Compare commits
1 Commits
foundryvtt
...
10.0.28
Author | SHA1 | Date | |
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d795968519 |
2
.gitignore
vendored
@ -1,5 +1,5 @@
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.vscode/settings.json
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.idea
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todo.txt
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todo.md
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/.vscode
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/ignored/
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||||
|
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@ -15,19 +15,17 @@
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"TypeNombreastral": "Nombre astral",
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"TypeTarot": "Carte de tarot",
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"TypeCasetmr": "TMR spéciale",
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"TypeRencontre": "Rencontre TMR",
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"TypeRencontrestmr": "Rencontre TMR",
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"TypeMunition": "Munition",
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"TypeMonnaie": "Monnaie",
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"TypeHerbe": "Herbe ou plante",
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"TypeIngredient": "Ingrédient",
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"TypeFaune": "Faune",
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"TypeLivre": "Livre",
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"TypePotion": "Potion",
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"TypeArme": "Arme",
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"TypeArmure": "Armure",
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"TypeConteneur": "Conteneur",
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"TypeNourritureboisson": "Nourriture & boisson",
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"TypeService": "Services/Boutique",
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"TypeChant": "Chant",
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"TypeDanse": "Danse",
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"TypeMusique": "Musique",
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@ -44,8 +42,7 @@
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"TypeSouffle": "Souffle de Dragon",
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"TypeTete": "Tête de Dragon",
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"TypePossession": "Possession",
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"TypeSortreserve": "Sort en réserve",
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"TypeExtraitpoetique": "Extrait poetique"
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"TypeSortreserve": "Sort en réserve"
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},
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"EFFECT": {
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"StatusStunned": "Sonné",
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@ -1,9 +1,14 @@
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import { RdDActorSheet } from "./actor-sheet.js";
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/**
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* Extend the basic ActorSheet with some very simple modifications
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* @extends {ActorSheet}
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*/
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import { RdDUtility } from "./rdd-utility.js";
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import { RdDActorSheet } from "./actor-sheet.js";
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import { RdDCarac } from "./rdd-carac.js";
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/* -------------------------------------------- */
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export class RdDActorCreatureSheet extends RdDActorSheet {
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/** @override */
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@ -14,7 +19,7 @@ export class RdDActorCreatureSheet extends RdDActorSheet {
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width: 640,
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height: 720,
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
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dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }]
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dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }]
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});
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}
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@ -27,15 +32,15 @@ export class RdDActorCreatureSheet extends RdDActorSheet {
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if (!this.options.editable) return;
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// On competence change
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this.html.find('.creature-carac').change(async event => {
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html.find('.creature-carac').change(async event => {
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let compName = event.currentTarget.attributes.compname.value;
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this.actor.updateCreatureCompetence(compName, "carac_value", parseInt(event.target.value));
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});
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this.html.find('.creature-niveau').change(async event => {
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html.find('.creature-niveau').change(async event => {
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let compName = event.currentTarget.attributes.compname.value;
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this.actor.updateCreatureCompetence(compName, "niveau", parseInt(event.target.value));
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});
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this.html.find('.creature-dommages').change(async event => {
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html.find('.creature-dommages').change(async event => {
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let compName = event.currentTarget.attributes.compname.value;
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this.actor.updateCreatureCompetence(compName, "dommages", parseInt(event.target.value));
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});
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@ -1,4 +1,6 @@
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import { RdDActorSheet } from "./actor-sheet.js";
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import { HtmlUtility } from "./html-utility.js";
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import { RdDUtility } from "./rdd-utility.js";
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export class RdDActorEntiteSheet extends RdDActorSheet {
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@ -10,7 +12,7 @@ export class RdDActorEntiteSheet extends RdDActorSheet {
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width: 640,
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height: 720,
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tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac"}],
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dragDrop: [{dragSelector: ".item-list .item", dropSelector: undefined}]
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dragDrop: [{dragSelector: ".item-list .item", dropSelector: null}]
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});
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}
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@ -23,15 +25,15 @@ export class RdDActorEntiteSheet extends RdDActorSheet {
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if (!this.options.editable) return;
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// On competence change
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this.html.find('.creature-carac').change(async event => {
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html.find('.creature-carac').change(async event => {
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let compName = event.currentTarget.attributes.compname.value;
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this.actor.updateCreatureCompetence( compName, "carac_value", parseInt(event.target.value) );
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} );
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this.html.find('.creature-niveau').change(async event => {
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html.find('.creature-niveau').change(async event => {
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let compName = event.currentTarget.attributes.compname.value;
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this.actor.updateCreatureCompetence( compName, "niveau", parseInt(event.target.value) );
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} );
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this.html.find('.creature-dommages').change(async event => {
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html.find('.creature-dommages').change(async event => {
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let compName = event.currentTarget.attributes.compname.value;
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this.actor.updateCreatureCompetence( compName, "dommages", parseInt(event.target.value) );
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} );
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@ -1,3 +1,8 @@
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/**
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* Extend the basic ActorSheet with some very simple modifications
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* @extends {ActorSheet}
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*/
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import { RdDUtility } from "./rdd-utility.js";
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import { HtmlUtility } from "./html-utility.js";
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import { RdDItemArme } from "./item-arme.js";
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@ -7,17 +12,12 @@ import { Misc } from "./misc.js";
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import { RdDCombatManager } from "./rdd-combat.js";
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import { RdDCarac } from "./rdd-carac.js";
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import { DialogSplitItem } from "./dialog-split-item.js";
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import { ReglesOptionelles } from "./settings/regles-optionelles.js";
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import { ReglesOptionelles } from "./regles-optionelles.js";
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import { DialogRepos } from "./dialog-repos.js";
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import { RdDSheetUtility } from "./rdd-sheet-utility.js";
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import { STATUSES } from "./settings/status-effects.js";
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import { Monnaie } from "./item-monnaie.js";
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import { MAINS_DIRECTRICES } from "./actor.js";
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import { STATUSES } from "./status-effects.js";
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/* -------------------------------------------- */
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/**
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* Extend the basic ActorSheet with some very simple modifications
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* @extends {ActorSheet}
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*/
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export class RdDActorSheet extends ActorSheet {
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/** @override */
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@ -26,9 +26,9 @@ export class RdDActorSheet extends ActorSheet {
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return mergeObject(super.defaultOptions, {
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classes: ["rdd", "sheet", "actor"],
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template: "systems/foundryvtt-reve-de-dragon/templates/actor-sheet.html",
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width: 550,
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width: 640,
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
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dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }],
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dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }],
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showCompNiveauBase: false,
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vueDetaillee: false
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});
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@ -37,7 +37,6 @@ export class RdDActorSheet extends ActorSheet {
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/* -------------------------------------------- */
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async getData() {
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this.timerRecherche = undefined;
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this.actor.computeEtatGeneral();
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let formData = {
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title: this.title,
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@ -52,14 +51,12 @@ export class RdDActorSheet extends ActorSheet {
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limited: this.actor.limited,
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options: this.options,
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owner: this.actor.isOwner,
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description: await TextEditor.enrichHTML(this.object.system.description, { async: true }),
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biographie: await TextEditor.enrichHTML(this.object.system.biographie, { async: true }),
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notes: await TextEditor.enrichHTML(this.object.system.notes, { async: true }),
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notesmj: await TextEditor.enrichHTML(this.object.system.notesmj, { async: true }),
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description: await TextEditor.enrichHTML(this.object.system.description, {async: true}),
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biographie: await TextEditor.enrichHTML(this.object.system.biographie, {async: true}),
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notes: await TextEditor.enrichHTML(this.object.system.notes, {async: true}),
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notesmj: await TextEditor.enrichHTML(this.object.system.notesmj, {async: true}),
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calc: {
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fortune: Monnaie.getFortuneSolsDeniers(this.actor),
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encTotal: await this.actor.computeEncombrementTotalEtMalusArmure(),
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surenc: this.actor.computeMalusSurEncombrement(),
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prixTotalEquipement: this.actor.computePrixTotalEquipement(),
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surprise: RdDBonus.find(this.actor.getSurprise(false)).descr,
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resumeBlessures: this.actor.computeResumeBlessure(this.actor.system.blessures),
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@ -67,23 +64,22 @@ export class RdDActorSheet extends ActorSheet {
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surEncombrementMessage: this.actor.getMessageSurEncombrement(),
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},
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}
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formData.options.isGM = game.user.isGM;
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formData.options.isGM = game.user.isGM;
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RdDUtility.filterItemsPerTypeForSheet(formData, this.actor.itemTypes);
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this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets);
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formData.conteneurs = RdDUtility.conteneursRacine(formData.conteneurs);
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if (formData.type == 'personnage') {
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formData.options.mainsDirectrices = MAINS_DIRECTRICES;
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formData.byCateg = Misc.classify(formData.competences, it => it.system.categorie)
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formData.calc.comptageArchetype = RdDItemCompetence.computeResumeArchetype(formData.competences);
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formData.calc.competenceXPTotal = RdDItemCompetence.computeTotalXP(formData.competences);
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formData.calc.fatigue = RdDUtility.calculFatigueHtml(formData.system.sante.fatigue.value, formData.system.sante.endurance.max);
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formData.calc.comptageArchetype = RdDItemCompetence.computeResumeArchetype(formData.competences);
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formData.calc.competenceXPTotal= RdDItemCompetence.computeTotalXP(formData.competences);
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formData.calc.fatigue= RdDUtility.calculFatigueHtml(formData.system.sante.fatigue.value, formData.system.sante.endurance.max);
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formData.competences.forEach(item => {
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item.system.isVisible = this.options.recherche
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? RdDItemCompetence.nomContientTexte(item, this.options.recherche.text)
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: (!this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(item));
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? RdDItemCompetence.nomContientTexte(item, this.options.recherche.text)
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: (!this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(item));
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RdDItemCompetence.levelUp(item, formData.system.compteurs.experience.value);
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});
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@ -106,6 +102,7 @@ export class RdDActorSheet extends ActorSheet {
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formData.hautreve = {
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isDemiReve: this.actor.getEffect(STATUSES.StatusDemiReve),
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rencontres: duplicate(formData.system.reve.rencontre.list),
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cacheTMR: this.actor.isTMRCache()
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}
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@ -122,371 +119,6 @@ export class RdDActorSheet extends ActorSheet {
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return formData;
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}
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/* -------------------------------------------- */ /** @override */
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activateListeners(html) {
|
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super.activateListeners(html);
|
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this.html = html;
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HtmlUtility._showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue"));
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// Everything below here is only needed if the sheet is editable
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if (!this.options.editable) return;
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this.html.find('.item-split').click(async event => {
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const item = RdDSheetUtility.getItem(event, this.actor);
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RdDSheetUtility.splitItem(item, this.actor);
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});
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this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true))
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this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, RdDSheetUtility.getItem(event, this.actor)));
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this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente());
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this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItem());
|
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this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor));
|
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this.html.find('.subacteur-delete').click(async event => {
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const li = RdDSheetUtility.getEventElement(event);
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const actorId = li.data("actor-id");
|
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if (actorId) {
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const subActor = game.actors.get(actorId);
|
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RdDUtility.confirmerSuppressionSubacteur(this, subActor, li);
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}
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});
|
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this.html.find('.experiencelog-delete').click(async event => {
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const li = this.html.find(event.currentTarget)?.parents(".experiencelog");
|
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const key = Number(li.data("key") ?? -1);
|
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await this.actor.deleteExperienceLog(key, 1);
|
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});
|
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this.html.find('.experiencelog-delete-previous').click(async event => {
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const li = this.html.find(event.currentTarget)?.parents(".experiencelog");
|
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const key = Number(li.data("key") ?? -1);
|
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await this.actor.deleteExperienceLog(0, key + 1);
|
||||
});
|
||||
this.html.find('.encaisser-direct').click(async event => {
|
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this.actor.encaisser();
|
||||
})
|
||||
this.html.find('.sheet-possession-attack').click(async event => {
|
||||
const poss = RdDSheetUtility.getItem(event, this.actor)
|
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this.actor.conjurerPossession(poss)
|
||||
})
|
||||
this.html.find('.remise-a-neuf').click(async event => {
|
||||
if (game.user.isGM) {
|
||||
this.actor.remiseANeuf();
|
||||
}
|
||||
});
|
||||
this.html.find('.creer-tache').click(async event => {
|
||||
this.createEmptyTache();
|
||||
});
|
||||
this.html.find('.creer-un-objet').click(async event => {
|
||||
RdDUtility.selectObjetType(this);
|
||||
});
|
||||
this.html.find('.creer-une-oeuvre').click(async event => {
|
||||
RdDUtility.selectTypeOeuvre(this);
|
||||
});
|
||||
this.html.find('.nettoyer-conteneurs').click(async event => {
|
||||
this.actor.nettoyerConteneurs();
|
||||
});
|
||||
|
||||
// Blessure control
|
||||
this.html.find('.blessure-control').click(async event => {
|
||||
const tr = this.html.find(event.currentTarget).parents(".item");
|
||||
let btype = tr.data("blessure-type");
|
||||
let index = tr.data('blessure-index');
|
||||
let active = this.html.find(event.currentTarget).data('blessure-active');
|
||||
//console.log(btype, index, active);
|
||||
await this.actor.manageBlessureFromSheet(btype, index, active);
|
||||
});
|
||||
|
||||
// Blessure data
|
||||
this.html.find('.blessure-soins').change(async event => {
|
||||
const tr = this.html.find(event.currentTarget).parents(".item");
|
||||
let btype = tr.data('blessure-type');
|
||||
let index = tr.data('blessure-index');
|
||||
let psoins = tr.find('.blessure-premiers_soins').val();
|
||||
let pcomplets = tr.find('.blessure-soins_complets').val();
|
||||
let jours = tr.find('.blessure-jours').val();
|
||||
let loc = tr.find('.blessure-localisation').val();
|
||||
let psdone = tr.find('.blessure-psdone:checked').val();
|
||||
let scdone = tr.find('.blessure-scdone:checked').val();
|
||||
console.log(btype, index, psoins, pcomplets, jours, loc, psdone, scdone);
|
||||
await this.actor.setDataBlessureFromSheet(btype, index, psoins, pcomplets, jours, loc, psdone, scdone);
|
||||
});
|
||||
|
||||
// Equip Inventory Item
|
||||
this.html.find('.item-equip').click(async event => {
|
||||
this.actor.equiperObjet(RdDSheetUtility.getItemId(event));
|
||||
});
|
||||
|
||||
// Roll Carac
|
||||
this.html.find('.carac-label a').click(async event => {
|
||||
let caracName = event.currentTarget.attributes.name.value;
|
||||
this.actor.rollCarac(caracName.toLowerCase());
|
||||
});
|
||||
|
||||
this.html.find('.chance-actuelle').click(async event => {
|
||||
this.actor.rollCarac('chance-actuelle');
|
||||
});
|
||||
|
||||
this.html.find('.chance-appel').click(async event => {
|
||||
this.actor.rollAppelChance();
|
||||
});
|
||||
|
||||
this.html.find('[name="jet-astrologie"]').click(async event => {
|
||||
this.actor.astrologieNombresAstraux();
|
||||
});
|
||||
|
||||
// Roll Skill
|
||||
this.html.find('a.competence-label').click(async event => {
|
||||
this.actor.rollCompetence(RdDSheetUtility.getItemId(event));
|
||||
});
|
||||
this.html.find('.tache-label a').click(async event => {
|
||||
this.actor.rollTache(RdDSheetUtility.getItemId(event));
|
||||
});
|
||||
this.html.find('.meditation-label a').click(async event => {
|
||||
this.actor.rollMeditation(RdDSheetUtility.getItemId(event));
|
||||
});
|
||||
this.html.find('.chant-label a').click(async event => {
|
||||
this.actor.rollChant(RdDSheetUtility.getItemId(event));
|
||||
});
|
||||
this.html.find('.danse-label a').click(async event => {
|
||||
this.actor.rollDanse(RdDSheetUtility.getItemId(event));
|
||||
});
|
||||
this.html.find('.musique-label a').click(async event => {
|
||||
this.actor.rollMusique(RdDSheetUtility.getItemId(event));
|
||||
});
|
||||
this.html.find('.oeuvre-label a').click(async event => {
|
||||
this.actor.rollOeuvre(RdDSheetUtility.getItemId(event));
|
||||
});
|
||||
this.html.find('.jeu-label a').click(async event => {
|
||||
this.actor.rollJeu(RdDSheetUtility.getItemId(event));
|
||||
});
|
||||
this.html.find('.recettecuisine-label a').click(async event => {
|
||||
this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event));
|
||||
});
|
||||
this.html.find('.subacteur-label a').click(async event => {
|
||||
let actorId = RdDSheetUtility.getEventItemData(event, 'actor-id');
|
||||
let actor = game.actors.get(actorId);
|
||||
if (actor) {
|
||||
actor.sheet.render(true);
|
||||
}
|
||||
});
|
||||
|
||||
// Boutons spéciaux MJs
|
||||
this.html.find('.forcer-tmr-aleatoire').click(async event => {
|
||||
this.actor.reinsertionAleatoire("Action MJ");
|
||||
});
|
||||
this.html.find('.afficher-tmr').click(async event => {
|
||||
this.actor.changeTMRVisible();
|
||||
});
|
||||
|
||||
// Points de reve actuel
|
||||
this.html.find('.ptreve-actuel a').click(async event => {
|
||||
this.actor.rollCarac('reve-actuel');
|
||||
});
|
||||
|
||||
// Roll Weapon1
|
||||
this.html.find('.arme-label a').click(async event => {
|
||||
let arme = this._getEventArmeCombat(event);
|
||||
this.actor.rollArme(duplicate(arme));
|
||||
});
|
||||
// Initiative pour l'arme
|
||||
this.html.find('.arme-initiative a').click(async event => {
|
||||
let combatant = game.combat.combatants.find(c => c.actor.id == this.actor.id);
|
||||
if (combatant) {
|
||||
let action = this._getEventArmeCombat(event);
|
||||
RdDCombatManager.rollInitiativeAction(combatant._id, action);
|
||||
} else {
|
||||
ui.notifications.info("Impossible de lancer l'initiative sans être dans un combat.");
|
||||
}
|
||||
});
|
||||
// Display TMR, visualisation
|
||||
this.html.find('.visu-tmr').click(async event => {
|
||||
this.actor.displayTMR("visu");
|
||||
});
|
||||
|
||||
// Display TMR, normal
|
||||
this.html.find('.monte-tmr').click(async event => {
|
||||
this.actor.displayTMR("normal");
|
||||
});
|
||||
|
||||
// Display TMR, fast
|
||||
this.html.find('.monte-tmr-rapide').click(async event => {
|
||||
this.actor.displayTMR("rapide");
|
||||
});
|
||||
|
||||
this.html.find('.repos').click(async event => {
|
||||
await this.actor.repos();
|
||||
});
|
||||
this.html.find('.delete-active-effect').click(async event => {
|
||||
if (game.user.isGM) {
|
||||
let effect = this.html.find(event.currentTarget).parents(".active-effect").data('effect');
|
||||
this.actor.removeEffect(effect);
|
||||
}
|
||||
});
|
||||
this.html.find('.enlever-tous-effets').click(async event => {
|
||||
if (game.user.isGM) {
|
||||
await this.actor.removeEffects();
|
||||
}
|
||||
});
|
||||
this.html.find('.conteneur-name a').click(async event => {
|
||||
RdDUtility.toggleAfficheContenu(RdDSheetUtility.getItemId(event));
|
||||
this.render(true);
|
||||
});
|
||||
this.html.find('.carac-xp-augmenter').click(async event => {
|
||||
let caracName = event.currentTarget.name.replace("augmenter.", "");
|
||||
this.actor.updateCaracXPAuto(caracName);
|
||||
});
|
||||
this.html.find('.competence-xp-augmenter').click(async event => {
|
||||
this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event));
|
||||
});
|
||||
this.html.find('.competence-stress-augmenter').click(async event => {
|
||||
this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event));
|
||||
});
|
||||
|
||||
if (this.options.vueDetaillee) {
|
||||
// On carac change
|
||||
this.html.find('.carac-value').change(async event => {
|
||||
let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", "");
|
||||
this.actor.updateCarac(caracName, parseInt(event.target.value));
|
||||
});
|
||||
this.html.find('input.carac-xp').change(async event => {
|
||||
let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", "");
|
||||
this.actor.updateCaracXP(caracName, parseInt(event.target.value));
|
||||
});
|
||||
// On competence change
|
||||
this.html.find('.competence-value').change(async event => {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
//console.log("Competence changed :", compName);
|
||||
this.actor.updateCompetence(compName, parseInt(event.target.value));
|
||||
});
|
||||
// On competence xp change
|
||||
this.html.find('input.competence-xp').change(async event => {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
this.actor.updateCompetenceXP(compName, parseInt(event.target.value));
|
||||
});
|
||||
// On competence xp change
|
||||
this.html.find('input.competence-xp-sort').change(async event => {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value));
|
||||
});
|
||||
// On competence archetype change
|
||||
this.html.find('.competence-archetype').change(async event => {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value));
|
||||
});
|
||||
}
|
||||
|
||||
this.html.find('.show-hide-competences').click(async event => {
|
||||
this.options.showCompNiveauBase = !this.options.showCompNiveauBase;
|
||||
this.render(true);
|
||||
});
|
||||
|
||||
this.html.find('.recherche')
|
||||
.each((index, field) => {
|
||||
if (this.options.recherche) {
|
||||
field.focus();
|
||||
field.setSelectionRange(this.options.recherche.start, this.options.recherche.end);
|
||||
}
|
||||
})
|
||||
.keyup(async event => {
|
||||
const nouvelleRecherche = this._optionRecherche(event.currentTarget);
|
||||
if (this.options.recherche?.text != nouvelleRecherche?.text) {
|
||||
this.options.recherche = nouvelleRecherche;
|
||||
if (this.timerRecherche) {
|
||||
clearTimeout(this.timerRecherche);
|
||||
}
|
||||
this.timerRecherche = setTimeout(() => {
|
||||
this.timerRecherche = undefined;
|
||||
this.render(true);
|
||||
}, 500);
|
||||
}
|
||||
})
|
||||
.change(async event =>
|
||||
this.options.recherche = this._optionRecherche(event.currentTarget)
|
||||
);
|
||||
this.html.find('.vue-detaillee').click(async event => {
|
||||
this.options.vueDetaillee = !this.options.vueDetaillee;
|
||||
this.render(true);
|
||||
});
|
||||
|
||||
// On pts de reve change
|
||||
this.html.find('.pointsreve-value').change(async event => {
|
||||
let reveValue = event.currentTarget.value;
|
||||
this.actor.update({ "system.reve.reve.value": reveValue });
|
||||
});
|
||||
|
||||
// On seuil de reve change
|
||||
this.html.find('.seuil-reve-value').change(async event => {
|
||||
console.log("seuil-reve-value", event.currentTarget)
|
||||
this.actor.setPointsDeSeuil(event.currentTarget.value);
|
||||
});
|
||||
|
||||
this.html.find('#attribut-protection-edit').change(async event => {
|
||||
this.actor.updateAttributeValue(event.currentTarget.attributes.name.value, parseInt(event.target.value));
|
||||
});
|
||||
|
||||
// On stress change
|
||||
this.html.find('.compteur-edit').change(async event => {
|
||||
let fieldName = event.currentTarget.attributes.name.value;
|
||||
this.actor.updateCompteurValue(fieldName, parseInt(event.target.value));
|
||||
});
|
||||
|
||||
this.html.find('#ethylisme').change(async event => {
|
||||
this.actor.setEthylisme(parseInt(event.target.value));
|
||||
});
|
||||
this.html.find('.stress-test').click(async event => {
|
||||
this.actor.transformerStress();
|
||||
});
|
||||
this.html.find('.moral-malheureux').click(async event => {
|
||||
this.actor.jetDeMoral('malheureuse');
|
||||
});
|
||||
this.html.find('.moral-neutre').click(async event => {
|
||||
this.actor.jetDeMoral('neutre');
|
||||
});
|
||||
this.html.find('.moral-heureux').click(async event => {
|
||||
this.actor.jetDeMoral('heureuse');
|
||||
});
|
||||
this.html.find('.ethylisme-test').click(async event => {
|
||||
this.actor.jetEthylisme();
|
||||
});
|
||||
|
||||
this.html.find('.jet-vie').click(async event => {
|
||||
this.actor.jetVie();
|
||||
});
|
||||
this.html.find('.jet-endurance').click(async event => {
|
||||
this.actor.jetEndurance();
|
||||
});
|
||||
|
||||
this.html.find('.monnaie-plus').click(async event => {
|
||||
this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), 1);
|
||||
});
|
||||
this.html.find('.monnaie-moins').click(async event => {
|
||||
this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), -1);
|
||||
});
|
||||
|
||||
this.html.find('.vie-plus').click(async event => {
|
||||
this.actor.santeIncDec("vie", 1);
|
||||
});
|
||||
this.html.find('.vie-moins').click(async event => {
|
||||
this.actor.santeIncDec("vie", -1);
|
||||
});
|
||||
this.html.find('.endurance-plus').click(async event => {
|
||||
this.actor.santeIncDec("endurance", 1);
|
||||
});
|
||||
this.html.find('.endurance-moins').click(async event => {
|
||||
this.actor.santeIncDec("endurance", -1);
|
||||
});
|
||||
this.html.find('.ptreve-actuel-plus').click(async event => {
|
||||
this.actor.reveActuelIncDec(1);
|
||||
});
|
||||
this.html.find('.ptreve-actuel-moins').click(async event => {
|
||||
this.actor.reveActuelIncDec(-1);
|
||||
});
|
||||
this.html.find('.fatigue-plus').click(async event => {
|
||||
this.actor.santeIncDec("fatigue", 1);
|
||||
});
|
||||
this.html.find('.fatigue-moins').click(async event => {
|
||||
this.actor.santeIncDec("fatigue", -1);
|
||||
});
|
||||
}
|
||||
|
||||
isCompetenceAffichable(competence) {
|
||||
return !this.options.showCompNiveauBase || !RdDItemCompetence.isNiveauBase(competence);
|
||||
}
|
||||
@ -500,13 +132,11 @@ export class RdDActorSheet extends ActorSheet {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _onDropItem(event, dragData) {
|
||||
const destItemId = this.html.find(event.target)?.closest('.item').attr('data-item-id')
|
||||
const dropParams = RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor, dragData, this.objetVersConteneur)
|
||||
if (dropParams) {
|
||||
const callSuper = await this.actor.processDropItem(dropParams)
|
||||
if (callSuper) {
|
||||
await super._onDropItem(event, dragData)
|
||||
}
|
||||
const destItemId = $(event.target)?.closest('.item').attr('data-item-id')
|
||||
const dropParams = RdDSheetUtility.prepareItemDropParameters(destItemId, this.actor.id, dragData, this.objetVersConteneur)
|
||||
const callSuper = await this.actor.processDropItem(dropParams)
|
||||
if (callSuper) {
|
||||
await super._onDropItem(event, dragData)
|
||||
}
|
||||
}
|
||||
|
||||
@ -520,8 +150,395 @@ export class RdDActorSheet extends ActorSheet {
|
||||
await this.createItem('Nouvelle tache', 'tache');
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */ /** @override */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
HtmlUtility._showControlWhen($(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue"));
|
||||
|
||||
// Everything below here is only needed if the sheet is editable
|
||||
if (!this.options.editable) return;
|
||||
|
||||
html.find('.item-split').click(async event => {
|
||||
const item = RdDSheetUtility.getItem(event, this.actor);
|
||||
RdDSheetUtility.splitItem(item, this.actor);
|
||||
});
|
||||
html.find('.item-edit').click(async event => {
|
||||
const item = RdDSheetUtility.getItem(event, this.actor)
|
||||
item.sheet.render(true)
|
||||
})
|
||||
html.find('.display-label a').click(async event => {
|
||||
const item = RdDSheetUtility.getItem(event, this.actor);
|
||||
item.sheet.render(true);
|
||||
});
|
||||
html.find('.rencontre-delete').click(async event => {
|
||||
this.actor.deleteTMRRencontre(RdDSheetUtility.getItemId(event));
|
||||
});
|
||||
html.find('.item-delete').click(async event => {
|
||||
const li = RdDSheetUtility.getEventElement(event);
|
||||
const item = this.actor.getObjet(li.data("item-id"));
|
||||
RdDUtility.confirmerSuppressionItem(this, item, li);
|
||||
});
|
||||
html.find('.item-vendre').click(async event => {
|
||||
const item = RdDSheetUtility.getItem(event, this.actor);
|
||||
item?.proposerVente();
|
||||
});
|
||||
html.find('.item-montrer').click(async event => {
|
||||
const item = RdDSheetUtility.getItem(event, this.actor);
|
||||
item?.postItem();
|
||||
});
|
||||
html.find('.item-action').click(async event => {
|
||||
const item = RdDSheetUtility.getItem(event, this.actor)
|
||||
this.actor.actionItem(item);
|
||||
});
|
||||
html.find('.subacteur-delete').click(async event => {
|
||||
const li = RdDSheetUtility.getEventElement(event);
|
||||
const actorId = li.data("actor-id");
|
||||
if (actorId) {
|
||||
const subActor = game.actors.get(actorId);
|
||||
RdDUtility.confirmerSuppressionSubacteur(this, subActor, li);
|
||||
}
|
||||
});
|
||||
html.find('.experiencelog-delete').click(async event => {
|
||||
const li = $(event.currentTarget)?.parents(".experiencelog");
|
||||
const key = Number(li.data("key") ?? -1);
|
||||
await this.actor.deleteExperienceLog(key, 1);
|
||||
});
|
||||
html.find('.experiencelog-delete-previous').click(async event => {
|
||||
const li = $(event.currentTarget)?.parents(".experiencelog");
|
||||
const key = Number(li.data("key") ?? -1);
|
||||
await this.actor.deleteExperienceLog(0, key + 1);
|
||||
});
|
||||
html.find('.encaisser-direct').click(async event => {
|
||||
this.actor.encaisser();
|
||||
})
|
||||
html.find('.sheet-possession-attack').click(async event => {
|
||||
const poss = RdDSheetUtility.getItem(event, this.actor)
|
||||
this.actor.conjurerPossession(poss)
|
||||
})
|
||||
html.find('.remise-a-neuf').click(async event => {
|
||||
if (game.user.isGM) {
|
||||
this.actor.remiseANeuf();
|
||||
}
|
||||
});
|
||||
html.find('.creer-tache').click(async event => {
|
||||
this.createEmptyTache();
|
||||
});
|
||||
html.find('.creer-un-objet').click(async event => {
|
||||
RdDUtility.selectObjetType(this);
|
||||
});
|
||||
html.find('.creer-une-oeuvre').click(async event => {
|
||||
RdDUtility.selectTypeOeuvre(this);
|
||||
});
|
||||
html.find('.nettoyer-conteneurs').click(async event => {
|
||||
this.actor.nettoyerConteneurs();
|
||||
});
|
||||
|
||||
// Blessure control
|
||||
html.find('.blessure-control').click(async event => {
|
||||
const tr = $(event.currentTarget).parents(".item");
|
||||
let btype = tr.data("blessure-type");
|
||||
let index = tr.data('blessure-index');
|
||||
let active = $(event.currentTarget).data('blessure-active');
|
||||
//console.log(btype, index, active);
|
||||
await this.actor.manageBlessureFromSheet(btype, index, active);
|
||||
});
|
||||
|
||||
// Blessure data
|
||||
html.find('.blessure-soins').change(async event => {
|
||||
const tr = $(event.currentTarget).parents(".item");
|
||||
let btype = tr.data('blessure-type');
|
||||
let index = tr.data('blessure-index');
|
||||
let psoins = tr.find('.blessure-premiers_soins').val();
|
||||
let pcomplets = tr.find('.blessure-soins_complets').val();
|
||||
let jours = tr.find('.blessure-jours').val();
|
||||
let loc = tr.find('.blessure-localisation').val();
|
||||
let psdone = tr.find('.blessure-psdone:checked').val();
|
||||
let scdone = tr.find('.blessure-scdone:checked').val();
|
||||
console.log(btype, index, psoins, pcomplets, jours, loc, psdone, scdone);
|
||||
await this.actor.setDataBlessureFromSheet(btype, index, psoins, pcomplets, jours, loc, psdone, scdone);
|
||||
});
|
||||
|
||||
// Equip Inventory Item
|
||||
html.find('.item-equip').click(async event => {
|
||||
this.actor.equiperObjet(RdDSheetUtility.getItemId(event));
|
||||
});
|
||||
|
||||
// Roll Carac
|
||||
html.find('.carac-label a').click(async event => {
|
||||
let caracName = event.currentTarget.attributes.name.value;
|
||||
this.actor.rollCarac(caracName.toLowerCase());
|
||||
});
|
||||
|
||||
html.find('.chance-actuelle').click(async event => {
|
||||
this.actor.rollCarac('chance-actuelle');
|
||||
});
|
||||
|
||||
html.find('.chance-appel').click(async event => {
|
||||
this.actor.rollAppelChance();
|
||||
});
|
||||
|
||||
html.find('#jet-astrologie').click(async event => {
|
||||
this.actor.astrologieNombresAstraux();
|
||||
});
|
||||
|
||||
// Roll Skill
|
||||
html.find('a.competence-label').click(async event => {
|
||||
this.actor.rollCompetence(RdDSheetUtility.getItemId(event));
|
||||
});
|
||||
html.find('.tache-label a').click(async event => {
|
||||
this.actor.rollTache(RdDSheetUtility.getItemId(event));
|
||||
});
|
||||
html.find('.meditation-label a').click(async event => {
|
||||
this.actor.rollMeditation(RdDSheetUtility.getItemId(event));
|
||||
});
|
||||
html.find('.chant-label a').click(async event => {
|
||||
this.actor.rollChant(RdDSheetUtility.getItemId(event));
|
||||
});
|
||||
html.find('.danse-label a').click(async event => {
|
||||
this.actor.rollDanse(RdDSheetUtility.getItemId(event));
|
||||
});
|
||||
html.find('.musique-label a').click(async event => {
|
||||
this.actor.rollMusique(RdDSheetUtility.getItemId(event));
|
||||
});
|
||||
html.find('.oeuvre-label a').click(async event => {
|
||||
this.actor.rollOeuvre(RdDSheetUtility.getItemId(event));
|
||||
});
|
||||
html.find('.jeu-label a').click(async event => {
|
||||
this.actor.rollJeu(RdDSheetUtility.getItemId(event));
|
||||
});
|
||||
html.find('.recettecuisine-label a').click(async event => {
|
||||
this.actor.rollRecetteCuisine(RdDSheetUtility.getItemId(event));
|
||||
});
|
||||
html.find('.subacteur-label a').click(async event => {
|
||||
let actorId = RdDSheetUtility.getEventItemData(event, 'actor-id');
|
||||
let actor = game.actors.get(actorId);
|
||||
if (actor) {
|
||||
actor.sheet.render(true);
|
||||
}
|
||||
});
|
||||
|
||||
// Boutons spéciaux MJs
|
||||
html.find('.forcer-tmr-aleatoire').click(async event => {
|
||||
this.actor.reinsertionAleatoire("Action MJ");
|
||||
});
|
||||
html.find('.afficher-tmr').click(async event => {
|
||||
this.actor.changeTMRVisible();
|
||||
});
|
||||
|
||||
// Points de reve actuel
|
||||
html.find('.ptreve-actuel a').click(async event => {
|
||||
this.actor.rollCarac('reve-actuel');
|
||||
});
|
||||
|
||||
// Roll Weapon1
|
||||
html.find('.arme-label a').click(async event => {
|
||||
let arme = this._getEventArmeCombat(event);
|
||||
this.actor.rollArme(duplicate(arme));
|
||||
});
|
||||
// Initiative pour l'arme
|
||||
html.find('.arme-initiative a').click(async event => {
|
||||
let combatant = game.combat.combatants.find(c => c.actor.id == this.actor.id);
|
||||
if (combatant) {
|
||||
let action = this._getEventArmeCombat(event);
|
||||
RdDCombatManager.rollInitiativeAction(combatant._id, action);
|
||||
} else {
|
||||
ui.notifications.info("Impossible de lancer l'initiative sans être dans un combat.");
|
||||
}
|
||||
});
|
||||
// Display TMR, visualisation
|
||||
html.find('.visu-tmr').click(async event => {
|
||||
this.actor.displayTMR("visu");
|
||||
});
|
||||
|
||||
// Display TMR, normal
|
||||
html.find('.monte-tmr').click(async event => {
|
||||
this.actor.displayTMR("normal");
|
||||
});
|
||||
|
||||
// Display TMR, fast
|
||||
html.find('.monte-tmr-rapide').click(async event => {
|
||||
this.actor.displayTMR("rapide");
|
||||
});
|
||||
|
||||
html.find('.repos').click(async event => {
|
||||
await DialogRepos.create(this.actor);
|
||||
});
|
||||
html.find('.delete-active-effect').click(async event => {
|
||||
if (game.user.isGM) {
|
||||
let effect = $(event.currentTarget).parents(".active-effect").data('effect');
|
||||
this.actor.removeEffect(effect);
|
||||
}
|
||||
});
|
||||
html.find('.enlever-tous-effets').click(async event => {
|
||||
if (game.user.isGM) {
|
||||
await this.actor.removeEffects();
|
||||
}
|
||||
});
|
||||
html.find('.conteneur-name a').click(async event => {
|
||||
RdDUtility.toggleAfficheContenu(RdDSheetUtility.getItemId(event));
|
||||
this.render(true);
|
||||
});
|
||||
html.find('.carac-xp-augmenter').click(async event => {
|
||||
let caracName = event.currentTarget.name.replace("augmenter.", "");
|
||||
this.actor.updateCaracXPAuto(caracName);
|
||||
});
|
||||
html.find('.competence-xp-augmenter').click(async event => {
|
||||
this.actor.updateCompetenceXPAuto(RdDSheetUtility.getItemId(event));
|
||||
});
|
||||
html.find('.competence-stress-augmenter').click(async event => {
|
||||
this.actor.updateCompetenceStress(RdDSheetUtility.getItemId(event));
|
||||
});
|
||||
|
||||
if (this.options.vueDetaillee) {
|
||||
// On carac change
|
||||
html.find('.carac-value').change(async event => {
|
||||
let caracName = event.currentTarget.name.replace(".value", "").replace("system.carac.", "");
|
||||
this.actor.updateCarac(caracName, parseInt(event.target.value));
|
||||
});
|
||||
html.find('input.carac-xp').change(async event => {
|
||||
let caracName = event.currentTarget.name.replace(".xp", "").replace("system.carac.", "");
|
||||
this.actor.updateCaracXP(caracName, parseInt(event.target.value));
|
||||
});
|
||||
// On competence change
|
||||
html.find('.competence-value').change(async event => {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
//console.log("Competence changed :", compName);
|
||||
this.actor.updateCompetence(compName, parseInt(event.target.value));
|
||||
});
|
||||
// On competence xp change
|
||||
html.find('input.competence-xp').change(async event => {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
this.actor.updateCompetenceXP(compName, parseInt(event.target.value));
|
||||
});
|
||||
// On competence xp change
|
||||
html.find('input.competence-xp-sort').change(async event => {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
this.actor.updateCompetenceXPSort(compName, parseInt(event.target.value));
|
||||
});
|
||||
// On competence archetype change
|
||||
html.find('.competence-archetype').change(async event => {
|
||||
let compName = event.currentTarget.attributes.compname.value;
|
||||
this.actor.updateCompetenceArchetype(compName, parseInt(event.target.value));
|
||||
});
|
||||
}
|
||||
|
||||
html.find('.show-hide-competences').click(async event => {
|
||||
this.options.showCompNiveauBase = !this.options.showCompNiveauBase;
|
||||
this.render(true);
|
||||
});
|
||||
|
||||
html.find('.recherche')
|
||||
.each((index, field) => {
|
||||
if (this.options.recherche) {
|
||||
field.focus();
|
||||
field.setSelectionRange(this.options.recherche.start, this.options.recherche.end);
|
||||
}
|
||||
})
|
||||
.keyup(async event => {
|
||||
const nouvelleRecherche = this._optionRecherche(event.currentTarget);
|
||||
if (this.options.recherche?.text != nouvelleRecherche?.text){
|
||||
this.options.recherche = nouvelleRecherche;
|
||||
if (this.timerRecherche) {
|
||||
clearTimeout(this.timerRecherche);
|
||||
}
|
||||
this.timerRecherche = setTimeout(() => {
|
||||
this.timerRecherche = undefined;
|
||||
this.render(true);
|
||||
}, 500);
|
||||
}
|
||||
})
|
||||
.change(async event =>
|
||||
this.options.recherche = this._optionRecherche(event.currentTarget)
|
||||
);
|
||||
html.find('.vue-detaillee').click(async event => {
|
||||
this.options.vueDetaillee = !this.options.vueDetaillee;
|
||||
this.render(true);
|
||||
});
|
||||
|
||||
// On pts de reve change
|
||||
html.find('.pointsreve-value').change(async event => {
|
||||
let reveValue = event.currentTarget.value;
|
||||
this.actor.update({ "system.reve.reve.value": reveValue });
|
||||
});
|
||||
|
||||
// On seuil de reve change
|
||||
html.find('.seuil-reve-value').change(async event => {
|
||||
console.log("seuil-reve-value", event.currentTarget)
|
||||
this.actor.setPointsDeSeuil(event.currentTarget.value);
|
||||
});
|
||||
|
||||
html.find('#attribut-protection-edit').change(async event => {
|
||||
this.actor.updateAttributeValue(event.currentTarget.attributes.name.value, parseInt(event.target.value));
|
||||
});
|
||||
|
||||
// On stress change
|
||||
html.find('.compteur-edit').change(async event => {
|
||||
let fieldName = event.currentTarget.attributes.name.value;
|
||||
this.actor.updateCompteurValue(fieldName, parseInt(event.target.value));
|
||||
});
|
||||
|
||||
html.find('#ethylisme').change(async event => {
|
||||
this.actor.setEthylisme(parseInt(event.target.value));
|
||||
});
|
||||
html.find('.stress-test').click(async event => {
|
||||
this.actor.transformerStress();
|
||||
});
|
||||
html.find('.moral-malheureux').click(async event => {
|
||||
this.actor.jetDeMoral('malheureuse');
|
||||
});
|
||||
html.find('.moral-neutre').click(async event => {
|
||||
this.actor.jetDeMoral('neutre');
|
||||
});
|
||||
html.find('.moral-heureux').click(async event => {
|
||||
this.actor.jetDeMoral('heureuse');
|
||||
});
|
||||
html.find('.ethylisme-test').click(async event => {
|
||||
this.actor.jetEthylisme();
|
||||
});
|
||||
|
||||
html.find('.jet-vie').click(async event => {
|
||||
this.actor.jetVie();
|
||||
});
|
||||
html.find('.jet-endurance').click(async event => {
|
||||
this.actor.jetEndurance();
|
||||
});
|
||||
|
||||
html.find('.monnaie-plus').click(async event => {
|
||||
this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), 1);
|
||||
});
|
||||
html.find('.monnaie-moins').click(async event => {
|
||||
this.actor.monnaieIncDec(RdDSheetUtility.getItemId(event), -1);
|
||||
});
|
||||
|
||||
html.find('.vie-plus').click(async event => {
|
||||
this.actor.santeIncDec("vie", 1);
|
||||
});
|
||||
html.find('.vie-moins').click(async event => {
|
||||
this.actor.santeIncDec("vie", -1);
|
||||
});
|
||||
html.find('.endurance-plus').click(async event => {
|
||||
this.actor.santeIncDec("endurance", 1);
|
||||
});
|
||||
html.find('.endurance-moins').click(async event => {
|
||||
this.actor.santeIncDec("endurance", -1);
|
||||
});
|
||||
html.find('.ptreve-actuel-plus').click(async event => {
|
||||
this.actor.reveActuelIncDec(1);
|
||||
});
|
||||
html.find('.ptreve-actuel-moins').click(async event => {
|
||||
this.actor.reveActuelIncDec(-1);
|
||||
});
|
||||
html.find('.fatigue-plus').click(async event => {
|
||||
this.actor.santeIncDec("fatigue", 1);
|
||||
});
|
||||
html.find('.fatigue-moins').click(async event => {
|
||||
this.actor.santeIncDec("fatigue", -1);
|
||||
});
|
||||
}
|
||||
|
||||
_optionRecherche(target) {
|
||||
if (!target.value?.length) {
|
||||
if (!target.value?.length){
|
||||
return undefined;
|
||||
}
|
||||
return {
|
||||
@ -532,7 +549,7 @@ export class RdDActorSheet extends ActorSheet {
|
||||
}
|
||||
|
||||
_getEventArmeCombat(event) {
|
||||
const li = this.html.find(event.currentTarget)?.parents(".item");
|
||||
const li = $(event.currentTarget)?.parents(".item");
|
||||
let armeName = li.data("arme-name");
|
||||
let compName = li.data('competence-name');
|
||||
const arme = this.armesList.find(a => a.name == armeName && a.system.competence == compName);
|
||||
@ -550,8 +567,8 @@ export class RdDActorSheet extends ActorSheet {
|
||||
const sheetTabs = this.element.find(".sheet-tabs");
|
||||
const sheetBody = this.element.find(".sheet-body");
|
||||
let bodyHeight = position.height - sheetHeader[0].clientHeight;
|
||||
if (sheetTabs.length > 0) {
|
||||
bodyHeight -= sheetTabs[0].clientHeight;
|
||||
if (sheetTabs.length>0) {
|
||||
bodyHeight -= sheetTabs[0].clientHeight;
|
||||
}
|
||||
sheetBody.css("height", bodyHeight);
|
||||
return position;
|
||||
|
@ -1,4 +1,5 @@
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
|
||||
import { RdDActorSheet } from "./actor-sheet.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -14,26 +15,9 @@ export class RdDActorVehiculeSheet extends RdDActorSheet {
|
||||
width: 640,
|
||||
height: 720,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }],
|
||||
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: undefined }]
|
||||
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }]
|
||||
});
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
if (!this.options.editable) return;
|
||||
|
||||
this.html.find('.resistance-moins').click(async event => {
|
||||
this.actor.vehicleIncDec("resistance", -1);
|
||||
});
|
||||
this.html.find('.resistance-plus').click(async event => {
|
||||
this.actor.vehicleIncDec("resistance", 1);
|
||||
});
|
||||
this.html.find('.structure-moins').click(async event => {
|
||||
this.actor.vehicleIncDec("structure", -1);
|
||||
});
|
||||
this.html.find('.structure-plus').click(async event => {
|
||||
this.actor.vehicleIncDec("structure", 1);
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
|
984
module/actor.js
@ -1,127 +0,0 @@
|
||||
import { SYSTEM_RDD } from "./constants.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
|
||||
|
||||
const LATEST_USED_JOURNAL_ID = "chronologie-dernier-journal";
|
||||
|
||||
export class DialogChronologie extends Dialog {
|
||||
|
||||
static init() {
|
||||
game.settings.register(SYSTEM_RDD, LATEST_USED_JOURNAL_ID, {
|
||||
name: "Dernier article de journal utilisé pour enregistrer la chronologie",
|
||||
scope: "client",
|
||||
config: false,
|
||||
default: "",
|
||||
type: String
|
||||
});
|
||||
}
|
||||
static async create() {
|
||||
const dateRdD = game.system.rdd.calendrier.getCalendrier();
|
||||
const dialogData = {
|
||||
auteur: game.user.name,
|
||||
isGM: game.user.isGM,
|
||||
information: "",
|
||||
journalId: game.settings.get(SYSTEM_RDD, LATEST_USED_JOURNAL_ID),
|
||||
journaux: game.journal.filter(it => it.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)),
|
||||
dateRdD: dateRdD,
|
||||
jourRdD: dateRdD.jour +1,
|
||||
heureRdD: game.system.rdd.calendrier.getCurrentHeure(),
|
||||
dateReel: DialogChronologie.getCurrentDateTime()
|
||||
};
|
||||
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-chronologie.html", dialogData);
|
||||
const dialog = new DialogChronologie(html);
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
constructor(html) {
|
||||
const options = {
|
||||
classes: ["DialogChronologie"],
|
||||
width: 500,
|
||||
height: 'fit-content',
|
||||
'z-index': 99999
|
||||
};
|
||||
const conf = {
|
||||
title: "Chronologie",
|
||||
content: html,
|
||||
buttons: {
|
||||
ajout: { label: "Ajouter", callback: it => this.ajouter() },
|
||||
}
|
||||
};
|
||||
super(conf, options);
|
||||
}
|
||||
|
||||
static getCurrentDateTime() {
|
||||
return new Date().toLocaleString("sv-SE", {
|
||||
year: "numeric",
|
||||
month: "2-digit",
|
||||
day: "2-digit",
|
||||
hour: "2-digit",
|
||||
minute: "2-digit"
|
||||
}).replace(" ", "T");
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
}
|
||||
|
||||
async ajouter() {
|
||||
await this.forceValidation();
|
||||
const { journalId, journalEntry } = this.findJournal();
|
||||
// ajouter à la page ou créer une page
|
||||
this.addContentToJournal(journalEntry, await this.prepareChronologieEntry());
|
||||
|
||||
this.storeLatestUsedJournalEntry(journalId);
|
||||
}
|
||||
|
||||
async forceValidation() {
|
||||
await this.html.find("form.rdddialogchrono :input").change();
|
||||
}
|
||||
|
||||
findJournal() {
|
||||
const journalId = this.html.find("form.rdddialogchrono :input[name='journalId']").val();
|
||||
const journalEntry = game.journal.get(journalId);
|
||||
return { journalId, journalEntry };
|
||||
}
|
||||
|
||||
async prepareChronologieEntry() {
|
||||
return await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/chronologie-entry.html", this.extractJournalParameters());
|
||||
}
|
||||
|
||||
extractJournalParameters() {
|
||||
return {
|
||||
auteur: this.html.find("form.rdddialogchrono :input[name='auteur']").val(),
|
||||
information: this.html.find("form.rdddialogchrono :input[name='information']").val(),
|
||||
dateRdD: {
|
||||
jour: this.html.find("form.rdddialogchrono :input[name='jourRdD']").val(),
|
||||
moisRdD: this.html.find("form.rdddialogchrono :input[name='dateRdD.moisRdD.key']").val(),
|
||||
annee: this.html.find("form.rdddialogchrono :input[name='dateRdD.annee']").val()
|
||||
},
|
||||
heureRdD: this.html.find("form.rdddialogchrono :input[name='heureRdD']").val(),
|
||||
dateReel: this.html.find("form.rdddialogchrono :input[name='dateReel']").val().replace('T', ' ')
|
||||
}
|
||||
}
|
||||
|
||||
addContentToJournal(journalEntry, content) {
|
||||
let page = journalEntry.pages.find(p => p.type == 'text' && Grammar.equalsInsensitive(p.name, 'Chronologie'));
|
||||
if (page) {
|
||||
page.update({ 'text.content': content + '\n' + page.text.content });
|
||||
}
|
||||
else {
|
||||
journalEntry.createEmbeddedDocuments('JournalEntryPage', [this.newPageChronologie(content)]);
|
||||
}
|
||||
}
|
||||
|
||||
newPageChronologie(content) {
|
||||
return new JournalEntryPage({
|
||||
name: 'Chronologie',
|
||||
type: 'text',
|
||||
title: { show: true, level: 1 },
|
||||
text: { content: content, format: 1 }
|
||||
});
|
||||
}
|
||||
|
||||
storeLatestUsedJournalEntry(journalId) {
|
||||
game.settings.set(SYSTEM_RDD, LATEST_USED_JOURNAL_ID, journalId);
|
||||
}
|
||||
}
|
@ -35,16 +35,16 @@ export class DialogCreateSigneDraconique extends Dialog {
|
||||
super(conf, options);
|
||||
this.dialogData = dialogData;
|
||||
}
|
||||
|
||||
|
||||
async _onCreerSigneActeurs() {
|
||||
await this.html.find("[name='signe.system.ephemere']").change();
|
||||
await this.html.find(".signe-xp-sort").change();
|
||||
await $("[name='signe.system.ephemere']").change();
|
||||
await $(".signe-xp-sort").change();
|
||||
this.validerSigne();
|
||||
this.dialogData.actors.filter(it => it.selected)
|
||||
.map(it => game.actors.get(it.id))
|
||||
.forEach(actor => this._createSigneForActor(actor, this.dialogData.signe));
|
||||
.map(it => game.actors.get(it.id))
|
||||
.forEach(actor => this._createSigneForActor(actor, this.dialogData.signe));
|
||||
}
|
||||
|
||||
|
||||
async _createSigneForActor(actor, signe) {
|
||||
actor.createEmbeddedDocuments("Item", [signe]);
|
||||
ChatMessage.create({
|
||||
@ -57,20 +57,19 @@ export class DialogCreateSigneDraconique extends Dialog {
|
||||
}
|
||||
|
||||
validerSigne() {
|
||||
this.dialogData.signe.name = this.html.find("[name='signe.name']").val();
|
||||
this.dialogData.signe.system.valeur.norm = this.html.find("[name='signe.system.valeur.norm']").val();
|
||||
this.dialogData.signe.system.valeur.sign = this.html.find("[name='signe.system.valeur.sign']").val();
|
||||
this.dialogData.signe.system.valeur.part = this.html.find("[name='signe.system.valeur.part']").val();
|
||||
this.dialogData.signe.system.difficulte = this.html.find("[name='signe.system.difficulte']").val();
|
||||
this.dialogData.signe.system.ephemere = this.html.find("[name='signe.system.ephemere']").prop("checked");
|
||||
this.dialogData.signe.system.duree = this.html.find("[name='signe.system.duree']").val();
|
||||
this.dialogData.signe.name = $("[name='signe.name']").val();
|
||||
this.dialogData.signe.system.valeur.norm = $("[name='signe.system.valeur.norm']").val();
|
||||
this.dialogData.signe.system.valeur.sign = $("[name='signe.system.valeur.sign']").val();
|
||||
this.dialogData.signe.system.valeur.part = $("[name='signe.system.valeur.part']").val();
|
||||
