Files
vermine2047/templates/actor/actor-character-sheet.hbs
uberwald 3db03f5159 fix(templates): complete revision of actor templates to remove duplicates and fix inconsistencies
- Fixed grid-2 to grid-2col CSS class usage
- Replaced improper <p><a> tags with <div><a> in item lists (actor-weapons, actor-defenses, group-items, group-vehicles)
- Fixed typos: smarttlk -> smarttl, compétence -> Compétence
- Fixed duplicate class attributes
- Standardized HTML comments to Handlebars comments ({{!-- --}})
- Added missing localizations for Character and Skills headers
- Removed orphan {{/if}} tag in character-id.hbs
- Created npc-skill-category.hbs partial to eliminate 150+ lines of duplicated skill category code in actor-npc-sheet.hbs
- Created item-list.hbs partial for reusable item list display
- Fixed html.find(...).forEach error in roll.mjs by ensuring jQuery object
- Added .history/ to .gitignore

Generated by Mistral Vibe.
Co-Authored-By: Mistral Vibe <vibe@mistral.ai>
2026-06-04 22:58:46 +02:00

143 lines
3.6 KiB
Handlebars

<form
class="{{cssClass}} {{actor.type}} flexcol form"
autocomplete="off"
>
<div class="form">
<aside>
<div
class="flexrow"
id="edit"
>
<span>mode jeu</span>
<input
type="checkbox"
name="flags.world.editMode"
{{#if actor.flags.world.editMode}}
checked
{{/if}}
/>
<span>mode edit</span>
</div>
<img
class="logo mx-auto"
src="systems/vermine2047/assets/images/ui/logo.webp"
width="200"
alt="logo Vermine"
/>
<div
class="sidebar"
data-group="dashboard"
data-tab="sidebar"
>
<!--ID -->
{{> "systems/vermine2047/templates/actor/character/character-id.hbs"}}
</div>
</aside>
<main>
<!-- HEADER -->
{{> "systems/vermine2047/templates/actor/character/character-header.hbs"}}
<!-- SHEET NAVIGATION -->
<nav
class="sheet-navigation sheet-tabs tabs flex-group-center"
data-group="primary"
>
<a
class="item"
data-tab="character"
data-tooltip="{{localize "VERMINE.tabs.abilities"}}"
>
<i class="fas fa-address-card"></i>
</a>
<a
class="item"
data-tab="totem"
data-tooltip="{{localize "VERMINE.tabs.totem"}}"
>
<i class="fas fa-star"></i>
</a>
<a
class="item"
data-tab="equipment"
data-tooltip="{{localize "VERMINE.tabs.equipment"}}"
>
<i class="fas fa-hammer"></i>
</a>
<a
class="item"
data-tab="stories"
data-tooltip="{{localize "VERMINE.tabs.stories"}}"
>
<i class="fas fa-book-open-reader"></i>
</a>
<a
class="item"
data-tab="combat"
data-tooltip="{{localize "VERMINE.tabs.combat"}}"
>
<i class="fas fa-medal"></i>
</a>
</nav>
<!-- BODY -->
<section class="sheet-body">
<section class="sheet-content">
<div
class="tab character character-pane active"
data-group="primary"
data-tab="character"
>
<!-- Character -->
{{>
"systems/vermine2047/templates/actor/character/character-features.hbs"}}
</div>
<div
class="tab totem"
data-group="primary"
data-tab="totem"
>
<h3>{{ localize 'IDENTITY.totem'}}</h3>
{{>
"systems/vermine2047/templates/actor/character/character-totem.hbs"}}
</div>
<div
class="tab equipment"
data-group="primary"
data-tab="equipment"
>
<h3>{{ localize 'VERMINE.equipment'}}</h3>
<!-- Rituals -->
{{> "systems/vermine2047/templates/actor/parts/actor-items.hbs"}}
</div>
<div
class="tab combat"
data-group="primary"
data-tab="combat"
>
<h3>{{ localize 'VERMINE.combat'}}</h3>
<!-- effects -->
{{>
"systems/vermine2047/templates/actor/character/character-combat.hbs"}}
</div>
<div
class="tab stories"
data-group="primary"
data-tab="stories"
>
<h3>{{ localize 'VERMINE.stories'}}</h3>
{{>
"systems/vermine2047/templates/actor/character/character-stories.hbs"}}
</div>
</section>
</section>
</main>
</div>
</form>