}
});
}
}
export class Migrations {
static getMigrations() {
return [
new _1_5_34_migrationPngWebp(),
new _10_0_16_MigrationSortsReserve(),
new _10_0_17_MigrationCompetenceCreature(),
new _10_0_21_VehiculeStructureResistanceMax(),
new _10_0_33_MigrationNomsDraconic(),
new _10_2_5_ArmesTirLancer(),
new _10_2_10_DesirLancinant_IdeeFixe(),
new _10_3_0_Inventaire(),
new _10_3_0_FrequenceEnvironnement(),
new _10_3_17_Monnaies()
];
}
@ -353,9 +118,11 @@ export class Migrations {
}
migrate() {
const currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion");
const currentVersion = game.settings.get(
SYSTEM_RDD,
"systemMigrationVersion"
);
if (isNewerVersion(game.system.version, currentVersion)) {
//if (true) { /* comment previous and uncomment here to test before upgrade */
const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion));
if (migrations.length > 0) {
migrations.sort((a, b) =>

View File

@ -24,7 +24,7 @@ export class Misc {
}
static sum() {
return (a, b) => Number(a) + Number(b);
return (a, b) => a + b;
}
static ascending(orderFunction = x => x) {
@ -41,11 +41,6 @@ export class Misc {
return 0;
}
static typeName(type, subType) {
return subType ? game.i18n.localize(`${type.toUpperCase()}.Type${Misc.upperFirst(subType)}`)
: '';
}
/**
* Converts the value to an integer, or to 0 if undefined/null/not representing integer
* @param {*} value value to convert to an integer using parseInt
@ -73,19 +68,6 @@ export class Misc {
}
}
static indexLowercase(list) {
const obj = {};
const addToObj = (map, val) => {
const key = Grammar.toLowerCaseNoAccent(val);
if (key && !map[key]) map[key] = val
}
list.forEach(it => addToObj(obj, it))
return obj;
}
static concat(lists) {
return lists.reduce((a, b) => a.concat(b), []);
}
static classify(items, classifier = it => it.type) {
let itemsBy = {}
Misc.classifyInto(itemsBy, items, classifier)
@ -120,11 +102,7 @@ export class Misc {
}
static join(params, separator = '') {
return params?.reduce(Misc.joining(separator)) ?? '';
}
static joining(separator = '') {
return (a, b) => a + separator + b;
return params.reduce((a, b) => a + separator + b);
}
static connectedGMOrUser(ownerId = undefined) {
@ -134,20 +112,13 @@ export class Misc {
return Misc.firstConnectedGM()?.id ?? game.user.id;
}
static isRollModeHiddenToPlayer() {
switch (game.settings.get("core", "rollMode")) {
case CONST.DICE_ROLL_MODES.BLIND:
case CONST.DICE_ROLL_MODES.SELF: return true;
}
return false
}
static getActiveUser(id) {
return game.users.find(u => u.id == id && u.active);
}
}
static firstConnectedGM() {
return game.users.filter(u => u.isGM && u.active).sort(Misc.ascending(u => u.id)).find(u => u.isGM && u.active);
}
static isOwnerPlayer(actor, user=undefined) {
@ -162,11 +133,7 @@ export class Misc {
* @returns true pour un seul utilisateur: le premier GM connecté par ordre d'id
*/
static isUniqueConnectedGM() {
return game.user.id == Misc.firstConnectedGMId();
}
static firstConnectedGMId() {
return Misc.firstConnectedGM()?.id;
return game.user.id == Misc.firstConnectedGM()?.id;
}
/* -------------------------------------------- */
@ -224,4 +191,4 @@ export class Misc {
}
return subset;
}
}
}

View File

@ -1,13 +1,72 @@
import { Misc } from "./misc.js"
import { RdDDice } from "./rdd-dice.js";
import { SystemCompendiums } from "./settings/system-compendiums.js";
const poesieHautReve = [
{
reference: 'Le Ratier Bretonien',
extrait: `Le courant du Fleuve
<br>Te domine et te Porte
<br>Avant que tu te moeuves
<br>Combat le, ou il t'emporte`
},
{
reference: 'Incompatibilité, Charles Beaudelaire',
extrait: `Et lorsque par hasard une nuée errante
<br>Assombrit dans son vol le lac silencieux,
<br>On croirait voir la robe ou l'ombre transparente
<br>D'un esprit qui voyage et passe dans les cieux.`
},
{
reference: 'Au fleuve de Loire, Joachim du Bellay',
extrait: `Ô de qui la vive course
<br>Prend sa bienheureuse source,
<br>Dune argentine fontaine,
<br>Qui dune fuite lointaine,
<br>Te rends au sein fluctueux
<br>De lOcéan monstrueux`
},
{
reference: 'Denis Gerfaud',
extrait: `Et l'on peut savoir qui est le maître d'Oniros, c'est le Fleuve de l'Oubli.
Et l'on sait qui est le créateur du Fleuve de l'Oubli, c'est Hypnos et Narcos.
Mais l'on ne sait pas qui est le maître du Fleuve de l'Oubli,
sinon peut-être lui-même, ou peut-être Thanatos` },
{
reference: 'Denis Gerfaud',
extrait: `Narcos est la source du Fleuve de l'Oubli et Hypnos l'embouchure
Remonter le Fleuve est la Voie de la Nuit, la Voie du Souvenir.
Descendre le Fleuve est la Voie du Jour, la Voie de l'Oubli`
},
{
reference: 'Denis Gerfaud',
extrait: `Narcos engendre le fils dont il est la mère à l'heure du Vaisseau,
car Oniros s'embarque pour redescendre le Fleuve
vers son père Hypnos sur la Voie de l'Oubli`
},
{
reference: 'Denis Gerfaud',
extrait: `Hypnos engendre le fils dont il est la mère à l'heure du Serpent, car
tel les serpents, Oniros commence à remonter le Fleuve
sur le Voie du Souvenir vers son père Narcos`
},
{
reference: 'Denis Gerfaud',
extrait: `Ainsi se succèdent les Jours et les Ages.
<br>Les jours des Dragons sont les Ages des Hommes.`
},
{
reference: 'Denis Gerfaud',
extrait: `Ainsi parlent les sages:
&laquo;Les Dragons sont créateurs de leurs rêves, mais ils ne sont pas créateurs d'Oniros
Les Dragons ne sont pas les maîtres de leurs rêvezs, car ils ne sont pas maîtres d'Oniros.
Nul ne sait qui est le créateur des Dragons, ni qui est leur maître.
Mais l'on peut supposer qui est le maître du Rêve des Dragons, c'est Oniros&raquo;`
},
]
export class Poetique {
static async getExtrait() {
const items = await SystemCompendiums.getItems('extrait-poetique', 'extraitpoetique')
const selected = await RdDDice.rollOneOf(items);
return {
reference: selected?.name,
extrait: selected?.system.extrait
}
static async getExtrait(){
return await RdDDice.rollOneOf(poesieHautReve);
}
}
}

44
module/poetique.txt Normal file
View File

@ -0,0 +1,44 @@
Le courant du Fleuve
Te domine et te Porte
Avant que tu te moeuves
Combat le, ou il t'emporte
A vous qui faites ripaille
sourds aux damnés de la faim
à vous qui livrez
une inégale bataille
à ceux qui vous tendent la main
Ils sont tout près ! - Tenons fermée
<br>Cette salle, où nous les narguons.
<br>Quel bruit dehors ! Hideuse armée
<br>De vampires et de dragons !
<br>La poutre du toit descellée
<br>Ploie ainsi qu'une herbe mouillée,
<br>Et la vieille porte rouillée
<br>Tremble, à déraciner ses gonds !`),
https://www.poetica.fr/poeme-1423/guy-de-maupassant-le-sommeil-du-mandarin/
Le monde est un rêve de Dragons. Nous
ne savons pas qui sont les Dragons ni à quoi
ils ressemblent, en dépit de lantique iconographie qui les dépeint comme de gigantesques créatures ailées capables de cracher
feu et flammes.
Car parmi les humains, autre nom lui est donné,
Nom sinistre parmi tous, nom funèbre, c'est la mort!
Un ami disparu... Thanatos est passé...
Messieurs, ne crachez pas de jurons ni d'ordure
Au visage fardé de cette pauvre impure
Que déesse Famine a par un soir d'hiver,
Contrainte à relever ses jupons en plein air.

View File

@ -15,19 +15,13 @@
// Common conf
let dialogConf = { content: html, title: "Editeur d'Astrologie", buttons: myButtons, default: "saveButton" };
let dialogOptions = { classes: ["rdd-roll-dialog"], width: 600, height: 300, 'z-index': 99999 }
let dialogOptions = { classes: ["rdddialog"], width: 600, height: 300, 'z-index': 99999 }
super(dialogConf, dialogOptions)
this.calendrier = calendrier;
this.updateData( calendrierData );
}
activateListeners(html) {
super.activateListeners(html);
this.html = html;
}
/* -------------------------------------------- */
async resetNombreAstraux() {
game.system.rdd.calendrier.resetNombreAstral();
@ -45,4 +39,15 @@
this.calendrierData = duplicate(calendrierData);
}
/* -------------------------------------------- */
activateListeners(html) {
super.activateListeners(html);
let astrologieData = this.astrologieData;
$(function () {
});
}
}

View File

@ -20,7 +20,7 @@ export class RdDAstrologieJoueur extends Dialog {
astrologie: RdDItemCompetence.findCompetence(actor.items, 'Astrologie')
}
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-astrologie-joueur.html', dialogData);
let options = { classes: ["rdd-roll-dialog"], width: 600, height: 500, 'z-index': 99999 };
let options = { classes: ["rdddialog"], width: 600, height: 500, 'z-index': 99999 };
if (dialogConfig.options) {
mergeObject(options, dialogConfig.options, { overwrite: true });
}
@ -29,35 +29,21 @@ export class RdDAstrologieJoueur extends Dialog {
/* -------------------------------------------- */
constructor(html, actor, dialogData) {
const dialogConf = {
title: "Nombres Astraux",
content: html,
default: "saveButton",
buttons: {
saveButton: { label: "Fermer", callback: html => this.quitDialog() }
},
let myButtons = {
saveButton: { label: "Fermer", callback: html => this.quitDialog() }
};
const dialogOptions = { classes: ["rdd-roll-dialog"], width: 600, height: 300, 'z-index': 99999 };
// Get all n
// Common conf
let dialogConf = { content: html, title: "Nombres Astraux", buttons: myButtons, default: "saveButton" };
let dialogOptions = { classes: ["rdddialog"], width: 600, height: 300, 'z-index': 99999 };
super(dialogConf, dialogOptions);
this.actor = actor;
this.dataNombreAstral = duplicate(dialogData);
}
/* -------------------------------------------- */
activateListeners(html) {
super.activateListeners(html);
this.html = html;
this.html.find(function () {
this.html.find("[name='diffConditions']").val(0);
});
this.html.find('[name="jet-astrologie"]').click((event) => {
this.requestJetAstrologie();
});
}
/* -------------------------------------------- */
static organizeNombres(actor) {
let itemNombres = actor.listItemsData('nombreastral');
@ -82,8 +68,8 @@ export class RdDAstrologieJoueur extends Dialog {
carac_vue: this.actor.system.carac['vue'].value,
etat: this.dataNombreAstral.etat,
astrologie: this.dataNombreAstral.astrologie,
conditions: this.html.find('[name="diffConditions"]').val(),
date: this.html.find('[name="joursAstrologie"]').val(),
conditions: $("#diffConditions").val(),
date: $("#joursAstrologie").val(),
userId: game.user.id
}
if (Misc.isUniqueConnectedGM()) {
@ -101,4 +87,17 @@ export class RdDAstrologieJoueur extends Dialog {
quitDialog() {
}
/* -------------------------------------------- */
activateListeners(html) {
super.activateListeners(html);
$(function () {
$("#diffConditions").val(0);
});
html.find('#jet-astrologie').click((event) => {
this.requestJetAstrologie();
});
}
}

View File

@ -8,45 +8,50 @@ export class RdDCalendrierEditeur extends Dialog {
/* -------------------------------------------- */
constructor(html, calendrier, calendrierData) {
let dialogConf = {
content: html,
title: "Editeur de date/heure",
buttons: {
save: { label: "Enregistrer", callback: html => this.fillData() }
},
default: "save"
};
let dialogOptions = { classes: ["rdd-dialog-calendar-editor"], width: 400, height: 'fit-content', 'z-index': 99999 }
let myButtons = {
saveButton: { label: "Enregistrer", callback: html => this.fillData() }
};
// Common conf
let dialogConf = { content: html, title: "Editeur de date/heure", buttons: myButtons, default: "saveButton" };
let dialogOptions = { classes: ["rdddialog"], width: 400, height: 300, 'z-index': 99999 }
super(dialogConf, dialogOptions)
this.calendrier = calendrier;
this.calendrierData = calendrierData;
}
activateListeners(html) {
super.activateListeners(html);
this.html = html;
this.html.find("input[name='nomMois']").val(this.calendrierData.moisKey);
this.html.find("select[name='nomHeure']").val(this.calendrierData.heureKey);
this.html.find("select[name='jourMois']").val(this.calendrierData.jourMois);
this.html.find("select[name='minutesRelative']").val(this.calendrierData.minutesRelative);
this.html.find("select[name='annee']").val(this.calendrierData.annee);
this.calendrierData = calendrierData; //duplicate(calendrierData);
}
/* -------------------------------------------- */
fillData() {
this.calendrierData.annee = this.html.find("input[name='annee']").val();
this.calendrierData.moisKey = this.html.find("select[name='nomMois']").val();
this.calendrierData.heureKey = this.html.find("select[name='nomHeure']").val();
this.calendrierData.jourMois = this.html.find("select[name='jourMois']").val();
this.calendrierData.minutesRelative = this.html.find("select[name='minutesRelative']").val();
this.calendrier.saveEditeur(this.calendrierData)
fillData( ) {
this.calendrierData.moisKey = $("#nomMois").val();
this.calendrierData.heureKey = $("#nomHeure").val();
this.calendrierData.jourMois = $("#jourMois").val();
this.calendrierData.minutesRelative = $("#minutesRelative").val();
console.log("UPDATE ", this.calendrierData);
this.calendrier.saveEditeur( this.calendrierData )
}
/* -------------------------------------------- */
updateData(calendrierData) {
updateData( calendrierData ) {
this.calendrierData = duplicate(calendrierData);
}
/* -------------------------------------------- */
activateListeners(html) {
super.activateListeners(html);
let calendrierData = this.calendrierData;
$(function () {
console.log(calendrierData);
$("#nomMois").val(calendrierData.moisKey);
$("#nomHeure").val(calendrierData.heureKey);
$("#jourMois").val(calendrierData.jourMois);
$("#minutesRelative").val(calendrierData.minutesRelative);
});
}
}

View File

@ -8,24 +8,23 @@ import { Grammar } from "./grammar.js";
import { RdDDice } from "./rdd-dice.js";
import { Misc } from "./misc.js";
import { HIDE_DICE, SHOW_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
import { DialogChronologie } from "./dialog-chronologie.js";
/* -------------------------------------------- */
const dossierIconesHeures = 'systems/foundryvtt-reve-de-dragon/icons/heures/'
const heuresList = ["vaisseau", "sirene", "faucon", "couronne", "dragon", "epees", "lyre", "serpent", "poissonacrobate", "araignee", "roseau", "chateaudormant"];
const heuresDef = {
"vaisseau": {key: "vaisseau", label: "Vaisseau", lettreFont: 'v', saison: "printemps", heure: 0, icon: 'hd01.svg' },
"sirene": { key: "sirene", label: "Sirène", lettreFont: 'i', saison: "printemps", heure: 1, icon: 'hd02.svg' },
"faucon": { key: "faucon", label: "Faucon", lettreFont: 'f', saison: "printemps", heure: 2, icon: 'hd03.svg' },
"couronne": { key: "couronne", label: "Couronne", lettreFont: '', saison: "ete", heure: 3, icon: 'hd04.svg' },
"dragon": { key: "dragon", label: "Dragon", lettreFont: 'd', saison: "ete", heure: 4, icon: 'hd05.svg' },
"epees": { key: "epees", label: "Epées", lettreFont: 'e', saison: "ete", heure: 5, icon: 'hd06.svg' },
"lyre": { key: "lyre", label: "Lyre", lettreFont: 'l', saison: "automne", heure: 6, icon: 'hd07.svg' },
"serpent": { key: "serpent", label: "Serpent", lettreFont: 's', saison: "automne", heure: 7, icon: 'hd08.svg' },
"poissonacrobate": { key: "poissonacrobate", label: "Poisson Acrobate", lettreFont: 'p', saison: "automne", heure: 8, icon: 'hd09.svg' },
"araignee": { key: "araignee", label: "Araignée", lettreFont: 'a', saison: "hiver", heure: 9, icon: 'hd10.svg' },
"roseau": { key: "roseau", label: "Roseau", lettreFont: 'r', saison: "hiver", heure: 10, icon: 'hd11.svg' },
"chateaudormant": { key: "chateaudormant", label: "Château Dormant", lettreFont: 'c', saison: "hiver", heure: 11, icon: 'hd12.svg' }
"vaisseau": { label: "Vaisseau", lettreFont: 'v', saison: "printemps", heure: 0, icon: 'hd01.svg' },
"sirene": { label: "Sirène", lettreFont: 'i', saison: "printemps", heure: 1, icon: 'hd02.svg' },
"faucon": { label: "Faucon", lettreFont: 'f', saison: "printemps", heure: 2, icon: 'hd03.svg' },
"couronne": { label: "Couronne", lettreFont: '', saison: "ete", heure: 3, icon: 'hd04.svg' },
"dragon": { label: "Dragon", lettreFont: 'd', saison: "ete", heure: 4, icon: 'hd05.svg' },
"epees": { label: "Epées", lettreFont: 'e', saison: "ete", heure: 5, icon: 'hd06.svg' },
"lyre": { label: "Lyre", lettreFont: 'l', saison: "automne", heure: 6, icon: 'hd07.svg' },
"serpent": { label: "Serpent", lettreFont: 's', saison: "automne", heure: 7, icon: 'hd08.svg' },
"poissonacrobate": { label: "Poisson Acrobate", lettreFont: 'p', saison: "automne", heure: 8, icon: 'hd09.svg' },
"araignee": { label: "Araignée", lettreFont: 'a', saison: "hiver", heure: 9, icon: 'hd10.svg' },
"roseau": { label: "Roseau", lettreFont: 'r', saison: "hiver", heure: 10, icon: 'hd11.svg' },
"chateaudormant": { label: "Château Dormant", lettreFont: 'c', saison: "hiver", heure: 11, icon: 'hd12.svg' }
};
const saisonsDef = {
"printemps": { label: "Printemps" },
@ -43,14 +42,6 @@ const MAX_NOMBRE_ASTRAL = 12;
/* -------------------------------------------- */
export class RdDCalendrier extends Application {
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
template: "systems/foundryvtt-reve-de-dragon/templates/calendar-template.html",
popOut: false,
resizable: false
});
}
static createCalendrierPos() {
return { top: 200, left: 200 };
}
@ -60,50 +51,21 @@ export class RdDCalendrier extends Application {
return Object.values(heuresDef).find(h => h.heure == chiffre);
}
static getSigneAs(key, value) {
const heure = (typeof value == 'string' || typeof value == 'number') && Number.isInteger(Number(value))
? Number(value)
: (typeof value == 'string') ? RdDCalendrier.getChiffreFromSigne(value)
: undefined
if (heure != undefined && ['key', 'label', 'lettreFont', 'saison', 'heure', 'icon'].includes(key)) {
return RdDCalendrier.getDefSigne(heure)[key]
}
if (heure != undefined && ['webp'].includes(key)) {
return RdDCalendrier.getDefSigne(heure)['icon'].replace('svg', 'webp');
}
console.error(`Appel à getSigneAs('${key}', ${value}) avec une clé/heure incorrects`);
return value;
}
static getChiffreFromSigne(signe) {
return heuresList.indexOf(signe);
}
static createCalendrierInitial() {
return {
heureRdD: 0,
minutesRelative: 0,
indexJour: 0,
annee: 0,
moisRdD: 0,
moisLabel: heuresDef["vaisseau"].label,
jour: 0
}
}
getCalendrier(index) {
index = index ?? this.getCurrentDayIndex();
const mois = Math.floor(index / RDD_JOUR_PAR_MOIS) % RDD_MOIS_PAR_AN;
return {
static getCalendrier(index) {
let calendrier = {
heureRdD: 0, // Index dans heuresList / heuresDef[x].heure
minutesRelative: 0,
indexJour: index,
annee: Math.floor(index / (RDD_JOUR_PAR_MOIS * RDD_MOIS_PAR_AN)),
moisRdD: RdDCalendrier.getDefSigne(mois).heure,
moisLabel: RdDCalendrier.getDefSigne(mois).label,
moisRdD: Math.floor(index / RDD_JOUR_PAR_MOIS) % RDD_MOIS_PAR_AN,
jour: (index % RDD_JOUR_PAR_MOIS) // Le calendrier stocke le jour en 0-27, mais en 1-28 à l'affichage
}
calendrier.moisLabel = RdDCalendrier.getDefSigne(calendrier.moisRdD).label;
return calendrier;
}
constructor() {
@ -116,7 +78,7 @@ export class RdDCalendrier extends Application {
}
// Calendrier
this.calendrier = duplicate(game.settings.get(SYSTEM_RDD, "calendrier") ?? RdDCalendrier.createCalendrierInitial());
this.calendrier = duplicate(game.settings.get(SYSTEM_RDD, "calendrier") ?? RdDCalendrier.getCalendrier(0));
this.calendrier.annee = this.calendrier.annee ?? Math.floor((this.calendrier.moisRdD ?? 0) / RDD_MOIS_PAR_AN);
this.calendrier.moisRdD = (this.calendrier.moisRdD ?? 0) % RDD_MOIS_PAR_AN;
@ -124,117 +86,34 @@ export class RdDCalendrier extends Application {
game.settings.set(SYSTEM_RDD, "calendrier", this.calendrier);
this.listeNombreAstral = this.getListeNombreAstral();
this.rebuildListeNombreAstral(HIDE_DICE); // Ensure always up-to-date
this.rebuildListeNombreAstral(false); // Ensure always up-to-date
}
console.log('RdDCalendrier.constructor()', this.calendrier, this.calendrierPos, this.listeNombreAstral);
console.log(this.calendrier, this.calendrierPos, this.listeNombreAstral);
}
/* -------------------------------------------- */
/** @override */
async activateListeners(html) {
super.activateListeners(html);
this.html = html;
this.updateDisplay();
this.html.find('.ajout-chronologie').click(ev => DialogChronologie.create());
this.html.find('.calendar-btn').click(ev => this.onCalendarButton(ev));
this.html.find('.calendar-btn-edit').click(ev => {
ev.preventDefault();
this.showCalendarEditor();
});
this.html.find('.astrologie-btn-edit').click(ev => {
ev.preventDefault();
this.showAstrologieEditor();
});
this.html.find('#calendar-move-handle').mousedown(ev => {
ev.preventDefault();
ev = ev || window.event;
let isRightMB = false;
if ("which" in ev) { // Gecko (Firefox), WebKit (Safari/Chrome) & Opera
isRightMB = ev.which == 3;
} else if ("button" in ev) { // IE, Opera
isRightMB = ev.button == 2;
}
if (!isRightMB) {
dragElement(document.getElementById("calendar-time-container"));
let pos1 = 0, pos2 = 0, pos3 = 0, pos4 = 0;
function dragElement(elmnt) {
elmnt.onmousedown = dragMouseDown;
function dragMouseDown(e) {
e = e || window.event;
e.preventDefault();
pos3 = e.clientX;
pos4 = e.clientY;
document.onmouseup = closeDragElement;
document.onmousemove = elementDrag;
}
function elementDrag(e) {
e = e || window.event;
e.preventDefault();
// calculate the new cursor position:
pos1 = pos3 - e.clientX;
pos2 = pos4 - e.clientY;
pos3 = e.clientX;
pos4 = e.clientY;
// set the element's new position:
elmnt.style.bottom = undefined
elmnt.style.top = (elmnt.offsetTop - pos2) + "px";
elmnt.style.left = (elmnt.offsetLeft - pos1) + "px";
}
function closeDragElement() {
// stop moving when mouse button is released:
elmnt.onmousedown = undefined;
document.onmouseup = undefined;
document.onmousemove = undefined;
let xPos = (elmnt.offsetLeft - pos1) > window.innerWidth ? window.innerWidth - 200 : (elmnt.offsetLeft - pos1);
let yPos = (elmnt.offsetTop - pos2) > window.innerHeight - 20 ? window.innerHeight - 100 : (elmnt.offsetTop - pos2)
xPos = xPos < 0 ? 0 : xPos;
yPos = yPos < 0 ? 0 : yPos;
if (xPos != (elmnt.offsetLeft - pos1) || yPos != (elmnt.offsetTop - pos2)) {
elmnt.style.top = (yPos) + "px";
elmnt.style.left = (xPos) + "px";
}
game.system.rdd.calendrier.calendrierPos.top = yPos;
game.system.rdd.calendrier.calendrierPos.left = xPos;
if (game.user.isGM) {
game.settings.set(SYSTEM_RDD, "calendrier-pos", duplicate(game.system.rdd.calendrier.calendrierPos));
}
}
}
} else if (isRightMB) {
game.system.rdd.calendrier.calendrierPos.top = 200;
game.system.rdd.calendrier.calendrierPos.left = 200;
if (game.user.isGM) {
game.settings.set(SYSTEM_RDD, "calendrier-pos", duplicate(game.system.rdd.calendrier.calendrierPos));
}
this.setPos(game.system.rdd.calendrier.calendrierPos);
}
});
}
/* -------------------------------------------- */
getListeNombreAstral() {
return game.settings.get(SYSTEM_RDD, "liste-nombre-astral") ?? [];
}
/* -------------------------------------------- */
getDateFromIndex(index) {
const dateRdD = this.getCalendrier(index);
return (dateRdD.jour + 1) + ' ' + dateRdD.moisLabel;
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
template: "systems/foundryvtt-reve-de-dragon/templates/calendar-template.html",
popOut: false,
resizable: false
});
}
/* -------------------------------------------- */
getDayMonthFromIndex(index = undefined) {
const dateRdD = this.getCalendrier(index);
getDateFromIndex(index) {
const date = RdDCalendrier.getCalendrier(index ?? this.getCurrentDayIndex());
return (date.jour + 1) + ' ' + RdDCalendrier.getDefSigne(date.moisRdD).label;
}
/* -------------------------------------------- */
getNumericDateFromIndex(index = undefined) {
const dateRdD = RdDCalendrier.getCalendrier(index ?? this.getCurrentDayIndex());
return {
day: dateRdD.jour + 1,
month: heuresList[dateRdD.moisRdD]
@ -301,14 +180,14 @@ export class RdDCalendrier extends Application {
/* -------------------------------------------- */
getNombreAstral(indexDate) {
const listNombreAstral = this.getListeNombreAstral();
let astralData = listNombreAstral.find((nombreAstral, i) => nombreAstral.index == indexDate);
let astralData = this.getListeNombreAstral().find((nombreAstral, i) => nombreAstral.index == indexDate);
return astralData?.nombreAstral;
}
/* -------------------------------------------- */
async rebuildListeNombreAstral(showDice = HIDE_DICE) {
async rebuildListeNombreAstral(showDice = SHOW_DICE) {
if (Misc.isUniqueConnectedGM()) {
console.log("rebuildListeNombreAstral", showDice);
let jourCourant = this.getCurrentDayIndex();
let newList = [];
for (let i = 0; i < MAX_NOMBRE_ASTRAL; i++) {
@ -320,8 +199,9 @@ export class RdDCalendrier extends Application {
newList[i] = await this.ajouterNombreAstral(dayIndex, showDice);
}
}
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", newList);
//console.log("SAVE list", newList, jourCourant);
this.listeNombreAstral = newList;
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.listeNombreAstral);
}
}
@ -384,7 +264,7 @@ export class RdDCalendrier extends Application {
/* -------------------------------------------- */
async incrementerJour() {
const index = this.getCurrentDayIndex() + 1;
this.calendrier = this.getCalendrier(index);
this.calendrier = RdDCalendrier.getCalendrier(index);
await this.rebuildListeNombreAstral();
}
@ -406,15 +286,18 @@ export class RdDCalendrier extends Application {
/* -------------------------------------------- */
fillCalendrierData(formData = {}) {
const mois = RdDCalendrier.getDefSigne(this.calendrier.moisRdD);
const heure = RdDCalendrier.getDefSigne(this.calendrier.heureRdD);
console.log('fillCalendrierData', this.calendrier, mois, heure);
console.log(this.calendrier);
let moisKey = heuresList[this.calendrier.moisRdD];
let heureKey = heuresList[this.calendrier.heureRdD];
console.log(moisKey, heureKey);
formData.heureKey = heure.key;
formData.moisKey = mois.key;
const mois = heuresDef[moisKey];
const heure = heuresDef[heureKey];
formData.heureKey = heureKey;
formData.moisKey = moisKey;
formData.jourMois = this.calendrier.jour + 1;
formData.nomMois = mois.label; // heures et mois nommés identiques
formData.annee = this.calendrier.annee;
formData.iconMois = dossierIconesHeures + mois.icon;
formData.nomHeure = heure.label;
formData.iconHeure = dossierIconesHeures + heure.icon;
@ -545,7 +428,7 @@ export class RdDCalendrier extends Application {
function check() {
let elmnt = document.getElementById("calendar-time-container");
if (elmnt) {
elmnt.style.bottom = undefined;
elmnt.style.bottom = null;
let xPos = (pos.left) > window.innerWidth ? window.innerWidth - 200 : pos.left;
let yPos = (pos.top) > window.innerHeight - 20 ? window.innerHeight - 100 : pos.top;
elmnt.style.top = (yPos) + "px";
@ -563,7 +446,7 @@ export class RdDCalendrier extends Application {
updateDisplay() {
let calendrier = this.fillCalendrierData();
// Rebuild text du calendrier
let dateHTML = `${calendrier.jourMois} ${calendrier.nomMois} ${calendrier.annee} (${calendrier.nomSaison})`
let dateHTML = `Jour ${calendrier.jourMois} de ${calendrier.nomMois} (${calendrier.nomSaison})`
if (game.user.isGM) {
dateHTML = dateHTML + " - NA: " + (this.getCurrentNombreAstral() ?? "indéterminé");
}
@ -586,7 +469,6 @@ export class RdDCalendrier extends Application {
this.calendrier.minutesRelative = Number(calendrierData.minutesRelative);
this.calendrier.jour = Number(calendrierData.jourMois) - 1;
this.calendrier.moisRdD = RdDCalendrier.getChiffreFromSigne(calendrierData.moisKey);
this.calendrier.annee = Number(calendrierData.annee);
this.calendrier.heureRdD = RdDCalendrier.getChiffreFromSigne(calendrierData.heureKey);
game.settings.set(SYSTEM_RDD, "calendrier", duplicate(this.calendrier));
@ -646,4 +528,95 @@ export class RdDCalendrier extends Application {
astrologieEditeur.updateData(calendrierData);
astrologieEditeur.render(true);
}
/* -------------------------------------------- */
/** @override */
async activateListeners(html) {
super.activateListeners(html);
this.updateDisplay();
html.find('.calendar-btn').click(ev => this.onCalendarButton(ev));
html.find('.calendar-btn-edit').click(ev => {
ev.preventDefault();
this.showCalendarEditor();
});
html.find('.astrologie-btn-edit').click(ev => {
ev.preventDefault();
this.showAstrologieEditor();
});
html.find('#calendar-move-handle').mousedown(ev => {
ev.preventDefault();
ev = ev || window.event;
let isRightMB = false;
if ("which" in ev) { // Gecko (Firefox), WebKit (Safari/Chrome) & Opera
isRightMB = ev.which == 3;
} else if ("button" in ev) { // IE, Opera
isRightMB = ev.button == 2;
}
if (!isRightMB) {
dragElement(document.getElementById("calendar-time-container"));
let pos1 = 0, pos2 = 0, pos3 = 0, pos4 = 0;
function dragElement(elmnt) {
elmnt.onmousedown = dragMouseDown;
function dragMouseDown(e) {
e = e || window.event;
e.preventDefault();
pos3 = e.clientX;
pos4 = e.clientY;
document.onmouseup = closeDragElement;
document.onmousemove = elementDrag;
}
function elementDrag(e) {
e = e || window.event;
e.preventDefault();
// calculate the new cursor position:
pos1 = pos3 - e.clientX;
pos2 = pos4 - e.clientY;
pos3 = e.clientX;
pos4 = e.clientY;
// set the element's new position:
elmnt.style.bottom = null
elmnt.style.top = (elmnt.offsetTop - pos2) + "px";
elmnt.style.left = (elmnt.offsetLeft - pos1) + "px";
}
function closeDragElement() {
// stop moving when mouse button is released:
elmnt.onmousedown = null;
document.onmouseup = null;
document.onmousemove = null;
let xPos = (elmnt.offsetLeft - pos1) > window.innerWidth ? window.innerWidth - 200 : (elmnt.offsetLeft - pos1);
let yPos = (elmnt.offsetTop - pos2) > window.innerHeight - 20 ? window.innerHeight - 100 : (elmnt.offsetTop - pos2)
xPos = xPos < 0 ? 0 : xPos;
yPos = yPos < 0 ? 0 : yPos;
if (xPos != (elmnt.offsetLeft - pos1) || yPos != (elmnt.offsetTop - pos2)) {
elmnt.style.top = (yPos) + "px";
elmnt.style.left = (xPos) + "px";
}
game.system.rdd.calendrier.calendrierPos.top = yPos;
game.system.rdd.calendrier.calendrierPos.left = xPos;
if (game.user.isGM) {
game.settings.set(SYSTEM_RDD, "calendrier-pos", duplicate(game.system.rdd.calendrier.calendrierPos));
}
}
}
} else if (isRightMB) {
game.system.rdd.calendrier.calendrierPos.top = 200;
game.system.rdd.calendrier.calendrierPos.left = 200;
if (game.user.isGM) {
game.settings.set(SYSTEM_RDD, "calendrier-pos", duplicate(game.system.rdd.calendrier.calendrierPos));
}
this.setPos(game.system.rdd.calendrier.calendrierPos);
}
});
}
}