this.dialogData.signe.system.difficulte = $("[name='signe.system.difficulte']").val();
|
||||
this.dialogData.signe.system.ephemere = $("[name='signe.system.ephemere']").prop("checked");
|
||||
this.dialogData.signe.system.duree = $("[name='signe.system.duree']").val();
|
||||
this.dialogData.signe.system.typesTMR = TMRUtility.buildListTypesTMRSelection(this.dialogData.tmrs);
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
this.setEphemere(this.dialogData.signe.system.ephemere);
|
||||
html.find(".signe-aleatoire").click(event => this.setSigneAleatoire());
|
||||
html.find("[name='signe.system.ephemere']").change((event) => this.setEphemere(event.currentTarget.checked));
|
||||
@ -82,27 +81,27 @@ export class DialogCreateSigneDraconique extends Dialog {
|
||||
async setSigneAleatoire() {
|
||||
const newSigne = await RdDItemSigneDraconique.randomSigneDraconique({ephemere: true});
|
||||
|
||||
this.html.find("[name='signe.name']").val(newSigne.name);
|
||||
this.html.find("[name='signe.system.valeur.norm']").val(newSigne.system.valeur.norm);
|
||||
this.html.find("[name='signe.system.valeur.sign']").val(newSigne.system.valeur.sign);
|
||||
this.html.find("[name='signe.system.valeur.part']").val(newSigne.system.valeur.part);
|
||||
this.html.find("[name='signe.system.difficulte']").val(newSigne.system.difficulte);
|
||||
this.html.find("[name='signe.system.duree']").val(newSigne.system.duree);
|
||||
this.html.find("[name='signe.system.ephemere']").prop("checked", newSigne.system.ephemere);
|
||||
$("[name='signe.name']").val(newSigne.name);
|
||||
$("[name='signe.system.valeur.norm']").val(newSigne.system.valeur.norm);
|
||||
$("[name='signe.system.valeur.sign']").val(newSigne.system.valeur.sign);
|
||||
$("[name='signe.system.valeur.part']").val(newSigne.system.valeur.part);
|
||||
$("[name='signe.system.difficulte']").val(newSigne.system.difficulte);
|
||||
$("[name='signe.system.duree']").val(newSigne.system.duree);
|
||||
$("[name='signe.system.ephemere']").prop("checked", newSigne.system.ephemere);
|
||||
this.dialogData.tmrs = TMRUtility.buildSelectionTypesTMR(newSigne.system.typesTMR);
|
||||
this.dialogData.tmrs.forEach(t => {
|
||||
this.html.find(`[data-tmr-name='${t.name}']`).prop( "checked", t.selected);
|
||||
$(`[data-tmr-name='${t.name}']`).prop( "checked", t.selected);
|
||||
})
|
||||
this.setEphemere(newSigne.system.ephemere);
|
||||
}
|
||||
|
||||
async setEphemere(ephemere) {
|
||||
this.dialogData.signe.system.ephemere = ephemere;
|
||||
HtmlUtility._showControlWhen(this.html.find(".signe-system-duree"), ephemere);
|
||||
HtmlUtility._showControlWhen($(".signe-system-duree"), ephemere);
|
||||
}
|
||||
|
||||
async onSelectActor(event) {
|
||||
const actorId = this.html.find(event.currentTarget)?.data("actor-id");
|
||||
const actorId = $(event.currentTarget)?.data("actor-id");
|
||||
const actor = this.dialogData.actors.find(it => it.id == actorId);
|
||||
if (actor) {
|
||||
actor.selected = event.currentTarget.checked;
|
||||
@ -110,7 +109,7 @@ export class DialogCreateSigneDraconique extends Dialog {
|
||||
}
|
||||
|
||||
onSelectTmr(event) {
|
||||
const tmrName = this.html.find(event.currentTarget)?.data("tmr-name");
|
||||
const tmrName = $(event.currentTarget)?.data("tmr-name");
|
||||
const onTmr = this.tmrs.find(it => it.name == tmrName);
|
||||
if (onTmr){
|
||||
onTmr.selected = event.currentTarget.checked;
|
||||
|
@ -13,12 +13,18 @@ export class DialogFabriquerPotion extends Dialog {
|
||||
}
|
||||
let potionData = DialogFabriquerPotion.prepareData(actor, item);
|
||||
|
||||
const html = await renderTemplate(dialogConfig.html, potionData);
|
||||
let conf = {
|
||||
title: `Fabriquer une potion de ${potionData.system.categorie}`,
|
||||
content: await renderTemplate(dialogConfig.html, potionData),
|
||||
default: potionData.buttonName,
|
||||
};
|
||||
|
||||
let options = { classes: ["dialogfabriquerpotion"], width: 600, height: 160, 'z-index': 99999 };
|
||||
mergeObject(options, dialogConfig.options ?? {}, { overwrite: true })
|
||||
|
||||
new DialogFabriquerPotion(actor, potionData, html, options).render(true);
|
||||
const dialog = new DialogFabriquerPotion(actor, potionData, conf, options);
|
||||
dialog.render(true);
|
||||
return dialog;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -34,15 +40,10 @@ export class DialogFabriquerPotion extends Dialog {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(actor, potionData, html, options) {
|
||||
const conf = {
|
||||
title: `Fabriquer une potion de ${potionData.system.categorie}`,
|
||||
content: html,
|
||||
default: 'fabriquer',
|
||||
buttons: {
|
||||
'fabriquer': {
|
||||
label: potionData.buttonName, callback: it => this.onFabriquer(html)
|
||||
}
|
||||
constructor(actor, potionData, conf, options) {
|
||||
conf.buttons = {
|
||||
[potionData.buttonName]: {
|
||||
label: potionData.buttonName, callback: it => this.onFabriquer(it)
|
||||
}
|
||||
};
|
||||
|
||||
@ -52,24 +53,6 @@ export class DialogFabriquerPotion extends Dialog {
|
||||
this.potionData = potionData;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
this.html.find("[name='nbBrins']").change(event => {
|
||||
this.potionData.nbBrins = Misc.toInt(event.currentTarget.value);
|
||||
const brinsManquants = Math.max(0, DialogFabriquerPotion.nombreBrinsOptimal(this.potionData) - this.potionData.nbBrins);
|
||||
this.potionData.herbebonus = Math.max(0, this.potionData.system.niveau - brinsManquants)
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async onFabriquer(html) {
|
||||
await this.html.find("[name='nbBrins']").change();
|
||||
this.actor.fabriquerPotion(this.potionData);
|
||||
this.close();
|
||||
}
|
||||
|
||||
static nombreBrinsMinimum(herbeData) {
|
||||
switch (herbeData.system.categorie ?? '') {
|
||||
case "Soin": return 1 + Math.max(0, 12 - 2 * herbeData.system.niveau);
|
||||
@ -85,4 +68,22 @@ export class DialogFabriquerPotion extends Dialog {
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
html.find("#nbBrins").change(event => {
|
||||
this.potionData.nbBrins = Misc.toInt(event.currentTarget.value);
|
||||
const brinsManquants = Math.max(0, DialogFabriquerPotion.nombreBrinsOptimal(this.potionData) - this.potionData.nbBrins);
|
||||
this.potionData.herbebonus = Math.max(0, this.potionData.system.niveau - brinsManquants)
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async onFabriquer(it) {
|
||||
await $("#nbBrins").change();
|
||||
this.actor.fabriquerPotion(this.potionData);
|
||||
this.close();
|
||||
}
|
||||
}
|
@ -1,13 +1,15 @@
|
||||
|
||||
import { Monnaie } from "./item-monnaie.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
|
||||
export class DialogItemAchat extends Dialog {
|
||||
|
||||
static preparerAchat(chatButton) {
|
||||
const vendeurId = chatButton.attributes['data-vendeurId']?.value;
|
||||
static venteData(button) {
|
||||
const vendeurId = button.attributes['data-vendeurId']?.value;
|
||||
const vendeur = vendeurId ? game.actors.get(vendeurId) : undefined;
|
||||
const acheteur = RdDUtility.getSelectedActor();
|
||||
const json = chatButton.attributes['data-jsondata']?.value;
|
||||
const json = button.attributes['data-jsondata']?.value;
|
||||
if (!acheteur && !vendeur) {
|
||||
ui.notifications.info("Pas d'acheteur ni de vendeur, aucun changement");
|
||||
return undefined;
|
||||
@ -17,88 +19,64 @@ export class DialogItemAchat extends Dialog {
|
||||
return undefined;
|
||||
}
|
||||
|
||||
const prixLot = Monnaie.arrondiDeniers(button.attributes['data-prixLot']?.value ?? 0);
|
||||
return {
|
||||
item: (json ? JSON.parse(json) : undefined),
|
||||
vendeur,
|
||||
acheteur,
|
||||
nbLots: parseInt(chatButton.attributes['data-quantiteNbLots']?.value),
|
||||
tailleLot: parseInt(chatButton.attributes['data-tailleLot']?.value ?? 1),
|
||||
prixLot: Number(chatButton.attributes['data-prixLot']?.value ?? 0),
|
||||
quantiteIllimite: chatButton.attributes['data-quantiteIllimite']?.value == 'true',
|
||||
chatMessageIdVente: RdDUtility.findChatMessageId(chatButton),
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
static async onAcheter({ item, vendeur, acheteur, service, tailleLot, prixLot, nbLots, quantiteIllimite, chatMessageIdVente }) {
|
||||
const venteData = {
|
||||
item,
|
||||
actingUserId: game.user.id,
|
||||
vendeurId: vendeur?.id,
|
||||
vendeur,
|
||||
acheteur,
|
||||
service,
|
||||
tailleLot,
|
||||
quantiteIllimite,
|
||||
quantiteNbLots: nbLots,
|
||||
choix: { seForcer: false, supprimerSiZero: true },
|
||||
prixLot,
|
||||
item: json ? JSON.parse(json) : undefined,
|
||||
vendeurId: vendeurId,
|
||||
vendeur: vendeur,
|
||||
acheteur: acheteur,
|
||||
tailleLot: parseInt(button.attributes['data-tailleLot']?.value ?? 1),
|
||||
quantiteIllimite: button.attributes['data-quantiteIllimite']?.value == 'true',
|
||||
quantiteNbLots: parseInt(button.attributes['data-quantiteNbLots']?.value),
|
||||
choix: {
|
||||
nombreLots: 1,
|
||||
seForcer: false,
|
||||
supprimerSiZero: true
|
||||
},
|
||||
prixLot: prixLot,
|
||||
prixTotal: prixLot,
|
||||
isVente: prixLot > 0,
|
||||
isConsommable: item.type == 'nourritureboisson' && acheteur?.isPersonnage(),
|
||||
chatMessageIdVente
|
||||
chatMessageIdVente: RdDUtility.findChatMessageId(button)
|
||||
};
|
||||
|
||||
DialogItemAchat.changeNombreLots(venteData, 1);
|
||||
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.html`, venteData);
|
||||
new DialogItemAchat(html, venteData).render(true);
|
||||
}
|
||||
|
||||
static changeNombreLots(venteData, nombreLots) {
|
||||
venteData.choix.nombreLots = nombreLots;
|
||||
venteData.prixTotal = (nombreLots * venteData.prixLot).toFixed(2);
|
||||
if (venteData.isConsommable) {
|
||||
const doses = nombreLots * venteData.tailleLot;
|
||||
venteData.totalSust = Misc.keepDecimals(doses * (venteData.item.system.sust ?? 0), 2);
|
||||
venteData.totalDesaltere = venteData.item.system.boisson
|
||||
? Misc.keepDecimals(doses * (venteData.item.system.desaltere ?? 0), 2)
|
||||
: 0;
|
||||
}
|
||||
static async onAcheter(venteData) {
|
||||
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-achat.html`, venteData);
|
||||
const dialog = new DialogItemAchat(html, venteData);
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
constructor(html, venteData) {
|
||||
let options = { classes: ["dialogachat"], width: 400, height: 'fit-content', 'z-index': 99999 };
|
||||
const isConsommable = venteData.item.type == 'nourritureboisson' && venteData.acheteur?.isPersonnage();
|
||||
let options = { classes: ["dialogachat"], width: 400, height: isConsommable ? 450 : 350, 'z-index': 99999 };
|
||||
|
||||
const actionAchat = venteData.prixLot > 0 ? "Acheter" : "Prendre";
|
||||
const buttons = {};
|
||||
if (venteData.isConsommable) {
|
||||
buttons["consommer"] = { label: venteData.item.system.boisson ? "Boire" : "Manger", callback: it => this.onAchatConsommer() }
|
||||
if (isConsommable) {
|
||||
buttons["consommer"] = { label: venteData.item.system.boisson ? "Boire" : "Manger", callback: it => { this.onAchatConsommer(); } }
|
||||
}
|
||||
buttons[actionAchat] = { label: actionAchat, callback: it => { this.onAchat(); } };
|
||||
buttons["decliner"] = { label: "Décliner", callback: it => { } };
|
||||
const acheteur = venteData.acheteur?.name ?? 'Un acheteur';
|
||||
const vendeur = (venteData.service ?? venteData.vendeur)?.name ?? 'Un vendeur';
|
||||
let conf = {
|
||||
title: `${acheteur} - ${actionAchat} à ${vendeur}`,
|
||||
title: venteData.acheteur ? venteData.acheteur.name + " - " + actionAchat : actionAchat,
|
||||
content: html,
|
||||
default: actionAchat,
|
||||
buttons: buttons
|
||||
};
|
||||
|
||||
super(conf, options);
|
||||
|
||||
this.venteData = venteData;
|
||||
}
|
||||
|
||||
async onAchat() {
|
||||
await this.html.find(".nombreLots").change();
|
||||
await $(".nombreLots").change();
|
||||
(this.venteData.vendeur ?? this.venteData.acheteur).achatVente({
|
||||
userId: game.user.id,
|
||||
serviceId: this.venteData.service?.id,
|
||||
vendeurId: this.venteData.vendeur?.id,
|
||||
acheteurId: this.venteData.acheteur?.id,
|
||||
prixTotal: this.venteData.prixTotal,
|
||||
chatMessageIdVente: this.venteData.chatMessageIdVente,
|
||||
choix: this.venteData.choix,
|
||||
vente: this.venteData
|
||||
choix: this.venteData.choix
|
||||
});
|
||||
}
|
||||
|
||||
@ -110,9 +88,9 @@ export class DialogItemAchat extends Dialog {
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
this.html.find(".nombreLots").change(event => this.setNombreLots(Number(event.currentTarget.value)));
|
||||
this.html.find(".se-forcer").change(event => this.setSeForcer(event));
|
||||
|
||||
html.find(".nombreLots").change(event => this.setNombreLots(Number(event.currentTarget.value)));
|
||||
html.find(".se-forcer").change(event => this.setSeForcer(event));
|
||||
}
|
||||
|
||||
setSeForcer(event) {
|
||||
@ -120,21 +98,13 @@ export class DialogItemAchat extends Dialog {
|
||||
}
|
||||
|
||||
setNombreLots(nombreLots) {
|
||||
|
||||
if (!this.venteData.quantiteIllimite) {
|
||||
if (!this.venteData.quantiteIllimite && nombreLots > this.venteData.quantiteNbLots) {
|
||||
ui.notifications.warn(`Seulement ${this.venteData.quantiteNbLots} lots disponibles, vous ne pouvez pas en prendre ${nombreLots}`)
|
||||
}
|
||||
nombreLots = Math.min(nombreLots, this.venteData.quantiteNbLots);
|
||||
if (nombreLots > this.venteData.quantiteNbLots) {
|
||||
ui.notifications.warn(`Seulement ${this.venteData.quantiteNbLots} lots disponibles, vous ne pouvez pas en prendre ${nombreLots}`)
|
||||
}
|
||||
|
||||
DialogItemAchat.changeNombreLots(this.venteData, nombreLots);
|
||||
|
||||
this.html.find(".nombreLots").val(nombreLots);
|
||||
this.html.find(".prixTotal").text(this.venteData.prixTotal);
|
||||
this.html.find("span.total-sust").text(this.venteData.totalSust);
|
||||
this.html.find("span.total-desaltere").text(this.venteData.totalDesaltere);
|
||||
this.venteData.choix.nombreLots = Math.min(nombreLots, this.venteData.quantiteNbLots);
|
||||
this.venteData.prixTotal = (nombreLots * this.venteData.prixLot).toFixed(2);
|
||||
$(".nombreLots").val(this.venteData.choix.nombreLots);
|
||||
$(".prixTotal").text(this.venteData.prixTotal);
|
||||
}
|
||||
|
||||
|
||||
}
|
@ -2,14 +2,14 @@ import { Misc } from "./misc.js";
|
||||
|
||||
export class DialogConsommer extends Dialog {
|
||||
|
||||
static async create(actor, item, onActionItem = async () => { }) {
|
||||
static async create(actor, item, onActionItem = async ()=>{}) {
|
||||
const consommerData = DialogConsommer.prepareData(actor, item);
|
||||
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-item-consommer.html', consommerData);
|
||||
return new DialogConsommer(actor, item, consommerData, html, onActionItem)
|
||||
}
|
||||
|
||||
constructor(actor, item, consommerData, html, onActionItem = async () => { }) {
|
||||
const options = { classes: ["dialogconsommer"], width: 350, height: 'fit-content', 'z-index': 99999 };
|
||||
constructor(actor, item, consommerData, html, onActionItem = async ()=>{}) {
|
||||
const options = { classes: ["dialogconsommer"], width: 350, height: 450, 'z-index': 99999 };
|
||||
let conf = {
|
||||
title: consommerData.title,
|
||||
content: html,
|
||||
@ -17,9 +17,8 @@ export class DialogConsommer extends Dialog {
|
||||
buttons: {
|
||||
[consommerData.buttonName]: {
|
||||
label: consommerData.buttonName, callback: async it => {
|
||||
await this.onConsommer();
|
||||
await onActionItem();
|
||||
}
|
||||
await this.onConsommer(it);
|
||||
await onActionItem();}
|
||||
}
|
||||
}
|
||||
};
|
||||
@ -31,23 +30,17 @@ export class DialogConsommer extends Dialog {
|
||||
this.consommerData = consommerData;
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
this.html.find(".se-forcer").change(event => this.setSeForcer(event));
|
||||
this.html.find(".consommer-doses").change(event => this.selectDoses(event));
|
||||
}
|
||||
|
||||
async onConsommer() {
|
||||
await this.html.find(".se-forcer").change();
|
||||
await this.html.find(".consommer-doses").change();
|
||||
async onConsommer(event) {
|
||||
await $(".se-forcer").change();
|
||||
await $(".consommer-doses").change();
|
||||
await this.actor.consommer(this.item, this.consommerData.choix);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static prepareData(actor, item) {
|
||||
item = duplicate(item);
|
||||
let consommerData = {
|
||||
item: duplicate(item),
|
||||
item: item,
|
||||
cuisine: actor.getCompetence('cuisine'),
|
||||
choix: {
|
||||
doses: 1,
|
||||
@ -55,47 +48,33 @@ export class DialogConsommer extends Dialog {
|
||||
}
|
||||
}
|
||||
switch (item.type) {
|
||||
case 'herbe': case 'faune':
|
||||
consommerData.title = 'Manger une portion crue: ';
|
||||
consommerData.buttonName = "Manger";
|
||||
break;
|
||||
case 'nourritureboisson':
|
||||
consommerData.title = item.system.boisson ? 'Boire une dose: ' : 'Manger une portion: ';
|
||||
consommerData.title = item.system.boisson ? `${item.name}: boire une dose` : `${item.name}: manger une portion`;
|
||||
consommerData.buttonName = item.system.boisson ? "Boire" : "Manger";
|
||||
break;
|
||||
case 'potion':
|
||||
consommerData.title = 'Boire la potion: ';
|
||||
consommerData.title = `${item.name}: boire la potion`;
|
||||
consommerData.buttonName = "Boire";
|
||||
break;
|
||||
}
|
||||
consommerData.title += item.name;
|
||||
DialogConsommer.calculDoses(consommerData, item)
|
||||
DialogConsommer.calculDoses(consommerData, consommerData.choix.doses)
|
||||
return consommerData;
|
||||
}
|
||||
|
||||
static calculDoses(consommer, item) {
|
||||
static calculDoses(consommer) {
|
||||
const doses = consommer.choix.doses;
|
||||
switch (item.type) {
|
||||
case 'herbe': case 'faune':
|
||||
consommer.totalSust = doses;
|
||||
consommer.totalDesaltere = 0;
|
||||
consommer.choix.sust = 1;
|
||||
consommer.choix.quantite = 0;
|
||||
consommer.choix.encombrement = Misc.keepDecimals(consommer.item.system.encombrement / item.system.sust, 2);
|
||||
return;
|
||||
case 'nourritureboisson':
|
||||
consommer.choix.sust = consommer.item.system.sust;
|
||||
consommer.choix.quantite = doses;
|
||||
consommer.choix.encombrement = 0
|
||||
consommer.totalSust = Misc.keepDecimals(doses * (consommer.item.system.sust ?? 0), 2);
|
||||
consommer.totalDesaltere = consommer.item.system.boisson
|
||||
? Misc.keepDecimals(doses * (consommer.item.system.desaltere ?? 0), 2)
|
||||
: 0;
|
||||
break;
|
||||
case 'potion':
|
||||
consommer.totalSust = 0
|
||||
consommer.totalDesaltere = 0
|
||||
}
|
||||
consommer.totalSust = Misc.keepDecimals(doses * (consommer.item.system.sust ?? 0), 2);
|
||||
consommer.totalDesaltere = consommer.item.system.boisson
|
||||
? Misc.keepDecimals(doses * (consommer.item.system.desaltere ?? 0), 2)
|
||||
: 0;
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
html.find(".se-forcer").change(event => this.setSeForcer(event));
|
||||
html.find(".consommer-doses").change(event => this.selectDoses(event));
|
||||
}
|
||||
|
||||
|
||||
@ -105,8 +84,8 @@ export class DialogConsommer extends Dialog {
|
||||
|
||||
selectDoses(event) {
|
||||
this.consommerData.choix.doses = Number(event.currentTarget.value);
|
||||
DialogConsommer.calculDoses(this.consommerData, this.item);
|
||||
this.html.find(".total-sust").text(this.consommerData.totalSust);
|
||||
this.html.find(".total-desaltere").text(this.consommerData.totalDesaltere);
|
||||
DialogConsommer.calculDoses(this.consommerData);
|
||||
$(".total-sust").text(this.consommerData.totalSust);
|
||||
$(".total-desaltere").text(this.consommerData.totalDesaltere);
|
||||
}
|
||||
}
|
@ -1,32 +1,30 @@
|
||||
import { HtmlUtility } from "./html-utility.js";
|
||||
import { Misc } from "./misc.js";
|
||||
|
||||
export class DialogItemVente extends Dialog {
|
||||
|
||||
static async display({ item, callback, service = undefined, quantiteMax = undefined }) {
|
||||
const quantite = quantiteMax ?? item.getQuantite();
|
||||
const isOwned = item.isOwned;
|
||||
// const isOwned = item.isOwned || service?.actor;
|
||||
static async display(item, callback) {
|
||||
const quantite = item.isConteneur() ? 1 : item.system.quantite;
|
||||
const venteData = {
|
||||
item: item,
|
||||
alias: item.actor?.name ?? service?.name ?? game.user.name,
|
||||
serviceId: service?.id,
|
||||
vendeurId: item.actor?.id ?? service?.actor?.id,
|
||||
alias: item.actor?.name ?? game.user.name,
|
||||
vendeurId: item.actor?.id,
|
||||
prixOrigine: item.system.cout,
|
||||
prixUnitaire: item.system.cout,
|
||||
prixLot: item.system.cout,
|
||||
tailleLot: 1,
|
||||
quantiteNbLots: quantite,
|
||||
quantiteMaxLots: quantite,
|
||||
quantiteMax: quantite,
|
||||
quantiteIllimite: service? service.system.illimite : !isOwned,
|
||||
isOwned: isOwned,
|
||||
quantiteMax: quantite ,
|
||||
quantiteIllimite: !item.isOwned,
|
||||
isOwned: item.isOwned,
|
||||
};
|
||||
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/dialog-item-vente.html`, venteData);
|
||||
return new DialogItemVente(venteData, html, callback).render(true);
|
||||
}
|
||||
|
||||
constructor(venteData, html, callback) {
|
||||
let options = { classes: ["dialogvente"], width: 400, height: 'fit-content', 'z-index': 99999 };
|
||||
let options = { classes: ["dialogvente"], width: 400, height: 300, 'z-index': 99999 };
|
||||
|
||||
let conf = {
|
||||
title: "Proposer",
|
||||
@ -40,26 +38,26 @@ export class DialogItemVente extends Dialog {
|
||||
this.venteData = venteData;
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
HtmlUtility._showControlWhen(this.html.find(".quantiteNbLots"), !this.venteData.quantiteIllimite)
|
||||
|
||||
this.html.find(".tailleLot").change(event => this.setTailleLot(Number(event.currentTarget.value)));
|
||||
this.html.find(".quantiteNbLots").change(event => this.setNbLots(Number(event.currentTarget.value)));
|
||||
this.html.find(".quantiteIllimite").change(event => this.setQuantiteIllimite(event.currentTarget.checked));
|
||||
this.html.find(".prixLot").change(event => this.setPrixLot(Number(event.currentTarget.value)));
|
||||
}
|
||||
|
||||
async onProposer(it) {
|
||||
await this.html.find(".tailleLot").change();
|
||||
await this.html.find(".quantiteNbLots").change();
|
||||
await this.html.find(".quantiteIllimite").change();
|
||||
await this.html.find(".prixLot").change();
|
||||
await $(".tailleLot").change();
|
||||
await $(".quantiteNbLots").change();
|
||||
await $(".quantiteIllimite").change();
|
||||
await $(".prixLot").change();
|
||||
this.callback(this.venteData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
HtmlUtility._showControlWhen($(".quantiteNbLots"), !this.venteData.quantiteIllimite)
|
||||
|
||||
html.find(".tailleLot").change(event => this.setTailleLot(Number(event.currentTarget.value)));
|
||||
html.find(".quantiteNbLots").change(event => this.setNbLots(Number(event.currentTarget.value)));
|
||||
html.find(".quantiteIllimite").change(event => this.setQuantiteIllimite(event.currentTarget.checked));
|
||||
html.find(".prixLot").change(event => this.setPrixLot(Number(event.currentTarget.value)));
|
||||
}
|
||||
|
||||
setPrixLot(prixLot) {
|
||||
this.venteData.prixLot = prixLot;
|
||||
}
|
||||
@ -68,14 +66,16 @@ export class DialogItemVente extends Dialog {
|
||||
// recalculer le prix du lot
|
||||
if (tailleLot != this.venteData.tailleLot) {
|
||||
this.venteData.prixLot = (tailleLot * this.venteData.prixOrigine).toFixed(2);
|
||||
this.html.find(".prixLot").val(this.venteData.prixLot);
|
||||
$(".prixLot").val(this.venteData.prixLot);
|
||||
}
|
||||
this.venteData.tailleLot = tailleLot;
|
||||
// recalculer le nombre de lots max
|
||||
this.venteData.quantiteMaxLots = Math.floor(this.venteData.quantiteMax / tailleLot);
|
||||
this.venteData.quantiteNbLots = Math.min(this.venteData.quantiteMaxLots, this.venteData.quantiteNbLots);
|
||||
this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots);
|
||||
this.html.find(".quantiteNbLots").attr("max", this.venteData.quantiteMaxLots)
|
||||
if (this.venteData.isOwned) {
|
||||
// recalculer le nombre de lots max
|
||||
this.venteData.quantiteMaxLots = Math.floor(this.venteData.quantiteMax / tailleLot);
|
||||
this.venteData.quantiteNbLots = Math.min(this.venteData.quantiteMaxLots, this.venteData.quantiteNbLots);
|
||||
$(".quantiteNbLots").val(this.venteData.quantiteNbLots);
|
||||
$(".quantiteNbLots").attr("max", this.venteData.quantiteMaxLots)
|
||||
}
|
||||
}
|
||||
|
||||
setNbLots(nbLots) {
|
||||
@ -83,12 +83,12 @@ export class DialogItemVente extends Dialog {
|
||||
nbLots = Math.max(0, Math.min(nbLots, this.venteData.quantiteMaxLots));
|
||||
}
|
||||
this.venteData.quantiteNbLots = nbLots;
|
||||
this.html.find(".quantiteNbLots").val(this.venteData.quantiteNbLots);
|
||||
$(".quantiteNbLots").val(this.venteData.quantiteNbLots);
|
||||
}
|
||||
|
||||
setQuantiteIllimite(checked) {
|
||||
this.venteData.quantiteIllimite = checked;
|
||||
this.html.find(".label-quantiteIllimite").text(this.venteData.quantiteIllimite ? "Illimités" : "disponibles");
|
||||
HtmlUtility._showControlWhen(this.html.find(".quantiteNbLots"), !this.venteData.quantiteIllimite)
|
||||
$(".label-quantiteIllimite").text(this.venteData.quantiteIllimite ? "Illimités" : "disponibles");
|
||||
HtmlUtility._showControlWhen($(".quantiteNbLots"), !this.venteData.quantiteIllimite)
|
||||
}
|
||||
}
|
@ -1,14 +1,15 @@
|
||||
import { Misc } from "./misc.js";
|
||||
|
||||
export class DialogRepos extends Dialog {
|
||||
|
||||
static async create(actor) {
|
||||
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-repos.html", actor);
|
||||
const dialog = new DialogRepos(html, actor);
|
||||
dialog.render(true);
|
||||
let actorData = actor
|
||||
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-repos.html", actorData);
|
||||
new DialogRepos(html, actor).render(true);
|
||||
}
|
||||
|
||||
constructor(html, actor) {
|
||||
let options = { classes: ["DialogCreateSigneDraconiqueActorsActors"], width: 400, height: 'fit-content', 'z-index': 99999 };
|
||||
let options = { classes: ["DialogCreateSigneDraconiqueActorsActors"], width: 500, height: 400, 'z-index': 99999 };
|
||||
let conf = {
|
||||
title: "Se reposer",
|
||||
content: html,
|
||||
@ -20,18 +21,13 @@ export class DialogRepos extends Dialog {
|
||||
super(conf, options);
|
||||
this.actor = actor;
|
||||
}
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
|
||||
async repos() {
|
||||
await this.html.find("[name='nb-heures']").change();
|
||||
await this.html.find("[name='nb-jours']").change();
|
||||
const selection = await this.html.find("[name='repos']:checked").val();
|
||||
const nbHeures = Number.parseInt(await this.html.find("[name='nb-heures']").val());
|
||||
const nbJours = Number.parseInt(await this.html.find("[name='nb-jours']").val());
|
||||
await $("[name='nb-heures']").change();
|
||||
await $("[name='nb-jours']").change();
|
||||
const selection = await $("[name='repos']:checked").val();
|
||||
const nbHeures = Number.parseInt(await $("[name='nb-heures']").val());
|
||||
const nbJours = Number.parseInt(await $("[name='nb-jours']").val());
|
||||
switch (selection) {
|
||||
case "sieste": {
|
||||
await this.actor.dormir(nbHeures);
|
||||
@ -39,7 +35,7 @@ export class DialogRepos extends Dialog {
|
||||
}
|
||||
case "nuit": {
|
||||
let heuresDormies = await this.actor.dormir(nbHeures);
|
||||
if (heuresDormies == nbHeures) {
|
||||
if (heuresDormies == nbHeures){
|
||||
await this.actor.dormirChateauDormant();
|
||||
}
|
||||
return;
|
||||
@ -53,4 +49,8 @@ export class DialogRepos extends Dialog {
|
||||
}
|
||||
}
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
}
|
||||
}
|
@ -1,37 +0,0 @@
|
||||
|
||||
export class DialogSelectTarget extends Dialog {
|
||||
constructor(html, onSelectTarget, targets) {
|
||||
const options = {
|
||||
classes: ["rdd-dialog-select-target"],
|
||||
width: 'fit-content',
|
||||
height: 'fit-content',
|
||||
'max-height': 600,
|
||||
'z-index': 99999
|
||||
};
|
||||
const conf = {
|
||||
title: "Choisir une cible",
|
||||
content: html,
|
||||
buttons: {}
|
||||
};
|
||||
super(conf, options);
|
||||
this.onSelectTarget = onSelectTarget;
|
||||
this.targets = targets;
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
this.html.find("li.select-target").click((event) => {
|
||||
this.targetSelected(this.html.find(event.currentTarget)?.data("token-id"));
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
targetSelected(tokenId) {
|
||||
const target = this.targets.find(it => it.id == tokenId);
|
||||
this.close();
|
||||
if (target) {
|
||||
this.onSelectTarget(target);
|
||||
}
|
||||
}
|
||||
}
|
@ -12,34 +12,40 @@ export class DialogSplitItem extends Dialog {
|
||||
}
|
||||
|
||||
constructor(item, splitData, html, callback) {
|
||||
let options = { classes: ["dialogsplit"], width: 300, height: 'fit-content', 'z-index': 99999 };
|
||||
let options = { classes: ["dialogsplit"], width: 300, height: 160, 'z-index': 99999 };
|
||||
|
||||
let conf = {
|
||||
title: "Séparer en deux",
|
||||
content: html,
|
||||
default: "separer",
|
||||
buttons: {
|
||||
"separer": { label: "Séparer", callback: it => this.onSplit() }
|
||||
"separer": {
|
||||
label: "Séparer", callback: it => {
|
||||
this.onSplit();
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
super(conf, options);
|
||||
|
||||
|
||||
this.callback = callback;
|
||||
this.item = item;
|
||||
this.splitData = splitData;
|
||||
}
|
||||
|
||||
async onSplit(){
|
||||
await $(".choix-quantite").change();
|
||||
this.callback(this.item, this.splitData.choix.quantite);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
this.html.find(".choix-quantite").change(event => {
|
||||
|
||||
html.find(".choix-quantite").change(event => {
|
||||
this.splitData.choix.quantite = Number(event.currentTarget.value);
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async onSplit() {
|
||||
await this.html.find(".choix-quantite").change();
|
||||
this.callback(this.item, this.splitData.choix.quantite);
|
||||
}
|
||||
|
||||
}
|
@ -1,3 +1,4 @@
|
||||
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
|
||||
|
||||
export class DialogStress extends Dialog {
|
||||
|
||||
@ -23,7 +24,7 @@ export class DialogStress extends Dialog {
|
||||
constructor(dialogData, html) {
|
||||
const options = { classes: ["DialogStress"],
|
||||
width: 400,
|
||||
height: 'fit-content',
|
||||
height: 205+dialogData.actors.length*25,
|
||||
'z-index': 99999
|
||||
};
|
||||
const conf = {
|
||||
@ -31,30 +32,31 @@ export class DialogStress extends Dialog {
|
||||
content: html,
|
||||
buttons: {
|
||||
stress: { label: "Stress !", callback: it => { this.onStress(); } }
|
||||
}
|
||||
},
|
||||
default: "stress"
|
||||
};
|
||||
super(conf, options);
|
||||
this.dialogData = dialogData;
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
this.html.find("input.select-actor").change((event) => this.onSelectActor(event));
|
||||
}
|
||||
|
||||
async onStress() {
|
||||
const motif = this.html.find("form.rdddialogstress input[name='motif']").val();
|
||||
const stress = Number(this.html.find("form.rdddialogstress input[name='stress']").val());
|
||||
const compteur = (this.html.find("form.rdddialogstress input[name='immediat']").prop("checked")) ? 'experience' : 'stress';
|
||||
const motif = $("form.rdddialogstress input[name='motif']").val();
|
||||
const stress = Number($("form.rdddialogstress input[name='stress']").val());
|
||||
const compteur = ($("form.rdddialogstress input[name='immediat']").prop("checked")) ? 'experience' : 'stress';
|
||||
|
||||
this.dialogData.actors.filter(it => it.selected)
|
||||
.map(it => game.actors.get(it.id))
|
||||
.forEach(actor => actor.distribuerStress(compteur, stress, motif));
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
html.find("input.select-actor").change((event) => this.onSelectActor(event));
|
||||
}
|
||||
|
||||
async onSelectActor(event) {
|
||||
const actorId = this.html.find(event.currentTarget)?.data("actor-id");
|
||||
const actorId = $(event.currentTarget)?.data("actor-id");
|
||||
const actor = this.dialogData.actors.find(it => it.id == actorId);
|
||||
if (actor) {
|
||||
actor.selected = event.currentTarget.checked;
|
||||
|
@ -35,7 +35,7 @@ export class DialogValidationEncaissement extends Dialog {
|
||||
}
|
||||
|
||||
let dialogOptions = {
|
||||
classes: ["rdd-roll-dialog"],
|
||||
classes: ["rdddialog"],
|
||||
width: 350,
|
||||
height: 290
|
||||
}
|
||||
@ -55,12 +55,11 @@ export class DialogValidationEncaissement extends Dialog {
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
this.html.find('input.encaissement-roll-result').keyup(async event => {
|
||||
html.find('input.encaissement-roll-result').keyup(async event => {
|
||||
this.forceDiceResult.total = event.currentTarget.value;
|
||||
this.encaissement = await RdDUtility.jetEncaissement(this.rollData, this.armure, { showDice: HIDE_DICE, forceDiceResult: this.forceDiceResult});
|
||||
this.html.find('label.encaissement-total').text(this.encaissement.total);
|
||||
this.html.find('label.encaissement-blessure').text(this.encaissement.blessures)
|
||||
$('label.encaissement-total').text(this.encaissement.total);
|
||||
$('label.encaissement-blessure').text(this.encaissement.blessures)
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -1,137 +0,0 @@
|
||||
import { ChatUtility } from "./chat-utility.js";
|
||||
import { Poetique } from "./poetique.js";
|
||||
import { RdDDice } from "./rdd-dice.js";
|
||||
import { TMRUtility } from "./tmr-utility.js";
|
||||
|
||||
export class EffetsRencontre {
|
||||
|
||||
static messager = async (dialog, context) => {
|
||||
dialog.setRencontreState('messager', TMRUtility.getTMRPortee(context.tmr.coord, context.rencontre.system.force));
|
||||
}
|
||||
|
||||
static passeur = async (dialog, context) => {
|
||||
dialog.setRencontreState('passeur', TMRUtility.getTMRPortee(context.tmr.coord, context.rencontre.system.force));
|
||||
}
|
||||
|
||||
static teleportation_typecase = async (dialog, context) => {
|
||||
dialog.setRencontreState('changeur', TMRUtility.getCasesType(context.tmr.type));
|
||||
}
|
||||
|
||||
static rencontre_persistante = async (dialog, context) => {
|
||||
dialog.setRencontreState('persistant', []);
|
||||
}
|
||||
|
||||
static reve_plus_force = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, context.rencontre.system.force) }
|
||||
static reve_plus_1 = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, 1) }
|
||||
static reve_moins_force = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, -context.rencontre.system.force) }
|
||||
static reve_moins_1 = async (dialog, context) => { await EffetsRencontre.$reve_plus(context.actor, -1) }
|
||||
static $reve_plus = async (actor, valeur) => { await actor.reveActuelIncDec(valeur) }
|
||||
|
||||
static vie_moins_1 = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -1) }
|
||||
static vie_moins_force = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -context.rencontre.system.force) }
|
||||
static $vie_plus = async (actor, valeur) => { await actor.santeIncDec("vie", valeur) }
|
||||
|
||||
static moral_plus_1 = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, 1) }
|
||||
static moral_moins_1 = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -1) }
|
||||
static $moral_plus = async (actor, valeur) => { await actor.moralIncDec(valeur) }
|
||||
|
||||
static end_moins_1 = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -1) }
|
||||
static end_moins_force = async (dialog, context) => { await EffetsRencontre.$vie_plus(context.actor, -context.rencontre.system.force) }
|
||||
static $end_plus = async (actor, valeur) => { await actor.santeIncDec("endurance", valeur) }
|
||||
|
||||
static fatigue_plus_1 = async (dialog, context) => { await EffetsRencontre.$fatigue_plus(context.actor, 1) }
|
||||
static fatigue_plus_force = async (dialog, context) => { await EffetsRencontre.$fatigue_plus(context.actor, context.rencontre.system.force) }
|
||||
static fatigue_moins_1 = async (dialog, context) => { await EffetsRencontre.$fatigue_plus(context.actor, -1) }
|
||||
static fatigue_moins_force = async (dialog, context) => { await EffetsRencontre.$fatigue_plus(context.actor, -context.rencontre.system.force) }
|
||||
static $fatigue_plus = async (actor, valeur) => { await actor.santeIncDec("fatigue", valeur) }
|
||||
|
||||
static perte_chance = async (dialog, context) => {
|
||||
const perte = context.rolled.isETotal ? context.rencontre.system.force : 1;
|
||||
await context.actor.chanceActuelleIncDec("fatigue", -perte);
|
||||
}
|
||||
|
||||
static xp_sort_force = async (dialog, context) => {
|
||||
let competence = context.competence;
|
||||
if (competence) {
|
||||
const xpSort = Misc.toInt(competence.system.xp_sort) + context.rencontre.system.force;
|
||||
await this.updateEmbeddedDocuments("Item", [{ _id: compData._id, 'system.xp_sort': xpSort }]);
|
||||
await this.updateExperienceLog("XP Sort", xpSort, `Rencontre d'un ${context.rencontre.name} en TMR`);
|
||||
}
|
||||
}
|
||||
|
||||
static stress_plus_1 = async (dialog, context) => {
|
||||
await context.actor.addCompteurValue('stress', 1, `Rencontre d'un ${context.rencontre.name} en TMR`);
|
||||
}
|
||||
|
||||
static reinsertion = async (dialog, context) => {
|
||||
await EffetsRencontre.$reinsertion(dialog, context.actor, it => true)
|
||||
}
|
||||
|
||||
static teleportation_aleatoire_typecase = async (dialog, context) => {
|
||||
await EffetsRencontre.$reinsertion(dialog, context.actor, it => it.type == context.tmr.type && it.coord != context.tmr.coord)
|
||||
}
|
||||
|
||||
static demireve_rompu = async (dialog, context) => {
|
||||
dialog.close()
|
||||
}
|
||||
|
||||
static sort_aleatoire = async (dialog, context) => {
|
||||
context.sortReserve = await RdDDice.rollOneOf(context.actor.itemTypes['sortreserve']);
|
||||
if (context.sortReserve) {
|
||||
context.newTMR = TMRUtility.getTMR(context.sortReserve.system.coord);
|
||||
await dialog.positionnerDemiReve(context.newTMR.coord);
|
||||
await dialog.processSortReserve(context.sortReserve);
|
||||
dialog.close();
|
||||
}
|
||||
else {
|
||||
await EffetsRencontre.$reinsertion(dialog, context.actor, it => true);
|
||||
}
|
||||
}
|
||||
|
||||
static deplacement_aleatoire = async (dialog, context) => {
|
||||
const oldCoord = context.actor.system.reve.tmrpos.coord;
|
||||
const newTmr = await TMRUtility.deplaceTMRAleatoire(context.actor, oldCoord);
|
||||
await dialog.positionnerDemiReve(newTmr.coord)
|
||||
}
|
||||
|
||||
static rdd_part_tete = async (dialog, context) => {
|
||||
mergeObject(context, {
|
||||
tete: context.rolled.isPart,
|
||||
poesie: await Poetique.getExtrait()
|
||||
})
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(context.actor.name),
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-reve-de-dragon.html`, context)
|
||||
});
|
||||
}
|
||||
|
||||
static rdd_echec_queue = async (dialog, context) => {
|
||||
mergeObject(context, {
|
||||
queues: [await context.actor.ajouterQueue()],
|
||||
poesie: await Poetique.getExtrait()
|
||||
})
|
||||
if (context.rolled.isETotal) {
|
||||
context.queues.push(await context.actor.ajouterQueue());
|
||||
}
|
||||
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.name),
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-resultat-reve-de-dragon.html`, context)
|
||||
});
|
||||
}
|
||||
|
||||
static experience_particuliere = async (dialog, context) => {
|
||||
await context.actor.appliquerAjoutExperience(context)
|
||||
}
|
||||
|
||||
static regain_seuil = async (dialog, context) => {
|
||||
await context.actor.regainPointDeSeuil()
|
||||
}
|
||||
|
||||
static async $reinsertion(dialog, actor, filter) {
|
||||
const newTMR = await TMRUtility.getTMRAleatoire(filter);
|
||||
await actor.forcerPositionTMRInconnue(newTMR);
|
||||
await dialog.positionnerDemiReve(newTMR.coord);
|
||||
}
|
||||
|
||||
}
|
@ -1,223 +0,0 @@
|
||||
import { SYSTEM_RDD } from "./constants.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { CompendiumTableHelpers, CompendiumTable } from "./settings/system-compendiums.js";
|
||||
|
||||
const RARETES = [
|
||||
{ name: 'Commune', frequence: 54, min: 27, max: 108 },
|
||||
{ name: 'Frequente', frequence: 18, min: 9, max: 36 },
|
||||
{ name: 'Rare', frequence: 6, min: 3, max: 12 },
|
||||
{ name: 'Rarissime', frequence: 2, min: 1, max: 4 }]
|
||||
const DEFAULT_RARETE = 1;
|
||||
|
||||
const SETTINGS_LISTE_MILIEUX = "liste-milieux";
|
||||
const MILIEUX = [
|
||||
"Collines",
|
||||
"Cours d'eau",
|
||||
"Déserts",
|
||||
"Forêts",
|
||||
"Marais",
|
||||
"Maritimes",
|
||||
"Montagnes",
|
||||
"Plaines",
|
||||
"Sous-sols"
|
||||
]
|
||||
const ITEM_ENVIRONNEMENT_TYPES = [
|
||||
'herbe', 'ingredient', 'faune'
|
||||
]
|
||||
|
||||
export class Environnement {
|
||||
|
||||
static init() {
|
||||
game.settings.register(SYSTEM_RDD, SETTINGS_LISTE_MILIEUX, {
|
||||
name: "Liste des milieux proposés",
|
||||
hint: "Liste des milieux proposés pour la faune&flore, séparés par des virgules",
|
||||
scope: "world",
|
||||
config: true,
|
||||
default: MILIEUX.reduce(Misc.joining(',')),
|
||||
type: String
|
||||
});
|
||||
game.system.rdd.environnement = new Environnement();
|
||||
}
|
||||
|
||||
constructor() {
|
||||
this.table = new CompendiumTable('faune-flore-mineraux', 'Item', ITEM_ENVIRONNEMENT_TYPES)
|
||||
}
|
||||
|
||||
static getRarete(name = undefined) {
|
||||
return RARETES.find(it => it.name == name) ?? RARETES[DEFAULT_RARETE];
|
||||
}
|
||||
|
||||
static getFrequenceRarete(rarete, field = undefined) {
|
||||
const selected = this.getRarete(rarete);
|
||||
return selected[field];
|
||||
}
|
||||
|
||||
async milieux() {
|
||||
return Object.values(await this.mapMilieux());
|
||||
}
|
||||
|
||||
async mapMilieux() {
|
||||
const compendiumItems = await this.getElements(it => 1, it => ITEM_ENVIRONNEMENT_TYPES.includes(it.type));
|
||||
return Misc.indexLowercase(this.getMilieuxSettings().concat(Environnement.listMilieux(compendiumItems)));
|
||||
}
|
||||
|
||||
static listMilieux(items) {
|
||||
return Misc.concat(items.map(it => Environnement.$itemToMilieux(it).filter(m => m)));
|
||||
}
|
||||
|
||||
async autresMilieux(item) {
|
||||
const mapMilieux = await this.mapMilieux();
|
||||
const milieuxExistants = Environnement.$itemToMilieux(item).map(it => Grammar.toLowerCaseNoAccent(it));
|
||||
return Object.keys(mapMilieux)
|
||||
.filter(it => !milieuxExistants.includes(it))
|
||||
.map(it => mapMilieux[it]);
|
||||
}
|
||||
|
||||
static $itemToMilieux(item) {
|
||||
return item.system.environnement.map(env => env.milieu);
|
||||
}
|
||||
|
||||
getMilieuxSettings() {
|
||||
return game.settings.get(SYSTEM_RDD, SETTINGS_LISTE_MILIEUX).split(',').map(it => it.trim()).filter(it => it != '');
|
||||
}
|
||||
|
||||
async findEnvironnementsLike(search) {
|
||||
const milieux = await this.mapMilieux();
|
||||
const searchLower = Grammar.toLowerCaseNoAccent(search);
|
||||
const keys = Object.keys(milieux).filter(it => it.includes(searchLower));
|
||||
if (keys.length > 1) {
|
||||
const milieuExact = milieux[searchLower];
|
||||
if (milieuExact) {
|
||||
return [milieuExact];
|
||||
}
|
||||
}
|
||||
return keys.map(k => milieux[k]);
|
||||
}
|
||||
|
||||
async searchToChatMessage(milieux, typeName) {
|
||||
const table = await this.buildEnvironnementTable(milieux);
|
||||
await CompendiumTableHelpers.tableToChatMessage(table, 'Item', ITEM_ENVIRONNEMENT_TYPES, typeName);
|
||||
return true
|
||||
}
|
||||
|
||||
async getRandom(milieux, typeName) {
|
||||
const table = await this.buildEnvironnementTable(milieux);
|
||||
return await CompendiumTableHelpers.getRandom(table, 'Item', ITEM_ENVIRONNEMENT_TYPES, undefined, typeName);
|
||||
}
|
||||
|
||||
async buildEnvironnementTable(milieux) {
|
||||
const filterMilieux = item => item.system?.environnement.filter(env => milieux.includes(env.milieu));
|
||||
const itemRareteEnMilieu = item => {
|
||||
const raretes = filterMilieux(item);
|
||||
const frequenceMax = Math.max(raretes.map(env => env.frequence));
|
||||
return raretes.find(env => env.frequence == frequenceMax);
|
||||
}
|
||||
const itemFrequenceEnMilieu = item => itemRareteEnMilieu(item)?.frequence ?? 0;
|
||||
const isPresentEnMilieu = item => itemFrequenceEnMilieu(item) > 0;
|
||||
return await this.table.buildTable(itemFrequenceEnMilieu, isPresentEnMilieu);
|
||||
}
|
||||
|
||||
|
||||
async getElements(itemFrequence, filter) {
|
||||
return await this.table.getContent(itemFrequence, filter);
|
||||
}
|
||||
}
|
||||
|
||||
export class EnvironmentSheetHelper {
|
||||
|
||||
static defaultOptions(defaultOptions) {
|
||||
return mergeObject(defaultOptions, {
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "informations" }]
|
||||
});
|
||||
}
|
||||
|
||||
static setPosition(sheet, superPosition) {
|
||||
const position = superPosition;
|
||||
const sheetHeader = sheet.element.find(".sheet-header");
|
||||
const sheetBody = sheet.element.find(".sheet-body");
|
||||
sheetBody.css("height", position.height - sheetHeader[0].clientHeight)
|
||||
return position;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async getData(sheet, formData) {
|
||||
return mergeObject(formData, {
|
||||
milieux: await game.system.rdd.environnement.autresMilieux(sheet.item)
|
||||
});
|
||||
}
|
||||
|
||||
static activateListeners(sheet) {
|
||||
if (!sheet.options.editable) return;
|
||||
|
||||
sheet.html.find("input.input-selection-milieu").keypress(event => {
|
||||
if (event.keyCode == '13') {
|
||||
EnvironmentSheetHelper.onAddMilieu(sheet, event);
|
||||
}
|
||||
event.stopPropagation();
|
||||
})
|
||||
sheet.html.find("a.milieu-add").click(event => EnvironmentSheetHelper.onAddMilieu(sheet, event));
|
||||
sheet.html.find("div.environnement-milieu a.milieu-delete").click(event => EnvironmentSheetHelper.onDeleteMilieu(sheet, event));
|
||||
sheet.html.find("div.environnement-milieu select.environnement-rarete").change(event => EnvironmentSheetHelper.onChange(sheet, event,
|
||||
updated => EnvironmentSheetHelper.$changeRarete(sheet, event, updated)));
|
||||
sheet.html.find("div.environnement-milieu input[name='environnement-frequence']").change(event => EnvironmentSheetHelper.onChange(sheet, event,
|
||||
updated => EnvironmentSheetHelper.$changeFrequence(sheet, event, updated)));
|
||||
}
|
||||
|
||||
static $changeFrequence(sheet, event, updated) {
|
||||
updated.frequence = Number(sheet.html.find(event.currentTarget).val());
|
||||
}
|
||||
|
||||
static $changeRarete(sheet, event, updated) {
|
||||
const name = sheet.html.find(event.currentTarget).val();
|
||||
const rarete = Environnement.getRarete(name);
|
||||
updated.rarete = rarete.name;
|
||||
updated.frequence = rarete.frequence;
|
||||
// updated.frequence = Math.min(
|
||||
// Math.max(rarete.min, updated.frequence ?? rarete.frequence),
|
||||
// rarete.max);
|
||||
}
|
||||
|
||||
static async onAddMilieu(sheet, event) {
|
||||
const milieu = sheet.html.find('input.input-selection-milieu').val();
|
||||
if (!milieu) {
|
||||
ui.notifications.warn(`Choisissez le milieu dans lequel se trouve le/la ${sheet.item.name}`);
|
||||
return
|
||||
}
|
||||
const list = sheet.item.system.environnement;
|
||||
const exists = list.find(it => it.milieu == milieu);
|
||||
if (exists) {
|
||||
ui.notifications.warn(`${sheet.item.name} a déjà une rareté ${exists.rarete} en ${milieu} (fréquence: ${exists.frequence})`);
|
||||
return
|
||||
}
|
||||
const rarete = Environnement.getRarete();
|
||||
const newList = [...list, { milieu, rarete: rarete.name, frequence: rarete.frequence }].sort(Misc.ascending(it => it.milieu))
|
||||
await sheet.item.update({ 'system.environnement': newList })
|
||||
}
|
||||
|
||||
static async onDeleteMilieu(sheet, event) {
|
||||
const milieu = EnvironmentSheetHelper.$getEventMilieu(sheet, event);
|
||||
if (milieu != undefined) {
|
||||
const newList = sheet.item.system.environnement.filter(it => it.milieu != milieu)
|
||||
.sort(Misc.ascending(it => it.milieu));
|
||||
await sheet.item.update({ 'system.environnement': newList });
|
||||
}
|
||||
}
|
||||
|
||||
static async onChange(sheet, event, doMutation) {
|
||||
const list = sheet.item.system.environnement;
|
||||
const milieu = EnvironmentSheetHelper.$getEventMilieu(sheet, event);
|
||||
const updated = list.find(it => it.milieu == milieu);
|
||||
if (updated) {
|
||||
doMutation(updated);
|
||||
const newList = [...list.filter(it => it.milieu != milieu), updated]
|
||||
.sort(Misc.ascending(it => it.milieu));
|
||||
await sheet.item.update({ 'system.environnement': newList });
|
||||
}
|
||||
}
|
||||
|
||||
static $getEventMilieu(sheet, event) {
|
||||
return sheet.html.find(event.currentTarget)?.parents("div.environnement-milieu").data("milieu");
|
||||
}
|
||||
|
||||
}
|
@ -19,14 +19,10 @@ export class Grammar {
|
||||
return word.match(/^[aeiouy]/i)
|
||||
}
|
||||
|
||||
static equalsInsensitive(a, b) {
|
||||
return Grammar.toLowerCaseNoAccent(a) == Grammar.toLowerCaseNoAccent(b)
|
||||
}
|
||||
|
||||
static includesLowerCaseNoAccent(value, content) {
|
||||
return Grammar.toLowerCaseNoAccent(value).includes(Grammar.toLowerCaseNoAccent(content));
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static toLowerCaseNoAccent(words) {
|
||||
return words?.toLowerCase().normalize("NFD").replace(/[\u0300-\u036f]/g, "") ?? words;
|
||||
|
@ -1,10 +1,10 @@
|
||||
export class HtmlUtility{
|
||||
static _showControlWhen(jQuerySelector, condition) {
|
||||
static _showControlWhen(control, condition) {
|
||||
if (condition) {
|
||||
jQuerySelector.show();
|
||||
control.show();
|
||||
}
|
||||
else {
|
||||
jQuerySelector.hide();
|
||||
control.hide();
|
||||
}
|
||||
}
|
||||
}
|
@ -28,7 +28,7 @@ export class RdDItemArme extends Item {
|
||||
switch (arme ? arme.type : '') {
|
||||
case 'arme': return arme;
|
||||
case 'competencecreature':
|
||||
return RdDItemCompetenceCreature.armeNaturelle(arme);
|
||||
return RdDItemCompetenceCreature.toActionArme(arme);
|
||||
}
|
||||
return RdDItemArme.mainsNues();
|
||||
}
|
||||
@ -177,7 +177,7 @@ export class RdDItemArme extends Item {
|
||||
equipe: true,
|
||||
rapide: true,
|
||||
force: 0,
|
||||
dommages: "0",
|
||||
dommages: 0,
|
||||
dommagesReels: 0,
|
||||
mortalite: 'non-mortel',
|
||||
competence: 'Corps à corps',
|
||||
|
@ -8,18 +8,18 @@ const xp_par_niveau = [5, 5, 5, 10, 10, 10, 10, 15, 15, 15, 15, 20, 20, 20, 20,
|
||||
const niveau_max = xp_par_niveau.length - 10;
|
||||
/* -------------------------------------------- */
|
||||
const limitesArchetypes = [
|
||||
{ "niveau": 0, "nombreMax": 100, "reste": 100 },
|
||||
{ "niveau": 1, "nombreMax": 10, "reste": 10 },
|
||||
{ "niveau": 2, "nombreMax": 9, "reste": 9 },
|
||||
{ "niveau": 3, "nombreMax": 8, "reste": 8 },
|
||||
{ "niveau": 4, "nombreMax": 7, "reste": 7 },
|
||||
{ "niveau": 5, "nombreMax": 6, "reste": 6 },
|
||||
{ "niveau": 6, "nombreMax": 5, "reste": 5 },
|
||||
{ "niveau": 7, "nombreMax": 4, "reste": 4 },
|
||||
{ "niveau": 8, "nombreMax": 3, "reste": 3 },
|
||||
{ "niveau": 9, "nombreMax": 2, "reste": 2 },
|
||||
{ "niveau": 10, "nombreMax": 1, "reste": 1 },
|
||||
{ "niveau": 11, "nombreMax": 1, "reste": 1 }
|
||||
{ "niveau": 0, "nombreMax": 100, "nombre": 0 },
|
||||
{ "niveau": 1, "nombreMax": 10, "nombre": 0 },
|
||||
{ "niveau": 2, "nombreMax": 9, "nombre": 0 },
|
||||
{ "niveau": 3, "nombreMax": 8, "nombre": 0 },
|
||||
{ "niveau": 4, "nombreMax": 7, "nombre": 0 },
|
||||
{ "niveau": 5, "nombreMax": 6, "nombre": 0 },
|
||||
{ "niveau": 6, "nombreMax": 5, "nombre": 0 },
|
||||
{ "niveau": 7, "nombreMax": 4, "nombre": 0 },
|
||||
{ "niveau": 8, "nombreMax": 3, "nombre": 0 },
|
||||
{ "niveau": 9, "nombreMax": 2, "nombre": 0 },
|
||||
{ "niveau": 10, "nombreMax": 1, "nombre": 0 },
|
||||
{ "niveau": 11, "nombreMax": 1, "nombre": 0 }
|
||||
];
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -34,6 +34,13 @@ const categorieCompetences = {
|
||||
"lancer": { base: -8, label: "Lancer" }
|
||||
}
|
||||
|
||||
const compendiumCompetences = {
|
||||
"personnage": "foundryvtt-reve-de-dragon.competences",
|
||||
"creature": "foundryvtt-reve-de-dragon.competences-creatures",
|
||||
"entite": "foundryvtt-reve-de-dragon.competences-entites"
|
||||
};
|
||||
|
||||
|
||||
function _buildCumulXP() {
|
||||
let cumulXP = { "-11": 0 };
|
||||
let cumul = 0;
|
||||
@ -48,6 +55,12 @@ function _buildCumulXP() {
|
||||
const competence_xp_cumul = _buildCumulXP();
|
||||
|
||||
export class RdDItemCompetence extends Item {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static actorCompendium(actorType = undefined) {
|
||||
return compendiumCompetences[actorType ?? 'personnage'];
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getCategorieCompetences() {
|
||||
return categorieCompetences;
|
||||
@ -72,9 +85,9 @@ export class RdDItemCompetence extends Item {
|
||||
/* -------------------------------------------- */
|
||||
static getVoieDraconic(competences, voie) {
|
||||
return RdDItemCompetence.findFirstItem(competences, voie, {
|
||||
preFilter: it => it.isCompetence() && RdDItemCompetence.isDraconic(it),
|
||||
description: 'Draconic',
|
||||
});
|
||||
preFilter: it => it.isCompetence() && RdDItemCompetence.isDraconic(it),
|
||||
description: 'Draconic',
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -186,7 +199,7 @@ export class RdDItemCompetence extends Item {
|
||||
item.system.isStressLevelUp = (xpManquant > 0 && stressTransforme >= xpManquant && item.system.niveau < item.system.niveau_archetype);
|
||||
item.system.stressXpMax = 0;
|
||||
if (xpManquant > 0 && stressTransforme > 0 && item.system.niveau < item.system.niveau_archetype) {
|
||||
item.system.stressXpMax = Math.min(xpManquant, stressTransforme);
|
||||
item.system.stressXpMax = Math.min(xpManquant , stressTransforme);
|
||||
}
|
||||
}
|
||||
|
||||
@ -206,10 +219,10 @@ export class RdDItemCompetence extends Item {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static findCompetence(list, idOrName, options = {}) {
|
||||
if (idOrName == undefined || idOrName == "") {
|
||||
return RdDItemCompetence.sansCompetence();
|
||||
if (idOrName == undefined) {
|
||||
return undefined;
|
||||
}
|
||||
options = mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, { overwrite: false });
|
||||
options = mergeObject(options, { preFilter: it => it.isCompetence(), description: 'compétence' }, {overwrite: false});
|
||||
return RdDItemCompetence.findFirstItem(list, idOrName, options);
|
||||
}
|
||||
|
||||
@ -218,23 +231,6 @@ export class RdDItemCompetence extends Item {
|
||||
return Misc.findAllLike(name, list, { filter: it => it.isCompetence(), description: 'compétence' });
|
||||
}
|
||||
|
||||
static sansCompetence() {
|
||||
return {
|
||||
name: "Sans compétence",
|
||||
type: "competence",
|
||||
img: "systems/foundryvtt-reve-de-dragon/icons/templates/icone_parchement_vierge.webp",
|
||||
system: {
|
||||
niveau: 0,
|
||||
default_diffLibre: 0,
|
||||
base: 0,
|
||||
categorie: "Aucune",
|
||||
description: "",
|
||||
descriptionmj: "",
|
||||
defaut_carac: "",
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
static findFirstItem(list, idOrName, options) {
|
||||
return list.find(it => it.id == idOrName && options.preFilter(it))
|
||||
?? Misc.findFirstLike(idOrName, list, options);
|
||||
@ -267,47 +263,18 @@ export class RdDItemCompetence extends Item {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static computeResumeArchetype(competences) {
|
||||
const computed = duplicate(limitesArchetypes);
|
||||
const archetype = RdDItemCompetence.getLimitesArchetypes();
|
||||
competences.map(it => Math.max(0, it.system.niveau_archetype))
|
||||
.filter(n => n > 0)
|
||||
.forEach(n => {
|
||||
computed[n] = computed[n] ?? { niveau: n, nombreMax: 0, reste: 0 };
|
||||
computed[n].reste = computed[n].reste - 1;
|
||||
.forEach(niveau => {
|
||||
archetype[niveau] = archetype[niveau] ?? { "niveau": niveau, "nombreMax": 0, "nombre": 0 };
|
||||
archetype[niveau].nombre = (archetype[niveau]?.nombre ?? 0) + 1;
|
||||
});
|
||||
return computed.filter(it => it.reste > 0 && it.niveau > 0);
|
||||
return archetype;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static triVisible(competences) {
|
||||
return competences.filter(it => it.system.isVisible)
|
||||
.sort((a, b) => RdDItemCompetence.compare(a, b))
|
||||
}
|
||||
|
||||
static $positionTri(comp) {
|
||||
if (comp.name.startsWith("Survie")) {
|
||||
if (comp.name.includes("Cité")) return 0;
|
||||
if (comp.name.includes("Extérieur")) return 1;
|
||||
return 2;
|
||||
}
|
||||
if (comp.system.categorie.startsWith("melee")) {
|
||||
if (comp.name.includes("Corps")) return 0;
|
||||
if (comp.name.includes("Dague")) return 1;
|
||||
if (comp.name.includes("Esquive")) return 2;
|
||||
return 3;
|
||||
}
|
||||
if (comp.system.categorie.startsWith("draconic")) {
|
||||
if (comp.name.includes("Oniros")) return 0;
|
||||
if (comp.name.includes("Hypnos")) return 1;
|
||||
if (comp.name.includes("Narcos")) return 2;
|
||||
if (comp.name.includes("Thanatos")) return 3;
|
||||
return 4;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static compare(a, b) {
|
||||
const diff = RdDItemCompetence.$positionTri(a) - RdDItemCompetence.$positionTri(b);
|
||||
return diff ? diff : a.name.localeCompare(b.name);
|
||||
static getLimitesArchetypes() {
|
||||
return duplicate(limitesArchetypes);
|
||||
}
|
||||
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDCombatManager } from "./rdd-combat.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -12,12 +12,12 @@ export class RdDItemCompetenceCreature extends Item {
|
||||
rollData.competence.system.categorie = "creature"
|
||||
rollData.selectedCarac = rollData.carac.carac_creature
|
||||
if (rollData.competence.system.iscombat) {
|
||||
rollData.arme = RdDItemCompetenceCreature.armeNaturelle(rollData.competence);
|
||||
rollData.arme = RdDItemCompetenceCreature.toActionArme(rollData.competence);
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static armeNaturelle(competencecreature) {
|
||||
static toActionArme(competencecreature) {
|
||||
if (RdDItemCompetenceCreature.isCompetenceAttaque(competencecreature)) {
|
||||
// si c'est un Item compétence: cloner pour ne pas modifier lma compétence
|
||||
let arme = (competencecreature instanceof Item) ? competencecreature.clone(): competencecreature;
|
||||
|
@ -1,60 +0,0 @@
|
||||
import { RdDItemSheet } from "./item-sheet.js";
|
||||
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
|
||||
export class RdDConteneurItemSheet extends RdDItemSheet {
|
||||
|
||||
static get ITEM_TYPE() { return "conteneur" };
|
||||
|
||||
async getData() {
|
||||
const formData = await super.getData();
|
||||
if (this.actor) {
|
||||
this.prepareConteneurData(formData);
|
||||
}
|
||||
return formData;
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
if (!this.options.editable) return;
|
||||
|
||||
this.html.find('.conteneur-name a').click(async event => {
|
||||
RdDUtility.toggleAfficheContenu(RdDSheetUtility.getItemId(event));
|
||||
this.render(true);
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
prepareConteneurData(formData) {
|
||||
RdDUtility.filterEquipementParType(formData, this.actor.itemTypes);
|
||||
|
||||
this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets);
|
||||
formData.subItems = formData.conteneurs.find(it => it._id == this.item.id)?.subItems;
|
||||
}
|
||||
|
||||
async _onDragStart(event) {
|
||||
console.log("_onDragStart", event);
|
||||
if (event.target.classList.contains("entity-link")) return;
|
||||
|
||||
const itemId = event.srcElement?.attributes["data-item-id"].value;
|
||||
const item = this.actor.items.get(itemId);
|
||||
// Create drag data
|
||||
const dragData = {
|
||||
actorId: this.actor.id,
|
||||
type: "Item",
|
||||
data: item.system
|
||||
};
|
||||
|
||||
event.dataTransfer.setData("text/plain", JSON.stringify(dragData));
|
||||
}
|
||||
|
||||
async _onDropItem(event, dragData) {
|
||||
if (this.actor) {
|
||||
const dropParams = RdDSheetUtility.prepareItemDropParameters(this.item.id, this.actor, dragData, this.objetVersConteneur);
|
||||
await this.actor.processDropItem(dropParams);
|
||||
await this.render(true);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -1,67 +0,0 @@
|
||||
import { EnvironmentSheetHelper } from "./environnement.js";
|
||||
import { RdDItemSheet } from "./item-sheet.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
|
||||
export class RdDFauneItemSheet extends RdDItemSheet {
|
||||
|
||||
static get ITEM_TYPE() { return "faune" };
|
||||
|
||||
static get defaultOptions() {
|
||||
return EnvironmentSheetHelper.defaultOptions(super.defaultOptions);
|
||||
}
|
||||
|
||||
setPosition(options = {}) {
|
||||
return EnvironmentSheetHelper.setPosition(this, super.setPosition(options));
|
||||
}
|
||||
|
||||
async getData() {
|
||||
const formData = await super.getData();
|
||||
return await EnvironmentSheetHelper.getData(this, formData);
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
if (!this.options.editable) return;
|
||||
|
||||
EnvironmentSheetHelper.activateListeners(this);
|
||||
|
||||
html.find("a.linked-actor-delete").click(event => this.onDeleteLinkedActor());
|
||||
html.find("a.preparer-nourriture").click(event => this.preparerNourriture(event));
|
||||
html.find("a.manger-nourriture").click(event => this.mangerNourriture(event));
|
||||
}
|
||||
|
||||
async _onDropActor(event, dragData) {
|
||||
console.log('faune:dropActor', event, dragData)
|
||||
const linkedActor = fromUuidSync(dragData.uuid);
|
||||
if (linkedActor?.pack) {
|
||||
this.item.update({
|
||||
'system.actor.pack': linkedActor.pack,
|
||||
'system.actor.id': linkedActor._id,
|
||||
'system.actor.name': linkedActor.name
|
||||
});
|
||||
}
|
||||
else {
|
||||
ui.notifications.warn(`${linkedActor.name} ne provient pas d'un compendium.
