Files
vermine2047/templates/dialogs/roll-dialog.hbs
T
2024-11-18 16:17:30 +01:00

201 lines
7.5 KiB
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<form id="dice-pool-form" class="vermine form"
data-actor-id="{{ speakerId }}">
{{log this}}
<input type="hidden" name="label" id="label" value="{{ label }}" />
<input type="hidden" name="rollType" id="rollType" value="{{ rollType }}" />
<input type="hidden" name="abilityScore" id="abilityScore"
value="{{ abilityScore }}" />
<input type="hidden" name="skillScore" id="skillScore"
value="{{ skillScore }}" />
<div class="dice-pool flexcol">
<h1 class="flexrow row lgb flex-group-center">
<span>Type de jet <strong>{{#if (eq rollType 'skill')}}{{ localize
'VERMINE.skill_title' }}{{else}}{{ localize 'VERMINE.ability'
}}{{/if}}</strong></span>
</h1>
<div class="flexrow">
<label class="label">{{localize
'VERMINE.difficulty'}}</label>
<select class="info-value" data-roll="tue"
data-dtype="String"
type="number" name="difficulty" id="difficulty" min="3" max="10">
{{#select difficulty }}
<option value="{{ diffLevel 'difficulty' 1}}">{{ diffLevel 'label' 1}} -
{{ diffLevel 'difficulty' 1}}</option>
<option value="{{ diffLevel 'difficulty' 2}}">{{ diffLevel 'label' 2}} -
{{ diffLevel 'difficulty' 2}}</option>
<option value="{{ diffLevel 'difficulty' 3}}" selected>{{ diffLevel
'label' 3}} - {{ diffLevel 'difficulty' 3}}</option>
<option value="{{ diffLevel 'difficulty' 4}}">{{ diffLevel 'label' 4}} -
{{ diffLevel 'difficulty' 4}}</option>
<option value="{{ diffLevel 'difficulty' 5}}">{{ diffLevel 'label' 5}} -
{{ diffLevel 'difficulty' 5}}</option>
{{/select}}
</select>
<label for="handicap">Handicap</label>
<select class="info-value" data-roll="tue"
data-dtype="String"
type="number" name="handicap" id="handicap" min="0" max="2">
{{#select difficulty }}
<option value="1" selected>aucun</option>
<option value="2">(I)</option>
<option value="3">(II)</option>
{{/select}}
</select>
</div>
<div class="flexrow ">
<h2 class="flexcol">
<label class="label">{{localize
'VERMINE.ability'}}</label>
<select class="info-value" data-roll="true"
data-dtype="String"
type="number" name="ability" id="ability" min="1" max="5">
<option value="0">-- Choisissez une caractéristique
--</option>
{{#each config.abilityCategories as |abilCategory catkey|}}
<optgroup label="{{ smarttlk 'ABILITY_CATEGORIES' catkey 'name' }}">
{{#each @root.actor.system.abilities as |abil key|}}
{{#ife abil.category catkey}}
<option value="{{abil.value}}"
data-label="{{key}}"
{{#ife @root.rollType "ability"}}
{{#ife @root.labelKey key}}
selected="true"
{{/ife}}
{{/ife}}>{{ smarttlk 'ABILITIES' key 'name'
}} / {{abil.value}}</option>
{{/ife}}
{{/each}}
</optgroup>
{{/each}}
</select>
</h2>
<h3 class="flexcol">
<label class="label">{{localize
'VERMINE.skill_title'}}</label>
<select class="info-value" data-roll="true"
data-dtype="String"
type="number" name="skill" id="skill" min="1" max="5">
<option>-- Choisissez une compétence
--</option>
{{#each config.skillCategories as |skillCategory catkey|}}
<optgroup label="{{ smarttlk 'SKILLS_CATEGORIES' catkey 'name' }}">
{{#each @root.actor.system.skills as |skill key|}}
{{#ife skill.category catkey}}
<option value="{{skill.value}}" data-pool="{{skillLevel "dicePool"
skill.value}}"
data-label="{{key}}"
data-reroll="{{skillLevel "reroll" skill.value}}"
{{#ife @root.rollType "skill"}}
{{#ife @root.labelKey key}}
selected="true"
{{/ife}}
{{/ife}}>
<b>{{ smarttlk 'SKILLS' key 'name' }},</b>
<i>{{skillLevel "label" skill.value}}</i>
</option>
{{/ife}}
{{/each}}
</optgroup>
{{/each}}
</select>
{{log availableSpecialties.length}}
{{#if availableSpecialties.length}}
<label class="label">{{localize 'VERMINE.specialty'}} (+1D)</label>
<div class="flexrow">
<span data-spec-skill="{{spec.system.skill}}">
<i>aucunes</i>
<input type="radio" data-roll="true" name="usingSpecialization"
id="usingSpecialization"
value="aucune">
</span>
{{#each availableSpecialties as |spec ind|}}
<span data-spec-skill="{{spec.system.skill}}">
<i>{{spec.name}}</i>
<input type="radio" data-roll="true" name="usingSpecialization"
id="usingSpecialization"
value="{{spec.name}}" {{#if specialty}}checked{{/if}}>
</span>
{{/each}}
</div>
{{/if}}
</h3>
</div>
<div class="grid grid-2col">
<div class="flexrow row smb">
<label class="label">{{localize 'VERMINE.help'}} (+1D)</label>
<input type="checkbox" data-roll="true" name="helped" id="helped"
value="1" {{#if
help}}checked{{/if}}>
</div>
<div class="flexrow row mdb">
<label class="label">{{localize
'VERMINE.group'}}</label>
<input type="number" data-roll="true" class="numeric-entry"
style="text-align: center;"
name="group" id="group" min="0" max="5" value="0">
</div>
<div class="flexrow row mdb">
<label class="label">{{localize
'VERMINE.self_control'}} + <span id="self_control_value">0</span>D
</label>
<input type="range" id="self_control" data-roll="true"
name="self_control"
min="0"
max="0" value="0" />
</div>
<div class="flexcol row mdb">
<label class="label">{{localize 'VERMINE.tooling'}} (+1D)</label>
<div class="item-list grid grid-4col">
<h3>
<i>Auncun</i>
<input type="radio" data-roll="true" name="usingTools"
id="usingTools" value="0" checked>
</h3>
{{#each availableItems as |item ind|}}
<span>
<i>{{item.name}}</i>
<input type="radio" data-roll="true" name="usingTools"
id="usingTools"
value="{{item.name}}">
</span>
{{/each}}
</div>
</div>
<div class="flexrow">
<label class="label">utiliser des dés totems ?
</label>
{{#ifgt @root.actor.system.adaptation.totems.human.value 0}}
<div class="totem-human">
<h4 for="human-totem">totem humain </h4>
<input type="checkbox" data-roll="true" name="human-totem"
id="human-totem"
value="1">
</div>
{{/ifgt}}
{{#ifgt @root.actor.system.adaptation.totems.adapted.value 0}}
<div class="totem-adapted">
<h4 for="human-totem">totem adapté </h4>
<input type="checkbox" data-roll="true" name="adapted-totem"
id="adapted-totem"
value="1">
</div>
{{/ifgt}}
</div>
</div>
</div>
<p><input type="hidden" name="speakerId" value="{{ speakerId }}" />
<input type="hidden" name="skillLabel" value="{{ skill }}" /></p>
</form>