View File

@ -52,11 +52,6 @@ export class RdDCarac {
return selectedCarac?.label?.toLowerCase()?.match(/r(e|ê)ve(( |-)actuel)?/);
}
static isActionPhysique(selectedCarac) {
return !selectedCarac ||
selectedCarac?.label.match(/(Apparence|Force|Agilité|Dextérité|Vue|Ouïe|Odorat-Goût|Empathie|Dérobée|Mêlée|Tir|Lancer)/);
}
static isIgnoreEtatGeneral(rollData) {
const selectedCarac = rollData.selectedCarac;
return !selectedCarac ||

View File

@ -1,6 +1,5 @@
import { ChatUtility } from "./chat-utility.js";
import { ENTITE_BLURETTE, ENTITE_INCARNE, ENTITE_NONINCARNE, HIDE_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
import { DialogSelectTarget } from "./dialog-select-target.js";
import { Grammar } from "./grammar.js";
import { RdDItemArme } from "./item-arme.js";
import { RdDItemCompetence } from "./item-competence.js";
@ -10,9 +9,8 @@ import { RdDBonus } from "./rdd-bonus.js";
import { RdDResolutionTable } from "./rdd-resolution-table.js";
import { RdDRoll } from "./rdd-roll.js";
import { RdDRollTables } from "./rdd-rolltables.js";
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
import { STATUSES } from "./settings/status-effects.js";
import { Targets } from "./targets.js";
import { ReglesOptionelles } from "./regles-optionelles.js";
import { STATUSES } from "./status-effects.js";
/* -------------------------------------------- */
const premierRoundInit = [
@ -84,6 +82,7 @@ export class RdDCombatManager extends Combat {
console.log(`${game.system.title} | Combat.rollInitiative()`, ids, formula, messageOptions);
ids = typeof ids === "string" ? [ids] : ids;
const currentId = this.combatant._id;
// calculate initiative
for (let cId = 0; cId < ids.length; cId++) {
const combatant = this.combatants.get(ids[cId]);
@ -102,14 +101,14 @@ export class RdDCombatManager extends Combat {
const carac = combatant.actor.system.carac[competence.system.defaut_carac].value;
const niveau = competence.system.niveau;
const bonusEcaille = (armeCombat?.system.magique) ? armeCombat.system.ecaille_efficacite : 0;
rollFormula = RdDCombatManager.formuleInitiative(2, carac, niveau, bonusEcaille);
rollFormula = RdDCombatManager.formuleInitiative(2, carac, niveau, bonusEcaille);
}
}
}
//console.log("Combatat", c);
const roll = combatant.getInitiativeRoll(rollFormula);
if (!roll.total) {
roll.evaluate({ async: false });
if ( !roll.total) {
roll.evaluate( {async: false});
}
if (roll.total <= 0) roll.total = 0.00;
console.log("Compute init for", rollFormula, roll.total, combatant);
@ -122,7 +121,7 @@ export class RdDCombatManager extends Combat {
{
speaker: {
scene: canvas.scene._id,
actor: combatant.actor?._id,
actor: combatant.actor ? combatant.actor._id : null,
token: combatant.token._id,
alias: combatant.token.name,
sound: CONFIG.sounds.dice,
@ -152,100 +151,79 @@ export class RdDCombatManager extends Combat {
}
/* -------------------------------------------- */
/** Retourne une liste triée d'actions d'armes avec le split arme1 main / arme 2 main / lancer */
/** Retourne une liste triée d'actions d'armes avec le split arme1 main / arme 2 main */
static listActionsArmes(armes, competences, carac) {
let actions = [];
// Gestion des armes 1/2 mains
let actionsArme = [];
for (const arme of armes) {
if (arme.system.equipe) {
const dommages = arme.system.dommages.toString();
const tableauDommages = dommages.includes("/") ? dommages.split("/") : [dommages, dommages];
if (arme.system.unemain && arme.system.deuxmains && !dommages.includes("/")) {
ui.notifications.info("Les dommages de l'arme à 1/2 mains " + arme.name + " ne sont pas corrects (ie sous la forme X/Y)");
}
if ((arme.system.unemain && arme.system.competence) ||
(arme.system.competence.toLowerCase().includes("corps à corps"))) {
actions.push(RdDCombatManager.$prepareAttaqueArme({
arme: arme,
infoMain: "(1 main)",
dommagesReel: Number(tableauDommages[0]),
competence: arme.system.competence,
carac: carac,
competences: competences
}));
}
if (arme.system.deuxmains && arme.system.competence) {
actions.push(RdDCombatManager.$prepareAttaqueArme({
arme: arme,
infoMain: "(2 mains)",
dommagesReel: Number(tableauDommages[1]),
competence: arme.system.competence.replace(" 1 main", " 2 mains"),
carac: carac,
competences: competences
}));
}
if (arme.system.lancer) {
actions.push(RdDCombatManager.$prepareAttaqueArme({
arme: arme,
infoMain: "(lancer)",
dommagesReel: Number(tableauDommages[0]),
competence: arme.system.lancer,
carac: carac,
competences: competences
}));
}
if (arme.system.tir) {
actions.push(RdDCombatManager.$prepareAttaqueArme({
arme: arme,
infoMain: "(tir)",
dommagesReel: Number(tableauDommages[0]),
competence: arme.system.tir,
carac: carac,
competences: competences
}));
let action = duplicate(arme)
if (action.system.equipe) {
let compData = competences.find(c => c.name == action.system.competence)
actionsArme.push(action);
action.action = 'attaque';
action.system.dommagesReels = Number(action.system.dommages);
action.system.niveau = compData.system.niveau;
action.system.initiative = RdDCombatManager.calculInitiative(compData.system.niveau, carac[compData.system.defaut_carac].value);
// Dupliquer les armes pouvant être à 1 main et 2 mains en patchant la compétence
if (action.system.unemain && !action.system.deuxmains) {
action.system.mainInfo = "(1m)";
} else if (!action.system.unemain && action.system.deuxmains) {
action.system.mainInfo = "(2m)";
} else if (action.system.unemain && action.system.deuxmains) {
action.system.mainInfo = "(1m)";
const comp2m = action.system.competence.replace(" 1 main", " 2 mains"); // Replace !
const comp = competences.find(c => c.name == comp2m)
const arme2main = duplicate(action);
arme2main.system.mainInfo = "(2m)";
arme2main.system.niveau = comp.system.niveau;
arme2main.system.competence = comp2m;
arme2main.system.initiative = RdDCombatManager.calculInitiative(arme2main.system.niveau, carac[comp.system.defaut_carac].value);
actionsArme.push(arme2main);
const containsSlash = action.system.dommages.includes("/");
if (containsSlash) {
const tableauDegats = action.system.dommages.split("/");
action.system.dommagesReels = Number(tableauDegats[0]);
arme2main.system.dommagesReels = Number(tableauDegats[1]);
}
else{
ui.notifications.info("Les dommages de l'arme à 1/2 mains " + action.name + " ne sont pas corrects (ie sous la forme X/Y)");
}
}
}
}
return actions.sort(Misc.ascending(action => action.name + (action.system.infoMain ?? '')));
}
static $prepareAttaqueArme(infoAttaque) {
const comp = infoAttaque.competences.find(c => c.name == infoAttaque.competence);
const attaque = duplicate(infoAttaque.arme);
attaque.action = 'attaque';
attaque.system.competence = infoAttaque.competence;
attaque.system.dommagesReels = infoAttaque.dommagesReel;
attaque.system.infoMain = infoAttaque.infoMain;
attaque.system.niveau = comp.system.niveau;
attaque.system.initiative = RdDCombatManager.calculInitiative(comp.system.niveau, infoAttaque.carac[comp.system.defaut_carac].value);
return attaque;
return actionsArme.sort(Misc.ascending(armeData => armeData.name + (armeData.system.mainInfo ?? '')));
}
static listActionsCreature(competences) {
return competences.filter(it => RdDItemCompetenceCreature.isCompetenceAttaque(it))
.map(it => RdDItemCompetenceCreature.armeNaturelle(it));
.map(it => RdDItemCompetenceCreature.toActionArme(it));
}
static listActionsPossessions(actor) {
return RdDCombatManager._indexActions(actor.getPossessions().map(p => {
return {
name: p.name,
action: 'conjurer',
system: {
competence: p.name,
possessionid: p.system.possessionid,
return RdDCombatManager._indexActions(actor.getPossessions().map(p =>
{
return {
name: p.name,
action: 'conjurer',
system: {
competence: p.name,
possessionid: p.system.possessionid,
}
}
}
}));
}));
}
/* -------------------------------------------- */
static listActionsCombat(combatant) {
const actor = combatant.actor;
let actions = RdDCombatManager.listActionsPossessions(actor);
if (actions.length > 0) {
if (actions.length>0) {
return actions;
}
if (actor.isCreatureEntite()) {
if (actor.isCreature()) {
actions = actions.concat(RdDCombatManager.listActionsCreature(actor.itemTypes['competencecreature']));
} else {
// Recupération des items 'arme'
@ -356,7 +334,7 @@ export class RdDCombatManager extends Combat {
compData = RdDItemCompetence.findCompetence(combatant.actor.items, action.system.competence);
compNiveau = compData.system.niveau;
initInfo = action.name + " / " + action.system.competence;
if (combatant.actor.type == 'creature' || combatant.actor.type == 'entite') {
caracForInit = compData.system.carac_value;
} else {
@ -384,7 +362,7 @@ export class RdDCombatManager extends Combat {
switch (arme.system.cac) {
case "empoignade":
return 3;
case "pugilat":
case "pugilat":
case "naturelle":
return 4;
}
@ -395,7 +373,7 @@ export class RdDCombatManager extends Combat {
static displayInitiativeMenu(html, combatantId) {
console.log("Combatant ; ", combatantId);
const combatant = game.combat.combatants.get(combatantId);
if (!(combatant?.actor)) {
if (! (combatant?.actor) ) {
ui.notifications.warn(`Le combatant ${combatant.name ?? combatantId} n'est pas associé à un acteur, impossible de déterminer ses actions de combat!`)
return;
}
@ -470,30 +448,49 @@ export class RdDCombat {
}
/* -------------------------------------------- */
static rddCombatTarget(target, attacker) {
const defender = target?.actor;
const defenderTokenId = target?.id;
static createUsingTarget(attacker) {
const target = RdDCombat.getTarget()
if (target == undefined) {
ui.notifications.warn((game.user.targets?.size ?? 0) > 1
? "Vous devez choisir <strong>une seule</strong> cible à attaquer!"
: "Vous devez choisir une cible à attaquer!");
}
else {
const defender = target?.actor;
const defenderTokenId = target?.id;
if ( defender.type == 'entite' && defender.system.definition.typeentite == ENTITE_NONINCARNE) {
ui.notifications.warn("Vous ne pouvez pas cibler une entité non incarnée !!!!");
} else {
return this.create(attacker, defender, defenderTokenId, target)
}
}
}
/* -------------------------------------------- */
static getTarget() {
if (game.user.targets && game.user.targets.size == 1) {
for (let target of game.user.targets) {
return target;
}
}
return undefined;
}
/* -------------------------------------------- */
static create(attacker, defender, defenderTokenId, target = undefined) {
return new RdDCombat(attacker, defender, defenderTokenId, target)
}
/* -------------------------------------------- */
static rddCombatForAttackerAndDefender(attackerId, defenderTokenId) {
static createForAttackerAndDefender(attackerId, defenderTokenId) {
const attacker = game.actors.get(attackerId);
let defender = defenderTokenId ? canvas.tokens.get(defenderTokenId)?.actor : undefined;
let target = undefined
if (!defenderTokenId || !defender) {
console.warn(`RdDCombat.rddCombatForAttackerAndDefender: appel avec defenderTokenId ${defenderTokenId} incorrect, ou pas de defender correspondant`);
target = Targets.getTarget()
if (!target) {
return;
}
defenderTokenId = target.id;
defender = target.actor;
if (!defenderTokenId || !defender) {
return;
}
if (defenderTokenId) {
const defenderToken = canvas.tokens.get(defenderTokenId);
const defender = defenderToken.actor;
return RdDCombat.create(attacker, defender, defenderTokenId);
}
return new RdDCombat(attacker, defender, defenderTokenId, target)
return RdDCombat.createUsingTarget(attacker)
}
/* -------------------------------------------- */
@ -501,10 +498,10 @@ export class RdDCombat {
let defender = canvas.tokens.get(msg.defenderTokenId).actor;
if (Misc.isOwnerPlayerOrUniqueConnectedGM()) {
let attackerRoll = msg.attackerRoll;
let attacker = msg.attackerId ? game.actors.get(msg.attackerId) : undefined;
let attacker = msg.attackerId ? game.actors.get(msg.attackerId) : null;
defender.encaisserDommages(attackerRoll, attacker);
const rddCombat = RdDCombat.rddCombatForAttackerAndDefender(msg.attackerId, msg.defenderTokenId);
const rddCombat = RdDCombat.createForAttackerAndDefender(msg.attackerId, msg.defenderTokenId);
rddCombat?.removeChatMessageActionsPasseArme(attackerRoll.passeArme);
}
}
@ -513,7 +510,7 @@ export class RdDCombat {
static onMsgDefense(msg) {
let defenderToken = canvas.tokens.get(msg.defenderTokenId);
if (defenderToken && Misc.isUniqueConnectedGM()) {
const rddCombat = RdDCombat.rddCombatForAttackerAndDefender(msg.attackerId, msg.defenderTokenId);
const rddCombat = RdDCombat.createForAttackerAndDefender(msg.attackerId, msg.defenderTokenId);
rddCombat?.removeChatMessageActionsPasseArme(msg.defenderRoll.passeArme);
rddCombat?._chatMessageDefense(msg.paramChatDefense, msg.defenderRoll);
}
@ -540,10 +537,11 @@ export class RdDCombat {
'#echec-total-attaque',
]) {
html.on("click", button, event => {
const rddCombat = RdDCombat.rddCombatForAttackerAndDefender(
const rddCombat = RdDCombat.createForAttackerAndDefender(
event.currentTarget.attributes['data-attackerId']?.value,
event.currentTarget.attributes['data-defenderTokenId']?.value);
if (rddCombat) {
rddCombat.onEvent(button, event);
event.preventDefault();
}
@ -570,7 +568,7 @@ export class RdDCombat {
async onEvent(button, event) {
const chatMessage = ChatUtility.getChatMessage(event);
const defenderRoll = ChatUtility.getMessageData(chatMessage, 'defender-roll');
const attackerRoll = defenderRoll?.attackerRoll ?? ChatUtility.getMessageData(chatMessage, 'attacker-roll');
const attackerRoll = defenderRoll?.attackerRoll ?? ChatUtility.getMessageData(chatMessage, 'attacker-roll') ;
console.log('RdDCombat', attackerRoll, defenderRoll);
const defenderTokenId = event.currentTarget.attributes['data-defenderTokenId']?.value;
@ -690,13 +688,12 @@ export class RdDCombat {
}
/* -------------------------------------------- */
async proposerAjustementTirLancer(rollData) {
async proposerAjustementTirLancer( rollData ) {
if (['tir', 'lancer'].includes(rollData.competence.system.categorie)) {
if (this.defender.isEntite([ENTITE_BLURETTE])) {
ChatMessage.create({
if (this.defender.isEntite([ENTITE_BLURETTE])){
ChatMessage.create( {
content: `<strong>La cible est une blurette, l'arme à distance sera perdue dans le blurêve`,
whisper: ChatMessage.getWhisperRecipients("GM")
})
whisper: ChatMessage.getWhisperRecipients("GM")})
}
else {
const defenderToken = canvas.tokens.get(this.defenderTokenId);
@ -705,7 +702,7 @@ export class RdDCombat {
const portee = this._ajustementPortee(dist, rollData.arme)
const taille = this._ajustementTaille(this.defender)
const activite = this._ajustementMouvement(this.defender)
const total = [portee, taille, activite].map(it => it.diff).filter(d => !Number.isNaN(d)).reduce(Misc.sum(), 0)
const total = [portee, taille, activite].map(it=>it.diff).filter(d => !Number.isNaN(d)).reduce(Misc.sum(), 0)
ChatMessage.create({
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-info-distance.html', {
rollData: rollData,
@ -727,32 +724,32 @@ export class RdDCombat {
isVisible(token, defenderToken) {
return canvas.effects.visibility.testVisibility(defenderToken.center, { object: token })
}
distance(token, defenderToken) {
return Number(canvas.grid.measureDistances([{ ray: new Ray(token.center, defenderToken.center) }], { gridSpaces: false })).toFixed(1);
}
_ajustementPortee(dist, arme) {
if (dist <= arme.system.portee_courte) return { msg: "courte", diff: 0 };
if (dist <= arme.system.portee_moyenne) return { msg: "moyenne", diff: -3 };
if (dist <= arme.system.portee_extreme) return { msg: "extrême", diff: -5 };
return { msg: "inatteignable", diff: -10 };
if (dist <= arme.system.portee_courte) return {msg:"courte", diff:0};
if (dist <= arme.system.portee_moyenne) return {msg: "moyenne" , diff: -3};
if (dist <= arme.system.portee_extreme) return {msg: "extrême", diff:-5};
return {msg: "inatteignable", diff: -10};
}
_ajustementTaille(actor) {
if (actor.isVehicule()) return { msg: "véhicule", diff: 0 }
if (actor.isVehicule()) return {msg: "véhicule", diff: 0}
const taille = actor.getCaracByName('TAILLE')?.value ?? 1;
if (taille <= 1) return { msg: "souris", diff: -8 };
if (taille <= 3) return { msg: "chat", diff: -4 };
if (taille <= 5) return { msg: "chien", diff: -2 };
if (taille <= 15) return { msg: "humanoïde", diff: 0 };
if (taille <= 20) return { msg: "ogre", diff: 2 };
return { msg: "gigantesque", diff: 4 };
if (taille <= 1) return {msg: "souris", diff: -8};
if (taille <= 3) return {msg: "chat", diff: -4};
if (taille <= 5) return {msg: "chien", diff: -2};
if (taille <= 15) return {msg: "humanoïde", diff: 0};
if (taille <= 20) return {msg: "ogre", diff: 2};
return {msg: "gigantesque", diff: 4};
}
_ajustementMouvement(defender) {
if (defender.getSurprise(true)) return { msg: "immobile (surprise)", diff: 0 };
if (game.combat?.combatants.find(it => it.actorId == defender.id)) return { msg: "en mouvement (combat)", diff: -4 };
return { msg: "à déterminer (0 immobile, -3 actif, -4 en mouvement, -5 en zig-zag)", diff: -3 };
if (defender.getSurprise(true)) return {msg: "immobile (surprise)", diff: 0};
if (game.combat?.combatants.find(it => it.actorId == defender.id)) return {msg: "en mouvement (combat)", diff: -4};
return {msg: "à déterminer (0 immobile, -3 actif, -4 en mouvement, -5 en zig-zag)", diff: -3};
}
/* -------------------------------------------- */
@ -766,7 +763,7 @@ export class RdDCombat {
// whisper: ChatMessage.getWhisperRecipients("GM")})
// }
if (!await this.attacker.accorder(this.defender, 'avant-attaque')) {
if (!await this.accorderEntite('avant-attaque')) {
return;
}
if (arme.system.cac == 'empoignade' && this.attacker.isCombatTouche()) {
@ -789,21 +786,23 @@ export class RdDCombat {
await this.proposerAjustementTirLancer(rollData)
const dialog = await RdDRoll.create(this.attacker, rollData,
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
{
name: 'jet-attaque',
label: 'Attaque: ' + (arme?.name ?? competence.name),
callbacks: [
this.attacker.createCallbackExperience(),
this.attacker.createCallbackAppelAuMoral(),
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
{ condition: r => arme && !RdDCombat.isParticuliere(r), action: r => this.attacker.incDecItemUse(arme._id) },
{ condition: r => (RdDCombat.isReussite(r) && !RdDCombat.isParticuliere(r)), action: r => this._onAttaqueNormale(r) },
{ condition: RdDCombat.isParticuliere, action: r => this._onAttaqueParticuliere(r) },
{ condition: RdDCombat.isEchec, action: r => this._onAttaqueEchec(r) },
{ condition: RdDCombat.isEchecTotal, action: r => this._onAttaqueEchecTotal(r) },
]
});
html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
options: { height: 540 }
}, {
name: 'jet-attaque',
label: 'Attaque: ' + (arme?.name ?? competence.name),
callbacks: [
this.attacker.createCallbackExperience(),
this.attacker.createCallbackAppelAuMoral(),
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
{ condition: r => arme && !RdDCombat.isParticuliere(r), action: r => this.attacker.incDecItemUse(arme._id) },
{ condition: r => (RdDCombat.isReussite(r) && !RdDCombat.isParticuliere(r)), action: r => this._onAttaqueNormale(r) },
{ condition: RdDCombat.isParticuliere, action: r => this._onAttaqueParticuliere(r) },
{ condition: RdDCombat.isEchec, action: r => this._onAttaqueEchec(r) },
{ condition: RdDCombat.isEchecTotal, action: r => this._onAttaqueEchecTotal(r) },
]
});
dialog.render(true);
}
@ -816,11 +815,10 @@ export class RdDCombat {
competence: competence,
surprise: this.attacker.getSurprise(true),
surpriseDefenseur: this.defender.getSurprise(true),
targetToken: Targets.extractTokenData(this.target),
essais: {}
};
if (this.attacker.isCreatureEntite()) {
if (this.attacker.isCreature()) {
RdDItemCompetenceCreature.setRollDataCreature(rollData);
}
else if (arme) {
@ -838,7 +836,7 @@ export class RdDCombat {
/* -------------------------------------------- */
async _onAttaqueParticuliere(rollData) {
const isMeleeDiffNegative = (rollData.competence.type == 'competencecreature' || rollData.selectedCarac.label == "Mêlée") && rollData.diffLibre < 0;
// force toujours, sauf empoignade
// finesse seulement en mélée, pour l'empoignade, ou si la difficulté libre est de -1 minimum
@ -856,7 +854,7 @@ export class RdDCombat {
else if (!isForce && !isFinesse && isRapide) {
return await this.choixParticuliere(rollData, "rapidite");
}
const choixParticuliere = await ChatMessage.create({
alias: this.attacker.name,
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.attacker.name),
@ -885,7 +883,7 @@ export class RdDCombat {
}
await RdDResolutionTable.displayRollData(attackerRoll, this.attacker, 'chat-resultat-attaque.html');
if (!await this.attacker.accorder(this.defender, 'avant-defense')) {
if (!await this.accorderEntite('avant-defense')) {
return;
}
@ -895,7 +893,7 @@ export class RdDCombat {
}
/* -------------------------------------------- */
isPossession(attackerRoll) {
isPossession( attackerRoll) {
return attackerRoll.selectedCarac.label.toLowerCase() == 'possession';
}
@ -1038,28 +1036,31 @@ export class RdDCombat {
const arme = this.defender.getArmeParade(armeParadeId);
console.log("RdDCombat.parade >>>", attackerRoll, armeParadeId, arme);
const competence = arme?.system?.competence;
if (competence == undefined) {
console.error("Pas de compétence de parade associée à ", arme?.name, armeParadeId);
if (competence == undefined)
{
console.error("Pas de compétence de parade associée à ", arme?.name, armeParadeId) ;
return;
}
let rollData = this._prepareParade(attackerRoll, arme, competence);
const dialog = await RdDRoll.create(this.defender, rollData,
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
{
name: 'jet-parade',
label: 'Parade: ' + (arme ? arme.name : rollData.competence.name),
callbacks: [
this.defender.createCallbackExperience(),
this.defender.createCallbackAppelAuMoral(),
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
{ condition: r => !RdDCombat.isParticuliere(r), action: r => this.defender.incDecItemUse(armeParadeId) },
{ condition: RdDCombat.isReussite, action: r => this._onParadeNormale(r) },
{ condition: RdDCombat.isParticuliere, action: r => this._onParadeParticuliere(r) },
{ condition: RdDCombat.isEchec, action: r => this._onParadeEchec(r) },
]
});
html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
options: { height: 540 }
}, {
name: 'jet-parade',
label: 'Parade: ' + (arme ? arme.name : rollData.competence.name),
callbacks: [
this.defender.createCallbackExperience(),
this.defender.createCallbackAppelAuMoral(),
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
{ condition: r => !RdDCombat.isParticuliere(r), action: r => this.defender.incDecItemUse(armeParadeId) },
{ condition: RdDCombat.isReussite, action: r => this._onParadeNormale(r) },
{ condition: RdDCombat.isParticuliere, action: r => this._onParadeParticuliere(r) },
{ condition: RdDCombat.isEchec, action: r => this._onParadeEchec(r) },
]
});
dialog.render(true);
}
@ -1078,7 +1079,7 @@ export class RdDCombat {
show: {}
};
if (this.defender.isCreatureEntite()) {
if (this.defender.isCreature()) {
RdDItemCompetenceCreature.setRollDataCreature(defenderRoll);
}
@ -1127,20 +1128,19 @@ export class RdDCombat {
let rollData = this._prepareEsquive(attackerRoll, esquive);
const dialog = await RdDRoll.create(this.defender, rollData,
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
{
name: 'jet-esquive',
label: 'Esquiver',
callbacks: [
this.defender.createCallbackExperience(),
this.defender.createCallbackAppelAuMoral(),
{ condition: r => !RdDCombat.isParticuliere(r), action: r => this.defender.incDecItemUse(esquive._id) },
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
{ condition: RdDCombat.isReussite, action: r => this._onEsquiveNormale(r) },
{ condition: RdDCombat.isParticuliere, action: r => this._onEsquiveParticuliere(r) },
{ condition: RdDCombat.isEchec, action: r => this._onEsquiveEchec(r) },
]
});
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' }, {
name: 'jet-esquive',
label: 'Esquiver',
callbacks: [
this.defender.createCallbackExperience(),
this.defender.createCallbackAppelAuMoral(),
{ condition: r => !RdDCombat.isParticuliere(r), action: r => this.defender.incDecItemUse(esquive._id) },
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
{ condition: RdDCombat.isReussite, action: r => this._onEsquiveNormale(r) },
{ condition: RdDCombat.isParticuliere, action: r => this._onEsquiveParticuliere(r) },
{ condition: RdDCombat.isEchec, action: r => this._onEsquiveEchec(r) },
]
});
dialog.render(true);
}
@ -1157,7 +1157,7 @@ export class RdDCombat {
show: {}
};
if (this.defender.isCreatureEntite()) {
if (this.defender.isCreature()) {
RdDItemCompetenceCreature.setRollDataCreature(rollData);
}
return rollData;
@ -1318,6 +1318,35 @@ export class RdDCombat {
this.removeChatMessageActionsPasseArme(attackerRoll.passeArme);
}
/* -------------------------------------------- */
/* retourne true si on peut continuer, false si on ne peut pas continuer */
async accorderEntite(when = 'avant-encaissement') {
if (when != game.settings.get(SYSTEM_RDD, "accorder-entite-cauchemar")
|| this.defender == undefined
|| !this.defender.isEntite([ENTITE_INCARNE])
|| this.defender.isEntiteAccordee(this.attacker)) {
return true;
}
let rolled = await RdDResolutionTable.roll(this.attacker.getReveActuel(), - Number(this.defender.system.carac.niveau.value));
let message = {
content: "Jet de points actuels de rêve à " + rolled.finalLevel + RdDResolutionTable.explain(rolled) + "<br>",
whisper: ChatMessage.getWhisperRecipients(this.attacker.name)
};
if (rolled.isSuccess) {
await this.defender.setEntiteReveAccordee(this.attacker);
message.content += this.attacker.name + " s'est accordé avec " + this.defender.name;
}
else {
message.content += this.attacker.name + " n'est pas accordé avec " + this.defender.name;
}
ChatMessage.create(message);
return rolled.isSuccess;
}
/* -------------------------------------------- */
static async displayActorCombatStatus(combat, actor) {
let formData = {