|
||||
<br>Choisissez une créature du compendium pour représenter un élément de faune générique`)
|
||||
}
|
||||
}
|
||||
async onDeleteLinkedActor() {
|
||||
this.item.update({
|
||||
'system.actor.pack': '',
|
||||
'system.actor.id': '',
|
||||
'system.actor.name': ''
|
||||
});
|
||||
}
|
||||
|
||||
async preparerNourriture(event) {
|
||||
if (this.actor) {
|
||||
await this.actor.preparerNourriture(this.item);
|
||||
}
|
||||
}
|
||||
async mangerNourriture(event) {
|
||||
if (this.actor) {
|
||||
await this.actor.mangerNourriture(this.item);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -1,25 +0,0 @@
|
||||
import { EnvironmentSheetHelper } from "./environnement.js";
|
||||
import { RdDItemSheet } from "./item-sheet.js";
|
||||
|
||||
export class RdDHerbeItemSheet extends RdDItemSheet {
|
||||
|
||||
static get ITEM_TYPE() { return "herbe" };
|
||||
|
||||
static get defaultOptions() {
|
||||
return EnvironmentSheetHelper.defaultOptions(super.defaultOptions);
|
||||
}
|
||||
|
||||
setPosition(options = {}) {
|
||||
return EnvironmentSheetHelper.setPosition(this, super.setPosition(options));
|
||||
}
|
||||
|
||||
async getData() {
|
||||
const formData = await super.getData();
|
||||
return await EnvironmentSheetHelper.getData(this, formData);
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
EnvironmentSheetHelper.activateListeners(this);
|
||||
}
|
||||
}
|
@ -1,25 +0,0 @@
|
||||
import { EnvironmentSheetHelper } from "./environnement.js";
|
||||
import { RdDItemSheet } from "./item-sheet.js";
|
||||
|
||||
export class RdDIngredientItemSheet extends RdDItemSheet {
|
||||
|
||||
static get ITEM_TYPE() { return "ingredient" };
|
||||
|
||||
static get defaultOptions() {
|
||||
return EnvironmentSheetHelper.defaultOptions(super.defaultOptions);
|
||||
}
|
||||
|
||||
setPosition(options = {}) {
|
||||
return EnvironmentSheetHelper.setPosition(this, super.setPosition(options));
|
||||
}
|
||||
|
||||
async getData() {
|
||||
const formData = await super.getData();
|
||||
return await EnvironmentSheetHelper.getData(this, formData);
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
EnvironmentSheetHelper.activateListeners(this);
|
||||
}
|
||||
}
|
@ -2,28 +2,27 @@ import { Misc } from "./misc.js";
|
||||
import { LOG_HEAD } from "./constants.js";
|
||||
|
||||
const MONNAIE_ETAIN = {
|
||||
name: "Denier (étain)", type: 'monnaie',
|
||||
name: "Etain (1 denier)", type: 'monnaie',
|
||||
img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_etain_poisson.webp",
|
||||
system: { quantite: 0, cout: 0.01, encombrement: 0.001, description: "" }
|
||||
system: { quantite: 0, valeur_deniers: 1, encombrement: 0.001, description: "" }
|
||||
};
|
||||
const MONNAIE_BRONZE = {
|
||||
name: "Sou (bronze)", type: 'monnaie',
|
||||
name: "Bronze (10 deniers)", type: 'monnaie',
|
||||
img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_bronze_epees.webp",
|
||||
system: { quantite: 0, cout: 0.10, encombrement: 0.002, description: "" }
|
||||
system: { quantite: 0, valeur_deniers: 10, encombrement: 0.002, description: "" }
|
||||
};
|
||||
const MONNAIE_ARGENT = {
|
||||
name: "Sol (argent)", type: 'monnaie',
|
||||
name: "Argent (1 sol)", type: 'monnaie',
|
||||
img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_argent_sol.webp",
|
||||
system: { quantite: 0, cout: 1, encombrement: 0.003, description: "" }
|
||||
system: { quantite: 0, valeur_deniers: 100, encombrement: 0.003, description: "" }
|
||||
};
|
||||
const MONNAIE_OR = {
|
||||
name: "Dreagon (or)", type: 'monnaie',
|
||||
name: "Or (10 sols)", type: 'monnaie',
|
||||
img: "systems/foundryvtt-reve-de-dragon/icons/objets/piece_or_sol.webp",
|
||||
system: { quantite: 0, cout: 10, encombrement: 0.004, description: "" }
|
||||
system: { quantite: 0, valeur_deniers: 1000, encombrement: 0.004, description: "" }
|
||||
};
|
||||
|
||||
const MONNAIES_STANDARD = [MONNAIE_ETAIN, MONNAIE_BRONZE, MONNAIE_ARGENT, MONNAIE_OR];
|
||||
const VALEUR_DENIERS = sols => Math.max(Math.floor((sols ?? 0) * 100), 0);
|
||||
|
||||
export class Monnaie {
|
||||
|
||||
@ -33,7 +32,7 @@ export class Monnaie {
|
||||
|
||||
static monnaiesManquantes(actor) {
|
||||
const disponibles = actor.itemTypes['monnaie'];
|
||||
const manquantes = MONNAIES_STANDARD.filter(standard => !disponibles.find(disponible => Monnaie.deValeur(disponible, standard.system?.cout)));
|
||||
const manquantes = MONNAIES_STANDARD.filter(standard => !disponibles.find(disponible => Monnaie.deValeur(disponible, standard.system?.valeur_deniers)));
|
||||
if (manquantes.length > 0) {
|
||||
console.error(`${LOG_HEAD} monnaiesManquantes pour ${actor.name}`, manquantes, ' avec monnaies', disponibles, MONNAIES_STANDARD);
|
||||
}
|
||||
@ -41,11 +40,15 @@ export class Monnaie {
|
||||
}
|
||||
|
||||
static deValeur(monnaie, valeur) {
|
||||
return VALEUR_DENIERS(valeur) == VALEUR_DENIERS(monnaie.system.cout)
|
||||
return valeur == monnaie.system.valeur_deniers
|
||||
}
|
||||
|
||||
static triValeurEntiere() {
|
||||
return Misc.ascending(item => VALEUR_DENIERS(item.system.cout))
|
||||
static arrondiDeniers(sols) {
|
||||
return Number(sols).toFixed(2);
|
||||
}
|
||||
|
||||
static triValeurDenier() {
|
||||
return Misc.ascending(item => item.system.valeur_deniers)
|
||||
}
|
||||
|
||||
static async creerMonnaiesStandard(actor) {
|
||||
@ -62,57 +65,29 @@ export class Monnaie {
|
||||
return deniers;
|
||||
}
|
||||
|
||||
static getFortune(actor) {
|
||||
if (actor) {
|
||||
Monnaie.validerMonnaies(actor);
|
||||
return actor.itemTypes['monnaie']
|
||||
.map(m => Number(m.system.cout) * Number(m.system.quantite))
|
||||
.reduce(Misc.sum(), 0);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static getFortuneSolsDeniers(actor) {
|
||||
const fortune = Monnaie.getFortune(actor);
|
||||
return {
|
||||
sols: Math.floor(fortune),
|
||||
deniers: Math.round(100 * (fortune - Math.floor(fortune)))
|
||||
};
|
||||
}
|
||||
|
||||
static async optimiserFortune(actor, fortune) {
|
||||
let resteEnDeniers = Math.round(fortune * 100);
|
||||
static async optimiser(actor, fortune) {
|
||||
let reste = fortune;
|
||||
let monnaies = actor.itemTypes['monnaie'];
|
||||
let updates = [];
|
||||
Monnaie.validerMonnaies(actor);
|
||||
|
||||
let parValeur = Misc.classifyFirst(monnaies, it => VALEUR_DENIERS(it.system.cout));
|
||||
for (let valeurDeniers of [1000, 100, 10, 1]) {
|
||||
const itemPiece = parValeur[valeurDeniers];
|
||||
let parValeur = Misc.classifyFirst(monnaies, it => it.system.valeur_deniers);
|
||||
for (let valeur of [1000, 100, 10, 1]) {
|
||||
const itemPiece = parValeur[valeur];
|
||||
const piecesDeCetteValeur = Math.floor(reste / valeur);
|
||||
if (itemPiece) {
|
||||
const quantite = Math.floor(resteEnDeniers / valeurDeniers);
|
||||
if (quantite != itemPiece.system.quantite) {
|
||||
updates.push({ _id: parValeur[valeurDeniers].id, 'system.quantite': quantite });
|
||||
if (piecesDeCetteValeur != itemPiece.system.quantite) {
|
||||
updates.push({ _id: parValeur[valeur].id, 'system.quantite': piecesDeCetteValeur });
|
||||
}
|
||||
resteEnDeniers -= quantite * valeurDeniers;
|
||||
reste -= piecesDeCetteValeur*valeur;
|
||||
}
|
||||
}
|
||||
console.log('Monnaie.optimiserFortune', actor.name, 'total', fortune, 'parValeur', parValeur, 'updates', updates, 'reste', resteEnDeniers);
|
||||
console.log('Monnaie.optimiser', actor.name, 'total', fortune, 'parValeur', parValeur, 'updates', updates, 'reste', reste);
|
||||
if (updates.length > 0) {
|
||||
await actor.updateEmbeddedDocuments('Item', updates);
|
||||
}
|
||||
if (resteEnDeniers > 0) {
|
||||
if (reste>0){
|
||||
// créer le reste en deniers fortune en deniers
|
||||
await Monnaie.creerMonnaiesDeniers(actor, resteEnDeniers);
|
||||
await Monnaie.creerMonnaiesDeniers(actor, reste);
|
||||
}
|
||||
}
|
||||
|
||||
static validerMonnaies(actor) {
|
||||
actor.itemTypes['monnaie'].filter(it => VALEUR_DENIERS(it.system.cout) == 0)
|
||||
.map(it => `La monnaie ${it.name} de l'acteur ${actor.name} a une valeur de 0!`)
|
||||
.forEach(message => {
|
||||
ui.notifications.warn(message);
|
||||
console.warn(message);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -1,78 +0,0 @@
|
||||
import { RdDRencontre } from "./item-rencontre.js";
|
||||
import { RdDItemSheet } from "./item-sheet.js";
|
||||
|
||||
export class RdDRencontreItemSheet extends RdDItemSheet {
|
||||
|
||||
static get ITEM_TYPE() { return "rencontre" };
|
||||
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "carac" }]
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
setPosition(options = {}) {
|
||||
const position = super.setPosition(options);
|
||||
const sheetHeader = this.element.find(".sheet-header");
|
||||
const sheetBody = this.element.find(".sheet-body");
|
||||
sheetBody.css("height", position.height - sheetHeader[0].clientHeight)
|
||||
return position;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async getData() {
|
||||
const formData = await super.getData();
|
||||
mergeObject(formData, {
|
||||
effets: {
|
||||
succes: {
|
||||
liste: RdDRencontre.getEffetsSucces(),
|
||||
select: RdDRencontre.mapEffets(this.item.system.succes.effets)
|
||||
},
|
||||
echec: {
|
||||
liste: RdDRencontre.getEffetsEchec(),
|
||||
select: RdDRencontre.mapEffets(this.item.system.echec.effets)
|
||||
}
|
||||
}
|
||||
});
|
||||
return formData;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
if (!this.options.editable) return;
|
||||
this.html.find("a.effet-add").click(event => this.onAddEffet(event));
|
||||
this.html.find("a.effet-delete").click(event => this.onDeleteEffet(event));
|
||||
}
|
||||
|
||||
async onAddEffet(event) {
|
||||
const resultat = this.html.find(event.currentTarget)?.data("effet-resultat");
|
||||
const keyEffets = `system.${resultat}.effets`;
|
||||
|
||||
const code = this.html.find(event.currentTarget)?.data("effet-code");
|
||||
const liste = RdDRencontre.getListeEffets(this.item, resultat);
|
||||
liste.push(code);
|
||||
|
||||
await this._updateEffetsRencontre(keyEffets, liste);
|
||||
}
|
||||
|
||||
async onDeleteEffet(event) {
|
||||
const resultat = this.html.find(event.currentTarget)?.data("effet-resultat");
|
||||
const keyEffets = `system.${resultat}.effets`;
|
||||
|
||||
const pos = this.html.find(event.currentTarget)?.data("effet-pos");
|
||||
const liste = RdDRencontre.getListeEffets(this.item, resultat);
|
||||
liste.splice(pos, 1);
|
||||
|
||||
await this._updateEffetsRencontre(keyEffets, liste);
|
||||
}
|
||||
|
||||
async _updateEffetsRencontre(key, liste) {
|
||||
const updates = {};
|
||||
updates[key] = liste;
|
||||
this.item.update(updates);
|
||||
}
|
||||
}
|
@ -1,71 +0,0 @@
|
||||
import { EffetsRencontre } from "./effets-rencontres.js";
|
||||
|
||||
const tableEffets = [
|
||||
{ code: "messager", resultat: "succes", description: "Envoie un message à (force) cases", method: EffetsRencontre.messager },
|
||||
{ code: "passeur", resultat: "succes", description: "Déplacer le demi-rêve à (force) cases", method: EffetsRencontre.passeur},
|
||||
{ code: "reve+f", resultat: "succes", description: "Gain de (force) points de rêve" , method: EffetsRencontre.reve_plus_force},
|
||||
{ code: "teleport", resultat: "succes", description: "Déplacer le demi-rêve (même type)", method: EffetsRencontre.teleportation_typecase },
|
||||
{ code: "part+tete", resultat: "succes", description: "Tête de dragon sur réussite particulière", method: EffetsRencontre.rdd_part_tete },
|
||||
{ code: "part+xp", resultat: "succes", description: "Expérience sur réussite particulière", method: EffetsRencontre.experience_particuliere },
|
||||
{ code: "seuil", resultat: "succes", description: "Récupération de seuil de rêve", method: EffetsRencontre.regain_seuil },
|
||||
|
||||
{ code: "reve-1", resultat: "echec", description: "Perte de 1 point de rêve", method: EffetsRencontre.reve_moins_1 },
|
||||
{ code: "reve-f", resultat: "echec", description: "Perte de (force) points de rêve", method: EffetsRencontre.reve_moins_force },
|
||||
{ code: "vie-1", resultat: "echec", description: "Perte de 1 point de vie", method: EffetsRencontre.vie_moins_1 },
|
||||
{ code: "reinsere", resultat: "echec", description: "Réinsertion aléatoire", method: EffetsRencontre.reinsertion },
|
||||
{ code: "persistant", resultat: "echec", description: "Bloque le demi-rêve", method: EffetsRencontre.rencontre_persistante },
|
||||
{ code: "teleport-aleatoire", resultat: "echec", description: "Déplacement aléatoire (même type)", method: EffetsRencontre.teleportation_aleatoire_typecase },
|
||||
{ code: "aleatoire", resultat: "echec", description: "Déplacement aléatoire", method: EffetsRencontre.deplacement_aleatoire },
|
||||
{ code: "sort-aleatoire", resultat: "echec", description: "Déclenche un sort en réserve aléatoire", method: EffetsRencontre.sort_aleatoire },
|
||||
{ code: "rompu", resultat: "echec", description: "Demi-rêve interrompu", method: EffetsRencontre.demireve_rompu },
|
||||
{ code: "echec-queue", resultat: "echec", description: "Queue(s) de dragon sur échec", method: EffetsRencontre.rdd_echec_queue },
|
||||
|
||||
{ code: "reve+1", resultat: "succes", description: "Gain de 1 point de rêve", method: EffetsRencontre.reve_plus_1 },
|
||||
{ code: "vie-f", resultat: "echec", description: "Perte de (force) points de vie", method: EffetsRencontre.vie_moins_force },
|
||||
{ code: "moral+1", resultat: "succes", description: "Gain de 1 point de moral", method: EffetsRencontre.moral_plus_1 },
|
||||
{ code: "moral-1", resultat: "echec", description: "Perte de 1 point de moral", method: EffetsRencontre.moral_moins_1 },
|
||||
{ code: "xpsort+f", resultat: "succes", description: "Gain de (force) xp sort", method: EffetsRencontre.xp_sort_force },
|
||||
{ code: "endurance-1", resultat: "echec", description: "Perte de 1 point d'endurance", method: EffetsRencontre.end_moins_1 },
|
||||
{ code: "endurance-f", resultat: "echec", description: "Perte de (force) points d'endurance", method: EffetsRencontre.end_moins_force },
|
||||
{ code: "fatigue+1", resultat: "echec", description: "Coup de fatigue de 1 point", method: EffetsRencontre.fatigue_plus_1},
|
||||
{ code: "fatigue+f", resultat: "echec", description: "Coup de fatigue de 1 (force) points", method: EffetsRencontre.fatigue_plus_force },
|
||||
{ code: "fatigue-1", resultat: "succes", description: "Récupération de 1 point de fatigue", method: EffetsRencontre.fatigue_moins_1},
|
||||
{ code: "fatigue-f", resultat: "succes", description: "Récupération de 1 (force) points de fatigue", method: EffetsRencontre.fatigue_moins_force },
|
||||
{ code: "perte-chance", resultat: "echec", description: "Perte de chance actuelle", method: EffetsRencontre.perte_chance },
|
||||
{ code: "stress+1", resultat: "succes", description: "Gain de 1 point de stress", method: EffetsRencontre.stress_plus_1 },
|
||||
// { code: "epart-souffle", resultat: "echec", description: "Souffle de dragon sur échec particulier" },
|
||||
];
|
||||
|
||||
export class RdDRencontre {
|
||||
|
||||
static getEffetsSucces() { return RdDRencontre.getEffets("succes"); }
|
||||
static getEffetsEchec() { return RdDRencontre.getEffets("echec"); }
|
||||
static getEffets(resultat) {
|
||||
return tableEffets.filter(e => resultat == e.resultat);
|
||||
}
|
||||
|
||||
static mapEffets(liste) {
|
||||
return liste.map(it => RdDRencontre.getEffet(it));
|
||||
}
|
||||
|
||||
static getListeEffets(item, reussite) {
|
||||
if (reussite == 'echec') {
|
||||
return [...item.system.echec.effets];
|
||||
}
|
||||
if (reussite == 'succes') {
|
||||
return [...item.system.succes.effets];
|
||||
}
|
||||
return [];
|
||||
}
|
||||
|
||||
static getEffet(code) {
|
||||
return tableEffets.find(it => code == it.code)
|
||||
}
|
||||
|
||||
static async appliquer(codes, tmrDialog, rencData) {
|
||||
for(const effet of RdDRencontre.mapEffets(codes)){
|
||||
await effet.method(tmrDialog, rencData);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -1,81 +0,0 @@
|
||||
import { RdDItemSheet } from "./item-sheet.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
import { DialogItemAchat } from "./dialog-item-achat.js";
|
||||
import { RdDItem } from "./item.js";
|
||||
import { RdDItemService } from "./item-service.js";
|
||||
|
||||
export class RdDServiceItemSheet extends RdDItemSheet {
|
||||
|
||||
static get ITEM_TYPE() { return "service" };
|
||||
|
||||
async getData() {
|
||||
const formData = await super.getData();
|
||||
formData.disabled = formData.isGM || formData.isOwned ? '' : 'disabled';
|
||||
return formData;
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
this.html.find('a.rdd-world-content-link').click(async event => {
|
||||
const itemRef = this.getItemRef(event);
|
||||
game.items.get(itemRef.id)?.sheet.render(true)
|
||||
});
|
||||
|
||||
this.html.find('a.sub-item-acheter').click(async event => {
|
||||
const subItem = this.item.findRefItem(this.getItemRef(event));
|
||||
await this.item.acheter(RdDUtility.getSelectedActor(), subItem);
|
||||
});
|
||||
|
||||
if (!this.options.editable) return;
|
||||
|
||||
this.html.find('a.sub-item-vendre').click(async event => {
|
||||
const subItem = this.item.findRefItem(this.getItemRef(event));
|
||||
await this.item.vendre(subItem);
|
||||
});
|
||||
|
||||
this.html.find('a.sub-item-delete').click(async event => {
|
||||
await this.item.removeRefItem(this.getItemRef(event));
|
||||
});
|
||||
|
||||
this.html.find('a.sub-item-quantite-moins').click(async event => await this.item.increaseRefItemQuantite(this.getItemRef(event), -1))
|
||||
this.html.find('a.sub-item-quantite-plus').click(async event => await this.item.increaseRefItemQuantite(this.getItemRef(event), 1))
|
||||
this.html.find('input.sub-item-quantite').change(async event => {
|
||||
const newQuantite = Math.max(0, Number.parseInt(this.html.find(event.currentTarget).val()));
|
||||
await this.item.updateRefItem(this.getItemRef(event), it => it.system.quantite = newQuantite);
|
||||
})
|
||||
this.html.find('input.sub-item-cout').change(async event => {
|
||||
const newCout = Math.max(0, Number(this.html.find(event.currentTarget).val()));
|
||||
await this.item.updateRefItem(this.getItemRef(event), it => it.system.cout = newCout);
|
||||
})
|
||||
this.html.find('a.sub-item-info-add').click(__ =>
|
||||
ui.notifications.info(`Utiliser le glisser-déposer pour ajouter des objets depuis un compendium ou les objets du monde`)
|
||||
);
|
||||
|
||||
}
|
||||
|
||||
async _onDropItem(event, dragData) {
|
||||
let linkedItem = fromUuidSync(dragData.uuid);
|
||||
const existing = this.item.system.items.find(it => it.pack == linkedItem.pack && it.id == linkedItem.id && it.type == linkedItem.type);
|
||||
if (existing) {
|
||||
ui.notifications.warn(`${this.item.name} contient déjà un ${existing.name}`);
|
||||
return;
|
||||
}
|
||||
if (linkedItem.pack) {
|
||||
linkedItem = await SystemCompendiums.loadDocument(linkedItem);
|
||||
}
|
||||
if (linkedItem.isInventaire()) {
|
||||
await this.item.addRefItem(RdDItemService.createSubItem(linkedItem));
|
||||
}
|
||||
else {
|
||||
ui.notifications.warn(`${this.item.name} ne peut pas proposer à la vente de ${Misc.typeName('Item', linkedItem.type)}: ${linkedItem.name}`);
|
||||
}
|
||||
}
|
||||
|
||||
getItemRef(event) {
|
||||
const itemRow = this.html.find(event.currentTarget)?.parents('.item.service-item');
|
||||
return { id: itemRow?.data("item-id"), pack: itemRow?.data("pack") ?? undefined }
|
||||
}
|
||||
}
|
@ -1,140 +0,0 @@
|
||||
import { DialogItemAchat } from "./dialog-item-achat.js";
|
||||
import { RdDItem } from "./item.js";
|
||||
import { Misc } from "./misc.js";
|
||||
|
||||
export class RdDItemService extends RdDItem {
|
||||
|
||||
static get defaultIcon() {
|
||||
return "systems/foundryvtt-reve-de-dragon/icons/items/services.webp";
|
||||
}
|
||||
|
||||
/** @override*/
|
||||
getUserLevel(user) {
|
||||
const level = super.getUserLevel(user);
|
||||
if (level == CONST.DOCUMENT_OWNERSHIP_LEVELS.NONE) {
|
||||
// si quelqu'un a accès au lien d'un service, il peut le voir
|
||||
return CONST.DOCUMENT_OWNERSHIP_LEVELS.LIMITED;
|
||||
}
|
||||
return level;
|
||||
}
|
||||
|
||||
isService() { return true; }
|
||||
getChatItemTemplate() { return 'systems/foundryvtt-reve-de-dragon/templates/post-item-service.html'; }
|
||||
getProprietes() { return []; }
|
||||
|
||||
getServiceItem(itemRef) {
|
||||
if (this.isService()) {
|
||||
return this.system.items.find(it => it.id == itemRef.id && it.pack == itemRef.pack);
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
getQuantiteDisponible(itemRef, max) {
|
||||
if (this.system.illimite) {
|
||||
return max;
|
||||
}
|
||||
const subItem = this.getServiceItem(itemRef);
|
||||
return subItem?.system.quantite ?? 0;
|
||||
}
|
||||
|
||||
async venteRefItem(ref, quantite, cout) {
|
||||
if (this.actor) {
|
||||
await this.actor.ajouterSols(cout);
|
||||
}
|
||||
await this.increaseRefItemQuantite(ref, -quantite);
|
||||
}
|
||||
|
||||
async vendre(subItem) {
|
||||
const item = await RdDItem.getCorrespondingItem(subItem);
|
||||
const quantiteMax = this.system.illimite ? undefined : subItem.system.quantite;
|
||||
await item.proposerVente({ service: this, quantiteMax });
|
||||
}
|
||||
|
||||
async acheter(acheteur, subItem) {
|
||||
if (!acheteur) {
|
||||
ui.notifications.warn(`Pas d'acheteur sélectionné`);
|
||||
return;
|
||||
}
|
||||
const nbLots = this.system.illimite ? 1 : subItem.system.quantite;
|
||||
if (nbLots <= 0) {
|
||||
ui.notifications.warn(`${this.name} n'a plus de ${subItem.name} en vente`);
|
||||
return;
|
||||
}
|
||||
|
||||
await DialogItemAchat.onAcheter({
|
||||
item: await RdDItem.getCorrespondingItem(subItem),
|
||||
acheteur,
|
||||
service: this,
|
||||
quantiteIllimite: this.system.illimite,
|
||||
nbLots,
|
||||
tailleLot: 1,
|
||||
prixLot: subItem.system.cout
|
||||
});
|
||||
}
|
||||
|
||||
static createSubItem(linkedItem) {
|
||||
return {
|
||||
id: linkedItem.id,
|
||||
pack: linkedItem.pack,
|
||||
name: linkedItem.name,
|
||||
img: linkedItem.img,
|
||||
system: {
|
||||
quantite: 1,
|
||||
cout: linkedItem.system.cout ?? 0
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
static matchRefItem({ id, pack }) {
|
||||
return it => it.id == id && (pack ? (it.pack == pack) : (!it.pack));
|
||||
}
|
||||
|
||||
findRefItem(ref) {
|
||||
return this.system.items.find(RdDItemService.matchRefItem(ref));
|
||||
}
|
||||
|
||||
async increaseRefItemQuantite(ref, quantite) {
|
||||
await this.updateRefItem(ref,
|
||||
it => it.system.quantite = Math.max(0, it.system.quantite + quantite)
|
||||
);
|
||||
}
|
||||
|
||||
async updateRefItem(ref, update = it => { }) {
|
||||
await this.updateRefItems(RdDItemService.matchRefItem(ref), update);
|
||||
}
|
||||
|
||||
async addRefItem(newItem) {
|
||||
if (!newItem.id) {
|
||||
ui.notifications.warn(`${newItem?.name ?? '??'} n'a pas d'identifiant`);
|
||||
return;
|
||||
}
|
||||
if (this.system.items.find(RdDItemService.matchRefItem(newItem))) {
|
||||
ui.notifications.warn(`${newItem?.name ?? newItem.id} est déjà présent ici`);
|
||||
return;
|
||||
}
|
||||
await this.setRefItems([...this.system.items, newItem]);
|
||||
}
|
||||
|
||||
async removeRefItem(ref) {
|
||||
await this.removeRefItems(RdDItemService.matchRefItem(ref));
|
||||
}
|
||||
|
||||
async removeRefItems(matcher = it => false) {
|
||||
await this.setRefItems(this.system.items.filter(it => !matcher(it)));
|
||||
}
|
||||
|
||||
async updateRefItems(matcher = it => false, update = it => { }) {
|
||||
const updatedList = this.system.items.map(it => {
|
||||
if (matcher(it)) {
|
||||
update(it);
|
||||
}
|
||||
return it;
|
||||
});
|
||||
await this.setRefItems(updatedList);
|
||||
}
|
||||
|
||||
async setRefItems(newItems) {
|
||||
await this.update({ 'system.items': newItems.sort(Misc.ascending(it => it.type + ':' + it.name)) });
|
||||
}
|
||||
|
||||
}
|
@ -4,59 +4,35 @@ import { RdDAlchimie } from "./rdd-alchimie.js";
|
||||
import { RdDItemCompetence } from "./item-competence.js";
|
||||
import { RdDHerbes } from "./rdd-herbes.js";
|
||||
import { RdDGemme } from "./rdd-gemme.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { HtmlUtility } from "./html-utility.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
import { ReglesOptionelles } from "./regles-optionelles.js";
|
||||
import { SYSTEM_RDD } from "./constants.js";
|
||||
import { RdDSheetUtility } from "./rdd-sheet-utility.js";
|
||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
import { Misc } from "./misc.js";
|
||||
|
||||
/**
|
||||
* Extend the basic ItemSheet for RdD specific items
|
||||
* Extend the basic ItemSheet with some very simple modifications
|
||||
* @extends {ItemSheet}
|
||||
*/
|
||||
export class RdDItemSheet extends ItemSheet {
|
||||
|
||||
static get ITEM_TYPE() {
|
||||
return undefined
|
||||
}
|
||||
|
||||
static defaultTemplate(type) {
|
||||
return type ?
|
||||
`systems/foundryvtt-reve-de-dragon/templates/item-${type}-sheet.html` :
|
||||
"systems/foundryvtt-reve-de-dragon/templates/item-sheet.html";
|
||||
}
|
||||
|
||||
static register(sheetClass) {
|
||||
Items.registerSheet(SYSTEM_RDD, sheetClass, {
|
||||
label: Misc.typeName('Item', sheetClass.ITEM_TYPE),
|
||||
types: [sheetClass.ITEM_TYPE],
|
||||
makeDefault: true
|
||||
})
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
classes: [SYSTEM_RDD, "sheet", "item"],
|
||||
template: RdDItemSheet.defaultTemplate(RdDItemSheet.ITEM_TYPE),
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/item-sheet.html",
|
||||
width: 550,
|
||||
height: 550
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
get template() {
|
||||
return RdDItemSheet.defaultTemplate(this.item.type);
|
||||
}
|
||||
|
||||
get title() {
|
||||
return `${Misc.typeName('Item', this.item.type)}: ${this.item.name}`;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_getHeaderButtons() {
|
||||
let buttons = super._getHeaderButtons();
|
||||
if (this.item.isInventaire() && this.item.isVideOuNonConteneur()) {
|
||||
// Add "Post to chat" button
|
||||
// We previously restricted this to GM and editable items only. If you ever find this comment because it broke something: eh, sorry!
|
||||
if ("cout" in this.item.system && this.item.isVideOuNonConteneur()) {
|
||||
buttons.unshift({
|
||||
class: "vendre",
|
||||
icon: "fas fa-comments-dollar",
|
||||
@ -91,44 +67,43 @@ export class RdDItemSheet extends ItemSheet {
|
||||
img: this.item.img,
|
||||
name: this.item.name,
|
||||
system: this.item.system,
|
||||
// TODO: v10 remove
|
||||
data: this.item.system,
|
||||
isGM: game.user.isGM,
|
||||
actorId: this.actor?.id,
|
||||
isOwned: this.actor ? true : false,
|
||||
owner: this.item.isOwner,
|
||||
editable: this.isEditable,
|
||||
cssClass: this.isEditable ? "editable" : "locked",
|
||||
isSoins: false,
|
||||
description: await TextEditor.enrichHTML(this.item.system.description, { async: true }),
|
||||
descriptionmj: await TextEditor.enrichHTML(this.item.system.descriptionmj, { async: true }),
|
||||
isComestible: this.item.isComestible()
|
||||
description: await TextEditor.enrichHTML(this.object.system.description, {async: true}),
|
||||
descriptionmj: await TextEditor.enrichHTML(this.object.system.descriptionmj, {async: true})
|
||||
|
||||
}
|
||||
if (this.actor) {
|
||||
formData.isOwned = true;
|
||||
if (this.item.type == 'conteneur') {
|
||||
this.prepareConteneurData(formData);
|
||||
}
|
||||
}
|
||||
|
||||
const competences = await SystemCompendiums.getCompetences(this.actor?.type);
|
||||
formData.categorieCompetences = RdDItemCompetence.getCategorieCompetences()
|
||||
if (this.item.type == 'tache' || this.item.type == 'livre' || this.item.type == 'meditation' || this.item.type == 'oeuvre') {
|
||||
formData.caracList = duplicate(game.system.model.Actor.personnage.carac)
|
||||
formData.caracList["reve-actuel"] = duplicate(game.system.model.Actor.personnage.reve.reve)
|
||||
formData.competences = competences;
|
||||
formData.competences = await RdDUtility.loadItems(it => it.isCompetencePersonnage(), RdDItemCompetence.actorCompendium(this.actor?.type))
|
||||
}
|
||||
if (this.item.type == 'arme') {
|
||||
formData.competences = competences.filter(it => RdDItemCompetence.isCompetenceArme(it));
|
||||
}
|
||||
if (['sort', 'sortreserve'].includes(this.item.type)) {
|
||||
formData.competences = competences.filter(it => RdDItemCompetence.isDraconic(it));
|
||||
formData.competences = await RdDUtility.loadItems(it => RdDItemCompetence.isCompetenceArme(it), RdDItemCompetence.actorCompendium(this.actor?.type))
|
||||
}
|
||||
if (this.item.type == 'recettecuisine') {
|
||||
formData.ingredients = await TextEditor.enrichHTML(this.object.system.ingredients, { async: true })
|
||||
}
|
||||
if (this.item.type == 'extraitpoetique') {
|
||||
formData.extrait = await TextEditor.enrichHTML(this.object.system.extrait, { async: true })
|
||||
formData.texte = await TextEditor.enrichHTML(this.object.system.texte, { async: true })
|
||||
formData.ingredients = await TextEditor.enrichHTML(this.object.system.ingredients, {async: true})
|
||||
}
|
||||
if (this.item.type == 'recettealchimique') {
|
||||
RdDAlchimie.processManipulation(this.item, this.actor && this.actor.id);
|
||||
formData.manipulation_update = await TextEditor.enrichHTML(this.object.system.manipulation_update, { async: true })
|
||||
formData.utilisation = await TextEditor.enrichHTML(this.object.system.utilisation, { async: true })
|
||||
formData.enchantement = await TextEditor.enrichHTML(this.object.system.enchantement, { async: true })
|
||||
formData.sureffet = await TextEditor.enrichHTML(this.object.system.sureffet, { async: true })
|
||||
formData.manipulation_update = await TextEditor.enrichHTML(this.object.system.manipulation_update, {async: true})
|
||||
formData.utilisation = await TextEditor.enrichHTML(this.object.system.utilisation, {async: true})
|
||||
formData.enchantement = await TextEditor.enrichHTML(this.object.system.enchantement, {async: true})
|
||||
formData.sureffet = await TextEditor.enrichHTML(this.object.system.sureffet, {async: true})
|
||||
}
|
||||
if (this.item.type == 'gemme') {
|
||||
formData.gemmeTypeList = RdDGemme.getGemmeTypeOptionList();
|
||||
@ -153,72 +128,106 @@ export class RdDItemSheet extends ItemSheet {
|
||||
return formData;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
prepareConteneurData(formData) {
|
||||
RdDUtility.filterEquipementParType(formData, this.actor.itemTypes);
|
||||
|
||||
this.objetVersConteneur = RdDUtility.buildArbreDeConteneurs(formData.conteneurs, formData.objets);
|
||||
formData.subItems = formData.conteneurs.find(it => it._id == this.item.id)?.subItems;
|
||||
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
|
||||
HtmlUtility._showControlWhen(this.html.find(".item-cout"), ReglesOptionelles.isUsing('afficher-prix-joueurs') || game.user.isGM || !this.item.isOwned);
|
||||
HtmlUtility._showControlWhen(this.html.find(".item-magique"), this.item.isMagique());
|
||||
if (this.item.type == 'conteneur') {
|
||||
this.form.ondragstart = (event) => this._onDragStart(event);
|
||||
this.form.ondrop = (event) => this._onDrop(event);
|
||||
}
|
||||
|
||||
let itemSheetDialog = this;
|
||||
|
||||
HtmlUtility._showControlWhen($(".item-cout"), ReglesOptionelles.isUsing('afficher-prix-joueurs') || game.user.isGM || !this.item.isOwned);
|
||||
HtmlUtility._showControlWhen($(".item-magique"), this.item.isMagique());
|
||||
|
||||
// Everything below here is only needed if the sheet is editable
|
||||
if (!this.options.editable) return;
|
||||
|
||||
this.form.ondragstart = (event) => this._onDragStart(event);
|
||||
this.form.ondrop = (event) => this._onDrop(event);
|
||||
|
||||
// Select competence categorie
|
||||
this.html.find(".categorie").change(event => this._onSelectCategorie(event));
|
||||
html.find(".categorie").change(event => this._onSelectCategorie(event));
|
||||
|
||||
this.html.find('.sheet-competence-xp').change((event) => {
|
||||
html.find('.sheet-competence-xp').change((event) => {
|
||||
if (this.item.isCompetencePersonnage()) {
|
||||
RdDUtility.checkThanatosXP(this.item.name);
|
||||
}
|
||||
});
|
||||
this.html.find(".item-cout input[name='system.cout']").change(event => {
|
||||
if (this.item.isMonnaie()) {
|
||||
const value = event.currentTarget.value;
|
||||
if (Number(value) == 0) {
|
||||
ui.notifications.error(`${this.actor?.name ?? 'Monnaie'}: La monnaie ${this.item.name} a maintenant une valeur de 0, et ne peut plus être utilisée pour payer!`)
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
this.html.find('.enchanteDate').change((event) => {
|
||||
let jour = Number(this.html.find('[name="splitDate.day"]').val());
|
||||
let mois = this.html.find('[name="splitDate.month"]').val();
|
||||
html.find('.enchanteDate').change((event) => {
|
||||
let jour = Number($('#jourMois').val());
|
||||
let mois = $('#nomMois').val();
|
||||
this.dateUpdated = game.system.rdd.calendrier.getIndexFromDate(jour, mois);
|
||||
});
|
||||
|
||||
this.html.find('.creer-tache-livre').click((event) => this._getEventActor(event).creerTacheDepuisLivre(this.item));
|
||||
this.html.find('.consommer-potion').click((event) => this._getEventActor(event).consommerPotion(this.item));
|
||||
this.html.find('.creer-potion-base').click((event) => this._getEventActor(event).dialogFabriquerPotion(this.item));
|
||||
html.find('.creer-tache-livre').click((event) => {
|
||||
let actorId = event.currentTarget.attributes['data-actor-id'].value;
|
||||
let actor = game.actors.get(actorId);
|
||||
actor.creerTacheDepuisLivre(this.item);
|
||||
});
|
||||
html.find('.consommer-potion').click((event) => {
|
||||
let actorId = event.currentTarget.attributes['data-actor-id'].value;
|
||||
let actor = game.actors.get(actorId);
|
||||
actor.consommerPotion(this.item);
|
||||
});
|
||||
html.find('.creer-potion-base').click((event) => {
|
||||
let actorId = event.currentTarget.attributes['data-actor-id'].value;
|
||||
let actor = game.actors.get(actorId);
|
||||
actor.dialogFabriquerPotion(this.item);
|
||||
});
|
||||
|
||||
this.html.find('.alchimie-tache a').click((event) => {
|
||||
let actor = this._getEventActor(event);
|
||||
html.find('.alchimie-tache a').click((event) => {
|
||||
let actorId = event.currentTarget.attributes['data-actor-id'].value;
|
||||
let recetteId = event.currentTarget.attributes['data-recette-id'].value;
|
||||
let tacheName = event.currentTarget.attributes['data-alchimie-tache'].value;
|
||||
let tacheData = event.currentTarget.attributes['data-alchimie-data'].value;
|
||||
let actor = game.actors.get(actorId);
|
||||
if (actor) {
|
||||
let recetteId = event.currentTarget.attributes['data-recette-id'].value;
|
||||
let tacheName = event.currentTarget.attributes['data-alchimie-tache'].value;
|
||||
let tacheData = event.currentTarget.attributes['data-alchimie-data'].value;
|
||||
actor.effectuerTacheAlchimie(recetteId, tacheName, tacheData);
|
||||
} else {
|
||||
ui.notifications.info("Impossible trouver un acteur pour réaliser cette tache Alchimique.");
|
||||
}
|
||||
});
|
||||
|
||||
this.html.find('.item-split').click(async event => RdDSheetUtility.splitItem(RdDSheetUtility.getItem(event, this.actor), this.actor, async () => this.render(true)));
|
||||
this.html.find('.item-edit').click(async event => RdDSheetUtility.getItem(event, this.actor)?.sheet.render(true));
|
||||
this.html.find('.item-delete').click(async event => RdDUtility.confirmActorItemDelete(this, RdDSheetUtility.getItem(event, this.actor)));
|
||||
this.html.find('.item-vendre').click(async event => RdDSheetUtility.getItem(event, this.actor)?.proposerVente());
|
||||
this.html.find('.item-montrer').click(async event => RdDSheetUtility.getItem(event, this.actor)?.postItem());
|
||||
this.html.find('.item-action').click(async event => RdDSheetUtility.getItem(event, this.actor)?.actionPrincipale(this.actor, async () => this.render(true)));
|
||||
}
|
||||
|
||||
_getEventActor(event) {
|
||||
let actorId = event.currentTarget.attributes['data-actor-id'].value;
|
||||
let actor = game.actors.get(actorId);
|
||||
return actor;
|
||||
html.find('.item-split').click(async event => {
|
||||
const item = RdDSheetUtility.getItem(event, this.actor);
|
||||
await RdDSheetUtility.splitItem(item, this.actor, async () => itemSheetDialog.render(true));
|
||||
});
|
||||
html.find('.item-edit').click(async event => {
|
||||
const item = RdDSheetUtility.getItem(event, this.actor);
|
||||
item.sheet.render(true);
|
||||
});
|
||||
html.find('.item-delete').click(async event => {
|
||||
const li = RdDSheetUtility.getEventElement(event);
|
||||
const item = this.actor.getObjet(li.data("item-id"));
|
||||
RdDUtility.confirmerSuppressionItem(this, item, li);
|
||||
});
|
||||
html.find('.item-vendre').click(async event => {
|
||||
const item = RdDSheetUtility.getItem(event, this.actor);
|
||||
item?.proposerVente();
|
||||
});
|
||||
html.find('.item-montrer').click(async event => {
|
||||
const item = RdDSheetUtility.getItem(event, this.actor);
|
||||
item?.postItem();
|
||||
});
|
||||
html.find('.item-action').click(async event => {
|
||||
const item = RdDSheetUtility.getItem(event, this.actor);
|
||||
this.actor.actionItem(item, async () => itemSheetDialog.render(true));
|
||||
});
|
||||
html.find('.conteneur-name a').click(async event => {
|
||||
RdDUtility.toggleAfficheContenu(RdDSheetUtility.getItemId(event));
|
||||
this.render(true);
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -228,56 +237,70 @@ export class RdDItemSheet extends ItemSheet {
|
||||
if (this.item.isCompetence()) {
|
||||
let level = RdDItemCompetence.getNiveauBase(event.currentTarget.value);
|
||||
this.item.system.base = level;
|
||||
this.html.find('[name="system.base"]').val(level);
|
||||
$("#base").val(level);
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
get template() {
|
||||
let type = this.item.type
|
||||
return `systems/foundryvtt-reve-de-dragon/templates/item-${type}-sheet.html`;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/** @override */
|
||||
_updateObject(event, formData) {
|
||||
if (this.item.type == 'sort') {
|
||||
// Données de bonus de cases ?
|
||||
formData['system.bonuscase'] = RdDItemSort.buildBonusCaseStringFromFormData(formData.bonusValue, formData.caseValue);
|
||||
}
|
||||
_updateObject(event, formData) { // Deprecated en v0.8 à clarifier
|
||||
// Données de bonus de cases ?
|
||||
formData = RdDItemSort.buildBonusCaseStringFromFormData(formData);
|
||||
|
||||
return this.item.update(formData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _onDragStart(event) {
|
||||
console.log("_onDragStart", event);
|
||||
if (event.target.classList.contains("entity-link")) return;
|
||||
|
||||
const itemId = event.srcElement?.attributes["data-item-id"].value;
|
||||
const item = this.actor.items.get(itemId);
|
||||
// Create drag data
|
||||
const dragData = {
|
||||
actorId: this.actor.id,
|
||||
type: "Item",
|
||||
data: item.system
|
||||
};
|
||||
|
||||
event.dataTransfer.setData("text/plain", JSON.stringify(dragData));
|
||||
}
|
||||
|
||||
async _onDrop(event) {
|
||||
// Try to extract the dragData
|
||||
let dragData = RdDItemSheet.$extractDragData(event);
|
||||
if (!dragData) return false;
|
||||
let dragData;
|
||||
try {
|
||||
dragData = JSON.parse(event.dataTransfer.getData('text/plain'));
|
||||
} catch (err) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const allowed = Hooks.call("dropActorSheetData", this.actor, this, dragData);
|
||||
if (allowed === false) return false;
|
||||
if (allowed === false) return;
|
||||
|
||||
// Handle different dragData types
|
||||
switch (dragData.type) {
|
||||
case "Item":
|
||||
return this._onDropItem(event, dragData);
|
||||
case "Actor":
|
||||
return this._onDropActor(event, dragData);
|
||||
}
|
||||
return super._onDrop(event);
|
||||
}
|
||||
|
||||
static $extractDragData(event) {
|
||||
try {
|
||||
const eventData = event?.dataTransfer?.getData('text/plain');
|
||||
if (eventData) {
|
||||
return JSON.parse(eventData);
|
||||
}
|
||||
} catch (err) { }
|
||||
return undefined;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _onDropItem(event, dragData) {
|
||||
if (this.actor) {
|
||||
const dropParams = RdDSheetUtility.prepareItemDropParameters(this.item.id, this.actor.id, dragData, this.objetVersConteneur);
|
||||
await this.actor.processDropItem(dropParams);
|
||||
await this.render(true);
|
||||
}
|
||||
}
|
||||
|
||||
async _onDropActor(event, dragData) {
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1,14 +1,30 @@
|
||||
import { RdDItemSheet } from "./item-sheet.js";
|
||||
import { SYSTEM_RDD } from "./constants.js";
|
||||
import { RdDItemSigneDraconique } from "./item-signedraconique.js";
|
||||
import { TMRUtility } from "./tmr-utility.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { TMRType, TMRUtility } from "./tmr-utility.js";
|
||||
|
||||
/**
|
||||
* Item sheet pour signes draconiques
|
||||
* @extends {RdDItemSheet}
|
||||
* @extends {ItemSheet}
|
||||
*/
|
||||
export class RdDSigneDraconiqueItemSheet extends RdDItemSheet {
|
||||
export class RdDSigneDraconiqueItemSheet extends ItemSheet {
|
||||
|
||||
static get ITEM_TYPE() { return "signedraconique" }
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
classes: [SYSTEM_RDD, "sheet", "item"],
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/item-signedraconique-sheet.html",
|
||||
width: 550,
|
||||
height: 550
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_getHeaderButtons() {
|
||||
let buttons = super._getHeaderButtons();
|
||||
buttons.unshift({ class: "post", icon: "fas fa-comment", onclick: ev => this.item.postItem() });
|
||||
return buttons;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
@ -23,9 +39,18 @@ export class RdDSigneDraconiqueItemSheet extends RdDItemSheet {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async getData() {
|
||||
const formData = await super.getData();
|
||||
const formData = duplicate(this.item);
|
||||
this.tmrs = TMRUtility.buildSelectionTypesTMR(this.item.system.typesTMR);
|
||||
formData.tmrs = this.tmrs;
|
||||
mergeObject(formData, {
|
||||
tmrs: this.tmrs,
|
||||
title: formData.name,
|
||||
isGM: game.user.isGM,
|
||||
owner: this.actor?.isOwner,
|
||||
isOwned: this.actor ? true : false,
|
||||
actorId: this.actor?.id,
|
||||
editable: this.isEditable,
|
||||
cssClass: this.isEditable ? "editable" : "locked",
|
||||
});
|
||||
return formData;
|
||||
}
|
||||
|
||||
@ -37,13 +62,12 @@ export class RdDSigneDraconiqueItemSheet extends RdDItemSheet {
|
||||
if (!this.options.editable) return;
|
||||
|
||||
html.find(".signe-aleatoire").click(event => this.setSigneAleatoire());
|
||||
html.find("input.select-tmr").change(event => this.onSelectTmr(event));
|
||||
html.find(".signe-xp-sort").change(event => this.onValeurXpSort(event.currentTarget.attributes['data-typereussite']?.value, Number(event.currentTarget.value)));
|
||||
html.find("input.select-tmr").change((event) => this.onSelectTmr(event));
|
||||
html.find(".signe-xp-sort").change((event) => this.onValeurXpSort(event.currentTarget.attributes['data-typereussite']?.value, Number(event.currentTarget.value)));
|
||||
}
|
||||
|
||||
async setSigneAleatoire() {
|
||||
const newSigne = await RdDItemSigneDraconique.randomSigneDraconique();
|
||||
newSigne.name = this.item.name;
|
||||
this.item.update(newSigne);
|
||||
}
|
||||
|
||||
@ -65,4 +89,12 @@ export class RdDSigneDraconiqueItemSheet extends RdDItemSheet {
|
||||
await this.item.update({ 'system.valeur': newValeur });
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
get template() {
|
||||
return `systems/foundryvtt-reve-de-dragon/templates/item-signedraconique-sheet.html`;
|
||||
}
|
||||
|
||||
get title() {
|
||||
return `Signe draconique: ${this.object.name}`;
|
||||
}
|
||||
}
|
||||
|
@ -63,21 +63,26 @@ export class RdDItemSort extends Item {
|
||||
/** Met à jour les données de formulaire
|
||||
* si static des bonus de cases sont présents
|
||||
* */
|
||||
static buildBonusCaseStringFromFormData( bonuses, cases ) {
|
||||
if ( bonuses ) {
|
||||
static buildBonusCaseStringFromFormData( formData ) {
|
||||
if ( formData.bonusValue ) {
|
||||
let list = [];
|
||||
let caseCheck = {};
|
||||
for (let i=0; i<bonuses.length; i++) {
|
||||
let coord = cases[i]?.toUpperCase() || 'A1';
|
||||
let bonus = bonuses[i] || 0;
|
||||
if ( TMRUtility.verifyTMRCoord( coord ) && bonus > 0 && caseCheck[coord] == undefined ) {
|
||||
caseCheck[coord] = bonus;
|
||||
list.push( coord+":"+bonus );
|
||||
for(let i=0; i<formData.bonusValue.length; i++) {
|
||||
let coord = formData.caseValue[i] || 'A1';
|
||||
coord = coord.toUpperCase();
|
||||
if ( TMRUtility.verifyTMRCoord( coord ) ) { // Sanity check
|
||||
let bonus = formData.bonusValue[i] || 0;
|
||||
if ( bonus > 0 && caseCheck[coord] == undefined ) {
|
||||
caseCheck[coord] = bonus;
|
||||
list.push( coord+":"+bonus );
|
||||
}
|
||||
}
|
||||
}
|
||||
return list.toString();
|
||||
formData.bonusValue = undefined;
|
||||
formData.caseValue = undefined;
|
||||
formData.system.bonuscase = list.toString(); // Reset
|
||||
}
|
||||
return undefined;
|
||||
return formData;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
608
module/item.js
@ -1,18 +1,15 @@
|
||||
import { DialogItemVente } from "./dialog-item-vente.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDHerbes } from "./rdd-herbes.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
|
||||
const typesObjetsInventaire = [
|
||||
const typesObjetsEquipement = [
|
||||
"arme",
|
||||
"armure",
|
||||
"conteneur",
|
||||
"gemme",
|
||||
"herbe",
|
||||
"ingredient",
|
||||
"faune",
|
||||
"livre",
|
||||
"monnaie",
|
||||
"munition",
|
||||
@ -21,7 +18,7 @@ const typesObjetsInventaire = [
|
||||
"potion",
|
||||
]
|
||||
const typesObjetsOeuvres = ["oeuvre", "recettecuisine", "musique", "chant", "danse", "jeu"]
|
||||
const typesObjetsDraconiques = ["queue", "ombre", "souffle", "tete", "signedraconique", "sortreserve", "rencontre"]
|
||||
const typesObjetsDraconiques = ["queue", "ombre", "souffle", "tete", "signedraconique", "sortreserve"]
|
||||
const typesObjetsConnaissance = ["meditation", "recettealchimique", "sort"]
|
||||
const typesObjetsEffet = ["possession", "poison", "maladie"]
|
||||
const typesObjetsCompetence = ["competence", "competencecreature"]
|
||||
@ -38,11 +35,9 @@ export const defaultItemImg = {
|
||||
conteneur: "systems/foundryvtt-reve-de-dragon/icons/objets/sac_a_dos.webp",
|
||||
sort: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp",
|
||||
herbe: "systems/foundryvtt-reve-de-dragon/icons/botanique/Endorlotte.webp",
|
||||
faune: "systems/foundryvtt-reve-de-dragon/icons/faune/rongeur.webp",
|
||||
ingredient: "systems/foundryvtt-reve-de-dragon/icons/objets/sable_poudre.webp",
|
||||
livre: "systems/foundryvtt-reve-de-dragon/icons/objets/livre.webp",
|
||||
potion: "systems/foundryvtt-reve-de-dragon/icons/objets/liqueur_de_bagdol.webp",
|
||||
rencontre: "systems/foundryvtt-reve-de-dragon/icons/tete_dragon.webp",
|
||||
queue: "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp",
|
||||
ombre: "systems/foundryvtt-reve-de-dragon/icons/queue_dragon.webp",
|
||||
souffle: "systems/foundryvtt-reve-de-dragon/icons/souffle_dragon.webp",
|
||||
@ -58,100 +53,38 @@ export const defaultItemImg = {
|
||||
poison: "systems/foundryvtt-reve-de-dragon/icons/maladies_venins/venin.webp",
|
||||
oeuvre: "systems/foundryvtt-reve-de-dragon/icons/competence_comedie.webp",
|
||||
nourritureboisson: "systems/foundryvtt-reve-de-dragon/icons/objets/provision_crue.webp",
|
||||
service: "systems/foundryvtt-reve-de-dragon/icons/items/services.webp",
|
||||
signedraconique: "systems/foundryvtt-reve-de-dragon/icons/tmr/signe_draconique.webp",
|
||||
gemme: "systems/foundryvtt-reve-de-dragon/icons/gemmes/almaze.webp",
|
||||
possession: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
|
||||
sortreserve: "systems/foundryvtt-reve-de-dragon/icons/competence_oniros.webp",
|
||||
extraitpoetique: "systems/foundryvtt-reve-de-dragon/icons/competence_ecriture.webp",
|
||||
tarot: "systems/foundryvtt-reve-de-dragon/icons/tarots/dos-tarot.webp",
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class RdDItem extends Item {
