Files
vermine2047/templates/actor/actor-group-sheet.hbs
T
uberwald 30d6f71fc7 fix: Correct critical bugs and complete Creature/Group DataModel implementation
- Fix TypeError: controls.find is not a function in hooks.mjs
- Fix undefined 'npc' variable in applications.mjs
- Fix CONFIG.VERMINE.model undefined by checking game.system.template existence
- Fix TypeError: html.find(...).forEach is not a function in roll.mjs
- Fix Cannot set properties of undefined (setting 'initial') in actor.mjs
- Fix Cannot read properties of undefined (reading 'difficulty') in actor.mjs
- Fix ActiveEffect application phase 'initial' already completed by adding combatStatus to base template
- Fix Missing helper: 'select' in roll-dialog.hbs (removed invalid Handlebars select block)
- Add SIZE_LEVELS labels to creatureSizeLevels config
- Add SIZE_LEVELS translations to fr.json
- Add combatStatus to base actor template
- Convert all .html templates to .hbs for Foundry v14 compatibility
- Update item-sheet.mjs to use .hbs extension
- Update handlebars-manager.mjs to use .hbs for all partials

Complete Vermine2047 Creature and Group sheet implementation:
- Creature: Pattern, Size, Role, Pack with computed values
- Group: Totem, Reserve, Morale, Objectives, Members management
- All templates functional with proper styling

Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
2026-06-04 22:22:52 +02:00

56 lines
1.8 KiB
Handlebars

<form class="{{cssClass}} {{actor.type}} flexcol form" autocomplete="off">
{{!-- Sheet Header --}}
{{> "systems/vermine2047/templates/actor/group/group-header.hbs"}}
{{!-- Sheet Tab Navigation --}}
<nav class="sheet-tabs tabs sheet-navigation" data-group="primary">
{{!-- Default tab is specified in actor-sheet.mjs --}}
<a class="item" data-tab="description">
<i data-tooltip="{{localize 'VERMINE.information'}}"
class="fas fa-star"></i>
</a>
<a class="item" data-tab="gear">
<i data-tooltip="{{localize 'VERMINE.gear' }}" class="fas fa-gear"></i>
</a>
<a class="item" data-tab="totem">
<i data-tooltip="{{localize 'VERMINE.road' }}" class="fas fa-route"></i>
</a>
<a class="item" data-tab="reserve">
<i data-tooltip="{{localize 'VERMINE.reserve' }}" class="fas fa-users"></i>
</a>
</nav>
{{!-- Sheet Body --}}
<section class="sheet-body">
{{!-- Information Tab --}}
<div class="tab biography" data-group="primary" data-tab="description">
<h3>{{ localize 'VERMINE.information'}}</h3>
{{> "systems/vermine2047/templates/actor/group/group-info.hbs"}}
</div>
{{!-- Equipment Tab --}}
<div class="tab items" data-group="primary" data-tab="gear">
<h3>{{ localize 'VERMINE.gear'}}</h3>
{{> "systems/vermine2047/templates/actor/group/group-items.hbs"}}
</div>
{{!-- Totem/Group Tab --}}
<div class="tab totem" data-group="primary" data-tab="totem">
<h3>{{ localize 'VERMINE.road'}}</h3>
{{> "systems/vermine2047/templates/actor/group/group-vehicles.hbs"}}
</div>
{{!-- Reserve/Morale Tab --}}
<div class="tab effects" data-group="primary" data-tab="reserve">
<h3>{{ localize 'VERMINE.reserve' }}</h3>
{{> "systems/vermine2047/templates/actor/group/group-experience.hbs"}}
</div>
</section>
</form>