View File

@ -1,8 +1,8 @@
/* -------------------------------------------- */
import { DialogChronologie } from "./dialog-chronologie.js";
import { DialogCreateSigneDraconique } from "./dialog-create-signedraconique.js";
import { DialogStress } from "./dialog-stress.js";
import { Grammar } from "./grammar.js";
import { RdDItemCompetence } from "./item-competence.js";
import { Misc } from "./misc.js";
import { RdDCarac } from "./rdd-carac.js";
@ -13,7 +13,7 @@ import { RdDResolutionTable } from "./rdd-resolution-table.js";
import { RdDRollResolutionTable } from "./rdd-roll-resolution-table.js";
import { RdDRollTables } from "./rdd-rolltables.js";
import { RdDUtility } from "./rdd-utility.js";
import { CompendiumTableHelpers } from "./settings/system-compendiums.js";
import { TMRRencontres } from "./tmr-rencontres.js";
import { TMRUtility } from "./tmr-utility.js";
const rddRollNumeric = /^(\d+)\s*([\+\-]?\d+)?\s*(s)?/;
@ -22,100 +22,55 @@ const rddRollNumeric = /^(\d+)\s*([\+\-]?\d+)?\s*(s)?/;
export class RdDCommands {
static init() {
const rddCommands = new RdDCommands();
if (!game.system.rdd.commands) {
const rddCommands = new RdDCommands();
rddCommands.registerCommand({ path: ["/aide"], func: (content, msg, params) => rddCommands.help(msg), descr: "Affiche l'aide pour toutes les commandes" });
rddCommands.registerCommand({ path: ["/help"], func: (content, msg, params) => rddCommands.help(msg), descr: "Affiche l'aide pour toutes les commandes" });
rddCommands.registerCommand({ path: ["/table", "queues"], func: (content, msg, params) => RdDRollTables.getQueue(true), descr: "Tire une Queue de Dragon" });
rddCommands.registerCommand({ path: ["/table", "ideefixe"], func: (content, msg, params) => RdDRollTables.getIdeeFixe(true), descr: "Tire une Idée fixe" });
rddCommands.registerCommand({ path: ["/table", "desir"], func: (content, msg, params) => RdDRollTables.getDesirLancinant(true), descr: "Tire un Désir Lancinant" });
rddCommands.registerCommand({ path: ["/table", "ombre"], func: (content, msg, params) => RdDRollTables.getOmbre(true), descr: "Tire une Ombre de Dragon" });
rddCommands.registerCommand({ path: ["/table", "tetehr"], func: (content, msg, params) => RdDRollTables.getTeteHR(true), descr: "Tire une Tête de Dragon pour Hauts Revants" });
rddCommands.registerCommand({ path: ["/table", "tete"], func: (content, msg, params) => RdDRollTables.getTete(true), descr: "Tire une Tête de Dragon" });
rddCommands.registerCommand({ path: ["/table", "souffle"], func: (content, msg, params) => RdDRollTables.getSouffle(true), descr: " Tire un Souffle de Dragon" });
rddCommands.registerCommand({ path: ["/table", "comp"], func: (content, msg, params) => RdDRollTables.getCompetence(true), descr: "Tire une compétence au hasard" });
rddCommands.registerCommand({ path: ["/table", "tarot"], func: (content, msg, params) => RdDRollTables.getTarot(true), descr: "Tire une carte du Tarot Draconique" });
rddCommands.registerCommand({ path: ["/meteo"], func: (content, msg, params) => rddCommands.getMeteo(msg, params), descr: "Propose une météo marine" });
rddCommands.registerCommand({ path: ["/nom"], func: (content, msg, params) => RdDNameGen.getName(msg, params), descr: "Génère un nom aléatoire" });
Hooks.on("chatMessage", (html, content, msg) => {
if (content[0] == '/') {
let regExp = /(\S+)/g;
let commands = content.match(regExp);
if (rddCommands.processChatCommand(commands, content, msg)) {
return false;
}
}
return true;
});
game.system.rdd.commands = rddCommands;
}
constructor() {
this.commandsTable = undefined;
}
_registerCommands() {
this.commandsTable = {}
this.registerCommand({ path: ["/aide"], func: (content, msg, params) => this.help(msg), descr: "Affiche l'aide pour toutes les commandes" });
this.registerCommand({ path: ["/help"], func: (content, msg, params) => this.help(msg), descr: "Affiche l'aide pour toutes les commandes" });
this.registerCommand({ path: ["/liste", "comp"], func: (content, msg, params) => RdDRollTables.getCompetence('liste'), descr: "Affiche la liste des compétences" });
this.registerCommand({ path: ["/table", "queue"], func: (content, msg, params) => RdDRollTables.getQueue('liste'), descr: "Affiche la table des Queues de Dragon" });
this.registerCommand({ path: ["/table", "ombre"], func: (content, msg, params) => RdDRollTables.getOmbre('liste'), descr: "Affiche la table des Ombres de Thanatos" });
this.registerCommand({ path: ["/table", "tetehr"], func: (content, msg, params) => RdDRollTables.getTeteHR('liste'), descr: "Affiche la table des Têtes de Dragon pour Hauts Revants" });
this.registerCommand({ path: ["/table", "tete"], func: (content, msg, params) => RdDRollTables.getTete('liste'), descr: "Affiche la table des Tête de Dragon pour tous" });
this.registerCommand({ path: ["/table", "souffle"], func: (content, msg, params) => RdDRollTables.getSouffle('liste'), descr: "Affiche la table des Souffles de Dragon" });
this.registerCommand({ path: ["/table", "tarot"], func: (content, msg, params) => RdDRollTables.getTarot('liste'), descr: "Affiche la table les cartes du Tarot Draconique" });
this.registerCommand({ path: ["/table", "ideefixe"], func: (content, msg, params) => RdDRollTables.getIdeeFixe('liste'), descr: "Affiche la table des Idées fixes" });
this.registerCommand({ path: ["/table", "desir"], func: (content, msg, params) => RdDRollTables.getDesirLancinant('liste'), descr: "Affiche la table des Désirs Lancinants" });
this.registerCommand({
path: ["/table", "rencontre"], func: (content, msg, params) => this.tableRencontres(msg, params),
descr: `Affiche la table des Rencontres
<br><strong>/table rencontre deso</strong> affiche la table des rencontres en Désolation
<br><strong>/table rencontre mauvaise</strong> affiche la table des mauvaises rencontres`
});
this.registerCommand({ path: ["/table", "milieu"], func: (content, msg, params) => this.tableMilieu(msg, params, 'liste'), descr: "Affiche la table des ressource naturelles pour un milieu donné" });
this.registerCommand({ path: ["/tirer", "comp"], func: (content, msg, params) => RdDRollTables.getCompetence('chat'), descr: "Tire une compétence au hasard" });
this.registerCommand({ path: ["/tirer", "queue"], func: (content, msg, params) => RdDRollTables.getQueue('chat'), descr: "Tire une Queue de Dragon" });
this.registerCommand({ path: ["/tirer", "ombre"], func: (content, msg, params) => RdDRollTables.getOmbre('chat'), descr: "Tire une Ombre de Thanatos" });
this.registerCommand({ path: ["/tirer", "tetehr"], func: (content, msg, params) => RdDRollTables.getTeteHR('chat'), descr: "Tire une Tête de Dragon pour Hauts Revants" });
this.registerCommand({ path: ["/tirer", "tete"], func: (content, msg, params) => RdDRollTables.getTete('chat'), descr: "Tire une Tête de Dragon" });
this.registerCommand({ path: ["/tirer", "souffle"], func: (content, msg, params) => RdDRollTables.getSouffle('chat'), descr: "Tire un Souffle de Dragon" });
this.registerCommand({ path: ["/tirer", "tarot"], func: (content, msg, params) => RdDRollTables.getTarot('chat'), descr: "Tire une carte du Tarot Draconique" });
this.registerCommand({ path: ["/tirer", "ideefixe"], func: (content, msg, params) => RdDRollTables.getIdeeFixe('chat'), descr: "Tire une Idée fixe" });
this.registerCommand({ path: ["/tirer", "desir"], func: (content, msg, params) => RdDRollTables.getDesirLancinant('chat'), descr: "Tire un Désir Lancinant" });
this.registerCommand({ path: ["/tirer", "rencontre"], func: (content, msg, params) => this.getRencontreTMR(params), descr: `Détermine une rencontre dans les TMR (synonyme de "/tmrr")` });
this.registerCommand({ path: ["/tirer", "milieu"], func: (content, msg, params) => this.tableMilieu(msg, params, 'chat'), descr: "Effectue un tirage dans la table desressource naturelles pour un milieu donné" });
this.registerCommand({ path: ["/meteo"], func: (content, msg, params) => this.getMeteo(msg, params), descr: "Propose une météo marine" });
this.registerCommand({ path: ["/nom"], func: (content, msg, params) => RdDNameGen.getName(msg, params), descr: "Génère un nom aléatoire" });
this.registerCommand({
path: ["/tmr"], func: (content, msg, params) => this.findTMR(msg, params),
descr: `Cherche où se trouve une case des Terres médianes
<br><strong>/tmr sord</strong> indique que la cité Sordide est en D13
<br><strong>/tmr foret</strong> donne la liste des TMR dont le nom contient "foret" (donc, toutes les forêts)`
});
this.registerCommand({
path: ["/tmra"], func: (content, msg, params) => this.getTMRAleatoire(msg, params),
descr: `Tire une case aléatoire des Terres médianes
rddCommands.registerCommand({
path: ["/tmra"], func: (content, msg, params) => rddCommands.getTMRAleatoire(msg, params),
descr: `Tire une case aléatoire des Terres médianes
<br><strong>/tmra forêt</strong> détermine une 'forêt' aléatoire
<br><strong>/tmra</strong> détermine une case aléatoire dans toutes les TMR`
});
this.registerCommand({
path: ["/tmrr"], func: (content, msg, params) => this.getRencontreTMR(params),
descr: `Détermine une rencontre dans les TMR
<br><strong>/tmrr forêt</strong> détermine une rencontre aléatoire en 'forêt'
<br><strong>/tmrr mauvaise</strong> détermine une mauvaise rencontre aléatoire
<br><strong>/tmrr for 47</strong> détermine la rencontre en 'forêt' pour un jet de dé de 47`
});
<br><strong>/tmra</strong> détermine une case aléatoire dans toutes les TMR` });
rddCommands.registerCommand({
path: ["/tmr"], func: (content, msg, params) => rddCommands.findTMR(msg, params),
descr: `Cherche où se trouve une case des Terres médianes
<br><strong>/tmr? sordide</strong> indique que la cité Sordide est en D13
<br><strong>/tmr? foret</strong> donne la liste des TMR dont le nom contient "foret" (donc, toutes les forêts)` });
rddCommands.registerCommand({
path: ["/tmrr"], func: (content, msg, params) => rddCommands.getRencontreTMR(params),
descr: `Détermine une rencontre dans un type de case
<br><strong>/tmrr foret</strong> lance un d100 et détermine la rencontre correspondante en 'forêt'
<br><strong>/tmrr forêt 47</strong> détermine la rencontre en 'forêt' pour un jet de dé de 47`
});
this.registerCommand({
path: ["/xp", "comp"], func: (content, msg, params) => this.getCoutXpComp(msg, params),
descr: `Détermine le coût d'expérience pour augmenter une compétence. Exemples:
rddCommands.registerCommand({
path: ["/xp", "comp"], func: (content, msg, params) => rddCommands.getCoutXpComp(msg, params),
descr: `Détermine le coût d'expérience pour augmenter une compétence. Exemples:
<br>/xp comp -6 1: pour passer de -6 à +1
<br>/xp comp +4: pour atteindre le niveau 4 (depuis +3)`
});
});
this.registerCommand({
path: ["/xp", "carac"], func: (content, msg, params) => this.getCoutXpCarac(msg, params),
descr: `Détermine le coût d'expérience pour augmenter une caractéristique. Exemples:
rddCommands.registerCommand({
path: ["/xp", "carac"], func: (content, msg, params) => rddCommands.getCoutXpCarac(msg, params),
descr: `Détermine le coût d'expérience pour augmenter une caractéristique. Exemples:
<br>/xp carac 15: coût pour atteindre 15 (depuis 14)`
});
});
this.registerCommand({
path: ["/rdd"], func: (content, msg, params) => this.rollRdd(msg, params),
descr: `Effectue un jet de dés dans la table de résolution. Exemples:
rddCommands.registerCommand({
path: ["/rdd"], func: (content, msg, params) => rddCommands.rollRdd(msg, params),
descr: `Effectue un jet de dés dans la table de résolution. Exemples:
<br><strong>/rdd</strong> ouvre la table de résolution
<br><strong>/rdd 10 3</strong> effectue un jet 10 à +3
<br><strong>/rdd 15 -2</strong> effectue un jet 15 à -2
@ -123,46 +78,47 @@ export class RdDCommands {
<br><strong>/rdd Vue Vigilance -2</strong> effectue un jet de Vue/Vigilance à -2 pour les tokens sélectionnés
<br><strong>/rdd vol déser +2</strong> effectue un jet de Volonté/Survie en désert à +2 pour les tokens sélectionnés
`
});
this.registerCommand({ path: ["/ddr"], func: (content, msg, params) => this.rollDeDraconique(msg), descr: "Lance un Dé Draconique" });
});
rddCommands.registerCommand({ path: ["/ddr"], func: (content, msg, params) => rddCommands.rollDeDraconique(msg), descr: "Lance un Dé Draconique" });
this.registerCommand({
path: ["/payer"], func: (content, msg, params) => RdDUtility.afficherDemandePayer(params[0], params[1]),
descr: `Demande aux joueurs de payer un montant. Exemples:
rddCommands.registerCommand({
path: ["/payer"], func: (content, msg, params) => RdDUtility.afficherDemandePayer(params[0], params[1]),
descr: `Permet de payer un montant. Exemples:
<br><strong>/payer 5s 10d</strong> permet d'envoyer un message pour payer 5 sols et 10 deniers
<br><strong>/payer 10d</strong> permet d'envoyer un message pour payer 10 deniers`
});
this.registerCommand({
path: ["/astro"], func: (content, msg, params) => RdDUtility.afficherHeuresChanceMalchance(Misc.join(params, ' ')),
descr: `Affiche les heures de chance et de malchance selon l'heure de naissance donnée en argument. Exemples pour l'heure de la Lyre:
});
rddCommands.registerCommand({
path: ["/astro"], func: (content, msg, params) => RdDUtility.afficherHeuresChanceMalchance(Misc.join(params, ' ')),
descr: `Affiche les heures de chance et de malchance selon l'heure de naissance donnée en argument. Exemples pour l'heure de la Lyre:
<br><strong>/astro 7</strong>
<br><strong>/astro Lyre</strong>
<br><strong>/astro Lyr</strong>`
});
});
this.registerCommand({
path: ["/signe", "+"], func: (content, msg, params) => this.creerSignesDraconiques(),
descr: "Crée un signe draconique et l'ajoute aux haut-rêvants choisis."
});
rddCommands.registerCommand({
path: ["/signe", "+"], func: (content, msg, params) => rddCommands.creerSignesDraconiques(),
descr: "Crée un signe draconique et l'ajoute aux haut-rêvants choisis."
});
this.registerCommand({
path: ["/signe", "-"], func: (content, msg, params) => this.supprimerSignesDraconiquesEphemeres(),
descr: "Supprime les signes draconiques éphémères"
});
rddCommands.registerCommand({
path: ["/signe", "-"], func: (content, msg, params) => rddCommands.supprimerSignesDraconiquesEphemeres(),
descr: "Supprime les signes draconiques éphémères"
});
this.registerCommand({
path: ["/stress"], func: (content, msg, params) => this.distribuerStress(params),
descr: `Distribue du stress aux personnages. Exemples:
rddCommands.registerCommand({
path: ["/stress"], func: (content, msg, params) => rddCommands.distribuerStress(params),
descr: `Distribue du stress aux personnages. Exemples:
<br><strong>/stress</strong> : Ouvre une fenêtre pour donner du stress ou de l'expérience à un ensemble de personnages
<br><strong>/stress 6</strong> : Distribue 6 points des Stress à tout les personnages joueurs, sans raison renseignée
<br><strong>/stress 6 Tigre</strong> : Distribue 6 points des Stress à tout les personnages joueurs, à cause d'un Tigre (Vert)
<br><strong>/stress 6 Glou Paulo</strong> : Distribue 6 points de Stress au personnage Paulon ou au personnage joueur Paulo, à cause d'un Glou`
});
});
this.registerCommand({
path: ["/chrono"], func: (content, msg, params) => DialogChronologie.create(),
descr: `Enregistre une entrée de chronologie dans un article de journal`
});
game.system.rdd.commands = rddCommands;
}
}
constructor() {
this.commandsTable = {};
}
/* -------------------------------------------- */
@ -204,50 +160,37 @@ export class RdDCommands {
processChatCommand(commandLine, content = '', msg = {}) {
// Setup new message's visibility
let rollMode = game.settings.get("core", "rollMode");
if (["gmroll", "blindroll"].includes(rollMode)) {
msg["whisper"] = ChatMessage.getWhisperRecipients("GM");
}
if (rollMode === "blindroll"){
msg["blind"] = true;
}
if (["gmroll", "blindroll"].includes(rollMode)) msg["whisper"] = ChatMessage.getWhisperRecipients("GM");
if (rollMode === "blindroll") msg["blind"] = true;
msg["type"] = 0;
if (!this.commandsTable) {
this._registerCommands();
}
let command = commandLine[0].toLowerCase();
if (this._isCommandHandled(command)) {
let params = commandLine.slice(1);
this._processCommand(this.commandsTable, command, params, content, msg);
return true;
}
return false;
let params = commandLine.slice(1);
return this.process(command, params, content, msg);
}
_isCommandHandled(command){
return this.commandsTable[command] != undefined;
process(command, params, content, msg) {
return this._processCommand(this.commandsTable, command, params, content, msg);
}
async _processCommand(commandsTable, name, params, content = '', msg = {}, path = "") {
_processCommand(commandsTable, name, params, content = '', msg = {}, path = "") {
let command = commandsTable[name];
path = path + name + " ";
if (command && command.subTable) {
if (params[0]) {
this._processCommand(command.subTable, params[0], params.slice(1), content, msg, path)
return this._processCommand(command.subTable, params[0], params.slice(1), content, msg, path)
}
else {
this.help(msg, command.subTable);
return true;
}
return true;
}
if (command && command.func) {
new Promise(async () => {
const result = await command.func(content, msg, params);
if (result == false) {
RdDCommands._chatAnswer(msg, command.descr);
}
});
const result = command.func(content, msg, params);
if (result == false) {
RdDCommands._chatAnswer(msg, command.descr);
}
return true;
}
return false;
@ -258,10 +201,10 @@ export class RdDCommands {
this.help(msg, undefined);
}
async help(msg, table) {
let commands = []
this._buildSubTableHelp(commands, table ?? this.commandsTable);
let list = []
this._buildSubTableHelp(list, table || this.commandsTable);
let html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/settings/dialog-aide-commands.html", { commands: commands });
let html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/settings/dialog-aide-commands.html", { commands: list });
let d = new Dialog(
{
title: "Commandes disponibles dans le tchat",
@ -269,7 +212,7 @@ export class RdDCommands {
buttons: {},
},
{
width: 600, height: 600,
width: 600, height: 500,
});
d.render(true);
@ -299,9 +242,11 @@ export class RdDCommands {
/* -------------------------------------------- */
async getRencontreTMR(params) {
if (params.length == 1 || params.length == 2) {
return game.system.rdd.rencontresTMR.rollRencontre(params[0], params[1])
return TMRRencontres.rollRencontre(params[0], params[1])
}
else {
return false;
}
return false;
}
/* -------------------------------------------- */
@ -331,7 +276,7 @@ export class RdDCommands {
diff = 0;
}
const caracName = params[0];
let competence = length > 1 ? actors[0].getCompetence(Misc.join(params.slice(1, length), ' ')) : {name:undefined};
let competence = length > 1 ? actors[0].getCompetence(Misc.join(params.slice(1, length), ' ')) : undefined;
if (competence) {
for (let actor of actors) {
await actor.rollCaracCompetence(caracName, competence.name, diff);
@ -354,20 +299,20 @@ export class RdDCommands {
show: { title: "Table de résolution" }
};
await RdDResolutionTable.rollData(rollData);
return RdDCommands._chatAnswer(msg, await RdDResolutionTable.buildRollDataHtml(rollData));
RdDCommands._chatAnswer(msg, await RdDResolutionTable.buildRollDataHtml(rollData));
}
/* -------------------------------------------- */
async rollDeDraconique(msg) {
let ddr = await RdDDice.rollTotal("1dr + 7");
return RdDCommands._chatAnswer(msg, `Lancer d'un Dé draconique: ${ddr}`);
RdDCommands._chatAnswer(msg, `Lancer d'un Dé draconique: ${ddr}`);
}
async getTMRAleatoire(msg, params) {
if (params.length < 2) {
let type = params[0];
const tmr = await TMRUtility.getTMRAleatoire(type ? (it => it.type == type) : (it => true));
return RdDCommands._chatAnswer(msg, `Case aléatoire: ${tmr.coord} - ${tmr.label}`);
RdDCommands._chatAnswer(msg, `Case aléatoire: ${tmr.coord} - ${tmr.label}`);
}
else {
return false;
@ -375,61 +320,20 @@ export class RdDCommands {
}
async findTMR(msg, params) {
if (params && params.length > 0) {
const search = Misc.join(params, ' ');
const found = TMRUtility.findTMR(search);
if (found?.length > 0) {
return RdDCommands._chatAnswer(msg, `Les TMRs correspondant à '${search}' sont:` + Misc.join(found.map(it => `<br>${it.coord}: ${it.label}`)));
}
return RdDCommands._chatAnswer(msg, 'Aucune TMR correspondant à ' + search);
const search = Misc.join(params, ' ');
const found = TMRUtility.findTMR(search);
if (found?.length > 0) {
return RdDCommands._chatAnswer(msg, `Les TMRs correspondant à '${search}' sont:` + Misc.join(found.map(it => `<br>${it.coord}: ${it.label}`)));
}
return false;
return RdDCommands._chatAnswer(msg, 'Aucune TMR correspondant à ' + search);
}
async tableRencontres(msg, params) {
if (params && params.length > 0) {
const search = Misc.join(params, ' ');
const solvedTerrain = TMRUtility.findTMRLike(search);
if (solvedTerrain == undefined) {
return RdDCommands._chatAnswer(msg, 'Aucune TMR correspondant à ' + search);
}
return await game.system.rdd.rencontresTMR.chatTable(solvedTerrain);
}
return false;
}
async tableMilieu(msg, params, toChat) {
if (params && params.length > 0) {
const search = Misc.join(params, ' ');
const milieux = await game.system.rdd.environnement.findEnvironnementsLike(search);
if (milieux.length == 0) {
const tous = Object.values(await game.system.rdd.environnement.milieux());
return RdDCommands._chatAnswer(msg, `<strong>Aucun milieu correspondant à '${search}'.</strong>
<br>Milieux disponibles:
<br><ul class="chat-list"><li>${tous.reduce(Misc.joining('</li><li>'))}</li></ul>`);
}
if (milieux.length > 1) {
ui.notifications.warn(`<strong>Plusieurs milieux correspondent à '${search}'</strong>:
<br><ul class="chat-list"><li>${milieux.reduce(Misc.joining('</li><li>'))}</li></ul>`);
}
const tableName = `ressources en ${milieux.reduce(Misc.joining(', '))}`;
if (toChat == 'liste') {
return await game.system.rdd.environnement.searchToChatMessage(milieux, tableName);
}
else {
const row = await game.system.rdd.environnement.getRandom(milieux, tableName);
await CompendiumTableHelpers.tableRowToChatMessage(row, 'Item');
return true;
}
}
return false;
}
/* -------------------------------------------- */
getCoutXpComp(msg, params) {
if (params && (params.length == 1 || params.length == 2)) {
let to = params.length == 1 ? Number(params[0]) : Number(params[1]);
let from = params.length == 1 ? to - 1 : Number(params[0]);
return RdDCommands._chatAnswer(msg, `Coût pour passer une compétence de ${from} à ${to}: ${RdDItemCompetence.getDeltaXp(from, to)}`);
RdDCommands._chatAnswer(msg, `Coût pour passer une compétence de ${from} à ${to}: ${RdDItemCompetence.getDeltaXp(from, to)}`);
}
else {
return false;
@ -440,7 +344,7 @@ export class RdDCommands {
getCoutXpCarac(msg, params) {
if (params && params.length == 1) {
let to = Number(params[0]);
return RdDCommands._chatAnswer(msg, `Coût pour passer une caractéristique de ${to - 1} à ${to}: ${RdDCarac.getCaracXp(to)}`);
RdDCommands._chatAnswer(msg, `Coût pour passer une caractéristique de ${to - 1} à ${to}: ${RdDCarac.getCaracXp(to)}`);
}
else {
return false;
@ -500,6 +404,5 @@ export class RdDCommands {
async getMeteo(msg, params) {
return await RdDMeteo.getMeteo();
}
}