|
||||
|
||||
static getDefaultImg(itemType) {
|
||||
return game.system.rdd.itemClasses[itemType]?.defaultIcon ?? defaultItemImg[itemType];
|
||||
}
|
||||
|
||||
static isFieldInventaireModifiable(type, field) {
|
||||
switch (field) {
|
||||
case 'quantite':
|
||||
if (['conteneur'].includes(type)) {
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
case 'cout':
|
||||
if (['monnaie'].includes(type)) {
|
||||
return game.user.isGM;
|
||||
}
|
||||
break;
|
||||
constructor(itemData, context) {
|
||||
if (!itemData.img) {
|
||||
itemData.img = defaultItemImg[itemData.type];
|
||||
}
|
||||
return true;
|
||||
super(itemData, context);
|
||||
}
|
||||
|
||||
static async getCorrespondingItem(itemRef) {
|
||||
if (itemRef.pack) {
|
||||
return await SystemCompendiums.loadDocument(itemRef)
|
||||
}
|
||||
return game.items.get(itemRef.id ?? itemRef._id);
|
||||
}
|
||||
|
||||
static getItemTypesInventaire() {
|
||||
return typesObjetsInventaire
|
||||
static getTypesObjetsEquipement() {
|
||||
return typesObjetsEquipement
|
||||
}
|
||||
|
||||
static getTypesOeuvres() {
|
||||
return typesObjetsOeuvres
|
||||
}
|
||||
|
||||
constructor(docData, context = {}) {
|
||||
if (!context.rdd?.ready) {
|
||||
mergeObject(context, { rdd: { ready: true } });
|
||||
const ItemConstructor = game.system.rdd.itemClasses[docData.type];
|
||||
if (ItemConstructor) {
|
||||
if (!docData.img) {
|
||||
docData.img = ItemConstructor.defaultIcon;
|
||||
}
|
||||
return new ItemConstructor(docData, context);
|
||||
}
|
||||
}
|
||||
if (!docData.img) {
|
||||
docData.img = RdDItem.getDefaultImg(docData.type);
|
||||
}
|
||||
super(docData, context);
|
||||
isCompetencePersonnage() {
|
||||
return this.type == 'competence'
|
||||
}
|
||||
|
||||
static get defaultIcon() {
|
||||
return undefined;
|
||||
}
|
||||
|
||||
getUniteQuantite() {
|
||||
switch (this.type) {
|
||||
case "monnaie": return "(Pièces)"
|
||||
case "herbe":
|
||||
switch (this.system.categorie) {
|
||||
case 'Alchimie': case 'Repos': case 'Soin':
|
||||
return "(Brins)"
|
||||
case 'Cuisine': return '';
|
||||
}
|
||||
return '';
|
||||
case "ingredient": return "(Pépins ou Brins)"
|
||||
}
|
||||
return '';
|
||||
}
|
||||
|
||||
isCompetencePersonnage() { return this.type == 'competence' }
|
||||
isCompetenceCreature() { return this.type == 'competencecreature' }
|
||||
isConteneur() { return this.type == 'conteneur'; }
|
||||
isMonnaie() { return this.type == 'monnaie'; }
|
||||
isNourritureBoisson() { return this.type == 'nourritureboisson'; }
|
||||
isService() { return this.type == 'service'; }
|
||||
isCompetence() {
|
||||
return typesObjetsCompetence.includes(this.type)
|
||||
}
|
||||
isInventaire() {
|
||||
return typesObjetsInventaire.includes(this.type);
|
||||
isEquipement() {
|
||||
return typesObjetsEquipement.includes(this.type)
|
||||
}
|
||||
isOeuvre() {
|
||||
return typesObjetsOeuvres.includes(this.type)
|
||||
@ -165,10 +98,12 @@ export class RdDItem extends Item {
|
||||
isConnaissance() {
|
||||
return typesObjetsConnaissance.includes(this.type)
|
||||
}
|
||||
|
||||
isConteneur() {
|
||||
return this.type == 'conteneur';
|
||||
}
|
||||
|
||||
getItemGroup() {
|
||||
if (this.isInventaire()) return "equipement";
|
||||
if (this.isEquipement()) return "equipement";
|
||||
if (this.isOeuvre()) return "oeuvre";
|
||||
if (this.isDraconique()) return "draconique";
|
||||
if (this.isConnaissance()) return "connaissance";
|
||||
@ -189,21 +124,9 @@ export class RdDItem extends Item {
|
||||
return !this.isConteneur() || (this.system.contenu?.length ?? 0) == 0;
|
||||
}
|
||||
|
||||
isComestible() {
|
||||
switch (this.type) {
|
||||
case 'nourritureboisson': return 'pret';
|
||||
case 'herbe':
|
||||
return this.system.categorie == 'Cuisine' && this.system.sust > 0 ? 'brut' : '';
|
||||
case 'faune':
|
||||
return this.system.sust > 0 ? 'brut' : '';
|
||||
}
|
||||
return '';
|
||||
}
|
||||
|
||||
isAlcool() {
|
||||
return this.isNourritureBoisson() && this.system.boisson && this.system.alcoolise;
|
||||
return this.type == 'nourritureboisson' && this.system.boisson && this.system.alcoolise;
|
||||
}
|
||||
|
||||
isHerbeAPotion() {
|
||||
return this.type == 'herbe' && (this.system.categorie == 'Soin' || this.system.categorie == 'Repos');
|
||||
}
|
||||
@ -219,43 +142,34 @@ export class RdDItem extends Item {
|
||||
}
|
||||
|
||||
getQuantite() {
|
||||
return Math.round(this.system.quantite ?? 0)
|
||||
return Math.round(this.isConteneur() ? 1 : (this.system.quantite ?? 0))
|
||||
}
|
||||
|
||||
getEncTotal() {
|
||||
return this.getEnc() * this.getQuantite();
|
||||
}
|
||||
}
|
||||
|
||||
getEnc() {
|
||||
switch (this.type) {
|
||||
case 'herbe':
|
||||
return this.getEncHerbe();
|
||||
return encBrin;
|
||||
case 'gemme':
|
||||
return encPepin * this.system.taille;
|
||||
}
|
||||
return Math.max(this.system.encombrement ?? 0, 0);
|
||||
}
|
||||
|
||||
getEncHerbe() {
|
||||
switch (this.system.categorie) {
|
||||
case 'Repos': case 'Soin': case 'Alchimie':
|
||||
return encBrin;
|
||||
}
|
||||
return this.system.encombrement;
|
||||
|
||||
prixTotalDeniers() {
|
||||
return this.getQuantite() * this.valeurDeniers()
|
||||
}
|
||||
|
||||
valeurTotale() {
|
||||
return this.getQuantite() * this.valeur()
|
||||
}
|
||||
|
||||
valeur() {
|
||||
return this.system.cout ?? 0
|
||||
valeurDeniers() {
|
||||
return Math.max(Math.round(this.system.cout ? (this.system.cout * 100) : (this.system.valeur_deniers ?? 0)), 0)
|
||||
}
|
||||
|
||||
prepareDerivedData() {
|
||||
super.prepareDerivedData();
|
||||
if (this.isInventaire()) {
|
||||
if (this.isEquipement()) {
|
||||
this.system.encTotal = this.getEncTotal();
|
||||
if (this.isPotion()) {
|
||||
this.prepareDataPotion()
|
||||
@ -276,43 +190,19 @@ export class RdDItem extends Item {
|
||||
}
|
||||
|
||||
getActionPrincipale(options = { warnIfNot: true }) {
|
||||
const warn = options.warnIfNot;
|
||||
switch (this.type) {
|
||||
case 'nourritureboisson': return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn);
|
||||
case 'potion': return this._actionOrWarnQuantiteZero('Boire', warn);
|
||||
case 'livre': return this._actionOrWarnQuantiteZero('Lire', warn);
|
||||
case 'conteneur': return 'Ouvrir';
|
||||
}
|
||||
if (this.actor?.isPersonnage()) {
|
||||
const warn = options.warnIfNot;
|
||||
if (this.isComestible() == 'brut') {
|
||||
return 'Utiliser';
|
||||
}
|
||||
switch (this.type) {
|
||||
case 'nourritureboisson': return this._actionOrWarnQuantiteZero(this.system.boisson ? 'Boire' : 'Manger', warn);
|
||||
case 'potion': return this._actionOrWarnQuantiteZero('Boire', warn);
|
||||
case 'livre': return this._actionOrWarnQuantiteZero('Lire', warn);
|
||||
case 'herbe': return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined;
|
||||
case 'queue': case 'ombre': return this.system.refoulement > 0 ? 'Refouler' : undefined;
|
||||
}
|
||||
case 'herbe': return this.isHerbeAPotion() ? this._actionOrWarnQuantiteZero('Décoction', warn) : undefined;
|
||||
case 'queue': case 'ombre': return this.system.refoulement>0 ? 'Refouler' : undefined;
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async actionPrincipale(actor, onActionItem = async () => { }) {
|
||||
if (!this.getActionPrincipale()) {
|
||||
return;
|
||||
}
|
||||
if (await actor.actionNourritureboisson(this, onActionItem)) {
|
||||
return;
|
||||
}
|
||||
switch (this.type) {
|
||||
case 'potion': return await actor.consommerPotion(this, onActionItem);
|
||||
case 'livre': return await actor.actionLire(this);
|
||||
case 'conteneur': return await this.sheet.render(true);
|
||||
case 'herbe': return await actor.actionHerbe(this);
|
||||
case 'queue': case 'ombre': return await actor.actionRefoulement(this);
|
||||
}
|
||||
}
|
||||
|
||||
_actionOrWarnQuantiteZero(actionName, warn) {
|
||||
_actionOrWarnQuantiteZero(actionName, warn){
|
||||
if ((this.system.quantite ?? 0) <= 0) {
|
||||
if (warn) {
|
||||
ui.notifications.warn(`Vous n'avez plus de ${this.name}.`);
|
||||
@ -329,42 +219,6 @@ export class RdDItem extends Item {
|
||||
await this.quantiteIncDec(-nombre, options);
|
||||
}
|
||||
|
||||
async onCreateDecoupeComestible(actor) {
|
||||
if (actor && this.isComestible() == 'brut' && this.system.sust != 1) {
|
||||
if (this.system.sust < 1) {
|
||||
await actor.updateEmbeddedDocuments('Item', [{
|
||||
_id: this.id,
|
||||
'system.sust': 0
|
||||
}])
|
||||
}
|
||||
else {
|
||||
const sust = Math.floor(this.system.sust);
|
||||
await actor.updateEmbeddedDocuments('Item', [{
|
||||
_id: this.id,
|
||||
'system.quantite': this.system.quantite * sust,
|
||||
'system.encombrement': Misc.keepDecimals(this.system.encombrement / sust, 2),
|
||||
'system.cout': Misc.keepDecimals(this.system.cout / sust, 2),
|
||||
'system.sust': 1
|
||||
}])
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async empiler(item) {
|
||||
if (this.isComestible() == 'brut') {
|
||||
const sust = this.system.sust + item.system.sust;
|
||||
const encombrement = this.system.encombrement + item.system.encombrement;
|
||||
await this.update({
|
||||
"system.sust": sust,
|
||||
"system.encombrement": encombrement
|
||||
});
|
||||
}
|
||||
else {
|
||||
await this.quantiteIncDec(item.system.quantite);
|
||||
}
|
||||
await item.delete();
|
||||
}
|
||||
|
||||
async quantiteIncDec(nombre, options = { diminuerQuantite: true, supprimerSiZero: false }) {
|
||||
const quantite = Number(this.system.quantite ?? -1);
|
||||
if (quantite >= 0) {
|
||||
@ -388,77 +242,65 @@ export class RdDItem extends Item {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// détermine si deux équipements sont similaires: de même type, et avec les même champs hormis la quantité
|
||||
isInventaireEmpilable(other) {
|
||||
if (!other || !this.isInventaire()) {
|
||||
return [false, undefined];
|
||||
}
|
||||
messageEquipementDifferent(other) {
|
||||
if (!other || !this.isEquipement()) return undefined;
|
||||
|
||||
let message = undefined;
|
||||
if (this.system.quantite == undefined) {
|
||||
return [false, `Impossible de regrouper des ${this.type}, ils ne sont pas empilables`];
|
||||
}
|
||||
message = `Impossible de regrouper des ${this.type}, ils ne sont pas empilables`;
|
||||
}
|
||||
else if (this.type != other.type) {
|
||||
return [false, `Impossible de regrouper des ${this.type} avec des ${other.type}`];
|
||||
message = `Impossible de regrouper des ${this.type} avec des ${other.type}`;
|
||||
}
|
||||
else if (this.name != other.name) {
|
||||
return [false, `Impossible de regrouper ${this.name} avec ${other.name}`];
|
||||
message = `Impossible de regrouper ${this.name} avec ${other.name}`;
|
||||
}
|
||||
else {
|
||||
const excludedProperties = ['quantite', 'cout', 'encTotal'];
|
||||
if (this.isComestible()) {
|
||||
excludedProperties.push('sust', 'encombrement');
|
||||
}
|
||||
let differences = Object.entries(this.system)
|
||||
.filter(([key, value]) => !excludedProperties.includes(key))
|
||||
.filter(([key, value]) => value != other.system[key])
|
||||
const differences = Object.entries(this.system)
|
||||
.filter(([key, value]) => !['quantite', 'cout'].includes(key) && value != other.system[key]);
|
||||
if (differences.length > 0) {
|
||||
let message = `Impossible de regrouper les ${this.type} ${this.name}: `;
|
||||
message = `Impossible de regrouper les ${this.type} ${this.name}: `;
|
||||
for (const [key, value] of differences) {
|
||||
message += `<br>${key}: ${value} vs ${other.system[key]}`;
|
||||
}
|
||||
return [false, message];
|
||||
}
|
||||
}
|
||||
return [true, undefined];
|
||||
return message;
|
||||
}
|
||||
|
||||
async proposerVente({ service = undefined, quantiteMax = undefined }) {
|
||||
async proposerVente() {
|
||||
console.log(this);
|
||||
if (this.isConteneurNonVide()) {
|
||||
ui.notifications.warn(`Votre ${this.name} n'est pas vide, pas possible de le proposer`);
|
||||
return;
|
||||
}
|
||||
await DialogItemVente.display({
|
||||
item: this,
|
||||
service,
|
||||
quantiteMax,
|
||||
callback: async (vente) => {
|
||||
vente["properties"] = this.getProprietes();
|
||||
if (vente.isOwned) {
|
||||
if (vente.quantiteNbLots * vente.tailleLot > vente.quantiteMax) {
|
||||
ui.notifications.warn(`Vous avez ${vente.quantiteMax} ${vente.item.name}, ce n'est pas suffisant pour vendre ${vente.quantiteNbLots} de ${vente.tailleLot}`)
|
||||
return;
|
||||
}
|
||||
await DialogItemVente.display(this, async (vente) => {
|
||||
vente["properties"] = this.getProprietes();
|
||||
if (vente.isOwned) {
|
||||
if (vente.quantiteNbLots * vente.tailleLot > vente.quantiteMax) {
|
||||
ui.notifications.warn(`Vous avez ${vente.quantiteMax} ${vente.item.name}, ce n'est pas suffisant pour vendre ${vente.quantiteNbLots} de ${vente.tailleLot}`)
|
||||
return;
|
||||
}
|
||||
vente.jsondata = JSON.stringify(vente.item);
|
||||
|
||||
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
|
||||
ChatMessage.create(RdDUtility.chatDataSetup(html));
|
||||
}
|
||||
vente.jsondata = JSON.stringify(vente.item);
|
||||
|
||||
console.log(vente);
|
||||
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-vente-item.html', vente);
|
||||
ChatMessage.create(RdDUtility.chatDataSetup(html));
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getProprietes() {
|
||||
if (this[`_${this.type}ChatData`]) {
|
||||
return this[`_${this.type}ChatData`]().filter(it => it != undefined);
|
||||
}
|
||||
return [];
|
||||
return this[`_${this.type}ChatData`]();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async postItem(modeOverride) {
|
||||
console.log(this);
|
||||
let chatData = duplicate(this);
|
||||
chatData["properties"] = this.getProprietes();
|
||||
const properties = this.getProprietes();
|
||||
chatData["properties"] = properties
|
||||
if (this.actor) {
|
||||
chatData.actor = { id: this.actor.id };
|
||||
}
|
||||
@ -469,250 +311,268 @@ export class RdDItem extends Item {
|
||||
payload: chatData,
|
||||
});
|
||||
|
||||
renderTemplate(this.getChatItemTemplate(), chatData).then(html => {
|
||||
renderTemplate('systems/foundryvtt-reve-de-dragon/templates/post-item.html', chatData).then(html => {
|
||||
let chatOptions = RdDUtility.chatDataSetup(html, modeOverride);
|
||||
ChatMessage.create(chatOptions)
|
||||
});
|
||||
}
|
||||
|
||||
getChatItemTemplate() {
|
||||
switch (this.type) {
|
||||
case 'service': return 'systems/foundryvtt-reve-de-dragon/templates/post-item-service.html';
|
||||
}
|
||||
return 'systems/foundryvtt-reve-de-dragon/templates/post-item.html';
|
||||
static propertyIfDefined(name, val, condition = (it) => true) {
|
||||
return condition ? [`<b>${name}</b>: ${val}`] : [];
|
||||
}
|
||||
|
||||
static propertyIfDefined(name, val, condition = true) {
|
||||
return condition ? `<b>${name}</b>: ${val}` : undefined;
|
||||
}
|
||||
|
||||
_inventaireTemplateChatData() {
|
||||
return [
|
||||
RdDItem.propertyIfDefined('Qualité', this.system.qualite, this.system.qualite != 0),
|
||||
RdDItem.propertyIfDefined('Encombrement', this.system.encombrement)
|
||||
// cout et quantité masqués
|
||||
]
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_objetChatData() {
|
||||
return this._inventaireTemplateChatData()
|
||||
const tplData = this.system
|
||||
let properties = [].concat(
|
||||
RdDItem.propertyIfDefined('Résistance', tplData.resistance, tplData.resistance),
|
||||
RdDItem.propertyIfDefined('Qualité', tplData.qualite, tplData.qualite),
|
||||
RdDItem.propertyIfDefined('Encombrement', tplData.encombrement),
|
||||
);
|
||||
return properties;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_nourritureboissonChatData() {
|
||||
return [
|
||||
RdDItem.propertyIfDefined('Sustentation', this.system.sust, this.system.sust > 0),
|
||||
RdDItem.propertyIfDefined('Désaltère', this.system.desaltere, this.system.boisson),
|
||||
RdDItem.propertyIfDefined('Force alcool', this.system.force, this.system.boisson && this.system.alcoolise),
|
||||
RdDItem.propertyIfDefined('Exotisme', this.system.exotisme, this.system.exotisme < 0),
|
||||
...this._inventaireTemplateChatData()
|
||||
]
|
||||
const tplData = this.system
|
||||
let properties = [].concat(
|
||||
RdDItem.propertyIfDefined('Sustentation', tplData.sust, tplData.sust > 0),
|
||||
RdDItem.propertyIfDefined('Désaltère', tplData.desaltere, tplData.boisson),
|
||||
RdDItem.propertyIfDefined('Force alcool', tplData.force, tplData.boisson && tplData.alcoolise),
|
||||
RdDItem.propertyIfDefined('Exotisme', tplData.exotisme, tplData.exotisme < 0),
|
||||
RdDItem.propertyIfDefined('Qualité', tplData.qualite, tplData.qualite),
|
||||
RdDItem.propertyIfDefined('Encombrement', tplData.encombrement),
|
||||
);
|
||||
return properties;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_armeChatData() {
|
||||
return [
|
||||
`<b>Compétence</b>: ${this.system.competence}`,
|
||||
`<b>Dommages</b>: ${this.system.dommages}`,
|
||||
`<b>Force minimum</b>: ${this.system.force}`,
|
||||
`<b>Resistance</b>: ${this.system.resistance}`,
|
||||
...this._inventaireTemplateChatData()
|
||||
const tplData = this.system
|
||||
let properties = [
|
||||
`<b>Compétence</b>: ${tplData.competence}`,
|
||||
`<b>Dommages</b>: ${tplData.dommages}`,
|
||||
`<b>Force minimum</b>: ${tplData.force}`,
|
||||
`<b>Resistance</b>: ${tplData.resistance}`,
|
||||
`<b>Encombrement</b>: ${tplData.encombrement}`
|
||||
]
|
||||
return properties;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_conteneurChatData() {
|
||||
return [
|
||||
`<b>Capacité</b>: ${this.system.capacite} Enc.`,
|
||||
...this._inventaireTemplateChatData()
|
||||
const tplData = this.system
|
||||
let properties = [
|
||||
`<b>Capacité</b>: ${tplData.capacite} Enc.`,
|
||||
`<b>Encombrement</b>: ${tplData.encombrement}`
|
||||
]
|
||||
return properties;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_munitionChatData() {
|
||||
return this._inventaireTemplateChatData()
|
||||
const tplData = this.system
|
||||
let properties = [
|
||||
`<b>Encombrement</b>: ${tplData.encombrement}`
|
||||
]
|
||||
return properties;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_armureChatData() {
|
||||
return [
|
||||
`<b>Protection</b>: ${this.system.protection}`,
|
||||
`<b>Détérioration</b>: ${this.system.deterioration}`,
|
||||
`<b>Malus armure</b>: ${this.system.malus}`,
|
||||
...this._inventaireTemplateChatData()
|
||||
const tplData = this.system
|
||||
let properties = [
|
||||
`<b>Protection</b>: ${tplData.protection}`,
|
||||
`<b>Détérioration</b>: ${tplData.deterioration}`,
|
||||
`<b>Malus armure</b>: ${tplData.malus}`,
|
||||
`<b>Encombrement</b>: ${tplData.encombrement}`
|
||||
]
|
||||
return properties;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_competenceChatData() {
|
||||
return [
|
||||
`<b>Catégorie</b>: ${this.system.categorie}`,
|
||||
`<b>Niveau</b>: ${this.system.niveau}`,
|
||||
`<b>Caractéristique par défaut</b>: ${this.system.carac_defaut}`,
|
||||
`<b>XP</b>: ${this.system.xp}`
|
||||
const tplData = this.system
|
||||
let properties = [
|
||||
`<b>Catégorie</b>: ${tplData.categorie}`,
|
||||
`<b>Niveau</b>: ${tplData.niveau}`,
|
||||
`<b>Caractéristique par défaut</b>: ${tplData.carac_defaut}`,
|
||||
`<b>XP</b>: ${tplData.xp}`
|
||||
]
|
||||
return properties;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_competencecreatureChatData() {
|
||||
return [
|
||||
`<b>Catégorie</b>: ${this.system.categorie}`,
|
||||
`<b>Niveau</b>: ${this.system.niveau}`,
|
||||
`<b>Caractéristique</b>: ${this.system.carac_value}`,
|
||||
`<b>XP</b>: ${this.system.xp}`
|
||||
const tplData = this.system
|
||||
let properties = [
|
||||
`<b>Catégorie</b>: ${tplData.categorie}`,
|
||||
`<b>Niveau</b>: ${tplData.niveau}`,
|
||||
`<b>Caractéristique</b>: ${tplData.carac_value}`,
|
||||
`<b>XP</b>: ${tplData.xp}`
|
||||
]
|
||||
return properties;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_sortChatData() {
|
||||
return [
|
||||
`<b>Draconic</b>: ${this.system.draconic}`,
|
||||
`<b>Difficulté</b>: ${this.system.difficulte}`,
|
||||
`<b>Case TMR</b>: ${this.system.caseTMR}`,
|
||||
`<b>Points de Rêve</b>: ${this.system.ptreve}`
|
||||
const tplData = this.system
|
||||
let properties = [
|
||||
`<b>Draconic</b>: ${tplData.draconic}`,
|
||||
`<b>Difficulté</b>: ${tplData.difficulte}`,
|
||||
`<b>Case TMR</b>: ${tplData.caseTMR}`,
|
||||
`<b>Points de Rêve</b>: ${tplData.ptreve}`
|
||||
]
|
||||
return properties;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_herbeChatData() {
|
||||
return [
|
||||
`<b>Milieu</b>: ${this.system.milieu}`,
|
||||
`<b>Catégorie</b>: ${this.system.categorie}`,
|
||||
...this._inventaireTemplateChatData()
|
||||
const tplData = this.system
|
||||
let properties = [
|
||||
`<b>Milieu</b>: ${tplData.milieu}`,
|
||||
`<b>Rareté</b>: ${tplData.rarete}`,
|
||||
`<b>Catégorie</b>: ${tplData.categorie}`,
|
||||
]
|
||||
return properties;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_ingredientChatData() {
|
||||
return [
|
||||
`<b>Milieu</b>: ${this.system.milieu}`,
|
||||
`<b>Catégorie</b>: ${this.system.categorie}`,
|
||||
...this._inventaireTemplateChatData()
|
||||
]
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_fauneChatData() {
|
||||
return [
|
||||
`<b>Sustentation</b>: ${this.system.sust}`,
|
||||
`<b>Milieu</b>: ${this.system.milieu}`,
|
||||
...this._inventaireTemplateChatData()
|
||||
const tplData = this.system
|
||||
let properties = [
|
||||
`<b>Milieu</b>: ${tplData.milieu}`,
|
||||
`<b>Rareté</b>: ${tplData.rarete}`,
|
||||
`<b>Catégorie</b>: ${tplData.categorie}`,
|
||||
]
|
||||
return properties;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_tacheChatData() {
|
||||
return [
|
||||
`<b>Caractéristique</b>: ${this.system.carac}`,
|
||||
`<b>Compétence</b>: ${this.system.competence}`,
|
||||
`<b>Périodicité</b>: ${this.system.periodicite}`,
|
||||
`<b>Fatigue</b>: ${this.system.fatigue}`,
|
||||
`<b>Difficulté</b>: ${this.system.difficulte}`,
|
||||
RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, this.system.cacher_points_de_tache),
|
||||
`<b>Points de Tâche atteints</b>: ${this.system.points_de_tache_courant}`]
|
||||
const tplData = this.system
|
||||
let properties = [
|
||||
`<b>Caractéristique</b>: ${tplData.carac}`,
|
||||
`<b>Compétence</b>: ${tplData.competence}`,
|
||||
`<b>Périodicité</b>: ${tplData.periodicite}`,
|
||||
`<b>Fatigue</b>: ${tplData.fatigue}`,
|
||||
`<b>Difficulté</b>: ${tplData.difficulte}`
|
||||
].concat([
|
||||
tplData.cacher_points_de_tache ? [] :`<b>Points de Tâche</b>: ${tplData.points_de_tache}`
|
||||
]).concat([
|
||||
`<b>Points de Tâche atteints</b>: ${tplData.points_de_tache_courant}`]
|
||||
);
|
||||
return properties;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_livreChatData() {
|
||||
return [
|
||||
`<b>Compétence</b>: ${this.system.competence}`,
|
||||
`<b>Auteur</b>: ${this.system.auteur}`,
|
||||
`<b>Difficulté</b>: ${this.system.difficulte}`,
|
||||
RdDItem.propertyIfDefined('Points de Tâche', this.system.points_de_tache, this.system.cacher_points_de_tache),
|
||||
...this._inventaireTemplateChatData()
|
||||
const tplData = this.system
|
||||
let properties = [
|
||||
`<b>Compétence</b>: ${tplData.competence}`,
|
||||
`<b>Auteur</b>: ${tplData.auteur}`,
|
||||
`<b>Difficulté</b>: ${tplData.difficulte}`,
|
||||
`<b>Points de Tâche</b>: ${tplData.points_de_tache}`,
|
||||
`<b>Encombrement</b>: ${tplData.encombrement}`
|
||||
]
|
||||
return properties;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_potionChatData() {
|
||||
return [
|
||||
`<b>Rareté</b>: ${this.system.rarete}`,
|
||||
`<b>Catégorie</b>: ${this.system.categorie}`,
|
||||
...this._inventaireTemplateChatData()
|
||||
const tplData = this.system
|
||||
let properties = [
|
||||
`<b>Rareté</b>: ${tplData.rarete}`,
|
||||
`<b>Catégorie</b>: ${tplData.categorie}`,
|
||||
`<b>Encombrement</b>: ${tplData.encombrement}`,
|
||||
]
|
||||
return properties;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_queueChatData() {
|
||||
function label(categorie) {
|
||||
switch (categorie) {
|
||||
case 'ideefixe': return 'Idée fixe';
|
||||
case 'lancinant': return 'Désir lancinant';
|
||||
}
|
||||
return ''
|
||||
}
|
||||
return [
|
||||
`<b>Refoulement</b>: ${this.system.refoulement}`,
|
||||
`<b>Catégorie</b>: ${label(this.system.categorie)}`,
|
||||
`<b>Affecte</b>: ${this.system.hautrevant ? 'les haut-rêvants' : 'tout le monde'}`,
|
||||
const tplData = this.system
|
||||
let properties = [
|
||||
`<b>Refoulement</b>: ${tplData.refoulement}`
|
||||
]
|
||||
return properties;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_ombreChatData() {
|
||||
return this._queueChatData()
|
||||
const tplData = this.system
|
||||
let properties = [
|
||||
`<b>Refoulement</b>: ${tplData.refoulement}`
|
||||
]
|
||||
return properties;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_souffleChatData() {
|
||||
return [
|
||||
`<b>Affecte</b>: ${this.system.hautrevant ? 'les haut-rêvants' : 'tout le monde'}`,
|
||||
];
|
||||
const tplData = this.system
|
||||
let properties = [];
|
||||
return properties;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_teteChatData() {
|
||||
return [
|
||||
`<b>Affecte</b>: ${this.system.hautrevant ? 'les haut-rêvants' : 'tout le monde'}`,
|
||||
];
|
||||
const tplData = this.system
|
||||
let properties = [];
|
||||
return properties;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_tarotChatData() {
|
||||
return [
|
||||
RdDItem.propertyIfDefined('Carte', RdDUtility.linkCompendium(this.pack, this.id, this.name), this.pack),
|
||||
`<b>Concept</b>: ${this.system.concept}`,
|
||||
`<b>Aspect</b>: ${this.system.aspect}`,
|
||||
const tplData = this.system
|
||||
let properties = [
|
||||
`<b>Concept</b>: ${tplData.concept}`,
|
||||
`<b>Aspect</b>: ${tplData.aspect}`,
|
||||
]
|
||||
return properties;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_nombreastralChatData() {
|
||||
return [
|
||||
`<b>Valeur</b>: ${this.system.value}`,
|
||||
`<b>Jour</b>: ${this.system.jourlabel}`,
|
||||
const tplData = this.system
|
||||
let properties = [
|
||||
`<b>Valeur</b>: ${tplData.value}`,
|
||||
`<b>Jour</b>: ${tplData.jourlabel}`,
|
||||
]
|
||||
return properties;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_monnaieChatData() {
|
||||
return this._inventaireTemplateChatData()
|
||||
const tplData = this.system
|
||||
let properties = [
|
||||
`<b>Valeur en Deniers</b>: ${tplData.valeur_deniers}`,
|
||||
`<b>Encombrement</b>: ${tplData.encombrement}`
|
||||
]
|
||||
return properties;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_meditationChatData() {
|
||||
return [
|
||||
`<b>Thème</b>: ${this.system.theme}`,
|
||||
`<b>Compétence</b>: ${this.system.competence}`,
|
||||
`<b>Support</b>: ${this.system.support}`,
|
||||
`<b>Heure</b>: ${this.system.heure}`,
|
||||
`<b>Purification</b>: ${this.system.purification}`,
|
||||
`<b>Vêture</b>: ${this.system.veture}`,
|
||||
`<b>Comportement</b>: ${this.system.comportement}`,
|
||||
`<b>Case TMR</b>: ${this.system.tmr}`
|
||||
]
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_rencontreChatData() {
|
||||
if (this.system.coord) {
|
||||
return [
|
||||
`<b>Force</b>: ${this.system.force}`,
|
||||
`<b>Coordonnées</b>: ${this.system.coord}`,
|
||||
]
|
||||
}
|
||||
return [
|
||||
`<b>Force</b>: ${this.system.formule}`,
|
||||
`<b>Refoulement</b>: ${this.system.refoulement}`,
|
||||
RdDItem.propertyIfDefined('<b>Présent de cités</b>', '', this.system.presentCite),
|
||||
const tplData = this.system
|
||||
let properties = [
|
||||
`<b>Thème</b>: ${tplData.theme}`,
|
||||
`<b>Compétence</b>: ${tplData.competence}`,
|
||||
`<b>Support</b>: ${tplData.support}`,
|
||||
`<b>Heure</b>: ${tplData.heure}`,
|
||||
`<b>Purification</b>: ${tplData.purification}`,
|
||||
`<b>Vêture</b>: ${tplData.veture}`,
|
||||
`<b>Comportement</b>: ${tplData.comportement}`,
|
||||
`<b>Case TMR</b>: ${tplData.tmr}`
|
||||
]
|
||||
return properties;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_casetmrChatData() {
|
||||
return [
|
||||
`<b>Coordonnée</b>: ${this.system.coord}`,
|
||||
`<b>Spécificité</b>: ${this.system.specific}`
|
||||
const tplData = this.system
|
||||
let properties = [
|
||||
`<b>Coordonnée</b>: ${tplData.coord}`,
|
||||
`<b>Spécificité</b>: ${tplData.specific}`
|
||||
]
|
||||
return properties;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
_maladieChatData() {
|
||||
if (!this.system.identifie) {
|
||||
return [`<b>Inconnue</b>`]
|
||||
const tplData = this.system
|
||||
let properties
|
||||
if (tplData.identifie) {
|
||||
properties = [
|
||||
`<b>Malignité</b>: ${tplData.malignite}`,
|
||||
`<b>Périodicité</b>: ${tplData.periodicite}`,
|
||||
`<b>Dommages</b>: ${tplData.dommages}`
|
||||
]
|
||||
if (tplData.remedesconnus) {
|
||||
properties.push(`<b>Remedes</b>: ${tplData.remedes}`)
|
||||
}
|
||||
} else {
|
||||
properties = [
|
||||
`<b>Inconnue</b>`]
|
||||
}
|
||||
return [
|
||||
`<b>Malignité</b>: ${this.system.malignite}`,
|
||||
`<b>Périodicité</b>: ${this.system.periodicite}`,
|
||||
`<b>Dommages</b>: ${this.system.dommages}`,
|
||||
RdDItem.propertyIfDefined('<b>Remedes</b>', this.system.remedes, this.system.remedesconnus),
|
||||
]
|
||||
return properties;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -722,12 +582,16 @@ export class RdDItem extends Item {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_gemmeChatData() {
|
||||
return [
|
||||
`<b>Pureté</b>: ${this.system.purete}`,
|
||||
`<b>Taille</b>: ${this.system.taille}`,
|
||||
`<b>Inertie</b>: ${this.system.inertie}`,
|
||||
`<b>Enchantabilité</b>: ${this.system.enchantabilite}`,
|
||||
...this._inventaireTemplateChatData()
|
||||
const tplData = this.system
|
||||
let properties = [
|
||||
`<b>Pureté</b>: ${tplData.purete}`,
|
||||
`<b>Taille</b>: ${tplData.taille}`,
|
||||
`<b>Inertie</b>: ${tplData.inertie}`,
|
||||
`<b>Enchantabilité</b>: ${tplData.enchantabilite}`,
|
||||
`<b>Prix</b>: ${tplData.cout}`,
|
||||
]
|
||||
return properties;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
@ -1,5 +1,4 @@
|
||||
import { LOG_HEAD, SYSTEM_RDD } from "./constants.js";
|
||||
import { Environnement } from "./environnement.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
|
||||
class Migration {
|
||||
@ -29,39 +28,6 @@ class Migration {
|
||||
|
||||
}
|
||||
|
||||
class _1_5_34_migrationPngWebp {
|
||||
get code() { return "migrationPngWebp"; }
|
||||
get version() { return "1.5.34"; }
|
||||
async migrate() {
|
||||
|
||||
const regexOldPngJpg = /(systems\/foundryvtt-reve-de-dragon\/icons\/.*)\.(png|jpg)/;
|
||||
const replaceWithWebp = '$1.webp';
|
||||
function convertImgToWebp(img) {
|
||||
return img.replace(regexOldPngJpg, replaceWithWebp);
|
||||
}
|
||||
function prepareDocumentsImgUpdate(documents) {
|
||||
return documents.filter(it => it.img && it.img.match(regexOldPngJpg))
|
||||
.map(it => {
|
||||
return { _id: it.id, img: convertImgToWebp(it.img) }
|
||||
});
|
||||
}
|
||||
|
||||
const itemsUpdates = prepareDocumentsImgUpdate(game.items);
|
||||
const actorsUpdates = prepareDocumentsImgUpdate(game.actors);
|
||||
//Migrate system png to webp
|
||||
await Item.updateDocuments(itemsUpdates);
|
||||
await Actor.updateDocuments(actorsUpdates);
|
||||
game.actors.forEach(actor => {
|
||||
if (actor.token?.img && actor.token.img.match(regexOldPngJpg)) {
|
||||
actor.update({ "token.img": convertImgToWebp(actor.token.img) });
|
||||
}
|
||||
const actorItemsToUpdate = prepareDocumentsImgUpdate(actor.items);
|
||||
actor.updateEmbeddedDocuments('Item', actorItemsToUpdate);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
class _10_0_16_MigrationSortsReserve extends Migration {
|
||||
get code() { return "creation-item-sort-reserve"; }
|
||||
get version() { return "10.0.16"; }
|
||||
@ -76,7 +42,7 @@ class _10_0_16_MigrationSortsReserve extends Migration {
|
||||
await actor.createEmbeddedDocuments("Item", sortsReserve, {
|
||||
renderSheet: false,
|
||||
});
|
||||
await actor.update({ 'system.reve.reserve': undefined })
|
||||
await actor.update({ 'system.reve.reserve.list': [] })
|
||||
});
|
||||
}
|
||||
|
||||
@ -132,213 +98,12 @@ class _10_0_21_VehiculeStructureResistanceMax extends Migration {
|
||||
}
|
||||
}
|
||||
|
||||
class _10_0_33_MigrationNomsDraconic extends Migration {
|
||||
get code() { return "competences-creature-parade"; }
|
||||
get version() { return "10.0.33"; }
|
||||
|
||||
migrationNomDraconic(ancien) {
|
||||
if (typeof ancien == 'string') {
|
||||
switch (ancien) {
|
||||
case 'oniros': case "Voie d'Oniros": return "Voie d'Oniros";
|
||||
case 'hypnos': case "Voie d'Hypnos": return "Voie d'Hypnos";
|
||||
case 'narcos': case "Voie de Narcos": return "Voie de Narcos";
|
||||
case 'thanatos': case "Voie de Thanatos": return "Voie de Thanatos";
|
||||
}
|
||||
return ancien;
|
||||
}
|
||||
else if (typeof ancien.name == 'string') {
|
||||
return this.migrationNomDraconic(ancien.name)
|
||||
}
|
||||
return ancien;
|
||||
}
|
||||
async migrate() {
|
||||
|
||||
await this.applyItemsUpdates(items => items
|
||||
.filter(it => ["sort", "sortreserve"].includes(it.type)
|
||||
&& (typeof it.system.draconic == 'string') || (typeof it.system.draconic?.name == 'string'))
|
||||
.map(it => { return { _id: it.id, "system.draconic": this.migrationNomDraconic(it.system.draconic) } }));
|
||||
}
|
||||
}
|
||||
|
||||
class _10_2_5_ArmesTirLancer extends Migration {
|
||||
constructor() {
|
||||
super();
|
||||
this.dagues = { "system.competence": 'Dague', "system.lancer": 'Dague de jet', "system.portee_courte": 3, "system.portee_moyenne": 8, "system.portee_extreme": 15 }
|
||||
this.javelot = { "system.competence": 'Lance', "system.lancer": 'Javelot', "system.portee_courte": 6, "system.portee_moyenne": 12, "system.portee_extreme": 20 }
|
||||
this.fouet = { "system.competence": '', "system.lancer": 'Fouet', "system.portee_courte": 2, "system.portee_moyenne": 2, "system.portee_extreme": 3, "system.penetration": -1 }
|
||||
this.arc = { "system.competence": '', "system.tir": 'Arc' }
|
||||
this.arbalete = { "system.competence": '', "system.tir": 'Arbalète' }
|
||||
this.fronde = { "system.competence": '', "system.tir": 'Fronde' }
|
||||
|
||||
this.mappings = {
|
||||
'dague': { filter: it => true, updates: this.dagues },
|
||||
'dague de jet': { filter: it => true, updates: this.dagues },
|
||||
'javelot': { filter: it => true, updates: this.javelot },
|
||||
'lance': { filter: it => it.name == 'Javeline', updates: this.javelot },
|
||||
'fouet': { filter: it => true, updates: this.fouet },
|
||||
'arc': { filter: it => true, updates: this.arc },
|
||||
'arbalete': { filter: it => true, updates: this.arbalete },
|
||||
'fronde': { filter: it => true, updates: this.fronde },
|
||||
}
|
||||
}
|
||||
|
||||
get code() { return "separation-competences-tir-lancer"; }
|
||||
get version() { return "10.2.5"; }
|
||||
|
||||
migrateArmeTirLancer(it) {
|
||||
let updates = mergeObject({ _id: it.id }, this.getMapping(it).updates);
|
||||
console.log(it.name, updates);
|
||||
return updates;
|
||||
}
|
||||
|
||||
async migrate() {
|
||||
await this.applyItemsUpdates(items => items
|
||||
.filter(it => "arme" == it.type)
|
||||
.filter(it => this.isTirLancer(it))
|
||||
.filter(it => this.getMapping(it).filter(it))
|
||||
.map(it => this.migrateArmeTirLancer(it)));
|
||||
}
|
||||
|
||||
|
||||
isTirLancer(it) {
|
||||
return Object.keys(this.mappings).includes(this.getCompKey(it));
|
||||
}
|
||||
|
||||
getMapping(it) {
|
||||
return this.mappings[this.getCompKey(it)];
|
||||
}
|
||||
|
||||
getCompKey(it) {
|
||||
return Grammar.toLowerCaseNoAccent(it.system.competence);
|
||||
}
|
||||
}
|
||||
|
||||
class _10_2_10_DesirLancinant_IdeeFixe extends Migration {
|
||||
get code() { return "desir-lancinat-idee-fixe"; }
|
||||
get version() { return "10.2.10"; }
|
||||
|
||||
migrateQueue(it) {
|
||||
let categorie = undefined
|
||||
let name = it.name
|
||||
if (Grammar.toLowerCaseNoAccent(name).includes('desir')) {
|
||||
categorie = 'lancinant';
|
||||
name = it.name.replace('Désir lancinant : ', '');
|
||||
|
||||
}
|
||||
if (Grammar.toLowerCaseNoAccent(name).includes('idee fixe')) {
|
||||
categorie = 'ideefixe';
|
||||
name = it.name.replace('Idée fixe : ', '')
|
||||
}
|
||||
return {
|
||||
_id: it.id, name: name,
|
||||
'system.ideefixe': undefined,
|
||||
'system.lancinant': undefined,
|
||||
'system.categorie': categorie
|
||||
}
|
||||
}
|
||||
|
||||
async migrate() {
|
||||
await this.applyItemsUpdates(items => items
|
||||
.filter(it => ['queue', 'ombre'].includes(it.type))
|
||||
.map(it => this.migrateQueue(it))
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
class _10_3_0_Inventaire extends Migration {
|
||||
get code() { return "migration-equipement-inventaire"; }
|
||||
get version() { return "10.3.0"; }
|
||||
|
||||
async migrate() {
|
||||
await this.applyItemsUpdates(items => {
|
||||
return this._updatesMonnaies(items)
|
||||
.concat(this._updatesNonEquipe(items))
|
||||
.concat(this._updatesObjets(items))
|
||||
});
|
||||
}
|
||||
|
||||
_updatesNonEquipe(items) {
|
||||
return items
|
||||
.filter(it => ['munition'].includes(it.type))
|
||||
.map(it => { return { _id: it.id, 'system.equipe': undefined } });
|
||||
}
|
||||
_updatesObjets(items) {
|
||||
return items
|
||||
.filter(it => ['objet'].includes(it.type))
|
||||
.map(it => { return { _id: it.id, 'system.resistance': undefined, 'system.equipe': undefined } });
|
||||
}
|
||||
_updatesMonnaies(items) {
|
||||
return items
|
||||
.filter(it => ['monnaie'].includes(it.type) && it.system.valeur_deniers != undefined)
|
||||
.map(it => { return { _id: it.id, 'system.cout': it.system.valeur_deniers / 100, 'system.valeur_deniers': undefined } });
|
||||
}
|
||||
}
|
||||
|
||||
class _10_3_0_FrequenceEnvironnement extends Migration {
|
||||
get code() { return "migration-frequence-resources"; }
|
||||
get version() { return "10.3.0"; }
|
||||
|
||||
async migrate() {
|
||||
await this.applyItemsUpdates(items => items.filter(it => ['herbe', 'ingredient'].includes(it.type))
|
||||
.map(it => this._updatesFrequences(it)));
|
||||
}
|
||||
|
||||
_updatesFrequences(it) {
|
||||
return {
|
||||
_id: it.id,
|
||||
'system.rarete': undefined,
|
||||
'system.environnement': [{ milieu: it.system.milieu, rarete: it.system.rarete, frequence: Environnement.getFrequenceRarete(it.system.rarete, 'frequence') }]
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class _10_3_17_Monnaies extends Migration {
|
||||
constructor() {
|
||||
super();
|
||||
this.mapValeur = {
|
||||
"Etain (1 denier)": { name: 'Denier (étain)', system: { cout: 0.01 } },
|
||||
"Bronze (10 deniers)": { name: "Sou (bronze)", system: { cout: 0.1 } },
|
||||
"Argent (1 sol)": { name: "Sol (argent)", system: { cout: 1 } },
|
||||
"Or (10 sols)": { name: "Dragon (or)", system: { cout: 10 } }
|
||||
};
|
||||
}
|
||||
get code() { return "migration-monnaies"; }
|
||||
get version() { return "10.3.17"; }
|
||||
|
||||
async migrate() {
|
||||
await this.applyItemsUpdates(items => this._updatesMonnaies(items));
|
||||
}
|
||||
|
||||
_updatesMonnaies(items) {
|
||||
return items
|
||||
.filter(it => 'monnaie' == it.type)
|
||||
.filter(it => this.mapValeur[it.name] != undefined)
|
||||
.map(it => {
|
||||
const correction = this.mapValeur[it.name];
|
||||
return {
|
||||
_id: it.id,
|
||||
'name': correction.name,
|
||||
'system.cout': correction.system.cout,
|
||||
'system.valeur_deniers': undefined
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
export class Migrations {
|
||||
static getMigrations() {
|
||||
return [
|
||||
new _1_5_34_migrationPngWebp(),
|
||||
new _10_0_16_MigrationSortsReserve(),
|
||||
new _10_0_17_MigrationCompetenceCreature(),
|
||||
new _10_0_21_VehiculeStructureResistanceMax(),
|
||||
new _10_0_33_MigrationNomsDraconic(),
|
||||
new _10_2_5_ArmesTirLancer(),
|
||||
new _10_2_10_DesirLancinant_IdeeFixe(),
|
||||
new _10_3_0_Inventaire(),
|
||||
new _10_3_0_FrequenceEnvironnement(),
|
||||
new _10_3_17_Monnaies()
|
||||
];
|
||||
}
|
||||
|
||||
@ -353,9 +118,11 @@ export class Migrations {
|
||||
}
|
||||
|
||||
migrate() {
|
||||
const currentVersion = game.settings.get(SYSTEM_RDD, "systemMigrationVersion");
|
||||
const currentVersion = game.settings.get(
|
||||
SYSTEM_RDD,
|
||||
"systemMigrationVersion"
|
||||
);
|
||||
if (isNewerVersion(game.system.version, currentVersion)) {
|
||||
//if (true) { /* comment previous and uncomment here to test before upgrade */
|
||||
const migrations = Migrations.getMigrations().filter(m => isNewerVersion(m.version, currentVersion));
|
||||
if (migrations.length > 0) {
|
||||
migrations.sort((a, b) =>
|
||||
|
@ -24,7 +24,7 @@ export class Misc {
|
||||
}
|
||||
|
||||
static sum() {
|
||||
return (a, b) => Number(a) + Number(b);
|
||||
return (a, b) => a + b;
|
||||
}
|
||||
|
||||
static ascending(orderFunction = x => x) {
|
||||
@ -41,11 +41,6 @@ export class Misc {
|
||||
return 0;
|
||||
}
|
||||
|
||||
static typeName(type, subType) {
|
||||
return subType ? game.i18n.localize(`${type.toUpperCase()}.Type${Misc.upperFirst(subType)}`)
|
||||
: '';
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts the value to an integer, or to 0 if undefined/null/not representing integer
|
||||
* @param {*} value value to convert to an integer using parseInt
|
||||
@ -73,19 +68,6 @@ export class Misc {
|
||||
}
|
||||
}
|
||||
|
||||
static indexLowercase(list) {
|
||||
const obj = {};
|
||||
const addToObj = (map, val) => {
|
||||
const key = Grammar.toLowerCaseNoAccent(val);
|
||||
if (key && !map[key]) map[key] = val
|
||||
}
|
||||
list.forEach(it => addToObj(obj, it))
|
||||
return obj;
|
||||
}
|
||||
static concat(lists) {
|
||||
return lists.reduce((a, b) => a.concat(b), []);
|
||||
}
|
||||
|
||||
static classify(items, classifier = it => it.type) {
|
||||
let itemsBy = {}
|
||||
Misc.classifyInto(itemsBy, items, classifier)
|
||||
@ -120,11 +102,7 @@ export class Misc {
|
||||
}
|
||||
|
||||
static join(params, separator = '') {
|
||||
return params?.reduce(Misc.joining(separator)) ?? '';
|
||||
}
|
||||
|
||||
static joining(separator = '') {
|
||||
return (a, b) => a + separator + b;
|
||||
return params.reduce((a, b) => a + separator + b);
|
||||
}
|
||||
|
||||
static connectedGMOrUser(ownerId = undefined) {
|
||||
@ -134,20 +112,13 @@ export class Misc {
|
||||
return Misc.firstConnectedGM()?.id ?? game.user.id;
|
||||
}
|
||||
|
||||
static isRollModeHiddenToPlayer() {
|
||||
switch (game.settings.get("core", "rollMode")) {
|
||||
case CONST.DICE_ROLL_MODES.BLIND:
|
||||
case CONST.DICE_ROLL_MODES.SELF: return true;
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
static getActiveUser(id) {
|
||||
return game.users.find(u => u.id == id && u.active);
|
||||
}
|
||||
}
|
||||
|
||||
static firstConnectedGM() {
|
||||
return game.users.filter(u => u.isGM && u.active).sort(Misc.ascending(u => u.id)).find(u => u.isGM && u.active);
|
||||
|
||||
}
|
||||
|
||||
static isOwnerPlayer(actor, user=undefined) {
|
||||
@ -162,11 +133,7 @@ export class Misc {
|
||||
* @returns true pour un seul utilisateur: le premier GM connecté par ordre d'id
|
||||
*/
|
||||
static isUniqueConnectedGM() {
|
||||
return game.user.id == Misc.firstConnectedGMId();
|
||||
}
|
||||
|
||||
static firstConnectedGMId() {
|
||||
return Misc.firstConnectedGM()?.id;
|
||||
return game.user.id == Misc.firstConnectedGM()?.id;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -224,4 +191,4 @@ export class Misc {
|
||||
}
|
||||
return subset;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,13 +1,72 @@
|
||||
import { Misc } from "./misc.js"
|
||||
import { RdDDice } from "./rdd-dice.js";
|
||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
|
||||
const poesieHautReve = [
|
||||
{
|
||||
reference: 'Le Ratier Bretonien',
|
||||
extrait: `Le courant du Fleuve
|
||||
<br>Te domine et te Porte
|
||||
<br>Avant que tu te moeuves
|
||||
<br>Combat le, ou il t'emporte`
|
||||
},
|
||||
{
|
||||
reference: 'Incompatibilité, Charles Beaudelaire',
|
||||
extrait: `Et lorsque par hasard une nuée errante
|
||||
<br>Assombrit dans son vol le lac silencieux,
|
||||
<br>On croirait voir la robe ou l'ombre transparente
|
||||
<br>D'un esprit qui voyage et passe dans les cieux.`
|
||||
},
|
||||
{
|
||||
reference: 'Au fleuve de Loire, Joachim du Bellay',
|
||||
extrait: `Ô de qui la vive course
|
||||
<br>Prend sa bienheureuse source,
|
||||
<br>D’une argentine fontaine,
|
||||
<br>Qui d’une fuite lointaine,
|
||||
<br>Te rends au sein fluctueux
|
||||
<br>De l’Océan monstrueux`
|
||||
},
|
||||
{
|
||||
reference: 'Denis Gerfaud',
|
||||
extrait: `Et l'on peut savoir qui est le maître d'Oniros, c'est le Fleuve de l'Oubli.
|
||||
Et l'on sait qui est le créateur du Fleuve de l'Oubli, c'est Hypnos et Narcos.
|
||||
Mais l'on ne sait pas qui est le maître du Fleuve de l'Oubli,
|
||||
sinon peut-être lui-même, ou peut-être Thanatos` },
|
||||
{
|
||||
reference: 'Denis Gerfaud',
|
||||
extrait: `Narcos est la source du Fleuve de l'Oubli et Hypnos l'embouchure
|
||||
Remonter le Fleuve est la Voie de la Nuit, la Voie du Souvenir.
|
||||
Descendre le Fleuve est la Voie du Jour, la Voie de l'Oubli`
|
||||
},
|
||||
{
|
||||
reference: 'Denis Gerfaud',
|
||||
extrait: `Narcos engendre le fils dont il est la mère à l'heure du Vaisseau,
|
||||
car Oniros s'embarque pour redescendre le Fleuve
|
||||
vers son père Hypnos sur la Voie de l'Oubli`
|
||||
},
|
||||
{
|
||||
reference: 'Denis Gerfaud',
|
||||
extrait: `Hypnos engendre le fils dont il est la mère à l'heure du Serpent, car
|
||||
tel les serpents, Oniros commence à remonter le Fleuve
|
||||
sur le Voie du Souvenir vers son père Narcos`
|
||||
},
|
||||
{
|
||||
reference: 'Denis Gerfaud',
|
||||
extrait: `Ainsi se succèdent les Jours et les Ages.
|
||||
<br>Les jours des Dragons sont les Ages des Hommes.`
|
||||
},
|
||||
{
|
||||
reference: 'Denis Gerfaud',
|
||||
extrait: `Ainsi parlent les sages:
|
||||
«Les Dragons sont créateurs de leurs rêves, mais ils ne sont pas créateurs d'Oniros
|
||||
Les Dragons ne sont pas les maîtres de leurs rêvezs, car ils ne sont pas maîtres d'Oniros.
|
||||
Nul ne sait qui est le créateur des Dragons, ni qui est leur maître.
|
||||
Mais l'on peut supposer qui est le maître du Rêve des Dragons, c'est Oniros»`
|
||||
},
|
||||
]
|
||||
|
||||
export class Poetique {
|
||||
static async getExtrait() {
|
||||
const items = await SystemCompendiums.getItems('extrait-poetique', 'extraitpoetique')
|
||||
const selected = await RdDDice.rollOneOf(items);
|
||||
return {
|
||||
reference: selected?.name,
|
||||
extrait: selected?.system.extrait
|
||||
}
|
||||
static async getExtrait(){
|
||||
return await RdDDice.rollOneOf(poesieHautReve);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
44
module/poetique.txt
Normal file
@ -0,0 +1,44 @@
|
||||
Le courant du Fleuve
|
||||
Te domine et te Porte
|
||||
Avant que tu te moeuves
|
||||
Combat le, ou il t'emporte
|
||||
|
||||
|
||||
|
||||
A vous qui faites ripaille
|
||||
sourds aux damnés de la faim
|
||||
à vous qui livrez
|
||||
une inégale bataille
|
||||
à ceux qui vous tendent la main
|
||||
|
||||
Ils sont tout près ! - Tenons fermée
|
||||
<br>Cette salle, où nous les narguons.
|
||||
<br>Quel bruit dehors ! Hideuse armée
|
||||
<br>De vampires et de dragons !
|
||||
<br>La poutre du toit descellée
|
||||
<br>Ploie ainsi qu'une herbe mouillée,
|
||||
<br>Et la vieille porte rouillée
|
||||
<br>Tremble, à déraciner ses gonds !`),
|
||||
|
||||
https://www.poetica.fr/poeme-1423/guy-de-maupassant-le-sommeil-du-mandarin/
|
||||
|
||||
|
||||
|
||||
|
||||
Le monde est un rêve de Dragons. Nous
|
||||
ne savons pas qui sont les Dragons ni à quoi
|
||||
ils ressemblent, en dépit de l’antique iconographie qui les dépeint comme de gigantesques créatures ailées capables de cracher
|
||||
feu et flammes.
|
||||
|
||||
|
||||
|
||||
Car parmi les humains, autre nom lui est donné,
|
||||
Nom sinistre parmi tous, nom funèbre, c'est la mort!
|
||||
Un ami disparu... Thanatos est passé...
|
||||
|
||||
|
||||
Messieurs, ne crachez pas de jurons ni d'ordure
|
||||
Au visage fardé de cette pauvre impure
|
||||
Que déesse Famine a par un soir d'hiver,
|
||||
Contrainte à relever ses jupons en plein air.
