diff --git a/module/system/config.mjs b/module/system/config.mjs
index 0edf843..f47e558 100644
--- a/module/system/config.mjs
+++ b/module/system/config.mjs
@@ -252,4 +252,9 @@ VERMINE.damageTypes = [
"feu",
"balle"
];
+VERMINE.combatStatus = {
+ offensif: 5,
+ actif: 7,
+ passif: 9
+}
diff --git a/templates/actor/character/character-combat.hbs b/templates/actor/character/character-combat.hbs
index 1170c99..e603d6a 100644
--- a/templates/actor/character/character-combat.hbs
+++ b/templates/actor/character/character-combat.hbs
@@ -1,4 +1,19 @@
-
+
+
situation de combat par défaut
+
+ {{#each config.combatStatus as |dif label|}}
+
+
+
+
+ {{/each}}
+
+
+
@@ -78,85 +93,94 @@
{{/repeat}}
-
-{{ localize
- "VERMINE.wounds.name"}}
-
- - {{ localize 'VERMINE.wounds.light'}} ({{
- system.minorWound.threshold }})
-
- {{#repeat system.minorWound.max 1 "minorwoundmax"}}
-
+
{{ localize
+ "VERMINE.wounds.name"}}
+
+ - {{ localize
+ 'VERMINE.wounds.light'}} ({{
+ system.minorWound.threshold }})
+
+ {{#repeat system.minorWound.max 1 "minorwoundmax"}}
+
-
-
- {{/repeat}}
-
-
- - {{ localize 'VERMINE.wounds.heavy'}}
- ({{
- system.majorWound.threshold }})
-
- {{#repeat system.majorWound.max 1 "majourwoundmax"}}
-
+
+ {{/repeat}}
+
+
+
- {{ localize
+ 'VERMINE.wounds.heavy'}}
+ ({{
+ system.majorWound.threshold }})
+
+ {{#repeat system.majorWound.max 1 "majourwoundmax"}}
+
-
+ {{#ife @majourwoundmax @root.system.majorWound.value }}
+ checked="true"
+ {{/ife}} />
-
- {{/repeat}}
+
+ {{/repeat}}
-
-
- - {{ localize 'VERMINE.wounds.deadly'}}
- ({{
- system.deadlyWound.threshold }})
-
- {{#repeat system.deadlyWound.max 1 "deadlywoundmax"}}
-
{{ localize
+ 'VERMINE.wounds.deadly'}}
+
({{
+ system.deadlyWound.threshold }})
+
+ {{#repeat system.deadlyWound.max 1 "deadlywoundmax"}}
+
-
-
- {{/repeat}}
+ {{#ife @deadlywoundmax @root.system.deadlyWound.value }}
+ checked="true"
+ {{/ife}} />
+
+ {{/repeat}}
+
+
+
+
+
+
-
-
-
{{ localize "UI.effects.name"}}
{{#each effects as |section sid|}}