View File

@ -29,14 +29,13 @@ export class RddCompendiumOrganiser {
static getEntityTypeLabel(entity) {
const documentName = entity?.documentName
const type = entity?.type
const type = entity?.type
if (documentName === 'Actor' || documentName === 'Item') {
const label = CONFIG[documentName]?.typeLabels?.[type] ?? type;
if (game.i18n.has(label)) {
return game.i18n.localize(label);
}
return game.i18n.has(label) ? game.i18n.localize(label) : t;
}
return type;
}
}

View File

@ -1,5 +1,5 @@
import { Grammar } from "./grammar.js";
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
import { ReglesOptionelles } from "./regles-optionelles.js";
export class RdDConfirm {
/* -------------------------------------------- */
@ -45,7 +45,7 @@ export class RdDConfirm {
return {
"actionSave": {
icon: '<i class="fas fa-user-check"></i>',
label: options.buttonLabel + "<br>et ne plus demander",
label: "Toujours "+ options.buttonLabel.toLowerCase(),
callback: () => {
ReglesOptionelles.set(options.settingConfirmer, false);
options.onAction();

View File

@ -144,9 +144,6 @@ export class RdDDice {
}
static async rollOneOf(array) {
if (array == undefined || array.length == 0) {
return undefined;
}
const roll = await RdDDice.rollTotal(`1d${array.length}`);
return array[roll - 1];
}
@ -244,7 +241,7 @@ export class RdDDice {
}
static _getWhisperBlind(options) {
let whisper = undefined;
let whisper = null;
let blind = false;
let rollMode = options.rollMode ?? game.settings.get("core", "rollMode");
switch (rollMode) {

View File

@ -1,7 +1,6 @@
import { RdDUtility } from "./rdd-utility.js";
import { RdDCalendrier } from "./rdd-calendrier.js";
import { Grammar } from "./grammar.js";
import { SystemCompendiums } from "./settings/system-compendiums.js";
/* -------------------------------------------- */
export class RdDHerbes extends Item {
@ -13,8 +12,9 @@ export class RdDHerbes extends Item {
}
static async listCategorieHerbes(categorie) {
const herbes = await SystemCompendiums.getWorldOrCompendiumItems('herbe', 'faune-flore-mineraux');
return herbes.filter(it => Grammar.equalsInsensitive(it.system.categorie, categorie));
return await RdDUtility.loadItems(
it => it.type == 'herbe' && it.system.categorie.toLowerCase() == categorie.toLowerCase(),
'foundryvtt-reve-de-dragon.botanique');
}
/* -------------------------------------------- */
@ -42,7 +42,7 @@ export class RdDHerbes extends Item {
formData.herbesRepos = RdDHerbes.buildHerbesList(this.herbesRepos, 7);
formData.jourMoisOptions = RdDCalendrier.buildJoursMois();
formData.dateActuelle = game.system.rdd.calendrier.getDateFromIndex();
formData.splitDate = game.system.rdd.calendrier.getDayMonthFromIndex(formData.system.prdate);
formData.splitDate = game.system.rdd.calendrier.getNumericDateFromIndex(formData.system.prdate);
}
/* -------------------------------------------- */

View File

@ -1,3 +1,4 @@
import { Misc } from "./misc.js";
export class RdDHotbar {

View File

@ -1,3 +1,13 @@
/**
* RdD system
* Author: LeRatierBretonnien
* Software License: GNU GPLv3
*/
/* -------------------------------------------- */
/* -------------------------------------------- */
// Import Modules
import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
import { RdDActor } from "./actor.js";
import { RdDItemSheet } from "./item-sheet.js";
@ -13,9 +23,10 @@ import { RdDTokenHud } from "./rdd-token-hud.js";
import { RdDCommands } from "./rdd-commands.js";
import { RdDCombatManager, RdDCombat } from "./rdd-combat.js";
import { ChatUtility } from "./chat-utility.js";
import { StatusEffects } from "./settings/status-effects.js";
import { StatusEffects } from "./status-effects.js";
import { RddCompendiumOrganiser } from "./rdd-compendium-organiser.js";
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
import { ReglesOptionelles } from "./regles-optionelles.js";
import { TMRRencontres } from "./tmr-rencontres.js";
import { RdDHotbar } from "./rdd-hotbar-drop.js"
import { EffetsDraconiques } from "./tmr/effets-draconiques.js";
import { RdDHerbes } from "./rdd-herbes.js";
@ -25,290 +36,302 @@ import { RdDPossession } from "./rdd-possession.js";
import { RdDSigneDraconiqueItemSheet } from "./item-signedraconique-sheet.js";
import { Misc } from "./misc.js";
import { Migrations } from './migrations.js';
import { DialogChronologie } from "./dialog-chronologie.js";
import { SystemCompendiums } from "./settings/system-compendiums.js";
import { RdDRencontreItemSheet } from "./item-rencontre-sheet.js";
import { TMRRencontres } from "./tmr-rencontres.js";
import { RdDHerbeItemSheet } from "./item-herbe-sheet.js";
import { Environnement } from "./environnement.js";
import { RdDIngredientItemSheet } from "./item-ingredient-sheet.js";
import { RdDFauneItemSheet } from "./item-faune-sheet.js";
import { RdDConteneurItemSheet } from "./item-conteneur-sheet.js";
import { RdDServiceItemSheet } from "./item-service-sheet.js";
import { RdDItemService } from "./item-service.js";
/**
* RdD system
* Author: LeRatierBretonnien
* Software License: GNU GPLv3
*/
export class SystemReveDeDragon {
/* -------------------------------------------- */
/* Foundry VTT Initialization */
/* -------------------------------------------- */
static start() {
const system = new SystemReveDeDragon();
Hooks.once('init', async () => await system.onInit());
Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d));
}
constructor() {
this.RdDUtility = RdDUtility;
this.RdDHotbar = RdDHotbar;
this.itemClasses = {
service: RdDItemService
}
this.actorClasses = {
}
/************************************************************************************/
Hooks.once("init", async function () {
console.log(`Initializing Reve de Dragon System`);
// preload handlebars templates
RdDUtility.preloadHandlebarsTemplates();
// Create useful storage space
game.system.rdd = {
TMRUtility,
RdDUtility,
RdDHotbar,
RdDPossession,
}
/* -------------------------------------------- */
/* Foundry VTT Initialization */
game.settings.register(SYSTEM_RDD, "accorder-entite-cauchemar", {
name: "Accorder le rêve aux entités",
hint: "A quel moment les personnages doivent accorder leur rêve aux entités de cauchemar",
scope: "world",
config: true,
type: String,
choices: { // If choices are defined, the resulting setting will be a select menu
"avant-attaque": "Avant l'attaque",
"avant-defense": "Avant la défense",
"avant-encaissement": "Avant l'encaissement",
},
default: "avant-encaissement"
});
/* -------------------------------------------- */
async onInit() {
game.system.rdd = this;
game.settings.register(SYSTEM_RDD, "calendrier", {
name: "calendrier",
scope: "world",
config: false,
default: RdDCalendrier.getCalendrier(0),
type: Object
});
console.log(`Initializing Reve de Dragon System`);
/* -------------------------------------------- */
game.settings.register(SYSTEM_RDD, "migration-png-webp-1.5.34", {
name: "calendrier",
scope: "world",
config: false,
default: false,
type: Boolean
});
// preload handlebars templates
RdDUtility.preloadHandlebarsTemplates();
/* -------------------------------------------- */
game.settings.register(SYSTEM_RDD, "liste-nombre-astral", {
name: "liste-nombre-astral",
scope: "world",
config: false,
default: [],
type: Object
});
/* -------------------------------------------- */
game.settings.register(SYSTEM_RDD, "accorder-entite-cauchemar", {
name: "Accorder le rêve aux entités",
hint: "A quel moment les personnages doivent accorder leur rêve aux entités de cauchemar",
scope: "world",
config: true,
type: String,
choices: { // If choices are defined, the resulting setting will be a select menu
"avant-attaque": "Avant l'attaque",
"avant-defense": "Avant la défense",
"avant-encaissement": "Avant l'encaissement",
},
default: "avant-encaissement"
});
/* -------------------------------------------- */
game.settings.register(SYSTEM_RDD, "calendrier-pos", {
name: "calendrierPos",
scope: "client",
config: false,
default: RdDCalendrier.createCalendrierPos(),
type: Object
});
/* -------------------------------------------- */
game.settings.register(SYSTEM_RDD, "supprimer-dialogues-combat-chat", {
name: "Supprimer les dialogues de combat",
hint: "Si désactivée, tous les dialogues de combat sont conservés dans la conversation",
scope: "world",
config: true,
default: true,
type: Boolean
});
/* -------------------------------------------- */
game.settings.register(SYSTEM_RDD, "activer-sons-audio", {
name: "Activer les bruitages intégrés",
hint: "Si activé, certaines actions en jeu déclenchent un son d'ambiance",
scope: "world",
config: true,
default: true,
type: Boolean
});
/* -------------------------------------------- */
game.settings.register(SYSTEM_RDD, "appliquer-famine-soif", {
name: "Notifier de la famine et la soif pour",
hint: "Indique si les cas de famine et de soif seront indiqués durant Château Dormant",
scope: "world",
config: true,
type: String,
choices: {
"aucun": "ni la famine, ni la soif",
"famine": "seulement la famine",
"famine-soif": "la famine et la soif",
},
default: "aucun"
});
/* -------------------------------------------- */
game.settings.register(SYSTEM_RDD, "calendrier", {
name: "calendrier",
scope: "world",
config: false,
default: RdDCalendrier.createCalendrierInitial(),
type: Object
});
/* -------------------------------------------- */
// Set an initiative formula for the system
CONFIG.Combat.initiative = {
formula: "1+(1d6/10)",
decimals: 2
};
/* -------------------------------------------- */
game.settings.register(SYSTEM_RDD, "liste-nombre-astral", {
name: "liste-nombre-astral",
scope: "world",
config: false,
default: [],
type: Object
});
/* -------------------------------------------- */
game.settings.register(SYSTEM_RDD, "calendrier-pos", {
name: "calendrierPos",
scope: "client",
config: false,
default: RdDCalendrier.createCalendrierPos(),
type: Object
});
/* -------------------------------------------- */
game.settings.register(SYSTEM_RDD, "supprimer-dialogues-combat-chat", {
name: "Supprimer les dialogues de combat",
hint: "Si désactivée, tous les dialogues de combat sont conservés dans la conversation",
scope: "world",
config: true,
default: true,
type: Boolean
});
/* -------------------------------------------- */
game.settings.register(SYSTEM_RDD, "activer-sons-audio", {
name: "Activer les bruitages intégrés",
hint: "Si activé, certaines actions en jeu déclenchent un son d'ambiance",
scope: "world",
config: true,
default: true,
type: Boolean
});
/* -------------------------------------------- */
game.settings.register(SYSTEM_RDD, "appliquer-famine-soif", {
name: "Notifier de la famine et la soif pour",
hint: "Indique si les cas de famine et de soif seront indiqués durant Château Dormant",
scope: "world",
config: true,
type: String,
choices: {
"aucun": "ni la famine, ni la soif",
"famine": "seulement la famine",
"famine-soif": "la famine et la soif",
},
default: "aucun"
});
/* -------------------------------------------- */
// Set an initiative formula for the system
CONFIG.Combat.initiative = {
formula: "1+(1d6/10)",
decimals: 2
};
/* -------------------------------------------- */
game.socket.on(SYSTEM_SOCKET_ID, async (sockmsg) => {
console.log(">>>>> MSG RECV", sockmsg);
try {
RdDUtility.onSocketMessage(sockmsg);
RdDCombat.onSocketMessage(sockmsg);
ChatUtility.onSocketMessage(sockmsg);
RdDActor.onSocketMessage(sockmsg);
} catch (e) {
console.error('game.socket.on(SYSTEM_SOCKET_ID) Exception: ', sockmsg, ' => ', e)
}
});
/* -------------------------------------------- */
// Define custom Entity classes
CONFIG.Actor.documentClass = RdDActor;
CONFIG.Item.documentClass = RdDItem;
CONFIG.RDD = {
resolutionTable: RdDResolutionTable.resolutionTable,
carac_array: RdDUtility.getCaracArray(),
ajustementsConditions: RdDUtility.getAjustementsConditions(),
difficultesLibres: RdDUtility.getDifficultesLibres()
/* -------------------------------------------- */
game.socket.on(SYSTEM_SOCKET_ID, sockmsg => {
console.log(">>>>> MSG RECV", sockmsg);
try {
RdDUtility.onSocketMessage(sockmsg);
RdDCombat.onSocketMessage(sockmsg);
ChatUtility.onSocketMessage(sockmsg);
RdDActor.onSocketMessage(sockmsg);
} catch(e) {
console.error('game.socket.on(SYSTEM_SOCKET_ID) Exception: ', sockmsg,' => ', e)
}
});
/* -------------------------------------------- */
// Register sheet application classes
Actors.unregisterSheet("core", ActorSheet);
Actors.registerSheet(SYSTEM_RDD, RdDActorSheet, { types: ["personnage"], makeDefault: true });
Actors.registerSheet(SYSTEM_RDD, RdDActorCreatureSheet, { types: ["creature"], makeDefault: true });
Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true });
Actors.registerSheet(SYSTEM_RDD, RdDActorEntiteSheet, { types: ["entite"], makeDefault: true });
Items.unregisterSheet("core", ItemSheet);
RdDItemSheet.register(RdDSigneDraconiqueItemSheet);
RdDItemSheet.register(RdDRencontreItemSheet);
RdDItemSheet.register(RdDConteneurItemSheet);
RdDItemSheet.register(RdDHerbeItemSheet);
RdDItemSheet.register(RdDFauneItemSheet);
RdDItemSheet.register(RdDIngredientItemSheet);
RdDItemSheet.register(RdDServiceItemSheet);
Items.registerSheet(SYSTEM_RDD, RdDItemSheet, {
types: [
"competence", "competencecreature",
"recettealchimique", "musique", "chant", "danse", "jeu", "recettecuisine", "oeuvre",
"objet", "arme", "armure", "livre", "potion", "munition",
"monnaie", "nourritureboisson", "gemme",
"meditation", "queue", "ombre", "souffle", "tete", "casetmr", "sort", "sortreserve",
"nombreastral", "tache", "maladie", "poison", "possession",
"tarot", "extraitpoetique"
], makeDefault: true
});
CONFIG.Combat.documentClass = RdDCombatManager;
// préparation des différents modules
SystemCompendiums.init();
DialogChronologie.init();
ReglesOptionelles.init();
RdDUtility.init();
RdDDice.init();
RdDCommands.init();
RdDCombat.init();
RdDCombatManager.init();
RdDTokenHud.init();
RdDActor.init();
RddCompendiumOrganiser.init();
EffetsDraconiques.init()
TMRUtility.init();
RdDHotbar.initDropbar();
RdDPossession.init();
TMRRencontres.init();
Environnement.init();
Hooks.once('ready', () => this.onReady());
/* -------------------------------------------- */
// Define custom Entity classes
CONFIG.Actor.documentClass = RdDActor;
CONFIG.Item.documentClass = RdDItem;
CONFIG.RDD = {
resolutionTable: RdDResolutionTable.resolutionTable,
carac_array: RdDUtility.getCaracArray(),
ajustementsConditions: RdDUtility.getAjustementsConditions(),
difficultesLibres: RdDUtility.getDifficultesLibres()
}
async onReady() {
/* -------------------------------------------- */
/* Foundry VTT Initialization */
/* -------------------------------------------- */
// CSS patch for v9
if (game.version) {
let sidebar = document.getElementById("sidebar");
sidebar.style.width = "min-content";
}
if (Misc.isUniqueConnectedGM()) {
new Migrations().migrate();
}
StatusEffects.onReady();
RdDHerbes.initializeHerbes();
RdDDice.onReady();
/* -------------------------------------------- */
/* Affiche/Init le calendrier */
let calendrier = new RdDCalendrier();
let templatePath = "systems/foundryvtt-reve-de-dragon/templates/calendar-template.html";
let templateData = {};
renderTemplate(templatePath, templateData).then(html => {
calendrier.render(true);
});
game.system.rdd.calendrier = calendrier; // Reference;
// Avertissement si joueur sans personnage
if (!game.user.isGM && game.user.character == undefined) {
ui.notifications.info("Attention ! Vous n'êtes connecté à aucun personnage !");
ChatMessage.create({
content: "<b>ATTENTION</b> Le joueur " + game.user.name + " n'est connecté à aucun personnage !",
user: game.user.id
});
}
if (Misc.isUniqueConnectedGM()) {
this.messageDeBienvenue();
this.registerUsageCount(SYSTEM_RDD);
}
}
/* -------------------------------------------- */
messageDeBienvenue() {
if (game.user.isGM) {
ChatUtility.removeChatMessageContaining('<div id="message-bienvenue-rdd">');
ChatMessage.create({
user: game.user.id,
content: `<div id="message-bienvenue-rdd"><span class="rdd-roll-part">Bienvenue dans le Rêve des Dragons !</span>
// Register sheet application classes
Actors.unregisterSheet("core", ActorSheet);
Actors.registerSheet(SYSTEM_RDD, RdDActorSheet, { types: ["personnage"], makeDefault: true });
Actors.registerSheet(SYSTEM_RDD, RdDActorCreatureSheet, { types: ["creature"], makeDefault: true });
Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true });
Actors.registerSheet(SYSTEM_RDD, RdDActorEntiteSheet, { types: ["entite"], makeDefault: true });
Items.unregisterSheet("core", ItemSheet);
Items.registerSheet(SYSTEM_RDD, RdDSigneDraconiqueItemSheet, {
label: "Signe draconique",
types: ["signedraconique"],
makeDefault: true
});
Items.registerSheet(SYSTEM_RDD, RdDItemSheet, {
types: ["arme", "armure", "objet", "arme", "armure", "conteneur", "competence", "sort", "herbe", "ingredient", "livre", "potion", "munition", "rencontresTMR", "queue", "ombre", "souffle",
"tete", "competencecreature", "tarot", "monnaie", "nombreastral", "tache", "meditation", "casetmr", "recettealchimique", "gemme",
"musique", "chant", "danse", "jeu", "recettecuisine", "maladie", "poison", "oeuvre", "nourritureboisson", "possession", "sortreserve"], makeDefault: true
});
CONFIG.Combat.documentClass = RdDCombatManager;
// préparation des différents modules
ReglesOptionelles.init();
RdDUtility.init();
RdDDice.init();
RdDCommands.init();
RdDCombat.init();
RdDCombatManager.init();
RdDTokenHud.init();
RdDActor.init();
RddCompendiumOrganiser.init();
EffetsDraconiques.init()
TMRUtility.init();
TMRRencontres.init();
RdDHotbar.initDropbar();
RdDPossession.init();
});
/* -------------------------------------------- */
function messageDeBienvenue() {
if (game.user.isGM) {
ChatUtility.removeChatMessageContaining('<div id="message-bienvenue-rdd">');
ChatMessage.create({
user: game.user.id,
content: `<div id="message-bienvenue-rdd"><span class="rdd-roll-part">Bienvenue dans le Rêve des Dragons !</span>
<br>Vous trouverez quelques informations pour démarrer dans ce document : @Compendium[foundryvtt-reve-de-dragon.rappel-des-regles.7uGrUHGdPu0EmIu2]{Documentation MJ/Joueurs}
<br>La commande <code>/aide</code> dans le chat permet de voir les commandes spécifiques à Rêve de Dragon.</div>
` });
}
}
/* -------------------------------------------- */
// Register world usage statistics
function registerUsageCount( registerKey ) {
if ( game.user.isGM ) {
game.settings.register("world", "world-key", {
name: "Unique world key",
scope: "world",
config: false,
default: "NONE",
type: String
});
let worldKey = game.settings.get("world", "world-key")
if ( worldKey == undefined || worldKey == "" ) {
worldKey = randomID(32)
game.settings.set("world", "world-key", worldKey )
}
let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
$.ajax(regURL)
/* -------------------------------------------- */
}
}
/* -------------------------------------------- */
/* Foundry VTT Initialization */
/* -------------------------------------------- */
Hooks.once("ready", async function () {
await migrationPngWebp_1_5_34()
if (Misc.isUniqueConnectedGM()) {
new Migrations().migrate();
}
StatusEffects.onReady();
RdDHerbes.initializeHerbes();
RdDDice.onReady();
/* -------------------------------------------- */
// Register world usage statistics
async registerUsageCount(registerKey) {
if (game.user.isGM) {
game.settings.register("world", "world-key", {
name: "Unique world key",
scope: "world",
config: false,
default: "NONE",
type: String
});
/* Affiche/Init le calendrier */
let calendrier = new RdDCalendrier();
let templatePath = "systems/foundryvtt-reve-de-dragon/templates/calendar-template.html";
let templateData = {};
renderTemplate(templatePath, templateData).then(html => {
calendrier.render(true);
});
game.system.rdd.calendrier = calendrier; // Reference;
let worldKey = game.settings.get("world", "world-key")
if (worldKey == undefined || worldKey == "") {
worldKey = randomID(32)
game.settings.set("world", "world-key", worldKey)
}
let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
$.ajax(regURL)
/* -------------------------------------------- */
// Avertissement si joueur sans personnage
if (!game.user.isGM && game.user.character == undefined) {
ui.notifications.info("Attention ! Vous n'êtes connecté à aucun personnage !");
ChatMessage.create({
content: "<b>ATTENTION</b> Le joueur " + game.user.name + " n'est connecté à aucun personnage !",
user: game.user.id
});
}
if (Misc.isUniqueConnectedGM()) {
messageDeBienvenue();
registerUsageCount( SYSTEM_RDD );
}
});
async function migrationPngWebp_1_5_34() {
if (!game.settings.get(SYSTEM_RDD, "migration-png-webp-1.5.34")) {
const regexOldPngJpg = /(systems\/foundryvtt-reve-de-dragon\/icons\/.*)\.(png|jpg)/;
const replaceWithWebp = '$1.webp';
function convertImgToWebp(img) {
return img.replace(regexOldPngJpg, replaceWithWebp);
}
function prepareDocumentsImgUpdate(documents) {
return documents.filter(it => it.img && it.img.match(regexOldPngJpg))
.map(it => {
return { _id: it.id, img: convertImgToWebp(it.img) }
});
}
const itemsUpdates = prepareDocumentsImgUpdate(game.items);
const actorsUpdates = prepareDocumentsImgUpdate(game.actors);
//Migrate system png to webp
await Item.updateDocuments(itemsUpdates);
await Actor.updateDocuments(actorsUpdates);
game.actors.forEach(actor => {
if (actor.token?.img && actor.token.img.match(regexOldPngJpg)) {
actor.update({ "token.img": convertImgToWebp(actor.token.img) });
}
const actorItemsToUpdate = prepareDocumentsImgUpdate(actor.items);
actor.updateEmbeddedDocuments('Item', actorItemsToUpdate);
});
game.settings.set(SYSTEM_RDD, "migration-png-webp-1.5.34", true)
}
// CSS patch for v9
if (game.version) {
let sidebar = document.getElementById("sidebar");
sidebar.style.width = "min-content";
}
}
SystemReveDeDragon.start();
/* -------------------------------------------- */
/* Dice-so-nice ready */
/* -------------------------------------------- */
Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d));
/* -------------------------------------------- */
/* Foundry VTT chat message */
/* -------------------------------------------- */
Hooks.on("chatMessage", (html, content, msg) => {
if (content[0] == '/') {
let regExp = /(\S+)/g;
let commands = content.match(regExp);
if (game.system.rdd.commands.processChatCommand(commands, content, msg)) {
return false;
}
}
return true;
});

View File

@ -3,7 +3,6 @@ import { RdDCombat } from "./rdd-combat.js";
import { RdDResolutionTable } from "./rdd-resolution-table.js";
import { RdDRoll } from "./rdd-roll.js";
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
import { Targets } from "./targets.js";
/* -------------------------------------------- */
/* On part du principe qu'une entité démarre tjs
@ -28,139 +27,7 @@ export class RdDPossession {
}
/* -------------------------------------------- */
static async onAttaquePossession(target, attacker, competence, suitePossession = undefined) {
const defender = target.actor;
const fromEntite = RdDPossession.searchPossessionFromEntite(attacker, defender);
const isNouvelle = !suitePossession && ! fromEntite;
const possession = (suitePossession ?? fromEntite ?? (await RdDPossession.createPossession(attacker, defender)));
RdDPossession.$updateEtatPossession(possession)
let rollData = {
mode: "possession",
isECNIDefender: false,
competence: competence,
possession: possession,
attacker: attacker,
defender: defender,
targetToken: Targets.extractTokenData(target)
};
if (attacker.isCreatureEntite()) {
RdDItemCompetenceCreature.setRollDataCreature(rollData)
}
await RdDPossession.$rollAttaquePossession(attacker, rollData, isNouvelle);
}
/* -------------------------------------------- */
static async onConjurerPossession(attacker, competence, possession) {
possession = duplicate(possession);
RdDPossession.$updateEtatPossession(possession)
let rollData = {
mode: "possession",
isECNIDefender: true,
competence: competence,
possession: possession,
attacker: attacker,
defender: game.actors.get(possession.system.possesseurid)
};
await RdDPossession.$rollAttaquePossession(attacker, rollData);
}
/* -------------------------------------------- */
static async onDefensePossession(attackerId, defenderId, possessionId) {
let attacker = game.actors.get(attackerId)
let possession = attacker?.getPossession(possessionId)
defenderId = defenderId ?? possession?.system.possesseurid ?? undefined
let defender = game.actors.get(defenderId)
possession = possession ?? defender?.getPossession(possessionId) ?? undefined;
if (!possession) {
ui.notifications.warn("Une erreur s'est produite : Aucune possession trouvée !!")
return
}
possession = duplicate(possession)
// Update for draconic roll
let rollData = {
mode: "conjuration",
isECNIDefender: defender.type == "entite",
possession: possession,
attacker: attacker,
defender: defender,
competence: defender.getDraconicOuPossession(),
selectedCarac: defender.system.carac.reve,
forceCarac: { 'reve-actuel': { label: "Rêve Actuel", value: defender.getReveActuel() } }
}
rollData.competence.system.defaut_carac = 'reve-actuel'
await RdDPossession.$rollDefensePossession(defender, rollData);
}
/* -------------------------------------------- */
static async $rollAttaquePossession(attacker, rollData, isNouvelle = false) {
const dialog = await RdDRoll.create(attacker, rollData,
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
{
name: 'jet-possession',
label: rollData.isECNIDefender ? 'Conjurer la possession' : 'Possession',
callbacks: [
{ condition: r => (r.rolled.isSuccess), action: async (r) => await RdDPossession.$onRollPossession(r, true, isNouvelle) },
{ condition: r => (r.rolled.isEchec), action: async (r) => await RdDPossession.$onRollPossession(r, false, isNouvelle) },
]
});
dialog.render(true);
}
/* -------------------------------------------- */
static async $onRollPossession(rollData, isSuccess, isNouvelle = false) {
rollData.possession.isSuccess = isSuccess;
RdDPossession.$updateEtatPossession(rollData.possession);
if (isNouvelle) {
// Creer la possession sur le defenseur
rollData.defender.createEmbeddedDocuments('Item', [rollData.possession.toObject()])
}
await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-resultat-possession.html');
}
/* -------------------------------------------- */
static async $rollDefensePossession(defender, rollData) {
const dialog = await RdDRoll.create(defender, rollData,
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-defense-possession.html' },
{
name: 'conjurer',
label: 'Conjurer une Possession',
callbacks: [
{ action: async (r) => await RdDPossession.$onRollConjuration(r) }
]
}
);
dialog.render(true);
}
/* -------------------------------------------- */
static async $onRollConjuration(rollData) {
let actor = game.actors.get(rollData.possession.system.possedeid)
if (!rollData.rolled.isSuccess) {
if (rollData.isECNIDefender) {
rollData.possession.system.compteur--
} else {
rollData.possession.system.compteur++
}
let update = { _id: rollData.possession._id, "system.compteur": rollData.possession.system.compteur }
await actor.updateEmbeddedDocuments('Item', [update])
}
RdDPossession.$updateEtatPossession(rollData.possession)
await RdDResolutionTable.displayRollData(rollData,rollData.defender, 'chat-resultat-possession.html')
if (rollData.possession.isPosseder || rollData.possession.isConjurer) {
// conjuration
actor.deleteEmbeddedDocuments("Item", [rollData.possession._id])
}
}
/* -------------------------------------------- */
static $updateEtatPossession(possession) {
static updateEtatPossession(possession) {
possession.ptsConjuration = 0
possession.ptsPossession = 0
console.log("Possession", possession)
@ -181,15 +48,122 @@ export class RdDPossession {
}
/* -------------------------------------------- */
static async createPossession(attacker, defender) {
return await Item.create({
name: "Possession en cours de " + attacker.name, type: 'possession',
img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
system: { description: "", typepossession: attacker.name, possede: false, possessionid: randomID(16), possesseurid: attacker.id, possedeid: defender.id, date: 0, compteur: 0 }
static async resultConjuration(rollData) {
let actor = game.actors.get(rollData.possession.system.possedeid)
if (!rollData.rolled.isSuccess) {
if (rollData.isECNIDefender) {
rollData.possession.system.compteur--
} else {
rollData.possession.system.compteur++
}
let update = { _id: rollData.possession._id, "system.compteur": rollData.possession.system.compteur }
await actor.updateEmbeddedDocuments('Item', [update])
}
this.updateEtatPossession(rollData.possession)
await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-possession.html')
if (rollData.possession.isPosseder || rollData.possession.isConjurer) {
actor.deleteEmbeddedDocuments("Item", [rollData.possession._id])
}
}
/* -------------------------------------------- */
static async onDefensePossession(attackerId, defenderId, possessionId) {
let attacker = game.actors.get(attackerId)
let defender = game.actors.get(defenderId)
let possession = attacker.getPossession(possessionId) ?? defender.getPossession(possessionId) ;
if (!possession) {
ui.notifications.warn("Une erreur s'est produite : Aucune possession trouvée !!")
return
}
// Update for draconic roll
let rollData = {
mode: "conjuration",
isECNIDefender: defender.type == "entite",
possession: duplicate(possession),
attacker: attacker,
defender: defender,
competence: defender.getDraconicOuPossession(),
selectedCarac: defender.system.carac.reve,
forceCarac: { 'reve-actuel': { label: "Rêve Actuel", value: defender.getReveActuel() } }
}
rollData.competence.system.defaut_carac = 'reve-actuel'
const dialog = await RdDRoll.create(defender, rollData,
{
html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-defense-possession.html',
options: { height: 450 }
},
{
temporary: true
})
name: 'conjurer',
label: 'Conjurer une Possession',
callbacks: [
{ action: async r => await this.resultConjuration(r) }
]
}
);
dialog.render(true)
}
/* -------------------------------------------- */
static async onAttaquePossession(attacker, competence, possession = undefined) {
const target = RdDCombat.getTarget()
if (target == undefined) {
ui.notifications.warn((game.user.targets?.size ?? 0) > 1
? "Vous devez choisir <strong>une seule</strong> cible à posséder!"
: "Vous devez choisir une cible à posséder!");
return;
}
const defender = target.actor;
possession = duplicate(possession ?? this.searchPossessionFromEntite(attacker, defender) ??(await this.createPossession(attacker, defender)));
this.updateEtatPossession(possession)
let rollData = {
mode: "possession",
isECNIDefender: defender.type == "entite",
competence: competence,
possession: possession,
attacker: attacker,
defender: defender
};
if (attacker.isCreature()) {
RdDItemCompetenceCreature.setRollDataCreature(rollData)
}
const dialog = await RdDRoll.create(attacker, rollData,
{
html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
options: { height: 540 }
}, {
name: 'jet-possession',
label: rollData.isECNIDefender ? 'Conjurer la possession' : 'Possession',
callbacks: [
{ condition: r => (r.rolled.isSuccess), action: async r => await this._onRollPossession(r, true) },
{ condition: r => (r.rolled.isEchec), action: async r => await this._onRollPossession(r, false) },
]
});
dialog.render(true)
}
/* -------------------------------------------- */
static async _onRollPossession(rollData, isSuccess) {
rollData.possession.isSuccess = isSuccess;
this.updateEtatPossession(rollData.possession);
await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-possession.html');
}
/* -------------------------------------------- */
static async createPossession(attacker, defender) {
let possessionData = {
name: "Possession en cours de " + attacker.name, type: 'possession',
img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
system: { description: "", typepossession: attacker.name, possede: false, possessionid: randomID(16), possesseurid: attacker.id, possedeid: defender.id, date: 0, compteur: 0 }
}
// Creates only the possession on the personnage side
let poss = await defender.createEmbeddedDocuments('Item', [possessionData])
return duplicate(poss[0])
}
}