|
||||
|
@ -15,19 +15,13 @@
|
||||
|
||||
// Common conf
|
||||
let dialogConf = { content: html, title: "Editeur d'Astrologie", buttons: myButtons, default: "saveButton" };
|
||||
let dialogOptions = { classes: ["rdd-roll-dialog"], width: 600, height: 300, 'z-index': 99999 }
|
||||
let dialogOptions = { classes: ["rdddialog"], width: 600, height: 300, 'z-index': 99999 }
|
||||
super(dialogConf, dialogOptions)
|
||||
|
||||
this.calendrier = calendrier;
|
||||
this.updateData( calendrierData );
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async resetNombreAstraux() {
|
||||
game.system.rdd.calendrier.resetNombreAstral();
|
||||
@ -45,4 +39,15 @@
|
||||
this.calendrierData = duplicate(calendrierData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
let astrologieData = this.astrologieData;
|
||||
|
||||
$(function () {
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -20,7 +20,7 @@ export class RdDAstrologieJoueur extends Dialog {
|
||||
astrologie: RdDItemCompetence.findCompetence(actor.items, 'Astrologie')
|
||||
}
|
||||
const html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-astrologie-joueur.html', dialogData);
|
||||
let options = { classes: ["rdd-roll-dialog"], width: 600, height: 500, 'z-index': 99999 };
|
||||
let options = { classes: ["rdddialog"], width: 600, height: 500, 'z-index': 99999 };
|
||||
if (dialogConfig.options) {
|
||||
mergeObject(options, dialogConfig.options, { overwrite: true });
|
||||
}
|
||||
@ -29,35 +29,21 @@ export class RdDAstrologieJoueur extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(html, actor, dialogData) {
|
||||
const dialogConf = {
|
||||
title: "Nombres Astraux",
|
||||
content: html,
|
||||
default: "saveButton",
|
||||
buttons: {
|
||||
saveButton: { label: "Fermer", callback: html => this.quitDialog() }
|
||||
},
|
||||
|
||||
let myButtons = {
|
||||
saveButton: { label: "Fermer", callback: html => this.quitDialog() }
|
||||
};
|
||||
const dialogOptions = { classes: ["rdd-roll-dialog"], width: 600, height: 300, 'z-index': 99999 };
|
||||
|
||||
// Get all n
|
||||
// Common conf
|
||||
let dialogConf = { content: html, title: "Nombres Astraux", buttons: myButtons, default: "saveButton" };
|
||||
let dialogOptions = { classes: ["rdddialog"], width: 600, height: 300, 'z-index': 99999 };
|
||||
super(dialogConf, dialogOptions);
|
||||
|
||||
this.actor = actor;
|
||||
this.dataNombreAstral = duplicate(dialogData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
|
||||
this.html.find(function () {
|
||||
this.html.find("[name='diffConditions']").val(0);
|
||||
});
|
||||
|
||||
this.html.find('[name="jet-astrologie"]').click((event) => {
|
||||
this.requestJetAstrologie();
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static organizeNombres(actor) {
|
||||
let itemNombres = actor.listItemsData('nombreastral');
|
||||
@ -82,8 +68,8 @@ export class RdDAstrologieJoueur extends Dialog {
|
||||
carac_vue: this.actor.system.carac['vue'].value,
|
||||
etat: this.dataNombreAstral.etat,
|
||||
astrologie: this.dataNombreAstral.astrologie,
|
||||
conditions: this.html.find('[name="diffConditions"]').val(),
|
||||
date: this.html.find('[name="joursAstrologie"]').val(),
|
||||
conditions: $("#diffConditions").val(),
|
||||
date: $("#joursAstrologie").val(),
|
||||
userId: game.user.id
|
||||
}
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
@ -101,4 +87,17 @@ export class RdDAstrologieJoueur extends Dialog {
|
||||
quitDialog() {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
$(function () {
|
||||
$("#diffConditions").val(0);
|
||||
});
|
||||
|
||||
html.find('#jet-astrologie').click((event) => {
|
||||
this.requestJetAstrologie();
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -8,45 +8,50 @@ export class RdDCalendrierEditeur extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(html, calendrier, calendrierData) {
|
||||
let dialogConf = {
|
||||
content: html,
|
||||
title: "Editeur de date/heure",
|
||||
buttons: {
|
||||
save: { label: "Enregistrer", callback: html => this.fillData() }
|
||||
},
|
||||
default: "save"
|
||||
};
|
||||
let dialogOptions = { classes: ["rdd-dialog-calendar-editor"], width: 400, height: 'fit-content', 'z-index': 99999 }
|
||||
|
||||
let myButtons = {
|
||||
saveButton: { label: "Enregistrer", callback: html => this.fillData() }
|
||||
};
|
||||
|
||||
// Common conf
|
||||
let dialogConf = { content: html, title: "Editeur de date/heure", buttons: myButtons, default: "saveButton" };
|
||||
let dialogOptions = { classes: ["rdddialog"], width: 400, height: 300, 'z-index': 99999 }
|
||||
super(dialogConf, dialogOptions)
|
||||
|
||||
|
||||
this.calendrier = calendrier;
|
||||
this.calendrierData = calendrierData;
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
this.html.find("input[name='nomMois']").val(this.calendrierData.moisKey);
|
||||
this.html.find("select[name='nomHeure']").val(this.calendrierData.heureKey);
|
||||
this.html.find("select[name='jourMois']").val(this.calendrierData.jourMois);
|
||||
this.html.find("select[name='minutesRelative']").val(this.calendrierData.minutesRelative);
|
||||
this.html.find("select[name='annee']").val(this.calendrierData.annee);
|
||||
this.calendrierData = calendrierData; //duplicate(calendrierData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
fillData() {
|
||||
this.calendrierData.annee = this.html.find("input[name='annee']").val();
|
||||
this.calendrierData.moisKey = this.html.find("select[name='nomMois']").val();
|
||||
this.calendrierData.heureKey = this.html.find("select[name='nomHeure']").val();
|
||||
this.calendrierData.jourMois = this.html.find("select[name='jourMois']").val();
|
||||
this.calendrierData.minutesRelative = this.html.find("select[name='minutesRelative']").val();
|
||||
|
||||
this.calendrier.saveEditeur(this.calendrierData)
|
||||
fillData( ) {
|
||||
this.calendrierData.moisKey = $("#nomMois").val();
|
||||
this.calendrierData.heureKey = $("#nomHeure").val();
|
||||
this.calendrierData.jourMois = $("#jourMois").val();
|
||||
this.calendrierData.minutesRelative = $("#minutesRelative").val();
|
||||
|
||||
console.log("UPDATE ", this.calendrierData);
|
||||
this.calendrier.saveEditeur( this.calendrierData )
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
updateData(calendrierData) {
|
||||
updateData( calendrierData ) {
|
||||
this.calendrierData = duplicate(calendrierData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
let calendrierData = this.calendrierData;
|
||||
|
||||
$(function () {
|
||||
console.log(calendrierData);
|
||||
$("#nomMois").val(calendrierData.moisKey);
|
||||
$("#nomHeure").val(calendrierData.heureKey);
|
||||
$("#jourMois").val(calendrierData.jourMois);
|
||||
$("#minutesRelative").val(calendrierData.minutesRelative);
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -8,24 +8,23 @@ import { Grammar } from "./grammar.js";
|
||||
import { RdDDice } from "./rdd-dice.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { HIDE_DICE, SHOW_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
|
||||
import { DialogChronologie } from "./dialog-chronologie.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const dossierIconesHeures = 'systems/foundryvtt-reve-de-dragon/icons/heures/'
|
||||
const heuresList = ["vaisseau", "sirene", "faucon", "couronne", "dragon", "epees", "lyre", "serpent", "poissonacrobate", "araignee", "roseau", "chateaudormant"];
|
||||
const heuresDef = {
|
||||
"vaisseau": {key: "vaisseau", label: "Vaisseau", lettreFont: 'v', saison: "printemps", heure: 0, icon: 'hd01.svg' },
|
||||
"sirene": { key: "sirene", label: "Sirène", lettreFont: 'i', saison: "printemps", heure: 1, icon: 'hd02.svg' },
|
||||
"faucon": { key: "faucon", label: "Faucon", lettreFont: 'f', saison: "printemps", heure: 2, icon: 'hd03.svg' },
|
||||
"couronne": { key: "couronne", label: "Couronne", lettreFont: '', saison: "ete", heure: 3, icon: 'hd04.svg' },
|
||||
"dragon": { key: "dragon", label: "Dragon", lettreFont: 'd', saison: "ete", heure: 4, icon: 'hd05.svg' },
|
||||
"epees": { key: "epees", label: "Epées", lettreFont: 'e', saison: "ete", heure: 5, icon: 'hd06.svg' },
|
||||
"lyre": { key: "lyre", label: "Lyre", lettreFont: 'l', saison: "automne", heure: 6, icon: 'hd07.svg' },
|
||||
"serpent": { key: "serpent", label: "Serpent", lettreFont: 's', saison: "automne", heure: 7, icon: 'hd08.svg' },
|
||||
"poissonacrobate": { key: "poissonacrobate", label: "Poisson Acrobate", lettreFont: 'p', saison: "automne", heure: 8, icon: 'hd09.svg' },
|
||||
"araignee": { key: "araignee", label: "Araignée", lettreFont: 'a', saison: "hiver", heure: 9, icon: 'hd10.svg' },
|
||||
"roseau": { key: "roseau", label: "Roseau", lettreFont: 'r', saison: "hiver", heure: 10, icon: 'hd11.svg' },
|
||||
"chateaudormant": { key: "chateaudormant", label: "Château Dormant", lettreFont: 'c', saison: "hiver", heure: 11, icon: 'hd12.svg' }
|
||||
"vaisseau": { label: "Vaisseau", lettreFont: 'v', saison: "printemps", heure: 0, icon: 'hd01.svg' },
|
||||
"sirene": { label: "Sirène", lettreFont: 'i', saison: "printemps", heure: 1, icon: 'hd02.svg' },
|
||||
"faucon": { label: "Faucon", lettreFont: 'f', saison: "printemps", heure: 2, icon: 'hd03.svg' },
|
||||
"couronne": { label: "Couronne", lettreFont: '', saison: "ete", heure: 3, icon: 'hd04.svg' },
|
||||
"dragon": { label: "Dragon", lettreFont: 'd', saison: "ete", heure: 4, icon: 'hd05.svg' },
|
||||
"epees": { label: "Epées", lettreFont: 'e', saison: "ete", heure: 5, icon: 'hd06.svg' },
|
||||
"lyre": { label: "Lyre", lettreFont: 'l', saison: "automne", heure: 6, icon: 'hd07.svg' },
|
||||
"serpent": { label: "Serpent", lettreFont: 's', saison: "automne", heure: 7, icon: 'hd08.svg' },
|
||||
"poissonacrobate": { label: "Poisson Acrobate", lettreFont: 'p', saison: "automne", heure: 8, icon: 'hd09.svg' },
|
||||
"araignee": { label: "Araignée", lettreFont: 'a', saison: "hiver", heure: 9, icon: 'hd10.svg' },
|
||||
"roseau": { label: "Roseau", lettreFont: 'r', saison: "hiver", heure: 10, icon: 'hd11.svg' },
|
||||
"chateaudormant": { label: "Château Dormant", lettreFont: 'c', saison: "hiver", heure: 11, icon: 'hd12.svg' }
|
||||
};
|
||||
const saisonsDef = {
|
||||
"printemps": { label: "Printemps" },
|
||||
@ -43,14 +42,6 @@ const MAX_NOMBRE_ASTRAL = 12;
|
||||
/* -------------------------------------------- */
|
||||
export class RdDCalendrier extends Application {
|
||||
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/calendar-template.html",
|
||||
popOut: false,
|
||||
resizable: false
|
||||
});
|
||||
}
|
||||
|
||||
static createCalendrierPos() {
|
||||
return { top: 200, left: 200 };
|
||||
}
|
||||
@ -60,50 +51,21 @@ export class RdDCalendrier extends Application {
|
||||
return Object.values(heuresDef).find(h => h.heure == chiffre);
|
||||
}
|
||||
|
||||
static getSigneAs(key, value) {
|
||||
const heure = (typeof value == 'string' || typeof value == 'number') && Number.isInteger(Number(value))
|
||||
? Number(value)
|
||||
: (typeof value == 'string') ? RdDCalendrier.getChiffreFromSigne(value)
|
||||
: undefined
|
||||
|
||||
if (heure != undefined && ['key', 'label', 'lettreFont', 'saison', 'heure', 'icon'].includes(key)) {
|
||||
return RdDCalendrier.getDefSigne(heure)[key]
|
||||
}
|
||||
if (heure != undefined && ['webp'].includes(key)) {
|
||||
return RdDCalendrier.getDefSigne(heure)['icon'].replace('svg', 'webp');
|
||||
}
|
||||
console.error(`Appel à getSigneAs('${key}', ${value}) avec une clé/heure incorrects`);
|
||||
return value;
|
||||
|
||||
}
|
||||
static getChiffreFromSigne(signe) {
|
||||
return heuresList.indexOf(signe);
|
||||
}
|
||||
|
||||
static createCalendrierInitial() {
|
||||
return {
|
||||
heureRdD: 0,
|
||||
minutesRelative: 0,
|
||||
indexJour: 0,
|
||||
annee: 0,
|
||||
moisRdD: 0,
|
||||
moisLabel: heuresDef["vaisseau"].label,
|
||||
jour: 0
|
||||
}
|
||||
}
|
||||
|
||||
getCalendrier(index) {
|
||||
index = index ?? this.getCurrentDayIndex();
|
||||
const mois = Math.floor(index / RDD_JOUR_PAR_MOIS) % RDD_MOIS_PAR_AN;
|
||||
return {
|
||||
static getCalendrier(index) {
|
||||
let calendrier = {
|
||||
heureRdD: 0, // Index dans heuresList / heuresDef[x].heure
|
||||
minutesRelative: 0,
|
||||
indexJour: index,
|
||||
annee: Math.floor(index / (RDD_JOUR_PAR_MOIS * RDD_MOIS_PAR_AN)),
|
||||
moisRdD: RdDCalendrier.getDefSigne(mois).heure,
|
||||
moisLabel: RdDCalendrier.getDefSigne(mois).label,
|
||||
moisRdD: Math.floor(index / RDD_JOUR_PAR_MOIS) % RDD_MOIS_PAR_AN,
|
||||
jour: (index % RDD_JOUR_PAR_MOIS) // Le calendrier stocke le jour en 0-27, mais en 1-28 à l'affichage
|
||||
}
|
||||
calendrier.moisLabel = RdDCalendrier.getDefSigne(calendrier.moisRdD).label;
|
||||
return calendrier;
|
||||
}
|
||||
|
||||
constructor() {
|
||||
@ -116,7 +78,7 @@ export class RdDCalendrier extends Application {
|
||||
}
|
||||
|
||||
// Calendrier
|
||||
this.calendrier = duplicate(game.settings.get(SYSTEM_RDD, "calendrier") ?? RdDCalendrier.createCalendrierInitial());
|
||||
this.calendrier = duplicate(game.settings.get(SYSTEM_RDD, "calendrier") ?? RdDCalendrier.getCalendrier(0));
|
||||
this.calendrier.annee = this.calendrier.annee ?? Math.floor((this.calendrier.moisRdD ?? 0) / RDD_MOIS_PAR_AN);
|
||||
this.calendrier.moisRdD = (this.calendrier.moisRdD ?? 0) % RDD_MOIS_PAR_AN;
|
||||
|
||||
@ -124,117 +86,34 @@ export class RdDCalendrier extends Application {
|
||||
game.settings.set(SYSTEM_RDD, "calendrier", this.calendrier);
|
||||
|
||||
this.listeNombreAstral = this.getListeNombreAstral();
|
||||
this.rebuildListeNombreAstral(HIDE_DICE); // Ensure always up-to-date
|
||||
this.rebuildListeNombreAstral(false); // Ensure always up-to-date
|
||||
}
|
||||
console.log('RdDCalendrier.constructor()', this.calendrier, this.calendrierPos, this.listeNombreAstral);
|
||||
console.log(this.calendrier, this.calendrierPos, this.listeNombreAstral);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
async activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
|
||||
this.updateDisplay();
|
||||
|
||||
this.html.find('.ajout-chronologie').click(ev => DialogChronologie.create());
|
||||
|
||||
this.html.find('.calendar-btn').click(ev => this.onCalendarButton(ev));
|
||||
|
||||
this.html.find('.calendar-btn-edit').click(ev => {
|
||||
ev.preventDefault();
|
||||
this.showCalendarEditor();
|
||||
});
|
||||
|
||||
this.html.find('.astrologie-btn-edit').click(ev => {
|
||||
ev.preventDefault();
|
||||
this.showAstrologieEditor();
|
||||
});
|
||||
|
||||
this.html.find('#calendar-move-handle').mousedown(ev => {
|
||||
ev.preventDefault();
|
||||
ev = ev || window.event;
|
||||
let isRightMB = false;
|
||||
if ("which" in ev) { // Gecko (Firefox), WebKit (Safari/Chrome) & Opera
|
||||
isRightMB = ev.which == 3;
|
||||
} else if ("button" in ev) { // IE, Opera
|
||||
isRightMB = ev.button == 2;
|
||||
}
|
||||
|
||||
if (!isRightMB) {
|
||||
dragElement(document.getElementById("calendar-time-container"));
|
||||
let pos1 = 0, pos2 = 0, pos3 = 0, pos4 = 0;
|
||||
|
||||
function dragElement(elmnt) {
|
||||
elmnt.onmousedown = dragMouseDown;
|
||||
function dragMouseDown(e) {
|
||||
e = e || window.event;
|
||||
e.preventDefault();
|
||||
pos3 = e.clientX;
|
||||
pos4 = e.clientY;
|
||||
|
||||
document.onmouseup = closeDragElement;
|
||||
document.onmousemove = elementDrag;
|
||||
}
|
||||
|
||||
function elementDrag(e) {
|
||||
e = e || window.event;
|
||||
e.preventDefault();
|
||||
// calculate the new cursor position:
|
||||
pos1 = pos3 - e.clientX;
|
||||
pos2 = pos4 - e.clientY;
|
||||
pos3 = e.clientX;
|
||||
pos4 = e.clientY;
|
||||
// set the element's new position:
|
||||
elmnt.style.bottom = undefined
|
||||
elmnt.style.top = (elmnt.offsetTop - pos2) + "px";
|
||||
elmnt.style.left = (elmnt.offsetLeft - pos1) + "px";
|
||||
}
|
||||
|
||||
function closeDragElement() {
|
||||
// stop moving when mouse button is released:
|
||||
elmnt.onmousedown = undefined;
|
||||
document.onmouseup = undefined;
|
||||
document.onmousemove = undefined;
|
||||
let xPos = (elmnt.offsetLeft - pos1) > window.innerWidth ? window.innerWidth - 200 : (elmnt.offsetLeft - pos1);
|
||||
let yPos = (elmnt.offsetTop - pos2) > window.innerHeight - 20 ? window.innerHeight - 100 : (elmnt.offsetTop - pos2)
|
||||
xPos = xPos < 0 ? 0 : xPos;
|
||||
yPos = yPos < 0 ? 0 : yPos;
|
||||
if (xPos != (elmnt.offsetLeft - pos1) || yPos != (elmnt.offsetTop - pos2)) {
|
||||
elmnt.style.top = (yPos) + "px";
|
||||
elmnt.style.left = (xPos) + "px";
|
||||
}
|
||||
game.system.rdd.calendrier.calendrierPos.top = yPos;
|
||||
game.system.rdd.calendrier.calendrierPos.left = xPos;
|
||||
if (game.user.isGM) {
|
||||
game.settings.set(SYSTEM_RDD, "calendrier-pos", duplicate(game.system.rdd.calendrier.calendrierPos));
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (isRightMB) {
|
||||
game.system.rdd.calendrier.calendrierPos.top = 200;
|
||||
game.system.rdd.calendrier.calendrierPos.left = 200;
|
||||
if (game.user.isGM) {
|
||||
game.settings.set(SYSTEM_RDD, "calendrier-pos", duplicate(game.system.rdd.calendrier.calendrierPos));
|
||||
}
|
||||
this.setPos(game.system.rdd.calendrier.calendrierPos);
|
||||
}
|
||||
});
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getListeNombreAstral() {
|
||||
return game.settings.get(SYSTEM_RDD, "liste-nombre-astral") ?? [];
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getDateFromIndex(index) {
|
||||
const dateRdD = this.getCalendrier(index);
|
||||
return (dateRdD.jour + 1) + ' ' + dateRdD.moisLabel;
|
||||
static get defaultOptions() {
|
||||
return mergeObject(super.defaultOptions, {
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/calendar-template.html",
|
||||
popOut: false,
|
||||
resizable: false
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getDayMonthFromIndex(index = undefined) {
|
||||
const dateRdD = this.getCalendrier(index);
|
||||
getDateFromIndex(index) {
|
||||
const date = RdDCalendrier.getCalendrier(index ?? this.getCurrentDayIndex());
|
||||
return (date.jour + 1) + ' ' + RdDCalendrier.getDefSigne(date.moisRdD).label;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getNumericDateFromIndex(index = undefined) {
|
||||
const dateRdD = RdDCalendrier.getCalendrier(index ?? this.getCurrentDayIndex());
|
||||
return {
|
||||
day: dateRdD.jour + 1,
|
||||
month: heuresList[dateRdD.moisRdD]
|
||||
@ -301,14 +180,14 @@ export class RdDCalendrier extends Application {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getNombreAstral(indexDate) {
|
||||
const listNombreAstral = this.getListeNombreAstral();
|
||||
let astralData = listNombreAstral.find((nombreAstral, i) => nombreAstral.index == indexDate);
|
||||
let astralData = this.getListeNombreAstral().find((nombreAstral, i) => nombreAstral.index == indexDate);
|
||||
return astralData?.nombreAstral;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rebuildListeNombreAstral(showDice = HIDE_DICE) {
|
||||
async rebuildListeNombreAstral(showDice = SHOW_DICE) {
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
console.log("rebuildListeNombreAstral", showDice);
|
||||
let jourCourant = this.getCurrentDayIndex();
|
||||
let newList = [];
|
||||
for (let i = 0; i < MAX_NOMBRE_ASTRAL; i++) {
|
||||
@ -320,8 +199,9 @@ export class RdDCalendrier extends Application {
|
||||
newList[i] = await this.ajouterNombreAstral(dayIndex, showDice);
|
||||
}
|
||||
}
|
||||
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", newList);
|
||||
//console.log("SAVE list", newList, jourCourant);
|
||||
this.listeNombreAstral = newList;
|
||||
game.settings.set(SYSTEM_RDD, "liste-nombre-astral", this.listeNombreAstral);
|
||||
}
|
||||
}
|
||||
|
||||
@ -384,7 +264,7 @@ export class RdDCalendrier extends Application {
|
||||
/* -------------------------------------------- */
|
||||
async incrementerJour() {
|
||||
const index = this.getCurrentDayIndex() + 1;
|
||||
this.calendrier = this.getCalendrier(index);
|
||||
this.calendrier = RdDCalendrier.getCalendrier(index);
|
||||
await this.rebuildListeNombreAstral();
|
||||
}
|
||||
|
||||
@ -406,15 +286,18 @@ export class RdDCalendrier extends Application {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
fillCalendrierData(formData = {}) {
|
||||
const mois = RdDCalendrier.getDefSigne(this.calendrier.moisRdD);
|
||||
const heure = RdDCalendrier.getDefSigne(this.calendrier.heureRdD);
|
||||
console.log('fillCalendrierData', this.calendrier, mois, heure);
|
||||
console.log(this.calendrier);
|
||||
let moisKey = heuresList[this.calendrier.moisRdD];
|
||||
let heureKey = heuresList[this.calendrier.heureRdD];
|
||||
console.log(moisKey, heureKey);
|
||||
|
||||
formData.heureKey = heure.key;
|
||||
formData.moisKey = mois.key;
|
||||
const mois = heuresDef[moisKey];
|
||||
const heure = heuresDef[heureKey];
|
||||
|
||||
formData.heureKey = heureKey;
|
||||
formData.moisKey = moisKey;
|
||||
formData.jourMois = this.calendrier.jour + 1;
|
||||
formData.nomMois = mois.label; // heures et mois nommés identiques
|
||||
formData.annee = this.calendrier.annee;
|
||||
formData.iconMois = dossierIconesHeures + mois.icon;
|
||||
formData.nomHeure = heure.label;
|
||||
formData.iconHeure = dossierIconesHeures + heure.icon;
|
||||
@ -545,7 +428,7 @@ export class RdDCalendrier extends Application {
|
||||
function check() {
|
||||
let elmnt = document.getElementById("calendar-time-container");
|
||||
if (elmnt) {
|
||||
elmnt.style.bottom = undefined;
|
||||
elmnt.style.bottom = null;
|
||||
let xPos = (pos.left) > window.innerWidth ? window.innerWidth - 200 : pos.left;
|
||||
let yPos = (pos.top) > window.innerHeight - 20 ? window.innerHeight - 100 : pos.top;
|
||||
elmnt.style.top = (yPos) + "px";
|
||||
@ -563,7 +446,7 @@ export class RdDCalendrier extends Application {
|
||||
updateDisplay() {
|
||||
let calendrier = this.fillCalendrierData();
|
||||
// Rebuild text du calendrier
|
||||
let dateHTML = `${calendrier.jourMois} ${calendrier.nomMois} ${calendrier.annee} (${calendrier.nomSaison})`
|
||||
let dateHTML = `Jour ${calendrier.jourMois} de ${calendrier.nomMois} (${calendrier.nomSaison})`
|
||||
if (game.user.isGM) {
|
||||
dateHTML = dateHTML + " - NA: " + (this.getCurrentNombreAstral() ?? "indéterminé");
|
||||
}
|
||||
@ -586,7 +469,6 @@ export class RdDCalendrier extends Application {
|
||||
this.calendrier.minutesRelative = Number(calendrierData.minutesRelative);
|
||||
this.calendrier.jour = Number(calendrierData.jourMois) - 1;
|
||||
this.calendrier.moisRdD = RdDCalendrier.getChiffreFromSigne(calendrierData.moisKey);
|
||||
this.calendrier.annee = Number(calendrierData.annee);
|
||||
this.calendrier.heureRdD = RdDCalendrier.getChiffreFromSigne(calendrierData.heureKey);
|
||||
game.settings.set(SYSTEM_RDD, "calendrier", duplicate(this.calendrier));
|
||||
|
||||
@ -646,4 +528,95 @@ export class RdDCalendrier extends Application {
|
||||
astrologieEditeur.updateData(calendrierData);
|
||||
astrologieEditeur.render(true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
async activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
this.updateDisplay();
|
||||
|
||||
html.find('.calendar-btn').click(ev => this.onCalendarButton(ev));
|
||||
|
||||
html.find('.calendar-btn-edit').click(ev => {
|
||||
ev.preventDefault();
|
||||
this.showCalendarEditor();
|
||||
});
|
||||
|
||||
html.find('.astrologie-btn-edit').click(ev => {
|
||||
ev.preventDefault();
|
||||
this.showAstrologieEditor();
|
||||
});
|
||||
|
||||
html.find('#calendar-move-handle').mousedown(ev => {
|
||||
ev.preventDefault();
|
||||
ev = ev || window.event;
|
||||
let isRightMB = false;
|
||||
if ("which" in ev) { // Gecko (Firefox), WebKit (Safari/Chrome) & Opera
|
||||
isRightMB = ev.which == 3;
|
||||
} else if ("button" in ev) { // IE, Opera
|
||||
isRightMB = ev.button == 2;
|
||||
}
|
||||
|
||||
if (!isRightMB) {
|
||||
dragElement(document.getElementById("calendar-time-container"));
|
||||
let pos1 = 0, pos2 = 0, pos3 = 0, pos4 = 0;
|
||||
|
||||
function dragElement(elmnt) {
|
||||
elmnt.onmousedown = dragMouseDown;
|
||||
function dragMouseDown(e) {
|
||||
e = e || window.event;
|
||||
e.preventDefault();
|
||||
pos3 = e.clientX;
|
||||
pos4 = e.clientY;
|
||||
|
||||
document.onmouseup = closeDragElement;
|
||||
document.onmousemove = elementDrag;
|
||||
}
|
||||
|
||||
function elementDrag(e) {
|
||||
e = e || window.event;
|
||||
e.preventDefault();
|
||||
// calculate the new cursor position:
|
||||
pos1 = pos3 - e.clientX;
|
||||
pos2 = pos4 - e.clientY;
|
||||
pos3 = e.clientX;
|
||||
pos4 = e.clientY;
|
||||
// set the element's new position:
|
||||
elmnt.style.bottom = null
|
||||
elmnt.style.top = (elmnt.offsetTop - pos2) + "px";
|
||||
elmnt.style.left = (elmnt.offsetLeft - pos1) + "px";
|
||||
}
|
||||
|
||||
function closeDragElement() {
|
||||
// stop moving when mouse button is released:
|
||||
elmnt.onmousedown = null;
|
||||
document.onmouseup = null;
|
||||
document.onmousemove = null;
|
||||
let xPos = (elmnt.offsetLeft - pos1) > window.innerWidth ? window.innerWidth - 200 : (elmnt.offsetLeft - pos1);
|
||||
let yPos = (elmnt.offsetTop - pos2) > window.innerHeight - 20 ? window.innerHeight - 100 : (elmnt.offsetTop - pos2)
|
||||
xPos = xPos < 0 ? 0 : xPos;
|
||||
yPos = yPos < 0 ? 0 : yPos;
|
||||
if (xPos != (elmnt.offsetLeft - pos1) || yPos != (elmnt.offsetTop - pos2)) {
|
||||
elmnt.style.top = (yPos) + "px";
|
||||
elmnt.style.left = (xPos) + "px";
|
||||
}
|
||||
game.system.rdd.calendrier.calendrierPos.top = yPos;
|
||||
game.system.rdd.calendrier.calendrierPos.left = xPos;
|
||||
if (game.user.isGM) {
|
||||
game.settings.set(SYSTEM_RDD, "calendrier-pos", duplicate(game.system.rdd.calendrier.calendrierPos));
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (isRightMB) {
|
||||
game.system.rdd.calendrier.calendrierPos.top = 200;
|
||||
game.system.rdd.calendrier.calendrierPos.left = 200;
|
||||
if (game.user.isGM) {
|
||||
game.settings.set(SYSTEM_RDD, "calendrier-pos", duplicate(game.system.rdd.calendrier.calendrierPos));
|
||||
}
|
||||
this.setPos(game.system.rdd.calendrier.calendrierPos);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
}
|
@ -52,11 +52,6 @@ export class RdDCarac {
|
||||
return selectedCarac?.label?.toLowerCase()?.match(/r(e|ê)ve(( |-)actuel)?/);
|
||||
}
|
||||
|
||||
static isActionPhysique(selectedCarac) {
|
||||
return !selectedCarac ||
|
||||
selectedCarac?.label.match(/(Apparence|Force|Agilité|Dextérité|Vue|Ouïe|Odorat-Goût|Empathie|Dérobée|Mêlée|Tir|Lancer)/);
|
||||
}
|
||||
|
||||
static isIgnoreEtatGeneral(rollData) {
|
||||
const selectedCarac = rollData.selectedCarac;
|
||||
return !selectedCarac ||
|
||||
|
@ -1,6 +1,5 @@
|
||||
import { ChatUtility } from "./chat-utility.js";
|
||||
import { ENTITE_BLURETTE, ENTITE_INCARNE, ENTITE_NONINCARNE, HIDE_DICE, SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
|
||||
import { DialogSelectTarget } from "./dialog-select-target.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { RdDItemArme } from "./item-arme.js";
|
||||
import { RdDItemCompetence } from "./item-competence.js";
|
||||
@ -10,9 +9,8 @@ import { RdDBonus } from "./rdd-bonus.js";
|
||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
|
||||
import { RdDRoll } from "./rdd-roll.js";
|
||||
import { RdDRollTables } from "./rdd-rolltables.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
import { STATUSES } from "./settings/status-effects.js";
|
||||
import { Targets } from "./targets.js";
|
||||
import { ReglesOptionelles } from "./regles-optionelles.js";
|
||||
import { STATUSES } from "./status-effects.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
const premierRoundInit = [
|
||||
@ -84,6 +82,7 @@ export class RdDCombatManager extends Combat {
|
||||
console.log(`${game.system.title} | Combat.rollInitiative()`, ids, formula, messageOptions);
|
||||
|
||||
ids = typeof ids === "string" ? [ids] : ids;
|
||||
const currentId = this.combatant._id;
|
||||
// calculate initiative
|
||||
for (let cId = 0; cId < ids.length; cId++) {
|
||||
const combatant = this.combatants.get(ids[cId]);
|
||||
@ -102,14 +101,14 @@ export class RdDCombatManager extends Combat {
|
||||
const carac = combatant.actor.system.carac[competence.system.defaut_carac].value;
|
||||
const niveau = competence.system.niveau;
|
||||
const bonusEcaille = (armeCombat?.system.magique) ? armeCombat.system.ecaille_efficacite : 0;
|
||||
rollFormula = RdDCombatManager.formuleInitiative(2, carac, niveau, bonusEcaille);
|
||||
rollFormula = RdDCombatManager.formuleInitiative(2, carac, niveau, bonusEcaille);
|
||||
}
|
||||
}
|
||||
}
|
||||
//console.log("Combatat", c);
|
||||
const roll = combatant.getInitiativeRoll(rollFormula);
|
||||
if (!roll.total) {
|
||||
roll.evaluate({ async: false });
|
||||
if ( !roll.total) {
|
||||
roll.evaluate( {async: false});
|
||||
}
|
||||
if (roll.total <= 0) roll.total = 0.00;
|
||||
console.log("Compute init for", rollFormula, roll.total, combatant);
|
||||
@ -122,7 +121,7 @@ export class RdDCombatManager extends Combat {
|
||||
{
|
||||
speaker: {
|
||||
scene: canvas.scene._id,
|
||||
actor: combatant.actor?._id,
|
||||
actor: combatant.actor ? combatant.actor._id : null,
|
||||
token: combatant.token._id,
|
||||
alias: combatant.token.name,
|
||||
sound: CONFIG.sounds.dice,
|
||||
@ -152,100 +151,79 @@ export class RdDCombatManager extends Combat {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** Retourne une liste triée d'actions d'armes avec le split arme1 main / arme 2 main / lancer */
|
||||
/** Retourne une liste triée d'actions d'armes avec le split arme1 main / arme 2 main */
|
||||
static listActionsArmes(armes, competences, carac) {
|
||||
let actions = [];
|
||||
// Gestion des armes 1/2 mains
|
||||
let actionsArme = [];
|
||||
for (const arme of armes) {
|
||||
if (arme.system.equipe) {
|
||||
const dommages = arme.system.dommages.toString();
|
||||
const tableauDommages = dommages.includes("/") ? dommages.split("/") : [dommages, dommages];
|
||||
if (arme.system.unemain && arme.system.deuxmains && !dommages.includes("/")) {
|
||||
ui.notifications.info("Les dommages de l'arme à 1/2 mains " + arme.name + " ne sont pas corrects (ie sous la forme X/Y)");
|
||||
}
|
||||
if ((arme.system.unemain && arme.system.competence) ||
|
||||
(arme.system.competence.toLowerCase().includes("corps à corps"))) {
|
||||
actions.push(RdDCombatManager.$prepareAttaqueArme({
|
||||
arme: arme,
|
||||
infoMain: "(1 main)",
|
||||
dommagesReel: Number(tableauDommages[0]),
|
||||
competence: arme.system.competence,
|
||||
carac: carac,
|
||||
competences: competences
|
||||
}));
|
||||
}
|
||||
if (arme.system.deuxmains && arme.system.competence) {
|
||||
actions.push(RdDCombatManager.$prepareAttaqueArme({
|
||||
arme: arme,
|
||||
infoMain: "(2 mains)",
|
||||
dommagesReel: Number(tableauDommages[1]),
|
||||
competence: arme.system.competence.replace(" 1 main", " 2 mains"),
|
||||
carac: carac,
|
||||
competences: competences
|
||||
}));
|
||||
}
|
||||
if (arme.system.lancer) {
|
||||
actions.push(RdDCombatManager.$prepareAttaqueArme({
|
||||
arme: arme,
|
||||
infoMain: "(lancer)",
|
||||
dommagesReel: Number(tableauDommages[0]),
|
||||
competence: arme.system.lancer,
|
||||
carac: carac,
|
||||
competences: competences
|
||||
}));
|
||||
}
|
||||
if (arme.system.tir) {
|
||||
actions.push(RdDCombatManager.$prepareAttaqueArme({
|
||||
arme: arme,
|
||||
infoMain: "(tir)",
|
||||
dommagesReel: Number(tableauDommages[0]),
|
||||
competence: arme.system.tir,
|
||||
carac: carac,
|
||||
competences: competences
|
||||
}));
|
||||
let action = duplicate(arme)
|
||||
if (action.system.equipe) {
|
||||
let compData = competences.find(c => c.name == action.system.competence)
|
||||
|
||||
actionsArme.push(action);
|
||||
action.action = 'attaque';
|
||||
action.system.dommagesReels = Number(action.system.dommages);
|
||||
action.system.niveau = compData.system.niveau;
|
||||
action.system.initiative = RdDCombatManager.calculInitiative(compData.system.niveau, carac[compData.system.defaut_carac].value);
|
||||
// Dupliquer les armes pouvant être à 1 main et 2 mains en patchant la compétence
|
||||
if (action.system.unemain && !action.system.deuxmains) {
|
||||
action.system.mainInfo = "(1m)";
|
||||
} else if (!action.system.unemain && action.system.deuxmains) {
|
||||
action.system.mainInfo = "(2m)";
|
||||
} else if (action.system.unemain && action.system.deuxmains) {
|
||||
action.system.mainInfo = "(1m)";
|
||||
|
||||
const comp2m = action.system.competence.replace(" 1 main", " 2 mains"); // Replace !
|
||||
const comp = competences.find(c => c.name == comp2m)
|
||||
|
||||
const arme2main = duplicate(action);
|
||||
arme2main.system.mainInfo = "(2m)";
|
||||
arme2main.system.niveau = comp.system.niveau;
|
||||
arme2main.system.competence = comp2m;
|
||||
arme2main.system.initiative = RdDCombatManager.calculInitiative(arme2main.system.niveau, carac[comp.system.defaut_carac].value);
|
||||
actionsArme.push(arme2main);
|
||||
const containsSlash = action.system.dommages.includes("/");
|
||||
if (containsSlash) {
|
||||
const tableauDegats = action.system.dommages.split("/");
|
||||
action.system.dommagesReels = Number(tableauDegats[0]);
|
||||
arme2main.system.dommagesReels = Number(tableauDegats[1]);
|
||||
}
|
||||
else{
|
||||
ui.notifications.info("Les dommages de l'arme à 1/2 mains " + action.name + " ne sont pas corrects (ie sous la forme X/Y)");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return actions.sort(Misc.ascending(action => action.name + (action.system.infoMain ?? '')));
|
||||
}
|
||||
|
||||
static $prepareAttaqueArme(infoAttaque) {
|
||||
const comp = infoAttaque.competences.find(c => c.name == infoAttaque.competence);
|
||||
const attaque = duplicate(infoAttaque.arme);
|
||||
attaque.action = 'attaque';
|
||||
attaque.system.competence = infoAttaque.competence;
|
||||
attaque.system.dommagesReels = infoAttaque.dommagesReel;
|
||||
attaque.system.infoMain = infoAttaque.infoMain;
|
||||
attaque.system.niveau = comp.system.niveau;
|
||||
attaque.system.initiative = RdDCombatManager.calculInitiative(comp.system.niveau, infoAttaque.carac[comp.system.defaut_carac].value);
|
||||
return attaque;
|
||||
return actionsArme.sort(Misc.ascending(armeData => armeData.name + (armeData.system.mainInfo ?? '')));
|
||||
}
|
||||
|
||||
static listActionsCreature(competences) {
|
||||
return competences.filter(it => RdDItemCompetenceCreature.isCompetenceAttaque(it))
|
||||
.map(it => RdDItemCompetenceCreature.armeNaturelle(it));
|
||||
.map(it => RdDItemCompetenceCreature.toActionArme(it));
|
||||
}
|
||||
|
||||
static listActionsPossessions(actor) {
|
||||
return RdDCombatManager._indexActions(actor.getPossessions().map(p => {
|
||||
return {
|
||||
name: p.name,
|
||||
action: 'conjurer',
|
||||
system: {
|
||||
competence: p.name,
|
||||
possessionid: p.system.possessionid,
|
||||
return RdDCombatManager._indexActions(actor.getPossessions().map(p =>
|
||||
{
|
||||
return {
|
||||
name: p.name,
|
||||
action: 'conjurer',
|
||||
system: {
|
||||
competence: p.name,
|
||||
possessionid: p.system.possessionid,
|
||||
}
|
||||
}
|
||||
}
|
||||
}));
|
||||
}));
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static listActionsCombat(combatant) {
|
||||
const actor = combatant.actor;
|
||||
let actions = RdDCombatManager.listActionsPossessions(actor);
|
||||
if (actions.length > 0) {
|
||||
if (actions.length>0) {
|
||||
return actions;
|
||||
}
|
||||
if (actor.isCreatureEntite()) {
|
||||
if (actor.isCreature()) {
|
||||
actions = actions.concat(RdDCombatManager.listActionsCreature(actor.itemTypes['competencecreature']));
|
||||
} else {
|
||||
// Recupération des items 'arme'
|
||||
@ -356,7 +334,7 @@ export class RdDCombatManager extends Combat {
|
||||
compData = RdDItemCompetence.findCompetence(combatant.actor.items, action.system.competence);
|
||||
compNiveau = compData.system.niveau;
|
||||
initInfo = action.name + " / " + action.system.competence;
|
||||
|
||||
|
||||
if (combatant.actor.type == 'creature' || combatant.actor.type == 'entite') {
|
||||
caracForInit = compData.system.carac_value;
|
||||
} else {
|
||||
@ -384,7 +362,7 @@ export class RdDCombatManager extends Combat {
|
||||
switch (arme.system.cac) {
|
||||
case "empoignade":
|
||||
return 3;
|
||||
case "pugilat":
|
||||
case "pugilat":
|
||||
case "naturelle":
|
||||
return 4;
|
||||
}
|
||||
@ -395,7 +373,7 @@ export class RdDCombatManager extends Combat {
|
||||
static displayInitiativeMenu(html, combatantId) {
|
||||
console.log("Combatant ; ", combatantId);
|
||||
const combatant = game.combat.combatants.get(combatantId);
|
||||
if (!(combatant?.actor)) {
|
||||
if (! (combatant?.actor) ) {
|
||||
ui.notifications.warn(`Le combatant ${combatant.name ?? combatantId} n'est pas associé à un acteur, impossible de déterminer ses actions de combat!`)
|
||||
return;
|
||||
}
|
||||
@ -470,30 +448,49 @@ export class RdDCombat {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static rddCombatTarget(target, attacker) {
|
||||
const defender = target?.actor;
|
||||
const defenderTokenId = target?.id;
|
||||
static createUsingTarget(attacker) {
|
||||
const target = RdDCombat.getTarget()
|
||||
if (target == undefined) {
|
||||
ui.notifications.warn((game.user.targets?.size ?? 0) > 1
|
||||
? "Vous devez choisir <strong>une seule</strong> cible à attaquer!"
|
||||
: "Vous devez choisir une cible à attaquer!");
|
||||
}
|
||||
else {
|
||||
const defender = target?.actor;
|
||||
const defenderTokenId = target?.id;
|
||||
if ( defender.type == 'entite' && defender.system.definition.typeentite == ENTITE_NONINCARNE) {
|
||||
ui.notifications.warn("Vous ne pouvez pas cibler une entité non incarnée !!!!");
|
||||
} else {
|
||||
return this.create(attacker, defender, defenderTokenId, target)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getTarget() {
|
||||
if (game.user.targets && game.user.targets.size == 1) {
|
||||
for (let target of game.user.targets) {
|
||||
return target;
|
||||
}
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static create(attacker, defender, defenderTokenId, target = undefined) {
|
||||
return new RdDCombat(attacker, defender, defenderTokenId, target)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static rddCombatForAttackerAndDefender(attackerId, defenderTokenId) {
|
||||
static createForAttackerAndDefender(attackerId, defenderTokenId) {
|
||||
const attacker = game.actors.get(attackerId);
|
||||
let defender = defenderTokenId ? canvas.tokens.get(defenderTokenId)?.actor : undefined;
|
||||
let target = undefined
|
||||
if (!defenderTokenId || !defender) {
|
||||
console.warn(`RdDCombat.rddCombatForAttackerAndDefender: appel avec defenderTokenId ${defenderTokenId} incorrect, ou pas de defender correspondant`);
|
||||
target = Targets.getTarget()
|
||||
if (!target) {
|
||||
return;
|
||||
}
|
||||
defenderTokenId = target.id;
|
||||
defender = target.actor;
|
||||
if (!defenderTokenId || !defender) {
|
||||
return;
|
||||
}
|
||||
if (defenderTokenId) {
|
||||
const defenderToken = canvas.tokens.get(defenderTokenId);
|
||||
const defender = defenderToken.actor;
|
||||
|
||||
return RdDCombat.create(attacker, defender, defenderTokenId);
|
||||
}
|
||||
return new RdDCombat(attacker, defender, defenderTokenId, target)
|
||||
return RdDCombat.createUsingTarget(attacker)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -501,10 +498,10 @@ export class RdDCombat {
|
||||
let defender = canvas.tokens.get(msg.defenderTokenId).actor;
|
||||
if (Misc.isOwnerPlayerOrUniqueConnectedGM()) {
|
||||
let attackerRoll = msg.attackerRoll;
|
||||
let attacker = msg.attackerId ? game.actors.get(msg.attackerId) : undefined;
|
||||
let attacker = msg.attackerId ? game.actors.get(msg.attackerId) : null;
|
||||
|
||||
defender.encaisserDommages(attackerRoll, attacker);
|
||||
const rddCombat = RdDCombat.rddCombatForAttackerAndDefender(msg.attackerId, msg.defenderTokenId);
|
||||
const rddCombat = RdDCombat.createForAttackerAndDefender(msg.attackerId, msg.defenderTokenId);
|
||||
rddCombat?.removeChatMessageActionsPasseArme(attackerRoll.passeArme);
|
||||
}
|
||||
}
|
||||
@ -513,7 +510,7 @@ export class RdDCombat {
|
||||
static onMsgDefense(msg) {
|
||||
let defenderToken = canvas.tokens.get(msg.defenderTokenId);
|
||||
if (defenderToken && Misc.isUniqueConnectedGM()) {
|
||||
const rddCombat = RdDCombat.rddCombatForAttackerAndDefender(msg.attackerId, msg.defenderTokenId);
|
||||
const rddCombat = RdDCombat.createForAttackerAndDefender(msg.attackerId, msg.defenderTokenId);
|
||||
rddCombat?.removeChatMessageActionsPasseArme(msg.defenderRoll.passeArme);
|
||||
rddCombat?._chatMessageDefense(msg.paramChatDefense, msg.defenderRoll);
|
||||
}
|
||||
@ -540,10 +537,11 @@ export class RdDCombat {
|
||||
'#echec-total-attaque',
|
||||
]) {
|
||||
html.on("click", button, event => {
|
||||
const rddCombat = RdDCombat.rddCombatForAttackerAndDefender(
|
||||
const rddCombat = RdDCombat.createForAttackerAndDefender(
|
||||
event.currentTarget.attributes['data-attackerId']?.value,
|
||||
event.currentTarget.attributes['data-defenderTokenId']?.value);
|
||||
if (rddCombat) {
|
||||
|
||||
rddCombat.onEvent(button, event);
|
||||
event.preventDefault();
|
||||
}
|
||||
@ -570,7 +568,7 @@ export class RdDCombat {
|
||||
async onEvent(button, event) {
|
||||
const chatMessage = ChatUtility.getChatMessage(event);
|
||||
const defenderRoll = ChatUtility.getMessageData(chatMessage, 'defender-roll');
|
||||
const attackerRoll = defenderRoll?.attackerRoll ?? ChatUtility.getMessageData(chatMessage, 'attacker-roll');
|
||||
const attackerRoll = defenderRoll?.attackerRoll ?? ChatUtility.getMessageData(chatMessage, 'attacker-roll') ;
|
||||
console.log('RdDCombat', attackerRoll, defenderRoll);
|
||||
const defenderTokenId = event.currentTarget.attributes['data-defenderTokenId']?.value;
|
||||
|
||||
@ -690,13 +688,12 @@ export class RdDCombat {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async proposerAjustementTirLancer(rollData) {
|
||||
async proposerAjustementTirLancer( rollData ) {
|
||||
if (['tir', 'lancer'].includes(rollData.competence.system.categorie)) {
|
||||
if (this.defender.isEntite([ENTITE_BLURETTE])) {
|
||||
ChatMessage.create({
|
||||
if (this.defender.isEntite([ENTITE_BLURETTE])){
|
||||
ChatMessage.create( {
|
||||
content: `<strong>La cible est une blurette, l'arme à distance sera perdue dans le blurêve`,
|
||||
whisper: ChatMessage.getWhisperRecipients("GM")
|
||||
})
|
||||
whisper: ChatMessage.getWhisperRecipients("GM")})
|
||||
}
|
||||
else {
|
||||
const defenderToken = canvas.tokens.get(this.defenderTokenId);
|
||||
@ -705,7 +702,7 @@ export class RdDCombat {
|
||||
const portee = this._ajustementPortee(dist, rollData.arme)
|
||||
const taille = this._ajustementTaille(this.defender)
|
||||
const activite = this._ajustementMouvement(this.defender)
|
||||
const total = [portee, taille, activite].map(it => it.diff).filter(d => !Number.isNaN(d)).reduce(Misc.sum(), 0)
|
||||
const total = [portee, taille, activite].map(it=>it.diff).filter(d => !Number.isNaN(d)).reduce(Misc.sum(), 0)
|
||||
ChatMessage.create({
|
||||
content: await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-info-distance.html', {
|
||||
rollData: rollData,
|
||||
@ -727,32 +724,32 @@ export class RdDCombat {
|
||||
isVisible(token, defenderToken) {
|
||||
return canvas.effects.visibility.testVisibility(defenderToken.center, { object: token })
|
||||
}
|
||||
|
||||
|
||||
distance(token, defenderToken) {
|
||||
return Number(canvas.grid.measureDistances([{ ray: new Ray(token.center, defenderToken.center) }], { gridSpaces: false })).toFixed(1);
|
||||
}
|
||||
|
||||
_ajustementPortee(dist, arme) {
|
||||
if (dist <= arme.system.portee_courte) return { msg: "courte", diff: 0 };
|
||||
if (dist <= arme.system.portee_moyenne) return { msg: "moyenne", diff: -3 };
|
||||
if (dist <= arme.system.portee_extreme) return { msg: "extrême", diff: -5 };
|
||||
return { msg: "inatteignable", diff: -10 };
|
||||
if (dist <= arme.system.portee_courte) return {msg:"courte", diff:0};
|
||||
if (dist <= arme.system.portee_moyenne) return {msg: "moyenne" , diff: -3};
|
||||
if (dist <= arme.system.portee_extreme) return {msg: "extrême", diff:-5};
|
||||
return {msg: "inatteignable", diff: -10};
|
||||
}
|
||||
|
||||
_ajustementTaille(actor) {
|
||||
if (actor.isVehicule()) return { msg: "véhicule", diff: 0 }
|
||||
if (actor.isVehicule()) return {msg: "véhicule", diff: 0}
|
||||
const taille = actor.getCaracByName('TAILLE')?.value ?? 1;
|
||||
if (taille <= 1) return { msg: "souris", diff: -8 };
|
||||
if (taille <= 3) return { msg: "chat", diff: -4 };
|
||||
if (taille <= 5) return { msg: "chien", diff: -2 };
|
||||
if (taille <= 15) return { msg: "humanoïde", diff: 0 };
|
||||
if (taille <= 20) return { msg: "ogre", diff: 2 };
|
||||
return { msg: "gigantesque", diff: 4 };
|
||||
if (taille <= 1) return {msg: "souris", diff: -8};
|
||||
if (taille <= 3) return {msg: "chat", diff: -4};
|
||||
if (taille <= 5) return {msg: "chien", diff: -2};
|
||||
if (taille <= 15) return {msg: "humanoïde", diff: 0};
|
||||
if (taille <= 20) return {msg: "ogre", diff: 2};
|
||||
return {msg: "gigantesque", diff: 4};
|
||||
}
|
||||
_ajustementMouvement(defender) {
|
||||
if (defender.getSurprise(true)) return { msg: "immobile (surprise)", diff: 0 };
|
||||
if (game.combat?.combatants.find(it => it.actorId == defender.id)) return { msg: "en mouvement (combat)", diff: -4 };
|
||||
return { msg: "à déterminer (0 immobile, -3 actif, -4 en mouvement, -5 en zig-zag)", diff: -3 };
|
||||
if (defender.getSurprise(true)) return {msg: "immobile (surprise)", diff: 0};
|
||||
if (game.combat?.combatants.find(it => it.actorId == defender.id)) return {msg: "en mouvement (combat)", diff: -4};
|
||||
return {msg: "à déterminer (0 immobile, -3 actif, -4 en mouvement, -5 en zig-zag)", diff: -3};
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -766,7 +763,7 @@ export class RdDCombat {
|
||||
// whisper: ChatMessage.getWhisperRecipients("GM")})
|
||||
// }
|
||||
|
||||
if (!await this.attacker.accorder(this.defender, 'avant-attaque')) {
|
||||
if (!await this.accorderEntite('avant-attaque')) {
|
||||
return;
|
||||
}
|
||||
if (arme.system.cac == 'empoignade' && this.attacker.isCombatTouche()) {
|
||||
@ -789,21 +786,23 @@ export class RdDCombat {
|
||||
await this.proposerAjustementTirLancer(rollData)
|
||||
|
||||
const dialog = await RdDRoll.create(this.attacker, rollData,
|
||||
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
|
||||
{
|
||||
name: 'jet-attaque',
|
||||
label: 'Attaque: ' + (arme?.name ?? competence.name),
|
||||
callbacks: [
|
||||
this.attacker.createCallbackExperience(),
|
||||
this.attacker.createCallbackAppelAuMoral(),
|
||||
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
|
||||
{ condition: r => arme && !RdDCombat.isParticuliere(r), action: r => this.attacker.incDecItemUse(arme._id) },
|
||||
{ condition: r => (RdDCombat.isReussite(r) && !RdDCombat.isParticuliere(r)), action: r => this._onAttaqueNormale(r) },
|
||||
{ condition: RdDCombat.isParticuliere, action: r => this._onAttaqueParticuliere(r) },
|
||||
{ condition: RdDCombat.isEchec, action: r => this._onAttaqueEchec(r) },
|
||||
{ condition: RdDCombat.isEchecTotal, action: r => this._onAttaqueEchecTotal(r) },
|
||||
]
|
||||
});
|
||||
html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
|
||||
options: { height: 540 }
|
||||
}, {
|
||||
name: 'jet-attaque',
|
||||
label: 'Attaque: ' + (arme?.name ?? competence.name),
|
||||
callbacks: [
|
||||
this.attacker.createCallbackExperience(),
|
||||
this.attacker.createCallbackAppelAuMoral(),
|
||||
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
|
||||
{ condition: r => arme && !RdDCombat.isParticuliere(r), action: r => this.attacker.incDecItemUse(arme._id) },
|
||||
{ condition: r => (RdDCombat.isReussite(r) && !RdDCombat.isParticuliere(r)), action: r => this._onAttaqueNormale(r) },
|
||||
{ condition: RdDCombat.isParticuliere, action: r => this._onAttaqueParticuliere(r) },
|
||||
{ condition: RdDCombat.isEchec, action: r => this._onAttaqueEchec(r) },
|
||||
{ condition: RdDCombat.isEchecTotal, action: r => this._onAttaqueEchecTotal(r) },
|
||||
]
|
||||
});
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
@ -816,11 +815,10 @@ export class RdDCombat {
|
||||
competence: competence,
|
||||
surprise: this.attacker.getSurprise(true),
|
||||
surpriseDefenseur: this.defender.getSurprise(true),
|
||||
targetToken: Targets.extractTokenData(this.target),
|
||||
essais: {}
|
||||
};
|
||||
|
||||
if (this.attacker.isCreatureEntite()) {
|
||||
if (this.attacker.isCreature()) {
|
||||
RdDItemCompetenceCreature.setRollDataCreature(rollData);
|
||||
}
|
||||
else if (arme) {
|
||||
@ -838,7 +836,7 @@ export class RdDCombat {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _onAttaqueParticuliere(rollData) {
|
||||
|
||||
|
||||
const isMeleeDiffNegative = (rollData.competence.type == 'competencecreature' || rollData.selectedCarac.label == "Mêlée") && rollData.diffLibre < 0;
|
||||
// force toujours, sauf empoignade
|
||||
// finesse seulement en mélée, pour l'empoignade, ou si la difficulté libre est de -1 minimum
|
||||
@ -856,7 +854,7 @@ export class RdDCombat {
|
||||
else if (!isForce && !isFinesse && isRapide) {
|
||||
return await this.choixParticuliere(rollData, "rapidite");
|
||||
}
|
||||
|
||||
|
||||
const choixParticuliere = await ChatMessage.create({
|
||||
alias: this.attacker.name,
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(this.attacker.name),
|
||||
@ -885,7 +883,7 @@ export class RdDCombat {
|
||||
}
|
||||
await RdDResolutionTable.displayRollData(attackerRoll, this.attacker, 'chat-resultat-attaque.html');
|
||||
|
||||
if (!await this.attacker.accorder(this.defender, 'avant-defense')) {
|
||||
if (!await this.accorderEntite('avant-defense')) {
|
||||
return;
|
||||
}
|
||||
|
||||
@ -895,7 +893,7 @@ export class RdDCombat {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
isPossession(attackerRoll) {
|
||||
isPossession( attackerRoll) {
|
||||
return attackerRoll.selectedCarac.label.toLowerCase() == 'possession';
|
||||
}
|
||||
|
||||
@ -1038,28 +1036,31 @@ export class RdDCombat {
|
||||
const arme = this.defender.getArmeParade(armeParadeId);
|
||||
console.log("RdDCombat.parade >>>", attackerRoll, armeParadeId, arme);
|
||||
const competence = arme?.system?.competence;
|
||||
if (competence == undefined) {
|
||||
console.error("Pas de compétence de parade associée à ", arme?.name, armeParadeId);
|
||||
if (competence == undefined)
|
||||
{
|
||||
console.error("Pas de compétence de parade associée à ", arme?.name, armeParadeId) ;
|
||||
return;
|
||||
}
|
||||
|
||||
let rollData = this._prepareParade(attackerRoll, arme, competence);
|
||||
|
||||
const dialog = await RdDRoll.create(this.defender, rollData,
|
||||
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
|
||||
{
|
||||
name: 'jet-parade',
|
||||
label: 'Parade: ' + (arme ? arme.name : rollData.competence.name),
|
||||
callbacks: [
|
||||
this.defender.createCallbackExperience(),
|
||||
this.defender.createCallbackAppelAuMoral(),
|
||||
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
|
||||
{ condition: r => !RdDCombat.isParticuliere(r), action: r => this.defender.incDecItemUse(armeParadeId) },
|
||||
{ condition: RdDCombat.isReussite, action: r => this._onParadeNormale(r) },
|
||||
{ condition: RdDCombat.isParticuliere, action: r => this._onParadeParticuliere(r) },
|
||||
{ condition: RdDCombat.isEchec, action: r => this._onParadeEchec(r) },
|
||||
]
|
||||
});
|
||||
html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
|
||||
options: { height: 540 }
|
||||
}, {
|
||||
name: 'jet-parade',
|
||||
label: 'Parade: ' + (arme ? arme.name : rollData.competence.name),
|
||||
callbacks: [
|
||||
this.defender.createCallbackExperience(),
|
||||
this.defender.createCallbackAppelAuMoral(),
|
||||
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
|
||||
{ condition: r => !RdDCombat.isParticuliere(r), action: r => this.defender.incDecItemUse(armeParadeId) },
|
||||
{ condition: RdDCombat.isReussite, action: r => this._onParadeNormale(r) },
|
||||
{ condition: RdDCombat.isParticuliere, action: r => this._onParadeParticuliere(r) },
|
||||
{ condition: RdDCombat.isEchec, action: r => this._onParadeEchec(r) },
|
||||
]
|
||||
});
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
@ -1078,7 +1079,7 @@ export class RdDCombat {
|
||||
show: {}
|
||||
};
|
||||
|
||||
if (this.defender.isCreatureEntite()) {
|
||||
if (this.defender.isCreature()) {
|
||||
RdDItemCompetenceCreature.setRollDataCreature(defenderRoll);
|
||||
}
|
||||
|
||||
@ -1127,20 +1128,19 @@ export class RdDCombat {
|
||||
let rollData = this._prepareEsquive(attackerRoll, esquive);
|
||||
|
||||
const dialog = await RdDRoll.create(this.defender, rollData,
|
||||
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
|
||||
{
|
||||
name: 'jet-esquive',
|
||||
label: 'Esquiver',
|
||||
callbacks: [
|
||||
this.defender.createCallbackExperience(),
|
||||
this.defender.createCallbackAppelAuMoral(),
|
||||
{ condition: r => !RdDCombat.isParticuliere(r), action: r => this.defender.incDecItemUse(esquive._id) },
|
||||
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
|
||||
{ condition: RdDCombat.isReussite, action: r => this._onEsquiveNormale(r) },
|
||||
{ condition: RdDCombat.isParticuliere, action: r => this._onEsquiveParticuliere(r) },
|
||||
{ condition: RdDCombat.isEchec, action: r => this._onEsquiveEchec(r) },
|
||||
]
|
||||
});
|
||||
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' }, {
|
||||
name: 'jet-esquive',
|
||||
label: 'Esquiver',
|
||||
callbacks: [
|
||||
this.defender.createCallbackExperience(),
|
||||
this.defender.createCallbackAppelAuMoral(),
|
||||
{ condition: r => !RdDCombat.isParticuliere(r), action: r => this.defender.incDecItemUse(esquive._id) },
|
||||
{ action: r => this.removeChatMessageActionsPasseArme(r.passeArme) },
|
||||
{ condition: RdDCombat.isReussite, action: r => this._onEsquiveNormale(r) },
|
||||
{ condition: RdDCombat.isParticuliere, action: r => this._onEsquiveParticuliere(r) },
|
||||
{ condition: RdDCombat.isEchec, action: r => this._onEsquiveEchec(r) },
|
||||
]
|
||||
});
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
@ -1157,7 +1157,7 @@ export class RdDCombat {
|
||||
show: {}
|
||||
};
|
||||
|
||||
if (this.defender.isCreatureEntite()) {
|
||||
if (this.defender.isCreature()) {
|
||||
RdDItemCompetenceCreature.setRollDataCreature(rollData);
|
||||
}
|
||||
return rollData;
|
||||
@ -1318,6 +1318,35 @@ export class RdDCombat {
|
||||
this.removeChatMessageActionsPasseArme(attackerRoll.passeArme);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* retourne true si on peut continuer, false si on ne peut pas continuer */
|
||||
async accorderEntite(when = 'avant-encaissement') {
|
||||
if (when != game.settings.get(SYSTEM_RDD, "accorder-entite-cauchemar")
|
||||
|| this.defender == undefined
|
||||
|| !this.defender.isEntite([ENTITE_INCARNE])
|
||||
|| this.defender.isEntiteAccordee(this.attacker)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
let rolled = await RdDResolutionTable.roll(this.attacker.getReveActuel(), - Number(this.defender.system.carac.niveau.value));
|
||||
|
||||
let message = {
|
||||
content: "Jet de points actuels de rêve à " + rolled.finalLevel + RdDResolutionTable.explain(rolled) + "<br>",
|
||||
whisper: ChatMessage.getWhisperRecipients(this.attacker.name)
|
||||
};
|
||||
|
||||
if (rolled.isSuccess) {
|
||||
await this.defender.setEntiteReveAccordee(this.attacker);
|
||||
message.content += this.attacker.name + " s'est accordé avec " + this.defender.name;
|
||||
}
|
||||
else {
|
||||
message.content += this.attacker.name + " n'est pas accordé avec " + this.defender.name;
|
||||
}
|
||||
|
||||
ChatMessage.create(message);
|
||||
return rolled.isSuccess;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async displayActorCombatStatus(combat, actor) {
|
||||
let formData = {
|
||||
|
@ -1,8 +1,8 @@
|
||||
/* -------------------------------------------- */
|
||||
|
||||
import { DialogChronologie } from "./dialog-chronologie.js";
|
||||
import { DialogCreateSigneDraconique } from "./dialog-create-signedraconique.js";
|
||||
import { DialogStress } from "./dialog-stress.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { RdDItemCompetence } from "./item-competence.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDCarac } from "./rdd-carac.js";
|
||||
@ -13,7 +13,7 @@ import { RdDResolutionTable } from "./rdd-resolution-table.js";
|
||||
import { RdDRollResolutionTable } from "./rdd-roll-resolution-table.js";
|
||||
import { RdDRollTables } from "./rdd-rolltables.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { CompendiumTableHelpers } from "./settings/system-compendiums.js";
|
||||
import { TMRRencontres } from "./tmr-rencontres.js";
|
||||
import { TMRUtility } from "./tmr-utility.js";
|
||||
|
||||
const rddRollNumeric = /^(\d+)\s*([\+\-]?\d+)?\s*(s)?/;
|
||||
@ -22,100 +22,55 @@ const rddRollNumeric = /^(\d+)\s*([\+\-]?\d+)?\s*(s)?/;
|
||||
export class RdDCommands {
|
||||
|
||||
static init() {
|
||||
const rddCommands = new RdDCommands();
|
||||
if (!game.system.rdd.commands) {
|
||||
const rddCommands = new RdDCommands();
|
||||
rddCommands.registerCommand({ path: ["/aide"], func: (content, msg, params) => rddCommands.help(msg), descr: "Affiche l'aide pour toutes les commandes" });
|
||||
rddCommands.registerCommand({ path: ["/help"], func: (content, msg, params) => rddCommands.help(msg), descr: "Affiche l'aide pour toutes les commandes" });
|
||||
rddCommands.registerCommand({ path: ["/table", "queues"], func: (content, msg, params) => RdDRollTables.getQueue(true), descr: "Tire une Queue de Dragon" });
|
||||
rddCommands.registerCommand({ path: ["/table", "ideefixe"], func: (content, msg, params) => RdDRollTables.getIdeeFixe(true), descr: "Tire une Idée fixe" });
|
||||
rddCommands.registerCommand({ path: ["/table", "desir"], func: (content, msg, params) => RdDRollTables.getDesirLancinant(true), descr: "Tire un Désir Lancinant" });
|
||||
rddCommands.registerCommand({ path: ["/table", "ombre"], func: (content, msg, params) => RdDRollTables.getOmbre(true), descr: "Tire une Ombre de Dragon" });
|
||||
rddCommands.registerCommand({ path: ["/table", "tetehr"], func: (content, msg, params) => RdDRollTables.getTeteHR(true), descr: "Tire une Tête de Dragon pour Hauts Revants" });
|
||||
rddCommands.registerCommand({ path: ["/table", "tete"], func: (content, msg, params) => RdDRollTables.getTete(true), descr: "Tire une Tête de Dragon" });
|
||||
rddCommands.registerCommand({ path: ["/table", "souffle"], func: (content, msg, params) => RdDRollTables.getSouffle(true), descr: " Tire un Souffle de Dragon" });
|
||||
rddCommands.registerCommand({ path: ["/table", "comp"], func: (content, msg, params) => RdDRollTables.getCompetence(true), descr: "Tire une compétence au hasard" });
|
||||
rddCommands.registerCommand({ path: ["/table", "tarot"], func: (content, msg, params) => RdDRollTables.getTarot(true), descr: "Tire une carte du Tarot Draconique" });
|
||||
rddCommands.registerCommand({ path: ["/meteo"], func: (content, msg, params) => rddCommands.getMeteo(msg, params), descr: "Propose une météo marine" });
|
||||
rddCommands.registerCommand({ path: ["/nom"], func: (content, msg, params) => RdDNameGen.getName(msg, params), descr: "Génère un nom aléatoire" });
|
||||
|
||||
Hooks.on("chatMessage", (html, content, msg) => {
|
||||
if (content[0] == '/') {
|
||||
let regExp = /(\S+)/g;
|
||||
let commands = content.match(regExp);
|
||||
if (rddCommands.processChatCommand(commands, content, msg)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
|
||||
game.system.rdd.commands = rddCommands;
|
||||
}
|
||||
|
||||
constructor() {
|
||||
this.commandsTable = undefined;
|
||||
}
|
||||
|
||||
_registerCommands() {
|
||||
this.commandsTable = {}
|
||||
this.registerCommand({ path: ["/aide"], func: (content, msg, params) => this.help(msg), descr: "Affiche l'aide pour toutes les commandes" });
|
||||
this.registerCommand({ path: ["/help"], func: (content, msg, params) => this.help(msg), descr: "Affiche l'aide pour toutes les commandes" });
|
||||
|
||||
this.registerCommand({ path: ["/liste", "comp"], func: (content, msg, params) => RdDRollTables.getCompetence('liste'), descr: "Affiche la liste des compétences" });
|
||||
|
||||
this.registerCommand({ path: ["/table", "queue"], func: (content, msg, params) => RdDRollTables.getQueue('liste'), descr: "Affiche la table des Queues de Dragon" });
|
||||
this.registerCommand({ path: ["/table", "ombre"], func: (content, msg, params) => RdDRollTables.getOmbre('liste'), descr: "Affiche la table des Ombres de Thanatos" });
|
||||
this.registerCommand({ path: ["/table", "tetehr"], func: (content, msg, params) => RdDRollTables.getTeteHR('liste'), descr: "Affiche la table des Têtes de Dragon pour Hauts Revants" });
|
||||
this.registerCommand({ path: ["/table", "tete"], func: (content, msg, params) => RdDRollTables.getTete('liste'), descr: "Affiche la table des Tête de Dragon pour tous" });
|
||||
this.registerCommand({ path: ["/table", "souffle"], func: (content, msg, params) => RdDRollTables.getSouffle('liste'), descr: "Affiche la table des Souffles de Dragon" });
|
||||
this.registerCommand({ path: ["/table", "tarot"], func: (content, msg, params) => RdDRollTables.getTarot('liste'), descr: "Affiche la table les cartes du Tarot Draconique" });
|
||||
this.registerCommand({ path: ["/table", "ideefixe"], func: (content, msg, params) => RdDRollTables.getIdeeFixe('liste'), descr: "Affiche la table des Idées fixes" });
|
||||
this.registerCommand({ path: ["/table", "desir"], func: (content, msg, params) => RdDRollTables.getDesirLancinant('liste'), descr: "Affiche la table des Désirs Lancinants" });
|
||||
this.registerCommand({
|
||||
path: ["/table", "rencontre"], func: (content, msg, params) => this.tableRencontres(msg, params),
|
||||
descr: `Affiche la table des Rencontres
|
||||
<br><strong>/table rencontre deso</strong> affiche la table des rencontres en Désolation
|
||||
<br><strong>/table rencontre mauvaise</strong> affiche la table des mauvaises rencontres`
|
||||
});
|
||||
this.registerCommand({ path: ["/table", "milieu"], func: (content, msg, params) => this.tableMilieu(msg, params, 'liste'), descr: "Affiche la table des ressource naturelles pour un milieu donné" });
|
||||
|
||||
this.registerCommand({ path: ["/tirer", "comp"], func: (content, msg, params) => RdDRollTables.getCompetence('chat'), descr: "Tire une compétence au hasard" });
|
||||
this.registerCommand({ path: ["/tirer", "queue"], func: (content, msg, params) => RdDRollTables.getQueue('chat'), descr: "Tire une Queue de Dragon" });
|
||||
this.registerCommand({ path: ["/tirer", "ombre"], func: (content, msg, params) => RdDRollTables.getOmbre('chat'), descr: "Tire une Ombre de Thanatos" });
|
||||
this.registerCommand({ path: ["/tirer", "tetehr"], func: (content, msg, params) => RdDRollTables.getTeteHR('chat'), descr: "Tire une Tête de Dragon pour Hauts Revants" });
|
||||
this.registerCommand({ path: ["/tirer", "tete"], func: (content, msg, params) => RdDRollTables.getTete('chat'), descr: "Tire une Tête de Dragon" });
|
||||
this.registerCommand({ path: ["/tirer", "souffle"], func: (content, msg, params) => RdDRollTables.getSouffle('chat'), descr: "Tire un Souffle de Dragon" });
|
||||
this.registerCommand({ path: ["/tirer", "tarot"], func: (content, msg, params) => RdDRollTables.getTarot('chat'), descr: "Tire une carte du Tarot Draconique" });
|
||||
this.registerCommand({ path: ["/tirer", "ideefixe"], func: (content, msg, params) => RdDRollTables.getIdeeFixe('chat'), descr: "Tire une Idée fixe" });
|
||||
this.registerCommand({ path: ["/tirer", "desir"], func: (content, msg, params) => RdDRollTables.getDesirLancinant('chat'), descr: "Tire un Désir Lancinant" });
|
||||
this.registerCommand({ path: ["/tirer", "rencontre"], func: (content, msg, params) => this.getRencontreTMR(params), descr: `Détermine une rencontre dans les TMR (synonyme de "/tmrr")` });
|
||||
this.registerCommand({ path: ["/tirer", "milieu"], func: (content, msg, params) => this.tableMilieu(msg, params, 'chat'), descr: "Effectue un tirage dans la table desressource naturelles pour un milieu donné" });
|
||||
|
||||
this.registerCommand({ path: ["/meteo"], func: (content, msg, params) => this.getMeteo(msg, params), descr: "Propose une météo marine" });
|
||||
this.registerCommand({ path: ["/nom"], func: (content, msg, params) => RdDNameGen.getName(msg, params), descr: "Génère un nom aléatoire" });
|
||||
|
||||
this.registerCommand({
|
||||
path: ["/tmr"], func: (content, msg, params) => this.findTMR(msg, params),
|
||||
descr: `Cherche où se trouve une case des Terres médianes
|
||||
<br><strong>/tmr sord</strong> indique que la cité Sordide est en D13
|
||||
<br><strong>/tmr foret</strong> donne la liste des TMR dont le nom contient "foret" (donc, toutes les forêts)`
|
||||
});
|
||||
this.registerCommand({
|
||||
path: ["/tmra"], func: (content, msg, params) => this.getTMRAleatoire(msg, params),
|
||||
descr: `Tire une case aléatoire des Terres médianes
|
||||
rddCommands.registerCommand({
|
||||
path: ["/tmra"], func: (content, msg, params) => rddCommands.getTMRAleatoire(msg, params),
|
||||
descr: `Tire une case aléatoire des Terres médianes
|
||||
<br><strong>/tmra forêt</strong> détermine une 'forêt' aléatoire
|
||||
<br><strong>/tmra</strong> détermine une case aléatoire dans toutes les TMR`
|
||||
});
|
||||
this.registerCommand({
|
||||
path: ["/tmrr"], func: (content, msg, params) => this.getRencontreTMR(params),
|
||||
descr: `Détermine une rencontre dans les TMR
|
||||
<br><strong>/tmrr forêt</strong> détermine une rencontre aléatoire en 'forêt'
|
||||
<br><strong>/tmrr mauvaise</strong> détermine une mauvaise rencontre aléatoire
|
||||
<br><strong>/tmrr for 47</strong> détermine la rencontre en 'forêt' pour un jet de dé de 47`
|
||||
});
|
||||
<br><strong>/tmra</strong> détermine une case aléatoire dans toutes les TMR` });
|
||||
rddCommands.registerCommand({
|
||||
path: ["/tmr"], func: (content, msg, params) => rddCommands.findTMR(msg, params),
|
||||
descr: `Cherche où se trouve une case des Terres médianes
|
||||
<br><strong>/tmr? sordide</strong> indique que la cité Sordide est en D13
|
||||
<br><strong>/tmr? foret</strong> donne la liste des TMR dont le nom contient "foret" (donc, toutes les forêts)` });
|
||||
rddCommands.registerCommand({
|
||||
path: ["/tmrr"], func: (content, msg, params) => rddCommands.getRencontreTMR(params),
|
||||
descr: `Détermine une rencontre dans un type de case
|
||||
<br><strong>/tmrr foret</strong> lance un d100 et détermine la rencontre correspondante en 'forêt'
|
||||
<br><strong>/tmrr forêt 47</strong> détermine la rencontre en 'forêt' pour un jet de dé de 47`
|
||||
});
|
||||
|
||||
this.registerCommand({
|
||||
path: ["/xp", "comp"], func: (content, msg, params) => this.getCoutXpComp(msg, params),
|
||||
descr: `Détermine le coût d'expérience pour augmenter une compétence. Exemples:
|
||||
rddCommands.registerCommand({
|
||||
path: ["/xp", "comp"], func: (content, msg, params) => rddCommands.getCoutXpComp(msg, params),
|
||||
descr: `Détermine le coût d'expérience pour augmenter une compétence. Exemples:
|
||||
<br>/xp comp -6 1: pour passer de -6 à +1
|
||||
<br>/xp comp +4: pour atteindre le niveau 4 (depuis +3)`
|
||||
});
|
||||
});
|
||||
|
||||
this.registerCommand({
|
||||
path: ["/xp", "carac"], func: (content, msg, params) => this.getCoutXpCarac(msg, params),
|
||||
descr: `Détermine le coût d'expérience pour augmenter une caractéristique. Exemples:
|
||||
rddCommands.registerCommand({
|
||||
path: ["/xp", "carac"], func: (content, msg, params) => rddCommands.getCoutXpCarac(msg, params),
|
||||
descr: `Détermine le coût d'expérience pour augmenter une caractéristique. Exemples:
|
||||
<br>/xp carac 15: coût pour atteindre 15 (depuis 14)`
|
||||
});
|
||||
});
|
||||
|
||||
this.registerCommand({
|
||||
path: ["/rdd"], func: (content, msg, params) => this.rollRdd(msg, params),
|
||||
descr: `Effectue un jet de dés dans la table de résolution. Exemples:
|
||||
rddCommands.registerCommand({
|
||||
path: ["/rdd"], func: (content, msg, params) => rddCommands.rollRdd(msg, params),
|
||||
descr: `Effectue un jet de dés dans la table de résolution. Exemples:
|
||||
<br><strong>/rdd</strong> ouvre la table de résolution
|
||||
<br><strong>/rdd 10 3</strong> effectue un jet 10 à +3
|
||||
<br><strong>/rdd 15 -2</strong> effectue un jet 15 à -2
|
||||
@ -123,46 +78,47 @@ export class RdDCommands {
|
||||
<br><strong>/rdd Vue Vigilance -2</strong> effectue un jet de Vue/Vigilance à -2 pour les tokens sélectionnés
|
||||
<br><strong>/rdd vol déser +2</strong> effectue un jet de Volonté/Survie en désert à +2 pour les tokens sélectionnés
|
||||
`
|
||||
});
|
||||
this.registerCommand({ path: ["/ddr"], func: (content, msg, params) => this.rollDeDraconique(msg), descr: "Lance un Dé Draconique" });
|
||||
});
|
||||
rddCommands.registerCommand({ path: ["/ddr"], func: (content, msg, params) => rddCommands.rollDeDraconique(msg), descr: "Lance un Dé Draconique" });
|
||||
|
||||
this.registerCommand({
|
||||
path: ["/payer"], func: (content, msg, params) => RdDUtility.afficherDemandePayer(params[0], params[1]),
|
||||
descr: `Demande aux joueurs de payer un montant. Exemples:
|
||||
rddCommands.registerCommand({
|
||||
path: ["/payer"], func: (content, msg, params) => RdDUtility.afficherDemandePayer(params[0], params[1]),
|
||||
descr: `Permet de payer un montant. Exemples:
|
||||
<br><strong>/payer 5s 10d</strong> permet d'envoyer un message pour payer 5 sols et 10 deniers
|
||||
<br><strong>/payer 10d</strong> permet d'envoyer un message pour payer 10 deniers`
|
||||
});
|
||||
this.registerCommand({
|
||||
path: ["/astro"], func: (content, msg, params) => RdDUtility.afficherHeuresChanceMalchance(Misc.join(params, ' ')),
|
||||
descr: `Affiche les heures de chance et de malchance selon l'heure de naissance donnée en argument. Exemples pour l'heure de la Lyre:
|
||||
});
|
||||
rddCommands.registerCommand({
|
||||
path: ["/astro"], func: (content, msg, params) => RdDUtility.afficherHeuresChanceMalchance(Misc.join(params, ' ')),
|
||||
descr: `Affiche les heures de chance et de malchance selon l'heure de naissance donnée en argument. Exemples pour l'heure de la Lyre:
|
||||
<br><strong>/astro 7</strong>
|
||||
<br><strong>/astro Lyre</strong>
|
||||
<br><strong>/astro Lyr</strong>`
|
||||
});
|
||||
});
|
||||
|
||||
this.registerCommand({
|
||||
path: ["/signe", "+"], func: (content, msg, params) => this.creerSignesDraconiques(),
|
||||
descr: "Crée un signe draconique et l'ajoute aux haut-rêvants choisis."
