90de66d668
Release Creation / build (release) Failing after 1m28s
- hooks.mjs: replace static dice-so-nice import with dynamic import
using game.modules.get('dice-so-nice').id (path removed in v14)
- hooks.mjs: fix permission condition (|| -> &&), jQuery -> vanilla JS
- less/base.less: override --color-text-* and --button-text-color
for both .themed.theme-dark (AppV2) and body.theme-dark (legacy apps)
- target #settings-config buttons + labels + hints for dark grays
40 lines
1.3 KiB
JavaScript
40 lines
1.3 KiB
JavaScript
export const registerSettings = function () {
|
|
game.settings.register("vermine2047", "game-mode", {
|
|
name: game.i18n.localize("SETTINGS.world.game_mode.name"),
|
|
hint: game.i18n.localize("SETTINGS.world.game_mode.hint"),
|
|
scope: "system",
|
|
config: true,
|
|
type: String,
|
|
choices: {
|
|
"1": "Survie",
|
|
"2": "Cauchemar",
|
|
"3": "Apocalypse"
|
|
},
|
|
default: '1',
|
|
onChange: value => {
|
|
let el = document.querySelector('.game-mode');
|
|
el.id = 'game-mode-' + game.settings.get('vermine2047', 'game-mode')
|
|
switch (game.settings.get('vermine2047', 'game-mode')) {
|
|
case '1':
|
|
el.innerText = 'mode survie';
|
|
|
|
break;
|
|
case '2':
|
|
el.innerText = 'mode cauchemard'
|
|
break;
|
|
case '3':
|
|
el.innerText = 'mode apocalypse'
|
|
break;
|
|
}
|
|
}
|
|
});
|
|
|
|
game.settings.register("vermine2047", "first-run-tips-shown", {
|
|
name: game.i18n.localize("SETTINGS.world.first_run.name"),
|
|
hint: game.i18n.localize("SETTINGS.world.first_run.hint"),
|
|
scope: "system",
|
|
config: true,
|
|
type: Boolean,
|
|
default: false
|
|
});
|
|
}
|