View File

@ -1,7 +1,7 @@
import { ChatUtility } from "./chat-utility.js";
import { Misc } from "./misc.js";
import { RdDDice } from "./rdd-dice.js";
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
import { ReglesOptionelles } from "./regles-optionelles.js";
/**
* difficultés au delà de -10
@ -14,7 +14,7 @@ const levelDown = [
{ level: -15, score: 1, norm: 1, sign: 0, part: 0, epart: 2, etotal: 10 },
{ level: -16, score: 1, norm: 1, sign: 0, part: 0, epart: 0, etotal: 2 }
];
const levelImpossible = { score: 0, norm: 0, sign: 0, part: 0, epart: 0, etotal: 1 };
const levelImpossible = { score: 0, norm:0, sign: 0, part: 0, epart: 0, etotal: 1 };
const reussites = [
{ code: "etotal", isPart: false, isSign: false, isSuccess: false, isEchec: true, isEPart: true, isETotal: true, ptTache: -4, ptQualite: -6, quality: "Echec total", condition: (target, roll) => roll >= target.etotal && roll <= 100 },
@ -42,44 +42,6 @@ export class RdDResolutionTable {
return table;
}
/* -------------------------------------------- */
static computeChances(carac, level) {
if (level < -16) {
return levelImpossible;
}
if (level < -10) {
return levelDown.find(it => it.level == level);
}
const percentage = RdDResolutionTable.computePercentage(carac, level);
return this._computeCell(level, percentage);
}
/* -------------------------------------------- */
static _computeRow(caracValue) {
let dataRow = [
this._computeCell(-10, Math.max(Math.floor(caracValue / 4), 1)),
this._computeCell(-9, Math.max(Math.floor(caracValue / 2), 1))
]
for (var diff = -8; diff <= 22; diff++) {
dataRow[diff + 10] = this._computeCell(diff, RdDResolutionTable.computePercentage(caracValue, diff));
}
return dataRow;
}
/* -------------------------------------------- */
static _computeCell(niveau, percentage) {
return {
niveau: niveau,
score: percentage,
norm: Math.min(99, percentage),
sign: this._reussiteSignificative(percentage),
part: this._reussitePart(percentage),
epart: this._echecParticulier(percentage),
etotal: this._echecTotal(percentage)
};
}
/* -------------------------------------------- */
static getResultat(code) {
let resultat = reussites.find(r => code == r.code);
@ -89,6 +51,17 @@ export class RdDResolutionTable {
return resultat;
}
/* -------------------------------------------- */
static explain(rolled) {
let message = "<br>Jet : <strong>" + rolled.roll + "</strong> sur " + rolled.score + "% ";
if (rolled.caracValue != null && rolled.finalLevel != null) {
message += (rolled.diviseurSignificative > 1 ? `(1/${rolled.diviseurSignificative} de ` : "(")
+ rolled.caracValue + " à " + Misc.toSignedString(rolled.finalLevel) + ") ";
}
message += '<strong>' + rolled.quality + '</strong>'
return message;
}
/* -------------------------------------------- */
static async displayRollData(rollData, actor = undefined, template = 'chat-resultat-general.html') {
return await ChatUtility.createChatWithRollMode(actor?.userName ?? game.user.name, {
@ -109,8 +82,8 @@ export class RdDResolutionTable {
}
/* -------------------------------------------- */
static async roll(caracValue, finalLevel, rollData = {}) {
let chances = duplicate(this.computeChances(caracValue, finalLevel));
static async roll(caracValue, finalLevel, rollData = {}){
let chances = this.computeChances(caracValue, finalLevel);
this._updateChancesWithBonus(chances, rollData.bonus, finalLevel);
this._updateChancesFactor(chances, rollData.diviseurSignificative);
chances.showDice = rollData.showDice;
@ -122,7 +95,7 @@ export class RdDResolutionTable {
rolled.bonus = rollData.bonus;
rolled.factorHtml = Misc.getFractionHtml(rollData.diviseurSignificative);
if (ReglesOptionelles.isUsing("afficher-colonnes-reussite")) {
if (ReglesOptionelles.isUsing("afficher-colonnes-reussite")){
rolled.niveauNecessaire = this.findNiveauNecessaire(caracValue, rolled.roll);
rolled.ajustementNecessaire = rolled.niveauNecessaire - finalLevel;
}
@ -130,39 +103,28 @@ export class RdDResolutionTable {
}
/* -------------------------------------------- */
static findNiveauNecessaire(carac, rolled) {
if (carac == 0) {
return NaN;
static findNiveauNecessaire(caracValue, rollValue) {
for (let cell of this.resolutionTable[caracValue]) {
if ( rollValue <= cell.norm) {
return cell.niveau;
}
}
if (rolled >= carac){
const upper = Math.ceil(rolled/carac);
return 2*upper -10
}
if (rolled > Math.floor(carac/2)) {
return -8
}
if (rolled > Math.floor(carac/4)) {
return -9
}
if (rolled > 1) {
return -10
}
return -11;
return 16; // Dummy default
}
/* -------------------------------------------- */
static _updateChancesFactor(chances, diviseur) {
if (chances.level > -11 && diviseur && diviseur > 1) {
let newScore = Math.floor(chances.score / diviseur);
mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true });
mergeObject(chances, this._computeCell(null, newScore), { overwrite: true });
}
}
/* -------------------------------------------- */
static _updateChancesWithBonus(chances, bonus, finalLevel) {
if (bonus && finalLevel > -11) {
if (bonus && finalLevel>-11) {
let newScore = Number(chances.score) + bonus;
mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true });
mergeObject(chances, this._computeCell(null, newScore), { overwrite: true });
}
}
@ -180,19 +142,21 @@ export class RdDResolutionTable {
/* -------------------------------------------- */
static async rollChances(chances, diviseur, forceDiceResult = -1) {
chances.forceDiceResult = forceDiceResult <= 0 || forceDiceResult > 100 ? undefined : { total: forceDiceResult };
chances.roll = await RdDDice.rollTotal("1d100", chances);
chances.forceDiceResult = forceDiceResult <= 0 || forceDiceResult > 100 ? undefined : {total: forceDiceResult};
chances.roll = await RdDDice.rollTotal( "1d100", chances);
mergeObject(chances, this.computeReussite(chances, chances.roll, diviseur), { overwrite: true });
return chances;
}
/* -------------------------------------------- */
static computePercentage(carac, diff) {
if (diff < -16) return 0
if (diff < -10) return 1
if (diff == -10) return Math.max(Math.floor(carac / 4), 1)
if (diff == -9) return Math.max(Math.floor(carac / 2), 1)
return Math.max(Math.floor(carac * (diff + 10) / 2), 1);
static computeChances(caracValue, difficulte) {
if (difficulte < -16) {
return duplicate(levelImpossible);
}
if (difficulte < -10) {
return duplicate(levelDown.find(levelData => levelData.level == difficulte));
}
return duplicate(RdDResolutionTable.resolutionTable[caracValue][difficulte + 10]);
}
/* -------------------------------------------- */
@ -249,6 +213,31 @@ export class RdDResolutionTable {
return reussite;
}
/* -------------------------------------------- */
static _computeRow(caracValue) {
let dataRow = [
this._computeCell(-10, Math.max(Math.floor(caracValue / 4), 1)),
this._computeCell(-9, Math.max(Math.floor(caracValue / 2), 1))
]
for (var diff = -8; diff <= 22; diff++) {
dataRow[diff + 10] = this._computeCell(diff, Math.max(Math.floor(caracValue * (diff + 10) / 2), 1));
}
return dataRow;
}
/* -------------------------------------------- */
static _computeCell(niveau, percentage) {
return {
niveau: niveau,
score: percentage,
norm: Math.min(99, percentage),
sign: this._reussiteSignificative(percentage),
part: this._reussitePart(percentage),
epart: this._echecParticulier(percentage),
etotal: this._echecTotal(percentage)
};
}
/* -------------------------------------------- */
static _reussiteSignificative(percentage) {
return Math.floor(percentage / 2);
@ -272,34 +261,92 @@ export class RdDResolutionTable {
}
/* -------------------------------------------- */
static subTable(carac, level, delta = { carac: 2, level: 5}) {
return {
carac,
level,
minCarac: carac - (delta?.carac ?? 2),
maxCarac: carac + (delta?.carac ?? 2),
minLevel: level - (delta?.level ?? 5),
maxLevel: level + (delta?.level ?? 5)
};
static buildHTMLResults(caracValue, levelValue) {
if (caracValue == undefined || isNaN(caracValue)) caracValue = 10;
if (levelValue == undefined || isNaN(levelValue)) levelValue = 0;
let cell = this.computeChances(caracValue, levelValue);
cell.epart = cell.epart > 99 ? 'N/A' : cell.epart;
cell.etotal = cell.etotal > 100 ? 'N/A' : cell.etotal;
cell.score = Math.min(cell.score, 99);
return `
<span class="table-proba-reussite competence-label">
Particulière: <span class="rdd-roll-part">${cell.part}</span>
- Significative: <span class="rdd-roll-sign">${cell.sign}</span>
- Réussite: <span class="rdd-roll-norm">${cell.score}</span>
- Echec Particulier: <span class="rdd-roll-epart">${cell.epart}</span>
- Echec Total: <span class="rdd-roll-etotal">${cell.etotal}</span>
</span>
`
}
/* -------------------------------------------- */
static async buildHTMLTable({ carac: carac, level: level, minCarac = 1, maxCarac = 21, minLevel = -10, maxLevel = 11 }) {
let colonnes = maxLevel - minLevel;
minCarac = Math.max(minCarac, 1);
maxCarac = Math.min(maxCarac, minCarac + 20);
minLevel = Math.max(minLevel, -10);
maxLevel = Math.max(Math.min(maxLevel, 30), minLevel + colonnes);
return await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/resolution-table.html', {
carac: carac,
difficulte: level,
min: minLevel,
rows: RdDResolutionTable.incrementalArray(minCarac, maxCarac),
cols: RdDResolutionTable.incrementalArray(minLevel, maxLevel)
});
static buildHTMLTableExtract(caracValue, levelValue) {
return this.buildHTMLTable(caracValue, levelValue, caracValue - 2, caracValue + 2, levelValue - 5, levelValue + 5)
}
static incrementalArray(min, max) {
return Array.from(Array(max-min+1).keys()).map(i=>i+min)
static buildHTMLTable(caracValue, levelValue, minCarac = 1, maxCarac = 21, minLevel = -10, maxLevel = 11) {
return this._buildHTMLTable(caracValue, levelValue, minCarac, maxCarac, minLevel, maxLevel)
}
/* -------------------------------------------- */
static _buildHTMLTable(caracValue, levelValue, minCarac, maxCarac, minLevel, maxLevel) {
let countColonnes = maxLevel - minLevel;
minCarac = Math.max(minCarac, 1);
maxCarac = Math.min(maxCarac, caracMaximumResolution);
minLevel = Math.max(minLevel, -10);
maxLevel = Math.max(Math.min(maxLevel, 22), minLevel + countColonnes);
let table = $("<table class='table-resolution'/>")
.append(this._buildHTMLHeader(RdDResolutionTable.resolutionTable[0], minLevel, maxLevel));
for (var rowIndex = minCarac; rowIndex <= maxCarac; rowIndex++) {
table.append(this._buildHTMLRow(RdDResolutionTable.resolutionTable[rowIndex], rowIndex, caracValue, levelValue, minLevel, maxLevel));
}
table.append("</table>");
return table;
}
/* -------------------------------------------- */
static _buildHTMLHeader(dataRow, minLevel, maxLevel) {
let tr = $("<tr/>");
if (minLevel > -8) {
tr.append($("<th class='table-resolution-level'/>").text("-8"))
}
if (minLevel > -7) {
tr.append($("<th class='table-resolution-level'/>").text("..."));
}
for (let difficulte = minLevel; difficulte <= maxLevel; difficulte++) {
tr.append($("<th class='table-resolution-level'/>").text(Misc.toSignedString(difficulte)));
}
return tr;
}
/* -------------------------------------------- */
static _buildHTMLRow(dataRow, rowIndex, caracValue, levelValue, minLevel, maxLevel) {
let tr = $("<tr/>");
let max = maxLevel;
if (minLevel > -8) {
let score = dataRow[-8 + 10].score;
tr.append($("<td class='table-resolution-carac'/>").text(score))
}
if (minLevel > -7) {
tr.append($("<td/>"))
}
for (let difficulte = minLevel; difficulte <= max; difficulte++) {
let td = $("<td/>");
let score = dataRow[difficulte + 10].score;
if (rowIndex == caracValue && levelValue == difficulte) {
td.addClass('table-resolution-target');
} else if (difficulte == -8) {
td.addClass('table-resolution-carac');
}
tr.append(td.text(score));
}
return tr;
}
}

View File

@ -1,5 +1,4 @@
import { ENTITE_BLURETTE, ENTITE_INCARNE } from "./constants.js";
import { RdDUtility } from "./rdd-utility.js";
import { ENTITE_BLURETTE, ENTITE_INCARNE} from "./constants.js";
/**
* Extend the base Dialog entity by defining a custom window to perform roll.
@ -7,39 +6,34 @@ import { RdDUtility } from "./rdd-utility.js";
*/
export class RdDEncaisser extends Dialog {
static async encaisser(actor) {
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-roll-encaisser.html',
{ ajustementsEncaissement: RdDUtility.getAjustementsEncaissement() }
);
new RdDEncaisser(html, actor).render(true);
}
/* -------------------------------------------- */
constructor(html, actor) {
let dialogConf = {
title: "Jet d'Encaissement",
content: html,
}
if (!actor.isEntite()) {
dialogConf.default = "mortel";
dialogConf.buttons = {
// Common conf
let buttons = {};
if (!actor.isEntite()){
buttons = {
"mortel": { label: "Mortel", callback: html => this.performEncaisser("mortel") },
"non-mortel": { label: "Non-mortel", callback: html => this.performEncaisser("non-mortel") },
"sonne": { label: "Sonné", callback: html => this.actor.setSonne() },
};
}
else if (actor.isEntite([ENTITE_BLURETTE, ENTITE_INCARNE])) {
dialogConf.default = "cauchemar"
dialogConf.buttons = {
"cauchemar": { label: "Cauchemar", callback: html => this.performEncaisser("cauchemar") }
else if (actor.isEntite([ENTITE_BLURETTE, ENTITE_INCARNE])){
buttons = {
"cauchemar": { label: "cauchemar", callback: html => this.performEncaisser("cauchemar") }
}
}
let dialogConf = {
title: "Jet d'Encaissement",
content: html,
buttons: buttons,
default: "mortel"
}
let dialogOptions = {
classes: ["rdd-roll-dialog"],
classes: ["rdddialog"],
width: 320,
height: 'fit-content'
height: 260
}
// Select proper roll dialog template and stuff
@ -50,18 +44,7 @@ export class RdDEncaisser extends Dialog {
this.encaisserSpecial = "aucun";
}
activateListeners(html) {
super.activateListeners(html);
this.html = html;
this.html.find('[name="modificateurDegats"]').val("0");
this.html.find('[name="modificateurDegats"]').change((event) => {
this.modifier = event.currentTarget.value; // Update the selected bonus/malus
});
this.html.find('[name="encaisserSpecial"]').change((event) => {
this.encaisserSpecial = event.currentTarget.value; // Update the selected bonus/malus
});
}
/* -------------------------------------------- */
performEncaisser(mortalite) {
@ -75,4 +58,22 @@ export class RdDEncaisser extends Dialog {
}
});
}
/* -------------------------------------------- */
activateListeners(html) {
super.activateListeners(html);
// Setup everything onload
$(function () {
$("#modificateurDegats").val("0");
});
html.find('#modificateurDegats').change((event) => {
this.modifier = event.currentTarget.value; // Update the selected bonus/malus
});
html.find('#encaisserSpecial').change((event) => {
this.encaisserSpecial = event.currentTarget.value; // Update the selected bonus/malus
});
}
}

View File

@ -13,33 +13,47 @@ export class RdDRollDialogEthylisme extends Dialog {
title: "Test d'éthylisme",
content: html,
default: "rollButton",
buttons: { "rollButton": { label: "Test d'éthylisme", callback: html => onRoll(this.rollData) } }
buttons: { "rollButton": { label: "Test d'éthylisme", callback: html => this.onButton(html) } }
};
let dialogOptions = { classes: ["rdd-roll-dialog"], width: 400, height: 'fit-content', 'z-index': 99999 }
let dialogOptions = { classes: ["rdddialog"], width: 400, height: 270, 'z-index': 99999 }
super(dialogConf, dialogOptions)
//console.log("ETH", rollData);
this.onRoll = onRoll;
this.rollData = rollData;
this.actor = actor;
}
activateListeners(html) {
super.activateListeners(html);
this.html = html;
this.bringToTop();
this.html.find(".force-alcool").change((event) => {
this.rollData.forceAlcool = Misc.toInt(event.currentTarget.value);
this.updateRollResult();
});
this.html.find(".force-alcool").val(Misc.toInt(this.rollData.forceAlcool));
this.updateRollResult();
async onButton(html) {
this.onRoll(this.rollData);
}
/* -------------------------------------------- */
activateListeners(html) {
super.activateListeners(html);
this.bringToTop(); // Ensure top level
// Get the rollData stuff
var rollData = this.rollData;
var dialog = this;
// Setup everything onload
$(function () {
$("#forceAlcool").val(Misc.toInt(rollData.forceAlcool));
dialog.updateRollResult();
});
// Update !
html.find('#forceAlcool').change((event) => {
rollData.forceAlcool = Misc.toInt(event.currentTarget.value); // Update the selected bonus/malus
dialog.updateRollResult();
});
}
async updateRollResult() {
this.html.find(".roll-ethylisme").text(this.rollData.vie + " / " + Misc.toSignedString(Number(this.rollData.etat) + Number(this.rollData.forceAlcool) + this.rollData.diffNbDoses));
this.html.find(".table-resolution").remove();
// Mise à jour valeurs
$("#roll-param").text(this.rollData.vie + " / " + Misc.toSignedString(Number(this.rollData.etat) + Number(this.rollData.forceAlcool) + this.rollData.diffNbDoses));
$(".table-resolution").remove();
}
}

View File

@ -9,19 +9,12 @@ const titleTableDeResolution = 'Table de résolution';
/* -------------------------------------------- */
export class RdDRollResolutionTable extends Dialog {
static resolutionTable = undefined;
/* -------------------------------------------- */
static async open() {
if (RdDRollResolutionTable.resolutionTable == undefined) {
const rollData = {}
RdDRollResolutionTable._setDefaultOptions(rollData);
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-roll-resolution.html', rollData);
RdDRollResolutionTable.resolutionTable = new RdDRollResolutionTable(rollData, html);
RdDRollResolutionTable.resolutionTable.render(true);
}
else{
RdDRollResolutionTable.resolutionTable.bringToTop();
}
static async open(rollData = {}) {
RdDRollResolutionTable._setDefaultOptions(rollData);
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-roll-resolution.html', rollData);
const dialog = new RdDRollResolutionTable(rollData, html);
dialog.render(true);
}
/* -------------------------------------------- */
@ -60,40 +53,11 @@ export class RdDRollResolutionTable extends Dialog {
'lancer-fermer': { label: 'Lancer les dés et fermer', callback: html => this.onLancerFermer() }
}
};
super(conf, { classes: ["rdd-roll-dialog"], top: 50, width: 'fit-content', height: 'fit-content', 'z-index': 99999 });
super(conf, { classes: ["rdddialog"], width: 800, height: 800, 'z-index': 99999 });
this.rollData = rollData;
}
activateListeners(html) {
super.activateListeners(html);
this.html = html;
this.bringToTop();
this.html.find("[name='diffLibre']").val(Misc.toInt(this.rollData.diffLibre));
this.html.find("[name='diffConditions']").val(Misc.toInt(this.rollData.diffConditions));
this.updateRollResult();
this.html.find('.lancer-table-resolution').click((event) => {
this.onLancer();
});
// Update !
this.html.find("[name='diffLibre']").change((event) => {
this.rollData.diffLibre = Misc.toInt(event.currentTarget.value);
this.updateRollResult();
});
this.html.find("[name='diffConditions']").change((event) => {
this.rollData.diffConditions = Misc.toInt(event.currentTarget.value);
this.updateRollResult();
});
this.html.find("[name='carac']").change((event) => {
let caracKey = event.currentTarget.value;
this.rollData.selectedCarac = this.rollData.carac[caracKey];
this.updateRollResult();
});
}
/* -------------------------------------------- */
async onLancer() {
await RdDResolutionTable.rollData(this.rollData);
@ -108,36 +72,65 @@ export class RdDRollResolutionTable extends Dialog {
await RdDResolutionTable.displayRollData(this.rollData);
}
/* -------------------------------------------- */
activateListeners(html) {
super.activateListeners(html);
this.bringToTop();
var dialog = this;
// Setup everything onload
function onLoad(){
$("#diffLibre").val(Misc.toInt(dialog.rollData.diffLibre));
$("#diffConditions").val(Misc.toInt(dialog.rollData.diffConditions));
dialog.updateRollResult();
}
$(function () { onLoad();});
html.find('#lancer').click((event) => {
this.onLancer();
});
// Update !
html.find('#diffLibre').change((event) => {
this.rollData.diffLibre = Misc.toInt(event.currentTarget.value);
this.updateRollResult();
});
html.find('#diffConditions').change((event) => {
this.rollData.diffConditions = Misc.toInt(event.currentTarget.value);
this.updateRollResult();
});
html.find('#carac').change((event) => {
let caracKey = event.currentTarget.value;
this.rollData.selectedCarac = this.rollData.carac[caracKey];
this.updateRollResult();
});
}
/* -------------------------------------------- */
async updateRollResult() {
let rollData = this.rollData;
rollData.caracValue = parseInt(rollData.selectedCarac.value)
rollData.finalLevel = this._computeFinalLevel(rollData);
const htmlTable = await RdDResolutionTable.buildHTMLTable({
carac: rollData.caracValue,
level: rollData.finalLevel,
maxCarac: 20,
maxLevel: 10
});
// Mise à jour valeurs
this.html.find("[name='carac']").val(rollData.caracValue);
this.html.find(".roll-param-resolution").text(rollData.selectedCarac.value + " / " + Misc.toSignedString(rollData.finalLevel));
this.html.find("div.placeholder-resolution").empty().append(htmlTable)
$("#carac").val(rollData.caracValue);
$("#roll-param").text(rollData.selectedCarac.value + " / " + Misc.toSignedString(rollData.finalLevel));
$(".table-resolution").remove();
$(".table-proba-reussite").remove();
$("#tableResolution").append(RdDResolutionTable.buildHTMLTable(rollData.caracValue, rollData.finalLevel));
$("#tableProbaReussite").append(RdDResolutionTable.buildHTMLResults(rollData.caracValue, rollData.finalLevel));
}
/* -------------------------------------------- */
_computeFinalLevel(rollData) {
const diffConditions = Misc.toInt(rollData.diffConditions);
const diffLibre = Misc.toInt(rollData.diffLibre);
const diffLibre = this._computeDiffLibre(rollData);
return diffLibre + diffConditions;
}
async close() {
await super.close();
RdDRollResolutionTable.resolutionTable = undefined;
/* -------------------------------------------- */
_computeDiffLibre(rollData) {
return Misc.toInt(rollData.diffLibre);
}
}

