ajout des valeurs de combatStatus en config et sur perso

This commit is contained in:
rwanoux
2024-11-22 10:53:30 +01:00
parent 2af7b06f9a
commit a4c07715a0
2 changed files with 86 additions and 57 deletions
+81 -57
View File
@@ -1,4 +1,19 @@
<div class="grid grid-2col">
<div class="align-center">
<h4>situation de combat par défaut</h4>
<div class="flexrow align-center combat-status">
{{#each config.combatStatus as |dif label|}}
<div>
<label for="combatStatus1">{{label}}</label>
<input type="radio" style="width:1rem"
name="system.combatStatus.difficulty"
id="combatStatus1"
value="{{dif}}"
{{#ife @root.system.combatStatus.difficulty dif}}checked {{/ife}}>
</div>
{{/each}}
</div>
</div>
<div class="grid grid-3col">
<div class="self-control-container flexcol align-center">
<h4 class="align-center">
@@ -78,85 +93,94 @@
{{/repeat}}
</div>
</div>
</div>
<h4 class="item-name flexrow">{{ localize
"VERMINE.wounds.name"}}</h4>
<ul class="unstyled">
<li class="row mdb">{{ localize 'VERMINE.wounds.light'}} <span
data-tooltip="seuil">({{
system.minorWound.threshold }})</span>
<div class="flexrow">
{{#repeat system.minorWound.max 1 "minorwoundmax"}}
<div
class="hexa ability{{#iflteq @minorwoundmax @root.system.minorWound.value }}
<div class="blessure-container flexcol align-center">
<h4 class="item-name flexrow">{{ localize
"VERMINE.wounds.name"}}</h4>
<ul class="unstyled">
<li class="row mdb align-center">{{ localize
'VERMINE.wounds.light'}} <span
data-tooltip="seuil">({{
system.minorWound.threshold }})</span>
<div class="flexrow align-center">
{{#repeat system.minorWound.max 1 "minorwoundmax"}}
<div
class="hexa ability{{#iflteq @minorwoundmax @root.system.minorWound.value }}
checked
{{/iflteq}}">
<input type="radio" data-dtype="Number" name="system.minorWound.value"
value="{{@minorwoundmax}}" data-wound="minorWound"
class="
<input type="radio" data-dtype="Number"
name="system.minorWound.value"
value="{{@minorwoundmax}}" data-wound="minorWound"
class="
{{#iflteq @minorwoundmax @root.system.minorWound.value }}
checked
{{/iflteq}}
"
{{#ife @minorwoundmax @root.system.minorWound.value }}
checked="true"
{{/ife}} />
</div>
{{/repeat}}
</div>
</li>
<li class="row mdb">{{ localize 'VERMINE.wounds.heavy'}}
<span>({{
system.majorWound.threshold }})</span>
<div class="flexrow">
{{#repeat system.majorWound.max 1 "majourwoundmax"}}
<div
class="hexa ability{{#iflteq @majourwoundmax @root.system.majorWound.value }}
{{#ife @minorwoundmax @root.system.minorWound.value }}
checked="true"
{{/ife}} />
</div>
{{/repeat}}
</div>
</li>
<li class="row mdb align-center">{{ localize
'VERMINE.wounds.heavy'}}
<span>({{
system.majorWound.threshold }})</span>
<div class="flexrow align-center">
{{#repeat system.majorWound.max 1 "majourwoundmax"}}
<div
class="hexa ability{{#iflteq @majourwoundmax @root.system.majorWound.value }}
checked
{{/iflteq}}">
<input type="radio" data-dtype="Number" name="system.majorWound.value"
value="{{@majourwoundmax}}" data-wound="majorWound"
class="
<input type="radio" data-dtype="Number"
name="system.majorWound.value"
value="{{@majourwoundmax}}" data-wound="majorWound"
class="
{{#iflteq @majourwoundmax @root.system.majorWound.value }}
checked
{{/iflteq}}
"
{{#ife @majourwoundmax @root.system.majorWound.value }}
checked="true"
{{/ife}} />
{{#ife @majourwoundmax @root.system.majorWound.value }}
checked="true"
{{/ife}} />
</div>
{{/repeat}}
</div>
{{/repeat}}
</div>
</li>
<li class="row mdb">{{ localize 'VERMINE.wounds.deadly'}}
<span>({{
system.deadlyWound.threshold }})</span>
<div class="flexrow">
{{#repeat system.deadlyWound.max 1 "deadlywoundmax"}}
<div
class="hexa ability{{#iflteq @deadlywoundmax @root.system.deadlyWound.value }}
</div>
</li>
<li class="row mdb align-center">{{ localize
'VERMINE.wounds.deadly'}}
<span>({{
system.deadlyWound.threshold }})</span>
<div class="flexrow align-center">
{{#repeat system.deadlyWound.max 1 "deadlywoundmax"}}
<div
class="hexa ability{{#iflteq @deadlywoundmax @root.system.deadlyWound.value }}
checked
{{/iflteq}}">
<input type="radio" data-dtype="Number" name="system.deadlyWound.value"
value="{{@deadlywoundmax}}" data-wound="deadlyWound"
class="
<input type="radio" data-dtype="Number"
name="system.deadlyWound.value"
value="{{@deadlywoundmax}}" data-wound="deadlyWound"
class="
{{#iflteq @deadlywoundmax @root.system.deadlyWound.value }}
checked
{{/iflteq}}
"
{{#ife @deadlywoundmax @root.system.deadlyWound.value }}
checked="true"
{{/ife}} />
</div>
{{/repeat}}
{{#ife @deadlywoundmax @root.system.deadlyWound.value }}
checked="true"
{{/ife}} />
</div>
{{/repeat}}
</div>
</li>
</ul>
</div>
</div>
</div>
</li>
</ul>
<h4 class="item-name effect-name flexrow">{{ localize "UI.effects.name"}}</h4>
<ol class="items-list effects-list">
{{#each effects as |section sid|}}