|
||||
});
|
||||
rddCommands.registerCommand({
|
||||
path: ["/signe", "+"], func: (content, msg, params) => rddCommands.creerSignesDraconiques(),
|
||||
descr: "Crée un signe draconique et l'ajoute aux haut-rêvants choisis."
|
||||
});
|
||||
|
||||
this.registerCommand({
|
||||
path: ["/signe", "-"], func: (content, msg, params) => this.supprimerSignesDraconiquesEphemeres(),
|
||||
descr: "Supprime les signes draconiques éphémères"
|
||||
});
|
||||
rddCommands.registerCommand({
|
||||
path: ["/signe", "-"], func: (content, msg, params) => rddCommands.supprimerSignesDraconiquesEphemeres(),
|
||||
descr: "Supprime les signes draconiques éphémères"
|
||||
});
|
||||
|
||||
this.registerCommand({
|
||||
path: ["/stress"], func: (content, msg, params) => this.distribuerStress(params),
|
||||
descr: `Distribue du stress aux personnages. Exemples:
|
||||
rddCommands.registerCommand({
|
||||
path: ["/stress"], func: (content, msg, params) => rddCommands.distribuerStress(params),
|
||||
descr: `Distribue du stress aux personnages. Exemples:
|
||||
<br><strong>/stress</strong> : Ouvre une fenêtre pour donner du stress ou de l'expérience à un ensemble de personnages
|
||||
<br><strong>/stress 6</strong> : Distribue 6 points des Stress à tout les personnages joueurs, sans raison renseignée
|
||||
<br><strong>/stress 6 Tigre</strong> : Distribue 6 points des Stress à tout les personnages joueurs, à cause d'un Tigre (Vert)
|
||||
<br><strong>/stress 6 Glou Paulo</strong> : Distribue 6 points de Stress au personnage Paulon ou au personnage joueur Paulo, à cause d'un Glou`
|
||||
});
|
||||
});
|
||||
|
||||
this.registerCommand({
|
||||
path: ["/chrono"], func: (content, msg, params) => DialogChronologie.create(),
|
||||
descr: `Enregistre une entrée de chronologie dans un article de journal`
|
||||
});
|
||||
game.system.rdd.commands = rddCommands;
|
||||
}
|
||||
}
|
||||
constructor() {
|
||||
this.commandsTable = {};
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -204,50 +160,37 @@ export class RdDCommands {
|
||||
processChatCommand(commandLine, content = '', msg = {}) {
|
||||
// Setup new message's visibility
|
||||
let rollMode = game.settings.get("core", "rollMode");
|
||||
if (["gmroll", "blindroll"].includes(rollMode)) {
|
||||
msg["whisper"] = ChatMessage.getWhisperRecipients("GM");
|
||||
}
|
||||
if (rollMode === "blindroll"){
|
||||
msg["blind"] = true;
|
||||
}
|
||||
if (["gmroll", "blindroll"].includes(rollMode)) msg["whisper"] = ChatMessage.getWhisperRecipients("GM");
|
||||
if (rollMode === "blindroll") msg["blind"] = true;
|
||||
msg["type"] = 0;
|
||||
|
||||
if (!this.commandsTable) {
|
||||
this._registerCommands();
|
||||
}
|
||||
|
||||
let command = commandLine[0].toLowerCase();
|
||||
if (this._isCommandHandled(command)) {
|
||||
let params = commandLine.slice(1);
|
||||
this._processCommand(this.commandsTable, command, params, content, msg);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
let params = commandLine.slice(1);
|
||||
|
||||
return this.process(command, params, content, msg);
|
||||
}
|
||||
|
||||
_isCommandHandled(command){
|
||||
return this.commandsTable[command] != undefined;
|
||||
process(command, params, content, msg) {
|
||||
return this._processCommand(this.commandsTable, command, params, content, msg);
|
||||
}
|
||||
|
||||
async _processCommand(commandsTable, name, params, content = '', msg = {}, path = "") {
|
||||
_processCommand(commandsTable, name, params, content = '', msg = {}, path = "") {
|
||||
let command = commandsTable[name];
|
||||
path = path + name + " ";
|
||||
if (command && command.subTable) {
|
||||
if (params[0]) {
|
||||
this._processCommand(command.subTable, params[0], params.slice(1), content, msg, path)
|
||||
return this._processCommand(command.subTable, params[0], params.slice(1), content, msg, path)
|
||||
}
|
||||
else {
|
||||
this.help(msg, command.subTable);
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
if (command && command.func) {
|
||||
new Promise(async () => {
|
||||
const result = await command.func(content, msg, params);
|
||||
if (result == false) {
|
||||
RdDCommands._chatAnswer(msg, command.descr);
|
||||
}
|
||||
});
|
||||
const result = command.func(content, msg, params);
|
||||
if (result == false) {
|
||||
RdDCommands._chatAnswer(msg, command.descr);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
@ -258,10 +201,10 @@ export class RdDCommands {
|
||||
this.help(msg, undefined);
|
||||
}
|
||||
async help(msg, table) {
|
||||
let commands = []
|
||||
this._buildSubTableHelp(commands, table ?? this.commandsTable);
|
||||
let list = []
|
||||
this._buildSubTableHelp(list, table || this.commandsTable);
|
||||
|
||||
let html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/settings/dialog-aide-commands.html", { commands: commands });
|
||||
let html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/settings/dialog-aide-commands.html", { commands: list });
|
||||
let d = new Dialog(
|
||||
{
|
||||
title: "Commandes disponibles dans le tchat",
|
||||
@ -269,7 +212,7 @@ export class RdDCommands {
|
||||
buttons: {},
|
||||
},
|
||||
{
|
||||
width: 600, height: 600,
|
||||
width: 600, height: 500,
|
||||
});
|
||||
|
||||
d.render(true);
|
||||
@ -299,9 +242,11 @@ export class RdDCommands {
|
||||
/* -------------------------------------------- */
|
||||
async getRencontreTMR(params) {
|
||||
if (params.length == 1 || params.length == 2) {
|
||||
return game.system.rdd.rencontresTMR.rollRencontre(params[0], params[1])
|
||||
return TMRRencontres.rollRencontre(params[0], params[1])
|
||||
}
|
||||
else {
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -331,7 +276,7 @@ export class RdDCommands {
|
||||
diff = 0;
|
||||
}
|
||||
const caracName = params[0];
|
||||
let competence = length > 1 ? actors[0].getCompetence(Misc.join(params.slice(1, length), ' ')) : {name:undefined};
|
||||
let competence = length > 1 ? actors[0].getCompetence(Misc.join(params.slice(1, length), ' ')) : undefined;
|
||||
if (competence) {
|
||||
for (let actor of actors) {
|
||||
await actor.rollCaracCompetence(caracName, competence.name, diff);
|
||||
@ -354,20 +299,20 @@ export class RdDCommands {
|
||||
show: { title: "Table de résolution" }
|
||||
};
|
||||
await RdDResolutionTable.rollData(rollData);
|
||||
return RdDCommands._chatAnswer(msg, await RdDResolutionTable.buildRollDataHtml(rollData));
|
||||
RdDCommands._chatAnswer(msg, await RdDResolutionTable.buildRollDataHtml(rollData));
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollDeDraconique(msg) {
|
||||
let ddr = await RdDDice.rollTotal("1dr + 7");
|
||||
return RdDCommands._chatAnswer(msg, `Lancer d'un Dé draconique: ${ddr}`);
|
||||
RdDCommands._chatAnswer(msg, `Lancer d'un Dé draconique: ${ddr}`);
|
||||
}
|
||||
|
||||
async getTMRAleatoire(msg, params) {
|
||||
if (params.length < 2) {
|
||||
let type = params[0];
|
||||
const tmr = await TMRUtility.getTMRAleatoire(type ? (it => it.type == type) : (it => true));
|
||||
return RdDCommands._chatAnswer(msg, `Case aléatoire: ${tmr.coord} - ${tmr.label}`);
|
||||
RdDCommands._chatAnswer(msg, `Case aléatoire: ${tmr.coord} - ${tmr.label}`);
|
||||
}
|
||||
else {
|
||||
return false;
|
||||
@ -375,61 +320,20 @@ export class RdDCommands {
|
||||
}
|
||||
|
||||
async findTMR(msg, params) {
|
||||
if (params && params.length > 0) {
|
||||
const search = Misc.join(params, ' ');
|
||||
const found = TMRUtility.findTMR(search);
|
||||
if (found?.length > 0) {
|
||||
return RdDCommands._chatAnswer(msg, `Les TMRs correspondant à '${search}' sont:` + Misc.join(found.map(it => `<br>${it.coord}: ${it.label}`)));
|
||||
}
|
||||
return RdDCommands._chatAnswer(msg, 'Aucune TMR correspondant à ' + search);
|
||||
const search = Misc.join(params, ' ');
|
||||
const found = TMRUtility.findTMR(search);
|
||||
if (found?.length > 0) {
|
||||
return RdDCommands._chatAnswer(msg, `Les TMRs correspondant à '${search}' sont:` + Misc.join(found.map(it => `<br>${it.coord}: ${it.label}`)));
|
||||
}
|
||||
return false;
|
||||
return RdDCommands._chatAnswer(msg, 'Aucune TMR correspondant à ' + search);
|
||||
}
|
||||
|
||||
async tableRencontres(msg, params) {
|
||||
if (params && params.length > 0) {
|
||||
const search = Misc.join(params, ' ');
|
||||
const solvedTerrain = TMRUtility.findTMRLike(search);
|
||||
if (solvedTerrain == undefined) {
|
||||
return RdDCommands._chatAnswer(msg, 'Aucune TMR correspondant à ' + search);
|
||||
}
|
||||
return await game.system.rdd.rencontresTMR.chatTable(solvedTerrain);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
async tableMilieu(msg, params, toChat) {
|
||||
if (params && params.length > 0) {
|
||||
const search = Misc.join(params, ' ');
|
||||
const milieux = await game.system.rdd.environnement.findEnvironnementsLike(search);
|
||||
if (milieux.length == 0) {
|
||||
const tous = Object.values(await game.system.rdd.environnement.milieux());
|
||||
return RdDCommands._chatAnswer(msg, `<strong>Aucun milieu correspondant à '${search}'.</strong>
|
||||
<br>Milieux disponibles:
|
||||
<br><ul class="chat-list"><li>${tous.reduce(Misc.joining('</li><li>'))}</li></ul>`);
|
||||
}
|
||||
if (milieux.length > 1) {
|
||||
ui.notifications.warn(`<strong>Plusieurs milieux correspondent à '${search}'</strong>:
|
||||
<br><ul class="chat-list"><li>${milieux.reduce(Misc.joining('</li><li>'))}</li></ul>`);
|
||||
}
|
||||
const tableName = `ressources en ${milieux.reduce(Misc.joining(', '))}`;
|
||||
if (toChat == 'liste') {
|
||||
return await game.system.rdd.environnement.searchToChatMessage(milieux, tableName);
|
||||
}
|
||||
else {
|
||||
const row = await game.system.rdd.environnement.getRandom(milieux, tableName);
|
||||
await CompendiumTableHelpers.tableRowToChatMessage(row, 'Item');
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
getCoutXpComp(msg, params) {
|
||||
if (params && (params.length == 1 || params.length == 2)) {
|
||||
let to = params.length == 1 ? Number(params[0]) : Number(params[1]);
|
||||
let from = params.length == 1 ? to - 1 : Number(params[0]);
|
||||
return RdDCommands._chatAnswer(msg, `Coût pour passer une compétence de ${from} à ${to}: ${RdDItemCompetence.getDeltaXp(from, to)}`);
|
||||
RdDCommands._chatAnswer(msg, `Coût pour passer une compétence de ${from} à ${to}: ${RdDItemCompetence.getDeltaXp(from, to)}`);
|
||||
}
|
||||
else {
|
||||
return false;
|
||||
@ -440,7 +344,7 @@ export class RdDCommands {
|
||||
getCoutXpCarac(msg, params) {
|
||||
if (params && params.length == 1) {
|
||||
let to = Number(params[0]);
|
||||
return RdDCommands._chatAnswer(msg, `Coût pour passer une caractéristique de ${to - 1} à ${to}: ${RdDCarac.getCaracXp(to)}`);
|
||||
RdDCommands._chatAnswer(msg, `Coût pour passer une caractéristique de ${to - 1} à ${to}: ${RdDCarac.getCaracXp(to)}`);
|
||||
}
|
||||
else {
|
||||
return false;
|
||||
@ -500,6 +404,5 @@ export class RdDCommands {
|
||||
async getMeteo(msg, params) {
|
||||
return await RdDMeteo.getMeteo();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
@ -29,14 +29,13 @@ export class RddCompendiumOrganiser {
|
||||
|
||||
static getEntityTypeLabel(entity) {
|
||||
const documentName = entity?.documentName
|
||||
const type = entity?.type
|
||||
const type = entity?.type
|
||||
if (documentName === 'Actor' || documentName === 'Item') {
|
||||
const label = CONFIG[documentName]?.typeLabels?.[type] ?? type;
|
||||
if (game.i18n.has(label)) {
|
||||
return game.i18n.localize(label);
|
||||
}
|
||||
return game.i18n.has(label) ? game.i18n.localize(label) : t;
|
||||
}
|
||||
return type;
|
||||
}
|
||||
|
||||
|
||||
}
|
@ -1,5 +1,5 @@
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
import { ReglesOptionelles } from "./regles-optionelles.js";
|
||||
|
||||
export class RdDConfirm {
|
||||
/* -------------------------------------------- */
|
||||
@ -45,7 +45,7 @@ export class RdDConfirm {
|
||||
return {
|
||||
"actionSave": {
|
||||
icon: '<i class="fas fa-user-check"></i>',
|
||||
label: options.buttonLabel + "<br>et ne plus demander",
|
||||
label: "Toujours "+ options.buttonLabel.toLowerCase(),
|
||||
callback: () => {
|
||||
ReglesOptionelles.set(options.settingConfirmer, false);
|
||||
options.onAction();
|
||||
|
@ -144,9 +144,6 @@ export class RdDDice {
|
||||
}
|
||||
|
||||
static async rollOneOf(array) {
|
||||
if (array == undefined || array.length == 0) {
|
||||
return undefined;
|
||||
}
|
||||
const roll = await RdDDice.rollTotal(`1d${array.length}`);
|
||||
return array[roll - 1];
|
||||
}
|
||||
@ -244,7 +241,7 @@ export class RdDDice {
|
||||
}
|
||||
|
||||
static _getWhisperBlind(options) {
|
||||
let whisper = undefined;
|
||||
let whisper = null;
|
||||
let blind = false;
|
||||
let rollMode = options.rollMode ?? game.settings.get("core", "rollMode");
|
||||
switch (rollMode) {
|
||||
|
@ -1,7 +1,6 @@
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { RdDCalendrier } from "./rdd-calendrier.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class RdDHerbes extends Item {
|
||||
@ -13,8 +12,9 @@ export class RdDHerbes extends Item {
|
||||
}
|
||||
|
||||
static async listCategorieHerbes(categorie) {
|
||||
const herbes = await SystemCompendiums.getWorldOrCompendiumItems('herbe', 'faune-flore-mineraux');
|
||||
return herbes.filter(it => Grammar.equalsInsensitive(it.system.categorie, categorie));
|
||||
return await RdDUtility.loadItems(
|
||||
it => it.type == 'herbe' && it.system.categorie.toLowerCase() == categorie.toLowerCase(),
|
||||
'foundryvtt-reve-de-dragon.botanique');
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -42,7 +42,7 @@ export class RdDHerbes extends Item {
|
||||
formData.herbesRepos = RdDHerbes.buildHerbesList(this.herbesRepos, 7);
|
||||
formData.jourMoisOptions = RdDCalendrier.buildJoursMois();
|
||||
formData.dateActuelle = game.system.rdd.calendrier.getDateFromIndex();
|
||||
formData.splitDate = game.system.rdd.calendrier.getDayMonthFromIndex(formData.system.prdate);
|
||||
formData.splitDate = game.system.rdd.calendrier.getNumericDateFromIndex(formData.system.prdate);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -1,3 +1,4 @@
|
||||
import { Misc } from "./misc.js";
|
||||
|
||||
export class RdDHotbar {
|
||||
|
||||
|
@ -1,3 +1,13 @@
|
||||
/**
|
||||
* RdD system
|
||||
* Author: LeRatierBretonnien
|
||||
* Software License: GNU GPLv3
|
||||
*/
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Import Modules
|
||||
import { SYSTEM_RDD, SYSTEM_SOCKET_ID } from "./constants.js";
|
||||
import { RdDActor } from "./actor.js";
|
||||
import { RdDItemSheet } from "./item-sheet.js";
|
||||
@ -13,9 +23,10 @@ import { RdDTokenHud } from "./rdd-token-hud.js";
|
||||
import { RdDCommands } from "./rdd-commands.js";
|
||||
import { RdDCombatManager, RdDCombat } from "./rdd-combat.js";
|
||||
import { ChatUtility } from "./chat-utility.js";
|
||||
import { StatusEffects } from "./settings/status-effects.js";
|
||||
import { StatusEffects } from "./status-effects.js";
|
||||
import { RddCompendiumOrganiser } from "./rdd-compendium-organiser.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
import { ReglesOptionelles } from "./regles-optionelles.js";
|
||||
import { TMRRencontres } from "./tmr-rencontres.js";
|
||||
import { RdDHotbar } from "./rdd-hotbar-drop.js"
|
||||
import { EffetsDraconiques } from "./tmr/effets-draconiques.js";
|
||||
import { RdDHerbes } from "./rdd-herbes.js";
|
||||
@ -25,290 +36,302 @@ import { RdDPossession } from "./rdd-possession.js";
|
||||
import { RdDSigneDraconiqueItemSheet } from "./item-signedraconique-sheet.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { Migrations } from './migrations.js';
|
||||
import { DialogChronologie } from "./dialog-chronologie.js";
|
||||
import { SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
import { RdDRencontreItemSheet } from "./item-rencontre-sheet.js";
|
||||
import { TMRRencontres } from "./tmr-rencontres.js";
|
||||
import { RdDHerbeItemSheet } from "./item-herbe-sheet.js";
|
||||
import { Environnement } from "./environnement.js";
|
||||
import { RdDIngredientItemSheet } from "./item-ingredient-sheet.js";
|
||||
import { RdDFauneItemSheet } from "./item-faune-sheet.js";
|
||||
import { RdDConteneurItemSheet } from "./item-conteneur-sheet.js";
|
||||
import { RdDServiceItemSheet } from "./item-service-sheet.js";
|
||||
import { RdDItemService } from "./item-service.js";
|
||||
|
||||
/**
|
||||
* RdD system
|
||||
* Author: LeRatierBretonnien
|
||||
* Software License: GNU GPLv3
|
||||
*/
|
||||
export class SystemReveDeDragon {
|
||||
/* -------------------------------------------- */
|
||||
/* Foundry VTT Initialization */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
static start() {
|
||||
const system = new SystemReveDeDragon();
|
||||
Hooks.once('init', async () => await system.onInit());
|
||||
Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d));
|
||||
}
|
||||
|
||||
constructor() {
|
||||
this.RdDUtility = RdDUtility;
|
||||
this.RdDHotbar = RdDHotbar;
|
||||
this.itemClasses = {
|
||||
service: RdDItemService
|
||||
}
|
||||
this.actorClasses = {
|
||||
}
|
||||
|
||||
/************************************************************************************/
|
||||
Hooks.once("init", async function () {
|
||||
console.log(`Initializing Reve de Dragon System`);
|
||||
|
||||
// preload handlebars templates
|
||||
RdDUtility.preloadHandlebarsTemplates();
|
||||
// Create useful storage space
|
||||
game.system.rdd = {
|
||||
TMRUtility,
|
||||
RdDUtility,
|
||||
RdDHotbar,
|
||||
RdDPossession,
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Foundry VTT Initialization */
|
||||
game.settings.register(SYSTEM_RDD, "accorder-entite-cauchemar", {
|
||||
name: "Accorder le rêve aux entités",
|
||||
hint: "A quel moment les personnages doivent accorder leur rêve aux entités de cauchemar",
|
||||
scope: "world",
|
||||
config: true,
|
||||
type: String,
|
||||
choices: { // If choices are defined, the resulting setting will be a select menu
|
||||
"avant-attaque": "Avant l'attaque",
|
||||
"avant-defense": "Avant la défense",
|
||||
"avant-encaissement": "Avant l'encaissement",
|
||||
},
|
||||
default: "avant-encaissement"
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async onInit() {
|
||||
game.system.rdd = this;
|
||||
game.settings.register(SYSTEM_RDD, "calendrier", {
|
||||
name: "calendrier",
|
||||
scope: "world",
|
||||
config: false,
|
||||
default: RdDCalendrier.getCalendrier(0),
|
||||
type: Object
|
||||
});
|
||||
|
||||
console.log(`Initializing Reve de Dragon System`);
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "migration-png-webp-1.5.34", {
|
||||
name: "calendrier",
|
||||
scope: "world",
|
||||
config: false,
|
||||
default: false,
|
||||
type: Boolean
|
||||
});
|
||||
|
||||
// preload handlebars templates
|
||||
RdDUtility.preloadHandlebarsTemplates();
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "liste-nombre-astral", {
|
||||
name: "liste-nombre-astral",
|
||||
scope: "world",
|
||||
config: false,
|
||||
default: [],
|
||||
type: Object
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "accorder-entite-cauchemar", {
|
||||
name: "Accorder le rêve aux entités",
|
||||
hint: "A quel moment les personnages doivent accorder leur rêve aux entités de cauchemar",
|
||||
scope: "world",
|
||||
config: true,
|
||||
type: String,
|
||||
choices: { // If choices are defined, the resulting setting will be a select menu
|
||||
"avant-attaque": "Avant l'attaque",
|
||||
"avant-defense": "Avant la défense",
|
||||
"avant-encaissement": "Avant l'encaissement",
|
||||
},
|
||||
default: "avant-encaissement"
|
||||
});
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "calendrier-pos", {
|
||||
name: "calendrierPos",
|
||||
scope: "client",
|
||||
config: false,
|
||||
default: RdDCalendrier.createCalendrierPos(),
|
||||
type: Object
|
||||
});
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "supprimer-dialogues-combat-chat", {
|
||||
name: "Supprimer les dialogues de combat",
|
||||
hint: "Si désactivée, tous les dialogues de combat sont conservés dans la conversation",
|
||||
scope: "world",
|
||||
config: true,
|
||||
default: true,
|
||||
type: Boolean
|
||||
});
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "activer-sons-audio", {
|
||||
name: "Activer les bruitages intégrés",
|
||||
hint: "Si activé, certaines actions en jeu déclenchent un son d'ambiance",
|
||||
scope: "world",
|
||||
config: true,
|
||||
default: true,
|
||||
type: Boolean
|
||||
});
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "appliquer-famine-soif", {
|
||||
name: "Notifier de la famine et la soif pour",
|
||||
hint: "Indique si les cas de famine et de soif seront indiqués durant Château Dormant",
|
||||
scope: "world",
|
||||
config: true,
|
||||
type: String,
|
||||
choices: {
|
||||
"aucun": "ni la famine, ni la soif",
|
||||
"famine": "seulement la famine",
|
||||
"famine-soif": "la famine et la soif",
|
||||
},
|
||||
default: "aucun"
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "calendrier", {
|
||||
name: "calendrier",
|
||||
scope: "world",
|
||||
config: false,
|
||||
default: RdDCalendrier.createCalendrierInitial(),
|
||||
type: Object
|
||||
});
|
||||
/* -------------------------------------------- */
|
||||
// Set an initiative formula for the system
|
||||
CONFIG.Combat.initiative = {
|
||||
formula: "1+(1d6/10)",
|
||||
decimals: 2
|
||||
};
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "liste-nombre-astral", {
|
||||
name: "liste-nombre-astral",
|
||||
scope: "world",
|
||||
config: false,
|
||||
default: [],
|
||||
type: Object
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "calendrier-pos", {
|
||||
name: "calendrierPos",
|
||||
scope: "client",
|
||||
config: false,
|
||||
default: RdDCalendrier.createCalendrierPos(),
|
||||
type: Object
|
||||
});
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "supprimer-dialogues-combat-chat", {
|
||||
name: "Supprimer les dialogues de combat",
|
||||
hint: "Si désactivée, tous les dialogues de combat sont conservés dans la conversation",
|
||||
scope: "world",
|
||||
config: true,
|
||||
default: true,
|
||||
type: Boolean
|
||||
});
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "activer-sons-audio", {
|
||||
name: "Activer les bruitages intégrés",
|
||||
hint: "Si activé, certaines actions en jeu déclenchent un son d'ambiance",
|
||||
scope: "world",
|
||||
config: true,
|
||||
default: true,
|
||||
type: Boolean
|
||||
});
|
||||
/* -------------------------------------------- */
|
||||
game.settings.register(SYSTEM_RDD, "appliquer-famine-soif", {
|
||||
name: "Notifier de la famine et la soif pour",
|
||||
hint: "Indique si les cas de famine et de soif seront indiqués durant Château Dormant",
|
||||
scope: "world",
|
||||
config: true,
|
||||
type: String,
|
||||
choices: {
|
||||
"aucun": "ni la famine, ni la soif",
|
||||
"famine": "seulement la famine",
|
||||
"famine-soif": "la famine et la soif",
|
||||
},
|
||||
default: "aucun"
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Set an initiative formula for the system
|
||||
CONFIG.Combat.initiative = {
|
||||
formula: "1+(1d6/10)",
|
||||
decimals: 2
|
||||
};
|
||||
|
||||
/* -------------------------------------------- */
|
||||
game.socket.on(SYSTEM_SOCKET_ID, async (sockmsg) => {
|
||||
console.log(">>>>> MSG RECV", sockmsg);
|
||||
try {
|
||||
RdDUtility.onSocketMessage(sockmsg);
|
||||
RdDCombat.onSocketMessage(sockmsg);
|
||||
ChatUtility.onSocketMessage(sockmsg);
|
||||
RdDActor.onSocketMessage(sockmsg);
|
||||
} catch (e) {
|
||||
console.error('game.socket.on(SYSTEM_SOCKET_ID) Exception: ', sockmsg, ' => ', e)
|
||||
}
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Define custom Entity classes
|
||||
CONFIG.Actor.documentClass = RdDActor;
|
||||
CONFIG.Item.documentClass = RdDItem;
|
||||
CONFIG.RDD = {
|
||||
resolutionTable: RdDResolutionTable.resolutionTable,
|
||||
carac_array: RdDUtility.getCaracArray(),
|
||||
ajustementsConditions: RdDUtility.getAjustementsConditions(),
|
||||
difficultesLibres: RdDUtility.getDifficultesLibres()
|
||||
/* -------------------------------------------- */
|
||||
game.socket.on(SYSTEM_SOCKET_ID, sockmsg => {
|
||||
console.log(">>>>> MSG RECV", sockmsg);
|
||||
try {
|
||||
RdDUtility.onSocketMessage(sockmsg);
|
||||
RdDCombat.onSocketMessage(sockmsg);
|
||||
ChatUtility.onSocketMessage(sockmsg);
|
||||
RdDActor.onSocketMessage(sockmsg);
|
||||
} catch(e) {
|
||||
console.error('game.socket.on(SYSTEM_SOCKET_ID) Exception: ', sockmsg,' => ', e)
|
||||
}
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Register sheet application classes
|
||||
Actors.unregisterSheet("core", ActorSheet);
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorSheet, { types: ["personnage"], makeDefault: true });
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorCreatureSheet, { types: ["creature"], makeDefault: true });
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true });
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorEntiteSheet, { types: ["entite"], makeDefault: true });
|
||||
Items.unregisterSheet("core", ItemSheet);
|
||||
|
||||
RdDItemSheet.register(RdDSigneDraconiqueItemSheet);
|
||||
RdDItemSheet.register(RdDRencontreItemSheet);
|
||||
RdDItemSheet.register(RdDConteneurItemSheet);
|
||||
RdDItemSheet.register(RdDHerbeItemSheet);
|
||||
RdDItemSheet.register(RdDFauneItemSheet);
|
||||
RdDItemSheet.register(RdDIngredientItemSheet);
|
||||
RdDItemSheet.register(RdDServiceItemSheet);
|
||||
|
||||
Items.registerSheet(SYSTEM_RDD, RdDItemSheet, {
|
||||
types: [
|
||||
"competence", "competencecreature",
|
||||
"recettealchimique", "musique", "chant", "danse", "jeu", "recettecuisine", "oeuvre",
|
||||
"objet", "arme", "armure", "livre", "potion", "munition",
|
||||
"monnaie", "nourritureboisson", "gemme",
|
||||
"meditation", "queue", "ombre", "souffle", "tete", "casetmr", "sort", "sortreserve",
|
||||
"nombreastral", "tache", "maladie", "poison", "possession",
|
||||
"tarot", "extraitpoetique"
|
||||
], makeDefault: true
|
||||
});
|
||||
CONFIG.Combat.documentClass = RdDCombatManager;
|
||||
|
||||
// préparation des différents modules
|
||||
SystemCompendiums.init();
|
||||
DialogChronologie.init();
|
||||
ReglesOptionelles.init();
|
||||
RdDUtility.init();
|
||||
RdDDice.init();
|
||||
RdDCommands.init();
|
||||
RdDCombat.init();
|
||||
RdDCombatManager.init();
|
||||
RdDTokenHud.init();
|
||||
RdDActor.init();
|
||||
RddCompendiumOrganiser.init();
|
||||
EffetsDraconiques.init()
|
||||
TMRUtility.init();
|
||||
RdDHotbar.initDropbar();
|
||||
RdDPossession.init();
|
||||
TMRRencontres.init();
|
||||
Environnement.init();
|
||||
|
||||
Hooks.once('ready', () => this.onReady());
|
||||
/* -------------------------------------------- */
|
||||
// Define custom Entity classes
|
||||
CONFIG.Actor.documentClass = RdDActor;
|
||||
CONFIG.Item.documentClass = RdDItem;
|
||||
CONFIG.RDD = {
|
||||
resolutionTable: RdDResolutionTable.resolutionTable,
|
||||
carac_array: RdDUtility.getCaracArray(),
|
||||
ajustementsConditions: RdDUtility.getAjustementsConditions(),
|
||||
difficultesLibres: RdDUtility.getDifficultesLibres()
|
||||
}
|
||||
|
||||
async onReady() {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Foundry VTT Initialization */
|
||||
/* -------------------------------------------- */
|
||||
// CSS patch for v9
|
||||
if (game.version) {
|
||||
let sidebar = document.getElementById("sidebar");
|
||||
sidebar.style.width = "min-content";
|
||||
}
|
||||
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
new Migrations().migrate();
|
||||
}
|
||||
|
||||
StatusEffects.onReady();
|
||||
RdDHerbes.initializeHerbes();
|
||||
RdDDice.onReady();
|
||||
/* -------------------------------------------- */
|
||||
/* Affiche/Init le calendrier */
|
||||
let calendrier = new RdDCalendrier();
|
||||
let templatePath = "systems/foundryvtt-reve-de-dragon/templates/calendar-template.html";
|
||||
let templateData = {};
|
||||
renderTemplate(templatePath, templateData).then(html => {
|
||||
calendrier.render(true);
|
||||
});
|
||||
game.system.rdd.calendrier = calendrier; // Reference;
|
||||
|
||||
// Avertissement si joueur sans personnage
|
||||
if (!game.user.isGM && game.user.character == undefined) {
|
||||
ui.notifications.info("Attention ! Vous n'êtes connecté à aucun personnage !");
|
||||
ChatMessage.create({
|
||||
content: "<b>ATTENTION</b> Le joueur " + game.user.name + " n'est connecté à aucun personnage !",
|
||||
user: game.user.id
|
||||
});
|
||||
}
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
this.messageDeBienvenue();
|
||||
this.registerUsageCount(SYSTEM_RDD);
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
messageDeBienvenue() {
|
||||
if (game.user.isGM) {
|
||||
ChatUtility.removeChatMessageContaining('<div id="message-bienvenue-rdd">');
|
||||
ChatMessage.create({
|
||||
user: game.user.id,
|
||||
content: `<div id="message-bienvenue-rdd"><span class="rdd-roll-part">Bienvenue dans le Rêve des Dragons !</span>
|
||||
// Register sheet application classes
|
||||
Actors.unregisterSheet("core", ActorSheet);
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorSheet, { types: ["personnage"], makeDefault: true });
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorCreatureSheet, { types: ["creature"], makeDefault: true });
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorVehiculeSheet, { types: ["vehicule"], makeDefault: true });
|
||||
Actors.registerSheet(SYSTEM_RDD, RdDActorEntiteSheet, { types: ["entite"], makeDefault: true });
|
||||
Items.unregisterSheet("core", ItemSheet);
|
||||
Items.registerSheet(SYSTEM_RDD, RdDSigneDraconiqueItemSheet, {
|
||||
label: "Signe draconique",
|
||||
types: ["signedraconique"],
|
||||
makeDefault: true
|
||||
});
|
||||
Items.registerSheet(SYSTEM_RDD, RdDItemSheet, {
|
||||
types: ["arme", "armure", "objet", "arme", "armure", "conteneur", "competence", "sort", "herbe", "ingredient", "livre", "potion", "munition", "rencontresTMR", "queue", "ombre", "souffle",
|
||||
"tete", "competencecreature", "tarot", "monnaie", "nombreastral", "tache", "meditation", "casetmr", "recettealchimique", "gemme",
|
||||
"musique", "chant", "danse", "jeu", "recettecuisine", "maladie", "poison", "oeuvre", "nourritureboisson", "possession", "sortreserve"], makeDefault: true
|
||||
});
|
||||
CONFIG.Combat.documentClass = RdDCombatManager;
|
||||
|
||||
// préparation des différents modules
|
||||
ReglesOptionelles.init();
|
||||
RdDUtility.init();
|
||||
RdDDice.init();
|
||||
RdDCommands.init();
|
||||
RdDCombat.init();
|
||||
RdDCombatManager.init();
|
||||
RdDTokenHud.init();
|
||||
RdDActor.init();
|
||||
RddCompendiumOrganiser.init();
|
||||
EffetsDraconiques.init()
|
||||
TMRUtility.init();
|
||||
TMRRencontres.init();
|
||||
RdDHotbar.initDropbar();
|
||||
RdDPossession.init();
|
||||
});
|
||||
|
||||
/* -------------------------------------------- */
|
||||
function messageDeBienvenue() {
|
||||
if (game.user.isGM) {
|
||||
ChatUtility.removeChatMessageContaining('<div id="message-bienvenue-rdd">');
|
||||
ChatMessage.create({
|
||||
user: game.user.id,
|
||||
content: `<div id="message-bienvenue-rdd"><span class="rdd-roll-part">Bienvenue dans le Rêve des Dragons !</span>
|
||||
<br>Vous trouverez quelques informations pour démarrer dans ce document : @Compendium[foundryvtt-reve-de-dragon.rappel-des-regles.7uGrUHGdPu0EmIu2]{Documentation MJ/Joueurs}
|
||||
<br>La commande <code>/aide</code> dans le chat permet de voir les commandes spécifiques à Rêve de Dragon.</div>
|
||||
` });
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// Register world usage statistics
|
||||
function registerUsageCount( registerKey ) {
|
||||
if ( game.user.isGM ) {
|
||||
game.settings.register("world", "world-key", {
|
||||
name: "Unique world key",
|
||||
scope: "world",
|
||||
config: false,
|
||||
default: "NONE",
|
||||
type: String
|
||||
});
|
||||
|
||||
let worldKey = game.settings.get("world", "world-key")
|
||||
if ( worldKey == undefined || worldKey == "" ) {
|
||||
worldKey = randomID(32)
|
||||
game.settings.set("world", "world-key", worldKey )
|
||||
}
|
||||
let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
|
||||
$.ajax(regURL)
|
||||
/* -------------------------------------------- */
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Foundry VTT Initialization */
|
||||
/* -------------------------------------------- */
|
||||
Hooks.once("ready", async function () {
|
||||
await migrationPngWebp_1_5_34()
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
new Migrations().migrate();
|
||||
}
|
||||
|
||||
StatusEffects.onReady();
|
||||
RdDHerbes.initializeHerbes();
|
||||
RdDDice.onReady();
|
||||
/* -------------------------------------------- */
|
||||
// Register world usage statistics
|
||||
async registerUsageCount(registerKey) {
|
||||
if (game.user.isGM) {
|
||||
game.settings.register("world", "world-key", {
|
||||
name: "Unique world key",
|
||||
scope: "world",
|
||||
config: false,
|
||||
default: "NONE",
|
||||
type: String
|
||||
});
|
||||
/* Affiche/Init le calendrier */
|
||||
let calendrier = new RdDCalendrier();
|
||||
let templatePath = "systems/foundryvtt-reve-de-dragon/templates/calendar-template.html";
|
||||
let templateData = {};
|
||||
renderTemplate(templatePath, templateData).then(html => {
|
||||
calendrier.render(true);
|
||||
});
|
||||
game.system.rdd.calendrier = calendrier; // Reference;
|
||||
|
||||
let worldKey = game.settings.get("world", "world-key")
|
||||
if (worldKey == undefined || worldKey == "") {
|
||||
worldKey = randomID(32)
|
||||
game.settings.set("world", "world-key", worldKey)
|
||||
}
|
||||
let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
|
||||
$.ajax(regURL)
|
||||
/* -------------------------------------------- */
|
||||
// Avertissement si joueur sans personnage
|
||||
if (!game.user.isGM && game.user.character == undefined) {
|
||||
ui.notifications.info("Attention ! Vous n'êtes connecté à aucun personnage !");
|
||||
ChatMessage.create({
|
||||
content: "<b>ATTENTION</b> Le joueur " + game.user.name + " n'est connecté à aucun personnage !",
|
||||
user: game.user.id
|
||||
});
|
||||
}
|
||||
if (Misc.isUniqueConnectedGM()) {
|
||||
messageDeBienvenue();
|
||||
registerUsageCount( SYSTEM_RDD );
|
||||
}
|
||||
});
|
||||
|
||||
async function migrationPngWebp_1_5_34() {
|
||||
if (!game.settings.get(SYSTEM_RDD, "migration-png-webp-1.5.34")) {
|
||||
const regexOldPngJpg = /(systems\/foundryvtt-reve-de-dragon\/icons\/.*)\.(png|jpg)/;
|
||||
const replaceWithWebp = '$1.webp';
|
||||
function convertImgToWebp(img) {
|
||||
return img.replace(regexOldPngJpg, replaceWithWebp);
|
||||
}
|
||||
function prepareDocumentsImgUpdate(documents) {
|
||||
return documents.filter(it => it.img && it.img.match(regexOldPngJpg))
|
||||
.map(it => {
|
||||
return { _id: it.id, img: convertImgToWebp(it.img) }
|
||||
});
|
||||
}
|
||||
const itemsUpdates = prepareDocumentsImgUpdate(game.items);
|
||||
const actorsUpdates = prepareDocumentsImgUpdate(game.actors);
|
||||
//Migrate system png to webp
|
||||
await Item.updateDocuments(itemsUpdates);
|
||||
await Actor.updateDocuments(actorsUpdates);
|
||||
game.actors.forEach(actor => {
|
||||
if (actor.token?.img && actor.token.img.match(regexOldPngJpg)) {
|
||||
actor.update({ "token.img": convertImgToWebp(actor.token.img) });
|
||||
}
|
||||
const actorItemsToUpdate = prepareDocumentsImgUpdate(actor.items);
|
||||
actor.updateEmbeddedDocuments('Item', actorItemsToUpdate);
|
||||
});
|
||||
game.settings.set(SYSTEM_RDD, "migration-png-webp-1.5.34", true)
|
||||
}
|
||||
|
||||
// CSS patch for v9
|
||||
if (game.version) {
|
||||
let sidebar = document.getElementById("sidebar");
|
||||
sidebar.style.width = "min-content";
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
SystemReveDeDragon.start();
|
||||
/* -------------------------------------------- */
|
||||
/* Dice-so-nice ready */
|
||||
/* -------------------------------------------- */
|
||||
Hooks.once('diceSoNiceReady', (dice3d) => RdDDice.diceSoNiceReady(dice3d));
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Foundry VTT chat message */
|
||||
/* -------------------------------------------- */
|
||||
Hooks.on("chatMessage", (html, content, msg) => {
|
||||
if (content[0] == '/') {
|
||||
let regExp = /(\S+)/g;
|
||||
let commands = content.match(regExp);
|
||||
if (game.system.rdd.commands.processChatCommand(commands, content, msg)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
});
|
||||
|
||||
|
@ -3,7 +3,6 @@ import { RdDCombat } from "./rdd-combat.js";
|
||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
|
||||
import { RdDRoll } from "./rdd-roll.js";
|
||||
import { RdDItemCompetenceCreature } from "./item-competencecreature.js";
|
||||
import { Targets } from "./targets.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* On part du principe qu'une entité démarre tjs
|
||||
@ -28,139 +27,7 @@ export class RdDPossession {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async onAttaquePossession(target, attacker, competence, suitePossession = undefined) {
|
||||
const defender = target.actor;
|
||||
const fromEntite = RdDPossession.searchPossessionFromEntite(attacker, defender);
|
||||
const isNouvelle = !suitePossession && ! fromEntite;
|
||||
const possession = (suitePossession ?? fromEntite ?? (await RdDPossession.createPossession(attacker, defender)));
|
||||
|
||||
RdDPossession.$updateEtatPossession(possession)
|
||||
|
||||
let rollData = {
|
||||
mode: "possession",
|
||||
isECNIDefender: false,
|
||||
competence: competence,
|
||||
possession: possession,
|
||||
attacker: attacker,
|
||||
defender: defender,
|
||||
targetToken: Targets.extractTokenData(target)
|
||||
};
|
||||
if (attacker.isCreatureEntite()) {
|
||||
RdDItemCompetenceCreature.setRollDataCreature(rollData)
|
||||
}
|
||||
|
||||
await RdDPossession.$rollAttaquePossession(attacker, rollData, isNouvelle);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async onConjurerPossession(attacker, competence, possession) {
|
||||
possession = duplicate(possession);
|
||||
RdDPossession.$updateEtatPossession(possession)
|
||||
let rollData = {
|
||||
mode: "possession",
|
||||
isECNIDefender: true,
|
||||
competence: competence,
|
||||
possession: possession,
|
||||
attacker: attacker,
|
||||
defender: game.actors.get(possession.system.possesseurid)
|
||||
};
|
||||
await RdDPossession.$rollAttaquePossession(attacker, rollData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async onDefensePossession(attackerId, defenderId, possessionId) {
|
||||
let attacker = game.actors.get(attackerId)
|
||||
let possession = attacker?.getPossession(possessionId)
|
||||
defenderId = defenderId ?? possession?.system.possesseurid ?? undefined
|
||||
let defender = game.actors.get(defenderId)
|
||||
possession = possession ?? defender?.getPossession(possessionId) ?? undefined;
|
||||
|
||||
if (!possession) {
|
||||
ui.notifications.warn("Une erreur s'est produite : Aucune possession trouvée !!")
|
||||
return
|
||||
}
|
||||
possession = duplicate(possession)
|
||||
// Update for draconic roll
|
||||
let rollData = {
|
||||
mode: "conjuration",
|
||||
isECNIDefender: defender.type == "entite",
|
||||
possession: possession,
|
||||
attacker: attacker,
|
||||
defender: defender,
|
||||
competence: defender.getDraconicOuPossession(),
|
||||
selectedCarac: defender.system.carac.reve,
|
||||
forceCarac: { 'reve-actuel': { label: "Rêve Actuel", value: defender.getReveActuel() } }
|
||||
}
|
||||
rollData.competence.system.defaut_carac = 'reve-actuel'
|
||||
|
||||
await RdDPossession.$rollDefensePossession(defender, rollData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async $rollAttaquePossession(attacker, rollData, isNouvelle = false) {
|
||||
const dialog = await RdDRoll.create(attacker, rollData,
|
||||
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html' },
|
||||
{
|
||||
name: 'jet-possession',
|
||||
label: rollData.isECNIDefender ? 'Conjurer la possession' : 'Possession',
|
||||
callbacks: [
|
||||
{ condition: r => (r.rolled.isSuccess), action: async (r) => await RdDPossession.$onRollPossession(r, true, isNouvelle) },
|
||||
{ condition: r => (r.rolled.isEchec), action: async (r) => await RdDPossession.$onRollPossession(r, false, isNouvelle) },
|
||||
]
|
||||
});
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async $onRollPossession(rollData, isSuccess, isNouvelle = false) {
|
||||
rollData.possession.isSuccess = isSuccess;
|
||||
RdDPossession.$updateEtatPossession(rollData.possession);
|
||||
if (isNouvelle) {
|
||||
// Creer la possession sur le defenseur
|
||||
rollData.defender.createEmbeddedDocuments('Item', [rollData.possession.toObject()])
|
||||
}
|
||||
await RdDResolutionTable.displayRollData(rollData, rollData.attacker, 'chat-resultat-possession.html');
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async $rollDefensePossession(defender, rollData) {
|
||||
const dialog = await RdDRoll.create(defender, rollData,
|
||||
{ html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-defense-possession.html' },
|
||||
{
|
||||
name: 'conjurer',
|
||||
label: 'Conjurer une Possession',
|
||||
callbacks: [
|
||||
{ action: async (r) => await RdDPossession.$onRollConjuration(r) }
|
||||
]
|
||||
}
|
||||
);
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async $onRollConjuration(rollData) {
|
||||
let actor = game.actors.get(rollData.possession.system.possedeid)
|
||||
if (!rollData.rolled.isSuccess) {
|
||||
if (rollData.isECNIDefender) {
|
||||
rollData.possession.system.compteur--
|
||||
} else {
|
||||
rollData.possession.system.compteur++
|
||||
}
|
||||
let update = { _id: rollData.possession._id, "system.compteur": rollData.possession.system.compteur }
|
||||
await actor.updateEmbeddedDocuments('Item', [update])
|
||||
}
|
||||
|
||||
RdDPossession.$updateEtatPossession(rollData.possession)
|
||||
|
||||
await RdDResolutionTable.displayRollData(rollData,rollData.defender, 'chat-resultat-possession.html')
|
||||
if (rollData.possession.isPosseder || rollData.possession.isConjurer) {
|
||||
// conjuration
|
||||
actor.deleteEmbeddedDocuments("Item", [rollData.possession._id])
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static $updateEtatPossession(possession) {
|
||||
static updateEtatPossession(possession) {
|
||||
possession.ptsConjuration = 0
|
||||
possession.ptsPossession = 0
|
||||
console.log("Possession", possession)
|
||||
@ -181,15 +48,122 @@ export class RdDPossession {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async createPossession(attacker, defender) {
|
||||
return await Item.create({
|
||||
name: "Possession en cours de " + attacker.name, type: 'possession',
|
||||
img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
|
||||
system: { description: "", typepossession: attacker.name, possede: false, possessionid: randomID(16), possesseurid: attacker.id, possedeid: defender.id, date: 0, compteur: 0 }
|
||||
static async resultConjuration(rollData) {
|
||||
let actor = game.actors.get(rollData.possession.system.possedeid)
|
||||
if (!rollData.rolled.isSuccess) {
|
||||
if (rollData.isECNIDefender) {
|
||||
rollData.possession.system.compteur--
|
||||
} else {
|
||||
rollData.possession.system.compteur++
|
||||
}
|
||||
let update = { _id: rollData.possession._id, "system.compteur": rollData.possession.system.compteur }
|
||||
await actor.updateEmbeddedDocuments('Item', [update])
|
||||
}
|
||||
|
||||
this.updateEtatPossession(rollData.possession)
|
||||
await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-possession.html')
|
||||
if (rollData.possession.isPosseder || rollData.possession.isConjurer) {
|
||||
actor.deleteEmbeddedDocuments("Item", [rollData.possession._id])
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async onDefensePossession(attackerId, defenderId, possessionId) {
|
||||
let attacker = game.actors.get(attackerId)
|
||||
let defender = game.actors.get(defenderId)
|
||||
let possession = attacker.getPossession(possessionId) ?? defender.getPossession(possessionId) ;
|
||||
if (!possession) {
|
||||
ui.notifications.warn("Une erreur s'est produite : Aucune possession trouvée !!")
|
||||
return
|
||||
}
|
||||
// Update for draconic roll
|
||||
let rollData = {
|
||||
mode: "conjuration",
|
||||
isECNIDefender: defender.type == "entite",
|
||||
possession: duplicate(possession),
|
||||
attacker: attacker,
|
||||
defender: defender,
|
||||
competence: defender.getDraconicOuPossession(),
|
||||
selectedCarac: defender.system.carac.reve,
|
||||
forceCarac: { 'reve-actuel': { label: "Rêve Actuel", value: defender.getReveActuel() } }
|
||||
}
|
||||
rollData.competence.system.defaut_carac = 'reve-actuel'
|
||||
|
||||
|
||||
const dialog = await RdDRoll.create(defender, rollData,
|
||||
{
|
||||
html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-defense-possession.html',
|
||||
options: { height: 450 }
|
||||
},
|
||||
{
|
||||
temporary: true
|
||||
})
|
||||
name: 'conjurer',
|
||||
label: 'Conjurer une Possession',
|
||||
callbacks: [
|
||||
{ action: async r => await this.resultConjuration(r) }
|
||||
]
|
||||
}
|
||||
);
|
||||
dialog.render(true)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async onAttaquePossession(attacker, competence, possession = undefined) {
|
||||
const target = RdDCombat.getTarget()
|
||||
if (target == undefined) {
|
||||
ui.notifications.warn((game.user.targets?.size ?? 0) > 1
|
||||
? "Vous devez choisir <strong>une seule</strong> cible à posséder!"
|
||||
: "Vous devez choisir une cible à posséder!");
|
||||
return;
|
||||
}
|
||||
|
||||
const defender = target.actor;
|
||||
possession = duplicate(possession ?? this.searchPossessionFromEntite(attacker, defender) ??(await this.createPossession(attacker, defender)));
|
||||
|
||||
this.updateEtatPossession(possession)
|
||||
let rollData = {
|
||||
mode: "possession",
|
||||
isECNIDefender: defender.type == "entite",
|
||||
competence: competence,
|
||||
possession: possession,
|
||||
attacker: attacker,
|
||||
defender: defender
|
||||
};
|
||||
if (attacker.isCreature()) {
|
||||
RdDItemCompetenceCreature.setRollDataCreature(rollData)
|
||||
}
|
||||
|
||||
const dialog = await RdDRoll.create(attacker, rollData,
|
||||
{
|
||||
html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
|
||||
options: { height: 540 }
|
||||
}, {
|
||||
name: 'jet-possession',
|
||||
label: rollData.isECNIDefender ? 'Conjurer la possession' : 'Possession',
|
||||
callbacks: [
|
||||
{ condition: r => (r.rolled.isSuccess), action: async r => await this._onRollPossession(r, true) },
|
||||
{ condition: r => (r.rolled.isEchec), action: async r => await this._onRollPossession(r, false) },
|
||||
]
|
||||
});
|
||||
dialog.render(true)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async _onRollPossession(rollData, isSuccess) {
|
||||
rollData.possession.isSuccess = isSuccess;
|
||||
this.updateEtatPossession(rollData.possession);
|
||||
await RdDResolutionTable.displayRollData(rollData, this, 'chat-resultat-possession.html');
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async createPossession(attacker, defender) {
|
||||
let possessionData = {
|
||||
name: "Possession en cours de " + attacker.name, type: 'possession',
|
||||
img: "systems/foundryvtt-reve-de-dragon/icons/entites/possession2.webp",
|
||||
system: { description: "", typepossession: attacker.name, possede: false, possessionid: randomID(16), possesseurid: attacker.id, possedeid: defender.id, date: 0, compteur: 0 }
|
||||
}
|
||||
// Creates only the possession on the personnage side
|
||||
let poss = await defender.createEmbeddedDocuments('Item', [possessionData])
|
||||
return duplicate(poss[0])
|
||||
}
|
||||
|
||||
}
|
@ -1,7 +1,7 @@
|
||||
import { ChatUtility } from "./chat-utility.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { RdDDice } from "./rdd-dice.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
import { ReglesOptionelles } from "./regles-optionelles.js";
|
||||
|
||||
/**
|
||||
* difficultés au delà de -10
|
||||
@ -14,7 +14,7 @@ const levelDown = [
|
||||
{ level: -15, score: 1, norm: 1, sign: 0, part: 0, epart: 2, etotal: 10 },
|
||||
{ level: -16, score: 1, norm: 1, sign: 0, part: 0, epart: 0, etotal: 2 }
|
||||
];
|
||||
const levelImpossible = { score: 0, norm: 0, sign: 0, part: 0, epart: 0, etotal: 1 };
|
||||
const levelImpossible = { score: 0, norm:0, sign: 0, part: 0, epart: 0, etotal: 1 };
|
||||
|
||||
const reussites = [
|
||||
{ code: "etotal", isPart: false, isSign: false, isSuccess: false, isEchec: true, isEPart: true, isETotal: true, ptTache: -4, ptQualite: -6, quality: "Echec total", condition: (target, roll) => roll >= target.etotal && roll <= 100 },
|
||||
@ -42,44 +42,6 @@ export class RdDResolutionTable {
|
||||
return table;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static computeChances(carac, level) {
|
||||
if (level < -16) {
|
||||
return levelImpossible;
|
||||
}
|
||||
if (level < -10) {
|
||||
return levelDown.find(it => it.level == level);
|
||||
}
|
||||
const percentage = RdDResolutionTable.computePercentage(carac, level);
|
||||
return this._computeCell(level, percentage);
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _computeRow(caracValue) {
|
||||
let dataRow = [
|
||||
this._computeCell(-10, Math.max(Math.floor(caracValue / 4), 1)),
|
||||
this._computeCell(-9, Math.max(Math.floor(caracValue / 2), 1))
|
||||
]
|
||||
for (var diff = -8; diff <= 22; diff++) {
|
||||
dataRow[diff + 10] = this._computeCell(diff, RdDResolutionTable.computePercentage(caracValue, diff));
|
||||
}
|
||||
return dataRow;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _computeCell(niveau, percentage) {
|
||||
return {
|
||||
niveau: niveau,
|
||||
score: percentage,
|
||||
norm: Math.min(99, percentage),
|
||||
sign: this._reussiteSignificative(percentage),
|
||||
part: this._reussitePart(percentage),
|
||||
epart: this._echecParticulier(percentage),
|
||||
etotal: this._echecTotal(percentage)
|
||||
};
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getResultat(code) {
|
||||
let resultat = reussites.find(r => code == r.code);
|
||||
@ -89,6 +51,17 @@ export class RdDResolutionTable {
|
||||
return resultat;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static explain(rolled) {
|
||||
let message = "<br>Jet : <strong>" + rolled.roll + "</strong> sur " + rolled.score + "% ";
|
||||
if (rolled.caracValue != null && rolled.finalLevel != null) {
|
||||
message += (rolled.diviseurSignificative > 1 ? `(1/${rolled.diviseurSignificative} de ` : "(")
|
||||
+ rolled.caracValue + " à " + Misc.toSignedString(rolled.finalLevel) + ") ";
|
||||
}
|
||||
message += '<strong>' + rolled.quality + '</strong>'
|
||||
return message;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async displayRollData(rollData, actor = undefined, template = 'chat-resultat-general.html') {
|
||||
return await ChatUtility.createChatWithRollMode(actor?.userName ?? game.user.name, {
|
||||
@ -109,8 +82,8 @@ export class RdDResolutionTable {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async roll(caracValue, finalLevel, rollData = {}) {
|
||||
let chances = duplicate(this.computeChances(caracValue, finalLevel));
|
||||
static async roll(caracValue, finalLevel, rollData = {}){
|
||||
let chances = this.computeChances(caracValue, finalLevel);
|
||||
this._updateChancesWithBonus(chances, rollData.bonus, finalLevel);
|
||||
this._updateChancesFactor(chances, rollData.diviseurSignificative);
|
||||
chances.showDice = rollData.showDice;
|
||||
@ -122,7 +95,7 @@ export class RdDResolutionTable {
|
||||
rolled.bonus = rollData.bonus;
|
||||
rolled.factorHtml = Misc.getFractionHtml(rollData.diviseurSignificative);
|
||||
|
||||
if (ReglesOptionelles.isUsing("afficher-colonnes-reussite")) {
|
||||
if (ReglesOptionelles.isUsing("afficher-colonnes-reussite")){
|
||||
rolled.niveauNecessaire = this.findNiveauNecessaire(caracValue, rolled.roll);
|
||||
rolled.ajustementNecessaire = rolled.niveauNecessaire - finalLevel;
|
||||
}
|
||||
@ -130,39 +103,28 @@ export class RdDResolutionTable {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static findNiveauNecessaire(carac, rolled) {
|
||||
if (carac == 0) {
|
||||
return NaN;
|
||||
static findNiveauNecessaire(caracValue, rollValue) {
|
||||
for (let cell of this.resolutionTable[caracValue]) {
|
||||
if ( rollValue <= cell.norm) {
|
||||
return cell.niveau;
|
||||
}
|
||||
}
|
||||
if (rolled >= carac){
|
||||
const upper = Math.ceil(rolled/carac);
|
||||
return 2*upper -10
|
||||
}
|
||||
if (rolled > Math.floor(carac/2)) {
|
||||
return -8
|
||||
}
|
||||
if (rolled > Math.floor(carac/4)) {
|
||||
return -9
|
||||
}
|
||||
if (rolled > 1) {
|
||||
return -10
|
||||
}
|
||||
return -11;
|
||||
return 16; // Dummy default
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _updateChancesFactor(chances, diviseur) {
|
||||
if (chances.level > -11 && diviseur && diviseur > 1) {
|
||||
let newScore = Math.floor(chances.score / diviseur);
|
||||
mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true });
|
||||
mergeObject(chances, this._computeCell(null, newScore), { overwrite: true });
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _updateChancesWithBonus(chances, bonus, finalLevel) {
|
||||
if (bonus && finalLevel > -11) {
|
||||
if (bonus && finalLevel>-11) {
|
||||
let newScore = Number(chances.score) + bonus;
|
||||
mergeObject(chances, this._computeCell(undefined, newScore), { overwrite: true });
|
||||
mergeObject(chances, this._computeCell(null, newScore), { overwrite: true });
|
||||
}
|
||||
}
|
||||
|
||||
@ -180,19 +142,21 @@ export class RdDResolutionTable {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async rollChances(chances, diviseur, forceDiceResult = -1) {
|
||||
chances.forceDiceResult = forceDiceResult <= 0 || forceDiceResult > 100 ? undefined : { total: forceDiceResult };
|
||||
chances.roll = await RdDDice.rollTotal("1d100", chances);
|
||||
chances.forceDiceResult = forceDiceResult <= 0 || forceDiceResult > 100 ? undefined : {total: forceDiceResult};
|
||||
chances.roll = await RdDDice.rollTotal( "1d100", chances);
|
||||
mergeObject(chances, this.computeReussite(chances, chances.roll, diviseur), { overwrite: true });
|
||||
return chances;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static computePercentage(carac, diff) {
|
||||
if (diff < -16) return 0
|
||||
if (diff < -10) return 1
|
||||
if (diff == -10) return Math.max(Math.floor(carac / 4), 1)
|
||||
if (diff == -9) return Math.max(Math.floor(carac / 2), 1)
|
||||
return Math.max(Math.floor(carac * (diff + 10) / 2), 1);
|
||||
static computeChances(caracValue, difficulte) {
|
||||
if (difficulte < -16) {
|
||||
return duplicate(levelImpossible);
|
||||
}
|
||||
if (difficulte < -10) {
|
||||
return duplicate(levelDown.find(levelData => levelData.level == difficulte));
|
||||
}
|
||||
return duplicate(RdDResolutionTable.resolutionTable[caracValue][difficulte + 10]);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -249,6 +213,31 @@ export class RdDResolutionTable {
|
||||
return reussite;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _computeRow(caracValue) {
|
||||
let dataRow = [
|
||||
this._computeCell(-10, Math.max(Math.floor(caracValue / 4), 1)),
|
||||
this._computeCell(-9, Math.max(Math.floor(caracValue / 2), 1))
|
||||
]
|
||||
for (var diff = -8; diff <= 22; diff++) {
|
||||
dataRow[diff + 10] = this._computeCell(diff, Math.max(Math.floor(caracValue * (diff + 10) / 2), 1));
|
||||
}
|
||||
return dataRow;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _computeCell(niveau, percentage) {
|
||||
return {
|
||||
niveau: niveau,
|
||||
score: percentage,
|
||||
norm: Math.min(99, percentage),
|
||||
sign: this._reussiteSignificative(percentage),
|
||||
part: this._reussitePart(percentage),
|
||||
epart: this._echecParticulier(percentage),
|
||||
etotal: this._echecTotal(percentage)
|
||||
};
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _reussiteSignificative(percentage) {
|
||||
return Math.floor(percentage / 2);
|
||||
@ -272,34 +261,92 @@ export class RdDResolutionTable {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static subTable(carac, level, delta = { carac: 2, level: 5}) {
|
||||
return {
|
||||
carac,
|
||||
level,
|
||||
minCarac: carac - (delta?.carac ?? 2),
|
||||
maxCarac: carac + (delta?.carac ?? 2),
|
||||
minLevel: level - (delta?.level ?? 5),
|
||||
maxLevel: level + (delta?.level ?? 5)
|
||||
};
|
||||
static buildHTMLResults(caracValue, levelValue) {
|
||||
if (caracValue == undefined || isNaN(caracValue)) caracValue = 10;
|
||||
if (levelValue == undefined || isNaN(levelValue)) levelValue = 0;
|
||||
|
||||
let cell = this.computeChances(caracValue, levelValue);
|
||||
cell.epart = cell.epart > 99 ? 'N/A' : cell.epart;
|
||||
cell.etotal = cell.etotal > 100 ? 'N/A' : cell.etotal;
|
||||
cell.score = Math.min(cell.score, 99);
|
||||
|
||||
return `
|
||||
<span class="table-proba-reussite competence-label">
|
||||
Particulière: <span class="rdd-roll-part">${cell.part}</span>
|
||||
- Significative: <span class="rdd-roll-sign">${cell.sign}</span>
|
||||
- Réussite: <span class="rdd-roll-norm">${cell.score}</span>
|
||||
- Echec Particulier: <span class="rdd-roll-epart">${cell.epart}</span>
|
||||
- Echec Total: <span class="rdd-roll-etotal">${cell.etotal}</span>
|
||||
</span>
|
||||
`
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async buildHTMLTable({ carac: carac, level: level, minCarac = 1, maxCarac = 21, minLevel = -10, maxLevel = 11 }) {
|
||||
let colonnes = maxLevel - minLevel;
|
||||
minCarac = Math.max(minCarac, 1);
|
||||
maxCarac = Math.min(maxCarac, minCarac + 20);
|
||||
minLevel = Math.max(minLevel, -10);
|
||||
maxLevel = Math.max(Math.min(maxLevel, 30), minLevel + colonnes);
|
||||
return await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/resolution-table.html', {
|
||||
carac: carac,
|
||||
difficulte: level,
|
||||
min: minLevel,
|
||||
rows: RdDResolutionTable.incrementalArray(minCarac, maxCarac),
|
||||
cols: RdDResolutionTable.incrementalArray(minLevel, maxLevel)
|
||||
});
|
||||
static buildHTMLTableExtract(caracValue, levelValue) {
|
||||
return this.buildHTMLTable(caracValue, levelValue, caracValue - 2, caracValue + 2, levelValue - 5, levelValue + 5)
|
||||
}
|
||||
static incrementalArray(min, max) {
|
||||
return Array.from(Array(max-min+1).keys()).map(i=>i+min)
|
||||
|
||||
static buildHTMLTable(caracValue, levelValue, minCarac = 1, maxCarac = 21, minLevel = -10, maxLevel = 11) {
|
||||
return this._buildHTMLTable(caracValue, levelValue, minCarac, maxCarac, minLevel, maxLevel)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _buildHTMLTable(caracValue, levelValue, minCarac, maxCarac, minLevel, maxLevel) {
|
||||
let countColonnes = maxLevel - minLevel;
|
||||
minCarac = Math.max(minCarac, 1);
|
||||
maxCarac = Math.min(maxCarac, caracMaximumResolution);
|
||||
minLevel = Math.max(minLevel, -10);
|
||||
maxLevel = Math.max(Math.min(maxLevel, 22), minLevel + countColonnes);
|
||||
|
||||
let table = $("<table class='table-resolution'/>")
|
||||
.append(this._buildHTMLHeader(RdDResolutionTable.resolutionTable[0], minLevel, maxLevel));
|
||||
|
||||
for (var rowIndex = minCarac; rowIndex <= maxCarac; rowIndex++) {
|
||||
table.append(this._buildHTMLRow(RdDResolutionTable.resolutionTable[rowIndex], rowIndex, caracValue, levelValue, minLevel, maxLevel));
|
||||
}
|
||||
table.append("</table>");
|
||||
return table;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _buildHTMLHeader(dataRow, minLevel, maxLevel) {
|
||||
let tr = $("<tr/>");
|
||||
|
||||
if (minLevel > -8) {
|
||||
tr.append($("<th class='table-resolution-level'/>").text("-8"))
|
||||
}
|
||||
if (minLevel > -7) {
|
||||
tr.append($("<th class='table-resolution-level'/>").text("..."));
|
||||
}
|
||||
for (let difficulte = minLevel; difficulte <= maxLevel; difficulte++) {
|
||||
tr.append($("<th class='table-resolution-level'/>").text(Misc.toSignedString(difficulte)));
|
||||
}
|
||||
return tr;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _buildHTMLRow(dataRow, rowIndex, caracValue, levelValue, minLevel, maxLevel) {
|
||||
let tr = $("<tr/>");
|
||||
let max = maxLevel;
|
||||
|
||||
if (minLevel > -8) {
|
||||
let score = dataRow[-8 + 10].score;
|
||||
tr.append($("<td class='table-resolution-carac'/>").text(score))
|
||||
}
|
||||
if (minLevel > -7) {
|
||||
tr.append($("<td/>"))
|
||||
}
|
||||
for (let difficulte = minLevel; difficulte <= max; difficulte++) {
|
||||
let td = $("<td/>");
|
||||
let score = dataRow[difficulte + 10].score;
|
||||
if (rowIndex == caracValue && levelValue == difficulte) {
|
||||
td.addClass('table-resolution-target');
|
||||
} else if (difficulte == -8) {
|
||||
td.addClass('table-resolution-carac');
|
||||
}
|
||||
tr.append(td.text(score));
|
||||
}
|
||||
return tr;
|
||||
}
|
||||
|
||||
}
|
@ -1,5 +1,4 @@
|
||||
import { ENTITE_BLURETTE, ENTITE_INCARNE } from "./constants.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { ENTITE_BLURETTE, ENTITE_INCARNE} from "./constants.js";
|
||||
|
||||
/**
|
||||
* Extend the base Dialog entity by defining a custom window to perform roll.