View File

@ -6,7 +6,7 @@ import { Misc } from "./misc.js";
import { RdDBonus } from "./rdd-bonus.js";
import { RdDCarac } from "./rdd-carac.js";
import { RdDResolutionTable } from "./rdd-resolution-table.js";
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
import { ReglesOptionelles } from "./regles-optionelles.js";
/**
* Extend the base Dialog entity to select roll parameters
@ -16,42 +16,48 @@ import { ReglesOptionelles } from "./settings/regles-optionelles.js";
export class RdDRoll extends Dialog {
/* -------------------------------------------- */
static async create(actor, rollData, dialogConfig, action) {
RdDRoll._ensureCorrectAction(action);
static async create(actor, rollData, dialogConfig, ...actions) {
if (actor.isRollWindowsOpened()) {
ui.notifications.warn("Vous avez déja une fenêtre de Test ouverte, il faut la fermer avant d'en ouvrir une autre.")
return;
}
actor.setRollWindowsOpened(true);
RdDRoll._ensureCorrectActions(actions);
RdDRoll._setDefaultOptions(actor, rollData);
const html = await renderTemplate(dialogConfig.html, rollData);
let options = { classes: ["rdd-roll-dialog"], width: 600, height: 'fit-content', 'z-index': 99999, close: html => {} };
if (dialogConfig.close) {
options.close = dialogConfig.close;
let options = { classes: ["rdddialog"], width: 600, height: 500, 'z-index': 99999 };
if (dialogConfig.options) {
mergeObject(options, dialogConfig.options, { overwrite: true })
}
return new RdDRoll(actor, rollData, html, options, action);
return new RdDRoll(actor, rollData, html, options, actions, dialogConfig.close);
}
/* -------------------------------------------- */
static _setDefaultOptions(actor, rollData) {
const actorData = actor.system
let defaultRollData = {
alias: actor.name,
ajustementsConditions: CONFIG.RDD.ajustementsConditions,
difficultesLibres: CONFIG.RDD.difficultesLibres,
etat: actor.getEtatGeneral(),
moral: actor.getMoralTotal(), /* La valeur du moral pour les jets de volonté */
carac: actor.system.carac,
carac: actorData.carac,
finalLevel: 0,
diffConditions: 0,
diffLibre: rollData.competence?.system.default_diffLibre ?? 0,
perteMoralEchec: false, /* Pour l'affichage dans le chat */
use: {
moral: false, /* Est-ce que le joueur demande d'utiliser le moral ? Utile si le joueur change plusieurs fois de carac associée. */
libre: true,
conditions: true,
surenc: actor.isSurenc(),
encTotal: true
},
isMalusEncombrementTotal: RdDItemCompetence.isMalusEncombrementTotal(rollData.competence),
malusArmureValue: actor.getMalusArmure(),
surencMalusFlag: actor.isPersonnage() ? (actorData.compteurs.surenc.value < 0) : false,
surencMalusValue: actor.computeMalusSurEncombrement(),
useMalusSurenc: false,
useMoral: false, /* Est-ce que le joueur demande d'utiliser le moral ? Utile si le joueur change plusieurs fois de carac associée. */
perteMoralEchec: false, /* Pour l'affichage dans le chat */
use: { libre: true, conditions: true, surenc: false, encTotal: false },
isMalusEncombrementTotal: rollData.competence ? RdDItemCompetence.isMalusEncombrementTotal(rollData.competence) : 0,
useMalusEncTotal: false,
encTotal: actor.getEncTotal(),
ajustementAstrologique: actor.ajustementAstrologique(),
surprise: actor.getSurprise(false),
@ -60,8 +66,8 @@ export class RdDRoll extends Dialog {
forceDiceResult: -1
}
// Mini patch :Ajout du rêve actuel
if (actor.system.type == "personnage") {
defaultRollData.carac["reve-actuel"] = actor.system.reve.reve
if ( actorData.type == "personnage") {
defaultRollData.carac["reve-actuel"] = actorData.reve.reve
}
mergeObject(rollData, defaultRollData, { recursive: true, overwrite: false });
@ -72,7 +78,6 @@ export class RdDRoll extends Dialog {
RollDataAjustements.calcul(rollData, actor);
}
/* -------------------------------------------- */
static getDiviseurSignificative(rollData) {
let facteurSign = 1;
@ -91,133 +96,159 @@ export class RdDRoll extends Dialog {
return facteurSign;
}
/* -------------------------------------------- */
static _ensureCorrectAction(action) {
if (action.callbacks == undefined) {
console.warn('No callback defined for ', action.name);
action.callbacks = [{ action: r => console.warn(action.name, r) }];
static _ensureCorrectActions(actions) {
if (actions.length == 0) {
throw 'No action defined';
}
actions.forEach(action => {
if (action.callbacks == undefined) {
action.callbacks = [{ action: r => console.log(action.name, r) }];
}
});
}
/* -------------------------------------------- */
constructor(actor, rollData, html, options, action) {
constructor(actor, rollData, html, options, actions, close = undefined) {
let conf = {
title: action.label,
title: actions[0].label,
content: html,
buttons: {
"onAction": {
label: action.label, callback: html => {
this.rollData.canClose = true;
this.onAction(action)
}
}
},
default: "onAction",
close: options.close
buttons: {},
default: actions[0].name,
close: close
};
for (let action of actions) {
conf.buttons[action.name] = {
label: action.label, callback: html => {
this.rollData.canClose = true;
this.onAction(action, html)
}
};
}
super(conf, options);
this.actor = actor;
this.rollData = rollData;
}
close() {
if (this.rollData.canClose) {
this.actor.setRollWindowsOpened(false);
return super.close();
}
ui.notifications.info("Vous devez faire ce jet de dés!");
}
/* -------------------------------------------- */
async onAction(action, html) {
this.rollData.forceDiceResult = Number.parseInt($('#force-dice-result').val()) ?? -1;
await RdDResolutionTable.rollData(this.rollData);
console.log("RdDRoll -=>", this.rollData, this.rollData.rolled);
this.actor.setRollWindowsOpened(false);
if (action.callbacks)
for (let callback of action.callbacks) {
if (callback.condition == undefined || callback.condition(this.rollData)) {
await callback.action(this.rollData);
}
}
}
/* -------------------------------------------- */
activateListeners(html) {
super.activateListeners(html);
this.html = html;
this.bringToTop();
console.log('RdDRoll.activateListeners', this.rollData);
var dialog = this;
// Update html, according to rollData
if (this.rollData.competence) {
const defaut_carac = this.rollData.competence.system.defaut_carac
// Set the default carac from the competence item
this.rollData.selectedCarac = this.rollData.carac[defaut_carac];
this.html.find("[name='carac']").val(defaut_carac);
function onLoad() {
let rollData = dialog.rollData;
console.log('Ouverture RdDRoll', rollData);
// Update html, according to rollData
if (rollData.competence) {
const defaut_carac = rollData.competence.system.defaut_carac
// Set the default carac from the competence item
rollData.selectedCarac = rollData.carac[defaut_carac];
$("#carac").val(defaut_carac);
}
if (rollData.selectedSort) {
dialog.setSelectedSort(rollData.selectedSort);
$(".draconic").val(rollData.selectedSort.system.listIndex); // Uniquement a la selection du sort, pour permettre de changer
}
RdDItemSort.setCoutReveReel(rollData.selectedSort);
$("#diffLibre").val(Misc.toInt(rollData.diffLibre));
$("#diffConditions").val(Misc.toInt(rollData.diffConditions));
dialog.updateRollResult();
}
if (this.rollData.selectedSort) {
this.setSelectedSort(this.rollData.selectedSort);
this.html.find(".draconic").val(this.rollData.selectedSort.system.listIndex); // Uniquement a la selection du sort, pour permettre de changer
}
RdDItemSort.setCoutReveReel(this.rollData.selectedSort);
this.html.find("[name='diffLibre']").val(Misc.toInt(this.rollData.diffLibre));
this.html.find("[name='diffConditions']").val(Misc.toInt(this.rollData.diffConditions));
this.updateRollResult(html);
this.html.find("[name='diffLibre']").change((event) => {
// Setup everything onload
$(function () { onLoad(); });
// Update !
html.find('#diffLibre').change((event) => {
this.rollData.diffLibre = Misc.toInt(event.currentTarget.value); // Update the selected bonus/malus
this.updateRollResult(html);
this.updateRollResult();
});
this.html.find("[name='diffConditions']").change((event) => {
html.find('#diffConditions').change((event) => {
this.rollData.diffConditions = Misc.toInt(event.currentTarget.value); // Update the selected bonus/malus
this.updateRollResult(html);
this.updateRollResult();
});
this.html.find("[name='force-dice-result']").change((event) => {
html.find('#force-dice-result').change((event) => {
this.rollData.forceDiceResult = Misc.toInt(event.currentTarget.value);
});
this.html.find("[name='carac']").change((event) => {
html.find('#carac').change((event) => {
let caracKey = event.currentTarget.value;
this.rollData.selectedCarac = this.rollData.carac[caracKey]; // Update the selectedCarac
this.updateRollResult(html);
this.updateRollResult();
});
this.html.find('.roll-draconic').change((event) => {
html.find('.roll-draconic').change((event) => {
let draconicKey = Misc.toInt(event.currentTarget.value);
this.rollData.competence = this.rollData.draconicList[draconicKey]; // Update the selectedCarac
this.updateRollResult(html);
this.updateRollResult();
});
this.html.find('.roll-sort').change((event) => {
html.find('.roll-sort').change((event) => {
let sortKey = Misc.toInt(event.currentTarget.value);
this.setSelectedSort(this.rollData.sortList[sortKey]);
this.updateRollResult(html);
this.html.find("[name='diffLibre']").val(this.rollData.diffLibre);
this.updateRollResult();
$("#diffLibre").val(this.rollData.diffLibre);
});
this.html.find('.roll-carac-competence').change((event) => {
const competence = event.currentTarget.value;
this.rollData.competence = this.rollData.competences.find(it => it.name == competence);
this.updateRollResult(html);
});
this.html.find('.roll-signedraconique').change((event) => {
html.find('.roll-signedraconique').change((event) => {
let sortKey = Misc.toInt(event.currentTarget.value);
this.setSelectedSigneDraconique(this.rollData.signes[sortKey]);
this.updateRollResult(html);
this.updateRollResult();
});
this.html.find("[name='ptreve-variable']").change((event) => {
html.find('#ptreve-variable').change((event) => {
let ptreve = Misc.toInt(event.currentTarget.value);
this.rollData.selectedSort.system.ptreve_reel = ptreve;
console.log("RdDRollSelectDialog - Cout reve", ptreve);
this.updateRollResult(html);
this.updateRollResult();
});
this.html.find("[name='coupsNonMortels']").change((event) => {
html.find("[name='coupsNonMortels']").change((event) => {
this.rollData.dmg.mortalite = event.currentTarget.checked ? "non-mortel" : "mortel";
this.updateRollResult(html);
this.updateRollResult();
});
this.html.find('.cuisine-proportions').change((event) => {
html.find('.cuisine-proportions').change((event) => {
this.rollData.proportions = Number(event.currentTarget.value);
this.updateRollResult(html);
this.updateRollResult();
});
this.html.find('.select-by-name').change((event) => {
html.find('.select-by-name').change((event) => {
const attribute = event.currentTarget.attributes['name'].value;
this.rollData[attribute] = event.currentTarget.value;
this.updateRollResult(html);
this.updateRollResult();
});
this.html.find('.checkbox-by-name').change((event) => {
html.find('.checkbox-by-name').change((event) => {
const attribute = event.currentTarget.attributes['name'].value;
this.rollData[attribute] = event.currentTarget.checked;
this.updateRollResult(html);
this.updateRollResult();
});
this.html.find('input.use-encTotal').change((event) => {
this.rollData.use.encTotal = event.currentTarget.checked;
this.updateRollResult(html);
});
this.html.find('input.use-surenc').change((event) => {
this.rollData.use.surenc = event.currentTarget.checked;
this.updateRollResult(html);
});
this.html.find('.appel-moral').click((event) => { /* l'appel au moral, qui donne un bonus de +1 */
this.rollData.use.moral = !this.rollData.use.moral;
const appelMoral = this.html.find('.icon-appel-moral')[0];
const tooltip = this.html.find('.tooltipAppelAuMoralText')[0];
if (this.rollData.use.moral) {
html.find('.appel-moral').click((event) => { /* l'appel au moral, qui donne un bonus de +1 */
this.rollData.useMoral = !this.rollData.useMoral;
const appelMoral = html.find('.icon-appel-moral')[0];
const tooltip = html.find('.tooltipAppelAuMoralText')[0];
if (this.rollData.useMoral) {
if (this.rollData.moral > 0) {
tooltip.innerHTML = "Appel au moral";
appelMoral.src = "/systems/foundryvtt-reve-de-dragon/icons/moral-heureux.svg";
@ -229,36 +260,16 @@ export class RdDRoll extends Dialog {
tooltip.innerHTML = "Sans appel au moral";
appelMoral.src = "/systems/foundryvtt-reve-de-dragon/icons/moral-neutre.svg";
}
this.updateRollResult(html);
this.updateRollResult();
});
// Section Méditation
this.html.find('.conditionMeditation').change((event) => {
let condition = event.currentTarget.attributes['name'].value;
html.find('.conditionMeditation').change((event) => {
let condition = event.currentTarget.attributes['id'].value;
this.rollData.conditionMeditation[condition] = event.currentTarget.checked;
this.updateRollResult(html);
this.updateRollResult();
});
}
/* -------------------------------------------- */
close() {
if (this.rollData.canClose) {
return super.close();
}
ui.notifications.info("Vous devez faire ce jet de dés!");
}
async onAction(action) {
this.rollData.forceDiceResult = Number.parseInt(this.html.find("[name='force-dice-result']").val()) ?? -1;
await RdDResolutionTable.rollData(this.rollData);
console.log("RdDRoll -=>", this.rollData, this.rollData.rolled);
if (action.callbacks)
for (let callback of action.callbacks) {
if (callback.condition == undefined || callback.condition(this.rollData)) {
await callback.action(this.rollData);
}
}
}
async setSelectedSort(sort) {
this.rollData.selectedSort = sort; // Update the selectedCarac
this.rollData.competence = RdDItemCompetence.getVoieDraconic(this.rollData.draconicList, sort.system.draconic);
@ -266,31 +277,30 @@ export class RdDRoll extends Dialog {
this.rollData.diffLibre = RdDItemSort.getDifficulte(sort, -7);
RdDItemSort.setCoutReveReel(sort);
const htmlSortDescription = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/partial-description-sort.html", { sort: sort });
this.html.find(".sort-ou-rituel").text(sort.system.isrituel ? "rituel" : "sort");
this.html.find(".bonus-case").text(`${this.rollData.bonus}%`);
this.html.find(".placeholder-description-sort").children().remove();
this.html.find(".placeholder-description-sort").append(htmlSortDescription);
this.html.find(".roll-draconic").val(sort.system.listIndex);
this.html.find(".div-sort-difficulte-fixe").text(Misc.toSignedString(sort.system.difficulte));
this.html.find(".div-sort-ptreve-fixe").text(sort.system.ptreve);
$(".sort-ou-rituel").text(sort.system.isrituel ? "rituel" : "sort");
$(".bonus-case").text(`${this.rollData.bonus}%`);
$(".details-sort").remove();
$(".description-sort").append(htmlSortDescription);
$(".roll-draconic").val(sort.system.listIndex);
$(".div-sort-difficulte-fixe").text(Misc.toSignedString(sort.system.difficulte));
$(".div-sort-ptreve-fixe").text(sort.system.ptreve);
const diffVariable = RdDItemSort.isDifficulteVariable(sort);
const coutVariable = RdDItemSort.isCoutVariable(sort);
HtmlUtility._showControlWhen(this.html.find(".div-sort-non-rituel"), !sort.system.isrituel);
HtmlUtility._showControlWhen(this.html.find(".div-sort-difficulte-var"), diffVariable);
HtmlUtility._showControlWhen(this.html.find(".div-sort-difficulte-fixe"), !diffVariable);
HtmlUtility._showControlWhen(this.html.find(".div-sort-ptreve-var"), coutVariable);
HtmlUtility._showControlWhen(this.html.find(".div-sort-ptreve-fixe"), !coutVariable);
HtmlUtility._showControlWhen($(".div-sort-non-rituel"), !sort.system.isrituel);
HtmlUtility._showControlWhen($(".div-sort-difficulte-var"), diffVariable);
HtmlUtility._showControlWhen($(".div-sort-difficulte-fixe"), !diffVariable);
HtmlUtility._showControlWhen($(".div-sort-ptreve-var"), coutVariable);
HtmlUtility._showControlWhen($(".div-sort-ptreve-fixe"), !coutVariable);
}
async setSelectedSigneDraconique(signe) {
async setSelectedSigneDraconique(signe){
this.rollData.signe = signe;
this.rollData.diffLibre = signe.system.difficulte,
$(".signe-difficulte").text(Misc.toSignedString(this.rollData.diffLibre));
$(".signe-difficulte").text(Misc.toSignedString(this.rollData.diffLibre));
}
/* -------------------------------------------- */
async updateRollResult(html) {
async updateRollResult() {
let rollData = this.rollData;
rollData.dmg = rollData.attackerRoll?.dmg ?? RdDBonus.dmg(rollData, this.actor.getBonusDegat())
@ -300,35 +310,36 @@ export class RdDRoll extends Dialog {
rollData.use.appelAuMoral = this.actor.isPersonnage() && RdDCarac.isActionPhysique(rollData.selectedCarac);
let dmgText = Misc.toSignedString(rollData.dmg.total);
switch (rollData.mortalite) {
case 'non-mortel': dmgText = `(${dmgText}) non-mortel`; break;
case 'empoignade': dmgText = `empoignade`; break;
switch (rollData.mortalite){
case 'non-mortel': dmgText = `(${dmgText}) non-mortel`; break;
case 'empoignade': dmgText = `empoignade`; break;
}
RollDataAjustements.calcul(rollData, this.actor);
rollData.finalLevel = this._computeFinalLevel(rollData);
const resolutionTable = await RdDResolutionTable.buildHTMLTable(RdDResolutionTable.subTable(rollData.caracValue, rollData.finalLevel))
const adjustements = await this.buildAjustements(rollData);
HtmlUtility._showControlWhen(this.html.find(".use-encTotal"), rollData.ajustements.encTotal.visible && RdDCarac.isAgiliteOuDerivee(rollData.selectedCarac));
HtmlUtility._showControlWhen(this.html.find(".use-surenc"), rollData.ajustements.surenc.visible && RdDCarac.isActionPhysique(rollData.selectedCarac));
HtmlUtility._showControlWhen(this.html.find(".utilisation-moral"), rollData.use.appelAuMoral);
HtmlUtility._showControlWhen(this.html.find(".diffMoral"), rollData.ajustements.moralTotal.used);
HtmlUtility._showControlWhen(this.html.find(".divAppelAuMoral"), rollData.use.appelAuMoral);
HtmlUtility._showControlWhen($(".diffMoral"), rollData.ajustements.moralTotal.used);
HtmlUtility._showControlWhen($(".divAppelAuMoral"), rollData.use.appelAuMoral);
HtmlUtility._showControlWhen($("#etat-general"), !RdDCarac.isIgnoreEtatGeneral(rollData));
HtmlUtility._showControlWhen($("#ajust-astrologique"), RdDResolutionTable.isAjustementAstrologique(rollData));
// Mise à jour valeurs
this.html.find(".dialog-roll-title").text(this._getTitle(rollData));
this.html.find("[name='coupsNonMortels']").prop('checked', rollData.mortalite == 'non-mortel');
this.html.find(".dmg-arme-actor").text(dmgText);
this.html.find("div.placeholder-ajustements").empty().append(adjustements);
this.html.find("div.placeholder-resolution").empty().append(resolutionTable)
$(".dialog-roll-title").text(this._getTitle(rollData));
$("[name='coupsNonMortels']").prop('checked', rollData.mortalite == 'non-mortel');
$(".dmg-arme-actor").text(dmgText);
$('.table-ajustement').remove();
$(".table-resolution").remove();
$(".table-proba-reussite").remove();
$("#tableAjustements").append(await this.buildAjustements(rollData));
$("#tableResolution").append(RdDResolutionTable.buildHTMLTableExtract(rollData.caracValue, rollData.finalLevel));
$("#tableProbaReussite").append(RdDResolutionTable.buildHTMLResults(rollData.caracValue, rollData.finalLevel));
}
/* -------------------------------------------- */
async buildAjustements(rollData) {
return await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/partial-roll-ajustements.html`, rollData);
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/partial-roll-ajustements.html`, rollData);
return html;
}
/* -------------------------------------------- */
@ -346,11 +357,23 @@ export class RdDRoll extends Dialog {
return 0;
}
/* -------------------------------------------- */
_computeDiffLibre(rollData) {
let diffLibre = Misc.toInt(rollData.diffLibre);
if (rollData.draconicList && rollData.selectedSort) {
return RdDItemSort.getDifficulte(rollData.selectedSort, diffLibre);
}
return diffLibre;
}
/* -------------------------------------------- */
_computeMalusArmure(rollData) {
let malusArmureValue = 0;
if (rollData.malusArmureValue && (rollData.selectedCarac.label == "Agilité" || rollData.selectedCarac.label == "Dérobée")) {
$("#addon-message").text("Malus armure appliqué : " + rollData.malusArmureValue);
malusArmureValue = rollData.malusArmureValue;
} else {
$("#addon-message").text("");
}
return malusArmureValue;
}

View File

@ -1,13 +1,12 @@
import { Grammar } from "./grammar.js";
import { CompendiumTable, CompendiumTableHelpers, SystemCompendiums } from "./settings/system-compendiums.js";
export class RdDRollTables {
/* -------------------------------------------- */
static async genericGetTableResult(tableName, toChat) {
let table = RdDRollTables.getWorldTable(tableName) ?? (await RdDRollTables.getSystemTable(tableName));
const draw = await table.draw({ displayChat: toChat, rollMode: "gmroll" });
const draw = await table.draw({ displayChat: toChat, rollMode: "gmroll"});
//console.log("RdDRollTables", tableName, toChat, ":", draw);
return draw.results.length > 0 ? draw.results[0] : undefined;
}
static getWorldTable(tableName) {
@ -15,7 +14,7 @@ export class RdDRollTables {
}
static async getSystemTable(tableName) {
const pack = SystemCompendiums.getPack("tables-diverses");
const pack = game.packs.get("foundryvtt-reve-de-dragon.tables-diverses");
const index = await pack.getIndex();
const entry = index.find(e => e.name === tableName);
return await pack.getDocument(entry._id);
@ -25,9 +24,10 @@ export class RdDRollTables {
static async drawItemFromRollTable(tableName, toChat = false) {
const drawResult = await RdDRollTables.genericGetTableResult(tableName, toChat);
const pack = game.packs.get(drawResult.documentCollection)
return await pack.getDocument(drawResult.documentId)
let doc = await pack.getDocument(drawResult.documentId)
return doc
}
/* -------------------------------------------- */
static async drawTextFromRollTable(tableName, toChat) {
const drawResult = await RdDRollTables.genericGetTableResult(tableName, toChat);
@ -36,75 +36,58 @@ export class RdDRollTables {
/* -------------------------------------------- */
static async getCompetence(toChat = false) {
if (toChat == 'liste') {
return await RdDRollTables.listOrRoll('competences', 'Item', ['competence'], toChat, it => 1);
}
else {
return await RdDRollTables.drawItemFromRollTable("Détermination aléatoire de compétence", toChat);
}
return await RdDRollTables.drawItemFromRollTable("Détermination aléatoire de compétence", toChat);
}
/* -------------------------------------------- */
static async getSouffle(toChat = false) {
return await RdDRollTables.listOrRoll('souffles-de-dragon', 'Item', ['souffle'], toChat);
return await RdDRollTables.drawItemFromRollTable("Souffles de Dragon", toChat);
}
/* -------------------------------------------- */
static async getQueue(toChat = false) {
return await RdDRollTables.listOrRoll('queues-de-dragon', 'Item', ['queue'], toChat);
let queue = await RdDRollTables.drawItemFromRollTable("Queues de dragon", toChat);
if (queue.name.toLowerCase().includes('lancinant') ) {
return await RdDRollTables.getDesirLancinant(toChat);
}
if (queue.name.toLowerCase().includes('fixe') ) {
return await RdDRollTables.getIdeeFixe(toChat);
}
return queue;
}
static async getDesirLancinant(toChat = false) {
return await RdDRollTables.listOrRoll('queues-de-dragon', 'Item', ['queue'], toChat,
it => it.system.frequence,
it => it.system.categorie == 'lancinant');
return await RdDRollTables.drawItemFromRollTable("Désirs lancinants", toChat);
}
static async getIdeeFixe(toChat = false) {
return await RdDRollTables.listOrRoll('queues-de-dragon', 'Item', ['queue'], toChat,
it => it.system.frequence,
it => it.system.categorie == 'ideefixe');
return await RdDRollTables.drawItemFromRollTable("Idées fixes", toChat);
}
/* -------------------------------------------- */
static async getTeteHR(toChat = false) {
return await RdDRollTables.listOrRoll('tetes-de-dragon-pour-haut-revants', 'Item', ['tete'], toChat);
return await RdDRollTables.drawItemFromRollTable("Têtes de Dragon pour haut-rêvants", toChat);
}
/* -------------------------------------------- */
static async getTete(toChat = false) {
return await RdDRollTables.listOrRoll('tetes-de-dragon-pour-tous-personnages', 'Item', ['tete'], toChat);
return await RdDRollTables.drawItemFromRollTable("Têtes de Dragon pour tous personnages", toChat);
}
/* -------------------------------------------- */
static async getOmbre(toChat = false) {
return await RdDRollTables.listOrRoll('ombres-de-thanatos', 'Item', ['ombre'], toChat);
return await RdDRollTables.drawItemFromRollTable("Ombre de Thanatos", toChat);
}
/* -------------------------------------------- */
static async getTarot(toChat = true) {
return await RdDRollTables.listOrRoll('tarot-draconique', 'Item', ['tarot'], toChat);
return await RdDRollTables.drawItemFromRollTable("Tarot Draconique", toChat);
}
/* -------------------------------------------- */
static async listOrRoll(compendium, type, subTypes, toChat, itemFrequence = it => it.system.frequence, filter = it => true) {
const table = new CompendiumTable(compendium, type, subTypes);
if (toChat == 'liste') {
return await table.toChatMessage(itemFrequence, filter);
}
const row = await table.getRandom(itemFrequence, filter);
if (row) {
await CompendiumTableHelpers.tableRowToChatMessage(row, type);
return row.document;
}
return undefined;
}
/* -------------------------------------------- */
static async getMaladresse(options = { toChat: false, arme: false }) {
static async getMaladresse(options = {toChat: false, arme: false}) {
return await RdDRollTables.drawTextFromRollTable(
options.arme ? "Maladresse armé" : "Maladresses non armé",
options.toChat);
}
}

View File

@ -19,23 +19,17 @@ export class RdDSheetUtility {
return $(event.currentTarget)?.parents(".item");
}
static prepareItemDropParameters(destItemId, actor, dragData, objetVersConteneur) {
static prepareItemDropParameters(destItemId, actorId, dragData, objetVersConteneur) {
const item = fromUuidSync(dragData.uuid)
if (actor.canReceive(item)) {
return {
destId: destItemId,
targetActorId: actor.id,
itemId: item.id,
sourceActorId: item.actor?.id,
srcId: objetVersConteneur[item.id],
onEnleverConteneur: () => { delete objetVersConteneur[item.id]; },
onAjouterDansConteneur: (itemId, conteneurId) => { objetVersConteneur[itemId] = conteneurId; }
}
return {
destId: destItemId,
targetActorId: actorId,
itemId: item.id,
sourceActorId: item.actor?.id,
srcId: objetVersConteneur[item.id],
onEnleverConteneur: () => { delete objetVersConteneur[item.id]; },
onAjouterDansConteneur: (itemId, conteneurId) => { objetVersConteneur[itemId] = conteneurId; }
}
else {
ui.notifications.warn(`Impossible de donner ${item.name} à ${actor.name}: ${item.type} / ${actor.type}`);
}
return undefined;
}
static async splitItem(item, actor, onSplit = () => { }) {

View File

@ -1,29 +1,26 @@
import { SHOW_DICE } from "./constants.js";
import { RollDataAjustements } from "./rolldata-ajustements.js";
import { RdDUtility } from "./rdd-utility.js";
import { TMRUtility } from "./tmr-utility.js";
import { tmrConstants } from "./tmr-constants.js";
import { RdDResolutionTable } from "./rdd-resolution-table.js";
import { RdDTMRRencontreDialog } from "./rdd-tmr-rencontre-dialog.js";
import { TMRRencontres } from "./tmr-rencontres.js";
import { ChatUtility } from "./chat-utility.js";
import { RdDRoll } from "./rdd-roll.js";
import { Poetique } from "./poetique.js";
import { EffetsDraconiques } from "./tmr/effets-draconiques.js";
import { PixiTMR } from "./tmr/pixi-tmr.js";
import { Draconique } from "./tmr/draconique.js";
import { Misc } from "./misc.js";
import { HtmlUtility } from "./html-utility.js";
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
import { ReglesOptionelles } from "./regles-optionelles.js";
import { RdDDice } from "./rdd-dice.js";
import { STATUSES } from "./settings/status-effects.js";
import { RdDRencontre } from "./item-rencontre.js";
import { RdDCalendrier } from "./rdd-calendrier.js";
import { STATUSES } from "./status-effects.js";
/* -------------------------------------------- */
export class RdDTMRDialog extends Dialog {
static async create(actor, tmrData) {
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html', tmrData);
static async create(html, actor, tmrData) {
if (tmrData.mode != 'visu') {
// Notification au MJ
@ -92,7 +89,7 @@ export class RdDTMRDialog extends Dialog {
TMRUtility.getTMR(coord).type == 'fleuve'
? it => TMRUtility.getTMR(it.system.coord).type == 'fleuve'
: it => it.system.coord == coord
);
);
}
/* -------------------------------------------- */
@ -149,7 +146,7 @@ export class RdDTMRDialog extends Dialog {
/* -------------------------------------------- */
_tokenRencontre(rencontre) {
return EffetsDraconiques.rencontre.token(this.pixiTMR, rencontre, () => rencontre.system.coord);
return EffetsDraconiques.rencontre.token(this.pixiTMR, rencontre, () => rencontre.coord);
}
_tokenCaseSpeciale(casetmr) {
const caseData = casetmr;
@ -197,33 +194,32 @@ export class RdDTMRDialog extends Dialog {
/* -------------------------------------------- */
async activateListeners(html) {
super.activateListeners(html);
this.html = html;
document.getElementById("tmrrow1").insertCell(0).append(this.pixiApp.view);
if (this.viewOnly) {
this.html.find('.lancer-sort').remove();
this.html.find('.lire-signe-draconique').remove();
html.find('.lancer-sort').remove();
html.find('.lire-signe-draconique').remove();
return;
}
HtmlUtility._showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue"));
HtmlUtility._showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(this._getActorCoord()));
HtmlUtility._showControlWhen($(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue"));
HtmlUtility._showControlWhen($(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(this._getActorCoord()));
// Roll Sort
this.html.find('.lancer-sort').click((event) => {
html.find('.lancer-sort').click((event) => {
this.actor.rollUnSort(this._getActorCoord());
});
this.html.find('.lire-signe-draconique').click((event) => {
html.find('.lire-signe-draconique').click((event) => {
this.actor.rollLireSigneDraconique(this._getActorCoord());
});
this.html.find('#dir-top').click((event) => this.moveFromKey("top"));
this.html.find('#dir-top-left').click((event) => this.moveFromKey("top-left"));
this.html.find('#dir-top-right').click((event) => this.moveFromKey("top-right"));
this.html.find('#dir-bottom-left').click((event) => this.moveFromKey("bottom-left"));
this.html.find('#dir-bottom-right').click((event) => this.moveFromKey("bottom-right"));
this.html.find('#dir-bottom').click((event) => this.moveFromKey("bottom"));
html.find('#dir-top').click((event) => this.moveFromKey("top"));
html.find('#dir-top-left').click((event) => this.moveFromKey("top-left"));
html.find('#dir-top-right').click((event) => this.moveFromKey("top-right"));
html.find('#dir-bottom-left').click((event) => this.moveFromKey("bottom-left"));
html.find('#dir-bottom-right').click((event) => this.moveFromKey("bottom-right"));
html.find('#dir-bottom').click((event) => this.moveFromKey("bottom"));
// Gestion du cout de montée en points de rêve
let reveCout = ((this.tmrdata.isRapide && !EffetsDraconiques.isDeplacementAccelere(this.actor)) ? -2 : -1) - this.actor.countMonteeLaborieuse();
@ -245,14 +241,14 @@ export class RdDTMRDialog extends Dialog {
}
const coord = this._getActorCoord();
HtmlUtility._showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord));
HtmlUtility._showControlWhen($(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord));
let ptsreve = document.getElementById("tmr-pointsreve-value");
ptsreve.innerHTML = this.actor.system.reve.reve.value;
let tmrpos = document.getElementById("tmr-pos");
if (this.isDemiReveCache()) {
tmrpos.innerHTML = `?? ( ${TMRUtility.getTMRType(coord)})`;
tmrpos.innerHTML = `?? ( ${ TMRUtility.getTMRType(coord)})`;
} else {
tmrpos.innerHTML = `${coord} ( ${TMRUtility.getTMRLabel(coord)})`;
}
@ -280,49 +276,31 @@ export class RdDTMRDialog extends Dialog {
}
await this.actor.santeIncDec("fatigue", this.cumulFatigue)
}
await super.close();
await super.close(); // moving 1 cell costs 1 fatigue
}
/* -------------------------------------------- */
async onActionRencontre(action, tmr) {
switch (action) {
case 'derober':
await this.derober();
return;
case 'refouler':
await this.refouler();
break;
case 'maitriser':
await this.maitriserRencontre();
break;
case 'ignorer':
await this.ignorerRencontre();
break;
}
await this.postRencontre(tmr);
}
async derober() {
console.log("-> derober", this.currentRencontre);
await this.actor.addTMRRencontre(this.currentRencontre);
console.log("-> derober", this.currentRencontre);
this._tellToGM(this.actor.name + " s'est dérobé et quitte les TMR.");
this.close();
}
/* -------------------------------------------- */
async refouler() {
console.log("-> refouler", this.currentRencontre);
await this.actor.ajouterRefoulement(this.currentRencontre.system.refoulement, `${this.currentRencontre.system.genre == 'f' ? 'une' : 'un'} ${this.currentRencontre.name}`);
this._tellToGM(this.actor.name + " a refoulé : " + this.currentRencontre.name);
await this.actor.deleteTMRRencontreAtPosition(); // Remove the stored rencontre if necessary
await this.actor.ajouterRefoulement(this.currentRencontre.refoulement ?? 1);
this.updateTokens();
console.log("-> refouler", this.currentRencontre)
this.updateValuesDisplay();
this.nettoyerRencontre();
}
/* -------------------------------------------- */
async ignorerRencontre() {
console.log("-> ignorer", this.currentRencontre);
this._tellToGM(this.actor.name + " a ignoré: " + this.currentRencontre.name);
this._tellToGM(this.actor.name + " a ignoré : " + this.currentRencontre.name);
await this.actor.deleteTMRRencontreAtPosition(); // Remove the stored rencontre if necessary
this.updateTokens();
this.updateValuesDisplay();
@ -330,14 +308,7 @@ export class RdDTMRDialog extends Dialog {
}
/* -------------------------------------------- */
// garder la trace de l'état en cours
setRencontreState(state, listCoordTMR) {
this.rencontreState = state;
this.$marquerCasesTMR(listCoordTMR ?? []);
}
/* -------------------------------------------- */
$marquerCasesTMR(listCoordTMR) {
colorierZoneRencontre(listCoordTMR) {
this.currentRencontre.graphics = []; // Keep track of rectangles to delete it
this.currentRencontre.locList = duplicate(listCoordTMR); // And track of allowed location
for (let coordTMR of listCoordTMR) {
@ -353,6 +324,23 @@ export class RdDTMRDialog extends Dialog {
}
}
/* -------------------------------------------- */
// garder la trace de l'état en cours
setStateRencontre(state) {
this.rencontreState = state;
}
/* -------------------------------------------- */
async choisirCasePortee(coord, portee) {
// Récupère la liste des cases à portées
this.colorierZoneRencontre(TMRUtility.getTMRPortee(coord, portee));
}
/* -------------------------------------------- */
async choisirCaseType(type) {
this.colorierZoneRencontre(TMRUtility.filterTMR(it => it.type == type).map(it => it.coord));
}
/* -------------------------------------------- */
checkQuitterTMR() {
@ -377,15 +365,15 @@ export class RdDTMRDialog extends Dialog {
/* -------------------------------------------- */
async quitterLesTMRInconscient() {
await this.refouler();
if (this.currentRencontre?.isPersistant) {
await this.refouler();
}
this.close();
}
/* -------------------------------------------- */
async maitriserRencontre() {
console.log("-> maitriser", this.currentRencontre);
await this.actor.deleteTMRRencontreAtPosition();
this.actor.deleteTMRRencontreAtPosition();
this.updateTokens();
let rencontreData = {
@ -396,7 +384,7 @@ export class RdDTMRDialog extends Dialog {
rencontre: this.currentRencontre,
nbRounds: 1,
canClose: false,
selectedCarac: { label: "reve-actuel" },
selectedCarac: {label: "reve-actuel"},
tmr: TMRUtility.getTMR(this._getActorCoord())
}
@ -405,7 +393,7 @@ export class RdDTMRDialog extends Dialog {
/* -------------------------------------------- */
async _tentativeMaitrise(rencData) {
this.rencontreState = 'normal';
console.log("-> matriser", rencData);
rencData.reve = this.actor.getReveActuel();
rencData.etat = this.actor.getEtatGeneral();
@ -416,66 +404,41 @@ export class RdDTMRDialog extends Dialog {
? this._rollPresentCite(rencData)
: await RdDResolutionTable.roll(rencData.reve, RollDataAjustements.sum(rencData.ajustements));
const result = rencData.rolled.isSuccess
? rencData.rencontre.system.succes
: rencData.rencontre.system.echec;
await RdDRencontre.appliquer(result.effets, this, rencData);
rencData.poesie = { extrait: result.poesie, reference: result.reference };
rencData.message = this.formatMessageRencontre(rencData, result.message);
let postProcess = await TMRRencontres.gererRencontre(this, rencData);
ChatMessage.create({
whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-rencontre-tmr.html`, rencData)
});
if (postProcess) {
/** Gère les rencontres avec du post-processing (passeur, messagers, tourbillons, ...) */
await postProcess(this, rencData);
}
else {
this.currentRencontre = undefined;
}
this.updateValuesDisplay();
if (this.checkQuitterTMR()) {
return;
}
if (this.rencontreState == 'persistant') {
this._nouvelleTentativeMaitrise(rencData);
}
else if (!this.isRencontreDeplacement()) {
this.nettoyerRencontre();
}
}
_nouvelleTentativeMaitrise(rencData) {
setTimeout(() => {
// TODO: remplacer par une boucle while(this.currentRencontre) ?
rencData.nbRounds++;
if (ReglesOptionelles.isUsing("appliquer-fatigue")) {
this.cumulFatigue += this.fatigueParCase;
}
this._tentativeMaitrise(rencData);
this._deleteTmrMessages(rencData.actor, rencData.nbRounds);
}, 2000);
}
formatMessageRencontre(rencData, template) {
let messageDuree = ''
if (rencData.nbRounds > 1) {
if (rencData.rolled.isSuccess) {
messageDuree = ` Au total, vous avez passé ${rencData.nbRounds} rounds à vous battre!`;
}
else {
messageDuree = ` Vous avez passé ${rencData.nbRounds} rounds à lutter!`;
}
}
try {
const compiled = Handlebars.compile(template);
return compiled(rencData) + messageDuree;
} catch (error) {
return template + messageDuree;
else if (rencData.rolled.isEchec && rencData.rencontre.isPersistant) {
setTimeout(() => {
rencData.nbRounds++;
if (ReglesOptionelles.isUsing("appliquer-fatigue")) {
this.cumulFatigue += this.fatigueParCase;
}
this._tentativeMaitrise(rencData);
this._deleteTmrMessages(rencData.actor, rencData.nbRounds);
}, 2000);
}
}
/* -------------------------------------------- */
_rollPresentCite(rencData) {
let rolled = RdDResolutionTable.computeChances(rencData.reve, 0);
mergeObject(rolled, { caracValue: rencData.reve, finalLevel: 0, roll: rolled.score });
_rollPresentCite(rencontreData) {
let rolled = RdDResolutionTable.computeChances(rencontreData.reve, 0);
mergeObject(rolled, { caracValue: rencontreData.reve, finalLevel: 0, roll: rolled.score });
RdDResolutionTable.succesRequis(rolled);
return rolled;
}
@ -519,16 +482,15 @@ export class RdDTMRDialog extends Dialog {
if (this._presentCite(tmr)) {
return;
}
this.currentRencontre = await this._jetDeRencontre(tmr);
if (this.currentRencontre) {
if (this.rencontresExistantes.find(it => it.id == this.currentRencontre.id)) {
// rencontre en attente suite à dérobade
await this.maitriserRencontre();
}
else {
let dialog = new RdDTMRRencontreDialog(this, this.currentRencontre, tmr);
dialog.render(true);
}
let rencontre = await this._jetDeRencontre(tmr);
if (rencontre) { // Manages it
if (rencontre.rencontre) rencontre = rencontre.rencontre; // Manage stored rencontres
console.log("manageRencontre", rencontre);
this.currentRencontre = duplicate(rencontre);
let dialog = new RdDTMRRencontreDialog(this, this.currentRencontre, () => this.postRencontre(tmr));
dialog.render(true);
}
else {
this.postRencontre(tmr);
@ -541,18 +503,15 @@ export class RdDTMRDialog extends Dialog {
if (presentCite) {
this.minimize();
const caseData = presentCite;
EffetsDraconiques.presentCites.choisirUnPresent(caseData, (present => this._utiliserPresentCite(presentCite, present, tmr)));
EffetsDraconiques.presentCites.choisirUnPresent(caseData, (type => this._utiliserPresentCite(presentCite, type, tmr)));
}
return presentCite;
}
/* -------------------------------------------- */
async _utiliserPresentCite(presentCite, present, tmr) {
this.currentRencontre = present.clone({
'system.force': await RdDDice.rollTotal(present.system.formule),
'system.coord': tmr.coord
}, { save: false });
async _utiliserPresentCite(presentCite, typeRencontre, tmr) {
this.currentRencontre = TMRRencontres.getRencontre(typeRencontre);
await TMRRencontres.evaluerForceRencontre(this.currentRencontre);
await EffetsDraconiques.presentCites.ouvrirLePresent(this.actor, presentCite);
this.removeToken(tmr, presentCite);
@ -574,26 +533,33 @@ export class RdDTMRDialog extends Dialog {
/* -------------------------------------------- */
async _jetDeRencontre(tmr) {
let rencontre = this.lookupRencontreExistente(tmr);
let rencontre = this.rencontresExistantes.find(prev => prev.coord == tmr.coord);
if (rencontre) {
return game.system.rdd.rencontresTMR.calculRencontre(rencontre, tmr);
return rencontre;
}
let locTMR = (this.isDemiReveCache()
? TMRUtility.getTMRType(tmr.coord) + " ??"
? Misc.upperFirst(tmr.type) + " ??"
: tmr.label + " (" + tmr.coord + ")");
let myRoll = await RdDDice.rollTotal("1dt", { showDice: SHOW_DICE });
if (myRoll == 7) {
let myRoll = await RdDDice.rollTotal("1dt");
if (TMRUtility.isForceRencontre() || myRoll == 7) {
this._tellToUser(myRoll + ": Rencontre en " + locTMR);
return await game.system.rdd.rencontresTMR.getRencontreAleatoire(tmr, this.actor.isMauvaiseRencontre())
return await this.rencontreTMRRoll(tmr, this.actor.isRencontreSpeciale());
} else {
this._tellToUser(myRoll + ": Pas de rencontre en " + locTMR);
}
}
lookupRencontreExistente(tmr) {
return this.rencontresExistantes.find(it => it.system.coord == tmr.coord)
?? this.rencontresExistantes.find(it => it.system.coord == "");
/* -------------------------------------------- */
async rencontreTMRRoll(tmr, isMauvaise = false) {
let rencontre = TMRUtility.utiliseForceRencontre() ??
(isMauvaise
? await TMRRencontres.getMauvaiseRencontre()
: await TMRRencontres.getRencontreAleatoire(tmr.type));
rencontre.coord = tmr.coord;
rencontre.date = game.system.rdd.calendrier.getDateFromIndex();
rencontre.heure = game.system.rdd.calendrier.getCurrentHeure();
return rencontre;
}
/* -------------------------------------------- */
@ -621,7 +587,7 @@ export class RdDTMRDialog extends Dialog {
maitrise: { verbe: 'maîtriser', action: 'Maîtriser le fleuve' }
}
rollData.double = EffetsDraconiques.isDoubleResistanceFleuve(this.actor) ? true : undefined,
rollData.competence.system.defaut_carac = 'reve-actuel';
rollData.competence.system.defaut_carac = 'reve-actuel';
await this._rollMaitriseCaseHumide(rollData);
}
}
@ -776,6 +742,7 @@ export class RdDTMRDialog extends Dialog {
const dialog = await RdDRoll.create(this.actor, rollData,
{
html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-maitrise-tmr.html',
options: { height: 420 },
close: html => { this.maximize(); } // Re-display TMR
},
{
@ -840,13 +807,12 @@ export class RdDTMRDialog extends Dialog {
async processSortReserve(sortReserve) {
await this.actor.deleteEmbeddedDocuments('Item', [sortReserve.id]);
console.log("declencheSortEnReserve", sortReserve);
const heureCible = RdDCalendrier.getSigneAs('label', sortReserve.system.heurecible);
this._tellToUserAndGM(`Vous avez déclenché
${sortReserve.system.echectotal ? "<strong>l'échec total!</strong>" : "le sort"}
en réserve <strong>${sortReserve.name}</strong>
avec ${sortReserve.system.ptreve} points de Rêve
en ${sortReserve.system.coord} (${TMRUtility.getTMRLabel(sortReserve.system.coord)}).
L'heure ciblée est ${heureCible}`);
L'heure ciblée est ${sortReserve.system.heurecible}`);
this.close();
}
@ -912,14 +878,16 @@ export class RdDTMRDialog extends Dialog {
if (this.isDemiReveCache()) {
if (this.isTerreAttache(targetCoord)
|| this.isConnaissanceFleuve(currentCoord, targetCoord)
|| deplacementType == 'changeur') {
|| this.isConnaissanceFleuve(currentCoord, targetCoord)
|| deplacementType == 'changeur')
{
// déplacement possible
await this.actor.setTMRVisible(true);
this.demiReve = this._tokenDemiReve();
this._trackToken(this.demiReve);
}
else {
else
{
ui.notifications.error(`Vous ne connaissez plus votre position dans les TMR.
Vous devez utiliser les boutons de direction pour vous déplacer.
Une fois que vous aurez retrouvé votre demi-rêve, demandez au gardien de vérifier et rendre les TMR visibles.
@ -928,18 +896,20 @@ export class RdDTMRDialog extends Dialog {
}
}
switch (deplacementType) {
switch (deplacementType){
case 'normal':
case 'changeur':
case 'passeur':
await this._deplacerDemiReve(targetCoord, deplacementType);
break;
case 'messager':
await this._messagerDemiReve(targetCoord);
break;
case 'changeur':
case 'passeur':
await this._deplacerDemiReve(targetCoord, deplacementType);
break;
default:
ui.notifications.error("Vous ne pouvez pas vous déplacer que sur des cases adjacentes à votre position ou valides dans le cas d'une rencontre");
console.log("STATUS :", this.rencontreState, this.currentRencontre);
ui.notifications.error("Vous ne pouvez pas vous déplacer que sur des cases adjacentes à votre position ou valides dans le cas d'une rencontre");
console.log("STATUS :", this.rencontreState, this.currentRencontre);
}
this.checkQuitterTMR();
@ -947,23 +917,19 @@ export class RdDTMRDialog extends Dialog {
/* -------------------------------------------- */
_calculDeplacement(targetCoord, currentCoord, fromOddq, toOddq) {
if (this.isRencontreDeplacement()) {
if (this.currentRencontre?.locList?.find(coord => coord == targetCoord)) {
return this.rencontreState;
}
}
else {
if (this.isTerreAttache(targetCoord) || this.isConnaissanceFleuve(currentCoord, targetCoord) || TMRUtility.distanceOddq(fromOddq, toOddq) <= 1) {
return 'normal'
const isInArea = this.rencontreState == 'aucune'
? (this.isTerreAttache(targetCoord) || this.isConnaissanceFleuve(currentCoord, targetCoord) || TMRUtility.distanceOddq(fromOddq, toOddq) <= 1)
: this.currentRencontre?.locList?.find(coord => coord == targetCoord) ?? false
if (isInArea) {
switch (this.rencontreState) {
case 'aucune': return 'normal';
case 'passeur': case 'changeur': case 'messager': return this.rencontreState;
}
}
return 'erreur';
}
isRencontreDeplacement() {
return ['passeur', 'changeur', 'messager'].includes(this.rencontreState);
}
/* -------------------------------------------- */
async _messagerDemiReve(targetCoord) {
/*

View File

@ -2,41 +2,46 @@
export class RdDTMRRencontreDialog extends Dialog {
/* -------------------------------------------- */
constructor(tmrApp, rencontre, tmr) {
constructor(tmrApp, rencontre, postRencontre) {
const dialogConf = {
title: "Rencontre en TMR!",
content: "Vous rencontrez un " + rencontre.name + " de force " + rencontre.system.force + "<br>",
content: "Vous rencontrez un " + rencontre.name + " de force " + rencontre.force + "<br>",
buttons: {
derober: { icon: '<i class="fas fa-check"></i>', label: "Se dérober", callback: () => this.onButtonAction('derober') },
maitiser: { icon: '<i class="fas fa-check"></i>', label: "Maîtriser", callback: () => this.onButtonAction('maitriser') }
derober: { icon: '<i class="fas fa-check"></i>', label: "Se dérober", callback: () => { this.onButtonFuir(() => tmrApp.derober()); } },
refouler: { icon: '<i class="fas fa-check"></i>', label: "Refouler", callback: () => this.onButtonAction(() => tmrApp.refouler()) },
maitiser: { icon: '<i class="fas fa-check"></i>', label: "Maîtriser", callback: () => this.onButtonAction(() => tmrApp.maitriserRencontre()) }
},
default: "derober"
}
if ((rencontre.system.refoulement ?? 0) == 0) {
dialogConf.buttons.ignorer = { icon: '<i class="fas fa-check"></i>', label: "Ignorer", callback: () => this.onButtonAction('ignorer') }
}
else {
dialogConf.buttons.refouler = { icon: '<i class="fas fa-check"></i>', label: "Refouler", callback: () => this.onButtonAction('refouler') }
}
};
if (rencontre.ignorer) {
dialogConf.buttons.ignorer = { icon: '<i class="fas fa-check"></i>', label: "Ignorer", callback: () => this.onButtonAction(() => tmrApp.ignorerRencontre()) }
};
const dialogOptions = {
classes: ["tmrrencdialog"],
width: 320, height: 'fit-content',
width: 320, height: 240,
'z-index': 50
}
super(dialogConf, dialogOptions);
this.toClose = false;
this.tmr = tmr;
this.rencontreData = duplicate(rencontre);
this.postRencontre = postRencontre;
this.tmrApp = tmrApp;
this.tmrApp.minimize();
}
async onButtonAction(action) {
this.toClose = true;
this.tmrApp.onActionRencontre(action, this.tmr)
await action();
this.postRencontre();
}
async onButtonFuir(action) {
this.toClose = true;
await action();
}
/* -------------------------------------------- */
close() {
if (this.toClose) {