|
||||
@ -7,39 +6,34 @@ import { RdDUtility } from "./rdd-utility.js";
|
||||
*/
|
||||
export class RdDEncaisser extends Dialog {
|
||||
|
||||
static async encaisser(actor) {
|
||||
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-roll-encaisser.html',
|
||||
{ ajustementsEncaissement: RdDUtility.getAjustementsEncaissement() }
|
||||
);
|
||||
new RdDEncaisser(html, actor).render(true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(html, actor) {
|
||||
let dialogConf = {
|
||||
title: "Jet d'Encaissement",
|
||||
content: html,
|
||||
}
|
||||
|
||||
if (!actor.isEntite()) {
|
||||
dialogConf.default = "mortel";
|
||||
dialogConf.buttons = {
|
||||
// Common conf
|
||||
let buttons = {};
|
||||
if (!actor.isEntite()){
|
||||
buttons = {
|
||||
"mortel": { label: "Mortel", callback: html => this.performEncaisser("mortel") },
|
||||
"non-mortel": { label: "Non-mortel", callback: html => this.performEncaisser("non-mortel") },
|
||||
"sonne": { label: "Sonné", callback: html => this.actor.setSonne() },
|
||||
};
|
||||
}
|
||||
else if (actor.isEntite([ENTITE_BLURETTE, ENTITE_INCARNE])) {
|
||||
dialogConf.default = "cauchemar"
|
||||
dialogConf.buttons = {
|
||||
"cauchemar": { label: "Cauchemar", callback: html => this.performEncaisser("cauchemar") }
|
||||
else if (actor.isEntite([ENTITE_BLURETTE, ENTITE_INCARNE])){
|
||||
buttons = {
|
||||
"cauchemar": { label: "cauchemar", callback: html => this.performEncaisser("cauchemar") }
|
||||
}
|
||||
}
|
||||
|
||||
let dialogConf = {
|
||||
title: "Jet d'Encaissement",
|
||||
content: html,
|
||||
buttons: buttons,
|
||||
default: "mortel"
|
||||
}
|
||||
|
||||
let dialogOptions = {
|
||||
classes: ["rdd-roll-dialog"],
|
||||
classes: ["rdddialog"],
|
||||
width: 320,
|
||||
height: 'fit-content'
|
||||
height: 260
|
||||
}
|
||||
|
||||
// Select proper roll dialog template and stuff
|
||||
@ -50,18 +44,7 @@ export class RdDEncaisser extends Dialog {
|
||||
this.encaisserSpecial = "aucun";
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
|
||||
this.html.find('[name="modificateurDegats"]').val("0");
|
||||
this.html.find('[name="modificateurDegats"]').change((event) => {
|
||||
this.modifier = event.currentTarget.value; // Update the selected bonus/malus
|
||||
});
|
||||
this.html.find('[name="encaisserSpecial"]').change((event) => {
|
||||
this.encaisserSpecial = event.currentTarget.value; // Update the selected bonus/malus
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
performEncaisser(mortalite) {
|
||||
@ -75,4 +58,22 @@ export class RdDEncaisser extends Dialog {
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
// Setup everything onload
|
||||
$(function () {
|
||||
$("#modificateurDegats").val("0");
|
||||
});
|
||||
|
||||
html.find('#modificateurDegats').change((event) => {
|
||||
this.modifier = event.currentTarget.value; // Update the selected bonus/malus
|
||||
});
|
||||
html.find('#encaisserSpecial').change((event) => {
|
||||
this.encaisserSpecial = event.currentTarget.value; // Update the selected bonus/malus
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -13,33 +13,47 @@ export class RdDRollDialogEthylisme extends Dialog {
|
||||
title: "Test d'éthylisme",
|
||||
content: html,
|
||||
default: "rollButton",
|
||||
buttons: { "rollButton": { label: "Test d'éthylisme", callback: html => onRoll(this.rollData) } }
|
||||
buttons: { "rollButton": { label: "Test d'éthylisme", callback: html => this.onButton(html) } }
|
||||
};
|
||||
let dialogOptions = { classes: ["rdd-roll-dialog"], width: 400, height: 'fit-content', 'z-index': 99999 }
|
||||
let dialogOptions = { classes: ["rdddialog"], width: 400, height: 270, 'z-index': 99999 }
|
||||
super(dialogConf, dialogOptions)
|
||||
|
||||
//console.log("ETH", rollData);
|
||||
this.onRoll = onRoll;
|
||||
this.rollData = rollData;
|
||||
this.actor = actor;
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
this.bringToTop();
|
||||
|
||||
this.html.find(".force-alcool").change((event) => {
|
||||
this.rollData.forceAlcool = Misc.toInt(event.currentTarget.value);
|
||||
this.updateRollResult();
|
||||
});
|
||||
|
||||
this.html.find(".force-alcool").val(Misc.toInt(this.rollData.forceAlcool));
|
||||
this.updateRollResult();
|
||||
async onButton(html) {
|
||||
this.onRoll(this.rollData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
this.bringToTop(); // Ensure top level
|
||||
// Get the rollData stuff
|
||||
var rollData = this.rollData;
|
||||
var dialog = this;
|
||||
|
||||
// Setup everything onload
|
||||
$(function () {
|
||||
$("#forceAlcool").val(Misc.toInt(rollData.forceAlcool));
|
||||
dialog.updateRollResult();
|
||||
});
|
||||
|
||||
// Update !
|
||||
html.find('#forceAlcool').change((event) => {
|
||||
rollData.forceAlcool = Misc.toInt(event.currentTarget.value); // Update the selected bonus/malus
|
||||
dialog.updateRollResult();
|
||||
});
|
||||
}
|
||||
async updateRollResult() {
|
||||
this.html.find(".roll-ethylisme").text(this.rollData.vie + " / " + Misc.toSignedString(Number(this.rollData.etat) + Number(this.rollData.forceAlcool) + this.rollData.diffNbDoses));
|
||||
this.html.find(".table-resolution").remove();
|
||||
|
||||
// Mise à jour valeurs
|
||||
$("#roll-param").text(this.rollData.vie + " / " + Misc.toSignedString(Number(this.rollData.etat) + Number(this.rollData.forceAlcool) + this.rollData.diffNbDoses));
|
||||
$(".table-resolution").remove();
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -9,19 +9,12 @@ const titleTableDeResolution = 'Table de résolution';
|
||||
/* -------------------------------------------- */
|
||||
export class RdDRollResolutionTable extends Dialog {
|
||||
|
||||
static resolutionTable = undefined;
|
||||
/* -------------------------------------------- */
|
||||
static async open() {
|
||||
if (RdDRollResolutionTable.resolutionTable == undefined) {
|
||||
const rollData = {}
|
||||
RdDRollResolutionTable._setDefaultOptions(rollData);
|
||||
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-roll-resolution.html', rollData);
|
||||
RdDRollResolutionTable.resolutionTable = new RdDRollResolutionTable(rollData, html);
|
||||
RdDRollResolutionTable.resolutionTable.render(true);
|
||||
}
|
||||
else{
|
||||
RdDRollResolutionTable.resolutionTable.bringToTop();
|
||||
}
|
||||
static async open(rollData = {}) {
|
||||
RdDRollResolutionTable._setDefaultOptions(rollData);
|
||||
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-roll-resolution.html', rollData);
|
||||
const dialog = new RdDRollResolutionTable(rollData, html);
|
||||
dialog.render(true);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -60,40 +53,11 @@ export class RdDRollResolutionTable extends Dialog {
|
||||
'lancer-fermer': { label: 'Lancer les dés et fermer', callback: html => this.onLancerFermer() }
|
||||
}
|
||||
};
|
||||
super(conf, { classes: ["rdd-roll-dialog"], top: 50, width: 'fit-content', height: 'fit-content', 'z-index': 99999 });
|
||||
super(conf, { classes: ["rdddialog"], width: 800, height: 800, 'z-index': 99999 });
|
||||
|
||||
this.rollData = rollData;
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
this.bringToTop();
|
||||
|
||||
|
||||
this.html.find("[name='diffLibre']").val(Misc.toInt(this.rollData.diffLibre));
|
||||
this.html.find("[name='diffConditions']").val(Misc.toInt(this.rollData.diffConditions));
|
||||
this.updateRollResult();
|
||||
|
||||
this.html.find('.lancer-table-resolution').click((event) => {
|
||||
this.onLancer();
|
||||
});
|
||||
// Update !
|
||||
this.html.find("[name='diffLibre']").change((event) => {
|
||||
this.rollData.diffLibre = Misc.toInt(event.currentTarget.value);
|
||||
this.updateRollResult();
|
||||
});
|
||||
this.html.find("[name='diffConditions']").change((event) => {
|
||||
this.rollData.diffConditions = Misc.toInt(event.currentTarget.value);
|
||||
this.updateRollResult();
|
||||
});
|
||||
this.html.find("[name='carac']").change((event) => {
|
||||
let caracKey = event.currentTarget.value;
|
||||
this.rollData.selectedCarac = this.rollData.carac[caracKey];
|
||||
this.updateRollResult();
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async onLancer() {
|
||||
await RdDResolutionTable.rollData(this.rollData);
|
||||
@ -108,36 +72,65 @@ export class RdDRollResolutionTable extends Dialog {
|
||||
await RdDResolutionTable.displayRollData(this.rollData);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
this.bringToTop();
|
||||
|
||||
var dialog = this;
|
||||
|
||||
// Setup everything onload
|
||||
function onLoad(){
|
||||
$("#diffLibre").val(Misc.toInt(dialog.rollData.diffLibre));
|
||||
$("#diffConditions").val(Misc.toInt(dialog.rollData.diffConditions));
|
||||
dialog.updateRollResult();
|
||||
}
|
||||
$(function () { onLoad();});
|
||||
html.find('#lancer').click((event) => {
|
||||
this.onLancer();
|
||||
});
|
||||
// Update !
|
||||
html.find('#diffLibre').change((event) => {
|
||||
this.rollData.diffLibre = Misc.toInt(event.currentTarget.value);
|
||||
this.updateRollResult();
|
||||
});
|
||||
html.find('#diffConditions').change((event) => {
|
||||
this.rollData.diffConditions = Misc.toInt(event.currentTarget.value);
|
||||
this.updateRollResult();
|
||||
});
|
||||
html.find('#carac').change((event) => {
|
||||
let caracKey = event.currentTarget.value;
|
||||
this.rollData.selectedCarac = this.rollData.carac[caracKey];
|
||||
this.updateRollResult();
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async updateRollResult() {
|
||||
let rollData = this.rollData;
|
||||
rollData.caracValue = parseInt(rollData.selectedCarac.value)
|
||||
rollData.finalLevel = this._computeFinalLevel(rollData);
|
||||
|
||||
const htmlTable = await RdDResolutionTable.buildHTMLTable({
|
||||
carac: rollData.caracValue,
|
||||
level: rollData.finalLevel,
|
||||
maxCarac: 20,
|
||||
maxLevel: 10
|
||||
});
|
||||
|
||||
// Mise à jour valeurs
|
||||
this.html.find("[name='carac']").val(rollData.caracValue);
|
||||
this.html.find(".roll-param-resolution").text(rollData.selectedCarac.value + " / " + Misc.toSignedString(rollData.finalLevel));
|
||||
this.html.find("div.placeholder-resolution").empty().append(htmlTable)
|
||||
|
||||
$("#carac").val(rollData.caracValue);
|
||||
$("#roll-param").text(rollData.selectedCarac.value + " / " + Misc.toSignedString(rollData.finalLevel));
|
||||
$(".table-resolution").remove();
|
||||
$(".table-proba-reussite").remove();
|
||||
$("#tableResolution").append(RdDResolutionTable.buildHTMLTable(rollData.caracValue, rollData.finalLevel));
|
||||
$("#tableProbaReussite").append(RdDResolutionTable.buildHTMLResults(rollData.caracValue, rollData.finalLevel));
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_computeFinalLevel(rollData) {
|
||||
const diffConditions = Misc.toInt(rollData.diffConditions);
|
||||
const diffLibre = Misc.toInt(rollData.diffLibre);
|
||||
const diffLibre = this._computeDiffLibre(rollData);
|
||||
|
||||
return diffLibre + diffConditions;
|
||||
}
|
||||
|
||||
async close() {
|
||||
await super.close();
|
||||
RdDRollResolutionTable.resolutionTable = undefined;
|
||||
/* -------------------------------------------- */
|
||||
_computeDiffLibre(rollData) {
|
||||
return Misc.toInt(rollData.diffLibre);
|
||||
}
|
||||
}
|
||||
|
@ -6,7 +6,7 @@ import { Misc } from "./misc.js";
|
||||
import { RdDBonus } from "./rdd-bonus.js";
|
||||
import { RdDCarac } from "./rdd-carac.js";
|
||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
import { ReglesOptionelles } from "./regles-optionelles.js";
|
||||
|
||||
/**
|
||||
* Extend the base Dialog entity to select roll parameters
|
||||
@ -16,42 +16,48 @@ import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
export class RdDRoll extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async create(actor, rollData, dialogConfig, action) {
|
||||
RdDRoll._ensureCorrectAction(action);
|
||||
static async create(actor, rollData, dialogConfig, ...actions) {
|
||||
|
||||
if (actor.isRollWindowsOpened()) {
|
||||
ui.notifications.warn("Vous avez déja une fenêtre de Test ouverte, il faut la fermer avant d'en ouvrir une autre.")
|
||||
return;
|
||||
}
|
||||
actor.setRollWindowsOpened(true);
|
||||
|
||||
RdDRoll._ensureCorrectActions(actions);
|
||||
RdDRoll._setDefaultOptions(actor, rollData);
|
||||
|
||||
const html = await renderTemplate(dialogConfig.html, rollData);
|
||||
|
||||
let options = { classes: ["rdd-roll-dialog"], width: 600, height: 'fit-content', 'z-index': 99999, close: html => {} };
|
||||
if (dialogConfig.close) {
|
||||
options.close = dialogConfig.close;
|
||||
let options = { classes: ["rdddialog"], width: 600, height: 500, 'z-index': 99999 };
|
||||
if (dialogConfig.options) {
|
||||
mergeObject(options, dialogConfig.options, { overwrite: true })
|
||||
}
|
||||
return new RdDRoll(actor, rollData, html, options, action);
|
||||
return new RdDRoll(actor, rollData, html, options, actions, dialogConfig.close);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _setDefaultOptions(actor, rollData) {
|
||||
const actorData = actor.system
|
||||
let defaultRollData = {
|
||||
alias: actor.name,
|
||||
ajustementsConditions: CONFIG.RDD.ajustementsConditions,
|
||||
difficultesLibres: CONFIG.RDD.difficultesLibres,
|
||||
etat: actor.getEtatGeneral(),
|
||||
moral: actor.getMoralTotal(), /* La valeur du moral pour les jets de volonté */
|
||||
carac: actor.system.carac,
|
||||
carac: actorData.carac,
|
||||
finalLevel: 0,
|
||||
diffConditions: 0,
|
||||
diffLibre: rollData.competence?.system.default_diffLibre ?? 0,
|
||||
perteMoralEchec: false, /* Pour l'affichage dans le chat */
|
||||
use: {
|
||||
moral: false, /* Est-ce que le joueur demande d'utiliser le moral ? Utile si le joueur change plusieurs fois de carac associée. */
|
||||
libre: true,
|
||||
conditions: true,
|
||||
surenc: actor.isSurenc(),
|
||||
encTotal: true
|
||||
},
|
||||
isMalusEncombrementTotal: RdDItemCompetence.isMalusEncombrementTotal(rollData.competence),
|
||||
malusArmureValue: actor.getMalusArmure(),
|
||||
surencMalusFlag: actor.isPersonnage() ? (actorData.compteurs.surenc.value < 0) : false,
|
||||
surencMalusValue: actor.computeMalusSurEncombrement(),
|
||||
useMalusSurenc: false,
|
||||
useMoral: false, /* Est-ce que le joueur demande d'utiliser le moral ? Utile si le joueur change plusieurs fois de carac associée. */
|
||||
perteMoralEchec: false, /* Pour l'affichage dans le chat */
|
||||
use: { libre: true, conditions: true, surenc: false, encTotal: false },
|
||||
isMalusEncombrementTotal: rollData.competence ? RdDItemCompetence.isMalusEncombrementTotal(rollData.competence) : 0,
|
||||
useMalusEncTotal: false,
|
||||
encTotal: actor.getEncTotal(),
|
||||
ajustementAstrologique: actor.ajustementAstrologique(),
|
||||
surprise: actor.getSurprise(false),
|
||||
@ -60,8 +66,8 @@ export class RdDRoll extends Dialog {
|
||||
forceDiceResult: -1
|
||||
}
|
||||
// Mini patch :Ajout du rêve actuel
|
||||
if (actor.system.type == "personnage") {
|
||||
defaultRollData.carac["reve-actuel"] = actor.system.reve.reve
|
||||
if ( actorData.type == "personnage") {
|
||||
defaultRollData.carac["reve-actuel"] = actorData.reve.reve
|
||||
}
|
||||
|
||||
mergeObject(rollData, defaultRollData, { recursive: true, overwrite: false });
|
||||
@ -72,7 +78,6 @@ export class RdDRoll extends Dialog {
|
||||
|
||||
RollDataAjustements.calcul(rollData, actor);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static getDiviseurSignificative(rollData) {
|
||||
let facteurSign = 1;
|
||||
@ -91,133 +96,159 @@ export class RdDRoll extends Dialog {
|
||||
return facteurSign;
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static _ensureCorrectAction(action) {
|
||||
if (action.callbacks == undefined) {
|
||||
console.warn('No callback defined for ', action.name);
|
||||
action.callbacks = [{ action: r => console.warn(action.name, r) }];
|
||||
static _ensureCorrectActions(actions) {
|
||||
if (actions.length == 0) {
|
||||
throw 'No action defined';
|
||||
}
|
||||
actions.forEach(action => {
|
||||
if (action.callbacks == undefined) {
|
||||
action.callbacks = [{ action: r => console.log(action.name, r) }];
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(actor, rollData, html, options, action) {
|
||||
constructor(actor, rollData, html, options, actions, close = undefined) {
|
||||
let conf = {
|
||||
title: action.label,
|
||||
title: actions[0].label,
|
||||
content: html,
|
||||
buttons: {
|
||||
"onAction": {
|
||||
label: action.label, callback: html => {
|
||||
this.rollData.canClose = true;
|
||||
this.onAction(action)
|
||||
}
|
||||
}
|
||||
},
|
||||
default: "onAction",
|
||||
close: options.close
|
||||
buttons: {},
|
||||
default: actions[0].name,
|
||||
close: close
|
||||
};
|
||||
for (let action of actions) {
|
||||
conf.buttons[action.name] = {
|
||||
label: action.label, callback: html => {
|
||||
this.rollData.canClose = true;
|
||||
this.onAction(action, html)
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
super(conf, options);
|
||||
|
||||
this.actor = actor;
|
||||
this.rollData = rollData;
|
||||
}
|
||||
|
||||
close() {
|
||||
if (this.rollData.canClose) {
|
||||
this.actor.setRollWindowsOpened(false);
|
||||
return super.close();
|
||||
}
|
||||
ui.notifications.info("Vous devez faire ce jet de dés!");
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async onAction(action, html) {
|
||||
this.rollData.forceDiceResult = Number.parseInt($('#force-dice-result').val()) ?? -1;
|
||||
await RdDResolutionTable.rollData(this.rollData);
|
||||
console.log("RdDRoll -=>", this.rollData, this.rollData.rolled);
|
||||
this.actor.setRollWindowsOpened(false);
|
||||
if (action.callbacks)
|
||||
for (let callback of action.callbacks) {
|
||||
if (callback.condition == undefined || callback.condition(this.rollData)) {
|
||||
await callback.action(this.rollData);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
|
||||
this.bringToTop();
|
||||
|
||||
console.log('RdDRoll.activateListeners', this.rollData);
|
||||
var dialog = this;
|
||||
|
||||
// Update html, according to rollData
|
||||
if (this.rollData.competence) {
|
||||
const defaut_carac = this.rollData.competence.system.defaut_carac
|
||||
// Set the default carac from the competence item
|
||||
this.rollData.selectedCarac = this.rollData.carac[defaut_carac];
|
||||
this.html.find("[name='carac']").val(defaut_carac);
|
||||
function onLoad() {
|
||||
let rollData = dialog.rollData;
|
||||
console.log('Ouverture RdDRoll', rollData);
|
||||
// Update html, according to rollData
|
||||
if (rollData.competence) {
|
||||
const defaut_carac = rollData.competence.system.defaut_carac
|
||||
// Set the default carac from the competence item
|
||||
rollData.selectedCarac = rollData.carac[defaut_carac];
|
||||
$("#carac").val(defaut_carac);
|
||||
}
|
||||
if (rollData.selectedSort) {
|
||||
dialog.setSelectedSort(rollData.selectedSort);
|
||||
$(".draconic").val(rollData.selectedSort.system.listIndex); // Uniquement a la selection du sort, pour permettre de changer
|
||||
}
|
||||
RdDItemSort.setCoutReveReel(rollData.selectedSort);
|
||||
$("#diffLibre").val(Misc.toInt(rollData.diffLibre));
|
||||
$("#diffConditions").val(Misc.toInt(rollData.diffConditions));
|
||||
dialog.updateRollResult();
|
||||
}
|
||||
if (this.rollData.selectedSort) {
|
||||
this.setSelectedSort(this.rollData.selectedSort);
|
||||
this.html.find(".draconic").val(this.rollData.selectedSort.system.listIndex); // Uniquement a la selection du sort, pour permettre de changer
|
||||
}
|
||||
RdDItemSort.setCoutReveReel(this.rollData.selectedSort);
|
||||
this.html.find("[name='diffLibre']").val(Misc.toInt(this.rollData.diffLibre));
|
||||
this.html.find("[name='diffConditions']").val(Misc.toInt(this.rollData.diffConditions));
|
||||
this.updateRollResult(html);
|
||||
|
||||
this.html.find("[name='diffLibre']").change((event) => {
|
||||
// Setup everything onload
|
||||
$(function () { onLoad(); });
|
||||
|
||||
// Update !
|
||||
html.find('#diffLibre').change((event) => {
|
||||
this.rollData.diffLibre = Misc.toInt(event.currentTarget.value); // Update the selected bonus/malus
|
||||
this.updateRollResult(html);
|
||||
this.updateRollResult();
|
||||
});
|
||||
this.html.find("[name='diffConditions']").change((event) => {
|
||||
html.find('#diffConditions').change((event) => {
|
||||
this.rollData.diffConditions = Misc.toInt(event.currentTarget.value); // Update the selected bonus/malus
|
||||
this.updateRollResult(html);
|
||||
this.updateRollResult();
|
||||
});
|
||||
this.html.find("[name='force-dice-result']").change((event) => {
|
||||
html.find('#force-dice-result').change((event) => {
|
||||
this.rollData.forceDiceResult = Misc.toInt(event.currentTarget.value);
|
||||
});
|
||||
this.html.find("[name='carac']").change((event) => {
|
||||
html.find('#carac').change((event) => {
|
||||
let caracKey = event.currentTarget.value;
|
||||
this.rollData.selectedCarac = this.rollData.carac[caracKey]; // Update the selectedCarac
|
||||
this.updateRollResult(html);
|
||||
this.updateRollResult();
|
||||
});
|
||||
this.html.find('.roll-draconic').change((event) => {
|
||||
html.find('.roll-draconic').change((event) => {
|
||||
let draconicKey = Misc.toInt(event.currentTarget.value);
|
||||
this.rollData.competence = this.rollData.draconicList[draconicKey]; // Update the selectedCarac
|
||||
this.updateRollResult(html);
|
||||
this.updateRollResult();
|
||||
});
|
||||
this.html.find('.roll-sort').change((event) => {
|
||||
html.find('.roll-sort').change((event) => {
|
||||
let sortKey = Misc.toInt(event.currentTarget.value);
|
||||
this.setSelectedSort(this.rollData.sortList[sortKey]);
|
||||
this.updateRollResult(html);
|
||||
this.html.find("[name='diffLibre']").val(this.rollData.diffLibre);
|
||||
this.updateRollResult();
|
||||
$("#diffLibre").val(this.rollData.diffLibre);
|
||||
});
|
||||
this.html.find('.roll-carac-competence').change((event) => {
|
||||
const competence = event.currentTarget.value;
|
||||
this.rollData.competence = this.rollData.competences.find(it => it.name == competence);
|
||||
this.updateRollResult(html);
|
||||
});
|
||||
this.html.find('.roll-signedraconique').change((event) => {
|
||||
html.find('.roll-signedraconique').change((event) => {
|
||||
let sortKey = Misc.toInt(event.currentTarget.value);
|
||||
this.setSelectedSigneDraconique(this.rollData.signes[sortKey]);
|
||||
this.updateRollResult(html);
|
||||
this.updateRollResult();
|
||||
});
|
||||
this.html.find("[name='ptreve-variable']").change((event) => {
|
||||
html.find('#ptreve-variable').change((event) => {
|
||||
let ptreve = Misc.toInt(event.currentTarget.value);
|
||||
this.rollData.selectedSort.system.ptreve_reel = ptreve;
|
||||
console.log("RdDRollSelectDialog - Cout reve", ptreve);
|
||||
this.updateRollResult(html);
|
||||
this.updateRollResult();
|
||||
});
|
||||
this.html.find("[name='coupsNonMortels']").change((event) => {
|
||||
html.find("[name='coupsNonMortels']").change((event) => {
|
||||
this.rollData.dmg.mortalite = event.currentTarget.checked ? "non-mortel" : "mortel";
|
||||
this.updateRollResult(html);
|
||||
this.updateRollResult();
|
||||
});
|
||||
this.html.find('.cuisine-proportions').change((event) => {
|
||||
html.find('.cuisine-proportions').change((event) => {
|
||||
this.rollData.proportions = Number(event.currentTarget.value);
|
||||
this.updateRollResult(html);
|
||||
this.updateRollResult();
|
||||
});
|
||||
this.html.find('.select-by-name').change((event) => {
|
||||
html.find('.select-by-name').change((event) => {
|
||||
const attribute = event.currentTarget.attributes['name'].value;
|
||||
this.rollData[attribute] = event.currentTarget.value;
|
||||
this.updateRollResult(html);
|
||||
this.updateRollResult();
|
||||
});
|
||||
this.html.find('.checkbox-by-name').change((event) => {
|
||||
html.find('.checkbox-by-name').change((event) => {
|
||||
const attribute = event.currentTarget.attributes['name'].value;
|
||||
this.rollData[attribute] = event.currentTarget.checked;
|
||||
this.updateRollResult(html);
|
||||
this.updateRollResult();
|
||||
});
|
||||
this.html.find('input.use-encTotal').change((event) => {
|
||||
this.rollData.use.encTotal = event.currentTarget.checked;
|
||||
this.updateRollResult(html);
|
||||
});
|
||||
this.html.find('input.use-surenc').change((event) => {
|
||||
this.rollData.use.surenc = event.currentTarget.checked;
|
||||
this.updateRollResult(html);
|
||||
});
|
||||
this.html.find('.appel-moral').click((event) => { /* l'appel au moral, qui donne un bonus de +1 */
|
||||
this.rollData.use.moral = !this.rollData.use.moral;
|
||||
const appelMoral = this.html.find('.icon-appel-moral')[0];
|
||||
const tooltip = this.html.find('.tooltipAppelAuMoralText')[0];
|
||||
if (this.rollData.use.moral) {
|
||||
html.find('.appel-moral').click((event) => { /* l'appel au moral, qui donne un bonus de +1 */
|
||||
this.rollData.useMoral = !this.rollData.useMoral;
|
||||
const appelMoral = html.find('.icon-appel-moral')[0];
|
||||
const tooltip = html.find('.tooltipAppelAuMoralText')[0];
|
||||
if (this.rollData.useMoral) {
|
||||
if (this.rollData.moral > 0) {
|
||||
tooltip.innerHTML = "Appel au moral";
|
||||
appelMoral.src = "/systems/foundryvtt-reve-de-dragon/icons/moral-heureux.svg";
|
||||
@ -229,36 +260,16 @@ export class RdDRoll extends Dialog {
|
||||
tooltip.innerHTML = "Sans appel au moral";
|
||||
appelMoral.src = "/systems/foundryvtt-reve-de-dragon/icons/moral-neutre.svg";
|
||||
}
|
||||
this.updateRollResult(html);
|
||||
this.updateRollResult();
|
||||
});
|
||||
// Section Méditation
|
||||
this.html.find('.conditionMeditation').change((event) => {
|
||||
let condition = event.currentTarget.attributes['name'].value;
|
||||
html.find('.conditionMeditation').change((event) => {
|
||||
let condition = event.currentTarget.attributes['id'].value;
|
||||
this.rollData.conditionMeditation[condition] = event.currentTarget.checked;
|
||||
this.updateRollResult(html);
|
||||
this.updateRollResult();
|
||||
});
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
close() {
|
||||
if (this.rollData.canClose) {
|
||||
return super.close();
|
||||
}
|
||||
ui.notifications.info("Vous devez faire ce jet de dés!");
|
||||
}
|
||||
|
||||
async onAction(action) {
|
||||
this.rollData.forceDiceResult = Number.parseInt(this.html.find("[name='force-dice-result']").val()) ?? -1;
|
||||
await RdDResolutionTable.rollData(this.rollData);
|
||||
console.log("RdDRoll -=>", this.rollData, this.rollData.rolled);
|
||||
if (action.callbacks)
|
||||
for (let callback of action.callbacks) {
|
||||
if (callback.condition == undefined || callback.condition(this.rollData)) {
|
||||
await callback.action(this.rollData);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async setSelectedSort(sort) {
|
||||
this.rollData.selectedSort = sort; // Update the selectedCarac
|
||||
this.rollData.competence = RdDItemCompetence.getVoieDraconic(this.rollData.draconicList, sort.system.draconic);
|
||||
@ -266,31 +277,30 @@ export class RdDRoll extends Dialog {
|
||||
this.rollData.diffLibre = RdDItemSort.getDifficulte(sort, -7);
|
||||
RdDItemSort.setCoutReveReel(sort);
|
||||
const htmlSortDescription = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/partial-description-sort.html", { sort: sort });
|
||||
this.html.find(".sort-ou-rituel").text(sort.system.isrituel ? "rituel" : "sort");
|
||||
this.html.find(".bonus-case").text(`${this.rollData.bonus}%`);
|
||||
this.html.find(".placeholder-description-sort").children().remove();
|
||||
this.html.find(".placeholder-description-sort").append(htmlSortDescription);
|
||||
this.html.find(".roll-draconic").val(sort.system.listIndex);
|
||||
this.html.find(".div-sort-difficulte-fixe").text(Misc.toSignedString(sort.system.difficulte));
|
||||
this.html.find(".div-sort-ptreve-fixe").text(sort.system.ptreve);
|
||||
$(".sort-ou-rituel").text(sort.system.isrituel ? "rituel" : "sort");
|
||||
$(".bonus-case").text(`${this.rollData.bonus}%`);
|
||||
$(".details-sort").remove();
|
||||
$(".description-sort").append(htmlSortDescription);
|
||||
$(".roll-draconic").val(sort.system.listIndex);
|
||||
$(".div-sort-difficulte-fixe").text(Misc.toSignedString(sort.system.difficulte));
|
||||
$(".div-sort-ptreve-fixe").text(sort.system.ptreve);
|
||||
const diffVariable = RdDItemSort.isDifficulteVariable(sort);
|
||||
const coutVariable = RdDItemSort.isCoutVariable(sort);
|
||||
|
||||
HtmlUtility._showControlWhen(this.html.find(".div-sort-non-rituel"), !sort.system.isrituel);
|
||||
HtmlUtility._showControlWhen(this.html.find(".div-sort-difficulte-var"), diffVariable);
|
||||
HtmlUtility._showControlWhen(this.html.find(".div-sort-difficulte-fixe"), !diffVariable);
|
||||
HtmlUtility._showControlWhen(this.html.find(".div-sort-ptreve-var"), coutVariable);
|
||||
HtmlUtility._showControlWhen(this.html.find(".div-sort-ptreve-fixe"), !coutVariable);
|
||||
HtmlUtility._showControlWhen($(".div-sort-non-rituel"), !sort.system.isrituel);
|
||||
HtmlUtility._showControlWhen($(".div-sort-difficulte-var"), diffVariable);
|
||||
HtmlUtility._showControlWhen($(".div-sort-difficulte-fixe"), !diffVariable);
|
||||
HtmlUtility._showControlWhen($(".div-sort-ptreve-var"), coutVariable);
|
||||
HtmlUtility._showControlWhen($(".div-sort-ptreve-fixe"), !coutVariable);
|
||||
}
|
||||
|
||||
async setSelectedSigneDraconique(signe) {
|
||||
async setSelectedSigneDraconique(signe){
|
||||
this.rollData.signe = signe;
|
||||
this.rollData.diffLibre = signe.system.difficulte,
|
||||
$(".signe-difficulte").text(Misc.toSignedString(this.rollData.diffLibre));
|
||||
$(".signe-difficulte").text(Misc.toSignedString(this.rollData.diffLibre));
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async updateRollResult(html) {
|
||||
async updateRollResult() {
|
||||
let rollData = this.rollData;
|
||||
|
||||
rollData.dmg = rollData.attackerRoll?.dmg ?? RdDBonus.dmg(rollData, this.actor.getBonusDegat())
|
||||
@ -300,35 +310,36 @@ export class RdDRoll extends Dialog {
|
||||
rollData.use.appelAuMoral = this.actor.isPersonnage() && RdDCarac.isActionPhysique(rollData.selectedCarac);
|
||||
let dmgText = Misc.toSignedString(rollData.dmg.total);
|
||||
|
||||
switch (rollData.mortalite) {
|
||||
case 'non-mortel': dmgText = `(${dmgText}) non-mortel`; break;
|
||||
case 'empoignade': dmgText = `empoignade`; break;
|
||||
switch (rollData.mortalite){
|
||||
case 'non-mortel': dmgText = `(${dmgText}) non-mortel`; break;
|
||||
case 'empoignade': dmgText = `empoignade`; break;
|
||||
}
|
||||
|
||||
RollDataAjustements.calcul(rollData, this.actor);
|
||||
rollData.finalLevel = this._computeFinalLevel(rollData);
|
||||
|
||||
const resolutionTable = await RdDResolutionTable.buildHTMLTable(RdDResolutionTable.subTable(rollData.caracValue, rollData.finalLevel))
|
||||
const adjustements = await this.buildAjustements(rollData);
|
||||
|
||||
HtmlUtility._showControlWhen(this.html.find(".use-encTotal"), rollData.ajustements.encTotal.visible && RdDCarac.isAgiliteOuDerivee(rollData.selectedCarac));
|
||||
HtmlUtility._showControlWhen(this.html.find(".use-surenc"), rollData.ajustements.surenc.visible && RdDCarac.isActionPhysique(rollData.selectedCarac));
|
||||
HtmlUtility._showControlWhen(this.html.find(".utilisation-moral"), rollData.use.appelAuMoral);
|
||||
HtmlUtility._showControlWhen(this.html.find(".diffMoral"), rollData.ajustements.moralTotal.used);
|
||||
HtmlUtility._showControlWhen(this.html.find(".divAppelAuMoral"), rollData.use.appelAuMoral);
|
||||
HtmlUtility._showControlWhen($(".diffMoral"), rollData.ajustements.moralTotal.used);
|
||||
HtmlUtility._showControlWhen($(".divAppelAuMoral"), rollData.use.appelAuMoral);
|
||||
HtmlUtility._showControlWhen($("#etat-general"), !RdDCarac.isIgnoreEtatGeneral(rollData));
|
||||
HtmlUtility._showControlWhen($("#ajust-astrologique"), RdDResolutionTable.isAjustementAstrologique(rollData));
|
||||
|
||||
// Mise à jour valeurs
|
||||
this.html.find(".dialog-roll-title").text(this._getTitle(rollData));
|
||||
this.html.find("[name='coupsNonMortels']").prop('checked', rollData.mortalite == 'non-mortel');
|
||||
this.html.find(".dmg-arme-actor").text(dmgText);
|
||||
this.html.find("div.placeholder-ajustements").empty().append(adjustements);
|
||||
this.html.find("div.placeholder-resolution").empty().append(resolutionTable)
|
||||
$(".dialog-roll-title").text(this._getTitle(rollData));
|
||||
$("[name='coupsNonMortels']").prop('checked', rollData.mortalite == 'non-mortel');
|
||||
$(".dmg-arme-actor").text(dmgText);
|
||||
$('.table-ajustement').remove();
|
||||
$(".table-resolution").remove();
|
||||
$(".table-proba-reussite").remove();
|
||||
$("#tableAjustements").append(await this.buildAjustements(rollData));
|
||||
$("#tableResolution").append(RdDResolutionTable.buildHTMLTableExtract(rollData.caracValue, rollData.finalLevel));
|
||||
$("#tableProbaReussite").append(RdDResolutionTable.buildHTMLResults(rollData.caracValue, rollData.finalLevel));
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async buildAjustements(rollData) {
|
||||
return await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/partial-roll-ajustements.html`, rollData);
|
||||
const html = await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/partial-roll-ajustements.html`, rollData);
|
||||
return html;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -346,11 +357,23 @@ export class RdDRoll extends Dialog {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_computeDiffLibre(rollData) {
|
||||
let diffLibre = Misc.toInt(rollData.diffLibre);
|
||||
if (rollData.draconicList && rollData.selectedSort) {
|
||||
return RdDItemSort.getDifficulte(rollData.selectedSort, diffLibre);
|
||||
}
|
||||
return diffLibre;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_computeMalusArmure(rollData) {
|
||||
let malusArmureValue = 0;
|
||||
if (rollData.malusArmureValue && (rollData.selectedCarac.label == "Agilité" || rollData.selectedCarac.label == "Dérobée")) {
|
||||
$("#addon-message").text("Malus armure appliqué : " + rollData.malusArmureValue);
|
||||
malusArmureValue = rollData.malusArmureValue;
|
||||
} else {
|
||||
$("#addon-message").text("");
|
||||
}
|
||||
return malusArmureValue;
|
||||
}
|
||||
|
@ -1,13 +1,12 @@
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { CompendiumTable, CompendiumTableHelpers, SystemCompendiums } from "./settings/system-compendiums.js";
|
||||
|
||||
export class RdDRollTables {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async genericGetTableResult(tableName, toChat) {
|
||||
let table = RdDRollTables.getWorldTable(tableName) ?? (await RdDRollTables.getSystemTable(tableName));
|
||||
const draw = await table.draw({ displayChat: toChat, rollMode: "gmroll" });
|
||||
const draw = await table.draw({ displayChat: toChat, rollMode: "gmroll"});
|
||||
//console.log("RdDRollTables", tableName, toChat, ":", draw);
|
||||
return draw.results.length > 0 ? draw.results[0] : undefined;
|
||||
|
||||
}
|
||||
|
||||
static getWorldTable(tableName) {
|
||||
@ -15,7 +14,7 @@ export class RdDRollTables {
|
||||
}
|
||||
|
||||
static async getSystemTable(tableName) {
|
||||
const pack = SystemCompendiums.getPack("tables-diverses");
|
||||
const pack = game.packs.get("foundryvtt-reve-de-dragon.tables-diverses");
|
||||
const index = await pack.getIndex();
|
||||
const entry = index.find(e => e.name === tableName);
|
||||
return await pack.getDocument(entry._id);
|
||||
@ -25,9 +24,10 @@ export class RdDRollTables {
|
||||
static async drawItemFromRollTable(tableName, toChat = false) {
|
||||
const drawResult = await RdDRollTables.genericGetTableResult(tableName, toChat);
|
||||
const pack = game.packs.get(drawResult.documentCollection)
|
||||
return await pack.getDocument(drawResult.documentId)
|
||||
let doc = await pack.getDocument(drawResult.documentId)
|
||||
return doc
|
||||
}
|
||||
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async drawTextFromRollTable(tableName, toChat) {
|
||||
const drawResult = await RdDRollTables.genericGetTableResult(tableName, toChat);
|
||||
@ -36,75 +36,58 @@ export class RdDRollTables {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async getCompetence(toChat = false) {
|
||||
if (toChat == 'liste') {
|
||||
return await RdDRollTables.listOrRoll('competences', 'Item', ['competence'], toChat, it => 1);
|
||||
}
|
||||
else {
|
||||
return await RdDRollTables.drawItemFromRollTable("Détermination aléatoire de compétence", toChat);
|
||||
}
|
||||
return await RdDRollTables.drawItemFromRollTable("Détermination aléatoire de compétence", toChat);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async getSouffle(toChat = false) {
|
||||
return await RdDRollTables.listOrRoll('souffles-de-dragon', 'Item', ['souffle'], toChat);
|
||||
return await RdDRollTables.drawItemFromRollTable("Souffles de Dragon", toChat);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async getQueue(toChat = false) {
|
||||
return await RdDRollTables.listOrRoll('queues-de-dragon', 'Item', ['queue'], toChat);
|
||||
let queue = await RdDRollTables.drawItemFromRollTable("Queues de dragon", toChat);
|
||||
if (queue.name.toLowerCase().includes('lancinant') ) {
|
||||
return await RdDRollTables.getDesirLancinant(toChat);
|
||||
}
|
||||
if (queue.name.toLowerCase().includes('fixe') ) {
|
||||
return await RdDRollTables.getIdeeFixe(toChat);
|
||||
}
|
||||
return queue;
|
||||
}
|
||||
|
||||
static async getDesirLancinant(toChat = false) {
|
||||
return await RdDRollTables.listOrRoll('queues-de-dragon', 'Item', ['queue'], toChat,
|
||||
it => it.system.frequence,
|
||||
it => it.system.categorie == 'lancinant');
|
||||
return await RdDRollTables.drawItemFromRollTable("Désirs lancinants", toChat);
|
||||
}
|
||||
|
||||
|
||||
static async getIdeeFixe(toChat = false) {
|
||||
return await RdDRollTables.listOrRoll('queues-de-dragon', 'Item', ['queue'], toChat,
|
||||
it => it.system.frequence,
|
||||
it => it.system.categorie == 'ideefixe');
|
||||
return await RdDRollTables.drawItemFromRollTable("Idées fixes", toChat);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async getTeteHR(toChat = false) {
|
||||
return await RdDRollTables.listOrRoll('tetes-de-dragon-pour-haut-revants', 'Item', ['tete'], toChat);
|
||||
return await RdDRollTables.drawItemFromRollTable("Têtes de Dragon pour haut-rêvants", toChat);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async getTete(toChat = false) {
|
||||
return await RdDRollTables.listOrRoll('tetes-de-dragon-pour-tous-personnages', 'Item', ['tete'], toChat);
|
||||
return await RdDRollTables.drawItemFromRollTable("Têtes de Dragon pour tous personnages", toChat);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async getOmbre(toChat = false) {
|
||||
return await RdDRollTables.listOrRoll('ombres-de-thanatos', 'Item', ['ombre'], toChat);
|
||||
return await RdDRollTables.drawItemFromRollTable("Ombre de Thanatos", toChat);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async getTarot(toChat = true) {
|
||||
return await RdDRollTables.listOrRoll('tarot-draconique', 'Item', ['tarot'], toChat);
|
||||
return await RdDRollTables.drawItemFromRollTable("Tarot Draconique", toChat);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async listOrRoll(compendium, type, subTypes, toChat, itemFrequence = it => it.system.frequence, filter = it => true) {
|
||||
const table = new CompendiumTable(compendium, type, subTypes);
|
||||
if (toChat == 'liste') {
|
||||
return await table.toChatMessage(itemFrequence, filter);
|
||||
}
|
||||
const row = await table.getRandom(itemFrequence, filter);
|
||||
if (row) {
|
||||
await CompendiumTableHelpers.tableRowToChatMessage(row, type);
|
||||
return row.document;
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async getMaladresse(options = { toChat: false, arme: false }) {
|
||||
static async getMaladresse(options = {toChat: false, arme: false}) {
|
||||
return await RdDRollTables.drawTextFromRollTable(
|
||||
options.arme ? "Maladresse armé" : "Maladresses non armé",
|
||||
options.toChat);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -19,23 +19,17 @@ export class RdDSheetUtility {
|
||||
return $(event.currentTarget)?.parents(".item");
|
||||
}
|
||||
|
||||
static prepareItemDropParameters(destItemId, actor, dragData, objetVersConteneur) {
|
||||
static prepareItemDropParameters(destItemId, actorId, dragData, objetVersConteneur) {
|
||||
const item = fromUuidSync(dragData.uuid)
|
||||
if (actor.canReceive(item)) {
|
||||
return {
|
||||
destId: destItemId,
|
||||
targetActorId: actor.id,
|
||||
itemId: item.id,
|
||||
sourceActorId: item.actor?.id,
|
||||
srcId: objetVersConteneur[item.id],
|
||||
onEnleverConteneur: () => { delete objetVersConteneur[item.id]; },
|
||||
onAjouterDansConteneur: (itemId, conteneurId) => { objetVersConteneur[itemId] = conteneurId; }
|
||||
}
|
||||
return {
|
||||
destId: destItemId,
|
||||
targetActorId: actorId,
|
||||
itemId: item.id,
|
||||
sourceActorId: item.actor?.id,
|
||||
srcId: objetVersConteneur[item.id],
|
||||
onEnleverConteneur: () => { delete objetVersConteneur[item.id]; },
|
||||
onAjouterDansConteneur: (itemId, conteneurId) => { objetVersConteneur[itemId] = conteneurId; }
|
||||
}
|
||||
else {
|
||||
ui.notifications.warn(`Impossible de donner ${item.name} à ${actor.name}: ${item.type} / ${actor.type}`);
|
||||
}
|
||||
return undefined;
|
||||
}
|
||||
|
||||
static async splitItem(item, actor, onSplit = () => { }) {
|
||||
|
@ -1,29 +1,26 @@
|
||||
import { SHOW_DICE } from "./constants.js";
|
||||
import { RollDataAjustements } from "./rolldata-ajustements.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { TMRUtility } from "./tmr-utility.js";
|
||||
import { tmrConstants } from "./tmr-constants.js";
|
||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
|
||||
import { RdDTMRRencontreDialog } from "./rdd-tmr-rencontre-dialog.js";
|
||||
import { TMRRencontres } from "./tmr-rencontres.js";
|
||||
import { ChatUtility } from "./chat-utility.js";
|
||||
import { RdDRoll } from "./rdd-roll.js";
|
||||
import { Poetique } from "./poetique.js";
|
||||
import { EffetsDraconiques } from "./tmr/effets-draconiques.js";
|
||||
import { PixiTMR } from "./tmr/pixi-tmr.js";
|
||||
import { Draconique } from "./tmr/draconique.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { HtmlUtility } from "./html-utility.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
import { ReglesOptionelles } from "./regles-optionelles.js";
|
||||
import { RdDDice } from "./rdd-dice.js";
|
||||
import { STATUSES } from "./settings/status-effects.js";
|
||||
import { RdDRencontre } from "./item-rencontre.js";
|
||||
import { RdDCalendrier } from "./rdd-calendrier.js";
|
||||
|
||||
import { STATUSES } from "./status-effects.js";
|
||||
/* -------------------------------------------- */
|
||||
|
||||
export class RdDTMRDialog extends Dialog {
|
||||
|
||||
static async create(actor, tmrData) {
|
||||
let html = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html', tmrData);
|
||||
static async create(html, actor, tmrData) {
|
||||
|
||||
if (tmrData.mode != 'visu') {
|
||||
// Notification au MJ
|
||||
@ -92,7 +89,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
TMRUtility.getTMR(coord).type == 'fleuve'
|
||||
? it => TMRUtility.getTMR(it.system.coord).type == 'fleuve'
|
||||
: it => it.system.coord == coord
|
||||
);
|
||||
);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -149,7 +146,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_tokenRencontre(rencontre) {
|
||||
return EffetsDraconiques.rencontre.token(this.pixiTMR, rencontre, () => rencontre.system.coord);
|
||||
return EffetsDraconiques.rencontre.token(this.pixiTMR, rencontre, () => rencontre.coord);
|
||||
}
|
||||
_tokenCaseSpeciale(casetmr) {
|
||||
const caseData = casetmr;
|
||||
@ -197,33 +194,32 @@ export class RdDTMRDialog extends Dialog {
|
||||
/* -------------------------------------------- */
|
||||
async activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
this.html = html;
|
||||
|
||||
document.getElementById("tmrrow1").insertCell(0).append(this.pixiApp.view);
|
||||
|
||||
if (this.viewOnly) {
|
||||
this.html.find('.lancer-sort').remove();
|
||||
this.html.find('.lire-signe-draconique').remove();
|
||||
html.find('.lancer-sort').remove();
|
||||
html.find('.lire-signe-draconique').remove();
|
||||
return;
|
||||
}
|
||||
|
||||
HtmlUtility._showControlWhen(this.html.find(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue"));
|
||||
HtmlUtility._showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(this._getActorCoord()));
|
||||
HtmlUtility._showControlWhen($(".appliquerFatigue"), ReglesOptionelles.isUsing("appliquer-fatigue"));
|
||||
HtmlUtility._showControlWhen($(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(this._getActorCoord()));
|
||||
|
||||
// Roll Sort
|
||||
this.html.find('.lancer-sort').click((event) => {
|
||||
html.find('.lancer-sort').click((event) => {
|
||||
this.actor.rollUnSort(this._getActorCoord());
|
||||
});
|
||||
this.html.find('.lire-signe-draconique').click((event) => {
|
||||
html.find('.lire-signe-draconique').click((event) => {
|
||||
this.actor.rollLireSigneDraconique(this._getActorCoord());
|
||||
});
|
||||
|
||||
this.html.find('#dir-top').click((event) => this.moveFromKey("top"));
|
||||
this.html.find('#dir-top-left').click((event) => this.moveFromKey("top-left"));
|
||||
this.html.find('#dir-top-right').click((event) => this.moveFromKey("top-right"));
|
||||
this.html.find('#dir-bottom-left').click((event) => this.moveFromKey("bottom-left"));
|
||||
this.html.find('#dir-bottom-right').click((event) => this.moveFromKey("bottom-right"));
|
||||
this.html.find('#dir-bottom').click((event) => this.moveFromKey("bottom"));
|
||||
html.find('#dir-top').click((event) => this.moveFromKey("top"));
|
||||
html.find('#dir-top-left').click((event) => this.moveFromKey("top-left"));
|
||||
html.find('#dir-top-right').click((event) => this.moveFromKey("top-right"));
|
||||
html.find('#dir-bottom-left').click((event) => this.moveFromKey("bottom-left"));
|
||||
html.find('#dir-bottom-right').click((event) => this.moveFromKey("bottom-right"));
|
||||
html.find('#dir-bottom').click((event) => this.moveFromKey("bottom"));
|
||||
|
||||
// Gestion du cout de montée en points de rêve
|
||||
let reveCout = ((this.tmrdata.isRapide && !EffetsDraconiques.isDeplacementAccelere(this.actor)) ? -2 : -1) - this.actor.countMonteeLaborieuse();
|
||||
@ -245,14 +241,14 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
const coord = this._getActorCoord();
|
||||
|
||||
HtmlUtility._showControlWhen(this.html.find(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord));
|
||||
HtmlUtility._showControlWhen($(".lire-signe-draconique"), this.actor.isResonanceSigneDraconique(coord));
|
||||
|
||||
let ptsreve = document.getElementById("tmr-pointsreve-value");
|
||||
ptsreve.innerHTML = this.actor.system.reve.reve.value;
|
||||
|
||||
let tmrpos = document.getElementById("tmr-pos");
|
||||
if (this.isDemiReveCache()) {
|
||||
tmrpos.innerHTML = `?? ( ${TMRUtility.getTMRType(coord)})`;
|
||||
tmrpos.innerHTML = `?? ( ${ TMRUtility.getTMRType(coord)})`;
|
||||
} else {
|
||||
tmrpos.innerHTML = `${coord} ( ${TMRUtility.getTMRLabel(coord)})`;
|
||||
}
|
||||
@ -280,49 +276,31 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
await this.actor.santeIncDec("fatigue", this.cumulFatigue)
|
||||
}
|
||||
await super.close();
|
||||
await super.close(); // moving 1 cell costs 1 fatigue
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async onActionRencontre(action, tmr) {
|
||||
switch (action) {
|
||||
case 'derober':
|
||||
await this.derober();
|
||||
return;
|
||||
case 'refouler':
|
||||
await this.refouler();
|
||||
break;
|
||||
case 'maitriser':
|
||||
await this.maitriserRencontre();
|
||||
break;
|
||||
case 'ignorer':
|
||||
await this.ignorerRencontre();
|
||||
break;
|
||||
}
|
||||
await this.postRencontre(tmr);
|
||||
}
|
||||
|
||||
async derober() {
|
||||
console.log("-> derober", this.currentRencontre);
|
||||
await this.actor.addTMRRencontre(this.currentRencontre);
|
||||
console.log("-> derober", this.currentRencontre);
|
||||
this._tellToGM(this.actor.name + " s'est dérobé et quitte les TMR.");
|
||||
this.close();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async refouler() {
|
||||
console.log("-> refouler", this.currentRencontre);
|
||||
await this.actor.ajouterRefoulement(this.currentRencontre.system.refoulement, `${this.currentRencontre.system.genre == 'f' ? 'une' : 'un'} ${this.currentRencontre.name}`);
|
||||
this._tellToGM(this.actor.name + " a refoulé : " + this.currentRencontre.name);
|
||||
await this.actor.deleteTMRRencontreAtPosition(); // Remove the stored rencontre if necessary
|
||||
await this.actor.ajouterRefoulement(this.currentRencontre.refoulement ?? 1);
|
||||
this.updateTokens();
|
||||
console.log("-> refouler", this.currentRencontre)
|
||||
this.updateValuesDisplay();
|
||||
this.nettoyerRencontre();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async ignorerRencontre() {
|
||||
console.log("-> ignorer", this.currentRencontre);
|
||||
this._tellToGM(this.actor.name + " a ignoré: " + this.currentRencontre.name);
|
||||
this._tellToGM(this.actor.name + " a ignoré : " + this.currentRencontre.name);
|
||||
await this.actor.deleteTMRRencontreAtPosition(); // Remove the stored rencontre if necessary
|
||||
this.updateTokens();
|
||||
this.updateValuesDisplay();
|
||||
@ -330,14 +308,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// garder la trace de l'état en cours
|
||||
setRencontreState(state, listCoordTMR) {
|
||||
this.rencontreState = state;
|
||||
this.$marquerCasesTMR(listCoordTMR ?? []);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
$marquerCasesTMR(listCoordTMR) {
|
||||
colorierZoneRencontre(listCoordTMR) {
|
||||
this.currentRencontre.graphics = []; // Keep track of rectangles to delete it
|
||||
this.currentRencontre.locList = duplicate(listCoordTMR); // And track of allowed location
|
||||
for (let coordTMR of listCoordTMR) {
|
||||
@ -353,6 +324,23 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// garder la trace de l'état en cours
|
||||
setStateRencontre(state) {
|
||||
this.rencontreState = state;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async choisirCasePortee(coord, portee) {
|
||||
// Récupère la liste des cases à portées
|
||||
this.colorierZoneRencontre(TMRUtility.getTMRPortee(coord, portee));
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async choisirCaseType(type) {
|
||||
this.colorierZoneRencontre(TMRUtility.filterTMR(it => it.type == type).map(it => it.coord));
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
checkQuitterTMR() {
|
||||
|
||||
@ -377,15 +365,15 @@ export class RdDTMRDialog extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async quitterLesTMRInconscient() {
|
||||
await this.refouler();
|
||||
if (this.currentRencontre?.isPersistant) {
|
||||
await this.refouler();
|
||||
}
|
||||
this.close();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async maitriserRencontre() {
|
||||
console.log("-> maitriser", this.currentRencontre);
|
||||
|
||||
await this.actor.deleteTMRRencontreAtPosition();
|
||||
this.actor.deleteTMRRencontreAtPosition();
|
||||
this.updateTokens();
|
||||
|
||||
let rencontreData = {
|
||||
@ -396,7 +384,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
rencontre: this.currentRencontre,
|
||||
nbRounds: 1,
|
||||
canClose: false,
|
||||
selectedCarac: { label: "reve-actuel" },
|
||||
selectedCarac: {label: "reve-actuel"},
|
||||
tmr: TMRUtility.getTMR(this._getActorCoord())
|
||||
}
|
||||
|
||||
@ -405,7 +393,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _tentativeMaitrise(rencData) {
|
||||
this.rencontreState = 'normal';
|
||||
console.log("-> matriser", rencData);
|
||||
|
||||
rencData.reve = this.actor.getReveActuel();
|
||||
rencData.etat = this.actor.getEtatGeneral();
|
||||
@ -416,66 +404,41 @@ export class RdDTMRDialog extends Dialog {
|
||||
? this._rollPresentCite(rencData)
|
||||
: await RdDResolutionTable.roll(rencData.reve, RollDataAjustements.sum(rencData.ajustements));
|
||||
|
||||
const result = rencData.rolled.isSuccess
|
||||
? rencData.rencontre.system.succes
|
||||
: rencData.rencontre.system.echec;
|
||||
|
||||
await RdDRencontre.appliquer(result.effets, this, rencData);
|
||||
|
||||
rencData.poesie = { extrait: result.poesie, reference: result.reference };
|
||||
rencData.message = this.formatMessageRencontre(rencData, result.message);
|
||||
let postProcess = await TMRRencontres.gererRencontre(this, rencData);
|
||||
|
||||
ChatMessage.create({
|
||||
whisper: ChatUtility.getWhisperRecipientsAndGMs(game.user.name),
|
||||
content: await renderTemplate(`systems/foundryvtt-reve-de-dragon/templates/chat-rencontre-tmr.html`, rencData)
|
||||
});
|
||||
|
||||
if (postProcess) {
|
||||
/** Gère les rencontres avec du post-processing (passeur, messagers, tourbillons, ...) */
|
||||
await postProcess(this, rencData);
|
||||
}
|
||||
else {
|
||||
this.currentRencontre = undefined;
|
||||
}
|
||||
|
||||
this.updateValuesDisplay();
|
||||
if (this.checkQuitterTMR()) {
|
||||
return;
|
||||
}
|
||||
if (this.rencontreState == 'persistant') {
|
||||
this._nouvelleTentativeMaitrise(rencData);
|
||||
}
|
||||
else if (!this.isRencontreDeplacement()) {
|
||||
this.nettoyerRencontre();
|
||||
}
|
||||
}
|
||||
|
||||
_nouvelleTentativeMaitrise(rencData) {
|
||||
setTimeout(() => {
|
||||
// TODO: remplacer par une boucle while(this.currentRencontre) ?