View File

@ -1,21 +1,19 @@
/* Common useful functions shared between objects */
import { ChatUtility } from "./chat-utility.js";
import { RdDCombat } from "./rdd-combat.js";
import { Misc } from "./misc.js";
import { Grammar } from "./grammar.js";
import { TMRUtility } from "./tmr-utility.js";
import { DialogItemAchat } from "./dialog-item-achat.js";
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
import { ReglesOptionelles } from "./regles-optionelles.js";
import { RdDDice } from "./rdd-dice.js";
import { RdDItem } from "./item.js";
import { Monnaie } from "./item-monnaie.js";
import { RdDPossession } from "./rdd-possession.js";
import { RdDNameGen } from "./rdd-namegen.js";
import { RdDConfirm } from "./rdd-confirm.js";
import { RdDCalendrier } from "./rdd-calendrier.js";
import { Environnement } from "./environnement.js";
import { RdDItemCompetence } from "./item-competence.js";
import { RdDResolutionTable } from "./rdd-resolution-table.js";
import { RdDActor } from "./actor.js";
/* -------------------------------------------- */
// This table starts at 0 -> niveau -10
@ -126,7 +124,6 @@ export class RdDUtility {
'systems/foundryvtt-reve-de-dragon/templates/actor/header-compteurs-creature.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/header-compteurs-entitee.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/header-effects.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/header-hautreve.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/vue-detaillee.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-main.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-derivee.html',
@ -171,12 +168,6 @@ export class RdDUtility {
'systems/foundryvtt-reve-de-dragon/templates/actor/liens-suivants.html',
'systems/foundryvtt-reve-de-dragon/templates/actor/liens-vehicules.html',
//Items
'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete-script.hbs',
'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete.hbs',
'systems/foundryvtt-reve-de-dragon/templates/item/boutons-comestible.html',
'systems/foundryvtt-reve-de-dragon/templates/item/partial-inventaire.html',
'systems/foundryvtt-reve-de-dragon/templates/item/partial-environnement.html',
'systems/foundryvtt-reve-de-dragon/templates/item/partial-tab-environnement.html',
'systems/foundryvtt-reve-de-dragon/templates/header-item.html',
'systems/foundryvtt-reve-de-dragon/templates/item-competence-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-competencecreature-sheet.html',
@ -187,11 +178,10 @@ export class RdDUtility {
'systems/foundryvtt-reve-de-dragon/templates/item-sort-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-herbe-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-ingredient-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-faune-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-livre-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-tache-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-potion-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-rencontre-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-rencontresTMR-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-queue-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-souffle-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-tarot-sheet.html',
@ -202,46 +192,22 @@ export class RdDUtility {
'systems/foundryvtt-reve-de-dragon/templates/item-nourritureboisson-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-signedraconique-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-possession-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-extraitpoetique-sheet.html',
'systems/foundryvtt-reve-de-dragon/templates/item-service-sheet.html',
// partial enums
'systems/foundryvtt-reve-de-dragon/templates/enum-caracteristiques.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-base-competence.html',
'systems/foundryvtt-reve-de-dragon/templates/competence-carac-defaut.html',
'systems/foundryvtt-reve-de-dragon/templates/competence-base.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-aspect-tarot.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-competence.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-ingredient.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-potion.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-vehicule.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-competence.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-herbesoin-ingredient.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-heures.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-potion.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-initpremierround.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-niveau-ethylisme.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-rarete.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-queue.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-draconic.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-type.html',
'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-effet.html',
// Partials
'systems/foundryvtt-reve-de-dragon/templates/common/compendium-link.hbs',
'systems/foundryvtt-reve-de-dragon/templates/partial-description-overflow.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-description-sort.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-ajustements.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffLibre.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffFixe.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffCondition.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-surenc.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-enctotal.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-moral.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-competences.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-select-carac.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-item-hautrevant.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-item-frequence.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-item-description.html',
'systems/foundryvtt-reve-de-dragon/templates/roll/explain.hbs',
'systems/foundryvtt-reve-de-dragon/templates/resolution-table.html',
'systems/foundryvtt-reve-de-dragon/templates/sort-draconic.html',
'systems/foundryvtt-reve-de-dragon/templates/sort-tmr.html',
'systems/foundryvtt-reve-de-dragon/templates/niveau-ethylisme.html',
'systems/foundryvtt-reve-de-dragon/templates/casetmr-specific-list.html',
// Dialogs
'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-resolution.html',
'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
@ -253,9 +219,23 @@ export class RdDUtility {
'systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html',
'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-alchimie.html',
'systems/foundryvtt-reve-de-dragon/templates/dialog-astrologie-joueur.html',
// Partials
'systems/foundryvtt-reve-de-dragon/templates/partial-description-overflow.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-description-sort.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-ajustements.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffLibre.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffFixe.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffCondition.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-surenc.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-enctotal.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-moral.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-select-carac.html',
'systems/foundryvtt-reve-de-dragon/templates/partial-item-description.html',
// Calendrier
'systems/foundryvtt-reve-de-dragon/templates/calendar-template.html',
'systems/foundryvtt-reve-de-dragon/templates/calendar-editor-template.html',
'systems/foundryvtt-reve-de-dragon/templates/heures-select-option.html',
// HUD
'systems/foundryvtt-reve-de-dragon/templates/hud-actor-init.html',
'systems/foundryvtt-reve-de-dragon/templates/hud-actor-attaque.html',
@ -286,9 +266,6 @@ export class RdDUtility {
'systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-actor.html'
];
Handlebars.registerHelper('either', (a, b) => a ?? b);
Handlebars.registerHelper('computeResolutionScore', (row, col) => RdDResolutionTable.computePercentage(row, col));
Handlebars.registerHelper('computeResolutionChances', (row, col) => RdDResolutionTable.computeChances(row, col));
Handlebars.registerHelper('upperFirst', str => Misc.upperFirst(str ?? 'Null'));
Handlebars.registerHelper('lowerFirst', str => Misc.lowerFirst(str ?? 'Null'));
Handlebars.registerHelper('upper', str => str?.toUpperCase() ?? 'NULL');
@ -300,28 +277,46 @@ export class RdDUtility {
Handlebars.registerHelper('buildContenu', (objet) => { return new Handlebars.SafeString(RdDUtility.buildContenu(objet, 1, true)); });
Handlebars.registerHelper('caseTmr-label', coord => TMRUtility.getTMRLabel(coord));
Handlebars.registerHelper('caseTmr-type', coord => TMRUtility.getTMRType(coord));
Handlebars.registerHelper('typeTmr-name', type => TMRUtility.typeTmrName(type));
Handlebars.registerHelper('effetRencontre-name', coord => TMRUtility.typeTmrName(coord));
Handlebars.registerHelper('signeHeure', (key, heure) => RdDCalendrier.getSigneAs(key, heure));
Handlebars.registerHelper('typeTmr-name', coord => TMRUtility.typeTmrName(coord));
Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionelles.isUsing(option));
Handlebars.registerHelper('trier', list => list.sort((a, b) => a.name.localeCompare(b.name)));
Handlebars.registerHelper('filtreTriCompetences', competences => RdDItemCompetence.triVisible(competences));
Handlebars.registerHelper('linkCompendium', (pack, id, name) => RdDUtility.linkCompendium(pack, id, name));
Handlebars.registerHelper('uniteQuantite', (itemId, actorId) => RdDUtility.getItem(itemId, actorId)?.getUniteQuantite());
Handlebars.registerHelper('isFieldInventaireModifiable', (type, field) => RdDItem.isFieldInventaireModifiable(type, field));
Handlebars.registerHelper('getFrequenceRarete', (rarete, field) => Environnement.getFrequenceRarete(rarete, field));
Handlebars.registerHelper('filtreTriCompetences', competences => competences.filter(it => it.system.isVisible)
.sort((a, b) => {
if (a.name.startsWith("Survie") && b.name.startsWith("Survie")) {
if (a.name.includes("Cité")) return -1;
if (b.name.includes("Cité")) return 1;
if (a.name.includes("Extérieur")) return -1;
if (b.name.includes("Extérieur")) return 1;
return a.name.localeCompare(b.name);
}
if (a.system.categorie.startsWith("melee") && b.system.categorie.startsWith("melee")) {
if (a.name.includes("Corps")) return -1;
if (b.name.includes("Corps")) return 1;
if (a.name.includes("Dague")) return -1;
if (b.name.includes("Dague")) return 1;
if (a.name.includes("Esquive")) return -1;
if (b.name.includes("Esquive")) return 1;
return a.name.localeCompare(b.name);
}
if (a.name.startsWith("Voie") && b.name.startsWith("Voie")) {
if (a.name.includes("Oniros")) return -1;
if (b.name.includes("Oniros")) return 1;
if (a.name.includes("Hypnos")) return -1;
if (b.name.includes("Hypnos")) return 1;
if (a.name.includes("Narcos")) return -1;
if (b.name.includes("Narcos")) return 1;
if (a.name.includes("Thanatos")) return -1;
if (b.name.includes("Thanatos")) return 1;
return a.name.localeCompare(b.name);
}
return a.name.localeCompare(b.name);
})
);
return loadTemplates(templatePaths);
}
static getItem(itemId, actorId = undefined) {
return actorId ? game.actors.get(actorId)?.getObjet(itemId) : game.items.get(itemId);
}
static linkCompendium(pack, id, name) {
return `@Compendium[${pack}.${id}]{${name}}`;
}
/* -------------------------------------------- */
static async creerObjet(actorSheet) {
let itemType = $(".item-type").val();
@ -330,7 +325,7 @@ export class RdDUtility {
/* -------------------------------------------- */
static async selectObjetType(actorSheet) {
let typeObjets = RdDItem.getItemTypesInventaire();
let typeObjets = RdDItem.getTypesObjetsEquipement();
let options = `<span class="competence-label">Selectionnez le type d'équipement</span><select class="item-type">`;
for (let typeName of typeObjets) {
options += `<option value="${typeName}">${typeName}</option>`
@ -417,7 +412,6 @@ export class RdDUtility {
RdDUtility.filterEquipementParType(formData, itemTypes);
formData.sorts = this.arrayOrEmpty(itemTypes['sort']);
formData.rencontres = this.arrayOrEmpty(itemTypes['rencontre']);
formData.casestmr = this.arrayOrEmpty(itemTypes['casetmr']);
formData.signesdraconiques = this.arrayOrEmpty(itemTypes['signedraconique']);
formData.queues = this.arrayOrEmpty(itemTypes['queue']);
@ -432,7 +426,6 @@ export class RdDUtility {
formData.oeuvres = this.arrayOrEmpty(itemTypes['oeuvre']);
formData.jeux = this.arrayOrEmpty(itemTypes['jeu']);
formData.services = this.arrayOrEmpty(itemTypes['service']);
formData.recettescuisine = this.arrayOrEmpty(itemTypes['recettecuisine']);
formData.recettesAlchimiques = this.arrayOrEmpty(itemTypes['recettealchimique']);
formData.maladies = this.arrayOrEmpty(itemTypes['maladie']);
@ -453,9 +446,9 @@ export class RdDUtility {
formData.livres = this.arrayOrEmpty(itemTypes['livre']);
formData.potions = this.arrayOrEmpty(itemTypes['potion']);
formData.ingredients = this.arrayOrEmpty(itemTypes['ingredient']);
formData.faunes = this.arrayOrEmpty(itemTypes['faune']);
formData.herbes = this.arrayOrEmpty(itemTypes['herbe']);
formData.monnaie = this.arrayOrEmpty(itemTypes['monnaie']).sort(Monnaie.triValeurEntiere());
formData.monnaie = this.arrayOrEmpty(itemTypes['monnaie']);
formData.monnaie.sort(Monnaie.triValeurDenier());
formData.nourritureboissons = this.arrayOrEmpty(itemTypes['nourritureboisson']);
formData.gemmes = this.arrayOrEmpty(itemTypes['gemme']);
@ -468,7 +461,6 @@ export class RdDUtility {
.concat(formData.potions)
.concat(formData.ingredients)
.concat(formData.herbes)
.concat(formData.faunes)
.concat(formData.monnaie)
.concat(formData.nourritureboissons)
.concat(formData.gemmes);
@ -542,7 +534,8 @@ export class RdDUtility {
if (!profondeur) profondeur = 1;
objet.niveau = profondeur;
const display = afficherContenu ? 'item-display-show' : 'item-display-hide';
let strContenu = `<ul class='item-list alterne-list ${display} list-item-margin${Math.min(profondeur,6)}'>`;
//console.log("ITEM DISPLAYED", objet );
let strContenu = `<ul class='item-list alterne-list ${display} list-item-margin${profondeur}'>`;
for (let subItem of objet.subItems) {
strContenu += this.buildConteneur(subItem, profondeur + 1);
}
@ -759,6 +752,29 @@ export class RdDUtility {
return 0;
}
/* -------------------------------------------- */
static async loadItems(filter, compendium) {
let items = game.items.filter(filter);
if (compendium) {
const ids = items.map(it => it.id);
const names = items.map(it => it.name.toLowerCase());
items = items.concat(await RdDUtility.loadCompendium(compendium, it => !ids.includes(it.id) && !names.includes(it.name.toLowerCase()) && filter(it)));
}
return items;
}
/* -------------------------------------------- */
static async loadCompendium(compendium, filter = it => true) {
let compendiumData = await RdDUtility.loadCompendiumData(compendium);
return compendiumData.filter(filter);
}
/* -------------------------------------------- */
static async loadCompendiumData(compendium) {
const pack = game.packs.get(compendium);
return await pack?.getDocuments() ?? [];
}
/* -------------------------------------------- */
static async responseNombreAstral(callData) {
let actor = game.actors.get(callData.id);
@ -816,7 +832,7 @@ export class RdDUtility {
// gestion bouton tchat Acheter
html.on("click", '.button-acheter', event => {
const venteData = DialogItemAchat.preparerAchat(event.currentTarget);
const venteData = DialogItemAchat.venteData(event.currentTarget);
if (venteData) {
DialogItemAchat.onAcheter(venteData);
}
@ -825,17 +841,20 @@ export class RdDUtility {
// Gestion du bouton payer
html.on("click", '.payer-button', event => {
let sommeAPayer = Number(event.currentTarget.attributes['data-somme-a-payer']?.value ?? 0);
let sumdenier = event.currentTarget.attributes['data-somme-denier']?.value ?? 0;
let quantite = event.currentTarget.attributes['data-quantite']?.value ?? 1;
let fromActorId = event.currentTarget.attributes['data-actor-id']?.value;
let jsondata = event.currentTarget.attributes['data-jsondata']
let objData
if (jsondata) {
objData = JSON.parse(jsondata.value)
}
let actor = RdDUtility.getSelectedActor("Pour effectuer le paiement:");
if (actor) {
actor.payerSols(sommeAPayer);
actor.depenserDeniers(sumdenier, objData, quantite, fromActorId);
ChatUtility.removeChatMessageId(RdDUtility.findChatMessageId(event.currentTarget));
}
});
html.on("click", '.rdd-world-content-link', async event => {
const itemId = html.find(event.currentTarget)?.data("id");
game.items.get(itemId)?.sheet.render(true)
});
}
static findChatMessageId(current) {
@ -883,12 +902,12 @@ export class RdDUtility {
}
/* -------------------------------------------- */
static createMonnaie(name, cout, img = "", enc = 0.01) {
static createMonnaie(name, valeur_deniers, img = "", enc = 0.01) {
let piece = {
name: name, type: 'monnaie', img: img, _id: randomID(16),
dasystemta: {
quantite: 0,
cout: cout,
valeur_deniers: valeur_deniers,
encombrement: enc,
description: ""
}
@ -900,20 +919,20 @@ export class RdDUtility {
static afficherDemandePayer(som1, som2) {
som1 = (som1) ? som1.toLowerCase() : "0d";
som2 = (som2) ? som2.toLowerCase() : "0d";
let regExp1 = /(\d+)(\w+)/g;
let p1 = regExp1.exec(som1);
let regExp2 = /(\d+)(\w+)/g;
let p2 = regExp2.exec(som2);
let deniers = 0;
let sols = 0;
if (p1[2] == 'd') deniers += Number(p1[1]);
if (p1[2] == 's') sols += Number(p1[1]);
if (p2[2] == 'd') deniers += Number(p2[1]);
if (p2[2] == 's') sols += Number(p2[1]);
let regExp = /(\d+)(\w+)/g;
let p1 = regExp.exec(som1);
regExp = /(\d+)(\w+)/g;
let p2 = regExp.exec(som2);
let sumd = 0;
let sums = 0;
if (p1[2] == 'd') sumd += Number(p1[1]);
if (p1[2] == 's') sums += Number(p1[1]);
if (p2[2] == 'd') sumd += Number(p2[1]);
if (p2[2] == 's') sums += Number(p2[1]);
let sommeAPayer = sols + deniers/100;
let msgPayer = `La somme de ${sols} Sols et ${deniers} Deniers est à payer<br>
<a class='payer-button chat-card-button' data-somme-a-payer='${sommeAPayer}'>Payer</a>`
let sumtotald = sumd + (sums * 100);
let msgPayer = "La somme de " + sums + " Sols et " + sumd + " Deniers est à payer, cliquer sur le lien ci-dessous si besoin.<br>";
msgPayer += "<a class='payer-button chat-card-button' data-somme-denier='" + sumtotald + "'>Payer</a>"
ChatMessage.create({ content: msgPayer });
}
@ -953,7 +972,7 @@ export class RdDUtility {
}
/* -------------------------------------------- */
static async confirmActorItemDelete(sheet, item, htmlToDelete) {
static async confirmerSuppressionItem(sheet, item, htmlToDelete) {
const itemId = item.id;
const confirmationSuppression = {
settingConfirmer: "confirmation-supprimer-" + item.getItemGroup(),
@ -988,7 +1007,7 @@ export class RdDUtility {
}
static slideOnDelete(sheet, htmlToDelete) {
return htmlToDelete?.slideUp(200, () => sheet.render(false));
return htmlToDelete.slideUp(200, () => sheet.render(false));
}
/* -------------------------------------------- */

View File

@ -1,5 +1,5 @@
import { SYSTEM_RDD } from "../constants.js";
import { Misc } from "../misc.js";
import { SYSTEM_RDD } from "./constants.js";
import { Misc } from "./misc.js";
const listeReglesOptionelles = [
{ group: 'Règles de combat', name: 'recul', descr: "Appliquer le recul en cas de particulière en force ou de charge" },
@ -18,10 +18,8 @@ const listeReglesOptionelles = [
{ group: 'Règles générales', name: 'appliquer-fatigue', descr: "Appliquer les règles de fatigue"},
{ group: 'Règles générales', name: 'afficher-colonnes-reussite', descr: "Afficher le nombre de colonnes de réussite ou d'échec", default: false },
{ group: 'Confirmations', name: 'confirmer-combat-sans-cible', descr: "Confirmer avant une attaque sans cible", scope: "client"},
{ group: 'Confirmations', name: 'confirmation-tmr', descr: "Confirmer pour monter dans les TMR", scope: "client"},
{ group: 'Confirmations', name: 'confirmation-refouler', descr: "Confirmer avant de refouler", scope: "client"},
{ group: 'Confirmations', name: 'confirmation-vider', descr: "Confirmer pour vider l'équipement", scope: "client"},
{ group: 'Confirmations', name: 'confirmation-tmr', descr: "Confirmer pour monter dans les TMR", scope: "client"},
{ group: 'Confirmations', name: 'confirmation-vider', descr: "Confirmer pour vider l'équipement", scope: "client"},
{ group: 'Confirmations', name: 'confirmation-supprimer-lien-acteur', descr: "Confirmer pour détacher un animal/suivant/véhicule", scope: "client"},
{ group: 'Confirmations', name: 'confirmation-supprimer-equipement', descr: "Confirmer la suppression des équipements", scope: "client"},
{ group: 'Confirmations', name: 'confirmation-supprimer-oeuvre', descr: "Confirmer la suppression des oeuvres", scope: "client"},
@ -44,7 +42,7 @@ export class ReglesOptionelles extends FormApplication {
game.settings.registerMenu(SYSTEM_RDD, "rdd-options-regles", {
name: "Choisir les règles optionelles",
label: "Règles optionelles",
label: "Choix des règles optionelles",
hint: "Ouvre la fenêtre de sélection des règles optionelles",
icon: "fas fa-bars",
type: ReglesOptionelles
@ -62,8 +60,8 @@ export class ReglesOptionelles extends FormApplication {
static get defaultOptions() {
const options = super.defaultOptions;
mergeObject(options, {
id: "regles-optionelles",
template: "systems/foundryvtt-reve-de-dragon/templates/settings/regles-optionelles.html",
id: "optional-settings",
template: "systems/foundryvtt-reve-de-dragon/templates/regles-optionelles.html",
height: 600,
width: 450,
minimizable: false,

View File

@ -6,7 +6,7 @@ import { Misc } from "./misc.js";
import { RdDBonus } from "./rdd-bonus.js";
import { RdDCarac } from "./rdd-carac.js";
import { RdDUtility } from "./rdd-utility.js";
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
import { ReglesOptionelles } from "./regles-optionelles.js";
/**
* tous les ajustements pouvant s'appliquer.
@ -62,20 +62,20 @@ export const referenceAjustements = {
getValue: (rollData, actor) => actor.getMalusArmure()
},
encTotal: {
isVisible: (rollData, actor) => RdDCarac.isAgiliteOuDerivee(rollData.selectedCarac) && RdDItemCompetence.isMalusEncombrementTotal(rollData.competence),
isUsed: (rollData, actor) => !rollData.oeuvre && RdDCarac.isAgiliteOuDerivee(rollData.selectedCarac) && RdDItemCompetence.isMalusEncombrementTotal(rollData.competence) && rollData.use.encTotal,
isVisible: (rollData, actor) => RdDItemCompetence.isMalusEncombrementTotal(rollData.competence),
isUsed: (rollData, actor) => rollData.useMalusEncTotal,
getLabel: (rollData, actor) => 'Encombrement total',
getValue: (rollData, actor) => -actor.getEncTotal()
},
surenc: {
isVisible: (rollData, actor) => actor.isSurenc(),
isUsed: (rollData, actor) => rollData.use?.surenc,
isVisible: (rollData, actor) => rollData.useMalusSurenc,
isUsed: (rollData, actor) => rollData.useMalusSurenc,
getLabel: (rollData, actor) => 'Sur-encombrement',
getValue: (rollData, actor) => actor.computeMalusSurEncombrement()
},
moral: {
isVisible: (rollData, actor) => actor.isPersonnage() && RdDCarac.isActionPhysique(rollData.selectedCarac) && rollData.use?.moral,
isUsed: (rollData, actor) => rollData.use?.moral,
isVisible: (rollData, actor) => actor.isPersonnage() && RdDCarac.isActionPhysique(rollData.selectedCarac) && rollData.useMoral,
isUsed: (rollData, actor) => rollData.useMoral,
getLabel: (rollData, actor) => 'Appel au moral',
getValue: (rollData, actor) => 1
},
@ -120,7 +120,7 @@ export const referenceAjustements = {
isVisible: (rollData, actor) => rollData.tmr && rollData.rencontre?.name,
isUsed: (rollData, actor) => rollData.tmr && rollData.rencontre?.name,
getLabel: (rollData, actor) => rollData.rencontre?.name,
getValue: (rollData, actor) => - (rollData.rencontre?.system.force ?? 0)
getValue: (rollData, actor) => - (rollData.rencontre?.force ?? 0)
},
ethylismeAlcool: {
isVisible: (rollData, actor) => rollData.nbDoses != undefined,

View File

@ -1,292 +0,0 @@
import { HIDE_DICE, SYSTEM_RDD } from "../constants.js";
import { RdDItem } from "../item.js";
import { Misc } from "../misc.js";
import { RdDDice } from "../rdd-dice.js";
const COMPENDIUM_SETTING_PREFIX = 'compendium-';
const CONFIGURABLE_COMPENDIUMS = {
'tables-diverses': { label: "Tables aléatoires", type: "RollTable" },
'competences': { label: "Compétences", type: "Item" },
'extrait-poetique': { label: "Extraits poetiques", type: "Item" },
'queues-de-dragon': { label: "Queues de dragon", type: "Item" },
'ombres-de-thanatos': { label: "Ombres de Thanatos", type: "Item" },
'souffles-de-dragon': { label: "Souffles de Dragon", type: "Item" },
'tarot-draconique': { label: "Tarots draconiques", type: "Item" },
'rencontres': { label: "Rencontres dans les TMR", type: "Item" },
'tetes-de-dragon-pour-haut-revants': { label: "Têtes de dragons (haut-rêvant)", type: "Item" },
'tetes-de-dragon-pour-tous-personnages': { label: "Têtes de dragons (tous)", type: "Item" },
'faune-flore-mineraux': { label: "Herbes & plantes", type: "Item" },
'equipement': { label: "Equipements", type: "Item" },
}
/**
* ======= Gestion des accès aux compendiums systèmes (ou surchargés) =======
*/
export class SystemCompendiums extends FormApplication {
static init() {
Object.keys(CONFIGURABLE_COMPENDIUMS).forEach(compendium => {
const definition = CONFIGURABLE_COMPENDIUMS[compendium];
mergeObject(definition, {
compendium: compendium,
default: SystemCompendiums._getDefaultCompendium(compendium),
setting: SystemCompendiums._getSettingCompendium(compendium)
});
game.settings.register(SYSTEM_RDD, definition.setting, {
name: definition.label,
default: definition.default,
scope: "world",
config: false,
type: String
});
});
game.settings.registerMenu(SYSTEM_RDD, "compendium-settings", {
name: "Choisir les compendiums système",
label: "Compendiums système",
hint: "Ouvre la fenêtre de sélection des compendiums système",
icon: "fas fa-bars",
type: SystemCompendiums
})
}
static getPack(compendium) {
return game.packs.get(SystemCompendiums.getCompendium(compendium)) ?? game.packs.get(SystemCompendiums._getDefaultCompendium(compendium));
}
static async getPackContent(compendium, docType) {
const pack = SystemCompendiums.getPack(compendium);
if (pack.metadata.type == docType) {
return await pack.getDocuments();
}
return [];
}
static async getCompetences(actorType) {
switch (actorType ?? 'personnage') {
case 'personnage': return await SystemCompendiums.getWorldOrCompendiumItems('competence', 'competences');
case 'creature': return await SystemCompendiums.getWorldOrCompendiumItems('competencecreature', 'competences-creatures');
case 'entite': return await SystemCompendiums.getWorldOrCompendiumItems('competencecreature', 'competences-entites');
case 'vehicule': return [];
}
}
/* -------------------------------------------- */
static async getWorldOrCompendiumItems(itemType, compendium) {
let items = game.items.filter(it => it.type == itemType);
if (compendium) {
const ids = items.map(it => it.id);
const names = items.map(it => it.name.toLowerCase());
const compendiumItems = await SystemCompendiums.getItems(compendium);
items = items.concat(compendiumItems
.filter(it => it.type == itemType)
.filter(it => !ids.includes(it.id))
.filter(it => !names.includes(it.name.toLowerCase())));
}
return items;
}
static async loadDocument(document) {
const pack = game.packs.get(document.pack);
return await pack.getDocument(document.id ?? document._id);
}
static async getItems(compendium, itemType = undefined) {
const items = await SystemCompendiums.getPackContent(compendium, 'Item');
return (itemType ? items.filter(it => it.type == itemType) : items);
}
static async getContent(compendium, type, filter, itemFrequence, sorting) {
let elements = await SystemCompendiums.getPackContent(compendium, type);
elements = elements.filter(filter).filter(it => itemFrequence(it) > 0);
if (sorting) {
elements = elements.sort(sorting);
}
return elements;
}
static async getDefaultItems(compendium) {
const pack = game.packs.get(SystemCompendiums._getDefaultCompendium(compendium));
if (pack.metadata.type == 'Item') {
return await pack.getDocuments();
}
return [];
}
static getCompendium(compendium) {
const setting = CONFIGURABLE_COMPENDIUMS[compendium]?.setting;
return setting ? game.settings.get(SYSTEM_RDD, setting) : SystemCompendiums._getDefaultCompendium(compendium);
}
static _getSettingCompendium(compendium) {
return COMPENDIUM_SETTING_PREFIX + compendium;
}
static _getDefaultCompendium(compendium) {
return `${SYSTEM_RDD}.${compendium}`;
}
constructor(...args) {
super(...args);
}
static get defaultOptions() {
const options = super.defaultOptions;
mergeObject(options, {
id: "system-compendiums",
template: "systems/foundryvtt-reve-de-dragon/templates/settings/system-compendiums.html",
height: 'fit-content',
width: 600,
minimizable: false,
closeOnSubmit: true,
title: "Compendiums système"
});
return options;
}
getData() {
const systemCompendiums = Object.values(CONFIGURABLE_COMPENDIUMS)
.map(it => mergeObject(it, { value: SystemCompendiums.getCompendium(it.compendium) }));
const availableCompendiums = game.packs.map(pack => {
return {
name: pack.collection,
path: pack.collection.replace('.', " / "),
type: pack.metadata.type
}
});
return mergeObject(super.getData(), {
systemCompendiums: systemCompendiums,
availableCompendiums: availableCompendiums
});
}
activateListeners(html) {
html.find("select.system-compendium-setting").change((event) => {
const compendium = $(event.currentTarget).data('compendium')
const value = $(event.currentTarget).val();
const systemCompendium = CONFIGURABLE_COMPENDIUMS[compendium];
game.settings.set(SYSTEM_RDD, systemCompendium.setting, value);
});
}
}
/**
* ======= Gestion de jets dans une table correspondant à un compendium =======
*/
export class CompendiumTable {
constructor(compendium, type, subTypes, sorting = undefined) {
this.compendium = compendium;
this.type = type;
this.subTypes = subTypes;
this.sorting = sorting ?? Misc.ascending(it => it.name);
}
async getContent(itemFrequence = it => it.system.frequence, filter = it => true) {
return await SystemCompendiums.getContent(this.compendium,
this.type,
it => this.subTypes.includes(it.type) && filter(it),
itemFrequence,
this.sorting);
}
async buildTable(itemFrequence = it => it.system.frequence, filter = it => true) {
const elements = await this.getContent(filter, itemFrequence);
return CompendiumTableHelpers.buildTable(elements, itemFrequence);
}
async getRandom(itemFrequence = it => it.system.frequence, filter = it => true, forcedRoll = undefined) {
const table = await this.buildTable(itemFrequence, filter);
return await CompendiumTableHelpers.getRandom(table, this.type, this.subTypes, forcedRoll, SystemCompendiums.getCompendium(compendium));
}
async toChatMessage(itemFrequence = it => it.system.frequence, filter = it => true, typeName = undefined) {
const table = await this.buildTable(itemFrequence, filter);
await CompendiumTableHelpers.tableToChatMessage(table, this.type, this.subTypes, typeName);
return true;
}
}
/**
* ======= Gestion de tables correspondant à un compendium =======
*/
export class CompendiumTableHelpers {
static buildTable(elements, itemFrequence) {
let max = 0;
const total = elements.map(it => itemFrequence(it)).reduce(Misc.sum(), 0);
return elements.map(it => {
const frequence = itemFrequence(it);
let row = { document: it, frequence: frequence, min: max + 1, max: max + frequence, total: total };
max += frequence;
return row;
});
}
static async getRandom(table, type, subTypes, forcedRoll = undefined, localisation = undefined) {
if (table.length == 0) {
ui.notifications.warn(`Aucun ${Misc.typeName(type, subTypes[0])} trouvé dans ${localisation ?? ' les compendiums'}`);
return undefined;
}
return await CompendiumTableHelpers.selectRow(table, forcedRoll);
}
/* -------------------------------------------- */
static async selectRow(table, forcedRoll = undefined) {
if (table.length == 0) {
return undefined
}
const total = table[0].total;
const formula = `1d${total}`;
if (forcedRoll == undefined && (forcedRoll > total || forcedRoll <= 0)) {
ui.notifications.warn(`Jet de rencontre ${forcedRoll} en dehors de la table [1..${total}], le jet est relancé`);
forcedRoll = undefined;
}
const roll = forcedRoll ? { total: forcedRoll, formula } : await RdDDice.roll(formula, { showDice: HIDE_DICE });
const row = table.find(it => it.min <= roll.total && roll.total <= it.max);
row.roll = roll;
return row;
}
/* -------------------------------------------- */
static async tableRowToChatMessage(row, type = 'Item') {
if (!row) {
return;
}
const percentages = (row.total == 100) ? '%' : ''
const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table-roll.html', {
roll: row.roll,
document: row.document,
percentages,
typeName: Misc.typeName(type, row.document.type),
isGM: game.user.isGM,
});
const messageData = {
// flavor: flavorContent,
user: game.user.id,
type: CONST.CHAT_MESSAGE_TYPES.ROLL,
roll: row.roll,
sound: CONFIG.sounds.dice,
content: flavorContent
};
ChatMessage.create(messageData, { rollMode: "gmroll" });
}
/* -------------------------------------------- */
static async tableToChatMessage(table, type, subTypes, typeName = undefined) {
const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table.html', {
img: RdDItem.getDefaultImg(subTypes[0]),
typeName: typeName ?? Misc.typeName(type, subTypes[0]),
table,
isGM: game.user.isGM,
});
ChatMessage.create({
user: game.user.id,
whisper: game.user.id,
content: flavorContent
}, { rollMode: "gmroll" });
}
}

View File

@ -1,4 +1,4 @@
import { SYSTEM_RDD } from "../constants.js";
import { SYSTEM_RDD } from "./constants.js";
export const STATUSES = {
StatusStunned : 'stun',
@ -32,7 +32,7 @@ const demiReveStatusEffect = rddStatusEffects.find(it => it.id == STATUSES.Statu
const statusDemiSurprise = [STATUSES.StatusStunned, STATUSES.StatusProne, STATUSES.StatusRestrained];
const statusSurpriseTotale = [STATUSES.StatusUnconscious, STATUSES.StatusBlind, STATUSES.StatusComma];
export class StatusEffects extends FormApplication {
export class StatusEffects {
static onReady() {
const rddStatusIds = rddStatusEffects.map(it => it.id);
rddStatusEffects.forEach(it => it.flags = { core: { statusId: it.id } });
@ -50,7 +50,7 @@ export class StatusEffects extends FormApplication {
label: "Choix des effets",
hint: "Ouvre la fenêtre de sélection des effets/status appliqués aux acteurs",
icon: "fas fa-bars",
type: StatusEffects,
type: StatusEffectsSettings,
restricted: true
});
@ -69,12 +69,13 @@ export class StatusEffects extends FormApplication {
}
static _getUseStatusEffects() {
return game.settings.get(SYSTEM_RDD, "use-status-effects")?.split(',') ?? [];
const setting = game.settings.get(SYSTEM_RDD, "use-status-effects");
return setting ? setting.split(',') : [];
}
static _setUseStatusEffects(statusIds) {
if (game.user.isGM) {
game.settings.set(SYSTEM_RDD, "use-status-effects", statusIds.join());
game.settings.set(SYSTEM_RDD, "use-status-effects", StatusEffects._toSetting(statusIds));
}
for (let effect of CONFIG.RDD.allEffects) {
@ -83,6 +84,10 @@ export class StatusEffects extends FormApplication {
CONFIG.statusEffects = CONFIG.RDD.allEffects.filter(it => it.active);
}
static _toSetting(statusIds) {
return statusIds.join();
}
static status(statusId) {
return rddStatusEffects.find(it => it.flags?.core?.statusId == statusId);
}
@ -90,7 +95,9 @@ export class StatusEffects extends FormApplication {
static demiReve() {
return demiReveStatusEffect;
}
}
class StatusEffectsSettings extends FormApplication {
constructor(...args) {
super(...args);
}
@ -98,9 +105,9 @@ export class StatusEffects extends FormApplication {
static get defaultOptions() {
const options = super.defaultOptions;
mergeObject(options, {
id: "status-effects",
template: "systems/foundryvtt-reve-de-dragon/templates/settings/status-effects.html",
height: 800,
id: "status-effects-settings",
template: "systems/foundryvtt-reve-de-dragon/templates/status-effects-settings.html",
height: "800",
width: 350,
minimizable: false,
closeOnSubmit: true,

View File

@ -1,56 +0,0 @@
import { ENTITE_NONINCARNE } from "./constants.js";
import { DialogSelectTarget } from "./dialog-select-target.js";
export class Targets {
static listTargets() {
return Array.from(game.user.targets);
}
static hasTargets() {
return Targets.listTargets().length > 0;
}
static extractTokenData(target) {
if (!target) {
return undefined
}
return { id: target.id, name: target.document.name, img: target.document.texture.src ?? target.actor.img ?? 'icons/svg/mystery-man.svg' };
}
static isTargetEntite(target) {
return target?.actor.type == 'entite' && target?.actor.system.definition.typeentite == ENTITE_NONINCARNE;
}
static async selectOneToken(onSelectTarget = target => { }) {
const targets = Targets.listTargets();
switch (targets.length) {
case 0: return;
case 1:
onSelectTarget(targets[0]);
return;
default:
{
const tokens = targets.map(it => Targets.extractTokenData(it))
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-select-target.html", {
tokens: tokens
});
new DialogSelectTarget(html, onSelectTarget, targets).render(true);
}
}
}
static getTarget() {
const targets = Targets.listTargets();
switch (targets.length) {
case 1:
return targets[0];
case 0:
ui.notifications.warn("Vous devez choisir une cible à attaquer!");
break;
default:
ui.notifications.warn("Vous devez choisir une cible (et <strong>une seule</strong>) à attaquer!");
return;
}
}
}

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