|
||||
rencData.nbRounds++;
|
||||
if (ReglesOptionelles.isUsing("appliquer-fatigue")) {
|
||||
this.cumulFatigue += this.fatigueParCase;
|
||||
}
|
||||
this._tentativeMaitrise(rencData);
|
||||
this._deleteTmrMessages(rencData.actor, rencData.nbRounds);
|
||||
}, 2000);
|
||||
}
|
||||
|
||||
formatMessageRencontre(rencData, template) {
|
||||
let messageDuree = ''
|
||||
if (rencData.nbRounds > 1) {
|
||||
if (rencData.rolled.isSuccess) {
|
||||
messageDuree = ` Au total, vous avez passé ${rencData.nbRounds} rounds à vous battre!`;
|
||||
}
|
||||
else {
|
||||
messageDuree = ` Vous avez passé ${rencData.nbRounds} rounds à lutter!`;
|
||||
}
|
||||
}
|
||||
try {
|
||||
const compiled = Handlebars.compile(template);
|
||||
return compiled(rencData) + messageDuree;
|
||||
} catch (error) {
|
||||
return template + messageDuree;
|
||||
else if (rencData.rolled.isEchec && rencData.rencontre.isPersistant) {
|
||||
setTimeout(() => {
|
||||
rencData.nbRounds++;
|
||||
if (ReglesOptionelles.isUsing("appliquer-fatigue")) {
|
||||
this.cumulFatigue += this.fatigueParCase;
|
||||
}
|
||||
this._tentativeMaitrise(rencData);
|
||||
this._deleteTmrMessages(rencData.actor, rencData.nbRounds);
|
||||
}, 2000);
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_rollPresentCite(rencData) {
|
||||
let rolled = RdDResolutionTable.computeChances(rencData.reve, 0);
|
||||
mergeObject(rolled, { caracValue: rencData.reve, finalLevel: 0, roll: rolled.score });
|
||||
_rollPresentCite(rencontreData) {
|
||||
let rolled = RdDResolutionTable.computeChances(rencontreData.reve, 0);
|
||||
mergeObject(rolled, { caracValue: rencontreData.reve, finalLevel: 0, roll: rolled.score });
|
||||
RdDResolutionTable.succesRequis(rolled);
|
||||
return rolled;
|
||||
}
|
||||
@ -519,16 +482,15 @@ export class RdDTMRDialog extends Dialog {
|
||||
if (this._presentCite(tmr)) {
|
||||
return;
|
||||
}
|
||||
this.currentRencontre = await this._jetDeRencontre(tmr);
|
||||
if (this.currentRencontre) {
|
||||
if (this.rencontresExistantes.find(it => it.id == this.currentRencontre.id)) {
|
||||
// rencontre en attente suite à dérobade
|
||||
await this.maitriserRencontre();
|
||||
}
|
||||
else {
|
||||
let dialog = new RdDTMRRencontreDialog(this, this.currentRencontre, tmr);
|
||||
dialog.render(true);
|
||||
}
|
||||
let rencontre = await this._jetDeRencontre(tmr);
|
||||
|
||||
if (rencontre) { // Manages it
|
||||
if (rencontre.rencontre) rencontre = rencontre.rencontre; // Manage stored rencontres
|
||||
console.log("manageRencontre", rencontre);
|
||||
this.currentRencontre = duplicate(rencontre);
|
||||
|
||||
let dialog = new RdDTMRRencontreDialog(this, this.currentRencontre, () => this.postRencontre(tmr));
|
||||
dialog.render(true);
|
||||
}
|
||||
else {
|
||||
this.postRencontre(tmr);
|
||||
@ -541,18 +503,15 @@ export class RdDTMRDialog extends Dialog {
|
||||
if (presentCite) {
|
||||
this.minimize();
|
||||
const caseData = presentCite;
|
||||
EffetsDraconiques.presentCites.choisirUnPresent(caseData, (present => this._utiliserPresentCite(presentCite, present, tmr)));
|
||||
EffetsDraconiques.presentCites.choisirUnPresent(caseData, (type => this._utiliserPresentCite(presentCite, type, tmr)));
|
||||
}
|
||||
return presentCite;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _utiliserPresentCite(presentCite, present, tmr) {
|
||||
this.currentRencontre = present.clone({
|
||||
'system.force': await RdDDice.rollTotal(present.system.formule),
|
||||
'system.coord': tmr.coord
|
||||
}, { save: false });
|
||||
|
||||
async _utiliserPresentCite(presentCite, typeRencontre, tmr) {
|
||||
this.currentRencontre = TMRRencontres.getRencontre(typeRencontre);
|
||||
await TMRRencontres.evaluerForceRencontre(this.currentRencontre);
|
||||
await EffetsDraconiques.presentCites.ouvrirLePresent(this.actor, presentCite);
|
||||
this.removeToken(tmr, presentCite);
|
||||
|
||||
@ -574,26 +533,33 @@ export class RdDTMRDialog extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _jetDeRencontre(tmr) {
|
||||
let rencontre = this.lookupRencontreExistente(tmr);
|
||||
let rencontre = this.rencontresExistantes.find(prev => prev.coord == tmr.coord);
|
||||
if (rencontre) {
|
||||
return game.system.rdd.rencontresTMR.calculRencontre(rencontre, tmr);
|
||||
return rencontre;
|
||||
}
|
||||
let locTMR = (this.isDemiReveCache()
|
||||
? TMRUtility.getTMRType(tmr.coord) + " ??"
|
||||
? Misc.upperFirst(tmr.type) + " ??"
|
||||
: tmr.label + " (" + tmr.coord + ")");
|
||||
|
||||
let myRoll = await RdDDice.rollTotal("1dt", { showDice: SHOW_DICE });
|
||||
if (myRoll == 7) {
|
||||
let myRoll = await RdDDice.rollTotal("1dt");
|
||||
if (TMRUtility.isForceRencontre() || myRoll == 7) {
|
||||
this._tellToUser(myRoll + ": Rencontre en " + locTMR);
|
||||
return await game.system.rdd.rencontresTMR.getRencontreAleatoire(tmr, this.actor.isMauvaiseRencontre())
|
||||
return await this.rencontreTMRRoll(tmr, this.actor.isRencontreSpeciale());
|
||||
} else {
|
||||
this._tellToUser(myRoll + ": Pas de rencontre en " + locTMR);
|
||||
}
|
||||
}
|
||||
|
||||
lookupRencontreExistente(tmr) {
|
||||
return this.rencontresExistantes.find(it => it.system.coord == tmr.coord)
|
||||
?? this.rencontresExistantes.find(it => it.system.coord == "");
|
||||
/* -------------------------------------------- */
|
||||
async rencontreTMRRoll(tmr, isMauvaise = false) {
|
||||
let rencontre = TMRUtility.utiliseForceRencontre() ??
|
||||
(isMauvaise
|
||||
? await TMRRencontres.getMauvaiseRencontre()
|
||||
: await TMRRencontres.getRencontreAleatoire(tmr.type));
|
||||
rencontre.coord = tmr.coord;
|
||||
rencontre.date = game.system.rdd.calendrier.getDateFromIndex();
|
||||
rencontre.heure = game.system.rdd.calendrier.getCurrentHeure();
|
||||
return rencontre;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@ -621,7 +587,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
maitrise: { verbe: 'maîtriser', action: 'Maîtriser le fleuve' }
|
||||
}
|
||||
rollData.double = EffetsDraconiques.isDoubleResistanceFleuve(this.actor) ? true : undefined,
|
||||
rollData.competence.system.defaut_carac = 'reve-actuel';
|
||||
rollData.competence.system.defaut_carac = 'reve-actuel';
|
||||
await this._rollMaitriseCaseHumide(rollData);
|
||||
}
|
||||
}
|
||||
@ -776,6 +742,7 @@ export class RdDTMRDialog extends Dialog {
|
||||
const dialog = await RdDRoll.create(this.actor, rollData,
|
||||
{
|
||||
html: 'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-maitrise-tmr.html',
|
||||
options: { height: 420 },
|
||||
close: html => { this.maximize(); } // Re-display TMR
|
||||
},
|
||||
{
|
||||
@ -840,13 +807,12 @@ export class RdDTMRDialog extends Dialog {
|
||||
async processSortReserve(sortReserve) {
|
||||
await this.actor.deleteEmbeddedDocuments('Item', [sortReserve.id]);
|
||||
console.log("declencheSortEnReserve", sortReserve);
|
||||
const heureCible = RdDCalendrier.getSigneAs('label', sortReserve.system.heurecible);
|
||||
this._tellToUserAndGM(`Vous avez déclenché
|
||||
${sortReserve.system.echectotal ? "<strong>l'échec total!</strong>" : "le sort"}
|
||||
en réserve <strong>${sortReserve.name}</strong>
|
||||
avec ${sortReserve.system.ptreve} points de Rêve
|
||||
en ${sortReserve.system.coord} (${TMRUtility.getTMRLabel(sortReserve.system.coord)}).
|
||||
L'heure ciblée est ${heureCible}`);
|
||||
L'heure ciblée est ${sortReserve.system.heurecible}`);
|
||||
this.close();
|
||||
}
|
||||
|
||||
@ -912,14 +878,16 @@ export class RdDTMRDialog extends Dialog {
|
||||
|
||||
if (this.isDemiReveCache()) {
|
||||
if (this.isTerreAttache(targetCoord)
|
||||
|| this.isConnaissanceFleuve(currentCoord, targetCoord)
|
||||
|| deplacementType == 'changeur') {
|
||||
|| this.isConnaissanceFleuve(currentCoord, targetCoord)
|
||||
|| deplacementType == 'changeur')
|
||||
{
|
||||
// déplacement possible
|
||||
await this.actor.setTMRVisible(true);
|
||||
this.demiReve = this._tokenDemiReve();
|
||||
this._trackToken(this.demiReve);
|
||||
}
|
||||
else {
|
||||
else
|
||||
{
|
||||
ui.notifications.error(`Vous ne connaissez plus votre position dans les TMR.
|
||||
Vous devez utiliser les boutons de direction pour vous déplacer.
|
||||
Une fois que vous aurez retrouvé votre demi-rêve, demandez au gardien de vérifier et rendre les TMR visibles.
|
||||
@ -928,18 +896,20 @@ export class RdDTMRDialog extends Dialog {
|
||||
}
|
||||
}
|
||||
|
||||
switch (deplacementType) {
|
||||
switch (deplacementType){
|
||||
case 'normal':
|
||||
case 'changeur':
|
||||
case 'passeur':
|
||||
await this._deplacerDemiReve(targetCoord, deplacementType);
|
||||
break;
|
||||
case 'messager':
|
||||
await this._messagerDemiReve(targetCoord);
|
||||
break;
|
||||
case 'changeur':
|
||||
case 'passeur':
|
||||
await this._deplacerDemiReve(targetCoord, deplacementType);
|
||||
break;
|
||||
default:
|
||||
ui.notifications.error("Vous ne pouvez pas vous déplacer que sur des cases adjacentes à votre position ou valides dans le cas d'une rencontre");
|
||||
console.log("STATUS :", this.rencontreState, this.currentRencontre);
|
||||
ui.notifications.error("Vous ne pouvez pas vous déplacer que sur des cases adjacentes à votre position ou valides dans le cas d'une rencontre");
|
||||
console.log("STATUS :", this.rencontreState, this.currentRencontre);
|
||||
}
|
||||
|
||||
this.checkQuitterTMR();
|
||||
@ -947,23 +917,19 @@ export class RdDTMRDialog extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_calculDeplacement(targetCoord, currentCoord, fromOddq, toOddq) {
|
||||
if (this.isRencontreDeplacement()) {
|
||||
if (this.currentRencontre?.locList?.find(coord => coord == targetCoord)) {
|
||||
return this.rencontreState;
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (this.isTerreAttache(targetCoord) || this.isConnaissanceFleuve(currentCoord, targetCoord) || TMRUtility.distanceOddq(fromOddq, toOddq) <= 1) {
|
||||
return 'normal'
|
||||
|
||||
const isInArea = this.rencontreState == 'aucune'
|
||||
? (this.isTerreAttache(targetCoord) || this.isConnaissanceFleuve(currentCoord, targetCoord) || TMRUtility.distanceOddq(fromOddq, toOddq) <= 1)
|
||||
: this.currentRencontre?.locList?.find(coord => coord == targetCoord) ?? false
|
||||
if (isInArea) {
|
||||
switch (this.rencontreState) {
|
||||
case 'aucune': return 'normal';
|
||||
case 'passeur': case 'changeur': case 'messager': return this.rencontreState;
|
||||
}
|
||||
}
|
||||
return 'erreur';
|
||||
}
|
||||
|
||||
isRencontreDeplacement() {
|
||||
return ['passeur', 'changeur', 'messager'].includes(this.rencontreState);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _messagerDemiReve(targetCoord) {
|
||||
/*
|
||||
|
@ -2,41 +2,46 @@
|
||||
export class RdDTMRRencontreDialog extends Dialog {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(tmrApp, rencontre, tmr) {
|
||||
constructor(tmrApp, rencontre, postRencontre) {
|
||||
const dialogConf = {
|
||||
title: "Rencontre en TMR!",
|
||||
content: "Vous rencontrez un " + rencontre.name + " de force " + rencontre.system.force + "<br>",
|
||||
content: "Vous rencontrez un " + rencontre.name + " de force " + rencontre.force + "<br>",
|
||||
buttons: {
|
||||
derober: { icon: '<i class="fas fa-check"></i>', label: "Se dérober", callback: () => this.onButtonAction('derober') },
|
||||
maitiser: { icon: '<i class="fas fa-check"></i>', label: "Maîtriser", callback: () => this.onButtonAction('maitriser') }
|
||||
derober: { icon: '<i class="fas fa-check"></i>', label: "Se dérober", callback: () => { this.onButtonFuir(() => tmrApp.derober()); } },
|
||||
refouler: { icon: '<i class="fas fa-check"></i>', label: "Refouler", callback: () => this.onButtonAction(() => tmrApp.refouler()) },
|
||||
maitiser: { icon: '<i class="fas fa-check"></i>', label: "Maîtriser", callback: () => this.onButtonAction(() => tmrApp.maitriserRencontre()) }
|
||||
},
|
||||
default: "derober"
|
||||
}
|
||||
if ((rencontre.system.refoulement ?? 0) == 0) {
|
||||
dialogConf.buttons.ignorer = { icon: '<i class="fas fa-check"></i>', label: "Ignorer", callback: () => this.onButtonAction('ignorer') }
|
||||
}
|
||||
else {
|
||||
dialogConf.buttons.refouler = { icon: '<i class="fas fa-check"></i>', label: "Refouler", callback: () => this.onButtonAction('refouler') }
|
||||
}
|
||||
};
|
||||
if (rencontre.ignorer) {
|
||||
dialogConf.buttons.ignorer = { icon: '<i class="fas fa-check"></i>', label: "Ignorer", callback: () => this.onButtonAction(() => tmrApp.ignorerRencontre()) }
|
||||
};
|
||||
|
||||
const dialogOptions = {
|
||||
classes: ["tmrrencdialog"],
|
||||
width: 320, height: 'fit-content',
|
||||
width: 320, height: 240,
|
||||
'z-index': 50
|
||||
}
|
||||
super(dialogConf, dialogOptions);
|
||||
|
||||
this.toClose = false;
|
||||
this.tmr = tmr;
|
||||
this.rencontreData = duplicate(rencontre);
|
||||
this.postRencontre = postRencontre;
|
||||
this.tmrApp = tmrApp;
|
||||
this.tmrApp.minimize();
|
||||
}
|
||||
|
||||
async onButtonAction(action) {
|
||||
this.toClose = true;
|
||||
this.tmrApp.onActionRencontre(action, this.tmr)
|
||||
await action();
|
||||
this.postRencontre();
|
||||
}
|
||||
|
||||
async onButtonFuir(action) {
|
||||
this.toClose = true;
|
||||
await action();
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
close() {
|
||||
if (this.toClose) {
|
||||
|
@ -1,21 +1,19 @@
|
||||
/* Common useful functions shared between objects */
|
||||
|
||||
import { ChatUtility } from "./chat-utility.js";
|
||||
import { RdDCombat } from "./rdd-combat.js";
|
||||
import { Misc } from "./misc.js";
|
||||
import { Grammar } from "./grammar.js";
|
||||
import { TMRUtility } from "./tmr-utility.js";
|
||||
import { DialogItemAchat } from "./dialog-item-achat.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
import { ReglesOptionelles } from "./regles-optionelles.js";
|
||||
import { RdDDice } from "./rdd-dice.js";
|
||||
import { RdDItem } from "./item.js";
|
||||
import { Monnaie } from "./item-monnaie.js";
|
||||
import { RdDPossession } from "./rdd-possession.js";
|
||||
import { RdDNameGen } from "./rdd-namegen.js";
|
||||
import { RdDConfirm } from "./rdd-confirm.js";
|
||||
import { RdDCalendrier } from "./rdd-calendrier.js";
|
||||
import { Environnement } from "./environnement.js";
|
||||
import { RdDItemCompetence } from "./item-competence.js";
|
||||
import { RdDResolutionTable } from "./rdd-resolution-table.js";
|
||||
import { RdDActor } from "./actor.js";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
// This table starts at 0 -> niveau -10
|
||||
@ -126,7 +124,6 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/header-compteurs-creature.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/header-compteurs-entitee.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/header-effects.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/header-hautreve.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/vue-detaillee.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-main.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/carac-derivee.html',
|
||||
@ -171,12 +168,6 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/liens-suivants.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/actor/liens-vehicules.html',
|
||||
//Items
|
||||
'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete-script.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/scripts/autocomplete.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item/boutons-comestible.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item/partial-inventaire.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item/partial-environnement.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item/partial-tab-environnement.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/header-item.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-competence-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-competencecreature-sheet.html',
|
||||
@ -187,11 +178,10 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-sort-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-herbe-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-ingredient-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-faune-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-livre-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-tache-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-potion-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-rencontre-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-rencontresTMR-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-queue-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-souffle-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-tarot-sheet.html',
|
||||
@ -202,46 +192,22 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-nourritureboisson-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-signedraconique-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-possession-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-extraitpoetique-sheet.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/item-service-sheet.html',
|
||||
// partial enums
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-caracteristiques.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-base-competence.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/competence-carac-defaut.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/competence-base.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-aspect-tarot.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-competence.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-ingredient.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-parade.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-potion.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-vehicule.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-competence.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-herbesoin-ingredient.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-heures.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-potion.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-initpremierround.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-niveau-ethylisme.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-rarete.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-categorie-queue.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-draconic.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-type.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/enum-tmr-effet.html',
|
||||
// Partials
|
||||
'systems/foundryvtt-reve-de-dragon/templates/common/compendium-link.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/partial-description-overflow.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/partial-description-sort.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-ajustements.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffLibre.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffFixe.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffCondition.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-surenc.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-enctotal.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-moral.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-competences.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/partial-select-carac.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/partial-item-hautrevant.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/partial-item-frequence.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/partial-item-description.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/roll/explain.hbs',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/resolution-table.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/sort-draconic.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/sort-tmr.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/niveau-ethylisme.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/casetmr-specific-list.html',
|
||||
// Dialogs
|
||||
'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-resolution.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-competence.html',
|
||||
@ -253,9 +219,23 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/dialog-tmr.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/dialog-roll-alchimie.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/dialog-astrologie-joueur.html',
|
||||
// Partials
|
||||
'systems/foundryvtt-reve-de-dragon/templates/partial-description-overflow.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/partial-description-sort.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-ajustements.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffLibre.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffFixe.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-diffCondition.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-surenc.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-enctotal.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-moral.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/partial-roll-forcer.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/partial-select-carac.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/partial-item-description.html',
|
||||
// Calendrier
|
||||
'systems/foundryvtt-reve-de-dragon/templates/calendar-template.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/calendar-editor-template.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/heures-select-option.html',
|
||||
// HUD
|
||||
'systems/foundryvtt-reve-de-dragon/templates/hud-actor-init.html',
|
||||
'systems/foundryvtt-reve-de-dragon/templates/hud-actor-attaque.html',
|
||||
@ -286,9 +266,6 @@ export class RdDUtility {
|
||||
'systems/foundryvtt-reve-de-dragon/templates/chat-signe-draconique-actor.html'
|
||||
];
|
||||
|
||||
Handlebars.registerHelper('either', (a, b) => a ?? b);
|
||||
Handlebars.registerHelper('computeResolutionScore', (row, col) => RdDResolutionTable.computePercentage(row, col));
|
||||
Handlebars.registerHelper('computeResolutionChances', (row, col) => RdDResolutionTable.computeChances(row, col));
|
||||
Handlebars.registerHelper('upperFirst', str => Misc.upperFirst(str ?? 'Null'));
|
||||
Handlebars.registerHelper('lowerFirst', str => Misc.lowerFirst(str ?? 'Null'));
|
||||
Handlebars.registerHelper('upper', str => str?.toUpperCase() ?? 'NULL');
|
||||
@ -300,28 +277,46 @@ export class RdDUtility {
|
||||
Handlebars.registerHelper('buildContenu', (objet) => { return new Handlebars.SafeString(RdDUtility.buildContenu(objet, 1, true)); });
|
||||
Handlebars.registerHelper('caseTmr-label', coord => TMRUtility.getTMRLabel(coord));
|
||||
Handlebars.registerHelper('caseTmr-type', coord => TMRUtility.getTMRType(coord));
|
||||
Handlebars.registerHelper('typeTmr-name', type => TMRUtility.typeTmrName(type));
|
||||
Handlebars.registerHelper('effetRencontre-name', coord => TMRUtility.typeTmrName(coord));
|
||||
Handlebars.registerHelper('signeHeure', (key, heure) => RdDCalendrier.getSigneAs(key, heure));
|
||||
Handlebars.registerHelper('typeTmr-name', coord => TMRUtility.typeTmrName(coord));
|
||||
Handlebars.registerHelper('min', (...args) => Math.min(...args.slice(0, -1)));
|
||||
Handlebars.registerHelper('regle-optionnelle', (option) => ReglesOptionelles.isUsing(option));
|
||||
Handlebars.registerHelper('trier', list => list.sort((a, b) => a.name.localeCompare(b.name)));
|
||||
Handlebars.registerHelper('filtreTriCompetences', competences => RdDItemCompetence.triVisible(competences));
|
||||
Handlebars.registerHelper('linkCompendium', (pack, id, name) => RdDUtility.linkCompendium(pack, id, name));
|
||||
Handlebars.registerHelper('uniteQuantite', (itemId, actorId) => RdDUtility.getItem(itemId, actorId)?.getUniteQuantite());
|
||||
Handlebars.registerHelper('isFieldInventaireModifiable', (type, field) => RdDItem.isFieldInventaireModifiable(type, field));
|
||||
Handlebars.registerHelper('getFrequenceRarete', (rarete, field) => Environnement.getFrequenceRarete(rarete, field));
|
||||
|
||||
Handlebars.registerHelper('filtreTriCompetences', competences => competences.filter(it => it.system.isVisible)
|
||||
.sort((a, b) => {
|
||||
if (a.name.startsWith("Survie") && b.name.startsWith("Survie")) {
|
||||
if (a.name.includes("Cité")) return -1;
|
||||
if (b.name.includes("Cité")) return 1;
|
||||
if (a.name.includes("Extérieur")) return -1;
|
||||
if (b.name.includes("Extérieur")) return 1;
|
||||
return a.name.localeCompare(b.name);
|
||||
}
|
||||
if (a.system.categorie.startsWith("melee") && b.system.categorie.startsWith("melee")) {
|
||||
if (a.name.includes("Corps")) return -1;
|
||||
if (b.name.includes("Corps")) return 1;
|
||||
if (a.name.includes("Dague")) return -1;
|
||||
if (b.name.includes("Dague")) return 1;
|
||||
if (a.name.includes("Esquive")) return -1;
|
||||
if (b.name.includes("Esquive")) return 1;
|
||||
return a.name.localeCompare(b.name);
|
||||
}
|
||||
if (a.name.startsWith("Voie") && b.name.startsWith("Voie")) {
|
||||
if (a.name.includes("Oniros")) return -1;
|
||||
if (b.name.includes("Oniros")) return 1;
|
||||
if (a.name.includes("Hypnos")) return -1;
|
||||
if (b.name.includes("Hypnos")) return 1;
|
||||
if (a.name.includes("Narcos")) return -1;
|
||||
if (b.name.includes("Narcos")) return 1;
|
||||
if (a.name.includes("Thanatos")) return -1;
|
||||
if (b.name.includes("Thanatos")) return 1;
|
||||
return a.name.localeCompare(b.name);
|
||||
}
|
||||
return a.name.localeCompare(b.name);
|
||||
})
|
||||
);
|
||||
|
||||
return loadTemplates(templatePaths);
|
||||
}
|
||||
|
||||
static getItem(itemId, actorId = undefined) {
|
||||
return actorId ? game.actors.get(actorId)?.getObjet(itemId) : game.items.get(itemId);
|
||||
}
|
||||
|
||||
static linkCompendium(pack, id, name) {
|
||||
return `@Compendium[${pack}.${id}]{${name}}`;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async creerObjet(actorSheet) {
|
||||
let itemType = $(".item-type").val();
|
||||
@ -330,7 +325,7 @@ export class RdDUtility {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async selectObjetType(actorSheet) {
|
||||
let typeObjets = RdDItem.getItemTypesInventaire();
|
||||
let typeObjets = RdDItem.getTypesObjetsEquipement();
|
||||
let options = `<span class="competence-label">Selectionnez le type d'équipement</span><select class="item-type">`;
|
||||
for (let typeName of typeObjets) {
|
||||
options += `<option value="${typeName}">${typeName}</option>`
|
||||
@ -417,7 +412,6 @@ export class RdDUtility {
|
||||
RdDUtility.filterEquipementParType(formData, itemTypes);
|
||||
|
||||
formData.sorts = this.arrayOrEmpty(itemTypes['sort']);
|
||||
formData.rencontres = this.arrayOrEmpty(itemTypes['rencontre']);
|
||||
formData.casestmr = this.arrayOrEmpty(itemTypes['casetmr']);
|
||||
formData.signesdraconiques = this.arrayOrEmpty(itemTypes['signedraconique']);
|
||||
formData.queues = this.arrayOrEmpty(itemTypes['queue']);
|
||||
@ -432,7 +426,6 @@ export class RdDUtility {
|
||||
formData.oeuvres = this.arrayOrEmpty(itemTypes['oeuvre']);
|
||||
formData.jeux = this.arrayOrEmpty(itemTypes['jeu']);
|
||||
|
||||
formData.services = this.arrayOrEmpty(itemTypes['service']);
|
||||
formData.recettescuisine = this.arrayOrEmpty(itemTypes['recettecuisine']);
|
||||
formData.recettesAlchimiques = this.arrayOrEmpty(itemTypes['recettealchimique']);
|
||||
formData.maladies = this.arrayOrEmpty(itemTypes['maladie']);
|
||||
@ -453,9 +446,9 @@ export class RdDUtility {
|
||||
formData.livres = this.arrayOrEmpty(itemTypes['livre']);
|
||||
formData.potions = this.arrayOrEmpty(itemTypes['potion']);
|
||||
formData.ingredients = this.arrayOrEmpty(itemTypes['ingredient']);
|
||||
formData.faunes = this.arrayOrEmpty(itemTypes['faune']);
|
||||
formData.herbes = this.arrayOrEmpty(itemTypes['herbe']);
|
||||
formData.monnaie = this.arrayOrEmpty(itemTypes['monnaie']).sort(Monnaie.triValeurEntiere());
|
||||
formData.monnaie = this.arrayOrEmpty(itemTypes['monnaie']);
|
||||
formData.monnaie.sort(Monnaie.triValeurDenier());
|
||||
formData.nourritureboissons = this.arrayOrEmpty(itemTypes['nourritureboisson']);
|
||||
formData.gemmes = this.arrayOrEmpty(itemTypes['gemme']);
|
||||
|
||||
@ -468,7 +461,6 @@ export class RdDUtility {
|
||||
.concat(formData.potions)
|
||||
.concat(formData.ingredients)
|
||||
.concat(formData.herbes)
|
||||
.concat(formData.faunes)
|
||||
.concat(formData.monnaie)
|
||||
.concat(formData.nourritureboissons)
|
||||
.concat(formData.gemmes);
|
||||
@ -542,7 +534,8 @@ export class RdDUtility {
|
||||
if (!profondeur) profondeur = 1;
|
||||
objet.niveau = profondeur;
|
||||
const display = afficherContenu ? 'item-display-show' : 'item-display-hide';
|
||||
let strContenu = `<ul class='item-list alterne-list ${display} list-item-margin${Math.min(profondeur,6)}'>`;
|
||||
//console.log("ITEM DISPLAYED", objet );
|
||||
let strContenu = `<ul class='item-list alterne-list ${display} list-item-margin${profondeur}'>`;
|
||||
for (let subItem of objet.subItems) {
|
||||
strContenu += this.buildConteneur(subItem, profondeur + 1);
|
||||
}
|
||||
@ -759,6 +752,29 @@ export class RdDUtility {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async loadItems(filter, compendium) {
|
||||
let items = game.items.filter(filter);
|
||||
if (compendium) {
|
||||
const ids = items.map(it => it.id);
|
||||
const names = items.map(it => it.name.toLowerCase());
|
||||
items = items.concat(await RdDUtility.loadCompendium(compendium, it => !ids.includes(it.id) && !names.includes(it.name.toLowerCase()) && filter(it)));
|
||||
}
|
||||
return items;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async loadCompendium(compendium, filter = it => true) {
|
||||
let compendiumData = await RdDUtility.loadCompendiumData(compendium);
|
||||
return compendiumData.filter(filter);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async loadCompendiumData(compendium) {
|
||||
const pack = game.packs.get(compendium);
|
||||
return await pack?.getDocuments() ?? [];
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async responseNombreAstral(callData) {
|
||||
let actor = game.actors.get(callData.id);
|
||||
@ -816,7 +832,7 @@ export class RdDUtility {
|
||||
|
||||
// gestion bouton tchat Acheter
|
||||
html.on("click", '.button-acheter', event => {
|
||||
const venteData = DialogItemAchat.preparerAchat(event.currentTarget);
|
||||
const venteData = DialogItemAchat.venteData(event.currentTarget);
|
||||
if (venteData) {
|
||||
DialogItemAchat.onAcheter(venteData);
|
||||
}
|
||||
@ -825,17 +841,20 @@ export class RdDUtility {
|
||||
|
||||
// Gestion du bouton payer
|
||||
html.on("click", '.payer-button', event => {
|
||||
let sommeAPayer = Number(event.currentTarget.attributes['data-somme-a-payer']?.value ?? 0);
|
||||
let sumdenier = event.currentTarget.attributes['data-somme-denier']?.value ?? 0;
|
||||
let quantite = event.currentTarget.attributes['data-quantite']?.value ?? 1;
|
||||
let fromActorId = event.currentTarget.attributes['data-actor-id']?.value;
|
||||
let jsondata = event.currentTarget.attributes['data-jsondata']
|
||||
let objData
|
||||
if (jsondata) {
|
||||
objData = JSON.parse(jsondata.value)
|
||||
}
|
||||
let actor = RdDUtility.getSelectedActor("Pour effectuer le paiement:");
|
||||
if (actor) {
|
||||
actor.payerSols(sommeAPayer);
|
||||
actor.depenserDeniers(sumdenier, objData, quantite, fromActorId);
|
||||
ChatUtility.removeChatMessageId(RdDUtility.findChatMessageId(event.currentTarget));
|
||||
}
|
||||
});
|
||||
html.on("click", '.rdd-world-content-link', async event => {
|
||||
const itemId = html.find(event.currentTarget)?.data("id");
|
||||
game.items.get(itemId)?.sheet.render(true)
|
||||
});
|
||||
}
|
||||
|
||||
static findChatMessageId(current) {
|
||||
@ -883,12 +902,12 @@ export class RdDUtility {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static createMonnaie(name, cout, img = "", enc = 0.01) {
|
||||
static createMonnaie(name, valeur_deniers, img = "", enc = 0.01) {
|
||||
let piece = {
|
||||
name: name, type: 'monnaie', img: img, _id: randomID(16),
|
||||
dasystemta: {
|
||||
quantite: 0,
|
||||
cout: cout,
|
||||
valeur_deniers: valeur_deniers,
|
||||
encombrement: enc,
|
||||
description: ""
|
||||
}
|
||||
@ -900,20 +919,20 @@ export class RdDUtility {
|
||||
static afficherDemandePayer(som1, som2) {
|
||||
som1 = (som1) ? som1.toLowerCase() : "0d";
|
||||
som2 = (som2) ? som2.toLowerCase() : "0d";
|
||||
let regExp1 = /(\d+)(\w+)/g;
|
||||
let p1 = regExp1.exec(som1);
|
||||
let regExp2 = /(\d+)(\w+)/g;
|
||||
let p2 = regExp2.exec(som2);
|
||||
let deniers = 0;
|
||||
let sols = 0;
|
||||
if (p1[2] == 'd') deniers += Number(p1[1]);
|
||||
if (p1[2] == 's') sols += Number(p1[1]);
|
||||
if (p2[2] == 'd') deniers += Number(p2[1]);
|
||||
if (p2[2] == 's') sols += Number(p2[1]);
|
||||
let regExp = /(\d+)(\w+)/g;
|
||||
let p1 = regExp.exec(som1);
|
||||
regExp = /(\d+)(\w+)/g;
|
||||
let p2 = regExp.exec(som2);
|
||||
let sumd = 0;
|
||||
let sums = 0;
|
||||
if (p1[2] == 'd') sumd += Number(p1[1]);
|
||||
if (p1[2] == 's') sums += Number(p1[1]);
|
||||
if (p2[2] == 'd') sumd += Number(p2[1]);
|
||||
if (p2[2] == 's') sums += Number(p2[1]);
|
||||
|
||||
let sommeAPayer = sols + deniers/100;
|
||||
let msgPayer = `La somme de ${sols} Sols et ${deniers} Deniers est à payer<br>
|
||||
<a class='payer-button chat-card-button' data-somme-a-payer='${sommeAPayer}'>Payer</a>`
|
||||
let sumtotald = sumd + (sums * 100);
|
||||
let msgPayer = "La somme de " + sums + " Sols et " + sumd + " Deniers est à payer, cliquer sur le lien ci-dessous si besoin.<br>";
|
||||
msgPayer += "<a class='payer-button chat-card-button' data-somme-denier='" + sumtotald + "'>Payer</a>"
|
||||
ChatMessage.create({ content: msgPayer });
|
||||
}
|
||||
|
||||
@ -953,7 +972,7 @@ export class RdDUtility {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async confirmActorItemDelete(sheet, item, htmlToDelete) {
|
||||
static async confirmerSuppressionItem(sheet, item, htmlToDelete) {
|
||||
const itemId = item.id;
|
||||
const confirmationSuppression = {
|
||||
settingConfirmer: "confirmation-supprimer-" + item.getItemGroup(),
|
||||
@ -988,7 +1007,7 @@ export class RdDUtility {
|
||||
}
|
||||
|
||||
static slideOnDelete(sheet, htmlToDelete) {
|
||||
return htmlToDelete?.slideUp(200, () => sheet.render(false));
|
||||
return htmlToDelete.slideUp(200, () => sheet.render(false));
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
@ -1,5 +1,5 @@
|
||||
import { SYSTEM_RDD } from "../constants.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { SYSTEM_RDD } from "./constants.js";
|
||||
import { Misc } from "./misc.js";
|
||||
|
||||
const listeReglesOptionelles = [
|
||||
{ group: 'Règles de combat', name: 'recul', descr: "Appliquer le recul en cas de particulière en force ou de charge" },
|
||||
@ -18,10 +18,8 @@ const listeReglesOptionelles = [
|
||||
{ group: 'Règles générales', name: 'appliquer-fatigue', descr: "Appliquer les règles de fatigue"},
|
||||
{ group: 'Règles générales', name: 'afficher-colonnes-reussite', descr: "Afficher le nombre de colonnes de réussite ou d'échec", default: false },
|
||||
|
||||
{ group: 'Confirmations', name: 'confirmer-combat-sans-cible', descr: "Confirmer avant une attaque sans cible", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-tmr', descr: "Confirmer pour monter dans les TMR", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-refouler', descr: "Confirmer avant de refouler", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-vider', descr: "Confirmer pour vider l'équipement", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-tmr', descr: "Confirmer pour monter dans les TMR", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-vider', descr: "Confirmer pour vider l'équipement", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-supprimer-lien-acteur', descr: "Confirmer pour détacher un animal/suivant/véhicule", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-supprimer-equipement', descr: "Confirmer la suppression des équipements", scope: "client"},
|
||||
{ group: 'Confirmations', name: 'confirmation-supprimer-oeuvre', descr: "Confirmer la suppression des oeuvres", scope: "client"},
|
||||
@ -44,7 +42,7 @@ export class ReglesOptionelles extends FormApplication {
|
||||
|
||||
game.settings.registerMenu(SYSTEM_RDD, "rdd-options-regles", {
|
||||
name: "Choisir les règles optionelles",
|
||||
label: "Règles optionelles",
|
||||
label: "Choix des règles optionelles",
|
||||
hint: "Ouvre la fenêtre de sélection des règles optionelles",
|
||||
icon: "fas fa-bars",
|
||||
type: ReglesOptionelles
|
||||
@ -62,8 +60,8 @@ export class ReglesOptionelles extends FormApplication {
|
||||
static get defaultOptions() {
|
||||
const options = super.defaultOptions;
|
||||
mergeObject(options, {
|
||||
id: "regles-optionelles",
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/settings/regles-optionelles.html",
|
||||
id: "optional-settings",
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/regles-optionelles.html",
|
||||
height: 600,
|
||||
width: 450,
|
||||
minimizable: false,
|
@ -6,7 +6,7 @@ import { Misc } from "./misc.js";
|
||||
import { RdDBonus } from "./rdd-bonus.js";
|
||||
import { RdDCarac } from "./rdd-carac.js";
|
||||
import { RdDUtility } from "./rdd-utility.js";
|
||||
import { ReglesOptionelles } from "./settings/regles-optionelles.js";
|
||||
import { ReglesOptionelles } from "./regles-optionelles.js";
|
||||
|
||||
/**
|
||||
* tous les ajustements pouvant s'appliquer.
|
||||
@ -62,20 +62,20 @@ export const referenceAjustements = {
|
||||
getValue: (rollData, actor) => actor.getMalusArmure()
|
||||
},
|
||||
encTotal: {
|
||||
isVisible: (rollData, actor) => RdDCarac.isAgiliteOuDerivee(rollData.selectedCarac) && RdDItemCompetence.isMalusEncombrementTotal(rollData.competence),
|
||||
isUsed: (rollData, actor) => !rollData.oeuvre && RdDCarac.isAgiliteOuDerivee(rollData.selectedCarac) && RdDItemCompetence.isMalusEncombrementTotal(rollData.competence) && rollData.use.encTotal,
|
||||
isVisible: (rollData, actor) => RdDItemCompetence.isMalusEncombrementTotal(rollData.competence),
|
||||
isUsed: (rollData, actor) => rollData.useMalusEncTotal,
|
||||
getLabel: (rollData, actor) => 'Encombrement total',
|
||||
getValue: (rollData, actor) => -actor.getEncTotal()
|
||||
},
|
||||
surenc: {
|
||||
isVisible: (rollData, actor) => actor.isSurenc(),
|
||||
isUsed: (rollData, actor) => rollData.use?.surenc,
|
||||
isVisible: (rollData, actor) => rollData.useMalusSurenc,
|
||||
isUsed: (rollData, actor) => rollData.useMalusSurenc,
|
||||
getLabel: (rollData, actor) => 'Sur-encombrement',
|
||||
getValue: (rollData, actor) => actor.computeMalusSurEncombrement()
|
||||
},
|
||||
moral: {
|
||||
isVisible: (rollData, actor) => actor.isPersonnage() && RdDCarac.isActionPhysique(rollData.selectedCarac) && rollData.use?.moral,
|
||||
isUsed: (rollData, actor) => rollData.use?.moral,
|
||||
isVisible: (rollData, actor) => actor.isPersonnage() && RdDCarac.isActionPhysique(rollData.selectedCarac) && rollData.useMoral,
|
||||
isUsed: (rollData, actor) => rollData.useMoral,
|
||||
getLabel: (rollData, actor) => 'Appel au moral',
|
||||
getValue: (rollData, actor) => 1
|
||||
},
|
||||
@ -120,7 +120,7 @@ export const referenceAjustements = {
|
||||
isVisible: (rollData, actor) => rollData.tmr && rollData.rencontre?.name,
|
||||
isUsed: (rollData, actor) => rollData.tmr && rollData.rencontre?.name,
|
||||
getLabel: (rollData, actor) => rollData.rencontre?.name,
|
||||
getValue: (rollData, actor) => - (rollData.rencontre?.system.force ?? 0)
|
||||
getValue: (rollData, actor) => - (rollData.rencontre?.force ?? 0)
|
||||
},
|
||||
ethylismeAlcool: {
|
||||
isVisible: (rollData, actor) => rollData.nbDoses != undefined,
|
||||
|
@ -1,292 +0,0 @@
|
||||
import { HIDE_DICE, SYSTEM_RDD } from "../constants.js";
|
||||
import { RdDItem } from "../item.js";
|
||||
import { Misc } from "../misc.js";
|
||||
import { RdDDice } from "../rdd-dice.js";
|
||||
|
||||
const COMPENDIUM_SETTING_PREFIX = 'compendium-';
|
||||
|
||||
const CONFIGURABLE_COMPENDIUMS = {
|
||||
'tables-diverses': { label: "Tables aléatoires", type: "RollTable" },
|
||||
'competences': { label: "Compétences", type: "Item" },
|
||||
'extrait-poetique': { label: "Extraits poetiques", type: "Item" },
|
||||
'queues-de-dragon': { label: "Queues de dragon", type: "Item" },
|
||||
'ombres-de-thanatos': { label: "Ombres de Thanatos", type: "Item" },
|
||||
'souffles-de-dragon': { label: "Souffles de Dragon", type: "Item" },
|
||||
'tarot-draconique': { label: "Tarots draconiques", type: "Item" },
|
||||
'rencontres': { label: "Rencontres dans les TMR", type: "Item" },
|
||||
'tetes-de-dragon-pour-haut-revants': { label: "Têtes de dragons (haut-rêvant)", type: "Item" },
|
||||
'tetes-de-dragon-pour-tous-personnages': { label: "Têtes de dragons (tous)", type: "Item" },
|
||||
'faune-flore-mineraux': { label: "Herbes & plantes", type: "Item" },
|
||||
'equipement': { label: "Equipements", type: "Item" },
|
||||
}
|
||||
|
||||
/**
|
||||
* ======= Gestion des accès aux compendiums systèmes (ou surchargés) =======
|
||||
*/
|
||||
export class SystemCompendiums extends FormApplication {
|
||||
static init() {
|
||||
Object.keys(CONFIGURABLE_COMPENDIUMS).forEach(compendium => {
|
||||
const definition = CONFIGURABLE_COMPENDIUMS[compendium];
|
||||
mergeObject(definition, {
|
||||
compendium: compendium,
|
||||
default: SystemCompendiums._getDefaultCompendium(compendium),
|
||||
setting: SystemCompendiums._getSettingCompendium(compendium)
|
||||
});
|
||||
|
||||
game.settings.register(SYSTEM_RDD, definition.setting, {
|
||||
name: definition.label,
|
||||
default: definition.default,
|
||||
scope: "world",
|
||||
config: false,
|
||||
type: String
|
||||
});
|
||||
});
|
||||
|
||||
game.settings.registerMenu(SYSTEM_RDD, "compendium-settings", {
|
||||
name: "Choisir les compendiums système",
|
||||
label: "Compendiums système",
|
||||
hint: "Ouvre la fenêtre de sélection des compendiums système",
|
||||
icon: "fas fa-bars",
|
||||
type: SystemCompendiums
|
||||
})
|
||||
}
|
||||
|
||||
static getPack(compendium) {
|
||||
return game.packs.get(SystemCompendiums.getCompendium(compendium)) ?? game.packs.get(SystemCompendiums._getDefaultCompendium(compendium));
|
||||
}
|
||||
|
||||
static async getPackContent(compendium, docType) {
|
||||
const pack = SystemCompendiums.getPack(compendium);
|
||||
if (pack.metadata.type == docType) {
|
||||
return await pack.getDocuments();
|
||||
}
|
||||
return [];
|
||||
}
|
||||
|
||||
static async getCompetences(actorType) {
|
||||
switch (actorType ?? 'personnage') {
|
||||
case 'personnage': return await SystemCompendiums.getWorldOrCompendiumItems('competence', 'competences');
|
||||
case 'creature': return await SystemCompendiums.getWorldOrCompendiumItems('competencecreature', 'competences-creatures');
|
||||
case 'entite': return await SystemCompendiums.getWorldOrCompendiumItems('competencecreature', 'competences-entites');
|
||||
case 'vehicule': return [];
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async getWorldOrCompendiumItems(itemType, compendium) {
|
||||
let items = game.items.filter(it => it.type == itemType);
|
||||
if (compendium) {
|
||||
const ids = items.map(it => it.id);
|
||||
const names = items.map(it => it.name.toLowerCase());
|
||||
const compendiumItems = await SystemCompendiums.getItems(compendium);
|
||||
items = items.concat(compendiumItems
|
||||
.filter(it => it.type == itemType)
|
||||
.filter(it => !ids.includes(it.id))
|
||||
.filter(it => !names.includes(it.name.toLowerCase())));
|
||||
}
|
||||
return items;
|
||||
}
|
||||
|
||||
static async loadDocument(document) {
|
||||
const pack = game.packs.get(document.pack);
|
||||
return await pack.getDocument(document.id ?? document._id);
|
||||
}
|
||||
|
||||
static async getItems(compendium, itemType = undefined) {
|
||||
const items = await SystemCompendiums.getPackContent(compendium, 'Item');
|
||||
return (itemType ? items.filter(it => it.type == itemType) : items);
|
||||
}
|
||||
|
||||
static async getContent(compendium, type, filter, itemFrequence, sorting) {
|
||||
let elements = await SystemCompendiums.getPackContent(compendium, type);
|
||||
elements = elements.filter(filter).filter(it => itemFrequence(it) > 0);
|
||||
if (sorting) {
|
||||
elements = elements.sort(sorting);
|
||||
}
|
||||
return elements;
|
||||
}
|
||||
|
||||
static async getDefaultItems(compendium) {
|
||||
const pack = game.packs.get(SystemCompendiums._getDefaultCompendium(compendium));
|
||||
if (pack.metadata.type == 'Item') {
|
||||
return await pack.getDocuments();
|
||||
}
|
||||
return [];
|
||||
}
|
||||
|
||||
static getCompendium(compendium) {
|
||||
const setting = CONFIGURABLE_COMPENDIUMS[compendium]?.setting;
|
||||
return setting ? game.settings.get(SYSTEM_RDD, setting) : SystemCompendiums._getDefaultCompendium(compendium);
|
||||
}
|
||||
|
||||
static _getSettingCompendium(compendium) {
|
||||
return COMPENDIUM_SETTING_PREFIX + compendium;
|
||||
}
|
||||
|
||||
static _getDefaultCompendium(compendium) {
|
||||
return `${SYSTEM_RDD}.${compendium}`;
|
||||
}
|
||||
|
||||
constructor(...args) {
|
||||
super(...args);
|
||||
}
|
||||
|
||||
static get defaultOptions() {
|
||||
const options = super.defaultOptions;
|
||||
mergeObject(options, {
|
||||
id: "system-compendiums",
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/settings/system-compendiums.html",
|
||||
height: 'fit-content',
|
||||
width: 600,
|
||||
minimizable: false,
|
||||
closeOnSubmit: true,
|
||||
title: "Compendiums système"
|
||||
});
|
||||
return options;
|
||||
}
|
||||
|
||||
getData() {
|
||||
const systemCompendiums = Object.values(CONFIGURABLE_COMPENDIUMS)
|
||||
.map(it => mergeObject(it, { value: SystemCompendiums.getCompendium(it.compendium) }));
|
||||
const availableCompendiums = game.packs.map(pack => {
|
||||
return {
|
||||
name: pack.collection,
|
||||
path: pack.collection.replace('.', " / "),
|
||||
type: pack.metadata.type
|
||||
}
|
||||
});
|
||||
return mergeObject(super.getData(), {
|
||||
systemCompendiums: systemCompendiums,
|
||||
availableCompendiums: availableCompendiums
|
||||
});
|
||||
}
|
||||
|
||||
activateListeners(html) {
|
||||
html.find("select.system-compendium-setting").change((event) => {
|
||||
const compendium = $(event.currentTarget).data('compendium')
|
||||
const value = $(event.currentTarget).val();
|
||||
const systemCompendium = CONFIGURABLE_COMPENDIUMS[compendium];
|
||||
|
||||
game.settings.set(SYSTEM_RDD, systemCompendium.setting, value);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* ======= Gestion de jets dans une table correspondant à un compendium =======
|
||||
*/
|
||||
export class CompendiumTable {
|
||||
|
||||
constructor(compendium, type, subTypes, sorting = undefined) {
|
||||
this.compendium = compendium;
|
||||
this.type = type;
|
||||
this.subTypes = subTypes;
|
||||
this.sorting = sorting ?? Misc.ascending(it => it.name);
|
||||
}
|
||||
|
||||
async getContent(itemFrequence = it => it.system.frequence, filter = it => true) {
|
||||
return await SystemCompendiums.getContent(this.compendium,
|
||||
this.type,
|
||||
it => this.subTypes.includes(it.type) && filter(it),
|
||||
itemFrequence,
|
||||
this.sorting);
|
||||
}
|
||||
|
||||
async buildTable(itemFrequence = it => it.system.frequence, filter = it => true) {
|
||||
const elements = await this.getContent(filter, itemFrequence);
|
||||
return CompendiumTableHelpers.buildTable(elements, itemFrequence);
|
||||
}
|
||||
|
||||
async getRandom(itemFrequence = it => it.system.frequence, filter = it => true, forcedRoll = undefined) {
|
||||
const table = await this.buildTable(itemFrequence, filter);
|
||||
return await CompendiumTableHelpers.getRandom(table, this.type, this.subTypes, forcedRoll, SystemCompendiums.getCompendium(compendium));
|
||||
}
|
||||
|
||||
async toChatMessage(itemFrequence = it => it.system.frequence, filter = it => true, typeName = undefined) {
|
||||
const table = await this.buildTable(itemFrequence, filter);
|
||||
await CompendiumTableHelpers.tableToChatMessage(table, this.type, this.subTypes, typeName);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* ======= Gestion de tables correspondant à un compendium =======
|
||||
*/
|
||||
export class CompendiumTableHelpers {
|
||||
|
||||
static buildTable(elements, itemFrequence) {
|
||||
let max = 0;
|
||||
const total = elements.map(it => itemFrequence(it)).reduce(Misc.sum(), 0);
|
||||
return elements.map(it => {
|
||||
const frequence = itemFrequence(it);
|
||||
let row = { document: it, frequence: frequence, min: max + 1, max: max + frequence, total: total };
|
||||
max += frequence;
|
||||
return row;
|
||||
});
|
||||
}
|
||||
|
||||
static async getRandom(table, type, subTypes, forcedRoll = undefined, localisation = undefined) {
|
||||
if (table.length == 0) {
|
||||
ui.notifications.warn(`Aucun ${Misc.typeName(type, subTypes[0])} trouvé dans ${localisation ?? ' les compendiums'}`);
|
||||
return undefined;
|
||||
}
|
||||
return await CompendiumTableHelpers.selectRow(table, forcedRoll);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async selectRow(table, forcedRoll = undefined) {
|
||||
if (table.length == 0) {
|
||||
return undefined
|
||||
}
|
||||
const total = table[0].total;
|
||||
const formula = `1d${total}`;
|
||||
if (forcedRoll == undefined && (forcedRoll > total || forcedRoll <= 0)) {
|
||||
ui.notifications.warn(`Jet de rencontre ${forcedRoll} en dehors de la table [1..${total}], le jet est relancé`);
|
||||
forcedRoll = undefined;
|
||||
}
|
||||
const roll = forcedRoll ? { total: forcedRoll, formula } : await RdDDice.roll(formula, { showDice: HIDE_DICE });
|
||||
const row = table.find(it => it.min <= roll.total && roll.total <= it.max);
|
||||
row.roll = roll;
|
||||
return row;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async tableRowToChatMessage(row, type = 'Item') {
|
||||
if (!row) {
|
||||
return;
|
||||
}
|
||||
const percentages = (row.total == 100) ? '%' : ''
|
||||
const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table-roll.html', {
|
||||
roll: row.roll,
|
||||
document: row.document,
|
||||
percentages,
|
||||
typeName: Misc.typeName(type, row.document.type),
|
||||
isGM: game.user.isGM,
|
||||
});
|
||||
const messageData = {
|
||||
// flavor: flavorContent,
|
||||
user: game.user.id,
|
||||
type: CONST.CHAT_MESSAGE_TYPES.ROLL,
|
||||
roll: row.roll,
|
||||
sound: CONFIG.sounds.dice,
|
||||
content: flavorContent
|
||||
};
|
||||
ChatMessage.create(messageData, { rollMode: "gmroll" });
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async tableToChatMessage(table, type, subTypes, typeName = undefined) {
|
||||
const flavorContent = await renderTemplate('systems/foundryvtt-reve-de-dragon/templates/chat-compendium-table.html', {
|
||||
img: RdDItem.getDefaultImg(subTypes[0]),
|
||||
typeName: typeName ?? Misc.typeName(type, subTypes[0]),
|
||||
table,
|
||||
isGM: game.user.isGM,
|
||||
});
|
||||
ChatMessage.create({
|
||||
user: game.user.id,
|
||||
whisper: game.user.id,
|
||||
content: flavorContent
|
||||
}, { rollMode: "gmroll" });
|
||||
}
|
||||
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
import { SYSTEM_RDD } from "../constants.js";
|
||||
import { SYSTEM_RDD } from "./constants.js";
|
||||
|
||||
export const STATUSES = {
|
||||
StatusStunned : 'stun',
|
||||
@ -32,7 +32,7 @@ const demiReveStatusEffect = rddStatusEffects.find(it => it.id == STATUSES.Statu
|
||||
const statusDemiSurprise = [STATUSES.StatusStunned, STATUSES.StatusProne, STATUSES.StatusRestrained];
|
||||
const statusSurpriseTotale = [STATUSES.StatusUnconscious, STATUSES.StatusBlind, STATUSES.StatusComma];
|
||||
|
||||
export class StatusEffects extends FormApplication {
|
||||
export class StatusEffects {
|
||||
static onReady() {
|
||||
const rddStatusIds = rddStatusEffects.map(it => it.id);
|
||||
rddStatusEffects.forEach(it => it.flags = { core: { statusId: it.id } });
|
||||
@ -50,7 +50,7 @@ export class StatusEffects extends FormApplication {
|
||||
label: "Choix des effets",
|
||||
hint: "Ouvre la fenêtre de sélection des effets/status appliqués aux acteurs",
|
||||
icon: "fas fa-bars",
|
||||
type: StatusEffects,
|
||||
type: StatusEffectsSettings,
|
||||
restricted: true
|
||||
});
|
||||
|
||||
@ -69,12 +69,13 @@ export class StatusEffects extends FormApplication {
|
||||
}
|
||||
|
||||
static _getUseStatusEffects() {
|
||||
return game.settings.get(SYSTEM_RDD, "use-status-effects")?.split(',') ?? [];
|
||||
const setting = game.settings.get(SYSTEM_RDD, "use-status-effects");
|
||||
return setting ? setting.split(',') : [];
|
||||
}
|
||||
|
||||
static _setUseStatusEffects(statusIds) {
|
||||
if (game.user.isGM) {
|
||||
game.settings.set(SYSTEM_RDD, "use-status-effects", statusIds.join());
|
||||
game.settings.set(SYSTEM_RDD, "use-status-effects", StatusEffects._toSetting(statusIds));
|
||||
}
|
||||
|
||||
for (let effect of CONFIG.RDD.allEffects) {
|
||||
@ -83,6 +84,10 @@ export class StatusEffects extends FormApplication {
|
||||
CONFIG.statusEffects = CONFIG.RDD.allEffects.filter(it => it.active);
|
||||
}
|
||||
|
||||
static _toSetting(statusIds) {
|
||||
return statusIds.join();
|
||||
}
|
||||
|
||||
static status(statusId) {
|
||||
return rddStatusEffects.find(it => it.flags?.core?.statusId == statusId);
|
||||
}
|
||||
@ -90,7 +95,9 @@ export class StatusEffects extends FormApplication {
|
||||
static demiReve() {
|
||||
return demiReveStatusEffect;
|
||||
}
|
||||
}
|
||||
|
||||
class StatusEffectsSettings extends FormApplication {
|
||||
constructor(...args) {
|
||||
super(...args);
|
||||
}
|
||||
@ -98,9 +105,9 @@ export class StatusEffects extends FormApplication {
|
||||
static get defaultOptions() {
|
||||
const options = super.defaultOptions;
|
||||
mergeObject(options, {
|
||||
id: "status-effects",
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/settings/status-effects.html",
|
||||
height: 800,
|
||||
id: "status-effects-settings",
|
||||
template: "systems/foundryvtt-reve-de-dragon/templates/status-effects-settings.html",
|
||||
height: "800",
|
||||
width: 350,
|
||||
minimizable: false,
|
||||
closeOnSubmit: true,
|
@ -1,56 +0,0 @@
|
||||
import { ENTITE_NONINCARNE } from "./constants.js";
|
||||
import { DialogSelectTarget } from "./dialog-select-target.js";
|
||||
|
||||
export class Targets {
|
||||
static listTargets() {
|
||||
return Array.from(game.user.targets);
|
||||
}
|
||||
|
||||
static hasTargets() {
|
||||
return Targets.listTargets().length > 0;
|
||||
}
|
||||
|
||||
static extractTokenData(target) {
|
||||
if (!target) {
|
||||
return undefined
|
||||
}
|
||||
return { id: target.id, name: target.document.name, img: target.document.texture.src ?? target.actor.img ?? 'icons/svg/mystery-man.svg' };
|
||||
}
|
||||
|
||||
static isTargetEntite(target) {
|
||||
return target?.actor.type == 'entite' && target?.actor.system.definition.typeentite == ENTITE_NONINCARNE;
|
||||
}
|
||||
|
||||
static async selectOneToken(onSelectTarget = target => { }) {
|
||||
const targets = Targets.listTargets();
|
||||
switch (targets.length) {
|
||||
case 0: return;
|
||||
case 1:
|
||||
onSelectTarget(targets[0]);
|
||||
return;
|
||||
default:
|
||||
{
|
||||
const tokens = targets.map(it => Targets.extractTokenData(it))
|
||||
const html = await renderTemplate("systems/foundryvtt-reve-de-dragon/templates/dialog-select-target.html", {
|
||||
tokens: tokens
|
||||
});
|
||||
new DialogSelectTarget(html, onSelectTarget, targets).render(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static getTarget() {
|
||||
const targets = Targets.listTargets();
|
||||
switch (targets.length) {
|
||||
case 1:
|
||||
return targets[0];
|
||||
case 0:
|
||||
ui.notifications.warn("Vous devez choisir une cible à attaquer!");
|
||||
break;
|
||||
default:
|
||||
ui.notifications.warn("Vous devez choisir une cible (et <strong>une seule</strong>) à attaquer!");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
}
|